1import{p as v,_ as b,c as m,a as t,b as s,w as o,F as f,r as w,e as x,f as A,o as d,d as n,g as y}from"./Cvj6YUp_.js";import{_ as F}from"./Bxkk0hmo.js";import{_ as T}from"./Iqq15e0w.js";import{_ as L}from"./Dst0_v3m.js";import{g as k}from"./FsIr5leV.js";import{u as I}from"./B97GM_Sy.js";import{d as V,u as C}from"./pAIW8bm9.js";import{u as q,a as U}from"./DY-qDXGg.js";import"./Dh2RHB1H.js";const D=v("/img/pages/collections/video-game-fonts.png"),G=V({name:"VideoGameCollection",components:{},async setup(){let l,e;const p=I(),u="https://typeheist.co"+k();q({title:"Realistic & Messy Fonts for Video Games | TYPEHEIST Font Foundry",link:[{rel:"canonical",href:u}]}),U({description:"Discover handmade video game fonts perfect for immersive worlds, gritty UI and authentic in-game storytelling. Great for indie and AAA game development.",ogUrl:u,ogType:"website",ogTitle:"Realistic & Messy Fonts for Video Games",ogDescription:"Discover handmade video game fonts perfect for immersive worlds, gritty UI and authentic in-game storytelling. Great for indie and AAA game development.",ogImage:"https://typeheist.co/img/uploads/font-licensing-for-video-games-banner.png"});const{data:g}=([l,e]=A(()=>C("collection-video-game-page",()=>p.query("font",{where:{tags:{$contains:"video-game"}},sortBy:["publishDate","desc"]}))),l=await l,e(),l);return{fonts:g,assets:[]}},methods:{openMenu(l){l.target.parentNode.classList.toggle("is-open")}}},"$k_84ypO96D"),Y={class:"page-intro flex halloween"},H={class:"intro-copy"},B={class:"col"},M={class:"no-style"},N={id:"fontCards",class:"font-list card flex"},$={class:"col-narrow col-smol"},E={class:"info-table flex"};function Q(l,e,p,u,g,S){const i=x,c=F,h=T,r=L;return d(),m("div",null,[t("section",Y,[e[9]||(e[9]=t("div",{class:"intro-hero"},[t("picture",null,[t("source",{srcset:"/img/pages/collections/video-game-fonts.png?q=75&w=400&fm=webp 400w, /img/pages/custom-license.png?q=75&w=680&fm=webp 680w, /img/pages/collections/video-game-fonts.png?q=75&w=800&fm=webp 800w",type:"image/webp",sizes:"(max-width: 800px) 60vw, (min-width: 801px) 50vw, 33vw"}),t("source",{srcset:"/img/pages/collections/video-game-fonts.png?q=75&w=400&fm=png 400w, /img/pages/collections/video-game-fonts.png?q=75&w=680&fm=png 680w, /img/pages/collections/video-game-fonts.png?q=75&w=800&fm=png 800w",type:"image/png",sizes:"(max-width: 800px) 60vw, (min-width: 801px) 50vw, 33vw"}),t("img",{src:D,alt:"Video Game Fonts",width:"680",height:"380"})])],-1)),t("div",H,[e[8]||(e[8]=t("div",{class:"col heading"},[t("h1",null,"Video Game Fonts")],-1)),t("div",B,[e[6]||(e[6]=t("p",null,"Add texture, realism and personality to your game world. These are not sterile system fonts or over-polished display faces. They are imperfect, expressive and human which makes them ideal for immersive storytelling and believable environments.",-1)),e[7]||(e[7]=t("p",null,"Whether you are building a gritty survival game, a narrative-driven indie title or a stylised fantasy world, these fonts are designed to feel like they belong inside the game, not layered on top of it. ",-1)),t("ul",M,[t("li",null,[s(i,{to:"/fonts/",title:"All handwriting fonts",class:"pill med"},{default:o(()=>[...e[0]||(e[0]=[n("All Fonts",-1)])]),_:1})]),t("li",null,[s(i,{to:"/bundles/",title:"View bundles",class:"pill med"},{default:o(()=>[...e[1]||(e[1]=[n("Bundles (save 20%)",-1)])]),_:1})]),t("li",null,[s(i,{to:"/fonts/messy-handwriting-fonts/",title:"View Messy Handwriting Fonts",class:"pill med"},{default:o(()=>[...e[2]||(e[2]=[n("Messy Fonts",-1)])]),_:1})]),t("li",null,[s(i,{to:"/fonts/handwriting-fonts/",title:"View handwriting fonts",class:"pill med"},{default:o(()=>[...e[3]||(e[3]=[n(" Handwriting Fonts",-1)])]),_:1})]),t("li",null,[s(i,{to:"/fonts/script-handwriting-fonts/",title:"View script handwriting fonts",class:"pill med"},{default:o(()=>[...e[4]||(e[4]=[n(" Script Fonts",-1)])]),_:1})]),t("li",null,[s(i,{to:{path:"/collection/video-game/",hash:"#faq"},title:"View FAQs",class:"pill med"},{default:o(()=>[...e[5]||(e[5]=[n("FAQs",-1)])]),_:1})])])])])]),t("section",N,[(d(!0),m(f,null,w(l.fonts,a=>
1(d(),y(c,{key:a.id,"font-data":a},null,8,["font-data"]))),128)),(d(!0),m(f,null,w(l.assets,a=>(d(),y(h,{key:a.id,"asset-data":a},null,8,["asset-data"]))),128))]),e[35]||(e[35]=t("div",{class:"description-footer"},[t("h2",{class:"h5 no-margin"},"Typography that supports storytelling"),t("p",null,"Handwritten and messy fonts work especially well in games that use notes, journals, signage or character dialogue to move the story forward. Subtle imperfections help sell the idea that these words were written by someone inside the world."),t("p",null,"From abandoned settlements to personal journals and warning signs, the right font reinforces narrative without a single line of extra dialogue.")],-1)),t("div",$,[e[33]||(e[33]=t("div",{id:"faq",class:"anchor"},null,-1)),e[34]||(e[34]=t("h2",null,"Video game font licensing FAQs",-1)),t("div",E,[s(r,{title:"Which font license do I need?","show-more":" "},{default:o(()=>[e[15]||(e[15]=t("p",null,[n("To use a Typeheist font in a video game, youâll need either a "),t("strong",null,"Desktop License"),n(" or an "),t("strong",null,"App License"),n(", depending on how the font is used.")],-1)),e[16]||(e[16]=t("p",null,[n("If the font is "),t("strong",null,"rasterised"),n(" within the game (for example converted to images, textures or baked into the game as an image), this is covered by a "),t("strong",null,"Desktop License"),n(".")],-1)),e[17]||(e[17]=t("p",null,[n("The Desktop License tier you need depends on how many copies of your game are distributed. The standard Desktop License covers up to "),t("strong",null,"250,000 end products"),n(", which in this case means copies of your game.")],-1)),t("p",null,[e[12]||(e[12]=n("If your game exceeds this limit, or is expected to exceed it in the future, you will need to upgrade your license. You can view more information on the ",-1)),s(i,{to:"/licensing/",title:"Font Licensing",class:"underline"},{default:o(()=>[...e[10]||(e[10]=[n("Licensing",-1)])]),_:1}),e[13]||(e[13]=n(" and ",-1)),s(i,{to:"/commercial-licenses/",title:"Commercial Font Licensing",class:"underline"},{default:o(()=>[...e[11]||(e[11]=[n("Commercial Licensing",-1)])]),_:1}),e[14]||(e[14]=n(" pages.",-1))]),e[18]||(e[18]=t("p",null,[n("If the font is embedded within the game, this requires an "),t("strong",null,"App License"),n(".")],-1))]),_:1}),s(r,{title:"How can I use the font within my game?","show-more":" "},{default:o(()=>[...e[19]||(e[19]=[t("p",null,"You may use the font to create text that appears inside your game, provided the font itself is not made accessible to players or third parties.",-1),t("p",null,"This means:",-1),t("ul",null,[t("li",null,"The font file must not be shared"),t("li",null,"Players must not be able to access or reuse the font"),t("li",null,"The font must be either rasterised or embedded, depending on your license type"),t("li",null,"The font cannot be downloaded, extracted or redistributed.")],-1)])]),_:1}),s(r,{title:"Can I use the font in Unity, Unreal Engine, Godot or other game engines?","show-more":" "},{default:o(()=>[...e[20]||(e[20]=[t("p",null,"Yes. You may use Typeheist fonts in any game engine, including Unity, Unreal Engine and Godot, as long as the font is used in accordance with your licence.",-1),t("p",null,"The font must be either rasterised or embedded in a way that does not allow extraction or reuse.",-1)])]),_:1}),s(r,{title:"Can I use the font for UI, menus and HUD elements?","show-more":" "},{default:o(()=>[e[24]||(e[24]=t("p",null,"Yes. Typeheist fonts can be used for in-game UI, menus, HUD elements, dialogue boxes and other on-screen text, provided the font is not accessible outside the game.",-1)),t("p",null,[e[22]||(e[22]=n("You can use the ",-1)),s(i,{to:"/font-tester/",title:"Font Tester",class:"underline"},{default:o(()=>[...e[21]||(e[21]=[n("Type Tester",-1)])]),_:1}),e[23]||(e[23]=n(" to ensure the font contains the characters you require.",-1))])]),_:1}),s(r,{title:"Can I use the font in marketing for my game?","show-more":" "},{default:o(()=>[t("p",null,[e[26]||(e[26]=n("Yes, provided your usage still falls within your usage tier. See the ",-1)),s(i,{to:"/licensing/",title:"Font Licensing",class:"underline"},{default:o(()=>[...e[25]||(e[25]=[n("Licensing",-1)])]),_:1}
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