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https://swifthealth.ai/assets/HologramGlobe-Cb3Gevxz.js

js swifthealth.ai collected 2026-10-05 15:10:38 UTC 1,712,394 bytes, 5,015 lines download raw bytes

1import{m as qw,g as zw,a as Hw,c as LP,b as IP,d as Ww,e as BP,r as Sb,j as FP}from"./index-Df1MULyf.js";/**
2 * @license
3 * Copyright 2010-2026 Three.js Authors
4 * SPDX-License-Identifier: MIT
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Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(cn(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),r=Math.sin(t),s=this.x-e.x,o=this.y-e.y;return this.x=s*n-o*r+e.x,this.y=s*r+o*n+e.y,this}random(){return 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y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){const 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t=e.elements,n=t[0],r=t[4],s=t[8],o=t[1],a=t[5],l=t[9],u=t[2],d=t[6],p=t[10],g=n+a+p;if(g>0){const x=.5/Math.sqrt(g+1);this._w=.25/x,this._x=(d-l)*x,this._y=(s-u)*x,this._z=(o-r)*x}else if(n>a&&n>p){const x=2*Math.sqrt(1+n-a-p);this._w=(d-l)/x,this._x=.25*x,this._y=(r+o)/x,this._z=(s+u)/x}else if(a>p){const x=2*Math.sqrt(1+a-n-p);this._w=(s-u)/x,this._x=(r+o)/x,this._y=.25*x,this._z=(l+d)/x}else{const x=2*Math.sqrt(1+p-n-a);this._w=(o-r)/x,this._x=(s+u)/x,this._y=(l+d)/x,this._z=.25*x}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<1e-8?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(cn(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(n===0)return this;const r=Math.min(1,t/n);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,r=e._y,s=e._z,o=e._w,a=t._x,l=t._y,u=t._z,d=t._w;return this._x=n*d+o*a+r*u-s*l,this._y=r*d+o*l+s*a-n*u,this._z=s*d+o*u+n*l-r*a,this._w=o*d-n*a-r*l-s*u,this._onChangeCallback(),this}slerp(e,t){let n=e._x,r=e._y,s=e._z,o=e._w,a=this.dot(e);a<0&&(n=-n,r=-r,s=-s,o=-o,a=-a);let l=1-t;if(a<.9995){const u=Math.acos(a),d=Math.sin(u);l=Math.sin(l*u)/d,t=Math.sin(t*u)/d,this._x=this._x*l+n*t,this._y=this._y*l+r*t,this._z=this._z*l+s*t,this._w=this._w*l+o*t,this._onChangeCallback()}else this._x=this._x*l+n*t,this._y=this._y*l+r*t,this._z=this._z*l+s*t,this._w=this._w*l+o*t,this.normalize();return this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){const e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),r=Math.sqrt(1-n),s=Math.sqrt(n);return this.set(r*Math.sin(e),r*Math.cos(e),s*Math.sin(t),s*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class J{constructor(e=0,t=0,n=0){J.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return n===void 0&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(Rb.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Rb.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,r=this.z,s=e.elements;return this.x=s[0]*t+s[3]*n+s[6]*r,this.y=s[1]*t+s[4]*n+s[7]*r,this.z=s[2]*t+s[5]*n+s[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,s=e.elements,o=1/(s[3]*t+s[7]*n+s[11]*r+s[15]);return this.x=(s[0]*t+s[4]*n+s[8]*r+s[12])*o,this.y=(s[1]*t+s[5]*n+s[9]*r+s[13])*o,this.z=(s[2]*t+s[6]*n+s[10]*r+s[14])*o,this}applyQuaternion(e){const t=this.x,n=this.y,r=this.z,s=e.x,o=e.y,a=e.z,l=e.w,u=2*(o*r-a*n),d=2*(a*t-s*r),p=2*(s*n-o*t);return this.x=t+l*u+o*p-a*d,this.y=n+l*d+a*u-s*p,this.z=r+l*p+s*d-o*u,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,r=this.z,s=e.elements;return this.x=s[0]*t+s[4]*n+s[8]*r,this.y=s[1]*t+s[5]*n+s[9]*r,this.z=s[2]*t+s[6]*n+s[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=cn(this.x,e.x,t.x),this.y=cn(this.y,e.y,t.y),this.z=cn(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=cn(this.x,e,t),this.y=cn(this.y,e,t),this.z=cn(this.z,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(cn(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,r=e.y,s=e.z,o=t.x,a=t.y,l=t.z;return this.x=r*l-s*a,this.y=s*o-n*l,this.z=n*a-r*o,this}projectOnVector(e){const t=e.lengthSq();if(t===0)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return S1.copy(this).projectOnVector(e),this.sub(S1)}reflect(e){return this.sub(S1.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(t===0)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(cn(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,t*4)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,t*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,t=Math.random()*2-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const S1=new J,Rb=new ll;class pn{constructor(e,t,n,r,s,o,a,l,u){pn.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,t,n,r,s,o,a,l,u)}set(e,t,n,r,s,o,a,l,u){const d=this.elements;return d[0]=e,d[1]=r,d[2]=a,d[3]=t,d[4]=s,d[5]=l,d[6]=n,d[7]=o,d[8]=u,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,s=this.elements,o=n[0],a=n[3],l=n[6],u=n[1],d=n[4],p=n[7],g=n[2],x=n[5],y=n[8],T=r[0],S=r[3],M=r[6],R=r[1],E=r[4],N=r[7],U=r[2],L=r[5],F=r[8];return s[0]=o*T+a*R+l*U,s[3]=o*S+a*E+l*L,s[6]=o*M+a*N+l*F,s[1]=u*T+d*R+p*U,s[4]=u*S+d*E+p*L,s[7]=u*M+d*N+p*F,s[2]=g*T+x*R+y*U,s[5]=g*S+x*E+y*L,s[8]=g*M+x*N+y*F,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],o=e[4],a=e[5],l=e[6],u=e[7],d=e[8];return t*o*d-t*a*u-n*s*d+n*a*l+r*s*u-r*o*l}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],o=e[4],a=e[5],l=e[6],u=e[7],d=e[8],p=d*o-a*u,g=a*l-d*s,x=u*s-o*l,y=t*p+n*g+r*x;if(y===0)return this.set(0,0,0,0,0,0,0,0,0);const T=1/y;return e[0]=p*T,e[1]=(r*u-d*n)*T,e[2]=(a*n-r*o)*T,e[3]=g*T,e[4]=(d*t-r*l)*T,e[5]=(r*s-a*t)*T,e[6]=x*T,e[7]=(n*l-u*t)*T,e[8]=(o*t-n*s)*T,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,r,s,o,a){const l=Math.cos(s),u=Math.sin(s);return this.set(n*l,n*u,-n*(l*o+u*a)+o+e,-r*u,r*l,-r*(-u*o+l*a)+a+t,0,0,1),this}scale(e,t){return this.premultiply(T1.makeScale(e,t)),this}rotate(e){return this.premultiply(T1.makeRotation(-e)),this}translate(e,t){return this.premultiply(T1.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){const t=this.elements,n=e.elements;for(let r=0;r<9;r++)if(t[r]!==n[r])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return new this.constructor().fromArray(this.elements)}}const T1=new pn,Cb=new pn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Nb=new pn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function w7(){const i={enabled:!0,workingColorSpace:au,spaces:{},convert:function(r,s,o){return this.enabled===!1||s===o||!s||!o||(this.spaces[s].transfer===_t&&(r.r=nl(r.r),r.g=nl(r.g),r.b=nl(r.b)),this.spaces[s].primaries!==this.spaces[o].primaries&&(r.applyMatrix3(this.spaces[s].toXYZ),r.applyMatrix3(this.spaces[o].fromXYZ)),this.spaces[o].transfer===_t&&(r.r=Dh(r.r),r.g=Dh(r.g),r.b=Dh(r.b))),r},workingToColorSpace:function(r,s){return this.convert(r,this.workingColorSpace,s)},colorSpaceToWorking:function(r,s){return this.convert(r,s,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===_s?AA:this.spaces[r].transfer},getToneMappingMode:function(r){return this.spaces[r].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(r,s=this.workingColorSpace){return r.fromArray(this.spaces[s].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,s,o){return r.copy(this.spaces[s].toXYZ).multiply(this.spaces[o].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(r,s){return zn("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),i.workingToColorSpace(r,s)},toWorkingColorSpace:function(r,s){return zn("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),i.colorSpaceToWorking(r,s)}},e=[.64,.33,.3,.6,.15,.06],t=[.2126,.7152,.0722],n=[.3127,.329];return i.define({[au]:{primaries:e,whitePoint:n,transfer:AA,toXYZ:Cb,fromXYZ:Nb,luminanceCoefficients:t,workingColorSpaceConfig:{unpackColorSpace:Tr},outputColorSpaceConfig:{drawingBufferColorSpace:Tr}},[Tr]:{primaries:e,whitePoint:n,transfer:_t,toXYZ:Cb,fromXYZ:Nb,luminanceCoefficients:t,outputColorSpaceConfig:{drawingBufferColorSpace:Tr}}}),i}const Yt=w7();function nl(i){return i<.04045?i*.0773993808:Math.pow(i*.9478672986+.0521327014,2.4)}function Dh(i){return i<.0031308?i*12.92:1.055*Math.pow(i,.41666)-.055}let Bc;class E7{static getDataURL(e,t="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let n;if(e instanceof HTMLCanvasElement)n=e;else{Bc===void 0&&(Bc=ud("canvas")),Bc.width=e.width,Bc.height=e.height;const r=Bc.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),n=Bc}return n.toDataURL(t)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const t=ud("canvas");t.width=e.width,t.height=e.height;const n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);const r=n.getImageData(0,0,e.width,e.height),s=r.data;for(let o=0;o<s.length;o++)s[o]=nl(s[o]/255)*255;return n.putImageData(r,0,0),t}else if(e.data){const t=e.data.slice(0);for(let n=0;n<t.length;n++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[n]=Math.floor(nl(t[n]/255)*255):t[n]=nl(t[n]);return{data:t,width:e.width,height:e.height}}else return Oe("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let R7=0;class pv{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:R7++}),this.uuid=ga(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const t=this.data;return typeof HTMLVideoElement<"u"&&t instanceof HTMLVideoElement?e.set(t.videoWidth,t.videoHeight,0):typeof VideoFrame<"u"&&t instanceof VideoFrame?e.set(t.displayHeight,t.displayWidth,0):t!==null?e.set(t.width,t.height,t.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const n={uuid:this.uuid,url:""},r=this.data;if(r!==null){let s;if(Array.isArray(r)){s=[];for(let o=0,a=r.length;o<a;o++)r[o].isDataTexture?s.push(M1(r[o].image)):s.push(M1(r[o]))}else s=M1(r);n.url=s}return t||(e.images[this.uuid]=n),n}}function M1(i){return typeof HTMLImageElement<"u"&&i instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&i instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&i instanceof ImageBitmap?E7.getDataURL(i):i.data?{data:Array.from(i.data),width:i.width,height:i.height,type:i.data.constructor.name}:(Oe("Texture: Unable to serialize Texture."),{})}let C7=0;const w1=new J;class tr extends Ia{constructor(e=tr.DEFAULT_IMAGE,t=tr.DEFAULT_MAPPING,n=xs,r=xs,s=li,o=vs,a=Wi,l=yi,u=tr.DEFAULT_ANISOTROPY,d=_s){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:C7++}),this.uuid=ga(),this.name="",this.source=new pv(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=n,this.wrapT=r,this.magFilter=s,this.minFilter=o,this.anisotropy=u,this.format=a,this.internalFormat=null,this.type=l,this.offset=new We(0,0),this.repeat=new We(1,1),this.center=new We(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new pn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=d,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(w1).x}get height(){return this.source.getSize(w1).y}get depth(){return this.source.getSize(w1).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const t in e){const n=e[t];if(n===void 0){Oe(`Texture.setValues(): parameter '${t}' has value of undefined.`);continue}const r=this[t];if(r===void 0){Oe(`Texture.setValues(): property '${t}' does not exist.`);continue}r&&n&&r.isVector2&&n.isVector2||r&&n&&r.isVector3&&n.isVector3||r&&n&&r.isMatrix3&&n.isMatrix3?r.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";if(!t&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const n={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==ov)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case lc:e.x=e.x-Math.floor(e.x);break;case xs:e.x=e.x<0?0:1;break;case uc:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case lc:e.y=e.y-Math.floor(e.y);break;case xs:e.y=e.y<0?0:1;break;case uc:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}}tr.DEFAULT_IMAGE=null;tr.DEFAULT_MAPPING=ov;tr.DEFAULT_ANISOTROPY=1;class rn{constructor(e=0,t=0,n=0,r=1){rn.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,s=this.w,o=e.elements;return this.x=o[0]*t+o[4]*n+o[8]*r+o[12]*s,this.y=o[1]*t+o[5]*n+o[9]*r+o[13]*s,this.z=o[2]*t+o[6]*n+o[10]*r+o[14]*s,this.w=o[3]*t+o[7]*n+o[11]*r+o[15]*s,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,r,s;const l=e.elements,u=l[0],d=l[4],p=l[8],g=l[1],x=l[5],y=l[9],T=l[2],S=l[6],M=l[10];if(Math.abs(d-g)<.01&&Math.abs(p-T)<.01&&Math.abs(y-S)<.01){if(Math.abs(d+g)<.1&&Math.abs(p+T)<.1&&Math.abs(y+S)<.1&&Math.abs(u+x+M-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;const E=(u+1)/2,N=(x+1)/2,U=(M+1)/2,L=(d+g)/4,F=(p+T)/4,P=(y+S)/4;return E>N&&E>U?E<.01?(n=0,r=.707106781,s=.707106781):(n=Math.sqrt(E),r=L/n,s=F/n):N>U?N<.01?(n=.707106781,r=0,s=.707106781):(r=Math.sqrt(N),n=L/r,s=P/r):U<.01?(n=.707106781,r=.707106781,s=0):(s=Math.sqrt(U),n=F/s,r=P/s),this.set(n,r,s,t),this}let R=Math.sqrt((S-y)*(S-y)+(p-T)*(p-T)+(g-d)*(g-d));return Math.abs(R)<.001&&(R=1),this.x=(S-y)/R,this.y=(p-T)/R,this.z=(g-d)/R,this.w=Math.acos((u+x+M-1)/2),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this.w=t[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=cn(this.x,e.x,t.x),this.y=cn(this.y,e.y,t.y),this.z=cn(this.z,e.z,t.z),this.w=cn(this.w,e.w,t.w),this}clampScalar(e,t){return this.x=cn(this.x,e,t),this.y=cn(this.y,e,t),this.z=cn(this.z,e,t),this.w=cn(this.w,e,t),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(cn(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class Ba extends Ia{constructor(e=1,t=1,n={}){super(),n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:li,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},n),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=n.depth,this.scissor=new rn(0,0,e,t),this.scissorTest=!1,this.viewport=new rn(0,0,e,t),this.textures=[];const r={width:e,height:t,depth:n.depth},s=new tr(r),o=n.count;for(let a=0;a<o;a++)this.textures[a]=s.clone(),this.textures[a].isRenderTargetTexture=!0,this.textures[a].renderTarget=this;this._setTextureOptions(n),this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples,this.multiview=n.multiview}_setTextureOptions(e={}){const t={minFilter:li,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(t.mapping=e.mapping),e.wrapS!==void 0&&(t.wrapS=e.wrapS),e.wrapT!==void 0&&(t.wrapT=e.wrapT),e.wrapR!==void 0&&(t.wrapR=e.wrapR),e.magFilter!==void 0&&(t.magFilter=e.magFilter),e.minFilter!==void 0&&(t.minFilter=e.minFilter),e.format!==void 0&&(t.format=e.format),e.type!==void 0&&(t.type=e.type),e.anisotropy!==void 0&&(t.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(t.colorSpace=e.colorSpace),e.flipY!==void 0&&(t.flipY=e.flipY),e.generateMipmaps!==void 0&&(t.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(t.internalFormat=e.internalFormat);for(let n=0;n<this.textures.length;n++)this.textures[n].setValues(t)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,t,n=1){if(this.width!==e||this.height!==t||this.depth!==n){this.width=e,this.height=t,this.depth=n;for(let r=0,s=this.textures.length;r<s;r++)this.textures[r].image.width=e,this.textures[r].image.height=t,this.textures[r].image.depth=n,this.textures[r].isData3DTexture!==!0&&(this.textures[r].isArrayTexture=this.textures[r].image.depth>1);this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let t=0,n=e.textures.length;t<n;t++){this.textures[t]=e.textures[t].clone(),this.textures[t].isRenderTargetTexture=!0,this.textures[t].renderTarget=this;const r=Object.assign({},e.textures[t].image);this.textures[t].source=new pv(r)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class _a extends Ba{constructor(e=1,t=1,n={}){super(e,t,n),this.isWebGLRenderTarget=!0}}class mv extends tr{constructor(e=null,t=1,n=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:n,depth:r},this.magFilter=jn,this.minFilter=jn,this.wrapR=xs,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class N7 extends tr{constructor(e=null,t=1,n=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:n,depth:r},this.magFilter=jn,this.minFilter=jn,this.wrapR=xs,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class nn{constructor(e,t,n,r,s,o,a,l,u,d,p,g,x,y,T,S){nn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,t,n,r,s,o,a,l,u,d,p,g,x,y,T,S)}set(e,t,n,r,s,o,a,l,u,d,p,g,x,y,T,S){const M=this.elements;return M[0]=e,M[4]=t,M[8]=n,M[12]=r,M[1]=s,M[5]=o,M[9]=a,M[13]=l,M[2]=u,M[6]=d,M[10]=p,M[14]=g,M[3]=x,M[7]=y,M[11]=T,M[15]=S,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new nn().fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){const t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return this.determinant()===0?(e.set(1,0,0),t.set(0,1,0),n.set(0,0,1),this):(e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this)}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){if(e.determinant()===0)return this.identity();const t=this.elements,n=e.elements,r=1/Fc.setFromMatrixColumn(e,0).length(),s=1/Fc.setFromMatrixColumn(e,1).length(),o=1/Fc.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*s,t[5]=n[5]*s,t[6]=n[6]*s,t[7]=0,t[8]=n[8]*o,t[9]=n[9]*o,t[10]=n[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){const t=this.elements,n=e.x,r=e.y,s=e.z,o=Math.cos(n),a=Math.sin(n),l=Math.cos(r),u=Math.sin(r),d=Math.cos(s),p=Math.sin(s);if(e.order==="XYZ"){const g=o*d,x=o*p,y=a*d,T=a*p;t[0]=l*d,t[4]=-l*p,t[8]=u,t[1]=x+y*u,t[5]=g-T*u,t[9]=-a*l,t[2]=T-g*u,t[6]=y+x*u,t[10]=o*l}else if(e.order==="YXZ"){const g=l*d,x=l*p,y=u*d,T=u*p;t[0]=g+T*a,t[4]=y*a-x,t[8]=o*u,t[1]=o*p,t[5]=o*d,t[9]=-a,t[2]=x*a-y,t[6]=T+g*a,t[10]=o*l}else if(e.order==="ZXY"){const g=l*d,x=l*p,y=u*d,T=u*p;t[0]=g-T*a,t[4]=-o*p,t[8]=y+x*a,t[1]=x+y*a,t[5]=o*d,t[9]=T-g*a,t[2]=-o*u,t[6]=a,t[10]=o*l}else if(e.order==="ZYX"){const g=o*d,x=o*p,y=a*d,T=a*p;t[0]=l*d,t[4]=y*u-x,t[8]=g*u+T,t[1]=l*p,t[5]=T*u+g,t[9]=x*u-y,t[2]=-u,t[6]=a*l,t[10]=o*l}else if(e.order==="YZX"){const g=o*l,x=o*u,y=a*l,T=a*u;t[0]=l*d,t[4]=T-g*p,t[8]=y*p+x,t[1]=p,t[5]=o*d,t[9]=-a*d,t[2]=-u*d,t[6]=x*p+y,t[10]=g-T*p}else if(e.order==="XZY"){const g=o*l,x=o*u,y=a*l,T=a*u;t[0]=l*d,t[4]=-p,t[8]=u*d,t[1]=g*p+T,t[5]=o*d,t[9]=x*p-y,t[2]=y*p-x,t[6]=a*d,t[10]=T*p+g}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(P7,e,D7)}lookAt(e,t,n){const r=this.elements;return Ls.subVectors(e,t),Ls.lengthSq()===0&&(Ls.z=1),Ls.normalize(),Ml.crossVectors(n,Ls),Ml.lengthSq()===0&&(Math.abs(n.z)===1?Ls.x+=1e-4:Ls.z+=1e-4,Ls.normalize(),Ml.crossVectors(n,Ls)),Ml.normalize(),a0.crossVectors(Ls,Ml),r[0]=Ml.x,r[4]=a0.x,r[8]=Ls.x,r[1]=Ml.y,r[5]=a0.y,r[9]=Ls.y,r[2]=Ml.z,r[6]=a0.z,r[10]=Ls.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,s=this.elements,o=n[0],a=n[4],l=n[8],u=n[12],d=n[1],p=n[5],g=n[9],x=n[13],y=n[2],T=n[6],S=n[10],M=n[14],R=n[3],E=n[7],N=n[11],U=n[15],L=r[0],F=r[4],P=r[8],I=r[12],$=r[1],k=r[5],W=r[9],j=r[13],Y=r[2],z=r[6],Q=r[10],ee=r[14],fe=r[3],le=r[7],Me=r[11],Ce=r[15];return s[0]=o*L+a*$+l*Y+u*fe,s[4]=o*F+a*k+l*z+u*le,s[8]=o*P+a*W+l*Q+u*Me,s[12]=o*I+a*j+l*ee+u*Ce,s[1]=d*L+p*$+g*Y+x*fe,s[5]=d*F+p*k+g*z+x*le,s[9]=d*P+p*W+g*Q+x*Me,s[13]=d*I+p*j+g*ee+x*Ce,s[2]=y*L+T*$+S*Y+M*fe,s[6]=y*F+T*k+S*z+M*le,s[10]=y*P+T*W+S*Q+M*Me,s[14]=y*I+T*j+S*ee+M*Ce,s[3]=R*L+E*$+N*Y+U*fe,s[7]=R*F+E*k+N*z+U*le,s[11]=R*P+E*W+N*Q+U*Me,s[15]=R*I+E*j+N*ee+U*Ce,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],r=e[8],s=e[12],o=e[1],a=e[5],l=e[9],u=e[13],d=e[2],p=e[6],g=e[10],x=e[14],y=e[3],T=e[7],S=e[11],M=e[15],R=l*x-u*g,E=a
vendor: 4,665 bytes, line 5
5*x-u*p,N=a*g-l*p,U=o*x-u*d,L=o*g-l*d,F=o*p-a*d;return t*(T*R-S*E+M*N)-n*(y*R-S*U+M*L)+r*(y*E-T*U+M*F)-s*(y*N-T*L+S*F)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],s=e[3],o=e[4],a=e[5],l=e[6],u=e[7],d=e[8],p=e[9],g=e[10],x=e[11],y=e[12],T=e[13],S=e[14],M=e[15],R=t*a-n*o,E=t*l-r*o,N=t*u-s*o,U=n*l-r*a,L=n*u-s*a,F=r*u-s*l,P=d*T-p*y,I=d*S-g*y,$=d*M-x*y,k=p*S-g*T,W=p*M-x*T,j=g*M-x*S,Y=R*j-E*W+N*k+U*$-L*I+F*P;if(Y===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const z=1/Y;return e[0]=(a*j-l*W+u*k)*z,e[1]=(r*W-n*j-s*k)*z,e[2]=(T*F-S*L+M*U)*z,e[3]=(g*L-p*F-x*U)*z,e[4]=(l*$-o*j-u*I)*z,e[5]=(t*j-r*$+s*I)*z,e[6]=(S*N-y*F-M*E)*z,e[7]=(d*F-g*N+x*E)*z,e[8]=(o*W-a*$+u*P)*z,e[9]=(n*$-t*W-s*P)*z,e[10]=(y*L-T*N+M*R)*z,e[11]=(p*N-d*L-x*R)*z,e[12]=(a*I-o*k-l*P)*z,e[13]=(t*k-n*I+r*P)*z,e[14]=(T*E-y*U-S*R)*z,e[15]=(d*U-p*E+g*R)*z,this}scale(e){const t=this.elements,n=e.x,r=e.y,s=e.z;return t[0]*=n,t[4]*=r,t[8]*=s,t[1]*=n,t[5]*=r,t[9]*=s,t[2]*=n,t[6]*=r,t[10]*=s,t[3]*=n,t[7]*=r,t[11]*=s,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),r=Math.sin(t),s=1-n,o=e.x,a=e.y,l=e.z,u=s*o,d=s*a;return this.set(u*o+n,u*a-r*l,u*l+r*a,0,u*a+r*l,d*a+n,d*l-r*o,0,u*l-r*a,d*l+r*o,s*l*l+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,r,s,o){return this.set(1,n,s,0,e,1,o,0,t,r,1,0,0,0,0,1),this}compose(e,t,n){const r=this.elements,s=t._x,o=t._y,a=t._z,l=t._w,u=s+s,d=o+o,p=a+a,g=s*u,x=s*d,y=s*p,T=o*d,S=o*p,M=a*p,R=l*u,E=l*d,N=l*p,U=n.x,L=n.y,F=n.z;return r[0]=(1-(T+M))*U,r[1]=(x+N)*U,r[2]=(y-E)*U,r[3]=0,r[4]=(x-N)*L,r[5]=(1-(g+M))*L,r[6]=(S+R)*L,r[7]=0,r[8]=(y+E)*F,r[9]=(S-R)*F,r[10]=(1-(g+T))*F,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,t,n){const r=this.elements;e.x=r[12],e.y=r[13],e.z=r[14];const s=this.determinant();if(s===0)return n.set(1,1,1),t.identity(),this;let o=Fc.set(r[0],r[1],r[2]).length();const a=Fc.set(r[4],r[5],r[6]).length(),l=Fc.set(r[8],r[9],r[10]).length();s<0&&(o=-o),xo.copy(this);const u=1/o,d=1/a,p=1/l;return xo.elements[0]*=u,xo.elements[1]*=u,xo.elements[2]*=u,xo.elements[4]*=d,xo.elements[5]*=d,xo.elements[6]*=d,xo.elements[8]*=p,xo.elements[9]*=p,xo.elements[10]*=p,t.setFromRotationMatrix(xo),n.x=o,n.y=a,n.z=l,this}makePerspective(e,t,n,r,s,o,a=us,l=!1){const u=this.elements,d=2*s/(t-e),p=2*s/(n-r),g=(t+e)/(t-e),x=(n+r)/(n-r);let y,T;if(l)y=s/(o-s),T=o*s/(o-s);else if(a===us)y=-(o+s)/(o-s),T=-2*o*s/(o-s);else if(a===co)y=-o/(o-s),T=-o*s/(o-s);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);return u[0]=d,u[4]=0,u[8]=g,u[12]=0,u[1]=0,u[5]=p,u[9]=x,u[13]=0,u[2]=0,u[6]=0,u[10]=y,u[14]=T,u[3]=0,u[7]=0,u[11]=-1,u[15]=0,this}makeOrthographic(e,t,n,r,s,o,a=us,l=!1){const u=this.elements,d=2/(t-e),p=2/(n-r),g=-(t+e)/(t-e),x=-(n+r)/(n-r);let y,T;if(l)y=1/(o-s),T=o/(o-s);else if(a===us)y=-2/(o-s),T=-(o+s)/(o-s);else if(a===co)y=-1/(o-s),T=-s/(o-s);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);return u[0]=d,u[4]=0,u[8]=0,u[12]=g,u[1]=0,u[5]=p,u[9]=0,u[13]=x,u[2]=0,u[6]=0,u[10]=y,u[14]=T,u[3]=0,u[7]=0,u[11]=0,u[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let r=0;r<16;r++)if(t[r]!==n[r])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const Fc=new J,xo=new nn,P7=new J(0,0,0),D7=new J(1,1,1),Ml=new J,a0=new J,Ls=new J,Pb=new nn,Db=new ll;class Nr{constructor(e=0,t=0,n=0,r=Nr.DEFAULT_ORDER){this.isEuler
vendor: 24,546 bytes, line 5
5=!0,this._x=e,this._y=t,this._z=n,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,r=this._order){return this._x=e,this._y=t,this._z=n,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){const r=e.elements,s=r[0],o=r[4],a=r[8],l=r[1],u=r[5],d=r[9],p=r[2],g=r[6],x=r[10];switch(t){case"XYZ":this._y=Math.asin(cn(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-d,x),this._z=Math.atan2(-o,s)):(this._x=Math.atan2(g,u),this._z=0);break;case"YXZ":this._x=Math.asin(-cn(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(a,x),this._z=Math.atan2(l,u)):(this._y=Math.atan2(-p,s),this._z=0);break;case"ZXY":this._x=Math.asin(cn(g,-1,1)),Math.abs(g)<.9999999?(this._y=Math.atan2(-p,x),this._z=Math.atan2(-o,u)):(this._y=0,this._z=Math.atan2(l,s));break;case"ZYX":this._y=Math.asin(-cn(p,-1,1)),Math.abs(p)<.9999999?(this._x=Math.atan2(g,x),this._z=Math.atan2(l,s)):(this._x=0,this._z=Math.atan2(-o,u));break;case"YZX":this._z=Math.asin(cn(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,u),this._y=Math.atan2(-p,s)):(this._x=0,this._y=Math.atan2(a,x));break;case"XZY":this._z=Math.asin(-cn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(g,u),this._y=Math.atan2(a,s)):(this._x=Math.atan2(-d,x),this._y=0);break;default:Oe("Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,n===!0&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return Pb.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Pb,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return Db.setFromEuler(this),this.setFromQuaternion(Db,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Nr.DEFAULT_ORDER="XYZ";class gv{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let L7=0;const Lb=new J,Uc=new ll,Ga=new nn,l0=new J,ZA=new J,I7=new J,B7=new ll,Ib=new J(1,0,0),Bb=new J(0,1,0),Fb=new J(0,0,1),Ub={type:"added"},F7={type:"removed"},Oc={type:"childadded",child:null},E1={type:"childremoved",child:null};class Ei extends Ia{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:L7++}),this.uuid=ga(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Ei.DEFAULT_UP.clone();const e=new J,t=new Nr,n=new ll,r=new J(1,1,1);function s(){n.setFromEuler(t,!1)}function o(){t.setFromQuaternion(n,void 0,!1)}t._onChange(s),n._onChange(o),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new nn},normalMatrix:{value:new pn}}),this.matrix=new nn,this.matrixWorld=new nn,this.matrixAutoUpdate=Ei.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=Ei.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new gv,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.static=!1,this.userData={},this.pivot=null}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return Uc.setFromAxisAngle(e,t),this.quaternion.multiply(Uc),this}rotateOnWorldAxis(e,t){return Uc.setFromAxisAngle(e,t),this.quaternion.premultiply(Uc),this}rotateX(e){return this.rotateOnAxis(Ib,e)}rotateY(e){return this.rotateOnAxis(Bb,e)}rotateZ(e){return this.rotateOnAxis(Fb,e)}translateOnAxis(e,t){return Lb.copy(e).applyQuaternion(this.quaternion),this.position.add(Lb.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(Ib,e)}translateY(e){return this.translateOnAxis(Bb,e)}translateZ(e){return this.translateOnAxis(Fb,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Ga.copy(this.matrixWorld).invert())}lookAt(e,t,n){e.isVector3?l0.copy(e):l0.set(e,t,n);const r=this.parent;this.updateWorldMatrix(!0,!1),ZA.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Ga.lookAt(ZA,l0,this.up):Ga.lookAt(l0,ZA,this.up),this.quaternion.setFromRotationMatrix(Ga),r&&(Ga.extractRotation(r.matrixWorld),Uc.setFromRotationMatrix(Ga),this.quaternion.premultiply(Uc.invert()))}add(e){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(ke("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(Ub),Oc.child=e,this.dispatchEvent(Oc),Oc.child=null):ke("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.remove(arguments[n]);return this}const t=this.children.indexOf(e);return t!==-1&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(F7),E1.child=e,this.dispatchEvent(E1),E1.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Ga.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Ga.multiply(e.parent.matrixWorld)),e.applyMatrix4(Ga),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(Ub),Oc.child=e,this.dispatchEvent(Oc),Oc.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let n=0,r=this.children.length;n<r;n++){const o=this.children[n].getObjectByProperty(e,t);if(o!==void 0)return o}}getObjectsByProperty(e,t,n=[]){this[e]===t&&n.push(this);const r=this.children;for(let s=0,o=r.length;s<o;s++)r[s].getObjectsByProperty(e,t,n);return n}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(ZA,e,I7),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(ZA,B7,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)}traverseAncestors(e){const t=this.parent;t!==null&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale);const e=this.pivot;if(e!==null){const t=e.x,n=e.y,r=e.z,s=this.matrix.elements;s[12]+=t-s[0]*t-s[4]*n-s[8]*r,s[13]+=n-s[1]*t-s[5]*n-s[9]*r,s[14]+=r-s[2]*t-s[6]*n-s[10]*r}this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)}updateWorldMatrix(e,t){const n=this.parent;if(e===!0&&n!==null&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),t===!0){const r=this.children;for(let s=0,o=r.length;s<o;s++)r[s].updateWorldMatrix(!1,!0)}}toJSON(e){const t=e===void 0||typeof e=="string",n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),this.static!==!1&&(r.static=this.static),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.pivot!==null&&(r.pivot=this.pivot.toArray()),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.morphTargetDictionary!==void 0&&(r.morphTargetDictionary=Object.assign({},this.morphTargetDictionary)),this.morphTargetInfluences!==void 0&&(r.morphTargetInfluences=this.morphTargetInfluences.slice()),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(a=>({...a,boundingBox:a.boundingBox?a.boundingBox.toJSON():void 0,boundingSphere:a.boundingSphere?a.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(a=>({...a})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(r.boundingBox=this.boundingBox.toJSON()));function s(a,l){return a[l.uuid]===void 0&&(a[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=s(e.geometries,this.geometry);const a=this.geometry.parameters;if(a!==void 0&&a.shapes!==void 0){const l=a.shapes;if(Array.isArray(l))for(let u=0,d=l.length;u<d;u++){const p=l[u];s(e.shapes,p)}else s(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(s(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const a=[];for(let l=0,u=this.material.length;l<u;l++)a.push(s(e.materials,this.material[l]));r.material=a}else r.material=s(e.materials,this.material);if(this.children.length>0){r.children=[];for(let a=0;a<this.children.length;a++)r.children.push(this.children[a].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let a=0;a<this.animations.length;a++){const l=this.animations[a];r.animations.push(s(e.animations,l))}}if(t){const a=o(e.geometries),l=o(e.materials),u=o(e.textures),d=o(e.images),p=o(e.shapes),g=o(e.skeletons),x=o(e.animations),y=o(e.nodes);a.length>0&&(n.geometries=a),l.length>0&&(n.materials=l),u.length>0&&(n.textures=u),d.length>0&&(n.images=d),p.length>0&&(n.shapes=p),g.length>0&&(n.skeletons=g),x.length>0&&(n.animations=x),y.length>0&&(n.nodes=y)}return n.object=r,n;function o(a){const l=[];for(const u in a){const d=a[u];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),e.pivot!==null&&(this.pivot=e.pivot.clone()),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.static=e.static,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),t===!0)for(let n=0;n<e.children.length;n++){const r=e.children[n];this.add(r.clone())}return this}}Ei.DEFAULT_UP=new J(0,1,0);Ei.DEFAULT_MATRIX_AUTO_UPDATE=!0;Ei.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;let ys=class extends Ei{constructor(){super(),this.isGroup=!0,this.type="Group"}};const U7={type:"move"};class kp{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new ys,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new ys,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new J,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new J),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new ys,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new J,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new J),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const t=this._hand;if(t)for(const n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,t,n){let r=null,s=null,o=null;const a=this._targetRay,l=this._grip,u=this._hand;if(e&&t.session.visibilityState!=="visible-blurred"){if(u&&e.hand){o=!0;for(const T of e.hand.values()){const S=t.getJointPose(T,n),M=this._getHandJoint(u,T);S!==null&&(M.matrix.fromArray(S.transform.matrix),M.matrix.decompose(M.position,M.rotation,M.scale),M.matrixWorldNeedsUpdate=!0,M.jointRadius=S.radius),M.visible=S!==null}const d=u.joints["index-finger-tip"],p=u.joints["thumb-tip"],g=d.position.distanceTo(p.position),x=.02,y=.005;u.inputState.pinching&&g>x+y?(u.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!u.inputState.pinching&&g<=x-y&&(u.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(s=t.getPose(e.gripSpace,n),s!==null&&(l.matrix.fromArray(s.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,s.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(s.linearVelocity)):l.hasLinearVelocity=!1,s.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(s.angularVelocity)):l.hasAngularVelocity=!1));a!==null&&(r=t.getPose(e.targetRaySpace,n),r===null&&s!==null&&(r=s),r!==null&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,r.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(r.linearVelocity)):a.hasLinearVelocity=!1,r.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(r.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(U7)))}return a!==null&&(a.visible=r!==null),l!==null&&(l.visible=s!==null),u!==null&&(u.visible=o!==null),this}_getHandJoint(e,t){if(e.joints[t.jointName]===void 0){const n=new ys;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}const rE={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},wl={h:0,s:0,l:0},u0={h:0,s:0,l:0};function R1(i,e,t){return t<0&&(t+=1),t>1&&(t-=1),t<1/6?i+(e-i)*6*t:t<1/2?e:t<2/3?i+(e-i)*6*(2/3-t):i}let It=class{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){if(t===void 0&&n===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,t,n);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=Tr){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Yt.colorSpaceToWorking(this,t),this}setRGB(e,t,n,r=Yt.workingColorSpace){return this.r=e,this.g=t,this.b=n,Yt.colorSpaceToWorking(this,r),this}setHSL(e,t,n,r=Yt.workingColorSpace){if(e=dv(e,1),t=cn(t,0,1),n=cn(n,0,1),t===0)this.r=this.g=this.b=n;else{const s=n<=.5?n*(1+t):n+t-n*t,o=2*n-s;this.r=R1(o,s,e+1/3),this.g=R1(o,s,e),this.b=R1(o,s,e-1/3)}return Yt.colorSpaceToWorking(this,r),this}setStyle(e,t=Tr){function n(s){s!==void 0&&parseFloat(s)<1&&Oe("Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let s;const o=r[1],a=r[2];switch(o){case"rgb":case"rgba":if(s=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(s[4]),this.setRGB(Math.min(255,parseInt(s[1],10))/255,Math.min(255,parseInt(s[2],10))/255,Math.min(255,parseInt(s[3],10))/255,t);if(s=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(s[4]),this.setRGB(Math.min(100,parseInt(s[1],10))/100,Math.min(100,parseInt(s[2],10))/100,Math.min(100,parseInt(s[3],10))/100,t);break;case"hsl":case"hsla":if(s=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(s[4]),this.setHSL(parseFloat(s[1])/360,parseFloat(s[2])/100,parseFloat(s[3])/100,t);break;default:Oe("Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const s=r[1],o=s.length;if(o===3)return this.setRGB(parseInt(s.charAt(0),16)/15,parseInt(s.charAt(1),16)/15,parseInt(s.charAt(2),16)/15,t);if(o===6)return this.setHex(parseInt(s,16),t);Oe("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=Tr){const n=rE[e.toLowerCase()];return n!==void 0?this.setHex(n,t):Oe("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=nl(e.r),this.g=nl(e.g),this.b=nl(e.b),this}copyLinearToSRGB(e){return this.r=Dh(e.r),this.g=Dh(e.g),this.b=Dh(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Tr){return Yt.workingToColorSpace(Br.copy(this),e),Math.round(cn(Br.r*255,0,255))*65536+Math.round(cn(Br.g*255,0,255))*256+Math.round(cn(Br.b*255,0,255))}getHexString(e=Tr){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=Yt.workingColorSpace){Yt.workingToColorSpace(Br.copy(this),t);const n=Br.r,r=Br.g,s=Br.b,o=Math.max(n,r,s),a=Math.min(n,r,s);let l,u;const d=(a+o)/2;if(a===o)l=0,u=0;else{const p=o-a;switch(u=d<=.5?p/(o+a):p/(2-o-a),o){case n:l=(r-s)/p+(r<s?6:0);break;case r:l=(s-n)/p+2;break;case s:l=(n-r)/p+4;break}l/=6}return e.h=l,e.s=u,e.l=d,e}getRGB(e,t=Yt.workingColorSpace){return Yt.workingToColorSpace(Br.copy(this),t),e.r=Br.r,e.g=Br.g,e.b=Br.b,e}getStyle(e=Tr){Yt.workingToColorSpace(Br.copy(this),e);const t=Br.r,n=Br.g,r=Br.b;return e!==Tr?`color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(t*255)},${Math.round(n*255)},${Math.round(r*255)})`}offsetHSL(e,t,n){return this.getHSL(wl),this.setHSL(wl.h+e,wl.s+t,wl.l+n)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}
vendor: 4,457 bytes, line 5
5lerpColors(e,t,n){return this.r=e.r+(t.r-e.r)*n,this.g=e.g+(t.g-e.g)*n,this.b=e.b+(t.b-e.b)*n,this}lerpHSL(e,t){this.getHSL(wl),e.getHSL(u0);const n=Of(wl.h,u0.h,t),r=Of(wl.s,u0.s,t),s=Of(wl.l,u0.l,t);return this.setHSL(n,r,s),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const t=this.r,n=this.g,r=this.b,s=e.elements;return this.r=s[0]*t+s[3]*n+s[6]*r,this.g=s[1]*t+s[4]*n+s[7]*r,this.b=s[2]*t+s[5]*n+s[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Br=new It;It.NAMES=rE;class _v extends Ei{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Nr,this.environmentIntensity=1,this.environmentRotation=new Nr,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return this.fog!==null&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}const vo=new J,Va=new J,C1=new J,qa=new J,kc=new J,Gc=new J,Ob=new J,N1=new J,P1=new J,D1=new J,L1=new rn,I1=new rn,B1=new rn;class Co{constructor(e=new J,t=new J,n=new J){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,r){r.subVectors(n,t),vo.subVectors(e,t),r.cross(vo);const s=r.lengthSq();return s>0?r.multiplyScalar(1/Math.sqrt(s)):r.set(0,0,0)}static getBarycoord(e,t,n,r,s){vo.subVectors(r,t),Va.subVectors(n,t),C1.subVectors(e,t);const o=vo.dot(vo),a=vo.dot(Va),l=vo.dot(C1),u=Va.dot(Va),d=Va.dot(C1),p=o*u-a*a;if(p===0)return s.set(0,0,0),null;const g=1/p,x=(u*l-a*d)*g,y=(o*d-a*l)*g;return s.set(1-x-y,y,x)}static containsPoint(e,t,n,r){return this.getBarycoord(e,t,n,r,qa)===null?!1:qa.x>=0&&qa.y>=0&&qa.x+qa.y<=1}static getInterpolation(e,t,n,r,s,o,a,l){return this.getBarycoord(e,t,n,r,qa)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(s,qa.x),l.addScaledVector(o,qa.y),l.addScaledVector(a,qa.z),l)}static getInterpolatedAttribute(e,t,n,r,s,o){return L1.setScalar(0),I1.setScalar(0),B1.setScalar(0),L1.fromBufferAttribute(e,t),I1.fromBufferAttribute(e,n),B1.fromBufferAttribute(e,r),o.setScalar(0),o.addScaledVector(L1,s.x),o.addScaledVector(I1,s.y),o.addScaledVector(B1,s.z),o}static isFrontFacing(e,t,n,r){return vo.subVectors(n,t),Va.subVectors(e,t),vo.cross(Va).dot(r)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,t,n,r){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return vo.subVectors(this.c,this.b),Va.subVectors(this.a,this.b),vo.cross(Va).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Co.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Co.getBarycoord(e,this.a,this.b,this.c,t)}
vendor: 10,603 bytes, line 5
5getInterpolation(e,t,n,r,s){return Co.getInterpolation(e,this.a,this.b,this.c,t,n,r,s)}containsPoint(e){return Co.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Co.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){const n=this.a,r=this.b,s=this.c;let o,a;kc.subVectors(r,n),Gc.subVectors(s,n),N1.subVectors(e,n);const l=kc.dot(N1),u=Gc.dot(N1);if(l<=0&&u<=0)return t.copy(n);P1.subVectors(e,r);const d=kc.dot(P1),p=Gc.dot(P1);if(d>=0&&p<=d)return t.copy(r);const g=l*p-d*u;if(g<=0&&l>=0&&d<=0)return o=l/(l-d),t.copy(n).addScaledVector(kc,o);D1.subVectors(e,s);const x=kc.dot(D1),y=Gc.dot(D1);if(y>=0&&x<=y)return t.copy(s);const T=x*u-l*y;if(T<=0&&u>=0&&y<=0)return a=u/(u-y),t.copy(n).addScaledVector(Gc,a);const S=d*y-x*p;if(S<=0&&p-d>=0&&x-y>=0)return Ob.subVectors(s,r),a=(p-d)/(p-d+(x-y)),t.copy(r).addScaledVector(Ob,a);const M=1/(S+T+g);return o=T*M,a=g*M,t.copy(n).addScaledVector(kc,o).addScaledVector(Gc,a)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}class du{constructor(e=new J(1/0,1/0,1/0),t=new J(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t+=3)this.expandByPoint(yo.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,n=e.count;t<n;t++)this.expandByPoint(yo.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=yo.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);const n=e.geometry;if(n!==void 0){const s=n.getAttribute("position");if(t===!0&&s!==void 0&&e.isInstancedMesh!==!0)for(let o=0,a=s.count;o<a;o++)e.isMesh===!0?e.getVertexPosition(o,yo):yo.fromBufferAttribute(s,o),yo.applyMatrix4(e.matrixWorld),this.expandByPoint(yo);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),c0.copy(e.boundingBox)):(n.boundingBox===null&&n.computeBoundingBox(),c0.copy(n.boundingBox)),c0.applyMatrix4(e.matrixWorld),this.union(c0)}const r=e.children;for(let s=0,o=r.length;s<o;s++)this.expandByObject(r[s],t);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,yo),yo.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(JA),h0.subVectors(this.max,JA),Vc.subVectors(e.a,JA),qc.subVectors(e.b,JA),zc.subVectors(e.c,JA),El.subVectors(qc,Vc),Rl.subVectors(zc,qc),Eu.subVectors(Vc,zc);let t=[0,-El.z,El.y,0,-Rl.z,Rl.y,0,-Eu.z,Eu.y,El.z,0,-El.x,Rl.z,0,-Rl.x,Eu.z,0,-Eu.x,-El.y,El.x,0,-Rl.y,Rl.x,0,-Eu.y,Eu.x,0];return!F1(t,Vc,qc,zc,h0)||(t=[1,0,0,0,1,0,0,0,1],!F1(t,Vc,qc,zc,h0))?!1:(A0.crossVectors(El,Rl),t=[A0.x,A0.y,A0.z],F1(t,Vc,qc,zc,h0))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,yo).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(yo).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(za[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),za[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),za[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),za[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),za[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),za[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),za[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),za[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(za),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}}const za=[new J,new J,new J,new J,new J,new J,new J,new J],yo=new J,c0=new du,Vc=new J,qc=new J,zc=new J,El=new J,Rl=new J,Eu=new J,JA=new J,h0=new J,A0=new J,Ru=new J;function F1(i,e,t,n,r){for(let s=0,o=i.length-3;s<=o;s+=3){Ru.fromArray(i,s);const a=r.x*Math.abs(Ru.x)+r.y*Math.abs(Ru.y)+r.z*Math.abs(Ru.z),l=e.dot(Ru),u=t.dot(Ru),d=n.dot(Ru);if(Math.max(-Math.max(l,u,d),Math.min(l,u,d))>a)return!1}return!0}const Ya=O7();function O7(){const i=new ArrayBuffer(4),e=new Float32Array(i),t=new Uint32Array(i),n=new Uint32Array(512),r=new Uint32Array(512);for(let l=0;l<256;++l){const u=l-127;u<-27?(n[l]=0,n[l|256]=32768,r[l]=24,r[l|256]=24):u<-14?(n[l]=1024>>-u-14,n[l|256]=1024>>-u-14|32768,r[l]=-u-1,r[l|256]=-u-1):u<=15?(n[l]=u+15<<10,n[l|256]=u+15<<10|32768,r[l]=13,r[l|256]=13):u<128?(n[l]=31744,n[l|256]=64512,r[l]=24,r[l|256]=24):(n[l]=31744,n[l|256]=64512,r[l]=13,r[l|256]=13)}const s=new Uint32Array(2048),o=new Uint32Array(64),a=new Uint32Array(64);for(let l=1;l<1024;++l){let u=l<<13,d=0;for(;!(u&8388608);)u<<=1,d-=8388608;u&=-8388609,d+=947912704,s[l]=u|d}for(let l=1024;l<2048;++l)s[l]=939524096+(l-1024<<13);for(let l=1;l<31;++l)o[l]=l<<23;o[31]=1199570944,o[32]=2147483648;for(let l=33;l<63;++l)o[l]=2147483648+(l-32<<23);o[63]=3347054592;for(let l=1;l<64;++l)l!==32&&(a[l]=1024);return{floatView:e,uint32View:t,baseTable:n,shiftTable:r,mantissaTable:s,exponentTable:o,offsetTable:a}}function Is(i){Math.abs(i)>65504&&Oe("DataUtils.toHalfFloat(): Value out of range."),i=cn(i,-65504,65504),Ya.floatView[0]=i;const e=Ya.uint32View[0],t=e>>23&511;return Ya.baseTable[t]+((e&8388607)>>Ya.shiftTable[t])}function f0(i){const e=i>>10;return Ya.uint32View[0]=Ya.mantissaTable[Ya.offsetTable[e]+(i&1023)]+Ya.exponentTable[e],Ya.floatView[0]}const Ji=new J,d0=new We;let k7=0;class Di{constructor(e,t,n=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:k7++}),this.name="",this.array=e,this.itemSize=t,this.count=e!==void 0?e.length/t:0,this.normalized=n,this.usage=fA,this.updateRanges=[],this.gpuType=zi,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let r=0,s=this.itemSize;r<s;r++)this.array[e+r]=t.array[n+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let t=0,n=this.count;t<n;t++)d0.fromBufferAttribute(this,t),d0.applyMatrix3(e),this.setXY(t,d0.x,d0.y);else if(this.itemSize===3)for(let t=0,n=this.count;t<n;t++)Ji.fromBufferAttribute(this,t),Ji.applyMatrix3(e),this.setXYZ(t,Ji.x,Ji.y,Ji.z);return this}applyMatrix4(e){for(let t=0,n=this.count;t<n;t++)Ji.fromBufferAttribute(this,t),Ji.applyMatrix4(e),this.setXYZ(t,Ji.x,Ji.y,Ji.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)Ji.fromBufferAttribute(this,t),Ji.applyNormalMatrix(e),this.setXYZ(t,Ji.x,Ji.y,Ji.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)Ji.fromBufferAttribute(this,t),Ji.transformDirection(e),this.setXYZ(t,Ji.x,Ji.y,Ji.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let n=this.array[e*this.itemSize+t];return this.normalized&&(n=ss(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=bn(n,this.array)),this.array[e*this.itemSize+t]=n,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=ss(t,this.array)),t}setX(e,t){return this.normalized&&(t=bn(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=ss(t,this.array)),t}setY(e,t){return this.normalized&&(t=bn(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=ss(t,this.array)),t}setZ(e,t){return this.normalized&&(t=bn(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=ss(t,this.array)),t}setW(e,t){return this.normalized&&(t=bn(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array)),this.array[e+0]=t,this.array[e+1]=n,this}setXYZ(e,t,n,r){return e*=this.itemSize,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array),r=bn(r,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this}
vendor: 5,288 bytes, line 5
5setXYZW(e,t,n,r,s){return e*=this.itemSize,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array),r=bn(r,this.array),s=bn(s,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=s,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==fA&&(e.usage=this.usage),e}}class xv extends Di{constructor(e,t,n){super(new Uint16Array(e),t,n)}}class vv extends Di{constructor(e,t,n){super(new Uint32Array(e),t,n)}}class sE extends Di{constructor(e,t,n){super(new Uint16Array(e),t,n),this.isFloat16BufferAttribute=!0}getX(e){let t=f0(this.array[e*this.itemSize]);return this.normalized&&(t=ss(t,this.array)),t}setX(e,t){return this.normalized&&(t=bn(t,this.array)),this.array[e*this.itemSize]=Is(t),this}getY(e){let t=f0(this.array[e*this.itemSize+1]);return this.normalized&&(t=ss(t,this.array)),t}setY(e,t){return this.normalized&&(t=bn(t,this.array)),this.array[e*this.itemSize+1]=Is(t),this}getZ(e){let t=f0(this.array[e*this.itemSize+2]);return this.normalized&&(t=ss(t,this.array)),t}setZ(e,t){return this.normalized&&(t=bn(t,this.array)),this.array[e*this.itemSize+2]=Is(t),this}getW(e){let t=f0(this.array[e*this.itemSize+3]);return this.normalized&&(t=ss(t,this.array)),t}setW(e,t){return this.normalized&&(t=bn(t,this.array)),this.array[e*this.itemSize+3]=Is(t),this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array)),this.array[e+0]=Is(t),this.array[e+1]=Is(n),this}setXYZ(e,t,n,r){return e*=this.itemSize,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array),r=bn(r,this.array)),this.array[e+0]=Is(t),this.array[e+1]=Is(n),this.array[e+2]=Is(r),this}setXYZW(e,t,n,r,s){return e*=this.itemSize,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array),r=bn(r,this.array),s=bn(s,this.array)),this.array[e+0]=Is(t),this.array[e+1]=Is(n),this.array[e+2]=Is(r),this.array[e+3]=Is(s),this}}class Fn extends Di{constructor(e,t,n){super(new Float32Array(e),t,n)}}const G7=new du,ef=new J,U1=new J;class fl{constructor(e=new J,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;t!==void 0?n.copy(t):G7.setFromPoints(e).getCenter(n);let r=0;for(let s=0,o=e.length;s<o;s++)r=Math.max(r,n.distanceToSquared(e[s]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;ef.subVectors(e,this.center);const t=ef.lengthSq();if(t>this.radius*this.radius){const n=Math.sqrt(t),r=(n-this.radius)*.5;this.center.addScaledVector(ef,r/n),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(U1.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(ef.copy(e.center).add(U1)),this.expandByPoint(ef.copy(e.center).sub(U1))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}}let V7=0;const Js=new nn,O1=new Ei,Hc=new J,Bs=new du,tf=new du,hr=new J;class Wn extends Ia{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:V7++}),this.uuid=ga(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.indirectOffset=0,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(l7(e)?vv:xv)(e,1):this.index=e,this}setIndirect(e,t=0){return this.indirect=e,this.indirectOffset=t,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}
vendor: 16,354 bytes, line 5
5addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){const t=this.attributes.position;t!==void 0&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(n!==void 0){const s=new pn().getNormalMatrix(e);n.applyNormalMatrix(s),n.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return Js.makeRotationFromQuaternion(e),this.applyMatrix4(Js),this}rotateX(e){return Js.makeRotationX(e),this.applyMatrix4(Js),this}rotateY(e){return Js.makeRotationY(e),this.applyMatrix4(Js),this}rotateZ(e){return Js.makeRotationZ(e),this.applyMatrix4(Js),this}translate(e,t,n){return Js.makeTranslation(e,t,n),this.applyMatrix4(Js),this}scale(e,t,n){return Js.makeScale(e,t,n),this.applyMatrix4(Js),this}lookAt(e){return O1.lookAt(e),O1.updateMatrix(),this.applyMatrix4(O1.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Hc).negate(),this.translate(Hc.x,Hc.y,Hc.z),this}setFromPoints(e){const t=this.getAttribute("position");if(t===void 0){const n=[];for(let r=0,s=e.length;r<s;r++){const o=e[r];n.push(o.x,o.y,o.z||0)}this.setAttribute("position",new Fn(n,3))}else{const n=Math.min(e.length,t.count);for(let r=0;r<n;r++){const s=e[r];t.setXYZ(r,s.x,s.y,s.z||0)}e.length>t.count&&Oe("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new du);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){ke("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new J(-1/0,-1/0,-1/0),new J(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),t)for(let n=0,r=t.length;n<r;n++){const s=t[n];Bs.setFromBufferAttribute(s),this.morphTargetsRelative?(hr.addVectors(this.boundingBox.min,Bs.min),this.boundingBox.expandByPoint(hr),hr.addVectors(this.boundingBox.max,Bs.max),this.boundingBox.expandByPoint(hr)):(this.boundingBox.expandByPoint(Bs.min),this.boundingBox.expandByPoint(Bs.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&ke('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new fl);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){ke("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new J,1/0);return}if(e){const n=this.boundingSphere.center;if(Bs.setFromBufferAttribute(e),t)for(let s=0,o=t.length;s<o;s++){const a=t[s];tf.setFromBufferAttribute(a),this.morphTargetsRelative?(hr.addVectors(Bs.min,tf.min),Bs.expandByPoint(hr),hr.addVectors(Bs.max,tf.max),Bs.expandByPoint(hr)):(Bs.expandByPoint(tf.min),Bs.expandByPoint(tf.max))}Bs.getCenter(n);let r=0;for(let s=0,o=e.count;s<o;s++)hr.fromBufferAttribute(e,s),r=Math.max(r,n.distanceToSquared(hr));if(t)for(let s=0,o=t.length;s<o;s++){const a=t[s],l=this.morphTargetsRelative;for(let u=0,d=a.count;u<d;u++)hr.fromBufferAttribute(a,u),l&&(Hc.fromBufferAttribute(e,u),hr.add(Hc)),r=Math.max(r,n.distanceToSquared(hr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&ke('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,t=this.attributes;if(e===null||t.position===void 0||t.normal===void 0||t.uv===void 0){ke("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const n=t.position,r=t.normal,s=t.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Di(new Float32Array(4*n.count),4));const o=this.getAttribute("tangent"),a=[],l=[];for(let P=0;P<n.count;P++)a[P]=new J,l[P]=new J;const u=new J,d=new J,p=new J,g=new We,x=new We,y=new We,T=new J,S=new J;function M(P,I,$){u.fromBufferAttribute(n,P),d.fromBufferAttribute(n,I),p.fromBufferAttribute(n,$),g.fromBufferAttribute(s,P),x.fromBufferAttribute(s,I),y.fromBufferAttribute(s,$),d.sub(u),p.sub(u),x.sub(g),y.sub(g);const k=1/(x.x*y.y-y.x*x.y);isFinite(k)&&(T.copy(d).multiplyScalar(y.y).addScaledVector(p,-x.y).multiplyScalar(k),S.copy(p).multiplyScalar(x.x).addScaledVector(d,-y.x).multiplyScalar(k),a[P].add(T),a[I].add(T),a[$].add(T),l[P].add(S),l[I].add(S),l[$].add(S))}let R=this.groups;R.length===0&&(R=[{start:0,count:e.count}]);for(let P=0,I=R.length;P<I;++P){const $=R[P],k=$.start,W=$.count;for(let j=k,Y=k+W;j<Y;j+=3)M(e.getX(j+0),e.getX(j+1),e.getX(j+2))}const E=new J,N=new J,U=new J,L=new J;function F(P){U.fromBufferAttribute(r,P),L.copy(U);const I=a[P];E.copy(I),E.sub(U.multiplyScalar(U.dot(I))).normalize(),N.crossVectors(L,I);const k=N.dot(l[P])<0?-1:1;o.setXYZW(P,E.x,E.y,E.z,k)}for(let P=0,I=R.length;P<I;++P){const $=R[P],k=$.start,W=$.count;for(let j=k,Y=k+W;j<Y;j+=3)F(e.getX(j+0)),F(e.getX(j+1)),F(e.getX(j+2))}}computeVertexNormals(){const e=this.index,t=this.getAttribute("position");if(t!==void 0){let n=this.getAttribute("normal");if(n===void 0)n=new Di(new Float32Array(t.count*3),3),this.setAttribute("normal",n);else for(let g=0,x=n.count;g<x;g++)n.setXYZ(g,0,0,0);const r=new J,s=new J,o=new J,a=new J,l=new J,u=new J,d=new J,p=new J;if(e)for(let g=0,x=e.count;g<x;g+=3){const y=e.getX(g+0),T=e.getX(g+1),S=e.getX(g+2);r.fromBufferAttribute(t,y),s.fromBufferAttribute(t,T),o.fromBufferAttribute(t,S),d.subVectors(o,s),p.subVectors(r,s),d.cross(p),a.fromBufferAttribute(n,y),l.fromBufferAttribute(n,T),u.fromBufferAttribute(n,S),a.add(d),l.add(d),u.add(d),n.setXYZ(y,a.x,a.y,a.z),n.setXYZ(T,l.x,l.y,l.z),n.setXYZ(S,u.x,u.y,u.z)}else for(let g=0,x=t.count;g<x;g+=3)r.fromBufferAttribute(t,g+0),s.fromBufferAttribute(t,g+1),o.fromBufferAttribute(t,g+2),d.subVectors(o,s),p.subVectors(r,s),d.cross(p),n.setXYZ(g+0,d.x,d.y,d.z),n.setXYZ(g+1,d.x,d.y,d.z),n.setXYZ(g+2,d.x,d.y,d.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)hr.fromBufferAttribute(e,t),hr.normalize(),e.setXYZ(t,hr.x,hr.y,hr.z)}toNonIndexed(){function e(a,l){const u=a.array,d=a.itemSize,p=a.normalized,g=new u.constructor(l.length*d);let x=0,y=0;for(let T=0,S=l.length;T<S;T++){a.isInterleavedBufferAttribute?x=l[T]*a.data.stride+a.offset:x=l[T]*d;for(let M=0;M<d;M++)g[y++]=u[x++]}return new Di(g,d,p)}if(this.index===null)return Oe("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const t=new Wn,n=this.index.array,r=this.attributes;for(const a in r){const l=r[a],u=e(l,n);t.setAttribute(a,u)}const s=this.morphAttributes;for(const a in s){const l=[],u=s[a];for(let d=0,p=u.length;d<p;d++){const g=u[d],x=e(g,n);l.push(x)}t.morphAttributes[a]=l}t.morphTargetsRelative=this.morphTargetsRelative;const o=this.groups;for(let a=0,l=o.length;a<l;a++){const u=o[a];t.addGroup(u.start,u.count,u.materialIndex)}return t}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const u in l)l[u]!==void 0&&(e[u]=l[u]);return e}e.data={attributes:{}};const t=this.index;t!==null&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const l in n){const u=n[l];e.data.attributes[l]=u.toJSON(e.data)}const r={};let s=!1;for(const l in this.morphAttributes){const u=this.morphAttributes[l],d=[];for(let p=0,g=u.length;p<g;p++){const x=u[p];d.push(x.toJSON(e.data))}d.length>0&&(r[l]=d,s=!0)}s&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));const a=this.boundingSphere;return a!==null&&(e.data.boundingSphere=a.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;n!==null&&this.setIndex(n.clone());const r=e.attributes;for(const u in r){const d=r[u];this.setAttribute(u,d.clone(t))}const s=e.morphAttributes;for(const u in s){const d=[],p=s[u];for(let g=0,x=p.length;g<x;g++)d.push(p[g].clone(t));this.morphAttributes[u]=d}this.morphTargetsRelative=e.morphTargetsRelative;const o=e.groups;for(let u=0,d=o.length;u<d;u++){const p=o[u];this.addGroup(p.start,p.count,p.materialIndex)}const a=e.boundingBox;a!==null&&(this.boundingBox=a.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}class yv{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=e!==void 0?e.length/t:0,this.usage=fA,this.updateRanges=[],this.version=0,this.uuid=ga()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,n){e*=this.stride,n*=t.stride;for(let r=0,s=this.stride;r<s;r++)this.array[e+r]=t.array[n+r];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ga()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(t,this.stride);return n.setUsage(this.usage),n}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ga()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const Qr=new J;class da{constructor(e,t,n,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,n=this.data.count;t<n;t++)Qr.fromBufferAttribute(this,t),Qr.applyMatrix4(e),this.setXYZ(t,Qr.x,Qr.y,Qr.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)Qr.fromBufferAttribute(this,t),Qr.applyNormalMatrix(e),this.setXYZ(t,Qr.x,Qr.y,Qr.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)Qr.fromBufferAttribute(this,t),Qr.transformDirection(e),this.setXYZ(t,Qr.x,Qr.y,Qr.z);return this}getComponent(e,t){let n=this.array[e*this.data.stride+this.offset+t];return this.normalized&&(n=ss(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=bn(n,this.array)),this.data.array[e*this.data.stride+this.offset+t]=n,this}setX(e,t){return this.normalized&&(t=bn(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=bn(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=bn(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=bn(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=ss(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=ss(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=ss(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=ss(t,this.array)),t}setXY(e,t,n){return e=e*this.data.stride+this.offset,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this}setXYZ(e,t,n,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array),r=bn(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this}setXYZW(e,t,n,r,s){return e=e*this.data.stride+this.offset,this.normalized&&(t=bn(t,this.array),n=bn(n,this.array),r=bn(r,this.array),s=bn(s,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=s,this}clone(e){if(e===void 0){cd("InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const r=n*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return new Di(new this.array.constructor(t),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new da(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){cd("InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let n=0;n<this.count;n++){const r=n*this.data.stride+this.offset;for(let s=0;s<this.itemSize;s++)t.push(this.data.array[r+s])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}let q7=0;class Hr extends Ia{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:q7++}),this.uuid=ga(),this.name="",this.type="Material",this.blending=mr,this.side=cs,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=Gh,this.blendDst=Vh,this.blendEquation=Mr,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new It(0,0,0),this.blendAlpha=0,this.depthFunc=ou,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=f_,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Vu,this.stencilZFail=Vu,this.stencilZPass=Vu,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const t in e){const n=e[t];if(n===void 0){Oe(`Material: parameter '${t}' has value of undefined.`);continue}const r=this[t];if(r===void 0){Oe(`Material: '${t}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n}}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{}});const n={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};
vendor: 17,492 bytes, line 5
5n.uuid=this.uuid,n.type=this.type,this.name!==""&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),this.roughness!==void 0&&(n.roughness=this.roughness),this.metalness!==void 0&&(n.metalness=this.metalness),this.sheen!==void 0&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(n.shininess=this.shininess),this.clearcoat!==void 0&&(n.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(n.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(n.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(n.dispersion=this.dispersion),this.iridescence!==void 0&&(n.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(n.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(n.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(n.combine=this.combine)),this.envMapRotation!==void 0&&(n.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(n.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(n.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(n.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(n.size=this.size),this.shadowSide!==null&&(n.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==mr&&(n.blending=this.blending),this.side!==cs&&(n.side=this.side),this.vertexColors===!0&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=!0),this.blendSrc!==Gh&&(n.blendSrc=this.blendSrc),this.blendDst!==Vh&&(n.blendDst=this.blendDst),this.blendEquation!==Mr&&(n.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(n.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(n.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(n.blendAlpha=this.blendAlpha),this.depthFunc!==ou&&(n.depthFunc=this.depthFunc),this.depthTest===!1&&(n.depthTest=this.depthTest),this.depthWrite===!1&&(n.depthWrite=this.depthWrite),this.colorWrite===!1&&(n.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(n.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==f_&&(n.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(n.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Vu&&(n.stencilFail=this.stencilFail),this.stencilZFail!==Vu&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==Vu&&(n.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(n.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(n.rotation=this.rotation),this.polygonOffset===!0&&(n.polygonOffset=!0),this.polygonOffsetFactor!==0&&(n.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(n.linewidth=this.linewidth),this.dashSize!==void 0&&(n.dashSize=this.dashSize),this.gapSize!==void 0&&(n.gapSize=this.gapSize),this.scale!==void 0&&(n.scale=this.scale),this.dithering===!0&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.alphaHash===!0&&(n.alphaHash=!0),this.alphaToCoverage===!0&&(n.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=!0),this.forceSinglePass===!0&&(n.forceSinglePass=!0),this.allowOverride===!1&&(n.allowOverride=!1),this.wireframe===!0&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(n.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(n.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(n.flatShading=!0),this.visible===!1&&(n.visible=!1),this.toneMapped===!1&&(n.toneMapped=!1),this.fog===!1&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData);function r(s){const o=[];for(const a in s){const l=s[a];delete l.metadata,o.push(l)}return o}if(t){const s=r(e.textures),o=r(e.images);s.length>0&&(n.textures=s),o.length>0&&(n.images=o)}return n}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(t!==null){const r=t.length;n=new Array(r);for(let s=0;s!==r;++s)n[s]=t[s].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.allowOverride=e.allowOverride,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class z7 extends Hr{constructor(e){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new It(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}const Ha=new J,k1=new J,p0=new J,Cl=new J,G1=new J,m0=new J,V1=new J;class Bd{constructor(e=new J,t=new J(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ha)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=Ha.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(Ha.copy(this.origin).addScaledVector(this.direction,t),Ha.distanceToSquared(e))}distanceSqToSegment(e,t,n,r){k1.copy(e).add(t).multiplyScalar(.5),p0.copy(t).sub(e).normalize(),Cl.copy(this.origin).sub(k1);const s=e.distanceTo(t)*.5,o=-this.direction.dot(p0),a=Cl.dot(this.direction),l=-Cl.dot(p0),u=Cl.lengthSq(),d=Math.abs(1-o*o);let p,g,x,y;if(d>0)if(p=o*l-a,g=o*a-l,y=s*d,p>=0)if(g>=-y)if(g<=y){const T=1/d;p*=T,g*=T,x=p*(p+o*g+2*a)+g*(o*p+g+2*l)+u}else g=s,p=Math.max(0,-(o*g+a)),x=-p*p+g*(g+2*l)+u;else g=-s,p=Math.max(0,-(o*g+a)),x=-p*p+g*(g+2*l)+u;else g<=-y?(p=Math.max(0,-(-o*s+a)),g=p>0?-s:Math.min(Math.max(-s,-l),s),x=-p*p+g*(g+2*l)+u):g<=y?(p=0,g=Math.min(Math.max(-s,-l),s),x=g*(g+2*l)+u):(p=Math.max(0,-(o*s+a)),g=p>0?s:Math.min(Math.max(-s,-l),s),x=-p*p+g*(g+2*l)+u);else g=o>0?-s:s,p=Math.max(0,-(o*g+a)),x=-p*p+g*(g+2*l)+u;return n&&n.copy(this.origin).addScaledVector(this.direction,p),r&&r.copy(k1).addScaledVector(p0,g),x}intersectSphere(e,t){Ha.subVectors(e.center,this.origin);const n=Ha.dot(this.direction),r=Ha.dot(Ha)-n*n,s=e.radius*e.radius;if(r>s)return null;const o=Math.sqrt(s-r),a=n-o,l=n+o;return l<0?null:a<0?this.at(l,t):this.at(a,t)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(t===0)return e.distanceToPoint(this.origin)===0?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return n===null?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);return t===0||e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,r,s,o,a,l;const u=1/this.direction.x,d=1/this.direction.y,p=1/this.direction.z,g=this.origin;return u>=0?(n=(e.min.x-g.x)*u,r=(e.max.x-g.x)*u):(n=(e.max.x-g.x)*u,r=(e.min.x-g.x)*u),d>=0?(s=(e.min.y-g.y)*d,o=(e.max.y-g.y)*d):(s=(e.max.y-g.y)*d,o=(e.min.y-g.y)*d),n>o||s>r||((s>n||isNaN(n))&&(n=s),(o<r||isNaN(r))&&(r=o),p>=0?(a=(e.min.z-g.z)*p,l=(e.max.z-g.z)*p):(a=(e.max.z-g.z)*p,l=(e.min.z-g.z)*p),n>l||a>r)||((a>n||n!==n)&&(n=a),(l<r||r!==r)&&(r=l),r<0)?null:this.at(n>=0?n:r,t)}intersectsBox(e){return this.intersectBox(e,Ha)!==null}intersectTriangle(e,t,n,r,s){G1.subVectors(t,e),m0.subVectors(n,e),V1.crossVectors(G1,m0);let o=this.direction.dot(V1),a;if(o>0){if(r)return null;a=1}else if(o<0)a=-1,o=-o;else return null;Cl.subVectors(this.origin,e);const l=a*this.direction.dot(m0.crossVectors(Cl,m0));if(l<0)return null;const u=a*this.direction.dot(G1.cross(Cl));if(u<0||l+u>o)return null;const d=-a*Cl.dot(V1);return d<0?null:this.at(d/o,s)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class qs extends Hr{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new It(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Nr,this.combine=Dd,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const kb=new nn,Cu=new Bd,g0=new fl,Gb=new J,_0=new J,x0=new J,v0=new J,q1=new J,y0=new J,Vb=new J,b0=new J;class Qn extends Ei{constructor(e=new Wn,t=new qs){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,o=r.length;s<o;s++){const a=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=s}}}}getVertexPosition(e,t){const n=this.geometry,r=n.attributes.position,s=n.morphAttributes.position,o=n.morphTargetsRelative;t.fromBufferAttribute(r,e);const a=this.morphTargetInfluences;if(s&&a){y0.set(0,0,0);for(let l=0,u=s.length;l<u;l++){const d=a[l],p=s[l];d!==0&&(q1.fromBufferAttribute(p,e),o?y0.addScaledVector(q1,d):y0.addScaledVector(q1.sub(t),d))}t.add(y0)}return t}raycast(e,t){const n=this.geometry,r=this.material,s=this.matrixWorld;r!==void 0&&(n.boundingSphere===null&&n.computeBoundingSphere(),g0.copy(n.boundingSphere),g0.applyMatrix4(s),Cu.copy(e.ray).recast(e.near),!(g0.containsPoint(Cu.origin)===!1&&(Cu.intersectSphere(g0,Gb)===null||Cu.origin.distanceToSquared(Gb)>(e.far-e.near)**2))&&(kb.copy(s).invert(),Cu.copy(e.ray).applyMatrix4(kb),!(n.boundingBox!==null&&Cu.intersectsBox(n.boundingBox)===!1)&&this._computeIntersections(e,t,Cu)))}_computeIntersections(e,t,n){let r;const s=this.geometry,o=this.material,a=s.index,l=s.attributes.position,u=s.attributes.uv,d=s.attributes.uv1,p=s.attributes.normal,g=s.groups,x=s.drawRange;if(a!==null)if(Array.isArray(o))for(let y=0,T=g.length;y<T;y++){const S=g[y],M=o[S.materialIndex],R=Math.max(S.start,x.start),E=Math.min(a.count,Math.min(S.start+S.count,x.start+x.count));for(let N=R,U=E;N<U;N+=3){const L=a.getX(N),F=a.getX(N+1),P=a.getX(N+2);r=S0(this,M,e,n,u,d,p,L,F,P),r&&(r.faceIndex=Math.floor(N/3),r.face.materialIndex=S.materialIndex,t.push(r))}}else{const y=Math.max(0,x.start),T=Math.min(a.count,x.start+x.count);for(let S=y,M=T;S<M;S+=3){const R=a.getX(S),E=a.getX(S+1),N=a.getX(S+2);
vendor: 1,224 bytes, line 5
5r=S0(this,o,e,n,u,d,p,R,E,N),r&&(r.faceIndex=Math.floor(S/3),t.push(r))}}else if(l!==void 0)if(Array.isArray(o))for(let y=0,T=g.length;y<T;y++){const S=g[y],M=o[S.materialIndex],R=Math.max(S.start,x.start),E=Math.min(l.count,Math.min(S.start+S.count,x.start+x.count));for(let N=R,U=E;N<U;N+=3){const L=N,F=N+1,P=N+2;r=S0(this,M,e,n,u,d,p,L,F,P),r&&(r.faceIndex=Math.floor(N/3),r.face.materialIndex=S.materialIndex,t.push(r))}}else{const y=Math.max(0,x.start),T=Math.min(l.count,x.start+x.count);for(let S=y,M=T;S<M;S+=3){const R=S,E=S+1,N=S+2;r=S0(this,o,e,n,u,d,p,R,E,N),r&&(r.faceIndex=Math.floor(S/3),t.push(r))}}}}function H7(i,e,t,n,r,s,o,a){let l;if(e.side===Xn?l=n.intersectTriangle(o,s,r,!0,a):l=n.intersectTriangle(r,s,o,e.side===cs,a),l===null)return null;b0.copy(a),b0.applyMatrix4(i.matrixWorld);const u=t.ray.origin.distanceTo(b0);return u<t.near||u>t.far?null:{distance:u,point:b0.clone(),object:i}}function S0(i,e,t,n,r,s,o,a,l,u){i.getVertexPosition(a,_0),i.getVertexPosition(l,x0),i.getVertexPosition(u,v0);const d=H7(i,e,t,n,_0,x0,v0,Vb);if(d){const p=new J;Co.getBarycoord(Vb,_0,x0,v0,p),r&&(d.uv=Co.getInterpolatedAttribute(r,a,l,u,p,new We)),s&&(d.uv1=Co.getInterpolatedAttribute(s,a,l,u,p,new We)),o&&(
vendor: 14,469 bytes, line 5
5d.normal=Co.getInterpolatedAttribute(o,a,l,u,p,new J),d.normal.dot(n.direction)>0&&d.normal.multiplyScalar(-1));const g={a,b:l,c:u,normal:new J,materialIndex:0};Co.getNormal(_0,x0,v0,g.normal),d.face=g,d.barycoord=p}return d}class bv extends tr{constructor(e=null,t=1,n=1,r,s,o,a,l,u=jn,d=jn,p,g){super(null,o,a,l,u,d,r,s,p,g),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class nu extends Di{constructor(e,t,n,r=1){super(e,t,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=r}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){const e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}const z1=new J,W7=new J,$7=new pn;class oa{constructor(e=new J(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const r=z1.subVectors(n,t).cross(W7.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){const n=e.delta(z1),r=this.normal.dot(n);if(r===0)return this.distanceToPoint(e.start)===0?t.copy(e.start):null;const s=-(e.start.dot(this.normal)+this.constant)/r;return s<0||s>1?null:t.copy(e.start).addScaledVector(n,s)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||$7.getNormalMatrix(e),r=this.coplanarPoint(z1).applyMatrix4(e),s=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(s),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const Nu=new fl,j7=new We(.5,.5),T0=new J;class IA{constructor(e=new oa,t=new oa,n=new oa,r=new oa,s=new oa,o=new oa){this.planes=[e,t,n,r,s,o]}set(e,t,n,r,s,o){const a=this.planes;return a[0].copy(e),a[1].copy(t),a[2].copy(n),a[3].copy(r),a[4].copy(s),a[5].copy(o),this}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=us,n=!1){const r=this.planes,s=e.elements,o=s[0],a=s[1],l=s[2],u=s[3],d=s[4],p=s[5],g=s[6],x=s[7],y=s[8],T=s[9],S=s[10],M=s[11],R=s[12],E=s[13],N=s[14],U=s[15];if(r[0].setComponents(u-o,x-d,M-y,U-R).normalize(),r[1].setComponents(u+o,x+d,M+y,U+R).normalize(),r[2].setComponents(u+a,x+p,M+T,U+E).normalize(),r[3].setComponents(u-a,x-p,M-T,U-E).normalize(),n)r[4].setComponents(l,g,S,N).normalize(),r[5].setComponents(u-l,x-g,M-S,U-N).normalize();else if(r[4].setComponents(u-l,x-g,M-S,U-N).normalize(),t===us)r[5].setComponents(u+l,x+g,M+S,U+N).normalize();else if(t===co)r[5].setComponents(l,g,S,N).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Nu.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const t=e.geometry;t.boundingSphere===null&&t.computeBoundingSphere(),Nu.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Nu)}intersectsSprite(e){Nu.center.set(0,0,0);const t=j7.distanceTo(e.center);return Nu.radius=.7071067811865476+t,Nu.applyMatrix4(e.matrixWorld),this.intersectsSphere(Nu)}intersectsSphere(e){const t=this.planes,n=e.center,r=-e.radius;for(let s=0;s<6;s++)if(t[s].distanceToPoint(n)<r)return!1;return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const r=t[n];if(T0.x=r.normal.x>0?e.max.x:e.min.x,T0.y=r.normal.y>0?e.max.y:e.min.y,T0.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(T0)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}const $o=new nn,jo=new IA;class Sv{constructor(){this.coordinateSystem=us}intersectsObject(e,t){if(!t.isArrayCamera||t.cameras.length===0)return!1;for(let n=0;n<t.cameras.length;n++){const r=t.cameras[n];if($o.multiplyMatrices(r.projectionMatrix,r.matrixWorldInverse),jo.setFromProjectionMatrix($o,r.coordinateSystem,r.reversedDepth),jo.intersectsObject(e))return!0}return!1}intersectsSprite(e,t){if(!t||!t.cameras||t.cameras.length===0)return!1;for(let n=0;n<t.cameras.length;n++){const r=t.cameras[n];if($o.multiplyMatrices(r.projectionMatrix,r.matrixWorldInverse),jo.setFromProjectionMatrix($o,r.coordinateSystem,r.reversedDepth),jo.intersectsSprite(e))return!0}return!1}intersectsSphere(e,t){if(!t||!t.cameras||t.cameras.length===0)return!1;for(let n=0;n<t.cameras.length;n++){const r=t.cameras[n];if($o.multiplyMatrices(r.projectionMatrix,r.matrixWorldInverse),jo.setFromProjectionMatrix($o,r.coordinateSystem,r.reversedDepth),jo.intersectsSphere(e))return!0}return!1}intersectsBox(e,t){if(!t||!t.cameras||t.cameras.length===0)return!1;for(let n=0;n<t.cameras.length;n++){const r=t.cameras[n];if($o.multiplyMatrices(r.projectionMatrix,r.matrixWorldInverse),jo.setFromProjectionMatrix($o,r.coordinateSystem,r.reversedDepth),jo.intersectsBox(e))return!0}return!1}containsPoint(e,t){if(!t||!t.cameras||t.cameras.length===0)return!1;for(let n=0;n<t.cameras.length;n++){const r=t.cameras[n];if($o.multiplyMatrices(r.projectionMatrix,r.matrixWorldInverse),jo.setFromProjectionMatrix($o,r.coordinateSystem,r.reversedDepth),jo.containsPoint(e))return!0}return!1}clone(){return new Sv}}class BA extends Hr{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new It(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const rm=new J,sm=new J,qb=new nn,nf=new Bd,M0=new fl,H1=new J,zb=new J;class ag extends Ei{constructor(e=new Wn,t=new BA){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[0];for(let r=1,s=t.count;r<s;r++)rm.fromBufferAttribute(t,r-1),sm.fromBufferAttribute(t,r),n[r]=n[r-1],n[r]+=rm.distanceTo(sm);e.setAttribute("lineDistance",new Fn(n,1))}else Oe("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){const n=this.geometry,r=this.matrixWorld,s=e.params.Line.threshold,o=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),M0.copy(n.boundingSphere),M0.applyMatrix4(r),M0.radius+=s,e.ray.intersectsSphere(M0)===!1)return;qb.copy(r).invert(),nf.copy(e.ray).applyMatrix4(qb);const a=s/((this.scale.x+this.scale.y+this.scale.z)/3),l=a*a,u=this.isLineSegments?2:1,d=n.index,g=n.attributes.position;if(d!==null){const x=Math.max(0,o.start),y=Math.min(d.count,o.start+o.count);for(let T=x,S=y-1;T<S;T+=u){const M=d.getX(T),R=d.getX(T+1),E=w0(this,e,nf,l,M,R,T);E&&t.push(E)}if(this.isLineLoop){const T=d.getX(y-1),S=d.getX(x),M=w0(this,e,nf,l,T,S,y-1);M&&t.push(M)}}else{const x=Math.max(0,o.start),y=Math.min(g.count,o.start+o.count);for(let T=x,S=y-1;T<S;T+=u){const M=w0(this,e,nf,l,T,T+1,T);M&&t.push(M)}if(this.isLineLoop){const T=w0(this,e,nf,l,y-1,x,y-1);T&&t.push(T)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,o=r.length;s<o;s++){const a=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=s}}}}}function w0(i,e,t,n,r,s,o){const a=i.geometry.attributes.position;if(rm.fromBufferAttribute(a,r),sm.fromBufferAttribute(a,s),t.distanceSqToSegment(rm,sm,H1,zb)>n)return;H1.applyMatrix4(i.matrixWorld);const u=e.ray.origin.distanceTo(H1);if(!(u<e.near||u>e.far))return{distance:u,point:zb.clone().applyMatrix4(i.matrixWorld),index:o,face:null,faceIndex:null,barycoord:null,object:i}}const Hb=new J,Wb=new J;class oE extends ag{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const t=e.attributes.position,n=[];for(let r=0,s=t.count;r<s;r+=2)Hb.fromBufferAttribute(t,r),Wb.fromBufferAttribute(t,r+1),n[r]=r===0?0:n[r-1],n[r+1]=n[r]+Hb.distanceTo(Wb);e.setAttribute("lineDistance",new Fn(n,1))}else Oe("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class hd extends Hr{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new It(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}const $b=new nn,d_=new Bd,E0=new fl,R0=new J;class p_ extends Ei{constructor(e=new Wn,t=new hd){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}raycast(e,t){const n=this.geometry,r=this.matrixWorld,s=e.params.Points.threshold,o=n.drawRange;if(n.boundingSphere===null&&n.computeBoundingSphere(),E0.copy(n.boundingSphere),E0.applyMatrix4(r),E0.radius+=s,e.ray.intersectsSphere(E0)===!1)return;$b.copy(r).invert(),d_.copy(e.ray).applyMatrix4($b);const a=s/((this.scale.x+this.scale.y+this.scale.z)/3),l=a*a,u=n.index,p=n.attributes.position;if(u!==null){const g=Math.max(0,o.start),x=Math.min(u.count,o.start+o.count);for(let y=g,T=x;y<T;y++){const S=u.getX(y);R0.fromBufferAttribute(p,S),jb(R0,S,l,r,e,t,this)}}else{const g=Math.max(0,o.start),x=Math.min(p.count,o.start+o.count);for(let y=g,T=x;y<T;y++)R0.fromBufferAttribute(p,y),jb(R0,y,l,r,e,t,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,n=Object.keys(t);if(n.length>0){const r=t[n[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let s=0,o=r.length;s<o;s++){const a=r[s].name||String(s);this.morphTargetInfluences.push(0),this.morphTargetDictionary[a]=s}}}}}function jb(i,e,t,n,r,s,o){const a=d_.distanceSqToPoint(i);if(a<t){const l=new J;d_.closestPointToPoint(i,l),l.applyMatrix4(n);const u=r.ray.origin.distanceTo(l);if(u<r.near||u>r.far)return;s.push({distance:u,distanceToRay:Math.sqrt(a),point:l,index:e,face:null,faceIndex:null,barycoord:null,object:o})}}class Tv extends tr{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=jn,this.minFilter=jn,this.generateMipmaps=!1,this.needsUpdate=!0}}class FA extends tr{constructor(e=[],t=Fo,n,r,s,o,a,l,u,d){super(e,t,n,r,s,o,a,l,u,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class qr extends tr{constructor(e,t,n=ii,r,s,o,a=jn,l=jn,u,d=Rr,p=1){if(d!==Rr&&d!==as)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const g={width:e,height:t,depth:p};super(g,r,s,o,a,l,d,n,u),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new pv(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const t=super.toJSON(e);return this.compareFunction!==null&&(t.compareFunction=this.compareFunction),t}}class aE extends qr{constructor(e,t=ii,n=Fo,r,s,o=jn,a=jn,l,u=Rr){const d={width:e,height:e,depth:1},p=[d,d,d,d,d,d];super(e,e,t,n,r,s,o,a,l,u),this.image=p,this.isCubeDepthTexture=!0,this.isCubeTexture=!0}get images(){return this.image}set images(e){this.image=e}}class lE extends tr{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}class pu extends Wn{constructor(e=1,t=1,n=1,r=1,s=1,o=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:s,depthSegments:o};const a=this;r=Math.floor(r),s=Math.floor(s),o=Math.floor(o);const l=[],u=[],d=[],p=[];let g=0,x=0;y("z","y","x",-1,-1,n,t,e,o,s,0),y("z","y","x",1,-1,n,t,-e,o,s,1),y("x","z","y",1,1,e,n,t,r,o,2),y("x","z","y",1,-1,e,n,-t,r,o,3),y("x","y","z",1,-1,e,t,n,r,s,4),y("x","y","z",-1,-1,e,t,-n,r,s,5),this.setIndex(l),this.setAttribute("position",new Fn(u,3)),this.setAttribute("normal",new Fn(d,3)),this.setAttribute("uv",new Fn(p,2));function y(T,S,M,R,E,N,U,L,F,P,I){const $=N/F,k=U/P,W=N/2,j=U/2,Y=L/2,z=F+1,Q=P+1;let ee=0,fe=0;const le=new J;for(let Me=0;Me<Q;Me++){const Ce=Me*k-j;for(let Be=0;Be<z;Be++){const Ye=Be*$-W;le[T]=Ye*R,le[S]=Ce*E,le[M]=Y,u.push(le.x,le.y,le.z),le[T]=0,le[S]=0,le[M]=L>0?1:-1,d.push(le.x,le.y,le.z),p.push(Be/F),p.push(1-Me/P),ee+=1}}for(let Me=0;Me<P;Me++)for(let Ce=0;Ce<F;Ce++){const Be=g+Ce+z*Me,Ye=g+Ce+z*(Me+1),qt=g+(Ce+1)+z*(Me+1),bt=g+(Ce+1)+z*Me;l.push(Be,Ye,bt),l.push(Ye,qt,bt),fe+=6}a.addGroup(x,fe,I),x+=fe,g+=ee}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new pu(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}class lg extends Wn{constructor(e=1,t=32,n=0,r=Math.PI*2){super(),this.type="CircleGeometry",this.parameters={radiu
vendor: 10,906 bytes, line 5
5s:e,segments:t,thetaStart:n,thetaLength:r},t=Math.max(3,t);const s=[],o=[],a=[],l=[],u=new J,d=new We;o.push(0,0,0),a.push(0,0,1),l.push(.5,.5);for(let p=0,g=3;p<=t;p++,g+=3){const x=n+p/t*r;u.x=e*Math.cos(x),u.y=e*Math.sin(x),o.push(u.x,u.y,u.z),a.push(0,0,1),d.x=(o[g]/e+1)/2,d.y=(o[g+1]/e+1)/2,l.push(d.x,d.y)}for(let p=1;p<=t;p++)s.push(p,p+1,0);this.setIndex(s),this.setAttribute("position",new Fn(o,3)),this.setAttribute("normal",new Fn(a,3)),this.setAttribute("uv",new Fn(l,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new lg(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class ug extends Wn{constructor(e=1,t=1,n=1,r=32,s=1,o=!1,a=0,l=Math.PI*2){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:s,openEnded:o,thetaStart:a,thetaLength:l};const u=this;r=Math.floor(r),s=Math.floor(s);const d=[],p=[],g=[],x=[];let y=0;const T=[],S=n/2;let M=0;R(),o===!1&&(e>0&&E(!0),t>0&&E(!1)),this.setIndex(d),this.setAttribute("position",new Fn(p,3)),this.setAttribute("normal",new Fn(g,3)),this.setAttribute("uv",new Fn(x,2));function R(){const N=new J,U=new J;let L=0;const F=(t-e)/n;for(let P=0;P<=s;P++){const I=[],$=P/s,k=$*(t-e)+e;for(let W=0;W<=r;W++){const j=W/r,Y=j*l+a,z=Math.sin(Y),Q=Math.cos(Y);U.x=k*z,U.y=-$*n+S,U.z=k*Q,p.push(U.x,U.y,U.z),N.set(z,F,Q).normalize(),g.push(N.x,N.y,N.z),x.push(j,1-$),I.push(y++)}T.push(I)}for(let P=0;P<r;P++)for(let I=0;I<s;I++){const $=T[I][P],k=T[I+1][P],W=T[I+1][P+1],j=T[I][P+1];(e>0||I!==0)&&(d.push($,k,j),L+=3),(t>0||I!==s-1)&&(d.push(k,W,j),L+=3)}u.addGroup(M,L,0),M+=L}function E(N){const U=y,L=new We,F=new J;let P=0;const I=N===!0?e:t,$=N===!0?1:-1;for(let W=1;W<=r;W++)p.push(0,S*$,0),g.push(0,$,0),x.push(.5,.5),y++;const k=y;for(let W=0;W<=r;W++){const Y=W/r*l+a,z=Math.cos(Y),Q=Math.sin(Y);F.x=I*Q,F.y=S*$,F.z=I*z,p.push(F.x,F.y,F.z),g.push(0,$,0),L.x=z*.5+.5,L.y=Q*.5*$+.5,x.push(L.x,L.y),y++}for(let W=0;W<r;W++){const j=U+W,Y=k+W;N===!0?d.push(Y,Y+1,j):d.push(Y+1,Y,j),P+=3}u.addGroup(M,P,N===!0?1:2),M+=P}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new ug(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class Vo{constructor(){this.type="Curve",this.arcLengthDivisions=200,this.needsUpdate=!1,this.cacheArcLengths=null}getPoint(){Oe("Curve: .getPoint() not implemented.")}getPointAt(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){const e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,r=this.getPoint(0),s=0;t.push(0);for(let o=1;o<=e;o++)n=this.getPoint(o/e),s+=n.distanceTo(r),t.push(s),r=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t=null){const n=this.getLengths();let r=0;const s=n.length;let o;t?o=t:o=e*n[s-1];let a=0,l=s-1,u;for(;a<=l;)if(r=Math.floor(a+(l-a)/2),u=n[r]-o,u<0)a=r+1;else if(u>0)l=r-1;else{l=r;break}if(r=l,n[r]===o)return r/(s-1);const d=n[r],g=n[r+1]-d,x=(o-d)/g;return(r+x)/(s-1)}getTangent(e,t){let r=e-1e-4,s=e+1e-4;r<0&&(r=0),s>1&&(s=1);const o=this.getPoint(r),a=this.getPoint(s),l=t||(o.isVector2?new We:new J);return l.copy(a).sub(o).normalize(),l}getTangentAt(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t=!1){const n=new J,r=[],s=[],o=[],a=new J,l=new nn;for(let x=0;x<=e;x++){const y=x/e;r[x]=this.getTangentAt(y,new J)}s[0]=new J,o[0]=new J;let u=Number.MAX_VALUE;const d=Math.abs(r[0].x),p=Math.abs(r[0].y),g=Math.abs(r[0].z);d<=u&&(u=d,n.set(1,0,0)),p<=u&&(u=p,n.set(0,1,0)),g<=u&&n.set(0,0,1),a.crossVectors(r[0],n).normalize(),s[0].crossVectors(r[0],a),o[0].crossVectors(r[0],s[0]);for(let x=1;x<=e;x++){if(s[x]=s[x-1].clone(),o[x]=o[x-1].clone(),a.crossVectors(r[x-1],r[x]),a.length()>Number.EPSILON){a.normalize();const y=Math.acos(cn(r[x-1].dot(r[x]),-1,1));s[x].applyMatrix4(l.makeRotationAxis(a,y))}o[x].crossVectors(r[x],s[x])}if(t===!0){let x=Math.acos(cn(s[0].dot(s[e]),-1,1));x/=e,r[0].dot(a.crossVectors(s[0],s[e]))>0&&(x=-x);for(let y=1;y<=e;y++)s[y].applyMatrix4(l.makeRotationAxis(r[y],x*y)),o[y].crossVectors(r[y],s[y])}return{tangents:r,normals:s,binormals:o}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){const e={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class Mv extends Vo{constructor(e=0,t=0,n=1,r=1,s=0,o=Math.PI*2,a=!1,l=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=r,this.aStartAngle=s,this.aEndAngle=o,this.aClockwise=a,this.aRotation=l}getPoint(e,t=new We){const n=t,r=Math.PI*2;let s=this.aEndAngle-this.aStartAngle;const o=Math.abs(s)<Number.EPSILON;for(;s<0;)s+=r;for(;s>r;)s-=r;s<Number.EPSILON&&(o?s=0:s=r),this.aClockwise===!0&&!o&&(s===r?s=-r:s=s-r);const a=this.aStartAngle+e*s;let l=this.aX+this.xRadius*Math.cos(a),u=this.aY+this.yRadius*Math.sin(a);if(this.aRotation!==0){const d=Math.cos(this.aRotation),p=Math.sin(this.aRotation),g=l-this.aX,x=u-this.aY;l=g*d-x*p+this.aX,u=g*p+x*d+this.aY}return n.set(l,u)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){const e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}class X7 extends Mv{constructor(e,t,n,r,s,o){super(e,t,n,n,r,s,o),this.isArcCurve=!0,this.type="ArcCurve"}}function wv(){let i=0,e=0,t=0,n=0;function r(s,o,a,l){i=s,e=a,t=-3*s+3*o-2*a-l,n=2*s-2*o+a+l}return{initCatmullRom:function(s,o,a,l,u){r(o,a,u*(a-s),u*(l-o))},initNonuniformCatmullRom:function(s,o,a,l,u,d,p){let g=(o-s)/u-(a-s)/(u+d)+(a-o)/d,x=(a-o)/d-(l-o)/(d+p)+(l-a)/p;g*=d,x*=d,r(o,a,g,x)},calc:function(s){const o=s*s,a=o*s;return i+e*s+t*o+n*a}}}const C0=new J,W1=new wv,$1=new wv,j1=new wv;class Q7 extends Vo{constructor(e=[],t=!1,n="centripetal",r=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=r}getPoint(e,t=new J){const n=t,r=this.points,s=r.length,o=(s-(this.closed?0:1))*e;let a=Math.floor(o),l=o-a;this.closed?a+=a>0?0:(Math.floor(Math.abs(a)/s)+1)*s:l===0&&a===s-1&&(a=s-2,l=1);let u,d;this.closed||a>0?u=r[(a-1)%s]:(C0.subVectors(r[0],r[1]).add(r[0]),u=C0);const p=r[a%s],g=r[(a+1)%s];if(this.closed||a+2<s?d=r[(a+2)%s]:(C0.subVectors(r[s-1],r[s-2]).add(r[s-1]),d=C0),this.curveType==="centripetal"||this.curveType==="chordal"){const x=this.curveType==="chordal"?.5:.25;let y=Math.pow(u.distanceToSquared(p),x),T=Math.pow(p.distanceToSquared(g),x),S=Math.pow(g.distanceToSquared(d),x);T<1e-4&&(T=1),y<1e-4&&(y=T),S<1e-4&&(S=T),W1.initNonuniformCatmullRom(u.x,p.x,g.x,d.x,y,T,S),$1.initNonuniformCatmullRom(u.y,p.y,g.y,d.y,y,T,S),j1.initNonuniformCatmullRom(u.z,p.z,g.z,d.z,y,T,S)}else this.curveType==="catmullrom"&&(W1.initCatmullRom(u.x,p.x,g.x,d.x,this.tension),$1.initCatmullRom(u.y,p.y,g.y,d.y,this.tension),j1.initCatmullRom(u.z,p.z,g.z,d.z,this.tension));return n.set(W1.calc(l),$1.calc(l),j1.calc(l)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(r.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const r=this.points[t];e.points.push(r.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(new J().fromArray(r))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function Xb(i,e,t,n,r){const s=(n-e)*.5,o=(r-t)*.5,a=i*i,l=i*a;return(2*t-2*n+s+o)*l+(-3*t+3*n-2*s-o)*a+s*i+t}function Y7(i,e){const t=1-i;return t*t*e}function K7(i,e){return 2*(1-i)*i*e}function Z7(i,e){return i*i*e}function kf(i,e,t,n){return Y7(i,e)+K7(i,t)+Z7(i,n)}function J7(i,e){const t=1-i;return t*t*t*e}function eD(i,e){const t=1-i;return 3*t*t*i*e}function tD(i,e){return 3*(1-i)*i*i*e}function nD(i,e){return i*i*i*e}function Gf(i,e,t,n,r){return J7(i,e)+eD(i,t)+tD(i,n)+nD(i,r)}class uE extends Vo{constructor(e=new We,t=new We,n=new We,r=new We){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=r}getPoint(e,t=new We){const n=t,r=this.v0,s=this.v1,o=this.v2,a=this.v3;return n.set(Gf(e,r.x,s.x,o.x,a.x),Gf(e,r.y,s.y,o.y,a.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class cE extends Vo{constructor(e=new J,t=new J,n=new J,r=new J){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=r}getPoint(e,t=new J){const n=t,r=this.v0,s=this.v1,o=this.v2,a=this.v3;return n.set(Gf(e,r.x,s.x,o.x,a.x),Gf(e,r.y,s.y,o.y,a.y),Gf(e,r.z,s.z,o.z,a.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class hE extends Vo{constructor(e=new We,t=new We){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new We){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}
vendor: 8,525 bytes, line 5
5getTangent(e,t=new We){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class iD extends Vo{constructor(e=new J,t=new J){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new J){const n=t;return e===1?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new J){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class AE extends Vo{constructor(e=new We,t=new We,n=new We){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new We){const n=t,r=this.v0,s=this.v1,o=this.v2;return n.set(kf(e,r.x,s.x,o.x),kf(e,r.y,s.y,o.y)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class fE extends Vo{constructor(e=new J,t=new J,n=new J){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new J){const n=t,r=this.v0,s=this.v1,o=this.v2;return n.set(kf(e,r.x,s.x,o.x),kf(e,r.y,s.y,o.y),kf(e,r.z,s.z,o.z)),n}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){const e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class dE extends Vo{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new We){const n=t,r=this.points,s=(r.length-1)*e,o=Math.floor(s),a=s-o,l=r[o===0?o:o-1],u=r[o],d=r[o>r.length-2?r.length-1:o+1],p=r[o>r.length-3?r.length-1:o+2];return n.set(Xb(a,l.x,u.x,d.x,p.x),Xb(a,l.y,u.y,d.y,p.y)),n}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(r.clone())}return this}toJSON(){const e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){const r=this.points[t];e.points.push(r.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const r=e.points[t];this.points.push(new We().fromArray(r))}return this}}var om=Object.freeze({__proto__:null,ArcCurve:X7,CatmullRomCurve3:Q7,CubicBezierCurve:uE,CubicBezierCurve3:cE,EllipseCurve:Mv,LineCurve:hE,LineCurve3:iD,QuadraticBezierCurve:AE,QuadraticBezierCurve3:fE,SplineCurve:dE});class rD extends Vo{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);if(!e.equals(t)){const n=e.isVector2===!0?"LineCurve":"LineCurve3";this.curves.push(new om[n](t,e))}return this}getPoint(e,t){const n=e*this.getLength(),r=this.getCurveLengths();let s=0;for(;s<r.length;){if(r[s]>=n){const o=r[s]-n,a=this.curves[s],l=a.getLength(),u=l===0?0:1-o/l;return a.getPointAt(u,t)}s++}return null}getLength(){const e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e}getSpacedPoints(e=40){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){const t=[];let n;for(let r=0,s=this.curves;r<s.length;r++){const o=s[r],a=o.isEllipseCurve?e*2:o.isLineCurve||o.isLineCurve3?1:o.isSplineCurve?e*o.points.length:e,l=o.getPoints(a);for(let u=0;u<l.length;u++){const d=l[u];n&&n.equals(d)||(t.push(d),n=d)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const r=e.curves[t];this.curves.push(r.clone())}return this.autoClose=e.autoClose,this}toJSON(){const e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const r=this.curves[t];e.curves.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const r=e.curves[t];this.curves.push(new om[r.type]().fromJSON(r))}return this}}let m_=class extends rD{constructor(e){super(),this.type="Path",this.currentPoint=new We,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){const n=new hE(this.currentPoint.clone(),new We(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,n,r){const s=new AE(this.currentPoint.clone(),new We(e,t),new We(n,r));return this.curves.push(s),this.currentPoint.set(n,r),this}bezierCurveTo(e,t,n,r,s,o){const a=new uE(this.currentPoint.clone(),new We(e,t),new We(n,r),new We(s,o));return this.curves.push(a),this.currentPoint.set(s,o),this}splineThru(e){const t=[this.currentPoint.clone()].concat(e),n=new dE(t);return this.curves.push(n),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,n,r,s,o){const a=this.currentPoint.x,l=this.currentPoint.y;return this.absarc(e+a,t+l,n,r,s,o),this}absarc(e,t,n,r,s,o){return this.absellipse(e,t,n,n,r,s,o),this}ellipse(e,t,n,r,s,o,a,l){const u=this.currentPoint.x,d=this.currentPoint.y;return this.absellipse(e+u,t+d,n,r,s,o,a,l),this}absellipse(e,t,n,r,s,o,a,l){const u=new Mv(e,t,n,r,s,o,a,l);if(this.curves.length>0){const p=u.getPoint(0);p.equals(this.currentPoint)||this.lineTo(p.x,p.y)}this.curves.push(u);const d=u.getPoint(1);return this.currentPoint.copy(d),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){const e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}};class Gp extends m_{constructor(e){super(e),this.uuid=ga(),this.type="Shape",this.holes=[]}getPointsHoles(e){const t=[];for(let n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t}extractPoints(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}}copy(e){super.copy(e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const r=e.holes[t];this.holes.push(r.clone())}return this}toJSON(){const e=super.toJSON();e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){const r=this.holes[t];e.holes.push(r.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const r=e.holes[t];this.holes.push(new m_().fromJSON(r))}return this}}function sD(i,e,t=2){const n=e&&e.length,r=n?e[0]*t:i.length;let s=pE(i,0,r,t,!0);const o=[];if(!s||s.next===s.prev)return o;let a,l,u;if(n&&(s=cD(i,e,s,t)),i.length>80*t){a=i[0],l=i[1];let d=a,p=l;for(let g=t;g<r;g+=t){const 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s=0,o=e.shapes.length;s<o;s++){const a=t[e.shapes[s]];n.push(a)}const r=e.options.extrudePath;return r!==void 0&&(e.options.extrudePath=new om[r.type]().fromJSON(r)),new Ev(n,e.options)}}const SD={generateTopUV:function(i,e,t,n,r){const s=e[t*3],o=e[t*3+1],a=e[n*3],l=e[n*3+1],u=e[r*3],d=e[r*3+1];return[new We(s,o),new We(a,l),new We(u,d)]},generateSideWallUV:function(i,e,t,n,r,s){const o=e[t*3],a=e[t*3+1],l=e[t*3+2],u=e[n*3],d=e[n*3+1],p=e[n*3+2],g=e[r*3],x=e[r*3+1],y=e[r*3+2],T=e[s*3],S=e[s*3+1],M=e[s*3+2];return Math.abs(a-d)<Math.abs(o-u)?[new We(o,1-l),new We(u,1-p),new We(g,1-y),new We(T,1-M)]:[new We(a,1-l),new We(d,1-p),new We(x,1-y),new We(S,1-M)]}};function TD(i,e,t){if(t.shapes=[],Array.isArray(i))for(let n=0,r=i.length;n<r;n++){const s=i[n];t.shapes.push(s.uuid)}else t.shapes.push(i.uuid);return t.options=Object.assign({},e),e.extrudePath!==void 0&&(t.options.extrudePath=e.extrudePath.toJSON()),t}class Fd extends Wn{constructor(e=1,t=1,n=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r};const s=e/2,o=t/2,a=Math.floor(n),l=Math.floor(r),u=a+1,d=l+1,p=e/a,g=t/l,x=[],y=[],T=[],S=[];for(let M=0;M<d;M++){const R=M*g-o;for(let E=0;E<u;E++){const N=E*p-s;y.push(N,-R,0),T.push(0,0,1),S.push(E/a),S.push(1-M/l)}}for(let M=0;M<l;M++)for(let R=0;R<a;R++){const E=R+u*M,N=R+u*(M+1),U=R+1+u*(M+1),L=R+1+u*M;x.push(E,N,L),x.push(N,U,L)}this.setIndex(x),this.setAttribute("position",new Fn(y,3)),this.setAttribute("normal",new Fn(T,3)),this.setAttribute("uv",new Fn(S,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Fd(e.width,e.height,e.widthSegments,e.heightSegments)}}class Fa extends Wn{constructor(e=1,t=32,n=16,r=0,s=Math.PI*2,o=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:s,thetaStart:o,thetaLength:a},t=Math.max(3,Math.floor(t)),n=Math.max(2,Math.floor(n));const l=Math.min(o+a,Math.PI);let u=0;const d=[],p=new J,g=new J,x=[],y=[],T=[],S=[];for(let M=0;M<=n;M++){const R=[],E=M/n;let N=0;M===0&&o===0?N=.5/t:M===n&&l===Math.PI&&(N=-.5/t);for(let U=0;U<=t;U++){const L=U/t;p.x=-e*Math.cos(r+L*s)*Math.sin(o+E*a),p.y=e*Math.cos(o+E*a),p.z=e*Math.sin(r+L*s)*Math.sin(o+E*a),y.push(p.x,p.y,p.z),g.copy(p).normalize(),T.push(g.x,g.y,g.z),S.push(L+N,1-E),R.push(u++)}d.push(R)}for(let M=0;M<n;M++)for(let R=0;R<t;R++){const E=d[M][R+1],N=d[M][R],U=d[M+1][R],L=d[M+1][R+1];(M!==0||o>0)&&x.push(E,N,L),(M!==n-1||l<Math.PI)&&x.push(N,U,L)}this.setIndex(x),this.setAttribute("position",new Fn(y,3)),this.setAttribute("normal",new Fn(T,3)),this.setAttribute("uv",new Fn(S,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Fa(e.radius,e.widthSegments,e.heightSegments,e.phiStart,e.phiLength,e.thetaStart,e.thetaLength)}}class Rv extends Wn{constructor(e=new fE(new J(-1,-1,0),new J(-1,1,0),new J(1,1,0)),t=64,n=1,r=8,s=!1){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:s};const o=e.computeFrenetFrames(t,s);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals;const a=new J,l=new J,u=new We;let d=new J;const p=[],g=[],x=[],y=[];T(),this.setIndex(y),this.setAttribute("position",new Fn(p,3)),this.setAttribute("normal",new Fn(g,3)),this.setAttribute("uv",new Fn(x,2));function T(){for(let E=0;E<t;E++)S(E);S(s===!1?t:0),R(),M()}function S(E){d=e.getPointAt(E/t,d);const N=o.normals[E],U=o.binormals[E];for(let L=0;L<=r;L++){const F=L/r*Math.PI*2,P=Math.sin(F),I=-Math.cos(F);l.x=I*N.x+P*U.x,l.y=I*N.y+P*U.y,l.z=I*N.z+P*U.z,l.normalize(),g.push(l.x,l.y,l.z),a.x=d.x+n*l.x,a.y=d.y+n*l.y,a.z=d.z+n*l.z,p.push(a.x,a.y,a.z)}}function M(){for(let E=1;E<=t;E++)for(let N=1;N<=r;N++){const U=(r+1)*(E-1)+(N-1),L=(r+1)*E+(N-1),F=(r+1)*E+N,P=(r+1)*(E-1)+N;y.push(U,L,P),y.push(L,F,P)}}function R(){for(let E=0;E<=t;E++)for(let N=0;N<=r;N++)u.x=E/t,u.y=N/r,x.push(u.x,u.y)}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){const e=super.toJSON();return e.path=this.parameters.path.toJSON(),e}static fromJSON(e){return new Rv(new om[e.path.type]().fromJSON(e.path),e.tubularSegments,e.radius,e.radialSegments,e.closed)}}class MD extends Wn{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const t=[],n=new Set,r=new J,s=new J;if(e.index!==null){const o=e.attributes.position,a=e.index;let l=e.groups;l.length===0&&(l=[{start:0,count:a.count,materialIndex:0}]);for(let u=0,d=l.length;u<d;++u){const p=l[u],g=p.start,x=p.count;for(let y=g,T=g+x;y<T;y+=3)for(let S=0;S<3;S++){const M=a.getX(y+S),R=a.getX(y+(S+1)%3);r.fromBufferAttribute(o,M),s.fromBufferAttribute(o,R),Zb(r,s,n)===!0&&(t.push(r.x,r.y,r.z),t.push(s.x,s.y,s.z))}}}else{const o=e.attributes.position;for(let a=0,l=o.count/3;a<l;a++)for(let u=0;u<3;u++){const d=3*a+u,p=3*a+(u+1)%3;r.fromBufferAttribute(o,d),s.fromBufferAttribute(o,p),Zb(r,s,n)===!0&&(t.push(r.x,r.y,r.z),t.push(s.x,s.y,s.z))}}this.setAttribute("position",new Fn(t,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function Zb(i,e,t){const n=`${i.x},${i.y},${i.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${i.x},${i.y},${i.z}`;return t.has(n)===!0||t.has(r)===!0?!1:(t.add(n),t.add(r),!0)}class wD extends Hr{constructor(e){super(),this.isShadowMaterial=!0,this.type="ShadowMaterial",this.color=new It(0),this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.fog=e.fog,this}}function pA(i){const e={};for(const t in i){e[t]={};for(const n in i[t]){const r=i[t][n];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(Oe("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[t][n]=null):e[t][n]=r.clone():Array.isArray(r)?e[t][n]=r.slice():e[t][n]=r}}return e}function Zr(i){const e={};for(let t=0;t<i.length;t++){const n=pA(i[t]);for(const r in n)e[r]=n[r]}return e}function ED(i){const e=[];for(let t=0;t<i.length;t++)e.push(i[t].clone());return e}function xE(i){const e=i.getRenderTarget();return e===null?i.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:Yt.workingColorSpace}const Cv={clone:pA,merge:Zr};var RD=`void main() {
6	gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
7}`,CD=`void main() {
8	gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
9}`;class ws extends Hr{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=RD,this.fragmentShader=CD,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=pA(e.uniforms),this.uniformsGroups=ED(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this.defaultAttributeValues=Object.assign({},e.defaultAttributeValues),this.index0AttributeName=e.index0AttributeName,this.uniformsNeedUpdate=e.uniformsNeedUpdate,this}toJSON(e){const t=super.toJSON(e);t.glslVersion=this.glslVersion,t.uniforms={};for(const r in this.uniforms){const o=this.uniforms[r].value;o&&o.isTexture?t.uniforms[r]={type:"t",value:o.toJSON(e).uuid}:o&&o.isColor?t.uniforms[r]={type:"c",value:o.getHex()}:o&&o.isVector2?t.uniforms[r]={type:"v2",value:o.toArray()}:o&&o.isVector3?t.uniforms[r]={type:"v3",value:o.toArray()}:o&&o.isVector4?t.uniforms[r]={type:"v4",value:o.toArray()}:o&&o.isMatrix3?t.uniforms[r]={type:"m3",value:o.toArray()}:o&&o.isMatrix4?t.uniforms[r]={type:"m4",value:o.toArray()}:t.uniforms[r]={value:o}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;const n={};for(const r in this.extensions)this.extensions[r]===!0&&(n[r]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class ND extends ws{constructor(e){super(e),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class vE extends Hr{constructor(e){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new It(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new It(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ma,this.normalScale=new We(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Nr,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class PD extends vE{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new We(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return cn(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new It(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new It(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new It(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class yE extends Hr{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new It(16777215),this.specular=new It(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new It(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ma,this.normalScale=new We(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Nr,this.combine=Dd,this.reflectivity=1,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.envMapIntensity=e.envMapIntensity,this.refractionR
vendor: 5,347 bytes, line 9
9atio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class DD extends Hr{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new It(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new It(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ma,this.normalScale=new We(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class LD extends Hr{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ma,this.normalScale=new We(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class dl extends Hr{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new It(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new It(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ma,this.normalScale=new We(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Nr,this.combine=Dd,this.reflectivity=1,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class ID extends Hr{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=$P,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class BD extends Hr{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}
9class FD extends Hr{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new It(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=ma,this.normalScale=new We(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this.fog=e.fog,this}}class UD extends BA{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}const X1={enabled:!1,files:{},add:function(i,e){this.enabled!==!1&&(Jb(i)||(this.files[i]=e))},get:function(i){if(this.enabled!==!1&&!Jb(i))return this.files[i]},remove:function(i){delete this.files[i]},clear:function(){this.files={}}};function Jb(i){try{const e=i.slice(i.indexOf(":")+1);return new URL(e).protocol==="blob:"}catch{return!1}}class OD{constructor(e,t,n){const r=this;let s=!1,o=0,a=0,l;const u=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this._abortController=null,this.itemStart=function(d){a++,s===!1&&r.onStart!==void 0&&r.onStart(d,o,a),s=!0},this.itemEnd=function(d){o++,r.onProgress!==void 0&&r.onProgress(d,o,a),o===a&&(s=!1,r.onLoad!==void 0&&r.onLoad())},this.itemError=function(d){r.onError!==void 0&&r.onError(d)},this.resolveURL=function(d){return l?l(d):d},this.setURLModifier=function(d){return l=d,this},this.addHandler=function(d,p){return u.push(d,p),this},this.removeHandler=function(d){const p=u.indexOf(d);return p!==-1&&u.splice(p,2),this},this.getHandler=function(d){for(let p=0,g=u.length;p<g;p+=2){const x=u[p],y=u[p+1];if(x.global&&(x.lastIndex=0),x.test(d))return y}return null},this.abort=function(){return this.abortController.abort(),this._abortController=null,this}}get abortController(){return this._abortController||(this._abortController=new AbortController),this._abortController}}const kD=new OD;class Nv{constructor(e){this.manager=e!==void 0?e:kD,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}load(){}loadAsync(e,t){const n=this;return new Promise(function(r,s){n.load(e,r,t,s)})}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}abort(){return this}}Nv.DEFAULT_MATERIAL_NAME="__DEFAULT";const Wc=new WeakMap;class GD extends Nv{constructor(e){super(e)}load(e,t,n,r){this.path!==void 0&&(e=this.path+e),e=this.manager.resolveURL(e);const s=this,o=X1.get(`image:${e}`);if(o!==void 0){if(o.complete===!0)s.manager.itemStart(e),setTimeout(function(){t&&t(o),s.manager.itemEnd(e)},0);else{let p=Wc.get(o);p===void 0&&(p=[],Wc.set(o,p)),p.push({onLoad:t,onError:r})}return o}const a=ud("img");function l(){d(),t&&t(this);const p=Wc.get(this)||[];for(let g=0;g<p.length;g++){const x=p[g];x.onLoad&&x.onLoad(this)}Wc.delete(this),s.manager.itemEnd(e)}function u(p){d(),r&&r(p),X1.remove(`image:${e}`);const g=Wc.get(this)||[];for(let x=0;x<g.length;x++){const y=g[x];y.onError&&y.onError(p)}Wc.delete(this),s.manager.itemError(e),s.manager.itemEnd(e)}function d(){a.removeEventListener("load",l,!1),a.removeEventListener("error",u,!1)}return a.addEventListener("load",l,!1),a.addEventListener("error",u,!1),e.slice(0,5)!=="data:"&&this.crossOrigin!==void 0&&(a.crossOrigin=this.crossOrigin),X1.add(`image:${e}`,a),s.manager.itemStart(e),a.src=e,a}}
9class Pv extends Nv{constructor(e){super(e)}load(e,t,n,r){const s=new tr,o=new GD(this.manager);return o.setCrossOrigin(this.crossOrigin),o.setPath(this.path),o.load(e,function(a){s.image=a,s.needsUpdate=!0,t!==void 0&&t(s)},n,r),s}}class xc extends Ei{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new It(e),this.intensity=t}dispose(){this.dispatchEvent({type:"dispose"})}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,t}}class VD extends xc{constructor(e,t,n){super(e,n),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(Ei.DEFAULT_UP),this.updateMatrix(),this.groundColor=new It(t)}copy(e,t){return super.copy(e,t),this.groundColor.copy(e.groundColor),this}toJSON(e){const t=super.toJSON(e);return t.object.groundColor=this.groundColor.getHex(),t}}const Q1=new nn,eS=new J,tS=new J;class Dv{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.biasNode=null,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new We(512,512),this.mapType=yi,this.map=null,this.mapPass=null,this.matrix=new nn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new IA,this._frameExtents=new We(1,1),this._viewportCount=1,this._viewports=[new rn(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const t=this.camera,n=this.matrix;eS.setFromMatrixPosition(e.matrixWorld),t.position.copy(eS),tS.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(tS),t.updateMatrixWorld(),Q1.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Q1,t.coordinateSystem,t.reversedDepth),t.coordinateSystem===co||t.reversedDepth?n.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(Q1)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this.biasNode=e.biasNode,this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}const D0=new J,L0=new ll,Xo=new J;class cg extends Ei{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new nn,this.projectionMatrix=new nn,this.projectionMatrixInverse=new nn,this.coordinateSystem=us,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorld.decompose(D0,L0,Xo),Xo.x===1&&Xo.y===1&&Xo.z===1?this.matrixWorldInverse.copy(this.matrixWorld).invert():this.matrixWorldInverse.compose(D0,L0,Xo.set(1,1,1)).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorld.decompose(D0,L0,Xo),Xo.x===1&&Xo.y===1&&Xo.z===1?this.matrixWorldInverse.copy(this.matrixWorld).invert():this.matrixWorldInverse.compose(D0,L0,Xo.set(1,1,1)).invert()}clone(){return new this.constructor().copy(this)}}const Nl=new J,nS=new We,iS=new We;class pr extends cg{constructor(e=50,t=1,n=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const t=.5*this.getFilmHeight()/e;this.fov=Ac*2*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Uf*.5*this.fov);return .5*this.getFilmHeight()/e}
vendor: 4,977 bytes, line 9
9getEffectiveFOV(){return Ac*2*Math.atan(Math.tan(Uf*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){Nl.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(Nl.x,Nl.y).multiplyScalar(-e/Nl.z),Nl.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Nl.x,Nl.y).multiplyScalar(-e/Nl.z)}getViewSize(e,t){return this.getViewBounds(e,nS,iS),t.subVectors(iS,nS)}setViewOffset(e,t,n,r,s,o){this.aspect=e/t,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=s,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let t=e*Math.tan(Uf*.5*this.fov)/this.zoom,n=2*t,r=this.aspect*n,s=-.5*r;const o=this.view;if(this.view!==null&&this.view.enabled){const l=o.fullWidth,u=o.fullHeight;s+=o.offsetX*r/l,t-=o.offsetY*n/u,r*=o.width/l,n*=o.height/u}const a=this.filmOffset;a!==0&&(s+=e*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(s,s+r,t,t-n,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,this.view!==null&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}class qD extends Dv{constructor(){super(new pr(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1,this.aspect=1}updateMatrices(e){const t=this.camera,n=Ac*2*e.angle*this.focus,r=this.mapSize.width/this.mapSize.height*this.aspect,s=e.distance||t.far;(n!==t.fov||r!==t.aspect||s!==t.far)&&(t.fov=n,t.aspect=r,t.far=s,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}class Lv extends xc{constructor(e,t,n=0,r=Math.PI/3,s=0,o=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(Ei.DEFAULT_UP),this.updateMatrix(),this.target=new Ei,this.distance=n,this.angle=r,this.penumbra=s,this.decay=o,this.map=null,this.shadow=new qD}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){super.dispose(),this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.map=e.map,this.shadow=e.shadow.clone(),this}toJSON(e){const t=super.toJSON(e);return t.object.distance=this.distance,t.object.angle=this.angle,t.object.decay=this.decay,t.object.penumbra=this.penumbra,t.object.target=this.target.uuid,this.map&&this.map.isTexture&&(t.object.map=this.map.toJSON(e).uuid),t.object.shadow=this.shadow.toJSON(),t}}class zD extends Dv{constructor(){super(new pr(90,1,.5,500)),this.isPointLightShadow=!0}}class HD extends xc{constructor(e,t,n=0,r=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=r,this.shadow=new zD}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){super.dispose(),this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}toJSON(e){const t=super.toJSON(e);return t.object.distance=this.distance,t.object.decay=this.decay,t.object.shadow=this.shadow.toJSON(),t}}class Ud extends cg{constructor(e=-1,t=1,n=1,r=-1,s=.1,o=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=r,this.near=s,this.far=o,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,t,n,r,s,o){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=s,this.view.height=o,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let s=n-e,o=n+e,a=r+t,l=r-t;if(this.view!==null&&this.view.enabled){const u=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;s+=u*this.view.offsetX,o=s+u*this.view.width,a-=d*this.view.offsetY,l=a-d*this.view.height}
vendor: 4,118 bytes, line 9
9this.projectionMatrix.makeOrthographic(s,o,a,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,this.view!==null&&(t.object.view=Object.assign({},this.view)),t}}class WD extends Dv{constructor(){super(new Ud(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class $D extends xc{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(Ei.DEFAULT_UP),this.updateMatrix(),this.target=new Ei,this.shadow=new WD}dispose(){super.dispose(),this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}toJSON(e){const t=super.toJSON(e);return t.object.shadow=this.shadow.toJSON(),t.object.target=this.target.uuid,t}}class jD extends xc{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}}class XD extends xc{constructor(e,t,n=10,r=10){super(e,t),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=n,this.height=r}get power(){return this.intensity*this.width*this.height*Math.PI}set power(e){this.intensity=e/(this.width*this.height*Math.PI)}copy(e){return super.copy(e),this.width=e.width,this.height=e.height,this}toJSON(e){const t=super.toJSON(e);return t.object.width=this.width,t.object.height=this.height,t}}class QD{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let e=0;e<9;e++)this.coefficients.push(new J)}set(e){for(let t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(let e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){const n=e.x,r=e.y,s=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.282095),t.addScaledVector(o[1],.488603*r),t.addScaledVector(o[2],.488603*s),t.addScaledVector(o[3],.488603*n),t.addScaledVector(o[4],1.092548*(n*r)),t.addScaledVector(o[5],1.092548*(r*s)),t.addScaledVector(o[6],.315392*(3*s*s-1)),t.addScaledVector(o[7],1.092548*(n*s)),t.addScaledVector(o[8],.546274*(n*n-r*r)),t}getIrradianceAt(e,t){const n=e.x,r=e.y,s=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.886227),t.addScaledVector(o[1],2*.511664*r),t.addScaledVector(o[2],2*.511664*s),t.addScaledVector(o[3],2*.511664*n),t.addScaledVector(o[4],2*.429043*n*r),t.addScaledVector(o[5],2*.429043*r*s),t.addScaledVector(o[6],.743125*s*s-.247708),t.addScaledVector(o[7],2*.429043*n*s),t.addScaledVector(o[8],.429043*(n*n-r*r)),t}add(e){for(let t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this}scale(e){for(let t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(let n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this}equals(e){for(let t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return new this.constructor().copy(this)}fromArray(e,t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].fromArray(e,t+r*3);return this}toArray(e=[],t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].toArray(e,t+r*3);return e}static getBasisAt(e,t){const n=e.x,r=e.y,s=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*s,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*s,t[6]=.315392*(3*s*s-1),t[7]=1.092548*n*s,t[8]=.546274*(n*n-r*r)}}class YD extends xc{constructor(e=new QD,t=1){super(void 0,t),this.isLightProbe=!0,this.sh=e}copy(e){return super.copy(e),this.sh.copy(e.sh),this}toJSON(e){const t=super.toJSON(e);return t.object.sh=this.sh.toArray(),t}}class KD extends Wn{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}const $c=-90,jc=1;
vendor: 5,688 bytes, line 9
9class bE extends Ei{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new pr($c,jc,e,t);r.layers=this.layers,this.add(r);const s=new pr($c,jc,e,t);s.layers=this.layers,this.add(s);const o=new pr($c,jc,e,t);o.layers=this.layers,this.add(o);const a=new pr($c,jc,e,t);a.layers=this.layers,this.add(a);const l=new pr($c,jc,e,t);l.layers=this.layers,this.add(l);const u=new pr($c,jc,e,t);u.layers=this.layers,this.add(u)}updateCoordinateSystem(){const e=this.coordinateSystem,t=this.children.concat(),[n,r,s,o,a,l]=t;for(const u of t)this.remove(u);if(e===us)n.up.set(0,1,0),n.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),s.up.set(0,0,-1),s.lookAt(0,1,0),o.up.set(0,0,1),o.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===co)n.up.set(0,-1,0),n.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),s.up.set(0,0,1),s.lookAt(0,1,0),o.up.set(0,0,-1),o.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const u of t)this.add(u),u.updateMatrixWorld()}update(e,t){this.parent===null&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[s,o,a,l,u,d]=this.children,p=e.getRenderTarget(),g=e.getActiveCubeFace(),x=e.getActiveMipmapLevel(),y=e.xr.enabled;e.xr.enabled=!1;const T=n.texture.generateMipmaps;n.texture.generateMipmaps=!1;let S=!1;e.isWebGLRenderer===!0?S=e.state.buffers.depth.getReversed():S=e.reversedDepthBuffer,e.setRenderTarget(n,0,r),S&&e.autoClear===!1&&e.clearDepth(),e.render(t,s),e.setRenderTarget(n,1,r),S&&e.autoClear===!1&&e.clearDepth(),e.render(t,o),e.setRenderTarget(n,2,r),S&&e.autoClear===!1&&e.clearDepth(),e.render(t,a),e.setRenderTarget(n,3,r),S&&e.autoClear===!1&&e.clearDepth(),e.render(t,l),e.setRenderTarget(n,4,r),S&&e.autoClear===!1&&e.clearDepth(),e.render(t,u),n.texture.generateMipmaps=T,e.setRenderTarget(n,5,r),S&&e.autoClear===!1&&e.clearDepth(),e.render(t,d),e.setRenderTarget(p,g,x),e.xr.enabled=y,n.texture.needsPMREMUpdate=!0}}class SE extends pr{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}}class am extends yv{constructor(e,t,n=1){super(e,t),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=n}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){const t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}const rS=new nn;class ZD{constructor(e,t,n=0,r=1/0){this.ray=new Bd(e,t),this.near=n,this.far=r,this.camera=null,this.layers=new gv,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):ke("Raycaster: Unsupported camera type: "+t.type)}setFromXRController(e){return rS.identity().extractRotation(e.matrixWorld),this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(rS),this}intersectObject(e,t=!0,n=[]){return x_(e,this,n,t),n.sort(sS),n}intersectObjects(e,t=!0,n=[]){for(let r=0,s=e.length;r<s;r++)x_(e[r],this,n,t);return n.sort(sS),n}}function sS(i,e){return i.distance-e.distance}function x_(i,e,t,n){let r=!0;if(i.layers.test(e.layers)&&i.raycast(e,t)===!1&&(r=!1),r===!0&&n===!0){const s=i.children;for(let o=0,a=s.length;o<a;o++)x_(s[o],e,t,!0)}}class oS{constructor(e=1,t=0,n=0){this.radius=e,this.phi=t,this.theta=n}set(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=cn(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(cn(t/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}class hg{constructor(e,t,n,r){hg.prototype.isMatrix2=!0,this.elements=[1,0,0,1],e!==void 0&&this.set(e,t,n,r)}identity(){return this.set(1,0,0,1),this}fromArray(e,t=0){for(let n=0;n<4;n++)this.elements[n]=e[n+t];return this}set(e,t,n,r){const s=this.elements;return s[0]=e,s[2]=t,s[1]=n,s[3]=r,this}}const aS=new J,I0=new J,Xc=new J,Qc=new J,Y1=new J,JD=new J,eL=new J;class tL{constructor(e=new J,t=new J){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){aS.subVectors(e,this.start),I0.subVectors(this.end,this.start);const n=I0.dot(I0);let s=I0.dot(aS)/n;return t&&(s=cn(s,0,1)),s}closestPointToPoint(e,t,n){const r=this.closestPointToPointParameter(e,t);return this.delta(n).multiplyScalar(r).add(this.start)}
vendor: 7,812 bytes, lines 9-13
9distanceSqToLine3(e,t=JD,n=eL){const r=10000000000000001e-32;let s,o;const a=this.start,l=e.start,u=this.end,d=e.end;Xc.subVectors(u,a),Qc.subVectors(d,l),Y1.subVectors(a,l);const p=Xc.dot(Xc),g=Qc.dot(Qc),x=Qc.dot(Y1);if(p<=r&&g<=r)return t.copy(a),n.copy(l),t.sub(n),t.dot(t);if(p<=r)s=0,o=x/g,o=cn(o,0,1);else{const y=Xc.dot(Y1);if(g<=r)o=0,s=cn(-y/p,0,1);else{const T=Xc.dot(Qc),S=p*g-T*T;S!==0?s=cn((T*x-y*g)/S,0,1):s=0,o=(T*s+x)/g,o<0?(o=0,s=cn(-y/p,0,1)):o>1&&(o=1,s=cn((T-y)/p,0,1))}}return t.copy(a).addScaledVector(Xc,s),n.copy(l).addScaledVector(Qc,o),t.distanceToSquared(n)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class nL{constructor(){this.type="ShapePath",this.color=new It,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new m_,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this}bezierCurveTo(e,t,n,r,s,o){return this.currentPath.bezierCurveTo(e,t,n,r,s,o),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){function t(M){const R=[];for(let E=0,N=M.length;E<N;E++){const U=M[E],L=new Gp;L.curves=U.curves,R.push(L)}return R}function n(M,R){const E=R.length;let N=!1;for(let U=E-1,L=0;L<E;U=L++){let F=R[U],P=R[L],I=P.x-F.x,$=P.y-F.y;if(Math.abs($)>Number.EPSILON){if($<0&&(F=R[L],I=-I,P=R[U],$=-$),M.y<F.y||M.y>P.y)continue;if(M.y===F.y){if(M.x===F.x)return!0}else{const k=$*(M.x-F.x)-I*(M.y-F.y);if(k===0)return!0;if(k<0)continue;N=!N}}else{if(M.y!==F.y)continue;if(P.x<=M.x&&M.x<=F.x||F.x<=M.x&&M.x<=P.x)return!0}}return N}const r=$u.isClockWise,s=this.subPaths;if(s.length===0)return[];let o,a,l;const u=[];if(s.length===1)return a=s[0],l=new Gp,l.curves=a.curves,u.push(l),u;let d=!r(s[0].getPoints());d=e?!d:d;const p=[],g=[];let x=[],y=0,T;g[y]=void 0,x[y]=[];for(let M=0,R=s.length;M<R;M++)a=s[M],T=a.getPoints(),o=r(T),o=e?!o:o,o?(!d&&g[y]&&y++,g[y]={s:new Gp,p:T},g[y].s.curves=a.curves,d&&y++,x[y]=[]):x[y].push({h:a,p:T[0]});if(!g[0])return t(s);if(g.length>1){let M=!1,R=0;for(let E=0,N=g.length;E<N;E++)p[E]=[];for(let E=0,N=g.length;E<N;E++){const U=x[E];for(let L=0;L<U.length;L++){const F=U[L];let P=!0;for(let I=0;I<g.length;I++)n(F.p,g[I].p)&&(E!==I&&R++,P?(P=!1,p[I].push(F)):M=!0);P&&p[E].push(F)}}R>0&&M===!1&&(x=p)}let S;for(let M=0,R=g.length;M<R;M++){l=g[M].s,u.push(l),S=x[M];for(let E=0,N=S.length;E<N;E++)l.holes.push(S[E].h)}return u}}class iL extends Ia{constructor(e,t=null){super(),this.object=e,this.domElement=t,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){Oe("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function v_(i,e,t,n){const r=rL(n);switch(t){case lv:return i*e;case Id:return i*e/r.components*r.byteLength;case PA:return i*e/r.components*r.byteLength;case ls:return i*e*2/r.components*r.byteLength;case DA:return i*e*2/r.components*r.byteLength;case Ld:return i*e*3/r.components*r.byteLength;case Wi:return i*e*4/r.components*r.byteLength;case LA:return i*e*4/r.components*r.byteLength;case Zl:case Jl:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*8;case eu:case tu:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case rd:case od:return Math.max(i,16)*Math.max(e,8)/4;case id:case sd:return Math.max(i,8)*Math.max(e,8)/2;case qh:case zh:case Wh:case $h:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*8;case Hh:case cc:case jh:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case Xh:return Math.floor((i+3)/4)*Math.floor((e+3)/4)*16;case Qh:return Math.floor((i+4)/5)*Math.floor((e+3)/4)*16;case Yh:return Math.floor((i+4)/5)*Math.floor((e+4)/5)*16;case Kh:return Math.floor((i+5)/6)*Math.floor((e+4)/5)*16;case Zh:return Math.floor((i+5)/6)*Math.floor((e+5)/6)*16;case Jh:return Math.floor((i+7)/8)*Math.floor((e+4)/5)*16;case eA:return Math.floor((i+7)/8)*Math.floor((e+5)/6)*16;case tA:return Math.floor((i+7)/8)*Math.floor((e+7)/8)*16;case nA:return Math.floor((i+9)/10)*Math.floor((e+4)/5)*16;case iA:return Math.floor((i+9)/10)*Math.floor((e+5)/6)*16;case rA:return Math.floor((i+9)/10)*Math.floor((e+7)/8)*16;case sA:return Math.floor((i+9)/10)*Math.floor((e+9)/10)*16;case oA:return Math.floor((i+11)/12)*Math.floor((e+9)/10)*16;case aA:return Math.floor((i+11)/12)*Math.floor((e+11)/12)*16;case lA:case h_:case A_:return Math.ceil(i/4)*Math.ceil(e/4)*16;case uA:case cA:return Math.ceil(i/4)*Math.ceil(e/4)*8;case hc:case hA:return Math.ceil(i/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${t} format.`)}function rL(i){switch(i){case yi:case ec:return{byteLength:1,components:1};case Do:case tc:case Mi:return{byteLength:2,components:1};case tg:case ng:return{byteLength:2,components:4};case ii:case dr:case zi:return{byteLength:4,components:1};case ig:case rg:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${i}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:NA}}));typeof window<"u"&&(window.__THREE__?Oe("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=NA);/**
10 * @license
11 * Copyright 2010-2026 Three.js Authors
12 * SPDX-License-Identifier: MIT
13 */function TE(){let i=null,e=!1,t=null,n=null;function r(s,o){t(s,o),n=i.requestAnimationFrame(r)}return{start:function(){e!==!0&&t!==null&&(n=i.requestAnimationFrame(r),e=!0)},stop:function(){i.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(s){t=s},setContext:function(s){i=s}}}function sL(i){const e=new WeakMap;function t(a,l){const u=a.array,d=a.usage,p=u.byteLength,g=i.createBuffer();i.bindBuffer(l,g),i.bufferData(l,u,d),a.onUploadCallback();let x;if(u instanceof Float32Array)x=i.FLOAT;else if(typeof Float16Array<"u"&&u instanceof Float16Array)x=i.HALF_FLOAT;else if(u instanceof Uint16Array)a.isFloat16BufferAttribute?x=i.HALF_FLOAT:x=i.UNSIGNED_SHORT;else if(u instanceof Int16Array)x=i.SHORT;else if(u instanceof Uint32Array)x=i.UNSIGNED_INT;else if(u instanceof Int32Array)x=i.INT;else if(u instanceof Int8Array)x=i.BYTE;else if(u instanceof Uint8Array)x=i.UNSIGNED_BYTE;else if(u instanceof Uint8ClampedArray)x=i.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+u);return{buffer:g,type:x,bytesPerElement:u.BYTES_PER_ELEMENT,version:a.version,size:p}}function n(a,l,u){const d=l.array,p=l.updateRanges;if(i.bindBuffer(u,a),p.length===0)i.bufferSubData(u,0,d);else{p.sort((x,y)=>x.start-y.start);let g=0;for(let x=1;x<p.length;x++){const y=p[g],T=p[x];T.start<=y.start+y.count+1?y.count=Math.max(y.count,T.start+T.count-y.start):(++g,p[g]=T)}p.length=g+1;for(let x=0,y=p.length;x<y;x++){const T=p[x];i.bufferSubData(u,T.start*d.BYTES_PER_ELEMENT,d,T.start,T.count)}l.clearUpdateRanges()}l.onUploadCallback()}function r(a){return a.isInterleavedBufferAttribute&&(a=a.data),e.get(a)}function s(a){a.isInterleavedBufferAttribute&&(a=a.data);const l=e.get(a);l&&(i.deleteBuffer(l.buffer),e.delete(a))}function o(a,l){if(a.isInterleavedBufferAttribute&&(a=a.data),a.isGLBufferAttribute){const d=e.get(a);(!d||d.version<a.version)&&e.set(a,{buffer:a.buffer,type:a.type,bytesPerElement:a.elementSize,version:a.version});return}const u=e.get(a);if(u===void 0)e.set(a,t(a,l));else if(u.version<a.version){if(u.size!==a.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");
13n(u.buffer,a,l),u.version=a.version}}return{get:r,remove:s,update:o}}var oL=`#ifdef USE_ALPHAHASH
14	if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
15#endif`,aL=`#ifdef USE_ALPHAHASH
16	const float ALPHA_HASH_SCALE = 0.05;
17	float hash2D( vec2 value ) {
18		return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
19	}
20	float hash3D( vec3 value ) {
21		return hash2D( vec2( hash2D( value.xy ), value.z ) );
22	}
23	float getAlphaHashThreshold( vec3 position ) {
24		float maxDeriv = max(
25			length( dFdx( position.xyz ) ),
26			length( dFdy( position.xyz ) )
27		);
28		float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
29		vec2 pixScales = vec2(
30			exp2( floor( log2( pixScale ) ) ),
31			exp2( ceil( log2( pixScale ) ) )
32		);
33		vec2 alpha = vec2(
34			hash3D( floor( pixScales.x * position.xyz ) ),
35			hash3D( floor( pixScales.y * position.xyz ) )
36		);
37		float lerpFactor = fract( log2( pixScale ) );
38		float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
39		float a = min( lerpFactor, 1.0 - lerpFactor );
40		vec3 cases = vec3(
41			x * x / ( 2.0 * a * ( 1.0 - a ) ),
42			( x - 0.5 * a ) / ( 1.0 - a ),
43			1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
44		);
45		float threshold = ( x < ( 1.0 - a ) )
46			? ( ( x < a ) ? cases.x : cases.y )
47			: cases.z;
48		return clamp( threshold , 1.0e-6, 1.0 );
49	}
50#endif`,lL=`#ifdef USE_ALPHAMAP
51	diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
52#endif`,uL=`#ifdef USE_ALPHAMAP
53	uniform sampler2D alphaMap;
54#endif`,cL=`#ifdef USE_ALPHATEST
55	#ifdef ALPHA_TO_COVERAGE
56	diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
57	if ( diffuseColor.a == 0.0 ) discard;
58	#else
59	if ( diffuseColor.a < alphaTest ) discard;
60	#endif
61#endif`,hL=`#ifdef USE_ALPHATEST
62	uniform float alphaTest;
63#endif`,AL=`#ifdef USE_AOMAP
64	float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
65	reflectedLight.indirectDiffuse *= ambientOcclusion;
66	#if defined( USE_CLEARCOAT ) 
67		clearcoatSpecularIndirect *= ambientOcclusion;
68	#endif
69	#if defined( USE_SHEEN ) 
70		sheenSpecularIndirect *= ambientOcclusion;
71	#endif
72	#if defined( USE_ENVMAP ) && defined( STANDARD )
73		float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
74		reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
75	#endif
76#endif`,fL=`#ifdef USE_AOMAP
77	uniform sampler2D aoMap;
78	uniform float aoMapIntensity;
79#endif`,dL=`#ifdef USE_BATCHING
80	#if ! defined( GL_ANGLE_multi_draw )
81	#define gl_DrawID _gl_DrawID
82	uniform int _gl_DrawID;
83	#endif
84	uniform highp sampler2D batchingTexture;
85	uniform highp usampler2D batchingIdTexture;
86	mat4 getBatchingMatrix( const in float i ) {
87		int size = textureSize( batchingTexture, 0 ).x;
88		int j = int( i ) * 4;
89		int x = j % size;
90		int y = j / size;
91		vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
92		vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
93		vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
94		vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
95		return mat4( v1, v2, v3, v4 );
96	}
97	float getIndirectIndex( const in int i ) {
98		int size = textureSize( batchingIdTexture, 0 ).x;
99		int x = i % size;
100		int y = i / size;
101		return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
102	}
103#endif
104#ifdef USE_BATCHING_COLOR
105	uniform sampler2D batchingColorTexture;
106	vec4 getBatchingColor( const in float i ) {
107		int size = textureSize( batchingColorTexture, 0 ).x;
108		int j = int( i );
109		int x = j % size;
110		int y = j / size;
111		return texelFetch( batchingColorTexture, ivec2( x, y ), 0 );
112	}
113#endif`,pL=`#ifdef USE_BATCHING
114	mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
115#endif`,mL=`vec3 transformed = vec3( position );
116#ifdef USE_ALPHAHASH
117	vPosition = vec3( position );
118#endif`,gL=`vec3 objectNormal = vec3( normal );
119#ifdef USE_TANGENT
120	vec3 objectTangent = vec3( tangent.xyz );
121#endif`,_L=`float G_BlinnPhong_Implicit( ) {
122	return 0.25;
123}
124float D_BlinnPhong( const in float shininess, const in float dotNH ) {
125	return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
126}
127vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
128	vec3 halfDir = normalize( lightDir + viewDir );
129	float dotNH = saturate( dot( normal, halfDir ) );
130	float dotVH = saturate( dot( viewDir, halfDir ) );
131	vec3 F = F_Schlick( specularColor, 1.0, dotVH );
132	float G = G_BlinnPhong_Implicit( );
133	float D = D_BlinnPhong( shininess, dotNH );
134	return F * ( G * D );
135} // validated`,xL=`#ifdef USE_IRIDESCENCE
136	const mat3 XYZ_TO_REC709 = mat3(
137		 3.2404542, -0.9692660,  0.0556434,
138		-1.5371385,  1.8760108, -0.2040259,
139		-0.4985314,  0.0415560,  1.0572252
140	);
141	vec3 Fresnel0ToIor( vec3 fresnel0 ) {
142		vec3 sqrtF0 = sqrt( fresnel0 );
143		return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
144	}
145	vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
146		return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
147	}
148	float IorToFresnel0( float transmittedIor, float incidentIor ) {
149		return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
150	}
151	vec3 evalSensitivity( float OPD, vec3 shift ) {
152		float phase = 2.0 * PI * OPD * 1.0e-9;
153		vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
154		vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
155		vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
156		vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
157		xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
158		xyz /= 1.0685e-7;
159		vec3 rgb = XYZ_TO_REC709 * xyz;
160		return rgb;
161	}
162	vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
163		vec3 I;
164		float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
165		float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
166		float cosTheta2Sq = 1.0 - sinTheta2Sq;
167		if ( cosTheta2Sq < 0.0 ) {
168			return vec3( 1.0 );
169		}
170		float cosTheta2 = sqrt( cosTheta2Sq );
171		float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
172		float R12 = F_Schlick( R0, 1.0, cosTheta1 );
173		float T121 = 1.0 - R12;
174		float phi12 = 0.0;
175		if ( iridescenceIOR < outsideIOR ) phi12 = PI;
176		float phi21 = PI - phi12;
177		vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );		vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
178		vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
179		vec3 phi23 = vec3( 0.0 );
180		if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
181		if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
182		if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
183		float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
184		vec3 phi = vec3( phi21 ) + phi23;
185		vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
186		vec3 r123 = sqrt( R123 );
187		vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
188		vec3 C0 = R12 + Rs;
189		I = C0;
190		vec3 Cm = Rs - T121;
191		for ( int m = 1; m <= 2; ++ m ) {
192			Cm *= r123;
193			vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
194			I += Cm * Sm;
195		}
196		return max( I, vec3( 0.0 ) );
197	}
198#endif`,vL=`#ifdef USE_BUMPMAP
199	uniform sampler2D bumpMap;
200	uniform float bumpScale;
201	vec2 dHdxy_fwd() {
202		vec2 dSTdx = dFdx( vBumpMapUv );
203		vec2 dSTdy = dFdy( vBumpMapUv );
204		float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
205		float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
206		float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
207		return vec2( dBx, dBy );
208	}
209	vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
210		vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
211		vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
212		vec3 vN = surf_norm;
213		vec3 R1 = cross( vSigmaY, vN );
214		vec3 R2 = cross( vN, vSigmaX );
215		float fDet = dot( vSigmaX, R1 ) * faceDirection;
216		vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
217		return normalize( abs( fDet ) * surf_norm - vGrad );
218	}
219#endif`,yL=`#if NUM_CLIPPING_PLANES > 0
220	vec4 plane;
221	#ifdef ALPHA_TO_COVERAGE
222		float distanceToPlane, distanceGradient;
223		float clipOpacity = 1.0;
224		#pragma unroll_loop_start
225		for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
226			plane = clippingPlanes[ i ];
227			distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
228			distanceGradient = fwidth( distanceToPlane ) / 2.0;
229			clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
230			if ( clipOpacity == 0.0 ) discard;
231		}
232		#pragma unroll_loop_end
233		#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
234			float unionClipOpacity = 1.0;
235			#pragma unroll_loop_start
236			for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
237				plane = clippingPlanes[ i ];
238				distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
239				distanceGradient = fwidth( distanceToPlane ) / 2.0;
240				unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
241			}
242			#pragma unroll_loop_end
243			clipOpacity *= 1.0 - unionClipOpacity;
244		#endif
245		diffuseColor.a *= clipOpacity;
246		if ( diffuseColor.a == 0.0 ) discard;
247	#else
248		#pragma unroll_loop_start
249		for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
250			plane = clippingPlanes[ i ];
251			if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
252		}
253		#pragma unroll_loop_end
254		#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
255			bool clipped = true;
256			#pragma unroll_loop_start
257			for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
258				plane = clippingPlanes[ i ];
259				clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
260			}
261			#pragma unroll_loop_end
262			if ( clipped ) discard;
263		#endif
264	#endif
265#endif`,bL=`#if NUM_CLIPPING_PLANES > 0
266	varying vec3 vClipPosition;
267	uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
268#endif`,SL=`#if NUM_CLIPPING_PLANES > 0
269	varying vec3 vClipPosition;
270#endif`,TL=`#if NUM_CLIPPING_PLANES > 0
271	vClipPosition = - mvPosition.xyz;
272#endif`,ML=`#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA )
273	diffuseColor *= vColor;
274#endif`,wL=`#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA )
275	varying vec4 vColor;
276#endif`,EL=`#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
277	varying vec4 vColor;
278#endif`,RL=`#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
279	vColor = vec4( 1.0 );
280#endif
281#ifdef USE_COLOR_ALPHA
282	vColor *= color;
283#elif defined( USE_COLOR )
284	vColor.rgb *= color;
285#endif
286#ifdef USE_INSTANCING_COLOR
287	vColor.rgb *= instanceColor.rgb;
288#endif
289#ifdef USE_BATCHING_COLOR
290	vColor *= getBatchingColor( getIndirectIndex( gl_DrawID ) );
291#endif`,CL=`#define PI 3.141592653589793
292#define PI2 6.283185307179586
293#define PI_HALF 1.5707963267948966
294#define RECIPROCAL_PI 0.3183098861837907
295#define RECIPROCAL_PI2 0.15915494309189535
296#define EPSILON 1e-6
297#ifndef saturate
298#define saturate( a ) clamp( a, 0.0, 1.0 )
299#endif
300#define whiteComplement( a ) ( 1.0 - saturate( a ) )
301float pow2( const in float x ) { return x*x; }
302vec3 pow2( const in vec3 x ) { return x*x; }
303float pow3( const in float x ) { return x*x*x; }
304float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
305float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
306float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
307highp float rand( const in vec2 uv ) {
308	const highp float a = 12.9898, b = 78.233, c = 43758.5453;
309	highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
310	return fract( sin( sn ) * c );
311}
312#ifdef HIGH_PRECISION
313	float precisionSafeLength( vec3 v ) { return length( v ); }
314#else
315	float precisionSafeLength( vec3 v ) {
316		float maxComponent = max3( abs( v ) );
317		return length( v / maxComponent ) * maxComponent;
318	}
319#endif
320struct IncidentLight {
321	vec3 color;
322	vec3 direction;
323	bool visible;
324};
325struct ReflectedLight {
326	vec3 directDiffuse;
327	vec3 directSpecular;
328	vec3 indirectDiffuse;
329	vec3 indirectSpecular;
330};
331#ifdef USE_ALPHAHASH
332	varying vec3 vPosition;
333#endif
334vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
335	return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
336}
337vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
338	return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
339}
340bool isPerspectiveMatrix( mat4 m ) {
341	return m[ 2 ][ 3 ] == - 1.0;
342}
343vec2 equirectUv( in vec3 dir ) {
344	float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
345	float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
346	return vec2( u, v );
347}
348vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
349	return RECIPROCAL_PI * diffuseColor;
350}
351vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
352	float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
353	return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
354}
355float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
356	float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
357	return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
358} // validated`,NL=`#ifdef ENVMAP_TYPE_CUBE_UV
359	#define cubeUV_minMipLevel 4.0
360	#define cubeUV_minTileSize 16.0
361	float getFace( vec3 direction ) {
362		vec3 absDirection = abs( direction );
363		float face = - 1.0;
364		if ( absDirection.x > absDirection.z ) {
365			if ( absDirection.x > absDirection.y )
366				face = direction.x > 0.0 ? 0.0 : 3.0;
367			else
368				face = direction.y > 0.0 ? 1.0 : 4.0;
369		} else {
370			if ( absDirection.z > absDirection.y )
371				face = direction.z > 0.0 ? 2.0 : 5.0;
372			else
373				face = direction.y > 0.0 ? 1.0 : 4.0;
374		}
375		return face;
376	}
377	vec2 getUV( vec3 direction, float face ) {
378		vec2 uv;
379		if ( face == 0.0 ) {
380			uv = vec2( direction.z, direction.y ) / abs( direction.x );
381		} else if ( face == 1.0 ) {
382			uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
383		} else if ( face == 2.0 ) {
384			uv = vec2( - direction.x, direction.y ) / abs( direction.z );
385		} else if ( face == 3.0 ) {
386			uv = vec2( - direction.z, direction.y ) / abs( direction.x );
387		} else if ( face == 4.0 ) {
388			uv = vec2( - direction.x, direction.z ) / abs( direction.y );
389		} else {
390			uv = vec2( direction.x, direction.y ) / abs( direction.z );
391		}
392		return 0.5 * ( uv + 1.0 );
393	}
394	vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
395		float face = getFace( direction );
396		float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
397		mipInt = max( mipInt, cubeUV_minMipLevel );
398		float faceSize = exp2( mipInt );
399		highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
400		if ( face > 2.0 ) {
401			uv.y += faceSize;
402			face -= 3.0;
403		}
404		uv.x += face * faceSize;
405		uv.x += filterInt * 3.0 * cubeUV_minTileSize;
406		uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
407		uv.x *= CUBEUV_TEXEL_WIDTH;
408		uv.y *= CUBEUV_TEXEL_HEIGHT;
409		#ifdef texture2DGradEXT
410			return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
411		#else
412			return texture2D( envMap, uv ).rgb;
413		#endif
414	}
415	#define cubeUV_r0 1.0
416	#define cubeUV_m0 - 2.0
417	#define cubeUV_r1 0.8
418	#define cubeUV_m1 - 1.0
419	#define cubeUV_r4 0.4
420	#define cubeUV_m4 2.0
421	#define cubeUV_r5 0.305
422	#define cubeUV_m5 3.0
423	#define cubeUV_r6 0.21
424	#define cubeUV_m6 4.0
425	float roughnessToMip( float roughness ) {
426		float mip = 0.0;
427		if ( roughness >= cubeUV_r1 ) {
428			mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
429		} else if ( roughness >= cubeUV_r4 ) {
430			mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
431		} else if ( roughness >= cubeUV_r5 ) {
432			mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
433		} else if ( roughness >= cubeUV_r6 ) {
434			mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
435		} else {
436			mip = - 2.0 * log2( 1.16 * roughness );		}
437		return mip;
438	}
439	vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
440		float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
441		float mipF = fract( mip );
442		float mipInt = floor( mip );
443		vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
444		if ( mipF == 0.0 ) {
445			return vec4( color0, 1.0 );
446		} else {
447			vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
448			return vec4( mix( color0, color1, mipF ), 1.0 );
449		}
450	}
451#endif`,PL=`vec3 transformedNormal = objectNormal;
452#ifdef USE_TANGENT
453	vec3 transformedTangent = objectTangent;
454#endif
455#ifdef USE_BATCHING
456	mat3 bm = mat3( batchingMatrix );
457	transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
458	transformedNormal = bm * transformedNormal;
459	#ifdef USE_TANGENT
460		transformedTangent = bm * transformedTangent;
461	#endif
462#endif
463#ifdef USE_INSTANCING
464	mat3 im = mat3( instanceMatrix );
465	transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
466	transformedNormal = im * transformedNormal;
467	#ifdef USE_TANGENT
468		transformedTangent = im * transformedTangent;
469	#endif
470#endif
471transformedNormal = normalMatrix * transformedNormal;
472#ifdef FLIP_SIDED
473	transformedNormal = - transformedNormal;
474#endif
475#ifdef USE_TANGENT
476	transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
477	#ifdef FLIP_SIDED
478		transformedTangent = - transformedTangent;
479	#endif
480#endif`,DL=`#ifdef USE_DISPLACEMENTMAP
481	uniform sampler2D displacementMap;
482	uniform float displacementScale;
483	uniform float displacementBias;
484#endif`,LL=`#ifdef USE_DISPLACEMENTMAP
485	transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + dis
485placementBias );
486#endif`,IL=`#ifdef USE_EMISSIVEMAP
487	vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
488	#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
489		emissiveColor = sRGBTransferEOTF( emissiveColor );
490	#endif
491	totalEmissiveRadiance *= emissiveColor.rgb;
492#endif`,BL=`#ifdef USE_EMISSIVEMAP
493	uniform sampler2D emissiveMap;
494#endif`,FL="gl_FragColor = linearToOutputTexel( gl_FragColor );",UL=`vec4 LinearTransferOETF( in vec4 value ) {
495	return value;
496}
497vec4 sRGBTransferEOTF( in vec4 value ) {
498	return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
499}
500vec4 sRGBTransferOETF( in vec4 value ) {
501	return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
502}`,OL=`#ifdef USE_ENVMAP
503	#ifdef ENV_WORLDPOS
504		vec3 cameraToFrag;
505		if ( isOrthographic ) {
506			cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
507		} else {
508			cameraToFrag = normalize( vWorldPosition - cameraPosition );
509		}
510		vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
511		#ifdef ENVMAP_MODE_REFLECTION
512			vec3 reflectVec = reflect( cameraToFrag, worldNormal );
513		#else
514			vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
515		#endif
516	#else
517		vec3 reflectVec = vReflect;
518	#endif
519	#ifdef ENVMAP_TYPE_CUBE
520		vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
521		#ifdef ENVMAP_BLENDING_MULTIPLY
522			outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
523		#elif defined( ENVMAP_BLENDING_MIX )
524			outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
525		#elif defined( ENVMAP_BLENDING_ADD )
526			outgoingLight += envColor.xyz * specularStrength * reflectivity;
527		#endif
528	#endif
529#endif`,kL=`#ifdef USE_ENVMAP
530	uniform float envMapIntensity;
531	uniform float flipEnvMap;
532	uniform mat3 envMapRotation;
533	#ifdef ENVMAP_TYPE_CUBE
534		uniform samplerCube envMap;
535	#else
536		uniform sampler2D envMap;
537	#endif
538#endif`,GL=`#ifdef USE_ENVMAP
539	uniform float reflectivity;
540	#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
541		#define ENV_WORLDPOS
542	#endif
543	#ifdef ENV_WORLDPOS
544		varying vec3 vWorldPosition;
545		uniform float refractionRatio;
546	#else
547		varying vec3 vReflect;
548	#endif
549#endif`,VL=`#ifdef USE_ENVMAP
550	#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
551		#define ENV_WORLDPOS
552	#endif
553	#ifdef ENV_WORLDPOS
554		
555		varying vec3 vWorldPosition;
556	#else
557		varying vec3 vReflect;
558		uniform float refractionRatio;
559	#endif
560#endif`,qL=`#ifdef USE_ENVMAP
561	#ifdef ENV_WORLDPOS
562		vWorldPosition = worldPosition.xyz;
563	#else
564		vec3 cameraToVertex;
565		if ( isOrthographic ) {
566			cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
567		} else {
568			cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
569		}
570		vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
571		#ifdef ENVMAP_MODE_REFLECTION
572			vReflect = reflect( cameraToVertex, worldNormal );
573		#else
574			vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
575		#endif
576	#endif
577#endif`,zL=`#ifdef USE_FOG
578	vFogDepth = - mvPosition.z;
579#endif`,HL=`#ifdef USE_FOG
580	varying float vFogDepth;
581#endif`,WL=`#ifdef USE_FOG
582	#ifdef FOG_EXP2
583		float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
584	#else
585		float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
586	#endif
587	gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
588#endif`,$L=`#ifdef USE_FOG
589	uniform vec3 fogColor;
590	varying float vFogDepth;
591	#ifdef FOG_EXP2
592		uniform float fogDensity;
593	#else
594		uniform float fogNear;
595		uniform float fogFar;
596	#endif
597#endif`,jL=`#ifdef USE_GRADIENTMAP
598	uniform sampler2D gradientMap;
599#endif
600vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
601	float dotNL = dot( normal, lightDirection );
602	vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
603	#ifdef USE_GRADIENTMAP
604		return vec3( texture2D( gradientMap, coord ).r );
605	#else
606		vec2 fw = fwidth( coord ) * 0.5;
607		return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
608	#endif
609}`,XL=`#ifdef USE_LIGHTMAP
610	uniform sampler2D lightMap;
611	uniform float lightMapIntensity;
612#endif`,QL=`LambertMaterial material;
613material.diffuseColor = diffuseColor.rgb;
614material.specularStrength = specularStrength;`,YL=`varying vec3 vViewPosition;
615struct LambertMaterial {
616	vec3 diffuseColor;
617	float specularStrength;
618};
619void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
620	float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
621	vec3 irradiance = dotNL * directLight.color;
622	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
623}
624void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
625	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
626}
627#define RE_Direct				RE_Direct_Lambert
628#define RE_IndirectDiffuse		RE_IndirectDiffuse_Lambert`,KL=`uniform bool receiveShadow;
629uniform vec3 ambientLightColor;
630#if defined( USE_LIGHT_PROBES )
631	uniform vec3 lightProbe[ 9 ];
632#endif
633vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
634	float x = normal.x, y = normal.y, z = normal.z;
635	vec3 result = shCoefficients[ 0 ] * 0.886227;
636	result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
637	result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
638	result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
639	result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
640	result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
641	result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
642	result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
643	result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
644	return result;
645}
646vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
647	vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
648	vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
649	return irradiance;
650}
651vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
652	vec3 irradiance = ambientLightColor;
653	return irradiance;
654}
655float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
656	float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
657	if ( cutoffDistance > 0.0 ) {
658		distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
659	}
660	return distanceFalloff;
661}
662float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
663	return smoothstep( coneCosine, penumbraCosine, angleCosine );
664}
665#if NUM_DIR_LIGHTS > 0
666	struct DirectionalLight {
667		vec3 direction;
668		vec3 color;
669	};
670	uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
671	void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
672		light.color = directionalLight.color;
673		light.direction = directionalLight.direction;
674		light.visible = true;
675	}
676#endif
677#if NUM_POINT_LIGHTS > 0
678	struct PointLight {
679		vec3 position;
680		vec3 color;
681		float distance;
682		float decay;
683	};
684	uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
685	void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
686		vec3 lVector = pointLight.position - geometryPosition;
687		light.direction = normalize( lVector );
688		float lightDistance = length( lVector );
689		light.color = pointLight.color;
690		light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
691		light.visible = ( light.color != vec3( 0.0 ) );
692	}
693#endif
694#if NUM_SPOT_LIGHTS > 0
695	struct SpotLight {
696		vec3 position;
697		vec3 direction;
698		vec3 color;
699		float distance;
700		float decay;
701		float coneCos;
702		float penumbraCos;
703	};
704	uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
705	void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
706		vec3 lVector = spotLight.position - geometryPosition;
707		light.direction = normalize( lVector );
708		float angleCos = dot( light.direction, spotLight.direction );
709		float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
710		if ( spotAttenuation > 0.0 ) {
711			float lightDistance = length( lVector );
712			light.color = spotLight.color * spotAttenuation;
713			light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
714			light.visible = ( light.color != vec3( 0.0 ) );
715		} else {
716			light.color = vec3( 0.0 );
717			light.visible = false;
718		}
719	}
720#endif
721#if NUM_RECT_AREA_LIGHTS > 0
722	struct RectAreaLight {
723		vec3 color;
724		vec3 position;
725		vec3 halfWidth;
726		vec3 halfHeight;
727	};
728	uniform sampler2D ltc_1;	uniform sampler2D ltc_2;
729	uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
730#endif
731#if NUM_HEMI_LIGHTS > 0
732	struct HemisphereLight {
733		vec3 direction;
734		vec3 skyColor;
735		vec3 groundColor;
736	};
737	uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
738	vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
739		float dotNL = dot( normal, hemiLight.direction );
740		float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
741		vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
742		return irradiance;
743	}
744#endif`,ZL=`#ifdef USE_ENVMAP
745	vec3 getIBLIrradiance( const in vec3 normal ) {
746		#ifdef ENVMAP_TYPE_CUBE_UV
747			vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
748			vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
749			return PI * envMapColor.rgb * envMapIntensity;
750		#else
751			return vec3( 0.0 );
752		#endif
753	}
754	vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
755		#ifdef ENVMAP_TYPE_CUBE_UV
756			vec3 reflectVec = reflect( - viewDir, normal );
757			reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
758			reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
759			vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
760			return envMapColor.rgb * envMapIntensity;
761		#else
762			return vec3( 0.0 );
763		#endif
764	}
765	#ifdef USE_ANISOTROPY
766		vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
767			#ifdef ENVMAP_TYPE_CUBE_UV
768				vec3 bentNormal = cross( bitangent, viewDir );
769				bentNormal = normalize( cross( bentNormal, bitangent ) );
770				bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
771				return getIBLRadiance( viewDir, bentNormal, roughness );
772			#else
773				return vec3( 0.0 );
774			#endif
775		}
776	#endif
777#endif`,JL=`ToonMaterial material;
778material.diffuseColor = diffuseColor.rgb;`,eI=`varying vec3 vViewPosition;
779struct ToonMaterial {
780	vec3 diffuseColor;
781};
782void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
783	vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
784	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
785}
786void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
787	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
788}
789#define RE_Direct				RE_Direct_Toon
790#define RE_IndirectDiffuse		RE_IndirectDiffuse_Toon`,tI=`BlinnPhongMaterial material;
791material.diffuseColor = diffuseColor.rgb;
792material.specularColor = specular;
793material.specularShininess = shininess;
794material.specularStrength = specularStrength;`,nI=`varying vec3 vViewPosition;
795struct BlinnPhongMaterial {
796	vec3 diffuseColor;
797	vec3 specularColor;
798	float specularShininess;
799	float specularStrength;
800};
801void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
802	float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
803	vec3 irradiance = dotNL * directLight.color;
804	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
805	reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
806}
807void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
808	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
809}
810#define RE_Direct				RE_Direct_BlinnPhong
811#define RE_IndirectDiffuse		RE_IndirectDiffuse_BlinnPhong`,iI=`PhysicalMaterial material;
812material.diffuseColor = diffuseColor.rgb;
813material.diffuseContribution = diffuseColor.rgb * ( 1.0 - metalnessFactor );
814material.metalness = metalnessFactor;
815vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
816float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
817material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
818material.roughness = min( material.roughness, 1.0 );
819#ifdef IOR
820	material.ior = ior;
821	#ifdef USE_SPECULAR
822		float specularIntensityFactor = specularIntensity;
823		vec3 specularColorFactor = specularColor;
824		#ifdef USE_SPECULAR_COLORMAP
825			specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
826		#endif
827		#ifdef USE_SPECULAR_INTENSITYMAP
828			specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
829		#endif
830		material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
831	#else
832		float specularIntensityFactor = 1.0;
833		vec3 specularColorFactor = vec3( 1.0 );
834		material.specularF90 = 1.0;
835	#endif
836	material.specularColor = min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor;
837	material.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );
838#else
839	material.specularColor = vec3( 0.04 );
840	material.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );
841	material.specularF90 = 1.0;
842#endif
843#ifdef USE_CLEARCOAT
844	material.clearcoat = clearcoat;
845	material.clearcoatRoughness = clearcoatRoughness;
846	material.clearcoatF0 = vec3( 0.04 );
847	material.clearcoatF90 = 1.0;
848	#ifdef USE_CLEARCOATMAP
849		material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
850	#endif
851	#ifdef USE_CLEARCOAT_ROUGHNESSMAP
852		material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
853	#endif
854	material.clearcoat = saturate( material.clearcoat );	material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
855	material.clearcoatRoughness += geometryRoughness;
856	material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
857#endif
858#ifdef USE_DISPERSION
859	material.dispersion = dispersion;
860#endif
861#ifdef USE_IRIDESCENCE
862	material.iridescence = iridescence;
863	material.iridescenceIOR = iridescenceIOR;
864	#ifdef USE_IRIDESCENCEMAP
865		material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
866	#endif
867	#ifdef USE_IRIDESCENCE_THICKNESSMAP
868		material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
869	#else
870		material.iridescenceThickness = iridescenceThicknessMaximum;
871	#endif
872#endif
873#ifdef USE_SHEEN
874	material.sheenColor = sheenColor;
875	#ifdef USE_SHEEN_COLORMAP
876		material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
877	#endif
878	material.sheenRoughness = clamp( sheenRoughness, 0.0001, 1.0 );
879	#ifdef USE_SHEEN_ROUGHNESSMAP
880		material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
881	#endif
882#endif
883#ifdef USE_ANISOTROPY
884	#ifdef USE_ANISOTROPYMAP
885		mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
886		vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
887		vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
888	#else
889		vec2 anisotropyV = anisotropyVector;
890	#endif
891	material.anisotropy = length( anisotropyV );
892	if( material.anisotropy == 0.0 ) {
893		anisotropyV = vec2( 1.0, 0.0 );
894	} else {
895		anisotropyV /= material.anisotropy;
896		material.anisotropy = saturate( material.anisotropy );
897	}
898	material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
899	material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
900	material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
901#endif`,rI
vendor: 9,654 bytes, lines 901-1132
901=`uniform sampler2D dfgLUT;
902struct PhysicalMaterial {
903	vec3 diffuseColor;
904	vec3 diffuseContribution;
905	vec3 specularColor;
906	vec3 specularColorBlended;
907	float roughness;
908	float metalness;
909	float specularF90;
910	float dispersion;
911	#ifdef USE_CLEARCOAT
912		float clearcoat;
913		float clearcoatRoughness;
914		vec3 clearcoatF0;
915		float clearcoatF90;
916	#endif
917	#ifdef USE_IRIDESCENCE
918		float iridescence;
919		float iridescenceIOR;
920		float iridescenceThickness;
921		vec3 iridescenceFresnel;
922		vec3 iridescenceF0;
923		vec3 iridescenceFresnelDielectric;
924		vec3 iridescenceFresnelMetallic;
925	#endif
926	#ifdef USE_SHEEN
927		vec3 sheenColor;
928		float sheenRoughness;
929	#endif
930	#ifdef IOR
931		float ior;
932	#endif
933	#ifdef USE_TRANSMISSION
934		float transmission;
935		float transmissionAlpha;
936		float thickness;
937		float attenuationDistance;
938		vec3 attenuationColor;
939	#endif
940	#ifdef USE_ANISOTROPY
941		float anisotropy;
942		float alphaT;
943		vec3 anisotropyT;
944		vec3 anisotropyB;
945	#endif
946};
947vec3 clearcoatSpecularDirect = vec3( 0.0 );
948vec3 clearcoatSpecularIndirect = vec3( 0.0 );
949vec3 sheenSpecularDirect = vec3( 0.0 );
950vec3 sheenSpecularIndirect = vec3(0.0 );
951vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
952    float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
953    float x2 = x * x;
954    float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
955    return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
956}
957float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
958	float a2 = pow2( alpha );
959	float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
960	float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
961	return 0.5 / max( gv + gl, EPSILON );
962}
963float D_GGX( const in float alpha, const in float dotNH ) {
964	float a2 = pow2( alpha );
965	float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
966	return RECIPROCAL_PI * a2 / pow2( denom );
967}
968#ifdef USE_ANISOTROPY
969	float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
970		float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
971		float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
972		float v = 0.5 / ( gv + gl );
973		return v;
974	}
975	float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
976		float a2 = alphaT * alphaB;
977		highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
978		highp float v2 = dot( v, v );
979		float w2 = a2 / v2;
980		return RECIPROCAL_PI * a2 * pow2 ( w2 );
981	}
982#endif
983#ifdef USE_CLEARCOAT
984	vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
985		vec3 f0 = material.clearcoatF0;
986		float f90 = material.clearcoatF90;
987		float roughness = material.clearcoatRoughness;
988		float alpha = pow2( roughness );
989		vec3 halfDir = normalize( lightDir + viewDir );
990		float dotNL = saturate( dot( normal, lightDir ) );
991		float dotNV = saturate( dot( normal, viewDir ) );
992		float dotNH = saturate( dot( normal, halfDir ) );
993		float dotVH = saturate( dot( viewDir, halfDir ) );
994		vec3 F = F_Schlick( f0, f90, dotVH );
995		float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
996		float D = D_GGX( alpha, dotNH );
997		return F * ( V * D );
998	}
999#endif
1000vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
1001	vec3 f0 = material.specularColorBlended;
1002	float f90 = material.specularF90;
1003	float roughness = material.roughness;
1004	float alpha = pow2( roughness );
1005	vec3 halfDir = normalize( lightDir + viewDir );
1006	float dotNL = saturate( dot( normal, lightDir ) );
1007	float dotNV = saturate( dot( normal, viewDir ) );
1008	float dotNH = saturate( dot( normal, halfDir ) );
1009	float dotVH = saturate( dot( viewDir, halfDir ) );
1010	vec3 F = F_Schlick( f0, f90, dotVH );
1011	#ifdef USE_IRIDESCENCE
1012		F = mix( F, material.iridescenceFresnel, material.iridescence );
1013	#endif
1014	#ifdef USE_ANISOTROPY
1015		float dotTL = dot( material.anisotropyT, lightDir );
1016		float dotTV = dot( material.anisotropyT, viewDir );
1017		float dotTH = dot( material.anisotropyT, halfDir );
1018		float dotBL = dot( material.anisotropyB, lightDir );
1019		float dotBV = dot( material.anisotropyB, viewDir );
1020		float dotBH = dot( material.anisotropyB, halfDir );
1021		float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
1022		float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
1023	#else
1024		float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
1025		float D = D_GGX( alpha, dotNH );
1026	#endif
1027	return F * ( V * D );
1028}
1029vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
1030	const float LUT_SIZE = 64.0;
1031	const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
1032	const float LUT_BIAS = 0.5 / LUT_SIZE;
1033	float dotNV = saturate( dot( N, V ) );
1034	vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
1035	uv = uv * LUT_SCALE + LUT_BIAS;
1036	return uv;
1037}
1038float LTC_ClippedSphereFormFactor( const in vec3 f ) {
1039	float l = length( f );
1040	return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
1041}
1042vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
1043	float x = dot( v1, v2 );
1044	float y = abs( x );
1045	float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
1046	float b = 3.4175940 + ( 4.1616724 + y ) * y;
1047	float v = a / b;
1048	float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
1049	return cross( v1, v2 ) * theta_sintheta;
1050}
1051vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
1052	vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
1053	vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
1054	vec3 lightNormal = cross( v1, v2 );
1055	if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
1056	vec3 T1, T2;
1057	T1 = normalize( V - N * dot( V, N ) );
1058	T2 = - cross( N, T1 );
1059	mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
1060	vec3 coords[ 4 ];
1061	coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
1062	coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
1063	coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
1064	coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
1065	coords[ 0 ] = normalize( coords[ 0 ] );
1066	coords[ 1 ] = normalize( coords[ 1 ] );
1067	coords[ 2 ] = normalize( coords[ 2 ] );
1068	coords[ 3 ] = normalize( coords[ 3 ] );
1069	vec3 vectorFormFactor = vec3( 0.0 );
1070	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
1071	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
1072	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
1073	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
1074	float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
1075	return vec3( result );
1076}
1077#if defined( USE_SHEEN )
1078float D_Charlie( float roughness, float dotNH ) {
1079	float alpha = pow2( roughness );
1080	float invAlpha = 1.0 / alpha;
1081	float cos2h = dotNH * dotNH;
1082	float sin2h = max( 1.0 - cos2h, 0.0078125 );
1083	return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
1084}
1085float V_Neubelt( float dotNV, float dotNL ) {
1086	return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
1087}
1088vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
1089	vec3 halfDir = normalize( lightDir + viewDir );
1090	float dotNL = saturate( dot( normal, lightDir ) );
1091	float dotNV = saturate( dot( normal, viewDir ) );
1092	float dotNH = saturate( dot( normal, halfDir ) );
1093	float D = D_Charlie( sheenRoughness, dotNH );
1094	float V = V_Neubelt( dotNV, dotNL );
1095	return sheenColor * ( D * V );
1096}
1097#endif
1098float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
1099	float dotNV = saturate( dot( normal, viewDir ) );
1100	float r2 = roughness * roughness;
1101	float rInv = 1.0 / ( roughness + 0.1 );
1102	float a = -1.9362 + 1.0678 * roughness + 0.4573 * r2 - 0.8469 * rInv;
1103	float b = -0.6014 + 0.5538 * roughness - 0.4670 * r2 - 0.1255 * rInv;
1104	float DG = exp( a * dotNV + b );
1105	return saturate( DG );
1106}
1107vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
1108	float dotNV = saturate( dot( normal, viewDir ) );
1109	vec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;
1110	return specularColor * fab.x + specularF90 * fab.y;
1111}
1112#ifdef USE_IRIDESCENCE
1113void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
1114#else
1115void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
1116#endif
1117	float dotNV = saturate( dot( normal, viewDir ) );
1118	vec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;
1119	#ifdef USE_IRIDESCENCE
1120		vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
1121	#else
1122		vec3 Fr = specularColor;
1123	#endif
1124	vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
1125	float Ess = fab.x + fab.y;
1126	float Ems = 1.0 - Ess;
1127	vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;	vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
1128	singleScatter += FssEss;
1129	multiScatter += Fms * Ems;
1130}
1131vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
1132	vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
vendor: 8,354 bytes, lines 1133-1262
1133	float dotNL = saturate( dot( normal, lightDir ) );
1134	float dotNV = saturate( dot( normal, viewDir ) );
1135	vec2 dfgV = texture2D( dfgLUT, vec2( material.roughness, dotNV ) ).rg;
1136	vec2 dfgL = texture2D( dfgLUT, vec2( material.roughness, dotNL ) ).rg;
1137	vec3 FssEss_V = material.specularColorBlended * dfgV.x + material.specularF90 * dfgV.y;
1138	vec3 FssEss_L = material.specularColorBlended * dfgL.x + material.specularF90 * dfgL.y;
1139	float Ess_V = dfgV.x + dfgV.y;
1140	float Ess_L = dfgL.x + dfgL.y;
1141	float Ems_V = 1.0 - Ess_V;
1142	float Ems_L = 1.0 - Ess_L;
1143	vec3 Favg = material.specularColorBlended + ( 1.0 - material.specularColorBlended ) * 0.047619;
1144	vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg + EPSILON );
1145	float compensationFactor = Ems_V * Ems_L;
1146	vec3 multiScatter = Fms * compensationFactor;
1147	return singleScatter + multiScatter;
1148}
1149#if NUM_RECT_AREA_LIGHTS > 0
1150	void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
1151		vec3 normal = geometryNormal;
1152		vec3 viewDir = geometryViewDir;
1153		vec3 position = geometryPosition;
1154		vec3 lightPos = rectAreaLight.position;
1155		vec3 halfWidth = rectAreaLight.halfWidth;
1156		vec3 halfHeight = rectAreaLight.halfHeight;
1157		vec3 lightColor = rectAreaLight.color;
1158		float roughness = material.roughness;
1159		vec3 rectCoords[ 4 ];
1160		rectCoords[ 0 ] = lightPos + halfWidth - halfHeight;		rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
1161		rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
1162		rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
1163		vec2 uv = LTC_Uv( normal, viewDir, roughness );
1164		vec4 t1 = texture2D( ltc_1, uv );
1165		vec4 t2 = texture2D( ltc_2, uv );
1166		mat3 mInv = mat3(
1167			vec3( t1.x, 0, t1.y ),
1168			vec3(    0, 1,    0 ),
1169			vec3( t1.z, 0, t1.w )
1170		);
1171		vec3 fresnel = ( material.specularColorBlended * t2.x + ( material.specularF90 - material.specularColorBlended ) * t2.y );
1172		reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
1173		reflectedLight.directDiffuse += lightColor * material.diffuseContribution * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
1174		#ifdef USE_CLEARCOAT
1175			vec3 Ncc = geometryClearcoatNormal;
1176			vec2 uvClearcoat = LTC_Uv( Ncc, viewDir, material.clearcoatRoughness );
1177			vec4 t1Clearcoat = texture2D( ltc_1, uvClearcoat );
1178			vec4 t2Clearcoat = texture2D( ltc_2, uvClearcoat );
1179			mat3 mInvClearcoat = mat3(
1180				vec3( t1Clearcoat.x, 0, t1Clearcoat.y ),
1181				vec3(             0, 1,             0 ),
1182				vec3( t1Clearcoat.z, 0, t1Clearcoat.w )
1183			);
1184			vec3 fresnelClearcoat = material.clearcoatF0 * t2Clearcoat.x + ( material.clearcoatF90 - material.clearcoatF0 ) * t2Clearcoat.y;
1185			clearcoatSpecularDirect += lightColor * fresnelClearcoat * LTC_Evaluate( Ncc, viewDir, position, mInvClearcoat, rectCoords );
1186		#endif
1187	}
1188#endif
1189void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
1190	float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
1191	vec3 irradiance = dotNL * directLight.color;
1192	#ifdef USE_CLEARCOAT
1193		float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
1194		vec3 ccIrradiance = dotNLcc * directLight.color;
1195		clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
1196	#endif
1197	#ifdef USE_SHEEN
1198 
1199 		sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
1200 
1201 		float sheenAlbedoV = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
1202 		float sheenAlbedoL = IBLSheenBRDF( geometryNormal, directLight.direction, material.sheenRoughness );
1203 
1204 		float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * max( sheenAlbedoV, sheenAlbedoL );
1205 
1206 		irradiance *= sheenEnergyComp;
1207 
1208 	#endif
1209	reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
1210	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseContribution );
1211}
1212void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
1213	vec3 diffuse = irradiance * BRDF_Lambert( material.diffuseContribution );
1214	#ifdef USE_SHEEN
1215		float sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
1216		float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;
1217		diffuse *= sheenEnergyComp;
1218	#endif
1219	reflectedLight.indirectDiffuse += diffuse;
1220}
1221void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
1222	#ifdef USE_CLEARCOAT
1223		clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
1224	#endif
1225	#ifdef USE_SHEEN
1226		sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness ) * RECIPROCAL_PI;
1227 	#endif
1228	vec3 singleScatteringDielectric = vec3( 0.0 );
1229	vec3 multiScatteringDielectric = vec3( 0.0 );
1230	vec3 singleScatteringMetallic = vec3( 0.0 );
1231	vec3 multiScatteringMetallic = vec3( 0.0 );
1232	#ifdef USE_IRIDESCENCE
1233		computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnelDielectric, material.roughness, singleScatteringDielectric, multiScatteringDielectric );
1234		computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.iridescence, material.iridescenceFresnelMetallic, material.roughness, singleScatteringMetallic, multiScatteringMetallic );
1235	#else
1236		computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScatteringDielectric, multiScatteringDielectric );
1237		computeMultiscattering( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.roughness, singleScatteringMetallic, multiScatteringMetallic );
1238	#endif
1239	vec3 singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, material.metalness );
1240	vec3 multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, material.metalness );
1241	vec3 totalScatteringDielectric = singleScatteringDielectric + multiScatteringDielectric;
1242	vec3 diffuse = material.diffuseContribution * ( 1.0 - totalScatteringDielectric );
1243	vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
1244	vec3 indirectSpecular = radiance * singleScattering;
1245	indirectSpecular += multiScattering * cosineWeightedIrradiance;
1246	vec3 indirectDiffuse = diffuse * cosineWeightedIrradiance;
1247	#ifdef USE_SHEEN
1248		float sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
1249		float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;
1250		indirectSpecular *= sheenEnergyComp;
1251		indirectDiffuse *= sheenEnergyComp;
1252	#endif
1253	reflectedLight.indirectSpecular += indirectSpecular;
1254	reflectedLight.indirectDiffuse += indirectDiffuse;
1255}
1256#define RE_Direct				RE_Direct_Physical
1257#define RE_Direct_RectArea		RE_Direct_RectArea_Physical
1258#define RE_IndirectDiffuse		RE_IndirectDiffuse_Physical
1259#define RE_IndirectSpecular		RE_IndirectSpecular_Physical
1260float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
1261	return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
1262}`,
1262sI=`
1263vec3 geometryPosition = - vViewPosition;
1264vec3 geometryNormal = normal;
1265vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
1266vec3 geometryClearcoatNormal = vec3( 0.0 );
1267#ifdef USE_CLEARCOAT
1268	geometryClearcoatNormal = clearcoatNormal;
1269#endif
1270#ifdef USE_IRIDESCENCE
1271	float dotNVi = saturate( dot( normal, geometryViewDir ) );
1272	if ( material.iridescenceThickness == 0.0 ) {
1273		material.iridescence = 0.0;
1274	} else {
1275		material.iridescence = saturate( material.iridescence );
1276	}
1277	if ( material.iridescence > 0.0 ) {
1278		material.iridescenceFresnelDielectric = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
1279		material.iridescenceFresnelMetallic = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.diffuseColor );
1280		material.iridescenceFresnel = mix( material.iridescenceFresnelDielectric, material.iridescenceFresnelMetallic, material.metalness );
1281		material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
1282	}
1283#endif
1284IncidentLight directLight;
1285#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
1286	PointLight pointLight;
1287	#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
1288	PointLightShadow pointLightShadow;
1289	#endif
1290	#pragma unroll_loop_start
1291	for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
1292		pointLight = pointLights[ i ];
1293		getPointLightInfo( pointLight, geometryPosition, directLight );
1294		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS ) && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )
1295		pointLightShadow = pointLightShadows[ i ];
1296		directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
1297		#endif
1298		RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
1299	}
1300	#pragma unroll_loop_end
1301#endif
1302#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
1303	SpotLight spotLight;
1304	vec4 spotColor;
1305	vec3 spotLightCoord;
1306	bool inSpotLightMap;
1307	#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
1308	SpotLightShadow spotLightShadow;
1309	#endif
1310	#pragma unroll_loop_start
1311	for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
1312		spotLight = spotLights[ i ];
1313		getSpotLightInfo( spotLight, geometryPosition, directLight );
1314		#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
1315		#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
1316		#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
1317		#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
1318		#else
1319		#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
1320		#endif
1321		#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
1322			spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
1323			inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
1324			spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
1325			directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
1326		#endif
1327		#undef SPOT_LIGHT_MAP_INDEX
1328		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
1329		spotLightShadow = spotLightShadows[ i ];
1330		directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
1331		#endif
1332		RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
1333	}
1334	#pragma unroll_loop_end
1335#endif
1336#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
1337	DirectionalLight directionalLight;
1338	#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
1339	DirectionalLightShadow directionalLightShadow;
1340	#endif
1341	#pragma unroll_loop_start
1342	for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
1343		directionalLight = directionalLights[ i ];
1344		getDirectionalLightInfo( directionalLight, directLight );
1345		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
1346		directionalLightShadow = directionalLightShadows[ i ];
1347		directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
1348		#endif
1349		RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
1350	}
1351	#pragma unroll_loop_end
1352#endif
1353#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
1354	RectAreaLight rectAreaLight;
1355	#pragma unroll_loop_start
1356	for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
1357		rectAreaLight = rectAreaLights[ i ];
1358		RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
1359	}
1360	#pragma unroll_loop_end
1361#endif
1362#if defined( RE_IndirectDiffuse )
1363	vec3 iblIrradiance = vec3( 0.0 );
1364	vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
1365	#if defined( USE_LIGHT_PROBES )
1366		irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
1367	#endif
1368	#if ( NUM_HEMI_LIGHTS > 0 )
1369		#pragma unroll_loop_start
1370		for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
1371			irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
1372		}
1373		#pragma unroll_loop_end
1374	#endif
1375#endif
1376#if defined( RE_IndirectSpecular )
1377	vec3 radiance = vec3( 0.0 );
1378	vec3 clearcoatRadiance = vec3( 0.0 );
1379#endif`,oI=`#if defined( RE_IndirectDiffuse )
1380	#ifdef USE_LIGHTMAP
1381		vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
1382		vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
1383		irradiance += lightMapIrradiance;
1384	#endif
1385	#if defined( USE_ENVMAP ) && defined( ENVMAP_TYPE_CUBE_UV )
1386		#if defined( STANDARD ) || defined( LAMBERT ) || defined( PHONG )
1387			iblIrradiance += getIBLIrradiance( geometryNormal );
1388		#endif
1389	#endif
1390#endif
1391#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
1392	#ifdef USE_ANISOTROPY
1393		radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
1394	#else
1395		radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
1396	#endif
1397	#ifdef USE_CLEARCOAT
1398		clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
1399	#endif
1400#endif`,aI=`#if defined( RE_IndirectDiffuse )
1401	#if defined( LAMBERT ) || defined( PHONG )
1402		irradiance += iblIrradiance;
1403	#endif
1404	RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
1405#endif
1406#if defined( RE_IndirectSpecular )
1407	RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
1408#endif`,lI=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
1409	gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
1410#endif`,uI=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
1411	uniform float logDepthBufFC;
1412	varying float vFragDepth;
1413	varying float vIsPerspective;
1414#endif`,cI=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
1415	varying float vFragDepth;
1416	varying float vIsPerspective;
1417#endif`,hI=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
1418	vFragDepth = 1.0 + gl_Position.w;
1419	vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
1420#endif`,AI=`#ifdef USE_MAP
1421	vec4 sampledDiffuseColor = texture2D( map, vMapUv );
1422	#ifdef DECODE_VIDEO_TEXTURE
1423		sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
1424	#endif
1425	diffuseColor *= sampledDiffuseColor;
1426#endif`,fI=`#ifdef USE_MAP
1427	uniform sampler2D map;
1428#endif`,dI=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
1429	#if defined( USE_POINTS_UV )
1430		vec2 uv = vUv;
1431	#else
1432		vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
1433	#endif
1434#endif
1435#ifdef USE_MAP
1436	diffuseColor *= texture2D( map, uv );
1437#endif
1438#ifdef USE_ALPHAMAP
1439	diffuseColor.a *= texture2D( alphaMap, uv ).g;
1440#endif`,pI=`#if defined( USE_POINTS_UV )
1441	varying vec2 vUv;
1442#else
1443	#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
1444		uniform mat3 uvTransform;
1445	#endif
1446#endif
1447#ifdef USE_MAP
1448	uniform sampler2D map;
1449#endif
1450#ifdef USE_ALPHAMAP
1451	uniform sampler2D alphaMap;
1452#endif`,mI=`float metalnessFactor = metalness;
1453#ifdef USE_METALNESSMAP
1454	vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
1455	metalnessFactor *= texelMetalness.b;
1456#endif`,gI=`#ifdef USE_METALNESSMAP
1457	uniform sampler2D metalnessMap;
1458#endif`,_I=`#ifdef USE_INSTANCING_MORPH
1459	float morphTargetInfluences[ MORPHTARGETS_COUNT ];
1460	float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
1461	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
1462		morphTargetInfluences[i] =  texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
1463	}
1464#endif`,xI=`#if defined( USE_MORPHCOLORS )
1465	vColor *= morphTargetBaseInfluence;
1466	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
1467		#if defined( USE_COLOR_ALPHA )
1468			if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
1469		#elif defined( USE_COLOR )
1470			if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
1471		#endif
1472	}
1473#endif`,vI=`#ifdef USE_MORPHNORMALS
1474	objectNormal *= morphTargetBaseInfluence;
1475	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
1476		if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
1477	}
1478#endif`,yI=`#ifdef USE_MORPHTARGETS
1479	#ifndef USE_INSTANCING_MORPH
1480		uniform float morphTargetBaseInfluence;
1481		uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
1482	#endif
1483	uniform sampler2DArray morphTargetsTexture;
1484	uniform ivec2 morphTargetsTextureSize;
1485	vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
1486		int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
1487		int y = texelIndex / morphTargetsTextureSize.x;
1488		int x = texelIndex - y * morphTargetsTextureSize.x;
1489		ivec3 morphUV = ivec3( x, y, morphTargetIndex );
1490		return texelFetch( morphTargetsTexture, morphUV, 0 );
1491	}
1492#endif`,bI=`#ifdef USE_MORPHTARGETS
1493	transformed *= morphTargetBaseInfluence;
1494	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
1495		if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
1496	}
1497#endif`,SI=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
1498#ifdef FLAT_SHADED
1499	vec3 fdx = dFdx( vViewPosition );
1500	vec3 fdy = dFdy( vViewPosition );
1501	vec3 normal = normalize( cross( fdx, fdy ) );
1502#else
1503	vec3 normal = normalize( vNormal );
1504	#ifdef DOUBLE_SIDED
1505		normal *= faceDirection;
1506	#endif
1507#endif
1508#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
1509	#ifdef USE_TANGENT
1510		mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
1511	#else
1512		mat3 tbn = getTangentFrame( - vViewPosition, normal,
1513		#if defined( USE_NORMALMAP )
1514			vNormalMapUv
1515		#elif defined( USE_CLEARCOAT_NORMALMAP )
1516			vClearcoatNormalMapUv
1517		#else
1518			vUv
1519		#endif
1520		);
1521	#endif
1522	#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
1523		tbn[0] *= faceDirection;
1524		tbn[1] *= faceDirection;
1525	#endif
1526#endif
1527#ifdef USE_CLEARCOAT_NORMALMAP
1528	#ifdef USE_TANGENT
1529		mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
1530	#else
1531		mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
1532	#endif
1533	#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
1534		tbn2[0] *= faceDirection;
1535		tbn2[1] *= faceDirection;
1536	#endif
1537#endif
1538vec3 nonPerturbedNormal = normal;`,TI=`#ifdef USE_NORMALMAP_OBJECTSPACE
1539	normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
1540	#ifdef FLIP_SIDED
1541		normal = - normal;
1542	#endif
1543	#ifdef DOUBLE_SIDED
1544		normal = normal * faceDirection;
1545	#endif
1546	normal = normalize( normalMatrix * normal );
1547#elif defined( USE_NORMALMAP_TANGENTSPACE )
1548	vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
1549	mapN.xy *= normalScale;
1550	normal = normalize( tbn * mapN );
1551#elif defined( USE_BUMPMAP )
1552	normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
1553#endif`,MI=`#ifndef FLAT_SHADED
1554	varying vec3 vNormal;
1555	#ifdef USE_TANGENT
1556		varying vec3 vTangent;
1557		varying vec3 vBitangent;
1558	#endif
1559#endif`,wI=`#ifndef FLAT_SHADED
1560	varying vec3 vNormal;
1561	#ifdef USE_TANGENT
1562		varying vec3 vTangent;
1563		varying vec3 vBitangent;
1564	#endif
1565#endif`,EI=`#ifndef FLAT_SHADED
1566	vNormal = normalize( transformedNormal );
1567	#ifdef USE_TANGENT
1568		vTangent = normalize( transformedTangent );
1569		vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
1570	#endif
1571#endif`,RI=`#ifdef USE_NORMALMAP
1572	uniform sampler2D normalMap;
1573	uniform vec2 normalScale;
1574#endif
1575#ifdef USE_NORMALMAP_OBJECTSPACE
1576	uniform mat3 normalMatrix;
1577#endif
1578#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
1579	mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
1580		vec3 q0 = dFdx( eye_pos.xyz );
1581		vec3 q1 = dFdy( eye_pos.xyz );
1582		vec2 st0 = dFdx( uv.st );
1583		vec2 st1 = dFdy( uv.st );
1584		vec3 N = surf_norm;
1585		vec3 q1perp = cross( q1, N );
1586		vec3 q0perp = cross( N, q0 );
1587		vec3 T = q1perp * st0.x + q0perp * st1.x;
1588		vec3 B = q1perp * st0.y + q0perp * st1.y;
1589		float det = max( dot( T, T ), dot( B, B ) );
1590		float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
1591		return mat3( T * scale, B * scale, N );
1592	}
1593#endif`,CI=`#ifdef USE_CLEARCOAT
1594	vec3 clearcoatNormal = nonPerturbedNormal;
1595#endif`,NI=`#ifdef USE_CLEARCOAT_NORMALMAP
1596	vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
1597	clearcoatMapN.xy *= clearcoatNormalScale;
1598	clearcoatNormal = normalize( tbn2 * clearcoatMapN );
1599#endif`,PI=`#ifdef USE_CLEARCOATMAP
1600	uniform sampler2D clearcoatMap;
1601#endif
1602#ifdef USE_CLEARCOAT_NORMALMAP
1603	uniform sampler2D clearcoatNormalMap;
1604	uniform vec2 clearcoatNormalScale;
1605#endif
1606#ifdef USE_CLEARCOAT_ROUGHNESSMAP
1607	uniform sampler2D clearcoatRoughnessMap;
1608#endif`,DI=`#ifdef USE_IRIDESCENCEMAP
1609	uniform sampler2D iridescenceMap;
1610#endif
1611#ifdef USE_IRIDESCENCE_THICKNESSMAP
1612	uniform sampler2D iridescenceThicknessMap;
1613#endif`,LI=`#ifdef OPAQUE
1614diffuseColor.a = 1.0;
1615#endif
1616#ifdef USE_TRANSMISSION
1617diffuseColor.a *= material.transmissionAlpha;
1618#endif
1619gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,II=`vec3 packNormalToRGB( const in vec3 normal ) {
1620	return normalize( normal ) * 0.5 + 0.5;
1621}
1622vec3 unpackRGBToNormal( const in vec3 rgb ) {
1623	return 2.0 * rgb.xyz - 1.0;
1624}
1625const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
1626const float Inv255 = 1. / 255.;
1627const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
1628const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
1629const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
1630const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
1631vec4 packDepthToRGBA( const in float v ) {
1632	if( v <= 0.0 )
1633		return vec4( 0., 0., 0., 0. );
1634	if( v >= 1.0 )
1635		return vec4( 1., 1., 1., 1. );
1636	float vuf;
1637	float af = modf( v * PackFactors.a, vuf );
1638	float bf = modf( vuf * ShiftRight8, vuf );
1639	float gf = modf( vuf * ShiftRight8, vuf );
1640	return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
1641}
1642vec3 packDepthToRGB( const in float v ) {
1643	if( v <= 0.0 )
1644		return vec3( 0., 0., 0. );
1645	if( v >= 1.0 )
1646		return vec3( 1., 1., 1. );
1647	float vuf;
1648	float bf = modf( v * PackFactors.b, vuf );
1649	float gf = modf( vuf * ShiftRight8, vuf );
1650	return vec3( vuf * Inv255, gf * PackUpscale, bf );
1651}
1652vec2 packDepthToRG( const in float v ) {
1653	if( v <= 0.0 )
1654		return vec2( 0., 0. );
1655	if( v >= 1.0 )
1656		return vec2( 1., 1. );
1657	float vuf;
1658	float gf = modf( v * 256., vuf );
1659	return vec2( vuf * Inv255, gf );
1660}
1661float unpackRGBAToDepth( const in vec4 v ) {
1662	return dot( v, UnpackFactors4 );
1663}
1664float unpackRGBToDepth( const in vec3 v ) {
1665	return dot( v, UnpackFactors3 );
1666}
1667float unpackRGToDepth( const in vec2 v ) {
1668	return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
1669}
1670vec4 pack2HalfToRGBA( const in vec2 v ) {
1671	vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
1672	return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
1673}
1674vec2 unpackRGBATo2Half( const in vec4 v ) {
1675	return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
1676}
1677float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
1678	return ( viewZ + near ) / ( near - far );
1679}
1680float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
1681	#ifdef USE_REVERSED_DEPTH_BUFFER
1682	
1683		return depth * ( far - near ) - far;
1684	#else
1685		return depth * ( near - far ) - near;
1686	#endif
1687}
1688float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
1689	return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
1690}
1691float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
1692	
1693	#ifdef USE_REVERSED_DEPTH_BUFFER
1694		return ( near * far ) / ( ( near - far ) * depth - near );
1695	#else
1696		return ( near * far ) / ( ( far - near ) * depth - far );
1697	#endif
1698}`,BI=`#ifdef PREMULTIPLIED_ALPHA
1699	gl_FragColor.rgb *= gl_FragColor.a;
1700#endif`,FI=`vec4 mvPosition = vec4( transformed, 1.0 );
1701#ifdef USE_BATCHING
1702	mvPosition = batchingMatrix * mvPosition;
1703#endif
1704#ifdef USE_INSTANCING
1705	mvPosition = instanceMatrix * mvPosition;
1706#endif
1707mvPosition = modelViewMatrix * mvPosition;
1708gl_Position = projectionMatrix * mvPosition;`,UI=`#ifdef DITHERING
1709	gl_FragColor.rgb = dithering( gl_FragColor.rgb );
1710#endif`,OI=`#ifdef DITHERING
1711	vec3 dithering( vec3 color ) {
1712		float grid_position = rand( gl_FragCoord.xy );
1713		vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
1714		dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
1715		return color + dither_shift_RGB;
1716	}
1717#endif`,kI=`float roughnessFactor = roughness;
1718#ifdef USE_ROUGHNESSMAP
1719	vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
1720	roughnessFactor *= texelRoughness.g;
1721#endif`,GI=`#ifdef USE_ROUGHNESSMAP
1722	uniform sampler2D roughnessMap;
1723#endif`,VI=`#if NUM_SPOT_LIGHT_COORDS > 0
1724	varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
1725#endif
1726#if NUM_SPOT_LIGHT_MAPS > 0
1727	uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
1728#endif
1729#ifdef USE_SHADOWMAP
1730	#if NUM_DIR_LIGHT_SHADOWS > 0
1731		#if defined( SHADOWMAP_TYPE_PCF )
1732			uniform sampler2DShadow directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
1733		#else
1734			uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
1735		#endif
1736		varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
1737		struct DirectionalLightShadow {
1738			float shadowIntensity;
1739			float shadowBias;
1740			float shadowNormalBias;
1741			float shadowRadius;
1742			vec2 shadowMapSize;
1743		};
1744		uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
1745	#endif
1746	#if NUM_SPOT_LIGHT_SHADOWS > 0
1747		#if defined( SHADOWMAP_TYPE_PCF )
1748			uniform sampler2DShadow spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
1749		#else
1750			uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
1751		#endif
1752		struct SpotLightShadow {
1753			float shadowIntensity;
1754			float shadowBias;
1755			float shadowNormalBias;
1756			float shadowRadius;
1757			vec2 shadowMapSize;
1758		};
1759		uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
1760	#endif
1761	#if NUM_POINT_LIGHT_SHADOWS > 0
1762		#if defined( SHADOWMAP_TYPE_PCF )
1763			uniform samplerCubeShadow pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
1764		#elif defined( SHADOWMAP_TYPE_BASIC )
1765			uniform samplerCube pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
1766		#endif
1767		varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
1768		struct PointLightShadow {
1769			float shadowIntensity;
1770			float shadowBias;
1771			float shadowNormalBias;
1772			float shadowRadius;
1773			vec2 shadowMapSize;
1774			float shadowCameraNear;
1775			float shadowCameraFar;
1776		};
1777		uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
1778	#endif
1779	#if defined( SHADOWMAP_TYPE_PCF )
1780		float interleavedGradientNoise( vec2 position ) {
1781			return fract( 52.9829189 * fract( dot( position, vec2( 0.06711056, 0.00583715 ) ) ) );
1782		}
1783		vec2 vogelDiskSample( int sampleIndex, int samplesCount, float phi ) {
1784			const float goldenAngle = 2.399963229728653;
1785			float r = sqrt( ( float( sampleIndex ) + 0.5 ) / float( samplesCount ) );
1786			float theta = float( sampleIndex ) * goldenAngle + phi;
1787			return vec2( cos( theta ), sin( theta ) ) * r;
1788		}
1789	#endif
1790	#if defined( SHADOWMAP_TYPE_PCF )
1791		float getShadow( sampler2DShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
1792			float shadow = 1.0;
1793			shadowCoord.xyz /= shadowCoord.w;
1794			shadowCoord.z += shadowBias;
1795			bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
1796			bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
1797			if ( frustumTest ) {
1798				vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
1799				float radius = shadowRadius * texelSize.x;
1800				float phi = interleavedGradientNoise( gl_FragCoord.xy ) * PI2;
1801				shadow = (
1802					texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 0, 5, phi ) * radius, shadowCoord.z ) ) +
1803					texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 1, 5, phi ) * radius, shadowCoord.z ) ) +
1804					texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 2, 5, phi ) * radius, shadowCoord.z ) ) +
1805					texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 3, 5, phi ) * radius, shadowCoord.z ) ) +
1806					texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 4, 5, phi ) * radius, shadowCoord.z ) )
1807				) * 0.2;
1808			}
1809			return mix( 1.0, shadow, shadowIntensity );
1810		}
1811	#elif defined( SHADOWMAP_TYPE_VSM )
1812		float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
1813			float shadow = 1.0;
1814			shadowCoord.xyz /= shadowCoord.w;
1815			#ifdef USE_REVERSED_DEPTH_BUFFER
1816				shadowCoord.z -= shadowBias;
1817			#else
1818				shadowCoord.z += shadowBias;
1819			#endif
1820			bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
1821			bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
1822			if ( frustumTest ) {
1823				vec2 distribution = texture2D( shadowMap, shadowCoord.xy ).rg;
1824				float mean = distribution.x;
1825				float variance = distribution.y * distribution.y;
1826				#ifdef USE_REVERSED_DEPTH_BUFFER
1827					float hard_shadow = step( mean, shadowCoord.z );
1828				#else
1829					float hard_shadow = step( shadowCoord.z, mean );
1830				#endif
1831				
1832				if ( hard_shadow == 1.0 ) {
1833					shadow = 1.0;
1834				} else {
1835					variance = max( variance, 0.0000001 );
1836					float d = shadowCoord.z - mean;
1837					float p_max = variance / ( variance + d * d );
1838					p_max = clamp( ( p_max - 0.3 ) / 0.65, 0.0, 1.0 );
1839					shadow = max( hard_shadow, p_max );
1840				}
1841			}
1842			return mix( 1.0, shadow, shadowIntensity );
1843		}
1844	#else
1845		float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
1846			float shadow = 1.0;
1847			shadowCoord.xyz /= shadowCoord.w;
1848			#ifdef USE_REVERSED_DEPTH_BUFFER
1849				shadowCoord.z -= shadowBias;
1850			#else
1851				shadowCoord.z += shadowBias;
1852			#endif
1853			bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
1854			bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
1855			if ( frustumTest ) {
1856				float depth = texture2D( shadowMap, shadowCoord.xy ).r;
1857				#ifdef USE_REVERSED_DEPTH_BUFFER
1858					shadow = step( depth, shadowCoord.z );
1859				#else
1860					shadow = step( shadowCoord.z, depth );
1861				#endif
1862			}
1863			return mix( 1.0, shadow, shadowIntensity );
1864		}
1865	#endif
1866	#if NUM_POINT_LIGHT_SHADOWS > 0
1867	#if defined( SHADOWMAP_TYPE_PCF )
1868	float getPointShadow( samplerCubeShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
1869		float shadow = 1.0;
1870		vec3 lightToPosition = shadowCoord.xyz;
1871		vec3 bd3D = normalize( lightToPosition );
1872		vec3 absVec = abs( lightToPosition );
1873		float viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );
1874		if ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {
1875			#ifdef USE_REVERSED_DEPTH_BUFFER
1876				float dp = ( shadowCameraNear * ( shadowCameraFar - viewSpaceZ ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );
1877				dp -= shadowBias;
1878			#else
1879				float dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );
1880				dp += shadowBias;
1881			#endif
1882			float texelSize = shadowRadius / shadowMapSize.x;
1883			vec3 absDir = abs( bd3D );
1884			vec3 tangent = absDir.x > absDir.z ? vec3( 0.0, 1.0, 0.0 ) : vec3( 1.0, 0.0, 0.0 );
1885			tangent = normalize( cross( bd3D, tangent ) );
1886			vec3 bitangent = cross( bd3D, tangent );
1887			float phi = interleavedGradientNoise( gl_FragCoord.xy ) * PI2;
1888			vec2 sample0 = vogelDiskSample( 0, 5, phi );
1889			vec2 sample1 = vogelDiskSample( 1, 5, phi );
1890			vec2 sample2 = vogelDiskSample( 2, 5, phi );
1891			vec2 sample3 = vogelDiskSample( 3, 5, phi );
1892			vec2 sample4 = vogelDiskSample( 4, 5, phi );
1893			shadow = (
1894				texture( shadowMap, vec4( bd3D + ( tangent * sample0.x + bitangent * sample0.y ) * texelSize, dp ) ) +
1895				texture( shadowMap, vec4( bd3D + ( tangent * sample1.x + bitangent * sample1.y ) * texelSize, dp ) ) +
1896				texture( shadowMap, vec4( bd3D + ( tangent * sample2.x + bitangent * sample2.y ) * texelSize, dp ) ) +
1897				texture( shadowMap, vec4( bd3D + ( tangent * sample3.x + bitangent * sample3.y ) * texelSize, dp ) ) +
1898				texture( shadowMap, vec4( bd3D + ( tangent * sample4.x + bitangent * sample4.y ) * texelSize, dp ) )
1899			) * 0.2;
1900		}
1901		return mix( 1.0, shadow, shadowIntensity );
1902	}
1903	#elif defined( SHADOWMAP_TYPE_BASIC )
1904	float getPointShadow( samplerCube shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
1905		float shadow = 1.0;
1906		vec3 lightToPosition = shadowCoord.xyz;
1907		vec3 absVec = abs( lightToPosition );
1908		float viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );
1909		if ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {
1910			float dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );
1911			dp += shadowBias;
1912			vec3 bd3D = normalize( lightToPosition );
1913			float depth = textureCube( shadowMap, bd3D ).r;
1914			#ifdef USE_REVERSED_DEPTH_BUFFER
1915				depth = 1.0 - depth;
1916			#endif
1917			shadow = step( dp, depth );
1918		}
1919		return mix( 1.0, shadow, shadowIntensity );
1920	}
1921	#endif
1922	#endif
1923#endif`,qI=`#if NUM_SPOT_LIGHT_COORDS > 0
1924	uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
1925	varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
1926#endif
1927#ifdef USE_SHADOWMAP
1928	#if NUM_DIR_LIGHT_SHADOWS > 0
1929		uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
1930		varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
1931		struct DirectionalLightShadow {
1932			float shadowIntensity;
1933			float shadowBias;
1934			float shadowNormalBias;
1935			float shadowRadius;
1936			vec2 shadowMapSize;
1937		};
1938		uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
1939	#endif
1940	#if NUM_SPOT_LIGHT_SHADOWS > 0
1941		struct SpotLightShadow {
1942			float shadowIntensity;
1943			float shadowBias;
1944			float shadowNormalBias;
1945			float shadowRadius;
1946			vec2 shadowMapSize;
1947		};
1948		uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
1949	#endif
1950	#if NUM_POINT_LIGHT_SHADOWS > 0
1951		uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
1952		varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
1953		struct PointLightShadow {
1954			float shadowIntensity;
1955			float shadowBias;
1956			float shadowNormalBias;
1957			float shadowRadius;
1958			vec2 shadowMapSize;
1959			float shadowCameraNear;
1960			float shadowCameraFar;
1961		};
1962		uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
1963	#endif
1964#endif`,zI=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
1965	vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
1966	vec4 shadowWorldPosition;
1967#endif
1968#if defined( USE_SHADOWMAP )
1969	#if NUM_DIR_LIGHT_SHADOWS > 0
1970		#pragma unroll_loop_start
1971		for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
1972			shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
1973			vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
1974		}
1975		#pragma unroll_loop_end
1976	#endif
1977	#if NUM_POINT_LIGHT_SHADOWS > 0
1978		#pragma unroll_loop_start
1979		for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
1980			shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
1981			vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
1982		}
1983		#pragma unroll_loop_end
1984	#endif
1985#endif
1986#if NUM_SPOT_LIGHT_COORDS > 0
1987	#pragma unroll_loop_start
1988	for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
1989		shadowWorldPosition = worldPosition;
1990		#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
1991			shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
1992		#endif
1993		vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
1994	}
1995	#pragma unroll_loop_end
1996#endif`,HI=`float getShadowMask() {
1997	float shadow = 1.0;
1998	#ifdef USE_SHADOWMAP
1999	#if NUM_DIR_LIGHT_SHADOWS > 0
2000	DirectionalLightShadow directionalLight;
2001	#pragma unroll_loop_start
2002	for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
2003		directionalLight = directionalLightShadows[ i ];
2004		shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
2005	}
2006	#pragma unroll_loop_end
2007	#endif
2008	#if NUM_SPOT_LIGHT_SHADOWS > 0
2009	SpotLightShadow spotLight;
2010	#pragma unroll_loop_start
2011	for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
2012		spotLight = spotLightShadows[ i ];
2013		shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
2014	}
2015	#pragma unroll_loop_end
2016	#endif
2017	#if NUM_POINT_LIGHT_SHADOWS > 0 && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )
2018	PointLightShadow pointLight;
2019	#pragma unroll_loop_start
2020	for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
2021		pointLight = pointLightShadows[ i ];
2022		shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
2023	}
2024	#pragma unroll_loop_end
2025	#endif
2026	#endif
2027	return shadow;
2028}`,WI=`#ifdef USE_SKINNING
2029	mat4 boneMatX = getBoneMatrix( skinIndex.x );
2030	mat4 boneMatY = getBoneMatrix( skinIndex.y );
2031	mat4 boneMatZ = getBoneMatrix( skinIndex.z );
2032	mat4 boneMatW = getBoneMatrix( skinIndex.w );
2033#endif`,$I=`#ifdef USE_SKINNING
2034	uniform mat4 bindMatrix;
2035	uniform mat4 bindMatrixInverse;
2036	uniform highp sampler2D boneTexture;
2037	mat4 getBoneMatrix( const in float i ) {
2038		int size = textureSize( boneTexture, 0 ).x;
2039		int j = int( i ) * 4;
2040		int x = j % size;
2041		int y = j / size;
2042		vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
2043		vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
2044		vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
2045		vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
2046		return mat4( v1, v2, v3, v4 );
2047	}
2048#endif`,jI=`#ifdef USE_SKINNING
2049	vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
2050	vec4 skinned = vec4( 0.0 );
2051	skinned += boneMatX * skinVertex * skinWeight.x;
2052	skinned += boneMatY * skinVertex * skinWeight.y;
2053	skinned += boneMatZ * skinVertex * skinWeight.z;
2054	skinned += boneMatW * skinVertex * skinWeight.w;
2055	transformed = ( bindMatrixInverse * skinned ).xyz;
2056#endif`,XI=`#ifdef USE_SKINNING
2057	mat4 skinMatrix = mat4( 0.0 );
2058	skinMatrix += skinWeight.x * boneMatX;
2059	skinMatrix += skinWeight.y * boneMatY;
2060	skinMatrix += skinWeight.z * boneMatZ;
2061	skinMatrix += skinWeight.w * boneMatW;
2062	skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
2063	objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
2064	#ifdef USE_TANGENT
2065		objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
2066	#endif
2067#endif`,QI=`float specularStrength;
2068#ifdef USE_SPECULARMAP
2069	vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
2070	specularStrength = texelSpecular.r;
2071#else
2072	specularStrength = 1.0;
2073#endif`,YI=`#ifdef USE_SPECULARMAP
2074	uniform sampler2D specularMap;
2075#endif`,KI=`#if defined( TONE_MAPPING )
2076	gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
2077#endif`,ZI=`#ifndef saturate
2078#define saturate( a ) clamp( a, 0.0, 1.0 )
2079#endif
2080uniform float toneMappingExposure;
2081vec3 LinearToneMapping( vec3 color ) {
2082	return saturate( toneMappingExposure * color );
2083}
2084vec3 ReinhardToneMapping( vec3 color ) {
2085	color *= toneMappingExposure;
2086	return saturate( color / ( vec3( 1.0 ) + color ) );
2087}
2088vec3 CineonToneMapping( vec3 color ) {
2089	color *= toneMappingExposure;
2090	color = max( vec3( 0.0 ), color - 0.004 );
2091	return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
2092}
2093vec3 RRTAndODTFit( vec3 v ) {
2094	vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
2095	vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
2096	return a / b;
2097}
2098vec3 ACESFilmicToneMapping( vec3 color ) {
2099	const mat3 ACESInputMat = mat3(
2100		vec3( 0.59719, 0.07600, 0.02840 ),		vec3( 0.35458, 0.90834, 0.13383 ),
2101		vec3( 0.04823, 0.01566, 0.83777 )
2102	);
2103	const mat3 ACESOutputMat = mat3(
2104		vec3(  1.60475, -0.10208, -0.00327 ),		vec3( -0.53108,  1.10813, -0.07276 ),
2105		vec3( -0.07367, -0.00605,  1.07602 )
2106	);
2107	color *= toneMappingExposure / 0.6;
2108	color = ACESInputMat * color;
2109	color = RRTAndODTFit( color );
2110	color = ACESOutputMat * color;
2111	return saturate( color );
2112}
2113const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
2114	vec3( 1.6605, - 0.1246, - 0.0182 ),
2115	vec3( - 0.5876, 1.1329, - 0.1006 ),
2116	vec3( - 0.0728, - 0.0083, 1.1187 )
2117);
2118const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
2119	vec3( 0.6274, 0.0691, 0.0164 ),
2120	vec3( 0.3293, 0.9195, 0.0880 ),
2121	vec3( 0.0433, 0.0113, 0.8956 )
2122);
2123vec3 agxDefaultContrastApprox( vec3 x ) {
2124	vec3 x2 = x * x;
2125	vec3 x4 = x2 * x2;
2126	return + 15.5 * x4 * x2
2127		- 40.14 * x4 * x
2128		+ 31.96 * x4
2129		- 6.868 * x2 * x
2130		+ 0.4298 * x2
2131		+ 0.1191 * x
2132		- 0.00232;
2133}
2134vec3 AgXToneMapping( vec3 color ) {
2135	const mat3 AgXInsetMatrix = mat3(
2136		vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
2137		vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
2138		vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
2139	);
2140	const mat3 AgXOutsetMatrix = mat3(
2141		vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
2142		vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
2143		vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
2144	);
2145	const float AgxMinEv = - 12.47393;	const float AgxMaxEv = 4.026069;
2146	color *= toneMappingExposure;
2147	color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
2148	color = AgXInsetMatrix * color;
2149	color = max( color, 1e-10 );	color = log2( color );
2150	color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
2151	color = clamp( color, 0.0, 1.0 );
2152	color = agxDefaultContrastApprox( color );
2153	color = AgXOutsetMatrix * color;
2154	color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
2155	color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
2156	color = clamp( color, 0.0, 1.0 );
2157	return color;
2158}
2159vec3 NeutralToneMapping( vec3 color ) {
2160	const float StartCompression = 0.8 - 0.04;
2161	const float Desaturation = 0.15;
2162	color *= toneMappingExposure;
2163	float x = min( color.r, min( color.g, color.b ) );
2164	float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
2165	color -= offset;
2166	float peak = max( color.r, max( color.g, color.b ) );
2167	if ( peak < StartCompression ) return color;
2168	float d = 1. - StartCompression;
2169	float newPeak = 1. - d * d / ( peak + d - StartCompression );
2170	color *= newPeak / peak;
2171	float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
2172	return mix( color, vec3( newPeak ), g );
2173}
2174vec3 CustomToneMapping( vec3 color ) { return color; }`,JI=`#ifdef USE_TRANSMISSION
2175	material.transmission = transmission;
2176	material.transmissionAlpha = 1.0;
2177	material.thickness = thickness;
2178	material.attenuationDistance = attenuationDistance;
2179	material.attenuationColor = attenuationColor;
2180	#ifdef USE_TRANSMISSIONMAP
2181		material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
2182	#endif
2183	#ifdef USE_THICKNESSMAP
2184		material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
2185	#endif
2186	vec3 pos = vWorldPosition;
2187	vec3 v = normalize( cameraPosition - pos );
2188	vec3 n = inverseTransformDirection( normal, viewMatrix );
2189	vec4 transmitted = getIBLVolumeRefraction(
2190		n, v, material.roughness, material.diffuseContribution, material.specularColorBlended, material.specularF90,
2191		pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
2192		material.attenuationColor, material.attenuationDistance );
2193	material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
2194	totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
2195#endif`,eB=`#ifdef USE_TRANSMISSION
2196	uniform float transmission;
2197	uniform float thickness;
2198	uniform float attenuationDistance;
2199	uniform vec3 attenuationColor;
2200	#ifdef USE_TRANSMISSIONMAP
2201		uniform sampler2D transmissionMap;
2202	#endif
2203	#ifdef USE_THICKNESSMAP
2204		uniform sampler2D thicknessMap;
2205	#endif
2206	uniform vec2 transmissionSamplerSize;
2207	uniform sampler2D transmissionSamplerMap;
2208	uniform mat4 modelMatrix;
2209	uniform mat4 projectionMatrix;
2210	varying vec3 vWorldPosition;
2211	float w0( float a ) {
2212		return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
2213	}
2214	float w1( float a ) {
2215		return ( 1.0 / 6.0 ) * ( a *  a * ( 3.0 * a - 6.0 ) + 4.0 );
2216	}
2217	float w2( float a ){
2218		return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
2219	}
2220	float w3( float a ) {
2221		return ( 1.0 / 6.0 ) * ( a * a * a );
2222	}
2223	float g0( float a ) {
2224		return w0( a ) + w1( a );
2225	}
2226	float g1( float a ) {
2227		return w2( a ) + w3( a );
2228	}
2229	float h0( float a ) {
2230		return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
2231	}
2232	float h1( float a ) {
2233		return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
2234	}
2235	vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
2236		uv = uv * texelSize.zw + 0.5;
2237		vec2 iuv = floor( uv );
2238		vec2 fuv = fract( uv );
2239		float g0x = g0( fuv.x );
2240		float g1x = g1( fuv.x );
2241		float h0x = h0( fuv.x );
2242		float h1x = h1( fuv.x );
2243		float h0y = h0( fuv.y );
2244		float h1y = h1( fuv.y );
2245		vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
2246		vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
2247		vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
2248		vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
2249		return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
2250			g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
2251	}
2252	vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
2253		vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
2254		vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
2255		vec2 fLodSizeInv = 1.0 / fLodSize;
2256		vec2 cLodSizeInv = 1.0 / cLodSize;
2257		vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
2258		vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
2259		return mix( fSample, cSample, fract( lod ) );
2260	}
2261	vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
2262		vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
2263		vec3 modelScale;
2264		modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
2265		modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
2266		modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
2267		return normalize( refractionVector ) * thickness * modelScale;
2268	}
2269	float applyIorToRoughness( const in float roughness, const in float ior ) {
2270		return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
2271	}
2272	vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
2273		float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
2274		return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
2275	}
2276	vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
2277		if ( isinf( attenuationDistance ) ) {
2278			return vec3( 1.0 );
2279		} else {
2280			vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
2281			vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );			return transmittance;
2282		}
2283	}
2284	vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
2285		const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
2286		const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
2287		const in vec3 attenuationColor, const in float attenuationDistance ) {
2288		vec4 transmittedLight;
2289		vec3 transmittance;
2290		#ifdef USE_DISPERSION
2291			float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
2292			vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
2293			for ( int i = 0; i < 3; i ++ ) {
2294				vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
2295				vec3 refractedRayExit = position + transmissionRay;
2296				vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
2297				vec2 refractionCoords = ndcPos.xy / ndcPos.w;
2298				refractionCoords += 1.0;
2299				refractionCoords /= 2.0;
2300				vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
2301				transmittedLight[ i ] = transmissionSample[ i ];
2302				transmittedLight.a += transmissionSample.a;
2303				transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
2304			}
2305			transmittedLight.a /= 3.0;
2306		#else
2307			vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
2308			vec3 refractedRayExit = position + transmissionRay;
2309			vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
2310			vec2 refractionCoords = ndcPos.xy / ndcPos.w;
2311			refractionCoords += 1.0;
2312			refractionCoords /= 2.0;
2313			transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
2314			transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
2315		#endif
2316		vec3 attenuatedColor = transmittance * transmittedLight.rgb;
2317		vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
2318		float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
2319		return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
2320	}
2321#endif`,tB=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
2322	varying vec2 vUv;
2323#endif
2324#ifdef USE_MAP
2325	varying vec2 vMapUv;
2326#endif
2327#ifdef USE_ALPHAMAP
2328	varying vec2 vAlphaMapUv;
2329#endif
2330#ifdef USE_LIGHTMAP
2331	varying vec2 vLightMapUv;
2332#endif
2333#ifdef USE_AOMAP
2334	varying vec2 vAoMapUv;
2335#endif
2336#ifdef USE_BUMPMAP
2337	varying vec2 vBumpMapUv;
2338#endif
2339#ifdef USE_NORMALMAP
2340	varying vec2 vNormalMapUv;
2341#endif
2342#ifdef USE_EMISSIVEMAP
2343	varying vec2 vEmissiveMapUv;
2344#endif
2345#ifdef USE_METALNESSMAP
2346	varying vec2 vMetalnessMapUv;
2347#endif
2348#ifdef USE_ROUGHNESSMAP
2349	varying vec2 vRoughnessMapUv;
2350#endif
2351#ifdef USE_ANISOTROPYMAP
2352	varying vec2 vAnisotropyMapUv;
2353#endif
2354#ifdef USE_CLEARCOATMAP
2355	varying vec2 vClearcoatMapUv;
2356#endif
2357#ifdef USE_CLEARCOAT_NORMALMAP
2358	varying vec2 vClearcoatNormalMapUv;
2359#endif
2360#ifdef USE_CLEARCOAT_ROUGHNESSMAP
2361	varying vec2 vClearcoatRoughnessMapUv;
2362#endif
2363#ifdef USE_IRIDESCENCEMAP
2364	varying vec2 vIridescenceMapUv;
2365#endif
2366#ifdef USE_IRIDESCENCE_THICKNESSMAP
2367	varying vec2 vIridescenceThicknessMapUv;
2368#endif
2369#ifdef USE_SHEEN_COLORMAP
2370	varying vec2 vSheenColorMapUv;
2371#endif
2372#ifdef USE_SHEEN_ROUGHNESSMAP
2373	varying vec2 vSheenRoughnessMapUv;
2374#endif
2375#ifdef USE_SPECULARMAP
2376	varying vec2 vSpecularMapUv;
2377#endif
2378#ifdef USE_SPECULAR_COLORMAP
2379	varying vec2 vSpecularColorMapUv;
2380#endif
2381#ifdef USE_SPECULAR_INTENSITYMAP
2382	varying vec2 vSpecularIntensityMapUv;
2383#endif
2384#ifdef USE_TRANSMISSIONMAP
2385	uniform mat3 transmissionMapTransform;
2386	varying vec2 vTransmissionMapUv;
2387#endif
2388#ifdef USE_THICKNESSMAP
2389	uniform mat3 thicknessMapTransform;
2390	varying vec2 vThicknessMapUv;
2391#endif`,nB=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
2392	varying vec2 vUv;
2393#endif
2394#ifdef USE_MAP
2395	uniform mat3 mapTransform;
2396	varying vec2 vMapUv;
2397#endif
2398#ifdef USE_ALPHAMAP
2399	uniform mat3 alphaMapTransform;
2400	varying vec2 vAlphaMapUv;
2401#endif
2402#ifdef USE_LIGHTMAP
2403	uniform mat3 lightMapTransform;
2404	varying vec2 vLightMapUv;
2405#endif
2406#ifdef USE_AOMAP
2407	uniform mat3 aoMapTransform;
2408	varying vec2 vAoMapUv;
2409#endif
2410#ifdef USE_BUMPMAP
2411	uniform mat3 bumpMapTransform;
2412	varying vec2 vBumpMapUv;
2413#endif
2414#ifdef USE_NORMALMAP
2415	uniform mat3 normalMapTransform;
2416	varying vec2 vNormalMapUv;
2417#endif
2418#ifdef USE_DISPLACEMENTMAP
2419	uniform mat3 displacementMapTransform;
2420	varying vec2 vDisplacementMapUv;
2421#endif
2422#ifdef USE_EMISSIVEMAP
2423	uniform mat3 emissiveMapTransform;
2424	varying vec2 vEmissiveMapUv;
2425#endif
2426#ifdef USE_METALNESSMAP
2427	uniform mat3 metalnessMapTransform;
2428	varying vec2 vMetalnessMapUv;
2429#endif
2430#ifdef USE_ROUGHNESSMAP
2431	uniform mat3 roughnessMapTransform;
2432	varying vec2 vRoughnessMapUv;
2433#endif
2434#ifdef USE_ANISOTROPYMAP
2435	uniform mat3 anisotropyMapTransform;
2436	varying vec2 vAnisotropyMapUv;
2437#endif
2438#ifdef USE_CLEARCOATMAP
2439	uniform mat3 clearcoatMapTransform;
2440	varying vec2 vClearcoatMapUv;
2441#endif
2442#ifdef USE_CLEARCOAT_NORMALMAP
2443	uniform mat3 clearcoatNormalMapTransform;
2444	varying vec2 vClearcoatNormalMapUv;
2445#endif
2446#ifdef USE_CLEARCOAT_ROUGHNESSMAP
2447	uniform mat3 clearcoatRoughnessMapTransform;
2448	varying vec2 vClearcoatRoughnessMapUv;
2449#endif
2450#ifdef USE_SHEEN_COLORMAP
2451	uniform mat3 sheenColorMapTransform;
2452	varying vec2 vSheenColorMapUv;
2453#endif
2454#ifdef USE_SHEEN_ROUGHNESSMAP
2455	uniform mat3 sheenRoughnessMapTransform;
2456	varying vec2 vSheenRoughnessMapUv;
2457#endif
2458#ifdef USE_IRIDESCENCEMAP
2459	uniform mat3 iridescenceMapTransform;
2460	varying vec2 vIridescenceMapUv;
2461#endif
2462#ifdef USE_IRIDESCENCE_THICKNESSMAP
2463	uniform mat3 iridescenceThicknessMapTransform;
2464	varying vec2 vIridescenceThicknessMapUv;
2465#endif
2466#ifdef USE_SPECULARMAP
2467	uniform mat3 specularMapTransform;
2468	varying vec2 vSpecularMapUv;
2469#endif
2470#ifdef USE_SPECULAR_COLORMAP
2471	uniform mat3 specularColorMapTransform;
2472	varying vec2 vSpecularColorMapUv;
2473#endif
2474#ifdef USE_SPECULAR_INTENSITYMAP
2475	uniform mat3 specularIntensityMapTransform;
2476	varying vec2 vSpecularIntensityMapUv;
2477#endif
2478#ifdef USE_TRANSMISSIONMAP
2479	uniform mat3 transmissionMapTransform;
2480	varying vec2 vTransmissionMapUv;
2481#endif
2482#ifdef USE_THICKNESSMAP
2483	uniform mat3 thicknessMapTransform;
2484	varying vec2 vThicknessMapUv;
2485#endif`,iB=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
2486	vUv = vec3( uv, 1 ).xy;
2487#endif
2488#ifdef USE_MAP
2489	vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
2490#endif
2491#ifdef USE_ALPHAMAP
2492	vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
2493#endif
2494#ifdef USE_LIGHTMAP
2495	vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
2496#endif
2497#ifdef USE_AOMAP
2498	vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
2499#endif
2500#ifdef USE_BUMPMAP
2501	vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
2502#endif
2503#ifdef USE_NORMALMAP
2504	vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
2505#endif
2506#ifdef USE_DISPLACEMENTMAP
2507	vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
2508#endif
2509#ifdef USE_EMISSIVEMAP
2510	vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
2511#endif
2512#ifdef USE_METALNESSMAP
2513	vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
2514#endif
2515#ifdef USE_ROUGHNESSMAP
2516	vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
2517#endif
2518#ifdef USE_ANISOTROPYMAP
2519	vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
2520#endif
2521#ifdef USE_CLEARCOATMAP
2522	vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
2523#endif
2524#ifdef USE_CLEARCOAT_NORMALMAP
2525	vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
2526#endif
2527#ifdef USE_CLEARCOAT_ROUGHNESSMAP
2528	vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
2529#endif
2530#ifdef USE_IRIDESCENCEMAP
2531	vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
2532#endif
2533#ifdef USE_IRIDESCENCE_THICKNESSMAP
2534	vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
2535#endif
2536#ifdef USE_SHEEN_COLORMAP
2537	vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
2538#endif
2539#ifdef USE_SHEEN_ROUGHNESSMAP
2540	vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
2541#endif
2542#ifdef USE_SPECULARMAP
2543	vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
2544#endif
2545#ifdef USE_SPECULAR_COLORMAP
2546	vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
2547#endif
2548#ifdef USE_SPECULAR_INTENSITYMAP
2549	vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
2550#endif
2551#ifdef USE_TRANSMISSIONMAP
2552	vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
2553#endif
2554#ifdef USE_THICKNESSMAP
2555	vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
2556#endif`,rB=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
2557	vec4 worldPosition = vec4( transformed, 1.0 );
2558	#ifdef USE_BATCHING
2559		worldPosition = batchingMatrix * worldPosition;
2560	#endif
2561	#ifdef USE_INSTANCING
2562		worldPosition = instanceMatrix * worldPosition;
2563	#endif
2564	worldPosition = modelMatrix * worldPosition;
2565#endif`;const sB=`varying vec2 vUv;
2566uniform mat3 uvTransform;
2567void main() {
2568	vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
2569	gl_Position = vec4( position.xy, 1.0, 1.0 );
2570}`,oB=`uniform sampler2D t2D;
2571uniform float backgroundIntensity;
2572varying vec2 vUv;
2573void main() {
2574	vec4 texColor = texture2D( t2D, vUv );
2575	#ifdef DECODE_VIDEO_TEXTURE
2576		texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
2577	#endif
2578	texColor.rgb *= backgroundIntensity;
2579	gl_FragColor = texColor;
2580	#include <tonemapping_fragment>
2581	#include <colorspace_fragment>
2582}`,aB=`varying vec3 vWorldDirection;
2583#include <common>
2584void main() {
2585	vWorldDirection = transformDirection( position, modelMatrix );
2586	#include <begin_vertex>
2587	#include <project_vertex>
2588	gl_Position.z = gl_Position.w;
2589}`,lB=`#ifdef ENVMAP_TYPE_CUBE
2590	uniform samplerCube envMap;
2591#elif defined( ENVMAP_TYPE_CUBE_UV )
2592	uniform sampler2D envMap;
2593#endif
2594uniform float flipEnvMap;
2595uniform float backgroundBlurriness;
2596uniform float backgroundIntensity;
2597uniform mat3 backgroundRotation;
2598varying vec3 vWorldDirection;
2599#include <cube_uv_reflection_fragment>
2600void main() {
2601	#ifdef ENVMAP_TYPE_CUBE
2602		vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
2603	#elif defined( ENVMAP_TYPE_CUBE_UV )
2604		vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
2605	#else
2606		vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
2607	#endif
2608	texColor.rgb *= backgroundIntensity;
2609	gl_FragColor = texColor;
2610	#include <tonemapping_fragment>
2611	#include <colorspace_fragment>
2612}`,uB=`varying vec3 vWorldDirection;
2613#include <common>
2614void main() {
2615	vWorldDirection = transformDirection( position, modelMatrix );
2616	#include <begin_vertex>
2617	#include <project_vertex>
2618	gl_Position.z = gl_Position.w;
2619}`,cB=`uniform samplerCube tCube;
2620uniform float tFlip;
2621uniform float opacity;
2622varying vec3 vWorldDirection;
2623void main() {
2624	vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
2625	gl_FragColor = texColor;
2626	gl_FragColor.a *= opacity;
2627	#include <tonemapping_fragment>
2628	#include <colorspace_fragment>
2629}`,hB=`#include <common>
2630#include <batching_pars_vertex>
2631#include <uv_pars_vertex>
2632#include <displacementmap_pars_vertex>
2633#include <morphtarget_pars_vertex>
2634#include <skinning_pars_vertex>
2635#include <logdepthbuf_pars_vertex>
2636#include <clipping_planes_pars_vertex>
2637varying vec2 vHighPrecisionZW;
2638void main() {
2639	#include <uv_vertex>
2640	#include <batching_vertex>
2641	#include <skinbase_vertex>
2642	#include <morphinstance_vertex>
2643	#ifdef USE_DISPLACEMENTMAP
2644		#include <beginnormal_vertex>
2645		#include <morphnormal_vertex>
2646		#include <skinnormal_vertex>
2647	#endif
2648	#include <begin_vertex>
2649	#include <morphtarget_vertex>
2650	#include <skinning_vertex>
2651	#include <displacementmap_vertex>
2652	#include <project_vertex>
2653	#include <logdepthbuf_vertex>
2654	#include <clipping_planes_vertex>
2655	vHighPrecisionZW = gl_Position.zw;
2656}`,AB=`#if DEPTH_PACKING == 3200
2657	uniform float opacity;
2658#endif
2659#include <common>
2660#include <packing>
2661#include <uv_pars_fragment>
2662#include <map_pars_fragment>
2663#include <alphamap_pars_fragment>
2664#include <alphatest_pars_fragment>
2665#include <alphahash_pars_fragment>
2666#include <logdepthbuf_pars_fragment>
2667#include <clipping_planes_pars_fragment>
2668varying vec2 vHighPrecisionZW;
2669void main() {
2670	vec4 diffuseColor = vec4( 1.0 );
2671	#include <clipping_planes_fragment>
2672	#if DEPTH_PACKING == 3200
2673		diffuseColor.a = opacity;
2674	#endif
2675	#include <map_fragment>
2676	#include <alphamap_fragment>
2677	#include <alphatest_fragment>
2678	#include <alphahash_fragment>
2679	#include <logdepthbuf_fragment>
2680	#ifdef USE_REVERSED_DEPTH_BUFFER
2681		float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
2682	#else
2683		float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
2684	#endif
2685	#if DEPTH_PACKING == 3200
2686		gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
2687	#elif DEPTH_PACKING == 3201
2688		gl_FragColor = packDepthToRGBA( fragCoordZ );
2689	#elif DEPTH_PACKING == 3202
2690		gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
2691	#elif DEPTH_PACKING == 3203
2692		gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
2693	#endif
2694}`,fB=`#define DISTANCE
2695varying vec3 vWorldPosition;
2696#include <common>
2697#include <batching_pars_vertex>
2698#include <uv_pars_vertex>
2699#include <displacementmap_pars_vertex>
2700#include <morphtarget_pars_vertex>
2701#include <skinning_pars_vertex>
2702#include <clipping_planes_pars_vertex>
2703void main() {
2704	#include <uv_vertex>
2705	#include <batching_vertex>
2706	#include <skinbase_vertex>
2707	#include <morphinstance_vertex>
2708	#ifdef USE_DISPLACEMENTMAP
2709		#include <beginnormal_vertex>
2710		#include <morphnormal_vertex>
2711		#include <skinnormal_vertex>
2712	#endif
2713	#include <begin_vertex>
2714	#include <morphtarget_vertex>
2715	#include <skinning_vertex>
2716	#include <displacementmap_vertex>
2717	#include <project_vertex>
2718	#include <worldpos_vertex>
2719	#include <clipping_planes_vertex>
2720	vWorldPosition = worldPosition.xyz;
2721}`,dB=`#define DISTANCE
2722uniform vec3 referencePosition;
2723uniform float nearDistance;
2724uniform float farDistance;
2725varying vec3 vWorldPosition;
2726#include <common>
2727#include <uv_pars_fragment>
2728#include <map_pars_fragment>
2729#include <alphamap_pars_fragment>
2730#include <alphatest_pars_fragment>
2731#include <alphahash_pars_fragment>
2732#include <clipping_planes_pars_fragment>
2733void main () {
2734	vec4 diffuseColor = vec4( 1.0 );
2735	#include <clipping_planes_fragment>
2736	#include <map_fragment>
2737	#include <alphamap_fragment>
2738	#include <alphatest_fragment>
2739	#include <alphahash_fragment>
2740	float dist = length( vWorldPosition - referencePosition );
2741	dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
2742	dist = saturate( dist );
2743	gl_FragColor = vec4( dist, 0.0, 0.0, 1.0 );
2744}`,pB=`varying vec3 vWorldDirection;
2745#include <common>
2746void main() {
2747	vWorldDirection = transformDirection( position, modelMatrix );
2748	#include <begin_vertex>
2749	#include <project_vertex>
2750}`,mB=`uniform sampler2D tEquirect;
2751varying vec3 vWorldDirection;
2752#include <common>
2753void main() {
2754	vec3 direction = normalize( vWorldDirection );
2755	vec2 sampleUV = equirectUv( direction );
2756	gl_FragColor = texture2D( tEquirect, sampleUV );
2757	#include <tonemapping_fragment>
2758	#include <colorspace_fragment>
2759}`,gB=`uniform float scale;
2760attribute float lineDistance;
2761varying float vLineDistance;
2762#include <common>
2763#include <uv_pars_vertex>
2764#include <color_pars_vertex>
2765#include <fog_pars_vertex>
2766#include <morphtarget_pars_vertex>
2767#include <logdepthbuf_pars_vertex>
2768#include <clipping_planes_pars_vertex>
2769void main() {
2770	vLineDistance = scale * lineDistance;
2771	#include <uv_vertex>
2772	#include <color_vertex>
2773	#include <morphinstance_vertex>
2774	#include <morphcolor_vertex>
2775	#include <begin_vertex>
2776	#include <morphtarget_vertex>
2777	#include <project_vertex>
2778	#include <logdepthbuf_vertex>
2779	#include <clipping_planes_vertex>
2780	#include <fog_vertex>
2781}`,_B=`uniform vec3 diffuse;
2782uniform float opacity;
2783uniform float dashSize;
2784uniform float totalSize;
2785varying float vLineDistance;
2786#include <common>
2787#include <color_pars_fragment>
2788#include <uv_pars_fragment>
2789#include <map_pars_fragment>
2790#include <fog_pars_fragment>
2791#include <logdepthbuf_pars_fragment>
2792#include <clipping_planes_pars_fragment>
2793void main() {
2794	vec4 diffuseColor = vec4( diffuse, opacity );
2795	#include <clipping_planes_fragment>
2796	if ( mod( vLineDistance, totalSize ) > dashSize ) {
2797		discard;
2798	}
2799	vec3 outgoingLight = vec3( 0.0 );
2800	#include <logdepthbuf_fragment>
2801	#include <map_fragment>
2802	#include <color_fragment>
2803	outgoingLight = diffuseColor.rgb;
2804	#include <opaque_fragment>
2805	#include <tonemapping_fragment>
2806	#include <colorspace_fragment>
2807	#include <fog_fragment>
2808	#include <premultiplied_alpha_fragment>
2809}`,xB=`#include <common>
2810#include <batching_pars_vertex>
2811#include <uv_pars_vertex>
2812#include <envmap_pars_vertex>
2813#include <color_pars_vertex>
2814#include <fog_pars_vertex>
2815#include <morphtarget_pars_vertex>
2816#include <skinning_pars_vertex>
2817#include <logdepthbuf_pars_vertex>
2818#include <clipping_planes_pars_vertex>
2819void main() {
2820	#include <uv_vertex>
2821	#include <color_vertex>
2822	#include <morphinstance_vertex>
2823	#include <morphcolor_vertex>
2824	#include <batching_vertex>
2825	#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
2826		#include <beginnormal_vertex>
2827		#include <morphnormal_vertex>
2828		#include <skinbase_vertex>
2829		#include <skinnormal_vertex>
2830		#include <defaultnormal_vertex>
2831	#endif
2832	#include <begin_vertex>
2833	#include <morphtarget_vertex>
2834	#include <skinning_vertex>
2835	#include <project_vertex>
2836	#include <logdepthbuf_vertex>
2837	#include <clipping_planes_vertex>
2838	#include <worldpos_vertex>
2839	#include <envmap_vertex>
2840	#include <fog_vertex>
2841}`,vB=`uniform vec3 diffuse;
2842uniform float opacity;
2843#ifndef FLAT_SHADED
2844	varying vec3 vNormal;
2845#endif
2846#include <common>
2847#include <dithering_pars_fragment>
2848#include <color_pars_fragment>
2849#include <uv_pars_fragment>
2850#include <map_pars_fragment>
2851#include <alphamap_pars_fragment>
2852#include <alphatest_pars_fragment>
2853#include <alphahash_pars_fragment>
2854#include <aomap_pars_fragment>
2855#include <lightmap_pars_fragment>
2856#include <envmap_common_pars_fragment>
2857#include <envmap_pars_fragment>
2858#include <fog_pars_fragment>
2859#include <specularmap_pars_fragment>
2860#include <logdepthbuf_pars_fragment>
2861#include <clipping_planes_pars_fragment>
2862void main() {
2863	vec4 diffuseColor = vec4( diffuse, opacity );
2864	#include <clipping_planes_fragment>
2865	#include <logdepthbuf_fragment>
2866	#include <map_fragment>
2867	#include <color_fragment>
2868	#include <alphamap_fragment>
2869	#include <alphatest_fragment>
2870	#include <alphahash_fragment>
2871	#include <specularmap_fragment>
2872	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
2873	#ifdef USE_LIGHTMAP
2874		vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
2875		reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
2876	#else
2877		reflectedLight.indirectDiffuse += vec3( 1.0 );
2878	#endif
2879	#include <aomap_fragment>
2880	reflectedLight.indirectDiffuse *= diffuseColor.rgb;
2881	vec3 outgoingLight = reflectedLight.indirectDiffuse;
2882	#include <envmap_fragment>
2883	#include <opaque_fragment>
2884	#include <tonemapping_fragment>
2885	#include <colorspace_fragment>
2886	#include <fog_fragment>
2887	#include <premultiplied_alpha_fragment>
2888	#include <dithering_fragment>
2889}`,yB=`#define LAMBERT
2890varying vec3 vViewPosition;
2891#include <common>
2892#include <batching_pars_vertex>
2893#include <uv_pars_vertex>
2894#include <displacementmap_pars_vertex>
2895#include <envmap_pars_vertex>
2896#include <color_pars_vertex>
2897#include <fog_pars_vertex>
2898#include <normal_pars_vertex>
2899#include <morphtarget_pars_vertex>
2900#include <skinning_pars_vertex>
2901#include <shadowmap_pars_vertex>
2902#include <logdepthbuf_pars_vertex>
2903#include <clipping_planes_pars_vertex>
2904void main() {
2905	#include <uv_vertex>
2906	#include <color_vertex>
2907	#include <morphinstance_vertex>
2908	#include <morphcolor_vertex>
2909	#include <batching_vertex>
2910	#include <beginnormal_vertex>
2911	#include <morphnormal_vertex>
2912	#include <skinbase_vertex>
2913	#include <skinnormal_vertex>
2914	#include <defaultnormal_vertex>
2915	#include <normal_vertex>
2916	#include <begin_vertex>
2917	#include <morphtarget_vertex>
2918	#include <skinning_vertex>
2919	#include <displacementmap_vertex>
2920	#include <project_vertex>
2921	#include <logdepthbuf_vertex>
2922	#include <clipping_planes_vertex>
2923	vViewPosition = - mvPosition.xyz;
2924	#include <worldpos_vertex>
2925	#include <envmap_vertex>
2926	#include <shadowmap_vertex>
2927	#include <fog_vertex>
2928}`,bB=`#define LAMBERT
2929uniform vec3 diffuse;
2930uniform vec3 emissive;
2931uniform float opacity;
2932#include <common>
2933#include <dithering_pars_fragment>
2934#include <color_pars_fragment>
2935#include <uv_pars_fragment>
2936#include <map_pars_fragment>
2937#include <alphamap_pars_fragment>
2938#include <alphatest_pars_fragment>
2939#include <alphahash_pars_fragment>
2940#include <aomap_pars_fragment>
2941#include <lightmap_pars_fragment>
2942#include <emissivemap_pars_fragment>
2943#include <cube_uv_reflection_fragment>
2944#include <envmap_common_pars_fragment>
2945#include <envmap_pars_fragment>
2946#include <envmap_physical_pars_fragment>
2947#include <fog_pars_fragment>
2948#include <bsdfs>
2949#include <lights_pars_begin>
2950#include <normal_pars_fragment>
2951#include <lights_lambert_pars_fragment>
2952#include <shadowmap_pars_fragment>
2953#include <bumpmap_pars_fragment>
2954#include <normalmap_pars_fragment>
2955#include <specularmap_pars_fragment>
2956#include <logdepthbuf_pars_fragment>
2957#include <clipping_planes_pars_fragment>
2958void main() {
2959	vec4 diffuseColor = vec4( diffuse, opacity );
2960	#include <clipping_planes_fragment>
2961	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
2962	vec3 totalEmissiveRadiance = emissive;
2963	#include <logdepthbuf_fragment>
2964	#include <map_fragment>
2965	#include <color_fragment>
2966	#include <alphamap_fragment>
2967	#include <alphatest_fragment>
2968	#include <alphahash_fragment>
2969	#include <specularmap_fragment>
2970	#include <normal_fragment_begin>
2971	#include <normal_fragment_maps>
2972	#include <emissivemap_fragment>
2973	#include <lights_lambert_fragment>
2974	#include <lights_fragment_begin>
2975	#include <lights_fragment_maps>
2976	#include <lights_fragment_end>
2977	#include <aomap_fragment>
2978	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
2979	#include <envmap_fragment>
2980	#include <opaque_fragment>
2981	#include <tonemapping_fragment>
2982	#include <colorspace_fragment>
2983	#include <fog_fragment>
2984	#include <premultiplied_alpha_fragment>
2985	#include <dithering_fragment>
2986}`,SB=`#define MATCAP
2987varying vec3 vViewPosition;
2988#include <common>
2989#include <batching_pars_vertex>
2990#include <uv_pars_vertex>
2991#include <color_pars_vertex>
2992#include <displacementmap_pars_vertex>
2993#include <fog_pars_vertex>
2994#include <normal_pars_vertex>
2995#include <morphtarget_pars_vertex>
2996#include <skinning_pars_vertex>
2997#include <logdepthbuf_pars_vertex>
2998#include <clipping_planes_pars_vertex>
2999void main() {
3000	#include <uv_vertex>
3001	#include <color_vertex>
3002	#include <morphinstance_vertex>
3003	#include <morphcolor_vertex>
3004	#include <batching_vertex>
3005	#include <beginnormal_vertex>
3006	#include <morphnormal_vertex>
3007	#include <skinbase_vertex>
3008	#include <skinnormal_vertex>
3009	#include <defaultnormal_vertex>
3010	#include <normal_vertex>
3011	#include <begin_vertex>
3012	#include <morphtarget_vertex>
3013	#include <skinning_vertex>
3014	#include <displacementmap_vertex>
3015	#include <project_vertex>
3016	#include <logdepthbuf_vertex>
3017	#include <clipping_planes_vertex>
3018	#include <fog_vertex>
3019	vViewPosition = - mvPosition.xyz;
3020}`,TB=`#define MATCAP
3021uniform vec3 diffuse;
3022uniform float opacity;
3023uniform sampler2D matcap;
3024varying vec3 vViewPosition;
3025#include <common>
3026#include <dithering_pars_fragment>
3027#include <color_pars_fragment>
3028#include <uv_pars_fragment>
3029#include <map_pars_fragment>
3030#include <alphamap_pars_fragment>
3031#include <alphatest_pars_fragment>
3032#include <alphahash_pars_fragment>
3033#include <fog_pars_fragment>
3034#include <normal_pars_fragm
3034ent>
3035#include <bumpmap_pars_fragment>
3036#include <normalmap_pars_fragment>
3037#include <logdepthbuf_pars_fragment>
3038#include <clipping_planes_pars_fragment>
3039void main() {
3040	vec4 diffuseColor = vec4( diffuse, opacity );
3041	#include <clipping_planes_fragment>
3042	#include <logdepthbuf_fragment>
3043	#include <map_fragment>
3044	#include <color_fragment>
3045	#include <alphamap_fragment>
3046	#include <alphatest_fragment>
3047	#include <alphahash_fragment>
3048	#include <normal_fragment_begin>
3049	#include <normal_fragment_maps>
3050	vec3 viewDir = normalize( vViewPosition );
3051	vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
3052	vec3 y = cross( viewDir, x );
3053	vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
3054	#ifdef USE_MATCAP
3055		vec4 matcapColor = texture2D( matcap, uv );
3056	#else
3057		vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
3058	#endif
3059	vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
3060	#include <opaque_fragment>
3061	#include <tonemapping_fragment>
3062	#include <colorspace_fragment>
3063	#include <fog_fragment>
3064	#include <premultiplied_alpha_fragment>
3065	#include <dithering_fragment>
3066}`,MB=`#define NORMAL
3067#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
3068	varying vec3 vViewPosition;
3069#endif
3070#include <common>
3071#include <batching_pars_vertex>
3072#include <uv_pars_vertex>
3073#include <displacementmap_pars_vertex>
3074#include <normal_pars_vertex>
3075#include <morphtarget_pars_vertex>
3076#include <skinning_pars_vertex>
3077#include <logdepthbuf_pars_vertex>
3078#include <clipping_planes_pars_vertex>
3079void main() {
3080	#include <uv_vertex>
3081	#include <batching_vertex>
3082	#include <beginnormal_vertex>
3083	#include <morphinstance_vertex>
3084	#include <morphnormal_vertex>
3085	#include <skinbase_vertex>
3086	#include <skinnormal_vertex>
3087	#include <defaultnormal_vertex>
3088	#include <normal_vertex>
3089	#include <begin_vertex>
3090	#include <morphtarget_vertex>
3091	#include <skinning_vertex>
3092	#include <displacementmap_vertex>
3093	#include <project_vertex>
3094	#include <logdepthbuf_vertex>
3095	#include <clipping_planes_vertex>
3096#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
3097	vViewPosition = - mvPosition.xyz;
3098#endif
3099}`,wB=`#define NORMAL
3100uniform float opacity;
3101#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
3102	varying vec3 vViewPosition;
3103#endif
3104#include <uv_pars_fragment>
3105#include <normal_pars_fragment>
3106#include <bumpmap_pars_fragment>
3107#include <normalmap_pars_fragment>
3108#include <logdepthbuf_pars_fragment>
3109#include <clipping_planes_pars_fragment>
3110void main() {
3111	vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
3112	#include <clipping_planes_fragment>
3113	#include <logdepthbuf_fragment>
3114	#include <normal_fragment_begin>
3115	#include <normal_fragment_maps>
3116	gl_FragColor = vec4( normalize( normal ) * 0.5 + 0.5, diffuseColor.a );
3117	#ifdef OPAQUE
3118		gl_FragColor.a = 1.0;
3119	#endif
3120}`,EB=`#define PHONG
3121varying vec3 vViewPosition;
3122#include <common>
3123#include <batching_pars_vertex>
3124#include <uv_pars_vertex>
3125#include <displacementmap_pars_vertex>
3126#include <envmap_pars_vertex>
3127#include <color_pars_vertex>
3128#include <fog_pars_vertex>
3129#include <normal_pars_vertex>
3130#include <morphtarget_pars_vertex>
3131#include <skinning_pars_vertex>
3132#include <shadowmap_pars_vertex>
3133#include <logdepthbuf_pars_vertex>
3134#include <clipping_planes_pars_vertex>
3135void main() {
3136	#include <uv_vertex>
3137	#include <color_vertex>
3138	#include <morphcolor_vertex>
3139	#include <batching_vertex>
3140	#include <beginnormal_vertex>
3141	#include <morphinstance_vertex>
3142	#include <morphnormal_vertex>
3143	#include <skinbase_vertex>
3144	#include <skinnormal_vertex>
3145	#include <defaultnormal_vertex>
3146	#include <normal_vertex>
3147	#include <begin_vertex>
3148	#include <morphtarget_vertex>
3149	#include <skinning_vertex>
3150	#include <displacementmap_vertex>
3151	#include <project_vertex>
3152	#include <logdepthbuf_vertex>
3153	#include <clipping_planes_vertex>
3154	vViewPosition = - mvPosition.xyz;
3155	#include <worldpos_vertex>
3156	#include <envmap_vertex>
3157	#include <shadowmap_vertex>
3158	#include <fog_vertex>
3159}`,RB=`#define PHONG
3160uniform vec3 diffuse;
3161uniform vec3 emissive;
3162uniform vec3 specular;
3163uniform float shininess;
3164uniform float opacity;
3165#include <common>
3166#include <dithering_pars_fragment>
3167#include <color_pars_fragment>
3168#include <uv_pars_fragment>
3169#include <map_pars_fragment>
3170#include <alphamap_pars_fragment>
3171#include <alphatest_pars_fragment>
3172#include <alphahash_pars_fragment>
3173#include <aomap_pars_fragment>
3174#include <lightmap_pars_fragment>
3175#include <emissivemap_pars_fragment>
3176#include <cube_uv_reflection_fragment>
3177#include <envmap_common_pars_fragment>
3178#include <envmap_pars_fragment>
3179#include <envmap_physical_pars_fragment>
3180#include <fog_pars_fragment>
3181#include <bsdfs>
3182#include <lights_pars_begin>
3183#include <normal_pars_fragment>
3184#include <lights_phong_pars_fragment>
3185#include <shadowmap_pars_fragment>
3186#include <bumpmap_pars_fragment>
3187#include <normalmap_pars_fragment>
3188#include <specularmap_pars_fragment>
3189#include <logdepthbuf_pars_fragment>
3190#include <clipping_planes_pars_fragment>
3191void main() {
3192	vec4 diffuseColor = vec4( diffuse, opacity );
3193	#include <clipping_planes_fragment>
3194	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
3195	vec3 totalEmissiveRadiance = emissive;
3196	#include <logdepthbuf_fragment>
3197	#include <map_fragment>
3198	#include <color_fragment>
3199	#include <alphamap_fragment>
3200	#include <alphatest_fragment>
3201	#include <alphahash_fragment>
3202	#include <specularmap_fragment>
3203	#include <normal_fragment_begin>
3204	#include <normal_fragment_maps>
3205	#include <emissivemap_fragment>
3206	#include <lights_phong_fragment>
3207	#include <lights_fragment_begin>
3208	#include <lights_fragment_maps>
3209	#include <lights_fragment_end>
3210	#include <aomap_fragment>
3211	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
3212	#include <envmap_fragment>
3213	#include <opaque_fragment>
3214	#include <tonemapping_fragment>
3215	#include <colorspace_fragment>
3216	#include <fog_fragment>
3217	#include <premultiplied_alpha_fragment>
3218	#include <dithering_fragment>
3219}`,CB=`#define STANDARD
3220varying vec3 vViewPosition;
3221#ifdef USE_TRANSMISSION
3222	varying vec3 vWorldPosition;
3223#endif
3224#include <common>
3225#include <batching_pars_vertex>
3226#include <uv_pars_vertex>
3227#include <displacementmap_pars_vertex>
3228#include <color_pars_vertex>
3229#include <fog_pars_vertex>
3230#include <normal_pars_vertex>
3231#include <morphtarget_pars_vertex>
3232#include <skinning_pars_vertex>
3233#include <shadowmap_pars_vertex>
3234#include <logdepthbuf_pars_vertex>
3235#include <clipping_planes_pars_vertex>
3236void main() {
3237	#include <uv_vertex>
3238	#include <color_vertex>
3239	#include <morphinstance_vertex>
3240	#include <morphcolor_vertex>
3241	#include <batching_vertex>
3242	#include <beginnormal_vertex>
3243	#include <morphnormal_vertex>
3244	#include <skinbase_vertex>
3245	#include <skinnormal_vertex>
3246	#include <defaultnormal_vertex>
3247	#include <normal_vertex>
3248	#include <begin_vertex>
3249	#include <morphtarget_vertex>
3250	#include <skinning_vertex>
3251	#include <displacementmap_vertex>
3252	#include <project_vertex>
3253	#include <logdepthbuf_vertex>
3254	#include <clipping_planes_vertex>
3255	vViewPosition = - mvPosition.xyz;
3256	#include <worldpos_vertex>
3257	#include <shadowmap_vertex>
3258	#include <fog_vertex>
3259#ifdef USE_TRANSMISSION
3260	vWorldPosition = worldPosition.xyz;
3261#endif
3262}`,NB=`#define STANDARD
3263#ifdef PHYSICAL
3264	#define IOR
3265	#define USE_SPECULAR
3266#endif
3267uniform vec3 diffuse;
3268uniform vec3 emissive;
3269uniform float roughness;
3270uniform float metalness;
3271uniform float opacity;
3272#ifdef IOR
3273	uniform float ior;
3274#endif
3275#ifdef USE_SPECULAR
3276	uniform float specularIntensity;
3277	uniform vec3 specularColor;
3278	#ifdef USE_SPECULAR_COLORMAP
3279		uniform sampler2D specularColorMap;
3280	#endif
3281	#ifdef USE_SPECULAR_INTENSITYMAP
3282		uniform sampler2D specularIntensityMap;
3283	#endif
3284#endif
3285#ifdef USE_CLEARCOAT
3286	uniform float clearcoat;
3287	uniform float clearcoatRoughness;
3288#endif
3289#ifdef USE_DISPERSION
3290	uniform float dispersion;
3291#endif
3292#ifdef USE_IRIDESCENCE
3293	uniform float iridescence;
3294	uniform float iridescenceIOR;
3295	uniform float iridescenceThicknessMinimum;
3296	uniform float iridescenceThicknessMaximum;
3297#endif
3298#ifdef USE_SHEEN
3299	uniform vec3 sheenColor;
3300	uniform float sheenRoughness;
3301	#ifdef USE_SHEEN_COLORMAP
3302		uniform sampler2D sheenColorMap;
3303	#endif
3304	#ifdef USE_SHEEN_ROUGHNESSMAP
3305		uniform sampler2D sheenRoughnessMap;
3306	#endif
3307#endif
3308#ifdef USE_ANISOTROPY
3309	uniform vec2 anisotropyVector;
3310	#ifdef USE_ANISOTROPYMAP
3311		uniform sampler2D anisotropyMap;
3312	#endif
3313#endif
3314varying vec3 vViewPosition;
3315#include <common>
3316#include <dithering_pars_fragment>
3317#include <color_pars_fragment>
3318#include <uv_pars_fragment>
3319#include <map_pars_fragment>
3320#include <alphamap_pars_fragment>
3321#include <alphatest_pars_fragment>
3322#include <alphahash_pars_fragment>
3323#include <aomap_pars_fragment>
3324#include <lightmap_pars_fragment>
3325#include <emissivemap_pars_fragment>
3326#include <iridescence_fragment>
3327#include <cube_uv_reflection_fragment>
3328#include <envmap_common_pars_fragment>
3329#include <envmap_physical_pars_fragment>
3330#include <fog_pars_fragment>
3331#include <lights_pars_begin>
3332#include <normal_pars_fragment>
3333#include <lights_physical_pars_fragment>
3334#include <transmission_pars_fragment>
3335#include <shadowmap_pars_fragment>
3336#include <bumpmap_pars_fragment>
3337#include <normalmap_pars_fragment>
3338#include <clearcoat_pars_fragment>
3339#include <iridescence_pars_fragment>
3340#include <roughnessmap_pars_fragment>
3341#include <metalnessmap_pars_fragment>
3342#include <logdepthbuf_pars_fragment>
3343#include <clipping_planes_pars_fragment>
3344void main() {
3345	vec4 diffuseColor = vec4( diffuse, opacity );
3346	#include <clipping_planes_fragment>
3347	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
3348	vec3 totalEmissiveRadiance = emissive;
3349	#include <logdepthbuf_fragment>
3350	#include <map_fragment>
3351	#include <color_fragment>
3352	#include <alphamap_fragment>
3353	#include <alphatest_fragment>
3354	#include <alphahash_fragment>
3355	#include <roughnessmap_fragment>
3356	#include <metalnessmap_fragment>
3357	#include <normal_fragment_begin>
3358	#include <normal_fragment_maps>
3359	#include <clearcoat_normal_fragment_begin>
3360	#include <clearcoat_normal_fragment_maps>
3361	#include <emissivemap_fragment>
3362	#include <lights_physical_fragment>
3363	#include <lights_fragment_begin>
3364	#include <lights_fragment_maps>
3365	#include <lights_fragment_end>
3366	#include <aomap_fragment>
3367	vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
3368	vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
3369	#include <transmission_fragment>
3370	vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
3371	#ifdef USE_SHEEN
3372 
3373		outgoingLight = outgoingLight + sheenSpecularDirect + sheenSpecularIndirect;
3374 
3375 	#endif
3376	#ifdef USE_CLEARCOAT
3377		float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
3378		vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
3379		outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
3380	#endif
3381	#include <opaque_fragment>
3382	#include <tonemapping_fragment>
3383	#include <colorspace_fragment>
3384	#include <fog_fragment>
3385	#include <premultiplied_alpha_fragment>
3386	#include <dithering_fragment>
3387}`,PB=`#define TOON
3388varying vec3 vViewPosition;
3389#include <common>
3390#include <batching_pars_vertex>
3391#include <uv_pars_vertex>
3392#include <displacementmap_pars_vertex>
3393#include <color_pars_vertex>
3394#include <fog_pars_vertex>
3395#include <normal_pars_vertex>
3396#include <morphtarget_pars_vertex>
3397#include <skinning_pars_vertex>
3398#include <shadowmap_pars_vertex>
3399#include <logdepthbuf_pars_vertex>
3400#include <clipping_planes_pars_vertex>
3401void main() {
3402	#include <uv_vertex>
3403	#include <color_vertex>
3404	#include <morphinstance_vertex>
3405	#include <morphcolor_vertex>
3406	#include <batching_vertex>
3407	#include <beginnormal_vertex>
3408	#include <morphnormal_vertex>
3409	#include <skinbase_vertex>
3410	#include <skinnormal_vertex>
3411	#include <defaultnormal_vertex>
3412	#include <normal_vertex>
3413	#include <begin_vertex>
3414	#include <morphtarget_vertex>
3415	#include <skinning_vertex>
3416	#include <displacementmap_vertex>
3417	#include <project_vertex>
3418	#include <logdepthbuf_vertex>
3419	#include <clipping_planes_vertex>
3420	vViewPosition = - mvPosition.xyz;
3421	#include <worldpos_vertex>
3422	#include <shadowmap_vertex>
3423	#include <fog_vertex>
3424}`,DB=`#define TOON
3425uniform vec3 diffuse;
3426uniform vec3 emissive;
3427uniform float opacity;
3428#include <common>
3429#include <dithering_pars_fragment>
3430#include <color_pars_fragment>
3431#include <uv_pars_fragment>
3432#include <map_pars_fragment>
3433#include <alphamap_pars_fragment>
3434#include <alphatest_pars_fragment>
3435#include <alphahash_pars_fragment>
3436#include <aomap_pars_fragment>
3437#include <lightmap_pars_fragment>
3438#include <emissivemap_pars_fragment>
3439#include <gradientmap_pars_fragment>
3440#include <fog_pars_fragment>
3441#include <bsdfs>
3442#include <lights_pars_begin>
3443#include <normal_pars_fragment>
3444#include <lights_toon_pars_fragment>
3445#include <shadowmap_pars_fragment>
3446#include <bumpmap_pars_fragment>
3447#include <normalmap_pars_fragment>
3448#include <logdepthbuf_pars_fragment>
3449#include <clipping_planes_pars_fragment>
3450void main() {
3451	vec4 diffuseColor = vec4( diffuse, opacity );
3452	#include <clipping_planes_fragment>
3453	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
3454	vec3 totalEmissiveRadiance = emissive;
3455	#include <logdepthbuf_fragment>
3456	#include <map_fragment>
3457	#include <color_fragment>
3458	#include <alphamap_fragment>
3459	#include <alphatest_fragment>
3460	#include <alphahash_fragment>
3461	#include <normal_fragment_begin>
3462	#include <normal_fragment_maps>
3463	#include <emissivemap_fragment>
3464	#include <lights_toon_fragment>
3465	#include <lights_fragment_begin>
3466	#include <lights_fragment_maps>
3467	#include <lights_fragment_end>
3468	#include <aomap_fragment>
3469	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
3470	#include <opaque_fragment>
3471	#include <tonemapping_fragment>
3472	#include <colorspace_fragment>
3473	#include <fog_fragment>
3474	#include <premultiplied_alpha_fragment>
3475	#include <dithering_fragment>
3476}`,LB=`uniform float size;
3477uniform float scale;
3478#include <common>
3479#include <color_pars_vertex>
3480#include <fog_pars_vertex>
3481#include <morphtarget_pars_vertex>
3482#include <logdepthbuf_pars_vertex>
3483#include <clipping_planes_pars_vertex>
3484#ifdef USE_POINTS_UV
3485	varying vec2 vUv;
3486	uniform mat3 uvTransform;
3487#endif
3488void main() {
3489	#ifdef USE_POINTS_UV
3490		vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
3491	#endif
3492	#include <color_vertex>
3493	#include <morphinstance_vertex>
3494	#include <morphcolor_vertex>
3495	#include <begin_vertex>
3496	#include <morphtarget_vertex>
3497	#include <project_vertex>
3498	gl_PointSize = size;
3499	#ifdef USE_SIZEATTENUATION
3500		bool isPerspective = isPerspectiveMatrix( projectionMatrix );
3501		if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
3502	#endif
3503	#include <logdepthbuf_vertex>
3504	#include <clipping_planes_vertex>
3505	#include <worldpos_vertex>
3506	#include <fog_vertex>
3507}`,IB=`uniform vec3 diffuse;
3508uniform float opacity;
3509#include <common>
3510#include <color_pars_fragment>
3511#include <map_particle_pars_fragment>
3512#include <alphatest_pars_fragment>
3513#include <alphahash_pars_fragment>
3514#include <fog_pars_fragment>
3515#include <logdepthbuf_pars_fragment>
3516#include <clipping_planes_pars_fragment>
3517void main() {
3518	vec4 diffuseColor = vec4( diffuse, opacity );
3519	#include <clipping_planes_fragment>
3520	vec3 outgoingLight = vec3( 0.0 );
3521	#include <logdepthbuf_fragment>
3522	#include <map_particle_fragment>
3523	#include <color_fragment>
3524	#include <alphatest_fragment>
3525	#include <alphahash_fragment>
3526	outgoingLight = diffuseColor.rgb;
3527	#include <opaque_fragment>
3528	#include <tonemapping_fragment>
3529	#include <colorspace_fragment>
3530	#include <fog_fragment>
3531	#include <premultiplied_alpha_fragment>
3532}`,BB=`#include <common>
3533#include <batching_pars_vertex>
3534#include <fog_pars_vertex>
3535#include <morphtarget_pars_vertex>
3536#include <skinning_pars_vertex>
3537#include <logdepthbuf_pars_vertex>
3538#include <shadowmap_pars_vertex>
3539void main() {
3540	#include <batching_vertex>
3541	#include <beginnormal_vertex>
3542	#include <morphinstance_vertex>
3543	#include <morphnormal_vertex>
3544	#include <skinbase_vertex>
3545	#include <skinnormal_vertex>
3546	#include <defaultnormal_vertex>
3547	#include <begin_vertex>
3548	#include <morphtarget_vertex>
3549	#include <skinning_vertex>
3550	#include <project_vertex>
3551	#include <logdepthbuf_vertex>
3552	#include <worldpos_vertex>
3553	#include <shadowmap_vertex>
3554	#include <fog_vertex>
3555}`,FB=`uniform vec3 color;
3556uniform float opacity;
3557#include <common>
3558#include <fog_pars_fragment>
3559#include <bsdfs>
3560#include <lights_pars_begin>
3561#include <logdepthbuf_pars_fragment>
3562#include <shadowmap_pars_fragment>
3563#include <shadowmask_pars_fragment>
3564void main() {
3565	#include <logdepthbuf_fragment>
3566	gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
3567	#include <tonemapping_fragment>
3568	#include <colorspace_fragment>
3569	#include <fog_fragment>
3570	#include <premultiplied_alpha_fragment>
3571}`,UB=`uniform float rotation;
3572uniform vec2 center;
3573#include <common>
3574#include <uv_pars_vertex>
3575#include <fog_pars_vertex>
3576#include <logdepthbuf_pars_vertex>
3577#include <clipping_planes_pars_vertex>
3578void main() {
3579	#include <uv_vertex>
3580	vec4 mvPosition = modelViewMatrix[ 3 ];
3581	vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
3582	#ifndef USE_SIZEATTENUATION
3583		bool isPerspective = isPerspectiveMatrix( projectionMatrix );
3584		if ( isPerspective ) scale *= - mvPosition.z;
3585	#endif
3586	vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
3587	vec2 rotatedPosition;
3588	rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
3589	rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
3590	mvPosition.xy += rotatedPosition;
3591	gl_Position = projectionMatrix * mvPosition;
3592	#include <logdepthbuf_vertex>
3593	#include <clipping_planes_vertex>
3594	#include <fog_vertex>
3595}`,OB=`uniform vec3 diffuse;
3596uniform float opacity;
3597#include <common>
3598#include <uv_pars_fragment>
3599#include <map_pars_fragment>
3600#include <alphamap_pars_fragment>
3601#include <alphatest_pars_fragment>
3602#include <alphahash_pars_fragment>
3603#include <fog_pars_fragment>
3604#include <logdepthbuf_pars_fragment>
3605#include <clipping_planes_pars_fragment>
3606void main() {
3607	vec4 diffuseColor = vec4( diffuse, opacity );
3608	#include <clipping_planes_fragment>
3609	vec3 outgoingLight = vec3( 0.0 );
3610	#include <logdepthbuf_fragment>
3611	#include <map_fragment>
3612	#include <alphamap_fragment>
3613	#include <alphatest_fragment>
3614	#include <alphahash_fragment>
3615	outgoingLight = diffuseColor.rgb;
3616	#include <opaque_fragment>
3617	#include <tonemapping_fragment>
3618	#include <colorspace_fragment>
3619	#include <fog_fragment>
3620}`,_n={alphahash_fragment:oL,alphahash_pars_fragment:aL,alphamap_fragment:lL,alphamap_pars_fragment:uL,alphatest_fragment:cL,alphatest_pars_fragment:hL,aomap_fragment:AL,aomap_pars_fragment:fL,batching_pars_vertex:dL,batching_vertex:pL,begin_vertex:mL,beginnormal_vertex:gL,bsdfs:_L,iridescence_fragment:xL,bumpmap_pars_fragment:vL,clipping_planes_fragment:yL,clipping_planes_pars_fragment:bL,clipping_planes_pars_vertex:SL,clipping_planes_vertex:TL,color_fragment:ML,color_pars_fragment:wL,color_pars_vertex:EL,color_vertex:RL,common:CL,cube_uv_reflection_fragment:NL,defaultnormal_vertex:PL,displacementmap_pars_vertex:DL,displacementmap_vertex:LL,emissivemap_fragment:IL,emissivemap_pars_fragment:BL,colorspace_fragment:FL,colorspace_pars_fragment:UL,envmap_fragment:OL,envmap_common_pars_fragment:kL,envmap_pars_fragment:GL,envmap_pars_vertex:VL,envmap_physical_pars_fragment:ZL,envmap_vertex:qL,fog_vertex:zL,fog_pars_vertex:HL,fog_fragment:WL,fog_pars_fragment:$L,gradientmap_pars_fragment:jL,lightmap_pars_fragment:XL,lights_lambert_fragment:QL,lights_lambert_pars_fragment:YL,lights_pars_begin:KL,lights_toon_fragment:JL,lights_toon_pars_fragment:eI,lights_phong_fragment:tI,lights_phong_pars_fragment:nI,lights_physical_fragment:iI,lights_physical_pars_fragment:rI,lights_fragment_begin:sI,lights_fragment_maps:oI,lights_fragment_end:aI,logdepthbuf_fragment:lI,logdepthbuf_pars_fragment:uI,logdepthbuf_pars_vertex:cI,logdepthbuf_vertex:hI,map_fragment:AI,map_pars_fragment:fI,map_particle_fragment:dI,map_particle_pars_fragment:pI,metalnessmap_fragment:mI,metalnessmap_pars_fragment:gI,morphinstance_vertex:_I,morphcolor_vertex:xI,morphnormal_vertex:vI,morphtarget_pars_vertex:yI,morphtarget_vertex:bI,normal_fragment_begin:SI,normal_fragment_maps:TI,normal_pars_fragment:MI,normal_pars_vertex:wI,normal_vertex:EI,normalmap_pars_fragment:RI,clearcoat_normal_fragment_begin:CI,clearcoat_normal_fragment_maps:NI,clearcoat_pars_fragment:PI,iridescence_pars_fragment:DI,opaque_fragment:LI,packing:II,premultiplied_alpha_fragment:BI,project_vertex:FI,dithering_fragment:UI,dithering_pars_fragment:OI,roughnessmap_fragment:kI,roughnessmap_pars_fragment:GI,shadowmap_pars_fragment:VI,shadowmap_pars_vertex:qI,shadowmap_vertex:zI,shadowmask_pars_fragment:HI,skinbase_vertex:WI,skinning_pars_vertex:$I,skinning_vertex:jI,skinnormal_vertex:XI,specularmap_fragment:QI,specularmap_pars_fragment:YI,tonemapping_fragment:KI,tonemapping_pars_fragment:ZI,transmission_fragment:JI,transmission_pars_fragment:eB,uv_pars_fragment:tB,uv_pars_vertex:nB,uv_vertex:iB,worldpos_vertex:rB,background_vert:sB,background_frag:oB,backgroundCube_vert:aB,backgroundCube_frag:lB,cube_vert:uB,cube_frag:cB,depth_vert:hB,depth_frag:AB,distance_vert:fB,distance_frag:dB,equirect_vert:pB,equirect_frag:mB,linedashed_vert:gB,linedashed_frag:_B,meshbasic_vert:xB,meshbasic_frag:vB,meshlambert_vert:yB,meshlambert_frag:bB,meshmatcap_vert:SB,meshmatcap_frag:TB,meshnormal_vert:MB,meshnormal_frag:wB,meshphong_vert:EB,meshphong_frag:RB,meshphysical_vert:CB,meshphysical_frag:NB,meshtoon_vert:PB,meshtoon_frag:DB,points_vert:LB,points_frag:IB,shadow_vert:BB,shadow_frag:FB,sprite_vert:UB,sprite_frag:OB},pt={common:{diffuse:{value:new It(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new pn},alphaMap:{value:null},alphaMapTransform:{value:new pn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new pn}},envmap:{envMap:{value:null},envMapRotation:{value:new pn},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new pn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new pn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new pn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new pn},normalScale:{value:new We(1,1)}}
vendor: 6,715 bytes, line 3620
3620,displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new pn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new pn}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new pn}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new pn}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new It(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new It(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new pn},alphaTest:{value:0},uvTransform:{value:new pn}},sprite:{diffuse:{value:new It(16777215)},opacity:{value:1},center:{value:new We(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new pn},alphaMap:{value:null},alphaMapTransform:{value:new pn},alphaTest:{value:0}}},gs={basic:{uniforms:Zr([pt.common,pt.specularmap,pt.envmap,pt.aomap,pt.lightmap,pt.fog]),vertexShader:_n.meshbasic_vert,fragmentShader:_n.meshbasic_frag},lambert:{uniforms:Zr([pt.common,pt.specularmap,pt.envmap,pt.aomap,pt.lightmap,pt.emissivemap,pt.bumpmap,pt.normalmap,pt.displacementmap,pt.fog,pt.lights,{emissive:{value:new It(0)},envMapIntensity:{value:1}}]),vertexShader:_n.meshlambert_vert,fragmentShader:_n.meshlambert_frag},phong:{uniforms:Zr([pt.common,pt.specularmap,pt.envmap,pt.aomap,pt.lightmap,pt.emissivemap,pt.bumpmap,pt.normalmap,pt.displacementmap,pt.fog,pt.lights,{emissive:{value:new It(0)},specular:{value:new It(1118481)},shininess:{value:30},envMapIntensity:{value:1}}]),vertexShader:_n.meshphong_vert,fragmentShader:_n.meshphong_frag},standard:{uniforms:Zr([pt.common,pt.envmap,pt.aomap,pt.lightmap,pt.emissivemap,pt.bumpmap,pt.normalmap,pt.displacementmap,pt.roughnessmap,pt.metalnessmap,pt.fog,pt.lights,{emissive:{value:new It(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:_n.meshphysical_vert,fragmentShader:_n.meshphysical_frag},toon:{uniforms:Zr([pt.common,pt.aomap,pt.lightmap,pt.emissivemap,pt.bumpmap,pt.normalmap,pt.displacementmap,pt.gradientmap,pt.fog,pt.lights,{emissive:{value:new It(0)}}]),vertexShader:_n.meshtoon_vert,fragmentShader:_n.meshtoon_frag},matcap:{uniforms:Zr([pt.common,pt.bumpmap,pt.normalmap,pt.displacementmap,pt.fog,{matcap:{value:null}}]),vertexShader:_n.meshmatcap_vert,fragmentShader:_n.meshmatcap_frag},points:{uniforms:Zr([pt.points,pt.fog]),vertexShader:_n.points_vert,fragmentShader:_n.points_frag},dashed:{uniforms:Zr([pt.common,pt.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:_n.linedashed_vert,fragmentShader:_n.linedashed_frag},depth:{uniforms:Zr([pt.common,pt.displacementmap]),vertexShader:_n.depth_vert,fragmentShader:_n.depth_frag},normal:{uniforms:Zr([pt.common,pt.bumpmap,pt.normalmap,pt.displacementmap,{opacity:{value:1}}]),vertexShader:_n.meshnormal_vert,fragmentShader:_n.meshnormal_frag},sprite:{uniforms:Zr([pt.sprite,pt.fog]),vertexShader:_n.sprite_vert,fragmentShader:_n.sprite_frag},background:{uniforms:{uvTransform:{value:new pn},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:_n.background_vert,fragmentShader:_n.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new pn}},vertexShader:_n.backgroundCube_vert,fragmentShader:_n.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:_n.cube_vert,fragmentShader:_n.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:_n.equirect_vert,fragmentShader:_n.equirect_frag},distance:{uniforms:Zr([pt.common,pt.displacementmap,{referencePosition:{value:new J},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:_n.distance_vert,fragmentShader:_n.distance_frag},shadow:{uniforms:Zr([pt.lights,pt.fog,{color:{value:new It(0)},opacity:{value:1}}]),vertexShader:_n.shadow_vert,fragmentShader:_n.shadow_frag}};gs.physical={uniforms:Zr([gs.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new pn},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new pn},clearcoatNormalScale:{value:new We(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new pn},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new pn},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new pn},sheen:{value:0},sheenColor:{value:new It(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new pn},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new pn},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new pn},transmissionSamplerSize:{value:new We},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new pn},attenuationDistance:{value:0},attenuationColor:{value:new It(0)},specularColor:{value:new It(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new pn},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new pn},anisotropyVector:{value:new We},anisotropyMap:{value:null},anisotropyMapTransform:{value:new pn}}]),vertexShader:_n.meshphysical_vert,fragmentShader:_n.meshphysical_frag};const B0={r:0,b:0,g:0}
vendor: 5,603 bytes, line 3620
3620,Pu=new Nr,kB=new nn;function GB(i,e,t,n,r,s){const o=new It(0);let a=r===!0?0:1,l,u,d=null,p=0,g=null;function x(R){let E=R.isScene===!0?R.background:null;if(E&&E.isTexture){const N=R.backgroundBlurriness>0;E=e.get(E,N)}return E}function y(R){let E=!1;const N=x(R);N===null?S(o,a):N&&N.isColor&&(S(N,1),E=!0);const U=i.xr.getEnvironmentBlendMode();U==="additive"?t.buffers.color.setClear(0,0,0,1,s):U==="alpha-blend"&&t.buffers.color.setClear(0,0,0,0,s),(i.autoClear||E)&&(t.buffers.depth.setTest(!0),t.buffers.depth.setMask(!0),t.buffers.color.setMask(!0),i.clear(i.autoClearColor,i.autoClearDepth,i.autoClearStencil))}function T(R,E){const N=x(E);N&&(N.isCubeTexture||N.mapping===ac)?(u===void 0&&(u=new Qn(new pu(1,1,1),new 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vendor: 13,057 bytes, lines 3620-3693
3620else{x.multiDrawArraysInstancedWEBGL(n,u,0,d,0,g,0,p);let y=0;for(let T=0;T<p;T++)y+=d[T]*g[T];t.update(y,n,1)}}this.setMode=r,this.render=s,this.renderInstances=o,this.renderMultiDraw=a,this.renderMultiDrawInstances=l}function zB(i,e,t,n){let r;function s(){if(r!==void 0)return r;if(e.has("EXT_texture_filter_anisotropic")===!0){const F=e.get("EXT_texture_filter_anisotropic");r=i.getParameter(F.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r}function o(F){return!(F!==Wi&&n.convert(F)!==i.getParameter(i.IMPLEMENTATION_COLOR_READ_FORMAT))}function a(F){const P=F===Mi&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(F!==yi&&n.convert(F)!==i.getParameter(i.IMPLEMENTATION_COLOR_READ_TYPE)&&F!==zi&&!P)}function l(F){if(F==="highp"){if(i.getShaderPrecisionFormat(i.VERTEX_SHADER,i.HIGH_FLOAT).precision>0&&i.getShaderPrecisionFormat(i.FRAGMENT_SHADER,i.HIGH_FLOAT).precision>0)return"highp";F="mediump"}return F==="mediump"&&i.getShaderPrecisionFormat(i.VERTEX_SHADER,i.MEDIUM_FLOAT).precision>0&&i.getShaderPrecisionFormat(i.FRAGMENT_SHADER,i.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}let u=t.precision!==void 0?t.precision:"highp";const d=l(u);d!==u&&(Oe("WebGLRenderer:",u,"not supported, using",d,"instead."),u=d);const p=t.logarithmicDepthBuffer===!0,g=t.reversedDepthBuffer===!0&&e.has("EXT_clip_control"),x=i.getParameter(i.MAX_TEXTURE_IMAGE_UNITS),y=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS),T=i.getParameter(i.MAX_TEXTURE_SIZE),S=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE),M=i.getParameter(i.MAX_VERTEX_ATTRIBS),R=i.getParameter(i.MAX_VERTEX_UNIFORM_VECTORS),E=i.getParameter(i.MAX_VARYING_VECTORS),N=i.getParameter(i.MAX_FRAGMENT_UNIFORM_VECTORS),U=i.getParameter(i.MAX_SAMPLES),L=i.getParameter(i.SAMPLES);return{isWebGL2:!0,getMaxAnisotropy:s,getMaxPrecision:l,textureFormatReadable:o,textureTypeReadable:a,precision:u,logarithmicDepthBuffer:p,reversedDepthBuffer:g,maxTextures:x,maxVertexTextures:y,maxTextureSize:T,maxCubemapSize:S,maxAttributes:M,maxVertexUniforms:R,maxVaryings:E,maxFragmentUniforms:N,maxSamples:U,samples:L}}function HB(i){const e=this;let t=null,n=0,r=!1,s=!1;const o=new oa,a=new pn,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(p,g){const x=p.length!==0||g||n!==0||r;return r=g,n=p.length,x},this.beginShadows=function(){s=!0,d(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(p,g){t=d(p,g,0)},this.setState=function(p,g,x){const y=p.clippingPlanes,T=p.clipIntersection,S=p.clipShadows,M=i.get(p);if(!r||y===null||y.length===0||s&&!S)s?d(null):u();else{const R=s?0:n,E=R*4;let N=M.clippingState||null;l.value=N,N=d(y,g,E,x);for(let U=0;U!==E;++U)N[U]=t[U];M.clippingState=N,this.numIntersection=T?this.numPlanes:0,this.numPlanes+=R}};function u(){l.value!==t&&(l.value=t,l.needsUpdate=n>0),e.numPlanes=n,e.numIntersection=0}function d(p,g,x,y){const T=p!==null?p.length:0;let S=null;if(T!==0){if(S=l.value,y!==!0||S===null){const M=x+T*4,R=g.matrixWorldInverse;a.getNormalMatrix(R),(S===null||S.length<M)&&(S=new Float32Array(M));for(let E=0,N=x;E!==T;++E,N+=4)o.copy(p[E]).applyMatrix4(R,a),o.normal.toArray(S,N),S[N+3]=o.constant}l.value=S,l.needsUpdate=!0}return e.numPlanes=T,e.numIntersection=0,S}}const Xl=4,lS=[.125,.215,.35,.446,.526,.582],qu=20,WB=256,rf=new Ud,uS=new It;let K1=null,Z1=0,J1=0,e2=!1;const $B=new J;let cS=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(e,t=0,n=.1,r=100,s={}){const{size:o=256,position:a=$B}=s;K1=this._renderer.getRenderTarget(),Z1=this._renderer.getActiveCubeFace(),J1=this._renderer.getActiveMipmapLevel(),e2=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(o);const l=this._allocateTargets();return l.depthBuffer=!0,this._sceneToCubeUV(e,n,r,l,a),t>0&&this._blur(l,0,0,t),this._applyPMREM(l),this._cleanup(l),l}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=fS(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=AS(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose(),this._backgroundBox!==null&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._ggxMaterial!==null&&this._ggxMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(K1,Z1,J1),this._renderer.xr.enabled=e2,e.scissorTest=!1,Yc(e,0,0,e.width,e.height)}_fromTexture(e,t){e.mapping===Fo||e.mapping===Ra?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),K1=this._renderer.getRenderTarget(),Z1=this._renderer.getActiveCubeFace(),J1=this._renderer.getActiveMipmapLevel(),e2=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:li,minFilter:li,generateMipmaps:!1,type:Mi,format:Wi,colorSpace:au,depthBuffer:!1},r=hS(e,t,n);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=hS(e,t,n);const{_lodMax:s}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=jB(s)),this._blurMaterial=QB(s,e,t),this._ggxMaterial=XB(s,e,t)}return r}_compileMaterial(e){const t=new Qn(new Wn,e);this._renderer.compile(t,rf)}_sceneToCubeUV(e,t,n,r,s){const l=new pr(90,1,t,n),u=[1,-1,1,1,1,1],d=[1,1,1,-1,-1,-1],p=this._renderer,g=p.autoClear,x=p.toneMapping;p.getClearColor(uS),p.toneMapping=wr,p.autoClear=!1,p.state.buffers.depth.getReversed()&&(p.setRenderTarget(r),p.clearDepth(),p.setRenderTarget(null)),this._backgroundBox===null&&(this._backgroundBox=new Qn(new pu,new qs({name:"PMREM.Background",side:Xn,depthWrite:!1,depthTest:!1})));const T=this._backgroundBox,S=T.material;let M=!1;const R=e.background;R?R.isColor&&(S.color.copy(R),e.background=null,M=!0):(S.color.copy(uS),M=!0);for(let E=0;E<6;E++){const N=E%3;N===0?(l.up.set(0,u[E],0),l.position.set(s.x,s.y,s.z),l.lookAt(s.x+d[E],s.y,s.z)):N===1?(l.up.set(0,0,u[E]),l.position.set(s.x,s.y,s.z),l.lookAt(s.x,s.y+d[E],s.z)):(l.up.set(0,u[E],0),l.position.set(s.x,s.y,s.z),l.lookAt(s.x,s.y,s.z+d[E]));const U=this._cubeSize;Yc(r,N*U,E>2?U:0,U,U),p.setRenderTarget(r),M&&p.render(T,l),p.render(e,l)}p.toneMapping=x,p.autoClear=g,e.background=R}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===Fo||e.mapping===Ra;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=fS()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=AS());const s=r?this._cubemapMaterial:this._equirectMaterial,o=this._lodMeshes[0];o.material=s;const a=s.uniforms;a.envMap.value=e;const l=this._cubeSize;Yc(t,0,0,3*l,2*l),n.setRenderTarget(t),n.render(o,rf)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodMeshes.length;for(let s=1;s<r;s++)this._applyGGXFilter(e,s-1,s);t.autoClear=n}_applyGGXFilter(e,t,n){const r=this._renderer,s=this._pingPongRenderTarget,o=this._ggxMaterial,a=this._lodMeshes[n];a.material=o;const l=o.uniforms,u=n/(this._lodMeshes.length-1),d=t/(this._lodMeshes.length-1),p=Math.sqrt(u*u-d*d),g=0+u*1.25,x=p*g,{_lodMax:y}=this,T=this._sizeLods[n],S=3*T*(n>y-Xl?n-y+Xl:0),M=4*(this._cubeSize-T);l.envMap.value=e.texture,l.roughness.value=x,l.mipInt.value=y-t,Yc(s,S,M,3*T,2*T),r.setRenderTarget(s),r.render(a,rf),l.envMap.value=s.texture,l.roughness.value=0,l.mipInt.value=y-n,Yc(e,S,M,3*T,2*T),r.setRenderTarget(e),r.render(a,rf)}_blur(e,t,n,r,s){const o=this._pingPongRenderTarget;this._halfBlur(e,o,t,n,r,"latitudinal",s),this._halfBlur(o,e,n,n,r,"longitudinal",s)}_halfBlur(e,t,n,r,s,o,a){const l=this._renderer,u=this._blurMaterial;o!=="latitudinal"&&o!=="longitudinal"&&ke("blur direction must be either latitudinal or longitudinal!");const d=3,p=this._lodMeshes[r];p.material=u;const g=u.uniforms,x=this._sizeLods[n]-1,y=isFinite(s)?Math.PI/(2*x):2*Math.PI/(2*qu-1),T=s/y,S=isFinite(s)?1+Math.floor(d*T):qu;S>qu&&Oe(`sigmaRadians, ${s}, is too large and will clip, as it requested ${S} samples when the maximum is set to ${qu}`);const M=[];let R=0;for(let F=0;F<qu;++F){const P=F/T,I=Math.exp(-P*P/2);M.push(I),F===0?R+=I:F<S&&(R+=2*I)}for(let F=0;F<M.length;F++)M[F]=M[F]/R;g.envMap.value=e.texture,g.samples.value=S,g.weights.value=M,g.latitudinal.value=o==="latitudinal",a&&(g.poleAxis.value=a);const{_lodMax:E}=this;g.dTheta.value=y,g.mipInt.value=E-n;const N=this._sizeLods[r],U=3*N*(r>E-Xl?r-E+Xl:0),L=4*(this._cubeSize-N);Yc(t,U,L,3*N,2*N),l.setRenderTarget(t),l.render(p,rf)}};function jB(i){const e=[],t=[],n=[];let r=i;const s=i-Xl+1+lS.length;for(let o=0;o<s;o++){const a=Math.pow(2,r);e.push(a);let l=1/a;o>i-Xl?l=lS[o-i+Xl-1]:o===0&&(l=0),t.push(l);const u=1/(a-2),d=-u,p=1+u,g=[d,d,p,d,p,p,d,d,p,p,d,p],x=6,y=6,T=3,S=2,M=1,R=new Float32Array(T*y*x),E=new Float32Array(S*y*x),N=new Float32Array(M*y*x);for(let L=0;L<x;L++){const F=L%3*2/3-1,P=L>2?0:-1,I=[F,P,0,F+2/3,P,0,F+2/3,P+1,0,F,P,0,F+2/3,P+1,0,F,P+1,0];R.set(I,T*y*L),E.set(g,S*y*L);const $=[L,L,L,L,L,L];N.set($,M*y*L)}const U=new Wn;U.setAttribute("position",new Di(R,T)),U.setAttribute("uv",new Di(E,S)),U.setAttribute("faceIndex",new Di(N,M)),n.push(new Qn(U,null)),r>Xl&&r--}return{lodMeshes:n,sizeLods:e,sigmas:t}}function hS(i,e,t){const n=new _a(i,e,t);return n.texture.mapping=ac,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function Yc(i,e,t,n,r){i.viewport.set(e,t,n,r),i.scissor.set(e,t,n,r)}function XB(i,e,t){return new ws({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:WB,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${i}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:Ag(),fragmentShader:`
3621
3622			precision highp float;
3623			precision highp int;
3624
3625			varying vec3 vOutputDirection;
3626
3627			uniform sampler2D envMap;
3628			uniform float roughness;
3629			uniform float mipInt;
3630
3631			#define ENVMAP_TYPE_CUBE_UV
3632			#include <cube_uv_reflection_fragment>
3633
3634			#define PI 3.14159265359
3635
3636			// Van der Corput radical inverse
3637			float radicalInverse_VdC(uint bits) {
3638				bits = (bits << 16u) | (bits >> 16u);
3639				bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
3640				bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
3641				bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
3642				bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
3643				return float(bits) * 2.3283064365386963e-10; // / 0x100000000
3644			}
3645
3646			// Hammersley sequence
3647			vec2 hammersley(uint i, uint N) {
3648				return vec2(float(i) / float(N), radicalInverse_VdC(i));
3649			}
3650
3651			// GGX VNDF importance sampling (Eric Heitz 2018)
3652			// "Sampling the GGX Distribution of Visible Normals"
3653			// https://jcgt.org/published/0007/04/01/
3654			vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
3655				float alpha = roughness * roughness;
3656
3657				// Section 4.1: Orthonormal basis
3658				vec3 T1 = vec3(1.0, 0.0, 0.0);
3659				vec3 T2 = cross(V, T1);
3660
3661				// Section 4.2: Parameterization of projected area
3662				float r = sqrt(Xi.x);
3663				float phi = 2.0 * PI * Xi.y;
3664				float t1 = r * cos(phi);
3665				float t2 = r * sin(phi);
3666				float s = 0.5 * (1.0 + V.z);
3667				t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
3668
3669				// Section 4.3: Reprojection onto hemisphere
3670				vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * V;
3671
3672				// Section 3.4: Transform back to ellipsoid configuration
3673				return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
3674			}
3675
3676			void main() {
3677				vec3 N = normalize(vOutputDirection);
3678				vec3 V = N; // Assume view direction equals normal for pre-filtering
3679
3680				vec3 prefilteredColor = vec3(0.0);
3681				float totalWeight = 0.0;
3682
3683				// For very low roughness, just sample the environment directly
3684				if (roughness < 0.001) {
3685					gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
3686					return;
3687				}
3688
3689				// Tangent space basis for VNDF sampling
3690				vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
3691				vec3 tangent = normalize(cross(up, N));
3692				vec3 bitangent = cross(N, tangent);
3693
3694				for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
3695					vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
3696
3697					// For PMREM, V = N, so in tangent space V is always (0, 0, 1)
3698					vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
3699
3700					// Transform H back to world space
3701					vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
3702					vec3 L = normalize(2.0 * dot(V, H) * H - V);
3703
3704					float NdotL = max(dot(N, L), 0.0);
3705
3706					if(NdotL > 0.0) {
3707						// Sample environment at fixed mip level
3708						// VNDF importance sampling handles the distribution filtering
3709						vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
3710
3711						// Weight by NdotL for the split-sum approximation
3712						// VNDF PDF naturally accounts for the visible microfacet distribution
3713						prefilteredColor += sampleColor * NdotL;
3714						totalWeight += NdotL;
3715					}
3716				}
3717
3718				if (totalWeight > 0.0) {
3719					prefilteredColor = prefilteredColor / totalWeight;
3720				}
3721
3722				gl_FragColor = vec4(prefilteredColor, 1.0);
3723			}
3724		`,blending:gr,depthTest:!1,depthWrite:!1})}function QB(i,e,t){const n=new Float32Array(qu),r=new J(0,1,0);return new ws({name:"SphericalGaussianBlur",defines:{n:qu,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${i}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:Ag(),fragmentShader:`
3725
3726			precision mediump float;
3727			precision mediump int;
3728
3729			varying vec3 vOutputDirection;
3730
3731			uniform sampler2D envMap;
3732			uniform int samples;
3733			uniform float weights[ n ];
3734			uniform bool latitudinal;
3735			uniform float dTheta;
3736			uniform float mipInt;
3737			uniform vec3 poleAxis;
3738
3739			#define ENVMAP_TYPE_CUBE_UV
3740			#include <cube_uv_reflection_fragment>
3741
3742			vec3 getSample( float theta, vec3 axis ) {
3743
3744				float cosTheta = cos( theta );
3745				// Rodrigues' axis-angle rotation
3746				vec3 sampleDirection = vOutputDirection * cosTheta
3747					+ cross( axis, vOutputDirection ) * sin( theta )
3748					+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
3749
3750				return bilinearCubeUV( envMap, sampleDirection, mipInt );
3751
3752			}
3753
3754			void main() {
3755
3756				vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
3757
3758				if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
3759
3760					axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
3761
3762				}
3763
3764				axis = normalize( axis );
3765
3766				gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
3767				gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
3768
3769				for ( int i = 1; i < n; i++ ) {
3770
3771					if ( i >= samples ) {
3772
3773						break;
3774
3775					}
3776
3777					float theta = dTheta * float( i );
3778					gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
3779					gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
3780
3781				}
3782
3783			}
3784		`,blending:gr,depthTest:!1,depthWrite:!1})}function AS(){return new ws({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:Ag(),fragmentShader:`
3785
3786			precision mediump float;
3787			precision mediump int;
3788
3789			varying vec3 vOutputDirection;
3790
3791			uniform sampler2D envMap;
3792
3793			#include <common>
3794
3795			void main() {
3796
3797				vec3 outputDirection = normalize( vOutputDirection );
3798				vec2 uv = equirectUv( outputDirection );
3799
3800				gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
3801
3802			}
3803		`,blending:gr,depthTest:!1,depthWrite:!1})}function fS(){return new ws({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:Ag(),fragmentShader:`
3804
3805			precision mediump float;
3806			precision mediump int;
3807
3808			uniform float flipEnvMap;
3809
3810			varying vec3 vOutputDirection;
3811
3812			uniform samplerCube envMap;
3813
3814			void main() {
3815
3816				gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
3817
3818			}
3819		`,blending:gr,depthTest:!1,depthWrite:!1})}function Ag(){return`
3820
3821		precision mediump float;
3822		precision mediump int;
3823
3824		attribute float faceIndex;
3825
3826		varying vec3 vOutputDirection;
3827
3828		// RH coordinate system; PMREM face-indexing convention
3829		vec3 getDirection( vec2 uv, float face ) {
3830
3831			uv = 2.0 * uv - 1.0;
3832
3833			vec3 direction = vec3( uv, 1.0 );
3834
3835			if ( face == 0.0 ) {
3836
3837				direction = direction.zyx; // ( 1, v, u ) pos x
3838
3839			} else if ( face == 1.0 ) {
3840
3841				direction = direction.xzy;
3842				direction.xz *= -1.0; // ( -u, 1, -v ) pos y
3843
3844			} else if ( face == 2.0 ) {
3845
3846				direction.x *= -1.0; // ( -u, v, 1 ) pos z
3847
3848			} else if ( face == 3.0 ) {
3849
3850				direction = direction.zyx;
3851				direction.xz *= -1.0; // ( -1, v, -u ) neg x
3852
3853			} else if ( face == 4.0 ) {
3854
3855				direction = direction.xzy;
3856				direction.xy *= -1.0; // ( -u, -1, v ) neg y
3857
3858			} else if ( face == 5.0 ) {
3859
3860				direction.z *= -1.0; // ( u, v, -1 ) neg z
3861
3862			}
3863
3864			return direction;
3865
3866		}
3867
3868		void main() {
3869
3870			vOutputDirection = getDirection( uv, faceIndex );
3871			gl_Position = vec4( position, 1.0 );
3872
3873		}
3874	`}class ME extends _a{constructor(e=1,t={}
vendor: 25,956 bytes, lines 3874-3990
3874){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1},r=[n,n,n,n,n,n];this.texture=new FA(r),this._setTextureOptions(t),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:`
3875
3876				varying vec3 vWorldDirection;
3877
3878				vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
3879
3880					return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
3881
3882				}
3883
3884				void main() {
3885
3886					vWorldDirection = transformDirection( position, modelMatrix );
3887
3888					#include <begin_vertex>
3889					#include <project_vertex>
3890
3891				}
3892			`,fragmentShader:`
3893
3894				uniform sampler2D tEquirect;
3895
3896				varying vec3 vWorldDirection;
3897
3898				#include <common>
3899
3900				void main() {
3901
3902					vec3 direction = normalize( vWorldDirection );
3903
3904					vec2 sampleUV = equirectUv( direction );
3905
3906					gl_FragColor = texture2D( tEquirect, sampleUV );
3907
3908				}
3909			`},r=new pu(5,5,5),s=new ws({name:"CubemapFromEquirect",uniforms:pA(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:Xn,blending:gr});s.uniforms.tEquirect.value=t;const o=new Qn(r,s),a=t.minFilter;return t.minFilter===vs&&(t.minFilter=li),new bE(1,10,this).update(e,o),t.minFilter=a,o.geometry.dispose(),o.material.dispose(),this}clear(e,t=!0,n=!0,r=!0){const s=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,n,r);e.setRenderTarget(s)}}function YB(i){let e=new WeakMap,t=new WeakMap,n=null;function r(g,x=!1){return g==null?null:x?o(g):s(g)}function s(g){if(g&&g.isTexture){const x=g.mapping;if(x===Ch||x===Nh)if(e.has(g)){const y=e.get(g).texture;return a(y,g.mapping)}else{const y=g.image;if(y&&y.height>0){const T=new ME(y.height);return T.fromEquirectangularTexture(i,g),e.set(g,T),g.addEventListener("dispose",u),a(T.texture,g.mapping)}else return null}}return g}function o(g){if(g&&g.isTexture){const x=g.mapping,y=x===Ch||x===Nh,T=x===Fo||x===Ra;if(y||T){let S=t.get(g);const M=S!==void 0?S.texture.pmremVersion:0;if(g.isRenderTargetTexture&&g.pmremVersion!==M)return n===null&&(n=new cS(i)),S=y?n.fromEquirectangular(g,S):n.fromCubemap(g,S),S.texture.pmremVersion=g.pmremVersion,t.set(g,S),S.texture;if(S!==void 0)return S.texture;{const R=g.image;return y&&R&&R.height>0||T&&R&&l(R)?(n===null&&(n=new cS(i)),S=y?n.fromEquirectangular(g):n.fromCubemap(g),S.texture.pmremVersion=g.pmremVersion,t.set(g,S),g.addEventListener("dispose",d),S.texture):null}}}return g}function a(g,x){return x===Ch?g.mapping=Fo:x===Nh&&(g.mapping=Ra),g}function l(g){let x=0;const y=6;for(let T=0;T<y;T++)g[T]!==void 0&&x++;return x===y}function u(g){const x=g.target;x.removeEventListener("dispose",u);const y=e.get(x);y!==void 0&&(e.delete(x),y.dispose())}function d(g){const x=g.target;x.removeEventListener("dispose",d);const y=t.get(x);y!==void 0&&(t.delete(x),y.dispose())}function p(){e=new WeakMap,t=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:r,dispose:p}}function KB(i){const e={};function t(n){if(e[n]!==void 0)return e[n];const r=i.getExtension(n);return e[n]=r,r}return{has:function(n){return t(n)!==null},init:function(){t("EXT_color_buffer_float"),t("WEBGL_clip_cull_distance"),t("OES_texture_float_linear"),t("EXT_color_buffer_half_float"),t("WEBGL_multisampled_render_to_texture"),t("WEBGL_render_shared_exponent")},get:function(n){const r=t(n);return r===null&&zn("WebGLRenderer: "+n+" extension not supported."),r}}}function ZB(i,e,t,n){const r={},s=new WeakMap;function o(p){const g=p.target;g.index!==null&&e.remove(g.index);for(const y in g.attributes)e.remove(g.attributes[y]);g.removeEventListener("dispose",o),delete r[g.id];const x=s.get(g);x&&(e.remove(x),s.delete(g)),n.releaseStatesOfGeometry(g),g.isInstancedBufferGeometry===!0&&delete g._maxInstanceCount,t.memory.geometries--}function a(p,g){return r[g.id]===!0||(g.addEventListener("dispose",o),r[g.id]=!0,t.memory.geometries++),g}function l(p){const g=p.attributes;for(const x in g)e.update(g[x],i.ARRAY_BUFFER)}function u(p){const g=[],x=p.index,y=p.attributes.position;let T=0;if(y===void 0)return;if(x!==null){const R=x.array;T=x.version;for(let E=0,N=R.length;E<N;E+=3){const U=R[E+0],L=R[E+1],F=R[E+2];g.push(U,L,L,F,F,U)}}else{const R=y.array;T=y.version;for(let E=0,N=R.length/3-1;E<N;E+=3){const U=E+0,L=E+1,F=E+2;g.push(U,L,L,F,F,U)}}const S=new(y.count>=65535?vv:xv)(g,1);S.version=T;const M=s.get(p);M&&e.remove(M),s.set(p,S)}function d(p){const g=s.get(p);if(g){const x=p.index;x!==null&&g.version<x.version&&u(p)}else u(p);return s.get(p)}return{get:a,update:l,getWireframeAttribute:d}}function JB(i,e,t){let n;function r(g){n=g}let s,o;function a(g){s=g.type,o=g.bytesPerElement}function l(g,x){i.drawElements(n,x,s,g*o),t.update(x,n,1)}function u(g,x,y){y!==0&&(i.drawElementsInstanced(n,x,s,g*o,y),t.update(x,n,y))}function d(g,x,y){if(y===0)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(n,x,0,s,g,0,y);let S=0;for(let M=0;M<y;M++)S+=x[M];t.update(S,n,1)}function p(g,x,y,T){if(y===0)return;const S=e.get("WEBGL_multi_draw");if(S===null)for(let M=0;M<g.length;M++)u(g[M]/o,x[M],T[M]);else{S.multiDrawElementsInstancedWEBGL(n,x,0,s,g,0,T,0,y);let M=0;for(let R=0;R<y;R++)M+=x[R]*T[R];t.update(M,n,1)}}this.setMode=r,this.setIndex=a,this.render=l,this.renderInstances=u,this.renderMultiDraw=d,this.renderMultiDrawInstances=p}function eF(i){const e={geometries:0,textures:0},t={frame:0,calls:0,triangles:0,points:0,lines:0};function n(s,o,a){switch(t.calls++,o){case i.TRIANGLES:t.triangles+=a*(s/3);break;case i.LINES:t.lines+=a*(s/2);break;case i.LINE_STRIP:t.lines+=a*(s-1);break;case i.LINE_LOOP:t.lines+=a*s;break;case i.POINTS:t.points+=a*s;break;default:ke("WebGLInfo: Unknown draw mode:",o);break}}function r(){t.calls=0,t.triangles=0,t.points=0,t.lines=0}return{memory:e,render:t,programs:null,autoReset:!0,reset:r,update:n}}function tF(i,e,t){const n=new WeakMap,r=new rn;function s(o,a,l){const u=o.morphTargetInfluences,d=a.morphAttributes.position||a.morphAttributes.normal||a.morphAttributes.color,p=d!==void 0?d.length:0;let g=n.get(a);if(g===void 0||g.count!==p){let I=function(){F.dispose(),n.delete(a),a.removeEventListener("dispose",I)};g!==void 0&&g.texture.dispose();const x=a.morphAttributes.position!==void 0,y=a.morphAttributes.normal!==void 0,T=a.morphAttributes.color!==void 0,S=a.morphAttributes.position||[],M=a.morphAttributes.normal||[],R=a.morphAttributes.color||[];let E=0;x===!0&&(E=1),y===!0&&(E=2),T===!0&&(E=3);let N=a.attributes.position.count*E,U=1;N>e.maxTextureSize&&(U=Math.ceil(N/e.maxTextureSize),N=e.maxTextureSize);const L=new Float32Array(N*U*4*p),F=new mv(L,N,U,p);F.type=zi,F.needsUpdate=!0;const P=E*4;for(let $=0;$<p;$++){const k=S[$],W=M[$],j=R[$],Y=N*U*4*$;for(let z=0;z<k.count;z++){const Q=z*P;x===!0&&(r.fromBufferAttribute(k,z),L[Y+Q+0]=r.x,L[Y+Q+1]=r.y,L[Y+Q+2]=r.z,L[Y+Q+3]=0),y===!0&&(r.fromBufferAttribute(W,z),L[Y+Q+4]=r.x,L[Y+Q+5]=r.y,L[Y+Q+6]=r.z,L[Y+Q+7]=0),T===!0&&(r.fromBufferAttribute(j,z),L[Y+Q+8]=r.x,L[Y+Q+9]=r.y,L[Y+Q+10]=r.z,L[Y+Q+11]=j.itemSize===4?r.w:1)}}g={count:p,texture:F,size:new We(N,U)},n.set(a,g),a.addEventListener("dispose",I)}if(o.isInstancedMesh===!0&&o.morphTexture!==null)l.getUniforms().setValue(i,"morphTexture",o.morphTexture,t);else{let x=0;for(let T=0;T<u.length;T++)x+=u[T];const y=a.morphTargetsRelative?1:1-x;l.getUniforms().setValue(i,"morphTargetBaseInfluence",y),l.getUniforms().setValue(i,"morphTargetInfluences",u)}l.getUniforms().setValue(i,"morphTargetsTexture",g.texture,t),l.getUniforms().setValue(i,"morphTargetsTextureSize",g.size)}return{update:s}}function nF(i,e,t,n,r){let s=new WeakMap;function o(u){const d=r.render.frame,p=u.geometry,g=e.get(u,p);if(s.get(g)!==d&&(e.update(g),s.set(g,d)),u.isInstancedMesh&&(u.hasEventListener("dispose",l)===!1&&u.addEventListener("dispose",l),s.get(u)!==d&&(t.update(u.instanceMatrix,i.ARRAY_BUFFER),u.instanceColor!==null&&t.update(u.instanceColor,i.ARRAY_BUFFER),s.set(u,d))),u.isSkinnedMesh){const x=u.skeleton;s.get(x)!==d&&(x.update(),s.set(x,d))}return g}function a(){s=new WeakMap}function l(u){const d=u.target;d.removeEventListener("dispose",l),n.releaseStatesOfObject(d),t.remove(d.instanceMatrix),d.instanceColor!==null&&t.remove(d.instanceColor)}return{update:o,dispose:a}}const iF={[ev]:"LINEAR_TONE_MAPPING",[tv]:"REINHARD_TONE_MAPPING",[nv]:"CINEON_TONE_MAPPING",[iv]:"ACES_FILMIC_TONE_MAPPING",[rv]:"AGX_TONE_MAPPING",[sv]:"NEUTRAL_TONE_MAPPING",[Jw]:"CUSTOM_TONE_MAPPING"};function rF(i,e,t,n,r){const s=new _a(e,t,{type:i,depthBuffer:n,stencilBuffer:r}),o=new _a(e,t,{type:Mi,depthBuffer:!1,stencilBuffer:!1}),a=new Wn;a.setAttribute("position",new Fn([-1,3,0,-1,-1,0,3,-1,0],3)),a.setAttribute("uv",new Fn([0,2,0,0,2,0],2));const l=new ND({uniforms:{tDiffuse:{value:null}},vertexShader:`
3910			precision highp float;
3911
3912			uniform mat4 modelViewMatrix;
3913			uniform mat4 projectionMatrix;
3914
3915			attribute vec3 position;
3916			attribute vec2 uv;
3917
3918			varying vec2 vUv;
3919
3920			void main() {
3921				vUv = uv;
3922				gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
3923			}`,fragmentShader:`
3924			precision highp float;
3925
3926			uniform sampler2D tDiffuse;
3927
3928			varying vec2 vUv;
3929
3930			#include <tonemapping_pars_fragment>
3931			#include <colorspace_pars_fragment>
3932
3933			void main() {
3934				gl_FragColor = texture2D( tDiffuse, vUv );
3935
3936				#ifdef LINEAR_TONE_MAPPING
3937					gl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );
3938				#elif defined( REINHARD_TONE_MAPPING )
3939					gl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );
3940				#elif defined( CINEON_TONE_MAPPING )
3941					gl_FragColor.rgb = CineonToneMapping( gl_FragColor.rgb );
3942				#elif defined( ACES_FILMIC_TONE_MAPPING )
3943					gl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );
3944				#elif defined( AGX_TONE_MAPPING )
3945					gl_FragColor.rgb = AgXToneMapping( gl_FragColor.rgb );
3946				#elif defined( NEUTRAL_TONE_MAPPING )
3947					gl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );
3948				#elif defined( CUSTOM_TONE_MAPPING )
3949					gl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );
3950				#endif
3951
3952				#ifdef SRGB_TRANSFER
3953					gl_FragColor = sRGBTransferOETF( gl_FragColor );
3954				#endif
3955			}`,depthTest:!1,depthWrite:!1}),u=new Qn(a,l),d=new Ud(-1,1,1,-1,0,1);let p=null,g=null,x=!1,y,T=null,S=[],M=!1;this.setSize=function(R,E){s.setSize(R,E),o.setSize(R,E);for(let N=0;N<S.length;N++){const U=S[N];U.setSize&&U.setSize(R,E)}},this.setEffects=function(R){S=R,M=S.length>0&&S[0].isRenderPass===!0;const E=s.width,N=s.height;for(let U=0;U<S.length;U++){const L=S[U];L.setSize&&L.setSize(E,N)}},this.begin=function(R,E){if(x||R.toneMapping===wr&&S.length===0)return!1;if(T=E,E!==null){const N=E.width,U=E.height;(s.width!==N||s.height!==U)&&this.setSize(N,U)}return M===!1&&R.setRenderTarget(s),y=R.toneMapping,R.toneMapping=wr,!0},this.hasRenderPass=function(){return M},this.end=function(R,E){R.toneMapping=y,x=!0;let N=s,U=o;for(let L=0;L<S.length;L++){const F=S[L];if(F.enabled!==!1&&(F.render(R,U,N,E),F.needsSwap!==!1)){const P=N;N=U,U=P}}if(p!==R.outputColorSpace||g!==R.toneMapping){p=R.outputColorSpace,g=R.toneMapping,l.defines={},Yt.getTransfer(p)===_t&&(l.defines.SRGB_TRANSFER="");const L=iF[g];L&&(l.defines[L]=""),l.needsUpdate=!0}l.uniforms.tDiffuse.value=N.texture,R.setRenderTarget(T),R.render(u,d),T=null,x=!1},this.isCompositing=function(){return x},this.dispose=function(){s.dispose(),o.dispose(),a.dispose(),l.dispose()}}const wE=new tr,y_=new qr(1,1),EE=new mv,RE=new N7,CE=new FA,dS=[],pS=[],mS=new Float32Array(16),gS=new Float32Array(9),_S=new Float32Array(4);function UA(i,e,t){const n=i[0];if(n<=0||n>0)return i;const r=e*t;let s=dS[r];if(s===void 0&&(s=new Float32Array(r),dS[r]=s),e!==0){n.toArray(s,0);for(let o=1,a=0;o!==e;++o)a+=t,i[o].toArray(s,a)}return s}function sr(i,e){if(i.length!==e.length)return!1;for(let t=0,n=i.length;t<n;t++)if(i[t]!==e[t])return!1;return!0}function or(i,e){for(let t=0,n=e.length;t<n;t++)i[t]=e[t]}function fg(i,e){let t=pS[e];t===void 0&&(t=new Int32Array(e),pS[e]=t);for(let n=0;n!==e;++n)t[n]=i.allocateTextureUnit();return t}function sF(i,e){const t=this.cache;t[0]!==e&&(i.uniform1f(this.addr,e),t[0]=e)}function oF(i,e){const t=this.cache;if(e.x!==void 0)(t[0]!==e.x||t[1]!==e.y)&&(i.uniform2f(this.addr,e.x,e.y),t[0]=e.x,t[1]=e.y);else{if(sr(t,e))return;i.uniform2fv(this.addr,e),or(t,e)}}function aF(i,e){const t=this.cache;if(e.x!==void 0)(t[0]!==e.x||t[1]!==e.y||t[2]!==e.z)&&(i.uniform3f(this.addr,e.x,e.y,e.z),t[0]=e.x,t[1]=e.y,t[2]=e.z);else if(e.r!==void 0)(t[0]!==e.r||t[1]!==e.g||t[2]!==e.b)&&(i.uniform3f(this.addr,e.r,e.g,e.b),t[0]=e.r,t[1]=e.g,t[2]=e.b);else{if(sr(t,e))return;i.uniform3fv(this.addr,e),or(t,e)}}function lF(i,e){const t=this.cache;if(e.x!==void 0)(t[0]!==e.x||t[1]!==e.y||t[2]!==e.z||t[3]!==e.w)&&(i.uniform4f(this.addr,e.x,e.y,e.z,e.w),t[0]=e.x,t[1]=e.y,t[2]=e.z,t[3]=e.w);else{if(sr(t,e))return;i.uniform4fv(this.addr,e),or(t,e)}}function uF(i,e){const t=this.cache,n=e.elements;if(n===void 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3991`].filter(Rf).join(`
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Me=Y.morphAttributes.position||Y.morphAttributes.normal||Y.morphAttributes.color,Ce=Me!==void 0?Me.length:0;let Be=0;Y.morphAttributes.position!==void 0&&(Be=1),Y.morphAttributes.normal!==void 0&&(Be=2),Y.morphAttributes.color!==void 0&&(Be=3);let Ye,qt,bt,Re;if(le){const qn=gs[le];Ye=qn.vertexShader,qt=qn.fragmentShader}else Ye=P.vertexShader,qt=P.fragmentShader,a.update(P),bt=a.getVertexShaderID(P),Re=a.getFragmentShaderID(P);const 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0,morphTargetsCount:Ce,morphTextureStride:Be,numDirLights:I.directional.length,numPointLights:I.point.length,numSpotLights:I.spot.length,numSpotLightMaps:I.spotLightMap.length,numRectAreaLights:I.rectArea.length,numHemiLights:I.hemi.length,numDirLightShadows:I.directionalShadowMap.length,numPointLightShadows:I.pointShadowMap.length,numSpotLightShadows:I.spotShadowMap.length,numSpotLightShadowsWithMaps:I.numSpotLightShadowsWithMaps,numLightProbes:I.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:P.dithering,shadowMapEnabled:i.shadowMap.enabled&&$.length>0,shadowMapType:i.shadowMap.type,toneMapping:fn,decodeVideoTexture:Tt&&P.map.isVideoTexture===!0&&Yt.getTransfer(P.map.colorSpace)===_t,decodeVideoTextureEmissive:Kt&&P.emissiveMap.isVideoTexture===!0&&Yt.getTransfer(P.emissiveMap.colorSpace)===_t,premultipliedAlpha:P.premultipliedAlpha,doubleSided:P.side===Ui,flipSided:P.side===Xn,useDepthPacking:P.depthPacking>=0,depthPacking:P.depthPacking||0,index0AttributeName:P.index0AttributeName,extensionCl
vendor: 1,506 bytes, line 4006
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vendor: 6,750 bytes, line 4006
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R(P,I){o.disableAll(),I.instancing&&o.enable(0),I.instancingColor&&o.enable(1),I.instancingMorph&&o.enable(2),I.matcap&&o.enable(3),I.envMap&&o.enable(4),I.normalMapObjectSpace&&o.enable(5),I.normalMapTangentSpace&&o.enable(6),I.clearcoat&&o.enable(7),I.iridescence&&o.enable(8),I.alphaTest&&o.enable(9),I.vertexColors&&o.enable(10),I.vertexAlphas&&o.enable(11),I.vertexUv1s&&o.enable(12),I.vertexUv2s&&o.enable(13),I.vertexUv3s&&o.enable(14),I.vertexTangents&&o.enable(15),I.anisotropy&&o.enable(16),I.alphaHash&&o.enable(17),I.batching&&o.enable(18),I.dispersion&&o.enable(19),I.batchingColor&&o.enable(20),I.gradientMap&&o.enable(21),P.push(o.mask),o.disableAll(),I.fog&&o.enable(0),I.useFog&&o.enable(1),I.flatShading&&o.enable(2),I.logarithmicDepthBuffer&&o.enable(3),I.reversedDepthBuffer&&o.enable(4),I.skinning&&o.enable(5),I.morphTargets&&o.enable(6),I.morphNormals&&o.enable(7),I.morphColors&&o.enable(8),I.premultipliedAlpha&&o.enable(9),I.shadowMapEnabled&&o.enable(10),I.doubleSided&&o.enable(11),I.flipSided&&o.enable(12),I.useDepthPacking&&o.enable(13),I.dithering&&o.enable(14),I.transmission&&o.enable(15),I.sheen&&o.enable(16),I.opaque&&o.enable(17),I.pointsUvs&&o.enable(18),I.decodeVideoTexture&&o.enable(19),I.decodeVideoTextureEmissive&&o.enable(20),I.alphaToCoverage&&o.enable(21),P.push(o.mask)}function E(P){const I=x[P.type];let $;if(I){const k=gs[I];$=Cv.clone(k.uniforms)}else $=P.uniforms;return $}function N(P,I){let $=d.get(I);return $!==void 0?++$.usedTimes:($=new v9(i,I,P,r),u.push($),d.set(I,$)),$}function U(P){if(--P.usedTimes===0){const I=u.indexOf(P);u[I]=u[u.length-1],u.pop(),d.delete(P.cacheKey),P.destroy()}}function L(P){a.remove(P)}function F(){a.dispose()}return{getParameters:T,getProgramCacheKey:S,getUniforms:E,acquireProgram:N,releaseProgram:U,releaseShaderCache:L,programs:u,dispose:F}}function M9(){let i=new WeakMap;function e(o){return i.has(o)}function t(o){let a=i.get(o);return a===void 0&&(a={},i.set(o,a)),a}function n(o){i.delete(o)}function r(o,a,l){i.get(o)[a]=l}function s(){i=new WeakMap}return{has:e,get:t,remove:n,update:r,dispose:s}}function w9(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.material.id!==e.material.id?i.material.id-e.material.id:i.materialVariant!==e.materialVariant?i.materialVariant-e.materialVariant:i.z!==e.z?i.z-e.z:i.id-e.id}function ES(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?e.z-i.z:i.id-e.id}function RS(){const i=[];let e=0;const t=[],n=[],r=[];function s(){e=0,t.length=0,n.length=0,r.length=0}function o(g){let x=0;return g.isInstancedMesh&&(x+=2),g.isSkinnedMesh&&(x+=1),x}function a(g,x,y,T,S,M){let R=i[e];return R===void 0?(R={id:g.id,object:g,geometry:x,material:y,materialVariant:o(g),groupOrder:T,renderOrder:g.renderOrder,z:S,group:M},i[e]=R):(R.id=g.id,R.object=g,R.geometry=x,R.material=y,R.materialVariant=o(g),R.groupOrder=T,R.renderOrder=g.renderOrder,R.z=S,R.group=M),e++,R}function l(g,x,y,T,S,M){const R=a(g,x,y,T,S,M);y.transmission>0?n.push(R):y.transparent===!0?r.push(R):t.push(R)}function u(g,x,y,T,S,M){const R=a(g,x,y,T,S,M);y.transmission>0?n.unshift(R):y.transparent===!0?r.unshift(R):t.unshift(R)}function d(g,x){t.length>1&&t.sort(g||w9),n.length>1&&n.sort(x||ES),r.length>1&&r.sort(x||ES)}function p(){for(let g=e,x=i.length;g<x;g++){const y=i[g];if(y.id===null)break;y.id=null,y.object=null,y.geometry=null,y.material=null,y.group=null}}return{opaque:t,transmissive:n,transparent:r,init:s,push:l,unshift:u,finish:p,sort:d}}function E9(){let i=new WeakMap;function e(n,r){const s=i.get(n);let o;return s===void 0?(o=new RS,i.set(n,[o])):r>=s.length?(o=new RS,s.push(o)):o=s[r],o}function t(){i=new WeakMap}return{get:e,dispose:t}}function R9(){const i={};return{get:function(e){if(i[e.id]!==void 0)return i[e.id];let t;switch(e.type){case"DirectionalLight":t={direction:new J,color:new It};break;case"SpotLight":t={position:new J,direction:new J,color:new It,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":t={position:new J,color:new It,distance:0,decay:0};break;case"HemisphereLight":t={direction:new J,skyColor:new It,groundColor:new It};break;case"RectAreaLight":t={color:new It,position:new J,halfWidth:new J,halfHeight:new J};break}return i[e.id]=t,t}}}function C9(){const i={};return{get:function(e){if(i[e.id]!==void 0)return i[e.id];let t;switch(e.type){case"DirectionalLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new We};break;case"SpotLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new We};break;case"PointLight":t={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new We,shadowCameraNear:1,shadowCameraFar:1e3};break}return i[e.id]=t,t}}}let N9=0;function P9(i,e){return(e.castShadow?2:0)-(i.castShadow?2:0)+(e.map?1:0)-(i.map?1:0)}function D9(i){const e=new R9,t=C9(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let u=0;u<9;u++)n.probe.push(new J);const r=new J,s=new nn,o=new nn;function a(u){let d=0,p=0,g=0;for(let I=0;I<9;I++)n.probe[I].set(0,0,0);let x=0,y=0,T=0,S=0,M=0,R=0,E=0,N=0,U=0,L=0,F=0;u.sort(P9);for(let I=0,$=u.length;I<$;I++){const k=u[I],W=k.color,j=k.intensity,Y=k.distance;let z=null;if(k.shadow&&k.shadow.map&&(k.shadow.map.texture.format===ls?z=k.shadow.map.texture:z=k.shadow.map.depthTexture||k.shadow.map.texture),k.isAmbientLight)d+=W.r*j,p+=W.g*j,g+=W.b*j;else if(k.isLightProbe){for(let Q=0;Q<9;Q++)n.probe[Q].addScaledVector(k.sh.coefficients[Q],j);F++}else if(k.isDirectionalLight){const Q=e.get(k);if(Q.color.copy(k.color).multiplyScalar(k.intensity),k.castShadow){const ee=k.shadow,fe=t.get(k);
vendor: 4,463 bytes, line 4006
4006fe.shadowIntensity=ee.intensity,fe.shadowBias=ee.bias,fe.shadowNormalBias=ee.normalBias,fe.shadowRadius=ee.radius,fe.shadowMapSize=ee.mapSize,n.directionalShadow[x]=fe,n.directionalShadowMap[x]=z,n.directionalShadowMatrix[x]=k.shadow.matrix,R++}n.directional[x]=Q,x++}else if(k.isSpotLight){const Q=e.get(k);Q.position.setFromMatrixPosition(k.matrixWorld),Q.color.copy(W).multiplyScalar(j),Q.distance=Y,Q.coneCos=Math.cos(k.angle),Q.penumbraCos=Math.cos(k.angle*(1-k.penumbra)),Q.decay=k.decay,n.spot[T]=Q;const ee=k.shadow;if(k.map&&(n.spotLightMap[U]=k.map,U++,ee.updateMatrices(k),k.castShadow&&L++),n.spotLightMatrix[T]=ee.matrix,k.castShadow){const fe=t.get(k);fe.shadowIntensity=ee.intensity,fe.shadowBias=ee.bias,fe.shadowNormalBias=ee.normalBias,fe.shadowRadius=ee.radius,fe.shadowMapSize=ee.mapSize,n.spotShadow[T]=fe,n.spotShadowMap[T]=z,N++}T++}else if(k.isRectAreaLight){const Q=e.get(k);Q.color.copy(W).multiplyScalar(j),Q.halfWidth.set(k.width*.5,0,0),Q.halfHeight.set(0,k.height*.5,0),n.rectArea[S]=Q,S++}else if(k.isPointLight){const Q=e.get(k);if(Q.color.copy(k.color).multiplyScalar(k.intensity),Q.distance=k.distance,Q.decay=k.decay,k.castShadow){const ee=k.shadow,fe=t.get(k);fe.shadowIntensity=ee.intensity,fe.shadowBias=ee.bias,fe.shadowNormalBias=ee.normalBias,fe.shadowRadius=ee.radius,fe.shadowMapSize=ee.mapSize,fe.shadowCameraNear=ee.camera.near,fe.shadowCameraFar=ee.camera.far,n.pointShadow[y]=fe,n.pointShadowMap[y]=z,n.pointShadowMatrix[y]=k.shadow.matrix,E++}n.point[y]=Q,y++}else if(k.isHemisphereLight){const Q=e.get(k);Q.skyColor.copy(k.color).multiplyScalar(j),Q.groundColor.copy(k.groundColor).multiplyScalar(j),n.hemi[M]=Q,M++}}S>0&&(i.has("OES_texture_float_linear")===!0?(n.rectAreaLTC1=pt.LTC_FLOAT_1,n.rectAreaLTC2=pt.LTC_FLOAT_2):(n.rectAreaLTC1=pt.LTC_HALF_1,n.rectAreaLTC2=pt.LTC_HALF_2)),n.ambient[0]=d,n.ambient[1]=p,n.ambient[2]=g;const P=n.hash;(P.directionalLength!==x||P.pointLength!==y||P.spotLength!==T||P.rectAreaLength!==S||P.hemiLength!==M||P.numDirectionalShadows!==R||P.numPointShadows!==E||P.numSpotShadows!==N||P.numSpotMaps!==U||P.numLightProbes!==F)&&(n.directional.length=x,n.spot.length=T,n.rectArea.length=S,n.point.length=y,n.hemi.length=M,n.directionalShadow.length=R,n.directionalShadowMap.length=R,n.pointShadow.length=E,n.pointShadowMap.length=E,n.spotShadow.length=N,n.spotShadowMap.length=N,n.directionalShadowMatrix.length=R,n.pointShadowMatrix.length=E,n.spotLightMatrix.length=N+U-L,n.spotLightMap.length=U,n.numSpotLightShadowsWithMaps=L,n.numLightProbes=F,P.directionalLength=x,P.pointLength=y,P.spotLength=T,P.rectAreaLength=S,P.hemiLength=M,P.numDirectionalShadows=R,P.numPointShadows=E,P.numSpotShadows=N,P.numSpotMaps=U,P.numLightProbes=F,n.version=N9++)}function l(u,d){let p=0,g=0,x=0,y=0,T=0;const S=d.matrixWorldInverse;for(let M=0,R=u.length;M<R;M++){const E=u[M];if(E.isDirectionalLight){const N=n.directional[p];N.direction.setFromMatrixPosition(E.matrixWorld),r.setFromMatrixPosition(E.target.matrixWorld),N.direction.sub(r),N.direction.transformDirection(S),p++}else if(E.isSpotLight){const N=n.spot[x];N.position.setFromMatrixPosition(E.matrixWorld),N.position.applyMatrix4(S),N.direction.setFromMatrixPosition(E.matrixWorld),r.setFromMatrixPosition(E.target.matrixWorld),N.direction.sub(r),N.direction.transformDirection(S),x++}else if(E.isRectAreaLight){const N=n.rectArea[y];N.position.setFromMatrixPosition(E.matrixWorld),N.position.applyMatrix4(S),o.identity(),s.copy(E.matrixWorld),s.premultiply(S),o.extractRotation(s),N.halfWidth.set(E.width*.5,0,0),N.halfHeight.set(0,E.height*.5,0),N.halfWidth.applyMatrix4(o),N.halfHeight.applyMatrix4(o),y++}else if(E.isPointLight){const N=n.point[g];N.position.setFromMatrixPosition(E.matrixWorld),N.position.applyMatrix4(S),g++}else if(E.isHemisphereLight){const N=n.hemi[T];N.direction.setFromMatrixPosition(E.matrixWorld),N.direction.transformDirection(S),T++}}}return{setup:a,setupView:l,state:n}}function CS(i){const e=new D9(i),t=[],n=[];function r(d){u.camera=d,t.length=0,n.length=0}function s(d){t.push(d)}function o(d){n.push(d)}function a(){e.setup(t)}function l(d){e.setupView(t,d)}const u={lightsArray:t,shadowsArray:n,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:u,setupLights:a,setupLightsView:l,pushLight:s,pushShadow:o}}function L9(i){let e=new WeakMap;function t(r,s=0){const o=e.get(r);let a;return o===void 0?(a=new CS(i),e.set(r,[a])):s>=o.length?(a=new CS(i),o.push(a)):a=o[s],a}
vendor: 4,113 bytes, lines 4006-4033
4006function n(){e=new WeakMap}return{get:t,dispose:n}}const I9=`void main() {
4007	gl_Position = vec4( position, 1.0 );
4008}`,B9=`uniform sampler2D shadow_pass;
4009uniform vec2 resolution;
4010uniform float radius;
4011void main() {
4012	const float samples = float( VSM_SAMPLES );
4013	float mean = 0.0;
4014	float squared_mean = 0.0;
4015	float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
4016	float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
4017	for ( float i = 0.0; i < samples; i ++ ) {
4018		float uvOffset = uvStart + i * uvStride;
4019		#ifdef HORIZONTAL_PASS
4020			vec2 distribution = texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ).rg;
4021			mean += distribution.x;
4022			squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
4023		#else
4024			float depth = texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ).r;
4025			mean += depth;
4026			squared_mean += depth * depth;
4027		#endif
4028	}
4029	mean = mean / samples;
4030	squared_mean = squared_mean / samples;
4031	float std_dev = sqrt( max( 0.0, squared_mean - mean * mean ) );
4032	gl_FragColor = vec4( mean, std_dev, 0.0, 1.0 );
4033}`,F9=[new J(1,0,0),new J(-1,0,0),new J(0,1,0),new J(0,-1,0),new J(0,0,1),new J(0,0,-1)],U9=[new J(0,-1,0),new J(0,-1,0),new J(0,0,1),new J(0,0,-1),new J(0,-1,0),new J(0,-1,0)],NS=new nn,sf=new J,n2=new J;function O9(i,e,t){let n=new IA;const r=new We,s=new We,o=new rn,a=new ID,l=new BD,u={},d=t.maxTextureSize,p={[cs]:Xn,[Xn]:cs,[Ui]:Ui},g=new ws({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new We},radius:{value:4}},vertexShader:I9,fragmentShader:B9}),x=g.clone();x.defines.HORIZONTAL_PASS=1;const y=new Wn;y.setAttribute("position",new Di(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const T=new Qn(y,g),S=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=Rh;let M=this.type;this.render=function(L,F,P){if(S.enabled===!1||S.autoUpdate===!1&&S.needsUpdate===!1||L.length===0)return;this.type===Xw&&(Oe("WebGLShadowMap: PCFSoftShadowMap has been deprecated. Using PCFShadowMap instead."),this.type=Rh);const I=i.getRenderTarget(),$=i.getActiveCubeFace(),k=i.getActiveMipmapLevel(),W=i.state;W.setBlending(gr),W.buffers.depth.getReversed()===!0?W.buffers.color.setClear(0,0,0,0):W.buffers.color.setClear(1,1,1,1),W.buffers.depth.setTest(!0),W.setScissorTest(!1);const j=M!==this.type;j&&F.traverse(function(Y){Y.material&&(Array.isArray(Y.material)?Y.material.forEach(z=>z.needsUpdate=!0):Y.material.needsUpdate=!0)});for(let Y=0,z=L.length;Y<z;Y++){const Q=L[Y],ee=Q.shadow;if(ee===void 0){Oe("WebGLShadowMap:",Q,"has no shadow.");continue}if(ee.autoUpdate===!1&&ee.needsUpdate===!1)continue;r.copy(ee.mapSize);const fe=ee.getFrameExtents();r.multiply(fe),s.copy(ee.mapSize),(r.x>d||r.y>d)&&(r.x>d&&(s.x=Math.floor(d/fe.x),r.x=s.x*fe.x,ee.mapSize.x=s.x),r.y>d&&(s.y=Math.floor(d/fe.y),r.y=s.y*fe.y,ee.mapSize.y=s.y));const le=i.state.buffers.depth.getReversed();if(ee.camera._reversedDepth=le,ee.map===null||j===!0){if(ee.map!==null&&(ee.map.depthTexture!==null&&(ee.map.depthTexture.dispose(),ee.map.depthTexture=null),ee.map.dispose()),this.type===ha){if(Q.isPointLight){Oe("WebGLShadowMap: VSM shadow maps are not supported for PointLights. Use PCF or BasicShadowMap instead.");continue}ee.map=new _a(r.x,r.y,{format:ls,type:Mi,minFilter:li,magFilter:li,generateMipmaps:!1}),ee.map.texture.name=Q.name+".shadowMap",ee.map.depthTexture=new qr(r.x,r.y,zi),ee.map.depthTexture.name=Q.name+".shadowMapDepth",ee.map.depthTexture.format=Rr,ee.map.depthTexture.compareFunction=null,ee.map.depthTexture.minFilter=jn,ee.map.depthTexture.magFilter=jn}else Q.isPointLight?(ee.map=new ME(r.x),ee.map.depthTexture=new aE(r.x,ii)):(ee.map=new _a(r.x,r.y),ee.map.depthTexture=new qr(r.x,r.y,ii)),ee.map.depthTexture.name=Q.name+".shadowMap",ee.map.depthTexture.format=Rr,this.type===Rh?(ee.map.depthTexture.compareFunction=le?al:fu,ee.map.depthTexture.minFilter=li,ee.map.depthTexture.magFilter=li):(ee.map.depthTexture.compareFunction=null,ee.map.depthTexture.minFilter=jn,ee.map.depthTexture.magFilter=jn);ee.camera.updateProjectionMatrix()}
vendor: 58,035 bytes, lines 4033-4057
4033const Me=ee.map.isWebGLCubeRenderTarget?6:1;for(let Ce=0;Ce<Me;Ce++){if(ee.map.isWebGLCubeRenderTarget)i.setRenderTarget(ee.map,Ce),i.clear();else{Ce===0&&(i.setRenderTarget(ee.map),i.clear());const Be=ee.getViewport(Ce);o.set(s.x*Be.x,s.y*Be.y,s.x*Be.z,s.y*Be.w),W.viewport(o)}if(Q.isPointLight){const Be=ee.camera,Ye=ee.matrix,qt=Q.distance||Be.far;qt!==Be.far&&(Be.far=qt,Be.updateProjectionMatrix()),sf.setFromMatrixPosition(Q.matrixWorld),Be.position.copy(sf),n2.copy(Be.position),n2.add(F9[Ce]),Be.up.copy(U9[Ce]),Be.lookAt(n2),Be.updateMatrixWorld(),Ye.makeTranslation(-sf.x,-sf.y,-sf.z),NS.multiplyMatrices(Be.projectionMatrix,Be.matrixWorldInverse),ee._frustum.setFromProjectionMatrix(NS,Be.coordinateSystem,Be.reversedDepth)}else ee.updateMatrices(Q);n=ee.getFrustum(),N(F,P,ee.camera,Q,this.type)}ee.isPointLightShadow!==!0&&this.type===ha&&R(ee,P),ee.needsUpdate=!1}M=this.type,S.needsUpdate=!1,i.setRenderTarget(I,$,k)};function R(L,F){const P=e.update(T);g.defines.VSM_SAMPLES!==L.blurSamples&&(g.defines.VSM_SAMPLES=L.blurSamples,x.defines.VSM_SAMPLES=L.blurSamples,g.needsUpdate=!0,x.needsUpdate=!0),L.mapPass===null&&(L.mapPass=new _a(r.x,r.y,{format:ls,type:Mi})),g.uniforms.shadow_pass.value=L.map.depthTexture,g.uniforms.resolution.value=L.mapSize,g.uniforms.radius.value=L.radius,i.setRenderTarget(L.mapPass),i.clear(),i.renderBufferDirect(F,null,P,g,T,null),x.uniforms.shadow_pass.value=L.mapPass.texture,x.uniforms.resolution.value=L.mapSize,x.uniforms.radius.value=L.radius,i.setRenderTarget(L.map),i.clear(),i.renderBufferDirect(F,null,P,x,T,null)}function E(L,F,P,I){let $=null;const k=P.isPointLight===!0?L.customDistanceMaterial:L.customDepthMaterial;if(k!==void 0)$=k;else 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W=i.properties.get($);W.light=P}return $}function N(L,F,P,I,$){if(L.visible===!1)return;if(L.layers.test(F.layers)&&(L.isMesh||L.isLine||L.isPoints)&&(L.castShadow||L.receiveShadow&&$===ha)&&(!L.frustumCulled||n.intersectsObject(L))){L.modelViewMatrix.multiplyMatrices(P.matrixWorldInverse,L.matrixWorld);const j=e.update(L),Y=L.material;if(Array.isArray(Y)){const z=j.groups;for(let Q=0,ee=z.length;Q<ee;Q++){const fe=z[Q],le=Y[fe.materialIndex];if(le&&le.visible){const Me=E(L,le,I,$);L.onBeforeShadow(i,L,F,P,j,Me,fe),i.renderBufferDirect(P,null,j,Me,L,fe),L.onAfterShadow(i,L,F,P,j,Me,fe)}}}else if(Y.visible){const z=E(L,Y,I,$);L.onBeforeShadow(i,L,F,P,j,z,null),i.renderBufferDirect(P,null,j,z,L,null),L.onAfterShadow(i,L,F,P,j,z,null)}}const W=L.children;for(let j=0,Y=W.length;j<Y;j++)N(W[j],F,P,I,$)}function U(L){L.target.removeEventListener("dispose",U);for(const P in u){const I=u[P],$=L.target.uuid;$ in I&&(I[$].dispose(),delete I[$])}}}function k9(i,e){function t(){let me=!1;const 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0&&(te.__webglInit=!0,V.addEventListener("dispose",L));const Pe=V.source;let $e=g.get(Pe);$e===void 0&&($e={},g.set(Pe,$e));const Le=Y(V);if(Le!==te.__cacheKey){$e[Le]===void 0&&($e[Le]={texture:i.createTexture(),usedTimes:0},o.memory.textures++,de=!0),$e[Le].usedTimes++;const Nt=$e[te.__cacheKey];Nt!==void 0&&($e[te.__cacheKey].usedTimes--,Nt.usedTimes===0&&I(V)),te.__cacheKey=Le,te.__webglTexture=$e[Le].texture}return de}function qt(te,V,de){return Math.floor(Math.floor(te/de)/V)}function bt(te,V,de,Pe){const Le=te.updateRanges;if(Le.length===0)t.texSubImage2D(i.TEXTURE_2D,0,0,0,V.width,V.height,de,Pe,V.data);else{Le.sort((nt,lt)=>nt.start-lt.start);let Nt=0;for(let nt=1;nt<Le.length;nt++){const lt=Le[Nt],Ot=Le[nt],kt=lt.start+lt.count,wt=qt(Ot.start,V.width,4),Sn=qt(lt.start,V.width,4);Ot.start<=kt+1&&wt===Sn&&qt(Ot.start+Ot.count-1,V.width,4)===wt?lt.count=Math.max(lt.count,Ot.start+Ot.count-lt.start):(++Nt,Le[Nt]=Ot)}Le.length=Nt+1;const 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ct=Yt.getPrimaries(Yt.workingColorSpace),Wt=V.colorSpace===_s?null:Yt.getPrimaries(V.colorSpace),Zt=V.colorSpace===_s||ct===Wt?i.NONE:i.BROWSER_DEFAULT_WEBGL;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,V.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,V.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,V.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,Zt);let nt=T(V.image,!1,r.maxTextureSize);nt=zt(V,nt);const lt=s.convert(V.format,V.colorSpace),Ot=s.convert(V.type);let kt=E(V.internalFormat,lt,Ot,V.colorSpace,V.isVideoTexture);Be(Pe,V);let wt;const Sn=V.mipmaps,me=V.isVideoTexture!==!0,ht=Nt.__version===void 0||$e===!0,ut=Le.dataReady,Pt=U(V,nt);if(V.isDepthTexture)kt=N(V.format===as,V.type),ht&&(me?t.texStorage2D(i.TEXTURE_2D,1,kt,nt.width,nt.height):t.texImage2D(i.TEXTURE_2D,0,kt,nt.width,nt.height,0,lt,Ot,null));else if(V.isDataTexture)if(Sn.length>0){me&&ht&&t.texStorage2D(i.TEXTURE_2D,Pt,kt,Sn[0].width,Sn[0].height);for(let 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t.compressedTexSubImage3D(i.TEXTURE_2D_ARRAY,pe,0,0,0,wt.width,wt.height,nt.depth,lt,wt.data)}else t.compressedTexImage3D(i.TEXTURE_2D_ARRAY,pe,kt,wt.width,wt.height,nt.depth,0,wt.data,0,0);else Oe("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else me?ut&&t.texSubImage3D(i.TEXTURE_2D_ARRAY,pe,0,0,0,wt.width,wt.height,nt.depth,lt,Ot,wt.data):t.texImage3D(i.TEXTURE_2D_ARRAY,pe,kt,wt.width,wt.height,nt.depth,0,lt,Ot,wt.data)}else{me&&ht&&t.texStorage2D(i.TEXTURE_2D,Pt,kt,Sn[0].width,Sn[0].height);for(let pe=0,Ie=Sn.length;pe<Ie;pe++)wt=Sn[pe],V.format!==Wi?lt!==null?me?ut&&t.compressedTexSubImage2D(i.TEXTURE_2D,pe,0,0,wt.width,wt.height,lt,wt.data):t.compressedTexImage2D(i.TEXTURE_2D,pe,kt,wt.width,wt.height,0,wt.data):Oe("WebGLRenderer: Attempt to load unsupported compressed texture format in 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if(V.isData3DTexture)me?(ht&&t.texStorage3D(i.TEXTURE_3D,Pt,kt,nt.width,nt.height,nt.depth),ut&&t.texSubImage3D(i.TEXTURE_3D,0,0,0,0,nt.width,nt.height,nt.depth,lt,Ot,nt.data)):t.texImage3D(i.TEXTURE_3D,0,kt,nt.width,nt.height,nt.depth,0,lt,Ot,nt.data);else if(V.isFramebufferTexture){if(ht)if(me)t.texStorage2D(i.TEXTURE_2D,Pt,kt,nt.width,nt.height);else{let pe=nt.width,Ie=nt.height;for(let Bt=0;Bt<Pt;Bt++)t.texImage2D(i.TEXTURE_2D,Bt,kt,pe,Ie,0,lt,Ot,null),pe>>=1,Ie>>=1}}else if(Sn.length>0){if(me&&ht){const pe=at(Sn[0]);t.texStorage2D(i.TEXTURE_2D,Pt,kt,pe.width,pe.height)}for(let pe=0,Ie=Sn.length;pe<Ie;pe++)wt=Sn[pe],me?ut&&t.texSubImage2D(i.TEXTURE_2D,pe,0,0,lt,Ot,wt):t.texImage2D(i.TEXTURE_2D,pe,kt,lt,Ot,wt);V.generateMipmaps=!1}else if(me){if(ht){const pe=at(nt);t.texStorage2D(i.TEXTURE_2D,Pt,kt,pe.width,pe.height)}ut&&t.texSubImage2D(i.TEXTURE_2D,0,0,0,lt,Ot,nt)}else t.texImage2D(i.TEXTURE_2D,0,kt,lt,Ot,nt);S(V)&&M(Pe),Nt.__version=Le.version,V.onUpdate&&V.onUpdate(V)}te.__version=V.version}function qe(te,V,de){if(V.image.length!==6)return;const Pe=Ye(te,V),$e=V.source;t.bindTexture(i.TEXTURE_CUBE_MAP,te.__webglTexture,i.TEXTURE0+de);const Le=n.get($e);if($e.version!==Le.__version||Pe===!0){t.activeTexture(i.TEXTURE0+de);const Nt=Yt.getPrimaries(Yt.workingColorSpace),ct=V.colorSpace===_s?null:Yt.getPrimaries(V.colorSpace),Wt=V.colorSpace===_s||Nt===ct?i.NONE:i.BROWSER_DEFAULT_WEBGL;i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,V.flipY),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,V.premultiplyAlpha),i.pixelStorei(i.UNPACK_ALIGNMENT,V.unpackAlignment),i.pixelStorei(i.UNPACK_COLORSPACE_CONVERSION_WEBGL,Wt);const Zt=V.isCompressedTexture||V.image[0].isCompressedTexture,nt=V.image[0]&&V.image[0].isDataTexture,lt=[];for(let Ie=0;Ie<6;Ie++)!Zt&&!nt?lt[Ie]=T(V.image[Ie],!0,r.maxCubemapSize):lt[Ie]=nt?V.image[Ie].image:V.image[Ie],lt[Ie]=zt(V,lt[Ie]);const Ot=lt[0],kt=s.convert(V.format,V.colorSpace),wt=s.convert(V.type),Sn=E(V.internalFormat,kt,wt,V.colorSpace),me=V.isVideoTexture!==!0,ht=Le.__version===void 0||Pe===!0,ut=$e.dataReady;let Pt=U(V,Ot);Be(i.TEXTURE_CUBE_MAP,V);let pe;if(Zt){me&&ht&&t.texStorage2D(i.TEXTURE_CUBE_MAP,Pt,Sn,Ot.width,Ot.height);for(let Ie=0;Ie<6;Ie++){pe=lt[Ie].mipmaps;for(let Bt=0;Bt<pe.length;Bt++){const fn=pe[Bt];V.format!==Wi?kt!==null?me?ut&&t.compressedTexSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Bt,0,0,fn.width,fn.height,kt,fn.data):t.compressedTexImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Bt,Sn,fn.width,fn.height,0,fn.data):Oe("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):me?ut&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Bt,0,0,fn.width,fn.height,kt,wt,fn.data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Bt,Sn,fn.width,fn.height,0,kt,wt,fn.data)}}}else{if(pe=V.mipmaps,me&&ht){pe.length>0&&Pt++;const Ie=at(lt[0]);t.texStorage2D(i.TEXTURE_CUBE_MAP,Pt,Sn,Ie.width,Ie.height)}for(let Ie=0;Ie<6;Ie++)if(nt){me?ut&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,0,0,0,lt[Ie].width,lt[Ie].height,kt,wt,lt[Ie].data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,0,Sn,lt[Ie].width,lt[Ie].height,0,kt,wt,lt[Ie].data);for(let Bt=0;Bt<pe.length;Bt++){const ci=pe[Bt].image[Ie].image;me?ut&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Bt+1,0,0,ci.width,ci.height,kt,wt,ci.data):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Bt+1,Sn,ci.width,ci.height,0,kt,wt,ci.data)}}else{me?ut&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,0,0,0,kt,wt,lt[Ie]):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,0,Sn,kt,wt,lt[Ie]);for(let Bt=0;Bt<pe.length;Bt++){const fn=pe[Bt];me?ut&&t.texSubImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Bt+1,0,0,kt,wt,fn.image[Ie]):t.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Bt+1,Sn,kt,wt,fn.image[Ie])}}}S(V)&&M(i.TEXTURE_CUBE_MAP),Le.__version=$e.version,V.onUpdate&&V.onUpdate(V)}te.__version=V.version}function Ke(te,V,de,Pe,$e,Le){const Nt=s.convert(de.format,de.colorSpace),ct=s.convert(de.type),Wt=E(de.internalFormat,Nt,ct,de.colorSpace),Zt=n.get(V),nt=n.get(de);if(nt.__renderTarget=V,!Zt.__hasExternalTextures){const lt=Math.max(1,V.width>>Le),Ot=Math.max(1,V.height>>Le);$e===i.TEXTURE_3D||$e===i.TEXTURE_2D_ARRAY?t.texImage3D($e,Le,Wt,lt,Ot,V.depth,0,Nt,ct,null):t.texImage2D($e,Le,Wt,lt,Ot,0,Nt,ct,null)}t.bindFramebuffer(i.FRAMEBUFFER,te),Kt(V)?a.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,Pe,$e,nt.__webglTexture,0,se(V)):($e===i.TEXTURE_2D||$e>=i.TEXTURE_CUBE_MAP_POSITIVE_X&&$e<=i.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&i.framebufferTexture2D(i.FRAMEBUFFER,Pe,$e,nt.__webglTexture,Le),t.bindFramebuffer(i.FRAMEBUFFER,null)}function St(te,V,de){if(i.bindRenderbuffer(i.RENDERBUFFER,te),V.depthBuffer){const Pe=V.depthTexture,$e=Pe&&Pe.isDepthTexture?Pe.type:null,Le=N(V.stencilBuffer,$e),Nt=V.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT;Kt(V)?a.renderbufferStorageMultisampleEXT(i.RENDERBUFFER,se(V),Le,V.width,V.height):de?i.renderbufferStorageMultisample(i.RENDERBUFFER,se(V),Le,V.width,V.height):i.renderbufferStorage(i.RENDERBUFFER,Le,V.width,V.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,Nt,i.RENDERBUFFER,te)}else{const Pe=V.textures;for(let $e=0;$e<Pe.length;$e++){const Le=Pe[$e],Nt=s.convert(Le.format,Le.colorSpace),ct=s.convert(Le.type),Wt=E(Le.internalFormat,Nt,ct,Le.colorSpace);Kt(V)?a.renderbufferStorageMultisampleEXT(i.RENDERBUFFER,se(V),Wt,V.width,V.height):de?i.renderbufferStorageMultisample(i.RENDERBUFFER,se(V),Wt,V.width,V.height):i.renderbufferStorage(i.RENDERBUFFER,Wt,V.width,V.height)}}i.bindRenderbuffer(i.RENDERBUFFER,null)}function mt(te,V,de){const Pe=V.isWebGLCubeRenderTarget===!0;if(t.bindFramebuffer(i.FRAMEBUFFER,te),!(V.depthTexture&&V.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const $e=n.get(V.depthTexture);if($e.__renderTarget=V,(!$e.__webglTexture||V.depthTexture.image.width!==V.width||V.depthTexture.image.height!==V.height)&&(V.depthTexture.image.width=V.width,V.depthTexture.image.height=V.height,V.depthTexture.needsUpdate=!0),Pe){if($e.__webglInit===void 0&&($e.__webglInit=!0,V.depthTexture.addEventListener("dispose",L)),$e.__webglTexture===void 0){$e.__webglTexture=i.createTexture(),t.bindTexture(i.TEXTURE_CUBE_MAP,$e.__webglTexture),Be(i.TEXTURE_CUBE_MAP,V.depthTexture);const Zt=s.convert(V.depthTexture.format),nt=s.convert(V.depthTexture.type);let lt;V.depthTexture.format===Rr?lt=i.DEPTH_COMPONENT24:V.depthTexture.format===as&&(lt=i.DEPTH24_STENCIL8);for(let Ot=0;Ot<6;Ot++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+Ot,0,lt,V.width,V.height,0,Zt,nt,null)}}else z(V.depthTexture,0);const Le=$e.__webglTexture,Nt=se(V),ct=Pe?i.TEXTURE_CUBE_MAP_POSITIVE_X+de:i.TEXTURE_2D,Wt=V.depthTexture.format===as?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT;if(V.depthTexture.format===Rr)Kt(V)?a.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,Wt,ct,Le,0,Nt):i.framebufferTexture2D(i.FRAMEBUFFER,Wt,ct,Le,0);else if(V.depthTexture.format===as)Kt(V)?a.framebufferTexture2DMultisampleEXT(i.FRAMEBUFFER,Wt,ct,Le,0,Nt):i.framebufferTexture2D(i.FRAMEBUFFER,Wt,ct,Le,0);else throw new Error("Unknown depthTexture format")}function Tt(te){const V=n.get(te),de=te.isWebGLCubeRenderTarget===!0;if(V.__boundDepthTexture!==te.depthTexture){const Pe=te.depthTexture;if(V.__depthDisposeCallback&&V.__depthDisposeCallback(),Pe){const $e=()=>{delete V.__boundDepthTexture,delete V.__depthDisposeCallback,Pe.removeEventListener("dispose",$e)};Pe.addEventListener("dispose",$e),V.__depthDisposeCallback=$e}V.__boundDepthTexture=Pe}if(te.depthTexture&&!V.__autoAllocateDepthBuffer)if(de)for(let Pe=0;Pe<6;Pe++)mt(V.__webglFramebuffer[Pe],te,Pe);else{const Pe=te.texture.mipmaps;Pe&&Pe.length>0?mt(V.__webglFramebuffer[0],te,0):mt(V.__webglFramebuffer,te,0)}else if(de){V.__webglDepthbuffer=[];for(let Pe=0;Pe<6;Pe++)if(t.bindFramebuffer(i.FRAMEBUFFER,V.__webglFramebuffer[Pe]),V.__webglDepthbuffer[Pe]===void 0)V.__webglDepthbuffer[Pe]=i.createRenderbuffer(),St(V.__webglDepthbuffer[Pe],te,!1);else{const $e=te.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,Le=V.__webglDepthbuffer[Pe];i.bindRenderbuffer(i.RENDERBUFFER,Le),i.framebufferRenderbuffer(i.FRAMEBUFFER,$e,i.RENDERBUFFER,Le)}}else{const Pe=te.texture.mipmaps;if(Pe&&Pe.length>0?t.bindFramebuffer(i.FRAMEBUFFER,V.__webglFramebuffer[0]):t.bindFramebuffer(i.FRAMEBUFFER,V.__webglFramebuffer),V.__webglDepthbuffer===void 0)V.__webglDepthbuffer=i.createRenderbuffer(),St(V.__webglDepthbuffer,te,!1);else{const $e=te.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,Le=V.__webglDepthbuffer;i.bindRenderbuffer(i.RENDERBUFFER,Le),i.framebufferRenderbuffer(i.FRAMEBUFFER,$e,i.RENDERBUFFER,Le)}}t.bindFramebuffer(i.FRAMEBUFFER,null)}function an(te,V,de){const Pe=n.get(te);V!==void 0&&Ke(Pe.__webglFramebuffer,te,te.texture,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,0),de!==void 0&&Tt(te)}function Ut(te){const V=te.texture,de=n.get(te),Pe=n.get(V);te.addEventListener("dispose",F);const $e=te.textures,Le=te.isWebGLCubeRenderTarget===!0,Nt=$e.length>1;if(Nt||(Pe.__webglTexture===void 0&&(Pe.__webglTexture=i.createTexture()),Pe.__version=V.version,o.memory.textures++),Le){de.__webglFramebuffer=[];for(let ct=0;ct<6;ct++)if(V.mipmaps&&V.mipmaps.length>0){de.__webglFramebuffer[ct]=[];for(let Wt=0;Wt<V.mipmaps.length;Wt++)de.__webglFramebuffer[ct][Wt]=i.createFramebuffer()}else de.__webglFramebuffer[ct]=i.createFramebuffer()}else{if(V.mipmaps&&V.mipmaps.length>0){de.__webglFramebuffer=[];for(let ct=0;ct<V.mipmaps.length;ct++)de.__webglFramebuffer[ct]=i.createFramebuffer()}else de.__webglFramebuffer=i.createFramebuffer();if(Nt)for(let ct=0,Wt=$e.length;ct<Wt;ct++){const Zt=n.get($e[ct]);Zt.__webglTexture===void 0&&(Zt.__webglTexture=i.createTexture(),o.memory.textures++)}if(te.samples>0&&Kt(te)===!1){de.__webglMultisampledFramebuffer=i.createFramebuffer(),de.__webglColorRenderbuffer=[],t.bindFramebuffer(i.FRAMEBUFFER,de.__webglMultisampledFramebuffer);for(let ct=0;ct<$e.length;ct++){const Wt=$e[ct];de.__webglColorRenderbuffer[ct]=i.createRenderbuffer(),i.bindRenderbuffer(i.RENDERBUFFER,de.__webglColorRenderbuffer[ct]);const Zt=s.convert(Wt.format,Wt.colorSpace),nt=s.convert(Wt.type),lt=E(Wt.internalFormat,Zt,nt,Wt.colorSpace,te.isXRRenderTarget===!0),Ot=se(te);i.renderbufferStorageMultisample(i.RENDERBUFFER,Ot,lt,te.width,te.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+ct,i.RENDERBUFFER,de.__webglColorRenderbuffer[ct])}i.bindRenderbuffer(i.RENDERBUFFER,null),te.depthBuffer&&(de.__webglDepthRenderbuffer=i.createRenderbuffer(),St(de.__webglDepthRenderbuffer,te,!0)),t.bindFramebuffer(i.FRAMEBUFFER,null)}}if(Le){t.bindTexture(i.TEXTURE_CUBE_MAP,Pe.__webglTexture),Be(i.TEXTURE_CUBE_MAP,V);for(let ct=0;ct<6;ct++)if(V.mipmaps&&V.mipmaps.length>0)for(let Wt=0;Wt<V.mipmaps.length;Wt++)Ke(de.__webglFramebuffer[ct][Wt],te,V,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+ct,Wt);else Ke(de.__webglFramebuffer[ct],te,V,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+ct,0);S(V)&&M(i.TEXTURE_CUBE_MAP),t.unbindTexture()}else if(Nt){for(let ct=0,Wt=$e.length;ct<Wt;ct++){const Zt=$e[ct],nt=n.get(Zt);let lt=i.TEXTURE_2D;(te.isWebGL3DRenderTarget||te.isWebGLArrayRenderTarget)&&(lt=te.isWebGL3DRenderTarget?i.TEXTURE_3D:i.TEXTURE_2D_ARRAY),t.bindTexture(lt,nt.__webglTexture),Be(lt,Zt),Ke(de.__webglFramebuffer,te,Zt,i.COLOR_ATTACHMENT0+ct,lt,0),S(Zt)&&M(lt)}t.unbindTexture()}else{let ct=i.TEXTURE_2D;if((te.isWebGL3DRenderTarget||te.isWebGLArrayRenderTarget)&&(ct=te.isWebGL3DRenderTarget?i.TEXTURE_3D:i.TEXTURE_2D_ARRAY),t.bindTexture(ct,Pe.__webglTexture),Be(ct,V),V.mipmaps&&V.mipmaps.length>0)for(let Wt=0;Wt<V.mipmaps.length;Wt++)Ke(de.__webglFramebuffer[Wt],te,V,i.COLOR_ATTACHMENT0,ct,Wt);else Ke(de.__webglFramebuffer,te,V,i.COLOR_ATTACHMENT0,ct,0);S(V)&&M(ct),t.unbindTexture()}te.depthBuffer&&Tt(te)}function Ue(te){const V=te.textures;for(let de=0,Pe=V.length;de<Pe;de++){const $e=V[de];if(S($e)){const Le=R(te),Nt=n.get($e).__webglTexture;t.bindTexture(Le,Nt),M(Le),t.unbindTexture()}}}const Je=[],He=[];function ot(te){if(te.samples>0){if(Kt(te)===!1){const V=te.textures,de=te.width,Pe=te.height;let $e=i.COLOR_BUFFER_BIT;const Le=te.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT,Nt=n.get(te),ct=V.length>1;if(ct)for(let Zt=0;Zt<V.length;Zt++)t.bindFramebuffer(i.FRAMEBUFFER,Nt.__webglMultisampledFramebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+Zt,i.RENDERBUFFER,null),t.bindFramebuffer(i.FRAMEBUFFER,Nt.__webglFramebuffer),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0+Zt,i.TEXTURE_2D,null,0);t.bindFramebuffer(i.READ_FRAMEBUFFER,Nt.__webglMultisampledFramebuffer);const Wt=te.texture.mipmaps;Wt&&Wt.length>0?t.bindFramebuffer(i.DRAW_FRAMEBUFFER,Nt.__webglFramebuffer[0]):t.bindFramebuffer(i.DRAW_FRAMEBUFFER,Nt.__webglFramebuffer);for(let Zt=0;Zt<V.length;Zt++){if(te.resolveDepthBuffer&&(te.depthBuffer&&($e|=i.DEPTH_BUFFER_BIT),te.stencilBuffer&&te.resolveStencilBuffer&&($e|=i.STENCIL_BUFFER_BIT)),ct){i.framebufferRenderbuffer(i.READ_FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.RENDERBUFFER,Nt.__webglColorRenderbuffer[Zt]);const nt=n.get(V[Zt]).__webglTexture;i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,nt,0)}i.blitFramebuffer(0,0,de,Pe,0,0,de,Pe,$e,i.NEAREST),l===!0&&(Je.length=0,He.length=0,Je.push(i.COLOR_ATTACHMENT0+Zt),te.depthBuffer&&te.resolveDepthBuffer===!1&&(Je.push(Le),He.push(Le),i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER,He)),i.invalidateFramebuffer(i.READ_FRAMEBUFFER,Je))}if(t.bindFramebuffer(i.READ_FRAMEBUFFER,null),t.bindFramebuffer(i.DRAW_FRAMEBUFFER,null),ct)for(let Zt=0;Zt<V.length;Zt++){t.bindFramebuffer(i.FRAMEBUFFER,Nt.__webglMultisampledFramebuffer),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+Zt,i.RENDERBUFFER,Nt.__webglColorRenderbuffer[Zt]);const nt=n.get(V[Zt]).__webglTexture;t.bindFramebuffer(i.FRAMEBUFFER,Nt.__webglFramebuffer),i.framebufferTexture2D(i.DRAW_FRAMEBUFFER,i.COLOR_ATTACHMENT0+Zt,i.TEXTURE_2D,nt,0)}t.bindFramebuffer(i.DRAW_FRAMEBUFFER,Nt.__webglMultisampledFramebuffer)}else if(te.depthBuffer&&te.resolveDepthBuffer===!1&&l){const V=te.stencilBuffer?i.DEPTH_STENCIL_ATTACHMENT:i.DEPTH_ATTACHMENT;i.invalidateFramebuffer(i.DRAW_FRAMEBUFFER,[V])}}}function se(te){return Math.min(r.maxSamples,te.samples)}function Kt(te){const V=n.get(te);return te.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&V.__useRenderToTexture!==!1}function yt(te){const V=o.render.frame;d.get(te)!==V&&(d.set(te,V),te.update())}function zt(te,V){const de=te.colorSpace,Pe=te.format,$e=te.type;return te.isCompressedTexture===!0||te.isVideoTexture===!0||de!==au&&de!==_s&&(Yt.getTransfer(de)===_t?(Pe!==Wi||$e!==yi)&&Oe("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):ke("WebGLTextures: Unsupported texture color space:",de)),V}function at(te){return typeof HTMLImageElement<"u"&&te instanceof HTMLImageElement?(u.width=te.naturalWidth||te.width,u.height=te.naturalHeight||te.height):typeof VideoFrame<"u"&&te instanceof VideoFrame?(u.width=te.displayWidth,u.height=te.displayHeight):(u.width=te.width,u.height=te.height),u}this.allocateTextureUnit=j,this.resetTextureUnits=W,this.setTexture2D=z,this.setTexture2DArray=Q,this.setTexture3D=ee,this.setTextureCube=fe,this.rebindTextures=an,this.setupRenderTarget=Ut,this.updateRenderTargetMipmap=Ue,this.updateMultisampleRenderTarget=ot,this.setupDepthRenderbuffer=Tt,this.setupFrameBufferTexture=Ke,this.useMultisampledRTT=Kt,this.isReversedDepthBuffer=function(){return t.buffers.depth.getReversed()}}function V9(i,e){function t(n,r=_s){let s;const o=Yt.getTransfer(r);if(n===yi)return i.UNSIGNED_BYTE;if(n===tg)return i.UNSIGNED_SHORT_4_4_4_4;if(n===ng)return i.UNSIGNED_SHORT_5_5_5_1;if(n===ig)return i.UNSIGNED_INT_5_9_9_9_REV;if(n===rg)return i.UNSIGNED_INT_10F_11F_11F_REV;if(n===ec)return i.BYTE;if(n===tc)return i.SHORT;if(n===Do)return i.UNSIGNED_SHORT;if(n===dr)return i.INT;if(n===ii)return i.UNSIGNED_INT;if(n===zi)return i.FLOAT;if(n===Mi)return i.HALF_FLOAT;if(n===lv)return i.ALPHA;if(n===Ld)return i.RGB;if(n===Wi)return i.RGBA;if(n===Rr)return i.DEPTH_COMPONENT;if(n===as)return i.DEPTH_STENCIL;if(n===Id)return i.RED;if(n===PA)return i.RED_INTEGER;if(n===ls)return i.RG;if(n===DA)return i.RG_INTEGER;if(n===LA)return i.RGBA_INTEGER;if(n===Zl||n===Jl||n===eu||n===tu)if(o===_t)if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(n===Zl)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===Jl)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===eu)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===tu)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=e.get("WEBGL_compressed_texture_s3tc"),s!==null){if(n===Zl)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===Jl)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===eu)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===tu)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(n===id||n===rd||n===sd||n===od)if(s=e.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(n===id)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===rd)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===sd)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===od)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(n===qh||n===zh||n===Hh||n===Wh||n===$h||n===cc||n===jh)if(s=e.get("WEBGL_compressed_texture_etc"),s!==null){if(n===qh||n===zh)return o===_t?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(n===Hh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC;if(n===Wh)return s.COMPRESSED_R11_EAC;if(n===$h)return s.COMPRESSED_SIGNED_R11_EAC;if(n===cc)return s.COMPRESSED_RG11_EAC;if(n===jh)return s.COMPRESSED_SIGNED_RG11_EAC}else return null;if(n===Xh||n===Qh||n===Yh||n===Kh||n===Zh||n===Jh||n===eA||n===tA||n===nA||n===iA||n===rA||n===sA||n===oA||n===aA)if(s=e.get("WEBGL_compressed_texture_astc"),s!==null){if(n===Xh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===Qh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===Yh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===Kh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===Zh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===Jh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===eA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===tA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===nA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===iA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===rA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===sA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===oA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===aA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(n===lA||n===h_||n===A_)if(s=e.get("EXT_texture_compression_bptc"),s!==null){if(n===lA)return o===_t?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===h_)return s.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===A_)return s.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(n===uA||n===cA||n===hc||n===hA)if(s=e.get("EXT_texture_compression_rgtc"),s!==null){if(n===uA)return s.COMPRESSED_RED_RGTC1_EXT;if(n===cA)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===hc)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===hA)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return n===Hs?i.UNSIGNED_INT_24_8:i[n]!==void 0?i[n]:null}return{convert:t}}const q9=`
4034void main() {
4035
4036	gl_Position = vec4( position, 1.0 );
4037
4038}`,z9=`
4039uniform sampler2DArray depthColor;
4040uniform float depthWidth;
4041uniform float depthHeight;
4042
4043void main() {
4044
4045	vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
4046
4047	if ( coord.x >= 1.0 ) {
4048
4049		gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
4050
4051	} else {
4052
4053		gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
4054
4055	}
4056
4057}`;class H9{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t){if(this.texture===null){const n=new lE(e.texture);(e.depthNear!==t.depthNear||e.depthFar!==t.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=n}}getMesh(e){if(this.texture!==null&&this.mesh===null){const t=e.cameras[0].viewport,n=new ws({vertexShader:q9,fragmentShader:z9,uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new Qn(new Fd(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class W9 extends Ia{constructor(e,t){super();const n=this;let r=null,s=1,o=null,a="local-floor",l=1,u=null,d=null,p=null,g=null,x=null,y=null;const T=typeof XRWebGLBinding<"u",S=new H9,M={},R=t.getContextAttributes();let E=null,N=null;const U=[],L=[],F=new We;let P=null;const I=new pr;I.viewport=new rn;const $=new pr;$.viewport=new rn;const k=[I,$],W=new SE;let j=null,Y=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(Re){let qe=U[Re];return qe===void 0&&(qe=new kp,U[Re]=qe),qe.getTargetRaySpace()},this.getControllerGrip=function(Re){let qe=U[Re];return qe===void 0&&(qe=new kp,U[Re]=qe),qe.getGripSpace()},this.getHand=function(Re){let qe=U[Re];return qe===void 0&&(qe=new kp,U[Re]=qe),qe.getHandSpace()};function z(Re){const qe=L.indexOf(Re.inputSource);if(qe===-1)return;const Ke=U[qe];Ke!==void 0&&(Ke.update(Re.inputSource,Re.frame,u||o),Ke.dispatchEvent({type:Re.type,data:Re.inputSource}))}function Q(){r.removeEventListener("select",z),r.removeEventListener("selectstart",z),r.removeEventListener("selectend",z),r.removeEventListener("squeeze",z),r.removeEventListener("squeezestart",z),r.removeEventListener("squeezeend",z),r.removeEventListener("end",Q),r.removeEventListener("inputsourceschange",ee);for(let Re=0;Re<U.length;Re++){const qe=L[Re];qe!==null&&(L[Re]=null,U[Re].disconnect(qe))}j=null,Y=null,S.reset();for(const Re in M)delete M[Re];e.setRenderTarget(E),x=null,g=null,p=null,r=null,N=null,bt.stop(),n.isPresenting=!1,e.setPixelRatio(P),e.setSize(F.width,F.height,!1),n.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(Re){s=Re,n.isPresenting===!0&&Oe("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(Re){a=Re,n.isPresenting===!0&&Oe("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return u||o},this.setReferenceSpace=function(Re){u=Re},this.getBaseLayer=function(){return g!==null?g:x},this.getBinding=function(){return p===null&&T&&(p=new XRWebGLBinding(r,t)),p},this.getFrame=function(){return y},this.getSession=function(){return r},this.setSession=async function(Re){if(r=Re,r!==null){if(E=e.getRenderTarget(),r.addEventListener("select",z),r.addEventListener("selectstart",z),r.addEventListener("selectend",z),r.addEventListener("squeeze",z),r.addEventListener("squeezestart",z),r.addEventListener("squeezeend",z),r.addEventListener("end",Q),r.addEventListener("inputsourceschange",ee),R.xrCompatible!==!0&&await t.makeXRCompatible(),P=e.getPixelRatio(),e.getSize(F),T&&"createProjectionLayer"in XRWebGLBinding.prototype){let Ke=null,St=null,mt=null;R.depth&&(mt=R.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,Ke=R.stencil?as:Rr,St=R.stencil?Hs:ii);const Tt={colorFormat:t.RGBA8,depthFormat:mt,scaleFactor:s};p=this.getBinding(),g=p.createProjectionLayer(Tt),r.updateRenderState({layers:[g]}),e.setPixelRatio(1),e.setSize(g.textureWidth,g.textureHeight,!1),N=new _a(g.textureWidth,g.textureHeight,{format:Wi,type:yi,depthTexture:new qr(g.textureWidth,g.textureHeight,St,void 0,void 0,void 0,void 0,void 0,void 0,Ke),stencilBuffer:R.stencil,colorSpace:e.outputColorSpace,samples:R.antialias?4:0,resolveDepthBuffer:g.ignoreDepthValues===!1,resolveStencilBuffer:g.ignoreDepthValues===!1})}else{const Ke={antialias:R.antialias,alpha:!0,depth:R.depth,stencil:R.stencil,framebufferScaleFactor:s};x=new XRWebGLLayer(r,t,Ke),r.updateRenderState({baseLayer:x}),e.setPixelRatio(1),e.setSize(x.framebufferWidth,x.framebufferHeight,!1),N=new _a(x.framebufferWidth,x.framebufferHeight,{format:Wi,type:yi,colorSpace:e.outputColorSpace,stencilBuffer:R.stencil,resolveDepthBuffer:x.ignoreDepthValues===!1,resolveStencilBuffer:x.ignoreDepthValues===!1})}N.isXRRenderTarget=!0,this.setFoveation(l),u=null,o=await r.requestReferenceSpace(a),bt.setContext(r),bt.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode},this.getDepthTexture=function(){return S.getDepthTexture()};function ee(Re){for(let qe=0;qe<Re.removed.length;qe++){const Ke=Re.removed[qe],St=L.indexOf(Ke);St>=0&&(L[St]=null,U[St].disconnect(Ke))}for(let qe=0;qe<Re.added.length;qe++){const Ke=Re.added[qe];let St=L.indexOf(Ke);if(St===-1){for(let Tt=0;Tt<U.length;Tt++)if(Tt>=L.length){L.push(Ke),St=Tt;break}else if(L[Tt]===null){L[Tt]=Ke,St=Tt;break}if(St===-1)break}const mt=U[St];mt&&mt.connect(Ke)}}const fe=new J,le=new J;function Me(Re,qe,Ke){fe.setFromMatrixPosition(qe.matrixWorld),le.setFromMatrixPosition(Ke.matrixWorld);const St=fe.distanceTo(le),mt=qe.projectionMatrix.elements,Tt=Ke.projectionMatrix.elements,an=mt[14]/(mt[10]-1),Ut=mt[14]/(mt[10]+1),Ue=(mt[9]+1)/mt[5],Je=(mt[9]-1)/mt[5],He=(mt[8]-1)/mt[0],ot=(Tt[8]+1)/Tt[0],se=an*He,Kt=an*ot,yt=St/(-He+ot),zt=yt*-He;if(qe.matrixWorld.decompose(Re.position,Re.quaternion,Re.scale),Re.translateX(zt),Re.translateZ(yt),Re.matrixWorld.compose(Re.position,Re.quaternion,Re.scale),Re.matrixWorldInverse.copy(Re.matrixWorld).invert(),mt[10]===-1)Re.projectionMatrix.copy(qe.projectionMatrix),Re.projectionMatrixInverse.copy(qe.projectionMatrixInverse);else{const at=an+yt,te=Ut+yt,V=se-zt,de=Kt+(St-zt),Pe=Ue*Ut/te*at,$e=Je*Ut/te*at;Re.projectionMatrix.makePerspective(V,de,Pe,$e,at,te),Re.projectionMatrixInverse.copy(Re.projectionMatrix).invert()}}function Ce(Re,qe){qe===null?Re.matrixWorld.copy(Re.matrix):Re.matrixWorld.multiplyMatrices(qe.matrixWorld,Re.matrix),Re.matrixWorldInverse.copy(Re.matrixWorld).invert()}this.updateCamera=function(Re){if(r===null)return;let qe=Re.near,Ke=Re.far;S.texture!==null&&(S.depthNear>0&&(qe=S.depthNear),S.depthFar>0&&(Ke=S.depthFar)),W.near=$.near=I.near=qe,W.far=$.far=I.far=Ke,(j!==W.near||Y!==W.far)&&(r.updateRenderState({depthNear:W.near,depthFar:W.far}),j=W.near,Y=W.far),W.layers.mask=Re.layers.mask|6,I.layers.mask=W.layers.mask&-5,$.layers.mask=W.layers.mask&-3;const St=Re.parent,mt=W.cameras;Ce(W,St);for(let Tt=0;Tt<mt.length;Tt++)Ce(mt[Tt],St);mt.length===2?Me(W,I,$):W.projectionMatrix.copy(I.projectionMatrix),Be(Re,W,St)};function Be(Re,qe,Ke){Ke===null?Re.matrix.copy(qe.matrixWorld):(Re.matrix.copy(Ke.matrixWorld),Re.matrix.invert(),Re.matrix.multiply(qe.matrixWorld)),Re.matrix.decompose(Re.position,Re.quaternion,Re.scale),Re.updateMatrixWorld(!0),Re.projectionMatrix.copy(qe.projectionMatrix),Re.projectionMatrixInverse.copy(qe.projectionMatrixInverse),Re.isPerspectiveCamera&&(Re.fov=Ac*2*Math.atan(1/Re.projectionMatrix.elements[5]),Re.zoom=1)}this.getCamera=function(){return W},this.getFoveation=function(){if(!(g===null&&x===null))return l},this.setFoveation=function(Re){l=Re,g!==null&&(g.fixedFoveation=Re),x!==null&&x.fixedFoveation!==void 0&&(x.fixedFoveation=Re)},this.hasDepthSensing=function(){return S.texture!==null},this.getDepthSensingMesh=function(){return S.getMesh(W)},this.getCameraTexture=function(Re){return M[Re]};let Ye=null;function qt(Re,qe){if(d=qe.getViewerPose(u||o),y=qe,d!==null){const Ke=d.views;x!==null&&(e.setRenderTargetFramebuffer(N,x.framebuffer),e.setRenderTarget(N));let St=!1;Ke.length!==W.cameras.length&&(W.cameras.length=0,St=!0);for(let Ut=0;Ut<Ke.length;Ut++){const Ue=Ke[Ut];let Je=null;if(x!==null)Je=x.getViewport(Ue);else{const ot=p.getViewSubImage(g,Ue);Je=ot.viewport,Ut===0&&(e.setRenderTargetTextures(N,ot.colorTexture,ot.depthStencilTexture),e.setRenderTarget(N))}let He=k[Ut];He===void 0&&(He=new pr,He.layers.enable(Ut),He.viewport=new rn,k[Ut]=He),He.matrix.fromArray(Ue.transform.matrix),He.matrix.decompose(He.position,He.quaternion,He.scale),He.projectionMatrix.fromArray(Ue.projectionMatrix),He.projectionMatrixInverse.copy(He.projectionMatrix).invert(),He.viewport.set(Je.x,Je.y,Je.width,Je.height),Ut===0&&(W.matrix.copy(He.matrix),W.matrix.decompose(W.position,W.quaternion,W.scale)),St===!0&&W.cameras.push(He)}const mt=r.enabledFeatures;if(mt&&mt.includes("depth-sensing")&&r.depthUsage=="gpu-optimized"&&T){p=n.getBinding();const Ut=p.getDepthInformation(Ke[0]);Ut&&Ut.isValid&&Ut.texture&&S.init(Ut,r.renderState)}if(mt&&mt.includes("camera-access")&&T){e.state.unbindTexture(),p=n.getBinding();for(let Ut=0;Ut<Ke.length;Ut++){const Ue=Ke[Ut].camera;if(Ue){let Je=M[Ue];Je||(Je=new lE,M[Ue]=Je);const He=p.getCameraImage(Ue);Je.sourceTexture=He}}}}for(let Ke=0;Ke<U.length;Ke++){const St=L[Ke],mt=U[Ke];St!==null&&mt!==void 0&&mt.update(St,qe,u||o)}Ye&&Ye(Re,qe),qe.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:qe}),y=null}const bt=new TE;bt.setAnimationLoop(qt),this.setAnimationLoop=function(Re){Ye=Re},this.dispose=function(){}}}const Du=new Nr,$9=new nn;function j9(i,e){function t(S,M){S.matrixAutoUpdate===!0&&S.updateMatrix(),M.value.copy(S.matrix
vendor: 6,345 bytes, line 4057
4057)}function n(S,M){M.color.getRGB(S.fogColor.value,xE(i)),M.isFog?(S.fogNear.value=M.near,S.fogFar.value=M.far):M.isFogExp2&&(S.fogDensity.value=M.density)}function r(S,M,R,E,N){M.isMeshBasicMaterial?s(S,M):M.isMeshLambertMaterial?(s(S,M),M.envMap&&(S.envMapIntensity.value=M.envMapIntensity)):M.isMeshToonMaterial?(s(S,M),p(S,M)):M.isMeshPhongMaterial?(s(S,M),d(S,M),M.envMap&&(S.envMapIntensity.value=M.envMapIntensity)):M.isMeshStandardMaterial?(s(S,M),g(S,M),M.isMeshPhysicalMaterial&&x(S,M,N)):M.isMeshMatcapMaterial?(s(S,M),y(S,M)):M.isMeshDepthMaterial?s(S,M):M.isMeshDistanceMaterial?(s(S,M),T(S,M)):M.isMeshNormalMaterial?s(S,M):M.isLineBasicMaterial?(o(S,M),M.isLineDashedMaterial&&a(S,M)):M.isPointsMaterial?l(S,M,R,E):M.isSpriteMaterial?u(S,M):M.isShadowMaterial?(S.color.value.copy(M.color),S.opacity.value=M.opacity):M.isShaderMaterial&&(M.uniformsNeedUpdate=!1)}function s(S,M){S.opacity.value=M.opacity,M.color&&S.diffuse.value.copy(M.color),M.emissive&&S.emissive.value.copy(M.emissive).multiplyScalar(M.emissiveIntensity),M.map&&(S.map.value=M.map,t(M.map,S.mapTransform)),M.alphaMap&&(S.alphaMap.value=M.alphaMap,t(M.alphaMap,S.alphaMapTransform)),M.bumpMap&&(S.bumpMap.value=M.bumpMap,t(M.bumpMap,S.bumpMapTransform),S.bumpScale.value=M.bumpScale,M.side===Xn&&(S.bumpScale.value*=-1)),M.normalMap&&(S.normalMap.value=M.normalMap,t(M.normalMap,S.normalMapTransform),S.normalScale.value.copy(M.normalScale),M.side===Xn&&S.normalScale.value.negate()),M.displacementMap&&(S.displacementMap.value=M.displacementMap,t(M.displacementMap,S.displacementMapTransform),S.displacementScale.value=M.displacementScale,S.displacementBias.value=M.displacementBias),M.emissiveMap&&(S.emissiveMap.value=M.emissiveMap,t(M.emissiveMap,S.emissiveMapTransform)),M.specularMap&&(S.specularMap.value=M.specularMap,t(M.specularMap,S.specularMapTransform)),M.alphaTest>0&&(S.alphaTest.value=M.alphaTest);const R=e.get(M),E=R.envMap,N=R.envMapRotation;E&&(S.envMap.value=E,Du.copy(N),Du.x*=-1,Du.y*=-1,Du.z*=-1,E.isCubeTexture&&E.isRenderTargetTexture===!1&&(Du.y*=-1,Du.z*=-1),S.envMapRotation.value.setFromMatrix4($9.makeRotationFromEuler(Du)),S.flipEnvMap.value=E.isCubeTexture&&E.isRenderTargetTexture===!1?-1:1,S.reflectivity.value=M.reflectivity,S.ior.value=M.ior,S.refractionRatio.value=M.refractionRatio),M.lightMap&&(S.lightMap.value=M.lightMap,S.lightMapIntensity.value=M.lightMapIntensity,t(M.lightMap,S.lightMapTransform)),M.aoMap&&(S.aoMap.value=M.aoMap,S.aoMapIntensity.value=M.aoMapIntensity,t(M.aoMap,S.aoMapTransform))}function o(S,M){S.diffuse.value.copy(M.color),S.opacity.value=M.opacity,M.map&&(S.map.value=M.map,t(M.map,S.mapTransform))}function a(S,M){S.dashSize.value=M.dashSize,S.totalSize.value=M.dashSize+M.gapSize,S.scale.value=M.scale}function l(S,M,R,E){S.diffuse.value.copy(M.color),S.opacity.value=M.opacity,S.size.value=M.size*R,S.scale.value=E*.5,M.map&&(S.map.value=M.map,t(M.map,S.uvTransform)),M.alphaMap&&(S.alphaMap.value=M.alphaMap,t(M.alphaMap,S.alphaMapTransform)),M.alphaTest>0&&(S.alphaTest.value=M.alphaTest)}function u(S,M){S.diffuse.value.copy(M.color),S.opacity.value=M.opacity,S.rotation.value=M.rotation,M.map&&(S.map.value=M.map,t(M.map,S.mapTransform)),M.alphaMap&&(S.alphaMap.value=M.alphaMap,t(M.alphaMap,S.alphaMapTransform)),M.alphaTest>0&&(S.alphaTest.value=M.alphaTest)}function d(S,M){S.specular.value.copy(M.specular),S.shininess.value=Math.max(M.shininess,1e-4)}function p(S,M){M.gradientMap&&(S.gradientMap.value=M.gradientMap)}function g(S,M){S.metalness.value=M.metalness,M.metalnessMap&&(S.metalnessMap.value=M.metalnessMap,t(M.metalnessMap,S.metalnessMapTransform)),S.roughness.value=M.roughness,M.roughnessMap&&(S.roughnessMap.value=M.roughnessMap,t(M.roughnessMap,S.roughnessMapTransform)),M.envMap&&(S.envMapIntensity.value=M.envMapIntensity)}function x(S,M,R){S.ior.value=M.ior,M.sheen>0&&(S.sheenColor.value.copy(M.sheenColor).multiplyScalar(M.sheen),S.sheenRoughness.value=M.sheenRoughness,M.sheenColorMap&&(S.sheenColorMap.value=M.sheenColorMap,t(M.sheenColorMap,S.sheenColorMapTransform)),M.sheenRoughnessMap&&(S.sheenRoughnessMap.value=M.sheenRoughnessMap,t(M.sheenRoughnessMap,S.sheenRoughnessMapTransform))),M.clearcoat>0&&(S.clearcoat.value=M.clearcoat,S.clearcoatRoughness.value=M.clearcoatRoughness,M.clearcoatMap&&(S.clearcoatMap.value=M.clearcoatMap,t(M.clearcoatMap,S.clearcoatMapTransform)),M.clearcoatRoughnessMap&&(S.clearcoatRoughnessMap.value=M.clearcoatRoughnessMap,t(M.clearcoatRoughnessMap,S.clearcoatRoughnessMapTransform)),M.clearcoatNormalMap&&(S.clearcoatNormalMap.value=M.clearcoatNormalMap,t(M.clearcoatNormalMap,S.clearcoatNormalMapTransform),S.clearcoatNormalScale.value.copy(M.clearcoatNormalScale),M.side===Xn&&S.clearcoatNormalScale.value.negate())),M.dispersion>0&&(S.dispersion.value=M.dispersion),M.iridescence>0&&(S.iridescence.value=M.iridescence,S.iridescenceIOR.value=M.iridescenceIOR,S.iridescenceThicknessMinimum.value=M.iridescenceThicknessRange[0],S.iridescenceThicknessMaximum.value=M.iridescenceThicknessRange[1],M.iridescenceMap&&(S.iridescenceMap.value=M.iridescenceMap,t(M.iridescenceMap,S.iridescenceMapTransform)),M.iridescenceThicknessMap&&(S.iridescenceThicknessMap.value=M.iridescenceThicknessMap,t(M.iridescenceThicknessMap,S.iridescenceThicknessMapTransform))),M.transmission>0&&(S.transmission.value=M.transmission,S.transmissionSamplerMap.value=R.texture,S.transmissionSamplerSize.value.set(R.width,R.height),M.transmissionMap&&(S.transmissionMap.value=M.transmissionMap,t(M.transmissionMap,S.transmissionMapTransform)),S.thickness.value=M.thickness,M.thicknessMap&&(S.thicknessMap.value=M.thicknessMap,t(M.thicknessMap,S.thicknessMapTransform)),S.attenuationDistance.value=M.attenuationDistance,S.attenuationColor.value.copy(M.attenuationColor)),M.anisotropy>0&&(S.anisotropyVector.value.set(M.anisotropy*Math.cos(M.anisotropyRotation),M.anisotropy*Math.sin(M.anisotropyRotation)),M.anisotropyMap&&(S.anisotropyMap.value=M.anisotropyMap,t(M.anisotropyMap,S.anisotropyMapTransform))),S.specularIntensity.value=M.specularIntensity,S.specularColor.value.copy(M.specularColor),M.specularColorMap&&(S.specularColorMap.value=M.specularColorMap,t(M.specularColorMap,S.specularColorMapTransform)),M.specularIntensityMap&&(S.specularIntensityMap.value=M.specularIntensityMap,t(M.specularIntensityMap,S.specularIntensityMapTransform))}
vendor: 40,059 bytes, line 4057
4057function y(S,M){M.matcap&&(S.matcap.value=M.matcap)}function T(S,M){const R=e.get(M).light;S.referencePosition.value.setFromMatrixPosition(R.matrixWorld),S.nearDistance.value=R.shadow.camera.near,S.farDistance.value=R.shadow.camera.far}return{refreshFogUniforms:n,refreshMaterialUniforms:r}}function X9(i,e,t,n){let r={},s={},o=[];const a=i.getParameter(i.MAX_UNIFORM_BUFFER_BINDINGS);function l(R,E){const N=E.program;n.uniformBlockBinding(R,N)}function u(R,E){let N=r[R.id];N===void 0&&(y(R),N=d(R),r[R.id]=N,R.addEventListener("dispose",S));const U=E.program;n.updateUBOMapping(R,U);const L=e.render.frame;s[R.id]!==L&&(g(R),s[R.id]=L)}function d(R){const E=p();R.__bindingPointIndex=E;const N=i.createBuffer(),U=R.__size,L=R.usage;return i.bindBuffer(i.UNIFORM_BUFFER,N),i.bufferData(i.UNIFORM_BUFFER,U,L),i.bindBuffer(i.UNIFORM_BUFFER,null),i.bindBufferBase(i.UNIFORM_BUFFER,E,N),N}function p(){for(let R=0;R<a;R++)if(o.indexOf(R)===-1)return o.push(R),R;return ke("WebGLRenderer: Maximum 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be=U.state.shadowsArray;if(Ot.render(be,K,_e),mt===!0&&lt.endShadows(),this.info.autoReset===!0&&this.info.reset(),(Te&&P.hasRenderPass())===!1){const Rt=N.opaque,dt=N.transmissive;if(U.setupLights(),_e.isArrayCamera){const Qe=_e.cameras;if(dt.length>0)for(let q=0,rt=Qe.length;q<rt;q++){const yn=Qe[q];A(Rt,dt,K,yn)}He&&kt.render(K);for(let q=0,rt=Qe.length;q<rt;q++){const yn=Qe[q];Ve(N,K,yn,yn.viewport)}}else dt.length>0&&A(Rt,dt,K,_e),He&&kt.render(K),Ve(N,K,_e)}j!==null&&W===0&&(de.updateMultisampleRenderTarget(j),de.updateRenderTargetMipmap(j)),Te&&P.end(I),K.isScene===!0&&K.onAfterRender(I,K,_e),ut.resetDefaultState(),Y=-1,z=null,F.pop(),F.length>0?(U=F[F.length-1],mt===!0&&lt.setGlobalState(I.clippingPlanes,U.state.camera)):U=null,L.pop(),L.length>0?N=L[L.length-1]:N=null};function At(K,_e,we,Te){if(K.visible===!1)return;if(K.layers.test(_e.layers)){if(K.isGroup)we=K.renderOrder;else if(K.isLOD)K.autoUpdate===!0&&K.update(_e);else if(K.isLight)U.pushLight(K),K.castShadow&&U.pushShadow(K);else if(K.isSprite){if(!K.frustumCulled||St.intersectsSprite(K)){Te&&Ue.setFromMatrixPosition(K.matrixWorld).applyMatrix4(an);const Rt=Nt.update(K),dt=K.material;dt.visible&&N.push(K,Rt,dt,we,Ue.z,null)}}else if((K.isMesh||K.isLine||K.isPoints)&&(!K.frustumCulled||St.intersectsObject(K))){const Rt=Nt.update(K),dt=K.material;if(Te&&(K.boundingSphere!==void 0?(K.boundingSphere===null&&K.computeBoundingSphere(),Ue.copy(K.boundingSphere.center)):(Rt.boundingSphere===null&&Rt.computeBoundingSphere(),Ue.copy(Rt.boundingSphere.center)),Ue.applyMatrix4(K.matrixWorld).applyMatrix4(an)),Array.isArray(dt)){const Qe=Rt.groups;for(let q=0,rt=Qe.length;q<rt;q++){const yn=Qe[q],$t=dt[yn.materialIndex];$t&&$t.visible&&N.push(K,Rt,$t,we,Ue.z,yn)}}else dt.visible&&N.push(K,Rt,dt,we,Ue.z,null)}}const gt=K.children;for(let Rt=0,dt=gt.length;Rt<dt;Rt++)At(gt[Rt],_e,we,Te)}function Ve(K,_e,we,Te){const{opaque:be,transmissive:gt,transparent:Rt}=K;U.setupLightsView(we),mt===!0&&lt.setGlobalState(I.clippingPlanes,we),Te&&at.viewport(Q.copy(Te)),be.length>0&&H(be,_e,we),gt.length>0&&H(gt,_e,we),Rt.length>0&&H(Rt,_e,we),at.buffers.depth.setTest(!0),at.buffers.depth.setMask(!0),at.buffers.color.setMask(!0),at.setPolygonOffset(!1)}function A(K,_e,we,Te){if((we.isScene===!0?we.overrideMaterial:null)!==null)return;if(U.state.transmissionRenderTarget[Te.id]===void 0){const $t=yt.has("EXT_color_buffer_half_float")||yt.has("EXT_color_buffer_float");U.state.transmissionRenderTarget[Te.id]=new _a(1,1,{generateMipmaps:!0,type:$t?Mi:yi,minFilter:vs,samples:Math.max(4,zt.samples),stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:Yt.workingColorSpace})}const gt=U.state.transmissionRenderTarget[Te.id],Rt=Te.viewport||Q;gt.setSize(Rt.z*I.transmissionResolutionScale,Rt.w*I.transmissionResolutionScale);const dt=I.getRenderTarget(),Qe=I.getActiveCubeFace(),q=I.getActiveMipmapLevel();I.setRenderTarget(gt),I.getClearColor(le),Me=I.getClearAlpha(),Me<1&&I.setClearColor(16777215,.5),I.clear(),He&&kt.render(we);const rt=I.toneMapping;I.toneMapping=wr;const yn=Te.viewport;if(Te.viewport!==void 0&&(Te.viewport=void 0),U.setupLightsView(Te),mt===!0&&lt.setGlobalState(I.clippingPlanes,Te),H(K,we,Te),de.updateMultisampleRenderTarget(gt),de.updateRenderTargetMipmap(gt),yt.has("WEBGL_multisampled_render_to_texture")===!1){let $t=!1;for(let Jn=0,Bi=_e.length;Jn<Bi;Jn++){const Ci=_e[Jn],{object:G,geometry:lr,material:Ht,group:$r}=Ci;if(Ht.side===Ui&&G.layers.test(Te.layers)){const Gn=Ht.side;Ht.side=Xn,Ht.needsUpdate=!0,Cn(G,we,Te,lr,Ht,$r),Ht.side=Gn,Ht.needsUpdate=!0,$t=!0}}$t===!0&&(de.updateMultisampleRenderTarget(gt),de.updateRenderTargetMipmap(gt))}I.setRenderTarget(dt,Qe,q),I.setClearColor(le,Me),yn!==void 0&&(Te.viewport=yn),I.toneMapping=rt}function H(K,_e,we){const Te=_e.isScene===!0?_e.overrideMaterial:null;for(let be=0,gt=K.length;be<gt;be++){const Rt=K[be],{object:dt,geometry:Qe,group:q}=Rt;let rt=Rt.material;rt.allowOverride===!0&&Te!==null&&(rt=Te),dt.layers.test(we.layers)&&Cn(dt,_e,we,Qe,rt,q)}}function Cn(K,_e,we,Te,be,gt){K.onBeforeRender(I,_e,we,Te,be,gt),K.modelViewMatrix.multiplyMatrices(we.matrixWorldInverse,K.matrixWorld),K.normalMatrix.getNormalMatrix(K.modelViewMatrix),be.onBeforeRender(I,_e,we,Te,K,gt),be.transparent===!0&&be.side===Ui&&be.forceSinglePass===!1?(be.side=Xn,be.needsUpdate=!0,I.renderBufferDirect(we,_e,Te,be,K,gt),be.side=cs,be.needsUpdate=!0,I.renderBufferDirect(we,_e,Te,be,K,gt),be.side=Ui):I.renderBufferDirect(we,_e,Te,be,K,gt),K.onAfterRender(I,_e,we,Te,be,gt)}function Un(K,_e,we){_e.isScene!==!0&&(_e=Je);const Te=V.get(K),be=U.state.lights,gt=U.state.shadowsArray,Rt=be.state.version,dt=ct.getParameters(K,be.state,gt,_e,we),Qe=ct.getProgramCacheKey(dt);let q=Te.programs;Te.environment=K.isMeshStandardMaterial||K.isMeshLambertMaterial||K.isMeshPhongMaterial?_e.environment:null,Te.fog=_e.fog;const rt=K.isMeshStandardMaterial||K.isMeshLambertMaterial&&!K.envMap||K.isMeshPhongMaterial&&!K.envMap;Te.envMap=Pe.get(K.envMap||Te.environment,rt),Te.envMapRotation=Te.environment!==null&&K.envMap===null?_e.environmentRotation:K.envMapRotation,q===void 0&&(K.addEventListener("dispose",qn),q=new Map,Te.programs=q);let yn=q.get(Qe);if(yn!==void 0){if(Te.currentProgram===yn&&Te.lightsStateVersion===Rt)return mn(K,dt),yn}else dt.uniforms=ct.getUniforms(K),K.onBeforeCompile(dt,I),yn=ct.acquireProgram(dt,Qe),q.set(Qe,yn),Te.uniforms=dt.uniforms;const $t=Te.uniforms;return(!K.isShaderMaterial&&!K.isRawShaderMaterial||K.clipping===!0)&&($t.clippingPlanes=lt.uniform),mn(K,dt),Te.needsLights=kn(K),Te.lightsStateVersion=Rt,Te.needsLights&&($t.ambientLightColor.value=be.state.ambient,$t.lightProbe.value=be.state.probe,$t.directionalLights.value=be.state.directional,$t.directionalLightShadows.value=be.state.directionalShadow,$t.spotLights.value=be.state.spot,$t.spotLightShadows.value=be.state.spotShadow,$t.rectAreaLights.value=be.state.rectArea,$t.ltc_1.value=be.state.rectAreaLTC1,$t.ltc_2.value=be.state.rectAreaLTC2,$t.pointLights.value=be.state.point,$t.pointLightShadows.value=be.state.pointShadow,$t.hemisphereLights.value=be.state.hemi,$t.directionalShadowMatrix.value=be.state.directionalShadowMatrix,$t.spotLightMatrix.value=be.state.spotLightMatrix,$t.spotLightMap.value=be.state.spotLightMap,$t.pointShadowMatrix.value=be.state.pointShadowMatrix),Te.currentProgram=yn,Te.uniformsList=null,yn}function ji(K){if(K.uniformsList===null){const _e=K.currentProgram.getUniforms();K.uniformsList=Vp.seqWithValue(_e.seq,K.uniforms)}return K.uniformsList}function mn(K,_e){const we=V.get(K);we.outputColorSpace=_e.outputColorSpace,we.batching=_e.batching,we.batchingColor=_e.batchingColor,we.instancing=_e.instancing,we.instancingColor=_e.instancingColor,we.instancingMorph=_e.instancingMorph,we.skinning=_e.skinning,we.morphTargets=_e.morphTargets,we.morphNormals=_e.morphNormals,we.morphColors=_e.morphColors,we.morphTargetsCount=_e.morphTargetsCount,we.numClippingPlanes=_e.numClippingPlanes,we.numIntersection=_e.numClipIntersection,we.vertexAlphas=_e.vertexAlphas,we.vertexTangents=_e.vertexTangents,we.toneMapping=_e.toneMapping}function Ln(K,_e,we,Te,be){_e.isScene!==!0&&(_e=Je),de.resetTextureUnits();const gt=_e.fog,Rt=Te.isMeshStandardMaterial||Te.isMeshLambertMaterial||Te.isMeshPhongMaterial?_e.environment:null,dt=j===null?I.outputColorSpace:j.isXRRenderTarget===!0?j.texture.colorSpace:au,Qe=Te.isMeshStandardMaterial||Te.isMeshLambertMaterial&&!Te.envMap||Te.isMeshPhongMaterial&&!Te.envMap,q=Pe.get(Te.envMap||Rt,Qe),rt=Te.vertexColors===!0&&!!we.attributes.color&&we.attributes.color.itemSize===4,yn=!!we.attributes.tangent&&(!!Te.normalMap||Te.anisotropy>0),$t=!!we.morphAttributes.position,Jn=!!we.morphAttributes.normal,Bi=!!we.morphAttributes.color;let Ci=wr;Te.toneMapped&&(j===null||j.isXRRenderTarget===!0)&&(Ci=I.toneMapping);const G=we.morphAttributes.position||we.morphAttributes.normal||we.morphAttributes.color,lr=G!==void 0?G.length:0,Ht=V.get(Te),$r=U.state.lights;if(mt===!0&&(Tt===!0||K!==z)){const Ki=K===z&&Te.id===Y;lt.setState(Te,K,Ki)}let Gn=!1;Te.version===Ht.__version?(Ht.needsLights&&Ht.lightsStateVersion!==$r.state.version||Ht.outputColorSpace!==dt||be.isBatchedMesh&&Ht.batching===!1||!be.isBatchedMesh&&Ht.batching===!0||be.isBatchedMesh&&Ht.batchingColor===!0&&be.colorTexture===null||be.isBatchedMesh&&Ht.batchingColor===!1&&be.colorTexture!==null||be.isInstancedMesh&&Ht.instancing===!1||!be.isInstancedMesh&&Ht.instancing===!0||be.isSkinnedMesh&&Ht.skinning===!1||!be.isSkinnedMesh&&Ht.skinning===!0||be.isInstancedMesh&&Ht.instancingColor===!0&&be.instanceColor===null||be.isInstancedMesh&&Ht.instancingColor===!1&&be.instanceColor!==null||be.isInstancedMesh&&Ht.instancingMorph===!0&&be.morphTexture===null||be.isInstancedMesh&&Ht.instancingMorph===!1&&be.morphTexture!==null||Ht.envMap!==q||Te.fog===!0&&Ht.fog!==gt||Ht.numClippingPlanes!==void 0&&(Ht.numClippingPlanes!==lt.numPlanes||Ht.numIntersection!==lt.numIntersection)||Ht.vertexAlphas!==rt||Ht.vertexTangents!==yn||Ht.morphTargets!==$t||Ht.morphNormals!==Jn||Ht.morphColors!==Bi||Ht.toneMapping!==Ci||Ht.morphTargetsCount!==lr)&&(Gn=!0):(Gn=!0,Ht.__version=Te.version);let Ps=Ht.currentProgram;Gn===!0&&(Ps=Un(Te,_e,be));let Ys=!1,Ho=!1,Oa=!1;const ei=Ps.getUniforms(),hi=Ht.uniforms;if(at.useProgram(Ps.program)&&(Ys=!0,Ho=!0,Oa=!0),Te.id!==Y&&(Y=Te.id,Ho=!0),Ys||z!==K){at.buffers.depth.getReversed()&&K.reversedDepth!==!0&&(K._reversedDepth=!0,K.updateProjectionMatrix()),ei.setValue(se,"projectionMatrix",K.projectionMatrix),ei.setValue(se,"viewMatrix",K.matrixWorldInverse);const _o=ei.map.cameraPosition;_o!==void 0&&_o.setValue(se,Ut.setFromMatrixPosition(K.matrixWorld)),zt.logarithmicDepthBuffer&&ei.setValue(se,"logDepthBufFC",2/(Math.log(K.far+1)/Math.LN2)),(Te.isMeshPhongMaterial||Te.isMeshToonMaterial||Te.isMeshLambertMaterial||Te.isMeshBasicMaterial||Te.isMeshStandardMaterial||Te.isShaderMaterial)&&ei.setValue(se,"isOrthographic",K.isOrthographicCamera===!0),z!==K&&(z=K,Ho=!0,Oa=!0)}if(Ht.needsLights&&($r.state.directionalShadowMap.length>0&&ei.setValue(se,"directionalShadowMap",$r.state.directionalShadowMap,de),$r.state.spotShadowMap.length>0&&ei.setValue(se,"spotShadowMap",$r.state.spotShadowMap,de),$r.state.pointShadowMap.length>0&&ei.setValue(se,"pointShadowMap",$r.state.pointShadowMap,de)),be.isSkinnedMesh){ei.setOptional(se,be,"bindMatrix"),ei.setOptional(se,be,"bindMatrixInverse");const Ki=be.skeleton;Ki&&(Ki.boneTexture===null&&Ki.computeBoneTexture(),ei.setValue(se,"boneTexture",Ki.boneTexture,de))}be.isBatchedMesh&&(ei.setOptional(se,be,"batchingTexture"),ei.setValue(se,"batchingTexture",be._matricesTexture,de),ei.setOptional(se,be,"batchingIdTexture"),ei.setValue(se,"batchingIdTexture",be._indirectTexture,de),ei.setOptional(se,be,"batchingColorTexture"),be._colorsTexture!==null&&ei.setValue(se,"batchingColorTexture",be._colorsTexture,de));const mi=we.morphAttributes;if((mi.position!==void 0||mi.normal!==void 0||mi.color!==void 0)&&wt.update(be,we,Ps),(Ho||Ht.receiveShadow!==be.receiveShadow)&&(Ht.receiveShadow=be.receiveShadow,ei.setValue(se,"receiveShadow",be.receiveShadow)),(Te.isMeshStandardMaterial||Te.isMeshLambertMaterial||Te.isMeshPhongMaterial)&&Te.envMap===null&&_e.environment!==null&&(hi.envMapIntensity.value=_e.environmentIntensity),hi.dfgLUT!==void 0&&(hi.dfgLUT.value=Y9()),Ho&&(ei.setValue(se,"toneMappingExposure",I.toneMappingExposure),Ht.needsLights&&zo(hi,Oa),gt&&Te.fog===!0&&Wt.refreshFogUniforms(hi,gt),Wt.refreshMaterialUniforms(hi,Te,Ye,Be,U.state.transmissionRenderTarget[K.id]),Vp.upload(se,ji(Ht),hi,de)),Te.isShaderMaterial&&Te.uniformsNeedUpdate===!0&&(Vp.upload(se,ji(Ht),hi,de),Te.uniformsNeedUpdate=!1),Te.isSpriteMaterial&&ei.setValue(se,"center",be.center),ei.setValue(se,"modelViewMatrix",be.modelViewMatrix),ei.setValue(se,"normalMatrix",be.normalMatrix),ei.setValue(se,"modelMatrix",be.matrixWorld),Te.isShaderMaterial||Te.isRawShaderMaterial){const Ki=Te.uniformsGroups;for(let _o=0,_l=Ki.length;_o<_l;_o++){const Ec=Ki[_o];Pt.update(Ec,Ps),Pt.bind(Ec,Ps)}}return Ps}function zo(K,_e){K.ambientLightColor.needsUpdate=_e,K.lightProbe.needsUpdate=_e,K.directionalLights.needsUpdate=_e,K.directionalLightShadows.needsUpdate=_e,K.pointLights.needsUpdate=_e,K.pointLightShadows.needsUpdate=_e,K.spotLights.needsUpdate=_e,K.spotLightShadows.needsUpdate=_e,K.rectAreaLights.needsUpdate=_e,K.hemisphereLights.needsUpdate=_e}function kn(K){return K.isMeshLambertMaterial||K.isMeshToonMaterial||K.isMeshPhongMaterial||K.isMeshStandardMaterial||K.isShadowMaterial||K.isShaderMaterial&&K.lights===!0}this.getActiveCubeFace=function(){return k},this.getActiveMipmapLevel=function(){return W},this.getRenderTarget=function(){return j},this.setRenderTargetTextures=function(K,_e,we){const Te=V.get(K);Te.__autoAllocateDepthBuffer=K.resolveDepthBuffer===!1,Te.__autoAllocateDepthBuffer===!1&&(Te.__useRenderToTexture=!1),V.get(K.texture).__webglTexture=_e,V.get(K.depthTexture).__webglTexture=Te.__autoAllocateDepthBuffer?void 0:we,Te.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(K,_e){const we=V.get(K);we.__webglFramebuffer=_e,we.__useDefaultFramebuffer=_e===void 0};const xn=se.createFramebuffer();this.setRenderTarget=function(K,_e=0,we=0){j=K,k=_e,W=we;let Te=null,be=!1,gt=!1;if(K){const dt=V.get(K);if(dt.__useDefaultFramebuffer!==void 0){at.bindFramebuffer(se.FRAMEBUFFER,dt.__webglFramebuffer),Q.copy(K.viewport),ee.copy(K.scissor),fe=K.scissorTest,at.viewport(Q),at.scissor(ee),at.setScissorTest(fe),Y=-1;return}else if(dt.__webglFramebuffer===void 0)de.setupRenderTarget(K);else if(dt.__hasExternalTextures)de.rebindTextures(K,V.get(K.texture).__webglTexture,V.get(K.depthTexture).__webglTexture);else if(K.depthBuffer){const rt=K.depthTexture;if(dt.__boundDepthTexture!==rt){if(rt!==null&&V.has(rt)&&(K.width!==rt.image.width||K.height!==rt.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");de.setupDepthRenderbuffer(K)}}const Qe=K.texture;(Qe.isData3DTexture||Qe.isDataArrayTexture||Qe.isCompressedArrayTexture)&&(gt=!0);const q=V.get(K).__webglFramebuffer;K.isWebGLCubeRenderTarget?(Array.isArray(q[_e])?Te=q[_e][we]:Te=q[_e],be=!0):K.samples>0&&de.useMultisampledRTT(K)===!1?Te=V.get(K).__webglMultisampledFramebuffer:Array.isArray(q)?Te=q[we]:Te=q,Q.copy(K.viewport),ee.copy(K.scissor),fe=K.scissorTest}else Q.copy(Re).multiplyScalar(Ye).floor(),ee.copy(qe).multiplyScalar(Ye).floor(),fe=Ke;if(we!==0&&(Te=xn),at.bindFramebuffer(se.FRAMEBUFFER,Te)&&at.drawBuffers(K,Te),at.viewport(Q),at.scissor(ee),at.setScissorTest(fe),be){const dt=V.get(K.texture);se.framebufferTexture2D(se.FRAMEBUFFER,se.COLOR_ATTACHMENT0,se.TEXTURE_CUBE_MAP_POSITIVE_X+_e,dt.__webglTexture,we)}else if(gt){const dt=_e;for(let Qe=0;Qe<K.textures.length;Qe++){const q=V.get(K.textures[Qe]);se.framebufferTextureLayer(se.FRAMEBUFFER,se.COLOR_ATTACHMENT0+Qe,q.__webglTexture,we,dt)}}else if(K!==null&&we!==0){const dt=V.get(K.texture);se.framebufferTexture2D(se.FRAMEBUFFER,se.COLOR_ATTACHMENT0,se.TEXTURE_2D,dt.__webglTexture,we)}Y=-1},this.readRenderTargetPixels=function(K,_e,we,Te,be,gt,Rt,dt=0){if(!(K&&K.isWebGLRenderTarget)){ke("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let Qe=V.get(K).__webglFramebuffer;if(K.isWebGLCubeRenderTarget&&Rt!==void 0&&(Qe=Qe[Rt]),Qe){at.bindFramebuffer(se.FRAMEBUFFER,Qe);try{const q=K.textures[dt],rt=q.format,yn=q.type;if(K.textures.length>1&&se.readBuffer(se.COLOR_ATTACHMENT0+dt),!zt.textureFormatReadable(rt)){ke("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!zt.textureTypeReadable(yn)){ke("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}_e>=0&&_e<=K.width-Te&&we>=0&&we<=K.height-be&&se.readPixels(_e,we,Te,be,ht.convert(rt),ht.convert(yn),gt)}finally{const q=j!==null?V.get(j).__webglFramebuffer:null;at.bindFramebuffer(se.FRAMEBUFFER,q)}}},this.readRenderTargetPixelsAsync=async function(K,_e,we,Te,be,gt,Rt,dt=0){if(!(K&&K.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let Qe=V.get(K).__webglFramebuffer;if(K.isWebGLCubeRenderTarget&&Rt!==void 0&&(Qe=Qe[Rt]),Qe)if(_e>=0&&_e<=K.width-Te&&we>=0&&we<=K.height-be){at.bindFramebuffer(se.FRAMEBUFFER,Qe);const q=K.textures[dt],rt=q.format,yn=q.type;if(K.textures.length>1&&se.readBuffer(se.COLOR_ATTACHMENT0+dt),!zt.textureFormatReadable(rt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!zt.textureTypeReadable(yn))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const $t=se.createBuffer();se.bindBuffer(se.PIXEL_PACK_BUFFER,$t),se.bufferData(se.PIXEL_PACK_BUFFER,gt.byteLength,se.STREAM_READ),se.readPixels(_e,we,Te,be,ht.convert(rt),ht.convert(yn),0);const Jn=j!==null?V.get(j).__webglFramebuffer:null;at.bindFramebuffer(se.FRAMEBUFFER,Jn);const Bi=se.fenceSync(se.SYNC_GPU_COMMANDS_COMPLETE,0);return se.flush(),await u7(se,Bi,4),se.bindBuffer(se.PIXEL_PACK_BUFFER,$t),se.getBufferSubData(se.PIXEL_PACK_BUFFER,0,gt),se.deleteBuffer($t),se.deleteSync(Bi),gt}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(K,_e=null,we=0){const Te=Math.pow(2,-we),be=Math.floor(K.image.width*Te),gt=Math.floor(K.image.height*Te),Rt=_e!==null?_e.x:0,dt=_e!==null?_e.y:0;de.setTexture2D(K,0),se.copyTexSubImage2D(se.TEXTURE_2D,we,0,0,Rt,dt,be,gt),at.unbindTexture()};const fs=se.createFramebuffer(),wc=se.createFramebuffer();this.copyTextureToTexture=function(K,_e,we=null,Te=null,be=0,gt=0){let Rt,dt,Qe,q,rt,yn,$t,Jn,Bi;const Ci=K.isCompressedTexture?K.mipmaps[gt]:K.image;if(we!==null)Rt=we.max.x-we.min.x,dt=we.max.y-we.min.y,Qe=we.isBox3?we.max.z-we.min.z:1,q=we.min.x,rt=we.min.y,yn=we.isBox3?we.min.z:0;else{const hi=Math.pow(2,-be);Rt=Math.floor(Ci.width*hi),dt=Math.floor(Ci.height*hi),K.isDataArrayTexture?Qe=Ci.depth:K.isData3DTexture?Qe=Math.floor(Ci.depth*hi):Qe=1,q=0,rt=0,yn=0}Te!==null?($t=Te.x,Jn=Te.y,Bi=Te.z):($t=0,Jn=0,Bi=0);const G=ht.convert(_e.format),lr=ht.convert(_e.type);let Ht;_e.isData3DTexture?(de.setTexture3D(_e,0),Ht=se.TEXTURE_3D):_e.isDataArrayTexture||_e.isCompressedArrayTexture?(de.setTexture2DArray(_e,0),Ht=se.TEXTURE_2D_ARRAY):(de.setTexture2D(_e,0),Ht=se.TEXTURE_2D),se.pixelStorei(se.UNPACK_FLIP_Y_WEBGL,_e.flipY),se.pixelStorei(se.UNPACK_PREMULTIPLY_ALPHA_WEBGL,_e.premultiplyAlpha),se.pixelStorei(se.UNPACK_ALIGNMENT,_e.unpackAlignment);const $r=se.getParameter(se.UNPACK_ROW_LENGTH),Gn=se.getParameter(se.UNPACK_IMAGE_HEIGHT),Ps=se.getParameter(se.UNPACK_SKIP_PIXELS),Ys=se.getParameter(se.UNPACK_SKIP_ROWS),Ho=se.getParameter(se.UNPACK_SKIP_IMAGES);se.pixelStorei(se.UNPACK_ROW_LENGTH,Ci.width),se.pixelStorei(se.UNPACK_IMAGE_HEIGHT,Ci.height),se.pixelStorei(se.UNPACK_SKIP_PIXELS,q),se.pixelStorei(se.UNPACK_SKIP_ROWS,rt),se.pixelStorei(se.UNPACK_SKIP_IMAGES,yn);const Oa=K.isDataArrayTexture||K.isData3DTexture,ei=_e.isDataArrayTexture||_e.isData3DTexture;if(K.isDepthTexture){const hi=V.get(K),mi=V.get(_e),Ki=V.get(hi.__renderTarget),_o=V.get(mi.__renderTarget);at.bindFramebuffer(se.READ_FRAMEBUFFER,Ki.__webglFramebuffer),at.bindFramebuffer(se.DRAW_FRAMEBUFFER,_o.__webglFramebuffer);for(let _l=0;_l<Qe;_l++)Oa&&(se.framebufferTextureLayer(se.READ_FRAMEBUFFER,se.COLOR_ATTACHMENT0,V.get(K).__webglTexture,be,yn+_l),se.framebufferTextureLayer(se.DRAW_FRAMEBUFFER,se.COLOR_ATTACHMENT0,V.get(_e).__webglTexture,gt,Bi+_l)),se.blitFramebuffer(q,rt,Rt,dt,$t,Jn,Rt,dt,se.DEPTH_BUFFER_BIT,se.NEAREST);at.bindFramebuffer(se.READ_FRAMEBUFFER,null),at.bindFramebuffer(se.DRAW_FRAMEBUFFER,null)}else if(be!==0||K.isRenderTargetTexture||V.has(K)){const hi=V.get(K),mi=V.get(_e);at.bindFramebuffer(se.READ_FRAMEBUFFER,fs),at.bindFramebuffer(se.DRAW_FRAMEBUFFER,wc);for(let Ki=0;Ki<Qe;Ki++)Oa?se.framebufferTextureLayer(se.READ_FRAMEBUFFER,se.COLOR_ATTACHMENT0,hi.__webglTexture,be,yn+Ki):se.framebufferTexture2D(se.READ_FRAMEBUFFER,se.COLOR_ATTACHMENT0,se.TEXTURE_2D,hi.__webglTexture,be),ei?se.framebufferTextureLayer(se.DRAW_FRAMEBUFFER,se.COLOR_ATTACHMENT0,mi.__webglTexture,gt,Bi+Ki):se.framebufferTexture2D(se.DRAW_FRAMEBUFFER,se.COLOR_ATTACHMENT0,se.TEXTURE_2D,mi.__webglTexture,gt),be!==0?se.blitFramebuffer(q,rt,Rt,dt,$t,Jn,Rt,dt,se.COLOR_BUFFER_BIT,se.NEAREST):ei?se.copyTexSubImage3D(Ht,gt,$t,Jn,Bi+Ki,q,rt,Rt,dt):se.copyTexSubImage2D(Ht,gt,$t,Jn,q,rt,Rt,dt);at.bindFramebuffer(se.READ_FRAMEBUFFER,null),at.bindFramebuffer(se.DRAW_FRAMEBUFFER,null)}else ei?K.isDataTexture||K.isData3DTexture?se.texSubImage3D(Ht,gt,$t,Jn,Bi,Rt,dt,Qe,G,lr,Ci.data):_e.isCompressedArrayTexture?se.compressedTexSubImage3D(Ht,gt,$t,Jn,Bi,Rt,dt,Qe,G,Ci.data):se.texSubImage3D(Ht,gt,$t,Jn,Bi,Rt,dt,Qe,G,lr,Ci):K.isDataTexture?se.texSubImage2D(se.TEXTURE_2D,gt,$t,Jn,Rt,dt,G,lr,Ci.data):K.isCompressedTexture?se.compressedTexSubImage2D(se.TEXTURE_2D,gt,$t,Jn,Ci.width,Ci.height,G,Ci.data):se.texSubImage2D(se.TEXTURE_2D,gt,$t,Jn,Rt,dt,G,lr,Ci);se.pixelStorei(se.UNPACK_ROW_LENGTH,$r),se.pixelStorei(se.UNPACK_IMAGE_HEIGHT,Gn),se.pixelStorei(se.UNPACK_SKIP_PIXELS,Ps),se.pixelStorei(se.UNPACK_SKIP_ROWS,Ys),se.pixelStorei(se.UNPACK_SKIP_IMAGES,Ho),gt===0&&_e.generateMipmaps&&se.generateMipmap(Ht),at.unbindTexture()},this.initRenderTarget=function(K){V.get(K).__webglFramebuffer===void 0&&de.setupRenderTarget(K)},this.initTexture=function(K){K.isCubeTexture?de.setTextureCube(K,0):K.isData3DTexture?de.setTexture3D(K,0):K.isDataArrayTexture||K.isCompressedArrayTexture?de.setTexture2DArray(K,0):de.setTexture2D(K,0),at.unbindTexture()},this.resetState=function(){k=0,W=0,j=null,at.reset(),ut.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return us}get outputColorSpace(){return this._outputColorSpace}
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vendor: 1,532 bytes, line 4065
4065N=a*W,g=Or*a,x=g-(g-a),y=a-x,g=Or*W,T=g-(g-W),S=W-T,U=y*S-(N-x*T-y*T-x*S),L=l*$,g=Or*l,x=g-(g-l),y=l-x,g=Or*$,T=g-(g-$),S=$-T,F=y*S-(L-x*T-y*T-x*S),M=U-F,p=U-M,Kr[0]=U-(M+p)+(p-F),R=N+M,p=R-N,E=N-(R-p)+(M-p),M=E-L,p=E-M,Kr[1]=E-(M+p)+(p-L),P=R+M,p=P-R,Kr[2]=R-(P-p)+(M-p),Kr[3]=P;const z=d2(4,nh,4,Kr,yT);N=I*d,g=Or*I,x=g-(g-I),y=I-x,g=Or*d,T=g-(g-d),S=d-T,U=y*S-(N-x*T-y*T-x*S),L=k*u,g=Or*k,x=g-(g-k),y=k-x,g=Or*u,T=g-(g-u),S=u-T,F=y*S-(L-x*T-y*T-x*S),M=U-F,p=U-M,Kr[0]=U-(M+p)+(p-F),R=N+M,p=R-N,E=N-(R-p)+(M-p),M=E-L,p=E-M,Kr[1]=E-(M+p)+(p-L),P=R+M,p=P-R,Kr[2]=R-(P-p)+(M-p),Kr[3]=P;const Q=d2(z,yT,4,Kr,bT);N=a*d,g=Or*a,x=g-(g-a),y=a-x,g=Or*d,T=g-(g-d),S=d-T,U=y*S-(N-x*T-y*T-x*S),L=l*u,g=Or*l,x=g-(g-l),y=l-x,g=Or*u,T=g-(g-u),S=u-T,F=y*S-(L-x*T-y*T-x*S),M=U-F,p=U-M,Kr[0]=U-(M+p)+(p-F),R=N+M,p=R-N,E=N-(R-p)+(M-p),M=E-L,p=E-M,Kr[1]=E-(M+p)+(p-L),P=R+M,p=P-R,Kr[2]=R-(P-p)+(M-p),Kr[3]=P;const ee=d2(Q,bT,4,Kr,ST);return ST[ee-1]}function RV(i,e,t,n,r,s){const o=(e-s)*(t-r),a=(i-r)*(n-s),l=o-a,u=Math.abs(o+a);return Math.abs(l)>=TV*u?l:-EV(i,e,t,n,r,s,u)}function CV(i,e){var t,n,r=0,s,o,a,l,u,d,p,g=i[0],x=i[1],y=e.length;for(t=0;t<y;t++){n=0;var T=e[t],S=T.length-1;if(d=T[0],d[0]!==T[S][0]&&d[1]!==T[S][1])throw new Error("First and last coordinates in a ring must be the same");for(o=d[0]-g,a=d[1]-x,n;n<S;n++){if(p=T[n+1],l=p[0]-g,u=p[1]-x,a===0&&u===0){if(l<=0&&o>=0||o<=0&&l>=0)return 0}else if(u>=0&&a<=0||u<=0&&a>=0){if(s=RV(o,l,a,u,0,0),s===0)return 0;(s>0&&u>0&&a<=0||s<0&&u<=0&&a>0)&&r++}d=p,a=u,o=l}}return r%2!==0}
4065function NV(i){if(!i)throw new Error("coord is required");if(!Array.isArray(i)){if(i.type==="Feature"&&i.geometry!==null&&i.geometry.type==="Point")return[...i.geometry.coordinates];if(i.type==="Point")return[...i.coordinates]}if(Array.isArray(i)&&i.length>=2&&!Array.isArray(i[0])&&!Array.isArray(i[1]))return[...i];throw new Error("coord must be GeoJSON Point or an Array of numbers")}function PV(i){return i.type==="Feature"?i.geometry:i}function DV(i,e,t={}){if(!i)throw new Error("point is required");if(!e)throw new Error("polygon is required");const n=NV(i),r=PV(e),s=r.type,o=e.bbox;let a=r.coordinates;if(o&&LV(n,o)===!1)return!1;s==="Polygon"&&(a=[a]);let l=!1;for(var u=0;u<a.length;++u){const d=CV(n,a[u]);if(d===0)return!t.ignoreBoundary;d&&(l=!0)}return l}function LV(i,e){return e[0]<=i[0]&&e[1]<=i[1]&&e[2]>=i[0]&&e[3]>=i[1]}var IV=DV;const TT=1e-6;class Qu{constructor(){this._x0=this._y0=this._x1=this._y1=null,this._=""}moveTo(e,t){this._+=`M${this._x0=this._x1=+e},${this._y0=this._y1=+t}`}closePath(){this._x1!==null&&(this._x1=this._x0,this._y1=this._y0,this._+="Z")}lineTo(e,t){this._+=`L${this._x1=+e},${this._y1=+t}`}arc(e,t,n){e=+e,t=+t,n=+n;const r=e+n,s=t;if(n<0)throw new Error("negative radius");this._x1===null?this._+=`M${r},${s}`:(Math.abs(this._x1-r)>TT||Math.abs(this._y1-s)>TT)&&(this._+="L"+r+","+s),n&&(this._+=`A${n},${n},0,1,1,${e-n},${t}A${n},${n},0,1,1,${this._x1=r},${this._y1=s}`)}rect(e,t,n,r){this._+=`M${this._x0=this._x1=+e},${this._y0=this._y1=+t}h${+n}v${+r}h${-n}Z`}value(){return this._||null}}class j_{constructor(){this._=[]}moveTo(e,t){this._.push([e,t])}closePath(){this._.push(this._[0].slice())}lineTo(e,t){this._.push([e,t])}value(){return this._.length?this._:null}}class BV{constructor(e,[t,n,r,s]=[0,0,960,500]){if(!((r=+r)>=(t=+t))||!((s=+s)>=(n=+n)))throw new Error("invalid bounds");this.delaunay=e,this._circumcenters=new Float64Array(e.points.length*2),this.vectors=new Float64Array(e.points.length*2),this.xmax=r,this.xmin=t,this.ymax=s,this.ymin=n,this._init()}update(){return this.delaunay.update(),this._init(),this}_init(){const{delaunay:{points:e,hull:t,triangles:n},vectors:r}=this;let s,o;const a=this.circumcenters=this._circumcenters.subarray(0,n.length/3*2);for(let T=0,S=0,M=n.length,R,E;T<M;T+=3,S+=2){const N=n[T]*2,U=n[T+1]*2,L=n[T+2]*2,F=e[N],P=e[N+1],I=e[U],$=e[U+1],k=e[L],W=e[L+1],j=I-F,Y=$-P,z=k-F,Q=W-P,ee=(j*Q-Y*z)*2;if(Math.abs(ee)<1e-9){if(s===void 0){s=o=0;for(const le of t)s+=e[le*2],o+=e[le*2+1];s/=t.length,o/=t.length}const fe=1e9*Math.sign((s-F)*Q-(o-P)*z);R=(F+k)/2-fe*Q,E=(P+W)/2+fe*z}else{const fe=1/ee,le=j*j+Y*Y,Me=z*z+Q*Q;R=F+(Q*le-Y*Me)*fe,E=P+(j*Me-z*le)*fe}a[S]=R,a[S+1]=E}let l=t[t.length-1],u,d=l*4,p,g=e[2*l],x,y=e[2*l+1];r.fill(0);for(let T=0;T<t.length;++T)l=t[T],u=d,p=g,x=y,d=l*4,g=e[2*l],y=e[2*l+1],r[u+2]=r[d]=x-y,r[u+3]=r[d+1]=g-p}render(e){const t=e==null?e=new Qu:void 0,{delaunay:{halfedges:n,inedges:r,hull:s},circumcenters:o,vectors:a}=this;if(s.length<=1)return null;for(let d=0,p=n.length;d<p;++d){const g=n[d];if(g<d)continue;const x=Math.floor(d/3)*2,y=Math.floor(g/3)*2,T=o[x],S=o[x+1],M=o[y],R=o[y+1];this._renderSegment(T,S,M,R,e)}let l,u=s[s.length-1];for(let d=0;d<s.length;++d){l=u,u=s[d];const p=Math.floor(r[u]/3)*2,g=o[p],x=o[p+1],y=l*4,T=this._project(g,x,a[y+2],a[y+3]);T&&this._renderSegment(g,x,T[0],T[1],e)}return t&&t.value()}renderBounds(e){const t=e==null?e=new Qu:void 0;return e.rect(this.xmin,this.ymin,this.xmax-this.xmin,this.ymax-this.ymin),t&&t.value()}renderCell(e,t){const n=t==null?t=new Qu:void 0,r=this._clip(e);if(r===null||!r.length)return;t.moveTo(r[0],r[1]);let s=r.length;for(;r[0]===r[s-2]&&r[1]===r[s-1]&&s>1;)s-=2;for(let o=2;o<s;o+=2)(r[o]!==r[o-2]||r[o+1]!==r[o-1])&&t.lineTo(r[o],r[o+1]);return t.closePath(),n&&n.value()}*cellPolygons(){const{delaunay:{points:e}}=this;for(let t=0,n=e.length/2;t<n;++t){const r=this.cellPolygon(t);r&&(r.index=t,yield r)}}cellPolygon(e){const t=new j_;return this.renderCell(e,t),t.value()}_renderSegment(e,t,n,r,s){let o;const a=this._regioncode(e,t),l=this._regioncode(n,r);a===0&&l===0?(s.moveTo(e,t),s.lineTo(n,r)):(o=this._clipSegment(e,t,n,r,a,l))&&(s.moveTo(o[0],o[1]),s.lineTo(o[2],o[3]))}contains(e,t,n){return t=+t,t!==t||(n=+n,n!==n)?!1:this.delaunay._step(e,t,n)===e}*neighbors(e){const t=this._clip(e);if(t)for(const n of this.delaunay.neighbors(e)){const r=this._clip(n);if(r){e:for(let s=0,o=t.length;s<o;s+=2)for(let a=0,l=r.length;a<l;a+=2)if(t[s]===r[a]&&t[s+1]===r[a+1]&&t[(s+2)%o]===r[(a+l-2)%l]&&t[(s+3)%o]===r[(a+l-1)%l]){yield n;break e}}}}_cell(e){const{circumcenters:t,delaunay:{inedges:n,halfedges:r,triangles:s}}=this,o=n[e];if(o===-1)return null;const a=[];let l=o;do{const u=Math.floor(l/3);if(a.push(t[u*2],t[u*2+1]),l=l%3===2?l-2:l+1,s[l]!==e)break;l=r[l]}while(l!==o&&l!==-1);return a}_clip(e){if(e===0&&this.delaunay.hull.length===1)return[this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax,this.xmin,this.ymin];const t=this._cell(e);if(t===null)return null;const{vectors:n}=this,r=e*4;return this._simplify(n[r]||n[r+1]?this._clipInfinite(e,t,n[r],n[r+1],n[r+2],n[r+3]):this._clipFinite(e,t))}_clipFinite(e,t){const n=t.length;let r=null,s,o,a=t[n-2],l=t[n-1],u,d=this._regioncode(a,l),p,g=0;for(let x=0;x<n;x+=2)if(s=a,o=l,a=t[x],l=t[x+1],u=d,d=this._regioncode(a,l),u===0&&d===0)p=g,g=0,r?r.push(a,l):r=[a,l];else{let y,T,S,M,R;if(u===0){if((y=this._clipSegment(s,o,a,l,u,d))===null)continue;[T,S,M,R]=y}else{if((y=this._clipSegment(a,l,s,o,d,u))===null)continue;
vendor: 16,017 bytes, line 4065
4065[M,R,T,S]=y,p=g,g=this._edgecode(T,S),p&&g&&this._edge(e,p,g,r,r.length),r?r.push(T,S):r=[T,S]}p=g,g=this._edgecode(M,R),p&&g&&this._edge(e,p,g,r,r.length),r?r.push(M,R):r=[M,R]}if(r)p=g,g=this._edgecode(r[0],r[1]),p&&g&&this._edge(e,p,g,r,r.length);else if(this.contains(e,(this.xmin+this.xmax)/2,(this.ymin+this.ymax)/2))return[this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax,this.xmin,this.ymin];return r}_clipSegment(e,t,n,r,s,o){const a=s<o;for(a&&([e,t,n,r,s,o]=[n,r,e,t,o,s]);;){if(s===0&&o===0)return a?[n,r,e,t]:[e,t,n,r];if(s&o)return null;let l,u,d=s||o;d&8?(l=e+(n-e)*(this.ymax-t)/(r-t),u=this.ymax):d&4?(l=e+(n-e)*(this.ymin-t)/(r-t),u=this.ymin):d&2?(u=t+(r-t)*(this.xmax-e)/(n-e),l=this.xmax):(u=t+(r-t)*(this.xmin-e)/(n-e),l=this.xmin),s?(e=l,t=u,s=this._regioncode(e,t)):(n=l,r=u,o=this._regioncode(n,r))}}_clipInfinite(e,t,n,r,s,o){let a=Array.from(t),l;if((l=this._project(a[0],a[1],n,r))&&a.unshift(l[0],l[1]),(l=this._project(a[a.length-2],a[a.length-1],s,o))&&a.push(l[0],l[1]),a=this._clipFinite(e,a))for(let u=0,d=a.length,p,g=this._edgecode(a[d-2],a[d-1]);u<d;u+=2)p=g,g=this._edgecode(a[u],a[u+1]),p&&g&&(u=this._edge(e,p,g,a,u),d=a.length);else this.contains(e,(this.xmin+this.xmax)/2,(this.ymin+this.ymax)/2)&&(a=[this.xmin,this.ymin,this.xmax,this.ymin,this.xmax,this.ymax,this.xmin,this.ymax]);return a}_edge(e,t,n,r,s){for(;t!==n;){let o,a;switch(t){case 5:t=4;continue;case 4:t=6,o=this.xmax,a=this.ymin;break;case 6:t=2;continue;case 2:t=10,o=this.xmax,a=this.ymax;break;case 10:t=8;continue;case 8:t=9,o=this.xmin,a=this.ymax;break;case 9:t=1;continue;case 1:t=5,o=this.xmin,a=this.ymin;break}(r[s]!==o||r[s+1]!==a)&&this.contains(e,o,a)&&(r.splice(s,0,o,a),s+=2)}return s}_project(e,t,n,r){let s=1/0,o,a,l;if(r<0){if(t<=this.ymin)return null;(o=(this.ymin-t)/r)<s&&(l=this.ymin,a=e+(s=o)*n)}else if(r>0){if(t>=this.ymax)return null;(o=(this.ymax-t)/r)<s&&(l=this.ymax,a=e+(s=o)*n)}if(n>0){if(e>=this.xmax)return null;(o=(this.xmax-e)/n)<s&&(a=this.xmax,l=t+(s=o)*r)}else if(n<0){if(e<=this.xmin)return null;(o=(this.xmin-e)/n)<s&&(a=this.xmin,l=t+(s=o)*r)}return[a,l]}_edgecode(e,t){return(e===this.xmin?1:e===this.xmax?2:0)|(t===this.ymin?4:t===this.ymax?8:0)}_regioncode(e,t){return(e<this.xmin?1:e>this.xmax?2:0)|(t<this.ymin?4:t>this.ymax?8:0)}_simplify(e){if(e&&e.length>4){for(let t=0;t<e.length;t+=2){const n=(t+2)%e.length,r=(t+4)%e.length;(e[t]===e[n]&&e[n]===e[r]||e[t+1]===e[n+1]&&e[n+1]===e[r+1])&&(e.splice(n,2),t-=2)}e.length||(e=null)}return e}}const FV=2*Math.PI,ih=Math.pow;function UV(i){return i[0]}function OV(i){return i[1]}function kV(i){const{triangles:e,coords:t}=i;for(let n=0;n<e.length;n+=3){const r=2*e[n],s=2*e[n+1],o=2*e[n+2];if((t[o]-t[r])*(t[s+1]-t[r+1])-(t[s]-t[r])*(t[o+1]-t[r+1])>1e-10)return!1}return!0}function GV(i,e,t){return[i+Math.sin(i+e)*t,e+Math.cos(i-e)*t]}class qv{static from(e,t=UV,n=OV,r){return new qv("length"in e?VV(e,t,n,r):Float64Array.from(qV(e,t,n,r)))}constructor(e){this._delaunator=new bd(e),this.inedges=new Int32Array(e.length/2),this._hullIndex=new Int32Array(e.length/2),this.points=this._delaunator.coords,this._init()}update(){return this._delaunator.update(),this._init(),this}_init(){const e=this._delaunator,t=this.points;if(e.hull&&e.hull.length>2&&kV(e)){this.collinear=Int32Array.from({length:t.length/2},(g,x)=>x).sort((g,x)=>t[2*g]-t[2*x]||t[2*g+1]-t[2*x+1]);const l=this.collinear[0],u=this.collinear[this.collinear.length-1],d=[t[2*l],t[2*l+1],t[2*u],t[2*u+1]],p=1e-8*Math.hypot(d[3]-d[1],d[2]-d[0]);for(let g=0,x=t.length/2;g<x;++g){const y=GV(t[2*g],t[2*g+1],p);t[2*g]=y[0],t[2*g+1]=y[1]}this._delaunator=new bd(t)}else delete this.collinear;const 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vendor: 13,732 bytes, line 4069
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4070ceil,be=Se.Math.imul,gt=Se.Math.min,Rt=Se.Math.max,dt=Se.Math.clz32,Qe=Fe.b,q=Fe.c,rt=Fe.d,yn=Fe.e,$t=Fe.f,Jn=Fe.g,Bi=Fe.h,Ci=Fe.i,G=28656;function lr(h){return Ve=new Int8Array(h),A=new Int32Array(h),H=new Float64Array(h),At=h,!0}function Ht(h){h=h|0;var c=0;return c=G,G=G+h|0,G=G+15&-16,c|0}function $r(){return G|0}function Gn(h){h=h|0,G=h}function Ps(h,c){h=h|0,G=h}function Ys(h,c){h=h|0,c=c|0;var f=0,m=0,_=0;return(h|0)<0?(c=2,c|0):(h|0)>13780509?(c=n0(15,c)|0,c|0):(f=((h|0)<0)<<31>>31,_=cr(h|0,f|0,3,0)|0,m=q()|0,f=jt(h|0,f|0,1,0)|0,f=cr(_|0,m|0,f|0,q()|0)|0,f=jt(f|0,q()|0,1,0)|0,h=q()|0,A[c>>2]=f,A[c+4>>2]=h,c=0,c|0)}function Ho(h,c,f,m){return h=h|0,c=c|0,f=f|0,m=m|0,Oa(h,c,f,m,0)|0}function Oa(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0;if(C=G,G=G+16|0,b=C,!(ei(h,c,f,m,_)|0))return m=0,G=C,m|0;do if((f|0)>=0){if((f|0)>13780509){if(v=n0(15,b)|0,v|0)break;w=b,b=A[w>>2]|0,w=A[w+4>>2]|0}else v=((f|0)<0)<<31>>31,D=cr(f|0,v|0,3,0)|0,w=q()|0,v=jt(f|0,v|0,1,0)|0,v=cr(D|0,w|0,v|0,q()|0)|0,v=jt(v|0,q()|0,1,0)|0,w=q()|0,A[b>>2]=v,A[b+4>>2]=w,b=v;if(Sl(m|0,0,b<<3|0)|0,_|0){Sl(_|0,0,b<<2|0)|0,v=hi(h,c,f,m,_,b,w,0)|0;break}v=ps(b,4)|0,v?(D=hi(h,c,f,m,v,b,w,0)|0,Xt(v),v=D):v=13}else v=2;while(!1);return D=v,G=C,D|0}function ei(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0;if(he=G,G=G+16|0,ie=he,re=he+8|0,ne=ie,A[ne>>2]=h,A[ne+4>>2]=c,(f|0)<0)return re=2,G=he,re|0;if(v=m,A[v>>2]=h,A[v+4>>2]=c,v=(_|0)!=0,v&&(A[_>>2]=0),Ai(h,c)|0)return re=9,G=he,re|0;A[re>>2]=0;e:do if((f|0)>=1)if(v)for(O=1,D=0,X=0,ne=1,v=h;;){if(!(D|X)){if(v=mi(v,c,4,re,ie)|0,v|0)break e;if(c=ie,v=A[c>>2]|0,c=A[c+4>>2]|0,Ai(v,c)|0){v=9;break e}}if(v=mi(v,c,A[26800+(X<<2)>>2]|0,re,ie)|0,v|0)break e;if(c=ie,v=A[c>>2]|0,c=A[c+4>>2]|0,h=m+(O<<3)|0,A[h>>2]=v,A[h+4>>2]=c,A[_+(O<<2)>>2]=ne,h=D+1|0,b=(h|0)==(ne|0),w=X+1|0,C=(w|0)==6,Ai(v,c)|0){v=9;break e}if(ne=ne+(C&b&1)|0,(ne|0)>(f|0)){v=0;break}else O=O+1|0,D=b?0:h,X=b?C?0:w:X}else for(O=1,D=0,X=0,ne=1,v=h;;){if(!(D|X)){if(v=mi(v,c,4,re,ie)|0,v|0)break e;if(c=ie,v=A[c>>2]|0,c=A[c+4>>2]|0,Ai(v,c)|0){v=9;break e}}if(v=mi(v,c,A[26800+(X<<2)>>2]|0,re,ie)|0,v|0)break e;if(c=ie,v=A[c>>2]|0,c=A[c+4>>2]|0,h=m+(O<<3)|0,A[h>>2]=v,A[h+4>>2]=c,h=D+1|0,b=(h|0)==(ne|0),w=X+1|0,C=(w|0)==6,Ai(v,c)|0){v=9;break e}if(ne=ne+(C&b&1)|0,(ne|0)>(f|0)){v=0;break}else O=O+1|0,D=b?0:h,X=b?C?0:w:X}else v=0;while(!1);return re=v,G=he,re|0}function hi(h,c,f,m,_,v,b,w){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0,v=v|0,b=b|0,w=w|0;var C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0;if(he=G,G=G+16|0,ie=he+8|0,re=he,C=Lc(h|0,c|0,v|0,b|0)|0,O=q()|0,X=m+(C<<3)|0,ge=X,Ee=A[ge>>2]|0,ge=A[ge+4>>2]|0,D=(Ee|0)==(h|0)&(ge|0)==(c|0),!((Ee|0)==0&(ge|0)==0|D))do C=jt(C|0,O|0,1,0)|0,C=Dc(C|0,q()|0,v|0,b|0)|0,O=q()|0,X=m+(C<<3)|0,Ee=X,ge=A[Ee>>2]|0,Ee=A[Ee+4>>2]|0,D=(ge|0)==(h|0)&(Ee|0)==(c|0);while(!((ge|0)==0&(Ee|0)==0|D));if(C=_+(C<<2)|0,D&&(A[C>>2]|0)<=(w|0)||(Ee=X,A[Ee>>2]=h,A[Ee+4>>2]=c,A[C>>2]=w,(w|0)>=(f|0)))return Ee=0,G=he,Ee|0;switch(D=w+1|0,A[ie>>2]=0,C=mi(h,c,2,ie,re)|0,C|0){case 9:{ne=9;break}case 0:{C=re,C=hi(A[C>>2]|0,A[C+4>>2]|0,f,m,_,v,b,D)|0,C||(ne=9);break}}e:do if((ne|0)==9){switch(A[ie>>2]=0,C=mi(h,c,3,ie,re)|0,C|0){case 9:break;case 0:{if(C=re,C=hi(A[C>>2]|0,A[C+4>>2]|0,f,m,_,v,b,D)|0,C|0)break e;break}default:break e}switch(A[ie>>2]=0,C=mi(h,c,1,ie,re)|0,C|0){case 9:break;case 0:{if(C=re,C=hi(A[C>>2]|0,A[C+4>>2]|0,f,m,_,v,b,D)|0,C|0)break e;break}default:break e}switch(A[ie>>2]=0,C=mi(h,c,5,ie,re)|0,C|0){case 9:break;case 0:{if(C=re,C=hi(A[C>>2]|0,A[C+4>>2]|0,f,m,_,v,b,D)|0,C|0)break e;break}default:break e}switch(A[ie>>2]=0,C=mi(h,c,4,ie,re)|0,C|0){case 9:break;case 0:{if(C=re,C=hi(A[C>>2]|0,A[C+4>>2]|0,f,m,_,v,b,D)|0,C|0)break e;break}default:break e}switch(A[ie>>2]=0,C=mi(h,c,6,ie,re)|0,C|0){case 9:break;case 0:{if(C=re,C=hi(A[C>>2]|0,A[C+4>>2]|0,f,m,_,v,b,D)|0,C|0)break e;break}default:break e}return Ee=0,G=he,Ee|0}while(!1);return Ee=C,G=he,Ee|0}function mi(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0;if(f>>>0>6)return _=1,_|0;if(X=(A[m>>2]|0)%6|0,A[m>>2]=X,(X|0)>0){v=0;do f=Tu(f)|0,v=v+1|0;while((v|0)<(A[m>>2]|0))}if(X=ze(h|0,c|0,45)|0,q()|0,O=X&127,O>>>0>121)return _=5,_|0;C=ds(h,c)|0,v=ze(h|0,c|0,52)|0,q()|0,v=v&15;e:do if(!v)D=8;else{for(;;){if(b=(15-v|0)*3|0,w=ze(h|0,c|0,b|0)|0,q()|0,w=w&7,(w|0)==7){c=5;break}if(re=(Ks(v)|0)==0,v=v+-1|0,ne=et(7,0,b|0)|0,c=c&~(q()|0),ie=et(A[(re?432:16)+(w*28|0)+(f<<2)>>2]|0,0,b|0)|0,b=q()|0,f=A[(re?640:224)+(w*28|0)+(f<<2)>>2]|0,h=ie|h&~ne,c=b|c,!f){f=0;break e}if(!v){D=8;break e}}return c|0}while(!1);
4070(D|0)==8&&(re=A[848+(O*28|0)+(f<<2)>>2]|0,ie=et(re|0,0,45)|0,h=ie|h,c=q()|0|c&-1040385,f=A[4272+(O*28|0)+(f<<2)>>2]|0,(re&127|0)==127&&(re=et(A[848+(O*28|0)+20>>2]|0,0,45)|0,c=q()|0|c&-1040385,f=A[4272+(O*28|0)+20>>2]|0,h=Mu(re|h,c)|0,c=q()|0,A[m>>2]=(A[m>>2]|0)+1)),w=ze(h|0,c|0,45)|0,q()|0,w=w&127;e:do if(Si(w)|0){t:do if((ds(h,c)|0)==1){if((O|0)!=(w|0))if(F3(w,A[7696+(O*28|0)>>2]|0)|0){h=c1(h,c)|0,b=1,c=q()|0;break}else rt(27795,26864,533,26872);switch(C|0){case 3:{h=Mu(h,c)|0,c=q()|0,A[m>>2]=(A[m>>2]|0)+1,b=0;break t}case 5:{h=c1(h,c)|0,c=q()|0,A[m>>2]=(A[m>>2]|0)+5,b=0;break t}case 0:return re=9,re|0;default:return re=1,re|0}}else b=0;while(!1);if((f|0)>0){v=0;do h=u1(h,c)|0,c=q()|0,v=v+1|0;while((v|0)!=(f|0))}if((O|0)!=(w|0)){if(!(Kg(w)|0)){if((b|0)!=0|(ds(h,c)|0)!=5)break;A[m>>2]=(A[m>>2]|0)+1;break}switch(X&127){case 8:case 118:break e}(ds(h,c)|0)!=3&&(A[m>>2]=(A[m>>2]|0)+1)}}else if((f|0)>0){v=0;do h=Mu(h,c)|0,c=q()|0,v=v+1|0;while((v|0)!=(f|0))}while(!1);return A[m>>2]=((A[m>>2]|0)+f|0)%6|0,re=_,A[re>>2]=h,A[re+4>>2]=c,re=0,re|0}function Ki(h,c,f,m){return h=h|0,c=c|0,f=f|0,m=m|0,_o(h,c,f,m)|0?(Sl(m|0,0,f*48|0)|0,m=_l(h,c,f,m)|0,m|0):(m=0,m|0)}function _o(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0;if(re=G,G=G+16|0,ne=re,ie=re+8|0,X=ne,A[X>>2]=h,A[X+4>>2]=c,(f|0)<0)return ie=2,G=re,ie|0;if(!f)return ie=m,A[ie>>2]=h,A[ie+4>>2]=c,ie=0,G=re,ie|0;A[ie>>2]=0;e:do if(Ai(h,c)|0)h=9;else{_=0,X=h;do{if(h=mi(X,c,4,ie,ne)|0,h|0)break e;if(c=ne,X=A[c>>2]|0,c=A[c+4>>2]|0,_=_+1|0,Ai(X,c)|0){h=9;break e}}while((_|0)<(f|0));O=m,A[O>>2]=X,A[O+4>>2]=c,O=f+-1|0,D=0,h=1;do{if(_=26800+(D<<2)|0,(D|0)==5)for(b=A[_>>2]|0,v=0,_=h;;){if(h=ne,h=mi(A[h>>2]|0,A[h+4>>2]|0,b,ie,ne)|0,h|0)break e;if((v|0)!=(O|0))if(C=ne,w=A[C>>2]|0,C=A[C+4>>2]|0,h=m+(_<<3)|0,A[h>>2]=w,A[h+4>>2]=C,!(Ai(w,C)|0))h=_+1|0;else{h=9;break e}else h=_;if(v=v+1|0,(v|0)>=(f|0))break;_=h}else for(b=ne,C=A[_>>2]|0,w=0,_=h,v=A[b>>2]|0,b=A[b+4>>2]|0;;){if(h=mi(v,b,C,ie,ne)|0,h|0)break e;if(b=ne,v=A[b>>2]|0,b=A[b+4>>2]|0,h=m+(_<<3)|0,A[h>>2]=v,A[h+4>>2]=b,h=_+1|0,Ai(v,b)|0){h=9;break e}if(w=w+1|0,(w|0)>=(f|0))break;_=h}D=D+1|0}while(D>>>0<6);h=ne,h=(X|0)==(A[h>>2]|0)&&(c|0)==(A[h+4>>2]|0)?0:9}while(!1);return ie=h,G=re,ie|0}function _l(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0;if(X=G,G=G+16|0,b=X,!f)return A[m>>2]=h,A[m+4>>2]=c,m=0,G=X,m|0;do if((f|0)>=0){if((f|0)>13780509){if(_=n0(15,b)|0,_|0)break;v=b,_=A[v>>2]|0,v=A[v+4>>2]|0}else _=((f|0)<0)<<31>>31,O=cr(f|0,_|0,3,0)|0,v=q()|0,_=jt(f|0,_|0,1,0)|0,_=cr(O|0,v|0,_|0,q()|0)|0,_=jt(_|0,q()|0,1,0)|0,v=q()|0,O=b,A[O>>2]=_,A[O+4>>2]=v;if(D=ps(_,8)|0,!D)_=13;else{if(O=ps(_,4)|0,!O){Xt(D),_=13;break}if(_=hi(h,c,f,D,O,_,v,0)|0,_|0){Xt(D),Xt(O);break}if(c=A[b>>2]|0,b=A[b+4>>2]|0,(b|0)>0|(b|0)==0&c>>>0>0){_=0,w=0,C=0;do h=D+(w<<3)|0,v=A[h>>2]|0,h=A[h+4>>2]|0,!((v|0)==0&(h|0)==0)&&(A[O+(w<<2)>>2]|0)==(f|0)&&(ne=m+(_<<3)|0,A[ne>>2]=v,A[ne+4>>2]=h,_=_+1|0),w=jt(w|0,C|0,1,0)|0,C=q()|0;while((C|0)<(b|0)|(C|0)==(b|0)&w>>>0<c>>>0)}Xt(D),Xt(O),_=0}}else _=2;while(!1);return ne=_,G=X,ne|0}function Ec(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0;for(w=G,G=G+16|0,v=w,b=w+8|0,_=(Ai(h,c)|0)==0,_=_?1:2;;){if(A[b>>2]=0,D=(mi(h,c,_,b,v)|0)==0,C=v,D&((A[C>>2]|0)==(f|0)?(A[C+4>>2]|0)==(m|0):0)){h=4;break}if(_=_+1|0,_>>>0>=7){_=7,h=4;break}}return(h|0)==4?(G=w,_|0):0}function Z6(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0;if(w=G,G=G+48|0,_=w+16|0,v=w+8|0,b=w,f=YA(f)|0,f|0)return b=f,G=w,b|0;if(D=h,C=A[D+4>>2]|0,f=v,A[f>>2]=A[D>>2],A[f+4>>2]=C,lb(v,_),f=G3(_,c,b)|0,!f){if(c=A[v>>2]|0,v=A[h+8>>2]|0,(v|0)>0){_=A[h+12>>2]|0,f=0;do c=(A[_+(f<<3)>>2]|0)+c|0,f=f+1|0;while((f|0)<(v|0))}f=b,_=A[f>>2]|0,f=A[f+4>>2]|0,v=((c|0)<0)<<31>>31,(f|0)<(v|0)|(f|0)==(v|0)&_>>>0<c>>>0?(f=b,A[f>>2]=c,A[f+4>>2]=v,f=v):c=_,C=jt(c|0,f|0,12,0)|0,D=q()|0,f=b,A[f>>2]=C,A[f+4>>2]=D,f=m,A[f>>2]=C,A[f+4>>2]=D,f=0}return D=f,G=w,D|0}function I3(h,c,f,m,_,v,b){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0,v=v|0,b=b|0;var w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0,An=0,dn=0,Tn=0,on=0,Vt=0,tt=0,vn=0,si=0,gn=0,oi=0,Xr=0,bb=0;if(si=G,G=G+64|0,on=si+48|0,Vt=si+32|0,tt=si+24|0,it=si+8|0,Gt=si,C=A[h>>2]|0,(C|0)<=0)return vn=0,G=si,vn|0;for(Et=h+4|0,An=on+8|0,dn=Vt+8|0,Tn=it+8|0,w=0,xe=0;;
4070){D=A[Et>>2]|0,ye=D+(xe<<4)|0,A[on>>2]=A[ye>>2],A[on+4>>2]=A[ye+4>>2],A[on+8>>2]=A[ye+8>>2],A[on+12>>2]=A[ye+12>>2],(xe|0)==(C+-1|0)?(A[Vt>>2]=A[D>>2],A[Vt+4>>2]=A[D+4>>2],A[Vt+8>>2]=A[D+8>>2],A[Vt+12>>2]=A[D+12>>2]):(ye=D+(xe+1<<4)|0,A[Vt>>2]=A[ye>>2],A[Vt+4>>2]=A[ye+4>>2],A[Vt+8>>2]=A[ye+8>>2],A[Vt+12>>2]=A[ye+12>>2]),C=cN(on,Vt,m,tt)|0;e:do if(C)D=0,w=C;else if(C=tt,D=A[C>>2]|0,C=A[C+4>>2]|0,(C|0)>0|(C|0)==0&D>>>0>0){Ee=0,ye=0;t:for(;;){if(oi=1/(+(D>>>0)+4294967296*+(C|0)),bb=+H[on>>3],C=ur(D|0,C|0,Ee|0,ye|0)|0,Xr=+(C>>>0)+4294967296*+(q()|0),gn=+(Ee>>>0)+4294967296*+(ye|0),H[it>>3]=oi*(bb*Xr)+oi*(+H[Vt>>3]*gn),H[Tn>>3]=oi*(+H[An>>3]*Xr)+oi*(+H[dn>>3]*gn),C=h1(it,m,Gt)|0,C|0){w=C;break}ge=Gt,he=A[ge>>2]|0,ge=A[ge+4>>2]|0,ne=Lc(he|0,ge|0,c|0,f|0)|0,O=q()|0,C=b+(ne<<3)|0,X=C,D=A[X>>2]|0,X=A[X+4>>2]|0;n:do if((D|0)==0&(X|0)==0)Ae=C,vn=16;else for(ie=0,re=0;;){if((ie|0)>(f|0)|(ie|0)==(f|0)&re>>>0>c>>>0){w=1;break t}if((D|0)==(he|0)&(X|0)==(ge|0))break n;if(C=jt(ne|0,O|0,1,0)|0,ne=Dc(C|0,q()|0,c|0,f|0)|0,O=q()|0,re=jt(re|0,ie|0,1,0)|0,ie=q()|0,C=b+(ne<<3)|0,X=C,D=A[X>>2]|0,X=A[X+4>>2]|0,(D|0)==0&(X|0)==0){Ae=C,vn=16;break}}while(!1);if((vn|0)==16&&(vn=0,!((he|0)==0&(ge|0)==0))&&(re=Ae,A[re>>2]=he,A[re+4>>2]=ge,re=v+(A[_>>2]<<3)|0,A[re>>2]=he,A[re+4>>2]=ge,re=_,re=jt(A[re>>2]|0,A[re+4>>2]|0,1,0)|0,he=q()|0,ge=_,A[ge>>2]=re,A[ge+4>>2]=he),Ee=jt(Ee|0,ye|0,1,0)|0,ye=q()|0,C=tt,D=A[C>>2]|0,C=A[C+4>>2]|0,!((C|0)>(ye|0)|(C|0)==(ye|0)&D>>>0>Ee>>>0)){D=1;break e}}D=0}else D=1;while(!1);if(xe=xe+1|0,!D){vn=21;break}if(C=A[h>>2]|0,(xe|0)>=(C|0)){w=0,vn=21;break}}return(vn|0)==21?(G=si,w|0):0}function J6(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0,An=0,dn=0,Tn=0,on=0,Vt=0,tt=0,vn=0,si=0,gn=0,oi=0,Xr=0;if(Xr=G,G=G+112|0,vn=Xr+80|0,C=Xr+72|0,si=Xr,gn=Xr+56|0,_=YA(f)|0,_|0)return oi=_,G=Xr,oi|0;if(D=h+8|0,oi=Wo((A[D>>2]<<5)+32|0)|0,!oi)return oi=13,G=Xr,oi|0;if(_1(h,oi),_=YA(f)|0,!_){if(Vt=h,tt=A[Vt+4>>2]|0,_=C,A[_>>2]=A[Vt>>2],A[_+4>>2]=tt,lb(C,vn),_=G3(vn,c,si)|0,_)Vt=0,tt=0;else{if(_=A[C>>2]|0,v=A[D>>2]|0,(v|0)>0){b=A[h+12>>2]|0,f=0;do _=(A[b+(f<<3)>>2]|0)+_|0,f=f+1|0;while((f|0)!=(v|0));f=_}else f=_;_=si,v=A[_>>2]|0,_=A[_+4>>2]|0,b=((f|0)<0)<<31>>31,(_|0)<(b|0)|(_|0)==(b|0)&v>>>0<f>>>0?(_=si,A[_>>2]=f,A[_+4>>2]=b,_=b):f=v,Vt=jt(f|0,_|0,12,0)|0,tt=q()|0,_=si,A[_>>2]=Vt,A[_+4>>2]=tt,_=0}if(!_){if(f=ps(Vt,8)|0,!f)return Xt(oi),oi=13,G=Xr,oi|0;if(w=ps(Vt,8)|0,!w)return Xt(oi),Xt(f),oi=13,G=Xr,oi|0;Tn=vn,A[Tn>>2]=0,A[Tn+4>>2]=0,Tn=h,on=A[Tn+4>>2]|0,_=C,A[_>>2]=A[Tn>>2],A[_+4>>2]=on,_=I3(C,Vt,tt,c,vn,f,w)|0;e:do if(_)Xt(f),Xt(w),Xt(oi);else{t:do if((A[D>>2]|0)>0){for(b=h+12|0,v=0;_=I3((A[b>>2]|0)+(v<<3)|0,Vt,tt,c,vn,f,w)|0,v=v+1|0,!(_|0);)if((v|0)>=(A[D>>2]|0))break t;Xt(f),Xt(w),Xt(oi);break e}while(!1);(tt|0)>0|(tt|0)==0&Vt>>>0>0&&Sl(w|0,0,Vt<<3|0)|0,on=vn,Tn=A[on+4>>2]|0;t:do if((Tn|0)>0|(Tn|0)==0&(A[on>>2]|0)>>>0>0){Et=f,An=w,dn=f,Tn=w,on=f,_=f,Ae=f,it=w,Gt=w,f=w;n:for(;;){for(ge=0,Ee=0,ye=0,xe=0,v=0,b=0;;){w=si,C=w+56|0;do A[w>>2]=0,w=w+4|0;while((w|0)<(C|0));if(c=Et+(ge<<3)|0,D=A[c>>2]|0,c=A[c+4>>2]|0,ei(D,c,1,si,0)|0){w=si,C=w+56|0;do A[w>>2]=0,w=w+4|0;while((w|0)<(C|0));w=ps(7,4)|0,w|0&&(hi(D,c,1,si,w,7,0,0)|0,Xt(w))}for(he=0;;){re=si+(he<<3)|0,ie=A[re>>2]|0,re=A[re+4>>2]|0;i:do if((ie|0)==0&(re|0)==0)w=v,C=b;else{if(O=Lc(ie|0,re|0,Vt|0,tt|0)|0,D=q()|0,w=m+(O<<3)|0,c=w,C=A[c>>2]|0,c=A[c+4>>2]|0,!((C|0)==0&(c|0)==0)){X=0,ne=0;do{if((X|0)>(tt|0)|(X|0)==(tt|0)&ne>>>0>Vt>>>0)break n;if((C|0)==(ie|0)&(c|0)==(re|0)){w=v,C=b;break i}w=jt(O|0,D|0,1,0)|0,O=Dc(w|0,q()|0,Vt|0,tt|0)|0,D=q()|0,ne=jt(ne|0,X|0,1,0)|0,X=q()|0,w=m+(O<<3)|0,c=w,C=A[c>>2]|0,c=A[c+4>>2]|0}while(!((C|0)==0&(c|0)==0))}if((ie|0)==0&(re|0)==0){w=v,C=b;break}wu(ie,re,gn)|0,x1(h,oi,gn)|0&&(ne=jt(v|0,b|0,1,0)|0,b=q()|0,X=w,A[X>>2]=ie,A[X+4>>2]=re,v=An+(v<<3)|0,A[v>>2]=ie,A[v+4>>2]=re,v=ne),w=v,C=b}while(!1);if(he=he+1|0,he>>>0>=7)break;v=w,b=C}if(ge=jt(ge|0,Ee|0,1,0)|0,Ee=q()|0,ye=jt(ye|0,xe|0,1,0)|0,xe=q()|0,b=vn,v=A[b>>2]|0,b=A[b+4>>2]|0,(xe|0)<(b|0)|(xe|0)==(b|0)&ye>>>0<v>>>0)v=w,b=C;else break}if((b|0)>0|(b|0)==0&v>>>0>0){v=0,b=0;
4070do xe=Et+(v<<3)|0,A[xe>>2]=0,A[xe+4>>2]=0,v=jt(v|0,b|0,1,0)|0,b=q()|0,xe=vn,ye=A[xe+4>>2]|0;while((b|0)<(ye|0)|((b|0)==(ye|0)?v>>>0<(A[xe>>2]|0)>>>0:0))}if(xe=vn,A[xe>>2]=w,A[xe+4>>2]=C,(C|0)>0|(C|0)==0&w>>>0>0)he=f,ge=Gt,Ee=on,ye=it,xe=An,f=Ae,Gt=_,it=dn,Ae=he,_=ge,on=Tn,Tn=Ee,dn=ye,An=Et,Et=xe;else break t}Xt(dn),Xt(Tn),Xt(oi),_=1;break e}else _=w;while(!1);Xt(oi),Xt(f),Xt(_),_=0}while(!1);return oi=_,G=Xr,oi|0}}return Xt(oi),oi=_,G=Xr,oi|0}function eN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;if(O=G,G=G+176|0,C=O,(c|0)<1)return db(f,0,0),D=0,G=O,D|0;for(w=h,w=ze(A[w>>2]|0,A[w+4>>2]|0,52)|0,q()|0,db(f,(c|0)>6?c:6,w&15),w=0;m=h+(w<<3)|0,m=Nc(A[m>>2]|0,A[m+4>>2]|0,C)|0,!(m|0);){if(m=A[C>>2]|0,(m|0)>0){b=0;do v=C+8+(b<<4)|0,b=b+1|0,m=C+8+(((b|0)%(m|0)|0)<<4)|0,_=CP(f,m,v)|0,_?gb(f,_)|0:RP(f,v,m)|0,m=A[C>>2]|0;while((b|0)<(m|0))}if(w=w+1|0,(w|0)>=(c|0)){m=0,D=13;break}}return(D|0)==13?(G=O,m|0):(pb(f),D=m,G=O,D|0)}function tN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0;if(v=G,G=G+32|0,m=v,_=v+16|0,h=eN(h,c,_)|0,h|0)return f=h,G=v,f|0;if(A[f>>2]=0,A[f+4>>2]=0,A[f+8>>2]=0,h=mb(_)|0,h|0)do{c=rP(f)|0;do sP(c,h)|0,b=h+16|0,A[m>>2]=A[b>>2],A[m+4>>2]=A[b+4>>2],A[m+8>>2]=A[b+8>>2],A[m+12>>2]=A[b+12>>2],gb(_,h)|0,h=NP(_,m)|0;while(h|0);h=mb(_)|0}while(h|0);return pb(_),h=oP(f)|0,h?(rb(f),b=h,G=v,b|0):(b=0,G=v,b|0)}function Si(h){return h=h|0,h>>>0>121?(h=0,h|0):(h=A[7696+(h*28|0)+16>>2]|0,h|0)}function Kg(h){return h=h|0,(h|0)==4|(h|0)==117|0}function B3(h){return h=h|0,A[11120+((A[h>>2]|0)*216|0)+((A[h+4>>2]|0)*72|0)+((A[h+8>>2]|0)*24|0)+(A[h+12>>2]<<3)>>2]|0}function nN(h){return h=h|0,A[11120+((A[h>>2]|0)*216|0)+((A[h+4>>2]|0)*72|0)+((A[h+8>>2]|0)*24|0)+(A[h+12>>2]<<3)+4>>2]|0}function iN(h,c){h=h|0,c=c|0,h=7696+(h*28|0)|0,A[c>>2]=A[h>>2],A[c+4>>2]=A[h+4>>2],A[c+8>>2]=A[h+8>>2],A[c+12>>2]=A[h+12>>2]}function rN(h,c){h=h|0,c=c|0;var f=0,m=0;if(c>>>0>20)return c=-1,c|0;do if((A[11120+(c*216|0)>>2]|0)!=(h|0))if((A[11120+(c*216|0)+8>>2]|0)!=(h|0))if((A[11120+(c*216|0)+16>>2]|0)!=(h|0))if((A[11120+(c*216|0)+24>>2]|0)!=(h|0))if((A[11120+(c*216|0)+32>>2]|0)!=(h|0))if((A[11120+(c*216|0)+40>>2]|0)!=(h|0))if((A[11120+(c*216|0)+48>>2]|0)!=(h|0))if((A[11120+(c*216|0)+56>>2]|0)!=(h|0))if((A[11120+(c*216|0)+64>>2]|0)!=(h|0))if((A[11120+(c*216|0)+72>>2]|0)!=(h|0))if((A[11120+(c*216|0)+80>>2]|0)!=(h|0))if((A[11120+(c*216|0)+88>>2]|0)!=(h|0))if((A[11120+(c*216|0)+96>>2]|0)!=(h|0))if((A[11120+(c*216|0)+104>>2]|0)!=(h|0))if((A[11120+(c*216|0)+112>>2]|0)!=(h|0))if((A[11120+(c*216|0)+120>>2]|0)!=(h|0))if((A[11120+(c*216|0)+128>>2]|0)!=(h|0))if((A[11120+(c*216|0)+136>>2]|0)==(h|0))h=2,f=1,m=2;else{if((A[11120+(c*216|0)+144>>2]|0)==(h|0)){h=0,f=2,m=0;break}if((A[11120+(c*216|0)+152>>2]|0)==(h|0)){h=0,f=2,m=1;break}if((A[11120+(c*216|0)+160>>2]|0)==(h|0)){h=0,f=2,m=2;break}if((A[11120+(c*216|0)+168>>2]|0)==(h|0)){h=1,f=2,m=0;break}if((A[11120+(c*216|0)+176>>2]|0)==(h|0)){h=1,f=2,m=1;break}if((A[11120+(c*216|0)+184>>2]|0)==(h|0)){h=1,f=2,m=2;break}if((A[11120+(c*216|0)+192>>2]|0)==(h|0)){h=2,f=2,m=0;break}if((A[11120+(c*216|0)+200>>2]|0)==(h|0)){h=2,f=2,m=1;break}if((A[11120+(c*216|0)+208>>2]|0)==(h|0)){h=2,f=2,m=2;break}else h=-1;return h|0}else h=2,f=1,m=1;else h=2,f=1,m=0;else h=1,f=1,m=2;else h=1,f=1,m=1;else h=1,f=1,m=0;else h=0,f=1,m=2;else h=0,f=1,m=1;else h=0,f=1,m=0;else h=2,f=0,m=2;else h=2,f=0,m=1;else h=2,f=0,m=0;else h=1,f=0,m=2;else h=1,f=0,m=1;else h=1,f=0,m=0;else h=0,f=0,m=2;else h=0,f=0,m=1;else h=0,f=0,m=0;while(!1);return c=A[11120+(c*216|0)+(f*72|0)+(h*24|0)+(m<<3)+4>>2]|0,c|0}function F3(h,c){return h=h|0,c=c|0,(A[7696+(h*28|0)+20>>2]|0)==(c|0)?(c=1,c|0):(c=(A[7696+(h*28|0)+24>>2]|0)==(c|0),c|0)}function Zg(h,c){return h=h|0,c=c|0,A[848+(h*28|0)+(c<<2)>>2]|0}function Jg(h,c){return h=h|0,c=c|0,(A[848+(h*28|0)>>2]|0)==(c|0)?(c=0,c|0):(A[848+(h*28|0)+4>>2]|0)==(c|0)?(c=1,c|0):(A[848+(h*28|0)+8>>2]|0)==(c|0)?(c=2,c|0):(A[848+(h*28|0)+12>>2]|0)==(c|0)?(c=3,c|0):(A[848+(h*28|0)+16>>2]|0)==(c|0)?(c=4,c|0):(A[848+(h*28|0)+20>>2]|0)==(c|0)?(c=5,c|0):((A[848+(h*28|0)+24>>2]|0)==(c|0)?6:7)|0}function sN(){return 122}function oN(h){h=h|0;var c=0,f=0,m=0;c=0;do et(c|0,0,45)|0,m=q()|0|134225919,f=h+(c<<3)|0,A[f>>2]=-1,A[f+4>>2]=m,c=c+1|0;while((c|0)!=122);return 0}function aN(h){h=h|0;var c=0,f=0,m=0;return m=+H[h+16>>3],f=+H[h+24>>3],c=m-f,+(m<f?c+6.283185307179586:c)}function U3(h){return h=h|0,+H[h+16>>3]<+H[h+24>>3]|0}function lN(h){return h=h|0,+(+H[h>>3]-+H[h+8>>3])}function e1(h,c){h=h|0,c=c|0;var f=0,m=0,_=0;return f=+H[c>>3],!(f>=+H[h+8>>3])||!(f<=+H[h>>3])?(c=0,c|0):(m=+H[h+16>>3],f=+H[h+24>>3],_=+H[c+8>>3],c=_>=f,h=_<=m&1,m<f?c&&(h=1):c||(h=0),c=(h|0)!=0,c|0)}function t1(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;return+H[h>>3]<+H[c+8>>3]||+H[h+8>>3]>+H[c>>3]?(m=0,m|0):(v=+H[h+16>>3],f=h+24|0,O=+H[f>>3],b=v<O,m=c+16|0,D=+H[m>>3],_=c+24|0,C=+H[_>>3],w=D<C,c=O-D<C-v,h=b?w|c?1:2:0,c=w?b?1:c?2:1:0,v=+Ds(v,h),v<+Ds(+H[_>>3],c)||(O=+Ds(+H[f>>3],h),O>+Ds(+H[m>>
40703],c))?(w=0,w|0):(w=1,w|0))}function uN(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0;v=+H[h+16>>3],C=+H[h+24>>3],h=v<C,w=+H[c+16>>3],b=+H[c+24>>3],_=w<b,c=C-w<b-v,A[f>>2]=h?_|c?1:2:0,A[m>>2]=_?h?1:c?2:1:0}function O3(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;return+H[h>>3]<+H[c>>3]||+H[h+8>>3]>+H[c+8>>3]?(m=0,m|0):(m=h+16|0,C=+H[m>>3],v=+H[h+24>>3],b=C<v,f=c+16|0,O=+H[f>>3],_=c+24|0,D=+H[_>>3],w=O<D,c=v-O<D-C,h=b?w|c?1:2:0,c=w?b?1:c?2:1:0,v=+Ds(v,h),v<=+Ds(+H[_>>3],c)?(O=+Ds(+H[m>>3],h),w=O>=+Ds(+H[f>>3],c),w|0):(w=0,w|0))}function k3(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0;_=G,G=G+176|0,m=_,A[m>>2]=4,w=+H[c>>3],H[m+8>>3]=w,v=+H[c+16>>3],H[m+16>>3]=v,H[m+24>>3]=w,w=+H[c+24>>3],H[m+32>>3]=w,b=+H[c+8>>3],H[m+40>>3]=b,H[m+48>>3]=w,H[m+56>>3]=b,H[m+64>>3]=v,c=m+72|0,f=c+96|0;do A[c>>2]=0,c=c+4|0;while((c|0)<(f|0));Ic(h|0,m|0,168)|0,G=_}function G3(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0;re=G,G=G+288|0,O=re+264|0,X=re+96|0,D=re,w=D,C=w+96|0;do A[w>>2]=0,w=w+4|0;while((w|0)<(C|0));return c=f1(c,D)|0,c|0?(ie=c,G=re,ie|0):(C=D,D=A[C>>2]|0,C=A[C+4>>2]|0,wu(D,C,O)|0,Nc(D,C,X)|0,b=+XA(O,X+8|0),H[O>>3]=+H[h>>3],C=O+8|0,H[C>>3]=+H[h+16>>3],H[X>>3]=+H[h+8>>3],D=X+8|0,H[D>>3]=+H[h+24>>3],_=+XA(O,X),ge=+H[C>>3]-+H[D>>3],v=+mn(+ge),he=+H[O>>3]-+H[X>>3],m=+mn(+he),!(ge==0|he==0)&&(ge=+vb(+v,+m),ge=+Te(+(_*_/+s0(+(ge/+s0(+v,+m)),3)/(b*(b*2.59807621135)*.8))),H[Cn>>3]=ge,ne=~~ge>>>0,ie=+mn(ge)>=1?ge>0?~~+gt(+ji(ge/4294967296),4294967295)>>>0:~~+Te((ge-+(~~ge>>>0))/4294967296)>>>0:0,(A[Cn+4>>2]&2146435072|0)!=2146435072)?(X=(ne|0)==0&(ie|0)==0,c=f,A[c>>2]=X?1:ne,A[c+4>>2]=X?0:ie,c=0):c=1,ie=c,G=re,ie|0)}function cN(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0;D=G,G=G+288|0,b=D+264|0,w=D+96|0,C=D,_=C,v=_+96|0;do A[_>>2]=0,_=_+4|0;while((_|0)<(v|0));return f=f1(f,C)|0,f|0?(m=f,G=D,m|0):(f=C,_=A[f>>2]|0,f=A[f+4>>2]|0,wu(_,f,b)|0,Nc(_,f,w)|0,O=+XA(b,w+8|0),O=+Te(+(+XA(h,c)/(O*2))),H[Cn>>3]=O,f=~~O>>>0,_=+mn(O)>=1?O>0?~~+gt(+ji(O/4294967296),4294967295)>>>0:~~+Te((O-+(~~O>>>0))/4294967296)>>>0:0,(A[Cn+4>>2]&2146435072|0)==2146435072?(m=1,G=D,m|0):(C=(f|0)==0&(_|0)==0,A[m>>2]=C?1:f,A[m+4>>2]=C?0:_,m=0,G=D,m|0))}function hN(h,c){h=h|0,c=+c;var f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;v=h+16|0,b=+H[v>>3],f=h+24|0,_=+H[f>>3],m=b-_,m=b<_?m+6.283185307179586:m,D=+H[h>>3],w=h+8|0,C=+H[w>>3],O=D-C,m=(m*c-m)*.5,c=(O*c-O)*.5,D=D+c,H[h>>3]=D>1.5707963267948966?1.5707963267948966:D,c=C-c,H[w>>3]=c<-1.5707963267948966?-1.5707963267948966:c,c=b+m,c=c>3.141592653589793?c+-6.283185307179586:c,H[v>>3]=c<-3.141592653589793?c+6.283185307179586:c,c=_-m,c=c>3.141592653589793?c+-6.283185307179586:c,H[f>>3]=c<-3.141592653589793?c+6.283185307179586:c}function AN(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0,A[h>>2]=c,A[h+4>>2]=f,A[h+8>>2]=m}function fN(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0;X=c+8|0,A[X>>2]=0,C=+H[h>>3],b=+mn(+C),D=+H[h+8>>3],w=+mn(+D)*1.1547005383792515,b=b+w*.5,f=~~b,h=~~w,b=b-+(f|0),w=w-+(h|0);do if(b<.5)if(b<.3333333333333333)if(A[c>>2]=f,w<(b+1)*.5){A[c+4>>2]=h;break}else{h=h+1|0,A[c+4>>2]=h;break}else if(ne=1-b,h=(!(w<ne)&1)+h|0,A[c+4>>2]=h,ne<=w&w<b*2){f=f+1|0,A[c>>2]=f;break}else{A[c>>2]=f;break}else{if(!(b<.6666666666666666))if(f=f+1|0,A[c>>2]=f,w<b*.5){A[c+4>>2]=h;break}else{h=h+1|0,A[c+4>>2]=h;break}if(w<1-b){if(A[c+4>>2]=h,b*2+-1<w){A[c>>2]=f;break}}else h=h+1|0,A[c+4>>2]=h;f=f+1|0,A[c>>2]=f}while(!1);do if(C<0)if(h&1){O=(h+1|0)/2|0,O=ur(f|0,((f|0)<0)<<31>>31|0,O|0,((O|0)<0)<<31>>31|0)|0,f=~~(+(f|0)-((+(O>>>0)+4294967296*+(q()|0))*2+1)),A[c>>2]=f;break}else{O=(h|0)/2|0,O=ur(f|0,((f|0)<0)<<31>>31|0,O|0,((O|0)<0)<<31>>31|0)|0,f=~~(+(f|0)-(+(O>>>0)+4294967296*+(q()|0))*2),A[c>>2]=f;break}while(!1);O=c+4|0,D<0&&(f=f-((h<<1|1|0)/2|0)|0,A[c>>2]=f,h=0-h|0,A[O>>2]=h),m=h-f|0,(f|0)<0?(_=0-f|0,A[O>>2]=m,A[X>>2]=_,A[c>>2]=0,h=m,f=0):_=0,(h|0)<0&&(f=f-h|0,A[c>>2]=f,_=_-h|0,A[X>>2]=_,A[O>>2]=0,h=0),v=f-_|0,m=h-_|0,(_|0)<0&&(A[c>>2]=v,A[O>>2]=m,A[X>>2]=0,h=m,f=v,_=0),m=(h|0)<(f|0)?h:f,m=(_|0)<(m|0)?_:m,!((m|0)<=0)&&(A[c>>2]=f-m,A[O>>2]=h-m,A[X>>2]=_-m)}function Lr(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0;c=A[h>>2]|0,b=h+4|0,f=A[b>>2]|0,(c|0)<0&&(f=f-c|0,A[b>>2]=f,v=h+8|0,A[v>>2]=(A[v>>2]|0)-c,A[h>>2]=0,c=0),(f|0)<0?(c=c-f|0,A[h>>2]=c,v=h+8|0,_=(A[v>>2]|0)-f|0,A[v>>2]=_,A[b>>2]=0,f=0):(_=h+8|0,v=_,_=A[_>>2]|0),(_|0)<0&&(c=c-_|0,A[h>>2]=c,f=f-_|0,A[b>>2]=f,A[v>>2]=0,_=0),m=(f|0)<(c|0)?f:c,m=(_|0)<(m|0)?_:m,!((m|0)<=0)&&(A[h>>2]=c-m,A[b>>2]=f-m,A[v>>2]=_-m)}function bu(h,c){h=h|0,c=c|0;var f=0,m=0;m=A[h+8>>2]|0,f=+((A[h+4>>2]|0)-m|0),H[c>>3]=+((A[h>>2]|0)-m|0)-f*.5,H[c+8>>3]=f*.8660254037844386}function jr(h,c,f){h=h|0,c=c|0,f=f|0,A[f>>2]=(A[c>>2]|0)+(A[h>>2]|0),A[f+4>>2]=(A[c+4>>2]|0)+(A[h+4>>2]|0),A[f+8>>2]=(A[c+8>>2]|0)+(A[h+8>>2]|0)}function n1(h,c,f){h=h|0,c=c|0,f=f|0,A[f>>2]=(A[h>>2]|0)-(A[c>>2]|0),A[f+4>>2]=(A[h+4>>2]|0)-(A[c+4>>2]|0),A[f+8>>2]=(A[h+8>>2]|0)-(A[c+8>>2]|0)}function V3(h,c){h=h|0,c=c|0;var f=0,m=0;f=be(A[h>>2]|0,c)|0,A[h>>2]=f,f=h+4|0,m=be(A[f>>2]|0,c)|0,A[f>>
40702]=m,h=h+8|0,c=be(A[h>>2]|0,c)|0,A[h>>2]=c}function Zd(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;b=A[h>>2]|0,w=(b|0)<0,m=(A[h+4>>2]|0)-(w?b:0)|0,v=(m|0)<0,_=(v?0-m|0:0)+((A[h+8>>2]|0)-(w?b:0))|0,f=(_|0)<0,h=f?0:_,c=(v?0:m)-(f?_:0)|0,_=(w?0:b)-(v?m:0)-(f?_:0)|0,f=(c|0)<(_|0)?c:_,f=(h|0)<(f|0)?h:f,m=(f|0)>0,h=h-(m?f:0)|0,c=c-(m?f:0)|0;e:do switch(_-(m?f:0)|0){case 0:switch(c|0){case 0:return w=h|0?(h|0)==1?1:7:0,w|0;case 1:return w=h|0?(h|0)==1?3:7:2,w|0;default:break e}case 1:switch(c|0){case 0:return w=h|0?(h|0)==1?5:7:4,w|0;case 1:{if(!h)h=6;else break e;return h|0}default:break e}}while(!1);return w=7,w|0}function dN(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0;if(C=h+8|0,b=A[C>>2]|0,w=(A[h>>2]|0)-b|0,D=h+4|0,b=(A[D>>2]|0)-b|0,w>>>0>715827881|b>>>0>715827881){if(m=(w|0)>0,_=2147483647-w|0,v=-2147483648-w|0,(m?(_|0)<(w|0):(v|0)>(w|0))||(f=w<<1,m?(2147483647-f|0)<(w|0):(-2147483648-f|0)>(w|0))||((b|0)>0?(2147483647-b|0)<(b|0):(-2147483648-b|0)>(b|0))||(c=w*3|0,f=b<<1,(m?(_|0)<(f|0):(v|0)>(f|0))||((w|0)>-1?(c|-2147483648|0)>=(b|0):(c^-2147483648|0)<(b|0))))return D=1,D|0}else f=b<<1,c=w*3|0;return m=yl(+(c-b|0)*.14285714285714285)|0,A[h>>2]=m,_=yl(+(f+w|0)*.14285714285714285)|0,A[D>>2]=_,A[C>>2]=0,f=(_|0)<(m|0),c=f?m:_,f=f?_:m,(f|0)<0&&(((f|0)==-2147483648||((c|0)>0?(2147483647-c|0)<(f|0):(-2147483648-c|0)>(f|0)))&&rt(27795,26892,354,26903),((c|0)>-1?(c|-2147483648|0)>=(f|0):(c^-2147483648|0)<(f|0))&&rt(27795,26892,354,26903)),c=_-m|0,(m|0)<0?(f=0-m|0,A[D>>2]=c,A[C>>2]=f,A[h>>2]=0,m=0):(c=_,f=0),(c|0)<0&&(m=m-c|0,A[h>>2]=m,f=f-c|0,A[C>>2]=f,A[D>>2]=0,c=0),v=m-f|0,_=c-f|0,(f|0)<0?(A[h>>2]=v,A[D>>2]=_,A[C>>2]=0,c=_,_=v,f=0):_=m,m=(c|0)<(_|0)?c:_,m=(f|0)<(m|0)?f:m,(m|0)<=0?(D=0,D|0):(A[h>>2]=_-m,A[D>>2]=c-m,A[C>>2]=f-m,D=0,D|0)}function pN(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0,C=0;if(b=h+8|0,_=A[b>>2]|0,v=(A[h>>2]|0)-_|0,w=h+4|0,_=(A[w>>2]|0)-_|0,v>>>0>715827881|_>>>0>715827881){if(f=(v|0)>0,(f?(2147483647-v|0)<(v|0):(-2147483648-v|0)>(v|0))||(c=v<<1,m=(_|0)>0,m?(2147483647-_|0)<(_|0):(-2147483648-_|0)>(_|0)))return w=1,w|0;if(C=_<<1,(m?(2147483647-C|0)<(_|0):(-2147483648-C|0)>(_|0))||(f?(2147483647-c|0)<(_|0):(-2147483648-c|0)>(_|0))||(f=_*3|0,(_|0)>-1?(f|-2147483648|0)>=(v|0):(f^-2147483648|0)<(v|0)))return C=1,C|0}else f=_*3|0,c=v<<1;return m=yl(+(c+_|0)*.14285714285714285)|0,A[h>>2]=m,_=yl(+(f-v|0)*.14285714285714285)|0,A[w>>2]=_,A[b>>2]=0,f=(_|0)<(m|0),c=f?m:_,f=f?_:m,(f|0)<0&&(((f|0)==-2147483648||((c|0)>0?(2147483647-c|0)<(f|0):(-2147483648-c|0)>(f|0)))&&rt(27795,26892,402,26917),((c|0)>-1?(c|-2147483648|0)>=(f|0):(c^-2147483648|0)<(f|0))&&rt(27795,26892,402,26917)),c=_-m|0,(m|0)<0?(f=0-m|0,A[w>>2]=c,A[b>>2]=f,A[h>>2]=0,m=0):(c=_,f=0),(c|0)<0&&(m=m-c|0,A[h>>2]=m,f=f-c|0,A[b>>2]=f,A[w>>2]=0,c=0),v=m-f|0,_=c-f|0,(f|0)<0?(A[h>>2]=v,A[w>>2]=_,A[b>>2]=0,c=_,_=v,f=0):_=m,m=(c|0)<(_|0)?c:_,m=(f|0)<(m|0)?f:m,(m|0)<=0?(C=0,C|0):(A[h>>2]=_-m,A[w>>2]=c-m,A[b>>2]=f-m,C=0,C|0)}function mN(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;b=h+8|0,f=A[b>>2]|0,c=(A[h>>2]|0)-f|0,w=h+4|0,f=(A[w>>2]|0)-f|0,m=yl(+((c*3|0)-f|0)*.14285714285714285)|0,A[h>>2]=m,c=yl(+((f<<1)+c|0)*.14285714285714285)|0,A[w>>2]=c,A[b>>2]=0,f=c-m|0,(m|0)<0?(v=0-m|0,A[w>>2]=f,A[b>>2]=v,A[h>>2]=0,c=f,m=0,f=v):f=0,(c|0)<0&&(m=m-c|0,A[h>>2]=m,f=f-c|0,A[b>>2]=f,A[w>>2]=0,c=0),v=m-f|0,_=c-f|0,(f|0)<0?(A[h>>2]=v,A[w>>2]=_,A[b>>2]=0,c=_,_=v,f=0):_=m,m=(c|0)<(_|0)?c:_,m=(f|0)<(m|0)?f:m,!((m|0)<=0)&&(A[h>>2]=_-m,A[w>>2]=c-m,A[b>>2]=f-m)}function q3(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;b=h+8|0,f=A[b>>2]|0,c=(A[h>>2]|0)-f|0,w=h+4|0,f=(A[w>>2]|0)-f|0,m=yl(+((c<<1)+f|0)*.14285714285714285)|0,A[h>>2]=m,c=yl(+((f*3|0)-c|0)*.14285714285714285)|0,A[w>>2]=c,A[b>>2]=0,f=c-m|0,(m|0)<0?(v=0-m|0,A[w>>2]=f,A[b>>2]=v,A[h>>2]=0,c=f,m=0,f=v):f=0,(c|0)<0&&(m=m-c|0,A[h>>2]=m,f=f-c|0,A[b>>2]=f,A[w>>2]=0,c=0),v=m-f|0,_=c-f|0,(f|0)<0?(A[h>>2]=v,A[w>>2]=_,A[b>>2]=0,c=_,_=v,f=0):_=m,m=(c|0)<(_|0)?c:_,m=(f|0)<(m|0)?f:m,!((m|0)<=0)&&(A[h>>2]=_-m,A[w>>2]=c-m,A[b>>2]=f-m)}function Jd(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;c=A[h>>2]|0,b=h+4|0,f=A[b>>2]|0,w=h+8|0,m=A[w>>2]|0,_=f+(c*3|0)|0,A[h>>2]=_,f=m+(f*3|0)|0,A[b>>2]=f,c=(m*3|0)+c|0,A[w>>2]=c,m=f-_|0,(_|0)<0?(c=c-_|0,A[b>>2]=m,A[w>>2]=c,A[h>>2]=0,f=m,m=0):m=_,(f|0)<0&&(m=m-f|0,A[h>>2]=m,c=c-f|0,A[w>>2]=c,A[b>>2]=0,f=0),v=m-c|0,_=f-c|0,(c|0)<0?(A[h>>2]=v,A[b>>2]=_,A[w>>2]=0,m=v,c=0):_=f,f=(_|0)<(m|0)?_:m,f=(c|0)<(f|0)?c:f,!((f|0)<=0)&&(A[h>>2]=m-f,A[b>>2]=_-f,A[w>>2]=c-f)}function Su(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;_=A[h>>2]|0,b=h+4|0,c=A[b>>2]|0,w=h+8|0,f=A[w>>2]|0,m=(c*3|0)+_|0,_=f+(_*3|0)|0,A[h>>2]=_,A[b>>2]=m,c=(f*3|0)+c|0,A[w>>2]=c,f=m-_|0,(_|0)<0?(c=c-_|0,A[b>>2]=f,A[w>>2]=c,A[h>>2]=0,_=0):f=m,(f|0)<0&&(_=_-f|0,A[h>>2]=_,c=c-f|0,A[w>>2]=c,A[b>>2]=0,f=0),v=_-c|0,m=f-c|0,(c|0)<0?(A[h>>2]=v,A[b>>2]=m,A[w>>2]=0,_=v,c=0):m=f,f=(m|0)<(_|0)?m:_,f=(c|0)<(f|0)?c:f,!((f|0)<=0)&&(A[h>>2]=_-f,A[b>>2]=m-f,A[w>>2]=c-f)}function z3(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0;(c+-1|0)>>>0>=6||(_=(A[15440+(c*12|0)>>2]|0)+(A[h>>2]|0)|0,A[h>>2]=_,w=h+4|0,m=(A[15440+(c*12|0)+4>>2]|0)+(A[w>>2]|0)|0,A[w>>2]=m,b=h+8|0,c=(A[15440+(c*12|0)+8>>2]|0)+(A[b>>2]|0)|0,A[b>>2]=c,f=m-_|0,(_|0)<0?(c=c-_|0,A[w>>2]=f,A[b>>2]=c,A[h>>2]=0,m=0):(f=m,m=_),(f|0)<0&&(m=m-f|0,A[h>>2]=m,c=c-f|0,A[b>>2]=c,A[w>>2]=0,f=0),v=m-c|0,_=f-c|0,(c|0)<0?(A[h>>2]=v,A[w>>2]=_,A[b>>2]=0,m=v,c=0):_=f,f=(_|0)<(m|0)?_:m,f=(c|0)<(f|0)?c:f,!((f|0)<=0)&&(A[h>>2]=m-f,A[w>>2]=_-f,A[b>>2]=c-f))}function H3(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;_=A[h>>2]|0,b=h+4|0,c=A[b>>2]|0,w=h+8|0,f=A[w>>2]|0,m=c+_|0,_=f+_|0,A[h>>2]=_,A[b>>2]=m,c=f+c|0,A[w>>2]=c,f=m-_|0,(_|0)<0?(c=c-_|0,A[b>>2]=f,A[w>>2]=c,A[h>>2]=0,m=0):(f=m,m=_),(f|0)<0&&(m=m-f|0,A[h>>2]=m,c=c-f|0,A[w>>2]=c,A[b>>2]=0,f=0),v=m-c|0,_=f-c|0,(c|0)<0?(A[h>>2]=v,A[b>>2]=_,A[w>>2]=0,m=v,c=0):_=f,f=(_|0)<(m|0)?_:m,f=(c|0)<(f|0)?c:f,!((f|0)<=0)&&(A[h>>2]=m-f,A[b>>2]=_-f,A[w>>2]=c-f)}function e0(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;c=A[h>>2]|0,b=h+4|0,m=A[b>>2]|0,w=h+8|0,f=A[w>>2]|0,_=m+c|0,A[h>>2]=_,m=f+m|0,A[b>>2]=m,c=f+c|0,A[w>>2]=c,f=m-_|0,(_|0)<0?(c=c-_|0,A[b>>2]=f,A[w>>2]=c,A[h>>2]=0,m=0):(f=m,m=_),(f|0)<0&&(m=m-f|0,A[h>>2]=m,c=c-f|0,A[w>>2]=c,A[b>>2]=0,f=0),v=m-c|0,_=f-c|0,(c|0)<0?(A[h>>2]=v,A[b>>2]=_,A[w>>2]=0,m=v,c=0):_=f,f=(_|0)<(m|0)?_:m,f=(c|0)<(f|0)?c:f,!((f|0)<=0)&&(A[h>>2]=m-f,A[b>>2]=_-f,A[w>>2]=c-f)}function Tu(h){switch(h=h|0,h|0){case 1:{h=5;break}case 5:{h=4;break}case 4:{h=6;break}case 6:{h=2;break}case 2:{h=3;break}case 3:{h=1;break}}return h|0}function xl(h){switch(h=h|0,h|0){case 1:{h=3;break}case 3:{h=2;break}case 2:{h=6;break}case 6:{h=4;break}case 4:{h=5;break}case 5:{h=1;break}}return h|0}function W3(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;c=A[h>>2]|0,b=h+4|0,f=A[b>>2]|0,w=h+8|0,m=A[w>>2]|0,_=f+(c<<1)|0,A[h>>2]=_,f=m+(f<<1)|0,A[b>>2]=f,c=(m<<1)+c|0,A[w>>2]=c,m=f-_|0,(_|0)<0?(c=c-_|0,A[b>>2]=m,A[w>>2]=c,A[h>>2]=0,f=m,m=0):m=_,(f|0)<0&&(m=m-f|0,A[h>>2]=m,c=c-f|0,A[w>>2]=c,A[b>>2]=0,f=0),v=m-c|0,_=f-c|0,(c|0)<0?(A[h>>2]=v,A[b>>2]=_,A[w>>2]=0,m=v,c=0):_=f,f=(_|0)<(m|0)?_:m,f=(c|0)<(f|0)?c:f,!((f|0)<=0)&&(A[h>>2]=m-f,A[b>>2]=_-f,A[w>>2]=c-f)}function $3(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;_=A[h>>2]|0,b=h+4|0,c=A[b>>2]|0,w=h+8|0,f=A[w>>2]|0,m=(c<<1)+_|0,_=f+(_<<1)|0,A[h>>2]=_,A[b>>2]=m,c=(f<<1)+c|0,A[w>>2]=c,f=m-_|0,(_|0)<0?(c=c-_|0,A[b>>2]=f,A[w>>2]=c,A[h>>2]=0,_=0):f=m,(f|0)<0&&(_=_-f|0,A[h>>2]=_,c=c-f|0,A[w>>2]=c,A[b>>2]=0,f=0),v=_-c|0,m=f-c|0,(c|0)<0?(A[h>>2]=v,A[b>>2]=m,A[w>>2]=0,_=v,c=0):m=f,f=(m|0)<(_|0)?m:_,f=(c|0)<(f|0)?c:f,!((f|0)<=0)&&(A[h>>2]=_-f,A[b>>2]=m-f,A[w>>2]=c-f)}function i1(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0;return b=(A[h>>2]|0)-(A[c>>2]|0)|0,w=(b|0)<0,m=(A[h+4>>2]|0)-(A[c+4>>2]|0)-(w?b:0)|0,v=(m|0)<0,_=(w?0-b|0:0)+(A[h+8>>2]|0)-(A[c+8>>2]|0)+(v?0-m|0:0)|0,h=(_|0)<0,c=h?0:_,f=(v?0:m)-(h?_:0)|0,_=(w?0:b)-(v?m:0)-(h?_:0)|0,h=(f|0)<(_|0)?f:_,h=(c|0)<(h|0)?c:h,m=(h|0)>0,c=c-(m?h:0)|0,f=f-(m?h:0)|0,h=_-(m?h:0)|0,h=(h|0)>-1?h:0-h|0,f=(f|0)>-1?f:0-f|0,c=(c|0)>-1?c:0-c|0,c=(f|0)>(c|0)?f:c,((h|0)>(c|0)?h:c)|0}function gN(h,c){h=h|0,c=c|0;var f=0;f=A[h+8>>2]|0,A[c>>2]=(A[h>>2]|0)-f,A[c+4>>2]=(A[h+4>>2]|0)-f}function _N(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0;return m=A[h>>2]|0,A[c>>2]=m,_=A[h+4>>2]|0,b=c+4|0,A[b>>2]=_,w=c+8|0,A[w>>2]=0,f=(_|0)<(m|0),h=f?m:_,f=f?_:m,(f|0)<0&&((f|0)==-2147483648||((h|0)>0?(2147483647-h|0)<(f|0):(-2147483648-h|0)>(f|0))||((h|0)>-1?(h|-2147483648|0)>=(f|0):(h^-2147483648|0)<(f|0)))?(c=1,c|0):(h=_-m|0,(m|0)<0?(f=0-m|0,A[b>>2]=h,A[w>>2]=f,A[c>>2]=0,m=0):(h=_,f=0),(h|0)<0&&(m=m-h|0,A[c>>2]=m,f=f-h|0,A[w>>2]=f,A[b>>2]=0,h=0),v=m-f|0,_=h-f|0,(f|0)<0?(A[c>>2]=v,A[b>>2]=_,A[w>>2]=0,h=_,_=v,f=0):_=m,m=(h|0)<(_|0)?h:_,m=(f|0)<(m|0)?f:m,(m|0)<=0?(c=0,c|0):(A[c>>2]=_-m,A[b>>2]=h-m,A[w>>2]=f-m,c=0,c|0))}function j3(h){h=h|0;var c=0,f=0,m=0,_=0;c=h+8|0,_=A[c>>2]|0,f=_-(A[h>>2]|0)|0,A[h>>2]=f,m=h+4|0,h=(A[m>>2]|0)-_|0,A[m>>2]=h,A[c>>2]=0-(h+f)}function xN(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;f=A[h>>2]|0,c=0-f|0,A[h>>2]=c,b=h+8|0,A[b>>2]=0,w=h+4|0,m=A[w>>2]|0,_=m+f|0,(f|0)>0?(A[w>>2]=_,A[b>>2]=f,A[h>>2]=0,c=0,m=_):f=0,(m|0)<0?(v=c-m|0,A[h>>2]=v,f=f-m|0,A[b>>2]=f,A[w>>2]=0,_=v-f|0,c=0-f|0,(f|0)<0?(A[h>>2]=_,A[w>>2]=c,A[b>>
40702]=0,m=c,f=0):(m=0,_=v)):_=c,c=(m|0)<(_|0)?m:_,c=(f|0)<(c|0)?f:c,!((c|0)<=0)&&(A[h>>2]=_-c,A[w>>2]=m-c,A[b>>2]=f-c)}function vN(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0;if(X=G,G=G+64|0,O=X,w=X+56|0,!(!0&(c&2013265920|0)==134217728&(!0&(m&2013265920|0)==134217728)))return _=5,G=X,_|0;if((h|0)==(f|0)&(c|0)==(m|0))return A[_>>2]=0,_=0,G=X,_|0;if(b=ze(h|0,c|0,52)|0,q()|0,b=b&15,D=ze(f|0,m|0,52)|0,q()|0,(b|0)!=(D&15|0))return _=12,G=X,_|0;if(v=b+-1|0,b>>>0>1){l1(h,c,v,O)|0,l1(f,m,v,w)|0,D=O,C=A[D>>2]|0,D=A[D+4>>2]|0;e:do if((C|0)==(A[w>>2]|0)&&(D|0)==(A[w+4>>2]|0)){b=(b^15)*3|0,v=ze(h|0,c|0,b|0)|0,q()|0,v=v&7,b=ze(f|0,m|0,b|0)|0,q()|0,b=b&7;do if((v|0)==0|(b|0)==0)A[_>>2]=1,v=0;else if((v|0)==7)v=5;else{if((v|0)==1|(b|0)==1&&Ai(C,D)|0){v=5;break}if((A[15536+(v<<2)>>2]|0)!=(b|0)&&(A[15568+(v<<2)>>2]|0)!=(b|0))break e;A[_>>2]=1,v=0}while(!1);return _=v,G=X,_|0}while(!1)}v=O,b=v+56|0;do A[v>>2]=0,v=v+4|0;while((v|0)<(b|0));return Ho(h,c,1,O)|0,c=O,!((A[c>>2]|0)==(f|0)&&(A[c+4>>2]|0)==(m|0))&&(c=O+8|0,!((A[c>>2]|0)==(f|0)&&(A[c+4>>2]|0)==(m|0)))&&(c=O+16|0,!((A[c>>2]|0)==(f|0)&&(A[c+4>>2]|0)==(m|0)))&&(c=O+24|0,!((A[c>>2]|0)==(f|0)&&(A[c+4>>2]|0)==(m|0)))&&(c=O+32|0,!((A[c>>2]|0)==(f|0)&&(A[c+4>>2]|0)==(m|0)))&&(c=O+40|0,!((A[c>>2]|0)==(f|0)&&(A[c+4>>2]|0)==(m|0)))?(v=O+48|0,v=((A[v>>2]|0)==(f|0)?(A[v+4>>2]|0)==(m|0):0)&1):v=1,A[_>>2]=v,_=0,G=X,_|0}function yN(h,c,f,m,_){return h=h|0,c=c|0,f=f|0,m=m|0,_=_|0,f=Ec(h,c,f,m)|0,(f|0)==7?(_=11,_|0):(m=et(f|0,0,56)|0,c=c&-2130706433|(q()|0)|268435456,A[_>>2]=h|m,A[_+4>>2]=c,_=0,_|0)}function bN(h,c,f){return h=h|0,c=c|0,f=f|0,!0&(c&2013265920|0)==268435456?(A[f>>2]=h,A[f+4>>2]=c&-2130706433|134217728,f=0,f|0):(f=6,f|0)}function SN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0;return _=G,G=G+16|0,m=_,A[m>>2]=0,!0&(c&2013265920|0)==268435456?(v=ze(h|0,c|0,56)|0,q()|0,m=mi(h,c&-2130706433|134217728,v&7,m,f)|0,G=_,m|0):(m=6,G=_,m|0)}function X3(h,c){h=h|0,c=c|0;var f=0;switch(f=ze(h|0,c|0,56)|0,q()|0,f&7){case 0:case 7:return f=0,f|0}return f=c&-2130706433|134217728,!(!0&(c&2013265920|0)==268435456)||!0&(c&117440512|0)==16777216&(Ai(h,f)|0)!=0?(f=0,f|0):(f=o1(h,f)|0,f|0)}function TN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0;return _=G,G=G+16|0,m=_,!0&(c&2013265920|0)==268435456?(v=c&-2130706433|134217728,b=f,A[b>>2]=h,A[b+4>>2]=v,A[m>>2]=0,c=ze(h|0,c|0,56)|0,q()|0,m=mi(h,v,c&7,m,f+8|0)|0,G=_,m|0):(m=6,G=_,m|0)}function MN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0;return _=(Ai(h,c)|0)==0,c=c&-2130706433,m=f,A[m>>2]=_?h:0,A[m+4>>2]=_?c|285212672:0,m=f+8|0,A[m>>2]=h,A[m+4>>2]=c|301989888,m=f+16|0,A[m>>2]=h,A[m+4>>2]=c|318767104,m=f+24|0,A[m>>2]=h,A[m+4>>2]=c|335544320,m=f+32|0,A[m>>2]=h,A[m+4>>2]=c|352321536,f=f+40|0,A[f>>2]=h,A[f+4>>2]=c|369098752,0}function t0(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0;return b=G,G=G+16|0,_=b,v=c&-2130706433|134217728,!0&(c&2013265920|0)==268435456?(m=ze(h|0,c|0,56)|0,q()|0,m=MP(h,v,m&7)|0,(m|0)==-1?(A[f>>2]=0,v=6,G=b,v|0):(Cc(h,v,_)|0&&rt(27795,26932,282,26947),c=ze(h|0,c|0,52)|0,q()|0,c=c&15,Ai(h,v)|0?r1(_,c,m,2,f):s1(_,c,m,2,f),v=0,G=b,v|0)):(v=6,G=b,v|0)}function wN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0;m=G,G=G+16|0,_=m,EN(h,c,f,_),fN(_,f+4|0),G=m}function EN(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0;if(w=G,G=G+16|0,C=w,RN(h,f,C),v=+wc(+(1-+H[C>>3]*.5)),v<1e-16){A[m>>2]=0,A[m+4>>2]=0,A[m+8>>2]=0,A[m+12>>2]=0,G=w;return}if(C=A[f>>2]|0,_=+H[15920+(C*24|0)>>3],_=+jA(_-+jA(+XN(15600+(C<<4)|0,h))),Ks(c)|0?b=+jA(_+-.3334731722518321):b=_,_=+fs(+v)*2.618033988749896,(c|0)>0){h=0;do _=_*2.6457513110645907,h=h+1|0;while((h|0)!=(c|0))}v=+kn(+b)*_,H[m>>3]=v,b=+xn(+b)*_,H[m+8>>3]=b,G=w}function RN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0;if(v=G,G=G+32|0,_=v,TP(h,_),A[c>>2]=0,H[f>>3]=5,m=+Zi(16400,_),m<+H[f>>3]&&(A[c>>2]=0,H[f>>3]=m),m=+Zi(16424,_),m<+H[f>>3]&&(A[c>>2]=1,H[f>>3]=m),m=+Zi(16448,_),m<+H[f>>3]&&(A[c>>2]=2,H[f>>3]=m),m=+Zi(16472,_),m<+H[f>>3]&&(A[c>>2]=3,H[f>>3]=m),m=+Zi(16496,_),m<+H[f>>3]&&(A[c>>2]=4,H[f>>3]=m),m=+Zi(16520,_),m<+H[f>>3]&&(A[c>>2]=5,H[f>>3]=m),m=+Zi(16544,_),m<+H[f>>3]&&(A[c>>2]=6,H[f>>3]=m),m=+Zi(16568,_),m<+H[f>>3]&&(A[c>>2]=7,H[f>>3]=m),m=+Zi(16592,_),m<+H[f>>3]&&(A[c>>2]=8,H[f>>3]=m),m=+Zi(16616,_),m<+H[f>>3]&&(A[c>>2]=9,H[f>>3]=m),m=+Zi(16640,_),m<+H[f>>3]&&(A[c>>2]=10,H[f>>3]=m),m=+Zi(16664,_),m<+H[f>>3]&&(A[c>>2]=11,H[f>>3]=m),m=+Zi(16688,_),m<+H[f>>3]&&(A[c>>2]=12,H[f>>3]=m),m=+Zi(16712,_),m<+H[f>>3]&&(A[c>>2]=13,H[f>>3]=m),m=+Zi(16736,_),m<+H[f>>3]&&(A[c>>2]=14,H[f>>3]=m),m=+Zi(16760,_),m<+H[f>>3]&&(A[c>>2]=15,H[f>>3]=m),m=+Zi(16784,_),m<+H[f>>3]&&(A[c>>2]=16,H[f>>3]=m),m=+Zi(16808,_),m<+H[f>>3]&&(A[c>>2]=17,H[f>>3]=m),m=+Zi(16832,_),m<+H[f>>3]&&(A[c>>2]=18,H[f>>3]=m),m=+Zi(16856,_),!(m<+H[f>>3])){G=v;return}A[c>>2]=19,H[f>>3]=m,G=v}function WA(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0;if(v=+SP(h),v<1e-16){c=15600+(c<<4)|0,A[_>>2]=A[c>>2],A[_+4>>2]=A[c+4>>2],A[_+8>>2]=A[c+8>>2],A[_+12>>2]=A[c+12>>
40702];return}if(b=+we(+ +H[h+8>>3],+ +H[h>>3]),(f|0)>0){h=0;do v=v*.37796447300922725,h=h+1|0;while((h|0)!=(f|0))}w=v*.3333333333333333,m?(f=(Ks(f)|0)==0,v=+_e(+((f?w:w*.37796447300922725)*.381966011250105))):(v=+_e(+(v*.381966011250105)),Ks(f)|0&&(b=+jA(b+.3334731722518321))),QN(15600+(c<<4)|0,+jA(+H[15920+(c*24|0)>>3]-b),v,_)}function CN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0;m=G,G=G+16|0,_=m,bu(h+4|0,_),WA(_,A[h>>2]|0,c,0,f),G=m}function r1(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0,An=0,dn=0,Tn=0,on=0,Vt=0,tt=0,vn=0,si=0,gn=0;if(vn=G,G=G+272|0,v=vn+256|0,ye=vn+240|0,on=vn,Vt=vn+224|0,tt=vn+208|0,xe=vn+176|0,Ae=vn+160|0,it=vn+192|0,Gt=vn+144|0,Et=vn+128|0,An=vn+112|0,dn=vn+96|0,Tn=vn+80|0,A[v>>2]=c,A[ye>>2]=A[h>>2],A[ye+4>>2]=A[h+4>>2],A[ye+8>>2]=A[h+8>>2],A[ye+12>>2]=A[h+12>>2],Q3(ye,v,on),A[_>>2]=0,ye=m+f+((m|0)==5&1)|0,(ye|0)<=(f|0)){G=vn;return}C=A[v>>2]|0,D=Vt+4|0,O=xe+4|0,X=f+5|0,ne=16880+(C<<2)|0,ie=16960+(C<<2)|0,re=Et+8|0,he=An+8|0,ge=dn+8|0,Ee=tt+4|0,w=f;e:for(;;){b=on+(((w|0)%5|0)<<4)|0,A[tt>>2]=A[b>>2],A[tt+4>>2]=A[b+4>>2],A[tt+8>>2]=A[b+8>>2],A[tt+12>>2]=A[b+12>>2];do;while((Rc(tt,C,0,1)|0)==2);if((w|0)>(f|0)&(Ks(c)|0)!=0){if(A[xe>>2]=A[tt>>2],A[xe+4>>2]=A[tt+4>>2],A[xe+8>>2]=A[tt+8>>2],A[xe+12>>2]=A[tt+12>>2],bu(D,Ae),m=A[xe>>2]|0,v=A[17040+(m*80|0)+(A[Vt>>2]<<2)>>2]|0,A[xe>>2]=A[18640+(m*80|0)+(v*20|0)>>2],b=A[18640+(m*80|0)+(v*20|0)+16>>2]|0,(b|0)>0){h=0;do H3(O),h=h+1|0;while((h|0)<(b|0))}switch(b=18640+(m*80|0)+(v*20|0)+4|0,A[it>>2]=A[b>>2],A[it+4>>2]=A[b+4>>2],A[it+8>>2]=A[b+8>>2],V3(it,(A[ne>>2]|0)*3|0),jr(O,it,O),Lr(O),bu(O,Gt),si=+(A[ie>>2]|0),H[Et>>3]=si*3,H[re>>3]=0,gn=si*-1.5,H[An>>3]=gn,H[he>>3]=si*2.598076211353316,H[dn>>3]=gn,H[ge>>3]=si*-2.598076211353316,A[17040+((A[xe>>2]|0)*80|0)+(A[tt>>2]<<2)>>2]|0){case 1:{h=An,m=Et;break}case 3:{h=dn,m=An;break}case 2:{h=Et,m=dn;break}default:{h=12;break e}}hb(Ae,Gt,m,h,Tn),WA(Tn,A[xe>>2]|0,C,1,_+8+(A[_>>2]<<4)|0),A[_>>2]=(A[_>>2]|0)+1}if((w|0)<(X|0)&&(bu(Ee,xe),WA(xe,A[tt>>2]|0,C,1,_+8+(A[_>>2]<<4)|0),A[_>>2]=(A[_>>2]|0)+1),A[Vt>>2]=A[tt>>2],A[Vt+4>>2]=A[tt+4>>2],A[Vt+8>>2]=A[tt+8>>2],A[Vt+12>>2]=A[tt+12>>2],w=w+1|0,(w|0)>=(ye|0)){h=3;break}}if((h|0)==3){G=vn;return}else(h|0)==12&&rt(26970,27017,572,27027)}function Q3(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0;C=G,G=G+128|0,m=C+64|0,_=C,v=m,b=20240,w=v+60|0;do A[v>>2]=A[b>>2],v=v+4|0,b=b+4|0;while((v|0)<(w|0));v=_,b=20304,w=v+60|0;do A[v>>2]=A[b>>2],v=v+4|0,b=b+4|0;while((v|0)<(w|0));w=(Ks(A[c>>2]|0)|0)==0,m=w?m:_,_=h+4|0,W3(_),$3(_),Ks(A[c>>2]|0)|0&&(Su(_),A[c>>2]=(A[c>>2]|0)+1),A[f>>2]=A[h>>2],c=f+4|0,jr(_,m,c),Lr(c),A[f+16>>2]=A[h>>2],c=f+20|0,jr(_,m+12|0,c),Lr(c),A[f+32>>2]=A[h>>2],c=f+36|0,jr(_,m+24|0,c),Lr(c),A[f+48>>2]=A[h>>2],c=f+52|0,jr(_,m+36|0,c),Lr(c),A[f+64>>2]=A[h>>2],f=f+68|0,jr(_,m+48|0,f),Lr(f),G=C}function Rc(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0;if(re=G,G=G+32|0,ne=re+12|0,w=re,ie=h+4|0,X=A[16960+(c<<2)>>2]|0,O=(m|0)!=0,X=O?X*3|0:X,_=A[ie>>2]|0,D=h+8|0,b=A[D>>2]|0,O){if(v=h+12|0,m=A[v>>2]|0,_=b+_+m|0,(_|0)==(X|0))return ie=1,G=re,ie|0;C=v}else C=h+12|0,m=A[C>>2]|0,_=b+_+m|0;if((_|0)<=(X|0))return ie=0,G=re,ie|0;do if((m|0)>0){if(m=A[h>>2]|0,(b|0)>0){v=18640+(m*80|0)+60|0,m=h;break}m=18640+(m*80|0)+40|0,f?(AN(ne,X,0,0),n1(ie,ne,w),e0(w),jr(w,ne,ie),v=m,m=h):(v=m,m=h)}else v=18640+((A[h>>2]|0)*80|0)+20|0,m=h;while(!1);if(A[m>>2]=A[v>>2],_=v+16|0,(A[_>>2]|0)>0){m=0;do H3(ie),m=m+1|0;while((m|0)<(A[_>>2]|0))}return h=v+4|0,A[ne>>2]=A[h>>2],A[ne+4>>2]=A[h+4>>2],A[ne+8>>2]=A[h+8>>2],c=A[16880+(c<<2)>>2]|0,V3(ne,O?c*3|0:c),jr(ie,ne,ie),Lr(ie),O?m=((A[D>>2]|0)+(A[ie>>2]|0)+(A[C>>2]|0)|0)==(X|0)?1:2:m=2,ie=m,G=re,ie|0}function NN(h,c){h=h|0,c=c|0;var f=0;do f=Rc(h,c,0,1)|0;while((f|0)==2);return f|0}function s1(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0,An=0,dn=0,Tn=0,on=0;if(dn=G,G=G+240|0,v=dn+224|0,it=dn+208|0,Gt=dn,Et=dn+192|0,An=dn+176|0,ge=dn+160|0,Ee=dn+144|0,ye=dn+128|0,xe=dn+112|0,Ae=dn+96|0,A[v>>2]=c,A[it>>2]=A[h>>2],A[it+4>>2]=A[h+4>>2],A[it+8>>2]=A[h+8>>2],A[it+12>>2]=A[h+12>>2],Y3(it,v,Gt),A[_>>2]=0,he=m+f+((m|0)==6&1)|0,(he|0)<=(f|0)){G=dn;return}C=A[v>>2]|0,D=f+6|0,O=16960+(C<<2)|0,X=Ee+8|0,ne=ye+8|0,ie=xe+8|0,re=Et+4|0,b=0,w=f,m=-1;e:for(;;){if(v=(w|0)%6|0,h=Gt+(v<<4)|0,A[Et>>2]=A[h>>2],A[Et+4>>2]=A[h+4>>2],A[Et+8>>2]=A[h+8>>2],A[Et+12>>2]=A[h+12>>2],h=b,b=Rc(Et,C,0,1)|0,(w|0)>(f|0)&(Ks(c)|0)!=0&&(h|0)!=1&&(A[Et>>2]|0)!=(m|0)){switch(bu(Gt+(((v+5|0)%6|0)<<4)+4|0,An),bu(Gt+(v<<4)+4|0,ge),Tn=+(A[O>>2]|0),H[Ee>>3]=Tn*3,H[X>>3]=0,on=Tn*-1.5,H[ye>>3]=on,H[ne>>3]=Tn*2.598076211353316,H[xe>>3]=on,H[ie>>3]=Tn*-2.598076211353316,v=A[it>>2]|0,A[17040+(v*80|0)+(((m|0)==(v|0)?A[Et>>2]|0:m)<<2)>>2]|0){case 1:{h=ye,m=Ee;break}case 3:{h=xe,m=ye;break}case 2:{h=Ee,m=xe;break}default:{h=8;break e}}hb(An,ge,m,h,Ae),!(Ab(An,Ae)|0)&&!(Ab(ge,Ae)|0)&&(WA(Ae,A[it>>2]|0,C,1,_+8+(A[_>>2]<<4)|0),A[_>>2]=(A[_>>2]|0)+1)}if((w|0)<(D|0)&&(bu(re,An),WA(An,A[Et>>2]|0,C,1,_+8+(A[_>>2]<<4)|0),A[_>>2]=(A[_>>2]|0)+1),w=w+1|0,(w|0)>=(he|0)){h=3;break}else m=A[Et>>2]|0}if((h|0)==3){G=dn;return}else(h|0)==8&&rt(27054,27017,737,27099)}function Y3(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0;C=G,G=G+160|0,m=C+80|0,_=C,v=m,b=20368,w=v+72|0;do A[v>>2]=A[b>>2],v=v+4|0,b=b+4|0;while((v|0)<(w|0));v=_,b=20448,w=v+72|0;do A[v>>2]=A[b>>2],v=v+4|0,b=b+4|0;while((v|0)<(w|0));w=(Ks(A[c>>2]|0)|0)==0,m=w?m:_,_=h+4|0,W3(_),$3(_),Ks(A[c>>2]|0)|0&&(Su(_),A[c>>2]=(A[c>>2]|0)+1),A[f>>2]=A[h>>2],c=f+4|0,jr(_,m,c),Lr(c),A[f+16>>2]=A[h>>2],c=f+20|0,jr(_,m+12|0,c),Lr(c),A[f+32>>2]=A[h>>2],c=f+36|0,jr(_,m+24|0,c),Lr(c),A[f+48>>2]=A[h>>2],c=f+52|0,jr(_,m+36|0,c),Lr(c),A[f+64>>2]=A[h>>2],c=f+68|0,jr(_,m+48|0,c),Lr(c),A[f+80>>2]=A[h>>2],f=f+84|0,jr(_,m+60|0,f),Lr(f),G=C}function PN(h,c){return h=h|0,c=c|0,c=ze(h|0,c|0,52)|0,q()|0,c&15|0}function K3(h,c){return h=h|0,c=c|0,c=ze(h|0,c|0,45)|0,q()|0,c&127|0}function DN(h,c,f,m){return h=h|0,c=c|0,f=f|0,m=m|0,(f+-1|0)>>>0>14?(m=4,m|0):(f=ze(h|0,c|0,(15-f|0)*3|0)|0,q()|0,A[m>>2]=f&7,m=0,m|0)}function LN(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0;if(h>>>0>15)return m=4,m|0;if(c>>>0>121)return m=17,m|0;b=et(h|0,0,52)|0,_=q()|0,w=et(c|0,0,45)|0,_=_|(q()|0)|134225919;e:do if((h|0)>=1){for(w=1,b=(Ve[20528+c>>0]|0)!=0,v=-1;;){if(c=A[f+(w+-1<<2)>>2]|0,c>>>0>6){_=18,c=10;break}if(!((c|0)==0|b^1))if((c|0)==1){_=19,c=10;break}else b=0;if(D=(15-w|0)*3|0,C=et(7,0,D|0)|0,_=_&~(q()|0),c=et(c|0,((c|0)<0)<<31>>31|0,D|0)|0,v=c|v&~C,_=q()|0|_,(w|0)<(h|0))w=w+1|0;else break e}if((c|0)==10)return _|0}else v=-1;while(!1);return D=m,A[D>>2]=v,A[D+4>>2]=_,D=0,D|0}function o1(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0;return!(!0&(c&-16777216|0)==134217728)||(m=ze(h|0,c|0,52)|0,q()|0,m=m&15,f=ze(h|0,c|0,45)|0,q()|0,f=f&127,f>>>0>121)?(h=0,h|0):(b=(m^15)*3|0,_=ze(h|0,c|0,b|0)|0,b=et(_|0,q()|0,b|0)|0,_=q()|0,v=ur(-1227133514,-1171,b|0,_|0)|0,!((b&613566756&v|0)==0&(_&4681&(q()|0)|0)==0)||(b=(m*3|0)+19|0,v=et(~h|0,~c|0,b|0)|0,b=ze(v|0,q()|0,b|0)|0,!((m|0)==15|(b|0)==0&(q()|0)==0))?(b=0,b|0):!(Ve[20528+f>>0]|0)||(c=c&8191,(h|0)==0&(c|0)==0)?(b=1,b|0):(b=y1(h|0,c|0)|0,q()|0,((63-b|0)%3|0|0)!=0|0))}function IN(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0;return!0&(c&-16777216|0)==134217728&&(m=ze(h|0,c|0,52)|0,q()|0,m=m&15,f=ze(h|0,c|0,45)|0,q()|0,f=f&127,f>>>0<=121)&&(b=(m^15)*3|0,_=ze(h|0,c|0,b|0)|0,b=et(_|0,q()|0,b|0)|0,_=q()|0,v=ur(-1227133514,-1171,b|0,_|0)|0,(b&613566756&v|0)==0&(_&4681&(q()|0)|0)==0)&&(b=(m*3|0)+19|0,v=et(~h|0,~c|0,b|0)|0,b=ze(v|0,q()|0,b|0)|0,(m|0)==15|(b|0)==0&(q()|0)==0)&&(!(Ve[20528+f>>0]|0)||(f=c&8191,(h|0)==0&(f|0)==0)||(b=y1(h|0,f|0)|0,q()|0,(63-b|0)%3|0|0))||X3(h,c)|0?(b=1,b|0):(b=(fb(h,c)|0)!=0&1,b|0)}function a1(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0;if(_=et(c|0,0,52)|0,v=q()|0,f=et(f|0,0,45)|0,f=v|(q()|0)|134225919,(c|0)<1){v=-1,m=f,c=h,A[c>>2]=v,h=h+4|0,A[h>>2]=m;return}for(v=1,_=-1;b=(15-v|0)*3|0,w=et(7,0,b|0)|0,f=f&~(q()|0),b=et(m|0,0,b|0)|0,_=_&~w|b,f=f|(q()|0),(v|0)!=(c|0);)v=v+1|0;w=h,b=w,A[b>>2]=_,w=w+4|0,A[w>>2]=f}function l1(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0;if(v=ze(h|0,c|0,52)|0,q()|0,v=v&15,f>>>0>15)return m=4,m|0;if((v|0)<(f|0))return m=12,m|0;if((v|0)==(f|0))return A[m>>2]=h,A[m+4>>2]=c,m=0,m|0;if(_=et(f|0,0,52)|0,_=_|h,h=q()|0|c&-15728641,(v|0)>(f|0))do c=et(7,0,(14-f|0)*3|0)|0,f=f+1|0,_=c|_,h=q()|0|h;while((f|0)<(v|0));return A[m>>2]=_,A[m+4>>2]=h,m=0,m|0}function $A(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0;if(v=ze(h|0,c|0,52)|0,q()|0,v=v&15,!((f|0)<16&(v|0)<=(f|0)))return m=4,m|0;_=f-v|0,f=ze(h|0,c|0,45)|0,q()|0;e:do if(!(Si(f&127)|0))f=vl(7,0,_,((_|0)<0)<<31>>31)|0,_=q()|0;else{t:do if(v|0){for(f=1;b=et(7,0,(15-f|0)*3|0)|0,!!((b&h|0)==0&((q()|0)&c|0)==0);)if(f>>>0<v>>>0)f=f+1|0;else break t;f=vl(7,0,_,((_|0)<0)<<31>>31)|0,_=q()|0;break e}while(!1);f=vl(7,0,_,((_|0)<0)<<31>>31)|0,f=cr(f|0,q()|0,5,0)|0,f=jt(f|0,q()|0,-5,-1)|0,f=bl(f|0,q()|0,6,0)|0,f=jt(f|0,q()|0,1,0)|0,_=q()|0}while(!1);return b=m,A[b>>2]=f,A[b+4>>2]=_,b=0,b|0}function Ai(h,c){h=h|0,c=c|0;var f=0,m=0,_=0;if(_=ze(h|0,c|0,45)|0,q()|0,!(Si(_&127)|0))return _=0,_|0;_=ze(h|0,c|0,52)|0,q()|0,_=_&15;e:do if(!_)f=0;else for(m=1;;){if(f=ze(h|0,c|0,(15-m|0)*3|0)|0,q()|0,f=f&7,f|0)break e;if(m>>>0<_>>>0)m=m+1|0;else{f=0;break}}while(!1);return _=(f|0)==0&1,_|0}function BN(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0;if(b=G,G=G+16|0,v=b,d1(v,h,c,f),c=v,h=A[c>>2]|0,c=A[c+4>>2]|0,(h|0)==0&(c|0)==0)return G=b,0;_=0,f=0;do w=m+(_<<3)|0,A[w>>2]=h,A[w+4>>2]=c,_=jt(_|0,f|0,1,0)|0,f=q()|0,p1(v),w=v,h=A[w>>2]|0,c=A[w+4>>2]|0;while(!((h|0)==0&(c|0)==0));return G=b,0}function Z3(h,c,f,m){return h=h|0,c=c|0,f=f|0,m=m|0,(m|0)<(f|0)?(f=c,m=h,Qe(f|0),m|0):(f=et(-1,-1,((m-f|0)*3|0)+3|0)|0,m=et(~f|0,~(q()|0)|0,(15-m|0)*3|0)|0,f=~(q()|0)&c,m=~m&h,Qe(f|0),m|0)}function J3(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0;return _=ze(h|0,c|0,52)|0,q()|0,_=_&15,(f|0)<16&(_|0)<=(f|0)?((_|0)<(f|0)&&(_=et(-1,-1,((f+-1-_|0)*3|0)+3|0)|0,_=et(~_|0,~(q()|0)|0,(15-f|0)*3|0)|0,c=~(q()|0)&c,h=~_&h),_=et(f|0,0,52)|0,f=c&-15728641|(q()|0),A[m>>2]=h|_,A[m+4>>2]=f,m=0,m|0):(m=4,m|0)}function FN(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0,An=0,dn=0,Tn=0,on=0,Vt=0,tt=0;if((f|0)==0&(m|0)==0)return tt=0,tt|0;if(_=h,v=A[_>>2]|0,_=A[_+4>>2]|0,!0&(_&15728640|0)==0){if(!((m|0)>0|(m|0)==0&f>>>0>0)||(tt=c,A[tt>>2]=v,A[tt+4>>2]=_,(f|0)==1&(m|0)==0))return tt=0,tt|0;_=1,v=0;do on=h+(_<<3)|0,Vt=A[on+4>>2]|0,tt=c+(_<<3)|0,A[tt>>2]=A[on>>2],A[tt+4>>2]=Vt,_=jt(_|0,v|0,1,0)|0,v=q()|0;while((v|0)<(m|0)|(v|0)==(m|0)&_>>>0<f>>>0);return _=0,_|0}if(Tn=f<<3,Vt=Wo(Tn)|0,!Vt)return tt=13,tt|0;if(Ic(Vt|0,h|0,Tn|0)|0,on=ps(f,8)|0,!on)return Xt(Vt),tt=13,tt|0;e:for(;;){_=Vt,D=A[_>>2]|0,_=A[_+4>>
40702]|0,An=ze(D|0,_|0,52)|0,q()|0,An=An&15,dn=An+-1|0,Et=(An|0)!=0,Gt=(m|0)>0|(m|0)==0&f>>>0>0;t:do if(Et&Gt){if(ye=et(dn|0,0,52)|0,xe=q()|0,dn>>>0>15){if(!((D|0)==0&(_|0)==0)){tt=16;break e}for(v=0,h=0;;){if(v=jt(v|0,h|0,1,0)|0,h=q()|0,!((h|0)<(m|0)|(h|0)==(m|0)&v>>>0<f>>>0))break t;if(b=Vt+(v<<3)|0,it=A[b>>2]|0,b=A[b+4>>2]|0,!((it|0)==0&(b|0)==0)){_=b,tt=16;break e}}}for(w=D,h=_,v=0,b=0;;){if(!((w|0)==0&(h|0)==0)){if(!(!0&(h&117440512|0)==0)){tt=21;break e}if(O=ze(w|0,h|0,52)|0,q()|0,O=O&15,(O|0)<(dn|0)){_=12,tt=27;break e}if((O|0)!=(dn|0)&&(w=w|ye,h=h&-15728641|xe,O>>>0>=An>>>0)){C=dn;do it=et(7,0,(14-C|0)*3|0)|0,C=C+1|0,w=it|w,h=q()|0|h;while(C>>>0<O>>>0)}if(ne=Lc(w|0,h|0,f|0,m|0)|0,ie=q()|0,C=on+(ne<<3)|0,O=C,X=A[O>>2]|0,O=A[O+4>>2]|0,!((X|0)==0&(O|0)==0)){ge=0,Ee=0;do{if((ge|0)>(m|0)|(ge|0)==(m|0)&Ee>>>0>f>>>0){tt=31;break e}if((X|0)==(w|0)&(O&-117440513|0)==(h|0)){re=ze(X|0,O|0,56)|0,q()|0,re=re&7,he=re+1|0,it=ze(X|0,O|0,45)|0,q()|0;n:do if(!(Si(it&127)|0))O=7;else{if(X=ze(X|0,O|0,52)|0,q()|0,X=X&15,!X){O=6;break}for(O=1;;){if(it=et(7,0,(15-O|0)*3|0)|0,!((it&w|0)==0&((q()|0)&h|0)==0)){O=7;break n}if(O>>>0<X>>>0)O=O+1|0;else{O=6;break}}}while(!1);if((re+2|0)>>>0>O>>>0){tt=41;break e}it=et(he|0,0,56)|0,h=q()|0|h&-117440513,Ae=C,A[Ae>>2]=0,A[Ae+4>>2]=0,w=it|w}else ne=jt(ne|0,ie|0,1,0)|0,ne=Dc(ne|0,q()|0,f|0,m|0)|0,ie=q()|0;Ee=jt(Ee|0,ge|0,1,0)|0,ge=q()|0,C=on+(ne<<3)|0,O=C,X=A[O>>2]|0,O=A[O+4>>2]|0}while(!((X|0)==0&(O|0)==0))}it=C,A[it>>2]=w,A[it+4>>2]=h}if(v=jt(v|0,b|0,1,0)|0,b=q()|0,!((b|0)<(m|0)|(b|0)==(m|0)&v>>>0<f>>>0))break t;h=Vt+(v<<3)|0,w=A[h>>2]|0,h=A[h+4>>2]|0}}while(!1);if(it=jt(f|0,m|0,5,0)|0,Ae=q()|0,Ae>>>0<0|(Ae|0)==0&it>>>0<11){tt=85;break}if(it=bl(f|0,m|0,6,0)|0,q()|0,it=ps(it,8)|0,!it){tt=48;break}do if(Gt){for(he=0,h=0,re=0,ge=0;;){if(O=on+(he<<3)|0,b=O,v=A[b>>2]|0,b=A[b+4>>2]|0,(v|0)==0&(b|0)==0)Ae=re;else{X=ze(v|0,b|0,56)|0,q()|0,X=X&7,w=X+1|0,ne=b&-117440513,Ae=ze(v|0,b|0,45)|0,q()|0;t:do if(Si(Ae&127)|0){if(ie=ze(v|0,b|0,52)|0,q()|0,ie=ie&15,ie|0)for(C=1;;){if(Ae=et(7,0,(15-C|0)*3|0)|0,!((v&Ae|0)==0&(ne&(q()|0)|0)==0))break t;if(C>>>0<ie>>>0)C=C+1|0;else break}b=et(w|0,0,56)|0,v=b|v,b=q()|0|ne,w=O,A[w>>2]=v,A[w+4>>2]=b,w=X+2|0}while(!1);(w|0)==7?(Ae=it+(h<<3)|0,A[Ae>>2]=v,A[Ae+4>>2]=b&-117440513,h=jt(h|0,re|0,1,0)|0,Ae=q()|0):Ae=re}if(he=jt(he|0,ge|0,1,0)|0,ge=q()|0,(ge|0)<(m|0)|(ge|0)==(m|0)&he>>>0<f>>>0)re=Ae;else break}if(Gt){if(Ee=dn>>>0>15,ye=et(dn|0,0,52)|0,xe=q()|0,!Et){for(v=0,C=0,w=0,b=0;(D|0)==0&(_|0)==0||(dn=c+(v<<3)|0,A[dn>>2]=D,A[dn+4>>2]=_,v=jt(v|0,C|0,1,0)|0,C=q()|0),w=jt(w|0,b|0,1,0)|0,b=q()|0,!!((b|0)<(m|0)|(b|0)==(m|0)&w>>>0<f>>>0);)_=Vt+(w<<3)|0,D=A[_>>2]|0,_=A[_+4>>2]|0;_=Ae;break}for(v=0,C=0,b=0,w=0;;){do if(!((D|0)==0&(_|0)==0)){if(ie=ze(D|0,_|0,52)|0,q()|0,ie=ie&15,Ee|(ie|0)<(dn|0)){tt=80;break e}if((ie|0)!=(dn|0)){if(O=D|ye,X=_&-15728641|xe,ie>>>0>=An>>>0){ne=dn;do Et=et(7,0,(14-ne|0)*3|0)|0,ne=ne+1|0,O=Et|O,X=q()|0|X;while(ne>>>0<ie>>>0)}}else O=D,X=_;re=Lc(O|0,X|0,f|0,m|0)|0,ne=0,ie=0,ge=q()|0;do{if((ne|0)>(m|0)|(ne|0)==(m|0)&ie>>>0>f>>>0){tt=81;break e}if(Et=on+(re<<3)|0,he=A[Et+4>>2]|0,(he&-117440513|0)==(X|0)&&(A[Et>>2]|0)==(O|0)){tt=65;break}Et=jt(re|0,ge|0,1,0)|0,re=Dc(Et|0,q()|0,f|0,m|0)|0,ge=q()|0,ie=jt(ie|0,ne|0,1,0)|0,ne=q()|0,Et=on+(re<<3)|0}while(!((A[Et>>2]|0)==(O|0)&&(A[Et+4>>2]|0)==(X|0)));if((tt|0)==65&&(tt=0,!0&(he&117440512|0)==100663296))break;Et=c+(v<<3)|0,A[Et>>2]=D,A[Et+4>>2]=_,v=jt(v|0,C|0,1,0)|0,C=q()|0}while(!1);if(b=jt(b|0,w|0,1,0)|0,w=q()|0,!((w|0)<(m|0)|(w|0)==(m|0)&b>>>0<f>>>0))break;_=Vt+(b<<3)|0,D=A[_>>2]|0,_=A[_+4>>2]|0}_=Ae}else v=0,_=Ae}else v=0,h=0,_=0;while(!1);if(Sl(on|0,0,Tn|0)|0,Ic(Vt|0,it|0,h<<3|0)|0,Xt(it),(h|0)==0&(_|0)==0){tt=89;break}else c=c+(v<<3)|0,m=_,f=h}if((tt|0)==16)!0&(_&117440512|0)==0?(_=4,tt=27):tt=21;else if((tt|0)==31)rt(27795,27122,620,27132);else{if((tt|0)==41)return Xt(Vt),Xt(on),tt=10,tt|0;if((tt|0)==48)return Xt(Vt),Xt(on),tt=13,tt|0;(tt|0)==80?rt(27795,27122,711,27132):(tt|0)==81?rt(27795,27122,723,27132):(tt|0)==85&&(Ic(c|0,Vt|0,f<<3|0)|0,tt=89)}return(tt|0)==21?(Xt(Vt),Xt(on),tt=5,tt|0):(tt|0)==27?(Xt(Vt),Xt(on),tt=_,tt|0):(tt|0)==89?(Xt(Vt),Xt(on),tt=0,tt|0):0}function UN(h,c,f,m,_,v,b){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0,v=v|0,b=b|0;var w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0;if(he=G,G=G+16|0,re=he,!((f|0)>0|(f|0)==0&c>>>0>0))return re=0,G=he,re|0;if((b|0)>=16)return re=12,G=he,re|0;ne=0,ie=0,X=0,w=0;e:for(;;){if(D=h+(ne<<3)|0,C=A[D>>2]|0,D=A[D+4>>2]|0,O=ze(C|0,D|0,52)|0,q()|0,(O&15|0)>(b|0)){w=12,C=11;break}if(d1(re,C,D,b),O=re,D=A[O>>2]|0,O=A[O+4>>2]|0,(D|0)==0&(O|0)==0)C=X;
4070else{C=X;do{if(!((w|0)<(v|0)|(w|0)==(v|0)&C>>>0<_>>>0)){C=10;break e}X=m+(C<<3)|0,A[X>>2]=D,A[X+4>>2]=O,C=jt(C|0,w|0,1,0)|0,w=q()|0,p1(re),X=re,D=A[X>>2]|0,O=A[X+4>>2]|0}while(!((D|0)==0&(O|0)==0))}if(ne=jt(ne|0,ie|0,1,0)|0,ie=q()|0,(ie|0)<(f|0)|(ie|0)==(f|0)&ne>>>0<c>>>0)X=C;else{w=0,C=11;break}}return(C|0)==10?(re=14,G=he,re|0):(C|0)==11?(G=he,w|0):0}function ON(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0;ne=G,G=G+16|0,X=ne;e:do if((f|0)>0|(f|0)==0&c>>>0>0){for(D=0,b=0,v=0,O=0;;){if(C=h+(D<<3)|0,w=A[C>>2]|0,C=A[C+4>>2]|0,!((w|0)==0&(C|0)==0)&&(C=($A(w,C,m,X)|0)==0,w=X,b=jt(A[w>>2]|0,A[w+4>>2]|0,b|0,v|0)|0,v=q()|0,!C)){v=12;break}if(D=jt(D|0,O|0,1,0)|0,O=q()|0,!((O|0)<(f|0)|(O|0)==(f|0)&D>>>0<c>>>0))break e}return G=ne,v|0}else b=0,v=0;while(!1);return A[_>>2]=b,A[_+4>>2]=v,_=0,G=ne,_|0}function kN(h,c){return h=h|0,c=c|0,c=ze(h|0,c|0,52)|0,q()|0,c&1|0}function ds(h,c){h=h|0,c=c|0;var f=0,m=0,_=0;if(_=ze(h|0,c|0,52)|0,q()|0,_=_&15,!_)return _=0,_|0;for(m=1;;){if(f=ze(h|0,c|0,(15-m|0)*3|0)|0,q()|0,f=f&7,f|0){m=5;break}if(m>>>0<_>>>0)m=m+1|0;else{f=0,m=5;break}}return(m|0)==5?f|0:0}function u1(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0;if(C=ze(h|0,c|0,52)|0,q()|0,C=C&15,!C)return w=c,C=h,Qe(w|0),C|0;for(w=1,f=0;;){v=(15-w|0)*3|0,m=et(7,0,v|0)|0,_=q()|0,b=ze(h|0,c|0,v|0)|0,q()|0,v=et(Tu(b&7)|0,0,v|0)|0,b=q()|0,h=v|h&~m,c=b|c&~_;e:do if(!f)if((v&m|0)==0&(b&_|0)==0)f=0;else if(m=ze(h|0,c|0,52)|0,q()|0,m=m&15,!m)f=1;else{f=1;t:for(;;){switch(b=ze(h|0,c|0,(15-f|0)*3|0)|0,q()|0,b&7){case 1:break t;case 0:break;default:{f=1;break e}}if(f>>>0<m>>>0)f=f+1|0;else{f=1;break e}}for(f=1;;)if(b=(15-f|0)*3|0,_=ze(h|0,c|0,b|0)|0,q()|0,v=et(7,0,b|0)|0,c=c&~(q()|0),b=et(Tu(_&7)|0,0,b|0)|0,h=h&~v|b,c=c|(q()|0),f>>>0<m>>>0)f=f+1|0;else{f=1;break}}while(!1);if(w>>>0<C>>>0)w=w+1|0;else break}return Qe(c|0),h|0}function Mu(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0;if(m=ze(h|0,c|0,52)|0,q()|0,m=m&15,!m)return f=c,m=h,Qe(f|0),m|0;for(f=1;v=(15-f|0)*3|0,b=ze(h|0,c|0,v|0)|0,q()|0,_=et(7,0,v|0)|0,c=c&~(q()|0),v=et(Tu(b&7)|0,0,v|0)|0,h=v|h&~_,c=q()|0|c,f>>>0<m>>>0;)f=f+1|0;return Qe(c|0),h|0}function GN(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0;if(C=ze(h|0,c|0,52)|0,q()|0,C=C&15,!C)return w=c,C=h,Qe(w|0),C|0;for(w=1,f=0;;){v=(15-w|0)*3|0,m=et(7,0,v|0)|0,_=q()|0,b=ze(h|0,c|0,v|0)|0,q()|0,v=et(xl(b&7)|0,0,v|0)|0,b=q()|0,h=v|h&~m,c=b|c&~_;e:do if(!f)if((v&m|0)==0&(b&_|0)==0)f=0;else if(m=ze(h|0,c|0,52)|0,q()|0,m=m&15,!m)f=1;else{f=1;t:for(;;){switch(b=ze(h|0,c|0,(15-f|0)*3|0)|0,q()|0,b&7){case 1:break t;case 0:break;default:{f=1;break e}}if(f>>>0<m>>>0)f=f+1|0;else{f=1;break e}}for(f=1;;)if(_=(15-f|0)*3|0,v=et(7,0,_|0)|0,b=c&~(q()|0),c=ze(h|0,c|0,_|0)|0,q()|0,c=et(xl(c&7)|0,0,_|0)|0,h=h&~v|c,c=b|(q()|0),f>>>0<m>>>0)f=f+1|0;else{f=1;break}}while(!1);if(w>>>0<C>>>0)w=w+1|0;else break}return Qe(c|0),h|0}function c1(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0;if(m=ze(h|0,c|0,52)|0,q()|0,m=m&15,!m)return f=c,m=h,Qe(f|0),m|0;for(f=1;b=(15-f|0)*3|0,v=et(7,0,b|0)|0,_=c&~(q()|0),c=ze(h|0,c|0,b|0)|0,q()|0,c=et(xl(c&7)|0,0,b|0)|0,h=c|h&~v,c=q()|0|_,f>>>0<m>>>0;)f=f+1|0;return Qe(c|0),h|0}function VN(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;if(C=G,G=G+64|0,w=C+40|0,m=C+24|0,_=C+12|0,v=C,et(c|0,0,52)|0,f=q()|0|134225919,!c)return(A[h+4>>2]|0)>2||(A[h+8>>2]|0)>2||(A[h+12>>2]|0)>2?(b=0,w=0,Qe(b|0),G=C,w|0):(et(B3(h)|0,0,45)|0,b=q()|0|f,w=-1,Qe(b|0),G=C,w|0);if(A[w>>2]=A[h>>2],A[w+4>>2]=A[h+4>>2],A[w+8>>2]=A[h+8>>2],A[w+12>>2]=A[h+12>>2],b=w+4|0,(c|0)>0)for(h=-1;A[m>>2]=A[b>>2],A[m+4>>2]=A[b+4>>2],A[m+8>>2]=A[b+8>>2],c&1?(mN(b),A[_>>2]=A[b>>2],A[_+4>>2]=A[b+4>>2],A[_+8>>2]=A[b+8>>2],Jd(_)):(q3(b),A[_>>2]=A[b>>2],A[_+4>>2]=A[b+4>>2],A[_+8>>2]=A[b+8>>2],Su(_)),n1(m,_,v),Lr(v),O=(15-c|0)*3|0,D=et(7,0,O|0)|0,f=f&~(q()|0),O=et(Zd(v)|0,0,O|0)|0,h=O|h&~D,f=q()|0|f,(c|0)>1;)c=c+-1|0;else h=-1;e:do if((A[b>>2]|0)<=2&&(A[w+8>>2]|0)<=2&&(A[w+12>>2]|0)<=2){if(m=B3(w)|0,c=et(m|0,0,45)|0,c=c|h,h=q()|0|f&-1040385,v=nN(w)|0,!(Si(m)|0)){if((v|0)<=0)break;for(_=0;;){if(m=ze(c|0,h|0,52)|0,q()|0,m=m&15,m)for(f=1;O=(15-f|0)*3|0,w=ze(c|0,h|0,O|0)|0,q()|0,D=et(7,0,O|0)|0,h=h&~(q()|0),O=et(Tu(w&7)|0,0,O|0)|0,c=c&~D|O,h=h|(q()|0),f>>>0<m>>>0;)f=f+1|0;if(_=_+1|0,(_|0)==(v|0))break e}}_=ze(c|0,h|0,52)|0,q()|0,_=_&15;t:do if(_){f=1;n:for(;;){switch(O=ze(c|0,h|0,(15-f|0)*3|0)|0,q()|0,O&7){case 1:break n;case 0:break;default:break t}if(f>>>0<_>>>0)f=f+1|0;else break t}if(F3(m,A[w>>2]|0)|0)for(f=1;w=(15-f|0)*3|0,D=et(7,0,w|0)|0,O=h&~(q()|0),h=ze(c|0,h|0,w|0)|0,q()|0,h=et(xl(h&7)|0,0,w|0)|0,c=c&~D|h,h=O|(q()|0),f>>>0<_>>>0;)f=f+1|0;else for(f=1;O=(15-f|0)*3|0,w=ze(c|0,h|0,O|0)|0,q()|0,D=et(7,0,O|0)|0,h=h&~(q()|0),O=et(Tu(w&7)|0,0,O|0)|0,c=c&~D|O,h=h|(q()|0),f>>>0<_>>>0;)f=f+1|0}while(!1);if((v|0)>0){f=0;do c=u1(c,h)|0,h=q()|0,f=f+1|0;while((f|0)!=(v|0))}}else c=0,h=0;while(!1);
4070return D=h,O=c,Qe(D|0),G=C,O|0}function Ks(h){return h=h|0,(h|0)%2|0|0}function h1(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0;return _=G,G=G+16|0,m=_,c>>>0>15?(m=4,G=_,m|0):(A[h+4>>2]&2146435072|0)==2146435072||(A[h+8+4>>2]&2146435072|0)==2146435072?(m=3,G=_,m|0):(wN(h,c,m),c=VN(m,c)|0,m=q()|0,A[f>>2]=c,A[f+4>>2]=m,(c|0)==0&(m|0)==0&&rt(27795,27122,1050,27145),m=0,G=_,m|0)}function A1(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0;if(_=f+4|0,v=ze(h|0,c|0,52)|0,q()|0,v=v&15,b=ze(h|0,c|0,45)|0,q()|0,m=(v|0)==0,Si(b&127)|0){if(m)return b=1,b|0;m=1}else{if(m)return b=0,b|0;!(A[_>>2]|0)&&!(A[f+8>>2]|0)?m=(A[f+12>>2]|0)!=0&1:m=1}for(f=1;f&1?Jd(_):Su(_),b=ze(h|0,c|0,(15-f|0)*3|0)|0,q()|0,z3(_,b&7),f>>>0<v>>>0;)f=f+1|0;return m|0}function Cc(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;if(O=G,G=G+16|0,C=O,D=ze(h|0,c|0,45)|0,q()|0,D=D&127,D>>>0>121)return A[f>>2]=0,A[f+4>>2]=0,A[f+8>>2]=0,A[f+12>>2]=0,D=5,G=O,D|0;e:do if(Si(D)|0&&(v=ze(h|0,c|0,52)|0,q()|0,v=v&15,(v|0)!=0)){m=1;t:for(;;){switch(w=ze(h|0,c|0,(15-m|0)*3|0)|0,q()|0,w&7){case 5:break t;case 0:break;default:{m=c;break e}}if(m>>>0<v>>>0)m=m+1|0;else{m=c;break e}}for(_=1,m=c;c=(15-_|0)*3|0,b=et(7,0,c|0)|0,w=m&~(q()|0),m=ze(h|0,m|0,c|0)|0,q()|0,m=et(xl(m&7)|0,0,c|0)|0,h=h&~b|m,m=w|(q()|0),_>>>0<v>>>0;)_=_+1|0}else m=c;while(!1);if(w=7696+(D*28|0)|0,A[f>>2]=A[w>>2],A[f+4>>2]=A[w+4>>2],A[f+8>>2]=A[w+8>>2],A[f+12>>2]=A[w+12>>2],!(A1(h,m,f)|0))return D=0,G=O,D|0;if(b=f+4|0,A[C>>2]=A[b>>2],A[C+4>>2]=A[b+4>>2],A[C+8>>2]=A[b+8>>2],v=ze(h|0,m|0,52)|0,q()|0,w=v&15,v&1?(Su(b),v=w+1|0):v=w,!(Si(D)|0))m=0;else{e:do if(!w)m=0;else for(c=1;;){if(_=ze(h|0,m|0,(15-c|0)*3|0)|0,q()|0,_=_&7,_|0){m=_;break e}if(c>>>0<w>>>0)c=c+1|0;else{m=0;break}}while(!1);m=(m|0)==4&1}if(!(Rc(f,v,m,0)|0))(v|0)!=(w|0)&&(A[b>>2]=A[C>>2],A[b+4>>2]=A[C+4>>2],A[b+8>>2]=A[C+8>>2]);else{if(Si(D)|0)do;while(Rc(f,v,0,0)|0);(v|0)!=(w|0)&&q3(b)}return D=0,G=O,D|0}function wu(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0;return v=G,G=G+16|0,m=v,_=Cc(h,c,m)|0,_|0?(G=v,_|0):(_=ze(h|0,c|0,52)|0,q()|0,CN(m,_&15,f),_=0,G=v,_|0)}function Nc(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0;if(b=G,G=G+16|0,v=b,m=Cc(h,c,v)|0,m|0)return v=m,G=b,v|0;m=ze(h|0,c|0,45)|0,q()|0,m=(Si(m&127)|0)==0,_=ze(h|0,c|0,52)|0,q()|0,_=_&15;e:do if(!m){if(_|0)for(m=1;;){if(w=et(7,0,(15-m|0)*3|0)|0,!((w&h|0)==0&((q()|0)&c|0)==0))break e;if(m>>>0<_>>>0)m=m+1|0;else break}return r1(v,_,0,5,f),w=0,G=b,w|0}while(!1);return s1(v,_,0,6,f),w=0,G=b,w|0}function qN(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0;if(_=ze(h|0,c|0,45)|0,q()|0,!(Si(_&127)|0))return _=2,A[f>>2]=_,0;if(_=ze(h|0,c|0,52)|0,q()|0,_=_&15,!_)return _=5,A[f>>2]=_,0;for(m=1;;){if(v=et(7,0,(15-m|0)*3|0)|0,!((v&h|0)==0&((q()|0)&c|0)==0)){m=2,h=6;break}if(m>>>0<_>>>0)m=m+1|0;else{m=5,h=6;break}}return(h|0)==6&&(A[f>>2]=m),0}function eb(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0;X=G,G=G+128|0,D=X+112|0,v=X+96|0,O=X,_=ze(h|0,c|0,52)|0,q()|0,w=_&15,A[D>>2]=w,b=ze(h|0,c|0,45)|0,q()|0,b=b&127;e:do if(Si(b)|0){if(w|0)for(m=1;;){if(C=et(7,0,(15-m|0)*3|0)|0,!((C&h|0)==0&((q()|0)&c|0)==0)){_=0;break e}if(m>>>0<w>>>0)m=m+1|0;else break}if(_&1)_=1;else return C=et(w+1|0,0,52)|0,O=q()|0|c&-15728641,D=et(7,0,(14-w|0)*3|0)|0,O=eb((C|h)&~D,O&~(q()|0),f)|0,G=X,O|0}else _=0;while(!1);if(m=Cc(h,c,v)|0,!m){_?(Q3(v,D,O),C=5):(Y3(v,D,O),C=6);e:do if(Si(b)|0)if(!w)h=5;else for(m=1;;){if(b=et(7,0,(15-m|0)*3|0)|0,!((b&h|0)==0&((q()|0)&c|0)==0)){h=2;break e}if(m>>>0<w>>>0)m=m+1|0;else{h=5;break}}else h=2;while(!1);Sl(f|0,-1,h<<2|0)|0;e:do if(_)for(v=0;;){if(b=O+(v<<4)|0,NN(b,A[D>>2]|0)|0,b=A[b>>2]|0,w=A[f>>2]|0,(w|0)==-1|(w|0)==(b|0))m=f;else{_=0;do{if(_=_+1|0,_>>>0>=h>>>0){m=1;break e}m=f+(_<<2)|0,w=A[m>>2]|0}while(!((w|0)==-1|(w|0)==(b|0)))}if(A[m>>2]=b,v=v+1|0,v>>>0>=C>>>0){m=0;break}}else for(v=0;;){if(b=O+(v<<4)|0,Rc(b,A[D>>2]|0,0,1)|0,b=A[b>>2]|0,w=A[f>>2]|0,(w|0)==-1|(w|0)==(b|0))m=f;else{_=0;do{if(_=_+1|0,_>>>0>=h>>>0){m=1;break e}m=f+(_<<2)|0,w=A[m>>2]|0}while(!((w|0)==-1|(w|0)==(b|0)))}if(A[m>>2]=b,v=v+1|0,v>>>0>=C>>>0){m=0;break}}while(!1)}return O=m,G=X,O|0}function zN(){return 12}function f1(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0;if(h>>>0>15)return w=4,w|0;if(et(h|0,0,52)|0,w=q()|0|134225919,!h){f=0,m=0;do Si(m)|0&&(et(m|0,0,45)|0,b=w|(q()|0),h=c+(f<<3)|0,A[h>>2]=-1,A[h+4>>2]=b,f=f+1|0),m=m+1|0;while((m|0)!=122);return f=0,f|0}f=0,b=0;do{if(Si(b)|0){for(et(b|0,0,45)|0,m=1,_=-1,v=w|(q()|0);C=et(7,0,(15-m|0)*3|0)|0,_=_&~C,v=v&~(q()|0),(m|0)!=(h|0);)m=m+1|0;C=c+(f<<3)|0,A[C>>2]=_,A[C+4>>2]=v,f=f+1|0}b=b+1|0}while((b|0)!=122);return f=0,f|0}function HN(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0;if(ye=G,G=G+16|0,ge=ye,Ee=ze(h|0,c|0,52)|0,q()|0,Ee=Ee&15,f>>>0>15)return Ee=4,G=ye,Ee|0;if((Ee|0)<(f|0))return Ee=12,G=ye,Ee|0;if((Ee|0)!=(f|0))if(v=et(f|0,0,52)|0,v=v|h,w=q()|0|c&-15728641,(Ee|0)>(f|0)){C=f;do he=et(7,0,(14-C|0)*3|0)|0,C=C+1|0,v=he|v,w=q()|0|w;while((C|0)<(Ee|0));he=v}else he=v;else he=h,w=c;re=ze(he|0,w|0,45)|0,q()|0;
4070e:do if(Si(re&127)|0){if(C=ze(he|0,w|0,52)|0,q()|0,C=C&15,C|0)for(v=1;;){if(re=et(7,0,(15-v|0)*3|0)|0,!((re&he|0)==0&((q()|0)&w|0)==0)){D=33;break e}if(v>>>0<C>>>0)v=v+1|0;else break}if(re=m,A[re>>2]=0,A[re+4>>2]=0,(Ee|0)>(f|0)){for(re=c&-15728641,ie=Ee;;){if(ne=ie,ie=ie+-1|0,ie>>>0>15|(Ee|0)<(ie|0)){D=19;break}if((Ee|0)!=(ie|0))if(v=et(ie|0,0,52)|0,v=v|h,C=q()|0|re,(Ee|0)<(ne|0))X=v;else{D=ie;do X=et(7,0,(14-D|0)*3|0)|0,D=D+1|0,v=X|v,C=q()|0|C;while((D|0)<(Ee|0));X=v}else X=h,C=c;if(O=ze(X|0,C|0,45)|0,q()|0,!(Si(O&127)|0))v=0;else{O=ze(X|0,C|0,52)|0,q()|0,O=O&15;t:do if(!O)v=0;else for(D=1;;){if(v=ze(X|0,C|0,(15-D|0)*3|0)|0,q()|0,v=v&7,v|0)break t;if(D>>>0<O>>>0)D=D+1|0;else{v=0;break}}while(!1);v=(v|0)==0&1}if(C=ze(h|0,c|0,(15-ne|0)*3|0)|0,q()|0,C=C&7,(C|0)==7){_=5,D=42;break}if(v=(v|0)!=0,(C|0)==1&v){_=5,D=42;break}if(X=C+(((C|0)!=0&v)<<31>>31)|0,X|0&&(D=Ee-ne|0,D=vl(7,0,D,((D|0)<0)<<31>>31)|0,O=q()|0,v?(v=cr(D|0,O|0,5,0)|0,v=jt(v|0,q()|0,-5,-1)|0,v=bl(v|0,q()|0,6,0)|0,v=jt(v|0,q()|0,1,0)|0,C=q()|0):(v=D,C=O),ne=X+-1|0,ne=cr(D|0,O|0,ne|0,((ne|0)<0)<<31>>31|0)|0,ne=jt(v|0,C|0,ne|0,q()|0)|0,X=q()|0,O=m,O=jt(ne|0,X|0,A[O>>2]|0,A[O+4>>2]|0)|0,X=q()|0,ne=m,A[ne>>2]=O,A[ne+4>>2]=X),(ie|0)<=(f|0)){D=37;break}}if((D|0)==19)rt(27795,27122,1367,27158);else if((D|0)==37){b=m,_=A[b+4>>2]|0,b=A[b>>2]|0;break}else if((D|0)==42)return G=ye,_|0}else _=0,b=0}else D=33;while(!1);e:do if((D|0)==33)if(re=m,A[re>>2]=0,A[re+4>>2]=0,(Ee|0)>(f|0)){for(v=Ee;;){if(_=ze(h|0,c|0,(15-v|0)*3|0)|0,q()|0,_=_&7,(_|0)==7){_=5;break}if(b=Ee-v|0,b=vl(7,0,b,((b|0)<0)<<31>>31)|0,_=cr(b|0,q()|0,_|0,0)|0,b=q()|0,re=m,b=jt(A[re>>2]|0,A[re+4>>2]|0,_|0,b|0)|0,_=q()|0,re=m,A[re>>2]=b,A[re+4>>2]=_,v=v+-1|0,(v|0)<=(f|0))break e}return G=ye,_|0}else _=0,b=0;while(!1);return $A(he,w,Ee,ge)|0&&rt(27795,27122,1327,27173),Ee=ge,ge=A[Ee+4>>2]|0,((_|0)>-1|(_|0)==-1&b>>>0>4294967295)&((ge|0)>(_|0)|((ge|0)==(_|0)?(A[Ee>>2]|0)>>>0>b>>>0:0))?(Ee=0,G=ye,Ee|0):(rt(27795,27122,1407,27158),0)}function WN(h,c,f,m,_,v){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0,v=v|0;var b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0;if(X=G,G=G+16|0,b=X,_>>>0>15)return v=4,G=X,v|0;if(w=ze(f|0,m|0,52)|0,q()|0,w=w&15,(w|0)>(_|0))return v=12,G=X,v|0;if($A(f,m,_,b)|0&&rt(27795,27122,1327,27173),O=b,D=A[O+4>>2]|0,!(((c|0)>-1|(c|0)==-1&h>>>0>4294967295)&((D|0)>(c|0)|((D|0)==(c|0)?(A[O>>2]|0)>>>0>h>>>0:0))))return v=2,G=X,v|0;O=_-w|0,_=et(_|0,0,52)|0,C=q()|0|m&-15728641,D=v,A[D>>2]=_|f,A[D+4>>2]=C,D=ze(f|0,m|0,45)|0,q()|0;e:do if(Si(D&127)|0){if(w|0)for(b=1;;){if(D=et(7,0,(15-b|0)*3|0)|0,!((D&f|0)==0&((q()|0)&m|0)==0))break e;if(b>>>0<w>>>0)b=b+1|0;else break}if((O|0)<1)return v=0,G=X,v|0;for(D=w^15,m=-1,C=1,b=1;;){w=O-C|0,w=vl(7,0,w,((w|0)<0)<<31>>31)|0,f=q()|0;do if(b)if(b=cr(w|0,f|0,5,0)|0,b=jt(b|0,q()|0,-5,-1)|0,b=bl(b|0,q()|0,6,0)|0,_=q()|0,(c|0)>(_|0)|(c|0)==(_|0)&h>>>0>b>>>0){c=jt(h|0,c|0,-1,-1)|0,c=ur(c|0,q()|0,b|0,_|0)|0,b=q()|0,ne=v,re=A[ne>>2]|0,ne=A[ne+4>>2]|0,he=(D+m|0)*3|0,ie=et(7,0,he|0)|0,ne=ne&~(q()|0),m=bl(c|0,b|0,w|0,f|0)|0,h=q()|0,_=jt(m|0,h|0,2,0)|0,he=et(_|0,q()|0,he|0)|0,ne=q()|0|ne,_=v,A[_>>2]=he|re&~ie,A[_+4>>2]=ne,h=cr(m|0,h|0,w|0,f|0)|0,h=ur(c|0,b|0,h|0,q()|0)|0,b=0,c=q()|0;break}else{he=v,ie=A[he>>2]|0,he=A[he+4>>2]|0,re=et(7,0,(D+m|0)*3|0)|0,he=he&~(q()|0),b=v,A[b>>2]=ie&~re,A[b+4>>2]=he,b=1;break}else ie=v,_=A[ie>>2]|0,ie=A[ie+4>>2]|0,m=(D+m|0)*3|0,ne=et(7,0,m|0)|0,ie=ie&~(q()|0),he=bl(h|0,c|0,w|0,f|0)|0,b=q()|0,m=et(he|0,b|0,m|0)|0,ie=q()|0|ie,re=v,A[re>>2]=m|_&~ne,A[re+4>>2]=ie,b=cr(he|0,b|0,w|0,f|0)|0,h=ur(h|0,c|0,b|0,q()|0)|0,b=0,c=q()|0;while(!1);if((O|0)>(C|0))m=~C,C=C+1|0;else{c=0;break}}return G=X,c|0}while(!1);if((O|0)<1)return he=0,G=X,he|0;for(_=w^15,b=1;;)if(re=O-b|0,re=vl(7,0,re,((re|0)<0)<<31>>31)|0,he=q()|0,C=v,f=A[C>>2]|0,C=A[C+4>>2]|0,w=(_-b|0)*3|0,m=et(7,0,w|0)|0,C=C&~(q()|0),ne=bl(h|0,c|0,re|0,he|0)|0,ie=q()|0,w=et(ne|0,ie|0,w|0)|0,C=q()|0|C,D=v,A[D>>2]=w|f&~m,A[D+4>>2]=C,he=cr(ne|0,ie|0,re|0,he|0)|0,h=ur(h|0,c|0,he|0,q()|0)|0,c=q()|0,(O|0)<=(b|0)){c=0;break}else b=b+1|0;return G=X,c|0}function d1(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0;_=ze(c|0,f|0,52)|0,q()|0,_=_&15,(c|0)==0&(f|0)==0|((m|0)>15|(_|0)>(m|0))?(v=-1,c=-1,f=0,_=0):(c=Z3(c,f,_+1|0,m)|0,b=(q()|0)&-15728641,f=et(m|0,0,52)|0,f=c|f,b=b|(q()|0),c=(Ai(f,b)|0)==0,v=_,c=c?-1:m,_=b),b=h,A[b>>2]=f,A[b+4>>2]=_,A[h+8>>2]=v,A[h+12>>2]=c}function tb(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0;if(_=ze(h|0,c|0,52)|0,q()|0,_=_&15,v=m+8|0,A[v>>2]=_,(h|0)==0&(c|0)==0|((f|0)>15|(_|0)>(f|0))){f=m,A[f>>2]=0,A[f+4>>2]=0,A[v>>2]=-1,A[m+12>>2]=-1;return}if(h=Z3(h,c,_+1|0,f)|0,v=(q()|0)&-15728641,_=et(f|0,0,52)|0,_=h|_,v=v|(q()|0),h=m,A[h>>2]=_,A[h+4>>2]=v,h=m+12|0,Ai(_,v)|0){A[h>>2]=f;return}else{A[h>>2]=-1;return}}function p1(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0;if(f=h,c=A[f>>2]|0,f=A[f+4>>2]|0,!((c|0)==0&(f|0)==0)&&(m=ze(c|0,f|0,52)|0,q()|0,m=m&15,w=et(1,0,(m^15)*3|0)|0,c=jt(w|0,q()|0,c|0,f|0)|0,f=q()|0,w=h,A[w>>2]=c,A[w+4>>2]=f,w=h+8|0,b=A[w>>2]|0,!((m|0)<(b|0)))){for(C=h+12|0,v=m;;){if((v|0)==(b|0)){m=5;break}if(D=(v|0)==(A[C>>2]|0),_=(15-v|0)*3|0,m=ze(c|0,f|0,_|0)|0,q()|0,m=m&7,D&((m|0)==1&!0)){m=7;break}if(!((m|0)==7&!0)){m=10;break}if(D=et(1,0,_|0)|0,c=jt(c|0,f|0,D|0,q()|0)|0,f=q()|0,D=h,A[D>
4070>2]=c,A[D+4>>2]=f,(v|0)>(b|0))v=v+-1|0;else{m=10;break}}if((m|0)==5){D=h,A[D>>2]=0,A[D+4>>2]=0,A[w>>2]=-1,A[C>>2]=-1;return}else if((m|0)==7){b=et(1,0,_|0)|0,b=jt(c|0,f|0,b|0,q()|0)|0,w=q()|0,D=h,A[D>>2]=b,A[D+4>>2]=w,A[C>>2]=v+-1;return}else if((m|0)==10)return}}function jA(h){h=+h;var c=0;return c=h<0?h+6.283185307179586:h,+(h>=6.283185307179586?c+-6.283185307179586:c)}function Pc(h,c){return h=h|0,c=c|0,+mn(+(+H[h>>3]-+H[c>>3]))<17453292519943298e-27?(c=+mn(+(+H[h+8>>3]-+H[c+8>>3]))<17453292519943298e-27,c|0):(c=0,c|0)}function Ds(h,c){switch(h=+h,c=c|0,c|0){case 1:{h=h<0?h+6.283185307179586:h;break}case 2:{h=h>0?h+-6.283185307179586:h;break}}return+h}function $N(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0;return _=+H[c>>3],m=+H[h>>3],v=+xn(+((_-m)*.5)),f=+xn(+((+H[c+8>>3]-+H[h+8>>3])*.5)),f=v*v+f*(+kn(+_)*+kn(+m)*f),+(+we(+ +Ln(+f),+ +Ln(+(1-f)))*2)}function XA(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0;return _=+H[c>>3],m=+H[h>>3],v=+xn(+((_-m)*.5)),f=+xn(+((+H[c+8>>3]-+H[h+8>>3])*.5)),f=v*v+f*(+kn(+_)*+kn(+m)*f),+(+we(+ +Ln(+f),+ +Ln(+(1-f)))*2*6371.007180918475)}function jN(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0;return _=+H[c>>3],m=+H[h>>3],v=+xn(+((_-m)*.5)),f=+xn(+((+H[c+8>>3]-+H[h+8>>3])*.5)),f=v*v+f*(+kn(+_)*+kn(+m)*f),+(+we(+ +Ln(+f),+ +Ln(+(1-f)))*2*6371.007180918475*1e3)}function XN(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0;return v=+H[c>>3],m=+kn(+v),_=+H[c+8>>3]-+H[h+8>>3],b=m*+xn(+_),f=+H[h>>3],+ +we(+b,+(+xn(+v)*+kn(+f)-+kn(+_)*(m*+xn(+f))))}function QN(h,c,f,m){h=h|0,c=+c,f=+f,m=m|0;var _=0,v=0,b=0,w=0;if(f<1e-16){A[m>>2]=A[h>>2],A[m+4>>2]=A[h+4>>2],A[m+8>>2]=A[h+8>>2],A[m+12>>2]=A[h+12>>2];return}v=c<0?c+6.283185307179586:c,v=c>=6.283185307179586?v+-6.283185307179586:v;do if(v<1e-16)c=+H[h>>3]+f,H[m>>3]=c,_=m;else{if(_=+mn(+(v+-3.141592653589793))<1e-16,c=+H[h>>3],_){c=c-f,H[m>>3]=c,_=m;break}if(b=+kn(+f),f=+xn(+f),c=b*+xn(+c)+ +kn(+v)*(f*+kn(+c)),c=c>1?1:c,c=+K(+(c<-1?-1:c)),H[m>>3]=c,+mn(+(c+-1.5707963267948966))<1e-16){H[m>>3]=1.5707963267948966,H[m+8>>3]=0;return}if(+mn(+(c+1.5707963267948966))<1e-16){H[m>>3]=-1.5707963267948966,H[m+8>>3]=0;return}if(w=1/+kn(+c),v=f*+xn(+v)*w,f=+H[h>>3],c=w*((b-+xn(+c)*+xn(+f))/+kn(+f)),b=v>1?1:v,c=c>1?1:c,c=+H[h+8>>3]+ +we(+(b<-1?-1:b),+(c<-1?-1:c)),c>3.141592653589793)do c=c+-6.283185307179586;while(c>3.141592653589793);if(c<-3.141592653589793)do c=c+6.283185307179586;while(c<-3.141592653589793);H[m+8>>3]=c;return}while(!1);if(+mn(+(c+-1.5707963267948966))<1e-16){H[_>>3]=1.5707963267948966,H[m+8>>3]=0;return}if(+mn(+(c+1.5707963267948966))<1e-16){H[_>>3]=-1.5707963267948966,H[m+8>>3]=0;return}if(c=+H[h+8>>3],c>3.141592653589793)do c=c+-6.283185307179586;while(c>3.141592653589793);if(c<-3.141592653589793)do c=c+6.283185307179586;while(c<-3.141592653589793);H[m+8>>3]=c}function nb(h,c){return h=h|0,c=c|0,h>>>0>15?(c=4,c|0):(H[c>>3]=+H[20656+(h<<3)>>3],c=0,c|0)}function YN(h,c){return h=h|0,c=c|0,h>>>0>15?(c=4,c|0):(H[c>>3]=+H[20784+(h<<3)>>3],c=0,c|0)}function KN(h,c){return h=h|0,c=c|0,h>>>0>15?(c=4,c|0):(H[c>>3]=+H[20912+(h<<3)>>3],c=0,c|0)}function ZN(h,c){return h=h|0,c=c|0,h>>>0>15?(c=4,c|0):(H[c>>3]=+H[21040+(h<<3)>>3],c=0,c|0)}function n0(h,c){h=h|0,c=c|0;var f=0;return h>>>0>15?(c=4,c|0):(f=vl(7,0,h,((h|0)<0)<<31>>31)|0,f=cr(f|0,q()|0,120,0)|0,h=q()|0,A[c>>2]=f|2,A[c+4>>2]=h,c=0,c|0)}function ib(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0;return ne=+H[c>>3],O=+H[h>>3],C=+xn(+((ne-O)*.5)),v=+H[c+8>>3],D=+H[h+8>>3],b=+xn(+((v-D)*.5)),w=+kn(+O),X=+kn(+ne),b=C*C+b*(X*w*b),b=+we(+ +Ln(+b),+ +Ln(+(1-b)))*2,C=+H[f>>3],ne=+xn(+((C-ne)*.5)),m=+H[f+8>>3],v=+xn(+((m-v)*.5)),_=+kn(+C),v=ne*ne+v*(X*_*v),v=+we(+ +Ln(+v),+ +Ln(+(1-v)))*2,C=+xn(+((O-C)*.5)),m=+xn(+((D-m)*.5)),m=C*C+m*(w*_*m),m=+we(+ +Ln(+m),+ +Ln(+(1-m)))*2,_=(b+v+m)*.5,+(+_e(+ +Ln(+(+fs(+(_*.5))*+fs(+((_-b)*.5))*+fs(+((_-v)*.5))*+fs(+((_-m)*.5)))))*4)}function m1(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0;if(w=G,G=G+192|0,v=w+168|0,b=w,_=wu(h,c,v)|0,_|0)return f=_,G=w,f|0;if(Nc(h,c,b)|0&&rt(27795,27190,415,27199),c=A[b>>2]|0,(c|0)>0){if(m=+ib(b+8|0,b+8+(((c|0)!=1&1)<<4)|0,v)+0,(c|0)!=1){h=1;do _=h,h=h+1|0,m=m+ +ib(b+8+(_<<4)|0,b+8+(((h|0)%(c|0)|0)<<4)|0,v);while((h|0)<(c|0))}}else m=0;return H[f>>3]=m,f=0,G=w,f|0}function JN(h,c,f){return h=h|0,c=c|0,f=f|0,h=m1(h,c,f)|0,h|0||(H[f>>3]=+H[f>>3]*6371.007180918475*6371.007180918475),h|0}function eP(h,c,f){return h=h|0,c=c|0,f=f|0,h=m1(h,c,f)|0,h|0||(H[f>>3]=+H[f>>3]*6371.007180918475*6371.007180918475*1e3*1e3),h|0}function tP(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;if(w=G,G=G+176|0,b=w,h=t0(h,c,b)|0,h|0)return b=h,G=w,b|0;if(H[f>>3]=0,h=A[b>>2]|0,(h|0)<=1)return b=0,G=w,b|0;c=h+-1|0,h=0,m=+H[b+8>>3],_=+H[b+16>>3],v=0;do h=h+1|0,D=m,m=+H[b+8+(h<<4)>>3],O=+xn(+((m-D)*.5)),C=_,_=+H[b+8+(h<<4)+8>>3],C=+xn(+((_-C)*.5)),C=O*O+C*(+kn(+m)*+kn(+D)*C),v=v+ +we(+ +Ln(+C),+ +Ln(+(1-C)))*2;while((h|0)<(c|0));return H[f>>3]=v,b=0,G=w,b|0}function nP(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;if(w=G,G=G+176|0,b=w,h=t0(h,c,b)|0,h|0)return b=h,v=+H[f>>3],v=v*6371.007180918475,H[f>>3]=v,G=w,b|0;if(H[f>>3]=0,h=A[b>>2]|0,(h|0)<=1)return b=0,v=0,v=v*6371.007180918475,H[f>>3]=v,G=w,b|0;c=h+-1|0,h=0,m=+H[b+8>>3],_=+H[b+16>>3],v=0;do h=h+1|0,D=m,m=+H[b+8+(h<<4)>>3],O=+xn(+((m-D)*.5)),C=_,_=+H[b+8+(h<<4)+8>>3],C=+xn(+((_-C)*.5)),C=O*O+C*(+kn(+D)*+kn(+m)*C),v=v+ +we(+ +Ln(+C),+ +Ln(+(1-C)))*2;while((h|0)!=(c|0));return H[f>>3]=v,b=0,O=v,O=O*6371.007180918475,H[f>>3]=O,G=w,b|0}function iP(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;if(w=G,G=G+176|0,b=w,h=t0(h,c,b)|0,h|0)return b=h,v=+H[f>>3],v=v*6371.007180918475,v=v*1e3,H[f>>3]=v,G=w,b|0;if(H[f>>3]=0,h=A[b>>2]|0,(h|0)<=1)return b=0,v=0,v=v*6371.007180918475,v=v*1e3,H[f>>3]=v,G=w,b|0;c=h+-1|0,h=0,m=+H[b+8>>3],_=+H[b+16>>3],v=0;do h=h+1|0,D=m,m=+H[b+8+(h<<4)>>3],O=+xn(+((m-D)*.5)),C=_,_=+H[b+8+(h<<4)+8>>3],C=+xn(+((_-C)*.5)),C=O*O+C*(+kn(+D)*+kn(+m)*C),v=v+ +we(+ +Ln(+C),+ +Ln(+(1-C)))*2;while((h|0)!=(c|0));return H[f>>3]=v,b=0,O=v,O=O*6371.007180918475,O=O*1e3,H[f>>3]=O,G=w,b|0}function rP(h){h=h|0;var c=0,f=0,m=0;return c=ps(1,12)|0,c||rt(27280,27235,49,27293),f=h+4|0,m=A[f>>2]|0,m|0?(m=m+8|0,A[m>>2]=c,A[f>>2]=c,c|0):(A[h>>2]|0&&rt(27310,27235,61,27333),m=h,A[m>>2]=c,A[f>>2]=c,c|0)}function sP(h,c){h=h|0,c=c|0;var f=0,m=0;return m=Wo(24)|0,m||rt(27347,27235,78,27361),A[m>>2]=A[c>>2],A[m+4>>2]=A[c+4>>2],A[m+8>>2]=A[c+8>>2],A[m+12>>2]=A[c+12>>
40702],A[m+16>>2]=0,c=h+4|0,f=A[c>>2]|0,f|0?(A[f+16>>2]=m,A[c>>2]=m,m|0):(A[h>>2]|0&&rt(27376,27235,82,27361),A[h>>2]=m,A[c>>2]=m,m|0)}function rb(h){h=h|0;var c=0,f=0,m=0,_=0;if(h)for(m=1;;){if(c=A[h>>2]|0,c|0)do{if(f=A[c>>2]|0,f|0)do _=f,f=A[f+16>>2]|0,Xt(_);while(f|0);_=c,c=A[c+8>>2]|0,Xt(_)}while(c|0);if(c=h,h=A[h+8>>2]|0,m||Xt(c),h)m=0;else break}}function oP(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0,An=0,dn=0,Tn=0,on=0,Vt=0,tt=0,vn=0,si=0,gn=0;if(_=h+8|0,A[_>>2]|0)return gn=1,gn|0;if(m=A[h>>2]|0,!m)return gn=0,gn|0;c=m,f=0;do f=f+1|0,c=A[c+8>>2]|0;while(c|0);if(f>>>0<2)return gn=0,gn|0;vn=Wo(f<<2)|0,vn||rt(27396,27235,317,27415),tt=Wo(f<<5)|0,tt||rt(27437,27235,321,27415),A[h>>2]=0,Gt=h+4|0,A[Gt>>2]=0,A[_>>2]=0,f=0,Vt=0,it=0,X=0;e:for(;;){if(O=A[m>>2]|0,O){v=0,b=O;do{if(C=+H[b+8>>3],c=b,b=A[b+16>>2]|0,D=(b|0)==0,_=D?O:b,w=+H[_+8>>3],+mn(+(C-w))>3.141592653589793){gn=14;break}v=v+(w-C)*(+H[c>>3]+ +H[_>>3])}while(!D);if((gn|0)==14){gn=0,v=0,c=O;do Ae=+H[c+8>>3],on=c+16|0,Tn=A[on>>2]|0,Tn=Tn|0?Tn:O,xe=+H[Tn+8>>3],v=v+(+H[c>>3]+ +H[Tn>>3])*((xe<0?xe+6.283185307179586:xe)-(Ae<0?Ae+6.283185307179586:Ae)),c=A[(c|0?on:m)>>2]|0;while(c|0)}v>0?(A[vn+(Vt<<2)>>2]=m,Vt=Vt+1|0,_=it,c=X):gn=19}else gn=19;if((gn|0)==19){gn=0;do if(f){if(c=f+8|0,A[c>>2]|0){gn=21;break e}if(f=ps(1,12)|0,!f){gn=23;break e}A[c>>2]=f,_=f+4|0,b=f,c=X}else if(X){_=Gt,b=X+8|0,c=m,f=h;break}else if(A[h>>2]|0){gn=27;break e}else{_=Gt,b=h,c=m,f=h;break}while(!1);if(A[b>>2]=m,A[_>>2]=m,b=tt+(it<<5)|0,D=A[m>>2]|0,D){for(O=tt+(it<<5)+8|0,H[O>>3]=17976931348623157e292,X=tt+(it<<5)+24|0,H[X>>3]=17976931348623157e292,H[b>>3]=-17976931348623157e292,ne=tt+(it<<5)+16|0,H[ne>>3]=-17976931348623157e292,Ee=17976931348623157e292,ye=-17976931348623157e292,_=0,ie=D,C=17976931348623157e292,he=17976931348623157e292,ge=-17976931348623157e292,w=-17976931348623157e292;v=+H[ie>>3],Ae=+H[ie+8>>3],ie=A[ie+16>>2]|0,re=(ie|0)==0,xe=+H[(re?D:ie)+8>>3],v<C&&(H[O>>3]=v,C=v),Ae<he&&(H[X>>3]=Ae,he=Ae),v>ge?H[b>>3]=v:v=ge,Ae>w&&(H[ne>>3]=Ae,w=Ae),Ee=Ae>0&Ae<Ee?Ae:Ee,ye=Ae<0&Ae>ye?Ae:ye,_=_|+mn(+(Ae-xe))>3.141592653589793,!re;)ge=v;_&&(H[ne>>3]=ye,H[X>>3]=Ee)}else A[b>>2]=0,A[b+4>>2]=0,A[b+8>>2]=0,A[b+12>>2]=0,A[b+16>>2]=0,A[b+20>>2]=0,A[b+24>>2]=0,A[b+28>>2]=0;_=it+1|0}if(on=m+8|0,m=A[on>>2]|0,A[on>>2]=0,m)it=_,X=c;else{gn=45;break}}if((gn|0)==21)rt(27213,27235,35,27247);else if((gn|0)==23)rt(27267,27235,37,27247);else if((gn|0)==27)rt(27310,27235,61,27333);else if((gn|0)==45){e:do if((Vt|0)>0){for(on=(_|0)==0,dn=_<<2,Tn=(h|0)==0,An=0,c=0;;){if(Et=A[vn+(An<<2)>>2]|0,on)gn=73;else{if(it=Wo(dn)|0,!it){gn=50;break}if(Gt=Wo(dn)|0,!Gt){gn=52;break}t:do if(Tn)f=0;else{for(_=0,f=0,b=h;m=tt+(_<<5)|0,sb(A[b>>2]|0,m,A[Et>>2]|0)|0?(A[it+(f<<2)>>2]=b,A[Gt+(f<<2)>>2]=m,re=f+1|0):re=f,b=A[b+8>>2]|0,b;)_=_+1|0,f=re;if((re|0)>0)if(m=A[it>>2]|0,(re|0)==1)f=m;else for(ne=0,ie=-1,f=m,X=m;;){for(D=A[X>>2]|0,m=0,b=0;_=A[A[it+(b<<2)>>2]>>2]|0,(_|0)==(D|0)?O=m:O=m+((sb(_,A[Gt+(b<<2)>>2]|0,A[D>>2]|0)|0)&1)|0,b=b+1|0,(b|0)!=(re|0);)m=O;if(_=(O|0)>(ie|0),f=_?X:f,m=ne+1|0,(m|0)==(re|0))break t;ne=m,ie=_?O:ie,X=A[it+(m<<2)>>2]|0}else f=0}while(!1);if(Xt(it),Xt(Gt),f){if(_=f+4|0,m=A[_>>2]|0,m)f=m+8|0;else if(A[f>>2]|0){gn=70;break}A[f>>2]=Et,A[_>>2]=Et}else gn=73}if((gn|0)==73){if(gn=0,c=A[Et>>2]|0,c|0)do Gt=c,c=A[c+16>>2]|0,Xt(Gt);while(c|0);Xt(Et),c=1}if(An=An+1|0,(An|0)>=(Vt|0)){si=c;break e}}(gn|0)==50?rt(27452,27235,249,27471):(gn|0)==52?rt(27490,27235,252,27471):(gn|0)==70&&rt(27310,27235,61,27333)}else si=0;while(!1);return Xt(vn),Xt(tt),gn=si,gn|0}return 0}function sb(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;if(!(e1(c,f)|0)||(c=U3(c)|0,m=+H[f>>3],_=+H[f+8>>3],_=c&_<0?_+6.283185307179586:_,h=A[h>>2]|0,!h))return h=0,h|0;if(c){c=0,D=_,f=h;e:for(;;){for(;b=+H[f>>3],_=+H[f+8>>3],f=f+16|0,O=A[f>>2]|0,O=O|0?O:h,v=+H[O>>3],w=+H[O+8>>3],b>v?(C=b,b=w):(C=v,v=b,b=_,_=w),m=m==v|m==C?m+2220446049250313e-31:m,!!(m<v|m>C);)if(f=A[f>>2]|0,!f){f=22;break e}if(w=b<0?b+6.283185307179586:b,b=_<0?_+6.283185307179586:_,D=w==D|b==D?D+-2220446049250313e-31:D,C=w+(b-w)*((m-v)/(C-v)),(C<0?C+6.283185307179586:C)>D&&(c=c^1),f=A[f>>2]|0,!f){f=22;break}}if((f|0)==22)return c|0}else{c=0,D=_,f=h;e:for(;;){for(;b=+H[f>>3],_=+H[f+8>>3],f=f+16|0,O=A[f>>2]|0,O=O|0?O:h,v=+H[O>>3],w=+H[O+8>>3],b>
4070v?(C=b,b=w):(C=v,v=b,b=_,_=w),m=m==v|m==C?m+2220446049250313e-31:m,!!(m<v|m>C);)if(f=A[f>>2]|0,!f){f=22;break e}if(D=b==D|_==D?D+-2220446049250313e-31:D,b+(_-b)*((m-v)/(C-v))>D&&(c=c^1),f=A[f>>2]|0,!f){f=22;break}}if((f|0)==22)return c|0}return 0}function ka(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0;if(ye=G,G=G+32|0,Ee=ye+16|0,ge=ye,v=ze(h|0,c|0,52)|0,q()|0,v=v&15,ie=ze(f|0,m|0,52)|0,q()|0,(v|0)!=(ie&15|0))return Ee=12,G=ye,Ee|0;if(D=ze(h|0,c|0,45)|0,q()|0,D=D&127,O=ze(f|0,m|0,45)|0,q()|0,O=O&127,D>>>0>121|O>>>0>121)return Ee=5,G=ye,Ee|0;if(ie=(D|0)!=(O|0),ie){if(w=Jg(D,O)|0,(w|0)==7)return Ee=1,G=ye,Ee|0;C=Jg(O,D)|0,(C|0)==7?rt(27514,27538,161,27548):(re=w,b=C)}else re=0,b=0;X=Si(D)|0,ne=Si(O)|0,A[Ee>>2]=0,A[Ee+4>>2]=0,A[Ee+8>>2]=0,A[Ee+12>>2]=0;do if(re){if(O=A[4272+(D*28|0)+(re<<2)>>2]|0,w=(O|0)>0,ne)if(w){D=0,C=f,w=m;do C=GN(C,w)|0,w=q()|0,b=xl(b)|0,(b|0)==1&&(b=xl(1)|0),D=D+1|0;while((D|0)!=(O|0));O=b,D=C,C=w}else O=b,D=f,C=m;else if(w){D=0,C=f,w=m;do C=c1(C,w)|0,w=q()|0,b=xl(b)|0,D=D+1|0;while((D|0)!=(O|0));O=b,D=C,C=w}else O=b,D=f,C=m;if(A1(D,C,Ee)|0,ie||rt(27563,27538,191,27548),w=(X|0)!=0,b=(ne|0)!=0,w&b&&rt(27590,27538,192,27548),w){if(b=ds(h,c)|0,(b|0)==7){v=5;break}if(Ve[22e3+(b*7|0)+re>>0]|0){v=1;break}C=A[21168+(b*28|0)+(re<<2)>>2]|0,D=C}else if(b){if(b=ds(D,C)|0,(b|0)==7){v=5;break}if(Ve[22e3+(b*7|0)+O>>0]|0){v=1;break}D=0,C=A[21168+(O*28|0)+(b<<2)>>2]|0}else D=0,C=0;if((D|C|0)<0)v=5;else{if((C|0)>0){w=Ee+4|0,b=0;do e0(w),b=b+1|0;while((b|0)!=(C|0))}if(A[ge>>2]=0,A[ge+4>>2]=0,A[ge+8>>2]=0,z3(ge,re),v|0)for(;Ks(v)|0?Jd(ge):Su(ge),(v|0)>1;)v=v+-1|0;if((D|0)>0){v=0;do e0(ge),v=v+1|0;while((v|0)!=(D|0))}he=Ee+4|0,jr(he,ge,he),Lr(he),he=51}}else if(A1(f,m,Ee)|0,(X|0)!=0&(ne|0)!=0)if((O|0)!=(D|0)&&rt(27621,27538,261,27548),b=ds(h,c)|0,v=ds(f,m)|0,(b|0)==7|(v|0)==7)v=5;else if(Ve[22e3+(b*7|0)+v>>0]|0)v=1;else if(b=A[21168+(b*28|0)+(v<<2)>>2]|0,(b|0)>0){w=Ee+4|0,v=0;do e0(w),v=v+1|0;while((v|0)!=(b|0));he=51}else he=51;else he=51;while(!1);return(he|0)==51&&(v=Ee+4|0,A[_>>2]=A[v>>2],A[_+4>>2]=A[v+4>>2],A[_+8>>2]=A[v+8>>2],v=0),Ee=v,G=ye,Ee|0}function ob(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0;if(he=G,G=G+48|0,D=he+36|0,b=he+24|0,w=he+12|0,C=he,_=ze(h|0,c|0,52)|0,q()|0,_=_&15,ne=ze(h|0,c|0,45)|0,q()|0,ne=ne&127,ne>>>0>121)return m=5,G=he,m|0;if(O=Si(ne)|0,et(_|0,0,52)|0,ge=q()|0|134225919,v=m,A[v>>2]=-1,A[v+4>>2]=ge,!_)return _=Zd(f)|0,(_|0)==7||(_=Zg(ne,_)|0,(_|0)==127)?(ge=1,G=he,ge|0):(ie=et(_|0,0,45)|0,re=q()|0,ne=m,re=A[ne+4>>2]&-1040385|re,ge=m,A[ge>>2]=A[ne>>2]|ie,A[ge+4>>2]=re,ge=0,G=he,ge|0);for(A[D>>2]=A[f>>2],A[D+4>>2]=A[f+4>>2],A[D+8>>2]=A[f+8>>2],f=_;;){if(v=f,f=f+-1|0,A[b>>2]=A[D>>2],A[b+4>>2]=A[D+4>>2],A[b+8>>2]=A[D+8>>2],Ks(v)|0){if(_=dN(D)|0,_|0){f=13;break}A[w>>2]=A[D>>2],A[w+4>>2]=A[D+4>>2],A[w+8>>2]=A[D+8>>2],Jd(w)}else{if(_=pN(D)|0,_|0){f=13;break}A[w>>2]=A[D>>2],A[w+4>>2]=A[D+4>>2],A[w+8>>2]=A[D+8>>2],Su(w)}if(n1(b,w,C),Lr(C),_=m,ye=A[_>>2]|0,_=A[_+4>>2]|0,xe=(15-v|0)*3|0,Ee=et(7,0,xe|0)|0,_=_&~(q()|0),xe=et(Zd(C)|0,0,xe|0)|0,_=q()|0|_,ge=m,A[ge>>2]=xe|ye&~Ee,A[ge+4>>2]=_,(v|0)<=1){f=14;break}}e:do if((f|0)!=13&&(f|0)==14)if((A[D>>2]|0)<=1&&(A[D+4>>2]|0)<=1&&(A[D+8>>2]|0)<=1){f=Zd(D)|0,_=Zg(ne,f)|0,(_|0)==127?C=0:C=Si(_)|0;t:do if(f){if(O){if(_=ds(h,c)|0,(_|0)==7){_=5;break e}if(v=A[21376+(_*28|0)+(f<<2)>>2]|0,(v|0)>0){_=f,f=0;do _=Tu(_)|0,f=f+1|0;while((f|0)!=(v|0))}else _=f;if((_|0)==1){_=9;break e}f=Zg(ne,_)|0,(f|0)==127&&rt(27648,27538,411,27678),Si(f)|0?rt(27693,27538,412,27678):(re=f,ie=v,X=_)}else re=_,ie=0,X=f;if(w=A[4272+(ne*28|0)+(X<<2)>>2]|0,(w|0)<=-1&&rt(27724,27538,419,27678),!C){if((ie|0)<0){_=5;break e}if(ie|0){v=m,_=0,f=A[v>>2]|0,v=A[v+4>>2]|0;do f=Mu(f,v)|0,v=q()|0,xe=m,A[xe>>2]=f,A[xe+4>>2]=v,_=_+1|0;while((_|0)<(ie|0))}if((w|0)<=0){_=re,f=58;break}for(v=m,_=0,f=A[v>>2]|0,v=A[v+4>>2]|0;;)if(f=Mu(f,v)|0,v=q()|0,xe=m,A[xe>>2]=f,A[xe+4>>2]=v,_=_+1|0,(_|0)==(w|0)){_=re,f=58;break t}}if(b=Jg(re,ne)|0,(b|0)==7&&rt(27514,27538,428,27678),_=m,f=A[_>>2]|0,_=A[_+4>>2]|0,(w|0)>0){v=0;do f=Mu(f,_)|0,_=q()|0,xe=m,A[xe>>2]=f,A[xe+4>>2]=_,v=v+1|0;while((v|0)!=(w|0))}if(_=ds(f,_)|0,(_|0)==7&&rt(27795,27538,440,27678),f=Kg(re)|0,f=A[(f?21792:21584)+(b*28|0)+(_<<2)>>2]|0,(f|0)<0&&rt(27795,27538,454,27678),!f)_=re,f=58;else{b=m,_=0,v=A[b>>2]|0,b=A[b+4>>2]|0;do v=u1(v,b)|0,b=q()|0,xe=m,A[xe>>2]=v,A[xe+4>>2]=b,_=_+1|0;while((_|0)<(f|0));_=re,f=58}}else if((O|0)!=0&(C|0)!=0){if(f=ds(h,c)|0,v=m,v=ds(A[v>>2]|0,A[v+4>>2]|0)|0,(f|0)==7|(v|0)==7){_=5;break e}if(v=A[21376+(f*28|0)+(v<<2)>>2]|0,(v|0)<0){_=5;break e}if(!v)f=59;else{w=m,f=0,b=A[w>>2]|0,w=A[w+4>>2]|0;do b=Mu(b,w)|0,w=q()|0,xe=m,A[xe>>2]=b,A[xe+4>>2]=w,f=f+1|0;while((f|0)<(v|0));f=58}}else f=58;while(!1);
4070if((f|0)==58&&C&&(f=59),(f|0)==59&&(xe=m,(ds(A[xe>>2]|0,A[xe+4>>2]|0)|0)==1)){_=9;break}xe=m,Ee=A[xe>>2]|0,xe=A[xe+4>>2]&-1040385,ye=et(_|0,0,45)|0,xe=xe|(q()|0),_=m,A[_>>2]=Ee|ye,A[_+4>>2]=xe,_=0}else _=1;while(!1);return xe=_,G=he,xe|0}function aP(h,c,f,m,_,v){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0,v=v|0;var b=0,w=0;return w=G,G=G+16|0,b=w,_?h=15:(h=ka(h,c,f,m,b)|0,h||(gN(b,v),h=0)),G=w,h|0}function lP(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0;return b=G,G=G+16|0,v=b,m?f=15:(f=_N(f,v)|0,f||(f=ob(h,c,v,_)|0)),G=b,f|0}function uP(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0;return C=G,G=G+32|0,b=C+12|0,w=C,v=ka(h,c,h,c,b)|0,v|0?(w=v,G=C,w|0):(h=ka(h,c,f,m,w)|0,h|0?(w=h,G=C,w|0):(b=i1(b,w)|0,w=_,A[w>>2]=b,A[w+4>>2]=((b|0)<0)<<31>>31,w=0,G=C,w|0))}function cP(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0;return C=G,G=G+32|0,b=C+12|0,w=C,v=ka(h,c,h,c,b)|0,!v&&(v=ka(h,c,f,m,w)|0,!v)?(m=i1(b,w)|0,m=jt(m|0,((m|0)<0)<<31>>31|0,1,0)|0,b=q()|0,w=_,A[w>>2]=m,A[w+4>>2]=b,w=0,G=C,w|0):(w=v,G=C,w|0)}function hP(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0,An=0;if(Et=G,G=G+48|0,it=Et+24|0,b=Et+12|0,Gt=Et,v=ka(h,c,h,c,it)|0,!v&&(v=ka(h,c,f,m,b)|0,!v)){xe=i1(it,b)|0,Ae=((xe|0)<0)<<31>>31,A[it>>2]=0,A[it+4>>2]=0,A[it+8>>2]=0,A[b>>2]=0,A[b+4>>2]=0,A[b+8>>2]=0,ka(h,c,h,c,it)|0&&rt(27795,27538,692,27747),ka(h,c,f,m,b)|0&&rt(27795,27538,697,27747),j3(it),j3(b),O=xe|0?1/+(xe|0):0,f=A[it>>2]|0,he=O*+((A[b>>2]|0)-f|0),ge=it+4|0,m=A[ge>>2]|0,Ee=O*+((A[b+4>>2]|0)-m|0),ye=it+8|0,v=A[ye>>2]|0,O=O*+((A[b+8>>2]|0)-v|0),A[Gt>>2]=f,X=Gt+4|0,A[X>>2]=m,ne=Gt+8|0,A[ne>>2]=v;e:do if((xe|0)<0)v=0;else for(ie=0,re=0;;){C=+(re>>>0)+4294967296*+(ie|0),An=he*C+ +(f|0),w=Ee*C+ +(m|0),C=O*C+ +(v|0),f=~~+o0(+An),b=~~+o0(+w),v=~~+o0(+C),An=+mn(+(+(f|0)-An)),w=+mn(+(+(b|0)-w)),C=+mn(+(+(v|0)-C));do if(An>w&An>C)f=0-(b+v)|0,m=b;else if(D=0-f|0,w>C){m=D-v|0;break}else{m=b,v=D-b|0;break}while(!1);if(A[Gt>>2]=f,A[X>>2]=m,A[ne>>2]=v,xN(Gt),v=ob(h,c,Gt,_+(re<<3)|0)|0,v|0)break e;if(!((ie|0)<(Ae|0)|(ie|0)==(Ae|0)&re>>>0<xe>>>0)){v=0;break e}f=jt(re|0,ie|0,1,0)|0,m=q()|0,ie=m,re=f,f=A[it>>2]|0,m=A[ge>>2]|0,v=A[ye>>2]|0}while(!1);return Gt=v,G=Et,Gt|0}return Gt=v,G=Et,Gt|0}function vl(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0;if((f|0)==0&(m|0)==0)return _=0,v=1,Qe(_|0),v|0;v=h,_=c,h=1,c=0;do b=(f&1|0)==0&!0,h=cr((b?1:v)|0,(b?0:_)|0,h|0,c|0)|0,c=q()|0,f=xb(f|0,m|0,1)|0,m=q()|0,v=cr(v|0,_|0,v|0,_|0)|0,_=q()|0;while(!((f|0)==0&(m|0)==0));return Qe(c|0),h|0}function g1(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0;w=G,G=G+16|0,v=w,b=ze(h|0,c|0,52)|0,q()|0,b=b&15;do if(b){if(_=wu(h,c,v)|0,!_){D=+H[v>>3],C=1/+kn(+D),O=+H[25968+(b<<3)>>3],H[f>>3]=D+O,H[f+8>>3]=D-O,D=+H[v+8>>3],C=O*C,H[f+16>>3]=C+D,H[f+24>>3]=D-C;break}return b=_,G=w,b|0}else{if(_=ze(h|0,c|0,45)|0,q()|0,_=_&127,_>>>0>121)return b=5,G=w,b|0;v=22064+(_<<5)|0,A[f>>2]=A[v>>2],A[f+4>>2]=A[v+4>>2],A[f+8>>2]=A[v+8>>2],A[f+12>>2]=A[v+12>>2],A[f+16>>2]=A[v+16>>2],A[f+20>>2]=A[v+20>>2],A[f+24>>2]=A[v+24>>2],A[f+28>>2]=A[v+28>>2];break}while(!1);return hN(f,m?1.4:1.1),m=26096+(b<<3)|0,(A[m>>2]|0)==(h|0)&&(A[m+4>>2]|0)==(c|0)&&(H[f>>3]=1.5707963267948966),b=26224+(b<<3)|0,(A[b>>2]|0)==(h|0)&&(A[b+4>>2]|0)==(c|0)&&(H[f+8>>3]=-1.5707963267948966),+H[f>>3]!=1.5707963267948966&&+H[f+8>>3]!=-1.5707963267948966?(b=0,G=w,b|0):(H[f+16>>3]=3.141592653589793,H[f+24>>3]=-3.141592653589793,b=0,G=w,b|0)}function AP(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0;D=G,G=G+48|0,b=D+32|0,v=D+40|0,w=D,a1(b,0,0,0),C=A[b>>2]|0,b=A[b+4>>2]|0;do if(f>>>0<=15){if(_=YA(m)|0,_|0){m=w,A[m>>2]=0,A[m+4>>2]=0,A[w+8>>2]=_,A[w+12>>2]=-1,m=w+16|0,C=w+29|0,A[m>>2]=0,A[m+4>>2]=0,A[m+8>>2]=0,Ve[m+12>>0]=0,Ve[C>>0]=Ve[v>>0]|0,Ve[C+1>>0]=Ve[v+1>>0]|0,Ve[C+2>>0]=Ve[v+2>>0]|0;break}if(_=ps((A[c+8>>2]|0)+1|0,32)|0,_){_1(c,_),O=w,A[O>>2]=C,A[O+4>>2]=b,A[w+8>>2]=0,A[w+12>>2]=f,A[w+16>>2]=m,A[w+20>>2]=c,A[w+24>>2]=_,Ve[w+28>>0]=0,C=w+29|0,Ve[C>>0]=Ve[v>>0]|0,Ve[C+1>>0]=Ve[v+1>>0]|0,Ve[C+2>>0]=Ve[v+2>>0]|0;break}else{m=w,A[m>>2]=0,A[m+4>>2]=0,A[w+8>>2]=13,A[w+12>>2]=-1,m=w+16|0,C=w+29|0,A[m>>2]=0,A[m+4>>2]=0,A[m+8>>2]=0,Ve[m+12>>0]=0,Ve[C>>0]=Ve[v>>0]|0,Ve[C+1>>0]=Ve[v+1>>0]|0,Ve[C+2>>0]=Ve[v+2>>0]|0;break}}else C=w,A[C>>2]=0,A[C+4>>2]=0,A[w+8>>2]=4,A[w+12>>2]=-1,C=w+16|0,O=w+29|0,A[C>>2]=0,A[C+4>>2]=0,A[C+8>>2]=0,Ve[C+12>>0]=0,Ve[O>>0]=Ve[v>>0]|0,Ve[O+1>>0]=Ve[v+1>>0]|0,Ve[O+2>>0]=Ve[v+2>>0]|0;while(!1);i0(w),A[h>>2]=A[w>>2],A[h+4>>2]=A[w+4>>2],A[h+8>>2]=A[w+8>>2],A[h+12>>2]=A[w+12>>2],A[h+16>>2]=A[w+16>>2],A[h+20>>2]=A[w+20>>2],A[h+24>>2]=A[w+24>>2],A[h+28>>2]=A[w+28>>2],G=D}function i0(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0;if(Ae=G,G=G+336|0,ie=Ae+168|0,re=Ae,m=h,f=A[m>>2]|0,m=A[m+4>>2]|0,(f|0)==0&(m|0)==0){G=Ae;return}if(c=h+28|0,Ve[c>>0]|0?(f=ab(f,m)|0,m=q()|0):Ve[c>>0]=1,xe=h+20|0,!(A[A[xe>>2]>>2]|0)){c=h+24|0,f=A[c>>2]|0,f|0&&Xt(f),ye=h,A[ye>>2]=0,A[ye+4>>2]=0,A[h+8>>2]=0,A[xe>>2]=0,A[h+12>>2]=-1,A[h+16>>2]=0,A[c>>2]=0,G=Ae;return}ye=h+16|0,c=A[ye>>2]|0,_=c&15;e:do if((f|0)==0&(m|0)==0)Ee=h+24|0;else{he=h+12|0,X=(_|0)==3,O=c&255,C=(_|1|0)==3,ne=h+24|0,D=(_+-1|0)>>>0<3,b=(_|2|0)==3,w=re+8|0;t:for(;;){if(v=ze(f|0,m|0,52)|0,q()|0,v=v&15,(v|0)==(A[he>>2]|0)){switch(O&15){case 0:case 2:case 3:{if(_=wu(f,m,ie)|0,_|0){ge=15;break t}if(x1(A[xe>>2]|0,A[ne>>2]|0,ie)|0){ge=19;break t}break}}if(C&&(_=A[(A[xe>>2]|0)+4>>2]|0,A[ie>>2]=A[_>>2],A[ie+4>>2]=A[_+4>>2],A[ie+8>>2]=A[_+8>>2],A[ie+12>>2]=A[_+12>>2],e1(26832,ie)|0)){if(h1(A[(A[xe>>2]|0)+4>>2]|0,v,re)|0){ge=25;break}if(_=re,(A[_>>2]|0)==(f|0)&&(A[_+4>>2]|0)==(m|0)){ge=29;break}}if(D){if(_=Nc(f,m,ie)|0,_|0){ge=32;break}if(g1(f,m,re,0)|0){ge=36;break}if(b&&ub(A[xe>>2]|0,A[ne>>2]|0,ie,re)|0){ge=42;break}if(C&&cb(A[xe>>2]|0,A[ne>>2]|0,ie,re)|0){ge=42;break}}if(X){if(c=g1(f,m,ie,1)|0,_=A[ne>>2]|0,c|0){ge=45;break}if(t1(_,ie)|0){if(k3(re,ie),O3(ie,A[ne>>2]|0)|0){ge=53;break}if(x1(A[xe>>2]|0,A[ne>>2]|0,w)|0){ge=53;break}if(cb(A[xe>>2]|0,A[ne>>
40702]|0,re,ie)|0){ge=53;break}}}}do if((v|0)<(A[he>>2]|0)){if(c=g1(f,m,ie,1)|0,_=A[ne>>2]|0,c|0){ge=58;break t}if(!(t1(_,ie)|0)){ge=73;break}if(O3(A[ne>>2]|0,ie)|0&&(k3(re,ie),ub(A[xe>>2]|0,A[ne>>2]|0,re,ie)|0)){ge=65;break t}if(f=J3(f,m,v+1|0,re)|0,f|0){ge=67;break t}m=re,f=A[m>>2]|0,m=A[m+4>>2]|0}else ge=73;while(!1);if((ge|0)==73&&(ge=0,f=ab(f,m)|0,m=q()|0),(f|0)==0&(m|0)==0){Ee=ne;break e}}switch(ge|0){case 15:{c=A[ne>>2]|0,c|0&&Xt(c),ge=h,A[ge>>2]=0,A[ge+4>>2]=0,A[xe>>2]=0,A[he>>2]=-1,A[ye>>2]=0,A[ne>>2]=0,A[h+8>>2]=_,ge=20;break}case 19:{A[h>>2]=f,A[h+4>>2]=m,ge=20;break}case 25:{rt(27795,27761,470,27772);break}case 29:{A[h>>2]=f,A[h+4>>2]=m,G=Ae;return}case 32:{c=A[ne>>2]|0,c|0&&Xt(c),Ee=h,A[Ee>>2]=0,A[Ee+4>>2]=0,A[xe>>2]=0,A[he>>2]=-1,A[ye>>2]=0,A[ne>>2]=0,A[h+8>>2]=_,G=Ae;return}case 36:{rt(27795,27761,493,27772);break}case 42:{A[h>>2]=f,A[h+4>>2]=m,G=Ae;return}case 45:{_|0&&Xt(_),ge=h,A[ge>>2]=0,A[ge+4>>2]=0,A[xe>>2]=0,A[he>>2]=-1,A[ye>>2]=0,A[ne>>2]=0,A[h+8>>2]=c,ge=55;break}case 53:{A[h>>2]=f,A[h+4>>2]=m,ge=55;break}case 58:{_|0&&Xt(_),ge=h,A[ge>>2]=0,A[ge+4>>2]=0,A[xe>>2]=0,A[he>>2]=-1,A[ye>>2]=0,A[ne>>2]=0,A[h+8>>2]=c,ge=71;break}case 65:{A[h>>2]=f,A[h+4>>2]=m,ge=71;break}case 67:{c=A[ne>>2]|0,c|0&&Xt(c),Ee=h,A[Ee>>2]=0,A[Ee+4>>2]=0,A[xe>>2]=0,A[he>>2]=-1,A[ye>>2]=0,A[ne>>2]=0,A[h+8>>2]=f,G=Ae;return}}if((ge|0)==20){G=Ae;return}else if((ge|0)==55){G=Ae;return}else if((ge|0)==71){G=Ae;return}}while(!1);c=A[Ee>>2]|0,c|0&&Xt(c),ge=h,A[ge>>2]=0,A[ge+4>>2]=0,A[h+8>>2]=0,A[xe>>2]=0,A[h+12>>2]=-1,A[ye>>2]=0,A[Ee>>2]=0,G=Ae}function ab(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0;X=G,G=G+16|0,O=X,m=ze(h|0,c|0,52)|0,q()|0,m=m&15,f=ze(h|0,c|0,45)|0,q()|0;do if(m){for(;f=et(m+4095|0,0,52)|0,_=q()|0|c&-15728641,v=(15-m|0)*3|0,b=et(7,0,v|0)|0,w=q()|0,f=f|h|b,_=_|w,C=ze(h|0,c|0,v|0)|0,q()|0,C=C&7,m=m+-1|0,!(C>>>0<6);)if(m)c=_,h=f;else{D=4;break}if((D|0)==4){f=ze(f|0,_|0,45)|0,q()|0;break}return O=(C|0)==0&(Ai(f,_)|0)!=0,O=et((O?2:1)+C|0,0,v|0)|0,D=q()|0|c&~w,O=O|h&~b,Qe(D|0),G=X,O|0}while(!1);return f=f&127,f>>>0>120?(D=0,O=0,Qe(D|0),G=X,O|0):(a1(O,0,f+1|0,0),D=A[O+4>>2]|0,O=A[O>>2]|0,Qe(D|0),G=X,O|0)}function fP(h,c,f,m,_,v){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0,v=v|0;var b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0;ge=G,G=G+160|0,X=ge+80|0,w=ge+64|0,ne=ge+112|0,he=ge,AP(X,h,c,f),D=X,d1(w,A[D>>2]|0,A[D+4>>2]|0,c),D=w,C=A[D>>2]|0,D=A[D+4>>2]|0,b=A[X+8>>2]|0,ie=ne+4|0,A[ie>>2]=A[X>>2],A[ie+4>>2]=A[X+4>>2],A[ie+8>>2]=A[X+8>>2],A[ie+12>>2]=A[X+12>>2],A[ie+16>>2]=A[X+16>>2],A[ie+20>>2]=A[X+20>>2],A[ie+24>>2]=A[X+24>>2],A[ie+28>>2]=A[X+28>>2],ie=he,A[ie>>2]=C,A[ie+4>>2]=D,ie=he+8|0,A[ie>>2]=b,h=he+12|0,c=ne,f=h+36|0;do A[h>>2]=A[c>>2],h=h+4|0,c=c+4|0;while((h|0)<(f|0));if(ne=he+48|0,A[ne>>2]=A[w>>2],A[ne+4>>2]=A[w+4>>2],A[ne+8>>2]=A[w+8>>2],A[ne+12>>2]=A[w+12>>2],(C|0)==0&(D|0)==0)return he=b,G=ge,he|0;f=he+16|0,O=he+24|0,X=he+28|0,b=0,w=0,c=C,h=D;do{if(!((b|0)<(_|0)|(b|0)==(_|0)&w>>>0<m>>>0)){re=4;break}if(D=w,w=jt(w|0,b|0,1,0)|0,b=q()|0,D=v+(D<<3)|0,A[D>>2]=c,A[D+4>>2]=h,p1(ne),h=ne,c=A[h>>2]|0,h=A[h+4>>2]|0,(c|0)==0&(h|0)==0){if(i0(f),c=f,h=A[c>>2]|0,c=A[c+4>>2]|0,(h|0)==0&(c|0)==0){re=10;break}tb(h,c,A[X>>2]|0,ne),h=ne,c=A[h>>2]|0,h=A[h+4>>2]|0}D=he,A[D>>2]=c,A[D+4>>2]=h}while(!((c|0)==0&(h|0)==0));return(re|0)==4?(h=he+40|0,c=A[h>>2]|0,c|0&&Xt(c),re=he+16|0,A[re>>2]=0,A[re+4>>2]=0,A[O>>2]=0,A[he+36>>2]=0,A[X>>2]=-1,A[he+32>>2]=0,A[h>>2]=0,tb(0,0,0,ne),A[he>>2]=0,A[he+4>>2]=0,A[ie>>2]=0,he=14,G=ge,he|0):((re|0)==10&&(A[he>>2]=0,A[he+4>>2]=0,A[ie>>2]=A[O>>2]),he=A[ie>>2]|0,G=ge,he|0)}function dP(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0;if(X=G,G=G+48|0,C=X+32|0,w=X+40|0,D=X,!(A[h>>2]|0))return O=m,A[O>>2]=0,A[O+4>>2]=0,O=0,G=X,O|0;a1(C,0,0,0),b=C,_=A[b>>2]|0,b=A[b+4>>2]|0;do if(c>>>0>15)O=D,A[O>>2]=0,A[O+4>>2]=0,A[D+8>>2]=4,A[D+12>>2]=-1,O=D+16|0,f=D+29|0,A[O>>2]=0,A[O+4>>2]=0,A[O+8>>2]=0,Ve[O+12>>0]=0,Ve[f>>0]=Ve[w>>0]|0,Ve[f+1>>0]=Ve[w+1>>0]|0,Ve[f+2>>0]=Ve[w+2>>0]|0,f=4,O=9;else{if(f=YA(f)|0,f|0){C=D,A[C>>2]=0,A[C+4>>2]=0,A[D+8>>2]=f,A[D+12>>2]=-1,C=D+16|0,O=D+29|0,A[C>>2]=0,A[C+4>>2]=0,A[C+8>>2]=0,Ve[C+12>>0]=0,Ve[O>>0]=Ve[w>>0]|0,Ve[O+1>>0]=Ve[w+1>>0]|0,Ve[O+2>>0]=Ve[w+2>>0]|0,O=9;break}if(f=ps((A[h+8>>2]|0)+1|0,32)|0,!f){O=D,A[O>>2]=0,A[O+4>>2]=0,A[D+8>>2]=13,A[D+12>>2]=-1,O=D+16|0,f=D+29|0,A[O>>2]=0,A[O+4>>2]=0,A[O+8>>2]=0,Ve[O+12>>0]=0,Ve[f>>0]=Ve[w>>0]|0,Ve[f+1>>0]=Ve[w+1>>0]|0,Ve[f+2>>0]=Ve[w+2>>0]|0,f=13,O=9;break}_1(h,f),ie=D,A[ie>>2]=_,A[ie+4>>2]=b,b=D+8|0,A[b>>2]=0,A[D+12>>2]=c,A[D+20>>2]=h,A[D+24>>2]=f,Ve[D+28>>0]=0,_=D+29|0,Ve[_>>0]=Ve[w>>0]|0,Ve[_+1>>0]=Ve[w+1>>0]|0,Ve[_+2>>0]=Ve[w+2>>0]|0,A[D+16>>2]=3,ne=+lN(f),ne=ne*+aN(f),v=+mn(+ +H[f>>3]),v=ne/+kn(+ +s0(+v,+ +mn(+ +H[f+8>>3])))*6371.007180918475*6371.007180918475,_=D+12|0,f=A[_>>2]|0;e:do if((f|0)>0)do{if(nb(f+-1|0,C)|0,!(v/+H[C>>3]>10))break e;ie=A[_>>2]|0,f=ie+-1|0,A[_>>2]=f}while((ie|0)>1);while(!1);if(i0(D),_=m,A[_>>2]=0,A[_+4>>2]=0,_=D,f=A[_>>2]|0,_=A[_+4>>2]|0,!((f|0)==0&(_|0)==0))do $A(f,_,c,C)|0,w=C,h=m,w=jt(A[h>>2]|0,A[h+4>>2]|0,A[w>>2]|0,A[w+4>>2]|0)|0,h=q()|0,ie=m,A[ie>>2]=w,A[ie+4>>2]=h,i0(D),ie=D,f=A[ie>>2]|0,_=A[ie+4>>2]|0;while(!((f|0)==0&(_|0)==0));f=A[b>>2]|0}while(!1);return ie=f,G=X,ie|0}function QA(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0;if(!(e1(c,f)|0)||(c=U3(c)|0,m=+H[f>>3],_=+H[f+8>>3],_=c&_<0?_+6.283185307179586:_,ne=A[h>>2]|0,(ne|0)<=0))return ne=0,ne|0;if(X=A[h+4>>2]|0,c){c=0,O=_,f=-1,h=0;e:for(;;){for(D=h;b=+H[X+(D<<4)>>3],_=+H[X+(D<<4)+8>>3],h=(f+2|0)%(ne|0)|0,v=+H[X+(h<<4)>>3],w=+H[X+(h<<4)+8>>3],b>
4070v?(C=b,b=w):(C=v,v=b,b=_,_=w),m=m==v|m==C?m+2220446049250313e-31:m,!!(m<v|m>C);)if(f=D+1|0,(f|0)>=(ne|0)){f=22;break e}else h=D,D=f,f=h;if(w=b<0?b+6.283185307179586:b,b=_<0?_+6.283185307179586:_,O=w==O|b==O?O+-2220446049250313e-31:O,C=w+(b-w)*((m-v)/(C-v)),(C<0?C+6.283185307179586:C)>O&&(c=c^1),h=D+1|0,(h|0)>=(ne|0)){f=22;break}else f=D}if((f|0)==22)return c|0}else{c=0,O=_,f=-1,h=0;e:for(;;){for(D=h;b=+H[X+(D<<4)>>3],_=+H[X+(D<<4)+8>>3],h=(f+2|0)%(ne|0)|0,v=+H[X+(h<<4)>>3],w=+H[X+(h<<4)+8>>3],b>v?(C=b,b=w):(C=v,v=b,b=_,_=w),m=m==v|m==C?m+2220446049250313e-31:m,!!(m<v|m>C);)if(f=D+1|0,(f|0)>=(ne|0)){f=22;break e}else h=D,D=f,f=h;if(O=b==O|_==O?O+-2220446049250313e-31:O,b+(_-b)*((m-v)/(C-v))>O&&(c=c^1),h=D+1|0,(h|0)>=(ne|0)){f=22;break}else f=D}if((f|0)==22)return c|0}return 0}function lb(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0;if(re=A[h>>2]|0,!re){A[c>>2]=0,A[c+4>>2]=0,A[c+8>>2]=0,A[c+12>>2]=0,A[c+16>>2]=0,A[c+20>>2]=0,A[c+24>>2]=0,A[c+28>>2]=0;return}if(he=c+8|0,H[he>>3]=17976931348623157e292,ge=c+24|0,H[ge>>3]=17976931348623157e292,H[c>>3]=-17976931348623157e292,Ee=c+16|0,H[Ee>>3]=-17976931348623157e292,!((re|0)<=0)){for(ne=A[h+4>>2]|0,D=17976931348623157e292,O=-17976931348623157e292,X=0,h=-1,v=17976931348623157e292,b=17976931348623157e292,C=-17976931348623157e292,m=-17976931348623157e292,ie=0;f=+H[ne+(ie<<4)>>3],w=+H[ne+(ie<<4)+8>>3],h=h+2|0,_=+H[ne+(((h|0)==(re|0)?0:h)<<4)+8>>3],f<v&&(H[he>>3]=f,v=f),w<b&&(H[ge>>3]=w,b=w),f>C?H[c>>3]=f:f=C,w>m&&(H[Ee>>3]=w,m=w),D=w>0&w<D?w:D,O=w<0&w>O?w:O,X=X|+mn(+(w-_))>3.141592653589793,h=ie+1|0,(h|0)!=(re|0);)ye=ie,C=f,ie=h,h=ye;X&&(H[Ee>>3]=O,H[ge>>3]=D)}}function YA(h){return h=h|0,(h>>>0<4?0:15)|0}function _1(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0;if(re=A[h>>2]|0,re){if(he=c+8|0,H[he>>3]=17976931348623157e292,ge=c+24|0,H[ge>>3]=17976931348623157e292,H[c>>3]=-17976931348623157e292,Ee=c+16|0,H[Ee>>3]=-17976931348623157e292,(re|0)>0){for(_=A[h+4>>2]|0,ne=17976931348623157e292,ie=-17976931348623157e292,m=0,f=-1,C=17976931348623157e292,D=17976931348623157e292,X=-17976931348623157e292,b=-17976931348623157e292,ye=0;v=+H[_+(ye<<4)>>3],O=+H[_+(ye<<4)+8>>3],Gt=f+2|0,w=+H[_+(((Gt|0)==(re|0)?0:Gt)<<4)+8>>3],v<C&&(H[he>>3]=v,C=v),O<D&&(H[ge>>3]=O,D=O),v>X?H[c>>3]=v:v=X,O>b&&(H[Ee>>3]=O,b=O),ne=O>0&O<ne?O:ne,ie=O<0&O>ie?O:ie,m=m|+mn(+(O-w))>3.141592653589793,f=ye+1|0,(f|0)!=(re|0);)Gt=ye,X=v,ye=f,f=Gt;m&&(H[Ee>>3]=ie,H[ge>>3]=ne)}}else A[c>>2]=0,A[c+4>>2]=0,A[c+8>>2]=0,A[c+12>>2]=0,A[c+16>>2]=0,A[c+20>>2]=0,A[c+24>>2]=0,A[c+28>>2]=0;if(Gt=h+8|0,f=A[Gt>>2]|0,!((f|0)<=0)){it=h+12|0,Ae=0;do if(_=A[it>>2]|0,m=Ae,Ae=Ae+1|0,ge=c+(Ae<<5)|0,Ee=A[_+(m<<3)>>2]|0,Ee){if(ye=c+(Ae<<5)+8|0,H[ye>>3]=17976931348623157e292,h=c+(Ae<<5)+24|0,H[h>>3]=17976931348623157e292,H[ge>>3]=-17976931348623157e292,xe=c+(Ae<<5)+16|0,H[xe>>3]=-17976931348623157e292,(Ee|0)>0){for(re=A[_+(m<<3)+4>>2]|0,ne=17976931348623157e292,ie=-17976931348623157e292,_=0,m=-1,he=0,C=17976931348623157e292,D=17976931348623157e292,O=-17976931348623157e292,b=-17976931348623157e292;v=+H[re+(he<<4)>>3],X=+H[re+(he<<4)+8>>3],m=m+2|0,w=+H[re+(((m|0)==(Ee|0)?0:m)<<4)+8>>3],v<C&&(H[ye>>3]=v,C=v),X<D&&(H[h>>3]=X,D=X),v>O?H[ge>>3]=v:v=O,X>b&&(H[xe>>3]=X,b=X),ne=X>0&X<ne?X:ne,ie=X<0&X>ie?X:ie,_=_|+mn(+(X-w))>3.141592653589793,m=he+1|0,(m|0)!=(Ee|0);)Et=he,he=m,O=v,m=Et;_&&(H[xe>>3]=ie,H[h>>3]=ne)}}else A[ge>>2]=0,A[ge+4>>2]=0,A[ge+8>>2]=0,A[ge+12>>2]=0,A[ge+16>>2]=0,A[ge+20>>2]=0,A[ge+24>>2]=0,A[ge+28>>2]=0,f=A[Gt>>2]|0;while((Ae|0)<(f|0))}}function x1(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0;if(!(QA(h,c,f)|0))return _=0,_|0;if(_=h+8|0,(A[_>>2]|0)<=0)return _=1,_|0;for(m=h+12|0,h=0;;){if(v=h,h=h+1|0,QA((A[m>>2]|0)+(v<<3)|0,c+(h<<5)|0,f)|0){h=0,m=6;break}if((h|0)>=(A[_>>2]|0)){h=1,m=6;break}}return(m|0)==6?h|0:0}function ub(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0;if(D=G,G=G+16|0,w=D,b=f+8|0,!(QA(h,c,b)|0))return C=0,G=D,C|0;C=h+8|0;e:do if((A[C>>2]|0)>0){for(v=h+12|0,_=0;;){if(O=_,_=_+1|0,QA((A[v>>2]|0)+(O<<3)|0,c+(_<<5)|0,b)|0){_=0;break}if((_|0)>=(A[C>>2]|0))break e}return G=D,_|0}while(!1);if(r0(h,c,f,m)|0)return O=0,G=D,O|0;A[w>>2]=A[f>>2],A[w+4>>2]=b,_=A[C>>2]|0;e:do if((_|0)>0)for(h=h+12|0,b=0,v=_;;){if(_=A[h>>2]|0,(A[_+(b<<3)>>2]|0)>0){if(QA(w,m,A[_+(b<<3)+4>>2]|0)|0){_=0;break e}if(_=b+1|0,r0((A[h>>2]|0)+(b<<3)|0,c+(_<<5)|0,f,m)|0){_=0;break e}v=A[C>>2]|0}else _=b+1|0;if((_|0)<(v|0))b=_;else{_=1;break}}else _=1;while(!1);return O=_,G=D,O|0}function r0(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0,Gt=0,Et=0,An=0;if(Gt=G,G=G+176|0,ye=Gt+172|0,_=Gt+168|0,xe=Gt,!(t1(c,m)|0))return h=0,G=Gt,h|0;if(uN(c,m,ye,_),Ic(xe|0,f|0,168)|0,(A[f>>2]|0)>0){c=0;do Et=xe+8+(c<<4)+8|0,Ee=+Ds(+H[Et>>3],A[_>>2]|0),H[Et>>3]=Ee,c=c+1|0;while((c|0)<(A[f>>2]|0))}he=+H[m>>3],ge=+H[m+8>>3],Ee=+Ds(+H[m+16>>3],A[_>>2]|0),ie=+Ds(+H[m+24>>3],A[_>>2]|0);e:do if((A[h>>2]|0)>0){if(m=h+4|0,_=A[xe>>2]|0,(_|0)<=0){for(c=0;;)if(c=c+1|0,(c|0)>=(A[h>>2]|0)){c=0;break e}}for(f=0;;){if(c=A[m>>2]|0,ne=+H[c+(f<<4)>>3],re=+Ds(+H[c+(f<<4)+8>>3],A[ye>>2]|0),c=A[m>>2]|0,f=f+1|0,Et=(f|0)%(A[h>>2]|0)|0,v=+H[c+(Et<<4)>>3],b=+Ds(+H[c+(Et<<4)+8>>3],A[ye>>2]|0),!(ne>=he)|!(v>=he)&&!(ne<=ge)|!(v<=ge)&&!(re<=ie)|!(b<=ie)&&!(re>=Ee)|!(b>=Ee)){X=v-ne,D=b-re,c=0;do if(An=c,c=c+1|0,Et=(c|0)==(_|0)?0:c,v=+H[xe+8+(An<<4)+8>>3],b=+H[xe+8+(Et<<4)+8>>3]-v,w=+H[xe+8+(An<<4)>>3],C=+H[xe+8+(Et<<4)>>3]-w,O=X*b-D*C,O!=0&&(Ae=re-v,it=ne-w,C=(Ae*C-b*it)/O,!(C<0|C>1))&&(O=(X*Ae-D*it)/O,O>=0&O<=1)){c=1;break e}while((c|0)<(_|0))}if((f|0)>=(A[h>>2]|0)){c=0;break}}}else c=0;while(!1);return An=c,G=Gt,An|0}function cb(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0;if(r0(h,c,f,m)|0)return v=1,v|0;if(v=h+8|0,(A[v>>2]|0)<=0)return v=0,v|0;for(_=h+12|0,h=0;;){if(b=h,h=h+1|0,r0((A[_>>2]|0)+(b<<3)|0,c+(h<<5)|0,f,m)|0){h=1,_=6;break}if((h|0)>=(A[v>>2]|0)){h=0,_=6;break}}return(_|0)==6?h|0:0}function pP(){return 8}function mP(){return 16}function gP(){return 168}function _P(){return 8}function xP(){return 16}function vP(){return 12}function yP(){return 8}function bP(h){return h=h|0,+(+((A[h>>2]|0)>>>0)+4294967296*+(A[h+4>>2]|0))}function SP(h){h=h|0;var c=0,f=0;return f=+H[h>>3],c=+H[h+8>>3],+ +Ln(+(f*f+c*c))}function hb(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0;D=+H[h>>3],C=+H[c>>3]-D,w=+H[h+8>>3],b=+H[c+8>>3]-w,X=+H[f>>3],v=+H[m>>3]-X,ne=+H[f+8>>3],O=+H[m+8>>3]-ne,v=(v*(w-ne)-(D-X)*O)/(C*O-b*v),H[_>>3]=D+C*v,H[_+8>>3]=w+b*v}function Ab(h,c){return h=h|0,c=c|0,+mn(+(+H[h>>
40703]-+H[c>>3]))<11920928955078125e-23?(c=+mn(+(+H[h+8>>3]-+H[c+8>>3]))<11920928955078125e-23,c|0):(c=0,c|0)}function Zi(h,c){h=h|0,c=c|0;var f=0,m=0,_=0;return _=+H[h>>3]-+H[c>>3],m=+H[h+8>>3]-+H[c+8>>3],f=+H[h+16>>3]-+H[c+16>>3],+(_*_+m*m+f*f)}function TP(h,c){h=h|0,c=c|0;var f=0,m=0,_=0;f=+H[h>>3],m=+kn(+f),f=+xn(+f),H[c+16>>3]=f,f=+H[h+8>>3],_=m*+kn(+f),H[c>>3]=_,f=m*+xn(+f),H[c+8>>3]=f}function MP(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0;if(v=G,G=G+16|0,_=v,m=Ai(h,c)|0,(f+-1|0)>>>0>5||(m=(m|0)!=0,(f|0)==1&m))return _=-1,G=v,_|0;do if(KA(h,c,_)|0)m=-1;else if(m){m=((A[26352+(f<<2)>>2]|0)+5-(A[_>>2]|0)|0)%5|0;break}else{m=((A[26384+(f<<2)>>2]|0)+6-(A[_>>2]|0)|0)%6|0;break}while(!1);return _=m,G=v,_|0}function KA(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0;if(O=G,G=G+32|0,w=O+16|0,C=O,m=Cc(h,c,w)|0,m|0)return f=m,G=O,f|0;v=K3(h,c)|0,D=ds(h,c)|0,iN(v,C),m=rN(v,A[w>>2]|0)|0;do if(Si(v)|0){do switch(v|0){case 4:{_=0;break}case 14:{_=1;break}case 24:{_=2;break}case 38:{_=3;break}case 49:{_=4;break}case 58:{_=5;break}case 63:{_=6;break}case 72:{_=7;break}case 83:{_=8;break}case 97:{_=9;break}case 107:{_=10;break}case 117:{_=11;break}default:rt(27795,27797,75,27806)}while(!1);if(b=A[26416+(_*24|0)+8>>2]|0,c=A[26416+(_*24|0)+16>>2]|0,h=A[w>>2]|0,(h|0)!=(A[C>>2]|0)&&(C=Kg(v)|0,h=A[w>>2]|0,C|(h|0)==(c|0)&&(m=(m+1|0)%6|0)),(D|0)==3&(h|0)==(c|0)){m=(m+5|0)%6|0;break}(D|0)==5&(h|0)==(b|0)&&(m=(m+1|0)%6|0)}while(!1);return A[f>>2]=m,f=0,G=O,f|0}function Zs(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0;if(xe=G,G=G+32|0,ye=xe+24|0,ge=xe+20|0,re=xe+8|0,ie=xe+16|0,ne=xe,C=(Ai(h,c)|0)==0,C=C?6:5,O=ze(h|0,c|0,52)|0,q()|0,O=O&15,C>>>0<=f>>>0)return m=2,G=xe,m|0;X=(O|0)==0,!X&&(he=et(7,0,(O^15)*3|0)|0,(he&h|0)==0&((q()|0)&c|0)==0)?_=f:v=4;e:do if((v|0)==4){if(_=(Ai(h,c)|0)!=0,((_?4:5)|0)<(f|0)||KA(h,c,ye)|0||(v=(A[ye>>2]|0)+f|0,_?_=26704+(((v|0)%5|0)<<2)|0:_=26736+(((v|0)%6|0)<<2)|0,he=A[_>>2]|0,(he|0)==7))return m=1,G=xe,m|0;A[ge>>2]=0,_=mi(h,c,he,ge,re)|0;do if(!_){if(w=re,D=A[w>>2]|0,w=A[w+4>>2]|0,b=w>>>0<c>>>0|(w|0)==(c|0)&D>>>0<h>>>0,v=b?D:h,b=b?w:c,!X&&(X=et(7,0,(O^15)*3|0)|0,(D&X|0)==0&(w&(q()|0)|0)==0))_=f;else{if(w=(f+-1+C|0)%(C|0)|0,_=Ai(h,c)|0,(w|0)<0&&rt(27795,27797,248,27822),C=(_|0)!=0,((C?4:5)|0)<(w|0)&&rt(27795,27797,248,27822),KA(h,c,ye)|0&&rt(27795,27797,248,27822),_=(A[ye>>2]|0)+w|0,C?_=26704+(((_|0)%5|0)<<2)|0:_=26736+(((_|0)%6|0)<<2)|0,w=A[_>>2]|0,(w|0)==7&&rt(27795,27797,248,27822),A[ie>>2]=0,_=mi(h,c,w,ie,ne)|0,_|0)break;D=ne,C=A[D>>2]|0,D=A[D+4>>2]|0;do if(D>>>0<b>>>0|(D|0)==(b|0)&C>>>0<v>>>0){if(Ai(C,D)|0?v=Ec(C,D,h,c)|0:v=A[26800+((((A[ie>>2]|0)+(A[26768+(w<<2)>>2]|0)|0)%6|0)<<2)>>2]|0,_=Ai(C,D)|0,(v+-1|0)>>>0>5){_=-1,v=C,b=D;break}if(_=(_|0)!=0,(v|0)==1&_){_=-1,v=C,b=D;break}do if(KA(C,D,ye)|0)_=-1;else if(_){_=((A[26352+(v<<2)>>2]|0)+5-(A[ye>>2]|0)|0)%5|0;break}else{_=((A[26384+(v<<2)>>2]|0)+6-(A[ye>>2]|0)|0)%6|0;break}while(!1);v=C,b=D}else _=f;while(!1);w=re,D=A[w>>2]|0,w=A[w+4>>2]|0}if((v|0)==(D|0)&(b|0)==(w|0)){if(C=(Ai(D,w)|0)!=0,C?h=Ec(D,w,h,c)|0:h=A[26800+((((A[ge>>2]|0)+(A[26768+(he<<2)>>2]|0)|0)%6|0)<<2)>>2]|0,_=Ai(D,w)|0,(h+-1|0)>>>0<=5&&(Ee=(_|0)!=0,!((h|0)==1&Ee)))do if(KA(D,w,ye)|0)_=-1;else if(Ee){_=((A[26352+(h<<2)>>2]|0)+5-(A[ye>>2]|0)|0)%5|0;break}else{_=((A[26384+(h<<2)>>2]|0)+6-(A[ye>>2]|0)|0)%6|0;break}while(!1);else _=-1;_=_+1|0,_=(_|0)==6|C&(_|0)==5?0:_}c=b,h=v;break e}while(!1);return m=_,G=xe,m|0}while(!1);return Ee=et(_|0,0,56)|0,ye=q()|0|c&-2130706433|536870912,A[m>>2]=Ee|h,A[m+4>>2]=ye,m=0,G=xe,m|0}function wP(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0;return v=(Ai(h,c)|0)==0,m=Zs(h,c,0,f)|0,_=(m|0)==0,v?!_||(m=Zs(h,c,1,f+8|0)|0,m|0)||(m=Zs(h,c,2,f+16|0)|0,m|0)||(m=Zs(h,c,3,f+24|0)|0,m|0)||(m=Zs(h,c,4,f+32|0)|0,m)?(v=m,v|0):Zs(h,c,5,f+40|0)|0:!_||(m=Zs(h,c,1,f+8|0)|0,m|0)||(m=Zs(h,c,2,f+16|0)|0,m|0)||(m=Zs(h,c,3,f+24|0)|0,m|0)||(m=Zs(h,c,4,f+32|0)|0,m|0)?(v=m,v|0):(v=f+40|0,A[v>>2]=0,A[v+4>>2]=0,v=0,v|0)}function EP(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0,w=0,C=0;return C=G,G=G+192|0,_=C,v=C+168|0,b=ze(h|0,c|0,56)|0,q()|0,b=b&7,w=c&-2130706433|134217728,m=Cc(h,w,v)|0,m|0?(w=m,G=C,w|0):(c=ze(h|0,c|0,52)|0,q()|0,c=c&15,Ai(h,w)|0?r1(v,c,b,1,_):s1(v,c,b,1,_),w=_+8|0,A[f>>2]=A[w>>2],A[f+4>>2]=A[w+4>>2],A[f+8>>2]=A[w+8>>2],A[f+12>>2]=A[w+12>>2],w=0,G=C,w|0)}function fb(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0;return _=G,G=G+16|0,f=_,!(!0&(c&2013265920|0)==536870912)||(m=c&-2130706433|134217728,!(o1(h,m)|0))?(m=0,G=_,m|0):(v=ze(h|0,c|0,56)|0,q()|0,v=(Zs(h,m,v&7,f)|0)==0,m=f,m=v&((A[m>>2]|0)==(h|0)?(A[m+4>>2]|0)==(c|0):0)&1,G=_,m|0)}function db(h,c,f){h=h|0,c=c|0,f=f|0;var m=0;(c|0)>0?(m=ps(c,4)|0,A[h>>2]=m,m||rt(27835,27858,40,27872)):A[h>>2]=0,A[h+4>>2]=c,A[h+8>>2]=0,A[h+12>>2]=f}function pb(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0;_=h+4|0,v=h+12|0,b=h+8|0;e:for(;;){for(f=A[_>>2]|0,c=0;;){if((c|0)>=(f|0))break e;if(m=A[h>>2]|0,w=A[m+(c<<2)>>2]|0,!w)c=c+1|0;else break}c=m+(~~(+mn(+(+zo(10,+ +(15-(A[v>>2]|0)|0))*(+H[w>>3]+ +H[w+8>>3])))%+(f|0))>>>0<<2)|0,f=A[c>>2]|0;t:do if(f|0){if(m=w+32|0,(f|0)==(w|0))A[c>>2]=A[m>>2];else{if(f=f+32|0,c=A[f>>2]|0,!c)break;for(;(c|0)!=(w|0);)if(f=c+32|0,c=A[f>>2]|0,!c)break t;A[f>>2]=A[m>>2]}Xt(w),A[b>>2]=(A[b>>2]|0)+-1}while(!1)}Xt(A[h>>2]|0)}function mb(h){h=h|0;var c=0,f=0,m=0;for(m=A[h+4>>2]|0,f=0;;){if((f|0)>=(m|0)){c=0,f=4;break}if(c=A[(A[h>>2]|0)+(f<<2)>>2]|0,!c)f=f+1|0;else{f=4;break}}return(f|0)==4?c|0:0}function gb(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0;if(f=~~(+mn(+(+zo(10,+ +(15-(A[h+12>>
40702]|0)|0))*(+H[c>>3]+ +H[c+8>>3])))%+(A[h+4>>2]|0))>>>0,f=(A[h>>2]|0)+(f<<2)|0,m=A[f>>2]|0,!m)return v=1,v|0;v=c+32|0;do if((m|0)!=(c|0)){if(f=A[m+32>>2]|0,!f)return v=1,v|0;for(_=f;;){if((_|0)==(c|0)){_=8;break}if(f=A[_+32>>2]|0,f)m=_,_=f;else{f=1,_=10;break}}if((_|0)==8){A[m+32>>2]=A[v>>2];break}else if((_|0)==10)return f|0}else A[f>>2]=A[v>>2];while(!1);return Xt(c),v=h+8|0,A[v>>2]=(A[v>>2]|0)+-1,v=0,v|0}function RP(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0,b=0;v=Wo(40)|0,v||rt(27888,27858,98,27901),A[v>>2]=A[c>>2],A[v+4>>2]=A[c+4>>2],A[v+8>>2]=A[c+8>>2],A[v+12>>2]=A[c+12>>2],_=v+16|0,A[_>>2]=A[f>>2],A[_+4>>2]=A[f+4>>2],A[_+8>>2]=A[f+8>>2],A[_+12>>2]=A[f+12>>2],A[v+32>>2]=0,_=~~(+mn(+(+zo(10,+ +(15-(A[h+12>>2]|0)|0))*(+H[c>>3]+ +H[c+8>>3])))%+(A[h+4>>2]|0))>>>0,_=(A[h>>2]|0)+(_<<2)|0,m=A[_>>2]|0;do if(!m)A[_>>2]=v;else{for(;!(Pc(m,c)|0&&Pc(m+16|0,f)|0);)if(_=A[m+32>>2]|0,m=_|0?_:m,!(A[m+32>>2]|0)){b=10;break}if((b|0)==10){A[m+32>>2]=v;break}return Xt(v),b=m,b|0}while(!1);return b=h+8|0,A[b>>2]=(A[b>>2]|0)+1,b=v,b|0}function CP(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0;if(_=~~(+mn(+(+zo(10,+ +(15-(A[h+12>>2]|0)|0))*(+H[c>>3]+ +H[c+8>>3])))%+(A[h+4>>2]|0))>>>0,_=A[(A[h>>2]|0)+(_<<2)>>2]|0,!_)return f=0,f|0;if(!f){for(h=_;;){if(Pc(h,c)|0){m=10;break}if(h=A[h+32>>2]|0,!h){h=0,m=10;break}}if((m|0)==10)return h|0}for(h=_;;){if(Pc(h,c)|0&&Pc(h+16|0,f)|0){m=10;break}if(h=A[h+32>>2]|0,!h){h=0,m=10;break}}return(m|0)==10?h|0:0}function NP(h,c){h=h|0,c=c|0;var f=0;if(f=~~(+mn(+(+zo(10,+ +(15-(A[h+12>>2]|0)|0))*(+H[c>>3]+ +H[c+8>>3])))%+(A[h+4>>2]|0))>>>0,h=A[(A[h>>2]|0)+(f<<2)>>2]|0,!h)return f=0,f|0;for(;;){if(Pc(h,c)|0){c=5;break}if(h=A[h+32>>2]|0,!h){h=0,c=5;break}}return(c|0)==5?h|0:0}function PP(){return 27920}function yl(h){return h=+h,~~+yb(+h)|0}function Wo(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0,he=0,ge=0,Ee=0,ye=0,xe=0,Ae=0,it=0;it=G,G=G+16|0,ne=it;do if(h>>>0<245){if(D=h>>>0<11?16:h+11&-8,h=D>>>3,X=A[6981]|0,f=X>>>h,f&3|0)return c=(f&1^1)+h|0,h=27964+(c<<1<<2)|0,f=h+8|0,m=A[f>>2]|0,_=m+8|0,v=A[_>>2]|0,(v|0)==(h|0)?A[6981]=X&~(1<<c):(A[v+12>>2]=h,A[f>>2]=v),Ae=c<<3,A[m+4>>2]=Ae|3,Ae=m+Ae+4|0,A[Ae>>2]=A[Ae>>2]|1,Ae=_,G=it,Ae|0;if(O=A[6983]|0,D>>>0>O>>>0){if(f|0)return c=2<<h,c=f<<h&(c|0-c),c=(c&0-c)+-1|0,w=c>>>12&16,c=c>>>w,f=c>>>5&8,c=c>>>f,v=c>>>2&4,c=c>>>v,h=c>>>1&2,c=c>>>h,m=c>>>1&1,m=(f|w|v|h|m)+(c>>>m)|0,c=27964+(m<<1<<2)|0,h=c+8|0,v=A[h>>2]|0,w=v+8|0,f=A[w>>2]|0,(f|0)==(c|0)?(h=X&~(1<<m),A[6981]=h):(A[f+12>>2]=c,A[h>>2]=f,h=X),Ae=m<<3,b=Ae-D|0,A[v+4>>2]=D|3,_=v+D|0,A[_+4>>2]=b|1,A[v+Ae>>2]=b,O|0&&(m=A[6986]|0,c=O>>>3,f=27964+(c<<1<<2)|0,c=1<<c,h&c?(h=f+8|0,c=A[h>>2]|0):(A[6981]=h|c,c=f,h=f+8|0),A[h>>2]=m,A[c+12>>2]=m,A[m+8>>2]=c,A[m+12>>2]=f),A[6983]=b,A[6986]=_,Ae=w,G=it,Ae|0;if(v=A[6982]|0,v){for(f=(v&0-v)+-1|0,_=f>>>12&16,f=f>>>_,m=f>>>5&8,f=f>>>m,b=f>>>2&4,f=f>>>b,w=f>>>1&2,f=f>>>w,C=f>>>1&1,C=A[28228+((m|_|b|w|C)+(f>>>C)<<2)>>2]|0,f=C,w=C,C=(A[C+4>>2]&-8)-D|0;h=A[f+16>>2]|0,!(!h&&(h=A[f+20>>2]|0,!h));)b=(A[h+4>>2]&-8)-D|0,_=b>>>0<C>>>0,f=h,w=_?h:w,C=_?b:C;if(b=w+D|0,b>>>0>w>>>0){_=A[w+24>>2]|0,c=A[w+12>>2]|0;do if((c|0)==(w|0)){if(h=w+20|0,c=A[h>>2]|0,!c&&(h=w+16|0,c=A[h>>2]|0,!c)){f=0;break}for(;;)if(m=c+20|0,f=A[m>>2]|0,f)c=f,h=m;else if(m=c+16|0,f=A[m>>2]|0,f)c=f,h=m;else break;A[h>>2]=0,f=c}else f=A[w+8>>2]|0,A[f+12>>2]=c,A[c+8>>2]=f,f=c;while(!1);do if(_|0){if(c=A[w+28>>2]|0,h=28228+(c<<2)|0,(w|0)==(A[h>>2]|0)){if(A[h>>2]=f,!f){A[6982]=v&~(1<<c);break}}else if(Ae=_+16|0,A[((A[Ae>>2]|0)==(w|0)?Ae:_+20|0)>>2]=f,!f)break;A[f+24>>2]=_,c=A[w+16>>2]|0,c|0&&(A[f+16>>2]=c,A[c+24>>2]=f),c=A[w+20>>2]|0,c|0&&(A[f+20>>2]=c,A[c+24>>2]=f)}while(!1);return C>>>0<16?(Ae=C+D|0,A[w+4>>2]=Ae|3,Ae=w+Ae+4|0,A[Ae>>2]=A[Ae>>2]|1):(A[w+4>>2]=D|3,A[b+4>>2]=C|1,A[b+C>>2]=C,O|0&&(m=A[6986]|0,c=O>>>3,f=27964+(c<<1<<2)|0,c=1<<c,c&X?(h=f+8|0,c=A[h>>2]|0):(A[6981]=c|X,c=f,h=f+8|0),A[h>>2]=m,A[c+12>>2]=m,A[m+8>>2]=c,A[m+12>>2]=f),A[6983]=C,A[6986]=b),Ae=w+8|0,G=it,Ae|0}else X=D}else X=D}else X=D}else if(h>>>0<=4294967231)if(h=h+11|0,D=h&-8,m=A[6982]|0,m){_=0-D|0,h=h>>>8,h?D>>>0>16777215?C=31:(X=(h+1048320|0)>>>16&8,he=h<<X,w=(he+520192|0)>>>16&4,he=he<<w,C=(he+245760|0)>>>16&2,C=14-(w|X|C)+(he<<C>>>15)|0,C=D>>>(C+7|0)&1|C<<1):C=0,f=A[28228+(C<<2)>>2]|0;e:do if(!f)f=0,h=0,he=61;else for(h=0,w=D<<((C|0)==31?0:25-(C>>>1)|0),v=0;;){if(b=(A[f+4>>2]&-8)-D|0,b>>>0<_>>>0)if(b)h=f,_=b;else{h=f,_=0,he=65;break e}if(he=A[f+20>>2]|0,f=A[f+16+(w>>>31<<2)>>2]|0,v=(he|0)==0|(he|0)==(f|0)?v:he,f)w=w<<1;else{f=v,he=61;break}}while(!1);if((he|0)==61){if((f|0)==0&(h|0)==0){if(h=2<<C,h=(h|0-h)&m,!h){X=D;break}X=(h&0-h)+-1|0,b=X>>>12&16,X=X>>>b,v=X>>>5&8,X=X>>>v,w=X>>>2&4,X=X>>>w,C=X>>>1&2,X=X>>>C,f=X>>>1&1,h=0,f=A[28228+((v|b|w|C|f)+(X>>>f)<<2)>>2]|0}f?he=65:(w=h,b=_)}if((he|0)==65)for(v=f;;)if(X=(A[v+4>>2]&-8)-D|0,f=X>>>0<_>>>0,_=f?X:_,h=f?v:h,f=A[v+16>>2]|0,f||(f=A[v+20>>2]|0),f)v=f;else{w=h,b=_;break}if(w|0&&b>>>0<((A[6983]|0)-D|0)>>>0&&(O=w+D|0,O>>>0>w>>>0)){v=A[w+24>>2]|0,c=A[w+12>>2]|0;do if((c|0)==(w|0)){if(h=w+20|0,c=A[h>>2]|0,!c&&(h=w+16|0,c=A[h>>2]|0,!c)){c=0;break}for(;;)if(_=c+20|0,f=A[_>>2]|0,f)c=f,h=_;else if(_=c+16|0,f=A[_>>2]|0,f)c=f,h=_;else break;A[h>>2]=0}else Ae=A[w+8>>2]|0,A[Ae+12>>2]=c,A[c+8>>2]=Ae;while(!1);do if(v){if(h=A[w+28>>2]|0,f=28228+(h<<2)|0,(w|0)==(A[f>>2]|0)){if(A[f>>2]=c,!c){m=m&~(1<<h),A[6982]=m;break}}else if(Ae=v+16|0,A[((A[Ae>>2]|0)==(w|0)?Ae:v+20|0)>>2]=c,!c)break;A[c+24>>2]=v,h=A[w+16>>2]|0,h|0&&(A[c+16>>2]=h,A[h+24>>2]=c),h=A[w+20>>2]|0,h&&(A[c+20>>2]=h,A[h+24>>2]=c)}while(!1);e:do if(b>>>0<16)Ae=b+D|0,A[w+4>>2]=Ae|3,Ae=w+Ae+4|0,A[Ae>>2]=A[Ae>>2]|1;else{if(A[w+4>>2]=D|3,A[O+4>>2]=b|1,A[O+b>>2]=b,c=b>>>3,b>>>0<256){f=27964+(c<<1<<2)|0,h=A[6981]|0,c=1<<c,h&c?(h=f+8|0,c=A[h>>2]|0):(A[6981]=h|c,c=f,h=f+8|0),A[h>>2]=O,A[c+12>>2]=O,A[O+8>>2]=c,A[O+12>>2]=f;break}if(c=b>>>8,c?b>>>0>16777215?f=31:(xe=(c+1048320|0)>>>16&8,Ae=c<<xe,ye=(Ae+520192|0)>>>16&4,Ae=Ae<<ye,f=(Ae+245760|0)>>>16&2,f=14-(ye|xe|f)+(Ae<<f>>>15)|0,f=b>>>(f+7|0)&1|f<<1):f=0,c=28228+(f<<2)|0,A[O+28>>2]=f,h=O+16|0,A[h+4>>2]=0,A[h>>2]=0,h=1<<f,!(m&h)){A[6982]=m|h,A[c>>2]=O,A[O+24>>2]=c,A[O+12>>2]=O,A[O+8>>2]=O;break}c=A[c>>2]|0;t:do if((A[c+4>>2]&-8|0)!=(b|0)){for(m=b<<((f|0)==31?0:25-(f>>>1)|0);f=c+16+(m>>>31<<2)|0,h=A[f>>2]|0,!!h;)if((A[h+4>>2]&-8|0)==(b|0)){c=h;break t}
4070else m=m<<1,c=h;A[f>>2]=O,A[O+24>>2]=c,A[O+12>>2]=O,A[O+8>>2]=O;break e}while(!1);xe=c+8|0,Ae=A[xe>>2]|0,A[Ae+12>>2]=O,A[xe>>2]=O,A[O+8>>2]=Ae,A[O+12>>2]=c,A[O+24>>2]=0}while(!1);return Ae=w+8|0,G=it,Ae|0}else X=D}else X=D;else X=-1;while(!1);if(f=A[6983]|0,f>>>0>=X>>>0)return c=f-X|0,h=A[6986]|0,c>>>0>15?(Ae=h+X|0,A[6986]=Ae,A[6983]=c,A[Ae+4>>2]=c|1,A[h+f>>2]=c,A[h+4>>2]=X|3):(A[6983]=0,A[6986]=0,A[h+4>>2]=f|3,Ae=h+f+4|0,A[Ae>>2]=A[Ae>>2]|1),Ae=h+8|0,G=it,Ae|0;if(b=A[6984]|0,b>>>0>X>>>0)return ye=b-X|0,A[6984]=ye,Ae=A[6987]|0,xe=Ae+X|0,A[6987]=xe,A[xe+4>>2]=ye|1,A[Ae+4>>2]=X|3,Ae=Ae+8|0,G=it,Ae|0;if(A[7099]|0?h=A[7101]|0:(A[7101]=4096,A[7100]=4096,A[7102]=-1,A[7103]=-1,A[7104]=0,A[7092]=0,A[7099]=ne&-16^1431655768,h=4096),w=X+48|0,C=X+47|0,v=h+C|0,_=0-h|0,D=v&_,D>>>0<=X>>>0||(h=A[7091]|0,h|0&&(O=A[7089]|0,ne=O+D|0,ne>>>0<=O>>>0|ne>>>0>h>>>0)))return Ae=0,G=it,Ae|0;e:do if(A[7092]&4)c=0,he=143;else{f=A[6987]|0;t:do if(f){for(m=28372;ne=A[m>>2]|0,!(ne>>>0<=f>>>0&&(ne+(A[m+4>>2]|0)|0)>>>0>f>>>0);)if(h=A[m+8>>2]|0,h)m=h;else{he=128;break t}if(c=v-b&_,c>>>0<2147483647)if(h=Tl(c|0)|0,(h|0)==((A[m>>2]|0)+(A[m+4>>2]|0)|0)){if((h|0)!=-1){b=c,v=h,he=145;break e}}else m=h,he=136;else c=0}else he=128;while(!1);do if((he|0)==128)if(f=Tl(0)|0,(f|0)!=-1&&(c=f,ie=A[7100]|0,re=ie+-1|0,c=(re&c|0?(re+c&0-ie)-c|0:0)+D|0,ie=A[7089]|0,re=c+ie|0,c>>>0>X>>>0&c>>>0<2147483647)){if(ne=A[7091]|0,ne|0&&re>>>0<=ie>>>0|re>>>0>ne>>>0){c=0;break}if(h=Tl(c|0)|0,(h|0)==(f|0)){b=c,v=f,he=145;break e}else m=h,he=136}else c=0;while(!1);do if((he|0)==136){if(f=0-c|0,!(w>>>0>c>>>0&(c>>>0<2147483647&(m|0)!=-1)))if((m|0)==-1){c=0;break}else{b=c,v=m,he=145;break e}if(h=A[7101]|0,h=C-c+h&0-h,h>>>0>=2147483647){b=c,v=m,he=145;break e}if((Tl(h|0)|0)==-1){Tl(f|0)|0,c=0;break}else{b=h+c|0,v=m,he=145;break e}}while(!1);A[7092]=A[7092]|4,he=143}while(!1);if((he|0)==143&&D>>>0<2147483647&&(ye=Tl(D|0)|0,re=Tl(0)|0,ge=re-ye|0,Ee=ge>>>0>(X+40|0)>>>0,!((ye|0)==-1|Ee^1|ye>>>0<re>>>0&((ye|0)!=-1&(re|0)!=-1)^1))&&(b=Ee?ge:c,v=ye,he=145),(he|0)==145){c=(A[7089]|0)+b|0,A[7089]=c,c>>>0>(A[7090]|0)>>>0&&(A[7090]=c),C=A[6987]|0;e:do if(C){for(c=28372;;){if(h=A[c>>2]|0,f=A[c+4>>2]|0,(v|0)==(h+f|0)){he=154;break}if(m=A[c+8>>2]|0,m)c=m;else break}if((he|0)==154&&(xe=c+4|0,(A[c+12>>2]&8|0)==0)&&v>>>0>C>>>0&h>>>0<=C>>>0){A[xe>>2]=f+b,Ae=(A[6984]|0)+b|0,ye=C+8|0,ye=ye&7|0?0-ye&7:0,xe=C+ye|0,ye=Ae-ye|0,A[6987]=xe,A[6984]=ye,A[xe+4>>2]=ye|1,A[C+Ae+4>>2]=40,A[6988]=A[7103];break}for(v>>>0<(A[6985]|0)>>>0&&(A[6985]=v),f=v+b|0,c=28372;;){if((A[c>>2]|0)==(f|0)){he=162;break}if(h=A[c+8>>2]|0,h)c=h;else break}if((he|0)==162&&!(A[c+12>>2]&8|0)){A[c>>2]=v,O=c+4|0,A[O>>2]=(A[O>>2]|0)+b,O=v+8|0,O=v+(O&7|0?0-O&7:0)|0,c=f+8|0,c=f+(c&7|0?0-c&7:0)|0,D=O+X|0,w=c-O-X|0,A[O+4>>2]=X|3;t:do if((C|0)==(c|0))Ae=(A[6984]|0)+w|0,A[6984]=Ae,A[6987]=D,A[D+4>>2]=Ae|1;else{if((A[6986]|0)==(c|0)){Ae=(A[6983]|0)+w|0,A[6983]=Ae,A[6986]=D,A[D+4>>2]=Ae|1,A[D+Ae>>2]=Ae;break}if(h=A[c+4>>2]|0,(h&3|0)==1){b=h&-8,m=h>>>3;n:do if(h>>>0<256)if(h=A[c+8>>2]|0,f=A[c+12>>2]|0,(f|0)==(h|0)){A[6981]=A[6981]&~(1<<m);break}else{A[h+12>>2]=f,A[f+8>>2]=h;break}else{v=A[c+24>>2]|0,h=A[c+12>>2]|0;do if((h|0)==(c|0)){if(f=c+16|0,m=f+4|0,h=A[m>>2]|0,h)f=m;else if(h=A[f>>2]|0,!h){h=0;break}for(;;)if(_=h+20|0,m=A[_>>2]|0,m)h=m,f=_;else if(_=h+16|0,m=A[_>>2]|0,m)h=m,f=_;else break;A[f>>2]=0}else Ae=A[c+8>>2]|0,A[Ae+12>>2]=h,A[h+8>>2]=Ae;while(!1);if(!v)break;f=A[c+28>>2]|0,m=28228+(f<<2)|0;do if((A[m>>2]|0)!=(c|0)){if(Ae=v+16|0,A[((A[Ae>>2]|0)==(c|0)?Ae:v+20|0)>>2]=h,!h)break n}else{if(A[m>>2]=h,h|0)break;A[6982]=A[6982]&~(1<<f);break n}while(!1);if(A[h+24>>2]=v,f=c+16|0,m=A[f>>2]|0,m|0&&(A[h+16>>2]=m,A[m+24>>2]=h),f=A[f+4>>2]|0,!f)break;A[h+20>>2]=f,A[f+24>>2]=h}while(!1);c=c+b|0,_=b+w|0}else _=w;if(c=c+4|0,A[c>>2]=A[c>>2]&-2,A[D+4>>2]=_|1,A[D+_>>2]=_,c=_>>>3,_>>>0<256){f=27964+(c<<1<<2)|0,h=A[6981]|0,c=1<<c,h&c?(h=f+8|0,c=A[h>>2]|0):(A[6981]=h|c,c=f,h=f+8|0),A[h>>2]=D,A[c+12>>2]=D,A[D+8>>2]=c,A[D+12>>2]=f;break}c=_>>>8;do if(!c)m=0;else{if(_>>>0>16777215){m=31;break}xe=(c+1048320|0)>>>16&8,Ae=c<<xe,ye=(Ae+520192|0)>>>16&4,Ae=Ae<<ye,m=(Ae+245760|0)>>>16&2,m=14-(ye|xe|m)+(Ae<<m>>>15)|0,m=_>>>(m+7|0)&1|m<<1}while(!1);if(c=28228+(m<<2)|0,A[D+28>>2]=m,h=D+16|0,A[h+4>>2]=0,A[h>>2]=0,h=A[6982]|0,f=1<<m,!(h&f)){A[6982]=h|f,A[c>>2]=D,A[D+24>>2]=c,A[D+12>>2]=D,A[D+8>>2]=D;break}c=A[c>>2]|0;n:do if((A[c+4>>2]&-8|0)!=(_|0)){for(m=_<<((m|0)==31?0:25-(m>>>1)|0);f=c+16+(m>>>31<<2)|0,h=A[f>>2]|0,!!h;)if((A[h+4>>2]&-8|0)==(_|0)){c=h;break n}
4070else m=m<<1,c=h;A[f>>2]=D,A[D+24>>2]=c,A[D+12>>2]=D,A[D+8>>2]=D;break t}while(!1);xe=c+8|0,Ae=A[xe>>2]|0,A[Ae+12>>2]=D,A[xe>>2]=D,A[D+8>>2]=Ae,A[D+12>>2]=c,A[D+24>>2]=0}while(!1);return Ae=O+8|0,G=it,Ae|0}for(c=28372;h=A[c>>2]|0,!(h>>>0<=C>>>0&&(Ae=h+(A[c+4>>2]|0)|0,Ae>>>0>C>>>0));)c=A[c+8>>2]|0;_=Ae+-47|0,h=_+8|0,h=_+(h&7|0?0-h&7:0)|0,_=C+16|0,h=h>>>0<_>>>0?C:h,c=h+8|0,f=b+-40|0,ye=v+8|0,ye=ye&7|0?0-ye&7:0,xe=v+ye|0,ye=f-ye|0,A[6987]=xe,A[6984]=ye,A[xe+4>>2]=ye|1,A[v+f+4>>2]=40,A[6988]=A[7103],f=h+4|0,A[f>>2]=27,A[c>>2]=A[7093],A[c+4>>2]=A[7094],A[c+8>>2]=A[7095],A[c+12>>2]=A[7096],A[7093]=v,A[7094]=b,A[7096]=0,A[7095]=c,c=h+24|0;do xe=c,c=c+4|0,A[c>>2]=7;while((xe+8|0)>>>0<Ae>>>0);if((h|0)!=(C|0)){if(v=h-C|0,A[f>>2]=A[f>>2]&-2,A[C+4>>2]=v|1,A[h>>2]=v,c=v>>>3,v>>>0<256){f=27964+(c<<1<<2)|0,h=A[6981]|0,c=1<<c,h&c?(h=f+8|0,c=A[h>>2]|0):(A[6981]=h|c,c=f,h=f+8|0),A[h>>2]=C,A[c+12>>2]=C,A[C+8>>2]=c,A[C+12>>2]=f;break}if(c=v>>>8,c?v>>>0>16777215?m=31:(xe=(c+1048320|0)>>>16&8,Ae=c<<xe,ye=(Ae+520192|0)>>>16&4,Ae=Ae<<ye,m=(Ae+245760|0)>>>16&2,m=14-(ye|xe|m)+(Ae<<m>>>15)|0,m=v>>>(m+7|0)&1|m<<1):m=0,f=28228+(m<<2)|0,A[C+28>>2]=m,A[C+20>>2]=0,A[_>>2]=0,c=A[6982]|0,h=1<<m,!(c&h)){A[6982]=c|h,A[f>>2]=C,A[C+24>>2]=f,A[C+12>>2]=C,A[C+8>>2]=C;break}c=A[f>>2]|0;t:do if((A[c+4>>2]&-8|0)!=(v|0)){for(m=v<<((m|0)==31?0:25-(m>>>1)|0);f=c+16+(m>>>31<<2)|0,h=A[f>>2]|0,!!h;)if((A[h+4>>2]&-8|0)==(v|0)){c=h;break t}else m=m<<1,c=h;A[f>>2]=C,A[C+24>>2]=c,A[C+12>>2]=C,A[C+8>>2]=C;break e}while(!1);xe=c+8|0,Ae=A[xe>>2]|0,A[Ae+12>>2]=C,A[xe>>2]=C,A[C+8>>2]=Ae,A[C+12>>2]=c,A[C+24>>2]=0}}else Ae=A[6985]|0,(Ae|0)==0|v>>>0<Ae>>>0&&(A[6985]=v),A[7093]=v,A[7094]=b,A[7096]=0,A[6990]=A[7099],A[6989]=-1,A[6994]=27964,A[6993]=27964,A[6996]=27972,A[6995]=27972,A[6998]=27980,A[6997]=27980,A[7e3]=27988,A[6999]=27988,A[7002]=27996,A[7001]=27996,A[7004]=28004,A[7003]=28004,A[7006]=28012,A[7005]=28012,A[7008]=28020,A[7007]=28020,A[7010]=28028,A[7009]=28028,A[7012]=28036,A[7011]=28036,A[7014]=28044,A[7013]=28044,A[7016]=28052,A[7015]=28052,A[7018]=28060,A[7017]=28060,A[7020]=28068,A[7019]=28068,A[7022]=28076,A[7021]=28076,A[7024]=28084,A[7023]=28084,A[7026]=28092,A[7025]=28092,A[7028]=28100,A[7027]=28100,A[7030]=28108,A[7029]=28108,A[7032]=28116,A[7031]=28116,A[7034]=28124,A[7033]=28124,A[7036]=28132,A[7035]=28132,A[7038]=28140,A[7037]=28140,A[7040]=28148,A[7039]=28148,A[7042]=28156,A[7041]=28156,A[7044]=28164,A[7043]=28164,A[7046]=28172,A[7045]=28172,A[7048]=28180,A[7047]=28180,A[7050]=28188,A[7049]=28188,A[7052]=28196,A[7051]=28196,A[7054]=28204,A[7053]=28204,A[7056]=28212,A[7055]=28212,Ae=b+-40|0,ye=v+8|0,ye=ye&7|0?0-ye&7:0,xe=v+ye|0,ye=Ae-ye|0,A[6987]=xe,A[6984]=ye,A[xe+4>>2]=ye|1,A[v+Ae+4>>2]=40,A[6988]=A[7103];while(!1);if(c=A[6984]|0,c>>>0>X>>>0)return ye=c-X|0,A[6984]=ye,Ae=A[6987]|0,xe=Ae+X|0,A[6987]=xe,A[xe+4>>2]=ye|1,A[Ae+4>>2]=X|3,Ae=Ae+8|0,G=it,Ae|0}return Ae=PP()|0,A[Ae>>2]=12,Ae=0,G=it,Ae|0}function Xt(h){h=h|0;var c=0,f=0,m=0,_=0,v=0,b=0,w=0,C=0;if(h){f=h+-8|0,_=A[6985]|0,h=A[h+-4>>2]|0,c=h&-8,C=f+c|0;do if(h&1)w=f,b=f;else{if(m=A[f>>2]|0,!(h&3)||(b=f+(0-m)|0,v=m+c|0,b>>>0<_>>>0))return;if((A[6986]|0)==(b|0)){if(h=C+4|0,c=A[h>>2]|0,(c&3|0)!=3){w=b,c=v;break}A[6983]=v,A[h>>2]=c&-2,A[b+4>>2]=v|1,A[b+v>>2]=v;return}if(f=m>>>3,m>>>0<256)if(h=A[b+8>>2]|0,c=A[b+12>>2]|0,(c|0)==(h|0)){A[6981]=A[6981]&~(1<<f),w=b,c=v;break}else{A[h+12>>2]=c,A[c+8>>2]=h,w=b,c=v;break}_=A[b+24>>2]|0,h=A[b+12>>2]|0;do if((h|0)==(b|0)){if(c=b+16|0,f=c+4|0,h=A[f>>2]|0,h)c=f;else if(h=A[c>>2]|0,!h){h=0;break}for(;;)if(m=h+20|0,f=A[m>>2]|0,f)h=f,c=m;else if(m=h+16|0,f=A[m>>2]|0,f)h=f,c=m;else break;A[c>>2]=0}else w=A[b+8>>2]|0,A[w+12>>2]=h,A[h+8>>2]=w;while(!1);if(_){if(c=A[b+28>>2]|0,f=28228+(c<<2)|0,(A[f>>2]|0)==(b|0)){if(A[f>>2]=h,!h){A[6982]=A[6982]&~(1<<c),w=b,c=v;break}}else if(w=_+16|0,A[((A[w>>2]|0)==(b|0)?w:_+20|0)>>2]=h,!h){w=b,c=v;break}A[h+24>>2]=_,c=b+16|0,f=A[c>>2]|0,f|0&&(A[h+16>>2]=f,A[f+24>>2]=h),c=A[c+4>>2]|0,c?(A[h+20>>2]=c,A[c+24>>2]=h,w=b,c=v):(w=b,c=v)}else w=b,c=v}while(!1);if(!(b>>>0>=C>>>0)&&(h=C+4|0,m=A[h>>2]|0,!!(m&1))){if(m&2)A[h>>2]=m&-2,A[w+4>>2]=c|1,A[b+c>>2]=c,_=c;else{if((A[6987]|0)==(C|0)){if(C=(A[6984]|0)+c|0,A[6984]=C,A[6987
4070]=w,A[w+4>>2]=C|1,(w|0)!=(A[6986]|0))return;A[6986]=0,A[6983]=0;return}if((A[6986]|0)==(C|0)){C=(A[6983]|0)+c|0,A[6983]=C,A[6986]=b,A[w+4>>2]=C|1,A[b+C>>2]=C;return}_=(m&-8)+c|0,f=m>>>3;do if(m>>>0<256)if(c=A[C+8>>2]|0,h=A[C+12>>2]|0,(h|0)==(c|0)){A[6981]=A[6981]&~(1<<f);break}else{A[c+12>>2]=h,A[h+8>>2]=c;break}else{v=A[C+24>>2]|0,h=A[C+12>>2]|0;do if((h|0)==(C|0)){if(c=C+16|0,f=c+4|0,h=A[f>>2]|0,h)c=f;else if(h=A[c>>2]|0,!h){f=0;break}for(;;)if(m=h+20|0,f=A[m>>2]|0,f)h=f,c=m;else if(m=h+16|0,f=A[m>>2]|0,f)h=f,c=m;else break;A[c>>2]=0,f=h}else f=A[C+8>>2]|0,A[f+12>>2]=h,A[h+8>>2]=f,f=h;while(!1);if(v|0){if(h=A[C+28>>2]|0,c=28228+(h<<2)|0,(A[c>>2]|0)==(C|0)){if(A[c>>2]=f,!f){A[6982]=A[6982]&~(1<<h);break}}else if(m=v+16|0,A[((A[m>>2]|0)==(C|0)?m:v+20|0)>>2]=f,!f)break;A[f+24>>2]=v,h=C+16|0,c=A[h>>2]|0,c|0&&(A[f+16>>2]=c,A[c+24>>2]=f),h=A[h+4>>2]|0,h|0&&(A[f+20>>2]=h,A[h+24>>2]=f)}}while(!1);if(A[w+4>>2]=_|1,A[b+_>>2]=_,(w|0)==(A[6986]|0)){A[6983]=_;return}}if(h=_>>>3,_>>>0<256){f=27964+(h<<1<<2)|0,c=A[6981]|0,h=1<<h,c&h?(c=f+8|0,h=A[c>>2]|0):(A[6981]=c|h,h=f,c=f+8|0),A[c>>2]=w,A[h+12>>2]=w,A[w+8>>2]=h,A[w+12>>2]=f;return}h=_>>>8,h?_>>>0>16777215?m=31:(b=(h+1048320|0)>>>16&8,C=h<<b,v=(C+520192|0)>>>16&4,C=C<<v,m=(C+245760|0)>>>16&2,m=14-(v|b|m)+(C<<m>>>15)|0,m=_>>>(m+7|0)&1|m<<1):m=0,h=28228+(m<<2)|0,A[w+28>>2]=m,A[w+20>>2]=0,A[w+16>>2]=0,c=A[6982]|0,f=1<<m;e:do if(!(c&f))A[6982]=c|f,A[h>>2]=w,A[w+24>>2]=h,A[w+12>>2]=w,A[w+8>>2]=w;else{h=A[h>>2]|0;t:do if((A[h+4>>2]&-8|0)!=(_|0)){for(m=_<<((m|0)==31?0:25-(m>>>1)|0);f=h+16+(m>>>31<<2)|0,c=A[f>>2]|0,!!c;)if((A[c+4>>2]&-8|0)==(_|0)){h=c;break t}else m=m<<1,h=c;A[f>>2]=w,A[w+24>>2]=h,A[w+12>>2]=w,A[w+8>>2]=w;break e}while(!1);b=h+8|0,C=A[b>>2]|0,A[C+12>>2]=w,A[b>>2]=w,A[w+8>>2]=C,A[w+12>>2]=h,A[w+24>>2]=0}while(!1);if(C=(A[6989]|0)+-1|0,A[6989]=C,!(C|0)){for(h=28380;h=A[h>>2]|0,h;)h=h+8|0;A[6989]=-1}}}}function ps(h,c){h=h|0,c=c|0;var f=0;return h?(f=be(c,h)|0,(c|h)>>>0>65535&&(f=((f>>>0)/(h>>>0)|0|0)==(c|0)?f:-1)):f=0,h=Wo(f)|0,!h||!(A[h+-4>>2]&3)||Sl(h|0,0,f|0)|0,h|0}function jt(h,c,f,m){return h=h|0,c=c|0,f=f|0,m=m|0,f=h+f>>>0,Qe(c+m+(f>>>0<h>>>0|0)>>>0|0),f|0|0}function ur(h,c,f,m){return h=h|0,c=c|0,f=f|0,m=m|0,m=c-m-(f>>>0>h>>>0|0)>>>0,Qe(m|0),h-f>>>0|0|0}function _b(h){return h=h|0,(h?31-(dt(h^h-1)|0)|0:32)|0}function v1(h,c,f,m,_){h=h|0,c=c|0,f=f|0,m=m|0,_=_|0;var v=0,b=0,w=0,C=0,D=0,O=0,X=0,ne=0,ie=0,re=0;if(O=h,C=c,D=C,b=f,ne=m,w=ne,!D)return v=(_|0)!=0,w?v?(A[_>>2]=h|0,A[_+4>>2]=c&0,ne=0,_=0,Qe(ne|0),_|0):(ne=0,_=0,Qe(ne|0),_|0):(v&&(A[_>>2]=(O>>>0)%(b>>>0),A[_+4>>2]=0),ne=0,_=(O>>>0)/(b>>>0)>>>0,Qe(ne|0),_|0);v=(w|0)==0;do if(b){if(!v){if(v=(dt(w|0)|0)-(dt(D|0)|0)|0,v>>>0<=31){X=v+1|0,w=31-v|0,c=v-31>>31,b=X,h=O>>>(X>>>0)&c|D<<w,c=D>>>(X>>>0)&c,v=0,w=O<<w;break}return _?(A[_>>2]=h|0,A[_+4>>2]=C|c&0,ne=0,_=0,Qe(ne|0),_|0):(ne=0,_=0,Qe(ne|0),_|0)}if(v=b-1|0,v&b|0){w=(dt(b|0)|0)+33-(dt(D|0)|0)|0,re=64-w|0,X=32-w|0,C=X>>31,ie=w-32|0,c=ie>>31,b=w,h=X-1>>31&D>>>(ie>>>0)|(D<<X|O>>>(w>>>0))&c,c=c&D>>>(w>>>0),v=O<<re&C,w=(D<<re|O>>>(ie>>>0))&C|O<<X&w-33>>31;break}return _|0&&(A[_>>2]=v&O,A[_+4>>2]=0),(b|0)==1?(ie=C|c&0,re=h|0|0,Qe(ie|0),re|0):(re=_b(b|0)|0,ie=D>>>(re>>>0)|0,re=D<<32-re|O>>>(re>>>0)|0,Qe(ie|0),re|0)}else{if(v)return _|0&&(A[_>>2]=(D>>>0)%(b>>>0),A[_+4>>2]=0),ie=0,re=(D>>>0)/(b>>>0)>>>0,Qe(ie|0),re|0;if(!O)return _|0&&(A[_>>2]=0,A[_+4>>2]=(D>>>0)%(w>>>0)),ie=0,re=(D>>>0)/(w>>>0)>>>0,Qe(ie|0),re|0;if(v=w-1|0,!(v&w))return _|0&&(A[_>>2]=h|0,A[_+4>>2]=v&D|c&0),ie=0,re=D>>>((_b(w|0)|0)>>>0),Qe(ie|0),re|0;if(v=(dt(w|0)|0)-(dt(D|0)|0)|0,v>>>0<=30){c=v+1|0,w=31-v|0,b=c,h=D<<w|O>>>(c>>>0),c=D>>>(c>>>0),v=0,w=O<<w;break}return _?(A[_>>2]=h|0,A[_+4>>2]=C|c&0,ie=0,re=0,Qe(ie|0),re|0):(ie=0,re=0,Qe(ie|0),re|0)}while(!1);if(!b)D=w,C=0,w=0;else{X=f|0|0,O=ne|m&0,D=jt(X|0,O|0,-1,-1)|0,f=q()|0,C=w,w=0;do m=C,C=v>>>31|C<<1,v=w|v<<1,m=h<<1|m>>>31|0,ne=h>>>31|c<<1|0,ur(D|0,f|0,m|0,ne|0)|0,re=q()|0,ie=re>>31|((re|0)<0?-1:0)<<1,w=ie&1,h=ur(m|0,ne|0,ie&X|0,(((re|0)<0?-1:0)>>31|((re|0)<0?-1:0)<<1)&O|0)|0,c=q()|0,b=b-1|0;while(b|0);D=C,C=0}return b=0,_|0&&(A[_>>2]=h,A[_+4>>2]=c),ie=(v|0)>>>31|(D|b)<<1|(b<<1|v>>>31)&0|C,re=(v<<1|0)&-2|w,Qe(ie|0),re|0}function bl(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0;return D=c>>31|((c|0)<0?-1:0)<<1,C=((c|0)<0?-1:0)>>31|((c|0)<0?-1:0)<<1,v=m>>31|((m|0)<0?-1:0)<<1,_=((m|0)<0?-1:0)>>31|((m|0)<0?-1:0)<<1,w=ur(D^h|0,C^c|0,D|0,C|0)|0,b=q()|0,h=v^D,c=_^C,ur((v1(w,b,ur(v^f|0,_^m|0,v|0,_|0)|0,q()|0,0)|0)^h|0,(q()|0)^c|0,h|0,c|0)|0}function DP(h,c){h=h|0,c=c|0;var f=0,m=0,_=0,v=0;return v=h&65535,_=c&65535,f=be(_,v)|0,m=h>>>16,h=(f>>>16)+(be(_,m)|0)|0,_=c>>>16,c=be(_,v)|0,Qe((h>>>16)+(be(_,m)|0)+(((h&65535)+c|0)>>>16)|0),h+c<<16|f&65535|0|0}function cr(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0;return _=h,v=f,f=DP(_,v)|0,h=q()|0,Qe((be(c,v)|0)+(be(m,_)|0)+h|h&0|0),f|0|0|0}function Dc(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0,b=0,w=0,C=0,D=0;return _=G,G=G+16|0,w=_|0,b=c>>31|((c|0)<0?-1:0)<<1,v=((c|0)<0?-1:0)>>31|((c|0)<0?-1:0)<<1,D=m>>31|((m|0)<0?-1:0)<<1,C=((m|0)<0?-1:0)>>31|((m|0)<0?-1:0)<<1,h=ur(b^h|0,v^c|0,b|0,v|0)|0,c=q()|0,v1(h,c,ur(D^f|0,C^m|0,D|0,C|0)|0,q()|0,w)|0,m=ur(A[w>>2]^b|0,A[w+4>>2]^v|0,b|0,v|0)|0,f=q()|0,G=_,Qe(f|0),m|0}function Lc(h,c,f,m){h=h|0,c=c|0,f=f|0,m=m|0;var _=0,v=0;return v=G,G=G+16|0,_=v|0,v1(h,c,f,m,_)|0,G=v,Qe(A[_+4>>2]|0),A[_>>2]|0|0}function xb(h,c,f){return h=h|0,c=c|0,f=f|0,(f|0)<32?(Qe(c>>f|0),h>>>f|(c&(1<<f)-1)<<32-f):(Qe(((c|0)<0?-1:0)|0),c>>f-32|0)}function ze(h,c,f){return h=h|0,c=c|0,f=f|0,(f|0)<32?(Qe(c>>>f|0),h>>>f|(c&(1<<f)-1)<<32-f):(Qe(0),c>>>f-32|0)}function et(h,c,f){return h=h|0,c=c|0,f=f|0,(f|0)<32?(Qe(c<<f|(h&(1<<f)-1<<32-f)>>>32-f|0),h<<f):(Qe(h<<f-32|0),0)}function y1(h,c,f){return h=h|0,c=c|0,c=dt(c)|0,(c|0)==32&&(c=c+(dt(h)|0)|0),Qe(0),c|0}function vb(h,c){return h=+h,c=+c,h!=h?+c:c!=c?+h:+Rt(+h,+c)}function s0(h,c){return h=+h,c=+c,h!=h?+c:c!=c?+h:+gt(+h,+c)}function o0(h){return h=+h,h>
4070=0?+ji(h+.5):+Te(h-.5)}function Ic(h,c,f){h=h|0,c=c|0,f=f|0;var m=0,_=0,v=0;if((f|0)>=8192)return Jn(h|0,c|0,f|0)|0,h|0;if(v=h|0,_=h+f|0,(h&3)==(c&3)){for(;h&3;){if(!f)return v|0;Ve[h>>0]=Ve[c>>0]|0,h=h+1|0,c=c+1|0,f=f-1|0}for(f=_&-4|0,m=f-64|0;(h|0)<=(m|0);)A[h>>2]=A[c>>2],A[h+4>>2]=A[c+4>>2],A[h+8>>2]=A[c+8>>2],A[h+12>>2]=A[c+12>>2],A[h+16>>2]=A[c+16>>2],A[h+20>>2]=A[c+20>>2],A[h+24>>2]=A[c+24>>2],A[h+28>>2]=A[c+28>>2],A[h+32>>2]=A[c+32>>2],A[h+36>>2]=A[c+36>>2],A[h+40>>2]=A[c+40>>2],A[h+44>>2]=A[c+44>>2],A[h+48>>2]=A[c+48>>2],A[h+52>>2]=A[c+52>>2],A[h+56>>2]=A[c+56>>2],A[h+60>>2]=A[c+60>>2],h=h+64|0,c=c+64|0;for(;(h|0)<(f|0);)A[h>>2]=A[c>>2],h=h+4|0,c=c+4|0}else for(f=_-4|0;(h|0)<(f|0);)Ve[h>>0]=Ve[c>>0]|0,Ve[h+1>>0]=Ve[c+1>>0]|0,Ve[h+2>>0]=Ve[c+2>>0]|0,Ve[h+3>>0]=Ve[c+3>>0]|0,h=h+4|0,c=c+4|0;for(;(h|0)<(_|0);)Ve[h>>0]=Ve[c>>0]|0,h=h+1|0,c=c+1|0;return v|0}function Sl(h,c,f){h=h|0,c=c|0,f=f|0;var 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4077onRenderUpdate(e){return this.onUpdate(e,tn.RENDER)}onObjectUpdate(e){return this.onUpdate(e,tn.OBJECT)}onReference(e){return this.updateReference=e.bind(this),this}updateReference(){return this}isGlobal(){return this.global}*getChildren(){for(const{childNode:e}of this._getChildren())yield e}dispose(){this.dispatchEvent({type:"dispose"})}traverse(e){e(this);for(const t of this.getChildren())t.traverse(e)}_getChildren(e=new Set){const t=[];e.add(this);for(const n of Object.getOwnPropertyNames(this)){const r=this[n];if(!(n.startsWith("_")===!0||e.has(r))){if(Array.isArray(r)===!0)for(let s=0;s<r.length;s++){const o=r[s];o&&o.isNode===!0&&t.push({property:n,index:s,childNode:o})}else if(r&&r.isNode===!0)t.push({property:n,childNode:r});else if(r&&Object.getPrototypeOf(r)===Object.prototype)for(const s in r){if(s.startsWith("_")===!0)continue;const o=r[s];o&&o.isNode===!0&&t.push({property:n,index:s,childNode:o})}}}return t}getCacheKey(e=!1,t=null){if(e=e||this.version!==this._cacheKeyVersion,e===!0||this._cacheKey===null){t===null&&(t=new Set);const n=[];for(const{property:r,childNode:s}of this._getChildren(t))n.push(OA(r.slice(0,-4)),s.getCacheKey(e,t));this._cacheKey=zf(qd(n),this.customCacheKey()),this._cacheKeyVersion=this.version}return this._cacheKey}customCacheKey(){return this.id}getScope(){return this}getHash(){return this.uuid}getUpdateType(){return this.updateType}getUpdateBeforeType(){return this.updateBeforeType}getUpdateAfterType(){return this.updateAfterType}getElementType(e){const t=this.getNodeType(e);return e.getElementType(t)}getMemberType(){return"void"}getNodeType(e){const t=e.getNodeProperties(this);return t.outputNode?t.outputNode.getNodeType(e):this.nodeType}getShared(e){const t=this.getHash(e);return e.getNodeFromHash(t)||this}getArrayCount(){return null}setup(e){const t=e.getNodeProperties(this);let n=0;for(const r of this.getChildren())t["node"+n++]=r;return t.outputNode||null}analyze(e,t=null){const n=e.increaseUsage(this);if(this.parents===!0){const r=e.getDataFromNode(this,"any");r.stages=r.stages||{},r.stages[e.shaderStage]=r.stages[e.shaderStage]||[],r.stages[e.shaderStage].push(t)}if(n===1){const r=e.getNodeProperties(this);for(const s of Object.values(r))s&&s.isNode===!0&&s.build(e,this)}}generate(e,t){const{outputNode:n}=e.getNodeProperties(this);if(n&&n.isNode===!0)return n.build(e,t)}updateBefore(){Oe("Abstract function.")}updateAfter(){Oe("Abstract function.")}update(){Oe("Abstract function.")}before(e){return this._beforeNodes===null&&(this._beforeNodes=[]),this._beforeNodes.push(e),this}build(e,t=null){const n=this.getShared(e);if(this!==n)return n.build(e,t);if(this._beforeNodes!==null){const l=this._beforeNodes;this._beforeNodes=null;for(const u of l)u.build(e,t);this._beforeNodes=l}const r=e.getDataFromNode(this);r.buildStages=r.buildStages||{},r.buildStages[e.buildStage]=!0;const s=gH[e.buildStage];if(s&&r.buildStages[s]!==!0){const l=e.getBuildStage();e.setBuildStage(s),this.build(e),e.setBuildStage(l)}e.addChain(this);let o=null;const a=e.getBuildStage();if(a==="setup"){e.addNode(this),this.updateReference(e);const l=e.getNodeProperties(this);if(l.initialized!==!0){l.initialized=!0,l.outputNode=this.setup(e)||l.outputNode||null;for(const u of Object.values(l))if(u&&u.isNode===!0){if(u.parents===!0){const d=e.getNodeProperties(u);d.parents=d.parents||[],d.parents.push(this)}u.build(e)}e.addSequentialNode(this)}o=l.outputNode}else if(a==="analyze")this.analyze(e,t);else if(a==="generate"){if(this.generate.length<2){const u=this.getNodeType(e),d=e.getDataFromNode(this);o=d.snippet,o===void 0?d.generated===void 0?(d.generated=!0,o=this.generate(e)||"",d.snippet=o):(Oe("Node: Recursion detected.",this),o="/* Recursion detected. */"):d.flowCodes!==void 0&&e.context.nodeBlock!==void 0&&e.addFlowCodeHierarchy(this,e.context.nodeBlock),o=e.format(o,u,t)}else o=this.generate(e,t)||"";o===""&&t!==null&&t!=="void"&&t!=="OutputType"&&(ke(`TSL: Invalid generated code, expected a "${t}".`),o=e.generateConst(t))}return e.removeChain(this),o}getSerializeChildren(){return this._getChildren()}serialize(e){const t=this.getSerializeChildren(),n={};for(const{property:r,index:s,childNode:o}of t)s!==void 0?(n[r]===void 0&&(n[r]=Number.isInteger(s)?[]:{}),n[r][s]=o.toJSON(e.meta).uuid):n[r]=o.toJSON(e.meta).uuid;Object.keys(n).length>0&&(e.inputNodes=n)}deserialize(e){if(e.inputNodes!==void 0){const t=e.meta.nodes;for(const n in e.inputNodes)if(Array.isArray(e.inputNodes[n])){const r=[];for(const s of e.inputNodes[n])r.push(t[s]);this[n]=r}else if(typeof e.inputNodes[n]=="object"){const r={};for(const s in e.inputNodes[n]){const o=e.inputNodes[n][s];r[s]=t[o]}this[n]=r}else{const r=e.inputNodes[n];this[n]=t[r]}}}toJSON(e){const{uuid:t,type:n}=this,r=e===void 0||typeof e=="string";r&&(e={textures:{},images:{},nodes:{}});let s=e.nodes[t];s===void 0&&(s={uuid:t,type:n,meta:e,metadata:{version:4.7,type:"Node",generator:"Node.toJSON"}},r!==!0&&(e.nodes[s.uuid]=s),this.serialize(s),delete s.meta);function o(a){const l=[];for(const u in a){const d=a[u];delete d.metadata,l.push(d)}return l}if(r){const a=o(e.textures),l=o(e.images),u=o(e.nodes);a.length>0&&(s.textures=a),l.length>0&&(s.images=l),u.length>0&&(s.nodes=u)}return s}}vt.captureStackTrace=!1;class bc extends vt{static get type(){return"ArrayElementNode"}constructor(e,t){super(),this.node=e,this.indexNode=t,this.isArrayElementNode=!0}getNodeType(e){return this.node.getElementType(e)}getMemberType(e,t){return this.node.getMemberType(e,t)}generate(e){const t=this.indexNode.getNodeType(e),n=this.node.build(e),r=this.indexNode.build(e,!e.isVector(t)&&e.isInteger(t)?t:"uint");return`${n}[ ${r} ]`}}class $4 extends vt{static get type(){return"ConvertNode"}constructor(e,t){super(),this.node=e,this.convertTo=t}getNodeType(e){const t=this.node.getNodeType(e);let n=null;for(const r of this.convertTo.split("|"))(n===null||e.getTypeLength(t)===e.getTypeLength(r))&&(n=r);return n}serialize(e){super.serialize(e),e.convertTo=this.convertTo}deserialize(e){super.deserialize(e),this.convertTo=e.convertTo}generate(e,t){const n=this.node,r=this.getNodeType(e),s=n.build(e,r);return e.format(s,r,t)}}class qi extends vt{static get type(){return"TempNode"}constructor(e=null){super(e),this.isTempNode=!0}hasDependencies(e){return e.getDataFromNode(this).usageCount>1}build(e,t){if(e.getBuildStage()==="generate"){const r=e.getVectorType(this.getNodeType(e,t)),s=e.getDataFromNode(this);if(s.propertyName!==void 0)return e.format(s.propertyName,r,t);if(r!=="void"&&t!=="void"&&this.hasDependencies(e)){const o=super.build(e,r),a=e.getVarFromNode(this,null,r),l=e.getPropertyName(a);return e.addLineFlowCode(`${l} = ${o}`,this),s.snippet=o,s.propertyName=l,e.format(s.propertyName,r,t)}}return super.build(e,t)}}class xH extends qi{static get type(){return"JoinNode"}constructor(e=[],t=null){super(t),this.nodes=e}
4077getNodeType(e){return this.nodeType!==null?e.getVectorType(this.nodeType):e.getTypeFromLength(this.nodes.reduce((t,n)=>t+e.getTypeLength(n.getNodeType(e)),0))}generate(e,t){const n=this.getNodeType(e),r=e.getTypeLength(n),s=this.nodes,o=e.getComponentType(n),a=[];let l=0;for(const d of s){if(l>=r){ke(`TSL: Length of parameters exceeds maximum length of function '${n}()' type.`,this.stackTrace);break}let p=d.getNodeType(e),g=e.getTypeLength(p),x;if(l+g>r&&(ke(`TSL: Length of '${n}()' data exceeds maximum length of output type.`,this.stackTrace),g=r-l,p=e.getTypeFromLength(g)),l+=g,x=d.build(e,p),e.getComponentType(p)!==o){const T=e.getTypeFromLength(g,o);x=e.format(x,p,T)}a.push(x)}const u=`${e.getType(n)}( ${a.join(", ")} )`;return e.format(u,n,t)}}const vH=yc.join("");class j4 extends vt{static get type(){return"SplitNode"}constructor(e,t="x"){super(),this.node=e,this.components=t,this.isSplitNode=!0}getVectorLength(){let e=this.components.length;for(const t of this.components)e=Math.max(yc.indexOf(t)+1,e);return e}getComponentType(e){return e.getComponentType(this.node.getNodeType(e))}getNodeType(e){return e.getTypeFromLength(this.components.length,this.getComponentType(e))}getScope(){return this.node.getScope()}generate(e,t){const n=this.node,r=e.getTypeLength(n.getNodeType(e));let s=null;if(r>1){let o=null;this.getVectorLength()>=r&&(o=e.getTypeFromLength(this.getVectorLength(),this.getComponentType(e)));const l=n.build(e,o);this.components.length===r&&this.components===vH.slice(0,this.components.length)?s=e.format(l,o,t):s=e.format(`${l}.${this.components}`,this.getNodeType(e),t)}else s=n.build(e,t);return s}serialize(e){super.serialize(e),e.components=this.components}deserialize(e){super.deserialize(e),this.components=e.components}}class yH extends qi{static get type(){return"SetNode"}constructor(e,t,n){super(),this.sourceNode=e,this.components=t,this.targetNode=n}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{sourceNode:t,components:n,targetNode:r}=this,s=this.getNodeType(e),o=e.getComponentType(r.getNodeType(e)),a=e.getTypeFromLength(n.length,o),l=r.build(e,a),u=t.build(e,s),d=e.getTypeLength(s),p=[];for(let g=0;g<d;g++){const x=yc[g];x===n[0]?(p.push(l),g+=n.length-1):p.push(u+"."+x)}return`${e.getType(s)}( ${p.join(", ")} )`}}class bH extends qi{static get type(){return"FlipNode"}constructor(e,t){super(),this.sourceNode=e,this.components=t}getNodeType(e){return this.sourceNode.getNodeType(e)}generate(e){const{components:t,sourceNode:n}=this,r=this.getNodeType(e),s=n.build(e),o=e.getVarFromNode(this),a=e.getPropertyName(o);e.addLineFlowCode(a+" = "+s,this);const l=e.getTypeLength(r),u=[];let d=0;for(let p=0;p<l;p++){const g=yc[p];g===t[d]?(u.push("1.0 - 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4077i.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),nM=i=>TH(i).split("").sort().join("");vt.prototype.assign=function(...i){if(this.isStackNode!==!0)return uu!==null?uu.assign(this,...i):ke("TSL: No stack defined for assign operation. 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4077s=xt(s)}return s}})}class DH extends vt{constructor(e,t){super(t),this.jsFunc=e,this.layout=null,this.global=!0,this.once=!1}setLayout(e){return this.layout=e,this}getLayout(){return this.layout}call(e=null){return new CH(this,e)}setup(){return this.call()}}const LH=[!1,!0],IH=[0,1,2,3],BH=[-1,-2],Q4=[.5,1.5,1/3,1e-6,1e6,Math.PI,Math.PI*2,1/Math.PI,2/Math.PI,1/(Math.PI*2),Math.PI/2],ty=new Map;for(const i of LH)ty.set(i,new mo(i));const ny=new Map;for(const i of IH)ny.set(i,new mo(i,"uint"));const iy=new Map([...ny].map(i=>new mo(i.value,"int")));for(const i of BH)iy.set(i,new mo(i,"int"));const mg=new Map([...iy].map(i=>new mo(i.value)));for(const i of Q4)mg.set(i,new mo(i));for(const i of Q4)mg.set(-i,new mo(-i));const gg={bool:ty,uint:ny,ints:iy,float:mg},rM=new Map([...ty,...mg]),px=(i,e)=>rM.has(i)?rM.get(i):i.isNode===!0?i:new mo(i,e),nr=function(i,e=null){return(...t)=>{for(const r of t)if(r===void 0)return ke(`TSL: Invalid parameter for the type "${i}".`,new $i),new mo(0,i);if((t.length===0||!["bool","float","int","uint"].includes(i)&&t.every(r=>{const s=typeof r;return s!=="object"&&s!=="function"}))&&(t=[Jv(i,...t)]),t.length===1&&e!==null&&e.has(t[0]))return Bf(e.get(t[0]));if(t.length===1){const r=px(t[0],i);return r.nodeType===i?Bf(r):Bf(new $4(r,i))}const n=t.map(r=>px(r));return Bf(new xH(n,i))}},wd=i=>typeof i=="object"&&i!==null?i.value:i,Y4=i=>i!=null?i.nodeType||i.convertTo||(typeof i=="string"?i:null):null;function wh(i,e){return new DH(i,e)}const xt=(i,e=null)=>MH(i,e),Bf=(i,e=null)=>xt(i,e).toVarIntent(),_g=(i,e=null)=>new wH(i,e),ic=(i,e=null)=>new EH(i,e),hn=(i,e=null,t=null,n=null)=>new X4(i,e,t,n),st=(i,...e)=>new RH(i,...e),Ze=(i,e=null,t=null,n={})=>new X4(i,e,t,{...n,intent:!0});let FH=0;class UH extends vt{constructor(e,t=null){super();let n=null;t!==null&&(typeof t=="object"?n=t.return:(typeof t=="string"?n=t:ke("TSL: Invalid layout type.",new $i),t=null)),this.shaderNode=new wh(e,n),t!==null&&this.setLayout(t),this.isFn=!0}setLayout(e){const t=this.shaderNode.nodeType;if(typeof e.inputs!="object"){const n={name:"fn"+FH++,type:t,inputs:[]};for(const r in e)r!=="return"&&n.inputs.push({name:r,type:e[r]});e=n}return this.shaderNode.setLayout(e),this}getNodeType(e){return this.shaderNode.getNodeType(e)||"float"}call(...e){const t=this.shaderNode.call(e);return this.shaderNode.nodeType==="void"&&t.toStack(),t.toVarIntent()}once(e=null){return this.shaderNode.once=!0,this.shaderNode.subBuilds=e,this}generate(e){const t=this.getNodeType(e);return ke('TSL: "Fn()" was declared but not invoked. Try calling it like "Fn()( ...params )".',this.stackTrace),e.generateConst(t)}}function ce(i,e=null){const t=new UH(i,e);return new Proxy(()=>{},{apply(n,r,s){return t.call(...s)},get(n,r,s){return Reflect.get(t,r,s)},set(n,r,s,o){return Reflect.set(t,r,s,o)}})}const Ed=i=>{uu=i},ry=()=>uu,Ft=(...i)=>uu.If(...i),OH=(...i)=>uu.Switch(...i);function xg(i){return uu&&uu.addToStack(i),i}Ne("toStack",xg);const K4=new nr("color"),Z=new nr("float",gg.float),oe=new nr("int",gg.ints),Ge=new nr("uint",gg.uint),ho=new nr("bool",gg.bool),je=new nr("vec2"),er=new nr("ivec2"),sy=new nr("uvec2"),Z4=new nr("bvec2"),ae=new nr("vec3"),oy=new nr("ivec3"),Sc=new nr("uvec3"),ay=new nr("bvec3"),Lt=new nr("vec4"),ly=new nr("ivec4"),uy=new nr("uvec4"),J4=new nr("bvec4"),vg=new nr("mat2"),_r=new nr("mat3"),iu=new nr("mat4"),kH=(i="")=>new mo(i,"string"),GH=i=>new mo(i,"ArrayBuffer");Ne("toColor",K4);Ne("toFloat",Z);Ne("toInt",oe);Ne("toUint",Ge);Ne("toBool",ho);Ne("toVec2",je);Ne("toIVec2",er);Ne("toUVec2",sy);Ne("toBVec2",Z4);Ne("toVec3",ae);Ne("toIVec3",oy);Ne("toUVec3",Sc);Ne("toBVec3",ay);Ne("toVec4",Lt);Ne("toIVec4",ly);Ne("toUVec4",uy);Ne("toBVec4",J4);Ne("toMat2",vg);Ne("toMat3",_r);Ne("toMat4",iu);const eR=hn(bc).setParameterLength(2),tR=(i,e)=>new $4(xt(i),e),VH=(i,e)=>new j4(xt(i),e);Ne("element",eR);Ne("convert",tR);const qH=i=>(Oe("TSL: append() has been renamed to Stack().",new $i),xg(i));Ne("append",i=>(Oe("TSL: .append() has been renamed to .toStack().",new $i),xg(i)));class $n extends vt{static get type(){return"PropertyNode"}constructor(e,t=null,n=!1){super(e),this.name=t,this.varying=n,this.isPropertyNode=!0,this.global=!0}
vendor: 2,168 bytes, line 4077
4077customCacheKey(){return OA(this.type+":"+(this.name||"")+":"+(this.varying?"1":"0"))}getHash(e){return this.name||super.getHash(e)}generate(e){let t;return this.varying===!0?(t=e.getVaryingFromNode(this,this.name),t.needsInterpolation=!0):t=e.getVarFromNode(this,this.name),e.getPropertyName(t)}}const sl=(i,e)=>new $n(i,e),Rd=(i,e)=>new $n(i,e,!0),Kn=st($n,"vec4","DiffuseColor"),zu=st($n,"vec3","DiffuseContribution"),mx=st($n,"vec3","EmissiveColor"),ua=st($n,"float","Roughness"),el=st($n,"float","Metalness"),km=st($n,"float","Clearcoat"),Fh=st($n,"float","ClearcoatRoughness"),Os=st($n,"vec3","Sheen"),Vl=st($n,"float","SheenRoughness"),yg=st($n,"float","Iridescence"),Gm=st($n,"float","IridescenceIOR"),Vm=st($n,"float","IridescenceThickness"),qm=st($n,"float","AlphaT"),kl=st($n,"float","Anisotropy"),Wf=st($n,"vec3","AnisotropyT"),rc=st($n,"vec3","AnisotropyB"),cu=st($n,"color","SpecularColor"),Yu=st($n,"color","SpecularColorBlended"),Ku=st($n,"float","SpecularF90"),zm=st($n,"float","Shininess"),Uh=st($n,"vec4","Output"),Yp=st($n,"float","dashSize"),gx=st($n,"float","gapSize"),zH=st($n,"float","pointWidth"),$f=st($n,"float","IOR"),Hm=st($n,"float","Transmission"),cy=st($n,"float","Thickness"),hy=st($n,"float","AttenuationDistance"),Ay=st($n,"color","AttenuationColor"),fy=st($n,"float","Dispersion");class nR extends vt{static get type(){return"UniformGroupNode"}constructor(e,t=!1,n=1){super("string"),this.name=e,this.shared=t,this.order=n,this.isUniformGroup=!0}serialize(e){super.serialize(e),e.name=this.name,e.version=this.version,e.shared=this.shared}deserialize(e){super.deserialize(e),this.name=e.name,this.version=e.version,this.shared=e.shared}}const iR=i=>new nR(i),bg=(i,e=0)=>new nR(i,!0,e),rR=bg("frame"),Dt=bg("render"),dy=iR("object");class zd extends ey{static get type(){return"UniformNode"}constructor(e,t=null){super(e,t),this.isUniformNode=!0,this.name="",this.groupNode=dy}setName(e){return this.name=e,this}label(e){return Oe('TSL: "label()" has been deprecated. Use "setName()" instead.',new $i),this.setName(e)}setGroup(e){return this.groupNode=e,this}getGroup(){return this.groupNode}getUniformHash(e){return this.getHash(e)}
4077onUpdate(e,t){return e=e.bind(this),super.onUpdate(n=>{const r=e(n,this);r!==void 0&&(this.value=r)},t)}getInputType(e){let t=super.getInputType(e);return t==="bool"&&(t="uint"),t}generate(e,t){const n=this.getNodeType(e),r=this.getUniformHash(e);let s=e.getNodeFromHash(r);s===void 0&&(e.setHashNode(this,r),s=this);const o=s.getInputType(e),a=e.getUniformFromNode(s,o,e.shaderStage,this.name||e.context.nodeName),l=e.getPropertyName(a);e.context.nodeName!==void 0&&delete e.context.nodeName;let u=l;if(n==="bool"){const d=e.getDataFromNode(this);let p=d.propertyName;if(p===void 0){const g=e.getVarFromNode(this,null,"bool");p=e.getPropertyName(g),d.propertyName=p,u=e.format(l,o,n),e.addLineFlowCode(`${p} = ${u}`,this)}u=p}return e.format(u,n,t)}}const Ct=(i,e)=>{const t=Y4(e||i);if(t===i&&(i=Jv(t)),i&&i.isNode===!0){let n=i.value;i.traverse(r=>{r.isConstNode===!0&&(n=r.value)}),i=n}return new zd(i,t)};class sM extends qi{static get type(){return"ArrayNode"}constructor(e,t,n=null){super(e),this.count=t,this.values=n,this.isArrayNode=!0}getArrayCount(){return this.count}getNodeType(e){return this.nodeType===null?this.values[0].getNodeType(e):this.nodeType}getElementType(e){return this.getNodeType(e)}getMemberType(e,t){return this.nodeType===null?this.values[0].getMemberType(e,t):super.getMemberType(e,t)}generate(e){const t=this.getNodeType(e);return e.generateArray(t,this.count,this.values)}}const sR=(...i)=>{let e;if(i.length===1){const t=i[0];e=new sM(null,t.length,t)}else{const t=i[0],n=i[1];e=new sM(t,n)}return xt(e)};Ne("toArray",(i,e)=>sR(Array(e).fill(i)));class HH extends qi{static get type(){return"AssignNode"}constructor(e,t){super(),this.targetNode=e,this.sourceNode=t,this.isAssignNode=!0}hasDependencies(){return!1}getNodeType(e,t){return 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p=`${o} = ${l}`,(t==="void"||u==="void")&&(e.addLineFlowCode(p,this),t!=="void"&&(p=o));return d.initialized=!0,e.format(p,a,t)}}const oR=hn(HH).setParameterLength(2);Ne("assign",oR);class WH extends qi{static get type(){return"FunctionCallNode"}constructor(e=null,t={}){super(),this.functionNode=e,this.parameters=t}setParameters(e){return this.parameters=e,this}getParameters(){return this.parameters}getNodeType(e){return this.functionNode.getNodeType(e)}getMemberType(e,t){return this.functionNode.getMemberType(e,t)}generate(e){const t=[],n=this.functionNode,r=n.getInputs(e),s=this.parameters,o=(l,u)=>{const d=u.type,p=d==="pointer";let g;return p?g="&"+l.build(e):g=l.build(e,d),g};if(Array.isArray(s)){if(s.length>r.length)ke("TSL: The number of provided parameters exceeds the expected number of inputs in 'Fn()'."),s.length=r.length;else if(s.length<r.length)for(ke("TSL: The number of provided parameters is less than the expected number of inputs in 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o;if(n==="~"||n==="&"||n==="|"||n==="^"||n===">>"||n==="<<")return e.getIntegerType(o);if(n==="!"||n==="&&"||n==="||"||n==="^^")return"bool";if(n==="=="||n==="!="||n==="<"||n===">"||n==="<="||n===">="){const l=Math.max(e.getTypeLength(o),e.getTypeLength(a));return l>1?`bvec${l}`:"bool"}else{if(e.isMatrix(o)){if(a==="float")return o;if(e.isVector(a))return e.getVectorFromMatrix(o);if(e.isMatrix(a))return o}else if(e.isMatrix(a)){if(o==="float")return a;
4077if(e.isVector(o))return e.getVectorFromMatrix(a)}return e.getTypeLength(a)>e.getTypeLength(o)?a:o}}generate(e,t){const n=this.op,{aNode:r,bNode:s}=this,o=this.getNodeType(e,t);let a=null,l=null;o!=="void"?(a=r.getNodeType(e),l=s?s.getNodeType(e):null,n==="<"||n===">"||n==="<="||n===">="||n==="=="||n==="!="?e.isVector(a)?l=a:e.isVector(l)?a=l:a!==l&&(a=l="float"):n===">>"||n==="<<"?(a=o,l=e.changeComponentType(l,"uint")):n==="%"?(a=o,l=e.isInteger(a)&&e.isInteger(l)?l:a):e.isMatrix(a)?l==="float"?l="float":e.isVector(l)?l=e.getVectorFromMatrix(a):e.isMatrix(l)||(a=l=o):e.isMatrix(l)?a==="float"?a="float":e.isVector(a)?a=e.getVectorFromMatrix(l):a=l=o:a=l=o):a=l=o;const u=r.build(e,a),d=s?s.build(e,l):null,p=e.getFunctionOperator(n);if(t!=="void"){const g=e.renderer.coordinateSystem===us;if(n==="=="||n==="!="||n==="<"||n===">"||n==="<="||n===">=")return g?e.isVector(a)?e.format(`${this.getOperatorMethod(e,t)}( ${u}, ${d} )`,o,t):e.format(`( ${u} ${n} ${d} )`,o,t):e.format(`( ${u} ${n} ${d} )`,o,t);if(n==="%")return e.isInteger(l)?e.format(`( ${u} % ${d} )`,o,t):e.format(`${this.getOperatorMethod(e,o)}( ${u}, ${d} )`,o,t);if(n==="!"||n==="~")return e.format(`(${n}${u})`,a,t);if(p)return e.format(`${p}( ${u}, ${d} )`,o,t);if(e.isMatrix(a)&&l==="float")return e.format(`( ${d} ${n} ${u} )`,o,t);if(a==="float"&&e.isMatrix(l))return e.format(`${u} ${n} ${d}`,o,t);{let x=`( ${u} ${n} ${d} )`;return!g&&o==="bool"&&e.isVector(a)&&e.isVector(l)&&(x=`all${x}`),e.format(x,o,t)}}else if(a!=="void")return p?e.format(`${p}( ${u}, ${d} )`,o,t):e.isMatrix(a)&&l==="float"?e.format(`${d} ${n} ${u}`,o,t):e.format(`${u} ${n} ${d}`,o,t)}serialize(e){super.serialize(e),e.op=this.op}deserialize(e){super.deserialize(e),this.op=e.op}}const Qi=Ze(Li,"+").setParameterLength(2,1/0).setName("add"),Rn=Ze(Li,"-").setParameterLength(2,1/0).setName("sub"),sn=Ze(Li,"*").setParameterLength(2,1/0).setName("mul"),js=Ze(Li,"/").setParameterLength(2,1/0).setName("div"),Hd=Ze(Li,"%").setParameterLength(2).setName("mod"),lR=Ze(Li,"==").setParameterLength(2).setName("equal"),uR=Ze(Li,"!=").setParameterLength(2).setName("notEqual"),cR=Ze(Li,"<").setParameterLength(2).setName("lessThan"),py=Ze(Li,">").setParameterLength(2).setName("greaterThan"),hR=Ze(Li,"<=").setParameterLength(2).setName("lessThanEqual"),AR=Ze(Li,">=").setParameterLength(2).setName("greaterThanEqual"),fR=Ze(Li,"&&").setParameterLength(2,1/0).setName("and"),dR=Ze(Li,"||").setParameterLength(2,1/0).setName("or"),pR=Ze(Li,"!").setParameterLength(1).setName("not"),mR=Ze(Li,"^^").setParameterLength(2).setName("xor"),gR=Ze(Li,"&").setParameterLength(2).setName("bitAnd"),_R=Ze(Li,"~").setParameterLength(1).setName("bitNot"),xR=Ze(Li,"|").setParameterLength(2).setName("bitOr"),vR=Ze(Li,"^").setParameterLength(2).setName("bitXor"),yR=Ze(Li,"<<").setParameterLength(2).setName("shiftLeft"),bR=Ze(Li,">>").setParameterLength(2).setName("shiftRight"),SR=ce(([i])=>(i.addAssign(1),i)),TR=ce(([i])=>(i.subAssign(1),i)),MR=ce(([i])=>{const e=oe(i).toConst();return i.addAssign(1),e}),wR=ce(([i])=>{const e=oe(i).toConst();return i.subAssign(1),e});Ne("add",Qi);Ne("sub",Rn);Ne("mul",sn);Ne("div",js);Ne("mod",Hd);Ne("equal",lR);Ne("notEqual",uR);Ne("lessThan",cR);Ne("greaterThan",py);Ne("lessThanEqual",hR);Ne("greaterThanEqual",AR);Ne("and",fR);Ne("or",dR);Ne("not",pR);Ne("xor",mR);Ne("bitAnd",gR);Ne("bitNot",_R);Ne("bitOr",xR);Ne("bitXor",vR);Ne("shiftLeft",yR);Ne("shiftRight",bR);Ne("incrementBefore",SR);Ne("decrementBefore",TR);Ne("increment",MR);Ne("decrement",wR);const ER=(i,e)=>(Oe('TSL: "modInt()" is deprecated. Use "mod( int( ... ) )" instead.',new $i),Hd(oe(i),oe(e)));Ne("modInt",ER);class ve extends qi{static get type(){return"MathNode"}constructor(e,t,n=null,r=null){if(super(),(e===ve.MAX||e===ve.MIN)&&arguments.length>3){let s=new ve(e,t,n);for(let o=2;o<arguments.length-1;o++)s=new ve(e,s,arguments[o]);t=s,n=arguments[arguments.length-1],r=null}this.method=e,this.aNode=t,this.bNode=n,this.cNode=r,this.isMathNode=!0}getInputType(e){const t=this.aNode.getNodeType(e),n=this.bNode?this.bNode.getNodeType(e):null,r=this.cNode?this.cNode.getNodeType(e):null,s=e.isMatrix(t)?0:e.getTypeLength(t),o=e.isMatrix(n)?0:e.getTypeLength(n),a=e.isMatrix(r)?0:e.getTypeLength(r);return s>o&&s>a?t:o>a?n:a>s?r:t}getNodeType(e){const t=this.method;return t===ve.LENGTH||t===ve.DISTANCE||t===ve.DOT?"float":t===ve.CROSS?"vec3":t===ve.ALL||t===ve.ANY?"bool":t===ve.EQUALS?e.changeComponentType(this.aNode.getNodeType(e),"bool"):this.getInputType(e)}setup(e){const{aNode:t,bNode:n,method:r}=this;let s=null;if(r===ve.ONE_MINUS)s=Rn(1,t);else if(r===ve.RECIPROCAL)s=js(1,t);else if(r===ve.DIFFERENCE)s=di(Rn(t,n));else if(r===ve.TRANSFORM_DIRECTION){let o=t,a=n;e.isMatrix(o.getNodeType(e))?a=Lt(ae(a),0):o=Lt(ae(o),0);const l=sn(o,a).xyz;s=Ms(l)}return s!==null?s:super.setup(e)}generate(e,t){if(e.getNodeProperties(this).outputNode)return super.generate(e,t);let r=this.method;const s=this.getNodeType(e),o=this.getInputType(e),a=this.aNode,l=this.bNode,u=this.cNode,d=e.renderer.coordinateSystem;if(r===ve.NEGATE)return e.format("( - "+a.build(e,o)+" )",s,t);{const p=[];return r===ve.CROSS?p.push(a.build(e,s),l.build(e,s)):d===us&&r===ve.STEP?p.push(a.build(e,e.getTypeLength(a.getNodeType(e))===1?"float":o),l.build(e,o)):d===us&&(r===ve.MIN||r===ve.MAX)?p.push(a.build(e,o),l.build(e,e.getTypeLength(l.getNodeType(e))===1?"float":o)):r===ve.REFRACT?p.push(a.build(e,o),l.build(e,o),u.build(e,"float")):r===ve.MIX?p.push(a.build(e,o),l.build(e,o),u.build(e,e.getTypeLength(u.getNodeType(e))===1?"float":o)):(d===co&&r===ve.ATAN&&l!==null&&(r="atan2"),e.shaderStage!=="fragment"&&(r===ve.DFDX||r===ve.DFDY)&&(Oe(`TSL: '${r}' is not supported in the ${e.shaderStage} stage.`,this.stackTrace),r="/*"+r+"*/"),p.push(a.build(e,o)),l!==null&&p.push(l.build(e,o)),u!==null&&p.push(u.build(e,o))
4077),e.format(`${e.getMethod(r,s)}( ${p.join(", ")} )`,s,t)}}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}ve.ALL="all";ve.ANY="any";ve.RADIANS="radians";ve.DEGREES="degrees";ve.EXP="exp";ve.EXP2="exp2";ve.LOG="log";ve.LOG2="log2";ve.SQRT="sqrt";ve.INVERSE_SQRT="inversesqrt";ve.FLOOR="floor";ve.CEIL="ceil";ve.NORMALIZE="normalize";ve.FRACT="fract";ve.SIN="sin";ve.COS="cos";ve.TAN="tan";ve.ASIN="asin";ve.ACOS="acos";ve.ATAN="atan";ve.ABS="abs";ve.SIGN="sign";ve.LENGTH="length";ve.NEGATE="negate";ve.ONE_MINUS="oneMinus";ve.DFDX="dFdx";ve.DFDY="dFdy";ve.ROUND="round";ve.RECIPROCAL="reciprocal";ve.TRUNC="trunc";ve.FWIDTH="fwidth";ve.TRANSPOSE="transpose";ve.DETERMINANT="determinant";ve.INVERSE="inverse";ve.EQUALS="equals";ve.MIN="min";ve.MAX="max";ve.STEP="step";ve.REFLECT="reflect";ve.DISTANCE="distance";ve.DIFFERENCE="difference";ve.DOT="dot";ve.CROSS="cross";ve.POW="pow";ve.TRANSFORM_DIRECTION="transformDirection";ve.MIX="mix";ve.CLAMP="clamp";ve.REFRACT="refract";ve.SMOOTHSTEP="smoothstep";ve.FACEFORWARD="faceforward";const my=Z(1e-6),jH=Z(1e6),Wm=Z(Math.PI),XH=Z(Math.PI*2),QH=Z(Math.PI*2),YH=Z(Math.PI*.5),RR=Ze(ve,ve.ALL).setParameterLength(1),CR=Ze(ve,ve.ANY).setParameterLength(1),NR=Ze(ve,ve.RADIANS).setParameterLength(1),PR=Ze(ve,ve.DEGREES).setParameterLength(1),gy=Ze(ve,ve.EXP).setParameterLength(1),TA=Ze(ve,ve.EXP2).setParameterLength(1),Sg=Ze(ve,ve.LOG).setParameterLength(1),ya=Ze(ve,ve.LOG2).setParameterLength(1),hs=Ze(ve,ve.SQRT).setParameterLength(1),_y=Ze(ve,ve.INVERSE_SQRT).setParameterLength(1),ba=Ze(ve,ve.FLOOR).setParameterLength(1),Tg=Ze(ve,ve.CEIL).setParameterLength(1),Ms=Ze(ve,ve.NORMALIZE).setParameterLength(1),Oo=Ze(ve,ve.FRACT).setParameterLength(1),rs=Ze(ve,ve.SIN).setParameterLength(1),Ro=Ze(ve,ve.COS).setParameterLength(1),DR=Ze(ve,ve.TAN).setParameterLength(1),LR=Ze(ve,ve.ASIN).setParameterLength(1),xy=Ze(ve,ve.ACOS).setParameterLength(1),vy=Ze(ve,ve.ATAN).setParameterLength(1,2),di=Ze(ve,ve.ABS).setParameterLength(1),yy=Ze(ve,ve.SIGN).setParameterLength(1),Sa=Ze(ve,ve.LENGTH).setParameterLength(1),by=Ze(ve,ve.NEGATE).setParameterLength(1),IR=Ze(ve,ve.ONE_MINUS).setParameterLength(1),Sy=Ze(ve,ve.DFDX).setParameterLength(1),Ty=Ze(ve,ve.DFDY).setParameterLength(1),BR=Ze(ve,ve.ROUND).setParameterLength(1),FR=Ze(ve,ve.RECIPROCAL).setParameterLength(1),My=Ze(ve,ve.TRUNC).setParameterLength(1),wy=Ze(ve,ve.FWIDTH).setParameterLength(1),UR=Ze(ve,ve.TRANSPOSE).setParameterLength(1),OR=Ze(ve,ve.DETERMINANT).setParameterLength(1),kR=Ze(ve,ve.INVERSE).setParameterLength(1),Rs=Ze(ve,ve.MIN).setParameterLength(2,1/0),Ii=Ze(ve,ve.MAX).setParameterLength(2,1/0),mc=Ze(ve,ve.STEP).setParameterLength(2),GR=Ze(ve,ve.REFLECT).setParameterLength(2),VR=Ze(ve,ve.DISTANCE).setParameterLength(2),qR=Ze(ve,ve.DIFFERENCE).setParameterLength(2),Ao=Ze(ve,ve.DOT).setParameterLength(2),hl=Ze(ve,ve.CROSS).setParameterLength(2),oo=Ze(ve,ve.POW).setParameterLength(2),Ey=i=>sn(i,i),zR=i=>sn(i,i,i),Ry=i=>sn(i,i,i,i),HR=Ze(ve,ve.TRANSFORM_DIRECTION).setParameterLength(2),WR=i=>sn(yy(i),oo(di(i),1/3)),Cy=i=>Ao(i,i),Mn=Ze(ve,ve.MIX).setParameterLength(3),ko=(i,e=0,t=1)=>new ve(ve.CLAMP,xt(i),xt(e),xt(t)),Mg=i=>ko(i),Ny=Ze(ve,ve.REFRACT).setParameterLength(3),Go=Ze(ve,ve.SMOOTHSTEP).setParameterLength(3),Py=Ze(ve,ve.FACEFORWARD).setParameterLength(3),$R=ce(([i])=>{const n=43758.5453,r=Ao(i.xy,je(12.9898,78.233)),s=Hd(r,Wm);return Oo(rs(s).mul(n))}),jR=(i,e,t)=>Mn(e,t,i),XR=(i,e,t)=>Go(e,t,i),QR=(i,e)=>mc(e,i),KH=Py,ZH=_y;Ne("all",RR);Ne("any",CR);Ne("radians",NR);Ne("degrees",PR);Ne("exp",gy);Ne("exp2",TA);Ne("log",Sg);Ne("log2",ya);Ne("sqrt",hs);Ne("inverseSqrt",_y);Ne("floor",ba);Ne("ceil",Tg);Ne("normalize",Ms);Ne("fract",Oo);Ne("sin",rs);Ne("cos",Ro);Ne("tan",DR);Ne("asin",LR);Ne("acos",xy);Ne("atan",vy);Ne("abs",di);Ne("sign",yy);Ne("length",Sa);Ne("lengthSq",Cy);Ne("negate",by);Ne("oneMinus",IR);Ne("dFdx",Sy);Ne("dFdy",Ty);Ne("round",BR);Ne("reciprocal",FR);Ne("trunc",My);Ne("fwidth",wy);Ne("min",Rs);Ne("max",Ii);Ne("step",QR);Ne("reflect",GR);Ne("distance",VR);Ne("dot",Ao);Ne("cross",hl);Ne("pow",oo);Ne("pow2",Ey);Ne("pow3",zR);Ne("pow4",Ry);Ne("transformDirection",HR);Ne("mix",jR);Ne("clamp",ko);Ne("refract",Ny);Ne("smoothstep",XR);Ne("faceForward",Py);Ne("difference",qR);Ne("saturate",Mg);Ne("cbrt",WR);Ne("transpose",UR);Ne("determinant",OR);Ne("inverse",kR);Ne("rand",$R);class JH extends vt{static get type(){return"ConditionalNode"}constructor(e,t,n=null){super(),this.condNode=e,this.ifNode=t,this.elseNode=n}
4077getNodeType(e){const{ifNode:t,elseNode:n}=e.getNodeProperties(this);if(t===void 0)return e.flowBuildStage(this,"setup"),this.getNodeType(e);const r=t.getNodeType(e);if(n!==null){const s=n.getNodeType(e);if(e.getTypeLength(s)>e.getTypeLength(r))return s}return r}setup(e){const t=this.condNode,n=this.ifNode.isolate(),r=this.elseNode?this.elseNode.isolate():null,s=e.context.nodeBlock;e.getDataFromNode(n).parentNodeBlock=s,r!==null&&(e.getDataFromNode(r).parentNodeBlock=s);const o=e.context.uniformFlow,a=e.getNodeProperties(this);a.condNode=t,a.ifNode=o?n:n.context({nodeBlock:n}),a.elseNode=r?o?r:r.context({nodeBlock:r}):null}generate(e,t){const n=this.getNodeType(e),r=e.getDataFromNode(this);if(r.nodeProperty!==void 0)return r.nodeProperty;const{condNode:s,ifNode:o,elseNode:a}=e.getNodeProperties(this),l=e.currentFunctionNode,u=t!=="void",d=u?sl(n).build(e):"";r.nodeProperty=d;const p=s.build(e,"bool");if(e.context.uniformFlow&&a!==null){const y=o.build(e,n),T=a.build(e,n),S=e.getTernary(p,y,T);return e.format(S,n,t)}e.addFlowCode(`
4078${e.tab}if ( ${p} ) {
4079
4080`).addFlowTab();let x=o.build(e,n);if(x&&(u?x=d+" = "+x+";":(x="return "+x+";",l===null&&(Oe("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values.",this.stackTrace),x="// "+x))),e.removeFlowTab().addFlowCode(e.tab+"	"+x+`
4081
4082`+e.tab+"}"),a!==null){e.addFlowCode(` else {
4083
4084`).addFlowTab();let y=a.build(e,n);y&&(u?y=d+" = "+y+";":(y="return "+y+";",l===null&&(Oe("TSL: Return statement used in an inline 'Fn()'. Define a layout struct to allow return values.",this.stackTrace),y="// "+y))),e.removeFlowTab().addFlowCode(e.tab+"	"+y+`
4085
4086`+e.tab+`}
4087
4088`)}else e.addFlowCode(`
4089
4090`);return e.format(d,n,t)}}const Vr=hn(JH).setParameterLength(2,3);Ne("select",Vr);class YR extends vt{static get type(){return"ContextNode"}constructor(e=null,t={}){super(),this.isContextNode=!0,this.node=e,this.value=t}getScope(){return this.node.getScope()}getNodeType(e){return this.node.getNodeType(e)}getFlowContextData(){const e=[];return this.traverse(t=>{t.isContextNode===!0&&e.push(t.value)}),Object.assign({},...e)}getMemberType(e,t){return this.node.getMemberType(e,t)}analyze(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}setup(e){const t=e.addContext(this.value);this.node.build(e),e.setContext(t)}generate(e,t){const n=e.addContext(this.value),r=this.node.build(e,t);return e.setContext(n),r}}const pl=(i=null,e={})=>{let t=i;return(t===null||t.isNode!==!0)&&(e=t||e,t=null),new YR(t,e)},KR=i=>pl(i,{uniformFlow:!0}),Dy=(i,e)=>pl(i,{nodeName:e});function ZR(i,e,t=null){return pl(t,{getShadow:({light:n,shadowColorNode:r})=>e===n?r.mul(i):r})}function JR(i,e=null){return pl(e,{getAO:(t,{material:n})=>n.transparent===!0?t:t!==null?t.mul(i):i})}function eC(i,e){return Oe('TSL: "label()" has been deprecated. Use "setName()" instead.'),Dy(i,e)}Ne("context",pl);Ne("label",eC);Ne("uniformFlow",KR);Ne("setName",Dy);Ne("builtinShadowContext",(i,e,t)=>ZR(e,t,i));Ne("builtinAOContext",(i,e)=>JR(e,i));class Kp extends vt{static get type(){return"VarNode"}constructor(e,t=null,n=!1){super(),this.node=e,this.name=t,this.global=!0,this.isVarNode=!0,this.readOnly=n,this.parents=!0,this.intent=!1}setIntent(e){return this.intent=e,this}isIntent(e){return e.getDataFromNode(this).forceDeclaration===!0?!1:this.intent}getIntent(){return this.intent}getMemberType(e,t){return this.node.getMemberType(e,t)}getElementType(e){return this.node.getElementType(e)}getNodeType(e){return this.node.getNodeType(e)}getArrayCount(e){return this.node.getArrayCount(e)}isAssign(e){return e.getDataFromNode(this).assign}build(...e){const t=e[0];if(this._hasStack(t)===!1&&t.buildStage==="setup"&&(t.context.nodeLoop||t.context.nodeBlock)){let n=!1;if(this.node.isShaderCallNodeInternal&&this.node.shaderNode.getLayout()===null&&t.fnCall&&t.fnCall.shaderNode&&t.getDataFromNode(this.node.shaderNode).hasLoop){const o=t.getDataFromNode(this);o.forceDeclaration=!0,n=!0}const r=t.getBaseStack();n?r.addToStackBefore(this):r.addToStack(this)}return this.isIntent(t)&&this.isAssign(t)!==!0?this.node.build(...e):super.build(...e)}
4090generate(e){const{node:t,name:n,readOnly:r}=this,{renderer:s}=e,o=s.backend.isWebGPUBackend===!0;let a=!1,l=!1;r&&(a=e.isDeterministic(t),l=o?r:a);const u=this.getNodeType(e);if(u=="void")return this.isIntent(e)!==!0&&ke('TSL: ".toVar()" can not be used with void type.',this.stackTrace),t.build(e);const d=e.getVectorType(u),p=t.build(e,d),g=e.getVarFromNode(this,n,d,void 0,l),x=e.getPropertyName(g);let y=x;if(l)if(o)y=a?`const ${x}`:`let ${x}`;else{const T=t.getArrayCount(e);y=`const ${e.getVar(g.type,x,T)}`}return e.addLineFlowCode(`${y} = ${p}`,this),x}_hasStack(e){return e.getDataFromNode(this).stack!==void 0}}const Ly=hn(Kp),tC=(i,e=null)=>Ly(i,e).toStack(),nC=(i,e=null)=>Ly(i,e,!0).toStack(),iC=i=>Ly(i).setIntent(!0).toStack();Ne("toVar",tC);Ne("toConst",nC);Ne("toVarIntent",iC);class eW extends vt{static get type(){return"SubBuild"}constructor(e,t,n=null){super(n),this.node=e,this.name=t,this.isSubBuildNode=!0}getNodeType(e){if(this.nodeType!==null)return this.nodeType;e.addSubBuild(this.name);const t=this.node.getNodeType(e);return e.removeSubBuild(),t}build(e,...t){e.addSubBuild(this.name);const n=this.node.build(e,...t);return e.removeSubBuild(),n}}const sc=(i,e,t=null)=>new eW(xt(i),e,t);class tW extends vt{static get type(){return"VaryingNode"}constructor(e,t=null){super(),this.node=sc(e,"VERTEX"),this.name=t,this.isVaryingNode=!0,this.interpolationType=null,this.interpolationSampling=null,this.global=!0}setInterpolation(e,t=null){return this.interpolationType=e,this.interpolationSampling=t,this}getHash(e){return this.name||super.getHash(e)}getNodeType(e){return this.node.getNodeType(e)}setupVarying(e){const t=e.getNodeProperties(this);let n=t.varying;if(n===void 0){const r=this.name,s=this.getNodeType(e),o=this.interpolationType,a=this.interpolationSampling;t.varying=n=e.getVaryingFromNode(this,r,s,o,a),t.node=sc(this.node,"VERTEX")}return n.needsInterpolation||(n.needsInterpolation=e.shaderStage==="fragment"),n}setup(e){this.setupVarying(e),e.flowNodeFromShaderStage(If.VERTEX,this.node)}analyze(e){this.setupVarying(e),e.flowNodeFromShaderStage(If.VERTEX,this.node)}generate(e){const t=e.getSubBuildProperty("property",e.currentStack),n=e.getNodeProperties(this),r=this.setupVarying(e);if(n[t]===void 0){const s=this.getNodeType(e),o=e.getPropertyName(r,If.VERTEX);e.flowNodeFromShaderStage(If.VERTEX,n.node,s,o),n[t]=o}return e.getPropertyName(r)}}const mu=hn(tW).setParameterLength(1,2),rC=i=>mu(i);Ne("toVarying",mu);Ne("toVertexStage",rC);const sC=ce(([i])=>{const e=i.mul(.9478672986).add(.0521327014).pow(2.4),t=i.mul(.0773993808),n=i.lessThanEqual(.04045);return Mn(e,t,n)}).setLayout({name:"sRGBTransferEOTF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),oC=ce(([i])=>{const e=i.pow(.41666).mul(1.055).sub(.055),t=i.mul(12.92),n=i.lessThanEqual(.0031308);return Mn(e,t,n)}).setLayout({name:"sRGBTransferOETF",type:"vec3",inputs:[{name:"color",type:"vec3"}]}),Iy="WorkingColorSpace",nW="OutputColorSpace";class By extends qi{static get type(){return"ColorSpaceNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this.source=t,this.target=n}resolveColorSpace(e,t){return t===Iy?Yt.workingColorSpace:t===nW?e.context.outputColorSpace||e.renderer.outputColorSpace:t}setup(e){const{colorNode:t}=this,n=this.resolveColorSpace(e,this.source),r=this.resolveColorSpace(e,this.target);let s=t;return Yt.enabled===!1||n===r||!n||!r||(Yt.getTransfer(n)===_t&&(s=Lt(sC(s.rgb),s.a)),Yt.getPrimaries(n)!==Yt.getPrimaries(r)&&(s=Lt(_r(Yt._getMatrix(new pn,n,r)).mul(s.rgb),s.a)),Yt.getTransfer(r)===_t&&(s=Lt(oC(s.rgb),s.a))),s}}const aC=(i,e)=>new By(xt(i),Iy,e),wg=(i,e)=>new By(xt(i),e,Iy),iW=(i,e,t)=>new By(xt(i),e,t);Ne("workingToColorSpace",aC);Ne("colorSpaceToWorking",wg);let rW=class extends bc{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}};class lC extends vt{static get type(){return"ReferenceBaseNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.updateType=tn.OBJECT}setGroup(e){return this.group=e,this}element(e){return new rW(this,xt(e))}setNodeType(e){const t=Ct(null,e);this.group!==null&&t.setGroup(this.group),this.node=t}getNodeType(e){return this.node===null&&(this.updateReference(e),this.updateV
4090alue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let r=1;r<t.length;r++)n=n[t[r]];return n}updateReference(e){return this.reference=this.object!==null?this.object:e.object,this.reference}setup(){return this.updateValue(),this.node}update(){this.updateValue()}updateValue(){this.node===null&&this.setNodeType(this.uniformType);const e=this.getValueFromReference();Array.isArray(e)?this.node.array=e:this.node.value=e}}const sW=(i,e,t)=>new lC(i,e,t);class oW extends lC{static get type(){return"RendererReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.renderer=n,this.setGroup(Dt)}updateReference(e){return this.reference=this.renderer!==null?this.renderer:e.renderer,this.reference}}const uC=(i,e,t=null)=>new oW(i,e,t);class aW extends qi{static get type(){return"ToneMappingNode"}constructor(e,t=hC,n=null){super("vec3"),this._toneMapping=e,this.exposureNode=t,this.colorNode=n}customCacheKey(){return zf(this._toneMapping)}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup(e){const t=this.colorNode||e.context.color,n=this._toneMapping;if(n===wr)return t;let r=null;const s=e.renderer.library.getToneMappingFunction(n);return s!==null?r=Lt(s(t.rgb,this.exposureNode),t.a):(ke("ToneMappingNode: Unsupported Tone Mapping configuration.",n),r=t),r}}const cC=(i,e,t)=>new aW(i,xt(e),xt(t)),hC=uC("toneMappingExposure","float");Ne("toneMapping",(i,e,t)=>cC(e,t,i));const oM=new WeakMap;function aM(i,e){let t=oM.get(i);return t===void 0&&(t=new yv(i,e),oM.set(i,t)),t}class Ll extends ey{static get type(){return"BufferAttributeNode"}constructor(e,t=null,n=0,r=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferStride=n,this.bufferOffset=r,this.usage=fA,this.instanced=!1,this.attribute=null,this.global=!0,e&&e.isBufferAttribute===!0&&e.itemSize<=4&&(this.attribute=e,this.usage=e.usage,this.instanced=e.isInstancedBufferAttribute)}getHash(e){if(this.bufferStride===0&&this.bufferOffset===0){let t=e.globalCache.getData(this.value);return t===void 0&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getNodeType(e){return this.bufferType===null&&(this.bufferType=e.getTypeFromAttribute(this.attribute)),this.bufferType}setup(e){if(this.attribute!==null)return;const t=this.getNodeType(e),n=e.getTypeLength(t),r=this.value,s=this.bufferStride||n,o=this.bufferOffset;let a;r.isInterleavedBuffer===!0?a=r:r.isBufferAttribute===!0?a=aM(r.array,s):a=aM(r,s);const l=new da(a,n,o);a.setUsage(this.usage),this.attribute=l,this.attribute.isInstancedBufferAttribute=this.instanced}generate(e){const t=this.getNodeType(e),n=e.getBufferAttributeFromNode(this,t),r=e.getPropertyName(n);let s=null;return e.shaderStage==="vertex"||e.shaderStage==="compute"?(this.name=r,s=r):s=mu(this).build(e,t),s}getInputType(){return"bufferAttribute"}setUsage(e){return this.usage=e,this.attribute&&this.attribute.isBufferAttribute===!0&&(this.attribute.usage=e),this}setInstanced(e){return this.instanced=e,this}}function Eg(i,e=null,t=0,n=0,r=fA,s=!1){return e==="mat3"||e===null&&i.itemSize===9?_r(new Ll(i,"vec3",9,0).setUsage(r).setInstanced(s),new Ll(i,"vec3",9,3).setUsage(r).setInstanced(s),new Ll(i,"vec3",9,6).setUsage(r).setInstanced(s)):e==="mat4"||e===null&&i.itemSize===16?iu(new Ll(i,"vec4",16,0).setUsage(r).setInstanced(s),new Ll(i,"vec4",16,4).setUsage(r).setInstanced(s),new Ll(i,"vec4",16,8).setUsage(r).setInstanced(s),new Ll(i,"vec4",16,12).setUsage(r).setInstanced(s)):new Ll(i,e,t,n).setUsage(r)}const Fy=(i,e=null,t=0,n=0)=>Eg(i,e,t,n),lW=(i,e=null,t=0,n=0)=>Eg(i,e,t,n,ld),$m=(i,e=null,t=0,n=0)=>Eg(i,e,t,n,fA,!0),_x=(i,e=null,t=0,n=0)=>Eg(i,e,t,n,ld,!0);Ne("toAttribute",i=>Fy(i.value));class uW extends vt{static get type(){return"ComputeNode"}constructor(e,t){super("void"),this.isComputeNode=!0,this.computeNode=e,this.workgroupSize=t,this.count=null,this.version=1,this.name="",this.updateBeforeType=tn.OBJECT,this.onInitFunction=null}setCount(e){return this.count=e,this}getCount(){return this.count}dispose(){this.dispatchEvent({type:"dispose"})}setName(e){return this.name=e,this}label(e){return Oe('TSL: "label()" has been deprecated. Use "setName()" instead.',new $i),this.setName(e)}onInit(e){return this.onInitFunction=e,this}updateBefore({renderer:e}){e.compute(this)}setup(e){const t=this.computeNode.build(e);if(t){const n=e.getNodeProperties(this);n.outputComputeNode=t.outputNode,t.outputNode=null}return t}generate(e,t){const{shaderStage:n}=e;if(n==="compute"){const r=this.computeNode.build(e,"void");r!==""&&e.addLineFlowCode(r,this)}else{const s=e.getNodeProperties(this).outputComputeNode;if(s)return s.build(e,t)}}}const Uy=(i,e=[64])=>{(e.length===0||e.length>3)&&ke("TSL: compute() workgroupSize must have 1, 2, or 3 elements",new $i);for(let t=0;t<e.length;t++){const n=e[t];(typeof n!="number"||n<=0||!Number.isInteger(n))&&ke(`TSL: compute() workgroupSize element at index [ ${t} ] must be a positive integer`,new $i)}for(;e.length<3;)e.push(1);return new uW(xt(i),e)},AC=(i,e,t)=>Uy(i,t).setCount(e);Ne("compute",AC);Ne("computeKernel",Uy);class cW extends vt{static get type(){return"IsolateNode"}constructor(e,t=!0){super(),this.node=e,this.parent=t,this.isIsolateNode=!0}getNodeType(e){const t=e.getCache(),n=e.getCacheFromNode(this,this.parent);
4090e.setCache(n);const r=this.node.getNodeType(e);return e.setCache(t),r}build(e,...t){const n=e.getCache(),r=e.getCacheFromNode(this,this.parent);e.setCache(r);const s=this.node.build(e,...t);return e.setCache(n),s}setParent(e){return this.parent=e,this}getParent(){return this.parent}}const Oh=i=>new cW(xt(i));function fC(i,e=!0){return Oe('TSL: "cache()" has been deprecated. Use "isolate()" instead.'),Oh(i).setParent(e)}Ne("cache",fC);Ne("isolate",Oh);class hW extends vt{static get type(){return"BypassNode"}constructor(e,t){super(),this.isBypassNode=!0,this.outputNode=e,this.callNode=t}getNodeType(e){return this.outputNode.getNodeType(e)}generate(e){const t=this.callNode.build(e,"void");return t!==""&&e.addLineFlowCode(t,this),this.outputNode.build(e)}}const dC=hn(hW).setParameterLength(2);Ne("bypass",dC);class pC extends vt{static get type(){return"RemapNode"}constructor(e,t,n,r=Z(0),s=Z(1)){super(),this.node=e,this.inLowNode=t,this.inHighNode=n,this.outLowNode=r,this.outHighNode=s,this.doClamp=!0}setup(){const{node:e,inLowNode:t,inHighNode:n,outLowNode:r,outHighNode:s,doClamp:o}=this;let a=e.sub(t).div(n.sub(t));return o===!0&&(a=a.clamp()),a.mul(s.sub(r)).add(r)}}const mC=hn(pC,null,null,{doClamp:!1}).setParameterLength(3,5),gC=hn(pC).setParameterLength(3,5);Ne("remap",mC);Ne("remapClamp",gC);class Zp extends vt{static get type(){return"ExpressionNode"}constructor(e="",t="void"){super(t),this.snippet=e}generate(e,t){const n=this.getNodeType(e),r=this.snippet;if(n==="void")e.addLineFlowCode(r,this);else return e.format(r,n,t)}}const zs=hn(Zp).setParameterLength(1,2),_C=i=>(i?Vr(i,zs("discard")):zs("discard")).toStack(),AW=()=>zs("return").toStack();Ne("discard",_C);class fW extends qi{static get type(){return"RenderOutputNode"}constructor(e,t,n){super("vec4"),this.colorNode=e,this._toneMapping=t,this.outputColorSpace=n,this.isRenderOutputNode=!0}setToneMapping(e){return this._toneMapping=e,this}getToneMapping(){return this._toneMapping}setup({context:e}){let t=this.colorNode||e.color;const n=(this._toneMapping!==null?this._toneMapping:e.toneMapping)||wr,r=(this.outputColorSpace!==null?this.outputColorSpace:e.outputColorSpace)||_s;return n!==wr&&(t=t.toneMapping(n)),r!==_s&&r!==Yt.workingColorSpace&&(t=t.workingToColorSpace(r)),t}}const xC=(i,e=null,t=null)=>new fW(xt(i),e,t);Ne("renderOutput",xC);class dW extends qi{static get type(){return"DebugNode"}constructor(e,t=null){super(),this.node=e,this.callback=t}getNodeType(e){return this.node.getNodeType(e)}setup(e){return this.node.build(e)}analyze(e){return this.node.build(e)}generate(e){const t=this.callback,n=this.node.build(e);if(t!==null)t(e,n);else{const r="--- TSL debug - "+e.shaderStage+" shader ---",s="-".repeat(r.length);let o="";o+="// #"+r+`#
4091`,o+=e.flow.code.replace(/^\t/mg,"")+`
4092`,o+="/* ... */ "+n+` /* ... */
4093`,o+="// #"+s+`#
4094`,cd(o)}return n}}const vC=(i,e=null)=>new dW(xt(i),e).toStack();Ne("debug",vC);class yC{constructor(){this._renderer=null,this.currentFrame=null}get nodeFrame(){return this._renderer._nodes.nodeFrame}setRenderer(e){return this._renderer=e,this}getRenderer(){return this._renderer}init(){}begin(){}finish(){}inspect(){}computeAsync(){}beginCompute(){}finishCompute(){}beginRender(){}finishRender(){}copyTextureToTexture(){}copyFramebufferToTexture(){}}class pW extends vt{static get type(){return"InspectorNode"}constructor(e,t="",n=null){super(),this.node=e,this.name=t,this.callback=n,this.updateType=tn.FRAME,this.isInspectorNode=!0}getName(){return this.name||this.node.name}update(e){e.renderer.inspector.inspect(this)}getNodeType(e){return this.node.getNodeType(e)}setup(e){let t=this.node;return e.context.inspector===!0&&this.callback!==null&&(t=this.callback(t)),e.renderer.backend.isWebGPUBackend!==!0&&e.renderer.inspector.constructor!==yC&&zn('TSL: ".toInspector()" is only available with WebGPU.'),t}}function bC(i,e="",t=null){return i=xt(i),i.before(new pW(i,e,t))}Ne("toInspector",bC);function mW(i){Oe("TSL: AddNodeElement has been removed in favor of tree-shaking. Trying add",i)}class SC extends vt{static get type(){return"AttributeNode"}constructor(e,t=null){super(t),this.global=!0,this._attributeName=e}getHash(e){return this.getAttributeName(e)}getNodeType(e){let t=this.nodeType;if(t===null){const n=this.getAttributeName(e);
4094if(e.hasGeometryAttribute(n)){const r=e.geometry.getAttribute(n);t=e.getTypeFromAttribute(r)}else t="float"}return t}setAttributeName(e){return this._attributeName=e,this}getAttributeName(){return this._attributeName}generate(e){const t=this.getAttributeName(e),n=this.getNodeType(e);if(e.hasGeometryAttribute(t)===!0){const s=e.geometry.getAttribute(t),o=e.getTypeFromAttribute(s),a=e.getAttribute(t,o);return e.shaderStage==="vertex"?e.format(a.name,o,n):mu(this).build(e,n)}else return Oe(`AttributeNode: Vertex attribute "${t}" not found on geometry.`),e.generateConst(n)}serialize(e){super.serialize(e),e.global=this.global,e._attributeName=this._attributeName}deserialize(e){super.deserialize(e),this.global=e.global,this._attributeName=e._attributeName}}const Al=(i,e=null)=>new SC(i,e),ri=(i=0)=>Al("uv"+(i>0?i:""),"vec2");class gW extends vt{static get type(){return"TextureSizeNode"}constructor(e,t=null){super("uvec2"),this.isTextureSizeNode=!0,this.textureNode=e,this.levelNode=t}generate(e,t){const n=this.textureNode.build(e,"property"),r=this.levelNode===null?"0":this.levelNode.build(e,"int");return e.format(`${e.getMethod("textureDimensions")}( ${n}, ${r} )`,this.getNodeType(e),t)}}const ru=hn(gW).setParameterLength(1,2);class _W extends zd{static get type(){return"MaxMipLevelNode"}constructor(e){super(0),this._textureNode=e,this.updateType=tn.FRAME}get textureNode(){return this._textureNode}get texture(){return this._textureNode.value}update(){const e=this.texture,t=e.images,n=t&&t.length>0?t[0]&&t[0].image||t[0]:e.image;if(n&&n.width!==void 0){const{width:r,height:s}=n;this.value=Math.log2(Math.max(r,s))}}}const Oy=hn(_W).setParameterLength(1);class TC extends Error{constructor(e,t=null){super(e),this.name="NodeError",this.stackTrace=t}}const ky=new tr;class Na extends zd{static get type(){return"TextureNode"}constructor(e=ky,t=null,n=null,r=null){super(e),this.isTextureNode=!0,this.uvNode=t,this.levelNode=n,this.biasNode=r,this.compareNode=null,this.depthNode=null,this.gradNode=null,this.offsetNode=null,this.sampler=!0,this.updateMatrix=!1,this.updateType=tn.NONE,this.referenceNode=null,this._value=e,this._matrixUniform=null,this._flipYUniform=null,this.setUpdateMatrix(t===null)}set value(e){this.referenceNode?this.referenceNode.value=e:this._value=e}get value(){return this.referenceNode?this.referenceNode.value:this._value}getUniformHash(){return this.value.uuid}getNodeType(){return this.value.isDepthTexture===!0?"float":this.value.type===ii?"uvec4":this.value.type===dr?"ivec4":"vec4"}getInputType(){return"texture"}getDefaultUV(){return ri(this.value.channel)}updateReference(){return this.value}getTransformedUV(e){return this._matrixUniform===null&&(this._matrixUniform=Ct(this.value.matrix)),this._matrixUniform.mul(ae(e,1)).xy}setUpdateMatrix(e){return this.updateMatrix=e,this}setupUV(e,t){return e.isFlipY()&&(this._flipYUniform===null&&(this._flipYUniform=Ct(!1)),t=t.toVar(),this.sampler?t=this._flipYUniform.select(t.flipY(),t):t=this._flipYUniform.select(t.setY(oe(ru(this,this.levelNode).y).sub(t.y).sub(1)),t)),t}setup(e){const t=e.getNodeProperties(this);t.referenceNode=this.referenceNode;const n=this.value;if(!n||n.isTexture!==!0)throw new TC("THREE.TSL: `texture( value )` function expects a valid instance of THREE.Texture().",this.stackTrace);const r=ce(()=>{let l=this.uvNode;return(l===null||e.context.forceUVContext===!0)&&e.context.getUV&&(l=e.context.getUV(this,e)),l||(l=this.getDefaultUV()),this.updateMatrix===!0&&(l=this.getTransformedUV(l)),l=this.setupUV(e,l),this.updateType=this._matrixUniform!==null||this._flipYUniform!==null?tn.OBJECT:tn.NONE,l})();let s=this.levelNode;s===null&&e.context.getTextureLevel&&(s=e.context.getTextureLevel(this));let o=null,a=null;if(this.compareNode!==null)if(e.renderer.hasCompatibility(tl.TEXTURE_COMPARE))o=this.compareNode;else{const l=n.compareFunction;l===null||l===sg||l===fu||l===ad||l===al?a=this.compareNode:(o=this.compareNode,zn('TSL: Only "LessCompare", "LessEqualCompare", "GreaterCompare" and "GreaterEqualCompare" are supported for depth texture comparison fallback.'))}t.uvNode=r,t.levelNode=s,t.biasNode=this.biasNode,t.compareNode=o,t.compareStepNode=a,t.gradNode=this.gradNode,t.depthNode=this.depthNode,t.offsetNode=this.offsetNode}generateUV(e,t){return t.build(e,this.sampler===!0?"vec2":"ivec2")}generateOffset(e,t){return t.build(e,"ivec2")}generateSnippet(e,t,n,r,s,o,a,l,u){const d=this.value;let p;return s?p=e.generateTextureBias(d,t,n,s,o,u):l?p=e.generateTextureGrad(d,t,n,l,o,u):a?p=e.generateTextureCompare(d,t,n,a,o,u):this.sampler===!1?p=e.generateTextureLoad(d,t,n,r,o,u):r?p=e.generateTextureLevel(d,t,n,r,o,u):p=e.generateTexture(d,t,n,o,u),p}generate(e,t){const n=this.value,r=e.getNodeProperties(this),s=super.generate(e,"property");if(/^sampler/.test(t))return s+"_sampler";if(e.isReference(t))return s;{const o=e.getDataFromNode(this),a=this.getNodeType(e);let l=o.propertyName;if(l===void 0){const{uvNode:d,levelNode:p,biasNode:g,compareNode:x,compareStepNode:y,depthNode:T,gradNode:S,offsetNode:M}=r,R=this.generateUV(e,d),E=p?p.build(e,"float"):null,N=g?g.build(e,"float"):null,U=T?T.build(e,"int"):null,L=x?x.build(e,"float"):null,F=y?y.build(e,"float"):null,P=S?[S[0].build(e,"vec2"),S[1].build(e,"vec2")]:null,I=M?this.generateOffset(e,M):null,$=e.getVarFromNode(this);l=e.getPropertyName($);let k=this.generateSnippet(e,s,R,E,N,U,L,P,I);if(F!==null){const W=n.compareFunction;W===ad||W===al?k=mc(zs(k,a),zs(F,"float")).build(e,a):k=mc(zs(F,"float"),zs(k,a)).build(e,a)}e.addLineFlowCode(`${l} = ${k}`,this),o.snippet=k,o.propertyName=l}let u=l;return e.needsToWorkingColorSpace(n)&&(u=wg(zs(u,a),n.colorSpace).setup(e).build(e,a)),e.format(u,a,t)}}setSampler(e){return this.sampler=e,this}getSampler(){return this.sampler}sample(e){const t=this.clone();return t.uvNode=xt(e),t.referenceNode=this.getBase(),xt(t)}load(e){return this.sample(e).setSampler(!1)}blur(e){const t=this.clone();t.biasNode=xt(e).mul(Oy(t)),t.referenceNode=this.getBase();const n=t.value;return t.generateMipmaps===!1&&(n&&n.generateMipmaps===!1||n.minFilter===jn||n.magFilter===jn)&&(Oe("TSL: texture().blur() requires mipmaps and sampling. Use .generateMipmaps=true and .minFilter/.magFilter=THREE.LinearFilter in the Texture."),t.biasNode=null),xt(t)}level(e){const t=this.clone();return t.levelNode=xt(e),t.referenceNode=this.getBase(),xt(t)}size(e){return ru(this,e)}bias(e){const t=this.clone();return t.biasNode=xt(e),t.referenceNode=this.getBase(),xt(t)}getBase(){return this.referenceNode?this.referenceNode.getBase():this}compare(e){const t=this.clone();return t.compareNode=xt(e),t.referenceNode=this.getBase(),xt(t)}grad(e,t){const n=this.clone();return n.gradNode=[xt(e),xt(t)],n.referenceNode=this.getBase(),xt(n)}depth(e){const t=this.clone();return t.depthNode=xt(e),t.referenceNode=this.getBase(),xt(t)}offset(e){const t=this.clone();return t.offsetNode=xt(e),t.referenceNode=this.getBase(),xt(t)}serialize(e){super.serialize(e),e.value=this.value.toJSON(e.meta).uuid,e.sampler=this.sampler,e.updateMatrix=this.updateMatrix,e.updateType=this.updateType}deserialize(e){super.deserialize(e),this.value=e.meta.textures[e.value],this.sampler=e.sampler,this.updateMatrix=e.updateMatrix,this.updateType=e.updateType}update(){const e=this.value,t=this._matrixUniform;t!==null&&(t.value=e.matrix),e.matrixAutoUpdate===!0&&e.updateMatrix();const n=this._flipYUniform;n!==null&&(n.value=e.image instanceof ImageBitmap&&e.flipY===!0||e.isRenderTargetTexture===!0||e.isFramebufferTexture===!0||e.isDepthTexture===!0)}clone(){const e=new this.constructor(this.value,this.uvNode,this.levelNode,this.biasNode);return e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}const xW=hn(Na).setParameterLength(1,4).setName("texture"),On=(i=ky,e=null,t=null,n=null)=>{let r;return i&&i.isTextureNode===!0?(r=xt(i.clone()),r.referenceNode=i.getBase(),e!==null&&(r.uvNode=xt(e)),t!==null&&(r.levelNode=xt(t)),n!==null&&(r.biasNode=xt(n))):r=xW(i,e,t,n),r},vW=(i=ky)=>On(i),Fi=(...i)=>On(...i).setSampler(!1),yW=(i,e,t)=>On(i,e).level(t),bW=i=>(i.isNode===!0?i:On(i)).convert("sampler"),SW=i=>(i.isNode===!0?i:On(i)).convert("samplerComparison");class Gy extends zd{static get type(){return"BufferNode"}constructor(e,t,n=0){super(e,t),this.isBufferNode=!0,this.bufferType=t,this.bufferCount=n,this.updateRanges=[]}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}getElementType(e){return this.getNodeType(e)}getInputType(){return"buffer"}}const Wd=(i,e,t)=>new Gy(i,e,t);class TW extends bc{static get type(){return"UniformArrayElementNode"}constructor(e,t){super(e,t),this.isArrayBufferElementNode=!0}generate(e){const t=super.generate(e),n=this.getNodeType(),r=this.node.getPaddedType();return e.format(t,r,n)}}class MW extends Gy{static get type(){return"UniformArrayNode"}constructor(e,t=null){super(null),this.array=e,this.elementType=t===null?Yl(e[0]):t,this.paddedType=this.getPaddedType(),this.updateType=tn.RENDER,this.isArrayBufferNode=!0}getNodeType(){return this.paddedType}getElementType(){return this.elementType}getPaddedType(){const e=this.elementType;let t="vec4";return e==="mat2"?t="mat2":/mat/.test(e)===!0?t="mat4":e.charAt(0)==="i"?t="ivec4":e.charAt(0)==="u"&&(t="uvec4"),t}update(){const{array:e,value:t}=this,n=this.elementType;if(n==="float"||n==="int"||n==="uint")for(let r=0;r<e.length;r++){const s=r*4;t[s]=e[r]}else if(n==="color")for(let r=0;r<e.length;r++){const s=r*4,o=e[r];t[s]=o.r,t[s+1]=o.g,t[s+2]=o.b||0}else if(n==="mat2")for(let r=0;r<e.length;r++){const s=r*4,o=e[r];t[s]=o.elements[0],t[s+1]=o.elements[1],t[s+2]=o.elements[2],t[s+3]=o.elements[3]}else if(n==="mat3")for(let r=0;r<e.length;r++){const s=r*16,o=e[r];t[s]=o.elements[0],t[s+1]=o.elements[1],t[s+2]=o.elements[2],t[s+4]=o.elements[3],t[s+5]=o.elements[4],t[s+6]=o.elements[5],t[s+8]=o.elements[6],t[s+9]=o.elements[7],t[s+10]=o.elements[8],t[s+1
40945]=1}else if(n==="mat4")for(let r=0;r<e.length;r++){const s=r*16,o=e[r];for(let a=0;a<o.elements.length;a++)t[s+a]=o.elements[a]}else for(let r=0;r<e.length;r++){const s=r*4,o=e[r];t[s]=o.x,t[s+1]=o.y,t[s+2]=o.z||0,t[s+3]=o.w||0}}setup(e){const t=this.array.length,n=this.elementType;let r=Float32Array;const s=this.paddedType,o=e.getTypeLength(s);return n.charAt(0)==="i"&&(r=Int32Array),n.charAt(0)==="u"&&(r=Uint32Array),this.value=new r(t*o),this.bufferCount=t,this.bufferType=s,this.update(),super.setup(e)}element(e){return new TW(this,xt(e))}}const Gr=(i,e)=>new MW(i,e);class wW extends vt{constructor(e){super("float"),this.name=e,this.isBuiltinNode=!0}generate(){return this.name}}const ml=hn(wW).setParameterLength(1);let hf,Af;class gi extends vt{static get type(){return"ScreenNode"}constructor(e){super(),this.scope=e,this._output=null,this.isViewportNode=!0}getNodeType(){return this.scope===gi.DPR?"float":this.scope===gi.VIEWPORT?"vec4":"vec2"}getUpdateType(){let e=tn.NONE;return(this.scope===gi.SIZE||this.scope===gi.VIEWPORT||this.scope===gi.DPR)&&(e=tn.RENDER),this.updateType=e,e}update({renderer:e}){const t=e.getRenderTarget();this.scope===gi.VIEWPORT?t!==null?Af.copy(t.viewport):(e.getViewport(Af),Af.multiplyScalar(e.getPixelRatio())):this.scope===gi.DPR?this._output.value=e.getPixelRatio():t!==null?(hf.width=t.width,hf.height=t.height):e.getDrawingBufferSize(hf)}setup(){const e=this.scope;let t=null;return e===gi.SIZE?t=Ct(hf||(hf=new We)):e===gi.VIEWPORT?t=Ct(Af||(Af=new rn)):e===gi.DPR?t=Ct(1):t=je(Tc.div(gc)),this._output=t,t}generate(e){if(this.scope===gi.COORDINATE){let t=e.getFragCoord();if(e.isFlipY()){const n=e.getNodeProperties(gc).outputNode.build(e);t=`${e.getType("vec2")}( ${t}.x, ${n}.y - ${t}.y )`}return t}return super.generate(e)}}gi.COORDINATE="coordinate";gi.VIEWPORT="viewport";gi.SIZE="size";gi.UV="uv";gi.DPR="dpr";const MC=st(gi,gi.DPR),Ta=st(gi,gi.UV),gc=st(gi,gi.SIZE),Tc=st(gi,gi.COORDINATE),Vy=st(gi,gi.VIEWPORT),qy=Vy.zw,wC=Tc.sub(Vy.xy),EW=wC.div(qy),RW=ce(()=>(Oe('TSL: "viewportResolution" is deprecated. Use "screenSize" instead.',new $i),gc),"vec2").once()();let x2=null,ep=null,v2=null,tp=null,y2=null,np=null,b2=null,ip=null,S2=null,rp=null,T2=null,sp=null,M2=null,op=null;const gu=Ct(0,"uint").setName("u_cameraIndex").setGroup(bg("cameraIndex")).toVarying("v_cameraIndex"),ql=Ct("float").setName("cameraNear").setGroup(Dt).onRenderUpdate(({camera:i})=>i.near),zl=Ct("float").setName("cameraFar").setGroup(Dt).onRenderUpdate(({camera:i})=>i.far),ol=ce(({camera:i})=>{let e;if(i.isArrayCamera&&i.cameras.length>0){const t=[];for(const n of i.cameras)t.push(n.projectionMatrix);ep===null?ep=Gr(t).setGroup(Dt).setName("cameraProjectionMatrices"):ep.array=t,e=ep.element(i.isMultiViewCamera?ml("gl_ViewID_OVR"):gu).toConst("cameraProjectionMatrix")}else x2===null&&(x2=Ct(i.projectionMatrix).setName("cameraProjectionMatrix").setGroup(Dt).onRenderUpdate(({camera:t})=>t.projectionMatrix)),e=x2;return e}).once()(),EC=ce(({camera:i})=>{let e;if(i.isArrayCamera&&i.cameras.length>0){const t=[];for(const n of i.cameras)t.push(n.projectionMatrixInverse);tp===null?tp=Gr(t).setGroup(Dt).setName("cameraProjectionMatricesInverse"):tp.array=t,e=tp.element(i.isMultiViewCamera?ml("gl_ViewID_OVR"):gu).toConst("cameraProjectionMatrixInverse")}else v2===null&&(v2=Ct(i.projectionMatrixInverse).setName("cameraProjectionMatrixInverse").setGroup(Dt).onRenderUpdate(({camera:t})=>t.projectionMatrixInverse)),e=v2;return e}).once()(),go=ce(({camera:i})=>{let e;if(i.isArrayCamera&&i.cameras.length>0){const t=[];for(const n of i.cameras)t.push(n.matrixWorldInverse);np===null?np=Gr(t).setGroup(Dt).setName("cameraViewMatrices"):np.array=t,e=np.element(i.isMultiViewCamera?ml("gl_ViewID_OVR"):gu).toConst("cameraViewMatrix")}else y2===null&&(y2=Ct(i.matrixWorldInverse).setName("cameraViewMatrix").setGroup(Dt).onRenderUpdate(({camera:t})=>t.matrixWorldInverse)),e=y2;return e}).once()(),CW=ce(({camera:i})=>{let e;if(i.isArrayCamera&&i.cameras.length>0){const t=[];for(const n of i.cameras)t.push(n.matrixWorld);ip===null?ip=Gr(t).setGroup(Dt).setName("cameraWorldMatrices"):ip.array=t,e=ip.element
4094(i.isMultiViewCamera?ml("gl_ViewID_OVR"):gu).toConst("cameraWorldMatrix")}else b2===null&&(b2=Ct(i.matrixWorld).setName("cameraWorldMatrix").setGroup(Dt).onRenderUpdate(({camera:t})=>t.matrixWorld)),e=b2;return e}).once()(),NW=ce(({camera:i})=>{let e;if(i.isArrayCamera&&i.cameras.length>0){const t=[];for(const n of i.cameras)t.push(n.normalMatrix);rp===null?rp=Gr(t).setGroup(Dt).setName("cameraNormalMatrices"):rp.array=t,e=rp.element(i.isMultiViewCamera?ml("gl_ViewID_OVR"):gu).toConst("cameraNormalMatrix")}else S2===null&&(S2=Ct(i.normalMatrix).setName("cameraNormalMatrix").setGroup(Dt).onRenderUpdate(({camera:t})=>t.normalMatrix)),e=S2;return e}).once()(),RC=ce(({camera:i})=>{let e;if(i.isArrayCamera&&i.cameras.length>0){const t=[];for(let n=0,r=i.cameras.length;n<r;n++)t.push(new J);sp===null?sp=Gr(t).setGroup(Dt).setName("cameraPositions").onRenderUpdate(({camera:n},r)=>{const s=n.cameras,o=r.array;for(let a=0,l=s.length;a<l;a++)o[a].setFromMatrixPosition(s[a].matrixWorld)}):sp.array=t,e=sp.element(i.isMultiViewCamera?ml("gl_ViewID_OVR"):gu).toConst("cameraPosition")}else T2===null&&(T2=Ct(new J).setName("cameraPosition").setGroup(Dt).onRenderUpdate(({camera:t},n)=>n.value.setFromMatrixPosition(t.matrixWorld))),e=T2;return e}).once()(),PW=ce(({camera:i})=>{let e;if(i.isArrayCamera&&i.cameras.length>0){const t=[];for(const n of i.cameras)t.push(n.viewport);op===null?op=Gr(t,"vec4").setGroup(Dt).setName("cameraViewports"):op.array=t,e=op.element(gu).toConst("cameraViewport")}else M2===null&&(M2=Lt(0,0,gc.x,gc.y).toConst("cameraViewport")),e=M2;return e}).once()(),lM=new fl;class En extends vt{static get type(){return"Object3DNode"}constructor(e,t=null){super(),this.scope=e,this.object3d=t,this.updateType=tn.OBJECT,this.uniformNode=new zd(null)}getNodeType(){const e=this.scope;if(e===En.WORLD_MATRIX)return"mat4";if(e===En.POSITION||e===En.VIEW_POSITION||e===En.DIRECTION||e===En.SCALE)return"vec3";if(e===En.RADIUS)return"float"}update(e){const t=this.object3d,n=this.uniformNode,r=this.scope;if(r===En.WORLD_MATRIX)n.value=t.matrixWorld;else if(r===En.POSITION)n.value=n.value||new J,n.value.setFromMatrixPosition(t.matrixWorld);else if(r===En.SCALE)n.value=n.value||new J,n.value.setFromMatrixScale(t.matrixWorld);else if(r===En.DIRECTION)n.value=n.value||new J,t.getWorldDirection(n.value);else if(r===En.VIEW_POSITION){const s=e.camera;n.value=n.value||new J,n.value.setFromMatrixPosition(t.matrixWorld),n.value.applyMatrix4(s.matrixWorldInverse)}else if(r===En.RADIUS){const s=e.object.geometry;s.boundingSphere===null&&s.computeBoundingSphere(),lM.copy(s.boundingSphere).applyMatrix4(t.matrixWorld),n.value=lM.radius}}generate(e){const t=this.scope;return t===En.WORLD_MATRIX?this.uniformNode.nodeType="mat4":t===En.POSITION||t===En.VIEW_POSITION||t===En.DIRECTION||t===En.SCALE?this.uniformNode.nodeType="vec3":t===En.RADIUS&&(this.uniformNode.nodeType="float"),this.uniformNode.build(e)}serialize(e){super.serialize(e),e.scope=this.scope}deserialize(e){super.deserialize(e),this.scope=e.scope}}En.WORLD_MATRIX="worldMatrix";En.POSITION="position";En.SCALE="scale";En.VIEW_POSITION="viewPosition";En.DIRECTION="direction";En.RADIUS="radius";const DW=hn(En,En.DIRECTION).setParameterLength(1),LW=hn(En,En.WORLD_MATRIX).setParameterLength(1),IW=hn(En,En.POSITION).setParameterLength(1),BW=hn(En,En.SCALE).setParameterLength(1),FW=hn(En,En.VIEW_POSITION).setParameterLength(1),UW=hn(En,En.RADIUS).setParameterLength(1);class fo extends En{static get type(){return"ModelNode"}constructor(e){super(e)}update(e){this.object3d=e.object,super.update(e)}}const OW=st(fo,fo.DIRECTION),ao=st(fo,fo.WORLD_MATRIX),kW=st(fo,fo.POSITION),GW=st(fo,fo.SCALE),VW=st(fo,fo.VIEW_POSITION),qW=st(fo,fo.RADIUS),CC=Ct(new pn).onObjectUpdate(({object:i},e)=>e.value.getNormalMatrix(i.matrixWorld)),zW=Ct(new nn).onObjectUpdate(({object:i},e)=>e.value.copy(i.matrixWorld).invert()),_u=ce(i=>i.context.modelViewMatrix||NC).once()().toVar("modelViewMatrix"),NC=go.mul(ao),xx=ce(i=>(i.context.isHighPrecisionModelViewMatrix=!0,Ct("mat4").onObjectUpdate(({object:e,camera:t})=>e.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse,e.matrixWorld)))).once()().toVar("highpModelViewMatrix"),vx=ce(i=>
4094{const e=i.context.isHighPrecisionModelViewMatrix;return Ct("mat3").onObjectUpdate(({object:t,camera:n})=>(e!==!0&&t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix)))}).once()().toVar("highpModelNormalViewMatrix"),PC=ce(i=>i.shaderStage!=="fragment"?(zn("TSL: `clipSpace` is only available in fragment stage."),Lt()):i.context.clipSpace.toVarying("v_clipSpace")).once()(),$d=Al("position","vec3"),Pi=$d.toVarying("positionLocal"),MA=$d.toVarying("positionPrevious"),Ma=ce(i=>ao.mul(Pi).xyz.toVarying(i.getSubBuildProperty("v_positionWorld")),"vec3").once(["POSITION"])(),zy=ce(()=>Pi.transformDirection(ao).toVarying("v_positionWorldDirection").normalize().toVar("positionWorldDirection"),"vec3").once(["POSITION"])(),Hi=ce(i=>{if(i.shaderStage==="fragment"&&i.material.vertexNode){const e=EC.mul(PC);return e.xyz.div(e.w).toVar("positionView")}return i.context.setupPositionView().toVarying("v_positionView")},"vec3").once(["POSITION","VERTEX"])(),ai=ce(i=>{let e;return i.camera.isOrthographicCamera?e=ae(0,0,1):e=Hi.negate().toVarying("v_positionViewDirection").normalize(),e.toVar("positionViewDirection")},"vec3").once(["POSITION"])();class HW extends vt{static get type(){return"FrontFacingNode"}constructor(){super("bool"),this.isFrontFacingNode=!0}generate(e){if(e.shaderStage!=="fragment")return"true";const{material:t}=e;return t.side===Xn?"false":e.getFrontFacing()}}const DC=st(HW),Hy=Z(DC).mul(2).sub(1),kA=ce(([i],{material:e})=>{const t=e.side;return t===Xn?i=i.mul(-1):t===Ui&&(i=i.mul(Hy)),i}),Rg=Al("normal","vec3"),Cs=ce(i=>i.geometry.hasAttribute("normal")===!1?(Oe('TSL: Vertex attribute "normal" not found on geometry.'),ae(0,1,0)):Rg,"vec3").once()().toVar("normalLocal"),LC=Hi.dFdx().cross(Hi.dFdy()).normalize().toVar("normalFlat"),wA=ce(i=>{let e;return i.isFlatShading()?e=LC:e=Wy(Cs).toVarying("v_normalViewGeometry").normalize(),e},"vec3").once()().toVar("normalViewGeometry"),IC=ce(i=>{let e=wA.transformDirection(go);return i.isFlatShading()!==!0&&(e=e.toVarying("v_normalWorldGeometry")),e.normalize().toVar("normalWorldGeometry")},"vec3").once()(),In=ce(i=>{let e;return i.subBuildFn==="NORMAL"||i.subBuildFn==="VERTEX"?(e=wA,i.isFlatShading()!==!0&&(e=kA(e))):e=i.context.setupNormal().context({getUV:null,getTextureLevel:null}),e},"vec3").once(["NORMAL","VERTEX"])().toVar("normalView"),xu=In.transformDirection(go).toVar("normalWorld"),Hl=ce(({subBuildFn:i,context:e})=>{let t;return i==="NORMAL"||i==="VERTEX"?t=In:t=e.setupClearcoatNormal().context({getUV:null,getTextureLevel:null}),t},"vec3").once(["NORMAL","VERTEX"])().toVar("clearcoatNormalView"),BC=ce(([i,e=ao])=>{const t=_r(e),n=i.div(ae(t[0].dot(t[0]),t[1].dot(t[1]),t[2].dot(t[2])));return t.mul(n).xyz}),Wy=ce(([i],e)=>{const t=e.context.modelNormalViewMatrix;if(t)return t.transformDirection(i);const n=CC.mul(i);return go.transformDirection(n)}),WW=ce(()=>(Oe('TSL: "transformedNormalView" is deprecated. Use "normalView" instead.'),In)).once(["NORMAL","VERTEX"])(),$W=ce(()=>(Oe('TSL: "transformedNormalWorld" is deprecated. Use "normalWorld" instead.'),xu)).once(["NORMAL","VERTEX"])(),jW=ce(()=>(Oe('TSL: "transformedClearcoatNormalView" is deprecated. Use "clearcoatNormalView" instead.'),Hl)).once(["NORMAL","VERTEX"])(),uM=new Nr,w2=new nn,FC=Ct(0).onReference(({material:i})=>i).onObjectUpdate(({material:i})=>i.refractionRatio),Jp=Ct(1).onReference(({material:i})=>i).onObjectUpdate(function({material:i,scene:e}){return i.envMap?i.envMapIntensity:e.environmentIntensity}),$y=Ct(new nn).onReference(function(i){return i.material}).onObjectUpdate(function({material:i,scene:e}){const t=e.environment!==null&&i.envMap===null?e.environmentRotation:i.envMapRotation;return t?(uM.copy(t),w2.makeRotationFromEuler(uM)):w2.identity(),w2}),UC=ai.negate().reflect(In),OC=ai.negate().refract(In,FC),kC=UC.transformDirection(go).toVar("reflectVector"),GC=OC.transformDirection(go).toVar("reflectVector"),VC=new FA;class XW extends Na{static get type(){return"CubeTextureNode"}constructor(e,t=null,n=null,r=null){super(e,t,n,r),this.isCubeTextureNode=!0}getInputType(){return this.value.isDepthTexture===!0?"cubeDepthTexture":"cubeTexture"}getDefaultUV(){const e=this.value;return e.mapping===Fo?kC:e.mapping===Ra?GC:(ke('CubeTextureNode: Mapping "%s" not supported.',e.mapping),ae(0,0,0))}setUpdateMatrix(){}setupUV(e,t){const n=this.value;return n.isDepthTexture===!0?e.renderer.coordinateSystem===co?ae(t.x,t.y.negate(),t.z):t:((e.renderer.coordinateSystem===co||!n.isRenderTargetTexture)&&(t=ae(t.x.negate(),t.yz)),$y.mul(t))}generateUV(e,t){return t.build(e,this.sampler===!0?"vec3":"ivec3")}}const jy=hn(XW).setParameterLength(1,4).setName("cubeTexture"),os=(i=VC,e=null,t=null,n=null)=>{let r;return i&&i.isCubeTextureNode===!0?(r=xt(i.clone()),r.referenceNode=i,e!==null&&(r.uvNode=xt(e)),t!==null&&(r.levelNode=xt(t)),n!==null&&(r.biasNode=xt(n))):r=jy(i,e,t,n),r},QW=(i=VC)=>jy(i);class YW extends bc{static get type(){return"ReferenceElementNode"}constructor(e,t){super(e,t),this.referenceNode=e,this.isReferenceElementNode=!0}getNodeType(){return this.referenceNode.uniformType}generate(e){const t=super.generate(e),n=this.referenceNode.getNodeType(),r=this.getNodeType();return e.format(t,n,r)}}class Cg extends vt{static get type(){return"ReferenceNode"}constructor(e,t,n=null,r=null){super(),this.property=e,this.uniformType=t,this.object=n,this.count=r,this.properties=e.split("."),this.reference=n,this.node=null,this.group=null,this.name=null,this.updateType=tn.OBJECT}element(e){return new YW(this,xt(e))}setGroup(e){return this.group=e,this}setName(e){return this.name=e,this}label(e){return Oe('TSL: "label()" has been deprecated. Use "setName()" instead.'),this.setName(e)}setNodeType(e){let t=null;this.count!==null?t=Wd(null,e,this.count):Array.isArray(this.getValueFromReference())?t=Gr(null,e):e==="texture"?t=On(null):e==="cubeTexture"?t=
4094os(null):t=Ct(null,e),this.group!==null&&t.setGroup(this.group),this.name!==null&&t.setName(this.name),this.node=t}getNodeType(e){return this.node===null&&(this.updateReference(e),this.updateValue()),this.node.getNodeType(e)}getValueFromReference(e=this.reference){const{properties:t}=this;let n=e[t[0]];for(let r=1;r<t.length;r++)n=n[t[r]];return n}updateReference(e){return this.reference=this.object!==null?this.object:e.object,this.reference}setup(){return this.updateValue(),this.node}update(){this.updateValue()}updateValue(){this.node===null&&this.setNodeType(this.uniformType);const e=this.getValueFromReference();Array.isArray(e)?this.node.array=e:this.node.value=e}}const vi=(i,e,t)=>new Cg(i,e,t),yx=(i,e,t,n)=>new Cg(i,e,n,t);class KW extends Cg{static get type(){return"MaterialReferenceNode"}constructor(e,t,n=null){super(e,t,n),this.material=n,this.isMaterialReferenceNode=!0}updateReference(e){return this.reference=this.material!==null?this.material:e.material,this.reference}}const Ka=(i,e,t=null)=>new KW(i,e,t),qC=ri(),ZW=Hi.dFdx(),JW=Hi.dFdy(),zC=qC.dFdx(),HC=qC.dFdy(),WC=In,$C=JW.cross(WC),jC=WC.cross(ZW),bx=$C.mul(zC.x).add(jC.mul(HC.x)),Sx=$C.mul(zC.y).add(jC.mul(HC.y)),cM=bx.dot(bx).max(Sx.dot(Sx)),XC=cM.equal(0).select(0,cM.inverseSqrt()),e$=bx.mul(XC).toVar("tangentViewFrame"),t$=Sx.mul(XC).toVar("bitangentViewFrame"),Ng=Al("tangent","vec4"),EA=Ng.xyz.toVar("tangentLocal"),Pg=ce(i=>{let e;return i.subBuildFn==="VERTEX"||i.geometry.hasAttribute("tangent")?e=_u.mul(Lt(EA,0)).xyz.toVarying("v_tangentView").normalize():e=e$,i.isFlatShading()!==!0&&(e=kA(e)),e},"vec3").once(["NORMAL","VERTEX"])().toVar("tangentView"),QC=Pg.transformDirection(go).toVarying("v_tangentWorld").normalize().toVar("tangentWorld"),Dg=ce(([i,e],t)=>{let n=i.mul(Ng.w).xyz;return t.subBuildFn==="NORMAL"&&t.isFlatShading()!==!0&&(n=n.toVarying(e)),n}).once(["NORMAL"]),n$=Dg(Rg.cross(Ng),"v_bitangentGeometry").normalize().toVar("bitangentGeometry"),i$=Dg(Cs.cross(EA),"v_bitangentLocal").normalize().toVar("bitangentLocal"),YC=ce(i=>{let e;return i.subBuildFn==="VERTEX"||i.geometry.hasAttribute("tangent")?e=Dg(In.cross(Pg),"v_bitangentView").normalize():e=t$,i.isFlatShading()!==!0&&(e=kA(e)),e},"vec3").once(["NORMAL","VERTEX"])().toVar("bitangentView"),r$=Dg(xu.cross(QC),"v_bitangentWorld").normalize().toVar("bitangentWorld"),Zu=_r(Pg,YC,In).toVar("TBNViewMatrix"),KC=ai.mul(Zu),s$=(i,e)=>i.sub(KC.mul(e)),ZC=ce(()=>{let i=rc.cross(ai);return i=i.cross(rc).normalize(),i=Mn(i,In,kl.mul(ua.oneMinus()).oneMinus().pow2().pow2()).normalize(),i}).once()(),JC=i=>xt(i).mul(.5).add(.5),o$=i=>xt(i).mul(2).sub(1),Tx=i=>ae(i,hs(Mg(Z(1).sub(Ao(i,i)))));class a$ extends qi{static get type(){return"NormalMapNode"}constructor(e,t=null){super("vec3"),this.node=e,this.scaleNode=t,this.normalMapType=ma,this.unpackNormalMode=b1}setup(e){const{normalMapType:t,scaleNode:n,unpackNormalMode:r}=this;let s=this.node.mul(2).sub(1);if(t===ma?r===tE?s=Tx(s.xy):r===jP?s=Tx(s.yw):r!==b1&&console.error(`THREE.NodeMaterial: Unexpected unpack normal mode: ${r}`):r!==b1&&console.error(`THREE.NodeMaterial: Normal map type '${t}' is not compatible with unpack normal mode '${r}'`),n!==null){let a=n;e.isFlatShading()===!0&&(a=kA(a)),s=ae(s.xy.mul(a),s.z)}let o=null;return t===eE?o=Wy(s):t===ma?o=Zu.mul(s).normalize():(ke(`NodeMaterial: Unsupported normal map type: ${t}`),o=In),o}}const Mx=hn(a$).setParameterLength(1,2),l$=ce(({textureNode:i,bumpScale:e})=>{const t=r=>i.isolate().context({getUV:s=>r(s.uvNode||ri()),forceUVContext:!0}),n=Z(t(r=>r));return je(Z(t(r=>r.add(r.dFdx()))).sub(n),Z(t(r=>r.add(r.dFdy()))).sub(n)).mul(e)}),u$=ce(i=>{const{surf_pos:e,surf_norm:t,dHdxy:n}=i,r=e.dFdx().normalize(),s=e.dFdy().normalize(),o=t,a=s.cross(o),l=o.cross(r),u=r.dot(a).mul(Hy),d=u.sign().mul(n.x.mul(a).add(n.y.mul(l)));return u.abs().mul(t).sub(d).normalize()});class c$ extends qi{static get type(){return"BumpMapNode"}constructor(e,t=null){super("vec3"),this.textureNode=e,this.scaleNode=t}setup(){const e=this.scaleNode!==null?this.scaleNode:1,t=l$({textureNode:this.textureNode,bumpScale:e});return u$({surf_pos:Hi,surf_norm:In,dHdxy:t})}}const Xy=hn(c$).setParameterLength(1,2),hM=new Map;class De extends vt{static get type(){return"MaterialNode"}constructor(e){super(),this.scope=e}getCache(e,t){let n=hM.get(e);return n===void 0&&(n=Ka(e,t),hM.set(e,n)),n}getFloat(e){return this.getCache(e,"float")}getColor(e){return this.getCache(e,"color")}getTexture(e){return this.getCache(e==="map"?"map":e+"Map","texture")}setup(e){const t=e.context.material,n=this.scope;let r=null;if(n===De.COLOR){const s=t.color!==void 0?this.getColor(n):ae();t.map&&t.map.isTexture===!0?r=s.mul(this.getTexture("map")):r=s}else if(n===De.OPACITY){const s=this.getFloat(n);t.alphaMap&&t.alphaMap.isTexture===!0?r=s.mul(this.getTexture("alpha")):r=s}else if(n===De.SPECULAR_STRENGTH)t.specularMap&&t.specularMap.isTexture===!0?r=this.getTexture("specular").r:r=Z(1);else if(n===De.SPECULAR_INTENSITY){const s=this.getFloat(n);t.specularIntensityMap&&t.specularIntensityMap.isTexture===!0?r=s.mul(this.getTexture(n).a):r=s}else if(n===De.SPECULAR_COLOR){const s=this.getColor(n);t.specularColorMap&&t.specularColorMap.isTexture===!0?r=s.mul(this.getTexture(n).rgb):r=s}else if(n===De.ROUGHNESS){const s=this.getFloat(n);t.roughnessMap&&t.roughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).g):r=s}else if(n===De.METALNESS){const s=this.getFloat(n);t.metalnessMap&&t.metalnessMap.isTexture===!0?r=s.mul(this.getTexture(n).b):r=s}else if(n===De.EMISSIVE){const s=this.getFloat("emissiveIntensity"),o=this.getColor(n).mul(s);t.emissiveMap&&t.emissiveMap.isTexture===!0?r=o.mul(this.getTexture(n)):r=o}else if(n===De.NORMAL)t.normalMap?(r=Mx(this.getTexture("normal"),this.getCache("normalScale","vec2")),r.normalMapType=t.normalMapType,(t.normalMap.format==ls||t.normalMap.format==hc||t.normalMap.format==cc)&&(r.unpackNormalMode=tE)):t.bumpMap?r=Xy(this.getTexture("bump").r,this.getFloat("bumpScale")):r=In;else if(n===De.CLEARCOAT){const s=this.getFloat(n);t.clearcoatMap&&t.clearcoatMap.isTexture===!0?r=s.mul(this.getTexture(n).r):r=s}else if(n===De.CLEARCOAT_ROUGHNESS){const s=this.getFloat(n);t.clearcoatRoughnessMap&&t.clearcoatRoughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).r):r=s}else if(n===De.CLEARCOAT_NORMAL)t.clearcoatNormalMap?r=Mx(this.getTexture(n),this.getCache(n+"Scale","vec2")):r=In;else if(n===De.SHEEN){const s=this.getColor("sheenColor").mul(this.getFloat("sheen"));t.sheenColorMap&&t.sheenColorMap.isTexture===!0?r=s.mul(this.getTexture("sheenColor").rgb):r=s}else if(n===De.SHEEN_ROUGHNESS){const s=this.getFloat(n);t.sheenRoughnessMap&&t.sheenRoughnessMap.isTexture===!0?r=s.mul(this.getTexture(n).a):r=s,r=r.clamp(1e-4,1)}else if(n===De.ANISOTROPY)if(t.anisotropyMap&&t.anisotropyMap.isTexture===!0){const s=this.getTexture(n);r=vg(_h.x,_h.y,_h.y.negate(),_h.x).mul(s.rg.mul(2).sub(je(1)).normalize().mul(s.b))}else r=_h;else if(n===De.IRIDESCENCE_THICKNESS){const s=vi("1","float",t.iridescenceThicknessRange);
4094if(t.iridescenceThicknessMap){const o=vi("0","float",t.iridescenceThicknessRange);r=s.sub(o).mul(this.getTexture(n).g).add(o)}else r=s}else if(n===De.TRANSMISSION){const s=this.getFloat(n);t.transmissionMap?r=s.mul(this.getTexture(n).r):r=s}else if(n===De.THICKNESS){const s=this.getFloat(n);t.thicknessMap?r=s.mul(this.getTexture(n).g):r=s}else if(n===De.IOR)r=this.getFloat(n);else if(n===De.LIGHT_MAP)r=this.getTexture(n).rgb.mul(this.getFloat("lightMapIntensity"));else if(n===De.AO)r=this.getTexture(n).r.sub(1).mul(this.getFloat("aoMapIntensity")).add(1);else if(n===De.LINE_DASH_OFFSET)r=t.dashOffset?this.getFloat(n):Z(0);else{const s=this.getNodeType(e);r=this.getCache(n,s)}return r}}De.ALPHA_TEST="alphaTest";De.COLOR="color";De.OPACITY="opacity";De.SHININESS="shininess";De.SPECULAR="specular";De.SPECULAR_STRENGTH="specularStrength";De.SPECULAR_INTENSITY="specularIntensity";De.SPECULAR_COLOR="specularColor";De.REFLECTIVITY="reflectivity";De.ROUGHNESS="roughness";De.METALNESS="metalness";De.NORMAL="normal";De.CLEARCOAT="clearcoat";De.CLEARCOAT_ROUGHNESS="clearcoatRoughness";De.CLEARCOAT_NORMAL="clearcoatNormal";De.EMISSIVE="emissive";De.ROTATION="rotation";De.SHEEN="sheen";De.SHEEN_ROUGHNESS="sheenRoughness";De.ANISOTROPY="anisotropy";De.IRIDESCENCE="iridescence";De.IRIDESCENCE_IOR="iridescenceIOR";De.IRIDESCENCE_THICKNESS="iridescenceThickness";De.IOR="ior";De.TRANSMISSION="transmission";De.THICKNESS="thickness";De.ATTENUATION_DISTANCE="attenuationDistance";De.ATTENUATION_COLOR="attenuationColor";De.LINE_SCALE="scale";De.LINE_DASH_SIZE="dashSize";De.LINE_GAP_SIZE="gapSize";De.LINE_WIDTH="linewidth";De.LINE_DASH_OFFSET="dashOffset";De.POINT_SIZE="size";De.DISPERSION="dispersion";De.LIGHT_MAP="light";De.AO="ao";const e8=st(De,De.ALPHA_TEST),t8=st(De,De.COLOR),n8=st(De,De.SHININESS),i8=st(De,De.EMISSIVE),Qy=st(De,De.OPACITY),r8=st(De,De.SPECULAR),wx=st(De,De.SPECULAR_INTENSITY),s8=st(De,De.SPECULAR_COLOR),jf=st(De,De.SPECULAR_STRENGTH),em=st(De,De.REFLECTIVITY),o8=st(De,De.ROUGHNESS),a8=st(De,De.METALNESS),l8=st(De,De.NORMAL),u8=st(De,De.CLEARCOAT),c8=st(De,De.CLEARCOAT_ROUGHNESS),h8=st(De,De.CLEARCOAT_NORMAL),A8=st(De,De.ROTATION),f8=st(De,De.SHEEN),d8=st(De,De.SHEEN_ROUGHNESS),p8=st(De,De.ANISOTROPY),m8=st(De,De.IRIDESCENCE),g8=st(De,De.IRIDESCENCE_IOR),_8=st(De,De.IRIDESCENCE_THICKNESS),x8=st(De,De.TRANSMISSION),v8=st(De,De.THICKNESS),y8=st(De,De.IOR),b8=st(De,De.ATTENUATION_DISTANCE),S8=st(De,De.ATTENUATION_COLOR),T8=st(De,De.LINE_SCALE),M8=st(De,De.LINE_DASH_SIZE),w8=st(De,De.LINE_GAP_SIZE),h$=st(De,De.LINE_WIDTH),E8=st(De,De.LINE_DASH_OFFSET),R8=st(De,De.POINT_SIZE),C8=st(De,De.DISPERSION),Yy=st(De,De.LIGHT_MAP),N8=st(De,De.AO),_h=Ct(new We).onReference(function(i){return i.material}).onRenderUpdate(function({material:i}){this.value.set(i.anisotropy*Math.cos(i.anisotropyRotation),i.anisotropy*Math.sin(i.anisotropyRotation))}),P8=ce(i=>i.context.setupModelViewProjection(),"vec4").once()().toVarying("v_modelViewProjection");class A$ extends bc{static get type(){return"StorageArrayElementNode"}constructor(e,t){super(e,t),this.isStorageArrayElementNode=!0}set storageBufferNode(e){this.node=e}get storageBufferNode(){return this.node}getMemberType(e,t){const n=this.storageBufferNode.structTypeNode;return n?n.getMemberType(e,t):"void"}setup(e){return e.isAvailable("storageBuffer")===!1&&this.node.isPBO===!0&&e.setupPBO(this.node),super.setup(e)}generate(e,t){let n;const r=e.context.assign;if(e.isAvailable("storageBuffer")===!1?this.node.isPBO===!0&&r!==!0&&(this.node.value.isInstancedBufferAttribute||e.shaderStage!=="compute")?n=e.generatePBO(this):n=this.node.build(e):n=super.generate(e),r!==!0){const s=this.getNodeType(e);n=e.format(n,s,t)}return n}}const f$=hn(A$).setParameterLength(2);class d$ extends Gy{static get type(){return"StorageBufferNode"}constructor(e,t=null,n=0){let r,s=null;t&&t.isStruct?(r="struct",s=t.layout,(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(n=e.count)):t===null&&(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)?(r=q4(e.itemSize),n=e.count):r=t,super(e,r,n),this.isStorageBufferNode=!0,this.structTypeNode=s,this.access=Er.READ_WRITE,this.isAtomic=!1,this.isPBO=!1,this._attribute=null,this._varying=null,this.global=!0,e.isStorageBufferAttribute!==!0&&e.isStorageInstancedBufferAttribute!==!0&&(e.isInstancedBufferAttribute?e.isStorageInstancedBufferAttribute=!0:e.isStorageBufferAttribute=!0)}getHash(e){if(this.bufferCount===0){let t=e.globalCache.getData(this.value);return t===void 0&&(t={node:this},e.globalCache.setData(this.value,t)),t.node.uuid}return this.uuid}getInputType(){return this.value.isIndirectStorageBufferAttribute?"indirectStorageBuffer":"storageBuffer"}element(e){return f$(this,e)}setPBO(e){return this.isPBO=e,this}getPBO(){return this.isPBO}setAccess(e){return this.access=e,this}toReadOnly(){return this.setAccess(Er.READ_ONLY)}setAtomic(e){return this.isAtomic=e,this}toAtomic(){return this.setAtomic(!0)}getAttributeData(){return this._attribute===null&&(this._attribute=Fy(this.value),this._varying=mu(this._attribute)),{attribute:this._attribute,varying:this._varying}}getNodeType(e){if(this.structTypeNode!==null)return this.structTypeNode.getNodeType(e);if(e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.getNodeType(e);const{attribute:t}=this.getAttributeData();return t.getNodeType(e)}getMemberType(e,t){return this.structTypeNode!==null?this.structTypeNode.getMemberType(e,t):"void"}generate(e){if(this.structTypeNode!==null&&this.structTypeNode.build(e),e.isAvailable("storageBuffer")||e.isAvailable("indirectStorageBuffer"))return super.generate(e);const{attribute:t,varying:n}=this.getAttributeData(),r=n.build(e);return e.registerTransform(r,t),r}}const su=(i,e=null,t=0)=>new d$(i,e,t);class Ti extends vt{static get type(){return"IndexNode"}constructor(e){super("uint"),this.scope=e,this.isIndexNode=!0}generate(e){const t=this.getNodeType(e),n=this.scope;let r;if(n===Ti.VERTEX)r=e.getVertexIndex();else if(n===Ti.INSTANCE)r=e.getInstanceIndex();else if(n===Ti.DRAW)r=e.getDrawIndex();else if(n===Ti.INVOCATION_LOCAL)r=e.getInvocationLocalIndex();
4094else if(n===Ti.INVOCATION_SUBGROUP)r=e.getInvocationSubgroupIndex();else if(n===Ti.SUBGROUP)r=e.getSubgroupIndex();else throw new Error("THREE.IndexNode: Unknown scope: "+n);let s;return e.shaderStage==="vertex"||e.shaderStage==="compute"?s=r:s=mu(this).build(e,t),s}}Ti.VERTEX="vertex";Ti.INSTANCE="instance";Ti.SUBGROUP="subgroup";Ti.INVOCATION_LOCAL="invocationLocal";Ti.INVOCATION_SUBGROUP="invocationSubgroup";Ti.DRAW="draw";const D8=st(Ti,Ti.VERTEX),wa=st(Ti,Ti.INSTANCE),p$=st(Ti,Ti.SUBGROUP),m$=st(Ti,Ti.INVOCATION_SUBGROUP),g$=st(Ti,Ti.INVOCATION_LOCAL),L8=st(Ti,Ti.DRAW);class I8 extends vt{static get type(){return"InstanceNode"}constructor(e,t,n=null){super("void"),this.count=e,this.instanceMatrix=t,this.instanceColor=n,this.instanceMatrixNode=null,this.instanceColorNode=null,this.updateType=tn.FRAME,this.buffer=null,this.bufferColor=null,this.previousInstanceMatrixNode=null}get isStorageMatrix(){const{instanceMatrix:e}=this;return e&&e.isStorageInstancedBufferAttribute===!0}get isStorageColor(){const{instanceColor:e}=this;return e&&e.isStorageInstancedBufferAttribute===!0}setup(e){let{instanceMatrixNode:t,instanceColorNode:n}=this;t===null&&(t=this._createInstanceMatrixNode(!0,e),this.instanceMatrixNode=t);const{instanceColor:r,isStorageColor:s}=this;if(r&&n===null){if(s)n=su(r,"vec3",Math.max(r.count,1)).element(wa);else{const a=new nu(r.array,3),l=r.usage===ld?_x:$m;this.bufferColor=a,n=ae(l(a,"vec3",3,0))}this.instanceColorNode=n}const o=t.mul(Pi).xyz;if(Pi.assign(o),e.needsPreviousData()&&MA.assign(this.getPreviousInstancedPosition(e)),e.hasGeometryAttribute("normal")){const a=BC(Cs,t);Cs.assign(a)}this.instanceColorNode!==null&&Rd("vec3","vInstanceColor").assign(this.instanceColorNode)}update(e){this.buffer!==null&&this.isStorageMatrix!==!0&&(this.buffer.clearUpdateRanges(),this.buffer.updateRanges.push(...this.instanceMatrix.updateRanges),this.instanceMatrix.version!==this.buffer.version&&(this.buffer.version=this.instanceMatrix.version)),this.instanceColor&&this.bufferColor!==null&&this.isStorageColor!==!0&&(this.bufferColor.clearUpdateRanges(),this.bufferColor.updateRanges.push(...this.instanceColor.updateRanges),this.instanceColor.version!==this.bufferColor.version&&(this.bufferColor.version=this.instanceColor.version)),this.previousInstanceMatrixNode!==null&&e.object.previousInstanceMatrix.array.set(this.instanceMatrix.array)}getPreviousInstancedPosition(e){const t=e.object;return this.previousInstanceMatrixNode===null&&(t.previousInstanceMatrix=this.instanceMatrix.clone(),this.previousInstanceMatrixNode=this._createInstanceMatrixNode(!1,e)),this.previousInstanceMatrixNode.mul(MA).xyz}_createInstanceMatrixNode(e,t){let n;const{instanceMatrix:r}=this,{count:s}=r;if(this.isStorageMatrix)n=su(r,"mat4",Math.max(s,1)).element(wa);else if(s*16*4<=t.getUniformBufferLimit())n=Wd(r.array,"mat4",Math.max(s,1)).element(wa);else{const a=new am(r.array,16,1);e===!0&&(this.buffer=a);const l=r.usage===ld?_x:$m,u=[l(a,"vec4",16,0),l(a,"vec4",16,4),l(a,"vec4",16,8),l(a,"vec4",16,12)];n=iu(...u)}return n}}const _$=hn(I8).setParameterLength(2,3);class x$ extends I8{static get type(){return"InstancedMeshNode"}constructor(e){const{count:t,instanceMatrix:n,instanceColor:r}=e;super(t,n,r),this.instancedMesh=e}}const B8=hn(x$).setParameterLength(1);class v$ extends vt{static get type(){return"BatchNode"}constructor(e){super("void"),this.batchMesh=e,this.batchingIdNode=null}setup(e){this.batchingIdNode===null&&(e.getDrawIndex()===null?this.batchingIdNode=wa:this.batchingIdNode=L8);const n=ce(([y])=>{const T=oe(ru(Fi(this.batchMesh._indirectTexture),0).x).toConst(),S=oe(y).mod(T).toConst(),M=oe(y).div(T).toConst();return Fi(this.batchMesh._indirectTexture,er(S,M)).x}).setLayout({name:"getIndirectIndex",type:"uint",inputs:[{name:"id",type:"int"}]})(oe(this.batchingIdNode)),r=this.batchMesh._matricesTexture,s=oe(ru(Fi(r),0).x).toConst(),o=Z(n).mul(4).toInt().toConst(),a=o.mod(s).toConst(),l=o.div(s).toConst(),u=iu(Fi(r,er(a,l)),Fi(r,er(a.add(1),l)),Fi(r,er(a.add(2),l)),Fi(r,er(a.add(3),l))),d=this.batchMesh._colorsTexture;if(d!==null){const T=ce(([S])=>{const M=oe(ru(Fi(d),0).x).toConst(),R=S,E=R.mod(M).toConst(),N=R.div(M).toConst();return Fi(d,er(E,N)).rgb}
4094).setLayout({name:"getBatchingColor",type:"vec3",inputs:[{name:"id",type:"int"}]})(n);Rd("vec3","vBatchColor").assign(T)}const p=_r(u);Pi.assign(u.mul(Pi));const g=Cs.div(ae(p[0].dot(p[0]),p[1].dot(p[1]),p[2].dot(p[2]))),x=p.mul(g).xyz;Cs.assign(x),e.hasGeometryAttribute("tangent")&&EA.mulAssign(p)}}const F8=hn(v$).setParameterLength(1),AM=new WeakMap;class U8 extends vt{static get type(){return"SkinningNode"}constructor(e){super("void"),this.skinnedMesh=e,this.updateType=tn.OBJECT,this.skinIndexNode=Al("skinIndex","uvec4"),this.skinWeightNode=Al("skinWeight","vec4"),this.bindMatrixNode=vi("bindMatrix","mat4"),this.bindMatrixInverseNode=vi("bindMatrixInverse","mat4"),this.boneMatricesNode=yx("skeleton.boneMatrices","mat4",e.skeleton.bones.length),this.positionNode=Pi,this.toPositionNode=Pi,this.previousBoneMatricesNode=null}getSkinnedPosition(e=this.boneMatricesNode,t=this.positionNode){const{skinIndexNode:n,skinWeightNode:r,bindMatrixNode:s,bindMatrixInverseNode:o}=this,a=e.element(n.x),l=e.element(n.y),u=e.element(n.z),d=e.element(n.w),p=s.mul(t),g=Qi(a.mul(r.x).mul(p),l.mul(r.y).mul(p),u.mul(r.z).mul(p),d.mul(r.w).mul(p));return o.mul(g).xyz}getSkinnedNormalAndTangent(e=this.boneMatricesNode,t=Cs,n=EA){const{skinIndexNode:r,skinWeightNode:s,bindMatrixNode:o,bindMatrixInverseNode:a}=this,l=e.element(r.x),u=e.element(r.y),d=e.element(r.z),p=e.element(r.w);let g=Qi(s.x.mul(l),s.y.mul(u),s.z.mul(d),s.w.mul(p));g=a.mul(g).mul(o);const x=g.transformDirection(t).xyz,y=g.transformDirection(n).xyz;return{skinNormal:x,skinTangent:y}}getPreviousSkinnedPosition(e){const t=e.object;return this.previousBoneMatricesNode===null&&(t.skeleton.previousBoneMatrices=new Float32Array(t.skeleton.boneMatrices),this.previousBoneMatricesNode=yx("skeleton.previousBoneMatrices","mat4",t.skeleton.bones.length)),this.getSkinnedPosition(this.previousBoneMatricesNode,MA)}setup(e){e.needsPreviousData()&&MA.assign(this.getPreviousSkinnedPosition(e));const t=this.getSkinnedPosition();if(this.toPositionNode&&this.toPositionNode.assign(t),e.hasGeometryAttribute("normal")){const{skinNormal:n,skinTangent:r}=this.getSkinnedNormalAndTangent();Cs.assign(n),e.hasGeometryAttribute("tangent")&&EA.assign(r)}return t}generate(e,t){if(t!=="void")return super.generate(e,t)}update(e){const t=e.object&&e.object.skeleton?e.object.skeleton:this.skinnedMesh.skeleton;AM.get(t)!==e.frameId&&(AM.set(t,e.frameId),this.previousBoneMatricesNode!==null&&(t.previousBoneMatrices===null&&(t.previousBoneMatrices=new Float32Array(t.boneMatrices)),t.previousBoneMatrices.set(t.boneMatrices)),t.update())}}const O8=i=>new U8(i),y$=(i,e=null)=>{const t=new U8(i);return t.positionNode=su(new nu(i.geometry.getAttribute("position").array,3),"vec3").setPBO(!0).toReadOnly().element(wa).toVar(),t.skinIndexNode=su(new nu(new Uint32Array(i.geometry.getAttribute("skinIndex").array),4),"uvec4").setPBO(!0).toReadOnly().element(wa).toVar(),t.skinWeightNode=su(new nu(i.geometry.getAttribute("skinWeight").array,4),"vec4").setPBO(!0).toReadOnly().element(wa).toVar(),t.bindMatrixNode=Ct(i.bindMatrix,"mat4"),t.bindMatrixInverseNode=Ct(i.bindMatrixInverse,"mat4"),t.boneMatricesNode=Wd(i.skeleton.boneMatrices,"mat4",i.skeleton.bones.length),t.toPositionNode=e,xt(t)};class b$ extends vt{static get type(){return"LoopNode"}constructor(e=[]){super("void"),this.params=e}getVarName(e){return String.fromCharCode(105+e)}getProperties(e){const t=e.getNodeProperties(this);if(t.stackNode!==void 0)return t;const n={};for(let a=0,l=this.params.length-1;a<l;a++){const u=this.params[a],d=u.isNode!==!0&&u.name||this.getVarName(a),p=u.isNode!==!0&&u.type||"int";n[d]=zs(d,p)}const r=e.addStack(),s=this.params[this.params.length-1](n);t.returnsNode=s.context({nodeLoop:s}),t.stackNode=r;const o=this.params[0];if(o.isNode!==!0&&typeof o.update=="function"){const a=ce(this.params[0].update)(n);t.updateNode=a.context({nodeLoop:a})}return e.removeStack(),t}setup(e){if(this.getProperties(e),e.fnCall){const t=e.getDataFromNode(e.fnCall.shaderNode);t.hasLoop=!0}}generate(e){const t=this.getProperties(e),n=this.params,r=t.stackNode;for(let o=0,a=n.length-1;o<a;o++){const l=n[o];let u=!1,d=null,p=null,g=null,x=null,y=null,T=null;l.isNode?l.getNodeType(e)==="bool"?(u=!0,x="bool",p=l.build(e,x)):(x="int",g=this.getVarName(o),d="0",p=l.build(e,x),y="<"):(x=l.type||"int",g=l.name||this.getVarName(o),d=l.start,p=l.end,y=l.condition,T=l.update,typeof d=="number"?d=e.generateConst(x,d):d&&d.isNode&&(d=d.build(e,x)),typeof p=="number"?p=e.generateConst(x,p):p&&p.isNode&&(p=p.build(e,x)),d!==void 0&&p===void 0?(d=d+" - 1",p="0",y=">="):p!==void 0&&d===void 0&&(d="0",y="<"),y===void 0&&(Number(d)>Number(p)?y=">=":y="<"));let S;if(u)S=`while ( ${p} )`;else{const M={start:d,end:p},R=M.start,E=M.end;let N;const U=()=>y.includes("<")?"+=":"-=";if(T!=null)switch(typeof T){case"function":N=e.flowStagesNode(t.updateNode,"void").code.replace(/\t|;/g,"");break;case"number":N=g+" "+U()+" "+e.generateConst(x,T);break;case"string":N=g+" "+T;break;default:T.isNode?N=g+" "+U()+" "+T.build(e):(ke("TSL: 'Loop( { update: ... } )' is not a function, string or number.",this.stackTrace),N="break /* invalid update */")}else x==="int"||x==="uint"?T=y.includes("<")?"++":"--":T=U()+" 1.",N=g+" "+T;
4094const L=e.getVar(x,g)+" = "+R,F=g+" "+y+" "+E;S=`for ( ${L}; ${F}; ${N} )`}e.addFlowCode((o===0?`
4095`:"")+e.tab+S+` {
4096
4097`).addFlowTab()}const s=r.build(e,"void");t.returnsNode.build(e,"void"),e.removeFlowTab().addFlowCode(`
4098`+e.tab+s);for(let o=0,a=this.params.length-1;o<a;o++)e.addFlowCode((o===0?"":e.tab)+`}
4099
4100`).removeFlowTab();e.addFlowTab()}}const Zn=(...i)=>new b$(ic(i,"int")).toStack(),S$=()=>zs("continue").toStack(),k8=()=>zs("break").toStack(),E2=new WeakMap,Fs=new rn,fM=ce(({bufferMap:i,influence:e,stride:t,width:n,depth:r,offset:s})=>{const o=oe(D8).mul(t).add(s),a=o.div(n),l=o.sub(a.mul(n));return Fi(i,er(l,a)).depth(r).xyz.mul(e)});function T$(i){const e=i.morphAttributes.position!==void 0,t=i.morphAttributes.normal!==void 0,n=i.morphAttributes.color!==void 0,r=i.morphAttributes.position||i.morphAttributes.normal||i.morphAttributes.color,s=r!==void 0?r.length:0;let o=E2.get(i);if(o===void 0||o.count!==s){let M=function(){T.dispose(),E2.delete(i),i.removeEventListener("dispose",M)};o!==void 0&&o.texture.dispose();const a=i.morphAttributes.position||[],l=i.morphAttributes.normal||[],u=i.morphAttributes.color||[];let d=0;e===!0&&(d=1),t===!0&&(d=2),n===!0&&(d=3);let p=i.attributes.position.count*d,g=1;const x=4096;p>x&&(g=Math.ceil(p/x),p=x);const y=new Float32Array(p*g*4*s),T=new mv(y,p,g,s);T.type=zi,T.needsUpdate=!0;const S=d*4;for(let R=0;R<s;R++){const E=a[R],N=l[R],U=u[R],L=p*g*4*R;for(let F=0;F<E.count;F++){const P=F*S;e===!0&&(Fs.fromBufferAttribute(E,F),y[L+P+0]=Fs.x,y[L+P+1]=Fs.y,y[L+P+2]=Fs.z,y[L+P+3]=0),t===!0&&(Fs.fromBufferAttribute(N,F),y[L+P+4]=Fs.x,y[L+P+5]=Fs.y,y[L+P+6]=Fs.z,y[L+P+7]=0),n===!0&&(Fs.fromBufferAttribute(U,F),y[L+P+8]=Fs.x,y[L+P+9]=Fs.y,y[L+P+10]=Fs.z,y[L+P+11]=U.itemSize===4?Fs.w:1)}}o={count:s,texture:T,stride:d,size:new We(p,g)},E2.set(i,o),i.addEventListener("dispose",M)}return o}class M$ extends vt{static get type(){return"MorphNode"}constructor(e){super("void"),this.mesh=e,this.morphBaseInfluence=Ct(1),this.updateType=tn.OBJECT}setup(e){const{geometry:t}=e,n=t.morphAttributes.position!==void 0,r=t.hasAttribute("normal")&&t.morphAttributes.normal!==void 0,s=t.morphAttributes.position||t.morphAttributes.normal||t.morphAttributes.color,o=s!==void 0?s.length:0,{texture:a,stride:l,size:u}=T$(t);n===!0&&Pi.mulAssign(this.morphBaseInfluence),r===!0&&Cs.mulAssign(this.morphBaseInfluence);const d=oe(u.width);Zn(o,({i:p})=>{const g=Z(0).toVar();this.mesh.count>1&&this.mesh.morphTexture!==null&&this.mesh.morphTexture!==void 0?g.assign(Fi(this.mesh.morphTexture,er(oe(p).add(1),oe(wa))).r):g.assign(vi("morphTargetInfluences","float").element(p).toVar()),Ft(g.notEqual(0),()=>{n===!0&&Pi.addAssign(fM({bufferMap:a,influence:g,stride:l,width:d,depth:p,offset:oe(0)})),r===!0&&Cs.addAssign(fM({bufferMap:a,influence:g,stride:l,width:d,depth:p,offset:oe(1)}))})})}update(){const e=this.morphBaseInfluence;this.mesh.geometry.morphTargetsRelative?e.value=1:e.value=1-this.mesh.morphTargetInfluences.reduce((t,n)=>t+n,0)}}const G8=hn(M$).setParameterLength(1);class GA extends vt{static get type(){return"LightingNode"}constructor(){super("vec3"),this.isLightingNode=!0}}class w$ extends GA{static get type(){return"AONode"}constructor(e=null){super(),this.aoNode=e}setup(e){e.context.ambientOcclusion.mulAssign(this.aoNode)}}class E$ extends YR{static get type(){return"LightingContextNode"}constructor(e,t=null,n=null,r=null){super(e),this.lightingModel=t,this.backdropNode=n,this.backdropAlphaNode=r,this._value=null}getContext(){const{backdropNode:e,backdropAlphaNode:t}=this,n=ae().toVar("directDiffuse"),r=ae().toVar("directSpecular"),s=ae().toVar("indirectDiffuse"),o=ae().toVar("indirectSpecular"),a={directDiffuse:n,directSpecular:r,indirectDiffuse:s,indirectSpecular:o};return{radiance:ae().toVar("radiance"),irradiance:ae().toVar("irradiance"),iblIrradiance:ae().toVar("iblIrradiance"),ambientOcclusion:Z(1).toVar("ambientOcclusion"),reflectedLight:a,backdrop:e,backdropAlpha:t}}setup(e){return this.value=this._value||(this._value=this.getContext()),this.value.lightingModel=this.lightingModel||e.context.lightingModel,super.setup(e)}}const V8=hn(E$);class R$ extends GA{static get type(){return"IrradianceNode"}constructor(e){super(),this.node=e}
4100setup(e){e.context.irradiance.addAssign(this.node)}}const sh=new We;class Lg extends Na{static get type(){return"ViewportTextureNode"}constructor(e=Ta,t=null,n=null){let r=null;n===null?(r=new Tv,r.minFilter=vs,n=r):r=n,super(n,e,t),this.generateMipmaps=!1,this.defaultFramebuffer=r,this.isOutputTextureNode=!0,this.updateBeforeType=tn.RENDER,this._cacheTextures=new WeakMap}getTextureForReference(e=null){let t,n;if(this.referenceNode?(t=this.referenceNode.defaultFramebuffer,n=this.referenceNode._cacheTextures):(t=this.defaultFramebuffer,n=this._cacheTextures),e===null)return t;if(n.has(e)===!1){const r=t.clone();n.set(e,r)}return n.get(e)}updateReference(e){const t=e.renderer.getRenderTarget();return this.value=this.getTextureForReference(t),this.value}updateBefore(e){const t=e.renderer,n=t.getRenderTarget();n===null?t.getDrawingBufferSize(sh):sh.set(n.width,n.height);const r=this.getTextureForReference(n);(r.image.width!==sh.width||r.image.height!==sh.height)&&(r.image.width=sh.width,r.image.height=sh.height,r.needsUpdate=!0);const s=r.generateMipmaps;r.generateMipmaps=this.generateMipmaps,t.copyFramebufferToTexture(r),r.generateMipmaps=s}clone(){const e=new this.constructor(this.uvNode,this.levelNode,this.value);return e.generateMipmaps=this.generateMipmaps,e}}const C$=hn(Lg).setParameterLength(0,3),Ky=hn(Lg,null,null,{generateMipmaps:!0}).setParameterLength(0,3),N$=Ky(),q8=(i=Ta,e=null)=>N$.sample(i,e);let ap=null;class P$ extends Lg{static get type(){return"ViewportDepthTextureNode"}constructor(e=Ta,t=null){ap===null&&(ap=new qr),super(e,t,ap)}getTextureForReference(){return ap}}const Zy=hn(P$).setParameterLength(0,2);class Ss extends vt{static get type(){return"ViewportDepthNode"}constructor(e,t=null){super("float"),this.scope=e,this.valueNode=t,this.isViewportDepthNode=!0}generate(e){const{scope:t}=this;return t===Ss.DEPTH_BASE?e.getFragDepth():super.generate(e)}setup({camera:e}){const{scope:t}=this,n=this.valueNode;let r=null;if(t===Ss.DEPTH_BASE)n!==null&&(r=H8().assign(n));else if(t===Ss.DEPTH)e.isPerspectiveCamera?r=Jy(Hi.z,ql,zl):r=kh(Hi.z,ql,zl);else if(t===Ss.LINEAR_DEPTH)if(n!==null)if(e.isPerspectiveCamera){const s=e3(n,ql,zl);r=kh(s,ql,zl)}else r=n;else r=kh(Hi.z,ql,zl);return r}}Ss.DEPTH_BASE="depthBase";Ss.DEPTH="depth";Ss.LINEAR_DEPTH="linearDepth";const kh=(i,e,t)=>i.add(e).div(e.sub(t)),D$=(i,e,t)=>i.add(t).div(t.sub(e)),L$=ce(([i,e,t],n)=>n.renderer.reversedDepthBuffer===!0?t.sub(e).mul(i).sub(t):e.sub(t).mul(i).sub(e)),Jy=(i,e,t)=>e.add(i).mul(t).div(t.sub(e).mul(i)),z8=(i,e,t)=>e.mul(i.add(t)).div(i.mul(e.sub(t))),e3=ce(([i,e,t],n)=>n.renderer.reversedDepthBuffer===!0?e.mul(t).div(e.sub(t).mul(i).sub(e)):e.mul(t).div(t.sub(e).mul(i).sub(t))),t3=(i,e,t)=>{e=e.max(1e-6).toVar();const n=ya(i.negate().div(e)),r=ya(t.div(e));return n.div(r)},I$=(i,e,t)=>{const n=i.mul(Sg(t.div(e)));return Z(Math.E).pow(n).mul(e).negate()},H8=hn(Ss,Ss.DEPTH_BASE),n3=st(Ss,Ss.DEPTH),jm=hn(Ss,Ss.LINEAR_DEPTH).setParameterLength(0,1),B$=jm(Zy());n3.assign=i=>H8(i);class uo extends vt{static get type(){return"ClippingNode"}constructor(e=uo.DEFAULT){super(),this.scope=e}setup(e){super.setup(e);const t=e.clippingContext,{intersectionPlanes:n,unionPlanes:r}=t;return this.hardwareClipping=e.material.hardwareClipping,this.scope===uo.ALPHA_TO_COVERAGE?this.setupAlphaToCoverage(n,r):this.scope===uo.HARDWARE?this.setupHardwareClipping(r,e):this.setupDefault(n,r)}setupAlphaToCoverage(e,t){return ce(()=>{const n=Z().toVar("distanceToPlane"),r=Z().toVar("distanceToGradient"),s=Z(1).toVar("clipOpacity"),o=t.length;if(this.hardwareClipping===!1&&o>0){const l=Gr(t).setGroup(Dt);Zn(o,({i:u})=>{const d=l.element(u);n.assign(Hi.dot(d.xyz).negate().add(d.w)),r.assign(n.fwidth().div(2)),s.mulAssign(Go(r.negate(),r,n))})}const a=e.length;if(a>0){const l=Gr(e).setGroup(Dt),u=Z(1).toVar("intersectionClipOpacity");Zn(a,({i:d})=>{const p=l.element(d);n.assign(Hi.dot(p.xyz).negate().add(p.w)),r.assign(n.fwidth().div(2)),u.mulAssign(Go(r.negate(),r,n).oneMinus())}),s.mulAssign(u.oneMinus())}Kn.a.mulAssign(s),Kn.a.equal(0).discard()})()}setupDefault(e,t){return ce(()=>{const n=t.length;if(this.hardwareClipping===!1&&n>0){const s=Gr(t).setGroup(Dt);Zn(n,({i:o})=>
4100{const a=s.element(o);Hi.dot(a.xyz).greaterThan(a.w).discard()})}const r=e.length;if(r>0){const s=Gr(e).setGroup(Dt),o=ho(!0).toVar("clipped");Zn(r,({i:a})=>{const l=s.element(a);o.assign(Hi.dot(l.xyz).greaterThan(l.w).and(o))}),o.discard()}})()}setupHardwareClipping(e,t){const n=e.length;return t.enableHardwareClipping(n),ce(()=>{const r=Gr(e).setGroup(Dt),s=ml(t.getClipDistance());Zn(n,({i:o})=>{const a=r.element(o),l=Hi.dot(a.xyz).sub(a.w).negate();s.element(o).assign(l)})})()}}uo.ALPHA_TO_COVERAGE="alphaToCoverage";uo.DEFAULT="default";uo.HARDWARE="hardware";const F$=()=>new uo,U$=()=>new uo(uo.ALPHA_TO_COVERAGE),O$=()=>new uo(uo.HARDWARE),k$=.05,dM=ce(([i])=>Oo(sn(1e4,rs(sn(17,i.x).add(sn(.1,i.y)))).mul(Qi(.1,di(rs(sn(13,i.y).add(i.x))))))),pM=ce(([i])=>dM(je(dM(i.xy),i.z))),G$=ce(([i])=>{const e=Ii(Sa(Sy(i.xyz)),Sa(Ty(i.xyz))),t=Z(1).div(Z(k$).mul(e)).toVar("pixScale"),n=je(TA(ba(ya(t))),TA(Tg(ya(t)))),r=je(pM(ba(n.x.mul(i.xyz))),pM(ba(n.y.mul(i.xyz)))),s=Oo(ya(t)),o=Qi(sn(s.oneMinus(),r.x),sn(s,r.y)),a=Rs(s,s.oneMinus()),l=ae(o.mul(o).div(sn(2,a).mul(Rn(1,a))),o.sub(sn(.5,a)).div(Rn(1,a)),Rn(1,Rn(1,o).mul(Rn(1,o)).div(sn(2,a).mul(Rn(1,a))))),u=o.lessThan(a.oneMinus()).select(o.lessThan(a).select(l.x,l.y),l.z);return ko(u,1e-6,1)}).setLayout({name:"getAlphaHashThreshold",type:"float",inputs:[{name:"position",type:"vec3"}]});class V$ extends SC{static get type(){return"VertexColorNode"}constructor(e){super(null,"vec4"),this.isVertexColorNode=!0,this.index=e}getAttributeName(){const e=this.index;return"color"+(e>0?e:"")}generate(e){const t=this.getAttributeName(e),n=e.hasGeometryAttribute(t);let r;return n===!0?r=super.generate(e):r=e.generateConst(this.nodeType,new rn(1,1,1,1)),r}serialize(e){super.serialize(e),e.index=this.index}deserialize(e){super.deserialize(e),this.index=e.index}}const W8=(i=0)=>new V$(i),q$=ce(([i,e])=>Rs(1,i.oneMinus().div(e)).oneMinus()).setLayout({name:"blendBurn",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),z$=ce(([i,e])=>Rs(i.div(e.oneMinus()),1)).setLayout({name:"blendDodge",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),H$=ce(([i,e])=>i.oneMinus().mul(e.oneMinus()).oneMinus()).setLayout({name:"blendScreen",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),W$=ce(([i,e])=>Mn(i.mul(2).mul(e),i.oneMinus().mul(2).mul(e.oneMinus()).oneMinus(),mc(.5,i))).setLayout({name:"blendOverlay",type:"vec3",inputs:[{name:"base",type:"vec3"},{name:"blend",type:"vec3"}]}),$$=ce(([i,e])=>{const t=e.a.add(i.a.mul(e.a.oneMinus()));return Lt(e.rgb.mul(e.a).add(i.rgb.mul(i.a).mul(e.a.oneMinus())).div(t),t)}).setLayout({name:"blendColor",type:"vec4",inputs:[{name:"base",type:"vec4"},{name:"blend",type:"vec4"}]}),$8=ce(([i])=>Lt(i.rgb.mul(i.a),i.a),{color:"vec4",return:"vec4"}),j$=ce(([i])=>(Ft(i.a.equal(0),()=>Lt(0)),Lt(i.rgb.div(i.a),i.a)),{color:"vec4",return:"vec4"});class Vi extends Hr{static get type(){return"NodeMaterial"}get type(){return this.constructor.type}set type(e){}constructor(){super(),this.isNodeMaterial=!0,this.fog=!0,this.lights=!1,this.hardwareClipping=!1,this.lightsNode=null,this.envNode=null,this.aoNode=null,this.colorNode=null,this.normalNode=null,this.opacityNode=null,this.backdropNode=null,this.backdropAlphaNode=null,this.alphaTestNode=null,this.maskNode=null,this.maskShadowNode=null,this.positionNode=null,this.geometryNode=null,this.depthNode=null,this.receivedShadowPositionNode=null,this.castShadowPositionNode=null,this.receivedShadowNode=null,this.castShadowNode=null,this.outputNode=null,this.mrtNode=null,this.fragmentNode=null,this.vertexNode=null,this.contextNode=null}_getNodeChildren(){const e=[];for(const t of Object.getOwnPropertyNames(this)){if(t.startsWith("_")===!0)continue;const n=this[t];n&&n.isNode===!0&&e.push({property:t,childNode:n})}return e}customProgramCacheKey(){const e=[];for(const{property:t,childNode:n}of this._getNodeChildren())e.push(OA(t.slice(0,-4)),n.getCacheKey());return this.type+qd(e)}build(e){this.setup(e)}setupObserver(e){return new lH(e)}setup(e){e.context.setupNormal=()=>sc(this.setupNormal(e),"NORMAL","vec3"),e.context.setupPositionView=()=>this.setupPositionView(e),e.context.setupModelViewProjection=()=>this.setupModelViewProjection(e);const t=e.renderer,n=t.getRenderTarget();t.contextNode.isContextNode===!0?e.context={...e.context,...t.contextNode.getFlowContextData()}:ke('NodeMaterial: "renderer.contextNode" must be an instance of `context()`.'),this.contextNode!==null&&(this.contextNode.isContextNode===!0?e.context={...e.context,...this.contextNode.getFlowContextData()}:ke('NodeMaterial: "material.contextNode" must be an instance of `context()`.')),e.addStack();const r=this.setupVertex(e),s=sc(this.vertexNode||r,"VERTEX");e.context.clipSpace=s,e.stack.outputNode=s,this.setupHardwareClipping(e),this.geometryNode!==null&&(e.stack.outputNode=e.stack.outputNode.bypass(this.geometryNode)),e.addFlow("vertex",e.removeStack()),e.addStack();let o;const a=this.setupClipping(e);if((this.depthWrite===!0||this.depthTest===!0)&&(n!==null?n.depthBuffer===!0&&this.setupDepth(e):t.depth===!0&&this.setupDepth(e)),this.fragmentNode===null){this.setupDiffuseColor(e),this.setupVariants(e);const l=this.setupLighting(e);a!==null&&e.stack.addToStack(a);const u=Lt(l,Kn.a).max(0);o=this.setupOutput(e,u),Uh.assign(o);const d=this.outputNode!==null;if(d&&(o=this.outputNode),e.context.getOutput&&(o=e.context.getOutput(o,e)),n!==null){const p=t.getMRT(),g=this.mrtNode;p!==null?(d&&Uh.assign(o),o=p,g!==null&&(o=p.merge(g))):g!==null&&(o=g)}}else{let l=this.fragmentNode;l.isOutputStructNode!==!0&&(l=Lt(l)),o=this.setupOutput(e,l)}e.stack.outputNode=o,e.addFlow("fragment",e.removeStack()),e.observer=this.setupObserver(e)}setupClipping(e){if(e.clippingContext===null)return null;const{unionPlanes:t,intersectionPlanes:n}=e.clippingContext;let r=null;if(t.length>0||n.length>0){const s=e.renderer.currentSamples;this.alphaToCoverage&&s>1?r=U$():e.stack.addToStack(F$())}return r}setupHardwareClipping(e){if(this.hardwareClipping=!1,e.clippingContext===null)return;const t=e.clippingContext.unionPlanes.length;t>0&&t<=8&&e.isAvailable("clipDistance")&&(e.stack.addToStack(O$()),this.hardwareClipping=!0)}setupDepth(e){const{renderer:t,camera:n}=e;let r=this.depthNode;if(r===null){const s=t.getMRT();s&&s.has("depth")?r=s.get("depth"):t.logarithmicDepthBuffer===!0&&(n.isPerspectiveCamera?r=t3(Hi.z,ql,zl):r=kh(Hi.z,ql,zl))}r!==null&&n3.assign(r).toStack()}setupPositionView(){return _u.mul(Pi).xyz}setupModelViewProjection(){return ol.mul(Hi)}setupVertex(e){return e.addStack(),this.setupPosition(e),e.context.position=e.removeStack(),P8}setupPosition(e){const{object:t,geometry:n}=e;if((n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color)&&G8(t).toStack(),t.isSkinnedMesh===!0&&O8(t).toStack(),this.displacementMap){const r=Ka("displacementMap","texture"),s=Ka("displacementScale","float"),o=Ka("displacementBias","float");Pi.addAssign(Cs.normalize().mul(r.x.mul(s).add(o)))}return t.isBatchedMesh&&F8(t).toStack(),t.isInstancedMesh&&t.instanceMatrix&&t.instanceMatrix.isInstancedBufferAttribute===!0&&B8(t).toStack(),this.positionNode!==null&&Pi.assign(sc(this.positionNode,"POSITION","vec3")),Pi}setupDiffuseColor(e){const{object:t,geometry:n}=e;this.maskNode!==null&&ho(this.maskNode).not().discard();let r=this.colorNode?Lt(this.colorNode):t8;this.vertexColors===!0&&n.hasAttribute("color")&&(r=r.mul(W8())),t.instanceColor&&(r=Rd("vec3","vInstanceColor").mul(r)),t.isBatchedMesh&&t._
4100colorsTexture&&(r=Rd("vec3","vBatchColor").mul(r)),Kn.assign(r);const s=this.opacityNode?Z(this.opacityNode):Qy;Kn.a.assign(Kn.a.mul(s));let o=null;(this.alphaTestNode!==null||this.alphaTest>0)&&(o=this.alphaTestNode!==null?Z(this.alphaTestNode):e8,this.alphaToCoverage===!0?(Kn.a=Go(o,o.add(wy(Kn.a)),Kn.a),Kn.a.lessThanEqual(0).discard()):Kn.a.lessThanEqual(o).discard()),this.alphaHash===!0&&Kn.a.lessThan(G$(Pi)).discard(),e.isOpaque()&&Kn.a.assign(1)}setupVariants(){}setupOutgoingLight(){return this.lights===!0?ae(0):Kn.rgb}setupNormal(){return this.normalNode?ae(this.normalNode):l8}setupEnvironment(){let e=null;return this.envNode?e=this.envNode:this.envMap&&(e=this.envMap.isCubeTexture?Ka("envMap","cubeTexture"):Ka("envMap","texture")),e}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new R$(Yy)),t}setupLights(e){const t=[],n=this.setupEnvironment(e);n&&n.isLightingNode&&t.push(n);const r=this.setupLightMap(e);r&&r.isLightingNode&&t.push(r);let s=this.aoNode;s===null&&e.material.aoMap&&(s=N8),e.context.getAO&&(s=e.context.getAO(s,e)),s&&t.push(new w$(s));let o=this.lightsNode||e.lightsNode;return t.length>0&&(o=e.renderer.lighting.createNode([...o.getLights(),...t])),o}setupLightingModel(){}setupLighting(e){const{material:t}=e,{backdropNode:n,backdropAlphaNode:r,emissiveNode:s}=this,a=this.lights===!0||this.lightsNode!==null?this.setupLights(e):null;let l=this.setupOutgoingLight(e);if(a&&a.getScope().hasLights){const u=this.setupLightingModel(e)||null;l=V8(a,u,n,r)}else n!==null&&(l=ae(r!==null?Mn(l,n,r):n));return(s&&s.isNode===!0||t.emissive&&t.emissive.isColor===!0)&&(mx.assign(ae(s||i8)),l=l.add(mx)),l}setupFog(e,t){const n=e.fogNode;return n&&(Uh.assign(t),t=Lt(n.toVar())),t}setupPremultipliedAlpha(e,t){return $8(t)}setupOutput(e,t){return this.fog===!0&&(t=this.setupFog(e,t)),this.premultipliedAlpha===!0&&(t=this.setupPremultipliedAlpha(e,t)),t}setDefaultValues(e){for(const n in e){const r=e[n];this[n]===void 0&&(this[n]=r,r&&r.clone&&(this[n]=r.clone()))}const t=Object.getOwnPropertyDescriptors(e.constructor.prototype);for(const n in t)Object.getOwnPropertyDescriptor(this.constructor.prototype,n)===void 0&&t[n].get!==void 0&&Object.defineProperty(this.constructor.prototype,n,t[n])}toJSON(e){const t=e===void 0||typeof e=="string";t&&(e={textures:{},images:{},nodes:{}});const n=Hr.prototype.toJSON.call(this,e);n.inputNodes={};for(const{property:s,childNode:o}of this._getNodeChildren())n.inputNodes[s]=o.toJSON(e).uuid;function r(s){const o=[];for(const a in s){const l=s[a];delete l.metadata,o.push(l)}return o}if(t){const s=r(e.textures),o=r(e.images),a=r(e.nodes);s.length>0&&(n.textures=s),o.length>0&&(n.images=o),a.length>0&&(n.nodes=a)}return n}copy(e){return this.lightsNode=e.lightsNode,this.envNode=e.envNode,this.aoNode=e.aoNode,this.colorNode=e.colorNode,this.normalNode=e.normalNode,this.opacityNode=e.opacityNode,this.backdropNode=e.backdropNode,this.backdropAlphaNode=e.backdropAlphaNode,this.alphaTestNode=e.alphaTestNode,this.maskNode=e.maskNode,this.maskShadowNode=e.maskShadowNode,this.positionNode=e.positionNode,this.geometryNode=e.geometryNode,this.depthNode=e.depthNode,this.receivedShadowPositionNode=e.receivedShadowPositionNode,this.castShadowPositionNode=e.castShadowPositionNode,this.receivedShadowNode=e.receivedShadowNode,this.castShadowNode=e.castShadowNode,this.outputNode=e.outputNode,this.mrtNode=e.mrtNode,this.fragmentNode=e.fragmentNode,this.vertexNode=e.vertexNode,this.contextNode=e.contextNode,super.copy(e)}}const X$=new BA;class Q$ extends Vi{static get type(){return"LineBasicNodeMaterial"}constructor(e){super(),this.isLineBasicNodeMaterial=!0,this.setDefaultValues(X$),this.setValues(e)}}const Y$=new UD;class K$ extends Vi{static get type(){return"LineDashedNodeMaterial"}constructor(e){super(),this.isLineDashedNodeMaterial=!0,this.setDefaultValues(Y$),this.dashOffset=0,this.offsetNode=null,this.dashScaleNode=null,this.dashSizeNode=null,this.gapSizeNode=null,this.setValues(e)}setupVariants(){const e=this.offsetNode?Z(this.offsetNode):E8,t=this.dashScaleNode?Z(this.dashScaleNode):T8,n=this.dashSizeNode?Z(this.dashSizeNode):M8,r=this.gapSizeNode?Z(this.gapSizeNode):w8;Yp.assign(n),gx.assign(r);const s=mu(Al("lineDistance").mul(t));(e?s.add(e):s).mod(Yp.add(gx)).greaterThan(Yp).discard()}}const Z$=new LD;class J$ extends Vi{static get type(){return"MeshNormalNodeMaterial"}constructor(e){super(),this.isMeshNormalNodeMaterial=!0,this.setDefaultValues(Z$),this.setValues(e)}setupDiffuseColor(){const e=this.opacityNode?Z(this.opacityNode):Qy;Kn.assign(wg(Lt(JC(In),e),Tr))}}const i3=ce(([i=zy])=>{const e=i.z.atan(i.x).mul(1/(Math.PI*2)).add(.5),t=i.y.clamp(-1,1).asin().mul(1/Math.PI).add(.5);return je(e,t)});
vendor: 6,375 bytes, line 4100
4100class j8 extends Ba{constructor(e=1,t={}){super(e,e,t),this.isCubeRenderTarget=!0;const n={width:e,height:e,depth:1},r=[n,n,n,n,n,n];this.texture=new FA(r),this._setTextureOptions(t),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,t){const n=t.minFilter,r=t.generateMipmaps;t.generateMipmaps=!0,this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const s=new pu(5,5,5),o=i3(zy),a=new Vi;a.colorNode=On(t,o,0),a.side=Xn,a.blending=gr;const l=new Qn(s,a),u=new _v;u.add(l),t.minFilter===vs&&(t.minFilter=li);const d=new bE(1,10,this),p=e.getMRT();return e.setMRT(null),d.update(e,u),e.setMRT(p),t.minFilter=n,t.currentGenerateMipmaps=r,l.geometry.dispose(),l.material.dispose(),this}clear(e,t=!0,n=!0,r=!0){const s=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(this,o),e.clear(t,n,r);e.setRenderTarget(s)}}const Xf=new WeakMap;class ej extends qi{static get type(){return"CubeMapNode"}constructor(e){super("vec3"),this.envNode=e,this._cubeTexture=null,this._cubeTextureNode=os(null);const t=new FA;t.isRenderTargetTexture=!0,this._defaultTexture=t,this.updateBeforeType=tn.RENDER}updateBefore(e){const{renderer:t,material:n}=e,r=this.envNode;if(r.isTextureNode||r.isMaterialReferenceNode){const s=r.isTextureNode?r.value:n[r.property];if(s&&s.isTexture){const o=s.mapping;if(o===Ch||o===Nh){if(Xf.has(s)){const a=Xf.get(s);mM(a,s.mapping),this._cubeTexture=a}else{const a=s.image;if(tj(a)){const l=new j8(a.height);l.fromEquirectangularTexture(t,s),mM(l.texture,s.mapping),this._cubeTexture=l.texture,Xf.set(s,l.texture),s.addEventListener("dispose",X8)}else this._cubeTexture=this._defaultTexture}this._cubeTextureNode.value=this._cubeTexture}else this._cubeTextureNode=this.envNode}}}setup(e){return this.updateBefore(e),this._cubeTextureNode}}function tj(i){return i==null?!1:i.height>0}function X8(i){const e=i.target;e.removeEventListener("dispose",X8);const t=Xf.get(e);t!==void 0&&(Xf.delete(e),t.dispose())}function mM(i,e){e===Ch?i.mapping=Fo:e===Nh&&(i.mapping=Ra)}const Q8=hn(ej).setParameterLength(1);class r3 extends GA{static get type(){return"BasicEnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){e.context.environment=Q8(this.envNode)}}class nj extends GA{static get type(){return"BasicLightMapNode"}constructor(e=null){super(),this.lightMapNode=e}setup(e){const t=Z(1/Math.PI);e.context.irradianceLightMap=this.lightMapNode.mul(t)}}class Ig{start(e){e.lightsNode.setupLights(e,e.lightsNode.getLightNodes(e)),this.indirect(e)}finish(){}direct(){}directRectArea(){}indirect(){}ambientOcclusion(){}}class Y8 extends Ig{constructor(){super()}indirect({context:e}){const t=e.ambientOcclusion,n=e.reflectedLight,r=e.irradianceLightMap;n.indirectDiffuse.assign(Lt(0)),r?n.indirectDiffuse.addAssign(r):n.indirectDiffuse.addAssign(Lt(1,1,1,0)),n.indirectDiffuse.mulAssign(t),n.indirectDiffuse.mulAssign(Kn.rgb)}finish(e){const{material:t,context:n}=e,r=n.outgoingLight,s=e.context.environment;if(s)switch(t.combine){case Dd:r.rgb.assign(Mn(r.rgb,r.rgb.mul(s.rgb),jf.mul(em)));break;case Kw:r.rgb.assign(Mn(r.rgb,s.rgb,jf.mul(em)));break;case Zw:r.rgb.addAssign(s.rgb.mul(jf.mul(em)));break;default:Oe("BasicLightingModel: Unsupported .combine value:",t.combine);break}}}const ij=new qs;class rj extends Vi{static get type(){return"MeshBasicNodeMaterial"}constructor(e){super(),this.isMeshBasicNodeMaterial=!0,this.lights=!0,this.setDefaultValues(ij),this.setValues(e)}setupNormal(){return kA(wA)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new r3(t):null}setupLightMap(e){let t=null;return e.material.lightMap&&(t=new nj(Yy)),t}setupOutgoingLight(){return Kn.rgb}setupLightingModel(){return new Y8}}const RA=ce(({f0:i,f90:e,dotVH:t})=>{const n=t.mul(-5.55473).sub(6.98316).mul(t).exp2();return i.mul(n.oneMinus()).add(e.mul(n))}),_c=ce(i=>i.diffuseColor.mul(1/Math.PI)),sj=()=>Z(.25),oj=ce(({dotNH:i})=>zm.mul(Z(.5)).add(1).mul(Z(1/Math.PI)).mul(i.pow(zm))),aj=ce(({lightDirection:i})=>{const e=i.add(ai).normalize(),t=In.dot(e).clamp(),n=ai.dot(e).clamp(),r=RA({f0:cu,f90:1,dotVH:n}),s=sj(),o=oj({dotNH:t});return r.mul(s).mul(o)});class K8 extends Y8{constructor(e=!0){super(),this.specular=e}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const s=In.dot(e).clamp().mul(t);n.directDiffuse.addAssign(s.mul(_c({diffuseColor:Kn.rgb}))),this.specular===!0&&n.directSpecular.addAssign(s.mul(aj({lightDirection:e})).mul(jf))}indirect(e){const{ambientOcclusion:t,irradiance:n,reflectedLight:r}=e.context;r.indirectDiffuse.addAssign(n.mul(_c({diffuseColor:Kn}))),r.indirectDiffuse.mulAssign(t)}}const lj=new dl;class uj extends Vi{static get type(){return"MeshLambertNodeMaterial"}constructor(e){super(),this.isMeshLambertNodeMaterial=!0,this.lights=!0,this.setDefaultValues(lj),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new r3(t):null}setupLightingModel(){return new K8(!1)}}const cj=new yE;class hj extends Vi{static get type(){return"MeshPhongNodeMaterial"}constructor(e){super(),this.isMeshPhongNodeMaterial=!0,this.lights=!0,this.shininessNode=null,this.specularNode=null,this.setDefaultValues(cj),this.setValues(e)}setupEnvironment(e){const t=super.setupEnvironment(e);return t?new r3(t):null}setupLightingModel(){return new K8}setupVariants(){const e=(this.shininessNode?Z(this.shininessNode):n8).max(1e-4);zm.assign(e);const t=this.specularNode||r8;cu.assign(t)}copy(e){return this.shininessNode=e.shininessNode,this.specularNode=e.specularNode,super.copy(e)}}const Z8=ce(i=>{if(i.geometry.hasAttribute("normal")===!1)return Z(0);const e=wA.dFdx().abs().max(wA.dFdy().abs());return e.x.max(e.y).max(e.z)}),s3=ce(i=>{const{roughness:e}=i,t=Z8();let n=e.max(.0525);return n=n.add(t),n=n.min(1),n}),J8=ce(({alpha:i,dotNL:e,dotNV:t})=>{const n=i.pow2(),r=e.mul(n.add(n.oneMinus().mul(t.pow2())).sqrt()),s=t.mul(n.add(n.oneMinus().mul(e.pow2())).sqrt());return js(.5,r.add(s).max(my))}).setLayout({name:"V_GGX_SmithCorrelated",type:"float",inputs:[{name:"alpha",type:"float"},{name:"dotNL",type:"float"},{name:"dotNV",type:"float"}]}),Aj=ce(({alphaT:i,alphaB:e,dotTV:t,dotBV:n,dotTL:r,dotBL:s,dotNV:o,dotNL:a})=>{const l=a.mul(ae(i.mul(t),e.mul(n),o).length()),u=o.mul(ae(i.mul(r),e.mul(s),a).length());return js(.5,l.add(u))}
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vendor: 3,208 bytes, line 4100
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vendor: 4,278 bytes, line 4100
4100).setLayout({name:"D_Charlie",type:"float",inputs:[{name:"roughness",type:"float"},{name:"dotNH",type:"float"}]}),_j=ce(({dotNV:i,dotNL:e})=>Z(1).div(Z(4).mul(e.add(i).sub(e.mul(i))))).setLayout({name:"V_Neubelt",type:"float",inputs:[{name:"dotNV",type:"float"},{name:"dotNL",type:"float"}]}),xj=ce(({lightDirection:i})=>{const e=i.add(ai).normalize(),t=In.dot(i).clamp(),n=In.dot(ai).clamp(),r=In.dot(e).clamp(),s=gj({roughness:Vl,dotNH:r}),o=_j({dotNV:n,dotNL:t});return Os.mul(s).mul(o)}),gM=ce(({N:i,V:e,roughness:t})=>{const s=.0078125,o=i.dot(e).saturate(),a=je(t,o.oneMinus().sqrt());return a.assign(a.mul(.984375).add(s)),a}).setLayout({name:"LTC_Uv",type:"vec2",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"roughness",type:"float"}]}),vj=ce(({f:i})=>{const e=i.length();return Ii(e.mul(e).add(i.z).div(e.add(1)),0)}).setLayout({name:"LTC_ClippedSphereFormFactor",type:"float",inputs:[{name:"f",type:"vec3"}]}),lp=ce(({v1:i,v2:e})=>{const t=i.dot(e),n=t.abs().toVar(),r=n.mul(.0145206).add(.4965155).mul(n).add(.8543985).toVar(),s=n.add(4.1616724).mul(n).add(3.417594).toVar(),o=r.div(s),a=t.greaterThan(0).select(o,Ii(t.mul(t).oneMinus(),1e-7).inverseSqrt().mul(.5).sub(o));return i.cross(e).mul(a)}).setLayout({name:"LTC_EdgeVectorFormFactor",type:"vec3",inputs:[{name:"v1",type:"vec3"},{name:"v2",type:"vec3"}]}),R2=ce(({N:i,V:e,P:t,mInv:n,p0:r,p1:s,p2:o,p3:a})=>{const l=s.sub(r).toVar(),u=a.sub(r).toVar(),d=l.cross(u),p=ae().toVar();return Ft(d.dot(t.sub(r)).greaterThanEqual(0),()=>{const g=e.sub(i.mul(e.dot(i))).normalize(),x=i.cross(g).negate(),y=n.mul(_r(g,x,i).transpose()).toVar(),T=y.mul(r.sub(t)).normalize().toVar(),S=y.mul(s.sub(t)).normalize().toVar(),M=y.mul(o.sub(t)).normalize().toVar(),R=y.mul(a.sub(t)).normalize().toVar(),E=ae(0).toVar();E.addAssign(lp({v1:T,v2:S})),E.addAssign(lp({v1:S,v2:M})),E.addAssign(lp({v1:M,v2:R})),E.addAssign(lp({v1:R,v2:T})),p.assign(ae(vj({f:E})))}),p}).setLayout({name:"LTC_Evaluate",type:"vec3",inputs:[{name:"N",type:"vec3"},{name:"V",type:"vec3"},{name:"P",type:"vec3"},{name:"mInv",type:"mat3"},{name:"p0",type:"vec3"},{name:"p1",type:"vec3"},{name:"p2",type:"vec3"},{name:"p3",type:"vec3"}]}),Bg=1/6,n5=i=>sn(Bg,sn(i,sn(i,i.negate().add(3)).sub(3)).add(1)),Rx=i=>sn(Bg,sn(i,sn(i,sn(3,i).sub(6))).add(4)),i5=i=>sn(Bg,sn(i,sn(i,sn(-3,i).add(3)).add(3)).add(1)),Cx=i=>sn(Bg,oo(i,3)),_M=i=>n5(i).add(Rx(i)),xM=i=>i5(i).add(Cx(i)),vM=i=>Qi(-1,Rx(i).div(n5(i).add(Rx(i)))),yM=i=>Qi(1,Cx(i).div(i5(i).add(Cx(i)))),bM=(i,e,t)=>{const n=i.uvNode,r=sn(n,e.zw).add(.5),s=ba(r),o=Oo(r),a=_M(o.x),l=xM(o.x),u=vM(o.x),d=yM(o.x),p=vM(o.y),g=yM(o.y),x=je(s.x.add(u),s.y.add(p)).sub(.5).mul(e.xy),y=je(s.x.add(d),s.y.add(p)).sub(.5).mul(e.xy),T=je(s.x.add(u),s.y.add(g)).sub(.5).mul(e.xy),S=je(s.x.add(d),s.y.add(g)).sub(.5).mul(e.xy),M=_M(o.y).mul(Qi(a.mul(i.sample(x).level(t)),l.mul(i.sample(y).level(t)))),R=xM(o.y).mul(Qi(a.mul(i.sample(T).level(t)),l.mul(i.sample(S).level(t))));return M.add(R)},a3=ce(([i,e])=>{const t=je(i.size(oe(e))),n=je(i.size(oe(e.add(1)))),r=js(1,t),s=js(1,n),o=bM(i,Lt(r,t),ba(e)),a=bM(i,Lt(s,n),Tg(e));return Oo(e).mix(o,a)}),yj=ce(([i,e])=>{const t=e.mul(Oy(i));return a3(i,t)}),SM=ce(([i,e,t,n,r])=>{const s=ae(Ny(e.negate(),Ms(i),js(1,n))),o=ae(Sa(r[0].xyz),Sa(r[1].xyz),Sa(r[2].xyz));return Ms(s).mul(t.mul(o))}).setLayout({name:"getVolumeTransmissionRay",type:"vec3",inputs:[{name:"n",type:"vec3"},{name:"v",type:"vec3"},{name:"thickness",type:"float"},{name:"ior",type:"float"},{name:"modelMatrix",type:"mat4"}]}),bj=ce(([i,e])=>i.mul(ko(e.mul(2).sub(2),0,1))).setLayout({name:"applyIorToRoughness",type:"float",inputs:[{name:"roughness",type:"float"},{name:"ior",type:"float"}]}),Sj=Ky(),Tj=q8(),TM=ce(([i,e,t],{material:n})=>{const s=(n.side===Xn?Sj:Tj).sample(i),o=ya(gc.x).mul(bj(e,t));return a3(s,o)}),MM=ce(([i,e,t])=>(Ft(t.notEqual(0),()=>{const n=Sg(e).negate().div(t);return gy(n.negate().mul(i))}),ae(1))).setLayout({name:"volumeAttenuation",type:"vec3",inputs:[{name:"transmissionDistance",type:"float"},{name:"attenuationColor",type:"vec3"},{name:"attenuationDistance",type:"float"}]}),Mj=ce(([i,e,t,n,r,s,o,a,l,u,d,p,g,x,y])=>{let T,S;if(y){T=Lt().toVar(),S=ae().toVar();const U=d.sub(1).mul(y.mul(.025)),L=ae(d.sub(U),d,d.add(U));Zn({start:0,end:3},({i:F})=>
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t=i.mul(2*Math.PI*1e-9),n=ae(54856e-17,44201e-17,52481e-17),r=ae(1681e3,1795300,2208400),s=ae(43278e5,93046e5,66121e5),o=Z(9747e-17*Math.sqrt(2*Math.PI*45282e5)).mul(t.mul(2239900).add(e.x).cos()).mul(t.pow2().mul(-45282e5).exp());let a=n.mul(s.mul(2*Math.PI).sqrt()).mul(r.mul(t).add(e).cos()).mul(t.pow2().negate().mul(s).exp());return a=ae(a.x.add(o),a.y,a.z).div(10685e-11),wj.mul(a)},EM=ce(({outsideIOR:i,eta2:e,cosTheta1:t,thinFilmThickness:n,baseF0:r})=>{const s=Mn(i,e,Go(0,.03,n)),a=i.div(s).pow2().mul(t.pow2().oneMinus()).oneMinus();Ft(a.lessThan(0),()=>ae(1));const l=a.sqrt(),u=wM(s,i),d=RA({f0:u,f90:1,dotVH:t}),p=d.oneMinus(),g=s.lessThan(i).select(Math.PI,0),x=Z(Math.PI).sub(g),y=Ej(r.clamp(0,.9999)),T=wM(y,s.toVec3()),S=RA({f0:T,f90:1,dotVH:l}),M=ae(y.x.lessThan(s).select(Math.PI,0),y.y.lessThan(s).select(Math.PI,0),y.z.lessThan(s).select(Math.PI,0)),R=s.mul(n,l,2),E=ae(x).add(M),N=d.mul(S).clamp(1e-5,.9999),U=N.sqrt(),L=p.pow2().mul(S).div(ae(1).sub(N)),P=d.add(L).toVar(),I=L.sub(p).toVar();return Zn({start:1,end:2,condition:"<=",name:"m"},({m:$})=>{I.mulAssign(U);const k=Rj(Z($).mul(R),Z($).mul(E)).mul(2);P.addAssign(I.mul(k))}),P.max(ae(0))}).setLayout({name:"evalIridescence",type:"vec3",inputs:[{name:"outsideIOR",type:"float"},{name:"eta2",type:"float"},{name:"cosTheta1",type:"float"},{name:"thinFilmThickness",type:"float"},{name:"baseF0",type:"vec3"}]}),ff=ce(({normal:i,viewDir:e,roughness:t})=>{const n=i.dot(e).saturate(),r=t.mul(t),s=t.add(.1).reciprocal(),o=Z(-1.9362).add(t.mul(1.0678)).add(r.mul(.4573)).sub(s.mul(.8469)),a=Z(-.6014).add(t.mul(.5538)).sub(r.mul(.467)).sub(s.mul(.1255));return o.mul(n).add(a).exp().saturate()}),df=ae(.04),up=Z(1);class r5 extends Ig{constructor(e=!1,t=!1,n=!1,r=!1,s=!1,o=!1){super(),this.clearcoat=e,this.sheen=t,this.iridescence=n,this.anisotropy=r,this.transmission=s,this.dispersion=o,this.clearcoatRadiance=null,this.clearcoatSpecularDirect=null,this.clearcoatSpecularIndirect=null,this.sheenSpecularDirect=null,this.sheenSpecularIndirect=null,this.iridescenceFresnel=null,this.iridescenceF0=null,this.iridescenceF0Dielectric=null,this.iridescenceF0Metallic=null}start(e){if(this.clearcoat===!0&&(this.clearcoatRadiance=ae().toVar("clearcoatRadiance"),this.clearcoatSpecularDirect=ae().toVar("clearcoatSpecularDirect"),this.clearcoatSpecularIndirect=ae().toVar("clearcoatSpecularIndirect")),this.sheen===!0&&(this.sheenSpecularDirect=ae().toVar("sheenSpecularDirect"),this.sheenSpecularIndirect=ae().toVar("sheenSpecularIndirect")),this.iridescence===!0){const t=In.dot(ai).clamp(),n=EM({outsideIOR:Z(1),eta2:Gm,cosTheta1:t,thinFilmThickness:Vm,baseF0:cu}),r=EM({outsideIOR:Z(1),eta2:Gm,cosTheta1:t,thinFilmThickness:Vm,baseF0:Kn.rgb});this.iridescenceFresnel=Mn(n,r,el),this.iridescenceF0Dielectric=Ex({f:n,f90:1,dotVH:t}),this.iridescenceF0Metallic=Ex({f:r,f90:1,dotVH:t}),this.iridescenceF0=Mn(this.iridescenceF0Dielectric,this.iridescenceF0Metallic,el)}if(this.transmission===!0){const t=Ma,n=RC.sub(Ma).normalize(),r=xu,s=e.context;s.backdrop=Mj(r,n,ua,zu,Yu,Ku,t,ao,go,ol,$f,cy,Ay,hy,this.dispersion?fy:null),s.backdropAlpha=Hm,Kn.a.mulAssign(Mn(1,s.backdrop.a,Hm))}super.start(e)}computeMultiscattering(e,t,n,r,s=null){const o=In.dot(ai).clamp(),a=Cd({roughness:ua,dotNV:o}),l=s?yg.mix(r,s):r,u=l.mul(a.x).add(n.mul(a.y)),p=a.x.add(a.y).oneMinus(),g=l.add(l.oneMinus().mul(.047619)),x=u.mul(g).div(p.mul(g).oneMinus());e.addAssign(u),t.addAssign(x.mul(p))}direct({lightDirection:e,lightColor:t,reflectedLight:n}){const s=In.dot(e).clamp().mul(t).toVar();if(this.sheen===!0){this.sheenSpecularDirect.addAssign(s.mul(xj({lightDirection:e})));const o=ff({normal:In,viewDir:ai,roughness:Vl}),a=ff({normal:In,viewDir:e,roughness:Vl}),l=Os.r.max(Os.g).max(Os.b).mul(o.max(a)).oneMinus();s.mulAssign(l)}if(this.clearcoat===!0){const a=Hl.dot(e).clamp().mul(t);this.clearcoatSpecularDirect.addAssign(a.mul(o3({lightDirection:e,f0:df,f90:up,roughness:Fh,normalView:Hl})))}n.directDiffuse.addAssign(s.mul(_c({diffuseColor:zu}))),n.directSpecular.addAssign(s.mul(mj({lightDirection:e,f0:Yu,f90:1,roughness:ua,f:this.iridescenceFresnel,USE_IRIDESCENCE:this.iridescence,USE_ANISOTROPY:this.anisotropy})))}directRectArea({lightColor:e,lightPosition:t,halfWidth:n,halfHeight:r,reflectedLight:s,ltc_1:o,ltc_2:a}){const l=t.add(n).sub(r),u=t.sub(n).sub(r),d=t.sub(n).add(r),p=t.add(n).add(r),g=In,x=ai,y=Hi.toVar(),T=gM({N:g,V:x,roughness:ua}),S=o.sample(T).toVar(),M=a.sample(T).toVar(),R=_r(ae(S.x,0,S.y),ae(0,1,0),ae(S.z,0,S.w)).toVar(),E=Yu.mul(M.x).add(Ku.sub(Yu).mul(M.y)).toVar();if(s.directSpecular.addAssign(e.mul(E).mul(R2({N:g,V:x,P:y,mInv:R,p0:l,p1:u,p2:d,p3:p}))),s.directDiffuse.addAssign(e.mul(zu).mul(R2({N:g,V:x,P:y,mInv:_r(1,0,0,0,1,0,0,0,1),p0:l,p1:u,p2:d,p3:p}))),this.clearcoat===!0){const N=Hl,U=gM({N,V:x,roughness:Fh}),L=o.sample(U),F=a.sample(U),P=_r(ae(L.x,0,L.y),ae(0,1,0),ae(L.z,0,L.w)),I=df.mul(F.x).add(up.sub(df).mul(F.y));this.clearcoatSpecularDirect.addAssign(e.mul(I).mul(R2({N,V:x,P:y,mInv:P,p0:l,p1:u,p2:d,p3:p})))}}indirect(e){this.indirectDiffuse(e),this.indirectSpecular(e),this.ambientOcclusion(e)}indirectDiffuse(e){const{irradiance:t,reflectedLight:n}=e.context,r=t.mul(_c({diffuseColor:zu})).toVar();if(this.sheen===!0){const s=ff({normal:In,viewDir:ai,roughness:Vl}),o=Os.r.max(Os.g).max(Os.b).mul(s).oneMinus();r.mulAssign(o)}n.indirectDiffuse.addAssign(r)}indirectSpecular(e){const{radiance:t,iblIrradiance:n,reflectedLight:r}=e.context;if(this.sheen===!0&&this.sheenSpecularIndirect.addAssign(n.mul(Os,ff({normal:In,viewDir:ai,roughness:Vl}))),this.clearcoat===!0){const S=Hl.dot(ai).clamp(),M=t5({dotNV:S,specularColor:df,specularF90:up,roughness:Fh});this.clearcoatSpecularIndirect.addAssign(this.clearcoatRadiance.mul(M))}const s=ae().toVar("singleScatteringDielectric"),o=ae().toVar("multiScatteringDielectric"),a=ae().toVar("singleScatteringMetallic"),l=ae().toVar("multiScatteringMetallic");this.computeMultiscattering(s,o,Ku,cu,this.iridescenceF0Dielectric),this.computeMultiscattering(a,l,Ku,Kn.rgb,this.iridescenceF0Metallic);const u=Mn(s,a,el),d=Mn(o,l,el),p=s.add(o),g=zu.mul(p.oneMinus()),x=n.mul(1/Math.PI),y=t.mul(u).add(d.mul(x)).toVar(),T=g.mul(x).toVar();if(this.sheen===!0){const S=ff({normal:In,viewDir:ai,roughness:Vl}),M=Os.r.max(Os.g).max(Os.b).mul(S).oneMinus();y.mulAssign(M),T.mulAssign(M)}
vendor: 4,323 bytes, line 4100
4100r.indirectSpecular.addAssign(y),r.indirectDiffuse.addAssign(T)}ambientOcclusion(e){const{ambientOcclusion:t,reflectedLight:n}=e.context,s=In.dot(ai).clamp().add(t),o=ua.mul(-16).oneMinus().negate().exp2(),a=t.sub(s.pow(o).oneMinus()).clamp();this.clearcoat===!0&&this.clearcoatSpecularIndirect.mulAssign(t),this.sheen===!0&&this.sheenSpecularIndirect.mulAssign(t),n.indirectDiffuse.mulAssign(t),n.indirectSpecular.mulAssign(a)}finish({context:e}){const{outgoingLight:t}=e;if(this.clearcoat===!0){const n=Hl.dot(ai).clamp(),r=RA({dotVH:n,f0:df,f90:up}),s=t.mul(km.mul(r).oneMinus()).add(this.clearcoatSpecularDirect.add(this.clearcoatSpecularIndirect).mul(km));t.assign(s)}if(this.sheen===!0){const n=t.add(this.sheenSpecularDirect,this.sheenSpecularIndirect.mul(1/Math.PI));t.assign(n)}}}const RM=Z(1),Nx=Z(-2),cp=Z(.8),C2=Z(-1),hp=Z(.4),N2=Z(2),Ap=Z(.305),P2=Z(3),CM=Z(.21),Cj=Z(4),NM=Z(4),Nj=Z(16),Pj=ce(([i])=>{const e=ae(di(i)).toVar(),t=Z(-1).toVar();return Ft(e.x.greaterThan(e.z),()=>{Ft(e.x.greaterThan(e.y),()=>{t.assign(Vr(i.x.greaterThan(0),0,3))}).Else(()=>{t.assign(Vr(i.y.greaterThan(0),1,4))})}).Else(()=>{Ft(e.z.greaterThan(e.y),()=>{t.assign(Vr(i.z.greaterThan(0),2,5))}).Else(()=>{t.assign(Vr(i.y.greaterThan(0),1,4))})}),t}).setLayout({name:"getFace",type:"float",inputs:[{name:"direction",type:"vec3"}]}),Dj=ce(([i,e])=>{const t=je().toVar();return Ft(e.equal(0),()=>{t.assign(je(i.z,i.y).div(di(i.x)))}).ElseIf(e.equal(1),()=>{t.assign(je(i.x.negate(),i.z.negate()).div(di(i.y)))}).ElseIf(e.equal(2),()=>{t.assign(je(i.x.negate(),i.y).div(di(i.z)))}).ElseIf(e.equal(3),()=>{t.assign(je(i.z.negate(),i.y).div(di(i.x)))}).ElseIf(e.equal(4),()=>{t.assign(je(i.x.negate(),i.z).div(di(i.y)))}).Else(()=>{t.assign(je(i.x,i.y).div(di(i.z)))}),sn(.5,t.add(1))}).setLayout({name:"getUV",type:"vec2",inputs:[{name:"direction",type:"vec3"},{name:"face",type:"float"}]}),Lj=ce(([i])=>{const e=Z(0).toVar();return Ft(i.greaterThanEqual(cp),()=>{e.assign(RM.sub(i).mul(C2.sub(Nx)).div(RM.sub(cp)).add(Nx))}).ElseIf(i.greaterThanEqual(hp),()=>{e.assign(cp.sub(i).mul(N2.sub(C2)).div(cp.sub(hp)).add(C2))}).ElseIf(i.greaterThanEqual(Ap),()=>{e.assign(hp.sub(i).mul(P2.sub(N2)).div(hp.sub(Ap)).add(N2))}).ElseIf(i.greaterThanEqual(CM),()=>{e.assign(Ap.sub(i).mul(Cj.sub(P2)).div(Ap.sub(CM)).add(P2))}).Else(()=>{e.assign(Z(-2).mul(ya(sn(1.16,i))))}),e}).setLayout({name:"roughnessToMip",type:"float",inputs:[{name:"roughness",type:"float"}]}),s5=ce(([i,e])=>{const t=i.toVar();t.assign(sn(2,t).sub(1));const n=ae(t,1).toVar();return Ft(e.equal(0),()=>{n.assign(n.zyx)}).ElseIf(e.equal(1),()=>{n.assign(n.xzy),n.xz.mulAssign(-1)}).ElseIf(e.equal(2),()=>{n.x.mulAssign(-1)}).ElseIf(e.equal(3),()=>{n.assign(n.zyx),n.xz.mulAssign(-1)}).ElseIf(e.equal(4),()=>{n.assign(n.xzy),n.xy.mulAssign(-1)}).ElseIf(e.equal(5),()=>{n.z.mulAssign(-1)}),n}).setLayout({name:"getDirection",type:"vec3",inputs:[{name:"uv",type:"vec2"},{name:"face",type:"float"}]}),o5=ce(([i,e,t,n,r,s])=>{const o=Z(t),a=ae(e),l=ko(Lj(o),Nx,s),u=Oo(l),d=ba(l),p=ae(Nd(i,a,d,n,r,s)).toVar();return Ft(u.notEqual(0),()=>{const g=ae(Nd(i,a,d.add(1),n,r,s)).toVar();p.assign(Mn(p,g,u))}),p}),Nd=ce(([i,e,t,n,r,s])=>{const o=Z(t).toVar(),a=ae(e),l=Z(Pj(a)).toVar(),u=Z(Ii(NM.sub(o),0)).toVar();o.assign(Ii(o,NM));const d=Z(TA(o)).toVar(),p=je(Dj(a,l).mul(d.sub(2)).add(1)).toVar();return Ft(l.greaterThan(2),()=>{p.y.addAssign(d),l.subAssign(3)}),p.x.addAssign(l.mul(d)),p.x.addAssign(u.mul(sn(3,Nj))),p.y.addAssign(sn(4,TA(s).sub(d))),p.x.mulAssign(n),p.y.mulAssign(r),i.sample(p).grad(je(),je())}),D2=ce(({envMap:i,mipInt:e,outputDirection:t,theta:n,axis:r,CUBEUV_TEXEL_WIDTH:s,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:a})=>{const l=Ro(n),u=t.mul(l).add(r.cross(t).mul(rs(n))).add(r.mul(r.dot(t).mul(l.oneMinus())));return Nd(i,u,e,s,o,a)}),a5=ce(({n:i,latitudinal:e,poleAxis:t,outputDirection:n,weights:r,samples:s,dTheta:o,mipInt:a,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p})=>{const g=ae(Vr(e,t,hl(t,n))).toVar();Ft(g.equal(ae(0)),()=>{g.assign(ae(n.z,0,n.x.negate()))}),g.assign(Ms(g));const x=ae().toVar();return x.addAssign(r.element(0).mul(D2({theta:0,axis:g,outputDirection:n,mipInt:a,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p}))),Zn({start:oe(1),end:i},({i:y})=>{Ft(y.greaterThanEqual(s),()=>{k8()});
vendor: 6,494 bytes, line 4100
4100const T=Z(o.mul(Z(y))).toVar();x.addAssign(r.element(y).mul(D2({theta:T.mul(-1),axis:g,outputDirection:n,mipInt:a,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p}))),x.addAssign(r.element(y).mul(D2({theta:T,axis:g,outputDirection:n,mipInt:a,envMap:l,CUBEUV_TEXEL_WIDTH:u,CUBEUV_TEXEL_HEIGHT:d,CUBEUV_MAX_MIP:p})))}),Lt(x,1)}),Ij=ce(([i])=>{const e=Ge(i).toVar();return e.assign(e.shiftLeft(Ge(16)).bitOr(e.shiftRight(Ge(16)))),e.assign(e.bitAnd(Ge(1431655765)).shiftLeft(Ge(1)).bitOr(e.bitAnd(Ge(2863311530)).shiftRight(Ge(1)))),e.assign(e.bitAnd(Ge(858993459)).shiftLeft(Ge(2)).bitOr(e.bitAnd(Ge(3435973836)).shiftRight(Ge(2)))),e.assign(e.bitAnd(Ge(252645135)).shiftLeft(Ge(4)).bitOr(e.bitAnd(Ge(4042322160)).shiftRight(Ge(4)))),e.assign(e.bitAnd(Ge(16711935)).shiftLeft(Ge(8)).bitOr(e.bitAnd(Ge(4278255360)).shiftRight(Ge(8)))),Z(e).mul(23283064365386963e-26)}),Bj=ce(([i,e])=>je(Z(i).div(Z(e)),Ij(i))),Fj=ce(([i,e,t])=>{const n=t.mul(t).toConst(),r=ae(1,0,0).toConst(),s=hl(e,r).toConst(),o=hs(i.x).toConst(),a=sn(2,3.14159265359).mul(i.y).toConst(),l=o.mul(Ro(a)).toConst(),u=o.mul(rs(a)).toVar(),d=sn(.5,e.z.add(1)).toConst();u.assign(d.oneMinus().mul(hs(l.mul(l).oneMinus())).add(d.mul(u)));const p=r.mul(l).add(s.mul(u)).add(e.mul(hs(Ii(0,l.mul(l).add(u.mul(u)).oneMinus()))));return Ms(ae(n.mul(p.x),n.mul(p.y),Ii(0,p.z)))}),l5=ce(({roughness:i,mipInt:e,envMap:t,N_immutable:n,GGX_SAMPLES:r,CUBEUV_TEXEL_WIDTH:s,CUBEUV_TEXEL_HEIGHT:o,CUBEUV_MAX_MIP:a})=>{const l=ae(n).toVar(),u=ae(0).toVar(),d=Z(0).toVar();return Ft(i.lessThan(.001),()=>{u.assign(Nd(t,l,e,s,o,a))}).Else(()=>{const p=Vr(di(l.z).lessThan(.999),ae(0,0,1),ae(1,0,0)),g=Ms(hl(p,l)).toVar(),x=hl(l,g).toVar();Zn({start:Ge(0),end:r},({i:y})=>{const T=Bj(y,r),S=Fj(T,ae(0,0,1),i),M=Ms(g.mul(S.x).add(x.mul(S.y)).add(l.mul(S.z))),R=Ms(M.mul(Ao(l,M).mul(2)).sub(l)),E=Ii(Ao(l,R),0);Ft(E.greaterThan(0),()=>{const N=Nd(t,R,e,s,o,a);u.addAssign(N.mul(E)),d.addAssign(E)})}),Ft(d.greaterThan(0),()=>{u.assign(u.div(d))})}),Lt(u,1)}),Kl=4,PM=[.125,.215,.35,.446,.526,.582],Hu=20,Uj=512,pf=new Ud(-1,1,1,-1,0,1),Oj=new pr(90,1),DM=new It;let L2=null,I2=0,B2=0;const kj=new J,Xm=new WeakMap,Gj=[3,1,5,0,4,2],F2=s5(ri(),Al("faceIndex")).normalize(),Fg=ae(F2.x,F2.y,F2.z);class Vj{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._blurMaterial=null,this._ggxMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._backgroundBox=null}get _hasInitialized(){return this._renderer.hasInitialized()}fromScene(e,t=0,n=.1,r=100,s={}){const{size:o=256,position:a=kj,renderTarget:l=null}=s;if(this._setSize(o),this._hasInitialized===!1){Oe('PMREMGenerator: ".fromScene()" called before the backend is initialized. Try using "await renderer.init()" instead.');const d=l||this._allocateTarget();return s.renderTarget=d,this.fromSceneAsync(e,t,n,r,s),d}L2=this._renderer.getRenderTarget(),I2=this._renderer.getActiveCubeFace(),B2=this._renderer.getActiveMipmapLevel();const u=l||this._allocateTarget();return u.depthBuffer=!0,this._init(u),this._sceneToCubeUV(e,n,r,u,a),t>0&&this._blur(u,0,0,t),this._applyPMREM(u),this._cleanup(u),u}async fromSceneAsync(e,t=0,n=.1,r=100,s={}){return zn('PMREMGenerator: ".fromSceneAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this.fromScene(e,t,n,r,s)}fromEquirectangular(e,t=null){if(this._hasInitialized===!1){Oe('PMREMGenerator: .fromEquirectangular() called before the backend is initialized. Try using "await renderer.init()" instead.'),this._setSizeFromTexture(e);const n=t||this._allocateTarget();return this.fromEquirectangularAsync(e,n),n}return this._fromTexture(e,t)}async fromEquirectangularAsync(e,t=null){return zn('PMREMGenerator: ".fromEquirectangularAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}fromCubemap(e,t=null){if(this._hasInitialized===!1){Oe("PMREMGenerator: .fromCubemap() called before the backend is initialized. Try using .fromCubemapAsync() instead."),this._setSizeFromTexture(e);const n=t||this._allocateTarget();return this.fromCubemapAsync(e,t),n}return this._fromTexture(e,t)}async fromCubemapAsync(e,t=null){return zn('PMREMGenerator: ".fromCubemapAsync()" is deprecated. Use "await renderer.init()" instead.'),await this._renderer.init(),this._fromTexture(e,t)}async compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=IM(),await this._compileMaterial(this._cubemapMaterial))}async compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=BM(),await this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose(),this._backgroundBox!==null&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSizeFromTexture(e){e.mapping===Fo||e.mapping===Ra?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4)}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._ggxMaterial!==null&&this._ggxMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(L2,I2,B2),e.scissorTest=!1,oh(e,0,0,e.width,e.height)}_fromTexture(e,t){this._setSizeFromTexture(e),L2=this._renderer.getRenderTarget(),I2=this._renderer.getActiveCubeFace(),B2=this._renderer.getActiveMipmapLevel();const n=t||this._allocateTarget();return this._init(n),this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTarget(){const e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize;return LM(e,t)}_init(e){if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e.width||this._pingPongRenderTarget.height!==e.height){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=LM(e.width,e.height);const{_lodMax:t}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=qj(t)),this._blurMaterial=zj(t,e.width,e.height),this._ggxMaterial=Hj(t,e.width,e.height)}}async _compileMaterial(e){const t=new Qn(new Wn,e);await this._renderer.compile(t,pf)}
4100_sceneToCubeUV(e,t,n,r,s){const o=Oj;o.near=t,o.far=n;const a=[1,1,1,1,-1,1],l=[1,-1,1,-1,1,-1],u=this._renderer,d=u.autoClear;u.getClearColor(DM),u.autoClear=!1,this._backgroundBox===null&&(this._backgroundBox=new Qn(new pu,new qs({name:"PMREM.Background",side:Xn,depthWrite:!1,depthTest:!1})));const p=this._backgroundBox,g=p.material;let x=!1;const y=e.background;y?y.isColor&&(g.color.copy(y),e.background=null,x=!0):(g.color.copy(DM),x=!0),u.setRenderTarget(r),u.clear(),x&&u.render(p,o);for(let T=0;T<6;T++){const S=T%3;S===0?(o.up.set(0,a[T],0),o.position.set(s.x,s.y,s.z),o.lookAt(s.x+l[T],s.y,s.z)):S===1?(o.up.set(0,0,a[T]),o.position.set(s.x,s.y,s.z),o.lookAt(s.x,s.y+l[T],s.z)):(o.up.set(0,a[T],0),o.position.set(s.x,s.y,s.z),o.lookAt(s.x,s.y,s.z+l[T]));const M=this._cubeSize;oh(r,S*M,T>2?M:0,M,M),u.render(e,o)}u.autoClear=d,e.background=y}_textureToCubeUV(e,t){const n=this._renderer,r=e.mapping===Fo||e.mapping===Ra;r?this._cubemapMaterial===null&&(this._cubemapMaterial=IM(e)):this._equirectMaterial===null&&(this._equirectMaterial=BM(e));const s=r?this._cubemapMaterial:this._equirectMaterial;s.fragmentNode.value=e;const o=this._lodMeshes[0];o.material=s;const a=this._cubeSize;oh(t,0,0,3*a,2*a),n.setRenderTarget(t),n.render(o,pf)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;const r=this._lodMeshes.length;for(let s=1;s<r;s++)this._applyGGXFilter(e,s-1,s);t.autoClear=n}_applyGGXFilter(e,t,n){const r=this._renderer,s=this._pingPongRenderTarget,o=this._ggxMaterial,a=this._lodMeshes[n];a.material=o;const l=Xm.get(o),u=n/(this._lodMeshes.length-1),d=t/(this._lodMeshes.length-1),p=Math.sqrt(u*u-d*d),g=0+u*1.25,x=p*g,{_lodMax:y}=this,T=this._sizeLods[n],S=3*T*(n>y-Kl?n-y+Kl:0),M=4*(this._cubeSize-T);e.texture.frame=(e.texture.frame||0)+1,l.envMap.value=e.texture,l.roughness.value=x,l.mipInt.value=y-t,oh(s,S,M,3*T,2*T),r.setRenderTarget(s),r.render(a,pf),s.texture.frame=(s.texture.frame||0)+1,l.envMap.value=s.texture,l.roughness.value=0,l.mipInt.value=y-n,oh(e,S,M,3*T,2*T),r.setRenderTarget(e),r.render(a,pf)}_blur(e,t,n,r,s){const o=this._pingPongRenderTarget;this._halfBlur(e,o,t,n,r,"latitudinal",s),this._halfBlur(o,e,n,n,r,"longitudinal",s)}_halfBlur(e,t,n,r,s,o,a){const l=this._renderer,u=this._blurMaterial;o!=="latitudinal"&&o!=="longitudinal"&&ke("blur direction must be either latitudinal or longitudinal!");const d=3,p=this._lodMeshes[r];p.material=u;const g=Xm.get(u),x=this._sizeLods[n]-1,y=isFinite(s)?Math.PI/(2*x):2*Math.PI/(2*Hu-1),T=s/y,S=isFinite(s)?1+Math.floor(d*T):Hu;S>Hu&&Oe(`sigmaRadians, ${s}, is too large and will clip, as it requested ${S} samples when the maximum is set to ${Hu}`);const M=[];let R=0;for(let F=0;F<Hu;++F){const P=F/T,I=Math.exp(-P*P/2);M.push(I),F===0?R+=I:F<S&&(R+=2*I)}for(let F=0;F<M.length;F++)M[F]=M[F]/R;e.texture.frame=(e.texture.frame||0)+1,g.envMap.value=e.texture,g.samples.value=S,g.weights.array=M,g.latitudinal.value=o==="latitudinal"?1:0,a&&(g.poleAxis.value=a);const{_lodMax:E}=this;g.dTheta.value=y,g.mipInt.value=E-n;const N=this._sizeLods[r],U=3*N*(r>E-Kl?r-E+Kl:0),L=4*(this._cubeSize-N);oh(t,U,L,3*N,2*N),l.setRenderTarget(t),l.render(p,pf)}}function qj(i){const e=[],t=[],n=[];let r=i;const s=i-Kl+1+PM.length;for(let o=0;o<s;o++){const a=Math.pow(2,r);e.push(a);let l=1/a;o>i-Kl?l=PM[o-i+Kl-1]:o===0&&(l=0),t.push(l);const u=1/(a-2),d=-u,p=1+u,g=[d,d,p,d,p,p,d,d,p,p,d,p],x=6,y=6,T=3,S=2,M=1,R=new Float32Array(T*y*x),E=new Float32Array(S*y*x),N=new Float32Array(M*y*x);for(let L=0;L<x;L++){const F=L%3*2/3-1,P=L>2?0:-1,I=[F,P,0,F+2/3,P,0,F+2/3,P+1,0,F,P,0,F+2/3,P+1,0,F,P+1,0],$=Gj[L];R.set(I,T*y*$),E.set(g,S*y*$);const k=[$,$,$,$,$,$];N.set(k,M*y*$)}const U=new Wn;U.setAttribute("position",new Di(R,T)),U.setAttribute("uv",new Di(E,S)),U.setAttribute("faceIndex",new Di(N,M)),n.push(new Qn(U,null)),r>Kl&&r--}return{lodMeshes:n,sizeLods:e,sigmas:t}}function LM(i,e){const t={magFilter:li,minFilter:li,generateMipmaps:!1,type:Mi,format:Wi,colorSpace:au},n=new Ba(i,e,t);return n.texture.mapping=ac,n.texture.name="PMREM.cubeUv",n.texture.isPMREMTexture=!0,n.scissorTest=!0,n}function oh(i,e,t,n,r){i.viewport.set(e,t,n,r),i.scissor.set(e,t,n,r)}function Ug(i){const e=new Vi;return e.depthTest=!1,e.depthWrite=!1,e.blending=gr,e.name=`PMREM_${i}`,e}function zj(i,e,t){const n=Gr(new Array(Hu).fill(0)),r=Ct(new J(0,1,0)),s=Ct(0),o=Z(Hu),a=Ct(0),l=Ct(1),u=On(),d=Ct(0),p=Z(1/e),g=Z(1/t),x=Z(i),y={n:o,latitudinal:a,weights:n,poleAxis:r,outputDirection:Fg,dTheta:s,samples:l,envMap:u,mipInt:d,CUBEUV_TEXEL_WIDTH:p,CUBEUV_TEXEL_HEIGHT:g,CUBEUV_MAX_MIP:x},T=Ug("blur");return T.fragmentNode=a5({...y,latitudinal:a.equal(1)}),Xm.set(T,y),T}function Hj(i,e,t){const n=On(),r=Ct(0),s=Ct(0),o=Z(1/e),a=Z(1/t),l=Z(i),u={envMap:n,roughness:r,mipInt:s,CUBEUV_TEXEL_WIDTH:o,CUBEUV_TEXEL_HEIGHT:a,
4100CUBEUV_MAX_MIP:l},d=Ug("ggx");return d.fragmentNode=l5({...u,N_immutable:Fg,GGX_SAMPLES:Ge(Uj)}),Xm.set(d,u),d}function IM(i){const e=Ug("cubemap");return e.fragmentNode=os(i,Fg),e}function BM(i){const e=Ug("equirect");return e.fragmentNode=On(i,i3(Fg),0),e}const FM=new WeakMap;function Wj(i){const e=Math.log2(i)-2,t=1/i;return{texelWidth:1/(3*Math.max(Math.pow(2,e),7*16)),texelHeight:t,maxMip:e}}function $j(i,e,t){const n=jj(e);let r=n.get(i);if((r!==void 0?r.pmremVersion:-1)!==i.pmremVersion){const o=i.image;if(i.isCubeTexture)if(Qj(o))r=t.fromCubemap(i,r);else return null;else if(Yj(o))r=t.fromEquirectangular(i,r);else return null;r.pmremVersion=i.pmremVersion,n.set(i,r)}return r.texture}function jj(i){let e=FM.get(i);return e===void 0&&(e=new WeakMap,FM.set(i,e)),e}class Xj extends qi{static get type(){return"PMREMNode"}constructor(e,t=null,n=null){super("vec3"),this._value=e,this._pmrem=null,this.uvNode=t,this.levelNode=n,this._generator=null;const r=new tr;r.isRenderTargetTexture=!0,this._texture=On(r),this._width=Ct(0),this._height=Ct(0),this._maxMip=Ct(0),this.updateBeforeType=tn.RENDER}set value(e){this._value=e,this._pmrem=null}get value(){return this._value}updateFromTexture(e){const t=Wj(e.image.height);this._texture.value=e,this._width.value=t.texelWidth,this._height.value=t.texelHeight,this._maxMip.value=t.maxMip}updateBefore(e){let t=this._pmrem;const n=t?t.pmremVersion:-1,r=this._value;n!==r.pmremVersion&&(r.isPMREMTexture===!0?t=r:t=$j(r,e.renderer,this._generator),t!==null&&(this._pmrem=t,this.updateFromTexture(t)))}setup(e){this._generator===null&&(this._generator=new Vj(e.renderer)),this.updateBefore(e);let t=this.uvNode;t===null&&e.context.getUV&&(t=e.context.getUV(this,e)),t=$y.mul(ae(t.x,t.y.negate(),t.z));let n=this.levelNode;return n===null&&e.context.getTextureLevel&&(n=e.context.getTextureLevel(this)),o5(this._texture,t,n,this._width,this._height,this._maxMip)}dispose(){super.dispose(),this._generator!==null&&this._generator.dispose()}}function Qj(i){if(i==null)return!1;let e=0;const t=6;for(let n=0;n<t;n++)i[n]!==void 0&&e++;return e===t}function Yj(i){return i==null?!1:i.height>0}const l3=hn(Xj).setParameterLength(1,3),UM=new WeakMap;class Kj extends GA{static get type(){return"EnvironmentNode"}constructor(e=null){super(),this.envNode=e}setup(e){const{material:t}=e;let n=this.envNode;if(n.isTextureNode||n.isMaterialReferenceNode){const p=n.isTextureNode?n.value:t[n.property],g=this._getPMREMNodeCache(e.renderer);let x=g.get(p);x===void 0&&(x=l3(p),g.set(p,x)),n=x}const s=t.useAnisotropy===!0||t.anisotropy>0?ZC:In,o=n.context(OM(ua,s)).mul(Jp),a=n.context(Zj(xu)).mul(Math.PI).mul(Jp),l=Oh(o),u=Oh(a);e.context.radiance.addAssign(l),e.context.iblIrradiance.addAssign(u);const d=e.context.lightingModel.clearcoatRadiance;if(d){const p=n.context(OM(Fh,Hl)).mul(Jp),g=Oh(p);d.addAssign(g)}}_getPMREMNodeCache(e){let t=UM.get(e);return t===void 0&&(t=new WeakMap,UM.set(e,t)),t}}const OM=(i,e)=>{let t=null;return{getUV:()=>(t===null&&(t=ai.negate().reflect(e),t=Ry(i).mix(t,e).normalize(),t=t.transformDirection(go)),t),getTextureLevel:()=>i}},Zj=i=>({getUV:()=>i,getTextureLevel:()=>Z(1)}),Jj=new vE;class u5 extends Vi{static get type(){return"MeshStandardNodeMaterial"}constructor(e){super(),this.isMeshStandardNodeMaterial=!0,this.lights=!0,this.emissiveNode=null,this.metalnessNode=null,this.roughnessNode=null,this.setDefaultValues(Jj),this.setValues(e)}setupEnvironment(e){let t=super.setupEnvironment(e);return t===null&&e.environmentNode&&(t=e.environmentNode),t?new Kj(t):null}setupLightingModel(){return new r5}setupSpecular(){const e=Mn(ae(.04),Kn.rgb,el);cu.assign(ae(.04)),Yu.assign(e),Ku.assign(1)}setupVariants(){const e=this.metalnessNode?Z(this.metalnessNode):a8;el.assign(e);let t=this.roughnessNode?Z(this.roughnessNode):o8;t=s3({roughness:t}),ua.assign(t),this.setupSpecular(),zu.assign(Kn.rgb.mul(e.oneMinus()))}copy(e){return this.emissiveNode=e.emissiveNode,this.metalnessNode=e.metalnessNode,this.roughnessNode=e.roughnessNode,super.copy(e)}}const eX=new PD;class tX extends u5{static get type(){return"MeshPhysicalNodeMaterial"}constructor(e){super(),this.isMeshPhysicalNodeMaterial=!0,this.clearcoatNode=null,this.clearcoatRoughnessNode=null,this.clearcoatNormalNode=null,this.sheenNode=null,this.sheenRoughnessNode=null,this.iridescenceNode=null,this.iridescenceIORNode=null,this.iridescenceThicknessNode=null,this.specularIntensityNode=null,this.specularColorNode=null,this.iorNode=null,this.transmissionNode=null,this.thicknessNode=null,this.attenuationDistanceNode=null,this.attenuationColorNode=null,this.dispersionNode=null,this.anisotropyNode=null,this.setDefaultValues(eX),this.setValues(e)}get useClearcoat(){return this.clearcoat>0||this.clearcoatNode!==null}get useIridescence(){return this.iridescence>0||this.iridescenceNode!==null}get useSheen(){return this.sheen>0||this.sheenNode!==null}get useAnisotropy(){return this.anisotropy>0||this.anisotropyNode!==null}get useTransmission(){return this.transmission>0||this.transmissionNode!==null}get useDispersion(){return this.dispersion>0||this.dispersionNode!==null}setupSpecular(){const e=this.iorNode?Z(this.iorNode):y8;$f.assign(e),cu.assign(Rs(Ey($f.sub(1).div($f.add(1))).mul(s8),ae(1)).mul(wx)),Yu.assign(Mn(cu,Kn.rgb,el)),Ku.assign(Mn(wx,1,el))}setupLightingModel(){return new r5(this.useClearcoat,this.useSheen,this.useIridescence,this.useAnisotropy,this.useTransmission,this.useDispersion)}setupVariants(e){if(super.setupVariants(e),this.useClearcoat){const t=this.clearcoatNode?Z(this.clearcoatNode):u8,n=this.clearcoatRoughnessNode?Z(this.clearcoatRoughnessNode):c8;km.assign(t),Fh.assign(s3({roughness:n}))}if(this.useSheen){const t=this.sheenNode?ae(this.sheenNode):f8,n=this.sheenRoughnessNode?Z(this.sheenRoughnessNode):d8;Os.assign(t),Vl.assign(n)}if(this.useIridescence){const t=this.iridescenceNode?Z(this.iridescenceNode):m8,n=this.iridescenceIORNode?Z(this.iridescenceIORNode):g8,r=this.iridescenceThicknessNode?Z(this.iridescenceThicknessNode):_8;yg.assign(t),Gm.assign(n),Vm.assign(r)}if(this.useAnisotropy){const t=(this.anisotropyNode?je(this.anisotropyNode):p8).toVar();kl.assign(t.length()),Ft(kl.equal(0),()=>{t.assign(je(1,0))}).Else(()=>{t.divAssign(je(kl)),kl.assign(kl.saturate())}),qm.assign(kl.pow2().mix(ua.pow2(),1)),Wf.assign(Zu[0].mul(t.x).add(Zu[1].mul(t.y))),rc.assign(Zu[1].mul(t.x).sub(Zu[0].mul(t.y)))}if(this.useTransmission){const t=this.transmissionNode?Z(this.transmissionNode):x8,n=this.thicknessNode?Z(this.thicknessNode):v8,r=this.attenuationDistanceNode?Z(this.attenuationDistanceNode):b8,s=this.attenuationColorNode?ae(this.attenuationColorNode):S8;if(Hm.assign(t),cy.assign(n),hy.assign(r),Ay.assign(s),this.useDispersion){const o=this.dispersionNode?Z(this.dispersionNode):C8;fy.assign(o)}}}setupClearcoatNormal(){return this.clearcoatNormalNode?ae(this.clearcoatNormalNode):h8}setup(e){e.context.setupClearcoatNormal=()=>sc(this.setupClearcoatNormal(e),"NORMAL","vec3"),super.setup(e)}copy(e){return this.clearcoatNode=e.clearcoatNode,this.clearcoatRoughnessNode=e.clearcoatRoughnessNode,this.clearcoatNormalNode=e.clearcoatNormalNode,this.sheenNode=e.sheenNode,this.sheenRoughnessNode=e.sheenRoughnessNode,this.iridescenceNode=e.iridescenceNode,this.iridescenceIORNode=e.iridescenceIORNode,this.iridescenceThicknessNode=e.iridescenceThicknessNode,this.specularIntensityNode=e.specularIntensityNode,this.specularColorNode=e.specularColorNode,this.iorNode=e.iorNode,this.transmissionNode=e.transmissionNode,this.thicknessNode=e.thicknessNode,this.attenuationDistanceNode=e.attenuationDistanceNode,this.attenuationColorNode=e.attenuationColorNode,this.dispersionNode=e.dis
4100persionNode,this.anisotropyNode=e.anisotropyNode,super.copy(e)}}const nX=ce(({normal:i,lightDirection:e,builder:t})=>{const n=i.dot(e),r=je(n.mul(.5).add(.5),0);if(t.material.gradientMap){const s=Ka("gradientMap","texture").context({getUV:()=>r});return ae(s.r)}else{const s=r.fwidth().mul(.5);return Mn(ae(.7),ae(1),Go(Z(.7).sub(s.x),Z(.7).add(s.x),r.x))}});class iX extends Ig{direct({lightDirection:e,lightColor:t,reflectedLight:n},r){const s=nX({normal:Rg,lightDirection:e,builder:r}).mul(t);n.directDiffuse.addAssign(s.mul(_c({diffuseColor:Kn.rgb})))}indirect(e){const{ambientOcclusion:t,irradiance:n,reflectedLight:r}=e.context;r.indirectDiffuse.addAssign(n.mul(_c({diffuseColor:Kn}))),r.indirectDiffuse.mulAssign(t)}}const rX=new DD;class sX extends Vi{static get type(){return"MeshToonNodeMaterial"}constructor(e){super(),this.isMeshToonNodeMaterial=!0,this.lights=!0,this.setDefaultValues(rX),this.setValues(e)}setupLightingModel(){return new iX}}const c5=ce(()=>{const i=ae(ai.z,0,ai.x.negate()).normalize(),e=ai.cross(i);return je(i.dot(In),e.dot(In)).mul(.495).add(.5)}).once(["NORMAL","VERTEX"])().toVar("matcapUV"),oX=new FD;class aX extends Vi{static get type(){return"MeshMatcapNodeMaterial"}constructor(e){super(),this.isMeshMatcapNodeMaterial=!0,this.setDefaultValues(oX),this.setValues(e)}setupVariants(e){const t=c5;let n;e.material.matcap?n=Ka("matcap","texture").context({getUV:()=>t}):n=ae(Mn(.2,.8,t.y)),Kn.rgb.mulAssign(n.rgb)}}class lX extends qi{static get type(){return"RotateNode"}constructor(e,t){super(),this.positionNode=e,this.rotationNode=t}getNodeType(e){return this.positionNode.getNodeType(e)}setup(e){const{rotationNode:t,positionNode:n}=this;if(this.getNodeType(e)==="vec2"){const s=t.cos(),o=t.sin();return vg(s,o,o.negate(),s).mul(n)}else{const s=t,o=iu(Lt(1,0,0,0),Lt(0,Ro(s.x),rs(s.x).negate(),0),Lt(0,rs(s.x),Ro(s.x),0),Lt(0,0,0,1)),a=iu(Lt(Ro(s.y),0,rs(s.y),0),Lt(0,1,0,0),Lt(rs(s.y).negate(),0,Ro(s.y),0),Lt(0,0,0,1)),l=iu(Lt(Ro(s.z),rs(s.z).negate(),0,0),Lt(rs(s.z),Ro(s.z),0,0),Lt(0,0,1,0),Lt(0,0,0,1));return o.mul(a).mul(l).mul(Lt(n,1)).xyz}}}const jd=hn(lX).setParameterLength(2),uX=new z7;class h5 extends Vi{static get type(){return"SpriteNodeMaterial"}constructor(e){super(),this.isSpriteNodeMaterial=!0,this._useSizeAttenuation=!0,this.positionNode=null,this.rotationNode=null,this.scaleNode=null,this.transparent=!0,this.setDefaultValues(uX),this.setValues(e)}setupPositionView(e){const{object:t,camera:n}=e,{positionNode:r,rotationNode:s,scaleNode:o,sizeAttenuation:a}=this,l=_u.mul(ae(r||0));let u=je(ao[0].xyz.length(),ao[1].xyz.length());o!==null&&(u=u.mul(je(o))),n.isPerspectiveCamera&&a===!1&&(u=u.mul(l.z.negate()));let d=$d.xy;if(t.center&&t.center.isVector2===!0){const x=sW("center","vec2",t);d=d.sub(x.sub(.5))}d=d.mul(u);const p=Z(s||A8),g=jd(d,p);return Lt(l.xy.add(g),l.zw)}copy(e){return this.positionNode=e.positionNode,this.rotationNode=e.rotationNode,this.scaleNode=e.scaleNode,super.copy(e)}get sizeAttenuation(){return this._useSizeAttenuation}set sizeAttenuation(e){this._useSizeAttenuation!==e&&(this._useSizeAttenuation=e,this.needsUpdate=!0)}}const cX=new hd,hX=new We;class AX extends h5{static get type(){return"PointsNodeMaterial"}constructor(e){super(),this.sizeNode=null,this.isPointsNodeMaterial=!0,this.setDefaultValues(cX),this.setValues(e)}setupPositionView(){const{positionNode:e}=this;return _u.mul(ae(e||Pi)).xyz}setupVertexSprite(e){const{material:t,camera:n}=e,{rotationNode:r,scaleNode:s,sizeNode:o,sizeAttenuation:a}=this;let l=super.setupVertex(e);if(t.isNodeMaterial!==!0)return l;let u=o!==null?je(o):R8;u=u.mul(MC),n.isPerspectiveCamera&&a===!0&&(u=u.mul(fX.div(Hi.z.negate()))),s&&s.isNode&&(u=u.mul(je(s)));let d=$d.xy;if(r&&r.isNode){const p=Z(r);d=jd(d,p)}return d=d.mul(u),d=d.div(qy.div(2)),d=d.mul(l.w),l=l.add(Lt(d,0,0)),l}setupVertex(e){return e.object.isPoints?super.setupVertex(e):this.setupVertexSprite(e)}get alphaToCoverage(){return this._useAlphaToCoverage}set alphaToCoverage(e){this._useAlphaToCoverage!==e&&(this._useAlphaToCoverage=e,this.needsUpdate=!0)}}const fX=Ct(1).onFrameUpdate(function({renderer:i}){const e=i.getSize(hX);this.value=.5*e.y});class dX extends Ig{constructor(){super(),this.shadowNode=Z(1).toVar("shadowMask")}direct({lightNode:e}){e.shadowNode!==null&&this.shadowNode.mulAssign(e.shadowNode)}finish({context:e}){Kn.a.mulAssign(this.shadowNode.oneMinus()),e.outgoingLight.rgb.assign(Kn.rgb)}}const pX=new wD;class mX extends Vi{static get type(){return"ShadowNodeMaterial"}constructor(e){super(),this.isShadowNodeMaterial=!0,this.lights=!0,this.transparent=!0,this.setDefaultValues(pX),this.setValues(e)}setupLightingModel(){return new dX}}sl("vec3");sl("vec3");sl("vec3");class gX{constructor(e,t,n){this.renderer=e,this.nodes=t,this.info=n,this._context=typeof self<"u"?self:null,this._animationLoop=null,this._requestId=null}start(){const e=(t,n)=>{this._requestId=this._context.requestAnimationFrame(e),this.info.autoReset===!0&&this.info.reset(),this.nodes.nodeFrame.update(
4100),this.info.frame=this.nodes.nodeFrame.frameId,this.renderer._inspector.begin(),this._animationLoop!==null&&this._animationLoop(t,n),this.renderer._inspector.finish()};e()}stop(){this._context.cancelAnimationFrame(this._requestId),this._requestId=null}getAnimationLoop(){return this._animationLoop}setAnimationLoop(e){this._animationLoop=e}getContext(){return this._context}setContext(e){this._context=e}dispose(){this.stop()}}class hu{constructor(){this.weakMaps={}}_getWeakMap(e){const t=e.length;let n=this.weakMaps[t];return n===void 0&&(n=new WeakMap,this.weakMaps[t]=n),n}get(e){let t=this._getWeakMap(e);for(let n=0;n<e.length-1;n++)if(t=t.get(e[n]),t===void 0)return;return t.get(e[e.length-1])}set(e,t){let n=this._getWeakMap(e);for(let r=0;r<e.length-1;r++){const s=e[r];n.has(s)===!1&&n.set(s,new WeakMap),n=n.get(s)}return n.set(e[e.length-1],t),this}delete(e){let t=this._getWeakMap(e);for(let n=0;n<e.length-1;n++)if(t=t.get(e[n]),t===void 0)return!1;return t.delete(e[e.length-1])}}let _X=0;function xX(i){const e=Object.keys(i);let t=Object.getPrototypeOf(i);for(;t;){const n=Object.getOwnPropertyDescriptors(t);for(const r in n)if(n[r]!==void 0){const s=n[r];s&&typeof s.get=="function"&&e.push(r)}t=Object.getPrototypeOf(t)}return e}class vX{constructor(e,t,n,r,s,o,a,l,u,d){this.id=_X++,this._nodes=e,this._geometries=t,this.renderer=n,this.object=r,this.material=s,this.scene=o,this.camera=a,this.lightsNode=l,this.context=u,this.geometry=r.geometry,this.version=s.version,this.drawRange=null,this.attributes=null,this.attributesId=null,this.pipeline=null,this.group=null,this.vertexBuffers=null,this.drawParams=null,this.bundle=null,this.clippingContext=d,this.clippingContextCacheKey=d!==null?d.cacheKey:"",this.initialNodesCacheKey=this.getDynamicCacheKey(),this.initialCacheKey=this.getCacheKey(),this._nodeBuilderState=null,this._bindings=null,this._monitor=null,this.onDispose=null,this.isRenderObject=!0,this.onMaterialDispose=()=>{this.dispose()},this.onGeometryDispose=()=>{this.attributes=null,this.attributesId=null},this.material.addEventListener("dispose",this.onMaterialDispose),this.geometry.addEventListener("dispose",this.onGeometryDispose)}updateClipping(e){this.clippingContext=e}get clippingNeedsUpdate(){return this.clippingContext===null||this.clippingContext.cacheKey===this.clippingContextCacheKey?!1:(this.clippingContextCacheKey=this.clippingContext.cacheKey,!0)}get hardwareClippingPlanes(){return this.material.hardwareClipping===!0?this.clippingContext.unionClippingCount:0}getNodeBuilderState(){return this._nodeBuilderState||(this._nodeBuilderState=this._nodes.getForRender(this))}getMonitor(){return this._monitor||(this._monitor=this.getNodeBuilderState().observer)}getBindings(){return this._bindings||(this._bindings=this.getNodeBuilderState().createBindings())}getBindingGroup(e){for(const t of this.getBindings())if(t.name===e)return t}getIndex(){return this._geometries.getIndex(this)}getIndirect(){return this._geometries.getIndirect(this)}getIndirectOffset(){return this._geometries.getIndirectOffset(this)}getChainArray(){return[this.object,this.material,this.context,this.lightsNode]}setGeometry(e){this.geometry=e,this.attributes=null,this.attributesId=null}getAttributes(){if(this.attributes!==null)return this.attributes;const e=this.getNodeBuilderState().nodeAttributes,t=this.geometry,n=[],r=new Set,s={};for(const o of e){let a;if(o.node&&o.node.attribute?a=o.node.attribute:(a=t.getAttribute(o.name),s[o.name]=a.id),a===void 0)continue;n.push(a);const l=a.isInterleavedBufferAttribute?a.data:a;r.add(l)}return this.attributes=n,this.attributesId=s,this.vertexBuffers=Array.from(r.values()),n}getVertexBuffers(){return this.vertexBuffers===null&&this.getAttributes(),this.vertexBuffers}getDrawParameters(){const{object:e,material:t,geometry:n,group:r,drawRange:s}=this,o=this.drawParams||(this.drawParams={vertexCount:0,firstVertex:0,instanceCount:0,firstInstance:0}),a=this.getIndex(),l=a!==null;let u=1;if(n.isInstancedBufferGeometry===!0?u=n.instanceCount:e.count!==void 0&&(u=Math.max(0,e.count)),u===0)return null;if(o.instanceCount=u,e.isBatchedMesh===!0)return o;let d=1;t.wireframe===!0&&!e.isPoints&&!e.isLineSegments&&!e.isLine&&!e.isLineLoop&&(d=2);let p=s.start*d,g=(s.start+s.count)*d;r!==null&&(p=Math.max(p,r.start*d),g=Math.min(g,(r.start+r.count)*d));const x=n.attributes.position;let y=1/0;l?y=a.count:x!=null&&(y=x.count),p=Math.max(p,0),g=Math.min(g,y);const T=g-p;
4100return T<0||T===1/0?null:(o.vertexCount=T,o.firstVertex=p,o)}getGeometryCacheKey(){const{geometry:e}=this;let t="";for(const n of Object.keys(e.attributes).sort()){const r=e.attributes[n];t+=n+",",r.data&&(t+=r.data.stride+","),r.offset&&(t+=r.offset+","),r.itemSize&&(t+=r.itemSize+","),r.normalized&&(t+="n,")}for(const n of Object.keys(e.morphAttributes).sort()){const r=e.morphAttributes[n];t+="morph-"+n+",";for(let s=0,o=r.length;s<o;s++){const a=r[s];t+=a.id+","}}return e.index&&(t+="index,"),t}getMaterialCacheKey(){const{object:e,material:t,renderer:n}=this;let r=t.customProgramCacheKey();for(const s of xX(t)){if(/^(is[A-Z]|_)|^(visible|version|uuid|name|opacity|userData)$/.test(s))continue;const o=t[s];let a;if(o!==null){const l=typeof o;l==="number"?a=o!==0?"1":"0":l==="object"?(a="{",o.isTexture&&(a+=o.mapping,n.backend.isWebGPUBackend===!0&&(a+=o.magFilter,a+=o.minFilter,a+=o.wrapS,a+=o.wrapT,a+=o.wrapR)),a+="}"):a=String(o)}else a=String(o);r+=a+","}return r+=this.clippingContextCacheKey+",",e.geometry&&(r+=this.getGeometryCacheKey()),e.skeleton&&(r+=e.skeleton.bones.length+","),e.isBatchedMesh&&(r+=e._matricesTexture.uuid+",",e._colorsTexture!==null&&(r+=e._colorsTexture.uuid+",")),(e.isInstancedMesh||e.count>1||Array.isArray(e.morphTargetInfluences))&&(r+=e.uuid+","),r+=this.context.id+",",r+=e.receiveShadow+",",OA(r)}get needsGeometryUpdate(){if(this.geometry.id!==this.object.geometry.id)return!0;if(this.attributes!==null){const e=this.attributesId;for(const t in e){const n=this.geometry.getAttribute(t);if(n===void 0||e[t]!==n.id)return!0}}return!1}get needsUpdate(){return this.initialNodesCacheKey!==this.getDynamicCacheKey()||this.clippingNeedsUpdate}getDynamicCacheKey(){let e=0;return this.material.isShadowPassMaterial!==!0&&(e=this._nodes.getCacheKey(this.scene,this.lightsNode)),this.camera.isArrayCamera&&(e=zf(e,this.camera.cameras.length)),this.object.receiveShadow&&(e=zf(e,1)),e=zf(e,this.renderer.contextNode.id,this.renderer.contextNode.version),e}getCacheKey(){return this.getMaterialCacheKey()+this.getDynamicCacheKey()}dispose(){this.material.removeEventListener("dispose",this.onMaterialDispose),this.geometry.removeEventListener("dispose",this.onGeometryDispose),this.onDispose()}}const ea=[];class yX{constructor(e,t,n,r,s,o){this.renderer=e,this.nodes=t,this.geometries=n,this.pipelines=r,this.bindings=s,this.info=o,this.chainMaps={}}get(e,t,n,r,s,o,a,l){const u=this.getChainMap(l);ea[0]=e,ea[1]=t,ea[2]=o,ea[3]=s;let d=u.get(ea);return d===void 0?(d=this.createRenderObject(this.nodes,this.geometries,this.renderer,e,t,n,r,s,o,a,l),u.set(ea,d)):(d.camera=r,d.updateClipping(a),d.needsGeometryUpdate&&d.setGeometry(e.geometry),(d.version!==t.version||d.needsUpdate)&&(d.initialCacheKey!==d.getCacheKey()?(d.dispose(),d=this.get(e,t,n,r,s,o,a,l)):d.version=t.version)),ea[0]=null,ea[1]=null,ea[2]=null,ea[3]=null,d}getChainMap(e="default"){return this.chainMaps[e]||(this.chainMaps[e]=new hu)}dispose(){this.chainMaps={}}createRenderObject(e,t,n,r,s,o,a,l,u,d,p){const g=this.getChainMap(p),x=new vX(e,t,n,r,s,o,a,l,u,d);return x.onDispose=()=>{this.pipelines.delete(x),this.bindings.deleteForRender(x),this.nodes.delete(x),g.delete(x.getChainArray())},x}}class vu{constructor(){this.data=new WeakMap}get(e){let t=this.data.get(e);return t===void 0&&(t={},this.data.set(e,t)),t}delete(e){let t=null;return this.data.has(e)&&(t=this.data.get(e),this.data.delete(e)),t}has(e){return this.data.has(e)}dispose(){this.data=new WeakMap}}const lo={VERTEX:1,INDEX:2,STORAGE:3,INDIRECT:4},Wl=16,bX=211,SX=212;class TX extends vu{constructor(e){super(),this.backend=e}delete(e){const t=super.delete(e);return t!==null&&this.backend.destroyAttribute(e),t}update(e,t){const n=this.get(e);if(n.version===void 0)t===lo.VERTEX?this.backend.createAttribute(e):t===lo.INDEX?this.backend.createIndexAttribute(e):t===lo.STORAGE?this.backend.createStorageAttribute(e):t===lo.INDIRECT&&this.backend.createIndirectStorageAttribute(e),n.version=this._getBufferAttribute(e).version;else{const r=this._getBufferAttribute(e);(n.version<r.version||r.usage===ld)&&(this.backend.updateAttribute(e),n.version=r.version)}}_getBufferAttribute(e){return e.isInterleavedBufferAttribute&&(e=e.data),e}}function A5(i){return i.index!==null?i.index.version:i.attributes.position.version}function f5(i){return i.index!==null?i.index.id:i.attributes.position.id}function kM(i){const e=[],t=i.index,n=i.attributes.position;if(t!==null){const s=t.array;for(let o=0,a=s.length;o<a;o+=3){const l=s[o+0],u=s[o+1],d=s[o+2];e.push(l,u,u,d,d,l)}}else{const s=n.array;for(let o=0,a=s.length/3-1;o<a;o+=3){const l=o+0,u=o+1,d=o+2;e.push(l,u,u,d,d,l)}}const r=new(n.count>=65535?vv:xv)(e,1);return r.version=A5(i),r.__id=f5(i),r}class MX extends vu{constructor(e,t){super(),this.attributes=e,this.info=t,this.wireframes=new WeakMap,this.attributeCall=new WeakMap,this._geometryDisposeListeners=new Map}has(e){const t=e.geometry;return super.has(t)&&this.get(t).initialized===!0}updateForRender(e){this.has(e)===!1&&this.initGeometry(e),this.updateAttributes(e)}initGeometry(e){const t=e.geometry,n=this.get(t);n.initialized=!0,this.info.memory.geometries++;const r=()=>{this.info.memory.geometries--;const s=t.index,o=e.getAttributes();s!==null&&this.attributes.delete(s);for(const l of o)this.attributes.delete(l);const a=this.wireframes.get(t);a!==void 0&&this.attributes.delete(a),t.removeEventListener("dispose",r),this._geometryDisposeListeners.delete(t)};t.addEventListener("dispose",r),this._geometryDisposeListeners.set(t,r)}updateAttributes(e){const t=e.getAttributes();for(const s of t)s.isStorageBufferAttribute||s.isStorageInstancedBufferAttribute?this.updateAttribute(s,lo.STORAGE):this.updateAttribute(s,lo.VERTEX);const n=this.getIndex(e);n!==null&&this.updateAttribute(n,lo.INDEX);const r=e.geometry.indirect;r!==null&&this.updateAttribute(r,lo.INDIRECT)}updateAttribute(e,t){const n=this.info.render.calls;e.isInterleavedBufferAttribute?this.attributeCall.get(e)===void 0?(this.attributes.update(e,t),this.attributeCall.set(e,n)):this.attributeCall.get(e.data)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e.data,n),this.attributeCall.set(e,n)):this.attributeCall.get(e)!==n&&(this.attributes.update(e,t),this.attributeCall.set(e,n))}getIndirect(e){return e.geometry.indirect}getIndirectOffset(e){return e.geometry.indirectOffset}getIndex(e){const{geometry:t,material:n}=e;let r=t.index;if(n.wireframe===!0){const s=this.wireframes;let o=s.get(t);o===void 0?(o=kM(t),s.set(t,o)):(o.version!==A5(t)||o.__id!==f5(t))&&(this.attributes.delete(o),o=kM(t),s.set(t,o)),r=o}return r}dispose(){for(const[e,t]of this._geometryDisposeListeners.entries())e.removeEventListener("dispose",t);this._geometryDisposeListeners.clear()}}class wX{constructor(){this.autoReset=!0,this.frame=0,this.calls=0,this.render={calls:0,frameCalls:0,drawCalls:0,triangles:0,points:0,lines:0,timestamp:0},this.compute={calls:0,frameCalls:0,timestamp:0},this.memory={geometries:0,textures:0}}update(e,t,n){this.render.drawCalls++,e.isMesh||e.isSprite?this.render.triangles+=n*(t/3):e.isPoints?this.render.points+=n*t:e.isLineSegments?this.render.lines+=n*(t/2):e.isLine?this.render.lines+=n*(t-1):ke("WebGPUInfo: Unknown object type.")}reset(){this.render.drawCalls=0,this.render.frameCalls=0,this.compute.frameCalls=0,this.render.triangles=0,this.render.points=0,this.render.lines=0}dispose(){this.reset(),this.calls=0,this.render.calls=0,this.compute.calls=0,this.render.timestamp=0,this.compute.timestamp=0,this.memory.geometries=0,this.memory.textures=0}}class d5{constructor(e){this.cacheKey=e,this.usedTimes=0}}class EX extends d5{constructor(e,t,n){super(e),this.vertexProgram=t,this.fragmentProgram=n}}class RX extends d5{constructor(e,t){super(e),this.computeProgram=t,this.isComputePipeline=!0}}let CX=0;class U2{constructor(e,t,n,r=null,s=null){this.id=CX++,this.code=e,this.stage=t,this.name=n,this.transforms=r,this.attributes=s,this.usedTimes=0}}class NX extends vu{constructor(e,t){super(),this.backend=e,this.nodes=t,this.bindings=null,this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}getForCompute(e,t){const{backend:n}=this,r=this.get(e);if(this._needsComputeUpdate(e)){const s=r.pipeline;s&&(s.usedTimes--,s.computeProgram.usedTimes--);const o=this.nodes.getForCompute(e);let a=this.programs.compute.get(o.computeShader);a===void 0&&(s&&s.computeProgram.usedTimes===0&&this._releaseProgram(s.computeProgram),a=new U2(o.computeShader,"compute",e.name,o.transforms,o.nodeAttributes),this.programs.compute.set(o.computeShader,a),n.createProgram(a));const l=this._getComputeCacheKey(e,a);let u=this.caches.get(l);u===void 0&&(s&&s.usedTimes===0&&this._releasePipeline(s),u=this._getComputePipeline(e,a,l,t)),u.usedTimes++,a.usedTimes++,r.version=e.version,r.pipeline=u}return r.pipeline}getForRender(e,t=null){const{backend:n}=this,r=this.get(e);
4100if(this._needsRenderUpdate(e)){const s=r.pipeline;s&&(s.usedTimes--,s.vertexProgram.usedTimes--,s.fragmentProgram.usedTimes--);const o=e.getNodeBuilderState(),a=e.material?e.material.name:"";let l=this.programs.vertex.get(o.vertexShader);l===void 0&&(s&&s.vertexProgram.usedTimes===0&&this._releaseProgram(s.vertexProgram),l=new U2(o.vertexShader,"vertex",a),this.programs.vertex.set(o.vertexShader,l),n.createProgram(l));let u=this.programs.fragment.get(o.fragmentShader);u===void 0&&(s&&s.fragmentProgram.usedTimes===0&&this._releaseProgram(s.fragmentProgram),u=new U2(o.fragmentShader,"fragment",a),this.programs.fragment.set(o.fragmentShader,u),n.createProgram(u));const d=this._getRenderCacheKey(e,l,u);let p=this.caches.get(d);p===void 0?(s&&s.usedTimes===0&&this._releasePipeline(s),p=this._getRenderPipeline(e,l,u,d,t)):e.pipeline=p,p.usedTimes++,l.usedTimes++,u.usedTimes++,r.pipeline=p}return r.pipeline}delete(e){const t=this.get(e).pipeline;return t&&(t.usedTimes--,t.usedTimes===0&&this._releasePipeline(t),t.isComputePipeline?(t.computeProgram.usedTimes--,t.computeProgram.usedTimes===0&&this._releaseProgram(t.computeProgram)):(t.fragmentProgram.usedTimes--,t.vertexProgram.usedTimes--,t.vertexProgram.usedTimes===0&&this._releaseProgram(t.vertexProgram),t.fragmentProgram.usedTimes===0&&this._releaseProgram(t.fragmentProgram))),super.delete(e)}dispose(){super.dispose(),this.caches=new Map,this.programs={vertex:new Map,fragment:new Map,compute:new Map}}updateForRender(e){this.getForRender(e)}_getComputePipeline(e,t,n,r){n=n||this._getComputeCacheKey(e,t);let s=this.caches.get(n);return s===void 0&&(s=new RX(n,t),this.caches.set(n,s),this.backend.createComputePipeline(s,r)),s}_getRenderPipeline(e,t,n,r,s){r=r||this._getRenderCacheKey(e,t,n);let o=this.caches.get(r);return o===void 0&&(o=new EX(r,t,n),this.caches.set(r,o),e.pipeline=o,this.backend.createRenderPipeline(e,s)),o}_getComputeCacheKey(e,t){return e.id+","+t.id}_getRenderCacheKey(e,t,n){return t.id+","+n.id+","+this.backend.getRenderCacheKey(e)}_releasePipeline(e){this.caches.delete(e.cacheKey)}_releaseProgram(e){const t=e.code,n=e.stage;this.programs[n].delete(t)}_needsComputeUpdate(e){const t=this.get(e);return t.pipeline===void 0||t.version!==e.version}_needsRenderUpdate(e){return this.get(e).pipeline===void 0||this.backend.needsRenderUpdate(e)}}class PX extends vu{constructor(e,t,n,r,s,o){super(),this.backend=e,this.textures=n,this.pipelines=s,this.attributes=r,this.nodes=t,this.info=o,this.pipelines.bindings=this}getForRender(e){const t=e.getBindings();for(const n of t){const r=this.get(n);r.bindGroup===void 0&&(this._init(n),this.backend.createBindings(n,t,0),r.bindGroup=n)}return t}getForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const n of t){const r=this.get(n);r.bindGroup===void 0&&(this._init(n),this.backend.createBindings(n,t,0),r.bindGroup=n)}return t}updateForCompute(e){this._updateBindings(this.getForCompute(e))}updateForRender(e){this._updateBindings(this.getForRender(e))}deleteForCompute(e){const t=this.nodes.getForCompute(e).bindings;for(const n of t)this.backend.deleteBindGroupData(n),this.delete(n)}deleteForRender(e){const t=e.getBindings();for(const n of t)this.backend.deleteBindGroupData(n),this.delete(n)}_updateBindings(e){for(const t of e)this._update(t,e)}_init(e){for(const t of e.bindings)if(t.isSampledTexture)this.textures.updateTexture(t.texture);else if(t.isSampler)this.textures.updateSampler(t.texture);else if(t.isStorageBuffer){const n=t.attribute,r=n.isIndirectStorageBufferAttribute?lo.INDIRECT:lo.STORAGE;this.attributes.update(n,r)}}_update(e,t){const{backend:n}=this;let r=!1,s=!0,o=0,a=0;for(const l of e.bindings)if(this.nodes.updateGroup(l)!==!1){if(l.isStorageBuffer){const d=l.attribute,p=d.isIndirectStorageBufferAttribute?lo.INDIRECT:lo.STORAGE,g=n.get(l);this.attributes.update(d,p),g.attribute!==d&&(g.attribute=d,r=!0)}if(l.isUniformBuffer)l.update()&&n.updateBinding(l);else if(l.isSampledTexture){const d=l.update(),p=l.texture,g=this.textures.get(p);if(d&&(this.textures.updateTexture(p),l.generation!==g.generation&&(l.generation=g.generation,r=!0),g.bindGroups.add(e)),n.get(p).externalTexture!==void 0||g.isDefaultTexture?s=!1:(o=o*10+p.id,a+=p.version),p.isStorageTexture===!0&&p.mipmapsAutoUpdate===!0){const y=this.get(p);l.store===!0?y.needsMipmap=!0:this.textures.needsMipmaps(p)&&y.needsMipmap===!0&&(this.backend.generateMipmaps(p),y.needsMipmap=!1)}}
4100else if(l.isSampler&&l.update()){const p=this.textures.updateSampler(l.texture);l.samplerKey!==p&&(l.samplerKey=p,r=!0)}l.isBuffer&&l.updateRanges.length>0&&l.clearUpdateRanges()}r===!0&&this.backend.updateBindings(e,t,s?o:0,a)}}function DX(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?i.z-e.z:i.id-e.id}function GM(i,e){return i.groupOrder!==e.groupOrder?i.groupOrder-e.groupOrder:i.renderOrder!==e.renderOrder?i.renderOrder-e.renderOrder:i.z!==e.z?e.z-i.z:i.id-e.id}function VM(i){return(i.transmission>0||i.transmissionNode&&i.transmissionNode.isNode)&&i.side===Ui&&i.forceSinglePass===!1}class LX{constructor(e,t,n){this.renderItems=[],this.renderItemsIndex=0,this.opaque=[],this.transparentDoublePass=[],this.transparent=[],this.bundles=[],this.lightsNode=e.getNode(t,n),this.lightsArray=[],this.scene=t,this.camera=n,this.occlusionQueryCount=0}begin(){return this.renderItemsIndex=0,this.opaque.length=0,this.transparentDoublePass.length=0,this.transparent.length=0,this.bundles.length=0,this.lightsArray.length=0,this.occlusionQueryCount=0,this}getNextRenderItem(e,t,n,r,s,o,a){let l=this.renderItems[this.renderItemsIndex];return l===void 0?(l={id:e.id,object:e,geometry:t,material:n,groupOrder:r,renderOrder:e.renderOrder,z:s,group:o,clippingContext:a},this.renderItems[this.renderItemsIndex]=l):(l.id=e.id,l.object=e,l.geometry=t,l.material=n,l.groupOrder=r,l.renderOrder=e.renderOrder,l.z=s,l.group=o,l.clippingContext=a),this.renderItemsIndex++,l}push(e,t,n,r,s,o,a){const l=this.getNextRenderItem(e,t,n,r,s,o,a);e.occlusionTest===!0&&this.occlusionQueryCount++,n.transparent===!0||n.transmission>0||n.transmissionNode&&n.transmissionNode.isNode||n.backdropNode&&n.backdropNode.isNode?(VM(n)&&this.transparentDoublePass.push(l),this.transparent.push(l)):this.opaque.push(l)}unshift(e,t,n,r,s,o,a){const l=this.getNextRenderItem(e,t,n,r,s,o,a);n.transparent===!0||n.transmission>0||n.transmissionNode&&n.transmissionNode.isNode||n.backdropNode&&n.backdropNode.isNode?(VM(n)&&this.transparentDoublePass.unshift(l),this.transparent.unshift(l)):this.opaque.unshift(l)}pushBundle(e){this.bundles.push(e)}pushLight(e){this.lightsArray.push(e)}sort(e,t){this.opaque.length>1&&this.opaque.sort(e||DX),this.transparentDoublePass.length>1&&this.transparentDoublePass.sort(t||GM),this.transparent.length>1&&this.transparent.sort(t||GM)}finish(){this.lightsNode.setLights(this.lightsArray);for(let e=this.renderItemsIndex,t=this.renderItems.length;e<t;e++){const n=this.renderItems[e];if(n.id===null)break;n.id=null,n.object=null,n.geometry=null,n.material=null,n.groupOrder=null,n.renderOrder=null,n.z=null,n.group=null,n.clippingContext=null}}}const ah=[];class IX{constructor(e){this.lighting=e,this.lists=new hu}get(e,t){const n=this.lists;ah[0]=e,ah[1]=t;let r=n.get(ah);return r===void 0&&(r=new LX(this.lighting,e,t),n.set(ah,r)),ah[0]=null,ah[1]=null,r}dispose(){this.lists=new hu}}let BX=0;class FX{constructor(){this.id=BX++,this.mrt=null,this.color=!0,this.clearColor=!0,this.clearColorValue={r:0,g:0,b:0,a:1},this.depth=!0,this.clearDepth=!0,this.clearDepthValue=1,this.stencil=!1,this.clearStencil=!0,this.clearStencilValue=1,this.viewport=!1,this.viewportValue=new rn,this.scissor=!1,this.scissorValue=new rn,this.renderTarget=null,this.textures=null,this.depthTexture=null,this.activeCubeFace=0,this.activeMipmapLevel=0,this.sampleCount=1,this.width=0,this.height=0,this.occlusionQueryCount=0,this.clippingContext=null,this.camera=null,this.isRenderContext=!0}getCacheKey(){return p5(this)}}function p5(i){const{textures:e,activeCubeFace:t,activeMipmapLevel:n}=i,r=[t,n];for(const s of e)r.push(s.id);return qd(r)}class UX{constructor(e){this.renderer=e,this._renderContexts={}}get(e=null,t=null,n=0){let r;if(e===null)r="default";else{const l=e.texture.format,u=e.texture.type;r=`${e.textures.length}:${l}:${u}:${e.samples}:${e.depthBuffer}:${e.stencilBuffer}`}const s=t!==null?t.id:"default",o=r+"-"+s+"-"+n;let a=this._renderContexts[o];return a===void 0&&(a=new FX,a.mrt=t,this._renderContexts[o]=a),e!==null&&(a.sampleCount=e.samples===0?1:e.samples),a.clearDepthValue=this.renderer.getClearDepth(),a.clearStencilValue=this.renderer.getClearStencil(),a}dispose(){this._renderContexts={}}}const OX=new J;class kX extends vu{constructor(e,t,n){super(),this.renderer=e,this.backend=t,this.info=n}updateRenderTarget(e,t=0){const n=this.get(e),r=e.samples===0?1:e.samples,s=n.depthTextureMips||(n.depthTextureMips={}),o=e.textures,a=this.getSize(o[0]),l=a.width>>t,u=a.height>>t;let d=e.depthTexture||s[t];const p=e.depthBuffer===!0||e.stencilBuffer===!0;let g=!1;
4100d===void 0&&p&&(d=new qr,d.format=e.stencilBuffer?as:Rr,d.type=e.stencilBuffer?Hs:ii,d.image.width=l,d.image.height=u,d.image.depth=a.depth,d.renderTarget=e,d.isArrayTexture=e.multiview===!0&&a.depth>1,s[t]=d),(n.width!==a.width||a.height!==n.height)&&(g=!0,d&&(d.needsUpdate=!0,d.image.width=l,d.image.height=u,d.image.depth=d.isArrayTexture?d.image.depth:1)),n.width=a.width,n.height=a.height,n.textures=o,n.depthTexture=d||null,n.depth=e.depthBuffer,n.stencil=e.stencilBuffer,n.renderTarget=e,n.sampleCount!==r&&(g=!0,d&&(d.needsUpdate=!0),n.sampleCount=r);const x={sampleCount:r};if(e.isXRRenderTarget!==!0){for(let y=0;y<o.length;y++){const T=o[y];g&&(T.needsUpdate=!0),this.updateTexture(T,x)}d&&this.updateTexture(d,x)}n.initialized!==!0&&(n.initialized=!0,n.onDispose=()=>{this._destroyRenderTarget(e)},e.addEventListener("dispose",n.onDispose))}updateTexture(e,t={}){const n=this.get(e);if(n.initialized===!0&&n.version===e.version)return;const r=e.isRenderTargetTexture||e.isDepthTexture||e.isFramebufferTexture,s=this.backend;if(r&&n.initialized===!0&&s.destroyTexture(e),e.isFramebufferTexture){const u=this.renderer.getRenderTarget();u?e.type=u.texture.type:e.type=yi}const{width:o,height:a,depth:l}=this.getSize(e);if(t.width=o,t.height=a,t.depth=l,t.needsMipmaps=this.needsMipmaps(e),t.levels=t.needsMipmaps?this.getMipLevels(e,o,a):1,e.isCubeTexture&&e.mipmaps.length>0&&t.levels++,r||e.isStorageTexture===!0||e.isExternalTexture===!0)s.createTexture(e,t),n.generation=e.version;else if(e.version>0){const u=e.image;if(u===void 0)Oe("Renderer: Texture marked for update but image is undefined.");else if(u.complete===!1)Oe("Renderer: Texture marked for update but image is incomplete.");else{if(e.images){const p=[];for(const g of e.images)p.push(g);t.images=p}else t.image=u;(n.isDefaultTexture===void 0||n.isDefaultTexture===!0)&&(s.createTexture(e,t),n.isDefaultTexture=!1,n.generation=e.version),e.source.dataReady===!0&&s.updateTexture(e,t);const d=e.isStorageTexture===!0&&e.mipmapsAutoUpdate===!1;t.needsMipmaps&&e.mipmaps.length===0&&!d&&s.generateMipmaps(e),e.onUpdate&&e.onUpdate(e)}}else s.createDefaultTexture(e),n.isDefaultTexture=!0,n.generation=e.version;n.initialized!==!0&&(n.initialized=!0,n.generation=e.version,n.bindGroups=new Set,this.info.memory.textures++,e.isVideoTexture&&Yt.enabled===!0&&Yt.getTransfer(e.colorSpace)!==_t&&Oe("WebGPURenderer: Video textures must use a color space with a sRGB transfer function, e.g. SRGBColorSpace."),n.onDispose=()=>{this._destroyTexture(e)},e.addEventListener("dispose",n.onDispose)),n.version=e.version}updateSampler(e){return this.backend.updateSampler(e)}getSize(e,t=OX){let n=e.images?e.images[0]:e.image;return n?(n.image!==void 0&&(n=n.image),typeof HTMLVideoElement<"u"&&n instanceof HTMLVideoElement?(t.width=n.videoWidth||1,t.height=n.videoHeight||1,t.depth=1):typeof VideoFrame<"u"&&n instanceof VideoFrame?(t.width=n.displayWidth||1,t.height=n.displayHeight||1,t.depth=1):(t.width=n.width||1,t.height=n.height||1,t.depth=e.isCubeTexture?6:n.depth||1)):t.width=t.height=t.depth=1,t}getMipLevels(e,t,n){let r;return e.mipmaps.length>0?r=e.mipmaps.length:e.isCompressedTexture===!0?r=1:r=Math.floor(Math.log2(Math.max(t,n)))+1,r}needsMipmaps(e){return e.generateMipmaps===!0||e.mipmaps.length>0}_destroyRenderTarget(e){if(this.has(e)===!0){const t=this.get(e),n=t.textures,r=t.depthTexture;e.removeEventListener("dispose",t.onDispose);for(let s=0;s<n.length;s++)this._destroyTexture(n[s]);r&&this._destroyTexture(r),this.delete(e),this.backend.delete(e)}}_destroyTexture(e){if(this.has(e)===!0){const t=this.get(e);e.removeEventListener("dispose",t.onDispose);const n=t.isDefaultTexture;if(this.backend.destroyTexture(e,n),t.bindGroups)for(const r of t.bindGroups){const s=this.backend.get(r);s.groups=void 0,s.versions=void 0}this.delete(e),this.info.memory.textures--}}}class u3 extends It{constructor(e,t,n,r=1){super(e,t,n),this.a=r}set(e,t,n,r=1){return this.a=r,super.set(e,t,n)}copy(e){return e.a!==void 0&&(this.a=e.a),super.copy(e)}clone(){return new this.constructor(this.r,this.g,this.b,this.a)}}class m5 extends $n{static get type(){return"ParameterNode"}constructor(e,t=null){super(e,t),this.isParameterNode=!0}getMemberType(e,t){const n=this.getNodeType(e),r=e.getStructTypeNode(n);let s;return r!==null?s=r.getMemberType(e,t):(ke(`TSL: Member "${t}" not found in struct "${n}".`,new $i),s="float"),s}getHash(){return this.uuid}generate(){return this.name}}const GX=(i,e)=>new m5(i,e);class VX extends vt{static get type(){return"StackNode"}constructor(e=null){super(),this.nodes=[],this.outputNode=null,this.parent=e,this._currentCond=null,this._expressionNode=null,this._currentNode=null,this.isStackNode=!0}getElementType(e){return this.hasOutput(e)?this.outputNode.getElementType(e):"void"}getNodeType(e){return this.hasOutput(e)?this.outputNode.getNodeType(e):"void"}getMemberType(e,t){return this.hasOutput(e)?this.outputNode.getMemberType(e,t):"void"}addToStack(e,t=this.nodes.length){return e.isNode!==!0?(ke("TSL: Invalid node added to stack.",new $i),this):(this.nodes.splice(t,0,e),this)}addToStackBefore(e){const t=this._currentNode?this.nodes.indexOf(this._currentNode):0;return this.addToStack(e,t)}If(e,t){const n=new wh(t);return this._currentCond=Vr(e,n),this.addToStack(this._currentCond)}ElseIf(e,t){const n=new wh(t),r=Vr(e,n);return this._currentCond.elseNode=r,this._currentCond=r,this}Else(e){return this._currentCond.elseNode=new wh(e),this}Switch(e){return this._expressionNode=xt(e),this}Case(...e){const t=[];if(e.length>=2)for(let a=0;a<e.length-1;a++)t.push(this._expressionNode.equal(xt(e[a])));else ke("TSL: Invalid parameter length. Case() requires at least two parameters.",new $i);const n=e[e.length-1],r=new wh(n);let s=t[0];for(let a=1;a<t.length;a++)s=s.or(t[a]);const o=Vr(s,r);return this._currentCond===null?(this._currentCond=o,this.addToStack(this._currentCond)):(this._currentCond.elseNode=o,this._currentCond=o,this)}Default(e){return this.Else(e),this}setup(e){const t=e.getNodeProperties(this);let n=0;for(const r of this.getChildren())r.isVarNode&&r.isIntent(e)&&r.isAssign(e)!==!0||(t["node"+n++]=r);return t.outputNode||null}hasOutput(e){return this.outputNode&&this.outputNode.isNode&&this.outputNode.getNodeType(e)!=="void"}build(e,...t){const n=ry(),r=e.buildStage;Ed(this),e.setActiveStack(this);const s=u=>{if(this._currentNode=u,!(u.isVarNode&&u.isIntent(e)&&u.isAssign(e)!==!0)){if
4100(r==="setup")u.build(e);else if(r==="analyze")u.build(e,this);else if(r==="generate"){const d=e.getDataFromNode(u,"any").stages,p=d&&d[e.shaderStage];if(u.isVarNode&&p&&p.length===1&&p[0]&&p[0].isStackNode)return;u.build(e,"void")}}},o=[...this.nodes];for(const u of o)s(u);this._currentNode=null;const a=this.nodes.filter(u=>o.indexOf(u)===-1);for(const u of a)s(u);let l;return this.hasOutput(e)?l=this.outputNode.build(e,...t):l=super.build(e,...t),Ed(n),e.removeActiveStack(this),l}}const tm=hn(VX).setParameterLength(0,1);function qX(i){return Object.entries(i).map(([e,t])=>typeof t=="string"?{name:e,type:t,atomic:!1}:{name:e,type:t.type,atomic:t.atomic||!1})}class zX extends vt{static get type(){return"StructTypeNode"}constructor(e,t=null){super("struct"),this.membersLayout=qX(e),this.name=t,this.isStructLayoutNode=!0}getLength(){const e=Float32Array.BYTES_PER_ELEMENT;let t=1,n=0;for(const r of this.membersLayout){const s=r.type,o=AH(s),a=fH(s)/e;t=Math.max(t,a);const u=n%t%a;u!==0&&(n+=a-u),n+=o}return Math.ceil(n/t)*t}getMemberType(e,t){const n=this.membersLayout.find(r=>r.name===t);return n?n.type:"void"}getNodeType(e){return e.getStructTypeFromNode(this,this.membersLayout,this.name).name}setup(e){e.getStructTypeFromNode(this,this.membersLayout,this.name),e.addInclude(this)}generate(e){return this.getNodeType(e)}}class HX extends vt{static get type(){return"StructNode"}constructor(e,t){super("vec3"),this.structTypeNode=e,this.values=t,this.isStructNode=!0}getNodeType(e){return this.structTypeNode.getNodeType(e)}getMemberType(e,t){return this.structTypeNode.getMemberType(e,t)}_getChildren(){const e=super._getChildren(),t=e.find(n=>n.childNode===this.structTypeNode);return e.splice(e.indexOf(t),1),e.push(t),e}generate(e){const t=e.getVarFromNode(this),n=t.type,r=e.getPropertyName(t);return e.addLineFlowCode(`${r} = ${e.generateStruct(n,this.structTypeNode.membersLayout,this.values)}`,this),t.name}}const WX=(i,e=null)=>{const t=new zX(i,e),n=(...r)=>{let s=null;if(r.length>0)if(r[0].isNode){s={};const o=Object.keys(i);for(let a=0;a<r.length;a++)s[o[a]]=r[a]}else s=r[0];return new HX(t,s)};return n.layout=t,n.isStruct=!0,n};class g5 extends vt{static get type(){return"OutputStructNode"}constructor(...e){super(),this.members=e,this.isOutputStructNode=!0}getNodeType(){return"OutputType"}generate(e){const t=e.getDataFromNode(this);if(t.membersLayout===void 0){const o=this.members,a=[];for(let l=0;l<o.length;l++){const u="m"+l,d=o[l].getNodeType(e);a.push({name:u,type:d,index:l})}t.membersLayout=a,t.structType=e.getOutputStructTypeFromNode(this,t.membersLayout)}const n=e.getOutputStructName(),r=this.members,s=n!==""?n+".":"";for(let o=0;o<r.length;o++){const a=r[o].build(e);e.addLineFlowCode(`${s}m${o} = ${a}`,this)}return n}}const $X=hn(g5);class _5{constructor(e=mr){this.blending=e,this.blendSrc=Gh,this.blendDst=Vh,this.blendEquation=Mr,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.premultiplyAlpha=!1}copy(e){return this.blending=e.blending,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.premultiplyAlpha=e.premultiplyAlpha,this}clone(){return new this.constructor().copy(this)}}const jX=new _5(gr),XX=new _5(zx);function x5(i,e){for(let t=0;t<i.length;t++)if(i[t].name===e)return t;return-1}class QX extends g5{static get type(){return"MRTNode"}constructor(e){super(),this.outputNodes=e,this.blendModes={output:XX},this.isMRTNode=!0}setBlendMode(e,t){return this.blendModes[e]=t,this}getBlendMode(e){return this.blendModes[e]||jX}has(e){return this.outputNodes[e]!==void 0}get(e){return this.outputNodes[e]}merge(e){const t={...this.outputNodes,...e.outputNodes},n={...this.blendModes,...e.blendModes},r=v5(t);return r.blendings=n,r}setup(e){const t=this.outputNodes,n=e.renderer.getRenderTarget(),r=[],s=n.textures;for(const o in t){const a=x5(s,o);r[a]=Lt(t[o])}return this.members=r,super.setup(e)}}const v5=hn(QX);class Xd extends qi{static get type(){return"BitcastNode"}constructor(e,t,n=null){super(),this.valueNode=e,this.conversionType=t,this.inputType=n,this.isBitcastNode=!0}getNodeType(e){if(this.inputType!==null){const t=this.valueNode.getNodeType(e),n=e.getTypeLength(t);return e.getTypeFromLength(n,this.conversionType)}return this.conversionType}generate(e){const t=this.getNodeType(e);let n="";if(this.inputType!==null){const r=this.valueNode.getNodeType(e);n=e.getTypeLength(r)===1?this.inputType:e.changeComponentType(r,this.inputType)}else n=this.valueNode.getNodeType(e);return`${e.getBitcastMethod(t,n)}( ${this.valueNode.build(e,n)} )`}}const y5=Ze(Xd).setParameterLength(2),YX=i=>new Xd(i,"int","float"),b5=i=>new Xd(i,"uint","float"),KX=i=>new Xd(i,"float","int"),ZX=i=>new Xd(i,"float","uint"),fp={};class Ws extends ve{static get type(){return"BitcountNode"}constructor(e,t){super(e,t),this.isBitcountNode=!0}_resolveElementType(e,t,n){n==="int"?t.assign(y5(e,"uint")):t.assign(e)}_returnDataNode(e){switch(e){case"uint":return Ge;case"int":return oe;case"uvec2":return sy;case"uvec3":return Sc;case"uvec4":return uy;case"ivec2":return er;case"ivec3":return oy;case"ivec4":return ly}}_createTrailingZerosBaseLayout(e,t){const n=this._returnDataNode(t);return ce(([s])=>{const o=Ge(0);this._resolveElementType(s,o,t);const a=Z(o.bitAnd(by(o))),u=b5(a).shiftRight(23).sub(127);return n(u)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createLeadingZerosBaseLayout(e,t){const n=this._returnDataNode(t);return ce(([s])=>{Ft(s.equal(Ge(0)),()=>Ge(32));const o=Ge(0),a=Ge(0);return this._resolveElementType(s,o,t),Ft(o.shiftRight(16).equal(0),()=>{a.addAssign(16),o.shiftLeftAssign(16)}),Ft(o.shiftRight(24).equal(0),()=>{a.addAssign(8),o.shiftLeftAssign(8)}),Ft(o.shiftRight(28).equal(0),()=>{a.addAssign(4),o.shiftLeftAssign(4)}),Ft(o.shiftRight(30).equal(0),()=>{a.addAssign(2),o.shiftLeftAssign(2)}),Ft(o.shiftRight(31).equal(0),()=>{a.addAssign(1)}),n(a)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createOneBitsBaseLayout(e,t){const n=this._returnDataNode(t);return ce(([s])=>{const o=Ge(0);this._resolveElementType(s,o,t),o.assign(o.sub(o.shiftRight(Ge(1)).bitAnd(Ge(1431655765)))),o.assign(o.bitAnd(Ge(858993459)).add(o.shiftRight(Ge(2)).bitAnd(Ge(858993459))));const a=o.add(o.shiftRight(Ge(4))).bitAnd(Ge(252645135)).mul(Ge(16843009)).shiftRight(Ge(24));return n(a)}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}_createMainLayout(e,t,n,r){const s=this._returnDataNode(t);return ce(([a])=>{if(n===1)return s(r(a));{const l=s(0),u=["x","y","z","w"];for(let d=0;d<n;d++){const p=u[d];l[p].assign(r(a[p]))}return l}}).setLayout({name:e,type:t,inputs:[{name:"value",type:t}]})}setup(e){const{method:t,aNode:n}=this,{renderer:r}=e;if(r.backend.isWebGPUBackend)return super.setup(e);const s=this.getInputType(e),o=e.getElementType(s),a=e.getTypeLength(s),l=`${t}_base_${o}`,u=`${t}_${s}`;let d=fp[l];if(d===void 0){switch(t){case Ws.COUNT_LEADING_ZEROS:{d=this._createLeadingZerosBaseLayout(l,o);break}case Ws.COUNT_TRAILING_ZEROS:{d=this._createTrailingZerosBaseLayout(l,o);break}case Ws.COUNT_ONE_BITS:{d=this._createOneBitsBaseLayout(l,o);break}}fp[l]=d}let p=fp[u];return p===void 0&&(p=this._createMainLayout(u,s,a,d),fp[u]=p),ce(()=>p(n))()}}Ws.COUNT_TRAILING_ZEROS="countTrailingZeros";Ws.COUNT_LEADING_ZEROS="countLeadingZeros";Ws.COUNT_ONE_BITS="countOneBits";const JX=Ze(Ws,Ws.COUNT_TRAILING_ZEROS).setParameterLength(1),eQ=Ze(Ws,Ws.COUNT_LEADING_ZEROS).setParameterLength(1),tQ=Ze(Ws,Ws.COUNT_ONE_BITS).setParameterLength(1),nQ=ce(([i])=>{const e=i.toUint().mul(747796405).add(2891336453),t=e.shiftRight(e.shiftRight(28).add(4)).bitXor(e).mul(277803737);
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4100return t.shiftRight(22).bitXor(t).toFloat().mul(1/2**32)}),Px=(i,e)=>oo(sn(4,i.mul(Rn(1,i))),e),iQ=(i,e)=>i.lessThan(.5)?Px(i.mul(2),e).div(2):Rn(1,Px(sn(Rn(1,i),2),e).div(2)),rQ=(i,e,t)=>oo(js(oo(i,e),Qi(oo(i,e),oo(Rn(1,i),t))),1/e),sQ=(i,e)=>rs(Wm.mul(e.mul(i).sub(1))).div(Wm.mul(e.mul(i).sub(1)));class c3 extends qi{static get type(){return"PackFloatNode"}constructor(e,t){super(),this.vectorNode=t,this.encoding=e,this.isPackFloatNode=!0}getNodeType(){return"uint"}generate(e){const t=this.vectorNode.getNodeType(e);return`${e.getFloatPackingMethod(this.encoding)}(${this.vectorNode.build(e,t)})`}}const oQ=Ze(c3,"snorm").setParameterLength(1),aQ=Ze(c3,"unorm").setParameterLength(1),lQ=Ze(c3,"float16").setParameterLength(1);class h3 extends qi{static get type(){return"UnpackFloatNode"}constructor(e,t){super(),this.uintNode=t,this.encoding=e,this.isUnpackFloatNode=!0}getNodeType(){return"vec2"}generate(e){const t=this.uintNode.getNodeType(e);return`${e.getFloatUnpackingMethod(this.encoding)}(${this.uintNode.build(e,t)})`}}const uQ=Ze(h3,"snorm").setParameterLength(1),cQ=Ze(h3,"unorm").setParameterLength(1),hQ=Ze(h3,"float16").setParameterLength(1),Qa=ce(([i])=>i.fract().sub(.5).abs()).setLayout({name:"tri",type:"float",inputs:[{name:"x",type:"float"}]}),AQ=ce(([i])=>ae(Qa(i.z.add(Qa(i.y.mul(1)))),Qa(i.z.add(Qa(i.x.mul(1)))),Qa(i.y.add(Qa(i.x.mul(1)))))).setLayout({name:"tri3",type:"vec3",inputs:[{name:"p",type:"vec3"}]}),fQ=ce(([i,e,t])=>{const n=ae(i).toVar(),r=Z(1.4).toVar(),s=Z(0).toVar(),o=ae(n).toVar();return Zn({start:Z(0),end:Z(3),type:"float",condition:"<="},()=>{const a=ae(AQ(o.mul(2))).toVar();n.addAssign(a.add(t.mul(Z(.1).mul(e)))),o.mulAssign(1.8),r.mulAssign(1.5),n.mulAssign(1.2);const l=Z(Qa(n.z.add(Qa(n.x.add(Qa(n.y)))))).toVar();s.addAssign(l.div(r)),o.addAssign(.14)}),s}
4100).setLayout({name:"triNoise3D",type:"float",inputs:[{name:"position",type:"vec3"},{name:"speed",type:"float"},{name:"time",type:"float"}]});class dQ extends vt{static get type(){return"FunctionOverloadingNode"}constructor(e=[],...t){super(),this.functionNodes=e,this.parametersNodes=t,this._candidateFn=null,this.global=!0}getNodeType(e){return this.getCandidateFn(e).shaderNode.layout.type}getCandidateFn(e){const t=this.parametersNodes;let n=this._candidateFn;if(n===null){let r=null,s=-1;for(const o of this.functionNodes){const l=o.shaderNode.layout;if(l===null)throw new Error("FunctionOverloadingNode: FunctionNode must be a layout.");const u=l.inputs;if(t.length===u.length){let d=0;for(let p=0;p<t.length;p++){const g=t[p],x=u[p];g.getNodeType(e)===x.type&&d++}d>s&&(r=o,s=d)}}this._candidateFn=n=r}return n}setup(e){return this.getCandidateFn(e)(...this.parametersNodes)}}const pQ=hn(dQ),Dr=i=>(...e)=>pQ(i,...e),VA=Ct(0).setGroup(Dt).onRenderUpdate(i=>i.time),mQ=Ct(0).setGroup(Dt).onRenderUpdate(i=>i.deltaTime),S5=Ct(0,"uint").setGroup(Dt).onRenderUpdate(i=>i.frameId),gQ=(i=VA)=>i.add(.75).mul(Math.PI*2).sin().mul(.5).add(.5),_Q=(i=VA)=>i.fract().round(),xQ=(i=VA)=>i.add(.5).fract().mul(2).sub(1).abs(),vQ=(i=VA)=>i.fract();function yQ(i,e=null){return pl(e,{getUV:typeof i=="function"?i:()=>i})}const bQ=ce(([i,e,t=je(.5)])=>jd(i.sub(t),e).add(t)),SQ=ce(([i,e,t=je(.5)])=>{const n=i.sub(t),r=n.dot(n),o=r.mul(r).mul(e);return i.add(n.mul(o))}),TQ=ce(({position:i=null,horizontal:e=!0,vertical:t=!1})=>{let n;i!==null?(n=ao.toVar(),n[3][0]=i.x,n[3][1]=i.y,n[3][2]=i.z):n=ao;const r=go.mul(n);return wd(e)&&(r[0][0]=ao[0].length(),r[0][1]=0,r[0][2]=0),wd(t)&&(r[1][0]=0,r[1][1]=ao[1].length(),r[1][2]=0),r[2][0]=0,r[2][1]=0,r[2][2]=1,ol.mul(r).mul(Pi)}),MQ=ce(([i=null])=>{const e=jm();return jm(Zy(i)).sub(e).lessThan(0).select(Ta,i)}),wQ=ce(([i,e=ri(),t=Z(0)])=>{const n=i.x,r=i.y,s=t.mod(n.mul(r)).floor(),o=s.mod(n),a=r.sub(s.add(1).div(n).ceil()),l=i.reciprocal(),u=je(o,a);return e.add(u).mul(l)}),T5=ce(([i,e=null,t=null,n=Z(1),r=Pi,s=Cs])=>{let o=s.abs().normalize();o=o.div(o.dot(ae(1)));const a=r.yz.mul(n),l=r.zx.mul(n),u=r.xy.mul(n),d=i.value,p=e!==null?e.value:d,g=t!==null?t.value:d,x=On(d,a).mul(o.x),y=On(p,l).mul(o.y),T=On(g,u).mul(o.z);return Qi(x,y,T)}),EQ=(...i)=>T5(...i),lh=new oa,Bu=new J,uh=new J,O2=new J,mf=new nn,dp=new J(0,0,-1),ta=new rn,gf=new J,pp=new J,_f=new rn,mp=new We,Qm=new Ba,RQ=Ta.flipX();Qm.depthTexture=new qr(1,1);let gp=!1;class A3 extends Na{static get type(){return"ReflectorNode"}constructor(e={}){super(e.defaultTexture||Qm.texture,RQ),this._reflectorBaseNode=e.reflector||new CQ(this,e),this._depthNode=null,this.setUpdateMatrix(!1)}get reflector(){return this._reflectorBaseNode}get target(){return this._reflectorBaseNode.target}getDepthNode(){if(this._depthNode===null){if(this._reflectorBaseNode.depth!==!0)throw new Error("THREE.ReflectorNode: Depth node can only be requested when the reflector is created with { depth: true }. ");this._depthNode=new A3({defaultTexture:Qm.depthTexture,reflector:this._reflectorBaseNode})}return this._depthNode}setup(e){return e.object.isQuadMesh||this._reflectorBaseNode.build(e),super.setup(e)}clone(){const e=new this.constructor(this.reflectorNode);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e._reflectorBaseNode=this._reflectorBaseNode,e}dispose(){super.dispose(),this._reflectorBaseNode.dispose()}}class CQ extends vt{static get type(){return"ReflectorBaseNode"}constructor(e,t={}){super();const{target:n=new Ei,resolutionScale:r=1,generateMipmaps:s=!1,bounces:o=!0,depth:a=!1,samples:l=0}=t;this.textureNode=e,this.target=n,this.resolutionScale=r,t.resolution!==void 0&&(zn('ReflectorNode: The "resolution" parameter has been renamed to "resolutionScale".'),this.resolutionScale=t.resolution),this.generateMipmaps=s,this.bounces=o,this.depth=a,this.samples=l,this.updateBeforeType=o?tn.RENDER:tn.FRAME,this.virtualCameras=new WeakMap,this.renderTargets=new Map,this.forceUpdate=!1,this.hasOutput=!1}_updateResolution(e,t){const n=this.resolutionScale;t.getDrawingBufferSize(mp),e.setSize(Math.round(mp.width*n),Math.round(mp.height*n))}setup(e){return this._updateResolution(Qm,e.renderer),super.setup(e)}dispose(){super.dispose();
4100for(const e of this.renderTargets.values())e.dispose()}getVirtualCamera(e){let t=this.virtualCameras.get(e);return t===void 0&&(t=e.clone(),this.virtualCameras.set(e,t)),t}getRenderTarget(e){let t=this.renderTargets.get(e);return t===void 0&&(t=new Ba(0,0,{type:Mi,samples:this.samples}),this.generateMipmaps===!0&&(t.texture.minFilter=qP,t.texture.generateMipmaps=!0),this.depth===!0&&(t.depthTexture=new qr),this.renderTargets.set(e,t)),t}updateBefore(e){if(this.bounces===!1&&gp)return!1;gp=!0;const{scene:t,camera:n,renderer:r,material:s}=e,{target:o}=this,a=this.getVirtualCamera(n),l=this.getRenderTarget(a);r.getDrawingBufferSize(mp),this._updateResolution(l,r),uh.setFromMatrixPosition(o.matrixWorld),O2.setFromMatrixPosition(n.matrixWorld),mf.extractRotation(o.matrixWorld),Bu.set(0,0,1),Bu.applyMatrix4(mf),gf.subVectors(uh,O2);const u=gf.dot(Bu)>0;let d=!1;if(u===!0&&this.forceUpdate===!1){if(this.hasOutput===!1){gp=!1;return}d=!0}gf.reflect(Bu).negate(),gf.add(uh),mf.extractRotation(n.matrixWorld),dp.set(0,0,-1),dp.applyMatrix4(mf),dp.add(O2),pp.subVectors(uh,dp),pp.reflect(Bu).negate(),pp.add(uh),a.coordinateSystem=n.coordinateSystem,a.position.copy(gf),a.up.set(0,1,0),a.up.applyMatrix4(mf),a.up.reflect(Bu),a.lookAt(pp),a.near=n.near,a.far=n.far,a.updateMatrixWorld(),a.projectionMatrix.copy(n.projectionMatrix),lh.setFromNormalAndCoplanarPoint(Bu,uh),lh.applyMatrix4(a.matrixWorldInverse),ta.set(lh.normal.x,lh.normal.y,lh.normal.z,lh.constant);const p=a.projectionMatrix;_f.x=(Math.sign(ta.x)+p.elements[8])/p.elements[0],_f.y=(Math.sign(ta.y)+p.elements[9])/p.elements[5],_f.z=-1,_f.w=(1+p.elements[10])/p.elements[14],ta.multiplyScalar(1/ta.dot(_f));const g=0;p.elements[2]=ta.x,p.elements[6]=ta.y,p.elements[10]=r.coordinateSystem===co?ta.z-g:ta.z+1-g,p.elements[14]=ta.w,this.textureNode.value=l.texture,this.depth===!0&&(this.textureNode.getDepthNode().value=l.depthTexture),s.visible=!1;const x=r.getRenderTarget(),y=r.getMRT(),T=r.autoClear;r.setMRT(null),r.setRenderTarget(l),r.autoClear=!0;const S=t.name;t.name=(t.name||"Scene")+" [ Reflector ]",d?(r.clear(),this.hasOutput=!1):(r.render(t,a),this.hasOutput=!0),t.name=S,r.setMRT(y),r.setRenderTarget(x),r.autoClear=T,s.visible=!0,gp=!1,this.forceUpdate=!1}get resolution(){return zn('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale}set resolution(e){zn('ReflectorNode: The "resolution" property has been renamed to "resolutionScale".'),this.resolutionScale=e}}const NQ=i=>new A3(i),k2=new Ud(-1,1,1,-1,0,1);class PQ extends Wn{constructor(e=!1){super();const t=e===!1?[0,-1,0,1,2,1]:[0,2,0,0,2,0];this.setAttribute("position",new Fn([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new Fn(t,2))}}const DQ=new PQ;class Og extends Qn{constructor(e=null){super(DQ,e),this.camera=k2,this.isQuadMesh=!0}async renderAsync(e){zn('QuadMesh: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await e.init(),e.render(this,k2)}render(e){e.render(this,k2)}}const LQ=new We;class IQ extends Na{static get type(){return"RTTNode"}constructor(e,t=null,n=null,r={type:Mi}){const s=new Ba(t,n,r);super(s.texture,ri()),this.isRTTNode=!0,this.node=e,this.width=t,this.height=n,this.pixelRatio=1,this.renderTarget=s,this.textureNeedsUpdate=!0,this.autoUpdate=!0,this._rttNode=null,this._quadMesh=new Og(new Vi),this.updateBeforeType=tn.RENDER}get autoResize(){return this.width===null}setup(e){return this._rttNode=this.node.context(e.getSharedContext()),this._quadMesh.material.name="RTT",this._quadMesh.material.needsUpdate=!0,super.setup(e)}setSize(e,t){this.width=e,this.height=t;const n=e*this.pixelRatio,r=t*this.pixelRatio;this.renderTarget.setSize(n,r),this.textureNeedsUpdate=!0}setPixelRatio(e){this.pixelRatio=e,this.setSize(this.width,this.height)}updateBefore({renderer:e}){if(this.textureNeedsUpdate===!1&&this.autoUpdate===!1)return;if(this.textureNeedsUpdate=!1,this.autoResize===!0){const r=e.getPixelRatio(),s=e.getSize(LQ),o=Math.floor(s.width*r),a=Math.floor(s.height*r);(o!==this.renderTarget.width||a!==this.renderTarget.height)&&(this.renderTarget.setSize(o,a),this.textureNeedsUpdate=!0)}let t="RTT";this.node.name&&(t=this.node.name+" [ "+t+" ]"),this._quadMesh.material.fragmentNode=this._rttNode,this._quadMesh.name=t;const n=e.getRenderTarget();e.setRenderTarget(this.renderTarget),this._quadMesh.render(e),e.setRenderTarget(n)}clone(){const e=new Na(this.value,this.uvNode,this.levelNode);return e.sampler=this.sampler,e.referenceNode=this,e}}const M5=(i,...e)=>new IQ(xt(i),...e),BQ=(i,...e)=>i.isSampleNode||i.isTextureNode?i:i.isPassNode?i.getTextureNode():M5(i,...e),xh=ce(([i,e,t],n)=>{let r;n.renderer.coordinateSystem===co?(i=je(i.x,i.y.oneMinus()).mul(2).sub(1),r=Lt(ae(i,e),1)):r=Lt(ae(i.x,i.y.oneMinus(),e).mul(2).sub(1),1);const s=Lt(t.mul(r));return s.xyz.div(s.w)}),FQ=ce(([i,e])=>{const t=e.mul(Lt(i,1)),n=t.xy.div(t.w).mul(.5).add(.5).toVar();return je(n.x,n.y.oneMinus())}),UQ=ce(([i,e,t])=>{const n=ru(Fi(e)),r=er(i.mul(n)).toVar(),s=Fi(e,r).toVar(),o=Fi(e,r.sub(er(2,0))).toVar(),a=Fi(e,r.sub(er(1,0))).toVar(),l=Fi(e,r.add(er(1,0))).toVar(),u=Fi(e,r.add(er(2,0))).toVar(),d=Fi(e,r.add(er(0,2))).toVar(),p=Fi(e,r.add(er(0,1))).toVar(),g=Fi(e,r.sub(er(0,1))).toVar(),x=Fi(e,r.sub(er(0,2))).toVar(),y=di(Rn(Z(2).mul(a).sub(o),s)).toVar(),T=di(Rn(Z(2).mul(l).sub(u),s)).toVar(),S=di(Rn(Z(2).mul(p).sub(d),s)).toVar(),M=di(Rn(Z(2).mul(g).sub(x),s)).toVar(),R=xh(i,s,t).toVar(),E=y.lessThan(T).select(R.sub(xh(i.sub(je(Z(1).div(n.x),0)),a,t)),R.negate().add(xh(i.add(je(Z(1).div(n.x),0)),l,t))),N=S.lessThan(M).select(R.sub(xh(i.add(je(0,Z(1).div(n.y))),p,t)),R.negate().add(xh(i.sub(je(0,Z(1).div(n.y))),g,t)));return Ms(hl(E,N))}),f3=ce(([i])=>Oo(Z(52.9829189).mul(Oo(Ao(i,je(.06711056,.00583715)))))).setLayout({name:"interleavedGradientNoise",type:"float",inputs:[{name:"position",type:"vec2"}]}),Po=ce(([i,e,t])=>{const n=Z(2.399963229728653),r=hs(Z(i).add(.5).div(Z(e))),s=Z(i).mul(n).add(t);return je(Ro(s),rs(s)).mul(r)}).setLayout({name:"vogelDiskSample",type:"vec2",inputs:[{name:"sampleIndex",type:"int"},{name:"samplesCount",type:"int"},{name:"phi",type:"float"}]});class OQ extends vt{static get type(){return"SampleNode"}constructor(e,t=null){super(),this.callback=e,this.uvNode=t,this.isSampleNode=!0}setup(){return this.sample(ri())}sample(e){return this.callback(e)}}const kQ=(i,e=null)=>new OQ(i,xt(e));class Ts extends vt{static get type(){return"EventNode"}constructor(e,t){super("void"),this.eventType=e,this.callback=t,e===Ts.OBJECT?this.updateType=tn.OBJECT:e===Ts.MATERIAL?this.updateType=tn.RENDER:e===Ts.BEFORE_OBJECT?this.updateBeforeType=tn.OBJECT:e===Ts.BEFORE_MATERIAL&&(this.updateBeforeType=tn.RENDER)}update(e){this.callback(e)}updateBefore(e){this.callback(e)}}Ts.OBJECT="object";Ts.MATERIAL="material";Ts.BEFORE_OBJECT="beforeObject";Ts.BEFORE_MATERIAL="beforeMaterial";const kg=(i,e)=>new Ts(i,e).toStack(),GQ=i=>kg(Ts.OBJECT,i),VQ=i=>kg(Ts.MATERIAL,i),qQ=i=>kg(Ts.BEFORE_OBJECT,i),zQ=i=>kg(Ts.BEFORE_MATERIAL,i);
4100class nm extends nu{constructor(e,t,n=Float32Array){const r=ArrayBuffer.isView(e)?e:new n(e*t);super(r,t),this.isStorageInstancedBufferAttribute=!0}}class HQ extends Di{constructor(e,t,n=Float32Array){const r=ArrayBuffer.isView(e)?e:new n(e*t);super(r,t),this.isStorageBufferAttribute=!0}}const WQ=(i,e="float")=>{let t,n;e.isStruct===!0?(t=e.layout.getLength(),n=Om("float")):(t=z4(e),n=Om(e));const r=new HQ(i,t,n);return su(r,e,i)},$Q=(i,e="float")=>{let t,n;e.isStruct===!0?(t=e.layout.getLength(),n=Om("float")):(t=z4(e),n=Om(e));const r=new nm(i,t,n);return su(r,e,r.count)};class jQ extends vt{static get type(){return"PointUVNode"}constructor(){super("vec2"),this.isPointUVNode=!0}generate(){return"vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )"}}const XQ=st(jQ),xf=new Nr,G2=new nn,w5=Ct(0).setGroup(Dt).onRenderUpdate(({scene:i})=>i.backgroundBlurriness),Dx=Ct(1).setGroup(Dt).onRenderUpdate(({scene:i})=>i.backgroundIntensity),E5=Ct(new nn).setGroup(Dt).onRenderUpdate(({scene:i})=>{const e=i.background;return e!==null&&e.isTexture&&e.mapping!==ov?(xf.copy(i.backgroundRotation),xf.x*=-1,xf.y*=-1,xf.z*=-1,G2.makeRotationFromEuler(xf)):G2.identity(),G2});class QQ extends Na{static get type(){return"StorageTextureNode"}constructor(e,t,n=null){super(e,t),this.storeNode=n,this.mipLevel=0,this.isStorageTextureNode=!0,this.access=Er.WRITE_ONLY}getInputType(){return"storageTexture"}setup(e){super.setup(e);const t=e.getNodeProperties(this);return t.storeNode=this.storeNode,t}setAccess(e){return this.access=e,this}
4100setMipLevel(e){return this.mipLevel=e,this}generate(e,t){let n;return this.storeNode!==null?n=this.generateStore(e):n=super.generate(e,t),n}generateSnippet(e,t,n,r,s,o,a,l,u){const d=this.value;return e.generateStorageTextureLoad(d,t,n,r,o,u)}toReadWrite(){return this.setAccess(Er.READ_WRITE)}toReadOnly(){return this.setAccess(Er.READ_ONLY)}toWriteOnly(){return this.setAccess(Er.WRITE_ONLY)}generateStore(e){const t=e.getNodeProperties(this),{uvNode:n,storeNode:r,depthNode:s}=t,o=super.generate(e,"property"),a=n.build(e,this.value.is3DTexture===!0?"uvec3":"uvec2"),l=r.build(e,"vec4"),u=s?s.build(e,"int"):null,d=e.generateTextureStore(e,o,a,u,l);e.addLineFlowCode(d,this)}clone(){const e=super.clone();return e.storeNode=this.storeNode,e.mipLevel=this.mipLevel,e.access=this.access,e}}const R5=hn(QQ).setParameterLength(1,3),YQ=(i,e,t)=>{let n;return i.isStorageTextureNode===!0?(n=i.clone(),n.uvNode=e,n.storeNode=t):n=R5(i,e,t),t!==null&&n.toStack(),n},KQ=ce(({texture:i,uv:e})=>{const n=ae().toVar();return Ft(e.x.lessThan(1e-4),()=>{n.assign(ae(1,0,0))}).ElseIf(e.y.lessThan(1e-4),()=>{n.assign(ae(0,1,0))}).ElseIf(e.z.lessThan(1e-4),()=>{n.assign(ae(0,0,1))}).ElseIf(e.x.greaterThan(1-1e-4),()=>{n.assign(ae(-1,0,0))}).ElseIf(e.y.greaterThan(1-1e-4),()=>{n.assign(ae(0,-1,0))}).ElseIf(e.z.greaterThan(1-1e-4),()=>{n.assign(ae(0,0,-1))}).Else(()=>{const s=i.sample(e.add(ae(-.01,0,0))).r.sub(i.sample(e.add(ae(.01,0,0))).r),o=i.sample(e.add(ae(0,-.01,0))).r.sub(i.sample(e.add(ae(0,.01,0))).r),a=i.sample(e.add(ae(0,0,-.01))).r.sub(i.sample(e.add(ae(0,0,.01))).r);n.assign(ae(s,o,a))}),n.normalize()});class ZQ extends Na{static get type(){return"Texture3DNode"}constructor(e,t=null,n=null){super(e,t,n),this.isTexture3DNode=!0}getInputType(){return"texture3D"}getDefaultUV(){return ae(.5,.5,.5)}setUpdateMatrix(){}generateUV(e,t){return t.build(e,this.sampler===!0?"vec3":"ivec3")}generateOffset(e,t){return t.build(e,"ivec3")}normal(e){return KQ({texture:this,uv:e})}}const Gg=hn(ZQ).setParameterLength(1,3),JQ=(...i)=>Gg(...i).setSampler(!1),eY=(i,e,t)=>Gg(i,e).level(t);class tY extends Cg{static get type(){return"UserDataNode"}constructor(e,t,n=null){super(e,t,n),this.userData=n}updateReference(e){return this.reference=this.userData!==null?this.userData:e.object.userData,this.reference}}const nY=(i,e,t)=>new tY(i,e,t),qM=new WeakMap;class iY extends qi{static get type(){return"VelocityNode"}constructor(){super("vec2"),this.projectionMatrix=null,this.updateType=tn.OBJECT,this.updateAfterType=tn.OBJECT,this.previousModelWorldMatrix=Ct(new nn),this.previousProjectionMatrix=Ct(new nn).setGroup(Dt),this.previousCameraViewMatrix=Ct(new nn)}setProjectionMatrix(e){this.projectionMatrix=e}update({frameId:e,camera:t,object:n}){const r=zM(n);this.previousModelWorldMatrix.value.copy(r);const s=C5(t);s.frameId!==e&&(s.frameId=e,s.previousProjectionMatrix===void 0?(s.previousProjectionMatrix=new nn,s.previousCameraViewMatrix=new nn,s.currentProjectionMatrix=new nn,s.currentCameraViewMatrix=new nn,s.previousProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),s.previousCameraViewMatrix.copy(t.matrixWorldInverse)):(s.previousProjectionMatrix.copy(s.currentProjectionMatrix),s.previousCameraViewMatrix.copy(s.currentCameraViewMatrix)),s.currentProjectionMatrix.copy(this.projectionMatrix||t.projectionMatrix),s.currentCameraViewMatrix.copy(t.matrixWorldInverse),this.previousProjectionMatrix.value.copy(s.previousProjectionMatrix),this.previousCameraViewMatrix.value.copy(s.previousCameraViewMatrix))}updateAfter({object:e}){zM(e).copy(e.matrixWorld)}setup(){const e=this.projectionMatrix===null?ol:Ct(this.projectionMatrix),t=this.previousCameraViewMatrix.mul(this.previousModelWorldMatrix),n=e.mul(_u).mul(Pi),r=this.previousProjectionMatrix.mul(t).mul(MA),s=n.xy.div(n.w),o=r.xy.div(r.w);return Rn(s,o)}}function C5(i){let e=qM.get(i);return e===void 0&&(e={},qM.set(i,e)),e}function zM(i,e=0){const t=C5(i);let n=t[e];return n===void 0&&(t[e]=n=new nn,t[e].copy(i.matrixWorld)),n}const rY=st(iY),sY=ce(([i])=>d3(i.rgb)),oY=ce(([i,e=Z(1)])=>e.mix(d3(i.rgb),i.rgb)),aY=ce(([i,e=Z(1)])=>{const t=Qi(i.r,i.g,i.b).div(3),n=i.r.max(i.g.max(i.b)),r=n.sub(t).mul(e).mul(-3);return Mn(i.rgb,n,r)}),lY=ce(([i,e=Z(1)])=>{const t=ae(.57735,.57735,.57735),n=e.cos();return ae(i.rgb.mul(n).add(t.cross(i.rgb).mul(e.sin()).add(t.mul(Ao(t,i.rgb).mul(n.oneMinus())))))}),d3=(i,e=ae(Yt.getLuminanceCoefficients(new J)))=>Ao(i,e),uY=ce(([i,e=ae(1),t=ae(0),n=ae(1),r=Z(1),s=ae(Yt.getLuminanceCoefficients(new J,au))])=>{const o=i.rgb.dot(ae(s)),a=Ii(i.rgb.mul(e).add(t),0).toVar(),l=a.pow(n).toVar();return Ft(a.r.greaterThan(0),()=>{a.r.assign(l.r)}
4100),Ft(a.g.greaterThan(0),()=>{a.g.assign(l.g)}),Ft(a.b.greaterThan(0),()=>{a.b.assign(l.b)}),a.assign(o.add(a.sub(o).mul(r))),Lt(a.rgb,i.a)}),cY=ce(([i,e])=>i.mul(e).floor().div(e));let _p=null;class hY extends Lg{static get type(){return"ViewportSharedTextureNode"}constructor(e=Ta,t=null){_p===null&&(_p=new Tv),super(e,t,_p)}getTextureForReference(){return _p}updateReference(){return this}}const AY=hn(hY).setParameterLength(0,2),xp=new We;class N5 extends Na{static get type(){return"PassTextureNode"}constructor(e,t){super(t),this.passNode=e,this.isPassTextureNode=!0,this.setUpdateMatrix(!1)}setup(e){const t=e.getNodeProperties(this);return t.passNode=this.passNode,super.setup(e)}clone(){return new this.constructor(this.passNode,this.value)}}class HM extends N5{static get type(){return"PassMultipleTextureNode"}constructor(e,t,n=!1){super(e,null),this.textureName=t,this.previousTexture=n,this.isPassMultipleTextureNode=!0}updateTexture(){this.value=this.previousTexture?this.passNode.getPreviousTexture(this.textureName):this.passNode.getTexture(this.textureName)}setup(e){return this.updateTexture(),super.setup(e)}clone(){const e=new this.constructor(this.passNode,this.textureName,this.previousTexture);return e.uvNode=this.uvNode,e.levelNode=this.levelNode,e.biasNode=this.biasNode,e.sampler=this.sampler,e.depthNode=this.depthNode,e.compareNode=this.compareNode,e.gradNode=this.gradNode,e.offsetNode=this.offsetNode,e}}class Pa extends qi{static get type(){return"PassNode"}constructor(e,t,n,r={}){super("vec4"),this.scope=e,this.scene=t,this.camera=n,this.options=r,this._pixelRatio=1,this._width=1,this._height=1;const s=new qr;s.isRenderTargetTexture=!0,s.name="depth";const o=new Ba(this._width*this._pixelRatio,this._height*this._pixelRatio,{type:Mi,...r});o.texture.name="output",o.depthTexture=s,this.renderTarget=o,this.overrideMaterial=null,this.transparent=!0,this.opaque=!0,this.contextNode=null,this._contextNodeCache=null,this._textures={output:o.texture,depth:s},this._textureNodes={},this._linearDepthNodes={},this._viewZNodes={},this._previousTextures={},this._previousTextureNodes={},this._cameraNear=Ct(0),this._cameraFar=Ct(0),this._mrt=null,this._layers=null,this._resolutionScale=1,this._viewport=null,this._scissor=null,this.isPassNode=!0,this.updateBeforeType=tn.FRAME,this.global=!0}setResolutionScale(e){return this._resolutionScale=e,this}getResolutionScale(){return this._resolutionScale}setResolution(e){return Oe("PassNode: .setResolution() is deprecated. Use .setResolutionScale() instead."),this.setResolutionScale(e)}getResolution(){return Oe("PassNode: .getResolution() is deprecated. Use .getResolutionScale() instead."),this.getResolutionScale()}setLayers(e){return this._layers=e,this}getLayers(){return this._layers}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getTexture(e){let t=this._textures[e];return t===void 0&&(t=this.renderTarget.texture.clone(),t.name=e,this._textures[e]=t,this.renderTarget.textures.push(t)),t}getPreviousTexture(e){let t=this._previousTextures[e];return t===void 0&&(t=this.getTexture(e).clone(),this._previousTextures[e]=t),t}toggleTexture(e){const t=this._previousTextures[e];if(t!==void 0){const n=this._textures[e],r=this.renderTarget.textures.indexOf(n);this.renderTarget.textures[r]=t,this._textures[e]=t,this._previousTextures[e]=n,this._textureNodes[e].updateTexture(),this._previousTextureNodes[e].updateTexture()}}getTextureNode(e="output"){let t=this._textureNodes[e];return t===void 0&&(t=new HM(this,e),t.updateTexture(),this._textureNodes[e]=t),t}getPreviousTextureNode(e="output"){let t=this._previousTextureNodes[e];return t===void 0&&(this._textureNodes[e]===void 0&&this.getTextureNode(e),t=new HM(this,e,!0),t.updateTexture(),this._previousTextureNodes[e]=t),t}getViewZNode(e="depth"){let t=this._viewZNodes[e];if(t===void 0){const n=this._cameraNear,r=this._cameraFar;this._viewZNodes[e]=t=e3(this.getTextureNode(e),n,r)}return t}getLinearDepthNode(e="depth"){let t=this._linearDepthNodes[e];if(t===void 0){const n=this._cameraNear,r=this._cameraFar,s=this.getViewZNode(e);this._linearDepthNodes[e]=t=kh(s,n,r)}return t}async compileAsync(e){const t=e.getRenderTarget(),n=e.getMRT();e.setRenderTarget(this.renderTarget),e.setMRT(this._mrt),await e.compileAsync(this.scene,this.camera),e.setRenderTarget(t),e.setMRT(n)}setup({renderer:e}){return this.renderTarget.samples=this.options.samples===void 0?e.samples:this.options.samples,this.renderTarget.texture.type=e.getOutputBufferType(),this.scope===Pa.COLOR?this.getTextureNode():this.getLinearDepthNode()}updateBefore(e){const{renderer:t}=e,{scene:n}=this;let r,s;
4100const o=t.getOutputRenderTarget();o&&o.isXRRenderTarget===!0?(s=1,r=t.xr.getCamera(),t.xr.updateCamera(r),xp.set(o.width,o.height)):(r=this.camera,s=t.getPixelRatio(),t.getSize(xp)),this._pixelRatio=s,this.setSize(xp.width,xp.height);const a=t.getRenderTarget(),l=t.getMRT(),u=t.autoClear,d=t.transparent,p=t.opaque,g=r.layers.mask,x=t.contextNode,y=n.overrideMaterial;this._cameraNear.value=r.near,this._cameraFar.value=r.far,this._layers!==null&&(r.layers.mask=this._layers.mask);for(const S in this._previousTextures)this.toggleTexture(S);this.overrideMaterial!==null&&(n.overrideMaterial=this.overrideMaterial),t.setRenderTarget(this.renderTarget),t.setMRT(this._mrt),t.autoClear=!0,t.transparent=this.transparent,t.opaque=this.opaque,this.contextNode!==null&&((this._contextNodeCache===null||this._contextNodeCache.version!==this.version)&&(this._contextNodeCache={version:this.version,context:pl({...t.contextNode.getFlowContextData(),...this.contextNode.getFlowContextData()})}),t.contextNode=this._contextNodeCache.context);const T=n.name;n.name=this.name?this.name:n.name,t.render(n,r),n.name=T,n.overrideMaterial=y,t.setRenderTarget(a),t.setMRT(l),t.autoClear=u,t.transparent=d,t.opaque=p,t.contextNode=x,r.layers.mask=g}setSize(e,t){this._width=e,this._height=t;const n=Math.floor(this._width*this._pixelRatio*this._resolutionScale),r=Math.floor(this._height*this._pixelRatio*this._resolutionScale);this.renderTarget.setSize(n,r),this._scissor!==null&&this.renderTarget.scissor.copy(this._scissor),this._viewport!==null&&this.renderTarget.viewport.copy(this._viewport)}setScissor(e,t,n,r){e===null?this._scissor=null:(this._scissor===null&&(this._scissor=new rn),e.isVector4?this._scissor.copy(e):this._scissor.set(e,t,n,r),this._scissor.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setViewport(e,t,n,r){e===null?this._viewport=null:(this._viewport===null&&(this._viewport=new rn),e.isVector4?this._viewport.copy(e):this._viewport.set(e,t,n,r),this._viewport.multiplyScalar(this._pixelRatio*this._resolutionScale).floor())}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}dispose(){this.renderTarget.dispose()}}Pa.COLOR="color";Pa.DEPTH="depth";const fY=(i,e,t)=>new Pa(Pa.COLOR,i,e,t),dY=(i,e)=>new N5(i,e),pY=(i,e,t)=>new Pa(Pa.DEPTH,i,e,t);class mY extends Pa{static get type(){return"ToonOutlinePassNode"}constructor(e,t,n,r,s){super(Pa.COLOR,e,t),this.colorNode=n,this.thicknessNode=r,this.alphaNode=s,this._materialCache=new WeakMap,this.name="Outline Pass"}updateBefore(e){const{renderer:t}=e,n=t.getRenderObjectFunction();t.setRenderObjectFunction((r,s,o,a,l,u,d,p)=>{if((l.isMeshToonMaterial||l.isMeshToonNodeMaterial)&&l.wireframe===!1){const g=this._getOutlineMaterial(l);t.renderObject(r,s,o,a,g,u,d,p)}t.renderObject(r,s,o,a,l,u,d,p)}),super.updateBefore(e),t.setRenderObjectFunction(n)}_createMaterial(){const e=new Vi;e.isMeshToonOutlineMaterial=!0,e.name="Toon_Outline",e.side=Xn;const t=Cs.negate(),n=ol.mul(_u),r=Z(1),s=n.mul(Lt(Pi,1)),o=n.mul(Lt(Pi.add(t),1)),a=Ms(s.sub(o));return e.vertexNode=s.add(a.mul(this.thicknessNode).mul(s.w).mul(r)),e.colorNode=Lt(this.colorNode,this.alphaNode),e}_getOutlineMaterial(e){let t=this._materialCache.get(e);return t===void 0&&(t=this._createMaterial(),this._materialCache.set(e,t)),t}}const gY=(i,e,t=new It(0,0,0),n=.003,r=1)=>new mY(i,e,xt(t),xt(n),xt(r)),P5=ce(([i,e])=>i.mul(e).clamp()).setLayout({name:"linearToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),D5=ce(([i,e])=>(i=i.mul(e),i.div(i.add(1)).clamp())).setLayout({name:"reinhardToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),L5=ce(([i,e])=>{i=i.mul(e),i=i.sub(.004).max(0);const t=i.mul(i.mul(6.2).add(.5)),n=i.mul(i.mul(6.2).add(1.7)).add(.06);return t.div(n).pow(2.2)}).setLayout({name:"cineonToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),_Y=ce(([i])=>{const e=i.mul(i.add(.0245786)).sub(90537e-9),t=i.mul(i.add(.432951).mul(.983729)).add(.238081);return e.div(t)}),I5=ce(([i,e])=>{const t=_r(.59719,.35458,.04823,.076,.90834,.01566,.0284,.13383,.83777),n=_r(1.60475,-.53108,-.07367,-.10208,1.10813,-.00605,-.00327,-.07276,1.07602);return i=i.mul(e).div(.6),i=t.mul(i),i=_Y(i),i=n.mul(i),i.clamp()}
4100).setLayout({name:"acesFilmicToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),xY=_r(ae(1.6605,-.1246,-.0182),ae(-.5876,1.1329,-.1006),ae(-.0728,-.0083,1.1187)),vY=_r(ae(.6274,.0691,.0164),ae(.3293,.9195,.088),ae(.0433,.0113,.8956)),yY=ce(([i])=>{const e=ae(i).toVar(),t=ae(e.mul(e)).toVar(),n=ae(t.mul(t)).toVar();return Z(15.5).mul(n.mul(t)).sub(sn(40.14,n.mul(e))).add(sn(31.96,n).sub(sn(6.868,t.mul(e))).add(sn(.4298,t).add(sn(.1191,e).sub(.00232))))}),B5=ce(([i,e])=>{const t=ae(i).toVar(),n=_r(ae(.856627153315983,.137318972929847,.11189821299995),ae(.0951212405381588,.761241990602591,.0767994186031903),ae(.0482516061458583,.101439036467562,.811302368396859)),r=_r(ae(1.1271005818144368,-.1413297634984383,-.14132976349843826),ae(-.11060664309660323,1.157823702216272,-.11060664309660294),ae(-.016493938717834573,-.016493938717834257,1.2519364065950405)),s=Z(-12.47393),o=Z(4.026069);return t.mulAssign(e),t.assign(vY.mul(t)),t.assign(n.mul(t)),t.assign(Ii(t,1e-10)),t.assign(ya(t)),t.assign(t.sub(s).div(o.sub(s))),t.assign(ko(t,0,1)),t.assign(yY(t)),t.assign(r.mul(t)),t.assign(oo(Ii(ae(0),t),ae(2.2))),t.assign(xY.mul(t)),t.assign(ko(t,0,1)),t}).setLayout({name:"agxToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]}),F5=ce(([i,e])=>{const t=Z(.76),n=Z(.15);i=i.mul(e);const r=Rs(i.r,Rs(i.g,i.b)),s=Vr(r.lessThan(.08),r.sub(sn(6.25,r.mul(r))),.04);i.subAssign(s);const o=Ii(i.r,Ii(i.g,i.b));Ft(o.lessThan(t),()=>i);const a=Rn(1,t),l=Rn(1,a.mul(a).div(o.add(a.sub(t))));i.mulAssign(l.div(o));const u=Rn(1,js(1,n.mul(o.sub(l)).add(1)));return Mn(i,ae(l),u)}).setLayout({name:"neutralToneMapping",type:"vec3",inputs:[{name:"color",type:"vec3"},{name:"exposure",type:"float"}]});class rr extends vt{static get type(){return"CodeNode"}constructor(e="",t=[],n=""){super("code"),this.isCodeNode=!0,this.global=!0,this.code=e,this.includes=t,this.language=n}setIncludes(e){return this.includes=e,this}getIncludes(){return this.includes}generate(e){const t=this.getIncludes(e);for(const r of t)r.build(e);const n=e.getCodeFromNode(this,this.getNodeType(e));return n.code=this.code,n.code}serialize(e){super.serialize(e),e.code=this.code,e.language=this.language}deserialize(e){super.deserialize(e),this.code=e.code,this.language=e.language}}const Vg=hn(rr).setParameterLength(1,3),bY=(i,e)=>Vg(i,e,"js"),SY=(i,e)=>Vg(i,e,"wgsl"),TY=(i,e)=>Vg(i,e,"glsl");class U5 extends rr{static get type(){return"FunctionNode"}constructor(e="",t=[],n=""){super(e,t,n)}getNodeType(e){return this.getNodeFunction(e).type}getMemberType(e,t){const n=this.getNodeType(e);return e.getStructTypeNode(n).getMemberType(e,t)}getInputs(e){return this.getNodeFunction(e).inputs}getNodeFunction(e){const t=e.getDataFromNode(this);let n=t.nodeFunction;return n===void 0&&(n=e.parser.parseFunction(this.code),t.nodeFunction=n),n}generate(e,t){super.generate(e);const n=this.getNodeFunction(e),r=n.name,s=n.type,o=e.getCodeFromNode(this,s);r!==""&&(o.name=r);const a=e.getPropertyName(o),l=this.getNodeFunction(e).getCode(a);return o.code=l+`
4101`,t==="property"?a:e.format(`${a}()`,s,t)}}const O5=(i,e=[],t="")=>{for(let s=0;s<e.length;s++){const o=e[s];typeof o=="function"&&(e[s]=o.functionNode)}const n=new U5(i,e,t),r=(...s)=>n.call(...s);return r.functionNode=n,r},MY=(i,e)=>O5(i,e,"glsl"),wY=(i,e)=>O5(i,e,"wgsl");function p3(i){let e;const t=i.context.getViewZ;return t!==void 0&&(e=t(this)),(e||Hi.z).negate()}const k5=ce(([i,e],t)=>{const n=p3(t);return Go(i,e,n)}),G5=ce(([i],e)=>{const t=p3(e);return i.mul(i,t,t).negate().exp().oneMinus()}),EY=ce(([i,e],t)=>{const n=p3(t),s=e.sub(Ma.y).max(0).toConst().mul(n).toConst();return i.mul(i,s,s).negate().exp().oneMinus()}),Lx=ce(([i,e])=>Lt(e.toFloat().mix(Uh.rgb,i.toVec3()),Uh.a));let Fu=null,Uu=null;class RY extends vt{static get type(){return"RangeNode"}constructor(e=Z(),t=Z()){super(),this.minNode=e,this.maxNode=t}getVectorLength(e){const t=this.getConstNode(this.minNode),n=this.getConstNode(this.maxNode),r=e.getTypeLength(Yl(t.value)),s=e.getTypeLength(Yl(n.value));return r>s?r:s}
4101getNodeType(e){return e.object.count>1?e.getTypeFromLength(this.getVectorLength(e)):"float"}getConstNode(e){let t=null;if(e.traverse(n=>{n.isConstNode===!0&&(t=n)}),t===null)throw new TC('THREE.TSL: No "ConstNode" found in node graph.',this.stackTrace);return t}setup(e){const t=e.object;let n=null;if(t.count>1){const r=this.getConstNode(this.minNode),s=this.getConstNode(this.maxNode),o=r.value,a=s.value,l=e.getTypeLength(Yl(o)),u=e.getTypeLength(Yl(a));Fu=Fu||new rn,Uu=Uu||new rn,Fu.setScalar(0),Uu.setScalar(0),l===1?Fu.setScalar(o):o.isColor?Fu.set(o.r,o.g,o.b,1):Fu.set(o.x,o.y,o.z||0,o.w||0),u===1?Uu.setScalar(a):a.isColor?Uu.set(a.r,a.g,a.b,1):Uu.set(a.x,a.y,a.z||0,a.w||0);const d=4,p=d*t.count,g=new Float32Array(p);for(let T=0;T<p;T++){const S=T%d,M=Fu.getComponent(S),R=Uu.getComponent(S);g[T]=og.lerp(M,R,Math.random())}const x=this.getNodeType(e);if(t.count*4*4<=e.getUniformBufferLimit())n=Wd(g,"vec4",t.count).element(wa).convert(x);else{const T=new nu(g,4);e.geometry.setAttribute("__range"+this.id,T),n=$m(T).convert(x)}}else n=Z(0);return n}}const CY=hn(RY).setParameterLength(2);class NY extends vt{static get type(){return"ComputeBuiltinNode"}constructor(e,t){super(t),this._builtinName=e}getHash(e){return this.getBuiltinName(e)}getNodeType(){return this.nodeType}setBuiltinName(e){return this._builtinName=e,this}getBuiltinName(){return this._builtinName}hasBuiltin(e){return e.hasBuiltin(this._builtinName)}generate(e,t){const n=this.getBuiltinName(e),r=this.getNodeType(e);return e.shaderStage==="compute"?e.format(n,r,t):(Oe(`ComputeBuiltinNode: Compute built-in value ${n} can not be accessed in the ${e.shaderStage} stage`),e.generateConst(r))}serialize(e){super.serialize(e),e.global=this.global,e._builtinName=this._builtinName}deserialize(e){super.deserialize(e),this.global=e.global,this._builtinName=e._builtinName}}const Qd=(i,e)=>new NY(i,e),PY=Qd("numWorkgroups","uvec3"),DY=Qd("workgroupId","uvec3"),LY=Qd("globalId","uvec3"),IY=Qd("localId","uvec3"),BY=Qd("subgroupSize","uint");class FY extends vt{constructor(e){super(),this.scope=e}generate(e){const{scope:t}=this,{renderer:n}=e;n.backend.isWebGLBackend===!0?e.addFlowCode(`	// ${t}Barrier 
4102`):e.addLineFlowCode(`${t}Barrier()`,this)}}const m3=hn(FY),UY=()=>m3("workgroup").toStack(),OY=()=>m3("storage").toStack(),kY=()=>m3("texture").toStack();class GY extends bc{constructor(e,t){super(e,t),this.isWorkgroupInfoElementNode=!0}generate(e,t){let n;const r=e.context.assign;if(n=super.generate(e),r!==!0){const s=this.getNodeType(e);n=e.format(n,s,t)}return n}}class VY extends vt{constructor(e,t,n=0){super(t),this.bufferType=t,this.bufferCount=n,this.isWorkgroupInfoNode=!0,this.elementType=t,this.scope=e,this.name=""}setName(e){return this.name=e,this}label(e){return Oe('TSL: "label()" has been deprecated. Use "setName()" instead.',new $i),this.setName(e)}setScope(e){return this.scope=e,this}getElementType(){return this.elementType}getInputType(){return`${this.scope}Array`}element(e){return new GY(this,e)}generate(e){const t=this.name!==""?this.name:`${this.scope}Array_${this.id}`;return e.getScopedArray(t,this.scope.toLowerCase(),this.bufferType,this.bufferCount)}}const qY=(i,e)=>new VY("Workgroup",i,e);class ar extends vt{static get type(){return"AtomicFunctionNode"}constructor(e,t,n){super("uint"),this.method=e,this.pointerNode=t,this.valueNode=n,this.parents=!0}getInputType(e){return this.pointerNode.getNodeType(e)}getNodeType(e){return this.getInputType(e)}generate(e){const t=e.getNodeProperties(this),n=t.parents,r=this.method,s=this.getNodeType(e),o=this.getInputType(e),a=this.pointerNode,l=this.valueNode,u=[];u.push(`&${a.build(e,o)}`),l!==null&&u.push(l.build(e,o));const d=`${e.getMethod(r,s)}( ${u.join(", ")} )`;if(n?n.length===1&&n[0].isStackNode===!0:!1)e.addLineFlowCode(d,this);else return t.constNode===void 0&&(t.constNode=zs(d,s).toConst()),t.constNode.build(e)}}ar.ATOMIC_LOAD="atomicLoad";ar.ATOMIC_STORE="atomicStore";ar.ATOMIC_ADD="atomicAdd";ar.ATOMIC_SUB="atomicSub";ar.ATOMIC_MAX="atomicMax";ar.ATOMIC_MIN="atomicMin";ar.ATOMIC_AND="atomicAnd";ar.ATOMIC_OR="atomicOr";ar.ATOMIC_XOR="atomicXor";const zY=hn(ar),Ua=(i,e,t)=>zY(i,e,t).toStack(),HY=i=>Ua(ar.ATOMIC_LOAD,i,null),WY=(i,e)=>Ua(ar.ATOMIC_STORE,i,e),$Y=(i,e)=>Ua(ar.ATOMIC_ADD,i,e),jY=(i,e)=>Ua(ar.ATOMIC_SUB,i,e),XY=(i,e)=>Ua(ar.ATOMIC_MAX,i,e),QY=(i,e)=>Ua(ar.ATOMIC_MIN,i,e),YY=(i,e)=>Ua(ar.ATOMIC_AND,i,e),KY=(i,e)=>Ua(ar.ATOMIC_OR,i,e),ZY=(i,e)=>Ua(ar.ATOMIC_XOR,i,e);class ft extends qi{static get type(){return"SubgroupFunctionNode"}constructor(e,t=null,n=null){super(),this.method=e,this.aNode=t,this.bNode=n}getInputType(e){const t=this.aNode?this.aNode.getNodeType(e):null,n=this.bNode?this.bNode.getNodeType(e):null,r=e.isMatrix(t)?0:e.getTypeLength(t),s=e.isMatrix(n)?0:e.getTypeLength(n);return r>s?t:n}getNodeType(e){const t=this.method;return t===ft.SUBGROUP_ELECT?"bool":t===ft.SUBGROUP_BALLOT?"uvec4":this.getInputType(e)}generate(e,t){const n=this.method,r=this.getNodeType(e),s=this.getInputType(e),o=this.aNode,a=this.bNode,l=[];if(n===ft.SUBGROUP_BROADCAST||n===ft.SUBGROUP_SHUFFLE||n===ft.QUAD_BROADCAST){const d=a.getNodeType(e);l.push(o.build(e,r),a.build(e,d==="float"?"int":r))}else n===ft.SUBGROUP_SHUFFLE_XOR||n===ft.SUBGROUP_SHUFFLE_DOWN||n===ft.SUBGROUP_SHUFFLE_UP?l.push(o.build(e,r),a.build(e,"uint")):(o!==null&&l.push(o.build(e,s)),a!==null&&l.push(a.build(e,s)));const u=l.length===0?"()":`( ${l.join(", ")} )`;return e.format(`${e.getMethod(n,r)}${u}`,r,t)}serialize(e){super.serialize(e),e.method=this.method}deserialize(e){super.deserialize(e),this.method=e.method}}ft.SUBGROUP_ELECT="subgroupElect";ft.SUBGROUP_BALLOT="subgroupBallot";ft.SUBGROUP_ADD="subgroupAdd";
4102ft.SUBGROUP_INCLUSIVE_ADD="subgroupInclusiveAdd";ft.SUBGROUP_EXCLUSIVE_AND="subgroupExclusiveAdd";ft.SUBGROUP_MUL="subgroupMul";ft.SUBGROUP_INCLUSIVE_MUL="subgroupInclusiveMul";ft.SUBGROUP_EXCLUSIVE_MUL="subgroupExclusiveMul";ft.SUBGROUP_AND="subgroupAnd";ft.SUBGROUP_OR="subgroupOr";ft.SUBGROUP_XOR="subgroupXor";ft.SUBGROUP_MIN="subgroupMin";ft.SUBGROUP_MAX="subgroupMax";ft.SUBGROUP_ALL="subgroupAll";ft.SUBGROUP_ANY="subgroupAny";ft.SUBGROUP_BROADCAST_FIRST="subgroupBroadcastFirst";ft.QUAD_SWAP_X="quadSwapX";ft.QUAD_SWAP_Y="quadSwapY";ft.QUAD_SWAP_DIAGONAL="quadSwapDiagonal";ft.SUBGROUP_BROADCAST="subgroupBroadcast";ft.SUBGROUP_SHUFFLE="subgroupShuffle";ft.SUBGROUP_SHUFFLE_XOR="subgroupShuffleXor";ft.SUBGROUP_SHUFFLE_UP="subgroupShuffleUp";ft.SUBGROUP_SHUFFLE_DOWN="subgroupShuffleDown";ft.QUAD_BROADCAST="quadBroadcast";const JY=Ze(ft,ft.SUBGROUP_ELECT).setParameterLength(0),eK=Ze(ft,ft.SUBGROUP_BALLOT).setParameterLength(1),tK=Ze(ft,ft.SUBGROUP_ADD).setParameterLength(1),nK=Ze(ft,ft.SUBGROUP_INCLUSIVE_ADD).setParameterLength(1),iK=Ze(ft,ft.SUBGROUP_EXCLUSIVE_AND).setParameterLength(1),rK=Ze(ft,ft.SUBGROUP_MUL).setParameterLength(1),sK=Ze(ft,ft.SUBGROUP_INCLUSIVE_MUL).setParameterLength(1),oK=Ze(ft,ft.SUBGROUP_EXCLUSIVE_MUL).setParameterLength(1),aK=Ze(ft,ft.SUBGROUP_AND).setParameterLength(1),lK=Ze(ft,ft.SUBGROUP_OR).setParameterLength(1),uK=Ze(ft,ft.SUBGROUP_XOR).setParameterLength(1),cK=Ze(ft,ft.SUBGROUP_MIN).setParameterLength(1),hK=Ze(ft,ft.SUBGROUP_MAX).setParameterLength(1),AK=Ze(ft,ft.SUBGROUP_ALL).setParameterLength(0),fK=Ze(ft,ft.SUBGROUP_ANY).setParameterLength(0),dK=Ze(ft,ft.SUBGROUP_BROADCAST_FIRST).setParameterLength(2),pK=Ze(ft,ft.QUAD_SWAP_X).setParameterLength(1),mK=Ze(ft,ft.QUAD_SWAP_Y).setParameterLength(1),gK=Ze(ft,ft.QUAD_SWAP_DIAGONAL).setParameterLength(1),_K=Ze(ft,ft.SUBGROUP_BROADCAST).setParameterLength(2),xK=Ze(ft,ft.SUBGROUP_SHUFFLE).setParameterLength(2),vK=Ze(ft,ft.SUBGROUP_SHUFFLE_XOR).setParameterLength(2),yK=Ze(ft,ft.SUBGROUP_SHUFFLE_UP).setParameterLength(2),bK=Ze(ft,ft.SUBGROUP_SHUFFLE_DOWN).setParameterLength(2),SK=Ze(ft,ft.QUAD_BROADCAST).setParameterLength(1);let vp;function qg(i){vp=vp||new WeakMap;let e=vp.get(i);return e===void 0&&vp.set(i,e={}),e}function zg(i){const e=qg(i);return e.shadowMatrix||(e.shadowMatrix=Ct("mat4").setGroup(Dt).onRenderUpdate(t=>((i.castShadow!==!0||t.renderer.shadowMap.enabled===!1)&&(i.shadow.camera.coordinateSystem!==t.camera.coordinateSystem&&(i.shadow.camera.coordinateSystem=t.camera.coordinateSystem,i.shadow.camera.updateProjectionMatrix()),i.shadow.updateMatrices(i)),i.shadow.matrix)))}function V5(i,e=Ma){const t=zg(i).mul(e);return t.xyz.div(t.w)}function g3(i){const e=qg(i);return e.position||(e.position=Ct(new J).setGroup(Dt).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(i.matrixWorld)))}function q5(i){const e=qg(i);return e.targetPosition||(e.targetPosition=Ct(new J).setGroup(Dt).onRenderUpdate((t,n)=>n.value.setFromMatrixPosition(i.target.matrixWorld)))}function _3(i){const e=qg(i);return e.viewPosition||(e.viewPosition=Ct(new J).setGroup(Dt).onRenderUpdate(({camera:t},n)=>{n.value=n.value||new J,n.value.setFromMatrixPosition(i.matrixWorld),n.value.applyMatrix4(t.matrixWorldInverse)}))}const x3=i=>go.transformDirection(g3(i).sub(q5(i))),TK=i=>i.sort((e,t)=>e.id-t.id),MK=(i,e)=>{for(const t of e)if(t.isAnalyticLightNode&&t.light.id===i)return t;return null},V2=new WeakMap,vf=[];class v3 extends vt{static get type(){return"LightsNode"}constructor(){super("vec3"),this.totalDiffuseNode=sl("vec3","totalDiffuse"),this.totalSpecularNode=sl("vec3","totalSpecular"),this.outgoingLightNode=sl("vec3","outgoingLight"),this._lights=[],this._lightNodes=null,this._lightNodesHash=null,this.global=!0}customCacheKey(){const e=this._lights;for(let n=0;n<e.length;n++){const r=e[n];if(vf.push(r.id),vf.push(r.castShadow?1:0),r.isSpotLight===!0){const s=r.map!==null?r.map.id:-1,o=r.colorNode?r.colorNode.getCacheKey():-1;vf.push(s,o)}}const t=qd(vf);return vf.length=0,t}getHash(e){if(this._lightNodesHash===null){this._lightNodes===null&&this.setupLightsNode(e);const t=[];for(const n of this._lightNodes)t.push(n.getHash());this._lightNodesHash="lights-"+t.join(",")}return this._lightNodesHash}analyze(e){const t=e.getNodeProperties(this);for(const n of t.nodes)n.build(e);t.outputNode.build(e)}setupLightsNode(e){const t=[],n=this._lightNodes,r=TK(this._lights),s=e.renderer.library;for(const o of r)if(o.isNode)t.push(xt(o));else{let a=null;if(n!==null&&(a=MK(o.id,n)),a===null){const l=s.getLightNodeClass(o.constructor);if(l===null){Oe(`LightsNode.setupNodeLights: Light node not found for ${o.constructor.name}`);continue}let u=null;V2.has(o)?u=V2.get(o):(u=new l(o),V2.set(o,u)),t.push(u)}}this._lightNodes=t}setupDirectLight(e,t,n){const{lightingModel:r,reflectedLight:s}=e.context;r.direct({...n,lightNode:t,reflectedLight:s},e)}setupDirectRectAreaLight(e,t,n){const{lightingModel:r,reflectedLight:s}=e.context;r.directRectArea({...n,lightNode:t,reflectedLight:s},e)}setupLights(e,t){for(const n of t)n.build(e)}getLightNodes(e){return this._lightNodes===null&&this.setupLightsNode(e),this._lightNodes}setup(e){const t=e.lightsNode;e.lightsNode=this;let n=this.outgoingLightNode;const r=e.context,s=r.lightingModel,o=e.getNodeProperties(this);if(s){const{totalDiffuseNode:a,totalSpecularNode:l}=this;r.outgoingLight=n;const u=e.addStack();o.nodes=u.nodes,s.start(e);const{backdrop:d,backdropAlpha:p}=r,{directDiffuse:g,directSpecular:x,indirectDiffuse:y,indirectSpecular:T}=r.reflectedLight;let S=g.add(y);d!==null&&(p!==null?S=ae(p.mix(S,d)):S=ae(d)),a.assign(S),l.assign(x.add(T)),n.assign(a.add(l)),s.finish(e),n=n.bypass(e.removeStack())}else o.nodes=[];return e.lightsNode=t,n}setLights(e){return this._lights=e,this._lightNodes=null,this._lightNodesHash=null,this}getLights(){return this._lights}get hasLights(){return this._lights.length>0}}const wK=(i=[])=>new v3().setLights(i);class EK extends vt{static get type(){return"ShadowBaseNode"}constructor(e){super(),this.light=e,this.updateBeforeType=tn.RENDER,this.isShadowBaseNode=!0}setupShadowPosition({context:e,material:t}){y3.assign(t.receivedShadowPositionNode||e.shadowPositionWorld||Ma)}}const y3=sl("vec3","shadowPositionWorld");function RK(i,e={}){return e.toneMapping=i.toneMapping,e.toneMappingExposure=i.toneMappingExposure,e.outputColorSpace
4102=i.outputColorSpace,e.renderTarget=i.getRenderTarget(),e.activeCubeFace=i.getActiveCubeFace(),e.activeMipmapLevel=i.getActiveMipmapLevel(),e.renderObjectFunction=i.getRenderObjectFunction(),e.pixelRatio=i.getPixelRatio(),e.mrt=i.getMRT(),e.clearColor=i.getClearColor(e.clearColor||new It),e.clearAlpha=i.getClearAlpha(),e.autoClear=i.autoClear,e.scissorTest=i.getScissorTest(),e}function CK(i,e){return e=RK(i,e),i.setMRT(null),i.setRenderObjectFunction(null),i.setClearColor(0,1),i.autoClear=!0,e}function NK(i,e){i.toneMapping=e.toneMapping,i.toneMappingExposure=e.toneMappingExposure,i.outputColorSpace=e.outputColorSpace,i.setRenderTarget(e.renderTarget,e.activeCubeFace,e.activeMipmapLevel),i.setRenderObjectFunction(e.renderObjectFunction),i.setPixelRatio(e.pixelRatio),i.setMRT(e.mrt),i.setClearColor(e.clearColor,e.clearAlpha),i.autoClear=e.autoClear,i.setScissorTest(e.scissorTest)}function PK(i,e={}){return e.background=i.background,e.backgroundNode=i.backgroundNode,e.overrideMaterial=i.overrideMaterial,e}function DK(i,e){return e=PK(i,e),i.background=null,i.backgroundNode=null,i.overrideMaterial=null,e}function LK(i,e){i.background=e.background,i.backgroundNode=e.backgroundNode,i.overrideMaterial=e.overrideMaterial}function IK(i,e,t){return t=CK(i,t),t=DK(e,t),t}function BK(i,e,t){NK(i,t),LK(e,t)}const Ym=new WeakMap,z5=ce(({depthTexture:i,shadowCoord:e,depthLayer:t})=>{let n=On(i,e.xy).setName("t_basic");return i.isArrayTexture&&(n=n.depth(t)),n.compare(e.z)}),H5=ce(({depthTexture:i,shadowCoord:e,shadow:t,depthLayer:n})=>{const r=(d,p)=>{let g=On(i,d);return i.isArrayTexture&&(g=g.depth(n)),g.compare(p)},s=vi("mapSize","vec2",t).setGroup(Dt),o=vi("radius","float",t).setGroup(Dt),a=je(1).div(s),l=o.mul(a.x),u=f3(Tc.xy).mul(6.28318530718);return Qi(r(e.xy.add(Po(0,5,u).mul(l)),e.z),r(e.xy.add(Po(1,5,u).mul(l)),e.z),r(e.xy.add(Po(2,5,u).mul(l)),e.z),r(e.xy.add(Po(3,5,u).mul(l)),e.z),r(e.xy.add(Po(4,5,u).mul(l)),e.z)).mul(1/5)}),W5=ce(({depthTexture:i,shadowCoord:e,shadow:t,depthLayer:n})=>{const r=(p,g)=>{let x=On(i,p);return i.isArrayTexture&&(x=x.depth(n)),x.compare(g)},s=vi("mapSize","vec2",t).setGroup(Dt),o=je(1).div(s),a=o.x,l=o.y,u=e.xy,d=Oo(u.mul(s).add(.5));return u.subAssign(d.mul(o)),Qi(r(u,e.z),r(u.add(je(a,0)),e.z),r(u.add(je(0,l)),e.z),r(u.add(o),e.z),Mn(r(u.add(je(a.negate(),0)),e.z),r(u.add(je(a.mul(2),0)),e.z),d.x),Mn(r(u.add(je(a.negate(),l)),e.z),r(u.add(je(a.mul(2),l)),e.z),d.x),Mn(r(u.add(je(0,l.negate())),e.z),r(u.add(je(0,l.mul(2))),e.z),d.y),Mn(r(u.add(je(a,l.negate())),e.z),r(u.add(je(a,l.mul(2))),e.z),d.y),Mn(Mn(r(u.add(je(a.negate(),l.negate())),e.z),r(u.add(je(a.mul(2),l.negate())),e.z),d.x),Mn(r(u.add(je(a.negate(),l.mul(2))),e.z),r(u.add(je(a.mul(2),l.mul(2))),e.z),d.x),d.y)).mul(1/9)}),$5=ce(({depthTexture:i,shadowCoord:e,depthLayer:t},n)=>{let r=On(i).sample(e.xy);i.isArrayTexture&&(r=r.depth(t)),r=r.rg;const s=r.x,o=Ii(1e-7,r.y.mul(r.y)),a=n.renderer.reversedDepthBuffer?mc(s,e.z):mc(e.z,s),l=Z(1).toVar();return Ft(a.notEqual(1),()=>{const u=e.z.sub(s);let d=o.div(o.add(u.mul(u)));d=ko(Rn(d,.3).div(.65)),l.assign(Ii(a,d))}),l}),j5=i=>{let e=Ym.get(i);return e===void 0&&(e=new Vi,e.colorNode=Lt(0,0,0,1),e.isShadowPassMaterial=!0,e.name="ShadowMaterial",e.blending=gr,e.fog=!1,Ym.set(i,e)),e},X5=i=>{const e=Ym.get(i);e!==void 0&&(e.dispose(),Ym.delete(i))},WM=new hu,ch=[],Q5=(i,e,t,n)=>{ch[0]=i,ch[1]=e;let r=WM.get(ch);return(r===void 0||r.shadowType!==t||r.useVelocity!==n)&&(r=(s,o,a,l,u,d,...p)=>{(s.castShadow===!0||s.receiveShadow&&t===ha)&&(n&&(H4(s).useVelocity=!0),s.onBeforeShadow(i,s,a,e.camera,l,o.overrideMaterial,d),i.renderObject(s,o,a,l,u,d,...p),s.onAfterShadow(i,s,a,e.camera,l,o.overrideMaterial,d))},r.shadowType=t,r.useVelocity=n,WM.set(ch,r)),ch[0]=null,ch[1]=null,r},FK=ce(({samples:i,radius:e,size:t,shadowPass:n,depthLayer:r})=>{const s=Z(0).toVar("meanVertical"),o=Z(0).toVar("squareMeanVertical"),a=i.lessThanEqual(Z(1)).select(Z(0),Z(2).div(i.sub(1))),l=i.lessThanEqual(Z(1)).select(Z(0),Z(-1));Zn({start:oe(0),end:oe(i),type:"int",condition:"<"},({i:d})=>{const p=l.add(Z(d).mul(a));let g=n.sample(Qi(Tc.xy,je(0,p).mul(e)).div(t));n.value.isArrayTexture&&(g=g.depth(r)),g=g.x,s.addAssign(g),o.addAssign(g.mul(g))}),s.divAssign(i),o.divAssign(i);const u=hs(o.sub(s.mul(s)).max(0));return je(s,u)}),UK=ce(({samples:i,radius:e,size:t,shadowPass:n,depthLayer:r})=>{const s=Z(0).toVar("meanHorizontal"),o=Z(0).toVar("squareMeanHorizontal"),a=i.lessThanEqual(Z(1)).select(Z(0),Z(2).div(i.sub(1))),l=i.lessThanEqual(Z(1)).select(Z(0),Z(-1));Zn({start:oe(0),end:oe(i),type:"int",condition:"<"},({i:d})=>{const p=l.add(Z(d).mul(a));
4102let g=n.sample(Qi(Tc.xy,je(p,0).mul(e)).div(t));n.value.isArrayTexture&&(g=g.depth(r)),s.addAssign(g.x),o.addAssign(Qi(g.y.mul(g.y),g.x.mul(g.x)))}),s.divAssign(i),o.divAssign(i);const u=hs(o.sub(s.mul(s)).max(0));return je(s,u)}),OK=[z5,H5,W5,$5];let q2;const yp=new Og;class Y5 extends EK{static get type(){return"ShadowNode"}constructor(e,t=null){super(e),this.shadow=t||e.shadow,this.shadowMap=null,this.vsmShadowMapVertical=null,this.vsmShadowMapHorizontal=null,this.vsmMaterialVertical=null,this.vsmMaterialHorizontal=null,this._node=null,this._currentShadowType=null,this._cameraFrameId=new WeakMap,this.isShadowNode=!0,this.depthLayer=0}setupShadowFilter(e,{filterFn:t,depthTexture:n,shadowCoord:r,shadow:s,depthLayer:o}){const a=r.x.greaterThanEqual(0).and(r.x.lessThanEqual(1)).and(r.y.greaterThanEqual(0)).and(r.y.lessThanEqual(1)).and(r.z.lessThanEqual(1)),l=t({depthTexture:n,shadowCoord:r,shadow:s,depthLayer:o});return a.select(l,Z(1))}setupShadowCoord(e,t){const{shadow:n}=this,{renderer:r}=e,s=n.biasNode||vi("bias","float",n).setGroup(Dt);let o=t,a;if(n.camera.isOrthographicCamera||r.logarithmicDepthBuffer!==!0)o=o.xyz.div(o.w),a=o.z;else{const l=o.w;o=o.xy.div(l);const u=vi("near","float",n.camera).setGroup(Dt),d=vi("far","float",n.camera).setGroup(Dt);a=t3(l.negate(),u,d)}return o=ae(o.x,o.y.oneMinus(),r.reversedDepthBuffer?a.sub(s):a.add(s)),o}getShadowFilterFn(e){return OK[e]}setupRenderTarget(e,t){const n=new qr(e.mapSize.width,e.mapSize.height);n.name="ShadowDepthTexture",n.compareFunction=t.renderer.reversedDepthBuffer?al:fu;const r=t.createRenderTarget(e.mapSize.width,e.mapSize.height);return r.texture.name="ShadowMap",r.texture.type=e.mapType,r.depthTexture=n,{shadowMap:r,depthTexture:n}}setupShadow(e){const{renderer:t,camera:n}=e,{light:r,shadow:s}=this,{depthTexture:o,shadowMap:a}=this.setupRenderTarget(s,e),l=t.shadowMap.type,u=t.hasCompatibility(tl.TEXTURE_COMPARE);if((l===Rh||l===Xw)&&u?(o.minFilter=li,o.magFilter=li):(o.minFilter=jn,o.magFilter=jn),s.camera.coordinateSystem=n.coordinateSystem,s.camera.updateProjectionMatrix(),l===ha&&s.isPointLightShadow!==!0){o.compareFunction=null,a.depth>1?(a._vsmShadowMapVertical||(a._vsmShadowMapVertical=e.createRenderTarget(s.mapSize.width,s.mapSize.height,{format:ls,type:Mi,depth:a.depth,depthBuffer:!1}),a._vsmShadowMapVertical.texture.name="VSMVertical"),this.vsmShadowMapVertical=a._vsmShadowMapVertical,a._vsmShadowMapHorizontal||(a._vsmShadowMapHorizontal=e.createRenderTarget(s.mapSize.width,s.mapSize.height,{format:ls,type:Mi,depth:a.depth,depthBuffer:!1}),a._vsmShadowMapHorizontal.texture.name="VSMHorizontal"),this.vsmShadowMapHorizontal=a._vsmShadowMapHorizontal):(this.vsmShadowMapVertical=e.createRenderTarget(s.mapSize.width,s.mapSize.height,{format:ls,type:Mi,depthBuffer:!1}),this.vsmShadowMapHorizontal=e.createRenderTarget(s.mapSize.width,s.mapSize.height,{format:ls,type:Mi,depthBuffer:!1}));let N=On(o);o.isArrayTexture&&(N=N.depth(this.depthLayer));let U=On(this.vsmShadowMapVertical.texture);o.isArrayTexture&&(U=U.depth(this.depthLayer));const L=vi("blurSamples","float",s).setGroup(Dt),F=vi("radius","float",s).setGroup(Dt),P=vi("mapSize","vec2",s).setGroup(Dt);let I=this.vsmMaterialVertical||(this.vsmMaterialVertical=new Vi);I.fragmentNode=FK({samples:L,radius:F,size:P,shadowPass:N,depthLayer:this.depthLayer}).context(e.getSharedContext()),I.name="VSMVertical",I=this.vsmMaterialHorizontal||(this.vsmMaterialHorizontal=new Vi),I.fragmentNode=UK({samples:L,radius:F,size:P,shadowPass:U,depthLayer:this.depthLayer}).context(e.getSharedContext()),I.name="VSMHorizontal"}const d=vi("intensity","float",s).setGroup(Dt),p=vi("normalBias","float",s).setGroup(Dt),g=zg(r).mul(y3.add(xu.mul(p))),x=this.setupShadowCoord(e,g),y=s.filterNode||this.getShadowFilterFn(t.shadowMap.type)||null;if(y===null)throw new Error("THREE.WebGPURenderer: Shadow map type not supported yet.");const T=l===ha&&s.isPointLightShadow!==!0?this.vsmShadowMapHorizontal.texture:o,S=this.setupShadowFilter(e,{filterFn:y,shadowTexture:a.texture,depthTexture:T,shadowCoord:x,shadow:s,depthLayer:this.depthLayer});let M;t.shadowMap.transmitted===!0&&(a.texture.isCubeTexture?M=os(a.texture,x.xyz):(M=On(a.texture,x),o.isArrayTexture&&(M=M.depth(this.depthLayer))));let R;M?R=Mn(1,S.rgb.mix(M,1),d.mul(M.a)).toVar():R=Mn(1,S,d).toVar(),this.shadowMap=a,this.shadow.map=a;const E=`${this.light.type} Shadow [ ${this.light.name||"ID: "+this.light.id} ]`;return M&&R.toInspector(`${E} / Color`,()=>this.shadowMap.texture.isCubeTexture?os(this.shadowMap.texture):On(this.shadowMap.texture)),R.toInspector(`${E} / Depth`,()=>this.shadowMap.texture.isCubeTexture?os(this.shadowMap.texture).r.oneMinus():Fi(this.shadowMap.depthTexture,ri().mul(ru(On(this.shadowMap.depthTexture)))).r.oneMinus())}setup(e){if(e.renderer.shadowMap.enabled!==!1)return ce(()=>{const t=e.renderer.shadowMap.type;this._currentShadowType!==t&&(this._reset(),this._node=null);let n=this._node;return this.setupShadowPosition(e),n===null&&(this._node=n=this.setupShadow(e),this._currentShadowType=t),e.material.receivedShadowNode&&(n=e.material.receivedShadowNode(n)),n})()}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:s,scene:o}=e;t.updateMatrices(r),n.setSize(t.mapSize.width,t.mapSize.height,n.depth);const a=o.name;o.name=`Shadow Map [ ${r.name||"ID: "+r.id} ]`,s.render(o,t.camera),o.name=a}updateShadow(e){const{shadowMap:t,light:n,shadow:r}=this,{renderer:s,scene:o,camera:a}=e,l=s.shadowMap.type,u=t.depthTexture.version;this._depthVersionCached=u;const d=r.camera.layers.mask;r.camera.layers.mask&4294967294||(r.camera.layers.mask=a.layers.mask);const p=s.getRenderObjectFunction(),g=s.getMRT(),x=g?g.has("velocity"):!1;q2=IK(s,o,q2),o.overrideMaterial=j5(n),s.setRenderObjectFunction(Q5(s,r,l,x)),s.setClearColor(0,0),s.setRenderTarget(t),this.renderShadow(e),s.setRenderObjectFunction(p),l===ha&&r.isPointLightShadow!==!0&&this.vsmPass(s),r.camera.layers.mask=d,BK(s,o,q2)}vsmPass(e){const{shadow:t}=this,n=this.shadowMap.depth;this.vsmShadowMapVertical.setSize(t.mapSize.width,t.mapSize.height,n),this.vsmShadowMapHorizontal.setSize(t.mapSize.width,t.mapSize.height,n),e.setRenderTarget(this.vsmShadowMapVertical),yp.material=this.vsmMaterialVertical,yp.render(e),e.setRenderTarget(this.vsmShadowMapHorizontal),yp.material=this.vsmMaterialHorizontal,yp.render(e)}dispose(){this._reset(),super.dispose()}_reset(){this._currentShadowType=null,X5(this.light),this.shadowMap&&(this.shadowMap.dispose(),this.shadowMap=null),this.vsmShadowMapVertical!==null&&(this.vsmShadowMapVertical.dispose(),this.vsmShadowMapVertical=null,this.vsmMaterialVertical.dispose(),this.vsmMaterialVertical=null),this.vsmShadowMapHorizontal!==null&&(this.vsmShadowMapHorizontal.dispose(),this.vsmShadowMapHorizontal=null,this.vsmMaterialHorizontal.dispose(),this.vsmMaterialHorizontal=null)}updateBefore(e){const{shadow:t}=this;let n=t.needsUpdate||t.autoUpdate;n&&(this._cameraFrameId[e.camera]===e.frameId&&(n=!1),this._cameraFrameId[e.camera]=e.frameId),n&&(this.updateShadow(e),this.shadowMap.depthTexture.version===this._depthVersionCached&&(t.needsUpdate=!1))}}const K5=(i,e)=>new Y5(i,e),kK=new It,$M=new nn,yf=new J,z2=new J,GK=[new J(1,0,0),new J(-1,0,0),new J(0,-1,0),new J(0,1,0),new J(0,0,1),new J(0,0,-1)],VK=[new J(0,-1,0),new J(0,-1,0),new J(0,0,-1),new J(0,0,1),new J(0,-1,0),new J(0,-1,0)],qK=[new J(1,0,0),new J(-1,0,0),new J(0,1,0),new J(0,-1,0),new J(0,0,1),new J(0,0,-1)],zK=[new J(0,-1,0),new J(0,-1,0),new J(0,0,1),new J(0,0,-1),new J(0,-1,0),new J(0,-1,0)],Z5=ce(({depthTexture:i,bd3D:e,dp:t})=>
4102os(i,e).compare(t)),J5=ce(({depthTexture:i,bd3D:e,dp:t,shadow:n})=>{const r=vi("radius","float",n).setGroup(Dt),s=vi("mapSize","vec2",n).setGroup(Dt),o=r.div(s.x),a=di(e),l=Ms(hl(e,a.x.greaterThan(a.z).select(ae(0,1,0),ae(1,0,0)))),u=hl(e,l),d=f3(Tc.xy).mul(6.28318530718),p=Po(0,5,d),g=Po(1,5,d),x=Po(2,5,d),y=Po(3,5,d),T=Po(4,5,d);return os(i,e.add(l.mul(p.x).add(u.mul(p.y)).mul(o))).compare(t).add(os(i,e.add(l.mul(g.x).add(u.mul(g.y)).mul(o))).compare(t)).add(os(i,e.add(l.mul(x.x).add(u.mul(x.y)).mul(o))).compare(t)).add(os(i,e.add(l.mul(y.x).add(u.mul(y.y)).mul(o))).compare(t)).add(os(i,e.add(l.mul(T.x).add(u.mul(T.y)).mul(o))).compare(t)).mul(1/5)}),HK=ce(({filterFn:i,depthTexture:e,shadowCoord:t,shadow:n},r)=>{const s=t.xyz.toConst(),o=s.abs().toConst(),a=o.x.max(o.y).max(o.z),l=Ct("float").setGroup(Dt).onRenderUpdate(()=>n.camera.near),u=Ct("float").setGroup(Dt).onRenderUpdate(()=>n.camera.far),d=vi("bias","float",n).setGroup(Dt),p=Z(1).toVar();return Ft(a.sub(u).lessThanEqual(0).and(a.sub(l).greaterThanEqual(0)),()=>{let g;r.renderer.reversedDepthBuffer?(g=z8(a.negate(),l,u),g.subAssign(d)):(g=Jy(a.negate(),l,u),g.addAssign(d));const x=s.normalize();p.assign(i({depthTexture:e,bd3D:x,dp:g,shadow:n}))}),p});class WK extends Y5{static get type(){return"PointShadowNode"}constructor(e,t=null){super(e,t)}getShadowFilterFn(e){return e===UP?Z5:J5}setupShadowCoord(e,t){return t}setupShadowFilter(e,{filterFn:t,depthTexture:n,shadowCoord:r,shadow:s}){return HK({filterFn:t,depthTexture:n,shadowCoord:r,shadow:s})}setupRenderTarget(e,t){const n=new aE(e.mapSize.width);n.name="PointShadowDepthTexture",n.compareFunction=t.renderer.reversedDepthBuffer?al:fu;const r=t.createCubeRenderTarget(e.mapSize.width);return r.texture.name="PointShadowMap",r.depthTexture=n,{shadowMap:r,depthTexture:n}}renderShadow(e){const{shadow:t,shadowMap:n,light:r}=this,{renderer:s,scene:o}=e,a=t.camera,l=t.matrix,u=s.coordinateSystem===co,d=u?GK:qK,p=u?VK:zK;n.setSize(t.mapSize.width,t.mapSize.width);const g=s.autoClear,x=s.getClearColor(kK),y=s.getClearAlpha();s.autoClear=!1,s.setClearColor(t.clearColor,t.clearAlpha);for(let T=0;T<6;T++){s.setRenderTarget(n,T),s.clear();const S=r.distance||a.far;S!==a.far&&(a.far=S,a.updateProjectionMatrix()),yf.setFromMatrixPosition(r.matrixWorld),a.position.copy(yf),z2.copy(a.position),z2.add(d[T]),a.up.copy(p[T]),a.lookAt(z2),a.updateMatrixWorld(),l.makeTranslation(-yf.x,-yf.y,-yf.z),$M.multiplyMatrices(a.projectionMatrix,a.matrixWorldInverse),t._frustum.setFromProjectionMatrix($M,a.coordinateSystem,a.reversedDepth);const M=o.name;o.name=`Point Light Shadow [ ${r.name||"ID: "+r.id} ] - Face ${T+1}`,s.render(o,a),o.name=M}s.autoClear=g,s.setClearColor(x,y)}}const e6=(i,e)=>new WK(i,e);class Mc extends GA{static get type(){return"AnalyticLightNode"}constructor(e=null){super(),this.light=e,this.color=new It,this.colorNode=e&&e.colorNode||Ct(this.color).setGroup(Dt),this.baseColorNode=null,this.shadowNode=null,this.shadowColorNode=null,this.isAnalyticLightNode=!0,this.updateType=tn.FRAME,e&&e.shadow&&(this._shadowDisposeListener=()=>{this.disposeShadow()},e.addEventListener("dispose",this._shadowDisposeListener))}dispose(){this._shadowDisposeListener&&this.light.removeEventListener("dispose",this._shadowDisposeListener),super.dispose()}disposeShadow(){this.shadowNode!==null&&(this.shadowNode.dispose(),this.shadowNode=null),this.shadowColorNode=null,this.baseColorNode!==null&&(this.colorNode=this.baseColorNode,this.baseColorNode=null)}getHash(){return this.light.uuid}getLightVector(e){return _3(this.light).sub(e.context.positionView||Hi)}setupDirect(){}setupDirectRectArea(){}setupShadowNode(){return K5(this.light)}setupShadow(e){const{renderer:t}=e;if(t.shadowMap.enabled===!1)return;let n=this.shadowColorNode;if(n===null){const r=this.light.shadow.shadowNode;let s;r!==void 0?s=xt(r):s=this.setupShadowNode(),this.shadowNode=s,this.shadowColorNode=n=this.colorNode.mul(s),this.baseColorNode=this.colorNode}e.context.getShadow&&(n=e.context.getShadow(this,e)),this.colorNode=n}setup(e){this.colorNode=this.baseColorNode||this.colorNode,this.light.castShadow?e.object.receiveShadow&&this.setupShadow(e):this.shadowNode!==null&&(this.shadowNode.dis
vendor: 6,269 bytes, line 4102
4102pose(),this.shadowNode=null,this.shadowColorNode=null);const t=this.setupDirect(e),n=this.setupDirectRectArea(e);t&&e.lightsNode.setupDirectLight(e,this,t),n&&e.lightsNode.setupDirectRectAreaLight(e,this,n)}update(){const{light:e}=this;this.color.copy(e.color).multiplyScalar(e.intensity)}}const b3=ce(({lightDistance:i,cutoffDistance:e,decayExponent:t})=>{const n=i.pow(t).max(.01).reciprocal();return e.greaterThan(0).select(n.mul(i.div(e).pow4().oneMinus().clamp().pow2()),n)}),t6=({color:i,lightVector:e,cutoffDistance:t,decayExponent:n})=>{const r=e.normalize(),s=e.length(),o=b3({lightDistance:s,cutoffDistance:t,decayExponent:n}),a=i.mul(o);return{lightDirection:r,lightColor:a}};class $K extends Mc{static get type(){return"PointLightNode"}constructor(e=null){super(e),this.cutoffDistanceNode=Ct(0).setGroup(Dt),this.decayExponentNode=Ct(2).setGroup(Dt)}update(e){const{light:t}=this;super.update(e),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}setupShadowNode(){return e6(this.light)}setupDirect(e){return t6({color:this.colorNode,lightVector:this.getLightVector(e),cutoffDistance:this.cutoffDistanceNode,decayExponent:this.decayExponentNode})}}const jK=ce(([i=ri()])=>{const e=i.mul(2),t=e.x.floor(),n=e.y.floor();return t.add(n).mod(2).sign()}),XK=ce(([i=ri()],{renderer:e,material:t})=>{const n=Cy(i.mul(2).sub(1));let r;if(t.alphaToCoverage&&e.currentSamples>0){const s=Z(n.fwidth()).toVar();r=Go(s.oneMinus(),s.add(1),n).oneMinus()}else r=Vr(n.greaterThan(1),0,1);return r}),Qf=ce(([i,e,t])=>{const n=Z(t).toVar(),r=Z(e).toVar(),s=ho(i).toVar();return 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Z(Rn(1,p)).toVar().mul(F.mul(U.mul(L).add(N.mul(x))).add(g.mul(E.mul(L).add(R.mul(x))))).add(p.mul(F.mul(M.mul(L).add(S.mul(x))).add(g.mul(T.mul(L).add(y.mul(x))))))}).setLayout({name:"mx_trilerp_0",type:"float",inputs:[{name:"v0",type:"float"},{name:"v1",type:"float"},{name:"v2",type:"float"},{name:"v3",type:"float"},{name:"v4",type:"float"},{name:"v5",type:"float"},{name:"v6",type:"float"},{name:"v7",type:"float"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),ZK=ce(([i,e,t,n,r,s,o,a,l,u,d])=>{const p=Z(d).toVar(),g=Z(u).toVar(),x=Z(l).toVar(),y=ae(a).toVar(),T=ae(o).toVar(),S=ae(s).toVar(),M=ae(r).toVar(),R=ae(n).toVar(),E=ae(t).toVar(),N=ae(e).toVar(),U=ae(i).toVar(),L=Z(Rn(1,x)).toVar(),F=Z(Rn(1,g)).toVar();return Z(Rn(1,p)).toVar().mul(F.mul(U.mul(L).add(N.mul(x))).add(g.mul(E.mul(L).add(R.mul(x))))).add(p.mul(F.mul(M.mul(L).add(S.mul(x))).add(g.mul(T.mul(L).add(y.mul(x))))))}).setLayout({name:"mx_trilerp_1",type:"vec3",inputs:[{name:"v0",type:"vec3"},{name:"v1",type:"vec3"},{name:"v2",type:"vec3"},{name:"v3",type:"vec3"},{name:"v4",type:"vec3"},{name:"v5",type:"vec3"},{name:"v6",type:"vec3"},{name:"v7",type:"vec3"},{name:"s",type:"float"},{name:"t",type:"float"},{name:"r",type:"float"}]}),i6=Dr([KK,ZK]),JK=ce(([i,e,t])=>{const n=Z(t).toVar(),r=Z(e).toVar(),s=Ge(i).toVar(),o=Ge(s.bitAnd(Ge(7))).toVar(),a=Z(Qf(o.lessThan(Ge(4)),r,n)).toVar(),l=Z(sn(2,Qf(o.lessThan(Ge(4)),n,r))).toVar();return Km(a,ho(o.bitAnd(Ge(1)))).add(Km(l,ho(o.bitAnd(Ge(2)))))}).setLayout({name:"mx_gradient_float_0",type:"float",inputs:[{name:"hash",type:"uint"},{name:"x",type:"float"},{name:"y",type:"float"}]}),eZ=ce(([i,e,t,n])=>{const 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ae(fr(a.x,o,s,r),fr(a.y,o,s,r),fr(a.z,o,s,r))}).setLayout({name:"mx_gradient_vec3_1",type:"vec3",inputs:[{name:"hash",type:"uvec3"},{name:"x",type:"float"},{name:"y",type:"float"},{name:"z",type:"float"}]}),no=Dr([tZ,nZ]),iZ=ce(([i])=>{const e=Z(i).toVar();return sn(.6616,e)}).setLayout({name:"mx_gradient_scale2d_0",type:"float",inputs:[{name:"v",type:"float"}]}),rZ=ce(([i])=>{const e=Z(i).toVar();return sn(.982,e)}).setLayout({name:"mx_gradient_scale3d_0",type:"float",inputs:[{name:"v",type:"float"}]}),sZ=ce(([i])=>{const e=ae(i).toVar();return sn(.6616,e)}
vendor: 13,114 bytes, line 4102
4102).setLayout({name:"mx_gradient_scale2d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),r6=Dr([iZ,sZ]),oZ=ce(([i])=>{const e=ae(i).toVar();return sn(.982,e)}).setLayout({name:"mx_gradient_scale3d_1",type:"vec3",inputs:[{name:"v",type:"vec3"}]}),s6=Dr([rZ,oZ]),Vs=ce(([i,e])=>{const t=oe(e).toVar(),n=Ge(i).toVar();return n.shiftLeft(t).bitOr(n.shiftRight(oe(32).sub(t)))}).setLayout({name:"mx_rotl32",type:"uint",inputs:[{name:"x",type:"uint"},{name:"k",type:"int"}]}),o6=ce(([i,e,t])=>{i.subAssign(t),i.bitXorAssign(Vs(t,oe(4))),t.addAssign(e),e.subAssign(i),e.bitXorAssign(Vs(i,oe(6))),i.addAssign(t),t.subAssign(e),t.bitXorAssign(Vs(e,oe(8))),e.addAssign(i),i.subAssign(t),i.bitXorAssign(Vs(t,oe(16))),t.addAssign(e),e.subAssign(i),e.bitXorAssign(Vs(i,oe(19))),i.addAssign(t),t.subAssign(e),t.bitXorAssign(Vs(e,oe(4))),e.addAssign(i)}),Yd=ce(([i,e,t])=>{const n=Ge(t).toVar(),r=Ge(e).toVar(),s=Ge(i).toVar();return 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vendor: 4,604 bytes, line 4102
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4102update(e,t,n){const r=this.renderer,s=this.nodes.getBackgroundNode(e)||e.background;let o=!1;if(s===null)r._clearColor.getRGB(bo),bo.a=r._clearColor.a;else if(s.isColor===!0)s.getRGB(bo),bo.a=1,o=!0;else if(s.isNode===!0){const l=this.get(e),u=s;bo.copy(r._clearColor);let d=l.backgroundMesh;if(d===void 0){let E=function(){s.removeEventListener("dispose",E),d.material.dispose(),d.geometry.dispose()};const g=Lt(u).mul(Dx).context({getUV:()=>E5.mul(IC),getTextureLevel:()=>w5}),x=ol.element(3).element(3).equal(1),y=js(1,ol.element(1).element(1)).mul(3),T=x.select(Pi.mul(y),Pi),S=_u.mul(Lt(T,0));let M=ol.mul(Lt(S.xyz,1));M=M.setZ(M.w);const R=new Vi;R.name="Background.material",R.side=Xn,R.depthTest=!1,R.depthWrite=!1,R.allowOverride=!1,R.fog=!1,R.lights=!1,R.vertexNode=M,R.colorNode=g,l.backgroundMeshNode=g,l.backgroundMesh=d=new Qn(new Fa(1,32,32),R),d.frustumCulled=!1,d.name="Background.mesh",s.addEventListener("dispose",E)}const p=u.getCacheKey();l.backgroundCacheKey!==p&&(l.backgroundMeshNode.node=Lt(u).mul(Dx),l.backgroundMeshNode.needsUpdate=!0,d.material.needsUpdate=!0,l.backgroundCacheKey=p),t.unshift(d,d.geometry,d.material,0,0,null,null)}else ke("Renderer: Unsupported background configuration.",s);const a=r.xr.getEnvironmentBlendMode();if(a==="additive"?bo.set(0,0,0,1):a==="alpha-blend"&&bo.set(0,0,0,0),r.autoClear===!0||o===!0){const l=n.clearColorValue;l.r=bo.r,l.g=bo.g,l.b=bo.b,l.a=bo.a,(r.backend.isWebGLBackend===!0||r.alpha===!0)&&(l.r*=l.a,l.g*=l.a,l.b*=l.a),n.depthClearValue=r.getClearDepth(),n.stencilClearValue=r.getClearStencil(),n.clearColor=r.autoClearColor===!0,n.clearDepth=r.autoClearDepth===!0,n.clearStencil=r.autoClearStencil===!0}else n.clearColor=!1,n.clearDepth=!1,n.clearStencil=!1}}let PJ=0;class Ix{constructor(e="",t=[],n=0){this.name=e,this.bindings=t,this.index=n,this.id=PJ++}}class DJ{constructor(e,t,n,r,s,o,a,l,u,d=[]){this.vertexShader=e,this.fragmentShader=t,this.computeShader=n,this.transforms=d,this.nodeAttributes=r,this.bindings=s,this.updateNodes=o,this.updateBeforeNodes=a,this.updateAfterNodes=l,this.observer=u,this.usedTimes=0}createBindings(){const e=[];for(const t of this.bindings)if(t.bindings[0].groupNode.shared!==!0){const r=new Ix(t.name,[],t.index);e.push(r);for(const s of t.bindings)r.bindings.push(s.clone())}else e.push(t);return e}}class jM{constructor(e,t,n=null){this.isNodeAttribute=!0,this.name=e,this.type=t,this.node=n}}class LJ{constructor(e,t,n){this.isNodeUniform=!0,this.name=e,this.type=t,this.node=n}get value(){return this.node.value}set value(e){this.node.value=e}get id(){return this.node.id}get groupNode(){return this.node.groupNode}}class h6{constructor(e,t,n=!1,r=null){this.isNodeVar=!0,this.name=e,this.type=t,this.readOnly=n,this.count=r}}class IJ extends 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GJ{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class QJ extends VJ{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class YJ extends qJ{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class KJ extends zJ{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class ZJ extends HJ{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}class JJ extends WJ{constructor(e){super(e.name,e.value),this.nodeUniform=e}getValue(){return this.nodeUniform.value}getType(){return this.nodeUniform.type}}let eee=0;const XM=new WeakMap,tee=new WeakMap,nee=new Map([[Int8Array,"int"],[Int16Array,"int"],[Int32Array,"int"],[Uint8Array,"uint"],[Uint16Array,"uint"],[Uint32Array,"uint"],[Float32Array,"float"]]),bp=i=>/e/g.test(i)?String(i).replace(/\+/g,""):(i=Number(i),i+(i%1?"":".0"));class A6{constructor(e,t,n){this.object=e,this.material=e&&e.material||null,this.geometry=e&&e.geometry||null,this.renderer=t,this.parser=n,this.scene=null,this.camera=null,this.nodes=[],this.sequentialNodes=[],this.updateNodes=[],this.updateBeforeNodes=[],this.updateAfterNodes=[],this.hashNodes={},this.observer=null,this.lightsNode=null,this.environmentNode=null,this.fogNode=null,this.clippingContext=null,this.vertexShader=null,this.fragmentShader=null,this.computeShader=null,this.flowNodes={vertex:[],fragment:[],compute:[]},this.flowCode={vertex:"",fragment:"",compute:""},this.uniforms={vertex:[],fragment:[],compute:[],index:0},this.structs={vertex:[],fragment:[],compute:[],index:0},this.types={vertex:[],fragment:[],compute:[],index:0},this.bindings={vertex:{},fragment:{},compute:{}},this.bindingsIndexes={},this.bindGroups=null,this.attributes=[],this.bufferAttributes=[],this.varyings=[],this.codes={},this.vars={},this.declarations={},this.flow={code:""},this.chaining=[],this.stack=tm(),this.stacks=[],this.tab="	",this.currentFunctionNode=null,this.context={material:this.material},this.cache=new H2,this.globalCache=this.cache,this.flowsData=new WeakMap,this.shaderStage=null,this.buildStage=null,this.subBuildLayers=[],this.activeStacks=[],this.subBuildFn=null,this.fnCall=null,Object.defineProperty(this,"id",{value:eee++})}isFlatShading(){return this.material.flatShading===!0||this.geometry.hasAttribute("normal")===!1}
4102isOpaque(){const e=this.material;return e.transparent===!1&&e.blending===mr&&e.alphaToCoverage===!1}createRenderTarget(e,t,n){return new Ba(e,t,n)}createCubeRenderTarget(e,t){return new j8(e,t)}includes(e){return this.nodes.includes(e)}getOutputStructName(){}_getBindGroup(e,t){const n=t[0].groupNode;let r=n.shared;if(r)for(let o=1;o<t.length;o++)n!==t[o].groupNode&&(r=!1);let s;if(r){let o="";for(const d of t)if(d.isNodeUniformsGroup){d.uniforms.sort((p,g)=>p.nodeUniform.node.id-g.nodeUniform.node.id);for(const p of d.uniforms)o+=p.nodeUniform.node.id}else o+=d.nodeUniform.id;const a=this.renderer._currentRenderContext||this.renderer;let l=XM.get(a);l===void 0&&(l=new Map,XM.set(a,l));const u=OA(o);s=l.get(u),s===void 0&&(s=new Ix(e,t,this.bindingsIndexes[e].group),l.set(u,s))}else s=new Ix(e,t,this.bindingsIndexes[e].group);return s}getBindGroupArray(e,t){const n=this.bindings[t];let r=n[e];return r===void 0&&(this.bindingsIndexes[e]===void 0&&(this.bindingsIndexes[e]={binding:0,group:Object.keys(this.bindingsIndexes).length}),n[e]=r=[]),r}getBindings(){let e=this.bindGroups;if(e===null){const t={},n=this.bindings;for(const r of fx)for(const s in n[r]){const o=n[r][s],a=t[s]||(t[s]=[]);for(const l of o)a.includes(l)===!1&&a.push(l)}e=[];for(const r in t){const s=t[r],o=this._getBindGroup(r,s);e.push(o)}this.bindGroups=e}return e}sortBindingGroups(){const e=this.getBindings();e.sort((t,n)=>t.bindings[0].groupNode.order-n.bindings[0].groupNode.order);for(let t=0;t<e.length;t++){const n=e[t];this.bindingsIndexes[n.name].group=t,n.index=t}}setHashNode(e,t){this.hashNodes[t]=e}addNode(e){this.nodes.includes(e)===!1&&(this.nodes.push(e),this.setHashNode(e,e.getHash(this)))}addSequentialNode(e){const t=e.getUpdateBeforeType(),n=e.getUpdateAfterType();(t!==tn.NONE||n!==tn.NONE)&&this.sequentialNodes.includes(e)===!1&&this.sequentialNodes.push(e)}buildUpdateNodes(){for(const e of this.nodes)e.getUpdateType()!==tn.NONE&&this.updateNodes.push(e);for(const e of this.sequentialNodes){const t=e.getUpdateBeforeType(),n=e.getUpdateAfterType();t!==tn.NONE&&this.updateBeforeNodes.push(e),n!==tn.NONE&&this.updateAfterNodes.push(e)}}get currentNode(){return this.chaining[this.chaining.length-1]}isFilteredTexture(e){return e.magFilter===li||e.magFilter===Ph||e.magFilter===Ja||e.magFilter===vs||e.minFilter===li||e.minFilter===Ph||e.minFilter===Ja||e.minFilter===vs}getUniformBufferLimit(){return 16384}addChain(e){this.chaining.push(e)}removeChain(e){if(this.chaining.pop()!==e)throw new Error("NodeBuilder: Invalid node chaining!")}getMethod(e){return e}getTernary(){return null}getNodeFromHash(e){return this.hashNodes[e]}addFlow(e,t){return this.flowNodes[e].push(t),t}setContext(e){this.context=e}getContext(){return this.context}addContext(e){const t=this.getContext();return this.setContext({...this.context,...e}),t}getSharedContext(){const e={...this.context};return delete e.material,delete e.getUV,delete e.getOutput,delete e.getTextureLevel,delete e.getAO,delete e.getShadow,e}setCache(e){this.cache=e}getCache(){return this.cache}getCacheFromNode(e,t=!0){const n=this.getDataFromNode(e);return n.cache===void 0&&(n.cache=new H2(t?this.getCache():null)),n.cache}isAvailable(){return!1}getVertexIndex(){Oe("Abstract function.")}getInstanceIndex(){Oe("Abstract function.")}getDrawIndex(){Oe("Abstract function.")}getFrontFacing(){Oe("Abstract function.")}getFragCoord(){Oe("Abstract function.")}isFlipY(){return!1}increaseUsage(e){const t=this.getDataFromNode(e);return t.usageCount=t.usageCount===void 0?1:t.usageCount+1,t.usageCount}generateTexture(){Oe("Abstract function.")}generateTextureLod(){Oe("Abstract function.")}generateArrayDeclaration(e,t){return this.getType(e)+"[ "+t+" ]"}generateArray(e,t,n=null){let r=this.generateArrayDeclaration(e,t)+"( ";for(let s=0;s<t;s++){const o=n?n[s]:null;o!==null?r+=o.build(this,e):r+=this.generateConst(e),s<t-1&&(r+=", ")}return r+=" )",r}generateStruct(e,t,n=null){const r=[];for(const s of t){const{name:o,type:a}=s;n&&n[o]&&n[o].isNode?r.push(n[o].build(this,a)):r.push(this.generateConst(a))}return e+"( "+r.join(", ")+" )"}generateConst(e,t=null){if(t===null&&(e==="float"||e==="int"||e==="uint"?t=0:e==="bool"?t=!1:e==="color"?t=new It:e==="vec2"||e==="uvec2"||e==="ivec2"?t=new We:e==="vec3"||e==="uvec3"||e==="ivec3"?t=new J:(e==="vec4"||e==="uvec4"||e==="ivec4")&&(t=new rn)),e==="float")return bp(t);
4102if(e==="int")return`${Math.round(t)}`;if(e==="uint")return t>=0?`${Math.round(t)}u`:"0u";if(e==="bool")return t?"true":"false";if(e==="color")return`${this.getType("vec3")}( ${bp(t.r)}, ${bp(t.g)}, ${bp(t.b)} )`;const n=this.getTypeLength(e),r=this.getComponentType(e),s=o=>this.generateConst(r,o);if(n===2)return`${this.getType(e)}( ${s(t.x)}, ${s(t.y)} )`;if(n===3)return`${this.getType(e)}( ${s(t.x)}, ${s(t.y)}, ${s(t.z)} )`;if(n===4&&e!=="mat2")return`${this.getType(e)}( ${s(t.x)}, ${s(t.y)}, ${s(t.z)}, ${s(t.w)} )`;if(n>=4&&t&&(t.isMatrix2||t.isMatrix3||t.isMatrix4))return`${this.getType(e)}( ${t.elements.map(s).join(", ")} )`;if(n>4)return`${this.getType(e)}()`;throw new Error(`NodeBuilder: Type '${e}' not found in generate constant attempt.`)}getType(e){return e==="color"?"vec3":e}hasGeometryAttribute(e){return this.geometry&&this.geometry.getAttribute(e)!==void 0}getAttribute(e,t){const n=this.attributes;for(const s of n)if(s.name===e)return s;const r=new jM(e,t);return this.registerDeclaration(r),n.push(r),r}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isReference(e){return e==="void"||e==="property"||e==="sampler"||e==="samplerComparison"||e==="texture"||e==="cubeTexture"||e==="storageTexture"||e==="depthTexture"||e==="texture3D"}needsToWorkingColorSpace(){return!1}getComponentTypeFromTexture(e){const t=e.type;if(e.isDataTexture){if(t===dr)return"int";if(t===ii)return"uint"}return"float"}getElementType(e){return e==="mat2"?"vec2":e==="mat3"?"vec3":e==="mat4"?"vec4":this.getComponentType(e)}getComponentType(e){if(e=this.getVectorType(e),e==="float"||e==="bool"||e==="int"||e==="uint")return e;const t=/(b|i|u|)(vec|mat)([2-4])/.exec(e);return t===null?null:t[1]==="b"?"bool":t[1]==="i"?"int":t[1]==="u"?"uint":"float"}getVectorType(e){return e==="color"?"vec3":e==="texture"||e==="cubeTexture"||e==="storageTexture"||e==="texture3D"?"vec4":e}getTypeFromLength(e,t="float"){if(e===1)return t;let n=q4(e);const r=t==="float"?"":t[0];return/mat2/.test(t)===!0&&(n=n.replace("vec","mat")),r+n}getTypeFromArray(e){return nee.get(e.constructor)}isInteger(e){return/int|uint|(i|u)vec/.test(e)}getTypeFromAttribute(e){let t=e;e.isInterleavedBufferAttribute&&(t=e.data);const n=t.array,r=e.itemSize,s=e.normalized;let o;return!(e instanceof sE)&&s!==!0&&(o=this.getTypeFromArray(n)),this.getTypeFromLength(r,o)}getTypeLength(e){const t=this.getVectorType(e),n=/vec([2-4])/.exec(t);return n!==null?Number(n[1]):t==="float"||t==="bool"||t==="int"||t==="uint"?1:/mat2/.test(e)===!0?4:/mat3/.test(e)===!0?9:/mat4/.test(e)===!0?16:0}getVectorFromMatrix(e){return e.replace("mat","vec")}changeComponentType(e,t){return this.getTypeFromLength(this.getTypeLength(e),t)}getIntegerType(e){const t=this.getComponentType(e);return t==="int"||t==="uint"?e:this.changeComponentType(e,"int")}setActiveStack(e){this.activeStacks.push(e)}removeActiveStack(e){if(this.activeStacks[this.activeStacks.length-1]===e)this.activeStacks.pop();else throw new Error("NodeBuilder: Invalid active stack removal.")}getActiveStack(){return this.activeStacks[this.activeStacks.length-1]}getBaseStack(){return this.activeStacks[0]}addStack(){this.stack=tm(this.stack);const e=ry();return this.stacks.push(e),Ed(this.stack),this.stack}removeStack(){const e=this.stack;for(const t of e.nodes){const n=this.getDataFromNode(t);n.stack=e}return this.stack=e.parent,Ed(this.stacks.pop()),e}getDataFromNode(e,t=this.shaderStage,n=null){n=n===null?e.isGlobal(this)?this.globalCache:this.cache:n;let r=n.getData(e);r===void 0&&(r={},n.setData(e,r)),r[t]===void 0&&(r[t]={});let s=r[t];const o=r.any?r.any.subBuilds:null,a=this.getClosestSubBuild(o);return a&&(s.subBuildsCache===void 0&&(s.subBuildsCache={}),s=s.subBuildsCache[a]||(s.subBuildsCache[a]={}),s.subBuilds=o),s}getNodeProperties(e,t="any"){const n=this.getDataFromNode(e,t);return n.properties||(n.properties={outputNode:null})}getBufferAttributeFromNode(e,t){const n=this.getDataFromNode(e,"vertex");let r=n.bufferAttribute;if(r===void 0){const s=this.uniforms.index++;r=new jM("nodeAttribute"+s,t,e),this.bufferAttributes.push(r),n.bufferAttribute=r}return r}getStructTypeNode(e,t=this.shaderStage){return this.types[t][e]||null}getStructTypeFromNode(e,t,n=null,r=this.shaderStage){const s=this.getDataFromNode(e,r,this.globalCache);let o=s.structType;if(o===void 0){const a=this.structs.index++;n===null&&(n="StructType"+a),o=new UJ(n,t),this.structs[r].push(o),this.types[r][n]=e,s.structType=o}return o}getOutputStructTypeFromNode(e,t){const n=this.getStructTypeFromNode(e,t,"OutputType","fragment");return n.output=!0,n}getUniformFromNode(e,t,n=this.shaderStage,r=null){const s=this.getDataFromNode(e,n,this.globalCache);let o=s.uniform;if(o===void 0){const a=this.uniforms.index++;o=new LJ(r||"nodeUniform"+a,t,e),this.uniforms[n].push(o),this.registerDeclaration(o),s.uniform=o}return o}getVarFromNode(e,t=null,n=e.getNodeType(this),r=this.shaderStage,s=!1){const o=this.getDataFromNode(e,r),a=this.getSubBuildProperty("variable",o.subBuilds);let l=o[a];if(l===void 0){const u=s?"_const":"_var",d=this.vars[r]||(this.vars[r]=[]),p=this.vars[u]||(this.vars[u]=0);t===null&&(t=(s?"nodeConst":"nodeVar")+p,this.vars[u]++),a!=="variable"&&(t=this.getSubBuildProperty(t,o.subBuilds));const g=e.getArrayCount(this);l=new h6(t,n,s,g),s||d.push(l),this.registerDeclaration(l),o[a]=l}return l}isDeterministic(e){if(e.isMathNode)return this.isDeterministic(e.aNode)&&(e.bNode?this.isDeterministic(e.bNode):!0)&&(e.cNode?this.isDeterministic(e.cNode):!0);if(e.isOperatorNode)return this.isDeterministic(e.aNode)&&(e.bNode?this.isDeterministic(e.bNode):!0);if(e.isArrayNode){if(e.values!==null){for(const t of e.values)if(!this.isDeterministic(t))return!1}return!0}else if(e.isConstNode)return!0;return!1}getVaryingFromNode(e,t=null,n=e.getNodeType(this),r=null,s=null){const o=this.getDataFromNode(e,"any"),a=this.getSubBuildProperty("varying",o.subBuilds);let l=o[a];if(l===void 0){const u=this.varyings,d=u.length;t===null&&(t="nodeVarying"+d),a!=="varying"&&(t=this.getSubBuildProperty(t,o.subBuilds)),l=new IJ(t,n,r,s),u.push(l),this.registerDeclaration(l),o[a]=l}return l}registerDeclaration(e){const t=this.shaderStage,n=this.declarations[t]||(this.declarations[t]={}),r=this.getPropertyName(e);let s=1,o=r;for(;n[o]!==void 0;)o=r+"_"+s++;s>1&&(e.name=o,Oe(`TSL: Declaration name '${r}' of '${e.type}' already in use. Renamed to '${o}'.`)),n[o]=e}getCodeFromNode(e,t,n=this.shaderStage){const r=this.getDataFromNode(e);let s=r.code;if(s===void 0){const o=this.codes[n]||(this.codes[n]=[]),a=o.length;s=new BJ("nodeCode"+a,t),o.push(s),r.code=s}return s}addFlowCodeHierarchy(e,t){const{flowCodes:n,flowCodeBlock:r}=this.getDataFromNode(e);let s=!0,o=t;for(;o;){if(r.get(o)===!0){s=!1;break}o=this.getDataFromNode(o).parentNodeBlock}if(s)for(const a of n)this.addLineFlowCode(a)}addLineFlowCodeBlock(e,t,n){const r=this.getDataFromNode(e),s=r.flowCodes||(r.flowCodes=[]),o=r.flowCodeBlock||(r.flowCodeBlock=new WeakMap);s.push(t),o.set(n,!0)}addLineFlowCode(e,t=null){return e===""?this:(t!==null&&this.context.nodeBlock&&this.addLineFlowCodeBlock(t,e,this.context.nodeBlock),e=this.tab+e,/;\s*$/.test(e)||(e=e+`;
4103`),this.flow.code+=e,this)}addFlowCode(e){return this.flow.code+=e,this}addFlowTab(){return this.tab+="	",this}removeFlowTab(){return this.tab=this.tab.slice(0,-1),this}getFlowData(e){return this.flowsData.get(e)}flowNode(e){const t=e.getNodeType(this),n=this.flowChildNode(e,t);return this.flowsData.set(e,n),n}addInclude(e){this.currentFunctionNode!==null&&this.currentFunctionNode.includes.push(e)}buildFunctionNode(e){const t=new U5,n=this.currentFunctionNode;return this.currentFunctionNode=t,t.code=this.buildFunctionCode(e),this.currentFunctionNode=n,t}flowShaderNode(e){const t=e.layout,n={[Symbol.iterator](){let o=0;const a=Object.values(this);return{next:()=>({value:a[o],done:o++>=a.length})}}};
4103for(const o of t.inputs)n[o.name]=new m5(o.type,o.name);e.layout=null;const r=e.call(n),s=this.flowStagesNode(r,t.type);return e.layout=t,s}flowBuildStage(e,t,n=null){const r=this.getBuildStage();this.setBuildStage(t);const s=e.build(this,n);return this.setBuildStage(r),s}flowStagesNode(e,t=null){const n=this.flow,r=this.vars,s=this.declarations,o=this.cache,a=this.buildStage,l=this.stack,u={code:""};this.flow=u,this.vars={},this.declarations={},this.cache=new H2,this.stack=tm();for(const d of Ax)this.setBuildStage(d),u.result=e.build(this,t);return u.vars=this.getVars(this.shaderStage),this.flow=n,this.vars=r,this.declarations=s,this.cache=o,this.stack=l,this.setBuildStage(a),u}getFunctionOperator(){return null}buildFunctionCode(){Oe("Abstract function.")}flowChildNode(e,t=null){const n=this.flow,r={code:""};return this.flow=r,r.result=e.build(this,t),this.flow=n,r}flowNodeFromShaderStage(e,t,n=null,r=null){const s=this.tab,o=this.cache,a=this.shaderStage,l=this.context;this.setShaderStage(e);const u={...this.context};delete u.nodeBlock,this.cache=this.globalCache,this.tab="	",this.context=u;let d=null;if(this.buildStage==="generate"){const p=this.flowChildNode(t,n);r!==null&&(p.code+=`${this.tab+r} = ${p.result};
4104`),this.flowCode[e]=this.flowCode[e]+p.code,d=p}else d=t.build(this);return this.setShaderStage(a),this.cache=o,this.tab=s,this.context=l,d}getAttributesArray(){return this.attributes.concat(this.bufferAttributes)}getAttributes(){Oe("Abstract function.")}getVaryings(){Oe("Abstract function.")}getVar(e,t,n=null){return`${n!==null?this.generateArrayDeclaration(e,n):this.getType(e)} ${t}`}getVars(e){let t="";const n=this.vars[e];if(n!==void 0)for(const r of n)t+=`${this.getVar(r.type,r.name)}; `;return t}getUniforms(){Oe("Abstract function.")}getCodes(e){const t=this.codes[e];let n="";if(t!==void 0)for(const r of t)n+=r.code+`
4105`;return n}getHash(){return this.vertexShader+this.fragmentShader+this.computeShader}setShaderStage(e){this.shaderStage=e}getShaderStage(){return this.shaderStage}setBuildStage(e){this.buildStage=e}getBuildStage(){return this.buildStage}buildCode(){Oe("Abstract function.")}get subBuild(){return this.subBuildLayers[this.subBuildLayers.length-1]||null}addSubBuild(e){this.subBuildLayers.push(e)}removeSubBuild(){return this.subBuildLayers.pop()}getClosestSubBuild(e){let t;if(e&&e.isNode?e.isShaderCallNodeInternal?t=e.shaderNode.subBuilds:e.isStackNode?t=[e.subBuild]:t=this.getDataFromNode(e,"any").subBuilds:e instanceof Set?t=[...e]:t=e,!t)return null;const n=this.subBuildLayers;for(let r=t.length-1;r>=0;r--){const s=t[r];if(n.includes(s))return s}return null}getSubBuildOutput(e){return this.getSubBuildProperty("outputNode",e)}getSubBuildProperty(e="",t=null){let n;t!==null?n=this.getClosestSubBuild(t):n=this.subBuildFn;let r;return n?r=e?n+"_"+e:n:r=e,r}build(){const{object:e,material:t,renderer:n}=this;if(t!==null){let r=n.library.fromMaterial(t);r===null&&(ke(`NodeMaterial: Material "${t.type}" is not compatible.`),r=new Vi),r.build(this)}else this.addFlow("compute",e);for(const r of Ax){this.setBuildStage(r),this.context.position&&this.context.position.isNode&&this.flowNodeFromShaderStage("vertex",this.context.position);for(const s of fx){this.setShaderStage(s);const o=this.flowNodes[s];for(const a of o)r==="generate"?this.flowNode(a):a.build(this)}}return this.setBuildStage(null),this.setShaderStage(null),this.buildCode(),this.buildUpdateNodes(),this}getSharedDataFromNode(e){let t=tee.get(e);return t===void 0&&(t={}),t}getNodeUniform(e,t){const n=this.getSharedDataFromNode(e);let r=n.cache;if(r===void 0){if(t==="float"||t==="int"||t==="uint")r=new $J(e);else if(t==="vec2"||t==="ivec2"||t==="uvec2")r=new jJ(e);else if(t==="vec3"||t==="ivec3"||t==="uvec3")r=new XJ(e);else if(t==="vec4"||t==="ivec4"||t==="uvec4")r=new QJ(e);else if(t==="color")r=new YJ(e);else if(t==="mat2")r=new KJ(e);else if(t==="mat3")r=new ZJ(e);else if(t==="mat4")r=new JJ(e);else throw new Error(`Uniform "${t}" not implemented.`);n.cache=r}return r}format(e,t,n){if(t=this.getVectorType(t),n=this.getVectorType(n),t===n||n===null||this.isReference(n))return e;const r=this.getTypeLength(t),s=this.getTypeLength(n);return r===16&&s===9?`${this.getType(n)}( ${e}[ 0 ].xyz, ${e}[ 1 ].xyz, ${e}[ 2 ].xyz )`:r===9&&s===4?`${this.getType(n)}( ${e}[ 0 ].xy, ${e}[ 1 ].xy )`:r>4||s>4||s===0?e:r===s?`${this.getType(n)}( ${e} )`:r>s?(e=n==="bool"?`all( ${e} )`:`${e}.${"xyz".slice(0,s)}`,this.format(e,this.getTypeFromLength(s,this.getComponentType(t)),n)):s===4&&r>1?`${this.getType(n)}( ${this.format(e,t,"vec3")}, 1.0 )`:r===2?`${this.getType(n)}( ${this.format(e,t,"vec2")}, 0.0 )`:(r===1&&s>1&&t!==this.getComponentType(n)&&(e=`${this.getType(this.getComponentType(n))}( ${e} )`),`${this.getType(n)}( ${e} )`)}getSignature(){return`// Three.js r${NA} - Node System
4106`}needsPreviousData(){const e=this.renderer.getMRT();return e&&e.has("velocity")||H4(this.object).useVelocity===!0}}class QM{constructor(){this.time=0,this.deltaTime=0,this.frameId=0,this.renderId=0,this.updateMap=new WeakMap,this.updateBeforeMap=new WeakMap,this.updateAfterMap=new WeakMap,this.renderer=null,this.material=null,this.camera=null,this.object=null,this.scene=null}_getMaps(e,t){let n=e.get(t);return n===void 0&&(n={renderId:0,frameId:0},e.set(t,n)),n}updateBeforeNode(e){const t=e.getUpdateBeforeType(),n=e.updateReference(this);if(t===tn.FRAME){const r=this._getMaps(this.updateBeforeMap,n);if(r.frameId!==this.frameId){const s=r.frameId;r.frameId=this.frameId,e.updateBefore(this)===!1&&(r.frameId=s)}}else if(t===tn.RENDER){const r=this._getMaps(this.updateBeforeMap,n);if(r.renderId!==this.renderId){const s=r.renderId;r.renderId=this.renderId,e.updateBefore(this)===!1&&(r.renderId=s)}}else t===tn.OBJECT&&e.updateBefore(this)}updateAfterNode(e){const t=e.getUpdateAfterType(),n=e.updateReference(this);if(t===tn.FRAME){const r=this._getMaps(this.updateAfterMap,n);r.frameId!==this.frameId&&e.updateAfter(this)!==!1&&(r.frameId=this.frameId)}else if(t===tn.RENDER){const r=this._getMaps(this.updateAfterMap,n);r.renderId!==this.renderId&&e.updateAfter(this)!==!1&&(r.renderId=this.renderId)}else t===tn.OBJECT&&e.updateAfter(this)}updateNode(e){const t=e.getUpdateType(),n=e.updateReference(this);if(t===tn.FRAME){const r=this._getMaps(this.updateMap,n);r.frameId!==this.frameId&&e.update(this)!==!1&&(r.frameId=this.frameId)}else if(t===tn.RENDER){const r=this._getMaps(this.updateMap,n);r.renderId!==this.renderId&&e.update(this)!==!1&&(r.renderId=this.renderId)}else t===tn.OBJECT&&e.update(this)}update(){this.frameId++,this.lastTime===void 0&&(this.lastTime=performance.now()),this.deltaTime=(performance.now()-this.lastTime)/1e3,this.lastTime=performance.now(),this.time+=this.deltaTime}}class M3{constructor(e,t,n=null,r="",s=!1){this.type=e,this.name=t,this.count=n,this.qual
4106ifier=r,this.isConst=s}}M3.isNodeFunctionInput=!0;class iee extends Mc{static get type(){return"AmbientLightNode"}constructor(e=null){super(e)}setup({context:e}){e.irradiance.addAssign(this.colorNode)}}class ree extends Mc{static get type(){return"DirectionalLightNode"}constructor(e=null){super(e)}setupDirect(){const e=this.colorNode;return{lightDirection:x3(this.light),lightColor:e}}}class see extends Mc{static get type(){return"HemisphereLightNode"}constructor(e=null){super(e),this.lightPositionNode=g3(e),this.lightDirectionNode=this.lightPositionNode.normalize(),this.groundColorNode=Ct(new It).setGroup(Dt)}update(e){const{light:t}=this;super.update(e),this.lightPositionNode.object3d=t,this.groundColorNode.value.copy(t.groundColor).multiplyScalar(t.intensity)}setup(e){const{colorNode:t,groundColorNode:n,lightDirectionNode:r}=this,o=xu.dot(r).mul(.5).add(.5),a=Mn(n,t,o);e.context.irradiance.addAssign(a)}}class w3 extends Mc{static get type(){return"SpotLightNode"}constructor(e=null){super(e),this.coneCosNode=Ct(0).setGroup(Dt),this.penumbraCosNode=Ct(0).setGroup(Dt),this.cutoffDistanceNode=Ct(0).setGroup(Dt),this.decayExponentNode=Ct(0).setGroup(Dt),this.colorNode=Ct(this.color).setGroup(Dt)}update(e){super.update(e);const{light:t}=this;this.coneCosNode.value=Math.cos(t.angle),this.penumbraCosNode.value=Math.cos(t.angle*(1-t.penumbra)),this.cutoffDistanceNode.value=t.distance,this.decayExponentNode.value=t.decay}getSpotAttenuation(e,t){const{coneCosNode:n,penumbraCosNode:r}=this;return Go(n,r,t)}getLightCoord(e){const t=e.getNodeProperties(this);let n=t.projectionUV;return n===void 0&&(n=V5(this.light,e.context.positionWorld),t.projectionUV=n),n}setupDirect(e){const{colorNode:t,cutoffDistanceNode:n,decayExponentNode:r,light:s}=this,o=this.getLightVector(e),a=o.normalize(),l=a.dot(x3(s)),u=this.getSpotAttenuation(e,l),d=o.length(),p=b3({lightDistance:d,cutoffDistance:n,decayExponent:r});let g=t.mul(u).mul(p),x,y;return s.colorNode?(y=this.getLightCoord(e),x=s.colorNode(y)):s.map&&(y=this.getLightCoord(e),x=On(s.map,y.xy).onRenderUpdate(()=>s.map)),x&&(g=y.mul(2).sub(1).abs().lessThan(1).all().select(g.mul(x),g)),{lightColor:g,lightDirection:a}}}class oee extends w3{static get type(){return"IESSpotLightNode"}getSpotAttenuation(e,t){const n=this.light.iesMap;let r=null;if(n&&n.isTexture===!0){const s=t.acos().mul(1/Math.PI);r=On(n,je(s,0),0).r}else r=super.getSpotAttenuation(t);return r}}class aee extends Mc{static get type(){return"LightProbeNode"}constructor(e=null){super(e);const t=[];for(let n=0;n<9;n++)t.push(new J);this.lightProbe=Gr(t)}update(e){const{light:t}=this;super.update(e);for(let n=0;n<9;n++)this.lightProbe.array[n].copy(t.sh.coefficients[n]).multiplyScalar(t.intensity)}setup(e){const t=c6(xu,this.lightProbe);e.context.irradiance.addAssign(t)}}const lee=ce(([i,e])=>{const t=i.abs().sub(e);return Sa(Ii(t,0)).add(Rs(Ii(t.x,t.y),0))});class uee extends w3{static get type(){return"ProjectorLightNode"}update(e){super.update(e);const t=this.light;if(this.penumbraCosNode.value=Math.min(Math.cos(t.angle*(1-t.penumbra)),.99999),t.aspect===null){let n=1;t.map!==null&&(n=t.map.width/t.map.height),t.shadow.aspect=n}else t.shadow.aspect=t.aspect}getSpotAttenuation(e){const t=Z(0),n=this.penumbraCosNode,r=zg(this.light).mul(e.context.positionWorld||Ma);return Ft(r.w.greaterThan(0),()=>{const s=r.xyz.div(r.w),o=lee(s.xy.sub(je(.5)),je(.5)),a=js(-1,Rn(1,xy(n)).sub(1));t.assign(Mg(o.mul(-2).mul(a)))}),t}}const W2=new nn,Sp=new nn;let bf=null;class cee extends Mc{static get type(){return"RectAreaLightNode"}constructor(e=null){super(e),this.halfHeight=Ct(new J).setGroup(Dt),this.halfWidth=Ct(new J).setGroup(Dt),this.updateType=tn.RENDER}update(e){super.update(e);const{light:t}=this,n=e.camera.matrixWorldInverse;Sp.identity(),W2.copy(t.matrixWorld),W2.premultiply(n),Sp.extractRotation(W2),this.halfWidth.value.set(t.width*.5,0,0),this.halfHeight.value.set(0,t.height*.5,0),this.halfWidth.value.applyMatrix4(Sp),this.halfHeight.value.applyMatrix4(Sp)}setupDirectRectArea(e){let t,n;e.isAvailable("float32Filterable")?(t=On(bf.LTC_FLOAT_1),n=On(bf.LTC_FLOAT_2)):(t=On(bf.LTC_HA
4106LF_1),n=On(bf.LTC_HALF_2));const{colorNode:r,light:s}=this,o=_3(s);return{lightColor:r,lightPosition:o,halfWidth:this.halfWidth,halfHeight:this.halfHeight,ltc_1:t,ltc_2:n}}static setLTC(e){bf=e}}class f6{parseFunction(){Oe("Abstract function.")}}class E3{constructor(e,t,n="",r=""){this.type=e,this.inputs=t,this.name=n,this.precision=r}getCode(){Oe("Abstract function.")}}E3.isNodeFunction=!0;const hee=/^\s*(highp|mediump|lowp)?\s*([a-z_0-9]+)\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)/i,Aee=/[a-z_0-9]+/ig,YM="#pragma main",fee=i=>{i=i.trim();const e=i.indexOf(YM),t=e!==-1?i.slice(e+YM.length):i,n=t.match(hee);if(n!==null&&n.length===5){const r=n[4],s=[];let o=null;for(;(o=Aee.exec(r))!==null;)s.push(o);const a=[];let l=0;for(;l<s.length;){const y=s[l][0]==="const";y===!0&&l++;let T=s[l][0];T==="in"||T==="out"||T==="inout"?l++:T="";const S=s[l++][0];let M=Number.parseInt(s[l][0]);Number.isNaN(M)===!1?l++:M=null;const R=s[l++][0];a.push(new M3(S,R,M,T,y))}const u=t.substring(n[0].length),d=n[3]!==void 0?n[3]:"",p=n[2],g=n[1]!==void 0?n[1]:"",x=e!==-1?i.slice(0,e):"";return{type:p,inputs:a,name:d,precision:g,inputsCode:r,blockCode:u,headerCode:x}}else throw new Error("FunctionNode: Function is not a GLSL code.")};class dee extends E3{constructor(e){const{type:t,inputs:n,name:r,precision:s,inputsCode:o,blockCode:a,headerCode:l}=fee(e);super(t,n,r,s),this.inputsCode=o,this.blockCode=a,this.headerCode=l}getCode(e=this.name){let t;const n=this.blockCode;if(n!==""){const{type:r,inputsCode:s,headerCode:o,precision:a}=this;let l=`${r} ${e} ( ${s.trim()} )`;a!==""&&(l=`${a} ${l}`),t=o+l+n}else t="";return t}}class pee extends f6{parseFunction(e){return new dee(e)}}const KM=new WeakMap,eo=[],Il=[];class mee extends vu{constructor(e,t){super(),this.renderer=e,this.backend=t,this.nodeFrame=new QM,this.nodeBuilderCache=new Map,this.callHashCache=new hu,this.groupsData=new hu,this.cacheLib={}}updateGroup(e){const t=e.groupNode,n=t.name;if(n===dy.name)return!0;if(n===Dt.name){const s=this.get(e),o=this.nodeFrame.renderId;return s.renderId!==o?(s.renderId=o,!0):!1}if(n===rR.name){const s=this.get(e),o=this.nodeFrame.frameId;return s.frameId!==o?(s.frameId=o,!0):!1}eo[0]=t,eo[1]=e;let r=this.groupsData.get(eo);return r===void 0&&this.groupsData.set(eo,r={}),eo[0]=null,eo[1]=null,r.version!==t.version?(r.version=t.version,!0):!1}getForRenderCacheKey(e){return e.initialCacheKey}getForRender(e){const t=this.get(e);let n=t.nodeBuilderState;if(n===void 0){const{nodeBuilderCache:r}=this,s=this.getForRenderCacheKey(e);if(n=r.get(s),n===void 0){const o=l=>{const u=this.backend.createNodeBuilder(e.object,this.renderer);return u.scene=e.scene,u.material=l,u.camera=e.camera,u.context.material=l,u.lightsNode=e.lightsNode,u.environmentNode=this.getEnvironmentNode(e.scene),u.fogNode=this.getFogNode(e.scene),u.clippingContext=e.clippingContext,this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview&&u.enableMultiview(),u};let a=o(e.material);try{a.build()}catch(l){a=o(new Vi),a.build();let u=l.stackTrace;!u&&l.stack&&(u=new $i(l.stack)),ke("TSL: "+l,u)}n=this._createNodeBuilderState(a),r.set(s,n)}n.usedTimes++,t.nodeBuilderState=n}return n}delete(e){if(e.isRenderObject){const t=this.get(e).nodeBuilderState;t.usedTimes--,t.usedTimes===0&&this.nodeBuilderCache.delete(this.getForRenderCacheKey(e))}return super.delete(e)}getForCompute(e){const t=this.get(e);let n=t.nodeBuilderState;if(n===void 0){const r=this.backend.createNodeBuilder(e,this.renderer);r.build(),n=this._createNodeBuilderState(r),t.nodeBuilderState=n}return n}_createNodeBuilderState(e){return new DJ(e.vertexShader,e.fragmentShader,e.computeShader,e.getAttributesArray(),e.getBindings(),e.updateNodes,e.updateBeforeNodes,e.updateAfterNodes,e.observer,e.transforms)}getEnvironmentNode(e){this.updateEnvironment(e);let t=null;if(e.environmentNode&&e.environmentNode.isNode)t=e.environmentNode;else{const n=this.get(e);n.environmentNode&&(t=n.environmentNode)}return t}
4106getBackgroundNode(e){this.updateBackground(e);let t=null;if(e.backgroundNode&&e.backgroundNode.isNode)t=e.backgroundNode;else{const n=this.get(e);n.backgroundNode&&(t=n.backgroundNode)}return t}getFogNode(e){return this.updateFog(e),e.fogNode||this.get(e).fogNode||null}getCacheKey(e,t){eo[0]=e,eo[1]=t;const n=this.renderer.info.calls,r=this.callHashCache.get(eo)||{};if(r.callId!==n){const s=this.getEnvironmentNode(e),o=this.getFogNode(e);t&&Il.push(t.getCacheKey(!0)),s&&Il.push(s.getCacheKey()),o&&Il.push(o.getCacheKey()),Il.push(this.renderer.getOutputRenderTarget()&&this.renderer.getOutputRenderTarget().multiview?1:0),Il.push(this.renderer.shadowMap.enabled?1:0),Il.push(this.renderer.shadowMap.type),r.callId=n,r.cacheKey=qd(Il),this.callHashCache.set(eo,r),Il.length=0}return eo[0]=null,eo[1]=null,r.cacheKey}get isToneMappingState(){return!this.renderer.getRenderTarget()}updateBackground(e){const t=this.get(e),n=e.background;if(n){const r=e.backgroundBlurriness===0&&t.backgroundBlurriness>0||e.backgroundBlurriness>0&&t.backgroundBlurriness===0;if(t.background!==n||r){const s=this.getCacheNode("background",n,()=>{if(n.isCubeTexture===!0||n.mapping===Ch||n.mapping===Nh||n.mapping===ac){if(e.backgroundBlurriness>0||n.mapping===ac)return l3(n);{let o;return n.isCubeTexture===!0?o=os(n):o=On(n),Q8(o)}}else{if(n.isTexture===!0)return On(n,Ta.flipY()).setUpdateMatrix(!0);n.isColor!==!0&&ke("WebGPUNodes: Unsupported background configuration.",n)}},r);t.backgroundNode=s,t.background=n,t.backgroundBlurriness=e.backgroundBlurriness}}else t.backgroundNode&&(delete t.backgroundNode,delete t.background)}getCacheNode(e,t,n,r=!1){const s=this.cacheLib[e]||(this.cacheLib[e]=new WeakMap);let o=s.get(t);return(o===void 0||r)&&(o=n(),s.set(t,o)),o}updateFog(e){const t=this.get(e),n=e.fog;if(n){if(t.fog!==n){const r=this.getCacheNode("fog",n,()=>{if(n.isFogExp2){const s=vi("color","color",n).setGroup(Dt),o=vi("density","float",n).setGroup(Dt);return Lx(s,G5(o))}else if(n.isFog){const s=vi("color","color",n).setGroup(Dt),o=vi("near","float",n).setGroup(Dt),a=vi("far","float",n).setGroup(Dt);return Lx(s,k5(o,a))}else ke("Renderer: Unsupported fog configuration.",n)});t.fogNode=r,t.fog=n}}else delete t.fogNode,delete t.fog}updateEnvironment(e){const t=this.get(e),n=e.environment;if(n){if(t.environment!==n){const r=this.getCacheNode("environment",n,()=>{if(n.isCubeTexture===!0)return os(n);if(n.isTexture===!0)return On(n);ke("Nodes: Unsupported environment configuration.",n)});t.environmentNode=r,t.environment=n}}else t.environmentNode&&(delete t.environmentNode,delete t.environment)}getNodeFrame(e=this.renderer,t=null,n=null,r=null,s=null){const o=this.nodeFrame;return o.renderer=e,o.scene=t,o.object=n,o.camera=r,o.material=s,o}getNodeFrameForRender(e){return this.getNodeFrame(e.renderer,e.scene,e.object,e.camera,e.material)}getOutputCacheKey(){const e=this.renderer;return e.toneMapping+","+e.currentColorSpace+","+e.xr.isPresenting}hasOutputChange(e){return KM.get(e)!==this.getOutputCacheKey()}getOutputNode(e){const t=this.renderer,n=this.getOutputCacheKey(),r=e.isArrayTexture?Gg(e,ae(Ta,ml("gl_ViewID_OVR"))).renderOutput(t.toneMapping,t.currentColorSpace):On(e,Ta).renderOutput(t.toneMapping,t.currentColorSpace);return KM.set(e,n),r}updateBefore(e){const t=e.getNodeBuilderState();for(const n of t.updateBeforeNodes)this.getNodeFrameForRender(e).updateBeforeNode(n)}updateAfter(e){const t=e.getNodeBuilderState();for(const n of t.updateAfterNodes)this.getNodeFrameForRender(e).updateAfterNode(n)}updateForCompute(e){const t=this.getNodeFrame(),n=this.getForCompute(e);for(const r of n.updateNodes)t.updateNode(r)}updateForRender(e){const t=this.getNodeFrameForRender(e),n=e.getNodeBuilderState();for(const r of n.updateNodes)t.updateNode(r)}needsRefresh(e){const t=this.getNodeFrameForRender(e);return e.getMonitor().needsRefresh(e,t)}dispose(){super.dispose(),this.nodeFrame=new QM,this.nodeBuilderCache=new Map,this.cacheLib={}}}const $2=new oa;class Jm{constructor(e=null){this.version=0,this.clipIntersection=null,this.cacheKey="",this.shadowPass=!1,this.viewNormalMatrix=new pn,this.clippingGroupContexts=new WeakMap,this.intersectionPlanes=[],this.unionPlanes=[],this.parentVersion=null,e!==null&&(this.viewNormalMatrix=e.viewNormalMatrix,this.clippingGroupContexts=e.clippingGroupContexts,this.shadowPass=e.shadowPass,this.viewMatrix=e.viewMatrix)}projectPlanes(e,t,n){const r=e.length;for(let s=0;s<r;s++){$2.copy(e[s]).applyMatrix4(this.viewMatrix,this.viewNormalMatrix);const o=t[n+s],a=$2.normal;o.x=-a.x,o.y=-a.y,o.z=-a.z,o.w=$2.constant}}updateGlobal(e,t){this.shadowPass=e.overrideMaterial!==null&&e.overrideMaterial.isShadowPassMaterial,this.viewMatrix=t.matrixWorldInverse,this.viewNormalMatrix.getNormalMatrix(this.viewMatrix)}update(e,t){let n=!1;e.version!==this.parentVersion&&(this.intersectionPlanes=Array.from(e.intersectionPlanes),this.unionPlanes=Array.from(e.unionPlanes),this.parentVersion=e.version),this.clipIntersection!==t.clipIntersection&&(this.clipIntersection=t.clipIntersection,this.clipIntersection?this.unionPlanes.length=e.unionPlanes.length:this.intersectionPlanes.length=e.intersectionPlanes.length);const r=t.clippingPlanes,s=r.length;let o,a;if(this.clipIntersection?(o=this.intersectionPlanes,a=e.intersectionPlanes.length):(o=this.unionPlanes,a=e.unionPlanes.length),o.length!==a+s){o.length=a+s;for(let l=0;l<s;l++)o[a+l]=new rn;n=!0}this.projectPlanes(r,o,a),n&&(this.version++,this.cacheKey=`${this.intersectionPlanes.length}:${this.unionPlanes.length}`)}
4106getGroupContext(e){if(this.shadowPass&&!e.clipShadows)return this;let t=this.clippingGroupContexts.get(e);return t===void 0&&(t=new Jm(this),this.clippingGroupContexts.set(e,t)),t.update(this,e),t}get unionClippingCount(){return this.unionPlanes.length}}class gee{constructor(e,t){this.bundleGroup=e,this.camera=t}}const hh=[];class _ee{constructor(){this.bundles=new hu}get(e,t){const n=this.bundles;hh[0]=e,hh[1]=t;let r=n.get(hh);return r===void 0&&(r=new gee(e,t),n.set(hh,r)),hh[0]=null,hh[1]=null,r}dispose(){this.bundles=new hu}}class d6{constructor(){this.lightNodes=new WeakMap,this.materialNodes=new Map,this.toneMappingNodes=new Map}fromMaterial(e){if(e.isNodeMaterial)return e;let t=null;const n=this.getMaterialNodeClass(e.type);if(n!==null){t=new n;for(const r in e)t[r]=e[r]}return t}addToneMapping(e,t){this.addType(e,t,this.toneMappingNodes)}getToneMappingFunction(e){return this.toneMappingNodes.get(e)||null}getMaterialNodeClass(e){return this.materialNodes.get(e)||null}addMaterial(e,t){this.addType(e,t,this.materialNodes)}getLightNodeClass(e){return this.lightNodes.get(e)||null}addLight(e,t){this.addClass(e,t,this.lightNodes)}addType(e,t,n){if(n.has(t)){Oe(`Redefinition of node ${t}`);return}if(typeof e!="function")throw new Error(`Node class ${e.name} is not a class.`);if(typeof t=="function"||typeof t=="object")throw new Error(`Base class ${t} is not a class.`);n.set(t,e)}addClass(e,t,n){if(n.has(t)){Oe(`Redefinition of node ${t.name}`);return}if(typeof e!="function")throw new Error(`Node class ${e.name} is not a class.`);if(typeof t!="function")throw new Error(`Base class ${t.name} is not a class.`);n.set(t,e)}}const xee=new v3,ZM=new WeakMap;class vee{createNode(e=[]){return new v3().setLights(e)}getNode(e){if(e.isQuadMesh)return xee;let t=ZM.get(e);return t===void 0&&(t=this.createNode(),ZM.set(e,t)),t}}class Ff extends Ba{constructor(e=1,t=1,n={}){super(e,t,n),this.isXRRenderTarget=!0,this._hasExternalTextures=!1,this._autoAllocateDepthBuffer=!0,this._isOpaqueFramebuffer=!1}copy(e){return super.copy(e),this._hasExternalTextures=e._hasExternalTextures,this._autoAllocateDepthBuffer=e._autoAllocateDepthBuffer,this._isOpaqueFramebuffer=e._isOpaqueFramebuffer,this}}const JM=new J,ew=new J;class yee extends Ia{constructor(e,t=!1){super(),this.enabled=!1,this.isPresenting=!1,this.cameraAutoUpdate=!0,this._renderer=e,this._cameraL=new pr,this._cameraL.viewport=new rn,this._cameraR=new pr,this._cameraR.viewport=new rn,this._cameras=[this._cameraL,this._cameraR],this._cameraXR=new SE,this._currentDepthNear=null,this._currentDepthFar=null,this._controllers=[],this._controllerInputSources=[],this._xrRenderTarget=null,this._layers=[],this._sessionUsesLayers=!1,this._supportsGlBinding=typeof XRWebGLBinding<"u",this._frameBufferTargets=null,this._createXRLayer=Eee.bind(this),this._gl=null,this._currentAnimationContext=null,this._currentAnimationLoop=null,this._currentPixelRatio=null,this._currentSize=new We,this._onSessionEvent=Tee.bind(this),this._onSessionEnd=Mee.bind(this),this._onInputSourcesChange=wee.bind(this),this._onAnimationFrame=Ree.bind(this),this._referenceSpace=null,this._referenceSpaceType="local-floor",this._customReferenceSpace=null,this._framebufferScaleFactor=1,this._foveation=1,this._session=null,this._glBaseLayer=null,this._glBinding=null,this._glProjLayer=null,this._xrFrame=null,this._supportsLayers=this._supportsGlBinding&&"createProjectionLayer"in XRWebGLBinding.prototype,this._useMultiviewIfPossible=t,this._useMultiview=!1}getController(e){return this._getController(e).getTargetRaySpace()}getControllerGrip(e){return this._getController(e).getGripSpace()}getHand(e){return this._getController(e).getHandSpace()}getFoveation(){if(!(this._glProjLayer===null&&this._glBaseLayer===null))return this._foveation}setFoveation(e){this._foveation=e,this._glProjLayer!==null&&(this._glProjLayer.fixedFoveation=e),this._glBaseLayer!==null&&this._glBaseLayer.fixedFoveation!==void 0&&(this._glBaseLayer.fixedFoveation=e)}getFramebufferScaleFactor(){return this._framebufferScaleFactor}setFramebufferScaleFactor(e){this._framebufferScaleFactor=e,this.isPresenting===!0&&Oe("XRManager: Cannot change framebuffer scale while presenting.")}getReferenceSpaceType(){return this._referenceSpaceType}setReferenceSpaceType(e){this._referenceSpaceType=e,this.isPresenting===!0&&Oe("XRManager: Cannot change reference space type while presenting.")}getReferenceSpace(){return this._customReferenceSpace||this._referenceSpace}setReferenceSpace(e){this._customReferenceSpace=e}getCamera(){return this._cameraXR}getEnvironmentBlendMode(){if(this._session!==null)return this._session.environmentBlendMode}getBinding(){return this._glBinding===null&&this._supportsGlBinding&&(this._glBinding=new XRWebGLBinding(this._session,this._gl)),this._glBinding}getFrame(){return this._xrFrame}useMultiview(){return this._useMultiview}createQuadLayer(e,t,n,r,s,o,a,l={}){const u=new Fd(e,t),d=new Ff(s,o,{format:Wi,type:yi,depthTexture:new qr(s,o,l.stencil?Hs:ii,void 0,void 0,void 0,void 0,void 0,void 0,l.stencil?as:Rr),stencilBuffer:l.stencil,resolveDepthBuffer:!1,resolveStencilBuffer:!1});d._autoAllocateDepthBuffer=!0;const p=new qs({color:16777215,side:cs});p.map=d.texture,p.map.offset.y=1,p.map.repeat.y=-1;const g=new Qn(u,p);g.position.copy(n),g.quaternion.copy(r);const x={type:"quad",width:e,height:t,translation:n,quaternion:r,pixelwidth:s,pixelheight:o,plane:g,material:p,rendercall:a,renderTarget:d};if(this._layers.push(x),this._session!==null){x.plane.material=new qs({color:16777215,side:cs}),x.plane.material.blending=Ju,x.plane.material.blendEquation=Mr,x.plane.material.blendSrc=Xa,x.plane.material.blendDst=Xa,x.xrlayer=this._createXRLayer(x);const y=this._session.renderState.layers;y.unshift(x.xrlayer),this._session.updateRenderState({layers:y})}else d.isXRRenderTarget=!1;return g}createCylinderLayer(e,t,n,r,s,o,a,l,u={}){const d=new ug(e,e,e*t/n,64,64,!0,Math.PI-t/2,t),p=new Ff(o,a,{format:Wi,type:yi,depthTexture:new qr(o,a,u.stencil?Hs:ii,void 0,void 0,void 0,void 0,void 0,void 0,u.stencil?as:Rr),stencilBuffer:u.stencil,resolveDepthBuffer:!1,resolveStencilBuffer:!1});p._autoAllocateDepthBuffer=!0;const g=new qs({color:16777215,side:Xn});g.map=p.texture,g.map.offset.y=1,g.map.repeat.y=-1;const x=new Qn(d,g);x.position.copy(r),x.quaternion.copy(s);
4106const y={type:"cylinder",radius:e,centralAngle:t,aspectratio:n,translation:r,quaternion:s,pixelwidth:o,pixelheight:a,plane:x,material:g,rendercall:l,renderTarget:p};if(this._layers.push(y),this._session!==null){y.plane.material=new qs({color:16777215,side:Xn}),y.plane.material.blending=Ju,y.plane.material.blendEquation=Mr,y.plane.material.blendSrc=Xa,y.plane.material.blendDst=Xa,y.xrlayer=this._createXRLayer(y);const T=this._session.renderState.layers;T.unshift(y.xrlayer),this._session.updateRenderState({layers:T})}else p.isXRRenderTarget=!1;return x}renderLayers(){const e=new J,t=new ll,n=this._renderer,r=this.isPresenting,s=n.getOutputRenderTarget(),o=n._frameBufferTarget;this.isPresenting=!1;const a=new We;n.getSize(a);const l=n._quad;for(const u of this._layers)if(u.renderTarget.isXRRenderTarget=this._session!==null,u.renderTarget._hasExternalTextures=u.renderTarget.isXRRenderTarget,u.renderTarget.isXRRenderTarget&&this._sessionUsesLayers){u.xrlayer.transform=new XRRigidTransform(u.plane.getWorldPosition(e),u.plane.getWorldQuaternion(t));const d=this._glBinding.getSubImage(u.xrlayer,this._xrFrame);n.backend.setXRRenderTargetTextures(u.renderTarget,d.colorTexture,void 0),n._setXRLayerSize(u.renderTarget.width,u.renderTarget.height),n.setOutputRenderTarget(u.renderTarget),n.setRenderTarget(null),n._frameBufferTarget=null,this._frameBufferTargets||(this._frameBufferTargets=new WeakMap);const{frameBufferTarget:p,quad:g}=this._frameBufferTargets.get(u.renderTarget)||{frameBufferTarget:null,quad:null};p?(n._frameBufferTarget=p,n._quad=g):(n._quad=new Og(new Vi),this._frameBufferTargets.set(u.renderTarget,{frameBufferTarget:n._getFrameBufferTarget(),quad:n._quad})),u.rendercall(),n._frameBufferTarget=null}else n.setRenderTarget(u.renderTarget),u.rendercall();n.setRenderTarget(null),n.setOutputRenderTarget(s),n._frameBufferTarget=o,n._setXRLayerSize(a.x,a.y),n._quad=l,this.isPresenting=r}getSession(){return this._session}async setSession(e){const t=this._renderer,n=t.backend;this._gl=t.getContext();const r=this._gl,s=r.getContextAttributes();if(this._session=e,e!==null){if(n.isWebGPUBackend===!0)throw new Error('THREE.XRManager: XR is currently not supported with a WebGPU backend. Use WebGL by passing "{ forceWebGL: true }" to the constructor of the renderer.');if(e.addEventListener("select",this._onSessionEvent),e.addEventListener("selectstart",this._onSessionEvent),e.addEventListener("selectend",this._onSessionEvent),e.addEventListener("squeeze",this._onSessionEvent),e.addEventListener("squeezestart",this._onSessionEvent),e.addEventListener("squeezeend",this._onSessionEvent),e.addEventListener("end",this._onSessionEnd),e.addEventListener("inputsourceschange",this._onInputSourcesChange),await n.makeXRCompatible(),this._currentPixelRatio=t.getPixelRatio(),t.getSize(this._currentSize),this._currentAnimationContext=t._animation.getContext(),this._currentAnimationLoop=t._animation.getAnimationLoop(),t._animation.stop(),this._supportsLayers===!0){let o=null,a=null,l=null;t.depth&&(l=t.stencil?r.DEPTH24_STENCIL8:r.DEPTH_COMPONENT24,o=t.stencil?as:Rr,a=t.stencil?Hs:ii);const u={colorFormat:r.RGBA8,depthFormat:l,scaleFactor:this._framebufferScaleFactor,clearOnAccess:!1};this._useMultiviewIfPossible&&t.hasFeature("OVR_multiview2")&&(u.textureType="texture-array",this._useMultiview=!0),this._glBinding=this.getBinding();const d=this._glBinding.createProjectionLayer(u),p=[d];this._glProjLayer=d,t.setPixelRatio(1),t._setXRLayerSize(d.textureWidth,d.textureHeight);const g=this._useMultiview?2:1,x=new qr(d.textureWidth,d.textureHeight,a,void 0,void 0,void 0,void 0,void 0,void 0,o,g);if(this._xrRenderTarget=new Ff(d.textureWidth,d.textureHeight,{format:Wi,type:yi,colorSpace:t.outputColorSpace,depthTexture:x,stencilBuffer:t.stencil,samples:s.antialias?4:0,resolveDepthBuffer:d.ignoreDepthValues===!1,resolveStencilBuffer:d.ignoreDepthValues===!1,depth:this._useMultiview?2:1,multiview:this._useMultiview}),this._xrRenderTarget._hasExternalTextures=!0,this._xrRenderTarget.depth=this._useMultiview?2:1,this._sessionUsesLayers=e.enabledFeatures.includes("layers"),this._referenceSpace=await e.requestReferenceSpace(this.getReferenceSpaceType()),this._sessionUsesLayers)for(const y of this._layers)y.plane.material=new qs({color:16777215,side:y.type==="cylinder"?Xn:cs}),y.plane.material.blending=Ju,y.plane.material.blendEquation=Mr,y.plane.material.blendSrc=Xa,y.plane.material.blendDst=Xa,y.xrlayer=this._createXRLayer(y),p.unshift(y.xrlayer);e.updateRenderState({layers:p})}else{const o={antialias:t.currentSamples>0,alpha:!0,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:this.getFramebufferScaleFactor()},a=new XRWebGLLayer(e,r,o);this._glBaseLayer=a,e.updateRenderState({baseLayer:a}),t.setPixelRatio(1),t._setXRLayerSize(a.framebufferWidth,a.framebufferHeight),this._xrRenderTarget=new Ff(a.framebufferWidth,a.framebufferHeight,{format:Wi,type:yi,colorSpace:t.outputColorSpace,stencilBuffer:t.stencil,resolveDepthBuffer:a.ignoreDepthValues===!1,resolveStencilBuffer:a.ignoreDepthValues===!1}),this._xrRenderTarget._isOpaqueFramebuffer=!0,this._referenceSpace=await e.requestReferenceSpace(this.getReferenceSpaceType())}this.setFoveation(this.getFoveation()),t._animation.setAnimationLoop(this._onAnimationFrame),t._animation.setContext(e),t._animation.start(),this.isPresenting=!0,this.dispatchEvent({type:"sessionstart"})}}updateCamera(e){const t=this._session;if(t===null)return;const n=e.near,r=e.far,s=this._cameraXR,o=this._cameraL,a=this._cameraR;s.near=a.near=o.near=n,s.far=a.far=o.far=r,s.isMultiViewCamera=this._useMultiview,(this._currentDepthNear!==s.near||this._currentDepthFar!==s.far)&&(t.updateRenderState({depthNear:s.near,depthFar:s.far}),this._currentDepthNear=s.near,this._currentDepthFar=s.far),s.layers.mask=e.layers.mask|6,o.layers.mask=s.layers.mask&-5,a.layers.mask=s.layers.mask&-3;const l=e.parent,u=s.cameras;tw(s,l);for(let d=0;d<u.length;d++)tw(u[d],l);u.length===2?bee(s,o,a):s.projectionMatrix.copy(o.projectionMatrix),See(e,s,l)}_getController(e){let t=this._controllers[e];return t===void 0&&(t=new kp,this._controllers[e]=t),t}}function bee(i,e,t){JM.setFromMatrixPosition(e.matrixWorld),ew.setFromMatrixPosition(t.matrixWorld);const n=JM.distanceTo(ew),r=e.projectionMatrix.elements,s=t.projectionMatrix.elements,o=r[14]/(r[10]-1),a=r[14]/(r[10]+1),l=(r[9]+1)/r[5],u=(r[9]-1)/r[5],d=(r[8]-1)/r[0],p=(s[8]+1)/s[0],g=o*d,x=o*p,y=n/(-d+p),T=y*-d;if(e.matrixWorld.decompose(i.position,i.quaternion,i.scale),i.translateX(T),i.translateZ(y),i.matrixWorld.compose(i.position,i.quaternion,i.scale),i.matrixWorldInverse.copy(i.matrixWorld).invert(),r[10]===-1)i.projectionMatrix.copy(e.projectionMatrix),i.projectionMatrixInverse.copy(e.projectionMatrixInverse);else{const S=o+y,M=a+y,R=g-T,E=x+(n-T),N=l*a/M*S,U=u*a/M*S;i.projectionMatrix.makePerspective(R,E,N,U,S,M),i.projectionMatrixInverse.copy(i.projectionMatrix).invert()}}
4106function tw(i,e){e===null?i.matrixWorld.copy(i.matrix):i.matrixWorld.multiplyMatrices(e.matrixWorld,i.matrix),i.matrixWorldInverse.copy(i.matrixWorld).invert()}function See(i,e,t){t===null?i.matrix.copy(e.matrixWorld):(i.matrix.copy(t.matrixWorld),i.matrix.invert(),i.matrix.multiply(e.matrixWorld)),i.matrix.decompose(i.position,i.quaternion,i.scale),i.updateMatrixWorld(!0),i.projectionMatrix.copy(e.projectionMatrix),i.projectionMatrixInverse.copy(e.projectionMatrixInverse),i.isPerspectiveCamera&&(i.fov=Ac*2*Math.atan(1/i.projectionMatrix.elements[5]),i.zoom=1)}function Tee(i){const e=this._controllerInputSources.indexOf(i.inputSource);if(e===-1)return;const t=this._controllers[e];if(t!==void 0){const n=this.getReferenceSpace();t.update(i.inputSource,i.frame,n),t.dispatchEvent({type:i.type,data:i.inputSource})}}function Mee(){const i=this._session,e=this._renderer;i.removeEventListener("select",this._onSessionEvent),i.removeEventListener("selectstart",this._onSessionEvent),i.removeEventListener("selectend",this._onSessionEvent),i.removeEventListener("squeeze",this._onSessionEvent),i.removeEventListener("squeezestart",this._onSessionEvent),i.removeEventListener("squeezeend",this._onSessionEvent),i.removeEventListener("end",this._onSessionEnd),i.removeEventListener("inputsourceschange",this._onInputSourcesChange);for(let t=0;t<this._controllers.length;t++){const n=this._controllerInputSources[t];n!==null&&(this._controllerInputSources[t]=null,this._controllers[t].disconnect(n))}if(this._currentDepthNear=null,this._currentDepthFar=null,e._resetXRState(),this._session=null,this._xrRenderTarget=null,this._glBinding=null,this._glBaseLayer=null,this._glProjLayer=null,this._sessionUsesLayers===!0)for(const t of this._layers)t.renderTarget=new Ff(t.pixelwidth,t.pixelheight,{format:Wi,type:yi,depthTexture:new qr(t.pixelwidth,t.pixelheight,t.stencilBuffer?Hs:ii,void 0,void 0,void 0,void 0,void 0,void 0,t.stencilBuffer?as:Rr),stencilBuffer:t.stencilBuffer,resolveDepthBuffer:!1,resolveStencilBuffer:!1}),t.renderTarget.isXRRenderTarget=!1,t.plane.material=t.material,t.material.map=t.renderTarget.texture,t.material.map.offset.y=1,t.material.map.repeat.y=-1,delete t.xrlayer;this.isPresenting=!1,this._useMultiview=!1,e._animation.stop(),e._animation.setAnimationLoop(this._currentAnimationLoop),e._animation.setContext(this._currentAnimationContext),e._animation.start(),e.setPixelRatio(this._currentPixelRatio),e.setSize(this._currentSize.width,this._currentSize.height,!1),this.dispatchEvent({type:"sessionend"})}function wee(i){const e=this._controllers,t=this._controllerInputSources;for(let n=0;n<i.removed.length;n++){const r=i.removed[n],s=t.indexOf(r);s>=0&&(t[s]=null,e[s].disconnect(r))}for(let n=0;n<i.added.length;n++){const r=i.added[n];let s=t.indexOf(r);if(s===-1){for(let a=0;a<e.length;a++)if(a>=t.length){t.push(r),s=a;break}else if(t[a]===null){t[a]=r,s=a;break}if(s===-1)break}const o=e[s];o&&o.connect(r)}}function Eee(i){return i.type==="quad"?this._glBinding.createQuadLayer({transform:new XRRigidTransform(i.translation,i.quaternion),width:i.width/2,height:i.height/2,space:this._referenceSpace,viewPixelWidth:i.pixelwidth,viewPixelHeight:i.pixelheight,clearOnAccess:!1}):this._glBinding.createCylinderLayer({transform:new XRRigidTransform(i.translation,i.quaternion),radius:i.radius,centralAngle:i.centralAngle,aspectRatio:i.aspectRatio,space:this._referenceSpace,viewPixelWidth:i.pixelwidth,viewPixelHeight:i.pixelheight,clearOnAccess:!1})}function Ree(i,e){if(e===void 0)return;const t=this._cameraXR,n=this._renderer,r=n.backend,s=this._glBaseLayer,o=this.getReferenceSpace(),a=e.getViewerPose(o);if(this._xrFrame=e,a!==null){const l=a.views;this._glBaseLayer!==null&&r.setXRTarget(s.framebuffer);let u=!1;l.length!==t.cameras.length&&(t.cameras.length=0,u=!0);for(let d=0;d<l.length;d++){const p=l[d];let g;if(this._supportsLayers===!0){const y=this._glBinding.getViewSubImage(this._glProjLayer,p);g=y.viewport,d===0&&r.setXRRenderTargetTextures(this._xrRenderTarget,y.colorTexture,this._glProjLayer.ignoreDepthValues&&!this._useMultiview?void 0:y.depthStencilTexture)}else g=s.getViewport(p);let x=this._cameras[d];x===void 0&&(x=new pr,x.layers.enable(d),x.viewport=new rn,this._cameras[d]=x),x.matrix.fromArray(p.transform.matrix),x.matrix.decompose(x.position,x.quaternion,x.scale),x.projectionMatrix.fromArray(p.projectionMatrix),x.projectionMatrixInverse.copy(x.projectionMatrix).invert(),x.viewport.set(g.x,g.y,g.width,g.height),d===0&&(t.matrix.copy(x.matrix),t.matrix.decompose(t.position,t.quaternion,t.scale)),u===!0&&t.cameras.push(x)}
4106n.setOutputRenderTarget(this._xrRenderTarget)}for(let l=0;l<this._controllers.length;l++){const u=this._controllerInputSources[l],d=this._controllers[l];u!==null&&d!==void 0&&d.update(u,e,o)}this._currentAnimationLoop&&this._currentAnimationLoop(i,e),e.detectedPlanes&&this.dispatchEvent({type:"planesdetected",data:e}),this._xrFrame=null}class Cee extends Ia{constructor(e){super(),this.domElement=e,this._pixelRatio=1,this._width=this.domElement.width,this._height=this.domElement.height,this._viewport=new rn(0,0,this._width,this._height),this._scissor=new rn(0,0,this._width,this._height),this._scissorTest=!1,this.colorTexture=new Tv,this.depthTexture=new qr}getPixelRatio(){return this._pixelRatio}getDrawingBufferSize(e){return e.set(this._width*this._pixelRatio,this._height*this._pixelRatio).floor()}getSize(e){return e.set(this._width,this._height)}setPixelRatio(e=1){this._pixelRatio!==e&&(this._pixelRatio=e,this.setSize(this._width,this._height,!1))}setDrawingBufferSize(e,t,n){this.xr&&this.xr.isPresenting||(this._width=e,this._height=t,this._pixelRatio=n,this.domElement.width=Math.floor(e*n),this.domElement.height=Math.floor(t*n),this.setViewport(0,0,e,t),this._dispatchResize())}setSize(e,t,n=!0){this.xr&&this.xr.isPresenting||(this._width=e,this._height=t,this.domElement.width=Math.floor(e*this._pixelRatio),this.domElement.height=Math.floor(t*this._pixelRatio),n===!0&&(this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"),this.setViewport(0,0,e,t),this._dispatchResize())}getScissor(e){const t=this._scissor;return e.x=t.x,e.y=t.y,e.width=t.width,e.height=t.height,e}setScissor(e,t,n,r){const s=this._scissor;e.isVector4?s.copy(e):s.set(e,t,n,r)}getScissorTest(){return this._scissorTest}setScissorTest(e){this._scissorTest=e}getViewport(e){return e.copy(this._viewport)}setViewport(e,t,n,r,s=0,o=1){const a=this._viewport;e.isVector4?a.copy(e):a.set(e,t,n,r),a.minDepth=s,a.maxDepth=o}_dispatchResize(){this.dispatchEvent({type:"resize"})}dispose(){this.dispatchEvent({type:"dispose"})}}const nw=new _v,Ah=new We,j2=new rn,X2=new IA,Q2=new Sv,Tp=new nn,$a=new rn,Nee={[cs]:Xn,[Xn]:cs,[Ui]:Ui};class Pee{constructor(e,t={}){this.isRenderer=!0;const{logarithmicDepthBuffer:n=!1,reversedDepthBuffer:r=!1,alpha:s=!0,depth:o=!0,stencil:a=!1,antialias:l=!1,samples:u=0,getFallback:d=null,outputBufferType:p=Mi,multiview:g=!1}=t;this.backend=e,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.alpha=s,this.logarithmicDepthBuffer=n,this.reversedDepthBuffer=r,this.outputColorSpace=Tr,this.toneMapping=wr,this.toneMappingExposure=1,this.sortObjects=!0,this.depth=o,this.stencil=a,this.info=new wX,this.contextNode=pl(),this.library=new d6,this.lighting=new vee,this._samples=u||l===!0?4:0,this._onCanvasTargetResize=this._onCanvasTargetResize.bind(this),this._canvasTarget=new Cee(e.getDomElement()),this._canvasTarget.addEventListener("resize",this._onCanvasTargetResize),this._canvasTarget.isDefaultCanvasTarget=!0,this._inspector=new yC,this._inspector.setRenderer(this),this._getFallback=d,this._attributes=null,this._geometries=null,this._nodes=null,this._animation=null,this._bindings=null,this._objects=null,this._pipelines=null,this._bundles=null,this._renderLists=null,this._renderContexts=null,this._textures=null,this._background=null,this._quad=new Og(new Vi),this._quad.name="Output Color Transform",this._quad.material.name="outputColorTransform",this._currentRenderContext=null,this._opaqueSort=null,this._transparentSort=null,this._frameBufferTarget=null;const x=this.alpha===!0?0:1;this._clearColor=new u3(0,0,0,x),this._clearDepth=1,this._clearStencil=0,this._renderTarget=null,this._activeCubeFace=0,this._activeMipmapLevel=0,this._outputRenderTarget=null,this._mrt=null,this._renderObjectFunction=null,this._currentRenderObjectFunction=null,this._currentRenderBundle=null,this._handleObjectFunction=this._renderObjectDirect,this._isDeviceLost=!1,this.onDeviceLost=this._onDeviceLost,this._outputBufferType=p,this._cacheShadowNodes=new WeakMap,this._initialized=!1,this._callDepth=-1,this._initPromise=null,this._compilationPromises=null,this.transparent=!0,this.opaque=!0,this.shadowMap={enabled:!1,transmitted:!1,type:Rh}
4106,this.xr=new yee(this,g),this.debug={checkShaderErrors:!0,onShaderError:null,getShaderAsync:async(y,T,S)=>{await this.compileAsync(y,T);const M=this._renderLists.get(y,T),R=this._renderContexts.get(this._renderTarget,this._mrt),E=y.overrideMaterial||S.material,N=this._objects.get(S,E,y,T,M.lightsNode,R,R.clippingContext),{fragmentShader:U,vertexShader:L}=N.getNodeBuilderState();return{fragmentShader:U,vertexShader:L}}}}async init(){return this._initPromise!==null?this._initPromise:(this._initPromise=new Promise(async(e,t)=>{let n=this.backend;try{await n.init(this)}catch(r){if(this._getFallback!==null)try{this.backend=n=this._getFallback(r),await n.init(this)}catch(s){t(s);return}else{t(r);return}}this._nodes=new mee(this,n),this._animation=new gX(this,this._nodes,this.info),this._attributes=new TX(n),this._background=new NJ(this,this._nodes),this._geometries=new MX(this._attributes,this.info),this._textures=new kX(this,n,this.info),this._pipelines=new NX(n,this._nodes),this._bindings=new PX(n,this._nodes,this._textures,this._attributes,this._pipelines,this.info),this._objects=new yX(this,this._nodes,this._geometries,this._pipelines,this._bindings,this.info),this._renderLists=new IX(this.lighting),this._bundles=new _ee,this._renderContexts=new UX(this),this._animation.start(),this._initialized=!0,this._inspector.init(),e(this)}),this._initPromise)}get domElement(){return this._canvasTarget.domElement}get coordinateSystem(){return this.backend.coordinateSystem}async compileAsync(e,t,n=null){if(this._isDeviceLost===!0)return;this._initialized===!1&&await this.init();const r=this._nodes.nodeFrame,s=r.renderId,o=this._currentRenderContext,a=this._currentRenderObjectFunction,l=this._handleObjectFunction,u=this._compilationPromises,d=e.isScene===!0?e:nw;n===null&&(n=e);const p=this._renderTarget,g=this._renderContexts.get(p,this._mrt),x=this._activeMipmapLevel,y=[];this._currentRenderContext=g,this._currentRenderObjectFunction=this.renderObject,this._handleObjectFunction=this._createObjectPipeline,this._compilationPromises=y,r.renderId++,r.update(
4106),g.depth=this.depth,g.stencil=this.stencil,g.clippingContext||(g.clippingContext=new Jm),g.clippingContext.updateGlobal(d,t),d.onBeforeRender(this,e,t,p);const T=this._renderLists.get(e,t);if(T.begin(),this._projectObject(e,t,0,T,g.clippingContext),n!==e&&n.traverseVisible(function(N){N.isLight&&N.layers.test(t.layers)&&T.pushLight(N)}),T.finish(),p!==null){this._textures.updateRenderTarget(p,x);const N=this._textures.get(p);g.textures=N.textures,g.depthTexture=N.depthTexture}else g.textures=null,g.depthTexture=null;n!==e?this._background.update(n,T,g):this._background.update(d,T,g);const S=T.opaque,M=T.transparent,R=T.transparentDoublePass,E=T.lightsNode;this.opaque===!0&&S.length>0&&this._renderObjects(S,t,d,E),this.transparent===!0&&M.length>0&&this._renderTransparents(M,R,t,d,E),r.renderId=s,this._currentRenderContext=o,this._currentRenderObjectFunction=a,this._handleObjectFunction=l,this._compilationPromises=u,await Promise.all(y)}async renderAsync(e,t){zn('Renderer: "renderAsync()" has been deprecated. Use "render()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.render(e,t)}async waitForGPU(){ke("Renderer: waitForGPU() has been removed. Read https://github.com/mrdoob/three.js/issues/32012 for more information.")}set inspector(e){this._inspector!==null&&this._inspector.setRenderer(null),this._inspector=e,this._inspector.setRenderer(this)}get inspector(){return this._inspector}set highPrecision(e){const t=this.contextNode.value;e===!0?(t.modelViewMatrix=xx,t.modelNormalViewMatrix=vx):this.highPrecision&&(delete t.modelViewMatrix,delete t.modelNormalViewMatrix)}get highPrecision(){const e=this.contextNode.value;return e.modelViewMatrix===xx&&e.modelNormalViewMatrix===vx}setMRT(e){return this._mrt=e,this}getMRT(){return this._mrt}getOutputBufferType(){return this._outputBufferType}getColorBufferType(){return zn('Renderer: ".getColorBufferType()" has been renamed to ".getOutputBufferType()".'),this.getOutputBufferType()}_onDeviceLost(e){let t=`THREE.WebGPURenderer: ${e.api} Device Lost:
4107
4108Message: ${e.message}`;e.reason&&(t+=`
4109Reason: ${e.reason}`),ke(t),this._isDeviceLost=!0}_renderBundle(e,t,n){const{bundleGroup:r,camera:s,renderList:o}=e,a=this._currentRenderContext,l=this._bundles.get(r,s),u=this.backend.get(l);u.renderContexts===void 0&&(u.renderContexts=new Set);const d=r.version!==u.version,p=u.renderContexts.has(a)===!1||d;if(u.renderContexts.add(a),p){this.backend.beginBundle(a),(u.renderObjects===void 0||d)&&(u.renderObjects=[]),this._currentRenderBundle=l;const{transparentDoublePass:g,transparent:x,opaque:y}=o;this.opaque===!0&&y.length>0&&this._renderObjects(y,s,t,n),this.transparent===!0&&x.length>0&&this._renderTransparents(x,g,s,t,n),this._currentRenderBundle=null,this.backend.finishBundle(a,l),u.version=r.version}else{const{renderObjects:g}=u;for(let x=0,y=g.length;x<y;x++){const T=g[x];this._nodes.needsRefresh(T)&&(this._nodes.updateBefore(T),this._nodes.updateForRender(T),this._bindings.updateForRender(T),this._nodes.updateAfter(T))}}this.backend.addBundle(a,l)}render(e,t){if(this._initialized===!1)throw new Error('Renderer: .render() called before the backend is initialized. Use "await renderer.init();" before rendering.');this._renderScene(e,t)}get initialized(){return this._initialized}_getFrameBufferTarget(){const{currentToneMapping:e,currentColorSpace:t}=this,n=e!==wr,r=t!==Yt.workingColorSpace;if(n===!1&&r===!1)return null;const{width:s,height:o}=this.getDrawingBufferSize(Ah),{depth:a,stencil:l}=this;let u=this._frameBufferTarget;u===null&&(u=new Ba(s,o,{depthBuffer:a,stencilBuffer:l,type:this._outputBufferType,format:Wi,colorSpace:Yt.workingColorSpace,generateMipmaps:!1,minFilter:li,magFilter:li,samples:this.samples}),u.isPostProcessingRenderTarget=!0,this._frameBufferTarget=u);const d=this.getOutputRenderTarget();u.depthBuffer=a,u.stencilBuffer=l,d!==null?u.setSize(d.width,d.height,d.depth):u.setSize(s,o,1);const p=this._canvasTarget;return u.viewport.copy(p._viewport),u.scissor.copy(p._scissor),u.viewport.multiplyScalar(p._pixelRatio),u.scissor.multiplyScalar(p._pixelRatio),u.scissorTest=p._scissorTest,u.multiview=d!==null?d.multiview:!1,u.resolveDepthBuffer=d!==null?d.resolveDepthBuffer:!0,u._autoAllocateDepthBuffer=d!==null?d._autoAllocateDepthBuffer:!1,u}
4109_renderScene(e,t,n=!0){if(this._isDeviceLost===!0)return;const r=n?this._getFrameBufferTarget():null,s=this._nodes.nodeFrame,o=s.renderId,a=this._currentRenderContext,l=this._currentRenderObjectFunction,u=this._handleObjectFunction;this._callDepth++;const d=e.isScene===!0?e:nw,p=this._renderTarget||this._outputRenderTarget,g=this._activeCubeFace,x=this._activeMipmapLevel;let y;r!==null?(y=r,this.setRenderTarget(y)):y=p;const T=this._renderContexts.get(y,this._mrt,this._callDepth);this._currentRenderContext=T,this._currentRenderObjectFunction=this._renderObjectFunction||this.renderObject,this._handleObjectFunction=this._renderObjectDirect,this.info.calls++,this.info.render.calls++,this.info.render.frameCalls++,s.renderId=this.info.calls,this.backend.updateTimeStampUID(T),this.inspector.beginRender(this.backend.getTimestampUID(T),e,t,y);const S=this.xr;if(S.isPresenting===!1){let Y=!1;if(this.reversedDepthBuffer===!0&&t.reversedDepth!==!0){if(t._reversedDepth=!0,t.isArrayCamera)for(const Q of t.cameras)Q._reversedDepth=!0;Y=!0}const z=this.coordinateSystem;if(t.coordinateSystem!==z){if(t.coordinateSystem=z,t.isArrayCamera)for(const Q of t.cameras)Q.coordinateSystem=z;Y=!0}if(Y===!0&&(t.updateProjectionMatrix(),t.isArrayCamera))for(const Q of t.cameras)Q.updateProjectionMatrix()}e.matrixWorldAutoUpdate===!0&&e.updateMatrixWorld(),t.parent===null&&t.matrixWorldAutoUpdate===!0&&t.updateMatrixWorld(),S.enabled===!0&&S.isPresenting===!0&&(S.cameraAutoUpdate===!0&&S.updateCamera(t),t=S.getCamera());const M=this._canvasTarget;let R=M._viewport,E=M._scissor,N=M._pixelRatio;y!==null&&(R=y.viewport,E=y.scissor,N=1),this.getDrawingBufferSize(Ah),j2.set(0,0,Ah.width,Ah.height);const U=R.minDepth===void 0?0:R.minDepth,L=R.maxDepth===void 0?1:R.maxDepth;T.viewportValue.copy(R).multiplyScalar(N).floor(),T.viewportValue.width>>=x,T.viewportValue.height>>=x,T.viewportValue.minDepth=U,T.viewportValue.maxDepth=L,T.viewport=T.viewportValue.equals(j2)===!1,T.scissorValue.copy(E).multiplyScalar(N).floor(),T.scissor=M._scissorTest&&T.scissorValue.equals(j2)===!1,T.scissorValue.width>>=x,T.scissorValue.height>>=x,T.clippingContext||(T.clippingContext=new Jm),T.clippingContext.updateGlobal(d,t),d.onBeforeRender(this,e,t,y);const F=t.isArrayCamera?Q2:X2;t.isArrayCamera||(Tp.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),F.setFromProjectionMatrix(Tp,t.coordinateSystem,t.reversedDepth));const P=this._renderLists.get(e,t);if(P.begin(),this._projectObject(e,t,0,P,T.clippingContext),P.finish(),this.sortObjects===!0&&P.sort(this._opaqueSort,this._transparentSort),y!==null){this._textures.updateRenderTarget(y,x);const Y=this._textures.get(y);T.textures=Y.textures,T.depthTexture=Y.depthTexture,T.width=Y.width,T.height=Y.height,T.renderTarget=y,T.depth=y.depthBuffer,T.stencil=y.stencilBuffer}else T.textures=null,T.depthTexture=null,T.width=Ah.width,T.height=Ah.height,T.depth=this.depth,T.stencil=this.stencil;T.width>>=x,T.height>>=x,T.activeCubeFace=g,T.activeMipmapLevel=x,T.occlusionQueryCount=P.occlusionQueryCount,T.scissorValue.max($a.set(0,0,0,0)),T.scissorValue.x+T.scissorValue.width>T.width&&(T.scissorValue.width=Math.max(T.width-T.scissorValue.x,0)),T.scissorValue.y+T.scissorValue.height>T.height&&(T.scissorValue.height=Math.max(T.height-T.scissorValue.y,0)),this._background.update(d,P,T),T.camera=t,this.backend.beginRender(T);const{bundles:I,lightsNode:$,transparentDoublePass:k,transparent:W,opaque:j}=P;return I.length>0&&this._renderBundles(I,d,$),this.opaque===!0&&j.length>0&&this._renderObjects(j,t,d,$),this.transparent===!0&&W.length>0&&this._renderTransparents(W,k,t,d,$),this.backend.finishRender(T),s.renderId=o,this._currentRenderContext=a,this._currentRenderObjectFunction=l,this._handleObjectFunction=u,this._callDepth--,r!==null&&(this.setRenderTarget(p,g,x),this._renderOutput(y)),d.onAfterRender(this,e,t,y),this.inspector.finishRender(this.backend.getTimestampUID(T)),T}_setXRLayerSize(e,t){this._canvasTarget._width=e,this._canvasTarget._height=t,this.setViewport(0,0,e,t)}_renderOutput(e){const t=this._quad;this._nodes.hasOutputChange(e.texture)&&(t.material.fragmentNode=this._nodes.getOutputNode(e.texture),t.material.needsUpdate=!0);const n=this.autoClear,r=this.xr.enabled;this.autoClear=!1,this.xr.enabled=!1,this._renderScene(t,t.camera,!1),this.autoClear=n,this.xr.enabled=r}getMaxAnisotropy(){return this.backend.getMaxAnisotropy()}getActiveCubeFace(){return this._activeCubeFace}getActiveMipmapLevel(){return this._activeMipmapLevel}async setAnimationLoop(e){this._initialized===!1&&await this.init(),this._animation.setAnimationLoop(e)}getAnimationLoop(){return this._animation.getAnimationLoop()}async getArrayBufferAsync(e){return await this.backend.getArrayBufferAsync(e)}getContext(){return this.backend.getContext()}getPixelRatio(){return this._canvasTarget.getPixelRatio()}getDrawingBufferSize(e){return this._canvasTarget.getDrawingBufferSize(e)}getSize(e){return this._canvasTarget.getSize(e)}setPixelRatio(e=1){this._canvasTarget.setPixelRatio(e)}setDrawingBufferSize(e,t,n){this.xr&&this.xr.isPresenting||this._canvasTarget.setDrawingBufferSize(e,t,n)}setSize(e,t,n=!0){this.xr&&this.xr.isPresenting||this._canvasTarget.setSize(e,t,n)}setOpaqueSort(e){this._opaqueSort=e}setTransparentSort(e){this._transparentSort=e}getScissor(e){return this._canvasTarget.getScissor(e)}setScissor(e,t,n,r){this._canvasTarget.setScissor(e,t,n,r)}getScissorTest(){return this._canvasTarget.getScissorTest()}setScissorTest(e){this._canvasTarget.setScissorTest(e),this.backend.setScissorTest(e)}getViewport(e){return this._canvasTarget.getViewport(e)}setViewport(e,t,n,r,s=0,o=1){this._canvasTarget.setViewport(e,t,n,r,s,o)}getClearColor(e){return e.copy(this._clearColor)}
4109setClearColor(e,t=1){this._clearColor.set(e),this._clearColor.a=t}getClearAlpha(){return this._clearColor.a}setClearAlpha(e){this._clearColor.a=e}getClearDepth(){return this.reversedDepthBuffer===!0?1-this._clearDepth:this._clearDepth}setClearDepth(e){this._clearDepth=e}getClearStencil(){return this._clearStencil}setClearStencil(e){this._clearStencil=e}isOccluded(e){const t=this._currentRenderContext;return t&&this.backend.isOccluded(t,e)}clear(e=!0,t=!0,n=!0){if(this._initialized===!1)throw new Error('Renderer: .clear() called before the backend is initialized. Use "await renderer.init();" before before using this method.');const r=this._renderTarget||this._getFrameBufferTarget();let s=null;if(r!==null){this._textures.updateRenderTarget(r);const o=this._textures.get(r);s=this._renderContexts.get(r),s.textures=o.textures,s.depthTexture=o.depthTexture,s.width=o.width,s.height=o.height,s.renderTarget=r,s.depth=r.depthBuffer,s.stencil=r.stencilBuffer;const a=this.backend.getClearColor();s.clearColorValue.r=a.r,s.clearColorValue.g=a.g,s.clearColorValue.b=a.b,s.clearColorValue.a=a.a,s.clearDepthValue=this.getClearDepth(),s.clearStencilValue=this.getClearStencil(),s.activeCubeFace=this.getActiveCubeFace(),s.activeMipmapLevel=this.getActiveMipmapLevel()}this.backend.clear(e,t,n,s),r!==null&&this._renderTarget===null&&this._renderOutput(r)}clearColor(){this.clear(!0,!1,!1)}clearDepth(){this.clear(!1,!0,!1)}clearStencil(){this.clear(!1,!1,!0)}async clearAsync(e=!0,t=!0,n=!0){zn('Renderer: "clearAsync()" has been deprecated. Use "clear()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.clear(e,t,n)}async clearColorAsync(){zn('Renderer: "clearColorAsync()" has been deprecated. Use "clearColor()" and "await renderer.init();" when creating the renderer.'),this.clear(!0,!1,!1)}async clearDepthAsync(){zn('Renderer: "clearDepthAsync()" has been deprecated. Use "clearDepth()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!0,!1)}async clearStencilAsync(){zn('Renderer: "clearStencilAsync()" has been deprecated. Use "clearStencil()" and "await renderer.init();" when creating the renderer.'),this.clear(!1,!1,!0)}get needsFrameBufferTarget(){const e=this.currentToneMapping!==wr,t=this.currentColorSpace!==Yt.workingColorSpace;return e||t}get samples(){return this._samples}get currentSamples(){let e=this._samples;return this._renderTarget!==null?e=this._renderTarget.samples:this.needsFrameBufferTarget&&(e=0),e}get currentToneMapping(){return this.isOutputTarget?this.toneMapping:wr}get currentColorSpace(){return this.isOutputTarget?this.outputColorSpace:Yt.workingColorSpace}get isOutputTarget(){return this._renderTarget===this._outputRenderTarget||this._renderTarget===null}dispose(){this._initialized===!0&&(this.info.dispose(),this.backend.dispose(),this._animation.dispose(),this._objects.dispose(),this._geometries.dispose(),this._pipelines.dispose(),this._nodes.dispose(),this._bindings.dispose(),this._renderLists.dispose(),this._renderContexts.dispose(),this._textures.dispose(),this._frameBufferTarget!==null&&this._frameBufferTarget.dispose(),Object.values(this.backend.timestampQueryPool).forEach(e=>{e!==null&&e.dispose()})),this.setRenderTarget(null),this.setAnimationLoop(null)}setRenderTarget(e,t=0,n=0){this._renderTarget=e,this._activeCubeFace=t,this._activeMipmapLevel=n}getRenderTarget(){return this._renderTarget}setOutputRenderTarget(e){this._outputRenderTarget=e}getOutputRenderTarget(){return this._outputRenderTarget}setCanvasTarget(e){this._canvasTarget.removeEventListener("resize",this._onCanvasTargetResize),this._canvasTarget=e,this._canvasTarget.addEventListener("resize",this._onCanvasTargetResize)}getCanvasTarget(){return this._canvasTarget}_resetXRState(){this.backend.setXRTarget(null),this.setOutputRenderTarget(null),this.setRenderTarget(null),this._frameBufferTarget.dispose(),this._frameBufferTarget=null}setRenderObjectFunction(e){this._renderObjectFunction=e}getRenderObjectFunction(){return this._renderObjectFunction}compute(e,t=null){if(this._isDeviceLost===!0)return;
4109if(this._initialized===!1)return Oe("Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead."),this.computeAsync(e,t);const n=this._nodes.nodeFrame,r=n.renderId;this.info.calls++,this.info.compute.calls++,this.info.compute.frameCalls++,n.renderId=this.info.calls,this.backend.updateTimeStampUID(e),this.inspector.beginCompute(this.backend.getTimestampUID(e),e);const s=this.backend,o=this._pipelines,a=this._bindings,l=this._nodes,u=Array.isArray(e)?e:[e];if(u[0]===void 0||u[0].isComputeNode!==!0)throw new Error("THREE.Renderer: .compute() expects a ComputeNode.");s.beginCompute(e);for(const d of u){if(o.has(d)===!1){const x=()=>{d.removeEventListener("dispose",x),o.delete(d),a.deleteForCompute(d),l.delete(d)};d.addEventListener("dispose",x);const y=d.onInitFunction;y!==null&&y.call(d,{renderer:this})}l.updateForCompute(d),a.updateForCompute(d);const p=a.getForCompute(d),g=o.getForCompute(d,p);s.compute(e,d,p,g,t)}s.finishCompute(e),n.renderId=r,this.inspector.finishCompute(this.backend.getTimestampUID(e))}async computeAsync(e,t=null){this._initialized===!1&&await this.init(),this.compute(e,t)}async hasFeatureAsync(e){return zn('Renderer: "hasFeatureAsync()" has been deprecated. Use "hasFeature()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.hasFeature(e)}async resolveTimestampsAsync(e="render"){return this._initialized===!1&&await this.init(),this.backend.resolveTimestampsAsync(e)}hasFeature(e){if(this._initialized===!1)throw new Error('Renderer: .hasFeature() called before the backend is initialized. Use "await renderer.init();" before before using this method.');return this.backend.hasFeature(e)}hasInitialized(){return this._initialized}async initTextureAsync(e){zn('Renderer: "initTextureAsync()" has been deprecated. Use "initTexture()" and "await renderer.init();" when creating the renderer.'),await this.init(),this.initTexture(e)}initTexture(e){if(this._initialized===!1)throw new Error('Renderer: .initTexture() called before the backend is initialized. Use "await renderer.init();" before before using this method.');this._textures.updateTexture(e)}initRenderTarget(e){if(this._initialized===!1)throw new Error('Renderer: .initRenderTarget() called before the backend is initialized. Use "await renderer.init();" before before using this method.');this._textures.updateRenderTarget(e);const t=this._textures.get(e),n=this._renderContexts.get(e);n.textures=t.textures,n.depthTexture=t.depthTexture,n.width=t.width,n.height=t.height,n.renderTarget=e,n.depth=e.depthBuffer,n.stencil=e.stencilBuffer,this.backend.initRenderTarget(n)}copyFramebufferToTexture(e,t=null){if(t!==null)if(t.isVector2)t=$a.set(t.x,t.y,e.image.width,e.image.height).floor();else if(t.isVector4)t=$a.copy(t).floor();else{ke("Renderer.copyFramebufferToTexture: Invalid rectangle.");return}else t=$a.set(0,0,e.image.width,e.image.height);let n=this._currentRenderContext,r;n!==null?r=n.renderTarget:(r=this._renderTarget||this._getFrameBufferTarget(),r!==null&&(this._textures.updateRenderTarget(r),n=this._textures.get(r))),this._textures.updateTexture(e,{renderTarget:r}),this.backend.copyFramebufferToTexture(e,n,t),this._inspector.copyFramebufferToTexture(e)}copyTextureToTexture(e,t,n=null,r=null,s=0,o=0){this._textures.updateTexture(e),this._textures.updateTexture(t),this.backend.copyTextureToTexture(e,t,n,r,s,o),this._inspector.copyTextureToTexture(e,t)}async readRenderTargetPixelsAsync(e,t,n,r,s,o=0,a=0){return this.backend.copyTextureToBuffer(e.textures[o],t,n,r,s,a)}_projectObject(e,t,n,r,s){if(e.visible===!1)return;if(e.layers.test(t.layers)){if(e.isGroup)n=e.renderOrder,e.isClippingGroup&&e.enabled&&(s=s.getGroupContext(e));else if(e.isLOD)e.autoUpdate===!0&&e.update(t);else if(e.isLight)r.pushLight(e);else if(e.isSprite){const l=t.isArrayCamera?Q2:X2;if(!e.frustumCulled||l.intersectsSprite(e,t)){this.sortObjects===!0&&$a.setFromMatrixPosition(e.matrixWorld).applyMatrix4(Tp);const{geometry:u,material:d}=e;d.visible&&r.push(e,u,d,n,$a.z,null,s)}}else if(e.isLineLoop)ke("Renderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.");else if(e.isMesh||e.isLine||e.isPoints){const l=t.isArrayCamera?Q2:X2;if(!e.frustumCulled||l.intersectsObject(e,t)){const{geometry:u,material:d}=e;if(this.sortObjects===!0&&(u.boundingSphere===null&&u.computeBoundingSphere(),$a.copy(u.boundingSphere.center).applyMatrix4(e.matrixWorld).applyMatrix4(Tp)),Array.isArray(d)){const p=u.groups;for(let g=0,x=p.length;g<x;g++){const y=p[g],T=d[y.materialIndex];T&&T.visible&&r.push(e,u,T,n,$a.z,y,s)}}else d.visible&&r.push(e,u,d,n,$a.z,null,s)}}}if(e.isBundleGroup===!0&&this.backend.beginBundle!==void 0){const l=r;r=this._renderLists.get(e,t),r.begin(),l.pushBundle({bundleGroup:e,camera:t,renderList:r}),r.finish()}const a=e.children;for(let l=0,u=a.length;l<u;l++)this._projectObject(a[l],t,n,r,s)}
4109_renderBundles(e,t,n){for(const r of e)this._renderBundle(r,t,n)}_renderTransparents(e,t,n,r,s){if(t.length>0){for(const{material:o}of t)o.side=Xn;this._renderObjects(t,n,r,s,"backSide");for(const{material:o}of t)o.side=cs;this._renderObjects(e,n,r,s);for(const{material:o}of t)o.side=Ui}else this._renderObjects(e,n,r,s)}_renderObjects(e,t,n,r,s=null){for(let o=0,a=e.length;o<a;o++){const{object:l,geometry:u,material:d,group:p,clippingContext:g}=e[o];this._currentRenderObjectFunction(l,n,t,u,d,p,r,g,s)}}_getShadowNodes(e){const t=e.version;let n=this._cacheShadowNodes.get(e);if(n===void 0||n.version!==t){const r=e.map!==null,s=e.colorNode&&e.colorNode.isNode,o=e.castShadowNode&&e.castShadowNode.isNode,a=e.maskShadowNode&&e.maskShadowNode.isNode||e.maskNode&&e.maskNode.isNode;let l=null,u=null,d=null;if(r||s||o||a){let p,g;if(o?(p=e.castShadowNode.rgb,g=e.castShadowNode.a,this.shadowMap.transmitted!==!0&&zn("Renderer: `shadowMap.transmitted` needs to be set to `true` when using `material.castShadowNode`.")):(p=ae(0),g=Z(1)),r&&(g=g.mul(vi("map","texture",e).a)),s&&(g=g.mul(e.colorNode.a)),u=Lt(p,g),a){const x=e.maskShadowNode||e.maskNode;u=ce(([y])=>(x.not().discard(),y))(u)}}e.depthNode&&e.depthNode.isNode&&(d=e.depthNode),e.castShadowPositionNode&&e.castShadowPositionNode.isNode?l=e.castShadowPositionNode:e.positionNode&&e.positionNode.isNode&&(l=e.positionNode),n={version:t,colorNode:u,depthNode:d,positionNode:l},this._cacheShadowNodes.set(e,n)}return n}renderObject(e,t,n,r,s,o,a,l=null,u=null){let d=!1,p,g,x,y;if(e.onBeforeRender(this,t,n,r,s,o),s.allowOverride===!0&&t.overrideMaterial!==null){const T=t.overrideMaterial;if(d=!0,p=T.isNodeMaterial?T.colorNode:null,g=T.isNodeMaterial?T.depthNode:null,x=T.isNodeMaterial?T.positionNode:null,y=t.overrideMaterial.side,s.positionNode&&s.positionNode.isNode&&(T.positionNode=s.positionNode),T.alphaTest=s.alphaTest,T.alphaMap=s.alphaMap,T.transparent=s.transparent||s.transmission>0||s.transmissionNode&&s.transmissionNode.isNode||s.backdropNode&&s.backdropNode.isNode,T.isShadowPassMaterial){const{colorNode:S,depthNode:M,positionNode:R}=this._getShadowNodes(s);this.shadowMap.type===ha?T.side=s.shadowSide!==null?s.shadowSide:s.side:T.side=s.shadowSide!==null?s.shadowSide:Nee[s.side],S!==null&&(T.colorNode=S),M!==null&&(T.depthNode=M),R!==null&&(T.positionNode=R)}s=T}s.transparent===!0&&s.side===Ui&&s.forceSinglePass===!1?(s.side=Xn,this._handleObjectFunction(e,s,t,n,a,o,l,"backSide"),s.side=cs,this._handleObjectFunction(e,s,t,n,a,o,l,u),s.side=Ui):this._handleObjectFunction(e,s,t,n,a,o,l,u),d&&(t.overrideMaterial.colorNode=p,t.overrideMaterial.depthNode=g,t.overrideMaterial.positionNode=x,t.overrideMaterial.side=y),e.onAfterRender(this,t,n,r,s,o)}hasCompatibility(e){return this.backend.hasCompatibility(e)}_renderObjectDirect(e,t,n,r,s,o,a,l){const u=this._objects.get(e,t,n,r,s,this._currentRenderContext,a,l);u.drawRange=e.geometry.drawRange,u.group=o,this._currentRenderBundle!==null&&(this.backend.get(this._currentRenderBundle).renderObjects.push(u),u.bundle=this._currentRenderBundle.bundleGroup);const d=this._nodes.needsRefresh(u);d&&(this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u)),this._pipelines.updateForRender(u),this.backend.draw(u,this.info),d&&this._nodes.updateAfter(u)}_createObjectPipeline(e,t,n,r,s,o,a,l){const u=this._objects.get(e,t,n,r,s,this._currentRenderContext,a,l);u.drawRange=e.geometry.drawRange,u.group=o,this._nodes.updateBefore(u),this._geometries.updateForRender(u),this._nodes.updateForRender(u),this._bindings.updateForRender(u),this._pipelines.getForRender(u,this._compilationPromises),this._nodes.updateAfter(u)}_onCanvasTargetResize(){this._initialized&&this.backend.updateSize()}get compile(){return this.compileAsync}}class p6{constructor(e=""){this.name=e,this.visibility=0}setVisibility(e){this.visibility|=e}getVisibility(){return this.visibility}clone(){return Object.assign(new this.constructor,this)}}function Dee(i){return i+(Wl-i%Wl)%Wl}class m6 extends p6{constructor(e,t=null){super(e),this.isBuffer=!0,this.bytesPerElement=Float32Array.BYTES_PER_ELEMENT,this._buffer=t,this._updateRanges=[]}get updateRanges(){return this._updateRanges}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}get byteLength(){return Dee(this._buffer.byteLength)}get buffer(){return this._buffer}update(){return!0}}class g6 extends m6{constructor(e,t=null){super(e,t),this.isUniformBuffer=!0}}let Lee=0;class _6 extends g6{constructor(e,t){super("UniformBuffer_"+Lee++,e?e.value:null),this.nodeUniform=e,this.groupNode=t,this.isNodeUniformBuffer=!0}set updateRanges(e){this.nodeUniform.updateRanges=e}get updateRanges(){return this.nodeUniform.updateRanges}addUpdateRange(e,t){this.nodeUniform.addUpdateRange(e,t)}clearUpdateRanges(){this.nodeUniform.clearUpdateRanges()}get buffer(){return this.nodeUniform.value}}class Iee extends g6{constructor(e){super(e),this.isUniformsGroup=!0,this._values=null,this.uniforms=[],this._updateRangeCache=new Map}addUniformUpdateRange(e){const t=e.index;if(this._updateRangeCache.has(t)!==!0){const n=this.updateRanges,r=e.offset,s=e.itemSize,o={start:r,count:s};n.push(o),this._updateRangeCache.set(t,o)}}clearUpdateRanges(){this._updateRangeCache.clear(),super.clearUpdateRanges()}addUniform(e){return this.uniforms.push(e),this}removeUniform(e){const t=this.uniforms.indexOf(e);return t!==-1&&this.uniforms.splice(t,1),this}get values(){return this._values===null&&(this._values=Array.from(this.buffer)),this._values}get buffer(){let e=this._buffer;if(e===null){const t=this.byteLength;
4109e=new Float32Array(new ArrayBuffer(t)),this._buffer=e}return e}get byteLength(){const e=this.bytesPerElement;let t=0;for(let n=0,r=this.uniforms.length;n<r;n++){const s=this.uniforms[n],o=s.boundary,a=s.itemSize*e,l=t%Wl,u=l%o,d=l+u;t+=u,d!==0&&Wl-d<a&&(t+=Wl-d),s.offset=t/e,s.index=n,t+=a}return Math.ceil(t/Wl)*Wl}update(){let e=!1;for(const t of this.uniforms)this.updateByType(t)===!0&&(e=!0);return e}updateByType(e){if(e.isNumberUniform)return this.updateNumber(e);if(e.isVector2Uniform)return this.updateVector2(e);if(e.isVector3Uniform)return this.updateVector3(e);if(e.isVector4Uniform)return this.updateVector4(e);if(e.isColorUniform)return this.updateColor(e);if(e.isMatrix3Uniform)return this.updateMatrix3(e);if(e.isMatrix4Uniform)return this.updateMatrix4(e);ke("WebGPUUniformsGroup: Unsupported uniform type.",e)}updateNumber(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,o=e.getType();if(n[s]!==r){const a=this._getBufferForType(o);a[s]=n[s]=r,t=!0,this.addUniformUpdateRange(e)}return t}updateVector2(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,o=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y){const a=this._getBufferForType(o);a[s+0]=n[s+0]=r.x,a[s+1]=n[s+1]=r.y,t=!0,this.addUniformUpdateRange(e)}return t}updateVector3(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,o=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y||n[s+2]!==r.z){const a=this._getBufferForType(o);a[s+0]=n[s+0]=r.x,a[s+1]=n[s+1]=r.y,a[s+2]=n[s+2]=r.z,t=!0,this.addUniformUpdateRange(e)}return t}updateVector4(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset,o=e.getType();if(n[s+0]!==r.x||n[s+1]!==r.y||n[s+2]!==r.z||n[s+4]!==r.w){const a=this._getBufferForType(o);a[s+0]=n[s+0]=r.x,a[s+1]=n[s+1]=r.y,a[s+2]=n[s+2]=r.z,a[s+3]=n[s+3]=r.w,t=!0,this.addUniformUpdateRange(e)}return t}updateColor(e){let t=!1;const n=this.values,r=e.getValue(),s=e.offset;if(n[s+0]!==r.r||n[s+1]!==r.g||n[s+2]!==r.b){const o=this.buffer;o[s+0]=n[s+0]=r.r,o[s+1]=n[s+1]=r.g,o[s+2]=n[s+2]=r.b,t=!0,this.addUniformUpdateRange(e)}return t}updateMatrix3(e){let t=!1;const n=this.values,r=e.getValue().elements,s=e.offset;if(n[s+0]!==r[0]||n[s+1]!==r[1]||n[s+2]!==r[2]||n[s+4]!==r[3]||n[s+5]!==r[4]||n[s+6]!==r[5]||n[s+8]!==r[6]||n[s+9]!==r[7]||n[s+10]!==r[8]){const o=this.buffer;o[s+0]=n[s+0]=r[0],o[s+1]=n[s+1]=r[1],o[s+2]=n[s+2]=r[2],o[s+4]=n[s+4]=r[3],o[s+5]=n[s+5]=r[4],o[s+6]=n[s+6]=r[5],o[s+8]=n[s+8]=r[6],o[s+9]=n[s+9]=r[7],o[s+10]=n[s+10]=r[8],t=!0,this.addUniformUpdateRange(e)}return t}updateMatrix4(e){let t=!1;const n=this.values,r=e.getValue().elements,s=e.offset;return Fee(n,r,s)===!1&&(this.buffer.set(r,s),Bee(n,r,s),t=!0,this.addUniformUpdateRange(e)),t}_getBufferForType(e){return e==="int"||e==="ivec2"||e==="ivec3"||e==="ivec4"?new Int32Array(this.buffer.buffer):e==="uint"||e==="uvec2"||e==="uvec3"||e==="uvec4"?new Uint32Array(this.buffer.buffer):this.buffer}}function Bee(i,e,t){for(let n=0,r=e.length;n<r;n++)i[t+n]=e[n]}function Fee(i,e,t){for(let n=0,r=e.length;n<r;n++)if(i[t+n]!==e[n])return!1;return!0}let Uee=0;class x6 extends Iee{constructor(e,t){super(e),this.id=Uee++,this.groupNode=t,this.isNodeUniformsGroup=!0}}class v6 extends p6{constructor(e,t){super(e),this._texture=null,this._onTextureDispose=()=>{this.generation=null,this.version=-1},this.texture=t,this.version=t?t.version:-1,this.generation=null,this.samplerKey="",this.isSampler=!0}set texture(e){this._texture!==e&&(this._texture&&this._texture.removeEventListener("dispose",this._onTextureDispose),this._texture=e,this.generation=null,this.version=-1,this._texture&&this._texture.addEventListener("dispose",this._onTextureDispose))}get texture(){return this._texture}update(){const{texture:e,version:t}=this;return t!==e.version?(this.version=e.version,!0):!1}clone(){const e=super.clone();return e._texture=null,e._onTextureDispose=()=>{e.generation=null,e.version=-1},e.texture=this.texture,e}}let Oee=0;class kee extends v6{constructor(e,t){super(e,t),this.id=Oee++,this.store=!1,this.mipLevel=0,this.isSampledTexture=!0}}class $g extends kee{constructor(e,t,n,r=null){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n,this.access=r}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update(
4109)}}class y6 extends $g{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledCubeTexture=!0}}class Bx extends $g{constructor(e,t,n,r=null){super(e,t,n,r),this.isSampledTexture3D=!0}}const iw={bitcast_int_uint:new rr("uint tsl_bitcast_int_to_uint ( int x ) { return floatBitsToUint( intBitsToFloat ( x ) ); }"),bitcast_uint_int:new rr("uint tsl_bitcast_uint_to_int ( uint x ) { return floatBitsToInt( uintBitsToFloat ( x ) ); }")},Gee={textureDimensions:"textureSize",equals:"equal",bitcast_float_int:"floatBitsToInt",bitcast_int_float:"intBitsToFloat",bitcast_uint_float:"uintBitsToFloat",bitcast_float_uint:"floatBitsToUint",bitcast_uint_int:"tsl_bitcast_uint_to_int",bitcast_int_uint:"tsl_bitcast_int_to_uint",floatpack_snorm_2x16:"packSnorm2x16",floatpack_unorm_2x16:"packUnorm2x16",floatpack_float16_2x16:"packHalf2x16",floatunpack_snorm_2x16:"unpackSnorm2x16",floatunpack_unorm_2x16:"unpackUnorm2x16",floatunpack_float16_2x16:"unpackHalf2x16"},rw={low:"lowp",medium:"mediump",high:"highp"},sw={swizzleAssign:!0,storageBuffer:!1},ow={perspective:"smooth",linear:"noperspective"},aw={centroid:"centroid"},lw=`
4110precision highp float;
4111precision highp int;
4112precision highp sampler2D;
4113precision highp sampler3D;
4114precision highp samplerCube;
4115precision highp sampler2DArray;
4116
4117precision highp usampler2D;
4118precision highp usampler3D;
4119precision highp usamplerCube;
4120precision highp usampler2DArray;
4121
4122precision highp isampler2D;
4123precision highp isampler3D;
4124precision highp isamplerCube;
4125precision highp isampler2DArray;
4126
4127precision highp sampler2DShadow;
4128precision highp sampler2DArrayShadow;
4129precision highp samplerCubeShadow;
4130`;class Vee extends A6{constructor(e,t){super(e,t,new pee),this.uniformGroups={},this.transforms=[],this.extensions={},this.builtins={vertex:[],fragment:[],compute:[]}}needsToWorkingColorSpace(e){return e.isVideoTexture===!0&&e.colorSpace!==_s}_include(e){const t=iw[e];return t.build(this),this.addInclude(t),t}getMethod(e){return iw[e]!==void 0&&this._include(e),Gee[e]||e}getBitcastMethod(e,t){return this.getMethod(`bitcast_${t}_${e}`)}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}getTernary(e,t,n){return`${e} ? ${t} : ${n}`}getOutputStructName(){return""}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];for(const o of t.inputs)r.push(this.getType(o.type)+" "+o.name);return`${this.getType(t.type)} ${t.name}( ${r.join(", ")} ) {
4131
4132	${n.vars}
4133
4134${n.code}
4135	return ${n.result};
4136
4137}`}setupPBO(e){const t=e.value;if(t.pbo===void 0){const n=t.array,r=t.count*t.itemSize,{itemSize:s}=t,o=t.array.constructor.name.toLowerCase().includes("int");let a=o?PA:Id;s===2?a=o?DA:ls:s===3?a=o?zP:Ld:s===4&&(a=o?LA:Wi);const l={Float32Array:zi,Uint8Array:yi,Uint16Array:Do,Uint32Array:ii,Int8Array:ec,Int16Array:tc,Int32Array:dr,Uint8ClampedArray:yi},u=Math.pow(2,Math.ceil(Math.log2(Math.sqrt(r/s))));let d=Math.ceil(r/s/u);u*d*s<r&&d++;const p=u*d*s,g=new n.constructor(p);g.set(n,0),t.array=g;const x=new bv(t.array,u,d,a,l[t.array.constructor.name]||zi);x.needsUpdate=!0,x.isPBOTexture=!0;const y=new Na(x,null,null);y.setPrecision("high"),t.pboNode=y,t.pbo=y.value,this.getUniformFromNode(t.pboNode,"texture",this.shaderStage,this.context.nodeName)}}getPropertyName(e,t=this.shaderStage){return e.isNodeUniform&&e.node.isTextureNode!==!0&&e.node.isBufferNode!==!0?e.name:super.getPropertyName(e,t)}generatePBO(e){const{node:t,indexNode:n}=e,r=t.value;if(this.renderer.backend.has(r)){const d=this.renderer.backend.get(r);d.pbo=r.pbo}const s=this.getUniformFromNode(r.pboNode,"texture",this.shaderStage,this.context.nodeName),o=this.getPropertyName(s);this.increaseUsage(n);const a=n.build(this,"uint"),l=this.getDataFromNode(e);let u=l.propertyName;if(u===void 0){const d=this.getVarFromNode(e);u=this.getPropertyName(d);const p=this.getDataFromNode(t);let g=p.propertySizeName;g===void 0&&(g=u+"Size",this.getVarFromNode(t,g,"uint"),this.addLineFlowCode(`${g} = uint( textureSize( ${o}, 0 ).x )`,e),p.propertySizeName=g);const{itemSize:x}=r,y="."+yc.join("").slice(0,x),T=`ivec2(${a} % ${g}, ${a} / ${g})`,S=this.generateTextureLoad(null,o,T,"0",null,null);let M="vec4";r.pbo.type===ii?M="uvec4":r.pbo.type===dr&&(M="ivec4"),this.addLineFlowCode(`${u} = ${M}(${S})${y}`,e),l.propertyName=u}return u}generateTextureLoad(e,t,n,r,s,o){r===null&&(r="0");let a;return s?o?a=`texelFetchOffset( ${t}, ivec3( ${n}, ${s} ), ${r}, ${o} )`:a=`texelFetch( ${t}, ivec3( ${n}, ${s} ), ${r} )`:o?a=`texelFetchOffset( ${t}, ${n}, ${r}, ${o} )`:a=`texelFetch( ${t}, ${n}, ${r} )`,e!==null&&e.isDepthTexture&&(a+=".x"),a}
4137generateTexture(e,t,n,r,s){return r&&(n=`vec3( ${n}, ${r} )`),e.isDepthTexture?s?`textureOffset( ${t}, ${n}, ${s} ).x`:`texture( ${t}, ${n} ).x`:s?`textureOffset( ${t}, ${n}, ${s} )`:`texture( ${t}, ${n} )`}generateTextureLevel(e,t,n,r,s,o){return s&&(n=`vec3( ${n}, ${s} )`),o?`textureLodOffset( ${t}, ${n}, ${r}, ${o} )`:`textureLod( ${t}, ${n}, ${r} )`}generateTextureBias(e,t,n,r,s,o){return s&&(n=`vec3( ${n}, ${s} )`),o?`textureOffset( ${t}, ${n}, ${o}, ${r} )`:`texture( ${t}, ${n}, ${r} )`}generateTextureGrad(e,t,n,r,s,o){return s&&(n=`vec3( ${n}, ${s} )`),o?`textureGradOffset( ${t}, ${n}, ${r[0]}, ${r[1]}, ${o} )`:`textureGrad( ${t}, ${n}, ${r[0]}, ${r[1]} )`}generateTextureCompare(e,t,n,r,s,o,a=this.shaderStage){if(a==="fragment")return e.isCubeTexture?`texture( ${t}, vec4( ${n}, ${r} ) )`:s?o?`textureOffset( ${t}, vec4( ${n}, ${s}, ${r} ), ${o} )`:`texture( ${t}, vec4( ${n}, ${s}, ${r} ) )`:o?`textureOffset( ${t}, vec3( ${n}, ${r} ), ${o} )`:`texture( ${t}, vec3( ${n}, ${r} ) )`;ke(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}getVars(e){const t=[],n=this.vars[e];if(n!==void 0)for(const r of n)t.push(`${this.getVar(r.type,r.name,r.count)};`);return t.join(`
4138	`)}getUniforms(e){const t=this.uniforms[e],n=[],r={};for(const o of t){let a=null,l=!1;if(o.type==="texture"||o.type==="texture3D"){const u=o.node.value;let d="";(u.isDataTexture===!0||u.isData3DTexture===!0)&&(u.type===ii?d="u":u.type===dr&&(d="i")),o.type==="texture3D"&&u.isArrayTexture===!1?a=`${d}sampler3D ${o.name};`:u.compareFunction?u.isArrayTexture===!0?a=`sampler2DArrayShadow ${o.name};`:a=`sampler2DShadow ${o.name};`:u.isArrayTexture===!0||u.isDataArrayTexture===!0||u.isCompressedArrayTexture===!0?a=`${d}sampler2DArray ${o.name};`:a=`${d}sampler2D ${o.name};`}else if(o.type==="cubeTexture")a=`samplerCube ${o.name};`;else if(o.type==="cubeDepthTexture")o.node.value.compareFunction?a=`samplerCubeShadow ${o.name};`:a=`samplerCube ${o.name};`;else if(o.type==="buffer"){const u=o.node,d=this.getType(u.bufferType),p=u.bufferCount,g=p>0?p:"";a=`${u.name} {
4139	${d} ${o.name}[${g}];
4140};
4141`}else{const u=o.groupNode.name;if(r[u]===void 0){const d=this.uniformGroups[u];if(d!==void 0){const p=[];for(const g of d.uniforms){const x=g.getType(),y=this.getVectorType(x),T=g.nodeUniform.node.precision;let S=`${y} ${g.name};`;T!==null&&(S=rw[T]+" "+S),p.push("	"+S)}r[u]=p}}l=!0}if(!l){const u=o.node.precision;u!==null&&(a=rw[u]+" "+a),a="uniform "+a,n.push(a)}}let s="";for(const o in r){const a=r[o];s+=this._getGLSLUniformStruct(o,a.join(`
4142`))+`
4143`}return s+=n.join(`
4144`),s}getTypeFromAttribute(e){let t=super.getTypeFromAttribute(e);if(/^[iu]/.test(t)&&e.gpuType!==dr){let n=e;e.isInterleavedBufferAttribute&&(n=e.data);const r=n.array;r instanceof Uint32Array||r instanceof Int32Array||(t=t.slice(1))}return t}getAttributes(e){let t="";if(e==="vertex"||e==="compute"){const n=this.getAttributesArray();let r=0;for(const s of n)t+=`layout( location = ${r++} ) in ${s.type} ${s.name};
4145`}return t}getStructMembers(e){const t=[];for(const n of e.members)t.push(`	${n.type} ${n.name};`);return t.join(`
4146`)}getStructs(e){const t=[],n=this.structs[e],r=[];for(const s of n)if(s.output)for(const o of s.members)r.push(`layout( location = ${o.index} ) out ${o.type} ${o.name};`);else{let o="struct "+s.name+` {
4147`;o+=this.getStructMembers(s),o+=`
4148};
4149`,t.push(o)}return r.length===0&&r.push("layout( location = 0 ) out vec4 fragColor;"),`
4150`+r.join(`
4151`)+`
4152
4153`+t.join(`
4154`)}getVaryings(e){let t="";const n=this.varyings;if(e==="vertex"||e==="compute")for(const r of n){e==="compute"&&(r.needsInterpolation=!0);const s=this.getType(r.type);if(r.needsInterpolation)if(r.interpolationType){const o=ow[r.interpolationType]||r.interpolationType,a=aw[r.interpolationSampling]||"";t+=`${o} ${a} out ${s} ${r.name};
4155`}else{const o=s.includes("int")||s.includes("uv")||s.includes("iv")?"flat ":"";t+=`${o}out ${s} ${r.name};
4156`}else t+=`${s} ${r.name};
4157`}else if(e==="fragment"){for(const r of n)if(r.needsInterpolation){const s=this.getType(r.type);if(r.interpolationType){const o=ow[r.interpolationType]||r.interpolationType,a=aw[r.interpolationSampling]||"";t+=`${o} ${a} in ${s} ${r.name};
4158`}else{const o=s.includes("int")||s.includes("uv")||s.includes("iv")?"flat ":"";t+=`${o}in ${s} ${r.name};
4159`}}}for(const r of this.builtins[e])t+=`${r};
4160`;return t}getVertexIndex(){return"uint( gl_VertexID )"}getInstanceIndex(){return"uint( gl_InstanceID )"}getInvocationLocalIndex(){return`uint( gl_InstanceID ) % ${this.object.workgroupSize.reduce((n,r)=>n*r,1)}u`}getSubgroupSize(){ke("GLSLNodeBuilder: WebGLBackend does not support the subgroupSize node")}getInvocationSubgroupIndex(){ke("GLSLNodeBuilder: WebGLBackend does not support the invocationSubgroupIndex node")}getSubgroupIndex(){ke("GLSLNodeBuilder: WebGLBackend does not support the subgroupIndex node")}getDrawIndex(){return this.renderer.backend.extensions.has("WEBGL_multi_draw")?"uint( gl_DrawID )":null}getFrontFacing(){return"gl_FrontFacing"}getFragCoord(){return"gl_FragCoord.xy"}getFragDepth(){return"gl_FragDepth"}enableExtension(e,t,n=this.shaderStage){const r=this.extensions[n]||(this.extensions[n]=new Map);r.has(e)===!1&&r.set(e,{name:e,behavior:t})}getExtensions(e){const t=[];if(e==="vertex"){const r=this.renderer.backend.extensions;this.object.isBatchedMesh&&r.has("WEBGL_multi_draw")&&this.enableExtension("GL_ANGLE_multi_draw","require",e)}const n=this.extensions[e];if(n!==void 0)for(const{name:r,behavior:s}of n.values())t.push(`#extension ${r} : ${s}`);return t.join(`
4161`)}getClipDistance(){return"gl_ClipDistance"}isAvailable(e){let t=sw[e];if(t===void 0){let n;switch(t=!1,e){case"float32Filterable":n="OES_texture_float_linear";break;case"clipDistance":n="WEBGL_clip_cull_distance";break}if(n!==void 0){const r=this.renderer.backend.extensions;r.has(n)&&(r.get(n),t=!0)}sw[e]=t}return t}isFlipY(){return!0}getUniformBufferLimit(){const e=this.renderer.backend.gl;return e.getParameter(e.MAX_UNIFORM_BLOCK_SIZE)}enableHardwareClipping(e){this.enableExtension("GL_ANGLE_clip_cull_distance","require"),this.builtins.vertex.push(`out float gl_ClipDistance[ ${e} ]`)}
4161enableMultiview(){this.enableExtension("GL_OVR_multiview2","require","fragment"),this.enableExtension("GL_OVR_multiview2","require","vertex"),this.builtins.vertex.push("layout(num_views = 2) in")}registerTransform(e,t){this.transforms.push({varyingName:e,attributeNode:t})}getTransforms(){const e=this.transforms;let t="";for(let n=0;n<e.length;n++){const r=e[n],s=this.getPropertyName(r.attributeNode);s&&(t+=`${r.varyingName} = ${s};
4162	`)}return t}_getGLSLUniformStruct(e,t){return`
4163layout( std140 ) uniform ${e} {
4164${t}
4165};`}_getGLSLVertexCode(e){return`#version 300 es
4166
4167${this.getSignature()}
4168
4169// extensions
4170${e.extensions}
4171
4172// precision
4173${lw}
4174
4175// uniforms
4176${e.uniforms}
4177
4178// varyings
4179${e.varyings}
4180
4181// attributes
4182${e.attributes}
4183
4184// codes
4185${e.codes}
4186
4187void main() {
4188
4189	// vars
4190	${e.vars}
4191
4192	// transforms
4193	${e.transforms}
4194
4195	// flow
4196	${e.flow}
4197
4198	gl_PointSize = 1.0;
4199
4200}
4201`}_getGLSLFragmentCode(e){return`#version 300 es
4202
4203${this.getSignature()}
4204
4205// extensions
4206${e.extensions}
4207
4208// precision
4209${lw}
4210
4211// structs
4212${e.structs}
4213
4214// uniforms
4215${e.uniforms}
4216
4217// varyings
4218${e.varyings}
4219
4220// codes
4221${e.codes}
4222
4223void main() {
4224
4225	// vars
4226	${e.vars}
4227
4228	// flow
4229	${e.flow}
4230
4231}
4232`}buildCode(){const e=this.material!==null?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){let n=`// code
4233
4234`;n+=this.flowCode[t];const r=this.flowNodes[t],s=r[r.length-1];for(const a of r){const l=this.getFlowData(a),u=a.name;u&&(n.length>0&&(n+=`
4235`),n+=`	// flow -> ${u}
4236	`),n+=`${l.code}
4237	`,a===s&&t!=="compute"&&(n+=`// result
4238	`,t==="vertex"?(n+="gl_Position = ",n+=`${l.result};`):t==="fragment"&&(a.outputNode.isOutputStructNode||(n+="fragColor = ",n+=`${l.result};`)))}const o=e[t];o.extensions=this.getExtensions(t),o.uniforms=this.getUniforms(t),o.attributes=this.getAttributes(t),o.varyings=this.getVaryings(t),o.vars=this.getVars(t),o.structs=this.getStructs(t),o.codes=this.getCodes(t),o.transforms=this.getTransforms(t),o.flow=n}this.material!==null?(this.vertexShader=this._getGLSLVertexCode(e.vertex),this.fragmentShader=this._getGLSLFragmentCode(e.fragment)):this.computeShader=this._getGLSLVertexCode(e.compute)}getUniformFromNode(e,t,n,r=null){const s=super.getUniformFromNode(e,t,n,r),o=this.getDataFromNode(e,n,this.globalCache);let a=o.uniformGPU;if(a===void 0){const l=e.groupNode,u=l.name,d=this.getBindGroupArray(u,n);if(t==="texture")a=new $g(s.name,s.node,l),d.push(a);else if(t==="cubeTexture"||t==="cubeDepthTexture")a=new y6(s.name,s.node,l),d.push(a);else if(t==="texture3D")a=new Bx(s.name,s.node,l),d.push(a);else if(t==="buffer"){s.name=`buffer${e.id}`;const p=this.getSharedDataFromNode(e);let g=p.buffer;g===void 0&&(e.name=`NodeBuffer_${e.id}`,g=new _6(e,l),g.name=e.name,p.buffer=g),d.push(g),a=g}else{let p=this.uniformGroups[u];p===void 0?(p=new x6(u,l),this.uniformGroups[u]=p,d.push(p)):d.indexOf(p)===-1&&d.push(p),a=this.getNodeUniform(s,t);const g=a.name;p.uniforms.some(y=>y.name===g)||p.addUniform(a)}o.uniformGPU=a}return s}}let Y2=null,fh=null;class b6{constructor(e={}){this.parameters=Object.assign({},e),this.data=new WeakMap,this.renderer=null,this.domElement=null,this.timestampQueryPool={[fa.RENDER]:null,[fa.COMPUTE]:null},this.trackTimestamp=e.trackTimestamp===!0}async init(e){this.renderer=e}get coordinateSystem(){}beginRender(){}finishRender(){}beginCompute(){}finishCompute(){}draw(){}compute(){}createProgram(){}destroyProgram(){}createBindings(){}updateBindings(){}updateBinding(){}createRenderPipeline(){}createComputePipeline(){}needsRenderUpdate(){}getRenderCacheKey(){}createNodeBuilder(){}updateSampler(){}createDefaultTexture(){}createTexture(){}updateTexture(){}generateMipmaps(){}destroyTexture(){}async copyTextureToBuffer(){}copyTextureToTexture(){}copyFramebufferToTexture(){}createAttribute(){}createIndexAttribute(){}createStorageAttribute(){}updateAttribute(){}destroyAttribute(){}getContext(){}updateSize(){}updateViewport(){}updateTimeStampUID(e){const t=this.get(e),n=this.renderer.info.frame;let r;e.isComputeNode===!0?r="c:"+this.renderer.info.compute.frameCalls:r="r:"+this.renderer.info.render.frameCalls,t.timestampUID=r+":"+e.id+":f"+n}getTimestampUID(e){return this.get(e).timestampUID}getTimestampFrames(e){const t=this.timestampQueryPool[e];return t?t.getTimestampFrames():[]}_getQueryPool(e){const t=e.startsWith("c:")?fa.COMPUTE:fa.RENDER;return this.timestampQueryPool[t]}getTimestamp(e){return this._getQueryPool(e).getTimestamp(e)}hasTimestamp(e){return this._getQueryPool(e).hasTimestamp(e)}isOccluded(){}async resolveTimestampsAsync(e="render"){if(!this.trackTimestamp){zn("WebGPURenderer: Timestamp tracking is disabled.");return}const t=this.timestampQueryPool[e];if(!t)return;const n=await t.resolveQueriesAsync();return this.renderer.info[e].timestamp=n,n}async getArrayBufferAsync(){}async hasFeatureAsync(){}hasFeature(){}getMaxAnisotropy(){}getDrawingBufferSize(){return Y2=Y2||new We,this.renderer.getDrawingBufferSize(Y2)}setScissorTest(){}getClearColor(){const e=this.renderer;return fh=fh||new u3,e.getClearColor(fh),fh.getRGB(fh),fh}getDomElement(){let e=this.domElement;return e===null&&(e=this.parameters.canvas!==void 0?this.parameters.canvas:nE(),"setAttribute"in e&&e.setAttribute("data-engine",`three.js r${NA} webgpu`),this.domElement=e),e}hasCompatibility(){return!1}initRenderTarget(){}set(e,t){this.data.set(e,t)}get(e){let t=this.data.get(e);return t===void 0&&(t={},this.data.set(e,t)),t}has(e){return this.data.has(e)}delete(e){this.data.delete(e)}deleteBindGroupData(){}dispose(){}}let qee=0;class zee{constructor(e,t){this.buffers=[e.bufferGPU,t],this.type=e.type,this.bufferType=e.bufferType,this.pbo=e.pbo,this.byteLength=e.byteLength,this.bytesPerElement=e.BYTES_PER_ELEMENT,this.version=e.version,this.isInteger=e.isInteger,this.activeBufferIndex=0,this.baseId=e.id}get id(){return`${this.baseId}|${this.activeBufferIndex}`}get bufferGPU(){return this.buffers[this.activeBufferIndex]}get transformBuffer(){return this.buffers[this.activeBufferIndex^1]}switchBuffers(){this.activeBufferIndex^=1}}class Hee{constructor(e){this.backend=e}createAttribute(e,t){const n=this.backend,{gl:r}=n,s=e.array,o=e.usage||r.STATIC_DRAW,a=e.isInterleavedBufferAttribute?e.data:e,l=n.get(a);let u=l.bufferGPU;u===void 0&&(u=this._createBuffer(r,t,s,o),l.bufferGPU=u,l.bufferType=t,l.version=a.version);let d;if(s instanceof Float32Array)d=r.FLOAT;else if(typeof Float16Array<"u"&&s instanceof Float16Array)d=r.HALF_FLOAT;else if(s instanceof Uint16Array)e.isFloat16BufferAttribute?d=r.HALF_FLOAT:d=r.UNSIGNED_SHORT;else if(s instanceof Int16Array)d=r.SHORT;else if(s instanceof Uint32Array)d=r.UNSIGNED_INT;else if(s instanceof Int32Array)d=r.INT;else if(s instanceof Int8Array)d=r.BYTE;else if(s instanceof Uint8Array)d=r.UNSIGNED_BYTE;else if(s instanceof Uint8ClampedArray)d=r.UNSIGNED_BYTE;else throw new Error("THREE.WebGLBackend: Unsupported buffer data format: "+s);let p={bufferGPU:u,bufferType:t,type:d,byteLength:s.byteLength,bytesPerElement:s.BYTES_PER_ELEMENT,version:e.version,pbo:e.pbo,isInteger:
4238d===r.INT||d===r.UNSIGNED_INT||e.gpuType===dr,id:qee++};if(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute){const g=this._createBuffer(r,t,s,o);p=new zee(p,g)}n.set(e,p)}updateAttribute(e){const t=this.backend,{gl:n}=t,r=e.array,s=e.isInterleavedBufferAttribute?e.data:e,o=t.get(s),a=o.bufferType,l=e.isInterleavedBufferAttribute?e.data.updateRanges:e.updateRanges;if(n.bindBuffer(a,o.bufferGPU),l.length===0)n.bufferSubData(a,0,r);else{for(let u=0,d=l.length;u<d;u++){const p=l[u];n.bufferSubData(a,p.start*r.BYTES_PER_ELEMENT,r,p.start,p.count)}s.clearUpdateRanges()}n.bindBuffer(a,null),o.version=s.version}destroyAttribute(e){const t=this.backend,{gl:n}=t;e.isInterleavedBufferAttribute&&t.delete(e.data);const r=t.get(e);n.deleteBuffer(r.bufferGPU),t.delete(e)}async getArrayBufferAsync(e){const t=this.backend,{gl:n}=t,r=e.isInterleavedBufferAttribute?e.data:e,{bufferGPU:s}=t.get(r),o=e.array,a=o.byteLength;n.bindBuffer(n.COPY_READ_BUFFER,s);const l=n.createBuffer();n.bindBuffer(n.COPY_WRITE_BUFFER,l),n.bufferData(n.COPY_WRITE_BUFFER,a,n.STREAM_READ),n.copyBufferSubData(n.COPY_READ_BUFFER,n.COPY_WRITE_BUFFER,0,0,a),await t.utils._clientWaitAsync();const u=new e.array.constructor(o.length);return n.bindBuffer(n.COPY_WRITE_BUFFER,l),n.getBufferSubData(n.COPY_WRITE_BUFFER,0,u),n.deleteBuffer(l),n.bindBuffer(n.COPY_READ_BUFFER,null),n.bindBuffer(n.COPY_WRITE_BUFFER,null),u.buffer}_createBuffer(e,t,n,r){const s=e.createBuffer();return e.bindBuffer(t,s),e.bufferData(t,n,r),e.bindBuffer(t,null),s}}let Sf,ja;class Wee{constructor(e){this.backend=e,this.gl=this.backend.gl,this.enabled={},this.currentFlipSided=null,this.currentCullFace=null,this.currentProgram=null,this.currentBlendingEnabled=!1,this.currentBlending=null,this.currentBlendSrc=null,this.currentBlendDst=null,this.currentBlendSrcAlpha=null,this.currentBlendDstAlpha=null,this.currentPremultipledAlpha=null,this.currentPolygonOffsetFactor=null,this.currentPolygonOffsetUnits=null,this.currentColorMask=null,this.currentDepthReversed=!1,this.currentDepthFunc=null,this.currentDepthMask=null,this.currentStencilFunc=null,this.currentStencilRef=null,this.currentStencilFuncMask=null,this.currentStencilFail=null,this.currentStencilZFail=null,this.currentStencilZPass=null,this.currentStencilMask=null,this.currentLineWidth=null,this.currentClippingPlanes=0,this.currentVAO=null,this.currentIndex=null,this.currentBoundFramebuffers={},this.currentDrawbuffers=new WeakMap,this.maxTextures=this.gl.getParameter(this.gl.MAX_TEXTURE_IMAGE_UNITS),this.currentTextureSlot=null,this.currentBoundTextures={},this.currentBoundBufferBases={},this._init()}_init(){const e=this.gl;Sf={[Mr]:e.FUNC_ADD,[Hx]:e.FUNC_SUBTRACT,[Wx]:e.FUNC_REVERSE_SUBTRACT},ja={[Xa]:e.ZERO,[$x]:e.ONE,[jx]:e.SRC_COLOR,[Gh]:e.SRC_ALPHA,[Jx]:e.SRC_ALPHA_SATURATE,[Kx]:e.DST_COLOR,[Qx]:e.DST_ALPHA,[Xx]:e.ONE_MINUS_SRC_COLOR,[Vh]:e.ONE_MINUS_SRC_ALPHA,[Zx]:e.ONE_MINUS_DST_COLOR,[Yx]:e.ONE_MINUS_DST_ALPHA};const t=e.getParameter(e.SCISSOR_BOX),n=e.getParameter(e.VIEWPORT);this.currentScissor=new rn().fromArray(t),this.currentViewport=new rn().fromArray(n),this._tempVec4=new rn}enable(e){const{enabled:t}=this;t[e]!==!0&&(this.gl.enable(e),t[e]=!0)}disable(e){const{enabled:t}=this;t[e]!==!1&&(this.gl.disable(e),t[e]=!1)}setFlipSided(e){if(this.currentFlipSided!==e){const{gl:t}=this;e?t.frontFace(t.CW):t.frontFace(t.CCW),this.currentFlipSided=e}}setCullFace(e){const{gl:t}=this;e!==$w?(this.enable(t.CULL_FACE),e!==this.currentCullFace&&(e===c_?t.cullFace(t.BACK):e===jw?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK))):this.disable(t.CULL_FACE),this.currentCullFace=e}setLineWidth(e){const{currentLineWidth:t,gl:n}=this;e!==t&&(n.lineWidth(e),this.currentLineWidth=e)}setMRTBlending(e,t,n){const r=this.gl,s=this.backend.drawBuffersIndexedExt;if(!s){zn("WebGPURenderer: Multiple Render Targets (MRT) blending configuration is not fully supported in compatibility mode. The material blending will be used for all render targets.");return}for(let o=0;o<e.length;o++){const a=e[o];let l=null;if(t!==null){const u=t.getBlendMode(a.name);u.blending===zx?l=n:u.blending!==gr&&(l=u)}else l=n;l!==null?this._setMRTBlendingIndex(o,l):s.blendFuncSeparateiOES(o,r.ONE,r.ZERO,r.ONE,r.ZERO)}}_setMRTBlendingIndex(e,t){const{gl:n}=this,r=this.backend.drawBuffersIndexedExt,s=t.blending,o=t.blendSrc,a=t.blendDst,l=t.blendEquation,u=t.premultipliedAlpha;if(s===Ju){const d=t.blendSrcAlpha!==null?t.blendSrcAlpha:o,p=t.blendDstAlpha!==null?t.blendDstAlpha:a,g=t.blendEquationAlpha!==null?t.blendEquationAlpha:l;r.blendEquationSeparateiOES(e,Sf[l],Sf[g]),r.blendFuncSeparateiOES(e,ja[o],ja[a],ja[d],ja[p])}else if(r.blendEquationSeparateiOES(e,n.FUNC_ADD,n.FUNC_ADD),u)switch(s){case mr:r.blendFuncSeparateiOES(e,n.ONE,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA);break;case Aa:r.blendFuncSeparateiOES(e,n.ONE,n.ONE,n.ONE,n.ONE);break;case $l:r.blendFuncSeparateiOES(e,n.ZERO,n.ONE_MINUS_SRC_COLOR,n.ZERO,n.ONE);break;case jl:r.blendFuncSeparateiOES(e,n.DST_COLOR,n.ONE_MINUS_SRC_ALPHA,n.ZERO,n.ONE);break;default:r.blendFuncSeparateiOES(e,n.ONE,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA);break}else switch(s){case mr:r.blendFuncSeparateiOES(e,n.SRC_ALPHA,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA);break;case Aa:r.blendFuncSeparateiOES(e,n.SRC_ALPHA,n.ONE,n.ONE,n.ONE);break;case $l:r.blendFuncSeparateiOES(e,n.ZERO,n.ONE_MINUS_SRC_COLOR,n.ZERO,n.ONE);break;case jl:r.blendFuncSeparateiOES(e,n.DST_COLOR,n.ONE_MINUS_SRC_ALPHA,n.ZERO,n.ONE);break;default:r.blendFuncSeparateiOES(e,n.SRC_ALPHA,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA);break}}setBlending(e,t,n,r,s,o,a,l){const{gl:u}=this;if(e===gr){this.currentBlendingEnabled===!0&&(this.disable(u.BLEND),this.currentBlendingEnabled=!1);return}if(this.currentBlendingEnabled===!1&&(this.enable(u.BLEND),this.currentBlendingEnabled=!0),e!==Ju){if(e!==this.currentBlending||l!==this.currentPremultipledAlpha){if((this.currentBlendEquation!==Mr||this.currentBlendEquationAlpha!==Mr)&&(u.blendEquation(u.FUNC_ADD),this.currentBlendEquation=Mr,this.currentBlendEquationAlpha=Mr),l)switch(e){case mr:u.blendFuncSeparate(u.ONE,u.ONE_MINUS_SRC_ALPHA,u.ONE,u.ONE_MINUS_SRC_ALPHA);break;case Aa:u.blendFunc(u.ONE,u.ONE);break;case $l:u.blendFuncSeparate(u.ZERO,u.ONE_MINUS_SRC_COLOR,u.ZERO,u.ONE);break;case jl:u.blendFuncSeparate(u.DST_COLOR,u.ONE_MINUS_SRC_ALPHA,u.ZERO,u.ONE);break;default:ke("WebGLState: Invalid blending: ",e);break}else switch(e){case mr:u.blendFuncSeparate(u.SRC_ALPHA,u.ONE_MINUS_SRC_ALPHA,u.ONE,u.ONE_MINUS_SRC_ALPHA);break;case Aa:u.blendFuncSeparate(u.SRC_ALPHA,u.ONE,u.ONE,u.ONE);break;case $l:ke("WebGLState: SubtractiveBlending requires material.premultipliedAlpha = true");break;case jl:ke("WebGLState: MultiplyBlending requires material.premultipliedAlpha = true");break;default:ke("WebGLState: Invalid blending: ",e);break}this.currentBlendSrc=null,this.currentBlendDst=null,this.currentBlendSrcAlpha=null,this.currentBlendDstAlpha=null,this.currentBlending=e,this.currentPremultipledAlpha=l}return}s=s||t,o=o||n,a=a||r,(t!==this.currentBlendEquation||s!==this.currentBlendEquationAlpha)&&(u.blendEquationSeparate(Sf[t],Sf[s]),this.currentBlendEquation=t,this.currentBlendEquationAlpha=s),(n!==this.currentBlendSrc||r!==this.currentBlendDst||o!==this.currentBlendSrcAlpha||a!==this.currentBlendDstAlpha)&&(u.blendFuncSeparate(ja[n],ja[r],ja[o],ja[a]),this.currentBlendSrc=n,this.currentBlendDst=r,this.currentBlendSrcAlpha=o,this.currentBlendDstAlpha=a),this.currentBlending=e,this.currentPremultipledAlpha=!1}setColorMask(e){this.currentColorMask!==e&&(this.gl.colorMask(e,e,e,e),this.currentColorMask=e)}setDepthTest(e){const{gl:t}=this;e?this.enable(t.DEPTH_TEST):this.disable(t.DEPTH_TEST)}setReversedDepth(e){if(this.currentDepthReversed!==e){const t=this.backend.extensions.get("EXT_clip_control");e?t.clipControlEXT(t.LOWER_LEFT_EXT,t.ZERO_TO_ONE_EXT):t.clipControlEXT(t.LOWER_LEFT_EXT,t.NEGATIVE_ONE_TO_ONE_EXT),this.currentDepthReversed=e}}setDepthMask(e){this.currentDepthMask!==e&&(this.gl.depthMask(e),this.currentDepthMask=e)}setDepthFunc(e){if(this.currentDepthReversed&&(e=fv[e]),this.currentDepthFunc!==e){const{gl:t}=this;switch(e){case Yf:t.depthFunc(t.NEVER);break;case Kf:t.depthFunc(t.ALWAYS);break;case Zf:t.depthFunc(t.LESS);break;case ou:t.depthFunc(t.LEQUAL);break;case Jf:t.depthFunc(t.EQUAL);break;case ed:t.depthFunc(t.GEQUAL);break;case td:t.depthFunc(t.GREATER);break;case nd:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}this.currentDepthFunc=e}}scissor(e,t,n,r){const s=this._tempVec4.set(e,t,n,r);if(this.currentScissor.equals(s)===!1){const{gl:o}=this;o.scissor(s.x,s.y,s.z,s.w),this.currentScissor.copy(s)}}viewport(e,t,n,r){const s=this._tempVec4.set(e,t,n,r);if(this.currentViewport.equals(s)===!1){const{gl:o}=this;o.viewport(s.x,s.y,s.z,s.w),this.currentViewport.copy(s)}}setScissorTest(e){const t=this.gl;e?this.enable(t.SCISSOR_TEST):this.disable(t.SCISSOR_TEST)}setStencilTest(e){const{gl:t}=this;e?this.enable(t.STENCIL_TEST):this.disable(t.STENCIL_TEST)}setStencilMask(e){this.currentStencilMask!==e&&(this.gl.stencilMask(e),this.currentStencilMask=e)}setStencilFunc(e,t,n){(this.currentStencilFunc!==e||this.currentStencilRef!==t||this.currentStencilFuncMask!==n)&&(this.gl.stencilFunc(e,t,n),this.currentStencilFunc=e,this.currentStencilRef=t,this.currentStencilFuncMask=n)}setStencilOp(e,t,n){(this.currentStencilFail!==e||this.currentStencilZFail!==t||this.currentStencilZPass!==n)&&(this.gl.stencilOp(e,t,n),this.currentStencilFail=e,this.currentStencilZFail=t,this.currentStencilZPass=n)}setMaterial(e,t,n){const{gl:r}=this;e.side===Ui?this.disable(r.CULL_FACE):this.enable(r.CULL_FACE);let s=e.side===Xn;t&&(s=!s),this.setFlipSided(s),e.blending===mr&&e.transparent===!1?this.setBlending(gr):this.setBlending(e.blending,e.blendEquation,e.blendSrc,e.blendDst,e.blendEquationAlpha,e.blendSrcAlpha,e.blendDstAlpha,e.premultipliedAlpha),this.setDepthFunc(e.depthFunc),this.setDepthTest(e.depthTest),this.setDepthMask(e.depthWrite),this.setColorMask(e.colorWrite);const o=e.stencilWrite;if(this.setStencilTest(o),o&&(this.setStencilMask(e.stencilWriteMask),this.setStencilFunc(e.stencilFunc,e.stencilRef,e.stencilFuncMask),this.setStencilOp(e.stencilFail,e.stencilZFail,e.stencilZPass)),this.setPolygonOffset(e.polygonOffset,e.polygonOffsetFactor,e.polygonOffsetUnits),e.alphaToCoverage===!0&&this.backend.renderer.currentSamples>0?this.enable(r.SAMPLE_ALPHA_TO_COVERAGE):this.disable(r.SAMPLE_ALPHA_TO_COVERAGE),n>0&&this.currentClippingPlanes!==n)for(let l=0;l<8;l++)l<n?this.enable(12288+l):this.disable(12288+l)}setPolygonOffset(e,t,n){const{gl:r}=this;e?(this.enable(r.POLYGON_OFFSET_FILL),(this.currentPolygonOffsetFactor!==t||this.currentPolygonOffsetUnits!==n)&&(r.polygonOffset(t,n),this.currentPolygonOffsetFactor=t,this.currentPolygonOffsetUnits=n)):this.disable(r.POLYGON_OFFSET_FILL)}useProgram(e){return this.currentProgram!==e?(this.gl.useProgram(e),this.currentProgram=e,!0):!1}setVertexState(e,t=null){const n=this.gl;return this.currentVAO!==e||this.currentIndex!==t?(n.bindVertexArray(e),t!==null&&n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,t),this.currentVAO=e,this.currentIndex=t,!0):!1}resetVertexState(){const e=this.gl;e.bindVertexArray(null),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,null),this.currentVAO=null,this.currentIndex=null}bindFramebuffer(e,t){const{gl:n,currentBoundFramebuffers:r}=this;return r[e]!==t?(n.bindFramebuffer(e,t),r[e]=t,e===n.DRAW_FRAMEBUFFER&&(r[n.FRAMEBUFFER]=t),e===n.FRAMEBUFFER&&(r[n.DRAW_FRAMEBUFFER]=t),!0):!1}drawBuffers(e,t){const{gl:n}=this;let r=[],s=!1;if(e.textures!==null){r=this.currentDrawbuffers.get(t),r===void 0&&(r=[],this.currentDrawbuffers.set(t,r));const o=e.textures;if(r.length!==o.length||r[0]!==n.COLOR_ATTACHMENT0){for(let a=0,l=o.length;a<l;a++)r[a]=n.COLOR_ATTACHMENT0+a;r.length=o.length,s=!0}}else r[0]!==n.BACK&&(r[0]=n.BACK,s=!0);s&&n.drawBuffers(r)}activeTexture(e){const{gl:t,currentTextureSlot:n,maxTextures:r}=this;e===void 0&&(e=t.TEXTURE0+r-1),n!==e&&(t.activeTexture(e),this.currentTextureSlot=e)}bindTexture(e,t,n){const{gl:r,currentTextureSlot:s,currentBoundTextures:o,maxTextures:a}=this;n===void 0&&(s===null?n=r.TEXTURE0+a-1:n=s);let l=o[n];l===void 0&&(l={type:void 0,texture:void 0},o[n]=l),(l.type!==e||l.texture!==t)&&(s!==n&&(r.activeTexture(n),this.currentTextureSlot=n),r.bindTexture(e,t),l.type=e,l.texture=t)}bindBufferBase(e,t,n){const{gl:r}=this,s=`${e}-${t}`;return this.currentBoundBufferBases[s]!==n?(r.bindBufferBase(e,t,n),this.currentBoundBufferBases[s]=n,!0):!1}unbindTexture(){const{gl:e,currentTextureSlot:t,currentBoundTextures:n}=this,r=n[t];r!==void 0&&r.type!==void 0&&(e.bindTexture(r.type,null),r.type=void 0,r.texture=void 0)}}class $ee{constructor(e){this.backend=e,this.gl=this.backend.gl,this.extensions=e.extensions}convert(e,t=_s){const{gl:n,extensions:r}=this;let s;const o=Yt.getTransfer(t);if(e===yi)return n.UNSIGNED_BYTE;if(e===tg)return n.UNSIGNED_SHORT_4_4_4_4;if(e===ng)return n.UNSIGNED_SHORT_5_5_5_1;if(e===ig)return n.UNSIGNED_INT_5_9_9_9_REV;if(e===rg)return n.UNSIGNED_INT_10F_11F_11F_REV;if(e===ec)return n.BYTE;if(e===tc)return n.SHORT;if(e===Do)return n.UNSIGNED_SHORT;if(e===dr)return n.INT;if(e===ii)return n.UNSIGNED_INT;if(e===zi)return n.FLOAT;if(e===Mi)return n.HALF_FLOAT;if(e===lv)return n.ALPHA;if(e===Ld)return n.RGB;if(e===Wi)return n.RGBA;if(e===Rr)return n.DEPTH_COMPONENT;if(e===as)return n.DEPTH_STENCIL;if(e===Id)return n.RED;if(e===PA)return n.RED_INTEGER;if(e===ls)return n.RG;if(e===DA)return n.RG_INTEGER;if(e===LA)return n.RGBA_INTEGER;if(e===Zl||e===Jl||e===eu||e===tu)if(o===_t)if(s=r.get("WEBGL_compressed_texture_s3tc_srgb"),s!==null){if(e===Zl)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(e===Jl)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(e===eu)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(e===tu)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(s=r.get("WEBGL_compressed_texture_s3tc"),s!==null){if(e===Zl)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(e===Jl)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(e===eu)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(e===tu)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(e===id||e===rd||e===sd||e===od)if(s=r.get("WEBGL_compressed_texture_pvrtc"),s!==null){if(e===id)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(e===rd)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(e===sd)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(e===od)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(e===qh||e===zh||e===Hh||e===Wh||e===$h||e===cc||e===jh)if(s=r.get("WEBGL_compressed_texture_etc"),s!==null){if(e===qh||e===zh)return o===_t?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(e===Hh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC;
4238if(e===Wh)return s.COMPRESSED_R11_EAC;if(e===$h)return s.COMPRESSED_SIGNED_R11_EAC;if(e===cc)return s.COMPRESSED_RG11_EAC;if(e===jh)return s.COMPRESSED_SIGNED_RG11_EAC}else return null;if(e===Xh||e===Qh||e===Yh||e===Kh||e===Zh||e===Jh||e===eA||e===tA||e===nA||e===iA||e===rA||e===sA||e===oA||e===aA)if(s=r.get("WEBGL_compressed_texture_astc"),s!==null){if(e===Xh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(e===Qh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(e===Yh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(e===Kh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(e===Zh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(e===Jh)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(e===eA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(e===tA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(e===nA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(e===iA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(e===rA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(e===sA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(e===oA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(e===aA)return o===_t?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(e===lA)if(s=r.get("EXT_texture_compression_bptc"),s!==null){if(e===lA)return o===_t?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT}else return null;if(e===uA||e===cA||e===hc||e===hA)if(s=r.get("EXT_texture_compression_rgtc"),s!==null){if(e===uA)return s.COMPRESSED_RED_RGTC1_EXT;if(e===cA)return s.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(e===hc)return s.COMPRESSED_RED_GREEN_RGTC2_EXT;if(e===hA)return s.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return e===Hs?n.UNSIGNED_INT_24_8:n[e]!==void 0?n[e]:null}_clientWaitAsync(){const{gl:e}=this,t=e.fenceSync(e.SYNC_GPU_COMMANDS_COMPLETE,0);return e.flush(),new Promise((n,r)=>{function s(){const o=e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0);if(o===e.WAIT_FAILED){e.deleteSync(t),r();return}if(o===e.TIMEOUT_EXPIRED){requestAnimationFrame(s);return}e.deleteSync(t),n()}s()})}}let uw=!1,Mp,K2,cw;class jee{constructor(e){this.backend=e,this.gl=e.gl,this.extensions=e.extensions,this.defaultTextures={},this._srcFramebuffer=null,this._dstFramebuffer=null,uw===!1&&(this._init(),uw=!0)}_init(){const e=this.gl;Mp={[lc]:e.REPEAT,[xs]:e.CLAMP_TO_EDGE,[uc]:e.MIRRORED_REPEAT},K2={[jn]:e.NEAREST,[av]:e.NEAREST_MIPMAP_NEAREST,[Ja]:e.NEAREST_MIPMAP_LINEAR,[li]:e.LINEAR,[Ph]:e.LINEAR_MIPMAP_NEAREST,[vs]:e.LINEAR_MIPMAP_LINEAR},cw={[uv]:e.NEVER,[Av]:e.ALWAYS,[sg]:e.LESS,[fu]:e.LEQUAL,[cv]:e.EQUAL,[al]:e.GEQUAL,[ad]:e.GREATER,[hv]:e.NOTEQUAL}}getGLTextureType(e){const{gl:t}=this;let n;return e.isCubeTexture===!0?n=t.TEXTURE_CUBE_MAP:e.isArrayTexture===!0||e.isDataArrayTexture===!0||e.isCompressedArrayTexture===!0?n=t.TEXTURE_2D_ARRAY:e.isData3DTexture===!0?n=t.TEXTURE_3D:n=t.TEXTURE_2D,n}getInternalFormat(e,t,n,r,s=!1){const{gl:o,extensions:a}=this;if(e!==null){if(o[e]!==void 0)return o[e];Oe("WebGLBackend: Attempt to use non-existing WebGL internal format '"+e+"'")}let l=t;if(t===o.RED&&(n===o.FLOAT&&(l=o.R32F),n===o.HALF_FLOAT&&(l=o.R16F),n===o.UNSIGNED_BYTE&&(l=o.R8),n===o.UNSIGNED_SHORT&&(l=o.R16),n===o.UNSIGNED_INT&&(l=o.R32UI),n===o.BYTE&&(l=o.R8I),n===o.SHORT&&(l=o.R16I),n===o.INT&&(l=o.R32I)),t===o.RED_INTEGER&&(n===o.UNSIGNED_BYTE&&(l=o.R8UI),n===o.UNSIGNED_SHORT&&(l=o.R16UI),n===o.UNSIGNED_INT&&(l=o.R32UI),n===o.BYTE&&(l=o.R8I),n===o.SHORT&&(l=o.R16I),n===o.INT&&(l=o.R32I)),t===o.RG&&(n===o.FLOAT&&(l=o.RG32F),n===o.HALF_FLOAT&&(l=o.RG16F),n===o.UNSIGNED_BYTE&&(l=o.RG8),n===o.UNSIGNED_SHORT&&(l=o.RG16),n===o.UNSIGNED_INT&&(l=o.RG32UI
vendor: 1,440 bytes, line 4238
4238),n===o.BYTE&&(l=o.RG8I),n===o.SHORT&&(l=o.RG16I),n===o.INT&&(l=o.RG32I)),t===o.RG_INTEGER&&(n===o.UNSIGNED_BYTE&&(l=o.RG8UI),n===o.UNSIGNED_SHORT&&(l=o.RG16UI),n===o.UNSIGNED_INT&&(l=o.RG32UI),n===o.BYTE&&(l=o.RG8I),n===o.SHORT&&(l=o.RG16I),n===o.INT&&(l=o.RG32I)),t===o.RGB){const u=s?AA:Yt.getTransfer(r);n===o.FLOAT&&(l=o.RGB32F),n===o.HALF_FLOAT&&(l=o.RGB16F),n===o.UNSIGNED_BYTE&&(l=o.RGB8),n===o.UNSIGNED_SHORT&&(l=o.RGB16),n===o.UNSIGNED_INT&&(l=o.RGB32UI),n===o.BYTE&&(l=o.RGB8I),n===o.SHORT&&(l=o.RGB16I),n===o.INT&&(l=o.RGB32I),n===o.UNSIGNED_BYTE&&(l=u===_t?o.SRGB8:o.RGB8),n===o.UNSIGNED_SHORT_5_6_5&&(l=o.RGB565),n===o.UNSIGNED_SHORT_5_5_5_1&&(l=o.RGB5_A1),n===o.UNSIGNED_SHORT_4_4_4_4&&(l=o.RGB4),n===o.UNSIGNED_INT_5_9_9_9_REV&&(l=o.RGB9_E5),n===o.UNSIGNED_INT_10F_11F_11F_REV&&(l=o.R11F_G11F_B10F)}if(t===o.RGB_INTEGER&&(n===o.UNSIGNED_BYTE&&(l=o.RGB8UI),n===o.UNSIGNED_SHORT&&(l=o.RGB16UI),n===o.UNSIGNED_INT&&(l=o.RGB32UI),n===o.BYTE&&(l=o.RGB8I),n===o.SHORT&&(l=o.RGB16I),n===o.INT&&(l=o.RGB32I)),t===o.RGBA){const u=s?AA:Yt.getTransfer(r);n===o.FLOAT&&(l=o.RGBA32F),n===o.HALF_FLOAT&&(l=o.RGBA16F),n===o.UNSIGNED_BYTE&&(l=o.RGBA8),n===o.UNSIGNED_SHORT&&(l=o.RGBA16),n===o.UNSIGNED_INT&&(l=o.RGBA32UI),n===o.BYTE&&(l=o.RGBA8I),n===o.SHORT&&(l=o.RGBA16I),n===o.INT&&(l=o.RGBA32I),n===o.UNSIGNED_BYTE&&(l=u===_t?o.SRGB8_ALPHA8:o.RGBA8),n===o.UNSIGNED_SHORT_4_4_4_4&&(l=o.RGBA4),n===o.UNSIGNED_SHORT_5_5_5_1&&(l=o.RGB5_A1)}
4238return t===o.RGBA_INTEGER&&(n===o.UNSIGNED_BYTE&&(l=o.RGBA8UI),n===o.UNSIGNED_SHORT&&(l=o.RGBA16UI),n===o.UNSIGNED_INT&&(l=o.RGBA32UI),n===o.BYTE&&(l=o.RGBA8I),n===o.SHORT&&(l=o.RGBA16I),n===o.INT&&(l=o.RGBA32I)),t===o.DEPTH_COMPONENT&&(n===o.UNSIGNED_SHORT&&(l=o.DEPTH_COMPONENT16),n===o.UNSIGNED_INT&&(l=o.DEPTH_COMPONENT24),n===o.FLOAT&&(l=o.DEPTH_COMPONENT32F)),t===o.DEPTH_STENCIL&&n===o.UNSIGNED_INT_24_8&&(l=o.DEPTH24_STENCIL8),(l===o.R16F||l===o.R32F||l===o.RG16F||l===o.RG32F||l===o.RGBA16F||l===o.RGBA32F)&&a.get("EXT_color_buffer_float"),l}setTextureParameters(e,t){const{gl:n,extensions:r,backend:s}=this,o=Yt.getPrimaries(Yt.workingColorSpace),a=t.colorSpace===_s?null:Yt.getPrimaries(t.colorSpace),l=t.colorSpace===_s||o===a?n.NONE:n.BROWSER_DEFAULT_WEBGL;n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,t.flipY),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),n.pixelStorei(n.UNPACK_ALIGNMENT,t.unpackAlignment),n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,l),n.texParameteri(e,n.TEXTURE_WRAP_S,Mp[t.wrapS]),n.texParameteri(e,n.TEXTURE_WRAP_T,Mp[t.wrapT]),(e===n.TEXTURE_3D||e===n.TEXTURE_2D_ARRAY)&&(t.isArrayTexture||n.texParameteri(e,n.TEXTURE_WRAP_R,Mp[t.wrapR])),n.texParameteri(e,n.TEXTURE_MAG_FILTER,K2[t.magFilter]);const u=t.mipmaps!==void 0&&t.mipmaps.length>0,d=t.minFilter===li&&u?vs:t.minFilter;if(n.texParameteri(e,n.TEXTURE_MIN_FILTER,K2[d]),t.compareFunction&&(n.texParameteri(e,n.TEXTURE_COMPARE_MODE,n.COMPARE_REF_TO_TEXTURE),n.texParameteri(e,n.TEXTURE_COMPARE_FUNC,cw[t.compareFunction])),r.has("EXT_texture_filter_anisotropic")===!0){if(t.magFilter===jn||t.minFilter!==Ja&&t.minFilter!==vs||t.type===zi&&r.has("OES_texture_float_linear")===!1)return;if(t.anisotropy>1){const p=r.get("EXT_texture_filter_anisotropic");n.texParameterf(e,p.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(t.anisotropy,s.getMaxAnisotropy()))}}}createDefaultTexture(e){const{gl:t,backend:n,defaultTextures:r}=this,s=this.getGLTextureType(e);let o=r[s];o===void 0&&(o=t.createTexture(),n.state.bindTexture(s,o),t.texParameteri(s,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(s,t.TEXTURE_MAG_FILTER,t.NEAREST),r[s]=o),n.set(e,{textureGPU:o,glTextureType:s})}createTexture(e,t){const{gl:n,backend:r}=this,{levels:s,width:o,height:a,depth:l}=t,u=r.utils.convert(e.format,e.colorSpace),d=r.utils.convert(e.type),p=this.getInternalFormat(e.internalFormat,u,d,e.colorSpace,e.isVideoTexture),g=n.createTexture(),x=this.getGLTextureType(e);r.state.bindTexture(x,g),this.setTextureParameters(x,e),e.isArrayTexture||e.isDataArrayTexture||e.isCompressedArrayTexture?n.texStorage3D(n.TEXTURE_2D_ARRAY,s,p,o,a,l):e.isData3DTexture?n.texStorage3D(n.TEXTURE_3D,s,p,o,a,l):e.isVideoTexture||n.texStorage2D(x,s,p,o,a),r.set(e,{textureGPU:g,glTextureType:x,glFormat:u,glType:d,glInternalFormat:p})}copyBufferToTexture(e,t){const{gl:n,backend:r}=this,{textureGPU:s,glTextureType:o,glFormat:a,glType:l}=r.get(t),{width:u,height:d}=t.source.data;n.bindBuffer(n.PIXEL_UNPACK_BUFFER,e),r.state.bindTexture(o,s),n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL,!1),n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),n.texSubImage2D(o,0,0,0,u,d,a,l,0),n.bindBuffer(n.PIXEL_UNPACK_BUFFER,null),r.state.unbindTexture()}updateTexture(e,t){const{gl:n}=this,{width:r,height:s}=t,{textureGPU:o,glTextureType:a,glFormat:l,glType:u,glInternalFormat:d}=this.backend.get(e);if(!(e.isRenderTargetTexture||o===void 0))if(this.backend.state.bindTexture(a,o),this.setTextureParameters(a,e),e.isCompressedTexture){const p=e.mipmaps,g=t.image;for(let x=0;x<p.length;x++){const y=p[x];e.isCompressedArrayTexture?e.format!==n.RGBA?l!==null?n.compressedTexSubImage3D(n.TEXTURE_2D_ARRAY,x,0,0,0,y.width,y.height,g.depth,l,y.data):Oe("WebGLBackend: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texSubImage3D(n.TEXTURE_2D_ARRAY,x,0,0,0,y.width,y.height,g.depth,l,u,y.data):l!==null?n.compressedTexSubImage2D(n.TEXTURE_2D,x,0,0,y.width,y.height,l,y.data):Oe("WebGLBackend: Unsupported compressed texture format")}}else if(e.isCubeTexture){const p=t.images,g=e.mipmaps;for(let x=0;x<6;x++){const y=wp(p[x]);n.texSubImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+x,0,0,0,r,s,l,u,y);for(let T=0;T<g.length;T++){const S=g[T],M=wp(S.images[x]);n.texSubImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+x,T+1,0,0,M.width,M.height,l,u,M)}}}else if(e.isDataArrayTexture||e.isArrayTexture){const p=t.image;if(e.layerUpdates.size>0){const g=v_(p.width,p.height,e.format,e.type);for(const x of e.layerUpdates){const y=p.data.subarray(x*g/p.data.BYTES_PER_ELEMENT,(x+1)*g/p.data.BYTES_PER_ELEMENT);n.texSubImage3D(n.TEXTURE_2D_ARRAY,0,0,0,x,p.width,p.height,1,l,u,y)}e.clearLayerUpdates()}else n.texSubImage3D(n.TEXTURE_2D_ARRAY,0,0,0,0,p.width,p.height,p.depth,l,u,p.data)}else if(e.isData3DTexture){const p=t.image;n.texSubImage3D(n.TEXTURE_3D,0,0,0,0,p.width,p.height,p.depth,l,u,p.data)}
4238else if(e.isVideoTexture)e.update(),n.texImage2D(a,0,d,l,u,t.image);else{const p=e.mipmaps;if(p.length>0)for(let g=0,x=p.length;g<x;g++){const y=p[g],T=wp(y);n.texSubImage2D(a,g,0,0,y.width,y.height,l,u,T)}else{const g=wp(t.image);n.texSubImage2D(a,0,0,0,r,s,l,u,g)}}}generateMipmaps(e){const{gl:t,backend:n}=this,{textureGPU:r,glTextureType:s}=n.get(e);n.state.bindTexture(s,r),t.generateMipmap(s)}deallocateRenderBuffers(e){const{gl:t,backend:n}=this;if(e){const r=n.get(e);if(r.renderBufferStorageSetup=void 0,r.framebuffers){for(const s in r.framebuffers)t.deleteFramebuffer(r.framebuffers[s]);delete r.framebuffers}if(r.depthRenderbuffer&&(t.deleteRenderbuffer(r.depthRenderbuffer),delete r.depthRenderbuffer),r.stencilRenderbuffer&&(t.deleteRenderbuffer(r.stencilRenderbuffer),delete r.stencilRenderbuffer),r.msaaFrameBuffer&&(t.deleteFramebuffer(r.msaaFrameBuffer),delete r.msaaFrameBuffer),r.msaaRenderbuffers){for(let s=0;s<r.msaaRenderbuffers.length;s++)t.deleteRenderbuffer(r.msaaRenderbuffers[s]);delete r.msaaRenderbuffers}}}destroyTexture(e,t=!1){const{gl:n,backend:r}=this,{textureGPU:s,renderTarget:o}=r.get(e);this.deallocateRenderBuffers(o),t===!1&&n.deleteTexture(s),r.delete(e)}copyTextureToTexture(e,t,n=null,r=null,s=0,o=0){const{gl:a,backend:l}=this,{state:u}=this.backend,{textureGPU:d,glTextureType:p,glType:g,glFormat:x}=l.get(t);u.bindTexture(p,d);let y,T,S,M,R,E,N,U,L;const F=e.isCompressedTexture?e.mipmaps[o]:e.image;if(n!==null)y=n.max.x-n.min.x,T=n.max.y-n.min.y,S=n.isBox3?n.max.z-n.min.z:1,M=n.min.x,R=n.min.y,E=n.isBox3?n.min.z:0;else{const z=Math.pow(2,-s);y=Math.floor(F.width*z),T=Math.floor(F.height*z),e.isDataArrayTexture||e.isArrayTexture?S=F.depth:e.isData3DTexture?S=Math.floor(F.depth*z):S=1,M=0,R=0,E=0}r!==null?(N=r.x,U=r.y,L=r.z):(N=0,U=0,L=0),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,t.flipY),a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),a.pixelStorei(a.UNPACK_ALIGNMENT,t.unpackAlignment);const P=a.getParameter(a.UNPACK_ROW_LENGTH),I=a.getParameter(a.UNPACK_IMAGE_HEIGHT),$=a.getParameter(a.UNPACK_SKIP_PIXELS),k=a.getParameter(a.UNPACK_SKIP_ROWS),W=a.getParameter(a.UNPACK_SKIP_IMAGES);a.pixelStorei(a.UNPACK_ROW_LENGTH,F.width),a.pixelStorei(a.UNPACK_IMAGE_HEIGHT,F.height),a.pixelStorei(a.UNPACK_SKIP_PIXELS,M),a.pixelStorei(a.UNPACK_SKIP_ROWS,R),a.pixelStorei(a.UNPACK_SKIP_IMAGES,E);const j=e.isDataArrayTexture||e.isData3DTexture||t.isArrayTexture,Y=t.isDataArrayTexture||t.isData3DTexture||t.isArrayTexture;if(e.isDepthTexture){const z=l.get(e),Q=l.get(t),ee=l.get(z.renderTarget),fe=l.get(Q.renderTarget),le=ee.framebuffers[z.cacheKey],Me=fe.framebuffers[Q.cacheKey];u.bindFramebuffer(a.READ_FRAMEBUFFER,le),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,Me);for(let Ce=0;Ce<S;Ce++)j&&(a.framebufferTextureLayer(a.READ_FRAMEBUFFER,a.COLOR_ATTACHMENT0,z.textureGPU,s,E+Ce),a.framebufferTextureLayer(a.DRAW_FRAMEBUFFER,a.COLOR_ATTACHMENT0,d,o,L+Ce)),a.blitFramebuffer(M,R,y,T,N,U,y,T,a.DEPTH_BUFFER_BIT,a.NEAREST);u.bindFramebuffer(a.READ_FRAMEBUFFER,null),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,null)}else if(s!==0||e.isRenderTargetTexture||l.has(e)){const z=l.get(e);this._srcFramebuffer===null&&(this._srcFramebuffer=a.createFramebuffer()),this._dstFramebuffer===null&&(this._dstFramebuffer=a.createFramebuffer()),u.bindFramebuffer(a.READ_FRAMEBUFFER,this._srcFramebuffer),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,this._dstFramebuffer);for(let Q=0;Q<S;Q++)j?a.framebufferTextureLayer(a.READ_FRAMEBUFFER,a.COLOR_ATTACHMENT0,z.textureGPU,s,E+Q):a.framebufferTexture2D(a.READ_FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,z.textureGPU,s),Y?a.framebufferTextureLayer(a.DRAW_FRAMEBUFFER,a.COLOR_ATTACHMENT0,d,o,L+Q):a.framebufferTexture2D(a.DRAW_FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,d,o),s!==0?a.blitFramebuffer(M,R,y,T,N,U,y,T,a.COLOR_BUFFER_BIT,a.NEAREST):Y?a.copyTexSubImage3D(p,o,N,U,L+Q,M,R,y,T):a.copyTexSubImage2D(p,o,N,U,M,R,y,T);u.bindFramebuffer(a.READ_FRAMEBUFFER,null),u.bindFramebuffer(a.DRAW_FRAMEBUFFER,null)}else Y?e.isDataTexture||e.isData3DTexture?a.texSubImage3D(p,o,N,U,L,y,T,S,x,g,F.data):t.isCompressedArrayTexture?a.compressedTexSubImage3D(p,o,N,U,L,y,T,S,x,F.data):a.texSubImage3D(p,o,N,U,L,y,T,S,x,g,F):e.isDataTexture?a.texSubImage2D(a.TEXTURE_2D,o,N,U,y,T,x,g,F.data):e.isCompressedTexture?a.compressedTexSubImage2D(a.TEXTURE_2D,o,N,U,F.width,F.height,x,F.data):a.texSubImage2D(a.TEXTURE_2D,o,N,U,y,T,x,g,F);a.pixelStorei(a.UNPACK_ROW_LENGTH,P),a.pixelStorei(a.UNPACK_IMAGE_HEIGHT,I),a.pixelStorei(a.UNPACK_SKIP_PIXELS,$),a.pixelStorei(a.UNPACK_SKIP_ROWS,k),a.pixelStorei(a.UNPACK_SKIP_IMAGES,W),o===0&&t.generateMipmaps&&a.generateMipmap(p),u.unbindTexture()}copyFramebufferToTexture(e,t,n){const{gl:r}=this,{state:s}=this.backend,{textureGPU:o}=this.backend.get(e),{x:a,y:l,z:u,w:d}=n,p=e.isDepthTexture===!0||t.renderTarget&&t.renderTarget.samples>0,g=t.renderTarget?t.renderTarget.height:this.backend.getDrawingBufferSize().y;if(p){const x=a!==0||l!==0;let y,T;if(e.isDepthTexture===!0?(y=r.DEPTH_BUFFER_BIT,T=r.DEPTH_ATTACHMENT,t.stencil&&(y|=r.STENCIL_BUFFER_BIT)):(y=r.COLOR_BUFFER_BIT,T=r.COLOR_ATTACHMENT0),x){const S=this.backend.get(t.renderTarget),M=S.framebuffers[t.getCacheKey()],R=S.msaaFrameBuffer;s.bindFramebuffer(r.DRAW_FRAMEBUFFER,M),s.bindFramebuffer(r.READ_FRAMEBUFFER,R);const E=g-l-d;r.blitFramebuffer(a,E,a+u,E+d,a,E,a+u,E+d,y,r.NEAREST),s.bindFramebuffer(r.READ_FRAMEBUFFER,M),s.bindTexture(r.TEXTURE_2D,o),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,a,E,u,d),s.unbindTexture()}else{const S=r.createFramebuffer();s.bindFramebuffer(r.DRAW_FRAMEBUFFER,S),r.framebufferTexture2D(r.DRAW_FRAMEBUFFER,T,r.TEXTURE_2D,o,0),r.blitFramebuffer(0,0,u,d,0,0,u,d,y,r.NEAREST),r.deleteFramebuffer(S)}}else s.bindTexture(r.TEXTURE_2D,o),r.copyTexSubImage2D(r.TEXTURE_2D,0,0,0,a,g-d-l,u,d),s.unbindTexture();e.generateMipmaps&&this.generateMipmaps(e),this.backend._setFramebuffer(t)}setupRenderBufferStorage(e,t,n,r=!1){const{gl:s}=this,o=t.renderTarget,{depthTexture:a,depthBuffer:l,stencilBuffer:u,width:d,height:p}=o;if(s.bindRenderbuffer(s.RENDERBUFFER,e),l&&!u){let g=s.DEPTH_COMPONENT24;r===!0?this.extensions.get("WEBGL_multisampled_render_to_texture").renderbufferStorageMultisampleEXT(s.RENDERBUFFER,o.samples,g,d,p):n>0?(a&&a.isDepthTexture&&a.type===s.FLOAT&&(g=s.DEPTH_COMPONENT32F),s.renderbufferStorageMultisample(s.RENDERBUFFER,n,g,d,p)):s.renderbufferStorage(s.RENDERBUFFER,g,d,p),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,e)}else l&&u&&(n>0?s.renderbufferStorageMultisample(s.RENDERBUFFER,n,s.DEPTH24_STENCIL8,d,p):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,d,p),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,e));s.bindRenderbuffer(s.RENDERBUFFER,null)}async copyTextureToBuffer(e,t,n,r,s,o){const{backend:a,gl:l}=this,{textureGPU:u,glFormat:d,glType:p}=this.backend.get(e),g=l.createFramebuffer();a.state.bindFramebuffer(l.READ_FRAMEBUFFER,g);const x=e.isCubeTexture?l.TEXTURE_CUBE_MAP_POSITIVE_X+o:l.TEXTURE_2D;l.framebufferTexture2D(l.READ_FRAMEBUFFER,l.COLOR_ATTACHMENT0,x,u,0);const y=this._getTypedArrayType(p),T=this._getBytesPerTexel(p,d),M=r*s*T,R=l.createBuffer();l.bindBuffer(l.PIXEL_PACK_BUFFER,R),l.bufferData(l.PIXEL_PACK_BUFFER,M,l.STREAM_READ),l.readPixels(t,n,r,s,d,p,0),l.bindBuffer(l.PIXEL_PACK_BUFFER,null),await a.utils._clientWaitAsync();const E=new y(M/y.BYTES_PER_ELEMENT);return l.bindBuffer(l.PIXEL_PACK_BUFFER,R),l.getBufferSubData(l.PIXEL_PACK_BUFFER,0,E),l.bindBuffer(l.PIXEL_PACK_BUFFER,null),a.state.bindFramebuffer(l.READ_FRAMEBUFFER,null),l.deleteFramebuffer(g),E}_getTypedArrayType(e){const{gl:t}=this;if(e===t.UNSIGNED_BYTE)return Uint8Array;
4238if(e===t.UNSIGNED_SHORT_4_4_4_4||e===t.UNSIGNED_SHORT_5_5_5_1||e===t.UNSIGNED_SHORT_5_6_5||e===t.UNSIGNED_SHORT)return Uint16Array;if(e===t.UNSIGNED_INT)return Uint32Array;if(e===t.HALF_FLOAT)return Uint16Array;if(e===t.FLOAT)return Float32Array;throw new Error(`Unsupported WebGL type: ${e}`)}_getBytesPerTexel(e,t){const{gl:n}=this;let r=0;if(e===n.UNSIGNED_BYTE&&(r=1),(e===n.UNSIGNED_SHORT_4_4_4_4||e===n.UNSIGNED_SHORT_5_5_5_1||e===n.UNSIGNED_SHORT_5_6_5||e===n.UNSIGNED_SHORT||e===n.HALF_FLOAT)&&(r=2),(e===n.UNSIGNED_INT||e===n.FLOAT)&&(r=4),t===n.RGBA)return r*4;if(t===n.RGB)return r*3;if(t===n.ALPHA)return r}dispose(){const{gl:e}=this;this._srcFramebuffer!==null&&e.deleteFramebuffer(this._srcFramebuffer),this._dstFramebuffer!==null&&e.deleteFramebuffer(this._dstFramebuffer)}}function wp(i){return i.isDataTexture?i.image.data:typeof HTMLImageElement<"u"&&i instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&i instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&i instanceof ImageBitmap||typeof OffscreenCanvas<"u"&&i instanceof OffscreenCanvas?i:i.data}class Xee{constructor(e){this.backend=e,this.gl=this.backend.gl,this.availableExtensions=this.gl.getSupportedExtensions(),this.extensions={}}get(e){let t=this.extensions[e];return t===void 0&&(t=this.gl.getExtension(e),this.extensions[e]=t),t}has(e){return this.availableExtensions.includes(e)}}class Qee{constructor(e){this.backend=e,this.maxAnisotropy=null}getMaxAnisotropy(){if(this.maxAnisotropy!==null)return this.maxAnisotropy;const e=this.backend.gl,t=this.backend.extensions;if(t.has("EXT_texture_filter_anisotropic")===!0){const n=t.get("EXT_texture_filter_anisotropic");this.maxAnisotropy=e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else this.maxAnisotropy=0;return this.maxAnisotropy}}const hw={WEBGL_multi_draw:"WEBGL_multi_draw",WEBGL_compressed_texture_astc:"texture-compression-astc",WEBGL_compressed_texture_etc:"texture-compression-etc2",WEBGL_compressed_texture_etc1:"texture-compression-etc1",WEBGL_compressed_texture_pvrtc:"texture-compression-pvrtc",WEBGL_compressed_texture_s3tc:"texture-compression-s3tc",EXT_texture_compression_bptc:"texture-compression-bc",EXT_disjoint_timer_query_webgl2:"timestamp-query",OVR_multiview2:"OVR_multiview2"};class Yee{constructor(e){this.gl=e.gl,this.extensions=e.extensions,this.info=e.renderer.info,this.mode=null,this.index=0,this.type=null,this.object=null}render(e,t){const{gl:n,mode:r,object:s,type:o,info:a,index:l}=this;l!==0?n.drawElements(r,t,o,e):n.drawArrays(r,e,t),a.update(s,t,1)}renderInstances(e,t,n){const{gl:r,mode:s,type:o,index:a,object:l,info:u}=this;n!==0&&(a!==0?r.drawElementsInstanced(s,t,o,e,n):r.drawArraysInstanced(s,e,t,n),u.update(l,t,n))}renderMultiDraw(e,t,n){const{extensions:r,mode:s,object:o,info:a}=this;if(n===0)return;const l=r.get("WEBGL_multi_draw");if(l===null)for(let u=0;u<n;u++)this.render(e[u],t[u]);else{this.index!==0?l.multiDrawElementsWEBGL(s,t,0,this.type,e,0,n):l.multiDrawArraysWEBGL(s,e,0,t,0,n);let u=0;for(let d=0;d<n;d++)u+=t[d];a.update(o,u,1)}}renderMultiDrawInstances(e,t,n,r){const{extensions:s,mode:o,object:a,info:l}=this;if(n===0)return;const u=s.get("WEBGL_multi_draw");if(u===null)for(let d=0;d<n;d++)this.renderInstances(e[d],t[d],r[d]);else{this.index!==0?u.multiDrawElementsInstancedWEBGL(o,t,0,this.type,e,0,r,0,n):u.multiDrawArraysInstancedWE
4238BGL(o,e,0,t,0,r,0,n);let d=0;for(let p=0;p<n;p++)d+=t[p]*r[p];l.update(a,d,1)}}}class S6{constructor(e=256){this.trackTimestamp=!0,this.maxQueries=e,this.currentQueryIndex=0,this.queryOffsets=new Map,this.isDisposed=!1,this.lastValue=0,this.frames=[],this.pendingResolve=!1,this.timestamps=new Map}getTimestampFrames(){return this.frames}getTimestamp(e){let t=this.timestamps.get(e);return t===void 0&&(Oe(`TimestampQueryPool: No timestamp available for uid ${e}.`),t=0),t}hasTimestamp(e){return this.timestamps.has(e)}allocateQueriesForContext(){}async resolveQueriesAsync(){}dispose(){}}class Kee extends S6{constructor(e,t,n=2048){if(super(n),this.gl=e,this.type=t,this.ext=e.getExtension("EXT_disjoint_timer_query_webgl2")||e.getExtension("EXT_disjoint_timer_query"),!this.ext){Oe("EXT_disjoint_timer_query not supported; timestamps will be disabled."),this.trackTimestamp=!1;return}this.queries=[];for(let r=0;r<this.maxQueries;r++)this.queries.push(e.createQuery());this.activeQuery=null,this.queryStates=new Map}allocateQueriesForContext(e){if(!this.trackTimestamp)return null;if(this.currentQueryIndex+2>this.maxQueries)return zn(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryStates.set(t,"inactive"),this.queryOffsets.set(e,t),t}beginQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(t==null||this.activeQuery!==null)return;const n=this.queries[t];if(n)try{this.queryStates.get(t)==="inactive"&&(this.gl.beginQuery(this.ext.TIME_ELAPSED_EXT,n),this.activeQuery=t,this.queryStates.set(t,"started"))}catch(r){ke("Error in beginQuery:",r),this.activeQuery=null,this.queryStates.set(t,"inactive")}}endQuery(e){if(!this.trackTimestamp||this.isDisposed)return;const t=this.queryOffsets.get(e);if(t!=null&&this.activeQuery===t)try{this.gl.endQuery(this.ext.TIME_ELAPSED_EXT),this.queryStates.set(t,"ended"),this.activeQuery=null}catch(n){ke("Error in endQuery:",n),this.queryStates.set(t,"inactive"),this.activeQuery=null}}async resolveQueriesAsync(){if(!this.trackTimestamp||this.pendingResolve)return this.lastValue;this.pendingResolve=!0;try{const e=new Map;for(const[s,o]of this.queryOffsets)if(this.queryStates.get(o)==="ended"){const l=this.queries[o];e.set(s,this.resolveQuery(l))}if(e.size===0)return this.lastValue;const t={},n=[];for(const[s,o]of e){const a=s.match(/^(.*):f(\d+)$/),l=parseInt(a[2]);n.includes(l)===!1&&n.push(l),t[l]===void 0&&(t[l]=0);const u=await o;this.timestamps.set(s,u),t[l]+=u}const r=t[n[n.length-1]];return this.lastValue=r,this.frames=n,this.currentQueryIndex=0,this.queryOffsets.clear(),this.queryStates.clear(),this.activeQuery=null,r}catch(e){return ke("Error resolving queries:",e),this.lastValue}finally{this.pendingResolve=!1}}async resolveQuery(e){return new Promise(t=>{if(this.isDisposed){t(this.lastValue);return}let n,r=!1;const s=()=>{n&&(clearTimeout(n),n=null)},o=l=>{r||(r=!0,s(),t(l))},a=()=>{if(this.isDisposed){o(this.lastValue);return}try{if(this.gl.getParameter(this.ext.GPU_DISJOINT_EXT)){o(this.lastValue);return}if(!this.gl.getQueryParameter(e,this.gl.QUERY_RESULT_AVAILABLE)){n=setTimeout(a,1);return}const d=this.gl.getQueryParameter(e,this.gl.QUERY_RESULT);t(Number(d)/1e6)}catch(l){ke("Error checking query:",l),t(this.lastValue)}};a()})}dispose(){if(!this.isDisposed&&(this.isDisposed=!0,!!this.trackTimestamp)){for(const e of this.queries)this.gl.deleteQuery(e);this.queries=[],this.queryStates.clear(),this.queryOffsets.clear(),this.lastValue=0,this.activeQuery=null}}}class Aw extends b6{constructor(e={}){super(e),this.isWebGLBackend=!0,this.attributeUtils=null,this.extensions=null,this.capabilities=null,this.textureUtils=null,this.bufferRenderer=null,this.gl=null,this.state=null,this.utils=null,this.vaoCache={},this.transformFeedbackCache={},this.discard=!1,this.disjoint=null,this.parallel=null,this._currentContext=null,this._knownBindings=new WeakSet,this._supportsInvalidateFramebuffer=typeof navigator>"u"?!1:/OculusBrowser/g.test(navigator.userAgent),this._xrFramebuffer=null}init(e){super.init(e);const t=this.parameters,n={antialias:e.currentSamples>0,alpha:!0,depth:e.depth,stencil:e.stencil},r=t.context!==void 0?t.context:e.domElement.getContext("webgl2",n);function s(o){o.preventDefault();const a={api:"WebGL",message:o.statusMessage||"Unknown reason",reason:null,originalEvent:o};e.onDeviceLost(a)}this._onContextLost=s,e.domElement.addEventListener("webglcontextlost",s,!1),this.gl=r,this.extensions=new Xee(this),this.capabilities=new Qee(this),this.attributeUtils=new Hee(this),this.textureUtils=new jee(this),this.bufferRenderer=new Yee(this),this.state=new Wee(this),this.utils=new $ee(this),this.extensions.get("EXT_color_buffer_float"),this.extensions.get("WEBGL_clip_cull_distance"),this.extensions.get("OES_texture_float_linear"),this.extensions.get("EXT_color_buffer_half_float"),this.extensions.get("WEBGL_multisampled_render_to_texture"),this.extensions.get("WEBGL_render_shared_exponent"),this.extensions.get("WEBGL_multi_draw"),this.extensions.get("OVR_multiview2"),this.extensions.get("EXT_clip_control"),this.disjoint=this.extensions.get("EXT_disjoint_timer_query_webgl2"),this.parallel=this.extensions.get("KHR_parallel_shader_compile"),this.drawBuffersIndexedExt=this.extensions.get("OES_draw_buffers_indexed"),t.reversedDepthBuffer===!0&&this.extensions.has("EXT_clip_control")&&this.state.setReversedDepth(!0)}get coordinateSystem(){return us}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}async makeXRCompatible(){this.gl.getContextAttributes().xrCompatible!==!0&&await this.gl.makeXRCompatible()}setXRTarget(e){this._xrFramebuffer=e}setXRRenderTargetTextures(e,t,n=null){const r=this.gl;if(this.set(e.texture,{textureGPU:t,glInternalFormat:r.RGBA8}),n!==null){const s=e.stencilBuffer?r.DEPTH24_STENCIL8:r.DEPTH_COMPONENT24;this.set(e.depthTexture,{textureGPU:n,glInternalFormat:s}),this.extensions.has("WEBGL_multisampled_render_to_texture")===!0&&e._autoAllocateDepthBuffer===!0&&e.multiview===!1&&Oe("WebGLBackend: Render-to-texture extension was disabled because an external texture was provided"),e._autoAllocateDepthBuffer=!1}}initTimestampQuery(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e]||(this.timestampQueryPool[e]=new Kee(this.gl,e,2048));const n=this.timestampQueryPool[e];n.allocateQueriesForContext(t)!==null&&n.beginQuery(t)}prepareTimestampBuffer(e,t){if(!this.disjoint||!this.trackTimestamp)return;this.timestampQueryPool[e].endQuery(t)}getContext(){return this.gl}beginRender(e){const{state:t}=this,n=this.get(e);if(e.viewport)this.updateViewport(e);else{const{width:s,height:o}=this.getDrawingBufferSize();t.viewport(0,0,s,o)}if(e.scissor)this.updateScissor(e);else{const{width:s,height:o}=this.getDrawingBufferSize();t.scissor(0,0,s,o)}this.initTimestampQuery(fa.RENDER,this.getTimestampUID(e)),n.previousContext=this._currentContext,this._currentContext=e,this._setFramebuffer(e),this.clear(e.clearColor,e.clearDepth,e.clearStencil,e,!1);const r=e.occlusionQueryCount;r>0&&(n.currentOcclusionQueries=n.occlusionQueries,n.currentOcclusionQueryObjects=n.occlusionQueryObjects,n.lastOcclusionObject=null,n.occlusionQueries=new Array(r),n.occlusionQueryObjects=new Array(r),n.occlusionQueryIndex=0)}finishRender(e){const{gl:t,state:n}=this,r=this.get(e),s=r.previousContext;n.resetVertexState();const o=e.occlusionQueryCount;o>0&&(o>r.occlusionQueryIndex&&t.endQuery(t.ANY_SAMPLES_PASSED),this.resolveOccludedAsync(e));const a=e.textures;if(a!==null)for(let l=0;l<a.length;l++){const u=a[l];u.generateMipmaps&&this.generateMipmaps(u)}if(this._currentContext=s,this._resolveRenderTarget(e),s!==null){if(this._setFramebuffer(s),s.viewport)this.updateViewport(s);else{const{width:l,height:u}=this.getDrawingBufferSize();n.viewport(0,0,l,u)}if(s.scissor)this.updateScissor(s);else{const{width:l,height:u}=this.getDrawingBufferSize();n.scissor(0,0,l,u)}}this.prepareTimestampBuffer(fa.RENDER,this.getTimestampUID(e))}resolveOccludedAsync(e){const t=this.get(e),{currentOcclusionQueries:n,currentOcclusionQueryObjects:r}=t;if(n&&r){const s=new WeakSet,{gl:o}=this;t.currentOcclusionQueryObjects=null,t.currentOcclusionQueries=null;const a=()=>{let l=0;for(let u=0;u<n.length;u++){const d=n[u];d!==null&&o.getQueryParameter(d,o.QUERY_RESULT_AVAILABLE)&&(o.getQueryParameter(d,o.QUERY_RESULT)===0&&s.add(r[u]),n[u]=null,o.deleteQuery(d),l++)}l<n.length?requestAnimationFrame(a):t.occluded=s};a()}}isOccluded(e,t){const n=this.get(e);return n.occluded&&n.occluded.has(t)}updateViewport(e){const{state:t}=this,{x:n,y:r,width:s,height:o}=e.viewportValue;t.viewport(n,e.height-o-r,s,o)}updateScissor(e){const{state:t}=this,{x:n,y:r,width:s,height:o}=e.scissorValue;t.scissor(n,e.height-o-r,s,o)}setScissorTest(e){this.state.setScissorTest(e)}getClearColor(){const e=super.getClearColor();return e.r*=e.a,e.g*=e.a,e.b*=e.a,e}clear(e,t,n,r=null,s=!0,o=!0){const{gl:a,renderer:l}=this;r===null&&(r={textures:null,clearColorValue:this.getClearColor()});let u=0;if(e&&(u|=a.COLOR_BUFFER_BIT),t&&(u|=a.DEPTH_BUFFER_BIT),n&&(u|=a.STENCIL_BUFFER_BIT),u!==0){let d;r.clearColorValue?d=r.clearColorValue:d=this.getClearColor();const p=l.getClearDepth(),g=l.getClearStencil();if(t&&this.state.setDepthMask(!0),r.textures===null)a.clearColor(d.r,d.g,d.b,d.a),a.clear(u);else{if(s&&this._setFramebuffer(r),e)for(let x=0;x<r.textures.length;
4238x++)x===0?a.clearBufferfv(a.COLOR,x,[d.r,d.g,d.b,d.a]):a.clearBufferfv(a.COLOR,x,[0,0,0,1]);t&&n?a.clearBufferfi(a.DEPTH_STENCIL,0,p,g):t?a.clearBufferfv(a.DEPTH,0,[p]):n&&a.clearBufferiv(a.STENCIL,0,[g]),s&&o&&this._resolveRenderTarget(r)}}}beginCompute(e){const{state:t,gl:n}=this;t.bindFramebuffer(n.FRAMEBUFFER,null),this.initTimestampQuery(fa.COMPUTE,this.getTimestampUID(e))}compute(e,t,n,r,s=null){const{state:o,gl:a}=this;this.discard===!1&&(o.enable(a.RASTERIZER_DISCARD),this.discard=!0);const{programGPU:l,transformBuffers:u,attributes:d}=this.get(r),p=this._getVaoKey(d),g=this.vaoCache[p];g===void 0?this.vaoCache[p]=this._createVao(d):o.setVertexState(g),o.useProgram(l),this._bindUniforms(n);const x=this._getTransformFeedback(u);a.bindTransformFeedback(a.TRANSFORM_FEEDBACK,x),a.beginTransformFeedback(a.POINTS),s=s!==null?s:t.count,Array.isArray(s)?(zn("WebGLBackend.compute(): The count parameter must be a single number, not an array."),s=s[0]):s&&typeof s=="object"&&s.isIndirectStorageBufferAttribute&&(zn("WebGLBackend.compute(): The count parameter must be a single number, not IndirectStorageBufferAttribute"),s=t.count),d[0].isStorageInstancedBufferAttribute?a.drawArraysInstanced(a.POINTS,0,1,s):a.drawArrays(a.POINTS,0,s),a.endTransformFeedback(),a.bindTransformFeedback(a.TRANSFORM_FEEDBACK,null);for(let y=0;y<u.length;y++){const T=u[y];T.pbo&&this.has(T.pbo)&&this.textureUtils.copyBufferToTexture(T.transformBuffer,T.pbo),T.switchBuffers()}}finishCompute(e){const{state:t,gl:n}=this;this.discard=!1,t.disable(n.RASTERIZER_DISCARD),this.prepareTimestampBuffer(fa.COMPUTE,this.getTimestampUID(e)),this._currentContext&&this._setFramebuffer(this._currentContext)}_isRenderCameraDepthArray(e){return e.depthTexture&&e.depthTexture.isArrayTexture&&e.camera.isArrayCamera}draw(e){const{object:t,pipeline:n,material:r,context:s,hardwareClippingPlanes:o}=e,{programGPU:a}=this.get(n),{gl:l,state:u}=this,d=this.get(s),p=e.getDrawParameters();if(p===null)return;this._bindUniforms(e.getBindings());const g=t.isMesh&&t.matrixWorld.determinant()<0;u.setMaterial(r,g,o),s.mrt!==null&&s.textures!==null&&u.setMRTBlending(s.textures,s.mrt,r),u.useProgram(a);const x=e.getAttributes(),y=this.get(x);let T=y.vaoGPU;if(T===void 0){const P=this._getVaoKey(x);T=this.vaoCache[P],T===void 0&&(T=this._createVao(x),this.vaoCache[P]=T,y.vaoGPU=T)}const S=e.getIndex(),M=S!==null?this.get(S).bufferGPU:null;u.setVertexState(T,M);const R=d.lastOcclusionObject;if(R!==t&&R!==void 0){if(R!==null&&R.occlusionTest===!0&&(l.endQuery(l.ANY_SAMPLES_PASSED),d.occlusionQueryIndex++),t.occlusionTest===!0){const P=l.createQuery();l.beginQuery(l.ANY_SAMPLES_PASSED,P),d.occlusionQueries[d.occlusionQueryIndex]=P,d.occlusionQueryObjects[d.occlusionQueryIndex]=t}d.lastOcclusionObject=t}const E=this.bufferRenderer;t.isPoints?E.mode=l.POINTS:t.isLineSegments?E.mode=l.LINES:t.isLine?E.mode=l.LINE_STRIP:t.isLineLoop?E.mode=l.LINE_LOOP:r.wireframe===!0?(u.setLineWidth(r.wireframeLinewidth*this.renderer.getPixelRatio()),E.mode=l.LINES):E.mode=l.TRIANGLES;const{vertexCount:N,instanceCount:U}=p;let{firstVertex:L}=p;if(E.object=t,S!==null){L*=S.array.BYTES_PER_ELEMENT;const P=this.get(S);E.index=S.count,E.type=P.type}else E.index=0;const F=()=>{t.isBatchedMesh?t._multiDrawInstances!==null?(zn("WebGLBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),E.renderMultiDrawInstances(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount,t._multiDrawInstances)):this.hasFeature("WEBGL_multi_draw")?E.renderMultiDraw(t._multiDrawStarts,t._multiDrawCounts,t._multiDrawCount):zn("WebGLBackend: WEBGL_multi_draw not supported."):U>1?E.renderInstances(L,N,U):E.render(L,N)};if(e.camera.isArrayCamera===!0&&e.camera.cameras.length>0&&e.camera.isMultiViewCamera===!1){const P=this.get(e.camera),I=e.camera.cameras,$=e.getBindingGroup("cameraIndex").bindings[0];if(P.indexesGPU===void 0||P.indexesGPU.length!==I.length){const Q=new Uint32Array([0,0,0,0]),ee=[];for(let fe=0,le=I.length;fe<le;fe++){const Me=l.createBuffer();Q[0]=fe,l.bindBuffer(l.UNIFORM_BUFFER,Me),l.bufferData(l.UNIFORM_BUFFER,Q,l.STATIC_DRAW),ee.push(Me)}P.indexesGPU=ee}const k=this.get($),W=this.renderer.getPixelRatio(),j=this._currentContext.renderTarget,Y=this._isRenderCameraDepthArray(this._currentContext),z=this._currentContext.activeCubeFace;if(Y){const Q=this.get(j.depthTexture);if(Q.clearedRenderId!==this.renderer._nodes.nodeFrame.renderId){Q.clearedRenderId=this.renderer._nodes.nodeFrame.renderId;const{stencilBuffer:ee}=j;for(let fe=0,le=I.length;fe<le;fe++)this.renderer._activeCubeFace=fe,this._currentContext.activeCubeFace=fe,this._setFramebuffer(this._currentContext),this.clear(!1,!0,ee,this._currentContext,!1,!1);this.renderer._activeCubeFace=z,this._currentContext.activeCubeFace=z}}for(let Q=0,ee=I.length;Q<ee;Q++){const fe=I[Q];if(t.layers.test(fe.layers)){Y&&(this.renderer._activeCubeFace=Q,this._currentContext.activeCubeFace=Q,this._setFramebuffer(this._currentContext));const le=fe.viewport;if(le!==void 0){const Me=le.x*W,Ce=le.y*W,Be=le.width*W,Ye=le.height*W;u.viewport(Math.floor(Me),Math.floor(e.context.height-Ye-Ce),Math.floor(Be),Math.floor(Ye))}u.bindBufferBase(l.UNIFORM_BUFFER,k.index,P.indexesGPU[Q]),F()}this._currentContext.activeCubeFace=z,this.renderer._activeCubeFace=z}}else F()}
4238needsRenderUpdate(){return!1}getRenderCacheKey(){return""}createDefaultTexture(e){this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e,t=!1){this.textureUtils.destroyTexture(e,t)}async copyTextureToBuffer(e,t,n,r,s,o){return this.textureUtils.copyTextureToBuffer(e,t,n,r,s,o)}updateSampler(){return""}createNodeBuilder(e,t){return new Vee(e,t)}createProgram(e){const t=this.gl,{stage:n,code:r}=e,s=n==="fragment"?t.createShader(t.FRAGMENT_SHADER):t.createShader(t.VERTEX_SHADER);t.shaderSource(s,r),t.compileShader(s),this.set(e,{shaderGPU:s})}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){const n=this.gl,r=e.pipeline,{fragmentProgram:s,vertexProgram:o}=r,a=n.createProgram(),l=this.get(s).shaderGPU,u=this.get(o).shaderGPU;if(n.attachShader(a,l),n.attachShader(a,u),n.linkProgram(a),this.set(r,{programGPU:a,fragmentShader:l,vertexShader:u}),t!==null&&this.parallel){const d=new Promise(p=>{const g=this.parallel,x=()=>{n.getProgramParameter(a,g.COMPLETION_STATUS_KHR)?(this._completeCompile(e,r),p()):requestAnimationFrame(x)};x()});t.push(d);return}this._completeCompile(e,r)}_handleSource(e,t){const n=e.split(`
4239`),r=[],s=Math.max(t-6,0),o=Math.min(t+6,n.length);for(let a=s;a<o;a++){const l=a+1;r.push(`${l===t?">":" "} ${l}: ${n[a]}`)}return r.join(`
4240`)}
4240_getShaderErrors(e,t,n){const r=e.getShaderParameter(t,e.COMPILE_STATUS),o=(e.getShaderInfoLog(t)||"").trim();if(r&&o==="")return"";const a=/ERROR: 0:(\d+)/.exec(o);if(a){const l=parseInt(a[1]);return n.toUpperCase()+`
4241
4242`+o+`
4243
4244`+this._handleSource(e.getShaderSource(t),l)}else return o}_logProgramError(e,t,n){if(this.renderer.debug.checkShaderErrors){const r=this.gl,o=(r.getProgramInfoLog(e)||"").trim();if(r.getProgramParameter(e,r.LINK_STATUS)===!1)if(typeof this.renderer.debug.onShaderError=="function")this.renderer.debug.onShaderError(r,e,n,t);else{const a=this._getShaderErrors(r,n,"vertex"),l=this._getShaderErrors(r,t,"fragment");ke("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(e,r.VALIDATE_STATUS)+`
4245
4246Program Info Log: `+o+`
4247`+a+`
4248`+l)}else o!==""&&Oe("WebGLProgram: Program Info Log:",o)}}_completeCompile(e,t){const{state:n,gl:r}=this,s=this.get(t),{programGPU:o,fragmentShader:a,vertexShader:l}=s;r.getProgramParameter(o,r.LINK_STATUS)===!1&&this._logProgramError(o,a,l),n.useProgram(o);const u=e.getBindings();this._setupBindings(u,o),this.set(t,{programGPU:o})}createComputePipeline(e,t){const{state:n,gl:r}=this,s={stage:"fragment",code:`#version 300 es
4249precision highp float;
4250void main() {}`};this.createProgram(s);const{computeProgram:o}=e,a=r.createProgram(),l=this.get(s).shaderGPU,u=this.get(o).shaderGPU,d=o.transforms,p=[],g=[];for(let S=0;S<d.length;S++){const M=d[S];p.push(M.varyingName),g.push(M.attributeNode)}r.attachShader(a,l),r.attachShader(a,u),r.transformFeedbackVaryings(a,p,r.SEPARATE_ATTRIBS),r.linkProgram(a),r.getProgramParameter(a,r.LINK_STATUS)===!1&&this._logProgramError(a,l,u),n.useProgram(a),this._setupBindings(t,a);const x=o.attributes,y=[],T=[];for(let S=0;S<x.length;S++){const M=x[S].node.attribute;y.push(M),this.has(M)||this.attributeUtils.createAttribute(M,r.ARRAY_BUFFER)}for(let S=0;S<g.length;S++){const M=g[S].attribute;this.has(M)||this.attributeUtils.createAttribute(M,r.ARRAY_BUFFER);const R=this.get(M);T.push(R)}this.set(e,{programGPU:a,transformBuffers:T,attributes:y})}createBindings(e,t){if(this._knownBindings.has(t)===!1){this._knownBindings.add(t);let n=0,r=0;for(const s of t){this.set(s,{textures:r,uniformBuffers:n});for(const o of s.bindings)o.isUniformBuffer&&n++,o.isSampledTexture&&r++}}this.updateBindings(e,t)}updateBindings(e){const{gl:t}=this,n=this.get(e);let r=n.uniformBuffers,s=n.textures;for(const o of e.bindings){const a=this.get(o);if(o.isUniformsGroup||o.isUniformBuffer){const l=o.buffer;let{bufferGPU:u}=this.get(l);u===void 0?(u=t.createBuffer(),t.bindBuffer(t.UNIFORM_BUFFER,u),t.bufferData(t.UNIFORM_BUFFER,l.byteLength,t.DYNAMIC_DRAW),this.set(l,{bufferGPU:u})):t.bindBuffer(t.UNIFORM_BUFFER,u);const d=o.updateRanges;if(t.bindBuffer(t.UNIFORM_BUFFER,u),d.length===0)t.bufferData(t.UNIFORM_BUFFER,l,t.DYNAMIC_DRAW);else{const p=im(l),g=p?1:l.BYTES_PER_ELEMENT;for(let x=0,y=d.length;x<y;x++){const T=d[x],S=T.start*g,M=T.count*g,R=S*(p?l.BYTES_PER_ELEMENT:1);t.bufferSubData(t.UNIFORM_BUFFER,R,l,S,M)}}a.index=r++,a.bufferGPU=u,this.set(o,a)}else if(o.isSampledTexture){const{textureGPU:l,glTextureType:u}=this.get(o.texture);a.index=s++,a.textureGPU=l,a.glTextureType=u,this.set(o,a)}}}updateBinding(e){const t=this.gl;if(e.isUniformsGroup||e.isUniformBuffer){const r=this.get(e).bufferGPU,s=e.buffer,o=e.updateRanges;if(t.bindBuffer(t.UNIFORM_BUFFER,r),o.length===0)t.bufferData(t.UNIFORM_BUFFER,s,t.DYNAMIC_DRAW);else{const a=im(s),l=a?1:s.BYTES_PER_ELEMENT;for(let u=0,d=o.length;u<d;u++){const p=o[u],g=p.start*l,x=p.count*l,y=g*(a?s.BYTES_PER_ELEMENT:1);t.bufferSubData(t.UNIFORM_BUFFER,y,s,g,x)}}}}createIndexAttribute(e){const t=this.gl;this.attributeUtils.createAttribute(e,t.ELEMENT_ARRAY_BUFFER)}createAttribute(e){if(this.has(e))return;const t=this.gl;this.attributeUtils.createAttribute(e,t.ARRAY_BUFFER)}createStorageAttribute(e){if(this.has(e))return;const t=this.gl;this.attributeUtils.createAttribute(e,t.ARRAY_BUFFER)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}hasFeature(e){const t=Object.keys(hw).filter(r=>hw[r]===e),n=this.extensions;for(let r=0;r<t.length;r++)if(n.has(t[r]))return!0;return!1}getMaxAnisotropy(){return this.capabilities.getMaxAnisotropy()}copyTextureToTexture(e,t,n=null,r=null,s=0,o=0){this.textureUtils.copyTextureToTexture(e,t,n,r,s,o)}copyFramebufferToTexture(e,t,n){this.textureUtils.copyFramebufferToTexture(e,t,n)}hasCompatibility(e){return e===tl.TEXTURE_COMPARE?!0:super.hasCompatibility(e)}initRenderTarget(e){const{gl:t,state:n}=this;this._setFramebuffer(e),n.bindFramebuffer(t.FRAMEBUFFER,null)}_setFramebuffer(e){const{gl:t,state:n}=this;let r=null;if(e.textures!==null){const s=e.renderTarget,o=this.get(s),{samples:a,depthBuffer:l,stencilBuffer:u}=s,d=s.isCubeRenderTarget===!0,p=s.isRenderTarget3D===!0,g=s.depth>1,x=s.isXRRenderTarget===!0,y=x===!0&&s._hasExternalTextures===!0;let T=o.msaaFrameBuffer,S=o.depthRenderbuffer;const M=this.extensions.get("WEBGL_multisampled_render_to_texture"),R=this.extensions.get("OVR_multiview2"),E=this._useMultisampledExtension(s),N=p5(e);let U;if(d?(o.cubeFramebuffers||(o.cubeFramebuffers={}),U=o.cubeFramebuffers[N]):x&&y===!1?U=this._xrFramebuffer:(o.framebuffers||(o.framebuffers={}),U=o.framebuffers[N]),U===void 0){U=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,U);const L=e.textures,F=[];if(d){o.cubeFramebuffers[N]=U;const{textureGPU:I}=this.get(L[0]),$=this.renderer._activeCubeFace,k=this.renderer._activeMipmapLevel;t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+$,I,k
4250)}else{o.framebuffers[N]=U;for(let I=0;I<L.length;I++){const $=L[I],k=this.get($);k.renderTarget=e.renderTarget,k.cacheKey=N;const W=t.COLOR_ATTACHMENT0+I;if(s.multiview)R.framebufferTextureMultisampleMultiviewOVR(t.FRAMEBUFFER,W,k.textureGPU,0,a,0,2);else if(p||g){const j=this.renderer._activeCubeFace,Y=this.renderer._activeMipmapLevel;t.framebufferTextureLayer(t.FRAMEBUFFER,W,k.textureGPU,Y,j)}else if(E)M.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,W,t.TEXTURE_2D,k.textureGPU,0,a);else{const j=this.renderer._activeMipmapLevel;t.framebufferTexture2D(t.FRAMEBUFFER,W,t.TEXTURE_2D,k.textureGPU,j)}}}const P=u?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;if(s._autoAllocateDepthBuffer===!0){const I=t.createRenderbuffer();this.textureUtils.setupRenderBufferStorage(I,e,0,E),o.xrDepthRenderbuffer=I,F.push(u?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT),t.bindRenderbuffer(t.RENDERBUFFER,I),t.framebufferRenderbuffer(t.FRAMEBUFFER,P,t.RENDERBUFFER,I)}else if(e.depthTexture!==null){F.push(u?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT);const I=this.get(e.depthTexture);if(I.renderTarget=e.renderTarget,I.cacheKey=N,s.multiview)R.framebufferTextureMultisampleMultiviewOVR(t.FRAMEBUFFER,P,I.textureGPU,0,a,0,2);else if(y&&E)M.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,P,t.TEXTURE_2D,I.textureGPU,0,a);else if(e.depthTexture.isArrayTexture){const $=this.renderer._activeCubeFace;t.framebufferTextureLayer(t.FRAMEBUFFER,P,I.textureGPU,0,$)}else if(e.depthTexture.isCubeTexture){const $=this.renderer._activeCubeFace;t.framebufferTexture2D(t.FRAMEBUFFER,P,t.TEXTURE_CUBE_MAP_POSITIVE_X+$,I.textureGPU,0)}else t.framebufferTexture2D(t.FRAMEBUFFER,P,t.TEXTURE_2D,I.textureGPU,0)}o.depthInvalidationArray=F}else{if(this._isRenderCameraDepthArray(e)){n.bindFramebuffer(t.FRAMEBUFFER,U);const F=this.renderer._activeCubeFace,P=this.get(e.depthTexture),I=u?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.framebufferTextureLayer(t.FRAMEBUFFER,I,P.textureGPU,0,F)}if((x||E||s.multiview)&&s._isOpaqueFramebuffer!==!0){n.bindFramebuffer(t.FRAMEBUFFER,U);const F=this.get(e.textures[0]);s.multiview?R.framebufferTextureMultisampleMultiviewOVR(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,F.textureGPU,0,a,0,2):E?M.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,F.textureGPU,0,a):t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,F.textureGPU,0);const P=u?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;if(s._autoAllocateDepthBuffer===!0){const I=o.xrDepthRenderbuffer;t.bindRenderbuffer(t.RENDERBUFFER,I),t.framebufferRenderbuffer(t.FRAMEBUFFER,P,t.RENDERBUFFER,I)}else{const I=this.get(e.depthTexture);s.multiview?R.framebufferTextureMultisampleMultiviewOVR(t.FRAMEBUFFER,P,I.textureGPU,0,a,0,2):E?M.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,P,t.TEXTURE_2D,I.textureGPU,0,a):t.framebufferTexture2D(t.FRAMEBUFFER,P,t.TEXTURE_2D,I.textureGPU,0)}}}if(a>0&&E===!1&&!s.multiview){if(T===void 0){const L=[];T=t.createFramebuffer(),n.bindFramebuffer(t.FRAMEBUFFER,T);const F=[],P=e.textures;for(let I=0;I<P.length;I++){F[I]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,F[I]),L.push(t.COLOR_ATTACHMENT0+I);const $=e.textures[I],k=this.get($);t.renderbufferStorageMultisample(t.RENDERBUFFER,a,k.glInternalFormat,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+I,t.RENDERBUFFER,F[I])}if(t.bindRenderbuffer(t.RENDERBUFFER,null),o.msaaFrameBuffer=T,o.msaaRenderbuffers=F,l&&S===void 0){S=t.createRenderbuffer(),this.textureUtils.setupRenderBufferStorage(S,e,a),o.depthRenderbuffer=S;const I=u?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;L.push(I)}o.invalidationArray=L}r=o.msaaFrameBuffer}else r=U;n.drawBuffers(e,U)}n.bindFramebuffer(t.FRAMEBUFFER,r)}_getVaoKey(e){let t="";for(let n=0;n<e.length;n++){const r=this.get(e[n]);t+=":"+r.id}return t}_createVao(e){const{gl:t}=this,n=t.createVertexArray();t.bindVertexArray(n);for(let r=0;r<e.length;r++){const s=e[r],o=this.get(s);t.bindBuffer(t.ARRAY_BUFFER,o.bufferGPU),t.enableVertexAttribArray(r);let a,l;s.isInterleavedBufferAttribute===!0?(a=s.data.stride*o.bytesPerElement,l=s.offset*o.bytesPerElement):(a=0,l=0),o.isInteger?t.vertexAttribIPointer(r,s.itemSize,o.type,a,l):t.vertexAttribPointer(r,s.itemSize,o.type,s.normalized,a,l),s.isInstancedBufferAttribute&&!s.isInterleavedBufferAttribute?t.vertexAttribDivisor(r,s.meshPerAttribute):s.isInterleavedBufferAttribute&&s.data.isInstancedInterleavedBuffer&&t.vertexAttribDivisor(r,s.data.meshPerAttribute)}return t.bindBuffer(t.ARRAY_BUFFER,null),n}_getTransformFeedback(e){let t="";for(let s=0;s<e.length;s++)t+=":"+e[s].id;let n=this.transformFeedbackCache[t];if(n!==void 0)return n;const{gl:r}=this;
4250n=r.createTransformFeedback(),r.bindTransformFeedback(r.TRANSFORM_FEEDBACK,n);for(let s=0;s<e.length;s++){const o=e[s];r.bindBufferBase(r.TRANSFORM_FEEDBACK_BUFFER,s,o.transformBuffer)}return r.bindTransformFeedback(r.TRANSFORM_FEEDBACK,null),this.transformFeedbackCache[t]=n,n}_setupBindings(e,t){const n=this.gl;for(const r of e)for(const s of r.bindings){const a=this.get(s).index;if(s.isUniformsGroup||s.isUniformBuffer){const l=n.getUniformBlockIndex(t,s.name);n.uniformBlockBinding(t,l,a)}else if(s.isSampledTexture){const l=n.getUniformLocation(t,s.name);n.uniform1i(l,a)}}}_bindUniforms(e){const{gl:t,state:n}=this;for(const r of e)for(const s of r.bindings){const o=this.get(s),a=o.index;s.isUniformsGroup||s.isUniformBuffer?n.bindBufferBase(t.UNIFORM_BUFFER,a,o.bufferGPU):s.isSampledTexture&&n.bindTexture(o.glTextureType,o.textureGPU,t.TEXTURE0+a)}}_resolveRenderTarget(e){const{gl:t,state:n}=this,r=e.renderTarget;if(e.textures!==null&&r){const s=this.get(r);if(r.samples>0&&this._useMultisampledExtension(r)===!1){const o=s.framebuffers[e.getCacheKey()];let a=t.COLOR_BUFFER_BIT;r.resolveDepthBuffer&&(r.depthBuffer&&(a|=t.DEPTH_BUFFER_BIT),r.stencilBuffer&&r.resolveStencilBuffer&&(a|=t.STENCIL_BUFFER_BIT));const l=s.msaaFrameBuffer,u=s.msaaRenderbuffers,d=e.textures,p=d.length>1;if(n.bindFramebuffer(t.READ_FRAMEBUFFER,l),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,o),p)for(let g=0;g<d.length;g++)t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0+g,t.RENDERBUFFER,null),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+g,t.TEXTURE_2D,null,0);for(let g=0;g<d.length;g++){if(p){const{textureGPU:x}=this.get(d[g]);t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,u[g]),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,x,0)}if(e.scissor){const{x,y,width:T,height:S}=e.scissorValue,M=e.height-S-y;t.blitFramebuffer(x,M,x+T,M+S,x,M,x+T,M+S,a,t.NEAREST)}else t.blitFramebuffer(0,0,e.width,e.height,0,0,e.width,e.height,a,t.NEAREST)}if(p)for(let g=0;g<d.length;g++){const{textureGPU:x}=this.get(d[g]);t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0+g,t.RENDERBUFFER,u[g]),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+g,t.TEXTURE_2D,x,0)}this._supportsInvalidateFramebuffer===!0&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,s.invalidationArray)}else if(r.resolveDepthBuffer===!1&&s.framebuffers){const o=s.framebuffers[e.getCacheKey()];n.bindFramebuffer(t.DRAW_FRAMEBUFFER,o),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,s.depthInvalidationArray)}}}_useMultisampledExtension(e){return e.multiview===!0?!0:e.samples>0&&this.extensions.has("WEBGL_multisampled_render_to_texture")===!0&&e._autoAllocateDepthBuffer!==!1}dispose(){this.textureUtils!==null&&this.textureUtils.dispose();const e=this.extensions.get("WEBGL_lose_context");e&&e.loseContext(),this.renderer.domElement.removeEventListener("webglcontextlost",this._onContextLost)}}const Ep={PointList:"point-list",LineList:"line-list",LineStrip:"line-strip",TriangleList:"triangle-list"},pa=typeof self<"u"&&self.GPUShaderStage?self.GPUShaderStage:{VERTEX:1,FRAGMENT:2,COMPUTE:4},vr={Never:"never",Less:"less",Equal:"equal",LessEqual:"less-equal",Greater:"greater",NotEqual:"not-equal",GreaterEqual:"greater-equal",Always:"always"},Jr={Store:"store"},Yn={Load:"load",Clear:"clear"},fw={CCW:"ccw",CW:"cw"},dw={None:"none",Back:"back"},eg={Uint16:"uint16",Uint32:"uint32"},ue={R8Unorm:"r8unorm",R8Snorm:"r8snorm",R8Uint:"r8uint",R8Sint:"r8sint",R16Uint:"r16uint",R16Sint:"r16sint",R16Float:"r16float",RG8Unorm:"rg8unorm",RG8Snorm:"rg8snorm",RG8Uint:"rg8uint",RG8Sint:"rg8sint",R32Uint:"r32uint",R32Sint:"r32sint",R32Float:"r32float",RG16Uint:"rg16uint",RG16Sint:"rg16sint",RG16Float:"rg16float",RGBA8Unorm:"rgba8unorm",RGBA8UnormSRGB:"rgba8unorm-srgb",RGBA8Snorm:"rgba8snorm",RGBA8Uint:"rgba8uint",RGBA8Sint:"rgba8sint",BGRA8Unorm:"bgra8unorm",BGRA8UnormSRGB:"bgra8unorm-srgb",RGB9E5UFloat:"rgb9e5ufloat",RGB10A2Unorm:"rgb10a2unorm",RG11B10UFloat:"rg11b10ufloat",RG32Uint:"rg32uint",RG32Sint:"rg32sint",RG32Float:"rg32float",RGBA16Uint:"rgba16uint",RGBA16Sint:"rgba16sint",RGBA16Float:"rgba16float",RGBA32Uint:"rgba32uint",RGBA32Sint:"rgba32sint",RGBA32Float:"rgba32float",Depth16Unorm:"depth16unorm",Depth24Plus:"depth24plus",Depth24PlusStencil8:"depth24plus-stencil8",Depth32Float:"depth32float",Depth32FloatStencil8:"depth32float-stencil8",BC1RGBAUnorm:"bc1-rgba-unorm",BC1RGBAUnormSRGB:"bc1-rgba-unorm-srgb",BC2RGBAUnorm:"bc2-rgba-unorm",BC2RGBAUnormSRGB:"bc2-rgba-unorm-srgb",BC3RGBAUnorm:"bc3-rgba-unorm",BC3RGBAUnormSRGB:"bc3-rgba-unorm-srgb",BC4RUnorm:"bc4-r-unorm",BC4RSnorm:"bc4-r-snorm",BC5RGUnorm:"bc5-rg-unorm",BC5RGSnorm:"bc5-rg-snorm",BC6HRGBUFloat:"bc6h-rgb-ufloat",BC6HRGBFloat:"bc6h-rgb-float",BC7RGBAUnorm:"bc7-rgba-unorm",BC7RGBAUnormSRGB:"bc7-rgba-unorm-srgb",ETC2RGB8Unorm:"etc2-rgb8unorm",ETC2RGB8UnormSRGB:"etc2-rgb8unorm-srgb",ETC2RGB8A1Unorm:"etc2-rgb8a1unorm",ETC2RGB8A1UnormSRGB:"etc2-rgb8a1unorm-srgb",ETC2RGBA8Unorm:"etc2-rgba8unorm",ETC2RGBA8UnormSRGB:"etc2-rgba8unorm-srgb",EACR11Unorm:"eac-r11unorm",EACR11Snorm:"eac-r11snorm",EACRG11Unorm:"eac-rg11unorm",EACRG11Snorm:"eac-rg11snorm",ASTC4x4Unorm:"astc-4x4-unorm",ASTC4x4UnormSRGB:"astc-4x4-unorm-srgb",ASTC5x4Unorm:"astc-5x4-unorm",ASTC5x4UnormSRGB:"astc-5x4-unorm-srgb",ASTC5x5Unorm:"astc-5x5-unorm",ASTC5x5UnormSRGB:"astc-5x5-unorm-srgb",ASTC6x5Unorm:"astc-6x5-unorm",ASTC6x5UnormSRGB:"astc-6x5-unorm-srgb",ASTC6x6Unorm:"astc-6x6-unorm",ASTC6x6UnormSRGB:"astc-6x6-unorm-srgb",ASTC8x5Unorm:"astc-8x5-unorm",ASTC8x5UnormSRGB:"astc-8x5-unorm-srgb",ASTC8x6Unorm:"astc-8x6-unorm",ASTC8x6UnormSRGB:"astc-8x6-unorm-srgb",ASTC8x8Unorm:"astc-8x8-unorm",ASTC8x8UnormSRGB:"astc-8x8-unorm-srgb",ASTC10x5Unorm:"astc-10x5-unorm",ASTC10x5UnormSRGB:"astc-10x5-unorm-srgb",ASTC10x6Unorm:"astc-10x6-unorm",ASTC10x6UnormSRGB:"astc-10x6-unorm-srgb",ASTC10x8Unorm:"astc-10x8-unorm",ASTC10x8UnormSRGB:"astc-10x8-unorm-srgb",ASTC10x10Unorm:"astc-10x10-unorm",ASTC10x10UnormSRGB:"astc-10x10-unorm-srgb",ASTC12x10Unorm:"astc-12x10-unorm",ASTC12x10UnormSRGB:"astc-12x10-unorm-srgb",ASTC12x12Unorm:"astc-12x12-unorm",ASTC12x12UnormSRGB:"astc-12x12-unorm-srgb"},Z2={ClampToEdge:"clamp-to-edge",Repeat:"repeat",MirrorRepeat:"mirror-repeat"},sa={Linear:"linear",Nearest:"nearest"},Nn={Zero:"zero",One:"one",Src:"src",OneMinusSrc:"one-minus-src",SrcAlpha:"src-alpha",OneMinusSrcAlpha:"one-minus-src-alpha",Dst:"dst",OneMinusDst:"one-minus-dst",DstAlpha:"dst-alpha",OneMinusDstAlpha:"one-minus-dst-alpha",SrcAlphaSaturated:"src-alpha-saturated",Constant:"constant",OneMinusConstant:"one-minus-constant"},Ou={Add:"add",Subtract:"subtract",ReverseSubtract:"reverse-subtract",Min:"min",Max:"max"},pw={None:0,All:15},Bl={Keep:"keep",Zero:"zero",Replace:"replace",Invert:"invert",IncrementClamp:"increment-clamp",DecrementClamp:"decrement-clamp",IncrementWrap:"increment-wrap",DecrementWrap:"decrement-wrap"},J2={Storage:"storage",ReadOnlyStorage:"read-only-storage"},e_={WriteOnly:"write-only",ReadOnly:"read-only",ReadWrite:"read-write"},mw={NonFiltering:"non-filtering",Comparison:"comparison"},ku={Float:"float",UnfilterableFloat:"unfilterable-float",Depth:"depth",SInt:"sint",UInt:"uint"},gw={TwoD:"2d",ThreeD:"3d"},kr={TwoD:"2d",TwoDArray:"2d-array",Cube:"cube",ThreeD:"3d"},Zee={All:"all"},Rp={Vertex:"vertex",Instance:"instance"},Fx={CoreFeaturesAndLimits:"core-features-and-limits",DepthClipControl:"depth-clip-control",Depth32FloatStencil8:"depth32float-stencil8",TextureCompressionBC:"texture-compression-bc",TextureCompressionBCSliced3D:"texture-compression-bc-sliced-3d",TextureCompressionETC2:"texture-compression-etc2",TextureCompressionASTC:"texture-compression-astc",TextureCompressionASTCSliced3D:"texture-compression-astc-sliced-3d",TimestampQuery:"timestamp-query",IndirectFirstInstance:"indirect-first-instance",ShaderF16:"shader-f16",RG11B10UFloat:"rg11b10ufloat-renderable",BGRA8UNormStorage:"bgra8unorm-storage",Float32Filterable:"float32-filterable",Float32Blendable:"float32-blendable",ClipDistances:"clip-distances",DualSourceBlending:"dual-source-blending",Subgroups:"subgroups",TextureFormatsTier1:"texture-formats-tier1",TextureFormatsTier2:"texture-formats-tier2"},_w={"texture-compression-s3tc":"texture-compression-bc","texture-compression-etc1":"texture-compression-etc2"};class Jee extends v6{constructor(e,t,n){super(e,t?t.value:null),this.textureNode=t,this.groupNode=n}update(){const{textureNode:e}=this;return this.texture!==e.value?(this.texture=e.value,!0):super.update(
4250)}}class ete extends m6{constructor(e,t){super(e,t?t.array:null),this._attribute=t,this.isStorageBuffer=!0}get attribute(){return this._attribute}}let tte=0;class nte extends ete{constructor(e,t){super("StorageBuffer_"+tte++,e?e.value:null),this.nodeUniform=e,this.access=e?e.access:Er.READ_WRITE,this.groupNode=t}get attribute(){return this.nodeUniform.value}get buffer(){return this.nodeUniform.value.array}}class ite extends vu{constructor(e){super(),this.device=e;const t=`
4251struct VarysStruct {
4252	@builtin( position ) Position: vec4f,
4253	@location( 0 ) vTex : vec2f,
4254	@location( 1 ) @interpolate(flat, either) vBaseArrayLayer: u32,
4255};
4256
4257@group( 0 ) @binding ( 2 )
4258var<uniform> flipY: u32;
4259
4260@vertex
4261fn mainVS(
4262		@builtin( vertex_index ) vertexIndex : u32,
4263		@builtin( instance_index ) instanceIndex : u32 ) -> VarysStruct {
4264
4265	var Varys : VarysStruct;
4266
4267	var pos = array(
4268		vec2f( -1, -1 ),
4269		vec2f( -1,  3 ),
4270		vec2f(  3, -1 ),
4271	);
4272
4273	let p = pos[ vertexIndex ];
4274	let mult = select( vec2f( 0.5, -0.5 ), vec2f( 0.5, 0.5 ), flipY != 0 );
4275	Varys.vTex = p * mult + vec2f( 0.5 );
4276	Varys.Position = vec4f( p, 0, 1 );
4277	Varys.vBaseArrayLayer = instanceIndex;
4278
4279	return Varys;
4280
4281}
4282
4283@group( 0 ) @binding( 0 )
4284var imgSampler : sampler;
4285
4286@group( 0 ) @binding( 1 )
4287var img2d : texture_2d<f32>;
4288
4289@fragment
4290fn main_2d( Varys: VarysStruct ) -> @location( 0 ) vec4<f32> {
4291
4292	return textureSample( img2d, imgSampler, Varys.vTex );
4293
4294}
4295
4296@group( 0 ) @binding( 1 )
4297var img2dArray : texture_2d_array<f32>;
4298
4299@fragment
4300fn main_2d_array( Varys: VarysStruct ) -> @location( 0 ) vec4<f32> {
4301
4302	return textureSample( img2dArray, imgSampler, Varys.vTex, Varys.vBaseArrayLayer );
4303
4304}
4305
4306const faceMat = array(
4307  mat3x3f(  0,  0,  -2,  0, -2,   0,  1,  1,   1 ),   // pos-x
4308  mat3x3f(  0,  0,   2,  0, -2,   0, -1,  1,  -1 ),   // neg-x
4309  mat3x3f(  2,  0,   0,  0,  0,   2, -1,  1,  -1 ),   // pos-y
4310  mat3x3f(  2,  0,   0,  0,  0,  -2, -1, -1,   1 ),   // neg-y
4311  mat3x3f(  2,  0,   0,  0, -2,   0, -1,  1,   1 ),   // pos-z
4312  mat3x3f( -2,  0,   0,  0, -2,   0,  1,  1,  -1 ),   // neg-z
4313);
4314
4315@group( 0 ) @binding( 1 )
4316var imgCube : texture_cube<f32>;
4317
4318@fragment
4319fn main_cube( Varys: VarysStruct ) -> @location( 0 ) vec4<f32> {
4320
4321	return textureSample( imgCube, imgSampler, faceMat[ Varys.vBaseArrayLayer ] * vec3f( fract( Varys.vTex ), 1 ) );
4322
4323}
4324`;this.mipmapSampler=e.createSampler({minFilter:sa.Linear}),this.flipYSampler=e.createSampler({minFilter:sa.Nearest}),this.flipUniformBuffer=e.createBuffer({size:4,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST}),e.queue.writeBuffer(this.flipUniformBuffer,0,new Uint32Array([1])),this.noFlipUniformBuffer=e.createBuffer({size:4,usage:GPUBufferUsage.UNIFORM}),this.transferPipelines={},this.mipmapShaderModule=e.createShaderModule({label:"mipmap",code:t})}getTransferPipeline(e,t){t=t||"2d-array";const n=`${e}-${t}`;let r=this.transferPipelines[n];return r===void 0&&(r=this.device.createRenderPipeline({label:`mipmap-${e}-${t}`,vertex:{module:this.mipmapShaderModule},fragment:{module:this.mipmapShaderModule,entryPoint:`main_${t.replace("-","_")}`,targets:[{format:e}]},layout:"auto"}),this.transferPipelines[n]=r),r}flipY(e,t,n=0){const r=t.format,{width:s,height:o}=t.size,a=this.device.createTexture({size:{width:s,height:o},format:r,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),l=this.getTransferPipeline(r,e.textureBindingViewDimension),u=this.getTransferPipeline(r,a.textureBindingViewDimension),d=this.device.createCommandEncoder({}),p=(g,x,y,T,S,M)=>{const R=g.getBindGroupLayout(0),E=this.device.createBindGroup({layout:R,entries:[{binding:0,resource:this.flipYSampler},{binding:1,resource:x.createView({dimension:x.textureBindingViewDimension||"2d-array",baseMipLevel:0,mipLevelCount:1})},{binding:2,resource:{buffer:M?this.flipUniformBuffer:this.noFlipUniformBuffer}}]}),N=d.beginRenderPass({colorAttachments:[{view:T.createView({dimension:"2d",baseMipLevel:0,mipLevelCount:1,baseArrayLayer:S,arrayLayerCount:1}),loadOp:Yn.Clear,storeOp:Jr.Store}]});N.setPipeline(g),N.setBindGroup(0,E),N.draw(3,1,0,y),N.end()};p(l,e,n,a,0,!1),p(u,a,0,e,n,!0),this.device.queue.submit([d.finish()]),a.destroy()}generateMipmaps(e,t=null){const n=this.get(e),r=n.layers||this._mipmapCreateBundles(e),s=t||this.device.createCommandEncoder({label:"mipmapEncoder"});this._mipmapRunBundles(s,r),t===null&&this.device.queue.submit([s.finish()]),n.layers=r}_mipmapCreateBundles(e){const t=e.textureBindingViewDimension||"2d-array",n=this.getTransferPipeline(e.format,t),r=n.getBindGroupLayout(0),s=[];for(let o=1;o<e.mipLevelCount;o++)for(let a=0;a<e.depthOrArrayLayers;a++){const l=this.device.createBindGroup({layout:r,entries:[{binding:0,resource:this.mipmapSampler},{binding:1,resource:e.createView({dimension:t,baseMipLevel:o-1,mipLevelCount:1})},{binding:2,resource:{buffer:this.noFlipUniformBuffer}}]}),u={colorAttachments:[{view:e.createView({dimension:"2d",baseMipLevel:o,mipLevelCount:1,baseArrayLayer:a,arrayLayerCount:1}),loadOp:Yn.Clear,storeOp:Jr.Store}]},d=this.device.createRenderBundleEncoder({colorFormats:[e.format]});d.setPipeline(n),d.setBindGroup(0,l),d.draw(3,1,0,a),s.push({renderBundles:[d.finish()],passDescriptor:u})}return s}_mipmapRunBundles(e,t){const n=t.length;for(let r=0;r<n;r++){const s=t[r],o=e.beginRenderPass(s.passDescriptor);o.executeBundles(s.renderBundles),o.end()}}}const rte={[uv]:"never",[sg]:"less",[cv]:"equal",[fu]:"less-equal",[ad]:"greater",[al]:"greater-equal",[Av]:"always",[hv]:"not-equal"},ste=[0,1,3,2,4,5];class ote{constructor(e){this.backend=e,this._passUtils=null,this.defaultTexture={},this.defaultCubeTexture={},this.defaultVideoFrame=null,this._samplerCache=new Map}updateSampler(e){const t=this.backend,n=e.minFilter+"-"+e.magFilter+"-"+e.wrapS+"-"+e.wrapT+"-"+(e.wrapR||"0")+"-"+e.anisotropy+"-"+(e.compareFunction||0);let r=this._samplerCache.get(n);if(r===void 0){const o={addressModeU:this._convertAddressMode(e.wrapS),addressModeV:this._convertAddressMode(e.wrapT),addressModeW:this._convertAddressMode(e.wrapR),magFilter:this._convertFilterMode(e.magFilter),minFilter:this._convertFilterMode(e.minFilter),mipmapFilter:this._convertFilterMode(e.minFilter),maxAnisotropy:1};e.isDepthTexture&&e.compareFunction===null&&(o.magFilter=sa.Nearest,o.minFilter=sa.Nearest,o.mipmapFilter=sa.Nearest),o.magFilter===sa.Linear&&o.minFilter===sa.Linear&&o.mipmapFilter===sa.Linear&&(o.maxAnisotropy=e.anisotropy),e.isDepthTexture&&e.compareFunction!==null&&t.hasCompatibility(tl.TEXTURE_COMPARE)&&(o.compare=rte[e.compareFunction]),r={sampler:t.device.createSampler(o),usedTimes:0},this._samplerCache.set(n,r)}const s=t.get(e);if(s.sampler!==r.sampler){if(s.sampler!==void 0){const o=this._samplerCache.get(s.samplerKey);o.usedTimes--,o.usedTimes===0&&this._samplerCache.delete(s.samplerKey)}s.samplerKey=n,s.sampler=r.sampler,r.usedTimes++}
4324return n}createDefaultTexture(e){let t;const n=Ux(e);e.isCubeTexture?t=this._getDefaultCubeTextureGPU(n):t=this._getDefaultTextureGPU(n),this.backend.get(e).texture=t}createTexture(e,t={}){const n=this.backend,r=n.get(e);if(r.initialized)throw new Error("WebGPUTextureUtils: Texture already initialized.");if(e.isExternalTexture){r.texture=e.sourceTexture,r.initialized=!0;return}t.needsMipmaps===void 0&&(t.needsMipmaps=!1),t.levels===void 0&&(t.levels=1),t.depth===void 0&&(t.depth=1);const{width:s,height:o,depth:a,levels:l}=t;e.isFramebufferTexture&&(t.renderTarget?t.format=this.backend.utils.getCurrentColorFormat(t.renderTarget):t.format=this.backend.utils.getPreferredCanvasFormat());const u=this._getDimension(e),d=e.internalFormat||t.format||Ux(e,n.device);r.format=d;const{samples:p,primarySamples:g,isMSAA:x}=n.utils.getTextureSampleData(e);let y=GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST|GPUTextureUsage.COPY_SRC;e.isStorageTexture===!0&&(y|=GPUTextureUsage.STORAGE_BINDING),e.isCompressedTexture!==!0&&e.isCompressedArrayTexture!==!0&&d!==ue.RGB9E5UFloat&&(y|=GPUTextureUsage.RENDER_ATTACHMENT);const T={label:e.name,size:{width:s,height:o,depthOrArrayLayers:a},mipLevelCount:l,sampleCount:g,dimension:u,format:d,usage:y};if(d===void 0){Oe("WebGPURenderer: Texture format not supported."),this.createDefaultTexture(e);return}e.isCubeTexture&&(T.textureBindingViewDimension=kr.Cube);try{r.texture=n.device.createTexture(T)}catch{Oe("WebGPURenderer: Failed to create texture with descriptor:",T),this.createDefaultTexture(e);return}if(x){const S=Object.assign({},T);S.label=S.label+"-msaa",S.sampleCount=p,S.mipLevelCount=1,r.msaaTexture=n.device.createTexture(S)}r.initialized=!0,r.textureDescriptorGPU=T}destroyTexture(e,t=!1){const n=this.backend,r=n.get(e);r.texture!==void 0&&t===!1&&r.texture.destroy(),r.msaaTexture!==void 0&&r.msaaTexture.destroy(),n.delete(e)}generateMipmaps(e,t=null){const n=this.backend.get(e);this._generateMipmaps(n.texture,t)}getColorBuffer(){const e=this.backend,t=e.renderer.getCanvasTarget(),{width:n,height:r}=e.getDrawingBufferSize(),s=e.renderer.currentSamples,o=t.colorTexture,a=e.get(o);if(o.width===n&&o.height===r&&o.samples===s)return a.texture;let l=a.texture;return l&&l.destroy(),l=e.device.createTexture({label:"colorBuffer",size:{width:n,height:r,depthOrArrayLayers:1},sampleCount:e.utils.getSampleCount(e.renderer.currentSamples),format:e.utils.getPreferredCanvasFormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC}),o.source.width=n,o.source.height=r,o.samples=s,a.texture=l,l}getDepthBuffer(e=!0,t=!1){const n=this.backend,r=n.renderer.getCanvasTarget(),{width:s,height:o}=n.getDrawingBufferSize(),a=n.renderer.currentSamples,l=r.depthTexture;if(l.width===s&&l.height===o&&l.samples===a&&l.depth===e&&l.stencil===t)return n.get(l).texture;const u=n.get(l).texture;let d,p;if(t?(d=as,p=Hs):e&&(d=Rr,p=ii),u!==void 0){if(l.image.width===s&&l.image.height===o&&l.format===d&&l.type===p&&l.samples===a)return u;this.destroyTexture(l)}return l.name="depthBuffer",l.format=d,l.type=p,l.image.width=s,l.image.height=o,l.samples=a,this.createTexture(l,{width:s,height:o}),n.get(l).texture}updateTexture(e,t){const n=this.backend.get(e),r=e.mipmaps,{textureDescriptorGPU:s}=n;if(!(e.isRenderTargetTexture||s===void 0)){if(e.isDataTexture)if(r.length>0)for(let o=0,a=r.length;o<a;o++){const l=r[o];this._copyBufferToTexture(l,n.texture,s,0,e.flipY,0,o)}else this._copyBufferToTexture(t.image,n.texture,s,0,e.flipY);else if(e.isArrayTexture||e.isDataArrayTexture||e.isData3DTexture)for(let o=0;o<t.image.depth;o++)this._copyBufferToTexture(t.image,n.texture,s,o,e.flipY,o);else if(e.isCompressedTexture||e.isCompressedArrayTexture)this._copyCompressedBufferToTexture(e.mipmaps,n.texture,s);else if(e.isCubeTexture)this._copyCubeMapToTexture(e,n.texture,s);else if(r.length>0)for(let o=0,a=r.length;o<a;o++){const l=r[o];this._copyImageToTexture(l,n.texture,s,0,e.flipY,e.premultiplyAlpha,o)}else this._copyImageToTexture(t.image,n.texture,s,0,e.flipY,e.premultiplyAlpha);n.version=e.version}}async copyTextureToBuffer(e,t,n,r,s,o){const a=this.backend.device,l=this.backend.get(e),u=l.texture,d=l.textureDescriptorGPU.format,p=this._getBytesPerTexel(d);let g=r*p;g=Math.ceil(g/256)*256;const x=a.createBuffer({size:(s-1)*g+r*p,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),y=a.createCommandEncoder();y.copyTextureToBuffer({texture:u,origin:{x:t,y:n,z:o}},{buffer:x,bytesPerRow:g},{width:r,height:s});const T=this._getTypedArrayType(d);a.queue.submit([y.finish()]),await x.mapAsync(GPUMapMode.READ);const S=x.getMappedRange();return new T(S)}dispose(){this._samplerCache.clear()}_getDefaultTextureGPU(e){let t=this.defaultTexture[e];if(t===void 0){const n=new tr;n.minFilter=jn,n.magFilter=jn,this.createTexture(n,{width:1,height:1,format:e}),this.defaultTexture[e]=t=n}return this.backend.get(t).texture}_getDefaultCubeTextureGPU(e){let t=this.defaultCubeTexture[e];if(t===void 0){const n=new FA;n.minFilter=jn,n.magFilter=jn,this.createTexture(n,{width:1,height:1,depth:6}),this.defaultCubeTexture[e]=t=n}return this.backend.get(t).texture}_copyCubeMapToTexture(e,t,n){const r=e.images,s=e.mipmaps;for(let o=0;o<6;o++){const a=r[o],l=e.flipY===!0?ste[o]:o;a.isDataTexture?this._copyBufferToTexture(a.image,t,n,l,e.flipY):this._copyImageToTexture(a,t,n,l,e.flipY,e.premultiplyAlpha);for(let u=0;u<s.length;u++){const p=s[u].images[o];p.isDataTexture?this._copyBufferToTexture(p.image,t,n,l,e.flipY,0,u+1):this._copyImageToTexture(p,t,n,l,e.flipY,e.premultiplyAlpha,u+1)}}}_copyImageToTexture(e,t,n,r,s,o,a=0){const l=this.backend.device,u=a>0?e.width:n.size.width,d=a>0?e.height:n.size.height;try{l.queue.copyExternalImageToTexture({source:e,flipY:s},{texture:t,mipLevel:a,origin:{x:0,y:0,z:r},premultipliedAlpha:o},{width:u,height:d,depthOrArrayLayers:1})}catch{}}_getPassUtils(){let e=this._passUtils;return e===null&&(this._passUtils=e=new ite(this.backend.device)),e}_generateMipmaps(e,t=null){this._getPassUtils().generateMipmaps(e,t)}_flipY(e,t,n=0){this._getPassUtils().flipY(e,t,n)}_copyBufferToTexture(e,t,n,r,s,o=0,a=0){const l=this.backend.device,u=e.data,d=this._getBytesPerTexel(n.format),p=e.width*d;l.queue.writeTexture({texture:t,mipLevel:a,origin:{x:0,y:0,z:r}},u,{offset:e.width*e.height*d*o,bytesPerRow:p},{width:e.width,height:e.height,depthOrArrayLayers:1}),s===!0&&this._flipY(t,n,r)}_copyCompressedBufferToTexture(e,t,n){const r=this.backend.device,s=this._getBlockData(n.format),o=n.size.depthOrArrayLayers>1;for(let a=0;a<e.length;a++){const l=e[a],u=l.width,d=l.height,p=o?n.size.depthOrArrayLayers:1,g=Math.ceil(u/s.width)*s.byteLength,x=g*Math.ceil(d/s.height);for(let y=0;y<p;y++)r.queue.writeTexture({texture:t,mipLevel:a,origin:{x:0,y:0,z:y}},l.data,{offset:y*x,bytesPerRow:g,rowsPerImage:Math.ceil(d/s.height)},{width:Math.ceil(u/s.width)*s.width,height:Math.ceil(d/s.height)*s.height,depthOrArrayLayers:1})}}_getBlockData(e){if(e===ue.BC1RGBAUnorm||e===ue.BC1RGBAUnormSRGB)return{byteLength:8,width:4,height:4};if(e===ue.BC2RGBAUnorm||e===ue.BC2RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===ue.BC3RGBAUnorm||e===ue.BC3RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===ue.BC4RUnorm||e===ue.BC4RSnorm)return{byteLength:8,width:4,height:4};if(e===ue.BC5RGUnorm||e===ue.BC5RGSnorm)return{byteLength:16,width:4,height:4};if(e===ue.BC6HRGBUFloat||e===ue.BC6HRGBFloat)return{byteLength:16,width:4,height:4};if(e===ue.BC7RGBAUnorm||e===ue.BC7RGBAUnormSRGB)return{byteLength:16,width:4,height:4};if(e===ue.ETC2RGB8Unorm||e===ue.ETC2RGB8UnormSRGB)return{byteLength:8,width:4,height:4};if(e===ue.ETC2RGB8A1Unorm||e===ue.ETC2RGB8A1UnormSRGB)return{byteLength:8,width:4,height:4};if(e===ue.ETC2RGBA8Unorm||e===ue.ETC2RGBA8UnormSRGB)return{byteLength:16,width:4,height:4};if(e===ue.EACR11Unorm)return{byteLength:8,width:4,height:4};if(e===ue.EACR11Snorm)return{byteLength:8,width:4,height:4};if(e===ue.EACRG11Unorm)return{byteLength:16,width:4,height:4};if(e===ue.EACRG11Snorm)return{byteLength:16,width:4,height:4};if(e===ue.ASTC4x4Unorm||e===ue.ASTC4x4UnormSRGB)return{byteLength:16,width:4,height:4};if(e===ue.ASTC5x4Unorm||e===ue.ASTC5x4UnormSRGB)return{byteLength:16,width:5,height:4};if(e===ue.ASTC5x5Unorm||e===ue.ASTC5x5UnormSRGB)return{byteLength:16,width:5,height:5};if(e===ue.ASTC6x5Unorm||e===ue.ASTC6x5UnormSRGB)return{byteLength:16,width:6,height:5};if(e===ue.ASTC6x6Unorm||e===ue.ASTC6x6UnormSRGB)return{byteLength:16,width:6,height:6};if(e===ue.ASTC8x5Unorm||e===ue.ASTC8x5UnormSRGB)return{byteLength:16,width:8,height:5};if(e===ue.ASTC8x6Unorm||e===ue.ASTC8x6UnormSRGB)return{byteLength:16,width:8,height:6};if(e===ue.ASTC8x8Unorm||e===ue.ASTC8x8UnormSRGB)return{byteLength:16,width:8,height:8};if(e===ue.ASTC10x5Unorm||e===ue.ASTC10x5UnormSRGB)return{byteLength:16,width:10,height:5};if(e===ue.ASTC10x6Unorm||e===ue.ASTC10x6UnormSRGB)return{byteLength:16,width:10,height:6};if(e===ue.ASTC10x8Unorm||e===ue.ASTC10x8UnormSRGB)return{byteLength:16,width:10,height:8};if(e===ue.ASTC10x10Unorm||e===ue.ASTC10x10UnormSRGB)return{byteLength:16,width:10,height:10};if(e===ue.ASTC12x10Unorm||e===ue.ASTC12x10UnormSRGB)return{byteLength:16,width:12,height:10};if(e===ue.ASTC12x12Unorm||e===ue.ASTC12x12UnormSRGB)return{byteLength:16,width:12,height:12}}_convertAddressMode(e){let t=Z2.ClampToEdge;return e===lc?t=Z2.Repeat:e===uc&&(t=Z2.MirrorRepeat),t}_convertFilterMode(e){let t=sa.Linear;return(e===jn||e===av||e===Ja)&&(t=sa.Nearest),t}_getBytesPerTexel(e){if(e===ue.R8Unorm||e===ue.R8Snorm||e===ue.R8Uint||e===ue.R8Sint)return 1;if(e===ue.R16Uint||e===ue.R16Sint||e===ue.R16Float||e===ue.RG8Unorm||e===ue.RG8Snorm||e===ue.RG8Uint||e===ue.RG8Sint)return 2;if(e===ue.R32Uint||e===ue.R32Sint||e===ue.R32Float||e===ue.RG16Uint||e===ue.RG16Sint||e===ue.RG16Float||e===ue.RGBA8Unorm||e===ue.RGBA8UnormSRGB||e===ue.RGBA8Snorm||e===ue.RGBA8Uint||e===ue.RGBA8Sint||e===ue.BGRA8Unorm||e===ue.BGRA8UnormSRGB||e===ue.RGB9E5UFloat||e===ue.RGB10A2Unorm||e===ue.RG11B10UFloat||e===ue.Depth32Float||e===ue.Depth24Plus||e===ue.Depth24PlusStencil8||e===ue.Depth32FloatStencil8)return 4;if(e===ue.RG32Uint||e===ue.RG32Sint||e===ue.RG32Float||e===ue.RGBA16Uint||e===ue.RGBA16Sint||e===ue.RGBA16Float)return 8;if(e===ue.RGBA32Uint||e===ue.RGBA32Sint||e===ue.RGBA32Float)return 16}_getTypedArrayType(e){if(e===ue.R8Uint)return Uint8Array;
4324if(e===ue.R8Sint)return Int8Array;if(e===ue.R8Unorm)return Uint8Array;if(e===ue.R8Snorm)return Int8Array;if(e===ue.RG8Uint)return Uint8Array;if(e===ue.RG8Sint)return Int8Array;if(e===ue.RG8Unorm)return Uint8Array;if(e===ue.RG8Snorm)return Int8Array;if(e===ue.RGBA8Uint)return Uint8Array;if(e===ue.RGBA8Sint)return Int8Array;if(e===ue.RGBA8Unorm||e===ue.RGBA8UnormSRGB)return Uint8Array;if(e===ue.RGBA8Snorm)return Int8Array;if(e===ue.R16Uint)return Uint16Array;if(e===ue.R16Sint)return Int16Array;if(e===ue.RG16Uint)return Uint16Array;if(e===ue.RG16Sint)return Int16Array;if(e===ue.RGBA16Uint)return Uint16Array;if(e===ue.RGBA16Sint)return Int16Array;if(e===ue.R16Float||e===ue.RG16Float||e===ue.RGBA16Float)return Uint16Array;if(e===ue.R32Uint)return Uint32Array;if(e===ue.R32Sint)return Int32Array;if(e===ue.R32Float)return Float32Array;if(e===ue.RG32Uint)return Uint32Array;if(e===ue.RG32Sint)return Int32Array;if(e===ue.RG32Float)return Float32Array;if(e===ue.RGBA32Uint)return Uint32Array;if(e===ue.RGBA32Sint)return Int32Array;if(e===ue.RGBA32Float)return Float32Array;if(e===ue.BGRA8Unorm||e===ue.BGRA8UnormSRGB)return Uint8Array;
4324if(e===ue.RGB10A2Unorm||e===ue.RGB9E5UFloat||e===ue.RG11B10UFloat)return Uint32Array;if(e===ue.Depth32Float)return Float32Array;if(e===ue.Depth24Plus||e===ue.Depth24PlusStencil8)return Uint32Array;if(e===ue.Depth32FloatStencil8)return Float32Array}_getDimension(e){let t;return e.is3DTexture||e.isData3DTexture?t=gw.ThreeD:t=gw.TwoD,t}}function Ux(i,e=null){const t=i.format,n=i.type,r=i.colorSpace,s=Yt.getTransfer(r);let o;if(i.isCompressedTexture===!0||i.isCompressedArrayTexture===!0)switch(t){case Zl:case Jl:o=s===_t?ue.BC1RGBAUnormSRGB:ue.BC1RGBAUnorm;break;case eu:o=s===_t?ue.BC2RGBAUnormSRGB:ue.BC2RGBAUnorm;break;case tu:o=s===_t?ue.BC3RGBAUnormSRGB:ue.BC3RGBAUnorm;break;case uA:o=ue.BC4RUnorm;break;case cA:o=ue.BC4RSnorm;break;case hc:o=ue.BC5RGUnorm;break;case hA:o=ue.BC5RGSnorm;break;case lA:o=s===_t?ue.BC7RGBAUnormSRGB:ue.BC7RGBAUnorm;break;case zh:case qh:o=s===_t?ue.ETC2RGB8UnormSRGB:ue.ETC2RGB8Unorm;break;case Hh:o=s===_t?ue.ETC2RGBA8UnormSRGB:ue.ETC2RGBA8Unorm;break;case Wh:o=ue.EACR11Unorm;break;case $h:o=ue.EACR11Snorm;break;case cc:o=ue.EACRG11Unorm;break;case jh:o=ue.EACRG11Snorm;break;case Xh:o=s===_t?ue.ASTC4x4UnormSRGB:ue.ASTC4x4Unorm;break;case Qh:o=s===_t?ue.ASTC5x4UnormSRGB:ue.ASTC5x4Unorm;break;case Yh:o=s===_t?ue.ASTC5x5UnormSRGB:ue.ASTC5x5Unorm;break;case Kh:o=s===_t?ue.ASTC6x5UnormSRGB:ue.ASTC6x5Unorm;break;case Zh:o=s===_t?ue.ASTC6x6UnormSRGB:ue.ASTC6x6Unorm;break;case Jh:o=s===_t?ue.ASTC8x5UnormSRGB:ue.ASTC8x5Unorm;break;case eA:o=s===_t?ue.ASTC8x6UnormSRGB:ue.ASTC8x6Unorm;break;case tA:o=s===_t?ue.ASTC8x8UnormSRGB:ue.ASTC8x8Unorm;break;case nA:o=s===_t?ue.ASTC10x5UnormSRGB:ue.ASTC10x5Unorm;break;case iA:o=s===_t?ue.ASTC10x6UnormSRGB:ue.ASTC10x6Unorm;break;case rA:o=s===_t?ue.ASTC10x8UnormSRGB:ue.ASTC10x8Unorm;break;case sA:o=s===_t?ue.ASTC10x10UnormSRGB:ue.ASTC10x10Unorm;break;case oA:o=s===_t?ue.ASTC12x10UnormSRGB:ue.ASTC12x10Unorm;break;case aA:o=s===_t?ue.ASTC12x12UnormSRGB:ue.ASTC12x12Unorm;break;case Wi:o=s===_t?ue.RGBA8UnormSRGB:ue.RGBA8Unorm;break;default:ke("WebGPURenderer: Unsupported texture format.",t)}else switch(t){case Wi:switch(n){case ec:o=ue.RGBA8Snorm;break;case tc:o=ue.RGBA16Sint;break;case Do:o=ue.RGBA16Uint;break;case ii:o=ue.RGBA32Uint;break;case dr:o=ue.RGBA32Sint;break;case yi:o=s===_t?ue.RGBA8UnormSRGB:ue.RGBA8Unorm;break;case Mi:o=ue.RGBA16Float;break;case zi:o=ue.RGBA32Float;break;default:ke("WebGPURenderer: Unsupported texture type with RGBAFormat.",n)}break;case Ld:switch(n){case ig:o=ue.RGB9E5UFloat;break;case rg:o=ue.RG11B10UFloat;break;default:ke("WebGPURenderer: Unsupported texture type with RGBFormat.",n)}break;case Id:switch(n){case ec:o=ue.R8Snorm;break;case tc:o=ue.R16Sint;break;case Do:o=ue.R16Uint;break;case ii:o=ue.R32Uint;break;case dr:o=ue.R32Sint;break;case yi:o=ue.R8Unorm;break;case Mi:o=ue.R16Float;break;case zi:o=ue.R32Float;break;default:ke("WebGPURenderer: Unsupported texture type with RedFormat.",n)}break;case ls:switch(n){case ec:o=ue.RG8Snorm;break;case tc:o=ue.RG16Sint;break;case Do:o=ue.RG16Uint;break;case ii:o=ue.RG32Uint;break;case dr:o=ue.RG32Sint;break;case yi:o=ue.RG8Unorm;break;case Mi:o=ue.RG16Float;break;case zi:o=ue.RG32Float;break;default:ke("WebGPURenderer: Unsupported texture type with RGFormat.",n)}break;case Rr:switch(n){case Do:o=ue.Depth16Unorm;break;case ii:o=ue.Depth24Plus;break;case zi:o=ue.Depth32Float;break;default:ke("WebGPURenderer: Unsupported texture type with DepthFormat.",n)}break;case as:switch(n){case Hs:o=ue.Depth24PlusStencil8;break;case zi:e&&e.features.has(Fx.Depth32FloatStencil8)===!1&&ke('WebGPURenderer: Depth textures with DepthStencilFormat + FloatType can only be used with the "depth32float-stencil8" GPU feature.'),o=ue.Depth32FloatStencil8;break;default:ke("WebGPURenderer: Unsupported texture type with DepthStencilFormat.",n)}break;case PA:switch(n){case dr:o=ue.R32Sint;break;case ii:o=ue.R32Uint;break;default:ke("WebGPURenderer: Unsupported texture type with RedIntegerFormat.",n)}break;case DA:switch(n){case dr:o=ue.RG32Sint;break;case ii:o=ue.RG32Uint;break;default:ke("WebGPURenderer: Unsupported texture type with RGIntegerFormat.",n
4324)}break;case LA:switch(n){case dr:o=ue.RGBA32Sint;break;case ii:o=ue.RGBA32Uint;break;default:ke("WebGPURenderer: Unsupported texture type with RGBAIntegerFormat.",n)}break;default:ke("WebGPURenderer: Unsupported texture format.",t)}return o}const ate=/^[fn]*\s*([a-z_0-9]+)?\s*\(([\s\S]*?)\)\s*[\-\>]*\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/i,lte=/([a-z_0-9]+)\s*:\s*([a-z_0-9]+(?:<[\s\S]+?>)?)/ig,xw={f32:"float",i32:"int",u32:"uint",bool:"bool","vec2<f32>":"vec2","vec2<i32>":"ivec2","vec2<u32>":"uvec2","vec2<bool>":"bvec2",vec2f:"vec2",vec2i:"ivec2",vec2u:"uvec2",vec2b:"bvec2","vec3<f32>":"vec3","vec3<i32>":"ivec3","vec3<u32>":"uvec3","vec3<bool>":"bvec3",vec3f:"vec3",vec3i:"ivec3",vec3u:"uvec3",vec3b:"bvec3","vec4<f32>":"vec4","vec4<i32>":"ivec4","vec4<u32>":"uvec4","vec4<bool>":"bvec4",vec4f:"vec4",vec4i:"ivec4",vec4u:"uvec4",vec4b:"bvec4","mat2x2<f32>":"mat2",mat2x2f:"mat2","mat3x3<f32>":"mat3",mat3x3f:"mat3","mat4x4<f32>":"mat4",mat4x4f:"mat4",sampler:"sampler",texture_1d:"texture",texture_2d:"texture",texture_2d_array:"texture",texture_multisampled_2d:"cubeTexture",texture_depth_2d:"depthTexture",texture_depth_2d_array:"depthTexture",texture_depth_multisampled_2d:"depthTexture",texture_depth_cube:"depthTexture",texture_depth_cube_array:"depthTexture",texture_3d:"texture3D",texture_cube:"cubeTexture",texture_cube_array:"cubeTexture",texture_storage_1d:"storageTexture",texture_storage_2d:"storageTexture",texture_storage_2d_array:"storageTexture",texture_storage_3d:"storageTexture"},ute=i=>{i=i.trim();const e=i.match(ate);if(e!==null&&e.length===4){const t=e[2],n=[];let r=null;for(;(r=lte.exec(t))!==null;)n.push({name:r[1],type:r[2]});const s=[];for(let d=0;d<n.length;d++){const{name:p,type:g}=n[d];let x=g;x.startsWith("ptr")?x="pointer":(x.startsWith("texture")&&(x=g.split("<")[0]),x=xw[x]),s.push(new M3(x,p))}const o=i.substring(e[0].length),a=e[3]||"void",l=e[1]!==void 0?e[1]:"";return{type:xw[a]||a,inputs:s,name:l,inputsCode:t,blockCode:o,outputType:a}}else throw new Error("FunctionNode: Function is not a WGSL code.")};class cte extends E3{constructor(e){const{type:t,inputs:n,name:r,inputsCode:s,blockCode:o,outputType:a}=ute(e);super(t,n,r),this.inputsCode=s,this.blockCode=o,this.outputType=a}getCode(e=this.name){const t=this.outputType!=="void"?"-> "+this.outputType:"";return`fn ${e} ( ${this.inputsCode.trim()} ) ${t}`+this.blockCode}}class hte extends f6{parseFunction(e){return new cte(e)}}const Ate={[Er.READ_ONLY]:"read",[Er.WRITE_ONLY]:"write",[Er.READ_WRITE]:"read_write"},vw={[lc]:"repeat",[xs]:"clamp",[uc]:"mirror"},t_={vertex:pa.VERTEX,fragment:pa.FRAGMENT,compute:pa.COMPUTE},yw={instance:!0,swizzleAssign:!1,storageBuffer:!0},fte={"^^":"tsl_xor"},dte={float:"f32",int:"i32",uint:"u32",bool:"bool",color:"vec3<f32>",vec2:"vec2<f32>",ivec2:"vec2<i32>",uvec2:"vec2<u32>",bvec2:"vec2<bool>",vec3:"vec3<f32>",ivec3:"vec3<i32>",uvec3:"vec3<u32>",bvec3:"vec3<bool>",vec4:"vec4<f32>",ivec4:"vec4<i32>",uvec4:"vec4<u32>",bvec4:"vec4<bool>",mat2:"mat2x2<f32>",mat3:"mat3x3<f32>",mat4:"mat4x4<f32>"},bw={},Tf={tsl_xor:new rr("fn tsl_xor( a : bool, b : bool ) -> bool { return ( a || b ) && !( a && b ); }"),mod_float:new rr("fn tsl_mod_float( x : f32, y : f32 ) -> f32 { return x - y * floor( x / y ); }"),mod_vec2:new rr("fn tsl_mod_vec2( x : vec2f, y : vec2f ) -> vec2f { return x - y * floor( x / y ); }"),mod_vec3:new rr("fn tsl_mod_vec3( x : vec3f, y : vec3f ) -> vec3f { return x - y * floor( x / y ); }"),mod_vec4:new rr("fn tsl_mod_vec4( x : vec4f, y : vec4f ) -> vec4f { return x - y * floor( x / y ); }"),equals_bool:new rr("fn tsl_equals_bool( a : bool, b : bool ) -> bool { return a == b; }"),equals_bvec2:new rr("fn tsl_equals_bvec2( a : vec2f, b : vec2f ) -> vec2<bool> { return vec2<bool>( a.x == b.x, a.y == b.y ); }"),equals_bvec3:new rr("fn tsl_equals_bvec3( a : vec3f, b : vec3f ) -> vec3<bool> { return vec3<bool>( a.x == b.x, a.y == b.y, a.z == b.z ); }"),equals_bvec4:new rr("fn tsl_equals_bvec4( a : vec4f, b : vec4f ) -> vec4<bool> { return vec4<bool>( a.x == b.x, a.y == b.y, a.z == b.z, a.w == b.w ); }"),repeatWrapping_float:new rr("fn tsl_repeatWrapping_float( coord: f32 ) ->
4324 f32 { return fract( coord ); }"),mirrorWrapping_float:new rr("fn tsl_mirrorWrapping_float( coord: f32 ) -> f32 { let mirrored = fract( coord * 0.5 ) * 2.0; return 1.0 - abs( 1.0 - mirrored ); }"),clampWrapping_float:new rr("fn tsl_clampWrapping_float( coord: f32 ) -> f32 { return clamp( coord, 0.0, 1.0 ); }"),biquadraticTexture:new rr(`
4325fn tsl_biquadraticTexture( map : texture_2d<f32>, coord : vec2f, iRes : vec2u, level : u32 ) -> vec4f {
4326
4327	let res = vec2f( iRes );
4328
4329	let uvScaled = coord * res;
4330	let uvWrapping = ( ( uvScaled % res ) + res ) % res;
4331
4332	// https://www.shadertoy.com/view/WtyXRy
4333
4334	let uv = uvWrapping - 0.5;
4335	let iuv = floor( uv );
4336	let f = fract( uv );
4337
4338	let rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, level );
4339	let rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, level );
4340	let rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, level );
4341	let rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, level );
4342
4343	return mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );
4344
4345}
4346`),biquadraticTextureArray:new rr(`
4347fn tsl_biquadraticTexture_array( map : texture_2d_array<f32>, coord : vec2f, iRes : vec2u, layer : u32, level : u32 ) -> vec4f {
4348
4349	let res = vec2f( iRes );
4350
4351	let uvScaled = coord * res;
4352	let uvWrapping = ( ( uvScaled % res ) + res ) % res;
4353
4354	// https://www.shadertoy.com/view/WtyXRy
4355
4356	let uv = uvWrapping - 0.5;
4357	let iuv = floor( uv );
4358	let f = fract( uv );
4359
4360	let rg1 = textureLoad( map, vec2u( iuv + vec2( 0.5, 0.5 ) ) % iRes, layer, level );
4361	let rg2 = textureLoad( map, vec2u( iuv + vec2( 1.5, 0.5 ) ) % iRes, layer, level );
4362	let rg3 = textureLoad( map, vec2u( iuv + vec2( 0.5, 1.5 ) ) % iRes, layer, level );
4363	let rg4 = textureLoad( map, vec2u( iuv + vec2( 1.5, 1.5 ) ) % iRes, layer, level );
4364
4365	return mix( mix( rg1, rg2, f.x ), mix( rg3, rg4, f.x ), f.y );
4366
4367}
4368`)},pte={dFdx:"dpdx",dFdy:"- dpdy",mod_float:"tsl_mod_float",mod_vec2:"tsl_mod_vec2",mod_vec3:"tsl_mod_vec3",mod_vec4:"tsl_mod_vec4",equals_bool:"tsl_equals_bool",equals_bvec2:"tsl_equals_bvec2",equals_bvec3:"tsl_equals_bvec3",equals_bvec4:"tsl_equals_bvec4",inversesqrt:"inverseSqrt",bitcast:"bitcast<f32>",floatpack_snorm_2x16:"pack2x16snorm",floatpack_unorm_2x16:"pack2x16unorm",floatpack_float16_2x16:"pack2x16float",floatunpack_snorm_2x16:"unpack2x16snorm",floatunpack_unorm_2x16:"unpack2x16unorm",floatunpack_float16_2x16:"unpack2x16float"};let T6="";(typeof navigator<"u"&&/Firefox|Deno/g.test(navigator.userAgent))!==!0&&(T6+=`diagnostic( off, derivative_uniformity );
4369`);class mte extends A6{constructor(e,t){super(e,t,new hte),this.uniformGroups={},this.uniformGroupsBindings={},this.builtins={},this.directives={},this.scopedArrays=new Map}_generateTextureSample(e,t,n,r,s,o=this.shaderStage){return o==="fragment"?r?s?`textureSample( ${t}, ${t}_sampler, ${n}, ${r}, ${s} )`:`textureSample( ${t}, ${t}_sampler, ${n}, ${r} )`:s?`textureSample( ${t}, ${t}_sampler, ${n}, ${s} )`:`textureSample( ${t}, ${t}_sampler, ${n} )`:this.generateTextureSampleLevel(e,t,n,"0",r)}generateTextureSampleLevel(e,t,n,r,s,o){return this.isUnfilterable(e)===!1?s?o?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${s}, ${r}, ${o} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${s}, ${r} )`:o?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r}, ${o} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n,o,r,s):this.generateTextureLod(e,t,n,s,o,r)}generateWrapFunction(e){const t=`tsl_coord_${vw[e.wrapS]}S_${vw[e.wrapT]}_${e.is3DTexture||e.isData3DTexture?"3d":"2d"}T`;let n=bw[t];if(n===void 0){const r=[],s=e.is3DTexture||e.isData3DTexture?"vec3f":"vec2f";let o=`fn ${t}( coord : ${s} ) -> ${s} {
4370
4371	return ${s}(
4372`;const a=(l,u)=>{l===lc?(r.push(Tf.repeatWrapping_float),o+=`		tsl_repeatWrapping_float( coord.${u} )`):l===xs?(r.push(Tf.clampWrapping_float),o+=`		tsl_clampWrapping_float( coord.${u} )`):l===uc?(r.push(Tf.mirrorWrapping_float),o+=`		tsl_mirrorWrapping_float( coord.${u} )`):(o+=`		coord.${u}`,Oe(`WebGPURenderer: Unsupported texture wrap type "${l}" for vertex shader.`))};a(e.wrapS,"x"),o+=`,
4373`,a(e.wrapT,"y"),(e.is3DTexture||e.isData3DTexture)&&(o+=`,
4374`,a(e.wrapR,"z")),o+=`
4375	);
4376
4377}
4378`,bw[t]=n=new rr(o,r)}return n.build(this),t}generateArrayDeclaration(e,t){return`array< ${this.getType(e)}, ${t} >`}generateTextureDimension(e,t,n){const r=this.getDataFromNode(e,this.shaderStage,this.globalCache);r.dimensionsSnippet===void 0&&(r.dimensionsSnippet={});let s=r.dimensionsSnippet[n];if(r.dimensionsSnippet[n]===void 0){let o,a;const{primarySamples:l}=this.renderer.backend.utils.getTextureSampleData(e),u=l>1;e.is3DTexture||e.isData3DTexture?a="vec3<u32>":a="vec2<u32>",u||e.isStorageTexture?o=t:o=`${t}${n?`, u32( ${n} )`:""}`,s=new Kp(new Zp(`textureDimensions( ${o} )`,a)),r.dimensionsSnippet[n]=s,(e.isArrayTexture||e.isDataArrayTexture||e.is3DTexture||e.isData3DTexture)&&(r.arrayLayerCount=new Kp(new Zp(`textureNumLayers(${t})`,"u32"))),e.isTextureCube&&(r.cubeFaceCount=new Kp(new Zp("6u","u32")))}return s.build(this)}generateFilteredTexture(e,t,n,r,s="0u",o){const a=this.generateWrapFunction(e),l=this.generateTextureDimension(e,t,s);return r&&(n=`${n} + vec2<f32>(${r}) / ${l}`),o?(this._include("biquadraticTextureArray"),`tsl_biquadraticTexture_array( ${t}, ${a}( ${n} ), ${l}, u32( ${o} ), u32( ${s} ) )`):(this._include("biquadraticTexture"),`tsl_biquadraticTexture( ${t}, ${a}( ${n} ), ${l}, u32( ${s} ) )`)}generateTextureLod(e,t,n,r,s,o="0u"){if(e.isCubeTexture===!0){s&&(n=`${n} + vec3<f32>(${s})`);const x=e.isDepthTexture?"u32":"f32";return`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${x}( ${o} ) )`}const a=this.generateWrapFunction(e),l=this.generateTextureDimension(e,t,o),u=e.is3DTexture||e.isData3DTexture?"vec3":"vec2",d=u==="vec3"?"vec3<u32>( 1, 1, 1 )":"vec2<u32>( 1, 1 )";s&&(n=`${n} + ${u}<f32>(${s}) / ${u}<f32>( ${l} )`);const p=`${u}<f32>( 0 )`,g=`${u}<f32>( ${l} - ${d} )`;return n=`${u}<u32>( clamp( floor( ${a}( ${n} ) * ${u}<f32>( ${l} ) ), ${p}, ${g} ) )`,this.generateTextureLoad(e,t,n,o,r,null)}generateStorageTextureLoad(e,t,n,r,s,o){o&&(n=`${n} + ${o}`);let a;return s?a=`textureLoad( ${t}, ${n}, ${s} )`:a=`textureLoad( ${t}, ${n} )`,a}generateTextureLoad(e,t,n,r,s,o){r===null&&(r="0u"),o&&(n=`${n} + ${o}`);let a;return s?a=`textureLoad( ${t}, ${n}, ${s}, u32( ${r} ) )`:(a=`textureLoad( ${t}, ${n}, u32( ${r} ) )`,this.renderer.backend.compatibilityMode&&e.isDepthTexture&&(a+=".x")),a}
4378generateTextureStore(e,t,n,r,s){let o;return r?o=`textureStore( ${t}, ${n}, ${r}, ${s} )`:o=`textureStore( ${t}, ${n}, ${s} )`,o}isSampleCompare(e){return e.isDepthTexture===!0&&e.compareFunction!==null&&this.renderer.hasCompatibility(tl.TEXTURE_COMPARE)}isUnfilterable(e){return this.getComponentTypeFromTexture(e)!=="float"||!this.isAvailable("float32Filterable")&&e.isDataTexture===!0&&e.type===zi||this.isSampleCompare(e)===!1&&e.minFilter===jn&&e.magFilter===jn||this.renderer.backend.utils.getTextureSampleData(e).primarySamples>1}generateTexture(e,t,n,r,s,o=this.shaderStage){let a=null;return this.isUnfilterable(e)?a=this.generateTextureLod(e,t,n,r,s,"0",o):a=this._generateTextureSample(e,t,n,r,s,o),a}generateTextureGrad(e,t,n,r,s,o,a=this.shaderStage){if(a==="fragment")return s?o?`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${s}, ${r[0]}, ${r[1]}, ${o} )`:`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${s}, ${r[0]}, ${r[1]} )`:o?`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${r[0]}, ${r[1]}, ${o} )`:`textureSampleGrad( ${t}, ${t}_sampler, ${n}, ${r[0]}, ${r[1]} )`;ke(`WebGPURenderer: THREE.TextureNode.gradient() does not support ${a} shader.`)}generateTextureCompare(e,t,n,r,s,o,a=this.shaderStage){if(a==="fragment")return e.isDepthTexture===!0&&e.isArrayTexture===!0?o?`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${s}, ${r}, ${o} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${s}, ${r} )`:o?`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${r}, ${o} )`:`textureSampleCompare( ${t}, ${t}_sampler, ${n}, ${r} )`;ke(`WebGPURenderer: THREE.DepthTexture.compareFunction() does not support ${a} shader.`)}generateTextureLevel(e,t,n,r,s,o){return this.isUnfilterable(e)===!1?s?o?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${s}, ${r}, ${o} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${s}, ${r} )`:o?`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r}, ${o} )`:`textureSampleLevel( ${t}, ${t}_sampler, ${n}, ${r} )`:this.isFilteredTexture(e)?this.generateFilteredTexture(e,t,n,o,r,s):this.generateTextureLod(e,t,n,s,o,r)}generateTextureBias(e,t,n,r,s,o,a=this.shaderStage){if(a==="fragment")return s?o?`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${s}, ${r}, ${o} )`:`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${s}, ${r} )`:o?`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${r}, ${o} )`:`textureSampleBias( ${t}, ${t}_sampler, ${n}, ${r} )`;ke(`WebGPURenderer: THREE.TextureNode.biasNode does not support ${a} shader.`)}getPropertyName(e,t=this.shaderStage){if(e.isNodeVarying===!0&&e.needsInterpolation===!0){if(t==="vertex")return`varyings.${e.name}`}else if(e.isNodeUniform===!0){const n=e.name,r=e.type;return r==="texture"||r==="cubeTexture"||r==="cubeDepthTexture"||r==="storageTexture"||r==="texture3D"?n:r==="buffer"||r==="storageBuffer"||r==="indirectStorageBuffer"?this.isCustomStruct(e)?n:n+".value":e.groupNode.name+"."+n}return super.getPropertyName(e)}getOutputStructName(){return"output"}getFunctionOperator(e){const t=fte[e];return t!==void 0?(this._include(t),t):null}getNodeAccess(e,t){return t!=="compute"?e.isAtomic===!0?(Oe("WebGPURenderer: Atomic operations are only supported in compute shaders."),Er.READ_WRITE):Er.READ_ONLY:e.access}getStorageAccess(e,t){return Ate[this.getNodeAccess(e,t)]}getUniformFromNode(e,t,n,r=null){const s=super.getUniformFromNode(e,t,n,r),o=this.getDataFromNode(e,n,this.globalCache);if(o.uniformGPU===void 0){let a;const l=e.groupNode,u=l.name,d=this.getBindGroupArray(u,n);if(t==="texture"||t==="cubeTexture"||t==="cubeDepthTexture"||t==="storageTexture"||t==="texture3D"){let p=null;const g=this.getNodeAccess(e,n);if(t==="texture"||t==="storageTexture"?e.value.is3DTexture===!0?p=new Bx(s.name,s.node,l,g):p=new $g(s.name,s.node,l,g):t==="cubeTexture"||t==="cubeDepthTexture"?p=new y6(s.name,s.node,l,g):t==="texture3D"&&(p=new Bx(s.name,s.node,l,g)),p.store=e.isStorageTextureNode===!0,p.mipLevel=p.store?e.mipLevel:0,p.setVisibility(t_[n]),e.value.isCubeTexture===!0||this.isUnfilterable(e.value)===!1&&p.store===!1){const y=new Jee(`${s.name}_sampler`,s.node,l);y.setVisibility(t_[n]),d.push(y,p),a=[y,p]}else d.push(p),a=[p]}else if(t==="buffer"||t==="storageBuffer"||t==="indirectStorageBuffer"){const p=this.getSharedDataFromNode(e);let g=p.buffer;if(g===void 0){const x=t==="buffer"?_6:nte;g=new x(e,l),p.buffer=g}g.setVisibility(g.getVisibility()|t_[n]),d.push(g),a=g,s.name=r||"NodeBuffer_"+s.id}else{let p=this.uniformGroups[u];p===void 0&&(p=new x6(u,l),p.setVisibility(pa.VERTEX|pa.FRAGMENT|pa.COMPUTE),this.uniformGroups[u]=p),d.indexOf(p)===-1&&d.push(p),a=this.getNodeUniform(s,t);const g=a.name;p.uniforms.some(y=>y.name===g)||p.addUniform(a)}o.uniformGPU=a}return s}getBuiltin(e,t,n,r=this.shaderStage){const s=this.builtins[r]||(this.builtins[r]=new Map);return s.has(e)===!1&&s.set(e,{name:e,property:t,type:n}),t}hasBuiltin(e,t=this.shaderStage){return this.builtins[t]!==void 0&&this.builtins[t].has(e)}getVertexIndex(){return this.shaderStage==="vertex"?this.getBuiltin("vertex_index","vertexIndex","u32","attribute"):"vertexIndex"}buildFunctionCode(e){const t=e.layout,n=this.flowShaderNode(e),r=[];
4378for(const o of t.inputs)r.push(o.name+" : "+this.getType(o.type));let s=`fn ${t.name}( ${r.join(", ")} ) -> ${this.getType(t.type)} {
4379${n.vars}
4380${n.code}
4381`;return n.result&&(s+=`	return ${n.result};
4382`),s+=`
4383}
4384`,s}getInstanceIndex(){return this.shaderStage==="vertex"?this.getBuiltin("instance_index","instanceIndex","u32","attribute"):"instanceIndex"}getInvocationLocalIndex(){return this.getBuiltin("local_invocation_index","invocationLocalIndex","u32","attribute")}getSubgroupSize(){return this.enableSubGroups(),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute")}getInvocationSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_invocation_id","invocationSubgroupIndex","u32","attribute")}getSubgroupIndex(){return this.enableSubGroups(),this.getBuiltin("subgroup_id","subgroupIndex","u32","attribute")}getDrawIndex(){return null}getFrontFacing(){return this.getBuiltin("front_facing","isFront","bool")}getFragCoord(){return this.getBuiltin("position","fragCoord","vec4<f32>")+".xy"}getFragDepth(){return"output."+this.getBuiltin("frag_depth","depth","f32","output")}getClipDistance(){return"varyings.hw_clip_distances"}isFlipY(){return!1}enableDirective(e,t=this.shaderStage){(this.directives[t]||(this.directives[t]=new Set)).add(e)}getDirectives(e){const t=[],n=this.directives[e];if(n!==void 0)for(const r of n)t.push(`enable ${r};`);return t.join(`
4385`)}enableSubGroups(){this.enableDirective("subgroups")}enableSubgroupsF16(){this.enableDirective("subgroups-f16")}enableClipDistances(){this.enableDirective("clip_distances")}enableShaderF16(){this.enableDirective("f16")}enableDualSourceBlending(){this.enableDirective("dual_source_blending")}enableHardwareClipping(e){this.enableClipDistances(),this.getBuiltin("clip_distances","hw_clip_distances",`array<f32, ${e} >`,"vertex")}getBuiltins(e){const t=[],n=this.builtins[e];if(n!==void 0)for(const{name:r,property:s,type:o}of n.values())t.push(`@builtin( ${r} ) ${s} : ${o}`);return t.join(`,
4386	`)}getScopedArray(e,t,n,r){return this.scopedArrays.has(e)===!1&&this.scopedArrays.set(e,{name:e,scope:t,bufferType:n,bufferCount:r}),e}getScopedArrays(e){if(e!=="compute")return;const t=[];for(const{name:n,scope:r,bufferType:s,bufferCount:o}of this.scopedArrays.values()){const a=this.getType(s);t.push(`var<${r}> ${n}: array< ${a}, ${o} >;`)}return t.join(`
4387`)}getAttributes(e){const t=[];if(e==="compute"&&(this.getBuiltin("global_invocation_id","globalId","vec3<u32>","attribute"),this.getBuiltin("workgroup_id","workgroupId","vec3<u32>","attribute"),this.getBuiltin("local_invocation_id","localId","vec3<u32>","attribute"),this.getBuiltin("num_workgroups","numWorkgroups","vec3<u32>","attribute"),this.renderer.hasFeature("subgroups")&&(this.enableDirective("subgroups",e),this.getBuiltin("subgroup_size","subgroupSize","u32","attribute"))),e==="vertex"||e==="compute"){const n=this.getBuiltins("attribute");n&&t.push(n);const r=this.getAttributesArray();for(let s=0,o=r.length;s<o;s++){const a=r[s],l=a.name,u=this.getType(a.type);t.push(`@location( ${s} ) ${l} : ${u}`)}}return t.join(`,
4388	`)}getStructMembers(e){const t=[];for(const n of e.members){const r=e.output?"@location( "+n.index+" ) ":"";let s=this.getType(n.type);n.atomic&&(s="atomic< "+s+" >"),t.push(`	${r+n.name} : ${s}`)}return e.output&&t.push(`	${this.getBuiltins("output")}`),t.join(`,
4389`)}getStructs(e){let t="";const n=this.structs[e];if(n.length>0){const r=[];for(const s of n){let o=`struct ${s.name} {
4390`;o+=this.getStructMembers(s),o+=`
4391};`,r.push(o)}t=`
4392`+r.join(`
4393
4394`)+`
4395`}return t}getVar(e,t,n=null){let r=`var ${t} : `;return n!==null?r+=this.generateArrayDeclaration(e,n):r+=this.getType(e),r}getVars(e){const t=[],n=this.vars[e];if(n!==void 0)for(const r of n)t.push(`	${this.getVar(r.type,r.name,r.count)};`);return`
4396${t.join(`
4397`)}
4398`}getVaryings(e){const t=[];if(e==="vertex"&&this.getBuiltin("position","builtinClipSpace","vec4<f32>","vertex"),e==="vertex"||e==="fragment"){const s=this.varyings,o=this.vars[e];for(let a=0;a<s.length;a++){const l=s[a];if(l.needsInterpolation){let u=`@location( ${a} )`;if(l.interpolationType){const d=l.interpolationSampling!==null?`, ${l.interpolationSampling} )`:" )";u+=` @interpolate( ${l.interpolationType}${d}`}
4398else/^(int|uint|ivec|uvec)/.test(l.type)&&(u+=" @interpolate(flat, either)");t.push(`${u} ${l.name} : ${this.getType(l.type)}`)}else e==="vertex"&&o.includes(l)===!1&&o.push(l)}}const n=this.getBuiltins(e);n&&t.push(n);const r=t.join(`,
4399	`);return e==="vertex"?this._getWGSLStruct("VaryingsStruct","	"+r):r}isCustomStruct(e){const t=e.value,n=e.node,r=(t.isBufferAttribute||t.isInstancedBufferAttribute)&&n.structTypeNode!==null,s=n.value&&n.value.array&&typeof n.value.itemSize=="number"&&n.value.array.length>n.value.itemSize;return r&&!s}getUniforms(e){const t=this.uniforms[e],n=[],r=[],s=[],o={};for(const l of t){const u=l.groupNode.name,d=this.bindingsIndexes[u];if(l.type==="texture"||l.type==="cubeTexture"||l.type==="cubeDepthTexture"||l.type==="storageTexture"||l.type==="texture3D"){const p=l.node.value;(p.isCubeTexture===!0||this.isUnfilterable(p)===!1&&l.node.isStorageTextureNode!==!0)&&(this.isSampleCompare(p)?n.push(`@binding( ${d.binding++} ) @group( ${d.group} ) var ${l.name}_sampler : sampler_comparison;`):n.push(`@binding( ${d.binding++} ) @group( ${d.group} ) var ${l.name}_sampler : sampler;`));let x,y="";const{primarySamples:T}=this.renderer.backend.utils.getTextureSampleData(p);if(T>1&&(y="_multisampled"),p.isCubeTexture===!0&&p.isDepthTexture===!0)x="texture_depth_cube";else if(p.isCubeTexture===!0)x="texture_cube<f32>";else if(p.isDepthTexture===!0)this.renderer.backend.compatibilityMode&&p.compareFunction===null?x=`texture${y}_2d<f32>`:x=`texture_depth${y}_2d${p.isArrayTexture===!0?"_array":""}`;else if(l.node.isStorageTextureNode===!0){const S=Ux(p),M=this.getStorageAccess(l.node,e),R=l.node.value.is3DTexture,E=l.node.value.isArrayTexture;x=`texture_storage_${R?"3d":`2d${E?"_array":""}`}<${S}, ${M}>`}else if(p.isArrayTexture===!0||p.isDataArrayTexture===!0||p.isCompressedArrayTexture===!0)x="texture_2d_array<f32>";else if(p.is3DTexture===!0||p.isData3DTexture===!0)x="texture_3d<f32>";else{const S=this.getComponentTypeFromTexture(p).charAt(0);x=`texture${y}_2d<${S}32>`}n.push(`@binding( ${d.binding++} ) @group( ${d.group} ) var ${l.name} : ${x};`)}else if(l.type==="buffer"||l.type==="storageBuffer"||l.type==="indirectStorageBuffer"){const p=l.node,g=this.getType(p.getNodeType(this)),x=p.bufferCount,y=x>0&&l.type==="buffer"?", "+x:"",T=p.isStorageBufferNode?`storage, ${this.getStorageAccess(p,e)}`:"uniform";if(this.isCustomStruct(l))r.push(`@binding( ${d.binding++} ) @group( ${d.group} ) var<${T}> ${l.name} : ${g};`);else{const M=`	value : array< ${p.isAtomic?`atomic<${g}>`:`${g}`}${y} >`;r.push(this._getWGSLStructBinding(l.name,M,T,d.binding++,d.group))}}else{const p=l.groupNode.name;if(o[p]===void 0){const g=this.uniformGroups[p];if(g!==void 0){const x=[];for(const T of g.uniforms){const S=T.getType(),M=this.getType(this.getVectorType(S));x.push(`	${T.name} : ${M}`)}let y=this.uniformGroupsBindings[p];y===void 0&&(y={index:d.binding++,id:d.group},this.uniformGroupsBindings[p]=y),o[p]={index:y.index,id:y.id,snippets:x}}}}}for(const l in o){const u=o[l];s.push(this._getWGSLStructBinding(l,u.snippets.join(`,
4400`),"uniform",u.index,u.id))}return[...n,...r,...s].join(`
4401`)}buildCode(){const e=this.material!==null?{fragment:{},vertex:{}}:{compute:{}};this.sortBindingGroups();for(const t in e){this.shaderStage=t;const n=e[t];n.uniforms=this.getUniforms(t),n.attributes=this.getAttributes(t),n.varyings=this.getVaryings(t),n.structs=this.getStructs(t),n.vars=this.getVars(t),n.codes=this.getCodes(t),n.directives=this.getDirectives(t),n.scopedArrays=this.getScopedArrays(t);let r=`// code
4402
4403`;r+=this.flowCode[t];const s=this.flowNodes[t],o=s[s.length-1],a=o.outputNode,l=a!==void 0&&a.isOutputStructNode===!0;for(const u of s){const d=this.getFlowData(u),p=u.name;if(p&&(r.length>0&&(r+=`
4404`),r+=`	// flow -> ${p}
4405`),r+=`${d.code}
4406	`,u===o&&t!=="compute"){if(r+=`// result
4407
4408	`,t==="vertex")r+=`varyings.builtinClipSpace = ${d.result};`;else if(t==="fragment")if(l)n.returnType=a.getNodeType(this),n.structs+="var<private> output : "+n.returnType+";",r+=`return ${d.result};`;else{let g="	@location(0) color: vec4<f32>";const x=this.getBuiltins("output");x&&(g+=`,
4409	`+x),n.returnType="OutputStruct",n.structs+=this._getWGSLStruct("OutputStruct",g),n.structs+=`
4410var<private> output : OutputStruct;`,r+=`output.color = ${d.result};
4411
4412	return output;`}}}n.flow=r}if(this.shaderStage=null,this.material!==null)this.vertexShader=this._getWGSLVertexCode(e.vertex),this.fragmentShader=this._getWGSLFragmentCode(e.fragment);else{const t=this.object.workgroupSize;this.computeShader=this._getWGSLComputeCode(e.compute,t)}}getMethod(e,t=null){let n;return t!==null&&(n=this._getWGSLMethod(e+"_"+t)),n===void 0&&(n=this._getWGSLMethod(e)),n||e}getBitcastMethod(e){return`bitcast<${this.getType(e)}>`}getFloatPackingMethod(e){return this.getMethod(`floatpack_${e}_2x16`)}getFloatUnpackingMethod(e){return this.getMethod(`floatunpack_${e}_2x16`)}
4412getTernary(e,t,n){return`select( ${n}, ${t}, ${e} )`}getType(e){return dte[e]||e}isAvailable(e){let t=yw[e];return t===void 0&&(e==="float32Filterable"?t=this.renderer.hasFeature("float32-filterable"):e==="clipDistance"&&(t=this.renderer.hasFeature("clip-distances")),yw[e]=t),t}getUniformBufferLimit(){return this.renderer.backend.device.limits.maxUniformBufferBindingSize}_getWGSLMethod(e){return Tf[e]!==void 0&&this._include(e),pte[e]}_include(e){const t=Tf[e];return t.build(this),this.addInclude(t),t}_getWGSLVertexCode(e){return`${this.getSignature()}
4413// directives
4414${e.directives}
4415
4416// structs
4417${e.structs}
4418
4419// uniforms
4420${e.uniforms}
4421
4422// varyings
4423${e.varyings}
4424var<private> varyings : VaryingsStruct;
4425
4426// codes
4427${e.codes}
4428
4429@vertex
4430fn main( ${e.attributes} ) -> VaryingsStruct {
4431
4432	// vars
4433	${e.vars}
4434
4435	// flow
4436	${e.flow}
4437
4438	return varyings;
4439
4440}
4441`}_getWGSLFragmentCode(e){return`${this.getSignature()}
4442// global
4443${T6}
4444
4445// structs
4446${e.structs}
4447
4448// uniforms
4449${e.uniforms}
4450
4451// codes
4452${e.codes}
4453
4454@fragment
4455fn main( ${e.varyings} ) -> ${e.returnType} {
4456
4457	// vars
4458	${e.vars}
4459
4460	// flow
4461	${e.flow}
4462
4463}
4464`}_getWGSLComputeCode(e,t){const[n,r,s]=t;
4464return`${this.getSignature()}
4465// directives
4466${e.directives}
4467
4468// system
4469var<private> instanceIndex : u32;
4470
4471// locals
4472${e.scopedArrays}
4473
4474// structs
4475${e.structs}
4476
4477// uniforms
4478${e.uniforms}
4479
4480// codes
4481${e.codes}
4482
4483@compute @workgroup_size( ${n}, ${r}, ${s} )
4484fn main( ${e.attributes} ) {
4485
4486	// system
4487	instanceIndex = globalId.x
4488		+ globalId.y * ( ${n} * numWorkgroups.x )
4489		+ globalId.z * ( ${n} * numWorkgroups.x ) * ( ${r} * numWorkgroups.y );
4490
4491	// vars
4492	${e.vars}
4493
4494	// flow
4495	${e.flow}
4496
4497}
4498`}_getWGSLStruct(e,t){return`
4499struct ${e} {
4500${t}
4501};`}_getWGSLStructBinding(e,t,n,r=0,s=0){const o=e+"Struct";return`${this._getWGSLStruct(o,t)}
4502@binding( ${r} ) @group( ${s} )
4503var<${n}> ${e} : ${o};`}}class gte{constructor(e){this.backend=e}getCurrentDepthStencilFormat(e){let t;return e.depth&&(e.depthTexture!==null?t=this.getTextureFormatGPU(e.depthTexture):e.stencil?t=ue.Depth24PlusStencil8:t=ue.Depth24Plus),t}getTextureFormatGPU(e){return this.backend.get(e).format}getTextureSampleData(e){let t;if(e.isFramebufferTexture)t=1;else if(e.isDepthTexture&&!e.renderTarget){const s=this.backend.renderer,o=s.getRenderTarget();t=o?o.samples:s.currentSamples}else e.renderTarget&&(t=e.renderTarget.samples);t=t||1;const n=t>1&&e.renderTarget!==null&&e.isDepthTexture!==!0&&e.isFramebufferTexture!==!0;return{samples:t,primarySamples:n?1:t,isMSAA:n}}getCurrentColorFormat(e){let t;return e.textures!==null?t=this.getTextureFormatGPU(e.textures[0]):t=this.getPreferredCanvasFormat(),t}getCurrentColorFormats(e){return e.textures!==null?e.textures.map(t=>this.getTextureFormatGPU(t)):[this.getPreferredCanvasFormat()]}getCurrentColorSpace(e){return e.textures!==null?e.textures[0].colorSpace:this.backend.renderer.outputColorSpace}getPrimitiveTopology(e,t){if(e.isPoints)return Ep.PointList;if(e.isLineSegments||e.isMesh&&t.wireframe===!0)return Ep.LineList;if(e.isLine)return Ep.LineStrip;if(e.isMesh)return Ep.TriangleList}getSampleCount(e){return e>=4?4:1}
4503getSampleCountRenderContext(e){return e.textures!==null?this.getSampleCount(e.sampleCount):this.getSampleCount(this.backend.renderer.currentSamples)}getPreferredCanvasFormat(){const t=this.backend.parameters.outputType;if(t===void 0)return navigator.gpu.getPreferredCanvasFormat();if(t===yi)return ue.BGRA8Unorm;if(t===Mi)return ue.RGBA16Float;throw new Error("Unsupported output buffer type.")}}const M6=new Map([[Int8Array,["sint8","snorm8"]],[Uint8Array,["uint8","unorm8"]],[Int16Array,["sint16","snorm16"]],[Uint16Array,["uint16","unorm16"]],[Int32Array,["sint32","snorm32"]],[Uint32Array,["uint32","unorm32"]],[Float32Array,["float32"]]]);typeof Float16Array<"u"&&M6.set(Float16Array,["float16"]);const _te=new Map([[sE,["float16"]]]),xte=new Map([[Int32Array,"sint32"],[Int16Array,"sint32"],[Uint32Array,"uint32"],[Uint16Array,"uint32"],[Float32Array,"float32"]]);class vte{constructor(e){this.backend=e}createAttribute(e,t){const n=this._getBufferAttribute(e),r=this.backend,s=r.get(n);let o=s.buffer;if(o===void 0){const a=r.device;let l=n.array;if(e.normalized===!1){if(l.constructor===Int16Array||l.constructor===Int8Array)l=new Int32Array(l);else if((l.constructor===Uint16Array||l.constructor===Uint8Array)&&(l=new Uint32Array(l),t&GPUBufferUsage.INDEX))for(let p=0;p<l.length;p++)l[p]===65535&&(l[p]=4294967295)}if(n.array=l,(n.isStorageBufferAttribute||n.isStorageInstancedBufferAttribute)&&n.itemSize===3){l=new l.constructor(n.count*4);for(let p=0;p<n.count;p++)l.set(n.array.subarray(p*3,p*3+3),p*4);n.itemSize=4,n.array=l,s._force3to4BytesAlignment=!0}const u=l.byteLength,d=u+(4-u%4)%4;o=a.createBuffer({label:n.name,size:d,usage:t,mappedAtCreation:!0}),new l.constructor(o.getMappedRange()).set(l),o.unmap(),s.buffer=o}}updateAttribute(e){const t=this._getBufferAttribute(e),n=this.backend,r=n.device,s=n.get(t),o=n.get(t).buffer;let a=t.array;if(s._force3to4BytesAlignment===!0){a=new a.constructor(t.count*4);for(let u=0;u<t.count;u++)a.set(t.array.subarray(u*3,u*3+3),u*4);t.array=a}const l=t.updateRanges;if(l.length===0)r.queue.writeBuffer(o,0,a,0);else{const u=im(a),d=u?1:a.BYTES_PER_ELEMENT;for(let p=0,g=l.length;p<g;p++){const x=l[p];let y,T;if(s._force3to4BytesAlignment===!0){const M=Math.floor(x.start/3),R=Math.ceil(x.count/3);y=M*4*d,T=R*4*d}else y=x.start*d,T=x.count*d;const S=y*(u?a.BYTES_PER_ELEMENT:1);r.queue.writeBuffer(o,S,a,y,T)}t.clearUpdateRanges()}}createShaderVertexBuffers(e){const t=e.getAttributes(),n=new Map;for(let r=0;r<t.length;r++){const s=t[r],o=s.array.BYTES_PER_ELEMENT,a=this._getBufferAttribute(s);let l=n.get(a);if(l===void 0){let p,g;s.isInterleavedBufferAttribute===!0?(p=s.data.stride*o,g=s.data.isInstancedInterleavedBuffer?Rp.Instance:Rp.Vertex):(p=s.itemSize*o,g=s.isInstancedBufferAttribute?Rp.Instance:Rp.Vertex),s.normalized===!1&&(s.array.constructor===Int16Array||s.array.constructor===Uint16Array)&&(p=4),l={arrayStride:p,attributes:[],stepMode:g},n.set(a,l)}const u=this._getVertexFormat(s),d=s.isInterleavedBufferAttribute===!0?s.offset*o:0;l.attributes.push({shaderLocation:r,offset:d,format:u})}return Array.from(n.values())}destroyAttribute(e){const t=this.backend;t.get(this._getBufferAttribute(e)).buffer.destroy(),t.delete(e)}async getArrayBufferAsync(e){const t=this.backend,n=t.device,s=t.get(this._getBufferAttribute(e)).buffer,o=s.size,a=n.createBuffer({label:`${e.name}_readback`,size:o,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ}),l=n.createCommandEncoder({label:`readback_encoder_${e.name}`});l.copyBufferToBuffer(s,0,a,0,o);const u=l.finish();n.queue.submit([u]),await a.mapAsync(GPUMapMode.READ);const d=a.getMappedRange(),p=new e.array.constructor(d.slice(0));return a.unmap(),p.buffer}_getVertexFormat(e){const{itemSize:t,normalized:n}=e,r=e.array.constructor,s=e.constructor;let o;if(t===1)o=xte.get(r);else{const l=(_te.get(s)||M6.get(r))[n?1:0];if(l){const u=r.BYTES_PER_ELEMENT*t,p=Math.floor((u+3)/4)*4/r.BYTES_PER_ELEMENT;if(p%1)throw new Error("THREE.WebGPUAttributeUtils: Bad vertex format item size.");o=`${l}x${p}`}}return o||ke("WebGPUAttributeUtils: Vertex format not supported yet."),o}_getBufferAttribute(e){return e.isInterleavedBufferAttribute&&(e=e.data),e}}class yte{constructor(e){this.layoutGPU=e,this.usedTimes=0}}class bte{constructor(e){this.backend=e,this._bindGroupLayoutCache=new Map}createBindingsLayout(e){const t=this.backend,n=t.device,r=t.get(e);if(r.layout)return r.layout.layoutGPU;const s=this._createLayoutEntries(e),o=OA(JSON.stringify(s));let a=this._bindGroupLayoutCache.get(o);return a===void 0&&(a=new yte(n.createBindGroupLayout({entries:s})),this._bindGroupLayoutCache.set(o,a)),a.usedTimes++,r.layout=a,r.layoutKey=o,a.layoutGPU}createBindings(e,t,n,r=0){const{backend:s}=this,o=s.get(e),a=this.createBindingsLayout(e);let l;n>0&&(o.groups===void 0&&(o.groups=[],o.versions=[]),o.versions[n]===r&&(l=o.groups[n])),l===void 0&&(l=this.createBindGroup(e,a),n>0&&(o.groups[n]=l,o.versions[n]=r)),o.group=l}updateBinding(e){const t=this.backend,n=t.device,r=e.buffer,s=t.get(e).buffer,o=e.updateRanges;if(o.length===0)n.queue.writeBuffer(s,0,r,0);else{const a=im(r),l=a?1:r.BYTES_PER_ELEMENT;for(let u=0,d=o.length;u<d;u++){const p=o[u],g=p.start*l,x=p.count*l,y=g*(a?r.BYTES_PER_ELEMENT:1);n.queue.writeBuffer(s,y,r,g,x)}}}createBindGroupIndex(e,t){const r=this.backend.device,s=GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,o=e[0],a=r.createBuffer({label:"bindingCameraIndex_"+o,size:16,usage:s});r.queue.writeBuffer(a,0,e,0);const l=[{binding:0,resource:{buffer:a}}];return r.createBindGroup({label:"bindGroupCameraIndex_"+o,layout:t,entries:l})}createBindGroup(e,t){const n=this.backend,r=n.device;let s=0;const o=[];for(const a of e.bindings){if(a.isUniformBuffer){const l=n.get(a);if(l.buffer===void 0){const u=a.byteLength,d=GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST,p=[];a.visibility&pa.VERTEX&&p.push("vertex"),a.visibility&pa.FRAGMENT&&p.push("fragment"),a.visibility&pa.COMPUTE&&p.push("compute");const g=`(${p.join(",")})`,x=r.createBuffer({label:`bindingBuffer${a.id}_${a.name}_${g}`,size:u,usage:d});l.buffer=x}o.push({binding:s,resource:{buffer:l.buffer}})}else if(a.isStorageBuffer){const l=n.get(a.attribute).buffer;o.push({binding:s,resource:{buffer:l}})}else if(a.isSampledTexture){const l=n.get(a.texture);let u;if(l.externalTexture!==void 0)u=r.importExternalTexture({source:l.externalTexture});else{const d=a.store?1:l.texture.mipLevelCount,p=a.store?a.mipLevel:0;let g=`view-${l.texture.width}-${l.texture.height}`;if(l.texture.depthOrArrayLayers>1&&(g+=`-${l.texture.depthOrArrayLayers}`),g+=`-${d}-${p}`,u=l[g],u===void 0){const x=Zee.All;let y;a.isSampledCubeTexture?y=kr.Cube:a.isSampledTexture3D?y=kr.ThreeD:a.texture.isArrayTexture||a.texture.isDataArrayTexture||a.texture.isCompressedArrayTexture?y=kr.TwoDArray:y=kr.TwoD,u=l[g]=l.texture.createView({aspect:x,dimension:y,mipLevelCount:d,baseMipLevel:p})}}o.push({binding:s,resource:u})}else if(a.isSampler){const l=n.get(a.texture);o.push({binding:s,resource:l.sampler})}s++}return r.createBindGroup({label:"bindGroup_"+e.name,layout:t,entries:o})}_createLayoutEntries(e){const t=[];let n=0;for(const r of e.bindings){const s=this.backend,o={binding:n,visibility:r.visibility};if(r.isUniformBuffer||r.isStorageBuffer){const a={};r.isStorageBuffer&&(r.visibility&pa.COMPUTE&&(r.access===Er.READ_WRITE||r.access===Er.WRITE_ONLY)?a.type=J2.Storage:a.type=J2.ReadOnlyStorage),o.buffer=a}else if(r.isSampledTexture&&r.store){const a={};a.format=this.backend.get(r.texture).texture.format;const l=r.access;l===Er.READ_WRITE?a.access=e_.ReadWrite:l===Er.WRITE_ONLY?a.access=e_.WriteOnly:a.access=e_.ReadOnly,r.texture.isArrayTexture?a.viewDimension=kr.TwoDArray:r.texture.is3DTexture&&(a.viewDimension=kr.ThreeD),o.storageTexture=a}else if(r.isSampledTexture){const a={},{primarySamples:l}=s.utils.getTextureSampleData(r.texture);if(l>1&&(a.multisampled=!0,r.texture.isDepthTexture||(a.sampleType=ku.UnfilterableFloat)),r.texture.isDepthTexture)s.compatibilityMode&&r.texture.compareFunction===null?a.sampleType=ku.UnfilterableFloat:a.sampleType=ku.Depth;else if(r.texture.isDataTexture||r.texture.isDataArrayTexture||r.texture.isData3DTexture){const u=r.texture.type;u===dr?a.sampleType=ku.SInt:u===ii?a.sampleType=ku.UInt:u===zi&&(this.backend.hasFeature("float32-filterable")?a.sampleType=ku.Float:a.sampleType=ku.UnfilterableFloat)}r.isSampledCubeTexture?a.viewDimension=kr.Cube:r.texture.isArrayTexture||r.texture.isDataArrayTexture||r.texture.isCompressedArrayTexture?a.viewDimension=kr.TwoDArray:r.isSampledTexture3D&&(a.viewDimension=kr.ThreeD),o.texture=a}else if(r.isSampler){const a={};r.texture.isDepthTexture&&(r.texture.compareFunction!==null&&s.hasCompatibility(tl.TEXTURE_COMPARE)?a.type=mw.Comparison:a.type=mw.NonFiltering),o.sampler=a}else ke(`WebGPUBindingUtils: Unsupported binding "${r}".`);t.push(o),n++}return t}deleteBindGroupData(e){const{backend:t}=this,n=t.get(e);n.layout&&(n.layout.usedTimes--,n.layout.usedTimes===0&&this._bindGroupLayoutCache.delete(n.layoutKey),n.layout=void 0,n.layoutKey=void 0)}dispose(){this._bindGroupLayoutCache.clear()}}class Ste{constructor(e){this.backend=e,this._activePipelines=new WeakMap}setPipeline(e,t){this._activePipelines.get(e)!==t&&(e.setPipeline(t),this._activePipelines.set(e,t))}
4503_getSampleCount(e){return this.backend.utils.getSampleCountRenderContext(e)}createRenderPipeline(e,t){const{object:n,material:r,geometry:s,pipeline:o}=e,{vertexProgram:a,fragmentProgram:l}=o,u=this.backend,d=u.device,p=u.utils,g=u.get(o),x=[];for(const j of e.getBindings()){const Y=u.get(j),{layoutGPU:z}=Y.layout;x.push(z)}const y=u.attributeUtils.createShaderVertexBuffers(e);let T;r.blending!==gr&&(r.blending!==mr||r.transparent!==!1)&&(T=this._getBlending(r));let S={};r.stencilWrite===!0&&(S={compare:this._getStencilCompare(r),failOp:this._getStencilOperation(r.stencilFail),depthFailOp:this._getStencilOperation(r.stencilZFail),passOp:this._getStencilOperation(r.stencilZPass)});const M=this._getColorWriteMask(r),R=[];if(e.context.textures!==null){const j=e.context.textures,Y=e.context.mrt;for(let z=0;z<j.length;z++){const Q=j[z],ee=p.getTextureFormatGPU(Q);let fe;if(Y!==null)if(this.backend.compatibilityMode!==!0){const le=Y.getBlendMode(Q.name);le.blending===zx?fe=T:le.blending!==gr&&(fe=this._getBlending(le))}else zn("WebGPURenderer: Multiple Render Targets (MRT) blending configuration is not fully supported in compatibility mode. The material blending will be used for all render targets."),fe=T;else fe=T;R.push({format:ee,blend:fe,writeMask:M})}}else{const j=p.getCurrentColorFormat(e.context);R.push({format:j,blend:T,writeMask:M})}const E=u.get(a).module,N=u.get(l).module,U=this._getPrimitiveState(n,s,r),L=this._getDepthCompare(r),F=p.getCurrentDepthStencilFormat(e.context),P=this._getSampleCount(e.context),I={label:`renderPipeline_${r.name||r.type}_${r.id}`,vertex:Object.assign({},E,{buffers:y}),fragment:Object.assign({},N,{targets:R}),primitive:U,multisample:{count:P,alphaToCoverageEnabled:r.alphaToCoverage&&P>1},layout:d.createPipelineLayout({bindGroupLayouts:x})},$={},k=e.context.depth,W=e.context.stencil;if((k===!0||W===!0)&&(k===!0&&($.format=F,$.depthWriteEnabled=r.depthWrite,$.depthCompare=L),W===!0&&($.stencilFront=S,$.stencilBack=S,$.stencilReadMask=r.stencilFuncMask,$.stencilWriteMask=r.stencilWriteMask),r.polygonOffset===!0&&($.depthBias=r.polygonOffsetUnits,$.depthBiasSlopeScale=r.polygonOffsetFactor,$.depthBiasClamp=0),I.depthStencil=$),d.pushErrorScope("validation"),t===null)g.pipeline=d.createRenderPipeline(I),d.popErrorScope().then(j=>{j!==null&&(g.error=!0,ke(j.message))});else{const j=new Promise(async Y=>{try{g.pipeline=await d.createRenderPipelineAsync(I)}catch{}const z=await d.popErrorScope();z!==null&&(g.error=!0,ke(z.message)),Y()});t.push(j)}}createBundleEncoder(e,t="renderBundleEncoder"){const n=this.backend,{utils:r,device:s}=n,o=r.getCurrentDepthStencilFormat(e),a=r.getCurrentColorFormats(e),l=this._getSampleCount(e),u={label:t,colorFormats:a,depthStencilFormat:o,sampleCount:l};return s.createRenderBundleEncoder(u)}createComputePipeline(e,t){const n=this.backend,r=n.device,s=n.get(e.computeProgram).module,o=n.get(e),a=[];for(const l of t){const u=n.get(l),{layoutGPU:d}=u.layout;a.push(d)}o.pipeline=r.createComputePipeline({compute:s,layout:r.createPipelineLayout({bindGroupLayouts:a})})}_getBlending(e){let t,n;const r=e.blending,s=e.blendSrc,o=e.blendDst,a=e.blendEquation;if(r===Ju){const l=e.blendSrcAlpha!==null?e.blendSrcAlpha:s,u=e.blendDstAlpha!==null?e.blendDstAlpha:o,d=e.blendEquationAlpha!==null?e.blendEquationAlpha:a;t={srcFactor:this._getBlendFactor(s),dstFactor:this._getBlendFactor(o),operation:this._getBlendOperation(a)},n={srcFactor:this._getBlendFactor(l),dstFactor:this._getBlendFactor(u),operation:this._getBlendOperation(d)}}else{const l=e.premultipliedAlpha,u=(d,p,g,x)=>{t={srcFactor:d,dstFactor:p,operation:Ou.Add},n={srcFactor:g,dstFactor:x,operation:Ou.Add}};if(l)switch(r){case mr:u(Nn.One,Nn.OneMinusSrcAlpha,Nn.One,Nn.OneMinusSrcAlpha);break;case Aa:u(Nn.One,Nn.One,Nn.One,Nn.One);break;case $l:u(Nn.Zero,Nn.OneMinusSrc,Nn.Zero,Nn.One);break;case jl:u(Nn.Dst,Nn.OneMinusSrcAlpha,Nn.Zero,Nn.One);break}else switch(r){case mr:u(Nn.SrcAlpha,Nn.OneMinusSrcAlpha,Nn.One,Nn.OneMinusSrcAlpha);break;case Aa:u(Nn.SrcAlpha,Nn.One,Nn.One,Nn.One);break;case $l:ke(`WebGPURenderer: "SubtractiveBlending" requires "${e.isMaterial?"material":"blendMode"}.premultipliedAlpha = true".`);break;case jl:ke(`WebGPURenderer: "MultiplyBlending" requires "${e.isMaterial?"material":"blendMode"}.premultipliedAlpha = true".`);break}}if(t!==void 0&&n!==void 0)return{color:t,alpha:n};ke("WebGPURenderer: Invalid blending: ",r)}_getBlendFactor(e){let t;switch(e){case Xa:t=Nn.Zero;break;case $x:t=Nn.One;break;case jx:t=Nn.Src;break;case Xx:t=Nn.OneMinusSrc;break;case Gh:t=Nn.SrcAlpha;break;case Vh:t=Nn.OneMinusSrcAlpha;break;case Kx:t=Nn.Dst;break;case Zx:t=Nn.OneMinusDst;break;case Qx:t=Nn.DstAlpha;break;case Yx:t=Nn.OneMinusDstAlpha;break;case Jx:t=Nn.SrcAlphaSaturated;break;case bX:t=Nn.Constant;break;case SX:t=Nn.OneMinusConstant;break;default:ke("WebGPURenderer: Blend factor not supported.",e)}return t}_getStencilCompare(e){let t;const n=e.stencilFunc;switch(n){case t7:t=vr.Never;break;case f_:t=vr.Always;break;case n7:t=vr.Less;break;case r7:t=vr.LessEqual;break;case i7:t=vr.Equal;break;case a7:t=vr.GreaterEqual;break;case s7:t=vr.Greater;break;case o7:t=vr.NotEqual;break;default:ke("WebGPURenderer: Invalid stencil function.",n)}return t}_getStencilOperation(e){let t;switch(e){case Vu:t=Bl.Keep;break;case XP:t=Bl.Zero;break;case QP:t=Bl.Replace;break;case e7:t=Bl.Invert;break;case YP:t=Bl.IncrementClamp;break;case KP:t=Bl.DecrementClamp;break;case ZP:t=Bl.IncrementWrap;break;case JP:t=Bl.DecrementWrap;break;default:ke("WebGPURenderer: Invalid stencil operation.",t)}return t}_getBlendOperation(e){let t;switch(e){case Mr:t=Ou.Add;break;case Hx:t=Ou.Subtract;break;case Wx:t=Ou.ReverseSubtract;break;case Qw:t=Ou.Min;break;case Yw:t=Ou.Max;break;default:ke("WebGPUPipelineUtils: Blend equation not supported.",e)}return t}_getPrimitiveState(e,t,n){const r={},s=this.backend.utils;
4503r.topology=s.getPrimitiveTopology(e,n),t.index!==null&&e.isLine===!0&&e.isLineSegments!==!0&&(r.stripIndexFormat=t.index.array instanceof Uint16Array?eg.Uint16:eg.Uint32);let o=n.side===Xn;return e.isMesh&&e.matrixWorld.determinant()<0&&(o=!o),r.frontFace=o===!0?fw.CW:fw.CCW,r.cullMode=n.side===Ui?dw.None:dw.Back,r}_getColorWriteMask(e){return e.colorWrite===!0?pw.All:pw.None}_getDepthCompare(e){let t;if(e.depthTest===!1)t=vr.Always;else{const n=this.backend.parameters.reversedDepthBuffer?fv[e.depthFunc]:e.depthFunc;switch(n){case Yf:t=vr.Never;break;case Kf:t=vr.Always;break;case Zf:t=vr.Less;break;case ou:t=vr.LessEqual;break;case Jf:t=vr.Equal;break;case ed:t=vr.GreaterEqual;break;case td:t=vr.Greater;break;case nd:t=vr.NotEqual;break;default:ke("WebGPUPipelineUtils: Invalid depth function.",n)}}return t}}class Tte extends S6{constructor(e,t,n=2048){super(n),this.device=e,this.type=t,this.querySet=this.device.createQuerySet({type:"timestamp",count:this.maxQueries,label:`queryset_global_timestamp_${t}`});const r=this.maxQueries*8;this.resolveBuffer=this.device.createBuffer({label:`buffer_timestamp_resolve_${t}`,size:r,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.resultBuffer=this.device.createBuffer({label:`buffer_timestamp_result_${t}`,size:r,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ})}allocateQueriesForContext(e){if(!this.trackTimestamp||this.isDisposed)return null;if(this.currentQueryIndex+2>this.maxQueries)return zn(`WebGPUTimestampQueryPool [${this.type}]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${this.type.toUpperCase()} ).`),null;const t=this.currentQueryIndex;return this.currentQueryIndex+=2,this.queryOffsets.set(e,t),t}async resolveQueriesAsync(){if(!this.trackTimestamp||this.currentQueryIndex===0||this.isDisposed)return this.lastValue;if(this.pendingResolve)return this.pendingResolve;this.pendingResolve=this._resolveQueries();try{return await this.pendingResolve}finally{this.pendingResolve=null}}async _resolveQueries(){if(this.isDisposed)return this.lastValue;try{if(this.resultBuffer.mapState!=="unmapped")return this.lastValue;const e=new Map(this.queryOffsets),t=this.currentQueryIndex,n=t*8;this.currentQueryIndex=0,this.queryOffsets.clear();const r=this.device.createCommandEncoder();r.resolveQuerySet(this.querySet,0,t,this.resolveBuffer,0),r.copyBufferToBuffer(this.resolveBuffer,0,this.resultBuffer,0,n);const s=r.finish();if(this.device.queue.submit([s]),this.resultBuffer.mapState!=="unmapped")return this.lastValue;if(await this.resultBuffer.mapAsync(GPUMapMode.READ,0,n),this.isDisposed)return this.resultBuffer.mapState==="mapped"&&this.resultBuffer.unmap(),this.lastValue;const o=new BigUint64Array(this.resultBuffer.getMappedRange(0,n)),a={},l=[];for(const[d,p]of e){const g=d.match(/^(.*):f(\d+)$/),x=parseInt(g[2]);l.includes(x)===!1&&l.push(x),a[x]===void 0&&(a[x]=0);const y=o[p],T=o[p+1],S=Number(T-y)/1e6;this.timestamps.set(d,S),a[x]+=S}const u=a[l[l.length-1]];return this.resultBuffer.unmap(),this.lastValue=u,this.frames=l,u}catch(e){return ke("Error resolving queries:",e),this.resultBuffer.mapState==="mapped"&&this.resultBuffer.unmap(),this.lastValue}}async dispose(){if(!this.isDisposed){if(this.isDisposed=!0,this.pendingResolve)try{await this.pendingResolve}catch(e){ke("Error waiting for pending resolve:",e)}if(this.resultBuffer&&this.resultBuffer.mapState==="mapped")try{this.resultBuffer.unmap()}catch(e){ke("Error unmapping buffer:",e)}this.querySet&&(this.querySet.destroy(),this.querySet=null),this.resolveBuffer&&(this.resolveBuffer.destroy(),this.resolveBuffer=null),this.resultBuffer&&(this.resultBuffer.destroy(),this.resultBuffer=null),this.queryOffsets.clear(),this.pendingResolve=null}}}class Mte extends b6{constructor(e={}){super(e),this.isWebGPUBackend=!0,this.parameters.alpha=e.alpha===void 0?!0:e.alpha,this.parameters.requiredLimits=e.requiredLimits===void 0?{}:e.requiredLimits,this.compatibilityMode=null,this.device=null,this.defaultRenderPassdescriptor=null,this.utils=new gte(this),this.attributeUtils=new vte(this),this.bindingUtils=new bte(this),this.pipelineUtils=new Ste(this),this.textureUtils=new ote(this),this.occludedResolveCache=new Map;const t=typeof navigator>"u"?!0:/Android/.test(navigator.userAgent)===!1;this._compatibility={[tl.TEXTURE_COMPARE]:t}}async init(e){await super.init(e);const t=this.parameters;let n;if(t.device===void 0){const r={powerPreference:t.powerPreference,featureLevel:"compatibility"},s=typeof navigator<"u"?await navigator.gpu.requestAdapter(r):null;if(s===null)throw new Error("WebGPUBackend: Unable to create WebGPU adapter.");const o=Object.values(Fx),a=[];for(const u of o)s.features.has(u)&&a.push(u);const l={requiredFeatures:a,requiredLimits:t.requiredLimits};n=await s.requestDevice(l)}else n=t.device;this.compatibilityMode=!n.features.has("core-features-and-limits"),this.compatibilityMode&&(e._samples=0),n.lost.then(r=>{if(r.reason==="destroyed")return;const s={api:"WebGPU",message:r.message||"Unknown reason",reason:r.reason||null,originalEvent:r};e.onDeviceLost(s)}),this.device=n,this.trackTimestamp=this.trackTimestamp&&this.hasFeature(Fx.TimestampQuery),this.updateSize()}get context(){const e=this.renderer.getCanvasTarget(),t=this.get(e);let n=t.context;if(n===void 0){const r=this.parameters;e.isDefaultCanvasTarget===!0&&r.context!==void 0?n=r.context:n=e.domElement.getContext("webgpu"),"setAttribute"in e.domElement&&e.domElement.setAttribute("data-engine",`three.js r${NA} webgpu`);const s=r.alpha?"premultiplied":"opaque",o=r.outputType===Mi?"extended":"standard";n.configure({device:this.device,format:this.utils.getPreferredCanvasF
4503ormat(),usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC,alphaMode:s,toneMapping:{mode:o}}),t.context=n}return n}get coordinateSystem(){return co}async getArrayBufferAsync(e){return await this.attributeUtils.getArrayBufferAsync(e)}getContext(){return this.context}_getDefaultRenderPassDescriptor(){const e=this.renderer,t=e.getCanvasTarget(),n=this.get(t),r=e.currentSamples;let s=n.descriptor;if(s===void 0||n.samples!==r){s={colorAttachments:[{view:null}]},(e.depth===!0||e.stencil===!0)&&(s.depthStencilAttachment={view:this.textureUtils.getDepthBuffer(e.depth,e.stencil).createView()});const a=s.colorAttachments[0];r>0?a.view=this.textureUtils.getColorBuffer().createView():a.resolveTarget=void 0,n.descriptor=s,n.samples=r}const o=s.colorAttachments[0];return r>0?o.resolveTarget=this.context.getCurrentTexture().createView():o.view=this.context.getCurrentTexture().createView(),s}_isRenderCameraDepthArray(e){return e.depthTexture&&e.depthTexture.image.depth>1&&e.camera.isArrayCamera}_getRenderPassDescriptor(e,t={}){const n=e.renderTarget,r=this.get(n);let s=r.descriptors;(s===void 0||r.width!==n.width||r.height!==n.height||r.samples!==n.samples)&&(s={},r.descriptors=s);const o=e.getCacheKey();let a=s[o];if(a===void 0){const u=e.textures,d=[];let p;const g=this._isRenderCameraDepthArray(e);for(let x=0;x<u.length;x++){const y=this.get(u[x]),T={label:`colorAttachment_${x}`,baseMipLevel:e.activeMipmapLevel,mipLevelCount:1,baseArrayLayer:e.activeCubeFace,arrayLayerCount:1,dimension:kr.TwoD};if(n.isRenderTarget3D)p=e.activeCubeFace,T.baseArrayLayer=0,T.dimension=kr.ThreeD,T.depthOrArrayLayers=u[x].image.depth;else if(n.isRenderTarget&&u[x].image.depth>1)if(g===!0){const S=e.camera.cameras;for(let M=0;M<S.length;M++){const R={...T,baseArrayLayer:M,arrayLayerCount:1,dimension:kr.TwoD},E=y.texture.createView(R);d.push({view:E,resolveTarget:void 0,depthSlice:void 0})}}else T.dimension=kr.TwoDArray,T.depthOrArrayLayers=u[x].image.depth;if(g!==!0){const S=y.texture.createView(T);let M,R;y.msaaTexture!==void 0?(M=y.msaaTexture.createView(),R=S):(M=S,R=void 0),d.push({view:M,resolveTarget:R,depthSlice:p})}}if(a={textureViews:d},e.depth){const x=this.get(e.depthTexture),y={};(e.depthTexture.isArrayTexture||e.depthTexture.isCubeTexture)&&(y.dimension=kr.TwoD,y.arrayLayerCount=1,y.baseArrayLayer=e.activeCubeFace),a.depthStencilView=x.texture.createView(y)}s[o]=a,r.width=n.width,r.height=n.height,r.samples=n.samples,r.activeMipmapLevel=e.activeMipmapLevel,r.activeCubeFace=e.activeCubeFace}const l={colorAttachments:[]};for(let u=0;u<a.textureViews.length;u++){const d=a.textureViews[u];let p={r:0,g:0,b:0,a:1};u===0&&t.clearValue&&(p=t.clearValue),l.colorAttachments.push({view:d.view,depthSlice:d.depthSlice,resolveTarget:d.resolveTarget,loadOp:t.loadOp||Yn.Load,storeOp:t.storeOp||Jr.Store,clearValue:p})}return a.depthStencilView&&(l.depthStencilAttachment={view:a.depthStencilView}),l}beginRender(e){const t=this.get(e),n=this.device,r=e.occlusionQueryCount;let s;r>0&&(t.currentOcclusionQuerySet&&t.currentOcclusionQuerySet.destroy(),t.currentOcclusionQueryBuffer&&t.currentOcclusionQueryBuffer.destroy(),t.currentOcclusionQuerySet=t.occlusionQuerySet,t.currentOcclusionQueryBuffer=t.occlusionQueryBuffer,t.currentOcclusionQueryObjects=t.occlusionQueryObjects,s=n.createQuerySet({type:"occlusion",count:r,label:`occlusionQuerySet_${e.id}`}),t.occlusionQuerySet=s,t.occlusionQueryIndex=0,t.occlusionQueryObjects=new Array(r),t.lastOcclusionObject=null);let o;e.textures===null?o=this._getDefaultRenderPassDescriptor():o=this._getRenderPassDescriptor(e,{loadOp:Yn.Load}),this.initTimestampQuery(fa.RENDER,this.getTimestampUID(e),o),o.occlusionQuerySet=s;const a=o.depthStencilAttachment;if(e.textures!==null){const u=o.colorAttachments;for(let d=0;d<u.length;d++){const p=u[d];e.clearColor?(p.clearValue=d===0?e.clearColorValue:{r:0,g:0,b:0,a:1},p.loadOp=Yn.Clear):p.loadOp=Yn.Load,p.storeOp=Jr.Store}}else{const u=o.colorAttachments[0];e.clearColor?(u.clearValue=e.clearColorValue,u.loadOp=Yn.Clear):u.loadOp=Yn.Load,u.storeOp=Jr.Store}e.depth&&(e.clearDepth?(a.depthClearValue=e.clearDepthValue,a.depthLoadOp=Yn.Clear):a.depthLoadOp=Yn.Load,a.depthStoreOp=Jr.Store),e.stencil&&(e.clearStencil?(a.stencilClearValue=e.clearStencilValue,a.stencilLoadOp=Yn.Clear):a.stencilLoadOp=Yn.Load,a.stencilStoreOp=Jr.Store);const l=n.createCommandEncoder({label:"renderContext_"+e.id});if(this._isRenderCameraDepthArray(e)===!0){const u=e.camera.cameras;!t.layerDescriptors||t.layerDescriptors.length!==u.length?this._createDepthLayerDescriptors(e,t,o,u):this._updateDepthLayerDescriptors(e,t,u),t.bundleEncoders=[],t.bundleSets=[];for(let d=0;d<u.length;d++){const p=this.pipelineUtils.createBundleEncoder(e,"renderBundleArrayCamera_"+d),g={attributes:{},bindingGroups:[],pipeline:null,index:null};t.bundleEncoders.push(p),t.bundleSets.push(g)}t.currentPass=null}else{const u=l.beginRenderPass(o);t.currentPass=u,e.viewport&&this.updateViewport(e),e.scissor&&this.updateScissor(e)}
4503t.descriptor=o,t.encoder=l,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.renderBundles=[]}_createDepthLayerDescriptors(e,t,n,r){const s=n.depthStencilAttachment;t.layerDescriptors=[];const o=this.get(e.depthTexture);o.viewCache||(o.viewCache=[]);for(let a=0;a<r.length;a++){const l={...n,colorAttachments:[{...n.colorAttachments[0],view:n.colorAttachments[a].view}]};if(n.depthStencilAttachment){const u=a;o.viewCache[u]||(o.viewCache[u]=o.texture.createView({dimension:kr.TwoD,baseArrayLayer:a,arrayLayerCount:1})),l.depthStencilAttachment={view:o.viewCache[u],depthLoadOp:s.depthLoadOp||Yn.Clear,depthStoreOp:s.depthStoreOp||Jr.Store,depthClearValue:s.depthClearValue||1},e.stencil&&(l.depthStencilAttachment.stencilLoadOp=s.stencilLoadOp,l.depthStencilAttachment.stencilStoreOp=s.stencilStoreOp,l.depthStencilAttachment.stencilClearValue=s.stencilClearValue)}else l.depthStencilAttachment={...s};t.layerDescriptors.push(l)}}_updateDepthLayerDescriptors(e,t,n){for(let r=0;r<n.length;r++){const s=t.layerDescriptors[r];if(s.depthStencilAttachment){const o=s.depthStencilAttachment;e.depth&&(e.clearDepth?(o.depthClearValue=e.clearDepthValue,o.depthLoadOp=Yn.Clear):o.depthLoadOp=Yn.Load),e.stencil&&(e.clearStencil?(o.stencilClearValue=e.clearStencilValue,o.stencilLoadOp=Yn.Clear):o.stencilLoadOp=Yn.Load)}}}finishRender(e){const t=this.get(e),n=e.occlusionQueryCount;t.renderBundles.length>0&&t.currentPass.executeBundles(t.renderBundles),n>t.occlusionQueryIndex&&t.currentPass.endOcclusionQuery();const r=t.encoder;if(this._isRenderCameraDepthArray(e)===!0){const s=[];for(let o=0;o<t.bundleEncoders.length;o++){const a=t.bundleEncoders[o];s.push(a.finish())}for(let o=0;o<t.layerDescriptors.length;o++)if(o<s.length){const a=t.layerDescriptors[o],l=r.beginRenderPass(a);if(e.viewport){const{x:u,y:d,width:p,height:g,minDepth:x,maxDepth:y}=e.viewportValue;l.setViewport(u,d,p,g,x,y)}if(e.scissor){const{x:u,y:d,width:p,height:g}=e.scissorValue;l.setScissorRect(u,d,p,g)}l.executeBundles([s[o]]),l.end()}}else t.currentPass&&t.currentPass.end();if(n>0){const s=n*8;let o=this.occludedResolveCache.get(s);o===void 0&&(o=this.device.createBuffer({size:s,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC}),this.occludedResolveCache.set(s,o));const a=this.device.createBuffer({size:s,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});t.encoder.resolveQuerySet(t.occlusionQuerySet,0,n,o,0),t.encoder.copyBufferToBuffer(o,0,a,0,s),t.occlusionQueryBuffer=a,this.resolveOccludedAsync(e)}if(this.device.queue.submit([t.encoder.finish()]),e.textures!==null){const s=e.textures;for(let o=0;o<s.length;o++){const a=s[o];a.generateMipmaps===!0&&this.textureUtils.generateMipmaps(a)}}}isOccluded(e,t){const n=this.get(e);return n.occluded&&n.occluded.has(t)}async resolveOccludedAsync(e){const t=this.get(e),{currentOcclusionQueryBuffer:n,currentOcclusionQueryObjects:r}=t;if(n&&r){const s=new WeakSet;t.currentOcclusionQueryObjects=null,t.currentOcclusionQueryBuffer=null,await n.mapAsync(GPUMapMode.READ);const o=n.getMappedRange(),a=new BigUint64Array(o);for(let l=0;l<r.length;l++)a[l]===BigInt(0)&&s.add(r[l]);n.destroy(),t.occluded=s}}updateViewport(e){const{currentPass:t}=this.get(e),{x:n,y:r,width:s,height:o,minDepth:a,maxDepth:l}=e.viewportValue;t.setViewport(n,r,s,o,a,l)}updateScissor(e){const{currentPass:t}=this.get(e),{x:n,y:r,width:s,height:o}=e.scissorValue;t.setScissorRect(n,r,s,o)}getClearColor(){const e=super.getClearColor();return this.renderer.alpha===!0&&(e.r*=e.a,e.g*=e.a,e.b*=e.a),e}clear(e,t,n,r=null){const s=this.device,o=this.renderer;let a=[],l,u,d,p;if(e){const y=this.getClearColor();u={r:y.r,g:y.g,b:y.b,a:y.a}}if(r===null){d=o.depth,p=o.stencil;const y=this._getDefaultRenderPassDescriptor();if(e){a=y.colorAttachments;const T=a[0];T.clearValue=u,T.loadOp=Yn.Clear,T.storeOp=Jr.Store}(d||p)&&(l=y.depthStencilAttachment)}else{d=r.depth,p=r.stencil;const y={loadOp:e?Yn.Clear:Yn.Load,clearValue:e?u:void 0};d&&(y.depthLoadOp=t?Yn.Clear:Yn.Load,y.depthClearValue=t?o.getClearDepth():void 0,y.depthStoreOp=Jr.Store),p&&(y.stencilLoadOp=n?Yn.Clear:Yn.Load,y.stencilClearValue=n?o.getClearStencil():void 0,y.stencilStoreOp=Jr.Store);const T=this._getRenderPassDescriptor(r,y);a=T.colorAttachments,l=T.depthStencilAttachment}d&&l&&(t?(l.depthLoadOp=Yn.Clear,l.depthClearValue=o.getClearDepth(),l.depthStoreOp=Jr.Store):(l.depthLoadOp=Yn.Load,l.depthStoreOp=Jr.Store)),p&&l&&(n?(l.stencilLoadOp=Yn.Clear,l.stencilClearValue=o.getClearStencil(),l.stencilStoreOp=Jr.Store):(l.stencilLoadOp=Yn.Load,l.stencilStoreOp=Jr.Store));const g=s.createCommandEncoder({label:"clear"});g.beginRenderPass({colorAttachments:a,depthStencilAttachment:l}).end(),s.queue.submit([g.finish()])}beginCompute(e){const t=this.get(e),n={label:"computeGroup_"+e.id};this.initTimestampQuery(fa.COMPUTE,this.getTimestampUID(e),n),t.cmdEncoderGPU=this.device.createCommandEncoder({label:"computeGroup_"+e.id}),t.passEncoderGPU=t.cmdEncoderGPU.beginComputePass(n)}compute(e,t,n,r,s=null){const o=this.get(t),{passEncoderGPU:a}=this.get(e),l=this.get(r).pipeline;this.pipelineUtils.setPipeline(a,l);for(let u=0,d=n.length;u<d;u++){const p=n[u],g=this.get(p);a.setBindGroup(u,g.group)}if(s===null&&(s=t.count),s&&typeof s=="object"&&s.isIndirectStorageBufferAttribute){const u=this.get(s).buffer;a.dispatchWorkgroupsIndirect(u,0);return}if(typeof s=="number"){const u=s;if(o.dispatchSize===void 0||o.count!==u){o.dispatchSize=[0,1,1],o.count=u;const d=t.workgroupSize;let p=d[0];for(let y=1;y<d.length;y++)p*=d[y];const g=Math.ceil(u/p),x=this.device.limits.maxComputeWorkgroupsPerDimension;s=[g,1,1],g>x&&(s[0]=Math.min(g,x),s[1]=Math.ceil(g/x)),o.dispatchSize=s}s=o.dispatchSize}a.dispatchWorkgroups(s[0],s[1]||1,s[2]||1)}finishCompute(e){const t=this.get(e);t.passEncoderGPU.end(),this.device.queue.submit([t.cmdEncoderGPU.finish()])}draw(e,t){const{object:n,material:r,context:s,pipeline:o}=e,a=e.getBindings(),l=this.get(s),u=this.get(o),d=u.pipeline;if(u.error===!0)return;const p=e.getIndex(),g=p!==null,x=e.getDrawParameters();if(x===null)return;const y=(S,M)=>{this.pipelineUtils.setPipeline(S,d),M.pipeline=d;const R=M.bindingGroups;for(let N=0,U=a.length;N<U;N++){const L=a[N],F=this.get(L);R[L.index]!==L.id&&(S.setBindGroup(L.index,F.group),R[L.index]=L.id)}if(g===!0&&M.index!==p){const N=this.get(p).buffer,U=p.array instanceof Uint16Array?eg.Uint16:eg.Uint32;S.setIndexBuffer(N,U),M.index=p}const E=e.getVertexBuffers();for(let N=0,U=E.length;N<U;N++){const L=E[N];if(M.attributes[N]!==L){const F=this.get(L).buffer;S.setVertexBuffer(N,F),M.attributes[N]=L}}s.stencil===!0&&r.stencilWrite===!0&&l.currentStencilRef!==r.stencilRef&&(S.setStencilReference(r.stencilRef),l.currentStencilRef=r.stencilRef)},T=(S,M)=>
4503{if(y(S,M),n.isBatchedMesh===!0){const R=n._multiDrawStarts,E=n._multiDrawCounts,N=n._multiDrawCount,U=n._multiDrawInstances;U!==null&&zn("WebGPUBackend: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection.");let L=g===!0?p.array.BYTES_PER_ELEMENT:1;r.wireframe&&(L=n.geometry.attributes.position.count>65535?4:2);for(let F=0;F<N;F++){const P=U?U[F]:1,I=P>1?0:F;g===!0?S.drawIndexed(E[F],P,R[F]/L,0,I):S.draw(E[F],P,R[F],I),t.update(n,E[F],P)}}else if(g===!0){const{vertexCount:R,instanceCount:E,firstVertex:N}=x,U=e.getIndirect();if(U!==null){const L=this.get(U).buffer,F=e.getIndirectOffset(),P=Array.isArray(F)?F:[F];for(let I=0;I<P.length;I++)S.drawIndexedIndirect(L,P[I])}else S.drawIndexed(R,E,N,0,0);t.update(n,R,E)}else{const{vertexCount:R,instanceCount:E,firstVertex:N}=x,U=e.getIndirect();if(U!==null){const L=this.get(U).buffer,F=e.getIndirectOffset(),P=Array.isArray(F)?F:[F];for(let I=0;I<P.length;I++)S.drawIndirect(L,P[I])}else S.draw(R,E,N,0);t.update(n,R,E)}};if(e.camera.isArrayCamera&&e.camera.cameras.length>0){const S=this.get(e.camera),M=e.camera.cameras,R=e.getBindingGroup("cameraIndex");if(S.indexesGPU===void 0||S.indexesGPU.length!==M.length){const N=this.get(R),U=[],L=new Uint32Array([0,0,0,0]);for(let F=0,P=M.length;F<P;F++){L[0]=F;const{layoutGPU:I}=N.layout,$=this.bindingUtils.createBindGroupIndex(L,I);U.push($)}S.indexesGPU=U}const E=this.renderer.getPixelRatio();for(let N=0,U=M.length;N<U;N++){const L=M[N];if(n.layers.test(L.layers)){const F=L.viewport;let P=l.currentPass,I=l.currentSets;if(l.bundleEncoders){const $=l.bundleEncoders[N],k=l.bundleSets[N];P=$,I=k}F&&P.setViewport(Math.floor(F.x*E),Math.floor(F.y*E),Math.floor(F.width*E),Math.floor(F.height*E),s.viewportValue.minDepth,s.viewportValue.maxDepth),R&&S.indexesGPU&&(P.setBindGroup(R.index,S.indexesGPU[N]),I.bindingGroups[R.index]=R.id),T(P,I)}}}else if(l.currentPass){if(l.occlusionQuerySet!==void 0){const S=l.lastOcclusionObject;S!==n&&(S!==null&&S.occlusionTest===!0&&(l.currentPass.endOcclusionQuery(),l.occlusionQueryIndex++),n.occlusionTest===!0&&(l.currentPass.beginOcclusionQuery(l.occlusionQueryIndex),l.occlusionQueryObjects[l.occlusionQueryIndex]=n),l.lastOcclusionObject=n)}T(l.currentPass,l.currentSets)}}needsRenderUpdate(e){const t=this.get(e),{object:n,material:r}=e,s=this.utils,o=s.getSampleCountRenderContext(e.context),a=s.getCurrentColorSpace(e.context),l=s.getCurrentColorFormat(e.context),u=s.getCurrentDepthStencilFormat(e.context),d=s.getPrimitiveTopology(n,r);let p=!1;return(t.material!==r||t.materialVersion!==r.version||t.transparent!==r.transparent||t.blending!==r.blending||t.premultipliedAlpha!==r.premultipliedAlpha||t.blendSrc!==r.blendSrc||t.blendDst!==r.blendDst||t.blendEquation!==r.blendEquation||t.blendSrcAlpha!==r.blendSrcAlpha||t.blendDstAlpha!==r.blendDstAlpha||t.blendEquationAlpha!==r.blendEquationAlpha||t.colorWrite!==r.colorWrite||t.depthWrite!==r.depthWrite||t.depthTest!==r.depthTest||t.depthFunc!==r.depthFunc||t.stencilWrite!==r.stencilWrite||t.stencilFunc!==r.stencilFunc||t.stencilFail!==r.stencilFail||t.stencilZFail!==r.stencilZFail||t.stencilZPass!==r.stencilZPass||t.stencilFuncMask!==r.stencilFuncMask||t.stencilWriteMask!==r.stencilWriteMask||t.side!==r.side||t.alphaToCoverage!==r.alphaToCoverage||t.sampleCount!==o||t.colorSpace!==a||t.colorFormat!==l||t.depthStencilFormat!==u||t.primitiveTopology!==d||t.clippingContextCacheKey!==e.clippingContextCacheKey)&&(t.material=r,t.materialVersion=r.version,t.transparent=r.transparent,t.blending=r.blending,t.premultipliedAlpha=r.premultipliedAlpha,t.blendSrc=r.blendSrc,t.blendDst=r.blendDst,t.blendEquation=r.blendEquation,t.blendSrcAlpha=r.blendSrcAlpha,t.blendDstAlpha=r.blendDstAlpha,t.blendEquationAlpha=r.blendEquationAlpha,t.colorWrite=r.colorWrite,t.depthWrite=r.depthWrite,t.depthTest=r.depthTest,t.depthFunc=r.depthFunc,t.stencilWrite=r.stencilWrite,t.stencilFunc=r.stencilFunc,t.stencilFail=r.stencilFail,t.stencilZFail=r.stencilZFail,t.stencilZPass=r.stencilZPass,t.stencilFuncMask=r.stencilFuncMask,t.stencilWriteMask=r.stencilWriteMask,t.side=r.side,t.alphaToCoverage=r.alphaToCoverage,t.sampleC
4503ount=o,t.colorSpace=a,t.colorFormat=l,t.depthStencilFormat=u,t.primitiveTopology=d,t.clippingContextCacheKey=e.clippingContextCacheKey,p=!0),p}getRenderCacheKey(e){const{object:t,material:n}=e,r=this.utils,s=e.context,o=t.isMesh&&t.matrixWorld.determinant()<0;return[n.transparent,n.blending,n.premultipliedAlpha,n.blendSrc,n.blendDst,n.blendEquation,n.blendSrcAlpha,n.blendDstAlpha,n.blendEquationAlpha,n.colorWrite,n.depthWrite,n.depthTest,n.depthFunc,n.stencilWrite,n.stencilFunc,n.stencilFail,n.stencilZFail,n.stencilZPass,n.stencilFuncMask,n.stencilWriteMask,n.side,o,r.getSampleCountRenderContext(s),r.getCurrentColorSpace(s),r.getCurrentColorFormat(s),r.getCurrentDepthStencilFormat(s),r.getPrimitiveTopology(t,n),e.getGeometryCacheKey(),e.clippingContextCacheKey].join()}updateSampler(e){return this.textureUtils.updateSampler(e)}createDefaultTexture(e){return this.textureUtils.createDefaultTexture(e)}createTexture(e,t){this.textureUtils.createTexture(e,t)}updateTexture(e,t){this.textureUtils.updateTexture(e,t)}generateMipmaps(e){this.textureUtils.generateMipmaps(e)}destroyTexture(e,t=!1){this.textureUtils.destroyTexture(e,t)}async copyTextureToBuffer(e,t,n,r,s,o){return this.textureUtils.copyTextureToBuffer(e,t,n,r,s,o)}initTimestampQuery(e,t,n){if(!this.trackTimestamp)return;this.timestampQueryPool[e]||(this.timestampQueryPool[e]=new Tte(this.device,e,2048));const r=this.timestampQueryPool[e],s=r.allocateQueriesForContext(t);n.timestampWrites={querySet:r.querySet,beginningOfPassWriteIndex:s,endOfPassWriteIndex:s+1}}createNodeBuilder(e,t){return new mte(e,t)}createProgram(e){const t=this.get(e);t.module={module:this.device.createShaderModule({code:e.code,label:e.stage+(e.name!==""?`_${e.name}`:"")}),entryPoint:"main"}}destroyProgram(e){this.delete(e)}createRenderPipeline(e,t){this.pipelineUtils.createRenderPipeline(e,t)}createComputePipeline(e,t){this.pipelineUtils.createComputePipeline(e,t)}beginBundle(e){const t=this.get(e);t._currentPass=t.currentPass,t._currentSets=t.currentSets,t.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.currentPass=this.pipelineUtils.createBundleEncoder(e)}finishBundle(e,t){const n=this.get(e),s=n.currentPass.finish();this.get(t).bundleGPU=s,n.currentSets=n._currentSets,n.currentPass=n._currentPass}addBundle(e,t){this.get(e).renderBundles.push(this.get(t).bundleGPU)}createBindings(e,t,n,r){this.bindingUtils.createBindings(e,t,n,r)}updateBindings(e,t,n,r){this.bindingUtils.createBindings(e,t,n,r)}updateBinding(e){this.bindingUtils.updateBinding(e)}deleteBindGroupData(e){this.bindingUtils.deleteBindGroupData(e)}createIndexAttribute(e){let t=GPUBufferUsage.INDEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST;(e.isStorageBufferAttribute||e.isStorageInstancedBufferAttribute)&&(t|=GPUBufferUsage.STORAGE),this.attributeUtils.createAttribute(e,t)}createAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.VERTEX|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}createIndirectStorageAttribute(e){this.attributeUtils.createAttribute(e,GPUBufferUsage.STORAGE|GPUBufferUsage.INDIRECT|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST)}updateAttribute(e){this.attributeUtils.updateAttribute(e)}destroyAttribute(e){this.attributeUtils.destroyAttribute(e)}updateSize(){this.delete(this.renderer.getCanvasTarget())}getMaxAnisotropy(){return 16}hasFeature(e){return _w[e]!==void 0&&(e=_w[e]),this.device.features.has(e)}copyTextureToTexture(e,t,n=null,r=null,s=0,o=0){let a=0,l=0,u=0,d=0,p=0,g=0,x=e.image.width,y=e.image.height,T=1;n!==null&&(n.isBox3===!0?(d=n.min.x,p=n.min.y,g=n.min.z,x=n.max.x-n.min.x,y=n.max.y-n.min.y,T=n.max.z-n.min.z):(d=n.min.x,p=n.min.y,x=n.max.x-n.min.x,y=n.max.y-n.min.y,T=1)),r!==null&&(a=r.x,l=r.y,u=r.z||0);const S=this.device.createCommandEncoder({label:"copyTextureToTexture_"+e.id+"_"+t.id}),M=this.get(e).texture,R=this.get(t).texture;S.copyTextureToTexture({texture:M,mipLevel:s,origin:{x:d,y:p,z:g}},{texture:R,mipLevel:o,origin:{x:a,y:l,z:u}},[x,y,T]),this.device.queue.submit([S.finish()]),o===0&&t.generateMipmaps&&this.textureUtils.generateMipmaps(t)}copyFramebufferToTexture(e,t,n){const r=this.get(t);let s=null;t.renderTarget?e.isDepthTexture?s=this.get(t.depthTexture).texture:s=this.get(t.textures[0]).texture:e.isDepthTexture?s=this.textureUtils.getDepthBuffer(t.depth,t.stencil):s=this.context.getCurrentTexture();const o=this.get(e).texture;if(s.format!==o.format){ke("WebGPUBackend: copyFramebufferToTexture: Source and destination formats do not match.",s.format,o.format);return}let a;if(r.currentPass?(r.currentPass.end(),a=r.encoder):a=this.device.createCommandEncoder({label:"copyFramebufferToTexture_"+e.id}),a.copyTextureToTexture({texture:s,origin:[n.x,n.y,0]},{texture:o},[n.z,n.w]),e.generateMipmaps&&this.textureUtils.generateMipmaps(e,a),r.currentPass){const{descriptor:l}=r;for(let u=0;u<l.colorAttachments.length;u++)l.colorAttachments[u].loadOp=Yn.Load;t.depth&&(l.depthStencilAttachment.depthLoadOp=Yn.Load),t.stencil&&(l.depthStencilAttachment.stencilLoadOp=Yn.Load),r.currentPass=a.beginRenderPass(l),r.currentSets={attributes:{},bindingGroups:[],pipeline:null,index:null},t.viewport&&this.updateViewport(t),t.scissor&&this.updateScissor(t)}
4503else this.device.queue.submit([a.finish()])}hasCompatibility(e){return this._compatibility[tl.TEXTURE_COMPARE]!==void 0?this._compatibility[tl.TEXTURE_COMPARE]:super.hasCompatibility(e)}dispose(){if(this.bindingUtils.dispose(),this.textureUtils.dispose(),this.occludedResolveCache){for(const e of this.occludedResolveCache.values())e.destroy();this.occludedResolveCache.clear()}if(this.timestampQueryPool)for(const e of Object.values(this.timestampQueryPool))e!==null&&e.dispose();this.parameters.device===void 0&&this.device!==null&&this.device.destroy()}}class wte extends Lv{constructor(e,t,n,r,s,o){super(e,t,n,r,s,o),this.iesMap=null}copy(e,t){return super.copy(e,t),this.iesMap=e.iesMap,this}}class Ete extends Lv{constructor(e,t,n,r,s,o){super(e,t,n,r,s,o),this.aspect=null}copy(e,t){return super.copy(e,t),this.aspect=e.aspect,this}}class Rte extends d6{constructor(){super(),this.addMaterial(hj,"MeshPhongMaterial"),this.addMaterial(u5,"MeshStandardMaterial"),this.addMaterial(tX,"MeshPhysicalMaterial"),this.addMaterial(sX,"MeshToonMaterial"),this.addMaterial(rj,"MeshBasicMaterial"),this.addMaterial(uj,"MeshLambertMaterial"),this.addMaterial(J$,"MeshNormalMaterial"),this.addMaterial(aX,"MeshMatcapMaterial"),this.addMaterial(Q$,"LineBasicMaterial"),this.addMaterial(K$,"LineDashedMaterial"),this.addMaterial(AX,"PointsMaterial"),this.addMaterial(h5,"SpriteMaterial"),this.addMaterial(mX,"ShadowMaterial"),this.addLight($K,HD),this.addLight(ree,$D),this.addLight(cee,XD),this.addLight(w3,Lv),this.addLight(iee,jD),this.addLight(see,VD),this.addLight(aee,YD),this.addLight(oee,wte),this.addLight(uee,Ete),this.addToneMapping(P5,ev),this.addToneMapping(D5,tv),this.addToneMapping(L5,nv),this.addToneMapping(I5,iv),this.addToneMapping(B5,rv),this.addToneMapping(F5,sv)}}class Cte extends Pee{constructor(e={}){let t;e.forceWebGL?t=Aw:(t=Mte,e.getFallback=()=>(Oe("WebGPURenderer: WebGPU is not available, running under WebGL2 backend."),new Aw(e)));const n=new t(e);super(n,e),this.library=new Rte,this.isWebGPURenderer=!0,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}}/**
4504 * @license
4505 * Copyright 2010-2026 Three.js Authors
4506 * SPDX-License-Identifier: MIT
4507 */B.BRDF_GGX;B.BRDF_Lambert;B.BasicPointShadowFilter;B.BasicShadowFilter;B.Break;B.Const;B.Continue;B.DFGLUT;B.D_GGX;B.Discard;B.EPSILON;B.F_Schlick;const Nte=B.Fn;B.INFINITY;const Pte=B.If,Dte=B.Loop;B.NodeAccess;B.NodeShaderStage;B.NodeType;B.NodeUpdateType;B.PCFShadowFilter;B.PCFSoftShadowFilter;B.PI;B.PI2;B.TWO_PI;B.HALF_PI;B.PointShadowFilter;B.Return;B.Schlick_to_F0;B.ShaderNode;B.Stack;B.Switch;B.TBNViewMatrix;B.VSMShadowFilter;B.V_GGX_SmithCorrelated;B.Var;B.VarIntent;B.abs;B.acesFilmicToneMapping;B.acos;B.add;B.addMethodChaining;B.addNodeElement;B.agxToneMapping;B.all;B.alphaT;B.and;B.anisotropy;B.anisotropyB;B.anisotropyT;B.any;B.append;B.array;B.arrayBuffer;const Lte=B.asin;B.assign;B.atan;B.atomicAdd;B.atomicAnd;B.atomicFunc;B.atomicLoad;B.atomicMax;B.atomicMin;B.atomicOr;B.atomicStore;B.atomicSub;B.atomicXor;B.attenuationColor;B.attenuationDistance;B.attribute;B.attributeArray;B.backgroundBlurriness;B.backgroundIntensity;B.backgroundRotation;B.batch;B.bentNormalView;B.billboarding;B.bitAnd;B.bitNot;B.bitOr;B.bitXor;B.bitangentGeometry;B.bitangentLocal;B.bitangentView;B.bitangentWorld;B.bitcast;B.blendBurn;B.blendColor;B.blendDodge;B.blendOverlay;B.blendScreen;B.blur;B.bool;B.buffer;B.bufferAttribute;B.bumpMap;B.builtin;B.builtinAOContext;B.builtinShadowContext;B.bvec2;B.bvec3;B.bvec4;B.bypass;B.cache;B.call;B.cameraFar;B.cameraIndex;B.cameraNear;B.cameraNormalMatrix;B.cameraPosition;B.cameraProjectionMatrix;B.cameraProjectionMatrixInverse;B.cameraViewMatrix;B.cameraViewport;B.cameraWorldMatrix;B.cbrt;B.cdl;B.ceil;B.checker;B.cineonToneMapping;B.clamp;B.clearcoat;B.clearcoatNormalView;B.clearcoatRoughness;B.clipSpace;B.code;B.color;B.colorSpaceToWorking;B.colorToDirection;B.compute;B.computeKernel;B.computeSkinning;B.context;B.convert;B.convertColorSpace;B.convertToTexture;B.countLeadingZeros;B.countOneBits;B.countTrailingZeros;const Ite=B.cos;B.cross;B.cubeTexture;B.cubeTextureBase;B.dFdx;B.dFdy;B.dashSize;B.debug;B.decrement;B.decrementBefore;B.defaultBuildStages;B.defaultShaderStages;B.defined;B.degrees;B.deltaTime;B.densityFog;B.densityFogFactor;B.depth;B.depthPass;B.determinant;B.difference;B.diffuseColor;B.directPointLight;B.directionToColor;B.directionToFaceDirection;B.dispersion;B.distance;B.div;B.dot;B.drawIndex;B.dynamicBufferAttribute;B.element;B.emissive;B.equal;B.equirectUV;const Bte=B.exp;B.exp2;B.exponentialHeightFogFactor;B.expression;B.faceDirection;B.faceForward;B.faceforward;const Fte=B.float;B.floatBitsToInt;B.floatBitsToUint;B.floor;B.fog;B.fract;B.frameGroup;B.frameId;B.frontFacing;B.fwidth;B.gain;B.gapSize;B.getConstNodeType;B.getCurrentStack;B.getDirection;B.getDistanceAttenuation;B.getGeometryRoughness;B.getNormalFromDepth;B.interleavedGradientNoise;B.vogelDiskSample;B.getParallaxCorrectNormal;B.getRoughness;B.getScreenPosition;B.getShIrradianceAt;B.getShadowMaterial;B.getShadowRenderObjectFunction;B.getTextureIndex;B.getViewPosition;B.globalId;B.glsl;B.glslFn;B.grayscale;B.greaterThan;B.greaterThanEqual;B.hash;B.highpModelNormalViewMatrix;B.highpModelViewMatrix;B.hue;B.increment;B.incrementBefore;B.instance;const Ute=B.instanceIndex;B.instancedArray;B.instancedBufferAttribute;B.instancedDynamicBufferAttribute;B.instancedMesh;B.int;B.intBitsToFloat;B.inverse;B.inverseSqrt;B.inversesqrt;B.invocationLocalIndex;B.invocationSubgroupIndex;B.ior;B.iridescence;B.iridescenceIOR;B.iridescenceThickness;B.ivec2;B.ivec3;B.ivec4;B.js;B.label;B.length;B.lengthSq;B.lessThan;B.lessThanEqual;B.lightPosition;B.lightProjectionUV;B.lightShadowMatrix;B.lightTargetDirection;B.lightTargetPosition;B.lightViewPosition;B.lightingContext;B.lights;B.linearDepth;B.linearToneMapping;B.localId;B.log;B.log2;B.logarithmicDepthToViewZ;B.luminance;B.mat2;B.mat3;B.mat4;B.matcapUV;B.materialAO;B.materialAlphaTest;B.materialAnisotropy;B.materialAnisotropyVector;B.materialAttenuationColor;B.materialAttenuationDistance;B.materialClearcoat;B.materialClearcoatNormal;B.materialClearcoatRoughness;B.materialColor;B.materialDispersion;B.materialEmissive;B.materialEnvIntensity;B.materialEnvRotation;B.materialIOR;B.materialIridescence;B.materialIridescenceIOR;B.materialIridescenceThickness;B.materialLightMap;B.materialLineDashOffset;B.materialLineDashSize;B.materialLineGapSize;B.materialLineScale;B.materialLineWidth;B.materialMetalness;B.materialNormal;B.materialOpacity;B.materialPointSize;B.materialReference;B.materialReflectivity;B.materialRefractionRatio;B.materialRotation;B.materialRoughness;B.materialSheen;B.materialSheenRoughness;B.materialShininess;B.materialSpecular;B.materialSpecularColor;B.materialSpecularIntensity;B.materialSpecularStrength;B.materialThickness;B.materialTransmission;B.max;B.maxMipLevel;B.mediumpModelViewMatrix;B.metalness;B.min;B.mix;B.mixElement;B.mod;B.modInt;B.modelDirection;B.modelNormalMatrix;B.modelPosition;B.modelRadius;B.modelScale;B.modelViewMatrix;B.modelViewPosition;B.modelViewProjection;B.modelWorldMatrix;B.modelWorldMatrixInverse;B.morphReference;B.mrt;B.mul;B.mx_aastep;B.mx_add;B.mx_atan2;B.mx_cell_noise_float;B.mx_contrast;B.mx_divide;B.mx_fractal_noise_float;B.mx_fractal_noise_vec2;B.mx_fractal_noise_vec3;B.mx_fractal_noise_vec4;B.mx_frame;B.mx_heighttonormal;B.mx_hsvtorgb;B.mx_ifequal;B.mx_ifgreater;B.mx_ifgreatereq;B.mx_invert;B.mx_modulo;B.mx_multiply;B.mx_noise_float;B.mx_noise_vec3;B.mx_noise_vec4;B.mx_place2d;B.mx_power;B.mx_ramp4;B.mx_ramplr;B.mx_ramptb;B.mx_rgbtohsv;B.mx_rotate2d;B.mx_rotate3d;B.mx_safepower;B.mx_separate;B.mx_splitlr;B.mx_splittb;B.mx_srgb_texture_to_lin_rec709;B.mx_subtract;B.mx_timer;B.mx_transform_uv;B.mx_unifiednoise2d;B.mx_unifiednoise3d;B.mx_worley_noise_float;B.mx_worley_noise_vec2;B.mx_worley_noise_vec3;const Ote=B.negate;B.neutralToneMapping;B.nodeArray;B.nodeImmutable;B.nodeObject;B.nodeObjectIntent;B.nodeObjects;B.nodeProxy;B.nodeProxyIntent;B.normalFlat;B.normalGeometry;B.normalLocal;B.normalMap;B.normalView;B.normalViewGeometry;B.normalWorld;B.normalWorldGeometry;B.normalize;B.not;B.notEqual;B.numWorkgroups;B.objectDirection;B.objectGroup;B.objectPosition;B.objectRadius;B.objectScale;B.objectViewPosition;B.objectWorldMatrix;B.OnBeforeObjectUpdate;B.OnBeforeMaterialUpdate;B.OnObjectUpdate;B.OnMaterialUpdate;B.oneMinus;B.or;B.orthographicDepthToViewZ;B.oscSawtooth;B.oscSine;B.oscSquare;B.oscTriangle;B.output;B.outputStruct;B.overloadingFn;B.packHalf2x16;B.packSnorm2x16;B.packUnorm2x16;B.parabola;B.parallaxDirection;B.parallaxUV;B.parameter;B.pass;B.passTexture;B.pcurve;B.perspectiveDepthToViewZ;B.pmremTexture;B.pointShadow;B.pointUV;B.pointWidth;B.positionGeometry;B.positionLocal;B.positionPrevious;B.positionView;B.positionViewDirection;B.positionWorld;B.positionWorldDirection;B.posterize;B.pow;B.pow2;B.pow3;B.pow4;B.premultiplyAlpha;B.property;B.radians;B.rand;B.range;B.rangeFog;B.rangeFogFactor;B.reciprocal;B.reference;B.referenceBuffer;B.reflect;B.reflectVector;B.reflectView;B.reflector;B.refract;B.refractVector;B.refractView;B.reinhardToneMapping;B.remap;B.remapClamp;B.renderGroup;B.renderOutput;B.rendererReference;B.replaceDefaultUV;B.rotate;B.rotateUV;B.roughness;B.round;B.rtt;B.sRGBTransferEOTF;B.sRGBTransferOETF;B.sample;B.sampler;B.samplerComparison;B.saturate;B.saturation;B.screen;B.screenCoordinate;B.screenDPR;B.screenSize;B.screenUV;B.select;B.setCurrentStack;B.setName;B.shaderStages;B.shadow;B.shadowPositionWorld;B.shapeCircle;B.sharedUniformGroup;B.sheen;B.sheenRoughness;B.shiftLeft;B.shiftRight;B.shininess;B.sign;const kte=B.sin;B.sinc;B.skinning;B.smoothstep;B.smoothstepElement;B.specularColor;B.specularF90;B.spherizeUV;B.split;B.spritesheetUV;const Gte=B.sqrt;B.stack;B.step;B.stepElement;const Vte=B.storage;B.storageBarrier;B.storageTexture;B.string;B.struct;B.sub;B.subgroupAdd;B.subgroupAll;B.subgroupAnd;B.subgroupAny;B.subgroupBallot;B.subgroupBroadcast;B.subgroupBroadcastFirst;B.subBuild;B.subgroupElect;B.subgroupExclusiveAdd;B.subgroupExclusiveMul;B.subgroupInclusiveAdd;B.subgroupInclusiveMul;B.subgroupIndex;B.subgroupMax;B.subgroupMin;B.subgroupMul;B.subgroupOr;B.subgroupShuffle;B.subgroupShuffleDown;B.subgroupShuffleUp;B.subgroupShuffleXor;B.subgroupSize;B.subgroupXor;B.tan;B.tangentGeometry;B.tangentLocal;B.tangentView;B.tangentWorld;B.texture;B.texture3D;B.textureBarrier;B.textureBicubic;B.textureBicubicLevel;B.textureCubeUV;B.textureLoad;B.textureSize;B.textureLevel;B.textureStore;B.thickness;B.time;B.toneMapping;B.toneMappingExposure;B.toonOutlinePass;B.transformDirection;B.transformNormal;B.transformNormalToView;B.transformedClearcoatNormalView;B.transformedNormalView;B.transformedNormalWorld;B.transmission;B.transpose;B.triNoise3D;B.triplanarTexture;B.triplanarTextures;B.trunc;B.uint;B.uintBitsToFloat;const qte=B.uniform;B.uniformArray;B.uniformCubeTexture;B.uniformGroup;B.uniformFlow;B.uniformTexture;B.unpackHalf2x16;B.unpackSnorm2x16;B.unpackUnorm2x16;B.unpremultiplyAlpha;B.userData;B.uv;B.uvec2;B.uvec3;B.uvec4;B.varying;B.varyingProperty;B.vec2;B.vec3;B.vec4;B.vectorComponents;B.velocity;B.vertexColor;B.vertexIndex;B.vertexStage;B.vibrance;B.viewZToLogarithmicDepth;B.viewZToOrthographicDepth;B.viewZToPerspectiveDepth;B.viewZToReversedOrthographicDepth;B.viewZToReversedPerspectiveDepth;B.viewport;B.viewportCoordinate;B.viewportDepthTexture;B.viewportLinearDepth;B.viewportMipTexture;B.viewportOpaqueMipTexture;B.viewportResolution;B.viewportSafeUV;B.viewportSharedTexture;B.viewportSize;B.viewportTexture;B.viewportUV;B.wgsl;B.wgslFn;B.workgroupArray;B.workgroupBarrier;B.workgroupId;B.workingToColorSpace;B.xor;const Sw=new du,Cp=new J;class w6 extends KD{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";const e=[-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],t=[-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],n=[0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5];this.setIndex(n),this.setAttribute("position",new Fn(e,3)),this.setAttribute("uv",new Fn(t,2))}applyMatrix4(e){const t=this.attributes.instanceStart,n=this.attributes.instanceEnd;return t!==void 0&&(t.applyMatrix4(e),n.applyMatrix4(e),t.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new am(t,6,1);return this.setAttribute("instanceStart",new da(n,3,0)),this.setAttribute("instanceEnd",new da(n,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let t;e instanceof Float32Array?t=e:Array.isArray(e)&&(t=new Float32Array(e));const n=new am(t,6,1);return this.setAttribute("instanceColorStart",new da(n,3,0)),this.setAttribute("instanceColorEnd",new da(n,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new MD(e.geometry)),this}fromLineSegments(e){const t=e.geometry;return this.setPositions(t.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new du);const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;e!==void 0&&t!==void 0&&(this.boundingBox.setFromBufferAttribute(e),Sw.setFromBufferAttribute(t),this.boundingBox.union(Sw))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new fl),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,t=this.attributes.instanceEnd;if(e!==void 0&&t!==void 0){const n=this.boundingSphere.center;this.boundingBox.getCenter(n);let r=0;for(let s=0,o=e.count;s<o;s++)Cp.fromBufferAttribute(e,s),r=Math.max(r,n.distanceToSquared(Cp)),Cp.fromBufferAttribute(t,s),r=Math.max(r,n.distanceToSquared(Cp));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}}pt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new We(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}};gs.line={uniforms:Cv.merge([pt.common,pt.fog,pt.line]),vertexShader:`
4508		#include <common>
4509		#include <color_pars_vertex>
4510		#include <fog_pars_vertex>
4511		#include <logdepthbuf_pars_vertex>
4512		#include <clipping_planes_pars_vertex>
4513
4514		uniform float linewidth;
4515		uniform vec2 resolution;
4516
4517		attribute vec3 instanceStart;
4518		attribute vec3 instanceEnd;
4519
4520		attribute vec3 instanceColorStart;
4521		attribute vec3 instanceColorEnd;
4522
4523		#ifdef WORLD_UNITS
4524
4525			varying vec4 worldPos;
4526			varying vec3 worldStart;
4527			varying vec3 worldEnd;
4528
4529			#ifdef USE_DASH
4530
4531				varying vec2 vUv;
4532
4533			#endif
4534
4535		#else
4536
4537			varying vec2 vUv;
4538
4539		#endif
4540
4541		#ifdef USE_DASH
4542
4543			uniform float dashScale;
4544			attribute float instanceDistanceStart;
4545			attribute float instanceDistanceEnd;
4546			varying float vLineDistance;
4547
4548		#endif
4549
4550		void trimSegment( const in vec4 start, inout vec4 end ) {
4551
4552			// trim end segment so it terminates between the camera plane and the near plane
4553
4554			// conservative estimate of the near plane
4555			float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
4556			float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
4557			float nearEstimate = - 0.5 * b / a;
4558
4559			float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
4560
4561			end.xyz = mix( start.xyz, end.xyz, alpha );
4562
4563		}
4564
4565		void main() {
4566
4567			#ifdef USE_COLOR
4568
4569				vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
4570
4571			#endif
4572
4573			#ifdef USE_DASH
4574
4575				vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
4576				vUv = uv;
4577
4578			#endif
4579
4580			float aspect = resolution.x / resolution.y;
4581
4582			// camera space
4583			vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
4584			vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
4585
4586			#ifdef WORLD_UNITS
4587
4588				worldStart = start.xyz;
4589				worldEnd = end.xyz;
4590
4591			#else
4592
4593				vUv = uv;
4594
4595			#endif
4596
4597			// special case for perspective projection, and segments that terminate either in, or behind, the camera plane
4598			// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
4599			// but we need to perform ndc-space calculations in the shader, so we must address this issue directly
4600			// perhaps there is a more elegant solution -- WestLangley
4601
4602			bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
4603
4604			if ( perspective ) {
4605
4606				if ( start.z < 0.0 && end.z >= 0.0 ) {
4607
4608					trimSegment( start, end );
4609
4610				} else if ( end.z < 0.0 && start.z >= 0.0 ) {
4611
4612					trimSegment( end, start );
4613
4614				}
4615
4616			}
4617
4618			// clip space
4619			vec4 clipStart = projectionMatrix * start;
4620			vec4 clipEnd = projectionMatrix * end;
4621
4622			// ndc space
4623			vec3 ndcStart = clipStart.xyz / clipStart.w;
4624			vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
4625
4626			// direction
4627			vec2 dir = ndcEnd.xy - ndcStart.xy;
4628
4629			// account for clip-space aspect ratio
4630			dir.x *= aspect;
4631			dir = normalize( dir );
4632
4633			#ifdef WORLD_UNITS
4634
4635				vec3 worldDir = normalize( end.xyz - start.xyz );
4636				vec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );
4637				vec3 worldUp = normalize( cross( worldDir, tmpFwd ) );
4638				vec3 worldFwd = cross( worldDir, worldUp );
4639				worldPos = position.y < 0.5 ? start: end;
4640
4641				// height offset
4642				float hw = linewidth * 0.5;
4643				worldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;
4644
4645				// don't extend the line if we're rendering dashes because we
4646				// won't be rendering the endcaps
4647				#ifndef USE_DASH
4648
4649					// cap extension
4650					worldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;
4651
4652					// add width to the box
4653					worldPos.xyz += worldFwd * hw;
4654
4655					// endcaps
4656					if ( position.y > 1.0 || position.y < 0.0 ) {
4657
4658						worldPos.xyz -= worldFwd * 2.0 * hw;
4659
4660					}
4661
4662				#endif
4663
4664				// project the worldpos
4665				vec4 clip = projectionMatrix * worldPos;
4666
4667				// shift the depth of the projected points so the line
4668				// segments overlap neatly
4669				vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
4670				clip.z = clipPose.z * clip.w;
4671
4672			#else
4673
4674				vec2 offset = vec2( dir.y, - dir.x );
4675				// undo aspect ratio adjustment
4676				dir.x /= aspect;
4677				offset.x /= aspect;
4678
4679				// sign flip
4680				if ( position.x < 0.0 ) offset *= - 1.0;
4681
4682				// endcaps
4683				if ( position.y < 0.0 ) {
4684
4685					offset += - dir;
4686
4687				} else if ( position.y > 1.0 ) {
4688
4689					offset += dir;
4690
4691				}
4692
4693				// adjust for linewidth
4694				offset *= linewidth;
4695
4696				// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
4697				offset /= resolution.y;
4698
4699				// select end
4700				vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
4701
4702				// back to clip space
4703				offset *= clip.w;
4704
4705				clip.xy += offset;
4706
4707			#endif
4708
4709			gl_Position = clip;
4710
4711			vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
4712
4713			#include <logdepthbuf_vertex>
4714			#include <clipping_planes_vertex>
4715			#include <fog_vertex>
4716
4717		}
4718		`,fragmentShader:`
4719		uniform vec3 diffuse;
4720		uniform float opacity;
4721		uniform float linewidth;
4722
4723		#ifdef USE_DASH
4724
4725			uniform float dashOffset;
4726			uniform float dashSize;
4727			uniform float gapSize;
4728
4729		#endif
4730
4731		varying float vLineDistance;
4732
4733		#ifdef WORLD_UNITS
4734
4735			varying vec4 worldPos;
4736			varying vec3 worldStart;
4737			varying vec3 worldEnd;
4738
4739			#ifdef USE_DASH
4740
4741				varying vec2 vUv;
4742
4743			#endif
4744
4745		#else
4746
4747			varying vec2 vUv;
4748
4749		#endif
4750
4751		#include <common>
4752		#include <color_pars_fragment>
4753		#include <fog_pars_fragment>
4754		#include <logdepthbuf_pars_fragment>
4755		#include <clipping_planes_pars_fragment>
4756
4757		vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
4758
4759			float mua;
4760			float mub;
4761
4762			vec3 p13 = p1 - p3;
4763			vec3 p43 = p4 - p3;
4764
4765			vec3 p21 = p2 - p1;
4766
4767			float d1343 = dot( p13, p43 );
4768			float d4321 = dot( p43, p21 );
4769			float d1321 = dot( p13, p21 );
4770			float d4343 = dot( p43, p43 );
4771			float d2121 = dot( p21, p21 );
4772
4773			float denom = d2121 * d4343 - d4321 * d4321;
4774
4775			float numer = d1343 * d4321 - d1321 * d4343;
4776
4777			mua = numer / denom;
4778			mua = clamp( mua, 0.0, 1.0 );
4779			mub = ( d1343 + d4321 * ( mua ) ) / d4343;
4780			mub = clamp( mub, 0.0, 1.0 );
4781
4782			return vec2( mua, mub );
4783
4784		}
4785
4786		void main() {
4787
4788			float alpha = opacity;
4789			vec4 diffuseColor = vec4( diffuse, alpha );
4790
4791			#include <clipping_planes_fragment>
4792
4793			#ifdef USE_DASH
4794
4795				if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
4796
4797				if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
4798
4799			#endif
4800
4801			#ifdef WORLD_UNITS
4802
4803				// Find the closest points on the view ray and the line segment
4804				vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
4805				vec3 lineDir = worldEnd - worldStart;
4806				vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
4807
4808				vec3 p1 = worldStart + lineDir * params.x;
4809				vec3 p2 = rayEnd * params.y;
4810				vec3 delta = p1 - p2;
4811				float len = length( delta );
4812				float norm = len / linewidth;
4813
4814				#ifndef USE_DASH
4815
4816					#ifdef USE_ALPHA_TO_COVERAGE
4817
4818						float dnorm = fwidth( norm );
4819						alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
4820
4821					#else
4822
4823						if ( norm > 0.5 ) {
4824
4825							discard;
4826
4827						}
4828
4829					#endif
4830
4831				#endif
4832
4833			#else
4834
4835				#ifdef USE_ALPHA_TO_COVERAGE
4836
4837					// artifacts appear on some hardware if a derivative is taken within a conditional
4838					float a = vUv.x;
4839					float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
4840					float len2 = a * a + b * b;
4841					float dlen = fwidth( len2 );
4842
4843					if ( abs( vUv.y ) > 1.0 ) {
4844
4845						alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
4846
4847					}
4848
4849				#else
4850
4851					if ( abs( vUv.y ) > 1.0 ) {
4852
4853						float a = vUv.x;
4854						float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
4855						float len2 = a * a + b * b;
4856
4857						if ( len2 > 1.0 ) discard;
4858
4859					}
4860
4861				#endif
4862
4863			#endif
4864
4865			#include <logdepthbuf_fragment>
4866			#include <color_fragment>
4867
4868			gl_FragColor = vec4( diffuseColor.rgb, alpha );
4869
4870			#include <tonemapping_fragment>
4871			#include <colorspace_fragment>
4872			#include <fog_fragment>
4873			#include <premultiplied_alpha_fragment>
4874
4875		}
4876		`};class R3 extends ws{constructor(e){super({type:"LineMaterial",uniforms:Cv.clone(gs.line.uniforms),vertexShader:gs.line.vertexShader,fragmentShader:gs.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0!==this.worldUnits&&(this.needsUpdate=!0),e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const n_=new rn,Tw=new J,Mw=new J,yr=new rn,br=new rn,na=new rn,i_=new J,r_=new nn,Sr=new tL,ww=new J,Np=new du,Pp=new fl,ia=new rn;let ca,oc;function Ew(i,e,t){return ia.set(0,0,-e,1).applyMatrix4(i.projectionMatrix),ia.multiplyScalar(1/ia.w),ia.x=oc/t.width,ia.y=oc/t.height,ia.applyMatrix4(i.projectionMatrixInverse),ia.multiplyScalar(1/ia.w),Math.abs(Math.max(ia.x,ia.y))}function zte(i,e){const t=i.matrixWorld,n=i.geometry,r=n.attributes.instanceStart,s=n.attributes.instanceEnd,o=Math.min(n.instanceCount,r.count);for(let a=0,l=o;a<l;a++){Sr.start.fromBufferAttribute(r,a),Sr.end.fromBufferAttribute(s,a),Sr.applyMatrix4(t);const u=new J,d=new J;ca.distanceSqToSegment(Sr.start,Sr.end,d,u),d.distanceTo(u)<oc*.5&&e.push({point:d,pointOnLine:u,distance:ca.origin.distanceTo(d),object:i,face:null,faceIndex:a,uv:null,uv1:null})}}function Hte(i,e,t){const n=e.projectionMatrix,s=i.material.resolution,o=i.matrixWorld,a=i.geometry,l=a.attributes.instanceStart,u=a.attributes.instanceEnd,d=Math.min(a.instanceCount,l.count),p=-e.near;ca.at(1,na),na.w=1,na.applyMatrix4(e.matrixWorldInverse),na.applyMatrix4(n),na.multiplyScalar(1/na.w),na.x*=s.x/2,na.y*=s.y/2,na.z=0,i_.copy(na),r_.multiplyMatrices(e.matrixWorldInverse,o);for(let g=0,x=d;g<x;g++){if(yr.fromBufferAttribute(l,g),br.fromBufferAttribute(u,g),yr.w=1,br.w=1,yr.applyMatrix4(r_),br.applyM
4876atrix4(r_),yr.z>p&&br.z>p)continue;if(yr.z>p){const E=yr.z-br.z,N=(yr.z-p)/E;yr.lerp(br,N)}else if(br.z>p){const E=br.z-yr.z,N=(br.z-p)/E;br.lerp(yr,N)}yr.applyMatrix4(n),br.applyMatrix4(n),yr.multiplyScalar(1/yr.w),br.multiplyScalar(1/br.w),yr.x*=s.x/2,yr.y*=s.y/2,br.x*=s.x/2,br.y*=s.y/2,Sr.start.copy(yr),Sr.start.z=0,Sr.end.copy(br),Sr.end.z=0;const T=Sr.closestPointToPointParameter(i_,!0);Sr.at(T,ww);const S=og.lerp(yr.z,br.z,T),M=S>=-1&&S<=1,R=i_.distanceTo(ww)<oc*.5;if(M&&R){Sr.start.fromBufferAttribute(l,g),Sr.end.fromBufferAttribute(u,g),Sr.start.applyMatrix4(o),Sr.end.applyMatrix4(o);const E=new J,N=new J;ca.distanceSqToSegment(Sr.start,Sr.end,N,E),t.push({point:N,pointOnLine:E,distance:ca.origin.distanceTo(N),object:i,face:null,faceIndex:g,uv:null,uv1:null})}}}class Wte extends Qn{constructor(e=new w6,t=new R3({color:Math.random()*16777215})){super(e,t),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,t=e.attributes.instanceStart,n=e.attributes.instanceEnd,r=new Float32Array(2*t.count);for(let o=0,a=0,l=t.count;o<l;o++,a+=2)Tw.fromBufferAttribute(t,o),Mw.fromBufferAttribute(n,o),r[a]=a===0?0:r[a-1],r[a+1]=r[a]+Tw.distanceTo(Mw);const s=new am(r,2,1);return e.setAttribute("instanceDistanceStart",new da(s,1,0)),e.setAttribute("instanceDistanceEnd",new da(s,1,1)),this}raycast(e,t){const n=this.material.worldUnits,r=e.camera;r===null&&!n&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const s=e.params.Line2!==void 0&&e.params.Line2.threshold||0;ca=e.ray;const o=this.matrixWorld,a=this.geometry,l=this.material;oc=l.linewidth+s,a.boundingSphere===null&&a.computeBoundingSphere(),Pp.copy(a.boundingSphere).applyMatrix4(o);let u;if(n)u=oc*.5;else{const p=Math.max(r.near,Pp.distanceToPoint(ca.origin));u=Ew(r,p,l.resolution)}if(Pp.radius+=u,ca.intersectsSphere(Pp)===!1)return;a.boundingBox===null&&a.computeBoundingBox(),Np.copy(a.boundingBox).applyMatrix4(o);let d;if(n)d=oc*.5;else{const p=Math.max(r.near,Np.distanceToPoint(ca.origin));d=Ew(r,p,l.resolution)}Np.expandByScalar(d),ca.intersectsBox(Np)!==!1&&(n?zte(this,t):Hte(this,r,t))}onBeforeRender(e){const t=this.material.uniforms;t&&t.resolution&&(e.getViewport(n_),this.material.uniforms.resolution.value.set(n_.z,n_.w))}}class E6 extends w6{constructor(){super(),this.isLineGeometry=!0,this.type="LineGeometry"}setPositions(e){const t=e.length-3,n=new Float32Array(2*t);for(let r=0;r<t;r+=3)n[2*r]=e[r],n[2*r+1]=e[r+1],n[2*r+2]=e[r+2],n[2*r+3]=e[r+3],n[2*r+4]=e[r+4],n[2*r+5]=e[r+5];return super.setPositions(n),this}setColors(e){const t=e.length-3,n=new Float32Array(2*t);for(let r=0;r<t;r+=3)n[2*r]=e[r],n[2*r+1]=e[r+1],n[2*r+2]=e[r+2],n[2*r+3]=e[r+3],n[2*r+4]=e[r+4],n[2*r+5]=e[r+5];return super.setColors(n),this}setFromPoints(e){const t=e.length-1,n=new Float32Array(6*t);for(let r=0;r<t;r++)n[6*r]=e[r].x,n[6*r+1]=e[r].y,n[6*r+2]=e[r].z||0,n[6*r+3]=e[r+1].x,n[6*r+4]=e[r+1].y,n[6*r+5]=e[r+1].z||0;return super.setPositions(n),this}fromLine(e){const t=e.geometry;return this.setPositions(t.attributes.position.array),this}}class $te extends Wte{constructor(e=new E6,t=new R3({color:Math.random()*16777215})){super(e,t),this.isLine2=!0,this.type="Line2"}}class Rw extends Ev{constructor(e,t={}){const n=t.font;if(n===void 0)super();else{const r=n.generateShapes(e,t.size,t.direction);t.depth===void 0&&(t.depth=50),t.bevelThickness===void 0&&(t.bevelThickness=10),t.bevelSize===void 0&&(t.bevelSize=8),t.bevelEnabled===void 0&&(t.bevelEnabled=!1),super(r,t)}this.type="TextGeometry"}}class jte{constructor(e){this.isFont=!0,this.type="Font",this.data=e}generateShapes(e,t=100,n="ltr"){const r=[],s=Xte(e,t,this.data,n);for(let o=0,a=s.length;o<a;o++)r.push(...s[o].toShapes());return r}}function Xte(i,e,t,n){const r=Array.from(i),s=e/t.resolution,o=(t.boundingBox.yMax-t.boundingBox.yMin+t.underlineThickness)*s,a=[];let l=0,u=0;(n=="rtl"||n=="tb")&&r.reverse();for(let d=0;d<r.length;d++){const p=r[d];if(p===`
4877`)l=0,u-=o;else{const g=Qte(p,s,l,u,t);n=="tb"?(l=0,u+=t.ascender*s):l+=g.offsetX,a.push(g.path)}}return a}function Qte(i,e,t,n,r){const s=r.glyphs[i]||r.glyphs["?"];if(!s){console.error('THREE.Font: character "'+i+'" does not exists in font family '+r.familyName+".");return}const o=new nL;let a,l,u,d,p,g,x,y;if(s.o){const T=s._cachedOutline||(s._cachedOutline=s.o.split(" "));for(let S=0,M=T.length;S<M;)switch(T[S++]){case"m":a=T[S++]*e+t,l=T[S++]*e+n,o.moveTo(a,l);break;case"l":a=T[S++]*e+t,l=T[S++]*e+n,o.lineTo(a,l);break;case"q":u=T[S++]*e+t,d=T[S++]*e+n,p=T[S++]*e+t,g=T[S++]*e+n,o.quadraticCurveTo(p,g,u,d);break;case"b":u=T[S++]*e+t,d=T[S++]*e+n,p=T[S++]*e+t,g=T[S++]*e+n,x=T[S++]*e+t,y=T[S++]*e+n,o.bezierCurveTo(p,g,x,y,u,d);break}}return{offsetX:s.ha*e,path:o}}
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4880uniform float hollowRadius;
4881
4882varying vec3 vVertexWorldPosition;
4883varying vec3 vVertexNormal;
4884varying float vCameraDistanceToObjCenter;
4885varying float vVertexAngularDistanceToHollowRadius;
4886
4887void main() {    
4888  vVertexNormal	= normalize(normalMatrix * normal);
4889  vVertexWorldPosition = (modelMatrix * vec4(position, 1.0)).xyz;
4890  
4891  vec4 objCenterViewPosition = modelViewMatrix * vec4(0.0, 0.0, 0.0, 1.0);
4892  vCameraDistanceToObjCenter = length(objCenterViewPosition);
4893  
4894  float edgeAngle = atan(hollowRadius / vCameraDistanceToObjCenter);
4895  float vertexAngle = acos(dot(normalize(modelViewMatrix * vec4(position, 1.0)), normalize(objCenterViewPosition)));
4896  vVertexAngularDistanceToHollowRadius = vertexAngle - edgeAngle;
4897
4898  gl_Position	= projectionMatrix * modelViewMatrix * vec4(position, 1.0);
4899}`,fne=`
4900uniform vec3 color;
4901uniform float coefficient;
4902uniform float power;
4903uniform float hollowRadius;
4904
4905varying vec3 vVertexNormal;
4906varying vec3 vVertexWorldPosition;
4907varying float vCameraDistanceToObjCenter;
4908varying float vVertexAngularDistanceToHollowRadius;
4909
4910void main() {
4911  if (vCameraDistanceToObjCenter < hollowRadius) discard; // inside the hollowRadius
4912  if (vVertexAngularDistanceToHollowRadius < 0.0) discard; // frag position is within the hollow radius
4913
4914  vec3 worldCameraToVertex = vVertexWorldPosition - cameraPosition;
4915  vec3 viewCameraToVertex	= (viewMatrix * vec4(worldCameraToVertex, 0.0)).xyz;
4916  viewCameraToVertex = normalize(viewCameraToVertex);
4917  float intensity	= pow(
4918    coefficient + dot(vVertexNormal, viewCameraToVertex),
4919    power
4920  );
4921  gl_FragColor = vec4(color, intensity);
4922}`;function dne(i,e,t,n){return new Pd.ShaderMaterial({depthWrite:!1,transparent:!0,vertexShader:Ane,fragmentShader:fne,uniforms:{coefficient:{value:i},color:{value:new Pd.Color(e)},power:{value:t},hollowRadius:{value:n}}})}function pne(i,e){for(var t=i.clone(),n=new Float32Array(i.attributes.position.count*3),r=0,s=n.length;r<s;r++){var o=i.attributes.normal.array[r],a=i.attributes.position.array[r];n[r]=a+o*e}return t.setAttribute("position",new Pd.BufferAttribute(n,3)),t}var mne=function(i){function e(t){var n,r=arguments.length>1&&arguments[1]!==void 0?arguments[1]:{},s=r.color,o=s===void 0?"gold":s,a=r.size,l=a===void 0?2:a,u=r.coefficient,d=u===void 0?.5:u,p=r.power,g=p===void 0?1:p,x=r.hollowRadius,y=x===void 0?0:x,T=r.backside,S=T===void 0?!0:T;Xg(this,e),n=jg(this,e);var M=pne(t,l),R=dne(d,o,g,y);return S&&(R.side=Pd.BackSide),n.geometry=M,n.material=R,n}return Yg(e,i),Qg(e)}(Pd.Mesh),ra=window.THREE?window.THREE:{Color:It,Group:ys,LineBasicMaterial:BA,LineSegments:oE,Mesh:Qn,MeshPhongMaterial:yE,SphereGeometry:Fa,SRGBColorSpace:Tr,TextureLoader:Pv},L6=Wr({props:{globeImageUrl:{},bumpImageUrl:{},showGlobe:{default:!0,onChange:function(e,t){t.globeGroup.visible=!!e},triggerUpdate:!1},showGraticules:{default:!1,onChange:function(e,t){t.graticulesObj.visible=!!e},triggerUpdate:!1},showAtmosphere:{default:!0,onChange:function(e,t){t.atmosphereObj&&(t.atmosphereObj.visible=!!e)},triggerUpdate:!1},atmosphereColor:{default:"lightskyblue"},atmosphereAltitude:{default:.15},globeCurvatureResolution:{default:4},globeTileEngineUrl:{onChange:function(e,t){t.tileEngine.tileUrl=e}},globeTileEngineMaxLevel:{default:17,onChange:function(e,t){t.tileEngine.maxLevel=e},triggerUpdate:!1},updatePov:{onChange:function(e,t){t.tileEngine.updatePov(e)},triggerUpdate:!1},onReady:{default:function(){},triggerUpdate:!1}},methods:{globeMaterial:function(e,t){return t!==void 0?(e.globeObj.material=t||e.defaultGlobeMaterial,this):e.globeObj.material},globeTileEngineClearCache:function(e){e.tileEngine.clearTiles()},_destructor:function(e){pi(e.globeObj),pi(e.tileEngine),pi(e.graticulesObj)}},stateInit:function(){var e=new ra.MeshPhongMaterial({color:0}),t=new ra.Mesh(void 0,e);t.rotation.y=-Math.PI/2;var n=new yk(bi),r=new ra.Group;
4922r.__globeObjType="globe",r.add(t),r.add(n);var s=new ra.LineSegments(new u4(hG(),bi,2),new ra.LineBasicMaterial({color:"lightgrey",transparent:!0,opacity:.1}));return{globeGroup:r,globeObj:t,graticulesObj:s,defaultGlobeMaterial:e,tileEngine:n}},init:function(e,t){pi(e),t.scene=e,t.scene.add(t.globeGroup),t.scene.add(t.graticulesObj),t.ready=!1},update:function(e,t){var n=e.globeObj.material;if(e.tileEngine.visible=!(e.globeObj.visible=!e.globeTileEngineUrl),t.hasOwnProperty("globeCurvatureResolution")){var r;(r=e.globeObj.geometry)===null||r===void 0||r.dispose();var s=Math.max(4,Math.round(360/e.globeCurvatureResolution));e.globeObj.geometry=new ra.SphereGeometry(bi,s,s/2),e.tileEngine.curvatureResolution=e.globeCurvatureResolution}if(t.hasOwnProperty("globeImageUrl")&&(e.globeImageUrl?new ra.TextureLoader().load(e.globeImageUrl,function(a){a.colorSpace=ra.SRGBColorSpace,n.map=a,n.color=null,n.needsUpdate=!0,!e.ready&&(e.ready=!0)&&setTimeout(e.onReady)}):!n.color&&(n.color=new ra.Color(0))),t.hasOwnProperty("bumpImageUrl")&&(e.bumpImageUrl?e.bumpImageUrl&&new ra.TextureLoader().load(e.bumpImageUrl,function(a){n.bumpMap=a,n.needsUpdate=!0}):(n.bumpMap=null,n.needsUpdate=!0)),(t.hasOwnProperty("atmosphereColor")||t.hasOwnProperty("atmosphereAltitude"))&&(e.atmosphereObj&&(e.scene.remove(e.atmosphereObj),pi(e.atmosphereObj)),e.atmosphereColor&&e.atmosphereAltitude)){var o=e.atmosphereObj=new mne(e.globeObj.geometry,{color:e.atmosphereColor,size:bi*e.atmosphereAltitude,hollowRadius:bi,coefficient:.1,power:3.5});o.visible=!!e.showAtmosphere,o.__globeObjType="atmosphere",e.scene.add(o)}!e.ready&&(!e.globeImageUrl||e.globeTileEngineUrl)&&(e.ready=!0,e.onReady())}}),Da=function(e){return isNaN(e)?parseInt(Qt(e).toHex(),16):e},Bo=function(e){return e&&isNaN(e)?dc(e).opacity:1},Au=function(e){var t=arguments.length>1&&arguments[1]!==void 0?arguments[1]:!0,n=arguments.length>2&&arguments[2]!==void 0?arguments[2]:!1,r,s=1,o=/^rgba\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*,\s*([\d.eE+-]+)\s*\)$/.exec(e.trim().toLowerCase());if(o){var a=o.slice(1),l=wi(a,4),u=l[0],d=l[1],p=l[2],g=l[3];r=new It("rgb(".concat(+u,",").concat(+d,",").concat(+p,")")),s=Math.min(+g,1)}else r=new It(e);n&&r.convertLinearToSRGB();var x=r.toArray();return t?[].concat(ui(x),[s]):x};function gne(i,e,t){return i.opacity=e,i.transparent=e<1,i.depthWrite=e>=1,i}var Dw=window.THREE?window.THREE:{BufferAttribute:Di};function La(i){var e=arguments.length>1&&arguments[1]!==void 0?arguments[1]:1,t=arguments.length>2&&arguments[2]!==void 0?arguments[2]:Float32Array;if(e===1)return new Dw.BufferAttribute(new t(i),e);for(var n=new Dw.BufferAttribute(new t(i.length*e),e),r=0,s=i.length;r<s;r++)n.set(i[r],r*e);return n}function _ne(i){for(var e=i.itemSize,t=[],n=0;n<i.count;n++)t.push(i.array.slice(n*e,(n+1)*e));return t}var l_=new WeakMap,Dp=new WeakMap,Lp=new WeakMap,Ns=function(i){function e(t){var n,r=arguments.length>1&&arguments[1]!==void 0?arguments[1]:{},s=r.dataBindAttr,o=s===void 0?"__data":s,a=r.objBindAttr,l=a===void 0?"__threeObj":a,u=r.removeDelay,d=u===void 0?0:u;return Xg(this,e),n=jg(this,e),xr(n,"scene",void 0),s_(n,l_,void 0),s_(n,Dp,void 0),s_(n,Lp,void 0),n.scene=t,o_(l_,n,o),o_(Dp,n,l),o_(Lp,n,d),n.onRemoveObj(function(){}),n}return Yg(e,i),Qg(e,[{key:"onCreateObj",value:function(n){var r=this;return a_(e,"onCreateObj",this)([function(s){var o=n(s);return s[Mf(Dp,r)]=o,o[Mf(l_,r)]=s,r.scene.add(o),o}]),this}},{key:"onRemoveObj",value:function(n){var r=this;return a_(e,"onRemoveObj",this)([function(s,o){var a=a_(e,"getData",r)([s]);n(s,o);var l=function(){r.scene.remove(s),pi(s),delete a[Mf(Dp,r)]};Mf(Lp,r)?setTimeout(l,Mf(Lp,r)):l()}]),this}}])}(lV),So=window.THREE?window.THREE:{BufferGeometry:Wn,CylinderGeometry:ug,Matrix4:nn,Mesh:Qn,MeshLambertMaterial:dl,Object3D:Ei,Vector3:J},Lw=Object.assign({},Vv),Iw=Lw.BufferGeometryUtils||Lw,I6=Wr({props:{pointsData:{default:[]},pointLat:{default:"lat"},pointLng:{default:"lng"},pointColor:{default:function(){return"#ffffaa"}},pointAltitude:{default:.1},pointRadius:{default:.25},pointResolution:{default:12,triggerUpdate:!1},pointsMerge:{default:!1},pointsTransitionDuration:{default:1e3,triggerUpdate:!1}},init:function(e,t,n){var r=n.tweenGroup;pi(e),t.scene=e,t.tweenGroup=r,t.dataMapper=new Ns(e,{objBindAttr:"__threeObjPoint"})},update:function(e,t){var n=Xe(e.pointLat),r=Xe(e.pointLng),s=Xe(e.pointAltitude),o=Xe(e.pointRadius),a=Xe(e.pointColor),l=new So.CylinderGeometry(1,1,1,e.pointResolution);l.applyMatrix4(new So.Matrix4().makeRotationX(Math.PI/2)),l.applyMatrix4(new So.Matrix4().makeTranslation(0,0,-.5));var u=2*Math.PI*bi/360,d={};if(!e.pointsMerge&&t.hasOwnProperty("pointsMerge")&&pi(e.scene),e.dataMapper.scene=e.pointsMerge?new So.Object3D:e.scene,e.dataMapper.onCreateObj(x).onUpdateObj(y).digest(e.pointsData),e.pointsMerge){var p=e.pointsData.length?(
vendor: 4,123 bytes, lines 4922-5000
4922Iw.mergeGeometries||Iw.mergeBufferGeometries)(e.pointsData.map(function(T){var S=e.dataMapper.getObj(T),M=S.geometry.clone();S.updateMatrix(),M.applyMatrix4(S.matrix);var R=Au(a(T));return M.setAttribute("color",La(Array(M.getAttribute("position").count).fill(R),4)),M})):new So.BufferGeometry,g=new So.Mesh(p,new So.MeshLambertMaterial({color:16777215,transparent:!0,vertexColors:!0}));g.__globeObjType="points",g.__data=e.pointsData,e.dataMapper.clear(),pi(e.scene),e.scene.add(g)}function x(){var T=new So.Mesh(l);return T.__globeObjType="point",T}function y(T,S){var M=function(P){var I=T.__currentTargetD=P,$=I.r,k=I.alt,W=I.lat,j=I.lng;Object.assign(T.position,po(W,j));var Y=e.pointsMerge?new So.Vector3(0,0,0):e.scene.localToWorld(new So.Vector3(0,0,0));T.lookAt(Y),T.scale.x=T.scale.y=Math.min(30,$)*u,T.scale.z=Math.max(k*bi,.1)},R={alt:+s(S),r:+o(S),lat:+n(S),lng:+r(S)},E=T.__currentTargetD||Object.assign({},R,{alt:-.001});if(Object.keys(R).some(function(F){return E[F]!==R[F]})&&(e.pointsMerge||!e.pointsTransitionDuration||e.pointsTransitionDuration<0?M(R):e.tweenGroup.add(new $s(E).to(R,e.pointsTransitionDuration).easing(Cr.Quadratic.InOut).onUpdate(M).onComplete(function(){e.tweenGroup.remove(this)}).start())),!e.pointsMerge){var N=a(S),U=N?Bo(N):0,L=!!U;T.visible=L,L&&(d.hasOwnProperty(N)||(d[N]=new So.MeshLambertMaterial({color:Da(N),transparent:U<1,opacity:U})),T.material=d[N])}}}}),B6=function(){return{uniforms:{dashOffset:{value:0},dashSize:{value:1},gapSize:{value:0},dashTranslate:{value:0}},vertexShader:`
4923    `.concat(_n.common,`
4924    `).concat(_n.logdepthbuf_pars_vertex,`
4925  
4926    uniform float dashTranslate; 
4927
4928    attribute vec4 color;
4929    varying vec4 vColor;
4930    
4931    attribute float relDistance;
4932    varying float vRelDistance;
4933
4934    void main() {
4935      // pass through colors and distances
4936      vColor = color;
4937      vRelDistance = relDistance + dashTranslate;
4938      gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
4939  
4940      `).concat(_n.logdepthbuf_vertex,`
4941    }
4942  `),fragmentShader:`
4943    `.concat(_n.logdepthbuf_pars_fragment,`
4944
4945    uniform float dashOffset; 
4946    uniform float dashSize;
4947    uniform float gapSize; 
4948    
4949    varying vec4 vColor;
4950    varying float vRelDistance;
4951    
4952    void main() {
4953      // ignore pixels in the gap
4954      if (vRelDistance < dashOffset) discard;
4955      if (mod(vRelDistance - dashOffset, dashSize + gapSize) > dashSize) discard;
4956    
4957      // set px color: [r, g, b, a], interpolated between vertices 
4958      gl_FragColor = vColor; 
4959  
4960      `).concat(_n.logdepthbuf_fragment,`
4961    }
4962  `)}},qx=function(e){return e.uniforms.uSurfaceRadius={type:"float",value:0},e.vertexShader=(`attribute float surfaceRadius;
4963varying float vSurfaceRadius;
4964varying vec3 vPos;
4965`+e.vertexShader).replace("void main() {",["void main() {","vSurfaceRadius = surfaceRadius;","vPos = position;"].join(`
4966`)),e.fragmentShader=(`uniform float uSurfaceRadius;
4967varying float vSurfaceRadius;
4968varying vec3 vPos;
4969`+e.fragmentShader).replace("void main() {",["void main() {","if (length(vPos) < max(uSurfaceRadius, vSurfaceRadius)) discard;"].join(`
4970`)),e},xne=function(e){return e.vertexShader=`
4971    attribute float r;
4972    
4973    const float PI = 3.1415926535897932384626433832795;
4974    float toRad(in float a) {
4975      return a * PI / 180.0;
4976    }
4977    
4978    vec3 Polar2Cartesian(in vec3 c) { // [lat, lng, r]
4979      float phi = toRad(90.0 - c.x);
4980      float theta = toRad(90.0 - c.y);
4981      float r = c.z;
4982      return vec3( // x,y,z
4983        r * sin(phi) * cos(theta),
4984        r * cos(phi),
4985        r * sin(phi) * sin(theta)
4986      );
4987    }
4988    
4989    vec2 Cartesian2Polar(in vec3 p) {
4990      float r = sqrt(p.x * p.x + p.y * p.y + p.z * p.z);
4991      float phi = acos(p.y / r);
4992      float theta = atan(p.z, p.x);
4993      return vec2( // lat,lng
4994        90.0 - phi * 180.0 / PI,
4995        90.0 - theta * 180.0 / PI - (theta < -PI / 2.0 ? 360.0 : 0.0)
4996      );
4997    }
4998    `.concat(e.vertexShader.replace("}",`                  
4999        vec3 pos = Polar2Cartesian(vec3(Cartesian2Polar(position), r));
5000        gl_Position = projectionMatrix * modelViewMatrix * vec4(pos, 1.0
5000);
5001      }
5002    `),`
5003  `),e},D3=function(e,t){return e.onBeforeCompile=function(n){e.userData.shader=t(n)},e},vne=function(e){var t=arguments.length>1&&arguments[1]!==void 0?arguments[1]:function(r){return r};if(e.userData.shader)t(e.userData.shader.uniforms);else{var n=e.onBeforeCompile;e.onBeforeCompile=function(r){n(r),t(r.uniforms)}}},yne=["stroke"],To=window.THREE?window.THREE:{BufferGeometry:Wn,CubicBezierCurve3:cE,Curve:Vo,Group:ys,Line:ag,Mesh:Qn,NormalBlending:mr,ShaderMaterial:ws,TubeGeometry:Rv,Vector3:J},bne=xA.default||xA,F6=Wr({props:{arcsData:{default:[]},arcStartLat:{default:"startLat"},arcStartLng:{default:"startLng"},arcStartAltitude:{default:0},arcEndLat:{default:"endLat"},arcEndLng:{default:"endLng"},arcEndAltitude:{default:0},arcColor:{default:function(){return"#ffffaa"}},arcAltitude:{},arcAltitudeAutoScale:{default:.5},arcStroke:{},arcCurveResolution:{default:64,triggerUpdate:!1},arcCircularResolution:{default:6,triggerUpdate:!1},arcDashLength:{default:1},arcDashGap:{default:0},arcDashInitialGap:{default:0},arcDashAnimateTime:{default:0},arcsTransitionDuration:{default:1e3,triggerUpdate:!1}},methods:{pauseAnimation:function(e){var t;(t=e.ticker)===null||t===void 0||t.pause()},resumeAnimation:function(e){var t;(t=e.ticker)===null||t===void 0||t.resume()},_destructor:function(e){var t;e.sharedMaterial.dispose(),(t=e.ticker)===null||t===void 0||t.dispose()}},stateInit:function(e){var t=e.tweenGroup;return{tweenGroup:t,ticker:new bne,sharedMaterial:new To.ShaderMaterial(ti(ti({},B6()),{},{transparent:!0,blending:To.NormalBlending}))}},init:function(e,t){pi(e),t.scene=e,t.dataMapper=new Ns(e,{objBindAttr:"__threeObjArc"}).onCreateObj(function(){var n=new To.Group;return n.__globeObjType="arc",n}),t.ticker.onTick.add(function(n,r){t.dataMapper.entries().map(function(s){var o=wi(s,2),a=o[1];return a}).filter(function(s){return s.children.length&&s.children[0].material&&s.children[0].__dashAnimateStep}).forEach(function(s){var o=s.children[0],a=o.__dashAnimateStep*r,l=o.material.uniforms.dashTranslate.value%1e9;o.material.uniforms.dashTranslate.value=l+a})})},update:function(e){var t=Xe(e.arcStartLat),n=Xe(e.arcStartLng),r=Xe(e.arcStartAltitude),s=Xe(e.arcEndLat),o=Xe(e.arcEndLng),a=Xe(e.arcEndAltitude),l=Xe(e.arcAltitude),u=Xe(e.arcAltitudeAutoScale),d=Xe(e.arcStroke),p=Xe(e.arcColor),g=Xe(e.arcDashLength),x=Xe(e.arcDashGap),y=Xe(e.arcDashInitialGap),T=Xe(e.arcDashAnimateTime);e.dataMapper.onUpdateObj(function(E,N){var U=d(N),L=U!=null;if(!E.children.length||L!==(E.children[0].type==="Mesh")){pi(E);var F=L?new To.Mesh:new To.Line(new To.BufferGeometry);F.material=e.sharedMaterial.clone(),E.add(F)}var P=E.children[0];Object.assign(P.material.uniforms,{dashSize:{value:g(N)},gapSize:{value:x(N)},dashOffset:{value:y(N)}});var I=T(N);P.__dashAnimateStep=I>0?1e3/I:0;var $=M(p(N),e.arcCurveResolution,L?e.arcCircularResolution+1:1),k=R(e.arcCurveResolution,L?e.arcCircularResolution+1:1,!0);P.geometry.setAttribute("color",$),P.geometry.setAttribute("relDistance",k);var W=function(Q){var ee=E.__currentTargetD=Q,fe=ee.stroke,le=ane(ee,yne),Me=S(le);L?(P.geometry&&P.geometry.dispose(),P.geometry=new To.TubeGeometry(Me,e.arcCurveResolution,fe/2,e.arcCircularResolution),P.geometry.setAttribute("color",$),P.geometry.setAttribute("relDistance",k)):P.geometry.setFromPoints(Me.getPoints(e.arcCurveResolution))},j={stroke:U,alt:l(N),altAutoScale:+u(N),startLat:+t(N),startLng:+n(N),startAlt:+r(N),endLat:+s(N),endLng:+o(N),endAlt:+a(N)},Y=E.__currentTargetD||Object.assign({},j,{altAutoScale:-.001});Object.keys(j).some(function(z){return Y[z]!==j[z]})&&(!e.arcsTransitionDuration||e.arcsTransitionDuration<0?W(j):e.tweenGroup.add(new $s(Y).to(j,e.arcsTransitionDuration).easing(Cr.Quadratic.InOut).onUpdate(W).onComplete(function(){e.tweenGroup.remove(this)}).start()))}).digest(e.arcsData);function S(E){var N=E.alt,U=E.altAutoScale,L=E.startLat,F=E.startLng,P=E.startAlt,I=E.endLat,$=E.endLng,k=E.endAlt,W=function(Re){var qe=wi(Re,3),Ke=qe[0],St=qe[1],mt=qe[2],Tt=po(St,Ke,mt),an=Tt.x,Ut=Tt.y,Ue=Tt.z;return new To.Vector3(an,Ut,Ue)},j=[F,L],Y=[$,I],z=N;if(z==null&&(z=uG(j,Y)/2*U+Math.max(P,k)),z||P||k){var Q=AG(j,Y),ee=function(Re,qe){return qe+(qe-Re)*(Re<qe?.5:.25)},fe=[.25,.75].map(function(bt){return[].concat(ui(Q(bt)),[ee(bt<.5?P:k,z)])}),le=wi(fe,2),Me=le[0],Ce=le[1],Be=C3(To.CubicBezierCurve3,ui([[].concat(j,[P]),Me,Ce,[].concat(Y,[k])].map(W)));return Be}else{var Ye=.001;return qt.apply(void 0,ui([[].concat(j,[Ye]),[].concat(Y,[Ye])].map(W)))}function qt(bt,Re){var qe=bt.angleTo(Re),Ke=qe===0?function(){return bt.clone()}:function(mt){return new To.Vector3().addVectors(bt.clone().multiplyScalar(Math.sin((1-mt)*qe)),Re.clone().multiplyScalar(Math.sin(mt*qe))).divideScalar(Math.sin(qe))},St=new To.Curve;return St.getPoint=Ke,St}}function M(E,N){var U=arguments.length>2&&arguments[2]!==void 0?arguments[2]:1,L=N+1,F;if(E instanceof Array||E instanceof Function){var P=E instanceof Array?ul(
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5004\r
5005Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions: \r
5006\r
5007The above copyright and this permission notice shall be included in all copies of one or more of the Font Software typefaces.\r
5008\r
5009The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing the word "MgOpen", or if the modifications are accepted for inclusion in the Font Software itself by the each appointed Administrator.\r
5010\r
5011This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "MgOpen" name.\r
5012\r
5013The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself. \r
5014\r
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5015olution","hexMargin","hexTopCurvatureResolution","hexTopColor","hexSideColor","hexAltitude","hexBinMerge","hexTransitionDuration"].map(function(i){return xr({},i,sie.linkProp(i))}))),aie=As("heatmapsLayer",k6),lie=Object.assign.apply(Object,ui(["heatmapsData","heatmapPoints","heatmapPointLat","heatmapPointLng","heatmapPointWeight","heatmapBandwidth","heatmapColorFn","heatmapColorSaturation","heatmapBaseAltitude","heatmapTopAltitude","heatmapsTransitionDuration"].map(function(i){return xr({},i,aie.linkProp(i))}))),uie=As("hexedPolygonsLayer",V6),cie=Object.assign.apply(Object,ui(["hexPolygonsData","hexPolygonGeoJsonGeometry","hexPolygonColor","hexPolygonAltitude","hexPolygonResolution","hexPolygonMargin","hexPolygonUseDots","hexPolygonCurvatureResolution","hexPolygonDotResolution","hexPolygonsTransitionDuration"].map(function(i){return xr({},i,uie.linkProp(i))}))),hie=As("polygonsLayer",G6),Aie=Object.assign.apply(Object,ui(["polygonsData","polygonGeoJsonGeometry","polygonCapColor","polygonCapMaterial","polygonSideColor","polygonSideMaterial","polygonStrokeColor","polygonAltitude","polygonCapCurvatureResolution","polygonsTransitionDuration"].map(function(i){return xr({},i,hie.linkProp(i))}))),fie=As("pathsLayer",q6),die=Object.assign.apply(Object,ui(["pathsData","pathPoints","pathPointLat","pathPointLng","pathPointAlt","pathResolution","pathColor","pathStroke","pathDashLength","pathDashGap","pathDashInitialGap","pathDashAnimateTime","pathTransitionDuration"].map(function(i){return xr({},i,fie.linkProp(i))}))),pie=As("tilesLayer",z6),mie=Object.assign.apply(Object,ui(["tilesData","tileLat","tileLng","tileAltitude","tileWidth","tileHeight","tileUseGlobeProjection","tileMaterial","tileCurvatureResolution","tilesTransitionDuration"].map(function(i){return xr({},i,pie.linkProp(i))}))),gie=As("particlesLayer",H6),_ie=Object.assign.apply(Object,ui(["particlesData","particlesList","particleLat","particleLng","particleAltitude","particlesSize","particlesSizeAttenuation","particlesColor","particlesTexture"].map(function(i){return xr({},i,gie.linkProp(i))}))),xie=As("ringsLayer",W6),vie=Object.assign.apply(Object,ui(["ringsData","ringLat","ringLng","ringAltitude","ringColor","ringResolution","ringMaxRadius","ringPropagationSpeed","ringRepeatPeriod"].map(function(i){return xr({},i,xie.linkProp(i))}))),yie=As("labelsLayer",$6),bie=Object.assign.apply(Object,ui(["labelsData","labelLat","labelLng","labelAltitude","labelRotation","labelText","labelSize","labelTypeFace","labelColor","labelResolution","labelIncludeDot","labelDotRadius","labelDotOrientation","labelsTransitionDuration"].map(function(i){return xr({},i,yie.linkProp(i))}))),Sie=As("htmlElementsLayer",j6),Tie=Object.assign.apply(Object,ui(["htmlElementsData","htmlLat","htmlLng","htmlAltitude","htmlElement","htmlElementVisibilityModifier","htmlTransitionDuration"].map(function(i){return xr({},i,Sie.linkProp(i))}))),Mie=As("objectsLayer",X6),wie=Object.assign.apply(Object,ui(["objectsData","objectLat","objectLng","objectAltitude","objectRotation","objectFacesSurface","objectThreeObject"].map(function(i){return xr({},i,Mie.linkProp(i))}))),Eie=As("customLayer",Q6),Rie=Object.assign.apply(Object,ui(["customLayerData","customThreeObject","customThreeObjectUpdate"].map(function(i){return xr({},i,Eie.linkProp(i))}))),Cie=Wr({props:ti(ti(ti(ti(ti(ti(ti(ti(ti(ti(ti(ti(ti(ti(ti({onGlobeReady:{triggerUpdate:!1},rendererSize:{default:new Up.Vector2(window.innerWidth,window.innerHeight),onChange:function(e,t){t.pathsLayer.rendererSize(e)},triggerUpdate:!1}},Jne),nie),rie),oie),lie),Aie),cie),die),mie),_ie),vie),bie),Tie),wie),Rie),methods:ti({getGlobeRadius:Pw,getCoords:function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),r=1;r<t;r++)n[r-1]=arguments[r];return po.apply(void 0,n)},toGeoCoords:function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),r=1;r<t;r++)n[r-1]=arguments[r];return D6.apply(void 0,n)}
5015,setPointOfView:function(e,t){var n=t instanceof Up.Camera?t.position:t,r=Pw(),s=void 0;if(e.scene&&n){var o,a,l,u;s=function(p){o===void 0&&(o=n.clone().applyMatrix4(e.scene.matrixWorld.clone().invert())),a===void 0&&(a=o.length()),l===void 0&&(l=Math.sqrt(Math.pow(a,2)-Math.pow(r,2))),u===void 0&&(u=Math.acos(l/a));var g=o.distanceTo(p);if(g<l)return!1;var x=p.length(),y=Math.acos((Math.pow(a,2)+Math.pow(g,2)-Math.pow(x,2))/(2*a*g));return y<u}}e.layersThatNeedUpdatePov.forEach(function(d){return d.updatePov(t)}),e.layersThatNeedBehindGlobeChecker.forEach(function(d){return d.isBehindGlobe(s)})},pauseAnimation:function(e){return e.animationFrameRequestId!==null&&(cancelAnimationFrame(e.animationFrameRequestId),e.animationFrameRequestId=null),e.pausableLayers.forEach(function(t){var n;return(n=t.pauseAnimation)===null||n===void 0?void 0:n.call(t)}),this},resumeAnimation:function(e){return e.animationFrameRequestId===null&&this._animationCycle(),e.pausableLayers.forEach(function(t){var n;return(n=t.resumeAnimation)===null||n===void 0?void 0:n.call(t)}),this},_animationCycle:function(e){e.animationFrameRequestId=requestAnimationFrame(this._animationCycle),e.tweenGroup.update()},_destructor:function(e){this.pauseAnimation(),e.destructableLayers.forEach(function(t){return t._destructor()})}},eie),stateInit:function(){var e=new DE,t={tweenGroup:e},n={globeLayer:L6(t),pointsLayer:I6(t),arcsLayer:F6(t),hexBinLayer:U6(t),heatmapsLayer:k6(t),polygonsLayer:G6(t),hexedPolygonsLayer:V6(t),pathsLayer:q6(t),tilesLayer:z6(t),particlesLayer:H6(t),ringsLayer:W6(t),labelsLayer:$6(t),htmlElementsLayer:j6(t),objectsLayer:X6(t),customLayer:Q6(t)};return ti(ti({tweenGroup:e},n),{},{layersThatNeedUpdatePov:Object.values(n).filter(function(r){return r.hasOwnProperty("updatePov")}),layersThatNeedBehindGlobeChecker:Object.values(n).filter(function(r){return r.hasOwnProperty("isBehindGlobe")}),destructableLayers:Object.values(n).filter(function(r){return r.hasOwnProperty("_destructor")}),pausableLayers:Object.values(n).filter(function(r){return r.hasOwnProperty("pauseAnimation")})})},init:function(e,t,n){var r=n.animateIn,s=r===void 0?!0:r,o=n.waitForGlobeReady,a=o===void 0?!0:o;pi(e),t.scene=e,t.scene.visible=!1,Zne.forEach(function(u){var d=new Up.Group;t.scene.add(d),t[u](d)});var l=function(){if(s){t.scene.scale.set(1e-6,1e-6,1e-6),t.tweenGroup.add(new $s({k:1e-6}).to({k:1},600).easing(Cr.Quadratic.Out).onUpdate(function(p){var g=p.k;return t.scene.scale.set(g,g,g)}).onComplete(function(){t.tweenGroup.remove(this)}).start());var d=new Up.Vector3(0,1,0);t.tweenGroup.add(new $s({rot:Math.PI*2}).to({rot:0},1200).easing(Cr.Quintic.Out).onUpdate(function(p){var g=p.rot;return t.scene.setRotationFromAxisAngle(d,g)}).onComplete(function(){t.tweenGroup.remove(this)}).start())}t.scene.visible=!0,t.onGlobeReady&&t.onGlobeReady()};a?t.globeLayer.onReady(l):l(),this._animationCycle()},update:function(e){}});function Nie(i){var e=arguments.length>1&&arguments[1]!==void 0?arguments[1]:Object,t=arguments.length>2&&arguments[2]!==void 0?arguments[2]:!1,n=function(r){function s(){var o;Xg(this,s);for(var a=arguments.length,l=new Array(a),u=0;u<a;u++)l[u]=arguments[u];return o=jg(this,s,[].concat(l)),o.__kapsuleInstance=C3(i,[].concat(ui(t?[o]:[]),l)),o}return Yg(s,r),Qg(s)}(e);return Object.keys(i()).forEach(function(r){return n.prototype[r]=function(){var s,o=(s=this.__kapsuleInstance)[r].apply(s,arguments);return o===this.__kapsuleInstance?this:o}}),n}var Pie=window.THREE?window.THREE:{Group:ys},Die=Nie(Cie,Pie.Group,!0);const Gw={type:"change"},L3={type:"start"},K6={type:"end"},Op=new Bd,Vw=new oa,Lie=Math.cos(70*og.DEG2RAD),ir=new J,ms=2*Math.PI,fi={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},u_=1e-6;class Iie extends iL{constructor(e,t=null){super(e,t),this.state=fi.NONE,this.target=new J,this.cursor=new J,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LE
5015FT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Eh.ROTATE,MIDDLE:Eh.DOLLY,RIGHT:Eh.PAN},this.touches={ONE:vh.ROTATE,TWO:vh.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._cursorStyle="auto",this._domElementKeyEvents=null,this._lastPosition=new J,this._lastQuaternion=new ll,this._lastTargetPosition=new J,this._quat=new ll().setFromUnitVectors(e.up,new J(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new oS,this._sphericalDelta=new oS,this._scale=1,this._panOffset=new J,this._rotateStart=new We,this._rotateEnd=new We,this._rotateDelta=new We,this._panStart=new We,this._panEnd=new We,this._panDelta=new We,this._dollyStart=new We,this._dollyEnd=new We,this._dollyDelta=new We,this._dollyDirection=new J,this._mouse=new We,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Fie.bind(this),this._onPointerDown=Bie.bind(this),this._onPointerUp=Uie.bind(this),this._onContextMenu=Hie.bind(this),this._onMouseWheel=Gie.bind(this),this._onKeyDown=Vie.bind(this),this._onTouchStart=qie.bind(this),this._onTouchMove=zie.bind(this),this._onMouseDown=Oie.bind(this),this._onMouseMove=kie.bind(this),this._interceptControlDown=Wie.bind(this),this._interceptControlUp=$ie.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}set cursorStyle(e){this._cursorStyle=e,e==="grab"?this.domElement.style.cursor="grab":this.domElement.style.cursor="auto"}get cursorStyle(){return this._cursorStyle}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.ownerDocument.removeEventListener("pointermove",this._onPointerMove),this.domElement.ownerDocument.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(Gw),this.update(),this.state=fi.NONE}pan(e,t){this._pan(e,t),this.update()}dollyIn(e){this._dollyIn(e),this.update()}dollyOut(e){this._dollyOut(e),this.update()}rotateLeft(e){this._rotateLeft(e),this.update()}rotateUp(e){this._rotateUp(e),this.update()}update(e=null){const t=this.object.position;ir.copy(t).sub(this.target),ir.applyQuaternion(this._quat),this._spherical.setFromVector3(ir),this.autoRotate&&this.state===fi.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let n=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(n)&&isFinite(r)&&(n<-Math.PI?n+=ms:n>Math.PI&&(n-=ms),r<-Math.PI?r+=ms:r>Math.PI&&(r-=ms),n<=r?this._spherical.theta=Math.max(n,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(n+r)/2?Math.max(n,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let s=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radiu
vendor: 14,293 bytes, line 5015
5015s=this._clampDistance(this._spherical.radius);else{const o=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),s=o!=this._spherical.radius}if(ir.setFromSpherical(this._spherical),ir.applyQuaternion(this._quatInverse),t.copy(this.target).add(ir),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let o=null;if(this.object.isPerspectiveCamera){const a=ir.length();o=this._clampDistance(a*this._scale);const l=a-o;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),s=!!l}else if(this.object.isOrthographicCamera){const a=new J(this._mouse.x,this._mouse.y,0);a.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),s=l!==this.object.zoom;const u=new J(this._mouse.x,this._mouse.y,0);u.unproject(this.object),this.object.position.sub(u).add(a),this.object.updateMatrixWorld(),o=ir.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;o!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(o).add(this.object.position):(Op.origin.copy(this.object.position),Op.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Op.direction))<Lie?this.object.lookAt(this.target):(Vw.setFromNormalAndCoplanarPoint(this.object.up,this.target),Op.intersectPlane(Vw,this.target))))}else if(this.object.isOrthographicCamera){const o=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),o!==this.object.zoom&&(this.object.updateProjectionMatrix(),s=!0)}return this._scale=1,this._performCursorZoom=!1,s||this._lastPosition.distanceToSquared(this.object.position)>u_||8*(1-this._lastQuaternion.dot(this.object.quaternion))>u_||this._lastTargetPosition.distanceToSquared(this.target)>u_?(this.dispatchEvent(Gw),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?ms/60*this.autoRotateSpeed*e:ms/60/60*this.autoRotateSpeed}_getZoomScale(e){const t=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*t)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,t){ir.setFromMatrixColumn(t,0),ir.multiplyScalar(-e),this._panOffset.add(ir)}_panUp(e,t){this.screenSpacePanning===!0?ir.setFromMatrixColumn(t,1):(ir.setFromMatrixColumn(t,0),ir.crossVectors(this.object.up,ir)),ir.multiplyScalar(e),this._panOffset.add(ir)}_pan(e,t){const n=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;ir.copy(r).sub(this.target);let s=ir.length();s*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*s/n.clientHeight,this.object.matrix),this._panUp(2*t*s/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,t){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),r=e-n.left,s=t-n.top,o=n.width,a=n.height;this._mouse.x=r/o*2-1,this._mouse.y=-(s/a)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(ms*this._rotateDelta.x/t.clientHeight),this._rotateUp(ms*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let t=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(ms*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),t=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-ms*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),t=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(ms*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),t=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-ms*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),t=!0;break}t&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._rotateStart.set(n,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panStart.set(n,r)}}_handleTouchStartDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(n*n+r*r);this._dollyStart.set(0,s)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),r=.5*(e.pageX+n.x),s=.5*(e.pageY+n.y);this._rotateEnd.set(r,s)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const t=this.domElement;this._rotateLeft(ms*this._rotateDelta.x/t.clientHeight),this._rotateUp(ms*this._rotateDelta.y/t.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const t=this._getSecondPointerPosition(e),n=.5*(e.pageX+t.x),r=.5*(e.pageY+t.y);this._panEnd.set(n,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const t=this._getSecondPointerPosition(e),n=e.pageX-t.x,r=e.pageY-t.y,s=Math.sqrt(n*n+r*r);this._dollyEnd.set(0,s),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const o=(e.pageX+t.x)*.5,a=(e.pageY+t.y)*.5;this._updateZoomParameters(o,a)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId){this._pointers.splice(t,1);return}}_isTrackingPointer(e){for(let t=0;t<this._pointers.length;t++)if(this._pointers[t]==e.pointerId)return!0;return!1}_trackPointer(e){let t=this._pointerPositions[e.pointerId];t===void 0&&(t=new We,this._pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const t=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[t]}_customWheelEvent(e){const t=e.deltaMode,n={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(t){case 1:n.deltaY*=16;break;case 2:n.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(n.deltaY*=10),n}}function Bie(i){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(i.pointerId),this.domElement.ownerDocument.addEventListener("pointermove",this._onPointerMove),this.domElement.ownerDocument.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(i)&&(this._addPointer(i),i.pointerType==="touch"?this._onTouchStart(i):this._onMouseDown(i),this._cursorStyle==="grab"&&(this.domElement.style.cursor="grabbing")))}function Fie(i){this.enabled!==!1&&(i.pointerType==="touch"?this._onTouchMove(i):this._onMouseMove(i))}function Uie(i){switch(this._removePointer(i),this._pointers.length){case 0:this.domElement.releasePointerCapture(i.pointerId),this.domElement.ownerDocument.removeEventListener("pointermove",this._onPointerMove),this.domElement.ownerDocument.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(K6),this.state=fi.NONE,this._cursorStyle==="grab"&&(this.domElement.style.cursor="grab");break;case 1:const e=this._pointers[0],t=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:t.x,pageY:t.y});break}}function Oie(i){let e;switch(i.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Eh.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(i),this.state=fi.DOLLY;break;case Eh.ROTATE:if(i.ctrlKey||i.metaKey||i.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(i),this.state=fi.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(i),this.state=fi.ROTATE}break;case Eh.PAN:if(i.ctrlKey||i.metaKey||i.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(i),this.state=fi.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(i),this.state=fi.PAN}break;default:this.state=fi.NONE}this.state!==fi.NONE&&this.dispatchEvent(L3)}function kie(i){switch(this.state){case fi.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(i);break;case fi.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(i);break;case fi.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(i);break}}function Gie(i){this.enabled===!1||this.enableZoom===!1||this.state!==fi.NONE||(i.preventDefault(),this.dispatchEvent(L3),this._handleMouseWheel(this._customWheelEvent(i)),this.dispatchEvent(K6))}function Vie(i){this.enabled!==!1&&this._handleKeyDown(i)}function qie(i){switch(this._trackPointer(i),this._pointers.length){case 1:switch(this.touches.ONE){case vh.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(i),this.state=fi.TOUCH_ROTATE;break;case vh.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(i),this.state=fi.TOUCH_PAN;break;default:this.state=fi.NONE}break;case 2:switch(this.touches.TWO){case vh.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(i),this.state=fi.TOUCH_DOLLY_PAN;break;case vh.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(i),this.state=fi.TOUCH_DOLLY_ROTATE;break;default:this.state=fi.NONE}break;default:this.state=fi.NONE}this.state!==fi.NONE&&this.dispatchEvent(L3)}function zie(i){switch(this._trackPointer(i),this.state){case fi.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(i),this.update();break;case fi.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(i),this.update();break;case fi.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(i),this.update();break;case fi.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(i),this.update();break;default:this.state=fi.NONE}}function Hie(i){this.enabled!==!1&&i.preventDefault()}function Wie(i){i.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function $ie(i){i.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}const Jie=()=>{const i=Sb.useRef(null);return Sb.useEffect(()=>{const e=i.current;if(!e)return;const t=e.clientWidth,n=e.clientHeight,r=new _v,s=new pr(60,t/n,.1,2e3);s.position.z=250;const o=new K9({alpha:!0,antialias:!0,powerPreference:"high-performance"});o.setSize(t,n),o.setPixelRatio(window.devicePixelRatio),o.setClearColor(0,0),o.outputColorSpace
5015=Tr,e.appendChild(o.domElement);const a=new Iie(s,o.domElement);a.enableDamping=!0,a.enableZoom=!0,a.enablePan=!1,a.enableRotate=!1;const l=new ZD,u=new We,d=new fl(new J(0,0,0),100),p=new Die;r.add(p),fetch("https://raw.githubusercontent.com/holtzy/D3-graph-gallery/master/DATA/world.geojson").then(P=>P.json()).then(P=>{p.polygonsData(P.features).polygonAltitude(.02).polygonCapColor(()=>"rgba(51,207,255,0.85)").polygonSideColor(()=>"rgba(0,150,255,0.5)").polygonStrokeColor(()=>"rgba(255,255,255,0.4)")}),p.globeMaterial(new qs({color:6740479,transparent:!0,opacity:.45})),r.add(new Qn(new Fa(101,64,64),new qs({color:6740479,transparent:!0,opacity:.25,side:Xn,depthWrite:!1})));const g=new Wn,x=[];for(let P=0;P<1200;P++){const I=110+Math.random()*10,$=Math.random()*Math.PI*2,k=Math.acos(Math.random()*2-1);x.push(I*Math.sin(k)*Math.cos($),I*Math.sin(k)*Math.sin($),I*Math.cos(k))}g.setAttribute("position",new Fn(x,3));const T=new Pv().load("https://threejs.org/examples/textures/sprites/circle.png"),S=new p_(g,new hd({color:666206,size:.7,map:T,transparent:!0,opacity:.75,depthWrite:!1,blending:Aa,alphaTest:.01}));r.add(S);const M=new Wn,R=[];for(let P=0;P<3e3;P++)R.push((Math.random()-.5)*2e3,(Math.random()-.5)*2e3,(Math.random()-.5)*2e3);M.setAttribute("position",new Fn(R,3)),r.add(new p_(M,new hd({color:16777215,size:1.2,transparent:!0,opacity:.8,depthWrite:!1,blending:Aa})));const E=window.matchMedia("(pointer: coarse)").matches,N=P=>{if(E)return;const I=o.domElement.getBoundingClientRect();u.x=(P.clientX-I.left)/I.width*2-1,u.y=-((P.clientY-I.top)/I.height)*2+1,l.setFromCamera(u,s),a.enableRotate=!!l.ray.intersectSphere(d,new J)};o.domElement.addEventListener("pointermove",N),E&&(o.domElement.style.touchAction="pan-y",a.enabled=!1);let U;const L=()=>{U=requestAnimationFrame(L),S.rotation.y+=25e-5,p.rotation.y+=4e-4,a.update(),o.render(r,s)};L();const F=()=>{const P=e.clientWidth,I=e.clientHeight;s.aspect=P/I,s.updateProjectionMatrix(),o.setSize(P,I)};return window.addEventListener("resize",F),()=>{cancelAnimationFrame(U),window.removeEventListener("resize",F),o.domElement.removeEventListener("pointermove",N),o.dispose(),e.contains(o.domElement)&&e.removeChild(o.domElement)}},[]),FP.jsx("div",{ref:i,className:"w-full h-[360px] lg:h-[490px] relative"})};export{Jie as default};

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.