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https://memesbams.com/wp-content/plugins/wp-gif-player-master/inc/spin.js

js memesbams.com collected 2026-10-03 23:05:04 UTC 10,026 bytes, 349 lines download raw bytes

1/**
2 * Copyright (c) 2011-2014 Felix Gnass
3 * Licensed under the MIT license
4 */
5(function(root, factory) {
6
7  /* CommonJS */
8  if (typeof exports == 'object')  module.exports = factory()
9
10  /* AMD module */
11  else if (typeof define == 'function' && define.amd) define(factory)
12
13  /* Browser global */
14  else root.Spinner = factory()
15}
16(this, function() {
17  "use strict";
18
19  var prefixes = ['webkit', 'Moz', 'ms', 'O'] /* Vendor prefixes */
20    , animations = {} /* Animation rules keyed by their name */
21    , useCssAnimations /* Whether to use CSS animations or setTimeout */
22
23  /**
24   * Utility function to create elements. If no tag name is given,
25   * a DIV is created. Optionally properties can be passed.
26   */
27  function createEl(tag, prop) {
28    var el = document.createElement(tag || 'div')
29      , n
30
31    for(n in prop) el[n] = prop[n]
32    return el
33  }
34
35  /**
36   * Appends children and returns the parent.
37   */
38  function ins(parent /* child1, child2, ...*/) {
39    for (var i=1, n=arguments.length; i<n; i++)
40      parent.appendChild(arguments[i])
41
42    return parent
43  }
44
45  /**
46   * Insert a new stylesheet to hold the @keyframe or VML rules.
47   */
48  var sheet = (function() {
49    var el = createEl('style', {type : 'text/css'})
50    ins(document.getElementsByTagName('head')[0], el)
51    return el.sheet || el.styleSheet
52  }())
53
54  /**
55   * Creates an opacity keyframe animation rule and returns its name.
56   * Since most mobile Webkits have timing issues with animation-delay,
57   * we create separate rules for each line/segment.
58   */
59  function addAnimation(alpha, trail, i, lines) {
60    var name = ['opacity', trail, ~~(alpha*100), i, lines].join('-')
61      , start = 0.01 + i/lines * 100
62      , z = Math.max(1 - (1-alpha) / trail * (100-start), alpha)
63      , prefix = useCssAnimations.substring(0, useCssAnimations.indexOf('Animation')).toLowerCase()
64      , pre = prefix && '-' + prefix + '-' || ''
65
66    if (!animations[name]) {
67      sheet.insertRule(
68        '@' + pre + 'keyframes ' + name + '{' +
69        '0%{opacity:' + z + '}' +
70        start + '%{opacity:' + alpha + '}' +
71        (start+0.01) + '%{opacity:1}' +
72        (start+trail) % 100 + '%{opacity:' + alpha + '}' +
73        '100%{opacity:' + z + '}' +
74        '}', sheet.cssRules.length)
75
76      animations[name] = 1
77    }
78
79    return name
80  }
81
82  /**
83   * Tries various vendor prefixes and returns the first supported property.
84   */
85  function vendor(el, prop) {
86    var s = el.style
87      , pp
88      , i
89
90    prop = prop.charAt(0).toUpperCase() + prop.slice(1)
91    for(i=0; i<prefixes.length; i++) {
92      pp = prefixes[i]+prop
93      if(s[pp] !== undefined) return pp
94    }
95    if(s[prop] !== undefined) return prop
96  }
97
98  /**
99   * Sets multiple style properties at once.
100   */
101  function css(el, prop) {
102    for (var n in prop)
103      el.style[vendor(el, n)||n] = prop[n]
104
105    return el
106  }
107
108  /**
109   * Fills in default values.
110   */
111  function merge(obj) {
112    for (var i=1; i < arguments.length; i++) {
113      var def = arguments[i]
114      for (var n in def)
115        if (obj[n] === undefined) obj[n] = def[n]
116    }
117    return obj
118  }
119
120  /**
121   * Returns the absolute page-offset of the given element.
122   */
123  function pos(el) {
124    var o = { x:el.offsetLeft, y:el.offsetTop }
125    while((el = el.offsetParent))
126      o.x+=el.offsetLeft, o.y+=el.offsetTop
127
128    return o
129  }
130
131  /**
132   * Returns the line color from the given string or array.
133   */
134  function getColor(color, idx) {
135    return typeof color == 'string' ? color : color[idx % color.length]
136  }
137
138  // Built-in defaults
139
140  var defaults = {
141    lines: 12,            // The number of lines to draw
142    length: 7,            // The length of each line
143    width: 5,             // The line thickness
144    radius: 10,           // The radius of the inner circle
145    rotate: 0,            // Rotation offset
146    corners: 1,           // Roundness (0..1)
147    color: '#000',        // #rgb or #rrggbb
148    direction: 1,         // 1: clockwise, -1: counterclockwise
149    speed: 1,             // Rounds per second
150    trail: 100,           // Afterglow percentage
151    opacity: 1/4,         // Opacity of the lines
152    fps: 20,              // Frames per second when using setTimeout()
153    zIndex: 2e9,          // Use a high z-index by default
154    className: 'spinner', // CSS class to assign to the element
155    top: '50%',           // center vertically
156    left: '50%',          // center horizontally
157    position: 'absolute'  // element position
158  }
159
160  /** The constructor */
161  function Spinner(o) {
162    this.opts = merge(o || {}, Spinner.defaults, defaults)
163  }
164
165  // Global defaults that override the built-ins:
166  Spinner.defaults = {}
167
168  merge(Spinner.prototype, {
169
170    /**
171     * Adds the spinner to the given target element. If this instance is already
172     * spinning, it is automatically removed from its previous target b calling
173     * stop() internally.
174     */
175    spin: function(target) {
176      this.stop()
177
178      var self = this
179        , o = self.opts
180        , el = self.el = css(createEl(0, {className: o.className}), {position: o.position, width: 0, zIndex: o.zIndex})
181        , mid = o.radius+o.length+o.width
182
183      css(el, {
184        left: o.left,
185        top: o.top
186      })
187        
188      if (target) {
189        target.insertBefore(el, target.firstChild||null)
190      }
191
192      el.setAttribute('role', 'progressbar')
193      self.lines(el, self.opts)
194
195      if (!useCssAnimations) {
196        // No CSS animation support, use setTimeout() instead
197        var i = 0
198          , start = (o.lines - 1) * (1 - o.direction) / 2
199          , alpha
200          , fps = o.fps
201          , f = fps/o.speed
202          , ostep = (1-o.opacity) / (f*o.trail / 100)
203          , astep = f/o.lines
204
205        ;(function anim() {
206          i++;
207          for (var j = 0; j < o.lines; j++) {
208            alpha = Math.max(1 - (i + (o.lines - j) * astep) % f * ostep, o.opacity)
209
210            self.opacity(el, j * o.direction + start, alpha, o)
211          }
212          self.timeout = self.el && setTimeout(anim, ~~(1000/fps))
213        })()
214      }
215      return self
216    },
217
218    /**
219     * Stops and removes the Spinner.
220     */
221    stop: function() {
222      var el = this.el
223      if (el) {
224        clearTimeout(this.timeout)
225        if (el.parentNode) el.parentNode.removeChild(el)
226        this.el = undefined
227      }
228      return this
229    },
230
231    /**
232     * Internal method that draws the individual lines. Will be overwritten
233     * in VML fallback mode below.
234     */
235    lines: function(el, o) {
236      var i = 0
237        , start = (o.lines - 1) * (1 - o.direction) / 2
238        , seg
239
240      function fill(color, shadow) {
241        return css(createEl(), {
242          position: 'absolute',
243          width: (o.length+o.width) + 'px',
244          height: o.width + 'px',
245          background: color,
246          boxShadow: shadow,
247          transformOrigin: 'left',
248          transform: 'rotate(' + ~~(360/o.lines*i+o.rotate) + 'deg) translate(' + o.radius+'px' +',0)',
249          borderRadius: (o.corners * o.width>>1) + 'px'
250        })
251      }
252
253      for (; i < o.lines; i++) {
254        seg = css(createEl(), {
255          position: 'absolute',
256          top: 1+~(o.width/2) + 'px',
257          transform: o.hwaccel ? 'translate3d(0,0,0)' : '',
258          opacity: o.opacity,
259          animation: useCssAnimations && addAnimation(o.opacity, o.trail, start + i * o.direction, o.lines) + ' ' + 1/o.speed + 's linear infinite'
260        })
261
262        if (o.shadow) ins(seg, css(fill('#000', '0 0 4px ' + '#000'), {top: 2+'px'}))
263        ins(el, ins(seg, fill(getColor(o.color, i), '0 0 1px rgba(0,0,0,.1)')))
264      }
265      return el
266    },
267
268    /**
269     * Internal method that adjusts the opacity of a single line.
270     * Will be overwritten in VML fallback mode below.
271     */
272    opacity: function(el, i, val) {
273      if (i < el.childNodes.length) el.childNodes[i].style.opacity = val
274    }
275
276  })
277
278
279  function initVML() {
280
281    /* Utility function to create a VML tag */
282    function vml(tag, attr) {
283      return createEl('<' + tag + ' xmlns="urn:schemas-microsoft.com:vml" class="spin-vml">', attr)
284    }
285
286    // No CSS transforms but VML support, add a CSS rule for VML elements:
287    sheet.addRule('.spin-vml', 'behavior:url(#default#VML)')
288
289    Spinner.prototype.lines = function(el, o) {
290      var r = o.length+o.width
291        , s = 2*r
292
293      function grp() {
294        return css(
295          vml('group', {
296            coordsize: s + ' ' + s,
297            coordorigin: -r + ' ' + -r
298          }),
299          { width: s, height: s }
300        )
301      }
302
303      var margin = -(o.width+o.length)*2 + 'px'
304        , g = css(grp(), {position: 'absolute', top: margin, left: margin})
305        , i
306
307      function seg(i, dx, filter) {
308        ins(g,
309          ins(css(grp(), {rotation: 360 / o.lines * i + 'deg', left: ~~dx}),
310            ins(css(vml('roundrect', {arcsize: o.corners}), {
311                width: r,
312                height: o.width,
313                left: o.radius,
314                top: -o.width>>1,
315                filter: filter
316              }),
317              vml('fill', {color: getColor(o.color, i), opacity: o.opacity}),
318              vml('stroke', {opacity: 0}) // transparent stroke to fix color bleeding upon opacity change
319            )
320          )
321        )
322      }
323
324      if (o.shadow)
325        for (i = 1; i <= o.lines; i++)
326          seg(i, -2, 'progid:DXImageTransform.Microsoft.Blur(pixelradius=2,makeshadow=1,shadowopacity=.3)')
327
328      for (i = 1; i <= o.lines; i++) seg(i)
329      return ins(el, g)
330    }
331
332    Spinner.prototype.opacity = function(el, i, val, o) {
333      var c = el.firstChild
334      o = o.shadow && o.lines || 0
335      if (c && i+o < c.childNodes.length) {
336        c = c.childNodes[i+o]; c = c && c.firstChild; c = c && c.firstChild
337        if (c) c.opacity = val
338      }
339    }
340  }
341
342  var probe = css(createEl('group'), {behavior: 'url(#default#VML)'})
343
344  if (!vendor(probe, 'transform') && probe.adj) initVML()
345  else useCssAnimations = vendor(probe, 'animation')
346
347  return Spinner
348
349}));

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.