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https://airasiabet.com/themes/airasiabet/desktop/assets/js/jQueryRotate.js

js airasiabet.com collected 2026-10-08 17:18:00 UTC 13,548 bytes, 339 lines download raw bytes

1// VERSION: 2.3 LAST UPDATE: 11.07.2013
2/*
3 * Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php
4 *
5 * Made by Wilq32, [email protected], Wroclaw, Poland, 01.2009
6 * Website: http://jqueryrotate.com
7 */
8
9(function($) {
10    var supportedCSS,supportedCSSOrigin, styles=document.getElementsByTagName("head")[0].style,toCheck="transformProperty WebkitTransform OTransform msTransform MozTransform".split(" ");
11    for (var a = 0; a < toCheck.length; a++) if (styles[toCheck[a]] !== undefined) { supportedCSS = toCheck[a]; }
12    if (supportedCSS) {
13      supportedCSSOrigin = supportedCSS.replace(/[tT]ransform/,"TransformOrigin");
14      if (supportedCSSOrigin[0] == "T") supportedCSSOrigin[0] = "t";
15    }
16
17    // Bad eval to preven google closure to remove it from code o_O
18    eval('IE = "v"=="\v"');
19
20    jQuery.fn.extend({
21        rotate:function(parameters)
22        {
23          if (this.length===0||typeof parameters=="undefined") return;
24          if (typeof parameters=="number") parameters={angle:parameters};
25          var returned=[];
26          for (var i=0,i0=this.length;i<i0;i++)
27          {
28            var element=this.get(i);
29            if (!element.Wilq32 || !element.Wilq32.PhotoEffect) {
30
31              var paramClone = $.extend(true, {}, parameters);
32              var newRotObject = new Wilq32.PhotoEffect(element,paramClone)._rootObj;
33
34              returned.push($(newRotObject));
35            }
36            else {
37              element.Wilq32.PhotoEffect._handleRotation(parameters);
38            }
39          }
40          return returned;
41        },
42        getRotateAngle: function(){
43          var ret = [0];
44          for (var i=0,i0=this.length;i<i0;i++)
45          {
46            var element=this.get(i);
47            if (element.Wilq32 && element.Wilq32.PhotoEffect) {
48              ret[i] = element.Wilq32.PhotoEffect._angle;
49            }
50          }
51          return ret;
52        },
53        stopRotate: function(){
54          for (var i=0,i0=this.length;i<i0;i++)
55          {
56            var element=this.get(i);
57            if (element.Wilq32 && element.Wilq32.PhotoEffect) {
58              clearTimeout(element.Wilq32.PhotoEffect._timer);
59            }
60          }
61        }
62    });
63
64    // Library agnostic interface
65
66    Wilq32=window.Wilq32||{};
67    Wilq32.PhotoEffect=(function(){
68
69      if (supportedCSS) {
70        return function(img,parameters){
71          img.Wilq32 = {
72            PhotoEffect: this
73          };
74
75          this._img = this._rootObj = this._eventObj = img;
76          this._handleRotation(parameters);
77        }
78      } else {
79        return function(img,parameters) {
80          this._img = img;
81          this._onLoadDelegate = [parameters];
82
83          this._rootObj=document.createElement('span');
84          this._rootObj.style.display="inline-block";
85          this._rootObj.Wilq32 =
86            {
87              PhotoEffect: this
88            };
89          img.parentNode.insertBefore(this._rootObj,img);
90
91          if (img.complete) {
92            this._Loader();
93          } else {
94            var self=this;
95            // TODO: Remove jQuery dependency
96            jQuery(this._img).bind("load", function(){ self._Loader(); });
97          }
98        }
99      }
100    })();
101
102    Wilq32.PhotoEffect.prototype = {
103      _setupParameters : function (parameters){
104        this._parameters = this._parameters || {};
105        if (typeof this._angle !== "number") { this._angle = 0 ; }
106        if (typeof parameters.angle==="number") { this._angle = parameters.angle; }
107        this._parameters.animateTo = (typeof parameters.animateTo === "number") ? (parameters.animateTo) : (this._angle);
108
109        this._parameters.step = parameters.step || this._parameters.step || null;
110        this._parameters.easing = parameters.easing || this._parameters.easing || this._defaultEasing;
111        this._parameters.duration = 'duration' in parameters ? parameters.duration : parameters.duration || this._parameters.duration || 1000;
112        this._parameters.callback = parameters.callback || this._parameters.callback || this._emptyFunction;
113        this._parameters.center = parameters.center || this._parameters.center || ["50%","50%"];
114        if (typeof this._parameters.center[0] == "string") {
115          this._rotationCenterX = (parseInt(this._parameters.center[0],10) / 100) * this._imgWidth * this._aspectW;
116        } else {
117          this._rotationCenterX = this._parameters.center[0];
118        }
119        if (typeof this._parameters.center[1] == "string") {
120          this._rotationCenterY = (parseInt(this._parameters.center[1],10) / 100) * this._imgHeight * this._aspectH;
121        } else {
122          this._rotationCenterY = this._parameters.center[1];
123        }
124
125        if (parameters.bind && parameters.bind != this._parameters.bind) { this._BindEvents(parameters.bind); }
126      },
127      _emptyFunction: function(){},
128      _defaultEasing: function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b },
129      _handleRotation : function(parameters, dontcheck){
130        if (!supportedCSS && !this._img.complete && !dontcheck) {
131          this._onLoadDelegate.push(parameters);
132          return;
133        }
134        this._setupParameters(parameters);
135        if (this._angle==this._parameters.animateTo) {
136          this._rotate(this._angle);
137        }
138        else {
139          this._animateStart();
140        }
141      },
142
143      _BindEvents:function(events){
144        if (events && this._eventObj)
145        {
146          // Unbinding previous Events
147          if (this._parameters.bind){
148            var oldEvents = this._parameters.bind;
149            for (var a in oldEvents) if (oldEvents.hasOwnProperty(a))
150              // TODO: Remove jQuery dependency
151              jQuery(this._eventObj).unbind(a,oldEvents[a]);
152          }
153
154        this._parameters.bind = events;
155        for (var a in events) if (events.hasOwnProperty(a))
156          // TODO: Remove jQuery dependency
157          jQuery(this._eventObj).bind(a,events[a]);
158        }
159      },
160
161      _Loader:(function()
162      {
163        if (IE)
164          return function() {
165            var width=this._img.width;
166            var height=this._img.height;
167            this._imgWidth = width;
168            this._imgHeight = height;
169            this._img.parentNode.removeChild(this._img);
170
171            this._vimage = this.createVMLNode('image');
172            this._vimage.src=this._img.src;
173            this._vimage.style.height=height+"px";
174            this._vimage.style.width=width+"px";
175            this._vimage.style.position="absolute"; // FIXES IE PROBLEM - its only rendered if its on absolute position!
176            this._vimage.style.top = "0px";
177            this._vimage.style.left = "0px";
178            this._aspectW = this._aspectH = 1;
179
180            /* Group minifying a small 1px precision problem when rotating object */
181            this._container = this.createVMLNode('group');
182            this._container.style.width=width;
183            this._container.style.height=height;
184            this._container.style.position="absolute";
185            this._container.style.top="0px";
186            this._container.style.left="0px";
187            this._container.setAttribute('coordsize',width-1+','+(height-1)); // This -1, -1 trying to fix ugly problem with small displacement on IE
188            this._container.appendChild(this._vimage);
189
190            this._rootObj.appendChild(this._container);
191            this._rootObj.style.position="relative"; // FIXES IE PROBLEM
192            this._rootObj.style.width=width+"px";
193            this._rootObj.style.height=height+"px";
194            this._rootObj.setAttribute('id',this._img.getAttribute('id'));
195            this._rootObj.className=this._img.className;
196            this._eventObj = this._rootObj;
197            var parameters;
198            while (parameters = this._onLoadDelegate.shift()) {
199              this._handleRotation(parameters, true);
200            }
201          }
202          else return function () {
203            this._rootObj.setAttribute('id',this._img.getAttribute('id'));
204            this._rootObj.className=this._img.className;
205
206            this._imgWidth=this._img.naturalWidth;
207            this._imgHeight=this._img.naturalHeight;
208            var _widthMax=Math.sqrt((this._imgHeight)*(this._imgHeight) + (this._imgWidth) * (this._imgWidth));
209            this._width = _widthMax * 3;
210            this._height = _widthMax * 3;
211
212            this._aspectW = this._img.offsetWidth/this._img.naturalWidth;
213            this._aspectH = this._img.offsetHeight/this._img.naturalHeight;
214
215            this._img.parentNode.removeChild(this._img);
216
217
218            this._canvas=document.createElement('canvas');
219            this._canvas.setAttribute('width',this._width);
220            this._canvas.style.position="relative";
221            this._canvas.style.left = -this._img.height * this._aspectW + "px";
222            this._canvas.style.top = -this._img.width * this._aspectH + "px";
223            this._canvas.Wilq32 = this._rootObj.Wilq32;
224
225            this._rootObj.appendChild(this._canvas);
226            this._rootObj.style.width=this._img.width*this._aspectW+"px";
227            this._rootObj.style.height=this._img.height*this._aspectH+"px";
228            this._eventObj = this._canvas;
229
230            this._cnv=this._canvas.getContext('2d');
231            var parameters;
232            while (parameters = this._onLoadDelegate.shift()) {
233              this._handleRotation(parameters, true);
234            }
235          }
236      })(),
237
238      _animateStart:function()
239      {
240        if (this._timer) {
241          clearTimeout(this._timer);
242        }
243        this._animateStartTime = +new Date;
244        this._animateStartAngle = this._angle;
245        this._animate();
246      },
247      _animate:function()
248      {
249        var actualTime = +new Date;
250        var checkEnd = actualTime - this._animateStartTime > this._parameters.duration;
251
252        // TODO: Bug for animatedGif for static rotation ? (to test)
253        if (checkEnd && !this._parameters.animatedGif)
254        {
255          clearTimeout(this._timer);
256        }
257        else
258        {
259          if (this._canvas||this._vimage||this._img) {
260            var angle = this._parameters.easing(0, actualTime - this._animateStartTime, this._animateStartAngle, this._parameters.animateTo - this._animateStartAngle, this._parameters.duration);
261            this._rotate((~~(angle*10))/10);
262          }
263          if (this._parameters.step) {
264            this._parameters.step(this._angle);
265          }
266          var self = this;
267          this._timer = setTimeout(function()
268          {
269            self._animate.call(self);
270          }, 10);
271        }
272
273      // To fix Bug that prevents using recursive function in callback I moved this function to back
274      if (this._parameters.callback && checkEnd){
275        this._angle = this._parameters.animateTo;
276        this._rotate(this._angle);
277        this._parameters.callback.call(this._rootObj);
278      }
279      },
280
281      _rotate : (function()
282      {
283        var rad = Math.PI/180;
284        if (IE)
285          return function(angle)
286        {
287          this._angle = angle;
288          this._container.style.rotation=(angle%360)+"deg";
289          this._vimage.style.top = -(this._rotationCenterY - this._imgHeight/2) + "px";
290          this._vimage.style.left = -(this._rotationCenterX - this._imgWidth/2) + "px";
291          this._container.style.top = this._rotationCenterY - this._imgHeight/2 + "px";
292          this._container.style.left = this._rotationCenterX - this._imgWidth/2 + "px";
293
294        }
295          else if (supportedCSS)
296          return function(angle){
297            this._angle = angle;
298            this._img.style[supportedCSS]="rotate("+(angle%360)+"deg)";
299            this._img.style[supportedCSSOrigin]=this._parameters.center.join(" ");
300          }
301          else
302            return function(angle)
303          {
304            this._angle = angle;
305            angle=(angle%360)* rad;
306            // clear canvas
307            this._canvas.width = this._width;//+this._widthAdd;
308            this._canvas.height = this._height;//+this._heightAdd;
309
310            // REMEMBER: all drawings are read from backwards.. so first function is translate, then rotate, then translate, translate..
311            this._cnv.translate(this._imgWidth*this._aspectW,this._imgHeight*this._aspectH);	// at least center image on screen
312            this._cnv.translate(this._rotationCenterX,this._rotationCenterY);			// we move image back to its orginal
313            this._cnv.rotate(angle);										// rotate image
314            this._cnv.translate(-this._rotationCenterX,-this._rotationCenterY);		// move image to its center, so we can rotate around its center
315            this._cnv.scale(this._aspectW,this._aspectH); // SCALE - if needed ;)
316            this._cnv.drawImage(this._img, 0, 0);							// First - we draw image
317          }
318
319      })()
320      }
321
322      if (IE)
323      {
324        Wilq32.PhotoEffect.prototype.createVMLNode=(function(){
325          document.createStyleSheet().addRule(".rvml", "behavior:url(#default#VML)");
326          try {
327            !document.namespaces.rvml && document.namespaces.add("rvml", "urn:schemas-microsoft-com:vml");
328            return function (tagName) {
329              return document.createElement('<rvml:' + tagName + ' class="rvml">');
330            };
331          } catch (e) {
332            return function (tagName) {
333              return document.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">');
334            };
335          }
336        })();
337      }
338
339})(jQuery);

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