1// VERSION: 2.3 LAST UPDATE: 11.07.2013 2/* 3 * Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php 4 * 5 * Made by Wilq32, [email protected], Wroclaw, Poland, 01.2009 6 * Website: http://jqueryrotate.com 7 */ 8 9(function($) { 10 var supportedCSS,supportedCSSOrigin, styles=document.getElementsByTagName("head")[0].style,toCheck="transformProperty WebkitTransform OTransform msTransform MozTransform".split(" "); 11 for (var a = 0; a < toCheck.length; a++) if (styles[toCheck[a]] !== undefined) { supportedCSS = toCheck[a]; } 12 if (supportedCSS) { 13 supportedCSSOrigin = supportedCSS.replace(/[tT]ransform/,"TransformOrigin"); 14 if (supportedCSSOrigin[0] == "T") supportedCSSOrigin[0] = "t"; 15 } 16 17 // Bad eval to preven google closure to remove it from code o_O 18 eval('IE = "v"=="\v"'); 19 20 jQuery.fn.extend({ 21 rotate:function(parameters) 22 { 23 if (this.length===0||typeof parameters=="undefined") return; 24 if (typeof parameters=="number") parameters={angle:parameters}; 25 var returned=[]; 26 for (var i=0,i0=this.length;i<i0;i++) 27 { 28 var element=this.get(i); 29 if (!element.Wilq32 || !element.Wilq32.PhotoEffect) { 30 31 var paramClone = $.extend(true, {}, parameters); 32 var newRotObject = new Wilq32.PhotoEffect(element,paramClone)._rootObj; 33 34 returned.push($(newRotObject)); 35 } 36 else { 37 element.Wilq32.PhotoEffect._handleRotation(parameters); 38 } 39 } 40 return returned; 41 }, 42 getRotateAngle: function(){ 43 var ret = [0]; 44 for (var i=0,i0=this.length;i<i0;i++) 45 { 46 var element=this.get(i); 47 if (element.Wilq32 && element.Wilq32.PhotoEffect) { 48 ret[i] = element.Wilq32.PhotoEffect._angle; 49 } 50 } 51 return ret; 52 }, 53 stopRotate: function(){ 54 for (var i=0,i0=this.length;i<i0;i++) 55 { 56 var element=this.get(i); 57 if (element.Wilq32 && element.Wilq32.PhotoEffect) { 58 clearTimeout(element.Wilq32.PhotoEffect._timer); 59 } 60 } 61 } 62 }); 63 64 // Library agnostic interface 65 66 Wilq32=window.Wilq32||{}; 67 Wilq32.PhotoEffect=(function(){ 68 69 if (supportedCSS) { 70 return function(img,parameters){ 71 img.Wilq32 = { 72 PhotoEffect: this 73 }; 74 75 this._img = this._rootObj = this._eventObj = img; 76 this._handleRotation(parameters); 77 } 78 } else { 79 return function(img,parameters) { 80 this._img = img; 81 this._onLoadDelegate = [parameters]; 82 83 this._rootObj=document.createElement('span'); 84 this._rootObj.style.display="inline-block"; 85 this._rootObj.Wilq32 = 86 { 87 PhotoEffect: this 88 }; 89 img.parentNode.insertBefore(this._rootObj,img); 90 91 if (img.complete) { 92 this._Loader(); 93 } else { 94 var self=this;
95 // TODO: Remove jQuery dependency 96 jQuery(this._img).bind("load", function(){ self._Loader(); }); 97 } 98 } 99 } 100 })(); 101 102 Wilq32.PhotoEffect.prototype = { 103 _setupParameters : function (parameters){ 104 this._parameters = this._parameters || {}; 105 if (typeof this._angle !== "number") { this._angle = 0 ; } 106 if (typeof parameters.angle==="number") { this._angle = parameters.angle; } 107 this._parameters.animateTo = (typeof parameters.animateTo === "number") ? (parameters.animateTo) : (this._angle); 108 109 this._parameters.step = parameters.step || this._parameters.step || null; 110 this._parameters.easing = parameters.easing || this._parameters.easing || this._defaultEasing; 111 this._parameters.duration = 'duration' in parameters ? parameters.duration : parameters.duration || this._parameters.duration || 1000; 112 this._parameters.callback = parameters.callback || this._parameters.callback || this._emptyFunction; 113 this._parameters.center = parameters.center || this._parameters.center || ["50%","50%"]; 114 if (typeof this._parameters.center[0] == "string") { 115 this._rotationCenterX = (parseInt(this._parameters.center[0],10) / 100) * this._imgWidth * this._aspectW; 116 } else { 117 this._rotationCenterX = this._parameters.center[0]; 118 } 119 if (typeof this._parameters.center[1] == "string") { 120 this._rotationCenterY = (parseInt(this._parameters.center[1],10) / 100) * this._imgHeight * this._aspectH; 121 } else { 122 this._rotationCenterY = this._parameters.center[1]; 123 } 124 125 if (parameters.bind && parameters.bind != this._parameters.bind) { this._BindEvents(parameters.bind); } 126 }, 127 _emptyFunction: function(){}, 128 _defaultEasing: function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b }, 129 _handleRotation : function(parameters, dontcheck){ 130 if (!supportedCSS && !this._img.complete && !dontcheck) { 131 this._onLoadDelegate.push(parameters); 132 return; 133 } 134 this._setupParameters(parameters); 135 if (this._angle==this._parameters.animateTo) { 136 this._rotate(this._angle); 137 } 138 else { 139 this._animateStart(); 140 } 141 }, 142 143 _BindEvents:function(events){ 144 if (events && this._eventObj) 145 { 146 // Unbinding previous Events 147 if (this._parameters.bind){ 148 var oldEvents = this._parameters.bind; 149 for (var a in oldEvents) if (oldEvents.hasOwnProperty(a))
150 // TODO: Remove jQuery dependency 151 jQuery(this._eventObj).unbind(a,oldEvents[a]); 152 } 153 154 this._parameters.bind = events; 155 for (var a in events) if (events.hasOwnProperty(a)) 156 // TODO: Remove jQuery dependency 157 jQuery(this._eventObj).bind(a,events[a]); 158 } 159 }, 160 161 _Loader:(function() 162 { 163 if (IE) 164 return function() { 165 var width=this._img.width; 166 var height=this._img.height; 167 this._imgWidth = width; 168 this._imgHeight = height; 169 this._img.parentNode.removeChild(this._img); 170 171 this._vimage = this.createVMLNode('image'); 172 this._vimage.src=this._img.src; 173 this._vimage.style.height=height+"px"; 174 this._vimage.style.width=width+"px"; 175 this._vimage.style.position="absolute"; // FIXES IE PROBLEM - its only rendered if its on absolute position! 176 this._vimage.style.top = "0px"; 177 this._vimage.style.left = "0px"; 178 this._aspectW = this._aspectH = 1; 179 180 /* Group minifying a small 1px precision problem when rotating object */ 181 this._container = this.createVMLNode('group'); 182 this._container.style.width=width; 183 this._container.style.height=height; 184 this._container.style.position="absolute"; 185 this._container.style.top="0px"; 186 this._container.style.left="0px"; 187 this._container.setAttribute('coordsize',width-1+','+(height-1)); // This -1, -1 trying to fix ugly problem with small displacement on IE 188 this._container.appendChild(this._vimage); 189 190 this._rootObj.appendChild(this._container); 191 this._rootObj.style.position="relative"; // FIXES IE PROBLEM 192 this._rootObj.style.width=width+"px"; 193 this._rootObj.style.height=height+"px"; 194 this._rootObj.setAttribute('id',this._img.getAttribute('id')); 195 this._rootObj.className=this._img.className; 196 this._eventObj = this._rootObj; 197 var parameters; 198 while (parameters = this._onLoadDelegate.shift()) { 199 this._handleRotation(parameters, true); 200 } 201 } 202 else return function () { 203 this._rootObj.setAttribute('id',this._img.getAttribute('id')); 204 this._rootObj.className=this._img.className; 205 206 this._imgWidth=this._img.naturalWidth; 207 this._imgHeight=this._img.naturalHeight; 208 var _widthMax=Math.sqrt((this._imgHeight)*(this._imgHeight) + (this._imgWidth) * (this._imgWidth)); 209 this._width = _widthMax * 3; 210 this._height = _widthMax * 3; 211 212 this._aspectW = this._img.offsetWidth/this._img.naturalWidth; 213 this._aspectH = this._img.offsetHeight/this._img.naturalHeight; 214 215 this._img.parentNode.removeChild(this._img); 216 217 218 this._canvas=document.createElement('canvas'); 219 this._canvas.setAttribute('width',this._width); 220 this._canvas.style.position="relative"; 221 this._canvas.style.left = -this._img.height * this._aspectW + "px"; 222 this._canvas.style.top = -this._img.width * this._aspectH + "px"; 223 this._canvas.Wilq32 = this._rootObj.Wilq32; 224 225 this._rootObj.appendChild(this._canvas); 226 this._rootObj.style.width=this._img.width*this._aspectW+"px"; 227 this._rootObj.style.height=this._img.height*this._aspectH+"px"; 228 this._eventObj = this._canvas; 229 230 this._cnv=this._canvas.getContext('2d'); 231 var parameters; 232 while (parameters = this._onLoadDelegate.shift()) { 233 this._handleRotation(parameters, true); 234 } 235 } 236 })(), 237 238 _animateStart:function() 239 { 240 if (this._timer) { 241 clearTimeout(this._timer); 242 } 243 this._animateStartTime = +new Date; 244 this._animateStartAngle = this._angle; 245 this._animate(); 246 }, 247 _animate:function() 248 { 249 var actualTime = +new Date; 250 var checkEnd = actualTime - this._animateStartTime > this._parameters.duration; 251 252 // TODO: Bug for animatedGif for static rotation ? (to test) 253 if (checkEnd && !this._parameters.animatedGif) 254 { 255 clearTimeout(this._timer); 256 } 257 else 258 { 259 if (this._canvas||this._vimage||this._img) { 260 var angle = this._parameters.easing(0, actualTime - this._animateStartTime, this._animateStartAngle, this._parameters.animateTo - this._animateStartAngle, this._parameters.duration); 261 this._rotate((~~(angle*10))/10); 262 } 263 if (this._parameters.step) { 264 this._parameters.step(this._angle); 265 } 266 var self = this; 267 this._timer = setTimeout(function() 268 { 269 self._animate.call(self); 270 }, 10); 271 } 272 273 // To fix Bug that prevents using recursive function in callback I moved this function to back 274 if (this._parameters.callback && checkEnd){ 275 this._angle = this._parameters.animateTo; 276 this._rotate(this._angle); 277 this._parameters.callback.call(this._rootObj); 278 } 279 }, 280 281 _rotate : (function() 282 { 283 var rad = Math.PI/180; 284 if (IE) 285 return function(angle) 286 { 287 this._angle = angle; 288 this._container.style.rotation=(angle%360)+"deg"; 289 this._vimage.style.top = -(this._rotationCenterY - this._imgHeight/2) + "px"; 290 this._vimage.style.left = -(this._rotationCenterX - this._imgWidth/2) + "px"; 291 this._container.style.top = this._rotationCenterY - this._imgHeight/2 + "px"; 292 this._container.style.left = this._rotationCenterX - this._imgWidth/2 + "px"; 293 294 } 295 else if (supportedCSS) 296 return function(angle){ 297 this._angle = angle; 298 this._img.style[supportedCSS]="rotate("+(angle%360)+"deg)"; 299 this._img.style[supportedCSSOrigin]=this._parameters.center.join(" "); 300 } 301 else 302 return function(angle) 303 { 304 this._angle = angle; 305 angle=(angle%360)* rad; 306 // clear canvas 307 this._canvas.width = this._width;//+this._widthAdd; 308 this._canvas.height = this._height;//+this._heightAdd; 309 310 // REMEMBER: all drawings are read from backwards.. so first function is translate, then rotate, then translate, translate.. 311 this._cnv.translate(this._imgWidth*this._aspectW,this._imgHeight*this._aspectH); // at least center image on screen 312 this._cnv.translate(this._rotationCenterX,this._rotationCenterY); // we move image back to its orginal 313 this._cnv.rotate(angle); // rotate image 314 this._cnv.translate(-this._rotationCenterX,-this._rotationCenterY); // move image to its center, so we can rotate around its center 315 this._cnv.scale(this._aspectW,this._aspectH); // SCALE - if needed ;) 316 this._cnv.drawImage(this._img, 0, 0); // First - we draw image 317 } 318 319 })() 320 } 321 322 if (IE) 323 { 324 Wilq32.PhotoEffect.prototype.createVMLNode=(function(){ 325 document.createStyleSheet().addRule(".rvml", "behavior:url(#default#VML)"); 326 try { 327 !document.namespaces.rvml && document.namespaces.add("rvml", "urn:schemas-microsoft-com:vml"); 328 return function (tagName) { 329 return document.createElement('<rvml:' + tagName + ' class="rvml">'); 330 }; 331 } catch (e) { 332 return function (tagName) { 333 return document.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">'); 334 }; 335 } 336 })(); 337 } 338 339})(jQuery);
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