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1// https://d3js.org Version 4.13.0. Copyright 2018 Mike Bostock. 2(function (global, factory) { 3 typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : 4 typeof define === 'function' && define.amd ? define(['exports'], factory) : 5 (factory((global.d3 = global.d3 || {}))); 6}(this, (function (exports) { 'use strict'; 7 8var version = "4.13.0"; 9 10function ascending(a, b) { 11 return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; 12} 13 14function bisector(compare) { 15 if (compare.length === 1) compare = ascendingComparator(compare); 16 return { 17 left: function(a, x, lo, hi) { 18 if (lo == null) lo = 0; 19 if (hi == null) hi = a.length; 20 while (lo < hi) { 21 var mid = lo + hi >>> 1; 22 if (compare(a[mid], x) < 0) lo = mid + 1; 23 else hi = mid; 24 } 25 return lo; 26 }, 27 right: function(a, x, lo, hi) { 28 if (lo == null) lo = 0; 29 if (hi == null) hi = a.length; 30 while (lo < hi) { 31 var mid = lo + hi >>> 1; 32 if (compare(a[mid], x) > 0) hi = mid; 33 else lo = mid + 1; 34 } 35 return lo; 36 } 37 }; 38} 39 40function ascendingComparator(f) { 41 return function(d, x) { 42 return ascending(f(d), x); 43 }; 44} 45 46var ascendingBisect = bisector(ascending); 47var bisectRight = ascendingBisect.right; 48var bisectLeft = ascendingBisect.left; 49 50function pairs(array, f) { 51 if (f == null) f = pair; 52 var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n); 53 while (i < n) pairs[i] = f(p, p = array[++i]); 54 return pairs; 55} 56 57function pair(a, b) { 58 return [a, b]; 59} 60 61function cross(values0, values1, reduce) { 62 var n0 = values0.length, 63 n1 = values1.length, 64 values = new Array(n0 * n1), 65 i0, 66 i1, 67 i, 68 value0; 69 70 if (reduce == null) reduce = pair; 71 72 for (i0 = i = 0; i0 < n0; ++i0) { 73 for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) { 74 values[i] = reduce(value0, values1[i1]); 75 } 76 } 77 78 return values; 79} 80 81function descending(a, b) { 82 return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; 83} 84 85function number(x) { 86 return x === null ? NaN : +x; 87} 88 89function variance(values, valueof) { 90 var n = values.length, 91 m = 0, 92 i = -1, 93 mean = 0, 94 value, 95 delta, 96 sum = 0; 97 98 if (valueof == null) { 99 while (++i < n) { 100 if (!isNaN(value = number(values[i]))) { 101 delta = value - mean; 102 mean += delta / ++m; 103 sum += delta * (value - mean); 104 } 105 } 106 } 107 108 else { 109 while (++i < n) { 110 if (!isNaN(value = number(valueof(values[i], i, values)))) { 111 delta = value - mean; 112 mean += delta / ++m; 113 sum += delta * (value - mean); 114 } 115 } 116 } 117 118 if (m > 1) return sum / (m - 1); 119} 120 121function deviation(array, f) { 122 var v = variance(array, f); 123 return v ? Math.sqrt(v) : v; 124} 125 126function extent(values, valueof) { 127 var n = values.length, 128 i = -1, 129 value, 130 min, 131 max; 132 133 if (valueof == null) { 134 while (++i < n) { // Find the first comparable value. 135 if ((value = values[i]) != null && value >= value) { 136 min = max = value; 137 while (++i < n) { // Compare the remaining values. 138 if ((value = values[i]) != null) { 139 if (min > value) min = value; 140 if (max < value) max = value; 141 } 142 } 143 } 144 } 145 } 146 147 else { 148 while (++i < n) { // Find the first comparable value. 149 if ((value = valueof(values[i], i, values)) != null && value >= value) { 150 min = max = value; 151 while (++i < n) { // Compare the remaining values. 152 if ((value = valueof(values[i], i, values)) != null) { 153 if (min > value) min = value; 154 if (max < value) max = value; 155 } 156 } 157 } 158 } 159 } 160 161 return [min, max]; 162} 163 164var array = Array.prototype; 165 166var slice = array.slice; 167var map = array.map; 168 169function constant(x) { 170 return function() { 171 return x; 172 }; 173} 174 175function identity(x) { 176 return x; 177} 178 179function sequence(start, stop, step) { 180 start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; 181 182 var i = -1, 183 n = Math.max(0, Math.ceil((stop - start) / step)) | 0, 184 range = new Array(n); 185 186 while (++i < n) { 187 range[i] = start + i * step; 188 } 189 190 return range; 191} 192 193var e10 = Math.sqrt(50); 194var e5 = Math.sqrt(10); 195var e2 = Math.sqrt(2); 196 197function ticks(start, stop, count) { 198 var reverse, 199 i = -1, 200 n, 201 ticks, 202 step; 203 204 stop = +stop, start = +start, count = +count; 205 if (start === stop && count > 0) return [start]; 206 if (reverse = stop < start) n = start, start = stop, stop = n; 207 if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return []; 208 209 if (step > 0) { 210 start = Math.ceil(start / step); 211 stop = Math.floor(stop / step); 212 ticks = new Array(n = Math.ceil(stop - start + 1)); 213 while (++i < n) ticks[i] = (start + i) * step; 214 } else { 215 start = Math.floor(start * step); 216 stop = Math.ceil(stop * step); 217 ticks = new Array(n = Math.ceil(start - stop + 1)); 218 while (++i < n) ticks[i] = (start - i) / step; 219 } 220 221 if (reverse) ticks.reverse(); 222 223 return ticks; 224} 225 226function tickIncrement(start, stop, count) { 227 var step = (stop - start) / Math.max(0, count), 228 power = Math.floor(Math.log(step) / Math.LN10), 229 error = step / Math.pow(10, power); 230 return power >= 0 231 ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power) 232 : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1); 233} 234 235function tickStep(start, stop, count) { 236 var step0 = Math.abs(stop - start) / Math.max(0, count), 237 step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), 238 error = step0 / step1; 239 if (error >= e10) step1 *= 10; 240 else if (error >= e5) step1 *= 5; 241 else if (error >= e2) step1 *= 2; 242 return stop < start ? -step1 : step1; 243} 244 245function sturges(values) { 246 return Math.ceil(Math.log(values.length) / Math.LN2) + 1; 247} 248 249function histogram() { 250 var value = identity, 251 domain = extent, 252 threshold = sturges; 253 254 function histogram(data) { 255 var i, 256 n = data.length, 257 x, 258 values = new Array(n); 259 260 for (i = 0; i < n; ++i) { 261 values[i] = value(data[i], i, data); 262 } 263 264 var xz = domain(values), 265 x0 = xz[0], 266 x1 = xz[1], 267 tz = threshold(values, x0, x1); 268 269 // Convert number of thresholds into uniform thresholds. 270 if (!Array.isArray(tz)) { 271 tz = tickStep(x0, x1, tz); 272 tz = sequence(Math.ceil(x0 / tz) * tz, Math.floor(x1 / tz) * tz, tz); // exclusive 273 } 274 275 // Remove any thresholds outside the domain. 276 var m = tz.length; 277 while (tz[0] <= x0) tz.shift(), --m; 278 while (tz[m - 1] > x1) tz.pop(), --m; 279 280 var bins = new Array(m + 1), 281 bin; 282 283 // Initialize bins. 284 for (i = 0; i <= m; ++i) { 285 bin = bins[i] = []; 286 bin.x0 = i > 0 ? tz[i - 1] : x0; 287 bin.x1 = i < m ? tz[i] : x1; 288 } 289 290 // Assign data to bins by value, ignoring any outside the domain. 291 for (i = 0; i < n; ++i) { 292 x = values[i]; 293 if (x0 <= x && x <= x1) { 294 bins[bisectRight(tz, x, 0, m)].push(data[i]); 295 } 296 } 297 298 return bins; 299 } 300 301 histogram.value = function(_) { 302 return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value; 303 }; 304 305 histogram.domain = function(_) { 306 return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain; 307 }; 308 309 histogram.thresholds = function(_) { 310 return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold; 311 }; 312 313 return histogram; 314} 315 316function threshold(values, p, valueof) { 317 if (valueof == null) valueof = number; 318 if (!(n = values.length)) return; 319 if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values); 320 if (p >= 1) return +valueof(values[n - 1], n - 1, values); 321 var n, 322 i = (n - 1) * p, 323 i0 = Math.floor(i), 324 value0 = +valueof(values[i0], i0, values), 325 value1 = +valueof(values[i0 + 1], i0 + 1, values); 326 return value0 + (value1 - value0) * (i - i0); 327} 328 329function freedmanDiaconis(values, min, max) { 330 values = map.call(values, number).sort(ascending); 331 return Math.ceil((max - min) / (2 * (threshold(values, 0.75) - threshold(values, 0.25)) * Math.pow(values.length, -1 / 3))); 332} 333 334function scott(values, min, max) { 335 return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3))); 336} 337 338function max(values, valueof) { 339 var n = values.length, 340 i = -1, 341 value, 342 max; 343 344 if (valueof == null) { 345 while (++i < n) { // Find the first comparable value. 346 if ((value = values[i]) != null && value >= value) { 347 max = value; 348 while (++i < n) { // Compare the remaining values. 349 if ((value = values[i]) != null && value > max) { 350 max = value; 351 } 352 } 353 } 354 } 355 } 356 357 else { 358 while (++i < n) { // Find the first comparable value. 359 if ((value = valueof(values[i], i, values)) != null && value >= value) { 360 max = value; 361 while (++i < n) { // Compare the remaining values. 362 if ((value = valueof(values[i], i, values)) != null && value > max) { 363 max = value; 364 } 365 } 366 } 367 } 368 } 369 370 return max; 371} 372 373function mean(values, valueof) { 374 var n = values.length, 375 m = n, 376 i = -1, 377 value, 378 sum = 0; 379 380 if (valueof == null) { 381 while (++i < n) { 382 if (!isNaN(value = number(values[i]))) sum += value; 383 else --m; 384 } 385 } 386 387 else { 388 while (++i < n) { 389 if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value; 390 else --m; 391 } 392 } 393 394 if (m) return sum / m; 395} 396 397function median(values, valueof) { 398 var n = values.length, 399 i = -1, 400 value, 401 numbers = []; 402 403 if (valueof == null) { 404 while (++i < n) { 405 if (!isNaN(value = number(values[i]))) { 406 numbers.push(value); 407 } 408 } 409 } 410 411 else { 412 while (++i < n) { 413 if (!isNaN(value = number(valueof(values[i], i, values)))) { 414 numbers.push(value); 415 } 416 } 417 } 418 419 return threshold(numbers.sort(ascending), 0.5); 420} 421 422function merge(arrays) { 423 var n = arrays.length, 424 m, 425 i = -1, 426 j = 0, 427 merged, 428 array; 429 430 while (++i < n) j += arrays[i].length; 431 merged = new Array(j); 432 433 while (--n >= 0) { 434 array = arrays[n]; 435 m = array.length; 436 while (--m >= 0) { 437 merged[--j] = array[m]; 438 } 439 } 440 441 return merged; 442} 443 444function min(values, valueof) { 445 var n = values.length, 446 i = -1, 447 value, 448 min; 449 450 if (valueof == null) { 451 while (++i < n) { // Find the first comparable value. 452 if ((value = values[i]) != null && value >= value) { 453 min = value; 454 while (++i < n) { // Compare the remaining values. 455 if ((value = values[i]) != null && min > value) { 456 min = value; 457 } 458 } 459 } 460 } 461 } 462 463 else { 464 while (++i < n) { // Find the first comparable value. 465 if ((value = valueof(values[i], i, values)) != null && value >= value) { 466 min = value; 467 while (++i < n) { // Compare the remaining values. 468 if ((value = valueof(values[i], i, values)) != null && min > value) { 469 min = value; 470 } 471 } 472 } 473 } 474 } 475 476 return min; 477} 478 479function permute(array, indexes) { 480 var i = indexes.length, permutes = new Array(i); 481 while (i--) permutes[i] = array[indexes[i]]; 482 return permutes; 483} 484 485function scan(values, compare) { 486 if (!(n = values.length)) return; 487 var n, 488 i = 0, 489 j = 0, 490 xi, 491 xj = values[j]; 492 493 if (compare == null) compare = ascending; 494 495 while (++i < n) { 496 if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) { 497 xj = xi, j = i; 498 } 499 } 500 501 if (compare(xj, xj) === 0) return j; 502} 503 504function shuffle(array, i0, i1) { 505 var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0), 506 t, 507 i; 508 509 while (m) { 510 i = Math.random() * m-- | 0; 511 t = array[m + i0]; 512 array[m + i0] = array[i + i0]; 513 array[i + i0] = t; 514 } 515 516 return array; 517} 518 519function sum(values, valueof) { 520 var n = values.length, 521 i = -1, 522 value, 523 sum = 0; 524 525 if (valueof == null) { 526 while (++i < n) { 527 if (value = +values[i]) sum += value; // Note: zero and null are equivalent. 528 } 529 } 530 531 else { 532 while (++i < n) { 533 if (value = +valueof(values[i], i, values)) sum += value; 534 } 535 } 536 537 return sum; 538} 539 540function transpose(matrix) { 541 if (!(n = matrix.length)) return [];
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542 for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) { 543 for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) { 544 row[j] = matrix[j][i]; 545 } 546 } 547 return transpose; 548} 549 550function length(d) { 551 return d.length; 552} 553 554function zip() { 555 return transpose(arguments); 556} 557 558var slice$1 = Array.prototype.slice; 559 560function identity$1(x) { 561 return x; 562} 563 564var top = 1; 565var right = 2; 566var bottom = 3; 567var left = 4; 568var epsilon = 1e-6; 569 570function translateX(x) { 571 return "translate(" + (x + 0.5) + ",0)"; 572} 573 574function translateY(y) { 575 return "translate(0," + (y + 0.5) + ")"; 576} 577 578function number$1(scale) { 579 return function(d) { 580 return +scale(d); 581 }; 582} 583 584function center(scale) { 585 var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset. 586 if (scale.round()) offset = Math.round(offset); 587 return function(d) { 588 return +scale(d) + offset; 589 }; 590} 591 592function entering() { 593 return !this.__axis; 594} 595 596function axis(orient, scale) { 597 var tickArguments = [], 598 tickValues = null, 599 tickFormat = null, 600 tickSizeInner = 6, 601 tickSizeOuter = 6, 602 tickPadding = 3, 603 k = orient === top || orient === left ? -1 : 1, 604 x = orient === left || orient === right ? "x" : "y", 605 transform = orient === top || orient === bottom ? translateX : translateY; 606 607 function axis(context) { 608 var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues, 609 format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat, 610 spacing = Math.max(tickSizeInner, 0) + tickPadding, 611 range = scale.range(), 612 range0 = +range[0] + 0.5, 613 range1 = +range[range.length - 1] + 0.5, 614 position = (scale.bandwidth ? center : number$1)(scale.copy()), 615 selection = context.selection ? context.selection() : context, 616 path = selection.selectAll(".domain").data([null]), 617 tick = selection.selectAll(".tick").data(values, scale).order(), 618 tickExit = tick.exit(), 619 tickEnter = tick.enter().append("g").attr("class", "tick"), 620 line = tick.select("line"), 621 text = tick.select("text"); 622 623 path = path.merge(path.enter().insert("path", ".tick") 624 .attr("class", "domain") 625 .attr("stroke", "#000")); 626 627 tick = tick.merge(tickEnter); 628 629 line = line.merge(tickEnter.append("line") 630 .attr("stroke", "#000") 631 .attr(x + "2", k * tickSizeInner)); 632 633 text = text.merge(tickEnter.append("text") 634 .attr("fill", "#000") 635 .attr(x, k * spacing) 636 .attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em")); 637 638 if (context !== selection) { 639 path = path.transition(context); 640 tick = tick.transition(context); 641 line = line.transition(context); 642 text = text.transition(context); 643 644 tickExit = tickExit.transition(context) 645 .attr("opacity", epsilon) 646 .attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); }); 647 648 tickEnter 649 .attr("opacity", epsilon) 650 .attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); }); 651 } 652 653 tickExit.remove(); 654 655 path 656 .attr("d", orient === left || orient == right 657 ? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter 658 : "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter); 659 660 tick 661 .attr("opacity", 1) 662 .attr("transform", function(d) { return transform(position(d)); }); 663 664 line 665 .attr(x + "2", k * tickSizeInner); 666 667 text 668 .attr(x, k * spacing) 669 .text(format); 670 671 selection.filter(entering) 672 .attr("fill", "none") 673 .attr("font-size", 10) 674 .attr("font-family", "sans-serif") 675 .attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle"); 676 677 selection 678 .each(function() { this.__axis = position; }); 679 } 680 681 axis.scale = function(_) { 682 return arguments.length ? (scale = _, axis) : scale; 683 }; 684 685 axis.ticks = function() { 686 return tickArguments = slice$1.call(arguments), axis; 687 }; 688 689 axis.tickArguments = function(_) { 690 return arguments.length ? (tickArguments = _ == null ? [] : slice$1.call(_), axis) : tickArguments.slice(); 691 }; 692 693 axis.tickValues = function(_) { 694 return arguments.length ? (tickValues = _ == null ? null : slice$1.call(_), axis) : tickValues && tickValues.slice(); 695 }; 696 697 axis.tickFormat = function(_) { 698 return arguments.length ? (tickFormat = _, axis) : tickFormat; 699 }; 700 701 axis.tickSize = function(_) { 702 return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner; 703 }; 704 705 axis.tickSizeInner = function(_) { 706 return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner; 707 }; 708 709 axis.tickSizeOuter = function(_) { 710 return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter; 711 }; 712 713 axis.tickPadding = function(_) { 714 return arguments.length ? (tickPadding = +_, axis) : tickPadding; 715 }; 716 717 return axis; 718} 719 720function axisTop(scale) { 721 return axis(top, scale); 722} 723 724function axisRight(scale) { 725 return axis(right, scale); 726} 727 728function axisBottom(scale) { 729 return axis(bottom, scale); 730} 731 732function axisLeft(scale) { 733 return axis(left, scale); 734} 735 736var noop = {value: function() {}}; 737 738function dispatch() { 739 for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { 740 if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); 741 _[t] = []; 742 } 743 return new Dispatch(_); 744} 745 746function Dispatch(_) { 747 this._ = _; 748} 749 750function parseTypenames(typenames, types) { 751 return typenames.trim().split(/^|\s+/).map(function(t) { 752 var name = "", i = t.indexOf("."); 753 if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); 754 if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); 755 return {type: t, name: name}; 756 }); 757} 758 759Dispatch.prototype = dispatch.prototype = { 760 constructor: Dispatch, 761 on: function(typename, callback) { 762 var _ = this._, 763 T = parseTypenames(typename + "", _),
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764 t, 765 i = -1, 766 n = T.length; 767 768 // If no callback was specified, return the callback of the given type and name. 769 if (arguments.length < 2) { 770 while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t; 771 return; 772 } 773 774 // If a type was specified, set the callback for the given type and name. 775 // Otherwise, if a null callback was specified, remove callbacks of the given name. 776 if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); 777 while (++i < n) { 778 if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback); 779 else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null); 780 } 781 782 return this; 783 }, 784 copy: function() { 785 var copy = {}, _ = this._; 786 for (var t in _) copy[t] = _[t].slice(); 787 return new Dispatch(copy); 788 }, 789 call: function(type, that) { 790 if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; 791 if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); 792 for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); 793 }, 794 apply: function(type, that, args) { 795 if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); 796 for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); 797 } 798}; 799 800function get(type, name) { 801 for (var i = 0, n = type.length, c; i < n; ++i) { 802 if ((c = type[i]).name === name) { 803 return c.value; 804 } 805 } 806} 807 808function set(type, name, callback) { 809 for (var i = 0, n = type.length; i < n; ++i) { 810 if (type[i].name === name) { 811 type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); 812 break; 813 } 814 } 815 if (callback != null) type.push({name: name, value: callback}); 816 return type; 817} 818 819var xhtml = "http://www.w3.org/1999/xhtml"; 820 821var namespaces = { 822 svg: "http://www.w3.org/2000/svg", 823 xhtml: xhtml, 824 xlink: "http://www.w3.org/1999/xlink", 825 xml: "http://www.w3.org/XML/1998/namespace", 826 xmlns: "http://www.w3.org/2000/xmlns/" 827}; 828 829function namespace(name) { 830 var prefix = name += "", i = prefix.indexOf(":"); 831 if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); 832 return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; 833} 834 835function creatorInherit(name) { 836 return function() { 837 var document = this.ownerDocument, 838 uri = this.namespaceURI; 839 return uri === xhtml && document.documentElement.namespaceURI === xhtml 840 ? document.createElement(name) 841 : document.createElementNS(uri, name); 842 }; 843} 844 845function creatorFixed(fullname) { 846 return function() { 847 return this.ownerDocument.createElementNS(fullname.space, fullname.local); 848 }; 849} 850 851function creator(name) { 852 var fullname = namespace(name); 853 return (fullname.local 854 ? creatorFixed 855 : creatorInherit)(fullname); 856} 857 858function none() {} 859 860function selector(selector) { 861 return selector == null ? none : function() { 862 return this.querySelector(selector); 863 }; 864} 865 866function selection_select(select) { 867 if (typeof select !== "function") select = selector(select); 868 869 for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { 870 for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { 871 if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { 872 if ("__data__" in node) subnode.__data__ = node.__data__; 873 subgroup[i] = subnode; 874 } 875 } 876 } 877 878 return new Selection(subgroups, this._parents); 879} 880 881function empty$1() { 882 return []; 883} 884 885function selectorAll(selector) { 886 return selector == null ? empty$1 : function() { 887 return this.querySelectorAll(selector); 888 }; 889} 890 891function selection_selectAll(select) { 892 if (typeof select !== "function") select = selectorAll(select); 893 894 for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { 895 for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { 896 if (node = group[i]) { 897 subgroups.push(select.call(node, node.__data__, i, group)); 898 parents.push(node); 899 } 900 } 901 } 902 903 return new Selection(subgroups, parents); 904} 905 906var matcher = function(selector) { 907 return function() { 908 return this.matches(selector); 909 }; 910}; 911 912if (typeof document !== "undefined") { 913 var element = document.documentElement; 914 if (!element.matches) { 915 var vendorMatches = element.webkitMatchesSelector
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916 || element.msMatchesSelector 917 || element.mozMatchesSelector 918 || element.oMatchesSelector; 919 matcher = function(selector) { 920 return function() { 921 return vendorMatches.call(this, selector); 922 }; 923 }; 924 } 925} 926 927var matcher$1 = matcher; 928 929function selection_filter(match) { 930 if (typeof match !== "function") match = matcher$1(match); 931 932 for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { 933 for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { 934 if ((node = group[i]) && match.call(node, node.__data__, i, group)) { 935 subgroup.push(node); 936 } 937 } 938 } 939 940 return new Selection(subgroups, this._parents); 941} 942 943function sparse(update) { 944 return new Array(update.length); 945} 946 947function selection_enter() { 948 return new Selection(this._enter || this._groups.map(sparse), this._parents); 949} 950 951function EnterNode(parent, datum) { 952 this.ownerDocument = parent.ownerDocument; 953 this.namespaceURI = parent.namespaceURI; 954 this._next = null; 955 this._parent = parent; 956 this.__data__ = datum; 957} 958 959EnterNode.prototype = { 960 constructor: EnterNode, 961 appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, 962 insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, 963 querySelector: function(selector) { return this._parent.querySelector(selector); }, 964 querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } 965}; 966 967function constant$1(x) { 968 return function() { 969 return x; 970 }; 971} 972 973var keyPrefix = "$"; // Protect against keys like â__proto__â. 974 975function bindIndex(parent, group, enter, update, exit, data) { 976 var i = 0, 977 node, 978 groupLength = group.length, 979 dataLength = data.length; 980 981 // Put any non-null nodes that fit into update. 982 // Put any null nodes into enter. 983 // Put any remaining data into enter. 984 for (; i < dataLength; ++i) { 985 if (node = group[i]) { 986 node.__data__ = data[i]; 987 update[i] = node; 988 } else { 989 enter[i] = new EnterNode(parent, data[i]); 990 } 991 } 992 993 // Put any non-null nodes that donât fit into exit. 994 for (; i < groupLength; ++i) { 995 if (node = group[i]) { 996 exit[i] = node; 997 } 998 } 999} 1000 1001function bindKey(parent, group, enter, update, exit, data, key) { 1002 var i, 1003 node, 1004 nodeByKeyValue = {}, 1005 groupLength = group.length, 1006 dataLength = data.length, 1007 keyValues = new Array(groupLength), 1008 keyValue; 1009 1010 // Compute the key for each node. 1011 // If multiple nodes have the same key, the duplicates are added to exit. 1012 for (i = 0; i < groupLength; ++i) { 1013 if (node = group[i]) { 1014 keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); 1015 if (keyValue in nodeByKeyValue) { 1016 exit[i] = node; 1017 } else { 1018 nodeByKeyValue[keyValue] = node; 1019 } 1020 } 1021 } 1022 1023 // Compute the key for each datum. 1024 // If there a node associated with this key, join and add it to update. 1025 // If there is not (or the key is a duplicate), add it to enter. 1026 for (i = 0; i < dataLength; ++i) { 1027 keyValue = keyPrefix + key.call(parent, data[i], i, data); 1028 if (node = nodeByKeyValue[keyValue]) { 1029 update[i] = node; 1030 node.__data__ = data[i]; 1031 nodeByKeyValue[keyValue] = null; 1032 } else { 1033 enter[i] = new EnterNode(parent, data[i]); 1034 } 1035 } 1036 1037 // Add any remaining nodes that were not bound to data to exit. 1038 for (i = 0; i < groupLength; ++i) { 1039 if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { 1040 exit[i] = node; 1041 } 1042 } 1043} 1044 1045function selection_data(value, key) { 1046 if (!value) { 1047 data = new Array(this.size()), j = -1; 1048 this.each(function(d) { data[++j] = d; }); 1049 return data; 1050 } 1051 1052 var bind = key ? bindKey : bindIndex, 1053 parents = this._parents, 1054 groups = this._groups; 1055 1056 if (typeof value !== "function") value = constant$1(value); 1057 1058 for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { 1059 var parent = parents[j], 1060 group = groups[j], 1061 groupLength = group.length, 1062 data = value.call(parent, parent && parent.__data__, j, parents), 1063 dataLength = data.length, 1064 enterGroup = enter[j] = new Array(dataLength), 1065 updateGroup = update[j] = new Array(dataLength), 1066 exitGroup = exit[j] = new Array(groupLength); 1067 1068 bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); 1069 1070 // Now connect the enter nodes to their following update node, such that 1071 // appendChild can insert the materialized enter node before this node, 1072 // rather than at the end of the parent node. 1073 for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { 1074 if (previous = enterGroup[i0]) { 1075 if (i0 >= i1) i1 = i0 + 1; 1076 while (!(next = updateGroup[i1]) && ++i1 < dataLength); 1077 previous._next = next || null; 1078 } 1079 } 1080 } 1081 1082 update = new Selection(update, parents); 1083 update._enter = enter; 1084 update._exit = exit; 1085 return update; 1086} 1087 1088function selection_exit() { 1089 return new Selection(this._exit || this._groups.map(sparse), this._parents); 1090} 1091 1092function selection_merge(selection$$1) { 1093 1094 for (var groups0 = this._groups, groups1 = selection$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { 1095 for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { 1096 if (node = group0[i] || group1[i]) { 1097 merge[i] = node; 1098 } 1099 } 1100 } 1101 1102 for (; j < m0; ++j) { 1103 merges[j] = groups0[j]; 1104 } 1105 1106 return new Selection(merges, this._parents); 1107} 1108 1109function selection_order() { 1110 1111 for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { 1112 for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { 1113 if (node = group[i]) { 1114 if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); 1115 next = node; 1116 } 1117 } 1118 } 1119 1120 return this; 1121} 1122 1123function selection_sort(compare) { 1124 if (!compare) compare = ascending$1; 1125 1126 function compareNode(a, b) { 1127 return a && b ? compare(a.__data__, b.__data__) : !a - !b; 1128 } 1129 1130 for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { 1131 for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { 1132 if (node = group[i]) { 1133 sortgroup[i] = node; 1134 } 1135 } 1136 sortgroup.sort(compareNode); 1137 } 1138 1139 return new Selection(sortgroups, this._parents).order(); 1140} 1141 1142function ascending$1(a, b) { 1143 return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; 1144} 1145 1146function selection_call() { 1147 var callback = arguments[0]; 1148 arguments[0] = this; 1149 callback.apply(null, arguments); 1150 return this; 1151} 1152 1153function selection_nodes() { 1154 var nodes = new Array(this.size()), i = -1; 1155 this.each(function() { nodes[++i] = this; }); 1156 return nodes; 1157} 1158 1159function selection_node() { 1160 1161 for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { 1162 for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { 1163 var node = group[i]; 1164 if (node) return node; 1165 } 1166 } 1167 1168 return null; 1169} 1170 1171function selection_size() { 1172 var size = 0; 1173 this.each(function() { ++size; });
vendor: 7,453 bytes, lines 1173-1490
1173 1174 return size; 1175} 1176 1177function selection_empty() { 1178 return !this.node(); 1179} 1180 1181function selection_each(callback) { 1182 1183 for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { 1184 for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { 1185 if (node = group[i]) callback.call(node, node.__data__, i, group); 1186 } 1187 } 1188 1189 return this; 1190} 1191 1192function attrRemove(name) { 1193 return function() { 1194 this.removeAttribute(name); 1195 }; 1196} 1197 1198function attrRemoveNS(fullname) { 1199 return function() { 1200 this.removeAttributeNS(fullname.space, fullname.local); 1201 }; 1202} 1203 1204function attrConstant(name, value) { 1205 return function() { 1206 this.setAttribute(name, value); 1207 }; 1208} 1209 1210function attrConstantNS(fullname, value) { 1211 return function() { 1212 this.setAttributeNS(fullname.space, fullname.local, value); 1213 }; 1214} 1215 1216function attrFunction(name, value) { 1217 return function() { 1218 var v = value.apply(this, arguments); 1219 if (v == null) this.removeAttribute(name); 1220 else this.setAttribute(name, v); 1221 }; 1222} 1223 1224function attrFunctionNS(fullname, value) { 1225 return function() { 1226 var v = value.apply(this, arguments); 1227 if (v == null) this.removeAttributeNS(fullname.space, fullname.local); 1228 else this.setAttributeNS(fullname.space, fullname.local, v); 1229 }; 1230} 1231 1232function selection_attr(name, value) { 1233 var fullname = namespace(name); 1234 1235 if (arguments.length < 2) { 1236 var node = this.node(); 1237 return fullname.local 1238 ? node.getAttributeNS(fullname.space, fullname.local) 1239 : node.getAttribute(fullname); 1240 } 1241 1242 return this.each((value == null 1243 ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" 1244 ? (fullname.local ? attrFunctionNS : attrFunction) 1245 : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); 1246} 1247 1248function defaultView(node) { 1249 return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node 1250 || (node.document && node) // node is a Window 1251 || node.defaultView; // node is a Document 1252} 1253 1254function styleRemove(name) { 1255 return function() { 1256 this.style.removeProperty(name); 1257 }; 1258} 1259 1260function styleConstant(name, value, priority) { 1261 return function() { 1262 this.style.setProperty(name, value, priority); 1263 }; 1264} 1265 1266function styleFunction(name, value, priority) { 1267 return function() { 1268 var v = value.apply(this, arguments); 1269 if (v == null) this.style.removeProperty(name); 1270 else this.style.setProperty(name, v, priority); 1271 }; 1272} 1273 1274function selection_style(name, value, priority) { 1275 return arguments.length > 1 1276 ? this.each((value == null 1277 ? styleRemove : typeof value === "function" 1278 ? styleFunction 1279 : styleConstant)(name, value, priority == null ? "" : priority)) 1280 : styleValue(this.node(), name); 1281} 1282 1283function styleValue(node, name) { 1284 return node.style.getPropertyValue(name) 1285 || defaultView(node).getComputedStyle(node, null).getPropertyValue(name); 1286} 1287 1288function propertyRemove(name) { 1289 return function() { 1290 delete this[name]; 1291 }; 1292} 1293 1294function propertyConstant(name, value) { 1295 return function() { 1296 this[name] = value; 1297 }; 1298} 1299 1300function propertyFunction(name, value) { 1301 return function() { 1302 var v = value.apply(this, arguments); 1303 if (v == null) delete this[name]; 1304 else this[name] = v; 1305 }; 1306} 1307 1308function selection_property(name, value) { 1309 return arguments.length > 1 1310 ? this.each((value == null 1311 ? propertyRemove : typeof value === "function" 1312 ? propertyFunction 1313 : propertyConstant)(name, value)) 1314 : this.node()[name]; 1315} 1316 1317function classArray(string) { 1318 return string.trim().split(/^|\s+/); 1319} 1320 1321function classList(node) { 1322 return node.classList || new ClassList(node); 1323} 1324 1325function ClassList(node) { 1326 this._node = node; 1327 this._names = classArray(node.getAttribute("class") || ""); 1328} 1329 1330ClassList.prototype = { 1331 add: function(name) { 1332 var i = this._names.indexOf(name); 1333 if (i < 0) { 1334 this._names.push(name); 1335 this._node.setAttribute("class", this._names.join(" ")); 1336 } 1337 }, 1338 remove: function(name) { 1339 var i = this._names.indexOf(name); 1340 if (i >= 0) { 1341 this._names.splice(i, 1); 1342 this._node.setAttribute("class", this._names.join(" ")); 1343 } 1344 }, 1345 contains: function(name) { 1346 return this._names.indexOf(name) >= 0; 1347 } 1348}; 1349 1350function classedAdd(node, names) { 1351 var list = classList(node), i = -1, n = names.length; 1352 while (++i < n) list.add(names[i]); 1353} 1354 1355function classedRemove(node, names) { 1356 var list = classList(node), i = -1, n = names.length; 1357 while (++i < n) list.remove(names[i]); 1358} 1359 1360function classedTrue(names) { 1361 return function() { 1362 classedAdd(this, names); 1363 }; 1364} 1365 1366function classedFalse(names) { 1367 return function() { 1368 classedRemove(this, names); 1369 }; 1370} 1371 1372function classedFunction(names, value) { 1373 return function() { 1374 (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); 1375 }; 1376} 1377 1378function selection_classed(name, value) { 1379 var names = classArray(name + ""); 1380 1381 if (arguments.length < 2) { 1382 var list = classList(this.node()), i = -1, n = names.length; 1383 while (++i < n) if (!list.contains(names[i])) return false; 1384 return true; 1385 } 1386 1387 return this.each((typeof value === "function" 1388 ? classedFunction : value 1389 ? classedTrue 1390 : classedFalse)(names, value)); 1391} 1392 1393function textRemove() { 1394 this.textContent = ""; 1395} 1396 1397function textConstant(value) { 1398 return function() { 1399 this.textContent = value; 1400 }; 1401} 1402 1403function textFunction(value) { 1404 return function() { 1405 var v = value.apply(this, arguments); 1406 this.textContent = v == null ? "" : v; 1407 }; 1408} 1409 1410function selection_text(value) { 1411 return arguments.length 1412 ? this.each(value == null 1413 ? textRemove : (typeof value === "function" 1414 ? textFunction 1415 : textConstant)(value)) 1416 : this.node().textContent; 1417} 1418 1419function htmlRemove() { 1420 this.innerHTML = ""; 1421} 1422 1423function htmlConstant(value) { 1424 return function() { 1425 this.innerHTML = value; 1426 }; 1427} 1428 1429function htmlFunction(value) { 1430 return function() { 1431 var v = value.apply(this, arguments); 1432 this.innerHTML = v == null ? "" : v; 1433 }; 1434} 1435 1436function selection_html(value) { 1437 return arguments.length 1438 ? this.each(value == null 1439 ? htmlRemove : (typeof value === "function" 1440 ? htmlFunction 1441 : htmlConstant)(value)) 1442 : this.node().innerHTML; 1443} 1444 1445function raise() { 1446 if (this.nextSibling) this.parentNode.appendChild(this); 1447} 1448 1449function selection_raise() { 1450 return this.each(raise); 1451} 1452 1453function lower() { 1454 if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); 1455} 1456 1457function selection_lower() { 1458 return this.each(lower); 1459} 1460 1461function selection_append(name) { 1462 var create = typeof name === "function" ? name : creator(name); 1463 return this.select(function() { 1464 return this.appendChild(create.apply(this, arguments)); 1465 }); 1466} 1467 1468function constantNull() { 1469 return null; 1470} 1471 1472function selection_insert(name, before) { 1473 var create = typeof name === "function" ? name : creator(name), 1474 select = before == null ? constantNull : typeof before === "function" ? before : selector(before); 1475 return this.select(function() { 1476 return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); 1477 }); 1478} 1479 1480function remove() { 1481 var parent = this.parentNode; 1482 if (parent) parent.removeChild(this); 1483} 1484 1485function selection_remove() { 1486 return this.each(remove); 1487} 1488 1489function selection_cloneShallow() { 1490
vendor: 3,281 bytes, lines 1490-1599
1490return this.parentNode.insertBefore(this.cloneNode(false), this.nextSibling); 1491} 1492 1493function selection_cloneDeep() { 1494 return this.parentNode.insertBefore(this.cloneNode(true), this.nextSibling); 1495} 1496 1497function selection_clone(deep) { 1498 return this.select(deep ? selection_cloneDeep : selection_cloneShallow); 1499} 1500 1501function selection_datum(value) { 1502 return arguments.length 1503 ? this.property("__data__", value) 1504 : this.node().__data__; 1505} 1506 1507var filterEvents = {}; 1508 1509exports.event = null; 1510 1511if (typeof document !== "undefined") { 1512 var element$1 = document.documentElement; 1513 if (!("onmouseenter" in element$1)) { 1514 filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; 1515 } 1516} 1517 1518function filterContextListener(listener, index, group) { 1519 listener = contextListener(listener, index, group); 1520 return function(event) { 1521 var related = event.relatedTarget; 1522 if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { 1523 listener.call(this, event); 1524 } 1525 }; 1526} 1527 1528function contextListener(listener, index, group) { 1529 return function(event1) { 1530 var event0 = exports.event; // Events can be reentrant (e.g., focus). 1531 exports.event = event1; 1532 try { 1533 listener.call(this, this.__data__, index, group); 1534 } finally { 1535 exports.event = event0; 1536 } 1537 }; 1538} 1539 1540function parseTypenames$1(typenames) { 1541 return typenames.trim().split(/^|\s+/).map(function(t) { 1542 var name = "", i = t.indexOf("."); 1543 if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); 1544 return {type: t, name: name}; 1545 }); 1546} 1547 1548function onRemove(typename) { 1549 return function() { 1550 var on = this.__on; 1551 if (!on) return; 1552 for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { 1553 if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { 1554 this.removeEventListener(o.type, o.listener, o.capture); 1555 } else { 1556 on[++i] = o; 1557 } 1558 } 1559 if (++i) on.length = i; 1560 else delete this.__on; 1561 }; 1562} 1563 1564function onAdd(typename, value, capture) { 1565 var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; 1566 return function(d, i, group) { 1567 var on = this.__on, o, listener = wrap(value, i, group); 1568 if (on) for (var j = 0, m = on.length; j < m; ++j) { 1569 if ((o = on[j]).type === typename.type && o.name === typename.name) { 1570 this.removeEventListener(o.type, o.listener, o.capture); 1571 this.addEventListener(o.type, o.listener = listener, o.capture = capture); 1572 o.value = value; 1573 return; 1574 } 1575 } 1576 this.addEventListener(typename.type, listener, capture); 1577 o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; 1578 if (!on) this.__on = [o]; 1579 else on.push(o); 1580 }; 1581} 1582 1583function selection_on(typename, value, capture) { 1584 var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t; 1585 1586 if (arguments.length < 2) { 1587 var on = this.node().__on; 1588 if (on) for (var j = 0, m = on.length, o; j < m; ++j) { 1589 for (i = 0, o = on[j]; i < n; ++i) { 1590 if ((t = typenames[i]).type === o.type && t.name === o.name) { 1591 return o.value; 1592 } 1593 } 1594 } 1595 return; 1596 } 1597 1598 on = value ? onAdd : onRemove; 1599 if (capture == null) capture = false;
1600 for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); 1601 return this; 1602} 1603 1604function customEvent(event1, listener, that, args) { 1605 var event0 = exports.event; 1606 event1.sourceEvent = exports.event; 1607 exports.event = event1; 1608 try { 1609 return listener.apply(that, args); 1610 } finally { 1611 exports.event = event0; 1612 } 1613} 1614 1615function dispatchEvent(node, type, params) { 1616 var window = defaultView(node), 1617 event = window.CustomEvent; 1618 1619 if (typeof event === "function") { 1620 event = new event(type, params); 1621 } else { 1622 event = window.document.createEvent("Event"); 1623 if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; 1624 else event.initEvent(type, false, false); 1625 } 1626 1627 node.dispatchEvent(event); 1628} 1629 1630function dispatchConstant(type, params) { 1631 return function() { 1632 return dispatchEvent(this, type, params); 1633 }; 1634} 1635 1636function dispatchFunction(type, params) { 1637 return function() { 1638 return dispatchEvent(this, type, params.apply(this, arguments)); 1639 }; 1640} 1641 1642function selection_dispatch(type, params) { 1643 return this.each((typeof params === "function" 1644 ? dispatchFunction 1645 : dispatchConstant)(type, params)); 1646} 1647 1648var root = [null]; 1649 1650function Selection(groups, parents) { 1651 this._groups = groups; 1652 this._parents = parents; 1653} 1654 1655function selection() { 1656 return new Selection([[document.documentElement]], root); 1657} 1658 1659Selection.prototype = selection.prototype = { 1660 constructor: Selection, 1661 select: selection_select, 1662 selectAll: selection_selectAll, 1663 filter: selection_filter, 1664 data: selection_data, 1665 enter: selection_enter, 1666 exit: selection_exit, 1667 merge: selection_merge, 1668 order: selection_order, 1669 sort: selection_sort, 1670 call: selection_call, 1671 nodes: selection_nodes, 1672 node: selection_node, 1673 size: selection_size, 1674 empty: selection_empty, 1675 each: selection_each, 1676 attr: selection_attr, 1677 style: selection_style, 1678 property: selection_property, 1679 classed: selection_classed, 1680 text: selection_text, 1681 html: selection_html, 1682 raise: selection_raise, 1683 lower: selection_lower, 1684 append: selection_append, 1685 insert: selection_insert, 1686 remove: selection_remove, 1687 clone: selection_clone, 1688 datum: selection_datum, 1689 on: selection_on, 1690 dispatch: selection_dispatch 1691}; 1692 1693function select(selector) { 1694 return typeof selector === "string" 1695 ? new Selection([[document.querySelector(selector)]], [document.documentElement]) 1696 : new Selection([[selector]], root); 1697} 1698 1699function create(name) { 1700 return select(creator(name).call(document.documentElement)); 1701} 1702 1703var nextId = 0; 1704 1705function local$1() { 1706 return new Local; 1707} 1708 1709function Local() { 1710 this._ = "@" + (++nextId).toString(36); 1711} 1712 1713Local.prototype = local$1.prototype = { 1714 constructor: Local, 1715 get: function(node) { 1716 var id = this._; 1717 while (!(id in node)) if (!(node = node.parentNode)) return; 1718 return node[id]; 1719 }, 1720 set: function(node, value) { 1721 return node[this._] = value; 1722 }, 1723 remove: function(node) { 1724 return this._ in node && delete node[this._]; 1725 }, 1726 toString: function() { 1727 return this._; 1728 } 1729}; 1730 1731function sourceEvent() { 1732 var current = exports.event, source; 1733 while (source = current.sourceEvent) current = source; 1734 return current; 1735} 1736 1737function point(node, event) { 1738 var svg = node.ownerSVGElement || node; 1739 1740 if (svg.createSVGPoint) { 1741 var point = svg.createSVGPoint(); 1742 point.x = event.clientX, point.y = event.clientY; 1743 point = point.matrixTransform(node.getScreenCTM().inverse()); 1744 return [point.x, point.y]; 1745 } 1746 1747 var rect = node.getBoundingClientRect(); 1748 return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop]; 1749} 1750 1751function mouse(node) { 1752 var event = sourceEvent(); 1753 if (event.changedTouches) event = event.changedTouches[0]; 1754 return point(node, event); 1755} 1756 1757function selectAll(selector) { 1758 return typeof selector === "string" 1759 ? new Selection([document.querySelectorAll(selector)], [document.documentElement]) 1760 : new Selection([selector == null ? [] : selector], root); 1761} 1762 1763function touch(node, touches, identifier) { 1764 if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches; 1765 1766 for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { 1767 if ((touch = touches[i]).identifier === identifier) { 1768 return point(node, touch); 1769 } 1770 } 1771 1772 return null; 1773} 1774 1775function touches(node, touches) { 1776 if (touches == null) touches = sourceEvent().touches; 1777 1778 for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) { 1779 points[i] = point(node, touches[i]); 1780 } 1781 1782 return points; 1783} 1784 1785function nopropagation() { 1786 exports.event.stopImmediatePropagation(); 1787} 1788 1789function noevent() { 1790 exports.event.preventDefault(); 1791 exports.event.stopImmediatePropagation(); 1792} 1793 1794function dragDisable(view) { 1795 var root = view.document.documentElement, 1796 selection = select(view).on("dragstart.drag", noevent, true); 1797 if ("onselectstart" in root) { 1798 selection.on("selectstart.drag", noevent, true); 1799 } else { 1800 root.__noselect = root.style.MozUserSelect; 1801 root.style.MozUserSelect = "none"; 1802 } 1803} 1804 1805function yesdrag(view, noclick) { 1806 var root = view.document.documentElement, 1807 selection = select(view).on("dragstart.drag", null); 1808 if (noclick) { 1809 selection.on("click.drag", noevent, true); 1810 setTimeout(function() { selection.on("click.drag", null); }, 0); 1811 } 1812 if ("onselectstart" in root) { 1813 selection.on("selectstart.drag", null); 1814 } else { 1815 root.style.MozUserSelect = root.__noselect; 1816 delete root.__noselect; 1817 } 1818} 1819 1820function constant$2(x) { 1821 return function() { 1822 return x; 1823 }; 1824} 1825 1826function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) { 1827 this.target = target; 1828 this.type = type; 1829 this.subject = subject; 1830 this.identifier = id; 1831 this.active = active; 1832 this.x = x; 1833 this.y = y; 1834 this.dx = dx;
1835 this.dy = dy; 1836 this._ = dispatch; 1837} 1838 1839DragEvent.prototype.on = function() { 1840 var value = this._.on.apply(this._, arguments); 1841 return value === this._ ? this : value; 1842}; 1843 1844// Ignore right-click, since that should open the context menu. 1845function defaultFilter$1() { 1846 return !exports.event.button; 1847} 1848 1849function defaultContainer() { 1850 return this.parentNode; 1851} 1852 1853function defaultSubject(d) { 1854 return d == null ? {x: exports.event.x, y: exports.event.y} : d; 1855} 1856 1857function defaultTouchable() { 1858 return "ontouchstart" in this; 1859} 1860 1861function drag() { 1862 var filter = defaultFilter$1, 1863 container = defaultContainer, 1864 subject = defaultSubject, 1865 touchable = defaultTouchable, 1866 gestures = {}, 1867 listeners = dispatch("start", "drag", "end"), 1868 active = 0, 1869 mousedownx, 1870 mousedowny, 1871 mousemoving, 1872 touchending, 1873 clickDistance2 = 0; 1874 1875 function drag(selection) { 1876 selection 1877 .on("mousedown.drag", mousedowned) 1878 .filter(touchable) 1879 .on("touchstart.drag", touchstarted) 1880 .on("touchmove.drag", touchmoved) 1881 .on("touchend.drag touchcancel.drag", touchended) 1882 .style("touch-action", "none") 1883 .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); 1884 } 1885 1886 function mousedowned() { 1887 if (touchending || !filter.apply(this, arguments)) return; 1888 var gesture = beforestart("mouse", container.apply(this, arguments), mouse, this, arguments); 1889 if (!gesture) return; 1890 select(exports.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true); 1891 dragDisable(exports.event.view); 1892 nopropagation(); 1893 mousemoving = false; 1894 mousedownx = exports.event.clientX; 1895 mousedowny = exports.event.clientY; 1896 gesture("start"); 1897 } 1898 1899 function mousemoved() { 1900 noevent(); 1901 if (!mousemoving) { 1902 var dx = exports.event.clientX - mousedownx, dy = exports.event.clientY - mousedowny; 1903 mousemoving = dx * dx + dy * dy > clickDistance2; 1904 } 1905 gestures.mouse("drag"); 1906 } 1907 1908 function mouseupped() { 1909 select(exports.event.view).on("mousemove.drag mouseup.drag", null); 1910 yesdrag(exports.event.view, mousemoving); 1911 noevent(); 1912 gestures.mouse("end"); 1913 } 1914 1915 function touchstarted() { 1916 if (!filter.apply(this, arguments)) return; 1917 var touches = exports.event.changedTouches, 1918 c = container.apply(this, arguments), 1919 n = touches.length, i, gesture; 1920 1921 for (i = 0; i < n; ++i) { 1922 if (gesture = beforestart(touches[i].identifier, c, touch, this, arguments)) { 1923 nopropagation(); 1924 gesture("start"); 1925 } 1926 } 1927 } 1928 1929 function touchmoved() { 1930 var touches = exports.event.changedTouches, 1931 n = touches.length, i, gesture; 1932 1933 for (i = 0; i < n; ++i) { 1934 if (gesture = gestures[touches[i].identifier]) { 1935 noevent(); 1936 gesture("drag"); 1937 } 1938 } 1939 } 1940 1941 function touchended() { 1942 var touches = exports.event.changedTouches, 1943 n = touches.length, i, gesture; 1944 1945 if (touchending) clearTimeout(touchending); 1946 touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! 1947 for (i = 0; i < n; ++i) { 1948 if (gesture = gestures[touches[i].identifier]) { 1949 nopropagation(); 1950 gesture("end"); 1951 } 1952 } 1953 } 1954 1955 function beforestart(id, container, point, that, args) { 1956 var p = point(container, id), s, dx, dy, 1957 sublisteners = listeners.copy(); 1958 1959 if (!customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() { 1960 if ((exports.event.subject = s = subject.apply(that, args)) == null) return false; 1961 dx = s.x - p[0] || 0; 1962 dy = s.y - p[1] || 0; 1963 return true; 1964 })) return; 1965 1966 return function gesture(type) { 1967 var p0 = p, n; 1968 switch (type) { 1969 case "start": gestures[id] = gesture, n = active++; break; 1970 case "end": delete gestures[id], --active; // nobreak 1971 case "drag": p = point(container, id), n = active; break; 1972 } 1973 customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]); 1974 }; 1975 } 1976 1977 drag.filter = function(_) { 1978 return arguments.length ? (filter = typeof _ === "function" ? _ : constant$2(!!_), drag) : filter; 1979 }; 1980 1981 drag.container = function(_) { 1982 return arguments.length ? (container = typeof _ === "function" ? _ : constant$2(_), drag) : container; 1983 }; 1984 1985 drag.subject = function(_) { 1986 return arguments.length ? (subject = typeof _ === "function" ? _ : constant$2(_), drag) : subject; 1987 }; 1988 1989 drag.touchable = function(_) { 1990 return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$2(!!_), drag) : touchable; 1991 }; 1992 1993 drag.on = function() { 1994 var value = listeners.on.apply(listeners, arguments); 1995 return value === listeners ? drag : value; 1996 }; 1997 1998 drag.clickDistance = function(_) { 1999 return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2); 2000 }; 2001 2002 return drag; 2003} 2004 2005function define(constructor, factory, prototype) { 2006 constructor.prototype = factory.prototype = prototype; 2007 prototype.constructor = constructor; 2008} 2009 2010function extend(parent, definition) { 2011 var prototype = Object.create(parent.prototype); 2012 for (var key in definition) prototype[key] = definition[key]; 2013 return prototype; 2014} 2015 2016function Color() {} 2017 2018var darker = 0.7; 2019var brighter = 1 / darker; 2020 2021var reI = "\\s*([+-]?\\d+)\\s*"; 2022var reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*"; 2023var reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*"; 2024var reHex3 = /^#([0-9a-f]{3})$/; 2025var reHex6 = /^#([0-9a-f]{6})$/; 2026var reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"); 2027var reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"); 2028var reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"); 2029var reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"); 2030var reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"); 2031var reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$"); 2032 2033var named = { 2034 aliceblue: 0xf0f8ff, 2035 antiquewhite: 0xfaebd7, 2036 aqua: 0x00ffff, 2037 aquamarine: 0x7fffd4, 2038 azure: 0xf0ffff, 2039 beige: 0xf5f5dc, 2040 bisque: 0xffe4c4, 2041 black: 0x000000, 2042 blanchedalmond: 0xffebcd, 2043 blue: 0x0000ff, 2044 blueviolet: 0x8a2be2, 2045 brown: 0xa52a2a, 2046 burlywood: 0xdeb887, 2047 cadetblue: 0x5f9ea0, 2048 chartreuse: 0x7fff00,
2049 chocolate: 0xd2691e, 2050 coral: 0xff7f50, 2051 cornflowerblue: 0x6495ed, 2052 cornsilk: 0xfff8dc, 2053 crimson: 0xdc143c, 2054 cyan: 0x00ffff, 2055 darkblue: 0x00008b, 2056 darkcyan: 0x008b8b, 2057 darkgoldenrod: 0xb8860b, 2058 darkgray: 0xa9a9a9, 2059 darkgreen: 0x006400, 2060 darkgrey: 0xa9a9a9, 2061 darkkhaki: 0xbdb76b, 2062 darkmagenta: 0x8b008b, 2063 darkolivegreen: 0x556b2f, 2064 darkorange: 0xff8c00, 2065 darkorchid: 0x9932cc, 2066 darkred: 0x8b0000, 2067 darksalmon: 0xe9967a, 2068 darkseagreen: 0x8fbc8f, 2069 darkslateblue: 0x483d8b, 2070 darkslategray: 0x2f4f4f, 2071 darkslategrey: 0x2f4f4f, 2072 darkturquoise: 0x00ced1, 2073 darkviolet: 0x9400d3, 2074 deeppink: 0xff1493, 2075 deepskyblue: 0x00bfff, 2076 dimgray: 0x696969, 2077 dimgrey: 0x696969, 2078 dodgerblue: 0x1e90ff, 2079 firebrick: 0xb22222, 2080 floralwhite: 0xfffaf0, 2081 forestgreen: 0x228b22, 2082 fuchsia: 0xff00ff, 2083 gainsboro: 0xdcdcdc, 2084 ghostwhite: 0xf8f8ff, 2085 gold: 0xffd700, 2086 goldenrod: 0xdaa520, 2087 gray: 0x808080, 2088 green: 0x008000, 2089 greenyellow: 0xadff2f, 2090 grey: 0x808080, 2091 honeydew: 0xf0fff0, 2092 hotpink: 0xff69b4, 2093 indianred: 0xcd5c5c, 2094 indigo: 0x4b0082, 2095 ivory: 0xfffff0, 2096 khaki: 0xf0e68c, 2097 lavender: 0xe6e6fa, 2098 lavenderblush: 0xfff0f5, 2099 lawngreen: 0x7cfc00, 2100 lemonchiffon: 0xfffacd, 2101 lightblue: 0xadd8e6, 2102 lightcoral: 0xf08080, 2103 lightcyan: 0xe0ffff, 2104 lightgoldenrodyellow: 0xfafad2, 2105 lightgray: 0xd3d3d3, 2106 lightgreen: 0x90ee90, 2107 lightgrey: 0xd3d3d3, 2108 lightpink: 0xffb6c1, 2109 lightsalmon: 0xffa07a, 2110 lightseagreen: 0x20b2aa, 2111 lightskyblue: 0x87cefa, 2112 lightslategray: 0x778899, 2113 lightslategrey: 0x778899, 2114 lightsteelblue: 0xb0c4de, 2115 lightyellow: 0xffffe0, 2116 lime: 0x00ff00, 2117 limegreen: 0x32cd32, 2118 linen: 0xfaf0e6, 2119 magenta: 0xff00ff, 2120 maroon: 0x800000, 2121 mediumaquamarine: 0x66cdaa, 2122 mediumblue: 0x0000cd, 2123 mediumorchid: 0xba55d3, 2124 mediumpurple: 0x9370db, 2125 mediumseagreen: 0x3cb371, 2126 mediumslateblue: 0x7b68ee, 2127 mediumspringgreen: 0x00fa9a, 2128 mediumturquoise: 0x48d1cc, 2129 mediumvioletred: 0xc71585, 2130 midnightblue: 0x191970, 2131 mintcream: 0xf5fffa, 2132 mistyrose: 0xffe4e1, 2133 moccasin: 0xffe4b5, 2134 navajowhite: 0xffdead, 2135 navy: 0x000080, 2136 oldlace: 0xfdf5e6, 2137 olive: 0x808000, 2138 olivedrab: 0x6b8e23, 2139 orange: 0xffa500, 2140 orangered: 0xff4500, 2141 orchid: 0xda70d6, 2142 palegoldenrod: 0xeee8aa, 2143 palegreen: 0x98fb98, 2144 paleturquoise: 0xafeeee, 2145 palevioletred: 0xdb7093, 2146 papayawhip: 0xffefd5, 2147 peachpuff: 0xffdab9, 2148 peru: 0xcd853f, 2149 pink: 0xffc0cb, 2150 plum: 0xdda0dd, 2151 powderblue: 0xb0e0e6, 2152 purple: 0x800080, 2153 rebeccapurple: 0x663399, 2154 red: 0xff0000, 2155 rosybrown: 0xbc8f8f, 2156 royalblue: 0x4169e1, 2157 saddlebrown: 0x8b4513, 2158 salmon: 0xfa8072, 2159 sandybrown: 0xf4a460, 2160 seagreen: 0x2e8b57, 2161 seashell: 0xfff5ee, 2162 sienna: 0xa0522d, 2163 silver: 0xc0c0c0, 2164 skyblue: 0x87ceeb, 2165 slateblue: 0x6a5acd, 2166 slategray: 0x708090, 2167 slategrey: 0x708090, 2168 snow: 0xfffafa, 2169 springgreen: 0x00ff7f, 2170 steelblue: 0x4682b4, 2171 tan: 0xd2b48c, 2172 teal: 0x008080, 2173 thistle: 0xd8bfd8, 2174 tomato: 0xff6347, 2175 turquoise: 0x40e0d0, 2176 violet: 0xee82ee, 2177 wheat: 0xf5deb3, 2178 white: 0xffffff, 2179 whitesmoke: 0xf5f5f5, 2180 yellow: 0xffff00, 2181 yellowgreen: 0x9acd32 2182}; 2183 2184define(Color, color, { 2185 displayable: function() { 2186 return this.rgb().displayable(); 2187 }, 2188 toString: function() { 2189 return this.rgb() + ""; 2190 } 2191}); 2192 2193function color(format) { 2194 var m; 2195 format = (format + "").trim().toLowerCase(); 2196 return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00 2197 : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000 2198 : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0) 2199 : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 25
vendor: 4,591 bytes, lines 2199-2357
21995 / 100, 1) // rgb(100%, 0%, 0%) 2200 : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1) 2201 : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1) 2202 : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%) 2203 : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1) 2204 : named.hasOwnProperty(format) ? rgbn(named[format]) 2205 : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0) 2206 : null; 2207} 2208 2209function rgbn(n) { 2210 return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1); 2211} 2212 2213function rgba(r, g, b, a) { 2214 if (a <= 0) r = g = b = NaN; 2215 return new Rgb(r, g, b, a); 2216} 2217 2218function rgbConvert(o) { 2219 if (!(o instanceof Color)) o = color(o); 2220 if (!o) return new Rgb; 2221 o = o.rgb(); 2222 return new Rgb(o.r, o.g, o.b, o.opacity); 2223} 2224 2225function rgb(r, g, b, opacity) { 2226 return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity); 2227} 2228 2229function Rgb(r, g, b, opacity) { 2230 this.r = +r; 2231 this.g = +g; 2232 this.b = +b; 2233 this.opacity = +opacity; 2234} 2235 2236define(Rgb, rgb, extend(Color, { 2237 brighter: function(k) { 2238 k = k == null ? brighter : Math.pow(brighter, k); 2239 return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); 2240 }, 2241 darker: function(k) { 2242 k = k == null ? darker : Math.pow(darker, k); 2243 return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); 2244 }, 2245 rgb: function() { 2246 return this; 2247 }, 2248 displayable: function() { 2249 return (0 <= this.r && this.r <= 255) 2250 && (0 <= this.g && this.g <= 255) 2251 && (0 <= this.b && this.b <= 255) 2252 && (0 <= this.opacity && this.opacity <= 1); 2253 }, 2254 toString: function() { 2255 var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a)); 2256 return (a === 1 ? "rgb(" : "rgba(") 2257 + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", " 2258 + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", " 2259 + Math.max(0, Math.min(255, Math.round(this.b) || 0)) 2260 + (a === 1 ? ")" : ", " + a + ")"); 2261 } 2262})); 2263 2264function hsla(h, s, l, a) { 2265 if (a <= 0) h = s = l = NaN; 2266 else if (l <= 0 || l >= 1) h = s = NaN; 2267 else if (s <= 0) h = NaN; 2268 return new Hsl(h, s, l, a); 2269} 2270 2271function hslConvert(o) { 2272 if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity); 2273 if (!(o instanceof Color)) o = color(o); 2274 if (!o) return new Hsl; 2275 if (o instanceof Hsl) return o; 2276 o = o.rgb(); 2277 var r = o.r / 255, 2278 g = o.g / 255, 2279 b = o.b / 255, 2280 min = Math.min(r, g, b), 2281 max = Math.max(r, g, b), 2282 h = NaN, 2283 s = max - min, 2284 l = (max + min) / 2; 2285 if (s) { 2286 if (r === max) h = (g - b) / s + (g < b) * 6; 2287 else if (g === max) h = (b - r) / s + 2; 2288 else h = (r - g) / s + 4; 2289 s /= l < 0.5 ? max + min : 2 - max - min; 2290 h *= 60; 2291 } else { 2292 s = l > 0 && l < 1 ? 0 : h; 2293 } 2294 return new Hsl(h, s, l, o.opacity); 2295} 2296 2297function hsl(h, s, l, opacity) { 2298 return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity); 2299} 2300 2301function Hsl(h, s, l, opacity) { 2302 this.h = +h; 2303 this.s = +s; 2304 this.l = +l; 2305 this.opacity = +opacity; 2306} 2307 2308define(Hsl, hsl, extend(Color, { 2309 brighter: function(k) { 2310 k = k == null ? brighter : Math.pow(brighter, k); 2311 return new Hsl(this.h, this.s, this.l * k, this.opacity); 2312 }, 2313 darker: function(k) { 2314 k = k == null ? darker : Math.pow(darker, k); 2315 return new Hsl(this.h, this.s, this.l * k, this.opacity); 2316 }, 2317 rgb: function() { 2318 var h = this.h % 360 + (this.h < 0) * 360, 2319 s = isNaN(h) || isNaN(this.s) ? 0 : this.s, 2320 l = this.l, 2321 m2 = l + (l < 0.5 ? l : 1 - l) * s, 2322 m1 = 2 * l - m2; 2323 return new Rgb( 2324 hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2), 2325 hsl2rgb(h, m1, m2), 2326 hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2), 2327 this.opacity 2328 ); 2329 }, 2330 displayable: function() { 2331 return (0 <= this.s && this.s <= 1 || isNaN(this.s)) 2332 && (0 <= this.l && this.l <= 1) 2333 && (0 <= this.opacity && this.opacity <= 1); 2334 } 2335})); 2336 2337/* From FvD 13.37, CSS Color Module Level 3 */ 2338function hsl2rgb(h, m1, m2) { 2339 return (h < 60 ? m1 + (m2 - m1) * h / 60 2340 : h < 180 ? m2 2341 : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60 2342 : m1) * 255; 2343} 2344 2345var deg2rad = Math.PI / 180; 2346var rad2deg = 180 / Math.PI; 2347 2348var Kn = 18; 2349var Xn = 0.950470; 2350var Yn = 1; 2351var Zn = 1.088830; 2352var t0 = 4 / 29; 2353var t1 = 6 / 29; 2354var t2 = 3 * t1 * t1; 2355var t3 = t1 * t1 * t1; 2356 2357function labConvert(o) {
vendor: 10,821 bytes, lines 2358-2773
2358 if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity); 2359 if (o instanceof Hcl) { 2360 var h = o.h * deg2rad; 2361 return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity); 2362 } 2363 if (!(o instanceof Rgb)) o = rgbConvert(o); 2364 var b = rgb2xyz(o.r), 2365 a = rgb2xyz(o.g), 2366 l = rgb2xyz(o.b), 2367 x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn), 2368 y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.0721750 * l) / Yn), 2369 z = xyz2lab((0.0193339 * b + 0.1191920 * a + 0.9503041 * l) / Zn); 2370 return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity); 2371} 2372 2373function lab(l, a, b, opacity) { 2374 return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity); 2375} 2376 2377function Lab(l, a, b, opacity) { 2378 this.l = +l; 2379 this.a = +a; 2380 this.b = +b; 2381 this.opacity = +opacity; 2382} 2383 2384define(Lab, lab, extend(Color, { 2385 brighter: function(k) { 2386 return new Lab(this.l + Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); 2387 }, 2388 darker: function(k) { 2389 return new Lab(this.l - Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); 2390 }, 2391 rgb: function() { 2392 var y = (this.l + 16) / 116, 2393 x = isNaN(this.a) ? y : y + this.a / 500, 2394 z = isNaN(this.b) ? y : y - this.b / 200; 2395 y = Yn * lab2xyz(y); 2396 x = Xn * lab2xyz(x); 2397 z = Zn * lab2xyz(z); 2398 return new Rgb( 2399 xyz2rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), // D65 -> sRGB 2400 xyz2rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z), 2401 xyz2rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z), 2402 this.opacity 2403 ); 2404 } 2405})); 2406 2407function xyz2lab(t) { 2408 return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0; 2409} 2410 2411function lab2xyz(t) { 2412 return t > t1 ? t * t * t : t2 * (t - t0); 2413} 2414 2415function xyz2rgb(x) { 2416 return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055); 2417} 2418 2419function rgb2xyz(x) { 2420 return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4); 2421} 2422 2423function hclConvert(o) { 2424 if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity); 2425 if (!(o instanceof Lab)) o = labConvert(o); 2426 var h = Math.atan2(o.b, o.a) * rad2deg; 2427 return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity); 2428} 2429 2430function hcl(h, c, l, opacity) { 2431 return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity); 2432} 2433 2434function Hcl(h, c, l, opacity) { 2435 this.h = +h; 2436 this.c = +c; 2437 this.l = +l; 2438 this.opacity = +opacity; 2439} 2440 2441define(Hcl, hcl, extend(Color, { 2442 brighter: function(k) { 2443 return new Hcl(this.h, this.c, this.l + Kn * (k == null ? 1 : k), this.opacity); 2444 }, 2445 darker: function(k) { 2446 return new Hcl(this.h, this.c, this.l - Kn * (k == null ? 1 : k), this.opacity); 2447 }, 2448 rgb: function() { 2449 return labConvert(this).rgb(); 2450 } 2451})); 2452 2453var A = -0.14861; 2454var B = +1.78277; 2455var C = -0.29227; 2456var D = -0.90649; 2457var E = +1.97294; 2458var ED = E * D; 2459var EB = E * B; 2460var BC_DA = B * C - D * A; 2461 2462function cubehelixConvert(o) { 2463 if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity); 2464 if (!(o instanceof Rgb)) o = rgbConvert(o); 2465 var r = o.r / 255, 2466 g = o.g / 255, 2467 b = o.b / 255, 2468 l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB), 2469 bl = b - l, 2470 k = (E * (g - l) - C * bl) / D, 2471 s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1 2472 h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN; 2473 return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity); 2474} 2475 2476function cubehelix(h, s, l, opacity) { 2477 return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity); 2478} 2479 2480function Cubehelix(h, s, l, opacity) { 2481 this.h = +h; 2482 this.s = +s; 2483 this.l = +l; 2484 this.opacity = +opacity; 2485} 2486 2487define(Cubehelix, cubehelix, extend(Color, { 2488 brighter: function(k) { 2489 k = k == null ? brighter : Math.pow(brighter, k); 2490 return new Cubehelix(this.h, this.s, this.l * k, this.opacity); 2491 }, 2492 darker: function(k) { 2493 k = k == null ? darker : Math.pow(darker, k); 2494 return new Cubehelix(this.h, this.s, this.l * k, this.opacity); 2495 }, 2496 rgb: function() { 2497 var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad, 2498 l = +this.l, 2499 a = isNaN(this.s) ? 0 : this.s * l * (1 - l), 2500 cosh = Math.cos(h), 2501 sinh = Math.sin(h); 2502 return new Rgb( 2503 255 * (l + a * (A * cosh + B * sinh)), 2504 255 * (l + a * (C * cosh + D * sinh)), 2505 255 * (l + a * (E * cosh)), 2506 this.opacity 2507 ); 2508 } 2509})); 2510 2511function basis(t1, v0, v1, v2, v3) { 2512 var t2 = t1 * t1, t3 = t2 * t1; 2513 return ((1 - 3 * t1 + 3 * t2 - t3) * v0 2514 + (4 - 6 * t2 + 3 * t3) * v1 2515 + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2 2516 + t3 * v3) / 6; 2517} 2518 2519function basis$1(values) { 2520 var n = values.length - 1; 2521 return function(t) { 2522 var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n), 2523 v1 = values[i], 2524 v2 = values[i + 1], 2525 v0 = i > 0 ? values[i - 1] : 2 * v1 - v2, 2526 v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1; 2527 return basis((t - i / n) * n, v0, v1, v2, v3); 2528 }; 2529} 2530 2531function basisClosed(values) { 2532 var n = values.length; 2533 return function(t) { 2534 var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n), 2535 v0 = values[(i + n - 1) % n], 2536 v1 = values[i % n], 2537 v2 = values[(i + 1) % n], 2538 v3 = values[(i + 2) % n]; 2539 return basis((t - i / n) * n, v0, v1, v2, v3); 2540 }; 2541} 2542 2543function constant$3(x) { 2544 return function() { 2545 return x; 2546 }; 2547} 2548 2549function linear(a, d) { 2550 return function(t) { 2551 return a + t * d; 2552 }; 2553} 2554 2555function exponential(a, b, y) { 2556 return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) { 2557 return Math.pow(a + t * b, y); 2558 }; 2559} 2560 2561function hue(a, b) { 2562 var d = b - a; 2563 return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$3(isNaN(a) ? b : a); 2564} 2565 2566function gamma(y) { 2567 return (y = +y) === 1 ? nogamma : function(a, b) { 2568 return b - a ? exponential(a, b, y) : constant$3(isNaN(a) ? b : a); 2569 }; 2570} 2571 2572function nogamma(a, b) { 2573 var d = b - a; 2574 return d ? linear(a, d) : constant$3(isNaN(a) ? b : a); 2575} 2576 2577var interpolateRgb = (function rgbGamma(y) { 2578 var color$$1 = gamma(y); 2579 2580 function rgb$$1(start, end) { 2581 var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r), 2582 g = color$$1(start.g, end.g), 2583 b = color$$1(start.b, end.b), 2584 opacity = nogamma(start.opacity, end.opacity); 2585 return function(t) { 2586 start.r = r(t); 2587 start.g = g(t); 2588 start.b = b(t); 2589 start.opacity = opacity(t); 2590 return start + ""; 2591 }; 2592 } 2593 2594 rgb$$1.gamma = rgbGamma; 2595 2596 return rgb$$1; 2597})(1); 2598 2599function rgbSpline(spline) { 2600 return function(colors) { 2601 var n = colors.length, 2602 r = new Array(n), 2603 g = new Array(n), 2604 b = new Array(n), 2605 i, color$$1; 2606 for (i = 0; i < n; ++i) { 2607 color$$1 = rgb(colors[i]); 2608 r[i] = color$$1.r || 0; 2609 g[i] = color$$1.g || 0; 2610 b[i] = color$$1.b || 0; 2611 } 2612 r = spline(r); 2613 g = spline(g); 2614 b = spline(b); 2615 color$$1.opacity = 1; 2616 return function(t) { 2617 color$$1.r = r(t); 2618 color$$1.g = g(t); 2619 color$$1.b = b(t); 2620 return color$$1 + ""; 2621 }; 2622 }; 2623} 2624 2625var rgbBasis = rgbSpline(basis$1); 2626var rgbBasisClosed = rgbSpline(basisClosed); 2627 2628function array$1(a, b) { 2629 var nb = b ? b.length : 0, 2630 na = a ? Math.min(nb, a.length) : 0, 2631 x = new Array(na), 2632 c = new Array(nb), 2633 i; 2634 2635 for (i = 0; i < na; ++i) x[i] = interpolateValue(a[i], b[i]); 2636 for (; i < nb; ++i) c[i] = b[i]; 2637 2638 return function(t) { 2639 for (i = 0; i < na; ++i) c[i] = x[i](t); 2640 return c; 2641 }; 2642} 2643 2644function date(a, b) { 2645 var d = new Date; 2646 return a = +a, b -= a, function(t) { 2647 return d.setTime(a + b * t), d; 2648 }; 2649} 2650 2651function reinterpolate(a, b) { 2652 return a = +a, b -= a, function(t) { 2653 return a + b * t; 2654 }; 2655} 2656 2657function object(a, b) { 2658 var i = {}, 2659 c = {}, 2660 k; 2661 2662 if (a === null || typeof a !== "object") a = {}; 2663 if (b === null || typeof b !== "object") b = {}; 2664 2665 for (k in b) { 2666 if (k in a) { 2667 i[k] = interpolateValue(a[k], b[k]); 2668 } else { 2669 c[k] = b[k]; 2670 } 2671 } 2672 2673 return function(t) { 2674 for (k in i) c[k] = i[k](t); 2675 return c; 2676 }; 2677} 2678 2679var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g; 2680var reB = new RegExp(reA.source, "g"); 2681 2682function zero(b) { 2683 return function() { 2684 return b; 2685 }; 2686} 2687 2688function one(b) { 2689 return function(t) { 2690 return b(t) + ""; 2691 }; 2692} 2693 2694function interpolateString(a, b) { 2695 var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b 2696 am, // current match in a 2697 bm, // current match in b 2698 bs, // string preceding current number in b, if any 2699 i = -1, // index in s 2700 s = [], // string constants and placeholders 2701 q = []; // number interpolators 2702 2703 // Coerce inputs to strings. 2704 a = a + "", b = b + ""; 2705 2706 // Interpolate pairs of numbers in a & b. 2707 while ((am = reA.exec(a)) 2708 && (bm = reB.exec(b))) { 2709 if ((bs = bm.index) > bi) { // a string precedes the next number in b 2710 bs = b.slice(bi, bs); 2711 if (s[i]) s[i] += bs; // coalesce with previous string 2712 else s[++i] = bs; 2713 } 2714 if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match 2715 if (s[i]) s[i] += bm; // coalesce with previous string 2716 else s[++i] = bm; 2717 } else { // interpolate non-matching numbers 2718 s[++i] = null; 2719 q.push({i: i, x: reinterpolate(am, bm)}); 2720 } 2721 bi = reB.lastIndex; 2722 } 2723 2724 // Add remains of b. 2725 if (bi < b.length) { 2726 bs = b.slice(bi); 2727 if (s[i]) s[i] += bs; // coalesce with previous string 2728 else s[++i] = bs; 2729 } 2730 2731 // Special optimization for only a single match. 2732 // Otherwise, interpolate each of the numbers and rejoin the string. 2733 return s.length < 2 ? (q[0] 2734 ? one(q[0].x) 2735 : zero(b)) 2736 : (b = q.length, function(t) { 2737 for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); 2738 return s.join(""); 2739 }); 2740} 2741 2742function interpolateValue(a, b) { 2743 var t = typeof b, c; 2744 return b == null || t === "boolean" ? constant$3(b) 2745 : (t === "number" ? reinterpolate 2746 : t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString) 2747 : b instanceof color ? interpolateRgb 2748 : b instanceof Date ? date 2749 : Array.isArray(b) ? array$1 2750 : typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object 2751 : reinterpolate)(a, b); 2752} 2753 2754function interpolateRound(a, b) { 2755 return a = +a, b -= a, function(t) { 2756 return Math.round(a + b * t); 2757 }; 2758} 2759 2760var degrees = 180 / Math.PI; 2761 2762var identity$2 = { 2763 translateX: 0, 2764 translateY: 0, 2765 rotate: 0, 2766 skewX: 0, 2767 scaleX: 1, 2768 scaleY: 1 2769}; 2770 2771function decompose(a, b, c, d, e, f) { 2772 var scaleX, scaleY, skewX; 2773 if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;
vendor: 8,677 bytes, lines 2774-3100
2774 if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX; 2775 if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY; 2776 if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX; 2777 return { 2778 translateX: e, 2779 translateY: f, 2780 rotate: Math.atan2(b, a) * degrees, 2781 skewX: Math.atan(skewX) * degrees, 2782 scaleX: scaleX, 2783 scaleY: scaleY 2784 }; 2785} 2786 2787var cssNode; 2788var cssRoot; 2789var cssView; 2790var svgNode; 2791 2792function parseCss(value) { 2793 if (value === "none") return identity$2; 2794 if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView; 2795 cssNode.style.transform = value; 2796 value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform"); 2797 cssRoot.removeChild(cssNode); 2798 value = value.slice(7, -1).split(","); 2799 return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]); 2800} 2801 2802function parseSvg(value) { 2803 if (value == null) return identity$2; 2804 if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g"); 2805 svgNode.setAttribute("transform", value); 2806 if (!(value = svgNode.transform.baseVal.consolidate())) return identity$2; 2807 value = value.matrix; 2808 return decompose(value.a, value.b, value.c, value.d, value.e, value.f); 2809} 2810 2811function interpolateTransform(parse, pxComma, pxParen, degParen) { 2812 2813 function pop(s) { 2814 return s.length ? s.pop() + " " : ""; 2815 } 2816 2817 function translate(xa, ya, xb, yb, s, q) { 2818 if (xa !== xb || ya !== yb) { 2819 var i = s.push("translate(", null, pxComma, null, pxParen); 2820 q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); 2821 } else if (xb || yb) { 2822 s.push("translate(" + xb + pxComma + yb + pxParen); 2823 } 2824 } 2825 2826 function rotate(a, b, s, q) { 2827 if (a !== b) { 2828 if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path 2829 q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: reinterpolate(a, b)}); 2830 } else if (b) { 2831 s.push(pop(s) + "rotate(" + b + degParen); 2832 } 2833 } 2834 2835 function skewX(a, b, s, q) { 2836 if (a !== b) { 2837 q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: reinterpolate(a, b)}); 2838 } else if (b) { 2839 s.push(pop(s) + "skewX(" + b + degParen); 2840 } 2841 } 2842 2843 function scale(xa, ya, xb, yb, s, q) { 2844 if (xa !== xb || ya !== yb) { 2845 var i = s.push(pop(s) + "scale(", null, ",", null, ")"); 2846 q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); 2847 } else if (xb !== 1 || yb !== 1) { 2848 s.push(pop(s) + "scale(" + xb + "," + yb + ")"); 2849 } 2850 } 2851 2852 return function(a, b) { 2853 var s = [], // string constants and placeholders 2854 q = []; // number interpolators 2855 a = parse(a), b = parse(b); 2856 translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q); 2857 rotate(a.rotate, b.rotate, s, q); 2858 skewX(a.skewX, b.skewX, s, q); 2859 scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q); 2860 a = b = null; // gc 2861 return function(t) { 2862 var i = -1, n = q.length, o; 2863 while (++i < n) s[(o = q[i]).i] = o.x(t); 2864 return s.join(""); 2865 }; 2866 }; 2867} 2868 2869var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); 2870var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")"); 2871 2872var rho = Math.SQRT2; 2873var rho2 = 2; 2874var rho4 = 4; 2875var epsilon2 = 1e-12; 2876 2877function cosh(x) { 2878 return ((x = Math.exp(x)) + 1 / x) / 2; 2879} 2880 2881function sinh(x) { 2882 return ((x = Math.exp(x)) - 1 / x) / 2; 2883} 2884 2885function tanh(x) { 2886 return ((x = Math.exp(2 * x)) - 1) / (x + 1); 2887} 2888 2889// p0 = [ux0, uy0, w0] 2890// p1 = [ux1, uy1, w1] 2891function interpolateZoom(p0, p1) { 2892 var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], 2893 ux1 = p1[0], uy1 = p1[1], w1 = p1[2], 2894 dx = ux1 - ux0, 2895 dy = uy1 - uy0, 2896 d2 = dx * dx + dy * dy, 2897 i, 2898 S; 2899 2900 // Special case for u0 â u1. 2901 if (d2 < epsilon2) { 2902 S = Math.log(w1 / w0) / rho; 2903 i = function(t) { 2904 return [ 2905 ux0 + t * dx, 2906 uy0 + t * dy, 2907 w0 * Math.exp(rho * t * S) 2908 ]; 2909 }; 2910 } 2911 2912 // General case. 2913 else { 2914 var d1 = Math.sqrt(d2), 2915 b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1), 2916 b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1), 2917 r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), 2918 r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); 2919 S = (r1 - r0) / rho; 2920 i = function(t) { 2921 var s = t * S, 2922 coshr0 = cosh(r0), 2923 u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0)); 2924 return [ 2925 ux0 + u * dx, 2926 uy0 + u * dy, 2927 w0 * coshr0 / cosh(rho * s + r0) 2928 ]; 2929 }; 2930 } 2931 2932 i.duration = S * 1000; 2933 2934 return i; 2935} 2936 2937function hsl$1(hue$$1) { 2938 return function(start, end) { 2939 var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h), 2940 s = nogamma(start.s, end.s), 2941 l = nogamma(start.l, end.l), 2942 opacity = nogamma(start.opacity, end.opacity); 2943 return function(t) { 2944 start.h = h(t); 2945 start.s = s(t); 2946 start.l = l(t); 2947 start.opacity = opacity(t); 2948 return start + ""; 2949 }; 2950 } 2951} 2952 2953var hsl$2 = hsl$1(hue); 2954var hslLong = hsl$1(nogamma); 2955 2956function lab$1(start, end) { 2957 var l = nogamma((start = lab(start)).l, (end = lab(end)).l), 2958 a = nogamma(start.a, end.a), 2959 b = nogamma(start.b, end.b), 2960 opacity = nogamma(start.opacity, end.opacity); 2961 return function(t) { 2962 start.l = l(t); 2963 start.a = a(t); 2964 start.b = b(t); 2965 start.opacity = opacity(t); 2966 return start + ""; 2967 }; 2968} 2969 2970function hcl$1(hue$$1) { 2971 return function(start, end) { 2972 var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h), 2973 c = nogamma(start.c, end.c), 2974 l = nogamma(start.l, end.l), 2975 opacity = nogamma(start.opacity, end.opacity); 2976 return function(t) { 2977 start.h = h(t); 2978 start.c = c(t); 2979 start.l = l(t); 2980 start.opacity = opacity(t); 2981 return start + ""; 2982 }; 2983 } 2984} 2985 2986var hcl$2 = hcl$1(hue); 2987var hclLong = hcl$1(nogamma); 2988 2989function cubehelix$1(hue$$1) { 2990 return (function cubehelixGamma(y) { 2991 y = +y; 2992 2993 function cubehelix$$1(start, end) { 2994 var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h), 2995 s = nogamma(start.s, end.s), 2996 l = nogamma(start.l, end.l), 2997 opacity = nogamma(start.opacity, end.opacity); 2998 return function(t) { 2999 start.h = h(t); 3000 start.s = s(t); 3001 start.l = l(Math.pow(t, y)); 3002 start.opacity = opacity(t); 3003 return start + ""; 3004 }; 3005 } 3006 3007 cubehelix$$1.gamma = cubehelixGamma; 3008 3009 return cubehelix$$1; 3010 })(1); 3011} 3012 3013var cubehelix$2 = cubehelix$1(hue); 3014var cubehelixLong = cubehelix$1(nogamma); 3015 3016function quantize(interpolator, n) { 3017 var samples = new Array(n); 3018 for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1)); 3019 return samples; 3020} 3021 3022var frame = 0; 3023var timeout = 0; 3024var interval = 0; 3025var pokeDelay = 1000; 3026var taskHead; 3027var taskTail; 3028var clockLast = 0; 3029var clockNow = 0; 3030var clockSkew = 0; 3031var clock = typeof performance === "object" && performance.now ? performance : Date; 3032var setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); }; 3033 3034function now() { 3035 return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew); 3036} 3037 3038function clearNow() { 3039 clockNow = 0; 3040} 3041 3042function Timer() { 3043 this._call = 3044 this._time = 3045 this._next = null; 3046} 3047 3048Timer.prototype = timer.prototype = { 3049 constructor: Timer, 3050 restart: function(callback, delay, time) { 3051 if (typeof callback !== "function") throw new TypeError("callback is not a function"); 3052 time = (time == null ? now() : +time) + (delay == null ? 0 : +delay); 3053 if (!this._next && taskTail !== this) { 3054 if (taskTail) taskTail._next = this; 3055 else taskHead = this; 3056 taskTail = this; 3057 } 3058 this._call = callback; 3059 this._time = time; 3060 sleep(); 3061 }, 3062 stop: function() { 3063 if (this._call) { 3064 this._call = null; 3065 this._time = Infinity; 3066 sleep(); 3067 } 3068 } 3069}; 3070 3071function timer(callback, delay, time) { 3072 var t = new Timer; 3073 t.restart(callback, delay, time); 3074 return t; 3075} 3076 3077function timerFlush() { 3078 now(); // Get the current time, if not already set. 3079 ++frame; // Pretend weâve set an alarm, if we havenât already. 3080 var t = taskHead, e; 3081 while (t) { 3082 if ((e = clockNow - t._time) >= 0) t._call.call(null, e); 3083 t = t._next; 3084 } 3085 --frame; 3086} 3087 3088function wake() { 3089 clockNow = (clockLast = clock.now()) + clockSkew; 3090 frame = timeout = 0; 3091 try { 3092 timerFlush(); 3093 } finally { 3094 frame = 0; 3095 nap(); 3096 clockNow = 0; 3097 } 3098} 3099 3100function poke() {
vendor: 8,746 bytes, lines 3101-3409
3101 var now = clock.now(), delay = now - clockLast; 3102 if (delay > pokeDelay) clockSkew -= delay, clockLast = now; 3103} 3104 3105function nap() { 3106 var t0, t1 = taskHead, t2, time = Infinity; 3107 while (t1) { 3108 if (t1._call) { 3109 if (time > t1._time) time = t1._time; 3110 t0 = t1, t1 = t1._next; 3111 } else { 3112 t2 = t1._next, t1._next = null; 3113 t1 = t0 ? t0._next = t2 : taskHead = t2; 3114 } 3115 } 3116 taskTail = t0; 3117 sleep(time); 3118} 3119 3120function sleep(time) { 3121 if (frame) return; // Soonest alarm already set, or will be. 3122 if (timeout) timeout = clearTimeout(timeout); 3123 var delay = time - clockNow; // Strictly less than if we recomputed clockNow. 3124 if (delay > 24) { 3125 if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew); 3126 if (interval) interval = clearInterval(interval); 3127 } else { 3128 if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay); 3129 frame = 1, setFrame(wake); 3130 } 3131} 3132 3133function timeout$1(callback, delay, time) { 3134 var t = new Timer; 3135 delay = delay == null ? 0 : +delay; 3136 t.restart(function(elapsed) { 3137 t.stop(); 3138 callback(elapsed + delay); 3139 }, delay, time); 3140 return t; 3141} 3142 3143function interval$1(callback, delay, time) { 3144 var t = new Timer, total = delay; 3145 if (delay == null) return t.restart(callback, delay, time), t; 3146 delay = +delay, time = time == null ? now() : +time; 3147 t.restart(function tick(elapsed) { 3148 elapsed += total; 3149 t.restart(tick, total += delay, time); 3150 callback(elapsed); 3151 }, delay, time); 3152 return t; 3153} 3154 3155var emptyOn = dispatch("start", "end", "interrupt"); 3156var emptyTween = []; 3157 3158var CREATED = 0; 3159var SCHEDULED = 1; 3160var STARTING = 2; 3161var STARTED = 3; 3162var RUNNING = 4; 3163var ENDING = 5; 3164var ENDED = 6; 3165 3166function schedule(node, name, id, index, group, timing) { 3167 var schedules = node.__transition; 3168 if (!schedules) node.__transition = {}; 3169 else if (id in schedules) return; 3170 create$1(node, id, { 3171 name: name, 3172 index: index, // For context during callback. 3173 group: group, // For context during callback. 3174 on: emptyOn, 3175 tween: emptyTween, 3176 time: timing.time, 3177 delay: timing.delay, 3178 duration: timing.duration, 3179 ease: timing.ease, 3180 timer: null, 3181 state: CREATED 3182 }); 3183} 3184 3185function init(node, id) { 3186 var schedule = get$1(node, id); 3187 if (schedule.state > CREATED) throw new Error("too late; already scheduled"); 3188 return schedule; 3189} 3190 3191function set$1(node, id) { 3192 var schedule = get$1(node, id); 3193 if (schedule.state > STARTING) throw new Error("too late; already started"); 3194 return schedule; 3195} 3196 3197function get$1(node, id) { 3198 var schedule = node.__transition; 3199 if (!schedule || !(schedule = schedule[id])) throw new Error("transition not found"); 3200 return schedule; 3201} 3202 3203function create$1(node, id, self) { 3204 var schedules = node.__transition, 3205 tween; 3206 3207 // Initialize the self timer when the transition is created. 3208 // Note the actual delay is not known until the first callback! 3209 schedules[id] = self; 3210 self.timer = timer(schedule, 0, self.time); 3211 3212 function schedule(elapsed) { 3213 self.state = SCHEDULED; 3214 self.timer.restart(start, self.delay, self.time); 3215 3216 // If the elapsed delay is less than our first sleep, start immediately. 3217 if (self.delay <= elapsed) start(elapsed - self.delay); 3218 } 3219 3220 function start(elapsed) { 3221 var i, j, n, o; 3222 3223 // If the state is not SCHEDULED, then we previously errored on start. 3224 if (self.state !== SCHEDULED) return stop(); 3225 3226 for (i in schedules) { 3227 o = schedules[i]; 3228 if (o.name !== self.name) continue; 3229 3230 // While this element already has a starting transition during this frame, 3231 // defer starting an interrupting transition until that transition has a 3232 // chance to tick (and possibly end); see d3/d3-transition#54! 3233 if (o.state === STARTED) return timeout$1(start); 3234 3235 // Interrupt the active transition, if any. 3236 // Dispatch the interrupt event. 3237 if (o.state === RUNNING) { 3238 o.state = ENDED; 3239 o.timer.stop(); 3240 o.on.call("interrupt", node, node.__data__, o.index, o.group); 3241 delete schedules[i]; 3242 } 3243 3244 // Cancel any pre-empted transitions. No interrupt event is dispatched 3245 // because the cancelled transitions never started. Note that this also 3246 // removes this transition from the pending list! 3247 else if (+i < id) { 3248 o.state = ENDED; 3249 o.timer.stop(); 3250 delete schedules[i]; 3251 } 3252 } 3253 3254 // Defer the first tick to end of the current frame; see d3/d3#1576. 3255 // Note the transition may be canceled after start and before the first tick! 3256 // Note this must be scheduled before the start event; see d3/d3-transition#16! 3257 // Assuming this is successful, subsequent callbacks go straight to tick. 3258 timeout$1(function() { 3259 if (self.state === STARTED) { 3260 self.state = RUNNING; 3261 self.timer.restart(tick, self.delay, self.time); 3262 tick(elapsed); 3263 } 3264 }); 3265 3266 // Dispatch the start event. 3267 // Note this must be done before the tween are initialized. 3268 self.state = STARTING; 3269 self.on.call("start", node, node.__data__, self.index, self.group); 3270 if (self.state !== STARTING) return; // interrupted 3271 self.state = STARTED; 3272 3273 // Initialize the tween, deleting null tween. 3274 tween = new Array(n = self.tween.length); 3275 for (i = 0, j = -1; i < n; ++i) { 3276 if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) { 3277 tween[++j] = o; 3278 } 3279 } 3280 tween.length = j + 1; 3281 } 3282 3283 function tick(elapsed) { 3284 var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1), 3285 i = -1, 3286 n = tween.length; 3287 3288 while (++i < n) { 3289 tween[i].call(null, t); 3290 } 3291 3292 // Dispatch the end event. 3293 if (self.state === ENDING) { 3294 self.on.call("end", node, node.__data__, self.index, self.group); 3295 stop(); 3296 } 3297 } 3298 3299 function stop() { 3300 self.state = ENDED; 3301 self.timer.stop(); 3302 delete schedules[id]; 3303 for (var i in schedules) return; // eslint-disable-line no-unused-vars 3304 delete node.__transition; 3305 } 3306} 3307 3308function interrupt(node, name) { 3309 var schedules = node.__transition, 3310 schedule$$1, 3311 active, 3312 empty = true, 3313 i; 3314 3315 if (!schedules) return; 3316 3317 name = name == null ? null : name + ""; 3318 3319 for (i in schedules) { 3320 if ((schedule$$1 = schedules[i]).name !== name) { empty = false; continue; } 3321 active = schedule$$1.state > STARTING && schedule$$1.state < ENDING; 3322 schedule$$1.state = ENDED; 3323 schedule$$1.timer.stop(); 3324 if (active) schedule$$1.on.call("interrupt", node, node.__data__, schedule$$1.index, schedule$$1.group); 3325 delete schedules[i]; 3326 } 3327 3328 if (empty) delete node.__transition; 3329} 3330 3331function selection_interrupt(name) { 3332 return this.each(function() { 3333 interrupt(this, name); 3334 }); 3335} 3336 3337function tweenRemove(id, name) { 3338 var tween0, tween1; 3339 return function() { 3340 var schedule$$1 = set$1(this, id), 3341 tween = schedule$$1.tween; 3342 3343 // If this node shared tween with the previous node, 3344 // just assign the updated shared tween and weâre done! 3345 // Otherwise, copy-on-write. 3346 if (tween !== tween0) { 3347 tween1 = tween0 = tween; 3348 for (var i = 0, n = tween1.length; i < n; ++i) { 3349 if (tween1[i].name === name) { 3350 tween1 = tween1.slice(); 3351 tween1.splice(i, 1); 3352 break; 3353 } 3354 } 3355 } 3356 3357 schedule$$1.tween = tween1; 3358 }; 3359} 3360 3361function tweenFunction(id, name, value) { 3362 var tween0, tween1; 3363 if (typeof value !== "function") throw new Error; 3364 return function() { 3365 var schedule$$1 = set$1(this, id), 3366 tween = schedule$$1.tween; 3367 3368 // If this node shared tween with the previous node, 3369 // just assign the updated shared tween and weâre done! 3370 // Otherwise, copy-on-write. 3371 if (tween !== tween0) { 3372 tween1 = (tween0 = tween).slice(); 3373 for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) { 3374 if (tween1[i].name === name) { 3375 tween1[i] = t; 3376 break; 3377 } 3378 } 3379 if (i === n) tween1.push(t); 3380 } 3381 3382 schedule$$1.tween = tween1; 3383 }; 3384} 3385 3386function transition_tween(name, value) { 3387 var id = this._id; 3388 3389 name += ""; 3390 3391 if (arguments.length < 2) { 3392 var tween = get$1(this.node(), id).tween; 3393 for (var i = 0, n = tween.length, t; i < n; ++i) { 3394 if ((t = tween[i]).name === name) { 3395 return t.value; 3396 } 3397 } 3398 return null; 3399 } 3400 3401 return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value)); 3402} 3403 3404function tweenValue(transition, name, value) { 3405 var id = transition._id; 3406 3407 transition.each(function() { 3408 var schedule$$1 = set$1(this, id); 3409 (schedule$$1.value || (schedule$$1.value = {}
vendor: 7,638 bytes, lines 3409-3670
3409))[name] = value.apply(this, arguments); 3410 }); 3411 3412 return function(node) { 3413 return get$1(node, id).value[name]; 3414 }; 3415} 3416 3417function interpolate(a, b) { 3418 var c; 3419 return (typeof b === "number" ? reinterpolate 3420 : b instanceof color ? interpolateRgb 3421 : (c = color(b)) ? (b = c, interpolateRgb) 3422 : interpolateString)(a, b); 3423} 3424 3425function attrRemove$1(name) { 3426 return function() { 3427 this.removeAttribute(name); 3428 }; 3429} 3430 3431function attrRemoveNS$1(fullname) { 3432 return function() { 3433 this.removeAttributeNS(fullname.space, fullname.local); 3434 }; 3435} 3436 3437function attrConstant$1(name, interpolate$$1, value1) { 3438 var value00, 3439 interpolate0; 3440 return function() { 3441 var value0 = this.getAttribute(name); 3442 return value0 === value1 ? null 3443 : value0 === value00 ? interpolate0 3444 : interpolate0 = interpolate$$1(value00 = value0, value1); 3445 }; 3446} 3447 3448function attrConstantNS$1(fullname, interpolate$$1, value1) { 3449 var value00, 3450 interpolate0; 3451 return function() { 3452 var value0 = this.getAttributeNS(fullname.space, fullname.local); 3453 return value0 === value1 ? null 3454 : value0 === value00 ? interpolate0 3455 : interpolate0 = interpolate$$1(value00 = value0, value1); 3456 }; 3457} 3458 3459function attrFunction$1(name, interpolate$$1, value) { 3460 var value00, 3461 value10, 3462 interpolate0; 3463 return function() { 3464 var value0, value1 = value(this); 3465 if (value1 == null) return void this.removeAttribute(name); 3466 value0 = this.getAttribute(name); 3467 return value0 === value1 ? null 3468 : value0 === value00 && value1 === value10 ? interpolate0 3469 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); 3470 }; 3471} 3472 3473function attrFunctionNS$1(fullname, interpolate$$1, value) { 3474 var value00, 3475 value10, 3476 interpolate0; 3477 return function() { 3478 var value0, value1 = value(this); 3479 if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local); 3480 value0 = this.getAttributeNS(fullname.space, fullname.local); 3481 return value0 === value1 ? null 3482 : value0 === value00 && value1 === value10 ? interpolate0 3483 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); 3484 }; 3485} 3486 3487function transition_attr(name, value) { 3488 var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate; 3489 return this.attrTween(name, typeof value === "function" 3490 ? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value)) 3491 : value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname) 3492 : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value + "")); 3493} 3494 3495function attrTweenNS(fullname, value) { 3496 function tween() { 3497 var node = this, i = value.apply(node, arguments); 3498 return i && function(t) { 3499 node.setAttributeNS(fullname.space, fullname.local, i(t)); 3500 }; 3501 } 3502 tween._value = value; 3503 return tween; 3504} 3505 3506function attrTween(name, value) { 3507 function tween() { 3508 var node = this, i = value.apply(node, arguments); 3509 return i && function(t) { 3510 node.setAttribute(name, i(t)); 3511 }; 3512 } 3513 tween._value = value; 3514 return tween; 3515} 3516 3517function transition_attrTween(name, value) { 3518 var key = "attr." + name; 3519 if (arguments.length < 2) return (key = this.tween(key)) && key._value; 3520 if (value == null) return this.tween(key, null); 3521 if (typeof value !== "function") throw new Error; 3522 var fullname = namespace(name); 3523 return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value)); 3524} 3525 3526function delayFunction(id, value) { 3527 return function() { 3528 init(this, id).delay = +value.apply(this, arguments); 3529 }; 3530} 3531 3532function delayConstant(id, value) { 3533 return value = +value, function() { 3534 init(this, id).delay = value; 3535 }; 3536} 3537 3538function transition_delay(value) { 3539 var id = this._id; 3540 3541 return arguments.length 3542 ? this.each((typeof value === "function" 3543 ? delayFunction 3544 : delayConstant)(id, value)) 3545 : get$1(this.node(), id).delay; 3546} 3547 3548function durationFunction(id, value) { 3549 return function() { 3550 set$1(this, id).duration = +value.apply(this, arguments); 3551 }; 3552} 3553 3554function durationConstant(id, value) { 3555 return value = +value, function() { 3556 set$1(this, id).duration = value; 3557 }; 3558} 3559 3560function transition_duration(value) { 3561 var id = this._id; 3562 3563 return arguments.length 3564 ? this.each((typeof value === "function" 3565 ? durationFunction 3566 : durationConstant)(id, value)) 3567 : get$1(this.node(), id).duration; 3568} 3569 3570function easeConstant(id, value) { 3571 if (typeof value !== "function") throw new Error; 3572 return function() { 3573 set$1(this, id).ease = value; 3574 }; 3575} 3576 3577function transition_ease(value) { 3578 var id = this._id; 3579 3580 return arguments.length 3581 ? this.each(easeConstant(id, value)) 3582 : get$1(this.node(), id).ease; 3583} 3584 3585function transition_filter(match) { 3586 if (typeof match !== "function") match = matcher$1(match); 3587 3588 for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { 3589 for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { 3590 if ((node = group[i]) && match.call(node, node.__data__, i, group)) { 3591 subgroup.push(node); 3592 } 3593 } 3594 } 3595 3596 return new Transition(subgroups, this._parents, this._name, this._id); 3597} 3598 3599function transition_merge(transition$$1) { 3600 if (transition$$1._id !== this._id) throw new Error; 3601 3602 for (var groups0 = this._groups, groups1 = transition$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { 3603 for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { 3604 if (node = group0[i] || group1[i]) { 3605 merge[i] = node; 3606 } 3607 } 3608 } 3609 3610 for (; j < m0; ++j) { 3611 merges[j] = groups0[j]; 3612 } 3613 3614 return new Transition(merges, this._parents, this._name, this._id); 3615} 3616 3617function start(name) { 3618 return (name + "").trim().split(/^|\s+/).every(function(t) { 3619 var i = t.indexOf("."); 3620 if (i >= 0) t = t.slice(0, i); 3621 return !t || t === "start"; 3622 }); 3623} 3624 3625function onFunction(id, name, listener) { 3626 var on0, on1, sit = start(name) ? init : set$1; 3627 return function() { 3628 var schedule$$1 = sit(this, id), 3629 on = schedule$$1.on; 3630 3631 // If this node shared a dispatch with the previous node, 3632 // just assign the updated shared dispatch and weâre done! 3633 // Otherwise, copy-on-write. 3634 if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener); 3635 3636 schedule$$1.on = on1; 3637 }; 3638} 3639 3640function transition_on(name, listener) { 3641 var id = this._id; 3642 3643 return arguments.length < 2 3644 ? get$1(this.node(), id).on.on(name) 3645 : this.each(onFunction(id, name, listener)); 3646} 3647 3648function removeFunction(id) { 3649 return function() { 3650 var parent = this.parentNode; 3651 for (var i in this.__transition) if (+i !== id) return; 3652 if (parent) parent.removeChild(this); 3653 }; 3654} 3655 3656function transition_remove() { 3657 return this.on("end.remove", removeFunction(this._id)); 3658} 3659 3660function transition_select(select) { 3661 var name = this._name, 3662 id = this._id; 3663 3664 if (typeof select !== "function") select = selector(select); 3665 3666 for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { 3667 for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { 3668 if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { 3669 if ("__data__" in node) subnode.__data__ = node.__data__; 3670 subgroup[i] = subnode;
vendor: 8,748 bytes, lines 3671-4045
3671 schedule(subgroup[i], name, id, i, subgroup, get$1(node, id)); 3672 } 3673 } 3674 } 3675 3676 return new Transition(subgroups, this._parents, name, id); 3677} 3678 3679function transition_selectAll(select) { 3680 var name = this._name, 3681 id = this._id; 3682 3683 if (typeof select !== "function") select = selectorAll(select); 3684 3685 for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { 3686 for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { 3687 if (node = group[i]) { 3688 for (var children = select.call(node, node.__data__, i, group), child, inherit = get$1(node, id), k = 0, l = children.length; k < l; ++k) { 3689 if (child = children[k]) { 3690 schedule(child, name, id, k, children, inherit); 3691 } 3692 } 3693 subgroups.push(children); 3694 parents.push(node); 3695 } 3696 } 3697 } 3698 3699 return new Transition(subgroups, parents, name, id); 3700} 3701 3702var Selection$1 = selection.prototype.constructor; 3703 3704function transition_selection() { 3705 return new Selection$1(this._groups, this._parents); 3706} 3707 3708function styleRemove$1(name, interpolate$$1) { 3709 var value00, 3710 value10, 3711 interpolate0; 3712 return function() { 3713 var value0 = styleValue(this, name), 3714 value1 = (this.style.removeProperty(name), styleValue(this, name)); 3715 return value0 === value1 ? null 3716 : value0 === value00 && value1 === value10 ? interpolate0 3717 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); 3718 }; 3719} 3720 3721function styleRemoveEnd(name) { 3722 return function() { 3723 this.style.removeProperty(name); 3724 }; 3725} 3726 3727function styleConstant$1(name, interpolate$$1, value1) { 3728 var value00, 3729 interpolate0; 3730 return function() { 3731 var value0 = styleValue(this, name); 3732 return value0 === value1 ? null 3733 : value0 === value00 ? interpolate0 3734 : interpolate0 = interpolate$$1(value00 = value0, value1); 3735 }; 3736} 3737 3738function styleFunction$1(name, interpolate$$1, value) { 3739 var value00, 3740 value10, 3741 interpolate0; 3742 return function() { 3743 var value0 = styleValue(this, name), 3744 value1 = value(this); 3745 if (value1 == null) value1 = (this.style.removeProperty(name), styleValue(this, name)); 3746 return value0 === value1 ? null 3747 : value0 === value00 && value1 === value10 ? interpolate0 3748 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); 3749 }; 3750} 3751 3752function transition_style(name, value, priority) { 3753 var i = (name += "") === "transform" ? interpolateTransformCss : interpolate; 3754 return value == null ? this 3755 .styleTween(name, styleRemove$1(name, i)) 3756 .on("end.style." + name, styleRemoveEnd(name)) 3757 : this.styleTween(name, typeof value === "function" 3758 ? styleFunction$1(name, i, tweenValue(this, "style." + name, value)) 3759 : styleConstant$1(name, i, value + ""), priority); 3760} 3761 3762function styleTween(name, value, priority) { 3763 function tween() { 3764 var node = this, i = value.apply(node, arguments); 3765 return i && function(t) { 3766 node.style.setProperty(name, i(t), priority); 3767 }; 3768 } 3769 tween._value = value; 3770 return tween; 3771} 3772 3773function transition_styleTween(name, value, priority) { 3774 var key = "style." + (name += ""); 3775 if (arguments.length < 2) return (key = this.tween(key)) && key._value; 3776 if (value == null) return this.tween(key, null); 3777 if (typeof value !== "function") throw new Error; 3778 return this.tween(key, styleTween(name, value, priority == null ? "" : priority)); 3779} 3780 3781function textConstant$1(value) { 3782 return function() { 3783 this.textContent = value; 3784 }; 3785} 3786 3787function textFunction$1(value) { 3788 return function() { 3789 var value1 = value(this); 3790 this.textContent = value1 == null ? "" : value1; 3791 }; 3792} 3793 3794function transition_text(value) { 3795 return this.tween("text", typeof value === "function" 3796 ? textFunction$1(tweenValue(this, "text", value)) 3797 : textConstant$1(value == null ? "" : value + "")); 3798} 3799 3800function transition_transition() { 3801 var name = this._name, 3802 id0 = this._id, 3803 id1 = newId(); 3804 3805 for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { 3806 for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { 3807 if (node = group[i]) { 3808 var inherit = get$1(node, id0); 3809 schedule(node, name, id1, i, group, { 3810 time: inherit.time + inherit.delay + inherit.duration, 3811 delay: 0, 3812 duration: inherit.duration, 3813 ease: inherit.ease 3814 }); 3815 } 3816 } 3817 } 3818 3819 return new Transition(groups, this._parents, name, id1); 3820} 3821 3822var id = 0; 3823 3824function Transition(groups, parents, name, id) { 3825 this._groups = groups; 3826 this._parents = parents; 3827 this._name = name; 3828 this._id = id; 3829} 3830 3831function transition(name) { 3832 return selection().transition(name); 3833} 3834 3835function newId() { 3836 return ++id; 3837} 3838 3839var selection_prototype = selection.prototype; 3840 3841Transition.prototype = transition.prototype = { 3842 constructor: Transition, 3843 select: transition_select, 3844 selectAll: transition_selectAll, 3845 filter: transition_filter, 3846 merge: transition_merge, 3847 selection: transition_selection, 3848 transition: transition_transition, 3849 call: selection_prototype.call, 3850 nodes: selection_prototype.nodes, 3851 node: selection_prototype.node, 3852 size: selection_prototype.size, 3853 empty: selection_prototype.empty, 3854 each: selection_prototype.each, 3855 on: transition_on, 3856 attr: transition_attr, 3857 attrTween: transition_attrTween, 3858 style: transition_style, 3859 styleTween: transition_styleTween, 3860 text: transition_text, 3861 remove: transition_remove, 3862 tween: transition_tween, 3863 delay: transition_delay, 3864 duration: transition_duration, 3865 ease: transition_ease 3866}; 3867 3868function linear$1(t) { 3869 return +t; 3870} 3871 3872function quadIn(t) { 3873 return t * t; 3874} 3875 3876function quadOut(t) { 3877 return t * (2 - t); 3878} 3879 3880function quadInOut(t) { 3881 return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2; 3882} 3883 3884function cubicIn(t) { 3885 return t * t * t; 3886} 3887 3888function cubicOut(t) { 3889 return --t * t * t + 1; 3890} 3891 3892function cubicInOut(t) { 3893 return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2; 3894} 3895 3896var exponent = 3; 3897 3898var polyIn = (function custom(e) { 3899 e = +e; 3900 3901 function polyIn(t) { 3902 return Math.pow(t, e); 3903 } 3904 3905 polyIn.exponent = custom; 3906 3907 return polyIn; 3908})(exponent); 3909 3910var polyOut = (function custom(e) { 3911 e = +e; 3912 3913 function polyOut(t) { 3914 return 1 - Math.pow(1 - t, e); 3915 } 3916 3917 polyOut.exponent = custom; 3918 3919 return polyOut; 3920})(exponent); 3921 3922var polyInOut = (function custom(e) { 3923 e = +e; 3924 3925 function polyInOut(t) { 3926 return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2; 3927 } 3928 3929 polyInOut.exponent = custom; 3930 3931 return polyInOut; 3932})(exponent); 3933 3934var pi = Math.PI; 3935var halfPi = pi / 2; 3936 3937function sinIn(t) { 3938 return 1 - Math.cos(t * halfPi); 3939} 3940 3941function sinOut(t) { 3942 return Math.sin(t * halfPi); 3943} 3944 3945function sinInOut(t) { 3946 return (1 - Math.cos(pi * t)) / 2; 3947} 3948 3949function expIn(t) { 3950 return Math.pow(2, 10 * t - 10); 3951} 3952 3953function expOut(t) { 3954 return 1 - Math.pow(2, -10 * t); 3955} 3956 3957function expInOut(t) { 3958 return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2; 3959} 3960 3961function circleIn(t) { 3962 return 1 - Math.sqrt(1 - t * t); 3963} 3964 3965function circleOut(t) { 3966 return Math.sqrt(1 - --t * t); 3967} 3968 3969function circleInOut(t) { 3970 return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2; 3971} 3972 3973var b1 = 4 / 11; 3974var b2 = 6 / 11; 3975var b3 = 8 / 11; 3976var b4 = 3 / 4; 3977var b5 = 9 / 11; 3978var b6 = 10 / 11; 3979var b7 = 15 / 16; 3980var b8 = 21 / 22; 3981var b9 = 63 / 64; 3982var b0 = 1 / b1 / b1; 3983 3984function bounceIn(t) { 3985 return 1 - bounceOut(1 - t); 3986} 3987 3988function bounceOut(t) { 3989 return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9; 3990} 3991 3992function bounceInOut(t) { 3993 return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2; 3994} 3995 3996var overshoot = 1.70158; 3997 3998var backIn = (function custom(s) { 3999 s = +s; 4000 4001 function backIn(t) { 4002 return t * t * ((s + 1) * t - s); 4003 } 4004 4005 backIn.overshoot = custom; 4006 4007 return backIn; 4008})(overshoot); 4009 4010var backOut = (function custom(s) { 4011 s = +s; 4012 4013 function backOut(t) { 4014 return --t * t * ((s + 1) * t + s) + 1; 4015 } 4016 4017 backOut.overshoot = custom; 4018 4019 return backOut; 4020})(overshoot); 4021 4022var backInOut = (function custom(s) { 4023 s = +s; 4024 4025 function backInOut(t) { 4026 return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2; 4027 } 4028 4029 backInOut.overshoot = custom; 4030 4031 return backInOut; 4032})(overshoot); 4033 4034var tau = 2 * Math.PI; 4035var amplitude = 1; 4036var period = 0.3; 4037 4038var elasticIn = (function custom(a, p) { 4039 var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); 4040 4041 function elasticIn(t) { 4042 return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p); 4043 } 4044 4045 elasticIn.amplitude = function(a) { return custom(a, p * tau); };
4046 elasticIn.period = function(p) { return custom(a, p); }; 4047 4048 return elasticIn; 4049})(amplitude, period); 4050 4051var elasticOut = (function custom(a, p) { 4052 var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); 4053 4054 function elasticOut(t) { 4055 return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p); 4056 } 4057 4058 elasticOut.amplitude = function(a) { return custom(a, p * tau); }; 4059 elasticOut.period = function(p) { return custom(a, p); }; 4060 4061 return elasticOut; 4062})(amplitude, period); 4063 4064var elasticInOut = (function custom(a, p) { 4065 var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); 4066 4067 function elasticInOut(t) { 4068 return ((t = t * 2 - 1) < 0 4069 ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p) 4070 : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2; 4071 } 4072 4073 elasticInOut.amplitude = function(a) { return custom(a, p * tau); }; 4074 elasticInOut.period = function(p) { return custom(a, p); }; 4075 4076 return elasticInOut; 4077})(amplitude, period); 4078 4079var defaultTiming = { 4080 time: null, // Set on use. 4081 delay: 0, 4082 duration: 250, 4083 ease: cubicInOut 4084}; 4085 4086function inherit(node, id) { 4087 var timing; 4088 while (!(timing = node.__transition) || !(timing = timing[id])) { 4089 if (!(node = node.parentNode)) { 4090 return defaultTiming.time = now(), defaultTiming; 4091 } 4092 } 4093 return timing; 4094} 4095 4096function selection_transition(name) { 4097 var id, 4098 timing; 4099 4100 if (name instanceof Transition) { 4101 id = name._id, name = name._name; 4102 } else { 4103 id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + ""; 4104 } 4105 4106 for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { 4107 for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { 4108 if (node = group[i]) { 4109 schedule(node, name, id, i, group, timing || inherit(node, id)); 4110 } 4111 } 4112 } 4113 4114 return new Transition(groups, this._parents, name, id); 4115} 4116 4117selection.prototype.interrupt = selection_interrupt; 4118selection.prototype.transition = selection_transition; 4119 4120var root$1 = [null]; 4121 4122function active(node, name) { 4123 var schedules = node.__transition, 4124 schedule$$1, 4125 i; 4126 4127 if (schedules) { 4128 name = name == null ? null : name + ""; 4129 for (i in schedules) { 4130 if ((schedule$$1 = schedules[i]).state > SCHEDULED && schedule$$1.name === name) { 4131 return new Transition([[node]], root$1, name, +i); 4132 } 4133 } 4134 } 4135 4136 return null; 4137} 4138 4139function constant$4(x) { 4140 return function() { 4141 return x; 4142 }; 4143} 4144 4145function BrushEvent(target, type, selection) { 4146 this.target = target; 4147 this.type = type; 4148 this.selection = selection; 4149} 4150 4151function nopropagation$1() { 4152 exports.event.stopImmediatePropagation(); 4153} 4154 4155function noevent$1() { 4156 exports.event.preventDefault(); 4157 exports.event.stopImmediatePropagation(); 4158} 4159 4160var MODE_DRAG = {name: "drag"}; 4161var MODE_SPACE = {name: "space"}; 4162var MODE_HANDLE = {name: "handle"}; 4163var MODE_CENTER = {name: "center"}; 4164 4165var X = { 4166 name: "x", 4167 handles: ["e", "w"].map(type), 4168 input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; }, 4169 output: function(xy) { return xy && [xy[0][0], xy[1][0]]; } 4170}; 4171 4172var Y = { 4173 name: "y", 4174 handles: ["n", "s"].map(type), 4175 input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; }, 4176 output: function(xy) { return xy && [xy[0][1], xy[1][1]]; } 4177}; 4178 4179var XY = { 4180 name: "xy", 4181 handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type), 4182 input: function(xy) { return xy; }, 4183 output: function(xy) { return xy; } 4184}; 4185 4186var cursors = { 4187 overlay: "crosshair", 4188 selection: "move", 4189 n: "ns-resize", 4190 e: "ew-resize", 4191 s: "ns-resize", 4192 w: "ew-resize", 4193 nw: "nwse-resize", 4194 ne: "nesw-resize", 4195 se: "nwse-resize", 4196 sw: "nesw-resize" 4197}; 4198 4199var flipX = { 4200 e: "w", 4201 w: "e", 4202 nw: "ne", 4203 ne: "nw", 4204 se: "sw", 4205 sw: "se" 4206}; 4207 4208var flipY = { 4209 n: "s", 4210 s: "n", 4211 nw: "sw", 4212 ne: "se", 4213 se: "ne", 4214 sw: "nw" 4215}; 4216 4217var signsX = { 4218 overlay: +1, 4219 selection: +1, 4220 n: null, 4221 e: +1, 4222 s: null, 4223 w: -1, 4224 nw: -1, 4225 ne: +1, 4226 se: +1, 4227 sw: -1 4228}; 4229 4230var signsY = { 4231 overlay: +1, 4232 selection: +1, 4233 n: -1, 4234 e: null, 4235 s: +1, 4236 w: null, 4237 nw: -1, 4238 ne: -1, 4239 se: +1, 4240 sw: +1 4241}; 4242 4243function type(t) { 4244 return {type: t}; 4245} 4246 4247// Ignore right-click, since that should open the context menu. 4248function defaultFilter() { 4249 return !exports.event.button; 4250} 4251 4252function defaultExtent() { 4253 var svg = this.ownerSVGElement || this;
vendor: 4,235 bytes, lines 4254-4390
4254 return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]]; 4255} 4256 4257// Like d3.local, but with the name â__brushâ rather than auto-generated. 4258function local(node) { 4259 while (!node.__brush) if (!(node = node.parentNode)) return; 4260 return node.__brush; 4261} 4262 4263function empty(extent) { 4264 return extent[0][0] === extent[1][0] 4265 || extent[0][1] === extent[1][1]; 4266} 4267 4268function brushSelection(node) { 4269 var state = node.__brush; 4270 return state ? state.dim.output(state.selection) : null; 4271} 4272 4273function brushX() { 4274 return brush$1(X); 4275} 4276 4277function brushY() { 4278 return brush$1(Y); 4279} 4280 4281function brush() { 4282 return brush$1(XY); 4283} 4284 4285function brush$1(dim) { 4286 var extent = defaultExtent, 4287 filter = defaultFilter, 4288 listeners = dispatch(brush, "start", "brush", "end"), 4289 handleSize = 6, 4290 touchending; 4291 4292 function brush(group) { 4293 var overlay = group 4294 .property("__brush", initialize) 4295 .selectAll(".overlay") 4296 .data([type("overlay")]); 4297 4298 overlay.enter().append("rect") 4299 .attr("class", "overlay") 4300 .attr("pointer-events", "all") 4301 .attr("cursor", cursors.overlay) 4302 .merge(overlay) 4303 .each(function() { 4304 var extent = local(this).extent; 4305 select(this) 4306 .attr("x", extent[0][0]) 4307 .attr("y", extent[0][1]) 4308 .attr("width", extent[1][0] - extent[0][0]) 4309 .attr("height", extent[1][1] - extent[0][1]); 4310 }); 4311 4312 group.selectAll(".selection") 4313 .data([type("selection")]) 4314 .enter().append("rect") 4315 .attr("class", "selection") 4316 .attr("cursor", cursors.selection) 4317 .attr("fill", "#777") 4318 .attr("fill-opacity", 0.3) 4319 .attr("stroke", "#fff") 4320 .attr("shape-rendering", "crispEdges"); 4321 4322 var handle = group.selectAll(".handle") 4323 .data(dim.handles, function(d) { return d.type; }); 4324 4325 handle.exit().remove(); 4326 4327 handle.enter().append("rect") 4328 .attr("class", function(d) { return "handle handle--" + d.type; }) 4329 .attr("cursor", function(d) { return cursors[d.type]; }); 4330 4331 group 4332 .each(redraw) 4333 .attr("fill", "none") 4334 .attr("pointer-events", "all") 4335 .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)") 4336 .on("mousedown.brush touchstart.brush", started); 4337 } 4338 4339 brush.move = function(group, selection) { 4340 if (group.selection) { 4341 group 4342 .on("start.brush", function() { emitter(this, arguments).beforestart().start(); }) 4343 .on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); }) 4344 .tween("brush", function() { 4345 var that = this, 4346 state = that.__brush, 4347 emit = emitter(that, arguments), 4348 selection0 = state.selection, 4349 selection1 = dim.input(typeof selection === "function" ? selection.apply(this, arguments) : selection, state.extent), 4350 i = interpolateValue(selection0, selection1); 4351 4352 function tween(t) { 4353 state.selection = t === 1 && empty(selection1) ? null : i(t); 4354 redraw.call(that); 4355 emit.brush(); 4356 } 4357 4358 return selection0 && selection1 ? tween : tween(1); 4359 }); 4360 } else { 4361 group 4362 .each(function() { 4363 var that = this, 4364 args = arguments, 4365 state = that.__brush, 4366 selection1 = dim.input(typeof selection === "function" ? selection.apply(that, args) : selection, state.extent), 4367 emit = emitter(that, args).beforestart(); 4368 4369 interrupt(that); 4370 state.selection = selection1 == null || empty(selection1) ? null : selection1; 4371 redraw.call(that); 4372 emit.start().brush().end(); 4373 }); 4374 } 4375 }; 4376 4377 function redraw() { 4378 var group = select(this), 4379 selection = local(this).selection; 4380 4381 if (selection) { 4382 group.selectAll(".selection") 4383 .style("display", null) 4384 .attr("x", selection[0][0]) 4385 .attr("y", selection[0][1]) 4386 .attr("width", selection[1][0] - selection[0][0]) 4387 .attr("height", selection[1][1] - selection[0][1]); 4388 4389 group.selectAll(".handle") 4390 .style("display", null)
4391 .attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; }) 4392 .attr("y", function(d) { return d.type[0] === "s" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; }) 4393 .attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection[1][0] - selection[0][0] + handleSize : handleSize; }) 4394 .attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection[1][1] - selection[0][1] + handleSize : handleSize; }); 4395 } 4396 4397 else { 4398 group.selectAll(".selection,.handle") 4399 .style("display", "none") 4400 .attr("x", null) 4401 .attr("y", null) 4402 .attr("width", null) 4403 .attr("height", null); 4404 } 4405 } 4406 4407 function emitter(that, args) { 4408 return that.__brush.emitter || new Emitter(that, args); 4409 } 4410 4411 function Emitter(that, args) { 4412 this.that = that; 4413 this.args = args; 4414 this.state = that.__brush; 4415 this.active = 0; 4416 } 4417 4418 Emitter.prototype = { 4419 beforestart: function() { 4420 if (++this.active === 1) this.state.emitter = this, this.starting = true; 4421 return this; 4422 }, 4423 start: function() { 4424 if (this.starting) this.starting = false, this.emit("start"); 4425 return this; 4426 }, 4427 brush: function() { 4428 this.emit("brush"); 4429 return this; 4430 }, 4431 end: function() { 4432 if (--this.active === 0) delete this.state.emitter, this.emit("end"); 4433 return this; 4434 }, 4435 emit: function(type) { 4436 customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]); 4437 } 4438 }; 4439 4440 function started() { 4441 if (exports.event.touches) { if (exports.event.changedTouches.length < exports.event.touches.length) return noevent$1(); } 4442 else if (touchending) return; 4443 if (!filter.apply(this, arguments)) return; 4444 4445 var that = this, 4446 type = exports.event.target.__data__.type, 4447 mode = (exports.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (exports.event.altKey ? MODE_CENTER : MODE_HANDLE), 4448 signX = dim === Y ? null : signsX[type], 4449 signY = dim === X ? null : signsY[type], 4450 state = local(that), 4451 extent = state.extent, 4452 selection = state.selection, 4453 W = extent[0][0], w0, w1, 4454 N = extent[0][1], n0, n1, 4455 E = extent[1][0], e0, e1, 4456 S = extent[1][1], s0, s1, 4457 dx, 4458 dy, 4459 moving, 4460 shifting = signX && signY && exports.event.shiftKey, 4461 lockX, 4462 lockY, 4463 point0 = mouse(that), 4464 point = point0, 4465 emit = emitter(that, arguments).beforestart(); 4466 4467 if (type === "overlay") { 4468 state.selection = selection = [ 4469 [w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]], 4470 [e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0] 4471 ]; 4472 } else { 4473 w0 = selection[0][0]; 4474 n0 = selection[0][1]; 4475 e0 = selection[1][0]; 4476 s0 = selection[1][1]; 4477 } 4478 4479 w1 = w0; 4480 n1 = n0; 4481 e1 = e0; 4482 s1 = s0; 4483 4484 var group = select(that) 4485 .attr("pointer-events", "none"); 4486 4487 var overlay = group.selectAll(".overlay") 4488 .attr("cursor", cursors[type]); 4489 4490 if (exports.event.touches) { 4491 group 4492 .on("touchmove.brush", moved, true) 4493 .on("touchend.brush touchcancel.brush", ended, true); 4494 } else { 4495 var view = select(exports.event.view) 4496 .on("keydown.brush", keydowned, true) 4497 .on("keyup.brush", keyupped, true) 4498 .on("mousemove.brush", moved, true) 4499 .on("mouseup.brush", ended, true); 4500 4501 dragDisable(exports.event.view); 4502 } 4503 4504 nopropagation$1(); 4505 interrupt(that); 4506 redraw.call(that); 4507 emit.start(); 4508 4509 function moved() { 4510 var point1 = mouse(that); 4511 if (shifting && !lockX && !lockY) { 4512 if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true; 4513 else lockX = true; 4514 } 4515 point = point1; 4516 moving = true; 4517 noevent$1(); 4518 move(); 4519 } 4520 4521 function move() { 4522 var t; 4523 4524 dx = point[0] - point0[0]; 4525 dy = point[1] - point0[1]; 4526 4527 switch (mode) { 4528 case MODE_SPACE: 4529 case MODE_DRAG: { 4530 if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx; 4531 if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy; 4532 break; 4533 } 4534 case MODE_HANDLE: { 4535 if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)
4535), w1 = w0 + dx, e1 = e0; 4536 else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx; 4537 if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0; 4538 else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy; 4539 break; 4540 } 4541 case MODE_CENTER: { 4542 if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX)); 4543 if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY)); 4544 break; 4545 } 4546 } 4547 4548 if (e1 < w1) { 4549 signX *= -1; 4550 t = w0, w0 = e0, e0 = t; 4551 t = w1, w1 = e1, e1 = t; 4552 if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]); 4553 } 4554 4555 if (s1 < n1) { 4556 signY *= -1; 4557 t = n0, n0 = s0, s0 = t; 4558 t = n1, n1 = s1, s1 = t; 4559 if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]); 4560 } 4561 4562 if (state.selection) selection = state.selection; // May be set by brush.move! 4563 if (lockX) w1 = selection[0][0], e1 = selection[1][0]; 4564 if (lockY) n1 = selection[0][1], s1 = selection[1][1]; 4565 4566 if (selection[0][0] !== w1 4567 || selection[0][1] !== n1 4568 || selection[1][0] !== e1 4569 || selection[1][1] !== s1) { 4570 state.selection = [[w1, n1], [e1, s1]]; 4571 redraw.call(that); 4572 emit.brush(); 4573 } 4574 } 4575 4576 function ended() { 4577 nopropagation$1(); 4578 if (exports.event.touches) { 4579 if (exports.event.touches.length) return; 4580 if (touchending) clearTimeout(touchending); 4581 touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! 4582 group.on("touchmove.brush touchend.brush touchcancel.brush", null); 4583 } else { 4584 yesdrag(exports.event.view, moving); 4585 view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null); 4586 } 4587 group.attr("pointer-events", "all"); 4588 overlay.attr("cursor", cursors.overlay); 4589 if (state.selection) selection = state.selection; // May be set by brush.move (on start)! 4590 if (empty(selection)) state.selection = null, redraw.call(that); 4591 emit.end(); 4592 } 4593 4594 function keydowned() { 4595 switch (exports.event.keyCode) { 4596 case 16: { // SHIFT 4597 shifting = signX && signY; 4598 break; 4599 } 4600 case 18: { // ALT 4601 if (mode === MODE_HANDLE) { 4602 if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; 4603 if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; 4604 mode = MODE_CENTER; 4605 move(); 4606 } 4607 break; 4608 } 4609 case 32: { // SPACE; takes priority over ALT 4610 if (mode === MODE_HANDLE || mode === MODE_CENTER) { 4611 if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx; 4612 if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy; 4613 mode = MODE_SPACE; 4614 overlay.attr("cursor", cursors.selection); 4615 move(); 4616 } 4617 break; 4618 } 4619 default: return; 4620 } 4621 noevent$1(); 4622 } 4623 4624 function keyupped() { 4625 switch (exports.event.keyCode) { 4626 case 16: { // SHIFT 4627 if (shifting) { 4628 lockX = lockY = shifting = false; 4629 move(); 4630 } 4631 break; 4632 } 4633 case 18: { // ALT 4634 if (mode === MODE_CENTER) { 4635 if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; 4636 if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; 4637 mode = MODE_HANDLE; 4638 move(); 4639 } 4640 break; 4641 } 4642 case 32: { // SPACE 4643 if (mode === MODE_SPACE) { 4644 if (exports.event.altKey) { 4645 if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; 4646 if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; 4647 mode = MODE_CENTER; 4648 } else { 4649 if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; 4650 if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; 4651 mode = MODE_HANDLE; 4652 } 4653 overlay.attr("cursor", cursors[type]); 4654 move(); 4655 } 4656 break; 4657 } 4658 default: return; 4659 } 4660 noevent$1(); 4661 } 4662 } 4663 4664 function initialize() { 4665 var state = this.__brush || {selection: null}; 4666 state.extent = extent.apply(this, arguments); 4667 state.dim = dim; 4668 return state; 4669 } 4670 4671 brush.extent = function(_) { 4672 return arguments.length ? (extent = typeof _ === "function" ? _ : constant$4([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent; 4673 }; 4674 4675 brush.filter = function(_) { 4676 return arguments.length ? (filter = typeof _ === "function" ? _ : constant$4(!!_), brush) : filter; 4677 }; 4678 4679 brush.handleSize = function(_) { 4680 return arguments.length ? (handleSize = +_, brush) : handleSize; 4681 }; 4682 4683 brush.on = function() { 4684 var value = listeners.on.apply(listeners, arguments); 4685 return value === listeners ? brush : value; 4686 }; 4687 4688 return brush; 4689} 4690 4691var cos = Math.cos; 4692var sin = Math.sin; 4693var pi$1 = Math.PI; 4694var halfPi$1 = pi$1 / 2; 4695var tau$1 = pi$1 * 2; 4696var max$1 = Math.max; 4697 4698function compareValue(compare) { 4699 return function(a, b) { 4700 return compare( 4701 a.source.value + a.target.value, 4702 b.source.value + b.target.value 4703 ); 4704 }; 4705} 4706 4707function chord() { 4708 var padAngle = 0, 4709 sortGroups = null, 4710 sortSubgroups = null, 4711 sortChords = null; 4712 4713 function chord(matrix) { 4714 var n = matrix.length, 4715 groupSums = [], 4716 groupIndex = sequence(n), 4717 subgroupIndex = [], 4718 chords = [], 4719 groups = chords.groups = new Array(n), 4720 subgroups = new Array(n * n), 4721 k, 4722 x, 4723 x0, 4724 dx, 4725 i, 4726 j; 4727 4728 // Compute the sum. 4729 k = 0, i = -1; while (++i < n) { 4730 x = 0, j = -1; while (++j < n) { 4731 x += matrix[i][j]; 4732 } 4733 groupSums.push(x); 4734 subgroupIndex.push(sequence(n)); 4735 k += x; 4736 } 4737 4738 // Sort groups⦠4739 if (sortGroups) groupIndex.sort(function(a, b) { 4740 return sortGroups(groupSums[a], groupSums[b]); 4741 }); 4742 4743 // Sort subgroups⦠4744 if (sortSubgroups) subgroupIndex.forEach(function(d, i) { 4745 d.sort(function(a, b) { 4746 return sortSubgroups(matrix[i][a], matrix[i][b]); 4747 }); 4748 }); 4749 4750 // Convert the sum to scaling factor for [0, 2pi]. 4751 // TODO Allow start and end angle to be specified? 4752 // TODO Allow padding to be specified as percentage? 4753 k = max$1(0, tau$1 - padAngle * n) / k; 4754 dx = k ? padAngle : tau$1 / n; 4755 4756 // Compute the start and end angle for each group and subgroup. 4757 // Note: Opera has a bug reordering object literal properties! 4758 x = 0, i = -1; while (++i < n) { 4759 x0 = x, j = -1; while (++j < n) { 4760 var di = groupIndex[i], 4761 dj = subgroupIndex[di][j], 4762 v = matrix[di][dj], 4763 a0 = x, 4764 a1 = x += v * k; 4765 subgroups[dj * n + di] = { 4766 index: di, 4767 subindex: dj, 4768 startAngle: a0, 4769 endAngle: a1, 4770 value: v 4771 }; 4772 } 4773 groups[di] = { 4774 index: di, 4775 startAngle: x0, 4776 endAngle: x, 4777 value: groupSums[di] 4778 }; 4779 x += dx; 4780 } 4781 4782 // Generate chords for each (non-empty) subgroup-subgroup link. 4783 i = -1; while (++i < n) {
vendor: 11,336 bytes, lines 4784-5178
4784 j = i - 1; while (++j < n) { 4785 var source = subgroups[j * n + i], 4786 target = subgroups[i * n + j]; 4787 if (source.value || target.value) { 4788 chords.push(source.value < target.value 4789 ? {source: target, target: source} 4790 : {source: source, target: target}); 4791 } 4792 } 4793 } 4794 4795 return sortChords ? chords.sort(sortChords) : chords; 4796 } 4797 4798 chord.padAngle = function(_) { 4799 return arguments.length ? (padAngle = max$1(0, _), chord) : padAngle; 4800 }; 4801 4802 chord.sortGroups = function(_) { 4803 return arguments.length ? (sortGroups = _, chord) : sortGroups; 4804 }; 4805 4806 chord.sortSubgroups = function(_) { 4807 return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups; 4808 }; 4809 4810 chord.sortChords = function(_) { 4811 return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._; 4812 }; 4813 4814 return chord; 4815} 4816 4817var slice$2 = Array.prototype.slice; 4818 4819function constant$5(x) { 4820 return function() { 4821 return x; 4822 }; 4823} 4824 4825var pi$2 = Math.PI; 4826var tau$2 = 2 * pi$2; 4827var epsilon$1 = 1e-6; 4828var tauEpsilon = tau$2 - epsilon$1; 4829 4830function Path() { 4831 this._x0 = this._y0 = // start of current subpath 4832 this._x1 = this._y1 = null; // end of current subpath 4833 this._ = ""; 4834} 4835 4836function path() { 4837 return new Path; 4838} 4839 4840Path.prototype = path.prototype = { 4841 constructor: Path, 4842 moveTo: function(x, y) { 4843 this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); 4844 }, 4845 closePath: function() { 4846 if (this._x1 !== null) { 4847 this._x1 = this._x0, this._y1 = this._y0; 4848 this._ += "Z"; 4849 } 4850 }, 4851 lineTo: function(x, y) { 4852 this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); 4853 }, 4854 quadraticCurveTo: function(x1, y1, x, y) { 4855 this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); 4856 }, 4857 bezierCurveTo: function(x1, y1, x2, y2, x, y) { 4858 this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); 4859 }, 4860 arcTo: function(x1, y1, x2, y2, r) { 4861 x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; 4862 var x0 = this._x1, 4863 y0 = this._y1, 4864 x21 = x2 - x1, 4865 y21 = y2 - y1, 4866 x01 = x0 - x1, 4867 y01 = y0 - y1, 4868 l01_2 = x01 * x01 + y01 * y01; 4869 4870 // Is the radius negative? Error. 4871 if (r < 0) throw new Error("negative radius: " + r); 4872 4873 // Is this path empty? Move to (x1,y1). 4874 if (this._x1 === null) { 4875 this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); 4876 } 4877 4878 // Or, is (x1,y1) coincident with (x0,y0)? Do nothing. 4879 else if (!(l01_2 > epsilon$1)) {} 4880 4881 // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? 4882 // Equivalently, is (x1,y1) coincident with (x2,y2)? 4883 // Or, is the radius zero? Line to (x1,y1). 4884 else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$1) || !r) { 4885 this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); 4886 } 4887 4888 // Otherwise, draw an arc! 4889 else { 4890 var x20 = x2 - x0, 4891 y20 = y2 - y0, 4892 l21_2 = x21 * x21 + y21 * y21, 4893 l20_2 = x20 * x20 + y20 * y20, 4894 l21 = Math.sqrt(l21_2), 4895 l01 = Math.sqrt(l01_2), 4896 l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), 4897 t01 = l / l01, 4898 t21 = l / l21; 4899 4900 // If the start tangent is not coincident with (x0,y0), line to. 4901 if (Math.abs(t01 - 1) > epsilon$1) { 4902 this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); 4903 } 4904 4905 this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); 4906 } 4907 }, 4908 arc: function(x, y, r, a0, a1, ccw) { 4909 x = +x, y = +y, r = +r; 4910 var dx = r * Math.cos(a0), 4911 dy = r * Math.sin(a0), 4912 x0 = x + dx, 4913 y0 = y + dy, 4914 cw = 1 ^ ccw, 4915 da = ccw ? a0 - a1 : a1 - a0; 4916 4917 // Is the radius negative? Error. 4918 if (r < 0) throw new Error("negative radius: " + r); 4919 4920 // Is this path empty? Move to (x0,y0). 4921 if (this._x1 === null) { 4922 this._ += "M" + x0 + "," + y0; 4923 } 4924 4925 // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). 4926 else if (Math.abs(this._x1 - x0) > epsilon$1 || Math.abs(this._y1 - y0) > epsilon$1) { 4927 this._ += "L" + x0 + "," + y0; 4928 } 4929 4930 // Is this arc empty? Weâre done. 4931 if (!r) return; 4932 4933 // Does the angle go the wrong way? Flip the direction. 4934 if (da < 0) da = da % tau$2 + tau$2; 4935 4936 // Is this a complete circle? Draw two arcs to complete the circle. 4937 if (da > tauEpsilon) { 4938 this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); 4939 } 4940 4941 // Is this arc non-empty? Draw an arc! 4942 else if (da > epsilon$1) { 4943 this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); 4944 } 4945 }, 4946 rect: function(x, y, w, h) { 4947 this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; 4948 }, 4949 toString: function() { 4950 return this._; 4951 } 4952}; 4953 4954function defaultSource(d) { 4955 return d.source; 4956} 4957 4958function defaultTarget(d) { 4959 return d.target; 4960} 4961 4962function defaultRadius(d) { 4963 return d.radius; 4964} 4965 4966function defaultStartAngle(d) { 4967 return d.startAngle; 4968} 4969 4970function defaultEndAngle(d) { 4971 return d.endAngle; 4972} 4973 4974function ribbon() { 4975 var source = defaultSource, 4976 target = defaultTarget, 4977 radius = defaultRadius, 4978 startAngle = defaultStartAngle, 4979 endAngle = defaultEndAngle, 4980 context = null; 4981 4982 function ribbon() { 4983 var buffer, 4984 argv = slice$2.call(arguments), 4985 s = source.apply(this, argv), 4986 t = target.apply(this, argv), 4987 sr = +radius.apply(this, (argv[0] = s, argv)), 4988 sa0 = startAngle.apply(this, argv) - halfPi$1, 4989 sa1 = endAngle.apply(this, argv) - halfPi$1, 4990 sx0 = sr * cos(sa0), 4991 sy0 = sr * sin(sa0), 4992 tr = +radius.apply(this, (argv[0] = t, argv)), 4993 ta0 = startAngle.apply(this, argv) - halfPi$1, 4994 ta1 = endAngle.apply(this, argv) - halfPi$1; 4995 4996 if (!context) context = buffer = path(); 4997 4998 context.moveTo(sx0, sy0); 4999 context.arc(0, 0, sr, sa0, sa1); 5000 if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr? 5001 context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0)); 5002 context.arc(0, 0, tr, ta0, ta1); 5003 } 5004 context.quadraticCurveTo(0, 0, sx0, sy0); 5005 context.closePath(); 5006 5007 if (buffer) return context = null, buffer + "" || null; 5008 } 5009 5010 ribbon.radius = function(_) { 5011 return arguments.length ? (radius = typeof _ === "function" ? _ : constant$5(+_), ribbon) : radius; 5012 }; 5013 5014 ribbon.startAngle = function(_) { 5015 return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : startAngle; 5016 }; 5017 5018 ribbon.endAngle = function(_) { 5019 return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : endAngle; 5020 }; 5021 5022 ribbon.source = function(_) { 5023 return arguments.length ? (source = _, ribbon) : source; 5024 }; 5025 5026 ribbon.target = function(_) { 5027 return arguments.length ? (target = _, ribbon) : target; 5028 }; 5029 5030 ribbon.context = function(_) { 5031 return arguments.length ? (context = _ == null ? null : _, ribbon) : context; 5032 }; 5033 5034 return ribbon; 5035} 5036 5037var prefix = "$"; 5038 5039function Map() {} 5040 5041Map.prototype = map$1.prototype = { 5042 constructor: Map, 5043 has: function(key) { 5044 return (prefix + key) in this; 5045 }, 5046 get: function(key) { 5047 return this[prefix + key]; 5048 }, 5049 set: function(key, value) { 5050 this[prefix + key] = value; 5051 return this; 5052 }, 5053 remove: function(key) { 5054 var property = prefix + key; 5055 return property in this && delete this[property]; 5056 }, 5057 clear: function() { 5058 for (var property in this) if (property[0] === prefix) delete this[property]; 5059 }, 5060 keys: function() { 5061 var keys = []; 5062 for (var property in this) if (property[0] === prefix) keys.push(property.slice(1)); 5063 return keys; 5064 }, 5065 values: function() { 5066 var values = []; 5067 for (var property in this) if (property[0] === prefix) values.push(this[property]); 5068 return values; 5069 }, 5070 entries: function() { 5071 var entries = []; 5072 for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]}); 5073 return entries; 5074 }, 5075 size: function() { 5076 var size = 0; 5077 for (var property in this) if (property[0] === prefix) ++size; 5078 return size; 5079 }, 5080 empty: function() { 5081 for (var property in this) if (property[0] === prefix) return false; 5082 return true; 5083 }, 5084 each: function(f) { 5085 for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this); 5086 } 5087}; 5088 5089function map$1(object, f) { 5090 var map = new Map; 5091 5092 // Copy constructor. 5093 if (object instanceof Map) object.each(function(value, key) { map.set(key, value); }); 5094 5095 // Index array by numeric index or specified key function. 5096 else if (Array.isArray(object)) { 5097 var i = -1, 5098 n = object.length, 5099 o; 5100 5101 if (f == null) while (++i < n) map.set(i, object[i]); 5102 else while (++i < n) map.set(f(o = object[i], i, object), o); 5103 } 5104 5105 // Convert object to map. 5106 else if (object) for (var key in object) map.set(key, object[key]); 5107 5108 return map; 5109} 5110 5111function nest() { 5112 var keys = [], 5113 sortKeys = [], 5114 sortValues, 5115 rollup, 5116 nest; 5117 5118 function apply(array, depth, createResult, setResult) { 5119 if (depth >= keys.length) { 5120 if (sortValues != null) array.sort(sortValues); 5121 return rollup != null ? rollup(array) : array; 5122 } 5123 5124 var i = -1, 5125 n = array.length, 5126 key = keys[depth++], 5127 keyValue, 5128 value, 5129 valuesByKey = map$1(), 5130 values, 5131 result = createResult(); 5132 5133 while (++i < n) { 5134 if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) { 5135 values.push(value); 5136 } else { 5137 valuesByKey.set(keyValue, [value]); 5138 } 5139 } 5140 5141 valuesByKey.each(function(values, key) { 5142 setResult(result, key, apply(values, depth, createResult, setResult)); 5143 }); 5144 5145 return result; 5146 } 5147 5148 function entries(map, depth) { 5149 if (++depth > keys.length) return map; 5150 var array, sortKey = sortKeys[depth - 1]; 5151 if (rollup != null && depth >= keys.length) array = map.entries(); 5152 else array = [], map.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); }); 5153 return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array; 5154 } 5155 5156 return nest = { 5157 object: function(array) { return apply(array, 0, createObject, setObject); }, 5158 map: function(array) { return apply(array, 0, createMap, setMap); }, 5159 entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); }, 5160 key: function(d) { keys.push(d); return nest; }, 5161 sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; }, 5162 sortValues: function(order) { sortValues = order; return nest; }, 5163 rollup: function(f) { rollup = f; return nest; } 5164 }; 5165} 5166 5167function createObject() { 5168 return {}; 5169} 5170 5171function setObject(object, key, value) { 5172 object[key] = value; 5173} 5174 5175function createMap() { 5176 return map$1(); 5177} 5178
vendor: 32,819 bytes, lines 5179-6446
5179function setMap(map, key, value) { 5180 map.set(key, value); 5181} 5182 5183function Set() {} 5184 5185var proto = map$1.prototype; 5186 5187Set.prototype = set$2.prototype = { 5188 constructor: Set, 5189 has: proto.has, 5190 add: function(value) { 5191 value += ""; 5192 this[prefix + value] = value; 5193 return this; 5194 }, 5195 remove: proto.remove, 5196 clear: proto.clear, 5197 values: proto.keys, 5198 size: proto.size, 5199 empty: proto.empty, 5200 each: proto.each 5201}; 5202 5203function set$2(object, f) { 5204 var set = new Set; 5205 5206 // Copy constructor. 5207 if (object instanceof Set) object.each(function(value) { set.add(value); }); 5208 5209 // Otherwise, assume itâs an array. 5210 else if (object) { 5211 var i = -1, n = object.length; 5212 if (f == null) while (++i < n) set.add(object[i]); 5213 else while (++i < n) set.add(f(object[i], i, object)); 5214 } 5215 5216 return set; 5217} 5218 5219function keys(map) { 5220 var keys = []; 5221 for (var key in map) keys.push(key); 5222 return keys; 5223} 5224 5225function values(map) { 5226 var values = []; 5227 for (var key in map) values.push(map[key]); 5228 return values; 5229} 5230 5231function entries(map) { 5232 var entries = []; 5233 for (var key in map) entries.push({key: key, value: map[key]}); 5234 return entries; 5235} 5236 5237var EOL = {}; 5238var EOF = {}; 5239var QUOTE = 34; 5240var NEWLINE = 10; 5241var RETURN = 13; 5242 5243function objectConverter(columns) { 5244 return new Function("d", "return {" + columns.map(function(name, i) { 5245 return JSON.stringify(name) + ": d[" + i + "]"; 5246 }).join(",") + "}"); 5247} 5248 5249function customConverter(columns, f) { 5250 var object = objectConverter(columns); 5251 return function(row, i) { 5252 return f(object(row), i, columns); 5253 }; 5254} 5255 5256// Compute unique columns in order of discovery. 5257function inferColumns(rows) { 5258 var columnSet = Object.create(null), 5259 columns = []; 5260 5261 rows.forEach(function(row) { 5262 for (var column in row) { 5263 if (!(column in columnSet)) { 5264 columns.push(columnSet[column] = column); 5265 } 5266 } 5267 }); 5268 5269 return columns; 5270} 5271 5272function dsv(delimiter) { 5273 var reFormat = new RegExp("[\"" + delimiter + "\n\r]"), 5274 DELIMITER = delimiter.charCodeAt(0); 5275 5276 function parse(text, f) { 5277 var convert, columns, rows = parseRows(text, function(row, i) { 5278 if (convert) return convert(row, i - 1); 5279 columns = row, convert = f ? customConverter(row, f) : objectConverter(row); 5280 }); 5281 rows.columns = columns || []; 5282 return rows; 5283 } 5284 5285 function parseRows(text, f) { 5286 var rows = [], // output rows 5287 N = text.length, 5288 I = 0, // current character index 5289 n = 0, // current line number 5290 t, // current token 5291 eof = N <= 0, // current token followed by EOF? 5292 eol = false; // current token followed by EOL? 5293 5294 // Strip the trailing newline. 5295 if (text.charCodeAt(N - 1) === NEWLINE) --N; 5296 if (text.charCodeAt(N - 1) === RETURN) --N; 5297 5298 function token() { 5299 if (eof) return EOF; 5300 if (eol) return eol = false, EOL; 5301 5302 // Unescape quotes. 5303 var i, j = I, c; 5304 if (text.charCodeAt(j) === QUOTE) { 5305 while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE); 5306 if ((i = I) >= N) eof = true; 5307 else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true; 5308 else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; } 5309 return text.slice(j + 1, i - 1).replace(/""/g, "\""); 5310 } 5311 5312 // Find next delimiter or newline. 5313 while (I < N) { 5314 if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true; 5315 else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; } 5316 else if (c !== DELIMITER) continue; 5317 return text.slice(j, i); 5318 } 5319 5320 // Return last token before EOF. 5321 return eof = true, text.slice(j, N); 5322 } 5323 5324 while ((t = token()) !== EOF) { 5325 var row = []; 5326 while (t !== EOL && t !== EOF) row.push(t), t = token(); 5327 if (f && (row = f(row, n++)) == null) continue; 5328 rows.push(row); 5329 } 5330 5331 return rows; 5332 } 5333 5334 function format(rows, columns) { 5335 if (columns == null) columns = inferColumns(rows); 5336 return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) { 5337 return columns.map(function(column) { 5338 return formatValue(row[column]); 5339 }).join(delimiter); 5340 })).join("\n"); 5341 } 5342 5343 function formatRows(rows) { 5344 return rows.map(formatRow).join("\n"); 5345 } 5346 5347 function formatRow(row) { 5348 return row.map(formatValue).join(delimiter); 5349 } 5350 5351 function formatValue(text) { 5352 return text == null ? "" 5353 : reFormat.test(text += "") ? "\"" + text.replace(/"/g, "\"\"") + "\"" 5354 : text; 5355 } 5356 5357 return { 5358 parse: parse, 5359 parseRows: parseRows, 5360 format: format, 5361 formatRows: formatRows 5362 }; 5363} 5364 5365var csv = dsv(","); 5366 5367var csvParse = csv.parse; 5368var csvParseRows = csv.parseRows; 5369var csvFormat = csv.format; 5370var csvFormatRows = csv.formatRows; 5371 5372var tsv = dsv("\t"); 5373 5374var tsvParse = tsv.parse; 5375var tsvParseRows = tsv.parseRows; 5376var tsvFormat = tsv.format; 5377var tsvFormatRows = tsv.formatRows; 5378 5379function center$1(x, y) { 5380 var nodes; 5381 5382 if (x == null) x = 0; 5383 if (y == null) y = 0; 5384 5385 function force() { 5386 var i, 5387 n = nodes.length, 5388 node, 5389 sx = 0, 5390 sy = 0; 5391 5392 for (i = 0; i < n; ++i) { 5393 node = nodes[i], sx += node.x, sy += node.y; 5394 } 5395 5396 for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) { 5397 node = nodes[i], node.x -= sx, node.y -= sy; 5398 } 5399 } 5400 5401 force.initialize = function(_) { 5402 nodes = _; 5403 }; 5404 5405 force.x = function(_) { 5406 return arguments.length ? (x = +_, force) : x; 5407 }; 5408 5409 force.y = function(_) { 5410 return arguments.length ? (y = +_, force) : y; 5411 }; 5412 5413 return force; 5414} 5415 5416function constant$6(x) { 5417 return function() { 5418 return x; 5419 }; 5420} 5421 5422function jiggle() { 5423 return (Math.random() - 0.5) * 1e-6; 5424} 5425 5426function tree_add(d) { 5427 var x = +this._x.call(null, d), 5428 y = +this._y.call(null, d); 5429 return add(this.cover(x, y), x, y, d); 5430} 5431 5432function add(tree, x, y, d) { 5433 if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points 5434 5435 var parent, 5436 node = tree._root, 5437 leaf = {data: d}, 5438 x0 = tree._x0, 5439 y0 = tree._y0, 5440 x1 = tree._x1, 5441 y1 = tree._y1, 5442 xm, 5443 ym, 5444 xp, 5445 yp, 5446 right, 5447 bottom, 5448 i, 5449 j; 5450 5451 // If the tree is empty, initialize the root as a leaf. 5452 if (!node) return tree._root = leaf, tree; 5453 5454 // Find the existing leaf for the new point, or add it. 5455 while (node.length) { 5456 if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; 5457 if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; 5458 if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree; 5459 } 5460 5461 // Is the new point is exactly coincident with the existing point? 5462 xp = +tree._x.call(null, node.data); 5463 yp = +tree._y.call(null, node.data); 5464 if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree; 5465 5466 // Otherwise, split the leaf node until the old and new point are separated. 5467 do { 5468 parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4); 5469 if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; 5470 if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; 5471 } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm))); 5472 return parent[j] = node, parent[i] = leaf, tree; 5473} 5474 5475function addAll(data) { 5476 var d, i, n = data.length, 5477 x, 5478 y, 5479 xz = new Array(n), 5480 yz = new Array(n), 5481 x0 = Infinity, 5482 y0 = Infinity, 5483 x1 = -Infinity, 5484 y1 = -Infinity; 5485 5486 // Compute the points and their extent. 5487 for (i = 0; i < n; ++i) { 5488 if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue; 5489 xz[i] = x; 5490 yz[i] = y; 5491 if (x < x0) x0 = x; 5492 if (x > x1) x1 = x; 5493 if (y < y0) y0 = y; 5494 if (y > y1) y1 = y; 5495 } 5496 5497 // If there were no (valid) points, inherit the existing extent. 5498 if (x1 < x0) x0 = this._x0, x1 = this._x1; 5499 if (y1 < y0) y0 = this._y0, y1 = this._y1; 5500 5501 // Expand the tree to cover the new points. 5502 this.cover(x0, y0).cover(x1, y1); 5503 5504 // Add the new points. 5505 for (i = 0; i < n; ++i) { 5506 add(this, xz[i], yz[i], data[i]); 5507 } 5508 5509 return this; 5510} 5511 5512function tree_cover(x, y) { 5513 if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points 5514 5515 var x0 = this._x0, 5516 y0 = this._y0, 5517 x1 = this._x1, 5518 y1 = this._y1; 5519 5520 // If the quadtree has no extent, initialize them. 5521 // Integer extent are necessary so that if we later double the extent, 5522 // the existing quadrant boundaries donât change due to floating point error! 5523 if (isNaN(x0)) { 5524 x1 = (x0 = Math.floor(x)) + 1; 5525 y1 = (y0 = Math.floor(y)) + 1; 5526 } 5527 5528 // Otherwise, double repeatedly to cover. 5529 else if (x0 > x || x > x1 || y0 > y || y > y1) { 5530 var z = x1 - x0, 5531 node = this._root, 5532 parent, 5533 i; 5534 5535 switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) { 5536 case 0: { 5537 do parent = new Array(4), parent[i] = node, node = parent; 5538 while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1); 5539 break; 5540 } 5541 case 1: { 5542 do parent = new Array(4), parent[i] = node, node = parent; 5543 while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1); 5544 break; 5545 } 5546 case 2: { 5547 do parent = new Array(4), parent[i] = node, node = parent; 5548 while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y); 5549 break; 5550 } 5551 case 3: { 5552 do parent = new Array(4), parent[i] = node, node = parent; 5553 while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y); 5554 break; 5555 } 5556 } 5557 5558 if (this._root && this._root.length) this._root = node; 5559 } 5560 5561 // If the quadtree covers the point already, just return. 5562 else return this; 5563 5564 this._x0 = x0; 5565 this._y0 = y0; 5566 this._x1 = x1; 5567 this._y1 = y1; 5568 return this; 5569} 5570 5571function tree_data() { 5572 var data = []; 5573 this.visit(function(node) { 5574 if (!node.length) do data.push(node.data); while (node = node.next) 5575 }); 5576 return data; 5577} 5578 5579function tree_extent(_) { 5580 return arguments.length 5581 ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1]) 5582 : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]]; 5583} 5584 5585function Quad(node, x0, y0, x1, y1) { 5586 this.node = node; 5587 this.x0 = x0; 5588 this.y0 = y0; 5589 this.x1 = x1; 5590 this.y1 = y1; 5591} 5592 5593function tree_find(x, y, radius) { 5594 var data, 5595 x0 = this._x0, 5596 y0 = this._y0, 5597 x1, 5598 y1, 5599 x2, 5600 y2, 5601 x3 = this._x1, 5602 y3 = this._y1, 5603 quads = [], 5604 node = this._root, 5605 q, 5606 i; 5607 5608 if (node) quads.push(new Quad(node, x0, y0, x3, y3)); 5609 if (radius == null) radius = Infinity; 5610 else { 5611 x0 = x - radius, y0 = y - radius; 5612 x3 = x + radius, y3 = y + radius; 5613 radius *= radius; 5614 } 5615 5616 while (q = quads.pop()) { 5617 5618 // Stop searching if this quadrant canât contain a closer node. 5619 if (!(node = q.node) 5620 || (x1 = q.x0) > x3 5621 || (y1 = q.y0) > y3 5622 || (x2 = q.x1) < x0 5623 || (y2 = q.y1) < y0) continue; 5624 5625 // Bisect the current quadrant. 5626 if (node.length) { 5627 var xm = (x1 + x2) / 2, 5628 ym = (y1 + y2) / 2; 5629 5630 quads.push( 5631 new Quad(node[3], xm, ym, x2, y2), 5632 new Quad(node[2], x1, ym, xm, y2), 5633 new Quad(node[1], xm, y1, x2, ym), 5634 new Quad(node[0], x1, y1, xm, ym) 5635 ); 5636 5637 // Visit the closest quadrant first. 5638 if (i = (y >= ym) << 1 | (x >= xm)) { 5639 q = quads[quads.length - 1]; 5640 quads[quads.length - 1] = quads[quads.length - 1 - i]; 5641 quads[quads.length - 1 - i] = q; 5642 } 5643 } 5644 5645 // Visit this point. (Visiting coincident points isnât necessary!) 5646 else { 5647 var dx = x - +this._x.call(null, node.data), 5648 dy = y - +this._y.call(null, node.data), 5649 d2 = dx * dx + dy * dy; 5650 if (d2 < radius) { 5651 var d = Math.sqrt(radius = d2); 5652 x0 = x - d, y0 = y - d; 5653 x3 = x + d, y3 = y + d; 5654 data = node.data; 5655 } 5656 } 5657 } 5658 5659 return data; 5660} 5661 5662function tree_remove(d) { 5663 if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points 5664 5665 var parent, 5666 node = this._root, 5667 retainer, 5668 previous, 5669 next, 5670 x0 = this._x0, 5671 y0 = this._y0, 5672 x1 = this._x1, 5673 y1 = this._y1, 5674 x, 5675 y, 5676 xm, 5677 ym, 5678 right, 5679 bottom, 5680 i, 5681 j; 5682 5683 // If the tree is empty, initialize the root as a leaf. 5684 if (!node) return this; 5685 5686 // Find the leaf node for the point. 5687 // While descending, also retain the deepest parent with a non-removed sibling. 5688 if (node.length) while (true) { 5689 if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; 5690 if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; 5691 if (!(parent = node, node = node[i = bottom << 1 | right])) return this; 5692 if (!node.length) break; 5693 if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i; 5694 } 5695 5696 // Find the point to remove. 5697 while (node.data !== d) if (!(previous = node, node = node.next)) return this; 5698 if (next = node.next) delete node.next; 5699 5700 // If there are multiple coincident points, remove just the point. 5701 if (previous) return next ? previous.next = next : delete previous.next, this; 5702 5703 // If this is the root point, remove it. 5704 if (!parent) return this._root = next, this; 5705 5706 // Remove this leaf. 5707 next ? parent[i] = next : delete parent[i]; 5708 5709 // If the parent now contains exactly one leaf, collapse superfluous parents. 5710 if ((node = parent[0] || parent[1] || parent[2] || parent[3]) 5711 && node === (parent[3] || parent[2] || parent[1] || parent[0]) 5712 && !node.length) { 5713 if (retainer) retainer[j] = node; 5714 else this._root = node; 5715 } 5716 5717 return this; 5718} 5719 5720function removeAll(data) { 5721 for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]); 5722 return this; 5723} 5724 5725function tree_root() { 5726 return this._root; 5727} 5728 5729function tree_size() { 5730 var size = 0; 5731 this.visit(function(node) { 5732 if (!node.length) do ++size; while (node = node.next) 5733 }); 5734 return size; 5735} 5736 5737function tree_visit(callback) { 5738 var quads = [], q, node = this._root, child, x0, y0, x1, y1; 5739 if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1)); 5740 while (q = quads.pop()) { 5741 if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) { 5742 var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; 5743 if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); 5744 if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); 5745 if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); 5746 if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); 5747 } 5748 } 5749 return this; 5750} 5751 5752function tree_visitAfter(callback) { 5753 var quads = [], next = [], q; 5754 if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1)); 5755 while (q = quads.pop()) { 5756 var node = q.node; 5757 if (node.length) { 5758 var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; 5759 if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); 5760 if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); 5761 if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); 5762 if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); 5763 } 5764 next.push(q); 5765 } 5766 while (q = next.pop()) { 5767 callback(q.node, q.x0, q.y0, q.x1, q.y1); 5768 } 5769 return this; 5770} 5771 5772function defaultX(d) { 5773 return d[0]; 5774} 5775 5776function tree_x(_) { 5777 return arguments.length ? (this._x = _, this) : this._x; 5778} 5779 5780function defaultY(d) { 5781 return d[1]; 5782} 5783 5784function tree_y(_) { 5785 return arguments.length ? (this._y = _, this) : this._y; 5786} 5787 5788function quadtree(nodes, x, y) { 5789 var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN); 5790 return nodes == null ? tree : tree.addAll(nodes); 5791} 5792 5793function Quadtree(x, y, x0, y0, x1, y1) { 5794 this._x = x; 5795 this._y = y; 5796 this._x0 = x0; 5797 this._y0 = y0; 5798 this._x1 = x1; 5799 this._y1 = y1; 5800 this._root = undefined; 5801} 5802 5803function leaf_copy(leaf) { 5804 var copy = {data: leaf.data}, next = copy; 5805 while (leaf = leaf.next) next = next.next = {data: leaf.data}; 5806 return copy; 5807} 5808 5809var treeProto = quadtree.prototype = Quadtree.prototype; 5810 5811treeProto.copy = function() { 5812 var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1), 5813 node = this._root, 5814 nodes, 5815 child; 5816 5817 if (!node) return copy; 5818 5819 if (!node.length) return copy._root = leaf_copy(node), copy; 5820 5821 nodes = [{source: node, target: copy._root = new Array(4)}]; 5822 while (node = nodes.pop()) { 5823 for (var i = 0; i < 4; ++i) { 5824 if (child = node.source[i]) { 5825 if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)}); 5826 else node.target[i] = leaf_copy(child); 5827 } 5828 } 5829 } 5830 5831 return copy; 5832}; 5833 5834treeProto.add = tree_add; 5835treeProto.addAll = addAll; 5836treeProto.cover = tree_cover; 5837treeProto.data = tree_data; 5838treeProto.extent = tree_extent; 5839treeProto.find = tree_find; 5840treeProto.remove = tree_remove; 5841treeProto.removeAll = removeAll; 5842treeProto.root = tree_root; 5843treeProto.size = tree_size; 5844treeProto.visit = tree_visit; 5845treeProto.visitAfter = tree_visitAfter; 5846treeProto.x = tree_x; 5847treeProto.y = tree_y; 5848 5849function x(d) { 5850 return d.x + d.vx; 5851} 5852 5853function y(d) { 5854 return d.y + d.vy; 5855} 5856 5857function collide(radius) { 5858 var nodes, 5859 radii, 5860 strength = 1, 5861 iterations = 1; 5862 5863 if (typeof radius !== "function") radius = constant$6(radius == null ? 1 : +radius); 5864 5865 function force() { 5866 var i, n = nodes.length, 5867 tree, 5868 node, 5869 xi, 5870 yi, 5871 ri, 5872 ri2; 5873 5874 for (var k = 0; k < iterations; ++k) { 5875 tree = quadtree(nodes, x, y).visitAfter(prepare); 5876 for (i = 0; i < n; ++i) { 5877 node = nodes[i]; 5878 ri = radii[node.index], ri2 = ri * ri; 5879 xi = node.x + node.vx; 5880 yi = node.y + node.vy; 5881 tree.visit(apply); 5882 } 5883 } 5884 5885 function apply(quad, x0, y0, x1, y1) { 5886 var data = quad.data, rj = quad.r, r = ri + rj; 5887 if (data) { 5888 if (data.index > node.index) { 5889 var x = xi - data.x - data.vx, 5890 y = yi - data.y - data.vy, 5891 l = x * x + y * y; 5892 if (l < r * r) { 5893 if (x === 0) x = jiggle(), l += x * x; 5894 if (y === 0) y = jiggle(), l += y * y; 5895 l = (r - (l = Math.sqrt(l))) / l * strength; 5896 node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj)); 5897 node.vy += (y *= l) * r; 5898 data.vx -= x * (r = 1 - r); 5899 data.vy -= y * r; 5900 } 5901 } 5902 return; 5903 } 5904 return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r; 5905 } 5906 } 5907 5908 function prepare(quad) { 5909 if (quad.data) return quad.r = radii[quad.data.index]; 5910 for (var i = quad.r = 0; i < 4; ++i) { 5911 if (quad[i] && quad[i].r > quad.r) { 5912 quad.r = quad[i].r; 5913 } 5914 } 5915 } 5916 5917 function initialize() { 5918 if (!nodes) return; 5919 var i, n = nodes.length, node; 5920 radii = new Array(n); 5921 for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes); 5922 } 5923 5924 force.initialize = function(_) { 5925 nodes = _; 5926 initialize(); 5927 }; 5928 5929 force.iterations = function(_) { 5930 return arguments.length ? (iterations = +_, force) : iterations; 5931 }; 5932 5933 force.strength = function(_) { 5934 return arguments.length ? (strength = +_, force) : strength; 5935 }; 5936 5937 force.radius = function(_) { 5938 return arguments.length ? (radius = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : radius; 5939 }; 5940 5941 return force; 5942} 5943 5944function index(d) { 5945 return d.index; 5946} 5947 5948function find(nodeById, nodeId) { 5949 var node = nodeById.get(nodeId); 5950 if (!node) throw new Error("missing: " + nodeId); 5951 return node; 5952} 5953 5954function link(links) { 5955 var id = index, 5956 strength = defaultStrength, 5957 strengths, 5958 distance = constant$6(30), 5959 distances, 5960 nodes, 5961 count, 5962 bias, 5963 iterations = 1; 5964 5965 if (links == null) links = []; 5966 5967 function defaultStrength(link) { 5968 return 1 / Math.min(count[link.source.index], count[link.target.index]); 5969 } 5970 5971 function force(alpha) { 5972 for (var k = 0, n = links.length; k < iterations; ++k) { 5973 for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) { 5974 link = links[i], source = link.source, target = link.target; 5975 x = target.x + target.vx - source.x - source.vx || jiggle(); 5976 y = target.y + target.vy - source.y - source.vy || jiggle(); 5977 l = Math.sqrt(x * x + y * y); 5978 l = (l - distances[i]) / l * alpha * strengths[i]; 5979 x *= l, y *= l; 5980 target.vx -= x * (b = bias[i]); 5981 target.vy -= y * b; 5982 source.vx += x * (b = 1 - b); 5983 source.vy += y * b; 5984 } 5985 } 5986 } 5987 5988 function initialize() { 5989 if (!nodes) return; 5990 5991 var i, 5992 n = nodes.length, 5993 m = links.length, 5994 nodeById = map$1(nodes, id), 5995 link; 5996 5997 for (i = 0, count = new Array(n); i < m; ++i) { 5998 link = links[i], link.index = i; 5999 if (typeof link.source !== "object") link.source = find(nodeById, link.source); 6000 if (typeof link.target !== "object") link.target = find(nodeById, link.target); 6001 count[link.source.index] = (count[link.source.index] || 0) + 1; 6002 count[link.target.index] = (count[link.target.index] || 0) + 1; 6003 } 6004 6005 for (i = 0, bias = new Array(m); i < m; ++i) { 6006 link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]); 6007 } 6008 6009 strengths = new Array(m), initializeStrength(); 6010 distances = new Array(m), initializeDistance(); 6011 } 6012 6013 function initializeStrength() { 6014 if (!nodes) return; 6015 6016 for (var i = 0, n = links.length; i < n; ++i) { 6017 strengths[i] = +strength(links[i], i, links); 6018 } 6019 } 6020 6021 function initializeDistance() { 6022 if (!nodes) return; 6023 6024 for (var i = 0, n = links.length; i < n; ++i) { 6025 distances[i] = +distance(links[i], i, links); 6026 } 6027 } 6028 6029 force.initialize = function(_) { 6030 nodes = _; 6031 initialize(); 6032 }; 6033 6034 force.links = function(_) { 6035 return arguments.length ? (links = _, initialize(), force) : links; 6036 }; 6037 6038 force.id = function(_) { 6039 return arguments.length ? (id = _, force) : id; 6040 }; 6041 6042 force.iterations = function(_) { 6043 return arguments.length ? (iterations = +_, force) : iterations; 6044 }; 6045 6046 force.strength = function(_) { 6047 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initializeStrength(), force) : strength; 6048 }; 6049 6050 force.distance = function(_) { 6051 return arguments.length ? (distance = typeof _ === "function" ? _ : constant$6(+_), initializeDistance(), force) : distance; 6052 }; 6053 6054 return force; 6055} 6056 6057function x$1(d) { 6058 return d.x; 6059} 6060 6061function y$1(d) { 6062 return d.y; 6063} 6064 6065var initialRadius = 10; 6066var initialAngle = Math.PI * (3 - Math.sqrt(5)); 6067 6068function simulation(nodes) { 6069 var simulation, 6070 alpha = 1, 6071 alphaMin = 0.001, 6072 alphaDecay = 1 - Math.pow(alphaMin, 1 / 300), 6073 alphaTarget = 0, 6074 velocityDecay = 0.6, 6075 forces = map$1(), 6076 stepper = timer(step), 6077 event = dispatch("tick", "end"); 6078 6079 if (nodes == null) nodes = []; 6080 6081 function step() { 6082 tick(); 6083 event.call("tick", simulation); 6084 if (alpha < alphaMin) { 6085 stepper.stop(); 6086 event.call("end", simulation); 6087 } 6088 } 6089 6090 function tick() { 6091 var i, n = nodes.length, node; 6092 6093 alpha += (alphaTarget - alpha) * alphaDecay; 6094 6095 forces.each(function(force) { 6096 force(alpha); 6097 }); 6098 6099 for (i = 0; i < n; ++i) { 6100 node = nodes[i]; 6101 if (node.fx == null) node.x += node.vx *= velocityDecay; 6102 else node.x = node.fx, node.vx = 0; 6103 if (node.fy == null) node.y += node.vy *= velocityDecay; 6104 else node.y = node.fy, node.vy = 0; 6105 } 6106 } 6107 6108 function initializeNodes() { 6109 for (var i = 0, n = nodes.length, node; i < n; ++i) { 6110 node = nodes[i], node.index = i; 6111 if (isNaN(node.x) || isNaN(node.y)) { 6112 var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle; 6113 node.x = radius * Math.cos(angle); 6114 node.y = radius * Math.sin(angle); 6115 } 6116 if (isNaN(node.vx) || isNaN(node.vy)) { 6117 node.vx = node.vy = 0; 6118 } 6119 } 6120 } 6121 6122 function initializeForce(force) { 6123 if (force.initialize) force.initialize(nodes); 6124 return force; 6125 } 6126 6127 initializeNodes(); 6128 6129 return simulation = { 6130 tick: tick, 6131 6132 restart: function() { 6133 return stepper.restart(step), simulation; 6134 }, 6135 6136 stop: function() { 6137 return stepper.stop(), simulation; 6138 }, 6139 6140 nodes: function(_) { 6141 return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes; 6142 }, 6143 6144 alpha: function(_) { 6145 return arguments.length ? (alpha = +_, simulation) : alpha; 6146 }, 6147 6148 alphaMin: function(_) { 6149 return arguments.length ? (alphaMin = +_, simulation) : alphaMin; 6150 }, 6151 6152 alphaDecay: function(_) { 6153 return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay; 6154 }, 6155 6156 alphaTarget: function(_) { 6157 return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget; 6158 }, 6159 6160 velocityDecay: function(_) { 6161 return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay; 6162 }, 6163 6164 force: function(name, _) { 6165 return arguments.length > 1 ? (_ == null ? forces.remove(name) : forces.set(name, initializeForce(_)), simulation) : forces.get(name); 6166 }, 6167 6168 find: function(x, y, radius) { 6169 var i = 0, 6170 n = nodes.length, 6171 dx, 6172 dy, 6173 d2, 6174 node, 6175 closest; 6176 6177 if (radius == null) radius = Infinity; 6178 else radius *= radius; 6179 6180 for (i = 0; i < n; ++i) { 6181 node = nodes[i]; 6182 dx = x - node.x; 6183 dy = y - node.y; 6184 d2 = dx * dx + dy * dy; 6185 if (d2 < radius) closest = node, radius = d2; 6186 } 6187 6188 return closest; 6189 }, 6190 6191 on: function(name, _) { 6192 return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name); 6193 } 6194 }; 6195} 6196 6197function manyBody() { 6198 var nodes, 6199 node, 6200 alpha, 6201 strength = constant$6(-30), 6202 strengths, 6203 distanceMin2 = 1, 6204 distanceMax2 = Infinity, 6205 theta2 = 0.81; 6206 6207 function force(_) { 6208 var i, n = nodes.length, tree = quadtree(nodes, x$1, y$1).visitAfter(accumulate); 6209 for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply); 6210 } 6211 6212 function initialize() { 6213 if (!nodes) return; 6214 var i, n = nodes.length, node; 6215 strengths = new Array(n); 6216 for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes); 6217 } 6218 6219 function accumulate(quad) { 6220 var strength = 0, q, c, weight = 0, x, y, i; 6221 6222 // For internal nodes, accumulate forces from child quadrants. 6223 if (quad.length) { 6224 for (x = y = i = 0; i < 4; ++i) { 6225 if ((q = quad[i]) && (c = Math.abs(q.value))) { 6226 strength += q.value, weight += c, x += c * q.x, y += c * q.y; 6227 } 6228 } 6229 quad.x = x / weight; 6230 quad.y = y / weight; 6231 } 6232 6233 // For leaf nodes, accumulate forces from coincident quadrants. 6234 else { 6235 q = quad; 6236 q.x = q.data.x; 6237 q.y = q.data.y; 6238 do strength += strengths[q.data.index]; 6239 while (q = q.next); 6240 } 6241 6242 quad.value = strength; 6243 } 6244 6245 function apply(quad, x1, _, x2) { 6246 if (!quad.value) return true; 6247 6248 var x = quad.x - node.x, 6249 y = quad.y - node.y, 6250 w = x2 - x1, 6251 l = x * x + y * y; 6252 6253 // Apply the Barnes-Hut approximation if possible. 6254 // Limit forces for very close nodes; randomize direction if coincident. 6255 if (w * w / theta2 < l) { 6256 if (l < distanceMax2) { 6257 if (x === 0) x = jiggle(), l += x * x; 6258 if (y === 0) y = jiggle(), l += y * y; 6259 if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); 6260 node.vx += x * quad.value * alpha / l; 6261 node.vy += y * quad.value * alpha / l; 6262 } 6263 return true; 6264 } 6265 6266 // Otherwise, process points directly. 6267 else if (quad.length || l >= distanceMax2) return; 6268 6269 // Limit forces for very close nodes; randomize direction if coincident. 6270 if (quad.data !== node || quad.next) { 6271 if (x === 0) x = jiggle(), l += x * x; 6272 if (y === 0) y = jiggle(), l += y * y; 6273 if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); 6274 } 6275 6276 do if (quad.data !== node) { 6277 w = strengths[quad.data.index] * alpha / l; 6278 node.vx += x * w; 6279 node.vy += y * w; 6280 } while (quad = quad.next); 6281 } 6282 6283 force.initialize = function(_) { 6284 nodes = _; 6285 initialize(); 6286 }; 6287 6288 force.strength = function(_) { 6289 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; 6290 }; 6291 6292 force.distanceMin = function(_) { 6293 return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2); 6294 }; 6295 6296 force.distanceMax = function(_) { 6297 return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2); 6298 }; 6299 6300 force.theta = function(_) { 6301 return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2); 6302 }; 6303 6304 return force; 6305} 6306 6307function radial(radius, x, y) { 6308 var nodes, 6309 strength = constant$6(0.1), 6310 strengths, 6311 radiuses; 6312 6313 if (typeof radius !== "function") radius = constant$6(+radius); 6314 if (x == null) x = 0; 6315 if (y == null) y = 0; 6316 6317 function force(alpha) { 6318 for (var i = 0, n = nodes.length; i < n; ++i) { 6319 var node = nodes[i], 6320 dx = node.x - x || 1e-6, 6321 dy = node.y - y || 1e-6, 6322 r = Math.sqrt(dx * dx + dy * dy), 6323 k = (radiuses[i] - r) * strengths[i] * alpha / r; 6324 node.vx += dx * k; 6325 node.vy += dy * k; 6326 } 6327 } 6328 6329 function initialize() { 6330 if (!nodes) return; 6331 var i, n = nodes.length; 6332 strengths = new Array(n); 6333 radiuses = new Array(n); 6334 for (i = 0; i < n; ++i) { 6335 radiuses[i] = +radius(nodes[i], i, nodes); 6336 strengths[i] = isNaN(radiuses[i]) ? 0 : +strength(nodes[i], i, nodes); 6337 } 6338 } 6339 6340 force.initialize = function(_) { 6341 nodes = _, initialize(); 6342 }; 6343 6344 force.strength = function(_) { 6345 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; 6346 }; 6347 6348 force.radius = function(_) { 6349 return arguments.length ? (radius = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : radius; 6350 }; 6351 6352 force.x = function(_) { 6353 return arguments.length ? (x = +_, force) : x; 6354 }; 6355 6356 force.y = function(_) { 6357 return arguments.length ? (y = +_, force) : y; 6358 }; 6359 6360 return force; 6361} 6362 6363function x$2(x) { 6364 var strength = constant$6(0.1), 6365 nodes, 6366 strengths, 6367 xz; 6368 6369 if (typeof x !== "function") x = constant$6(x == null ? 0 : +x); 6370 6371 function force(alpha) { 6372 for (var i = 0, n = nodes.length, node; i < n; ++i) { 6373 node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha; 6374 } 6375 } 6376 6377 function initialize() { 6378 if (!nodes) return; 6379 var i, n = nodes.length; 6380 strengths = new Array(n); 6381 xz = new Array(n); 6382 for (i = 0; i < n; ++i) { 6383 strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); 6384 } 6385 } 6386 6387 force.initialize = function(_) { 6388 nodes = _; 6389 initialize(); 6390 }; 6391 6392 force.strength = function(_) { 6393 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; 6394 }; 6395 6396 force.x = function(_) { 6397 return arguments.length ? (x = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : x; 6398 }; 6399 6400 return force; 6401} 6402 6403function y$2(y) { 6404 var strength = constant$6(0.1), 6405 nodes, 6406 strengths, 6407 yz; 6408 6409 if (typeof y !== "function") y = constant$6(y == null ? 0 : +y); 6410 6411 function force(alpha) { 6412 for (var i = 0, n = nodes.length, node; i < n; ++i) { 6413 node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha; 6414 } 6415 } 6416 6417 function initialize() { 6418 if (!nodes) return; 6419 var i, n = nodes.length; 6420 strengths = new Array(n); 6421 yz = new Array(n); 6422 for (i = 0; i < n; ++i) { 6423 strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); 6424 } 6425 } 6426 6427 force.initialize = function(_) { 6428 nodes = _; 6429 initialize(); 6430 }; 6431 6432 force.strength = function(_) { 6433 return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; 6434 }; 6435 6436 force.y = function(_) { 6437 return arguments.length ? (y = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : y; 6438 }; 6439 6440 return force; 6441} 6442 6443// Computes the decimal coefficient and exponent of the specified number x with 6444// significant digits p, where x is positive and p is in [1, 21] or undefined. 6445// For example, formatDecimal(1.23) returns ["123", 0]. 6446function formatDecimal(x, p) {
vendor: 5,599 bytes, lines 6447-6624
6447 if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity 6448 var i, coefficient = x.slice(0, i); 6449 6450 // The string returned by toExponential either has the form \d\.\d+e[-+]\d+ 6451 // (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3). 6452 return [ 6453 coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient, 6454 +x.slice(i + 1) 6455 ]; 6456} 6457 6458function exponent$1(x) { 6459 return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN; 6460} 6461 6462function formatGroup(grouping, thousands) { 6463 return function(value, width) { 6464 var i = value.length, 6465 t = [], 6466 j = 0, 6467 g = grouping[0], 6468 length = 0; 6469 6470 while (i > 0 && g > 0) { 6471 if (length + g + 1 > width) g = Math.max(1, width - length); 6472 t.push(value.substring(i -= g, i + g)); 6473 if ((length += g + 1) > width) break; 6474 g = grouping[j = (j + 1) % grouping.length]; 6475 } 6476 6477 return t.reverse().join(thousands); 6478 }; 6479} 6480 6481function formatNumerals(numerals) { 6482 return function(value) { 6483 return value.replace(/[0-9]/g, function(i) { 6484 return numerals[+i]; 6485 }); 6486 }; 6487} 6488 6489function formatDefault(x, p) { 6490 x = x.toPrecision(p); 6491 6492 out: for (var n = x.length, i = 1, i0 = -1, i1; i < n; ++i) { 6493 switch (x[i]) { 6494 case ".": i0 = i1 = i; break; 6495 case "0": if (i0 === 0) i0 = i; i1 = i; break; 6496 case "e": break out; 6497 default: if (i0 > 0) i0 = 0; break; 6498 } 6499 } 6500 6501 return i0 > 0 ? x.slice(0, i0) + x.slice(i1 + 1) : x; 6502} 6503 6504var prefixExponent; 6505 6506function formatPrefixAuto(x, p) { 6507 var d = formatDecimal(x, p); 6508 if (!d) return x + ""; 6509 var coefficient = d[0], 6510 exponent = d[1], 6511 i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1, 6512 n = coefficient.length; 6513 return i === n ? coefficient 6514 : i > n ? coefficient + new Array(i - n + 1).join("0") 6515 : i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i) 6516 : "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y! 6517} 6518 6519function formatRounded(x, p) { 6520 var d = formatDecimal(x, p); 6521 if (!d) return x + ""; 6522 var coefficient = d[0], 6523 exponent = d[1]; 6524 return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient 6525 : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1) 6526 : coefficient + new Array(exponent - coefficient.length + 2).join("0"); 6527} 6528 6529var formatTypes = { 6530 "": formatDefault, 6531 "%": function(x, p) { return (x * 100).toFixed(p); }, 6532 "b": function(x) { return Math.round(x).toString(2); }, 6533 "c": function(x) { return x + ""; }, 6534 "d": function(x) { return Math.round(x).toString(10); }, 6535 "e": function(x, p) { return x.toExponential(p); }, 6536 "f": function(x, p) { return x.toFixed(p); }, 6537 "g": function(x, p) { return x.toPrecision(p); }, 6538 "o": function(x) { return Math.round(x).toString(8); }, 6539 "p": function(x, p) { return formatRounded(x * 100, p); }, 6540 "r": formatRounded, 6541 "s": formatPrefixAuto, 6542 "X": function(x) { return Math.round(x).toString(16).toUpperCase(); }, 6543 "x": function(x) { return Math.round(x).toString(16); } 6544}; 6545 6546// [[fill]align][sign][symbol][0][width][,][.precision][type] 6547var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i; 6548 6549function formatSpecifier(specifier) { 6550 return new FormatSpecifier(specifier); 6551} 6552 6553formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof 6554 6555function FormatSpecifier(specifier) { 6556 if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier); 6557 6558 var match, 6559 fill = match[1] || " ", 6560 align = match[2] || ">", 6561 sign = match[3] || "-", 6562 symbol = match[4] || "", 6563 zero = !!match[5], 6564 width = match[6] && +match[6], 6565 comma = !!match[7], 6566 precision = match[8] && +match[8].slice(1), 6567 type = match[9] || ""; 6568 6569 // The "n" type is an alias for ",g". 6570 if (type === "n") comma = true, type = "g"; 6571 6572 // Map invalid types to the default format. 6573 else if (!formatTypes[type]) type = ""; 6574 6575 // If zero fill is specified, padding goes after sign and before digits. 6576 if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "="; 6577 6578 this.fill = fill; 6579 this.align = align; 6580 this.sign = sign; 6581 this.symbol = symbol; 6582 this.zero = zero; 6583 this.width = width; 6584 this.comma = comma; 6585 this.precision = precision; 6586 this.type = type; 6587} 6588 6589FormatSpecifier.prototype.toString = function() { 6590 return this.fill 6591 + this.align 6592 + this.sign 6593 + this.symbol 6594 + (this.zero ? "0" : "") 6595 + (this.width == null ? "" : Math.max(1, this.width | 0)) 6596 + (this.comma ? "," : "") 6597 + (this.precision == null ? "" : "." + Math.max(0, this.precision | 0)) 6598 + this.type; 6599}; 6600 6601function identity$3(x) { 6602 return x; 6603} 6604 6605var prefixes = ["y","z","a","f","p","n","\xB5","m","","k","M","G","T","P","E","Z","Y"]; 6606 6607function formatLocale(locale) { 6608 var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$3, 6609 currency = locale.currency, 6610 decimal = locale.decimal, 6611 numerals = locale.numerals ? formatNumerals(locale.numerals) : identity$3, 6612 percent = locale.percent || "%"; 6613 6614 function newFormat(specifier) { 6615 specifier = formatSpecifier(specifier); 6616 6617 var fill = specifier.fill, 6618 align = specifier.align, 6619 sign = specifier.sign, 6620 symbol = specifier.symbol, 6621 zero = specifier.zero, 6622 width = specifier.width, 6623 comma = specifier.comma, 6624 precision = specifier.precision,
vendor: 5,278 bytes, lines 6625-6783
6625 type = specifier.type; 6626 6627 // Compute the prefix and suffix. 6628 // For SI-prefix, the suffix is lazily computed. 6629 var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "", 6630 suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : ""; 6631 6632 // What format function should we use? 6633 // Is this an integer type? 6634 // Can this type generate exponential notation? 6635 var formatType = formatTypes[type], 6636 maybeSuffix = !type || /[defgprs%]/.test(type); 6637 6638 // Set the default precision if not specified, 6639 // or clamp the specified precision to the supported range. 6640 // For significant precision, it must be in [1, 21]. 6641 // For fixed precision, it must be in [0, 20]. 6642 precision = precision == null ? (type ? 6 : 12) 6643 : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision)) 6644 : Math.max(0, Math.min(20, precision)); 6645 6646 function format(value) { 6647 var valuePrefix = prefix, 6648 valueSuffix = suffix, 6649 i, n, c; 6650 6651 if (type === "c") { 6652 valueSuffix = formatType(value) + valueSuffix; 6653 value = ""; 6654 } else { 6655 value = +value; 6656 6657 // Perform the initial formatting. 6658 var valueNegative = value < 0; 6659 value = formatType(Math.abs(value), precision); 6660 6661 // If a negative value rounds to zero during formatting, treat as positive. 6662 if (valueNegative && +value === 0) valueNegative = false; 6663 6664 // Compute the prefix and suffix. 6665 valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix; 6666 valueSuffix = (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + valueSuffix + (valueNegative && sign === "(" ? ")" : ""); 6667 6668 // Break the formatted value into the integer âvalueâ part that can be 6669 // grouped, and fractional or exponential âsuffixâ part that is not. 6670 if (maybeSuffix) { 6671 i = -1, n = value.length; 6672 while (++i < n) { 6673 if (c = value.charCodeAt(i), 48 > c || c > 57) { 6674 valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix; 6675 value = value.slice(0, i); 6676 break; 6677 } 6678 } 6679 } 6680 } 6681 6682 // If the fill character is not "0", grouping is applied before padding. 6683 if (comma && !zero) value = group(value, Infinity); 6684 6685 // Compute the padding. 6686 var length = valuePrefix.length + value.length + valueSuffix.length, 6687 padding = length < width ? new Array(width - length + 1).join(fill) : ""; 6688 6689 // If the fill character is "0", grouping is applied after padding. 6690 if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = ""; 6691 6692 // Reconstruct the final output based on the desired alignment. 6693 switch (align) { 6694 case "<": value = valuePrefix + value + valueSuffix + padding; break; 6695 case "=": value = valuePrefix + padding + value + valueSuffix; break; 6696 case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break; 6697 default: value = padding + valuePrefix + value + valueSuffix; break; 6698 } 6699 6700 return numerals(value); 6701 } 6702 6703 format.toString = function() { 6704 return specifier + ""; 6705 }; 6706 6707 return format; 6708 } 6709 6710 function formatPrefix(specifier, value) { 6711 var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)), 6712 e = Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3, 6713 k = Math.pow(10, -e), 6714 prefix = prefixes[8 + e / 3]; 6715 return function(value) { 6716 return f(k * value) + prefix; 6717 }; 6718 } 6719 6720 return { 6721 format: newFormat, 6722 formatPrefix: formatPrefix 6723 }; 6724} 6725 6726var locale; 6727 6728 6729 6730defaultLocale({ 6731 decimal: ".", 6732 thousands: ",", 6733 grouping: [3], 6734 currency: ["$", ""] 6735}); 6736 6737function defaultLocale(definition) { 6738 locale = formatLocale(definition); 6739 exports.format = locale.format; 6740 exports.formatPrefix = locale.formatPrefix; 6741 return locale; 6742} 6743 6744function precisionFixed(step) { 6745 return Math.max(0, -exponent$1(Math.abs(step))); 6746} 6747 6748function precisionPrefix(step, value) { 6749 return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3 - exponent$1(Math.abs(step))); 6750} 6751 6752function precisionRound(step, max) { 6753 step = Math.abs(step), max = Math.abs(max) - step; 6754 return Math.max(0, exponent$1(max) - exponent$1(step)) + 1; 6755} 6756 6757// Adds floating point numbers with twice the normal precision. 6758// Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and 6759// Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3) 6760// 305â363 (1997). 6761// Code adapted from GeographicLib by Charles F. F. Karney, 6762// http://geographiclib.sourceforge.net/ 6763 6764function adder() { 6765 return new Adder; 6766} 6767 6768function Adder() { 6769 this.reset(); 6770} 6771 6772Adder.prototype = { 6773 constructor: Adder, 6774 reset: function() { 6775 this.s = // rounded value 6776 this.t = 0; // exact error 6777 }, 6778 add: function(y) { 6779 add$1(temp, y, this.t); 6780 add$1(this, temp.s, this.s); 6781 if (this.s) this.t += temp.t; 6782 else this.s = temp.t; 6783 },
vendor: 26,596 bytes, lines 6784-7718
6784 valueOf: function() { 6785 return this.s; 6786 } 6787}; 6788 6789var temp = new Adder; 6790 6791function add$1(adder, a, b) { 6792 var x = adder.s = a + b, 6793 bv = x - a, 6794 av = x - bv; 6795 adder.t = (a - av) + (b - bv); 6796} 6797 6798var epsilon$2 = 1e-6; 6799var epsilon2$1 = 1e-12; 6800var pi$3 = Math.PI; 6801var halfPi$2 = pi$3 / 2; 6802var quarterPi = pi$3 / 4; 6803var tau$3 = pi$3 * 2; 6804 6805var degrees$1 = 180 / pi$3; 6806var radians = pi$3 / 180; 6807 6808var abs = Math.abs; 6809var atan = Math.atan; 6810var atan2 = Math.atan2; 6811var cos$1 = Math.cos; 6812var ceil = Math.ceil; 6813var exp = Math.exp; 6814 6815var log = Math.log; 6816var pow = Math.pow; 6817var sin$1 = Math.sin; 6818var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }; 6819var sqrt = Math.sqrt; 6820var tan = Math.tan; 6821 6822function acos(x) { 6823 return x > 1 ? 0 : x < -1 ? pi$3 : Math.acos(x); 6824} 6825 6826function asin(x) { 6827 return x > 1 ? halfPi$2 : x < -1 ? -halfPi$2 : Math.asin(x); 6828} 6829 6830function haversin(x) { 6831 return (x = sin$1(x / 2)) * x; 6832} 6833 6834function noop$1() {} 6835 6836function streamGeometry(geometry, stream) { 6837 if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) { 6838 streamGeometryType[geometry.type](geometry, stream); 6839 } 6840} 6841 6842var streamObjectType = { 6843 Feature: function(object, stream) { 6844 streamGeometry(object.geometry, stream); 6845 }, 6846 FeatureCollection: function(object, stream) { 6847 var features = object.features, i = -1, n = features.length; 6848 while (++i < n) streamGeometry(features[i].geometry, stream); 6849 } 6850}; 6851 6852var streamGeometryType = { 6853 Sphere: function(object, stream) { 6854 stream.sphere(); 6855 }, 6856 Point: function(object, stream) { 6857 object = object.coordinates; 6858 stream.point(object[0], object[1], object[2]); 6859 }, 6860 MultiPoint: function(object, stream) { 6861 var coordinates = object.coordinates, i = -1, n = coordinates.length; 6862 while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]); 6863 }, 6864 LineString: function(object, stream) { 6865 streamLine(object.coordinates, stream, 0); 6866 }, 6867 MultiLineString: function(object, stream) { 6868 var coordinates = object.coordinates, i = -1, n = coordinates.length; 6869 while (++i < n) streamLine(coordinates[i], stream, 0); 6870 }, 6871 Polygon: function(object, stream) { 6872 streamPolygon(object.coordinates, stream); 6873 }, 6874 MultiPolygon: function(object, stream) { 6875 var coordinates = object.coordinates, i = -1, n = coordinates.length; 6876 while (++i < n) streamPolygon(coordinates[i], stream); 6877 }, 6878 GeometryCollection: function(object, stream) { 6879 var geometries = object.geometries, i = -1, n = geometries.length; 6880 while (++i < n) streamGeometry(geometries[i], stream); 6881 } 6882}; 6883 6884function streamLine(coordinates, stream, closed) { 6885 var i = -1, n = coordinates.length - closed, coordinate; 6886 stream.lineStart(); 6887 while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]); 6888 stream.lineEnd(); 6889} 6890 6891function streamPolygon(coordinates, stream) { 6892 var i = -1, n = coordinates.length; 6893 stream.polygonStart(); 6894 while (++i < n) streamLine(coordinates[i], stream, 1); 6895 stream.polygonEnd(); 6896} 6897 6898function geoStream(object, stream) { 6899 if (object && streamObjectType.hasOwnProperty(object.type)) { 6900 streamObjectType[object.type](object, stream); 6901 } else { 6902 streamGeometry(object, stream); 6903 } 6904} 6905 6906var areaRingSum = adder(); 6907 6908var areaSum = adder(); 6909var lambda00; 6910var phi00; 6911var lambda0; 6912var cosPhi0; 6913var sinPhi0; 6914 6915var areaStream = { 6916 point: noop$1, 6917 lineStart: noop$1, 6918 lineEnd: noop$1, 6919 polygonStart: function() { 6920 areaRingSum.reset(); 6921 areaStream.lineStart = areaRingStart; 6922 areaStream.lineEnd = areaRingEnd; 6923 }, 6924 polygonEnd: function() { 6925 var areaRing = +areaRingSum; 6926 areaSum.add(areaRing < 0 ? tau$3 + areaRing : areaRing); 6927 this.lineStart = this.lineEnd = this.point = noop$1; 6928 }, 6929 sphere: function() { 6930 areaSum.add(tau$3); 6931 } 6932}; 6933 6934function areaRingStart() { 6935 areaStream.point = areaPointFirst; 6936} 6937 6938function areaRingEnd() { 6939 areaPoint(lambda00, phi00); 6940} 6941 6942function areaPointFirst(lambda, phi) { 6943 areaStream.point = areaPoint; 6944 lambda00 = lambda, phi00 = phi; 6945 lambda *= radians, phi *= radians; 6946 lambda0 = lambda, cosPhi0 = cos$1(phi = phi / 2 + quarterPi), sinPhi0 = sin$1(phi); 6947} 6948 6949function areaPoint(lambda, phi) { 6950 lambda *= radians, phi *= radians; 6951 phi = phi / 2 + quarterPi; // half the angular distance from south pole 6952 6953 // Spherical excess E for a spherical triangle with vertices: south pole, 6954 // previous point, current point. Uses a formula derived from Cagnoliâs 6955 // theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2). 6956 var dLambda = lambda - lambda0, 6957 sdLambda = dLambda >= 0 ? 1 : -1, 6958 adLambda = sdLambda * dLambda, 6959 cosPhi = cos$1(phi), 6960 sinPhi = sin$1(phi), 6961 k = sinPhi0 * sinPhi, 6962 u = cosPhi0 * cosPhi + k * cos$1(adLambda), 6963 v = k * sdLambda * sin$1(adLambda); 6964 areaRingSum.add(atan2(v, u)); 6965 6966 // Advance the previous points. 6967 lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi; 6968} 6969 6970function area(object) { 6971 areaSum.reset(); 6972 geoStream(object, areaStream); 6973 return areaSum * 2; 6974} 6975 6976function spherical(cartesian) { 6977 return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])]; 6978} 6979 6980function cartesian(spherical) { 6981 var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi); 6982 return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)]; 6983} 6984 6985function cartesianDot(a, b) { 6986 return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; 6987} 6988 6989function cartesianCross(a, b) { 6990 return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]]; 6991} 6992 6993// TODO return a 6994function cartesianAddInPlace(a, b) { 6995 a[0] += b[0], a[1] += b[1], a[2] += b[2]; 6996} 6997 6998function cartesianScale(vector, k) { 6999 return [vector[0] * k, vector[1] * k, vector[2] * k]; 7000} 7001 7002// TODO return d 7003function cartesianNormalizeInPlace(d) { 7004 var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); 7005 d[0] /= l, d[1] /= l, d[2] /= l; 7006} 7007 7008var lambda0$1; 7009var phi0; 7010var lambda1; 7011var phi1; 7012var lambda2; 7013var lambda00$1; 7014var phi00$1; 7015var p0; 7016var deltaSum = adder(); 7017var ranges; 7018var range; 7019 7020var boundsStream = { 7021 point: boundsPoint, 7022 lineStart: boundsLineStart, 7023 lineEnd: boundsLineEnd, 7024 polygonStart: function() { 7025 boundsStream.point = boundsRingPoint; 7026 boundsStream.lineStart = boundsRingStart; 7027 boundsStream.lineEnd = boundsRingEnd; 7028 deltaSum.reset(); 7029 areaStream.polygonStart(); 7030 }, 7031 polygonEnd: function() { 7032 areaStream.polygonEnd(); 7033 boundsStream.point = boundsPoint; 7034 boundsStream.lineStart = boundsLineStart; 7035 boundsStream.lineEnd = boundsLineEnd; 7036 if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90); 7037 else if (deltaSum > epsilon$2) phi1 = 90; 7038 else if (deltaSum < -epsilon$2) phi0 = -90; 7039 range[0] = lambda0$1, range[1] = lambda1; 7040 } 7041}; 7042 7043function boundsPoint(lambda, phi) { 7044 ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]); 7045 if (phi < phi0) phi0 = phi; 7046 if (phi > phi1) phi1 = phi; 7047} 7048 7049function linePoint(lambda, phi) { 7050 var p = cartesian([lambda * radians, phi * radians]); 7051 if (p0) { 7052 var normal = cartesianCross(p0, p), 7053 equatorial = [normal[1], -normal[0], 0], 7054 inflection = cartesianCross(equatorial, normal); 7055 cartesianNormalizeInPlace(inflection); 7056 inflection = spherical(inflection); 7057 var delta = lambda - lambda2, 7058 sign$$1 = delta > 0 ? 1 : -1, 7059 lambdai = inflection[0] * degrees$1 * sign$$1, 7060 phii, 7061 antimeridian = abs(delta) > 180; 7062 if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { 7063 phii = inflection[1] * degrees$1; 7064 if (phii > phi1) phi1 = phii; 7065 } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { 7066 phii = -inflection[1] * degrees$1; 7067 if (phii < phi0) phi0 = phii; 7068 } else { 7069 if (phi < phi0) phi0 = phi; 7070 if (phi > phi1) phi1 = phi; 7071 } 7072 if (antimeridian) { 7073 if (lambda < lambda2) { 7074 if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; 7075 } else { 7076 if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; 7077 } 7078 } else { 7079 if (lambda1 >= lambda0$1) { 7080 if (lambda < lambda0$1) lambda0$1 = lambda; 7081 if (lambda > lambda1) lambda1 = lambda; 7082 } else { 7083 if (lambda > lambda2) { 7084 if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; 7085 } else { 7086 if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; 7087 } 7088 } 7089 } 7090 } else { 7091 ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]); 7092 } 7093 if (phi < phi0) phi0 = phi; 7094 if (phi > phi1) phi1 = phi; 7095 p0 = p, lambda2 = lambda; 7096} 7097 7098function boundsLineStart() { 7099 boundsStream.point = linePoint; 7100} 7101 7102function boundsLineEnd() { 7103 range[0] = lambda0$1, range[1] = lambda1; 7104 boundsStream.point = boundsPoint; 7105 p0 = null; 7106} 7107 7108function boundsRingPoint(lambda, phi) { 7109 if (p0) { 7110 var delta = lambda - lambda2; 7111 deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta); 7112 } else { 7113 lambda00$1 = lambda, phi00$1 = phi; 7114 } 7115 areaStream.point(lambda, phi); 7116 linePoint(lambda, phi); 7117} 7118 7119function boundsRingStart() { 7120 areaStream.lineStart(); 7121} 7122 7123function boundsRingEnd() { 7124 boundsRingPoint(lambda00$1, phi00$1); 7125 areaStream.lineEnd(); 7126 if (abs(deltaSum) > epsilon$2) lambda0$1 = -(lambda1 = 180); 7127 range[0] = lambda0$1, range[1] = lambda1; 7128 p0 = null; 7129} 7130 7131// Finds the left-right distance between two longitudes. 7132// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want 7133// the distance between ±180° to be 360°. 7134function angle(lambda0, lambda1) { 7135 return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1; 7136} 7137 7138function rangeCompare(a, b) { 7139 return a[0] - b[0]; 7140} 7141 7142function rangeContains(range, x) { 7143 return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x; 7144} 7145 7146function bounds(feature) { 7147 var i, n, a, b, merged, deltaMax, delta; 7148 7149 phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity); 7150 ranges = []; 7151 geoStream(feature, boundsStream); 7152 7153 // First, sort ranges by their minimum longitudes. 7154 if (n = ranges.length) { 7155 ranges.sort(rangeCompare); 7156 7157 // Then, merge any ranges that overlap. 7158 for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) { 7159 b = ranges[i]; 7160 if (rangeContains(a, b[0]) || rangeContains(a, b[1])) { 7161 if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1]; 7162 if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0]; 7163 } else { 7164 merged.push(a = b); 7165 } 7166 } 7167 7168 // Finally, find the largest gap between the merged ranges. 7169 // The final bounding box will be the inverse of this gap. 7170 for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) { 7171 b = merged[i]; 7172 if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1]; 7173 } 7174 } 7175 7176 ranges = range = null; 7177 7178 return lambda0$1 === Infinity || phi0 === Infinity 7179 ? [[NaN, NaN], [NaN, NaN]] 7180 : [[lambda0$1, phi0], [lambda1, phi1]]; 7181} 7182 7183var W0; 7184var W1; 7185var X0; 7186var Y0; 7187var Z0; 7188var X1; 7189var Y1; 7190var Z1; 7191var X2; 7192var Y2; 7193var Z2; 7194var lambda00$2; 7195var phi00$2; 7196var x0; 7197var y0; 7198var z0; // previous point 7199 7200var centroidStream = { 7201 sphere: noop$1, 7202 point: centroidPoint, 7203 lineStart: centroidLineStart, 7204 lineEnd: centroidLineEnd, 7205 polygonStart: function() { 7206 centroidStream.lineStart = centroidRingStart; 7207 centroidStream.lineEnd = centroidRingEnd; 7208 }, 7209 polygonEnd: function() { 7210 centroidStream.lineStart = centroidLineStart; 7211 centroidStream.lineEnd = centroidLineEnd; 7212 } 7213}; 7214 7215// Arithmetic mean of Cartesian vectors. 7216function centroidPoint(lambda, phi) { 7217 lambda *= radians, phi *= radians; 7218 var cosPhi = cos$1(phi); 7219 centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)); 7220} 7221 7222function centroidPointCartesian(x, y, z) { 7223 ++W0; 7224 X0 += (x - X0) / W0; 7225 Y0 += (y - Y0) / W0; 7226 Z0 += (z - Z0) / W0; 7227} 7228 7229function centroidLineStart() { 7230 centroidStream.point = centroidLinePointFirst; 7231} 7232 7233function centroidLinePointFirst(lambda, phi) { 7234 lambda *= radians, phi *= radians; 7235 var cosPhi = cos$1(phi); 7236 x0 = cosPhi * cos$1(lambda); 7237 y0 = cosPhi * sin$1(lambda); 7238 z0 = sin$1(phi); 7239 centroidStream.point = centroidLinePoint; 7240 centroidPointCartesian(x0, y0, z0); 7241} 7242 7243function centroidLinePoint(lambda, phi) { 7244 lambda *= radians, phi *= radians; 7245 var cosPhi = cos$1(phi), 7246 x = cosPhi * cos$1(lambda), 7247 y = cosPhi * sin$1(lambda), 7248 z = sin$1(phi), 7249 w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z); 7250 W1 += w; 7251 X1 += w * (x0 + (x0 = x)); 7252 Y1 += w * (y0 + (y0 = y)); 7253 Z1 += w * (z0 + (z0 = z)); 7254 centroidPointCartesian(x0, y0, z0); 7255} 7256 7257function centroidLineEnd() { 7258 centroidStream.point = centroidPoint; 7259} 7260 7261// See J. E. Brock, The Inertia Tensor for a Spherical Triangle, 7262// J. Applied Mechanics 42, 239 (1975). 7263function centroidRingStart() { 7264 centroidStream.point = centroidRingPointFirst; 7265} 7266 7267function centroidRingEnd() { 7268 centroidRingPoint(lambda00$2, phi00$2); 7269 centroidStream.point = centroidPoint; 7270} 7271 7272function centroidRingPointFirst(lambda, phi) { 7273 lambda00$2 = lambda, phi00$2 = phi; 7274 lambda *= radians, phi *= radians; 7275 centroidStream.point = centroidRingPoint; 7276 var cosPhi = cos$1(phi); 7277 x0 = cosPhi * cos$1(lambda); 7278 y0 = cosPhi * sin$1(lambda); 7279 z0 = sin$1(phi); 7280 centroidPointCartesian(x0, y0, z0); 7281} 7282 7283function centroidRingPoint(lambda, phi) { 7284 lambda *= radians, phi *= radians; 7285 var cosPhi = cos$1(phi), 7286 x = cosPhi * cos$1(lambda), 7287 y = cosPhi * sin$1(lambda), 7288 z = sin$1(phi), 7289 cx = y0 * z - z0 * y, 7290 cy = z0 * x - x0 * z, 7291 cz = x0 * y - y0 * x, 7292 m = sqrt(cx * cx + cy * cy + cz * cz), 7293 w = asin(m), // line weight = angle 7294 v = m && -w / m; // area weight multiplier 7295 X2 += v * cx; 7296 Y2 += v * cy; 7297 Z2 += v * cz; 7298 W1 += w; 7299 X1 += w * (x0 + (x0 = x)); 7300 Y1 += w * (y0 + (y0 = y)); 7301 Z1 += w * (z0 + (z0 = z)); 7302 centroidPointCartesian(x0, y0, z0); 7303} 7304 7305function centroid(object) { 7306 W0 = W1 = 7307 X0 = Y0 = Z0 = 7308 X1 = Y1 = Z1 = 7309 X2 = Y2 = Z2 = 0; 7310 geoStream(object, centroidStream); 7311 7312 var x = X2, 7313 y = Y2, 7314 z = Z2, 7315 m = x * x + y * y + z * z; 7316 7317 // If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid. 7318 if (m < epsilon2$1) { 7319 x = X1, y = Y1, z = Z1; 7320 // If the feature has zero length, fall back to arithmetic mean of point vectors. 7321 if (W1 < epsilon$2) x = X0, y = Y0, z = Z0; 7322 m = x * x + y * y + z * z; 7323 // If the feature still has an undefined ccentroid, then return. 7324 if (m < epsilon2$1) return [NaN, NaN]; 7325 } 7326 7327 return [atan2(y, x) * degrees$1, asin(z / sqrt(m)) * degrees$1]; 7328} 7329 7330function constant$7(x) { 7331 return function() { 7332 return x; 7333 }; 7334} 7335 7336function compose(a, b) { 7337 7338 function compose(x, y) { 7339 return x = a(x, y), b(x[0], x[1]); 7340 } 7341 7342 if (a.invert && b.invert) compose.invert = function(x, y) { 7343 return x = b.invert(x, y), x && a.invert(x[0], x[1]); 7344 }; 7345 7346 return compose; 7347} 7348 7349function rotationIdentity(lambda, phi) { 7350 return [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; 7351} 7352 7353rotationIdentity.invert = rotationIdentity; 7354 7355function rotateRadians(deltaLambda, deltaPhi, deltaGamma) { 7356 return (deltaLambda %= tau$3) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma)) 7357 : rotationLambda(deltaLambda)) 7358 : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma) 7359 : rotationIdentity); 7360} 7361 7362function forwardRotationLambda(deltaLambda) { 7363 return function(lambda, phi) { 7364 return lambda += deltaLambda, [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; 7365 }; 7366} 7367 7368function rotationLambda(deltaLambda) { 7369 var rotation = forwardRotationLambda(deltaLambda); 7370 rotation.invert = forwardRotationLambda(-deltaLambda); 7371 return rotation; 7372} 7373 7374function rotationPhiGamma(deltaPhi, deltaGamma) { 7375 var cosDeltaPhi = cos$1(deltaPhi), 7376 sinDeltaPhi = sin$1(deltaPhi), 7377 cosDeltaGamma = cos$1(deltaGamma), 7378 sinDeltaGamma = sin$1(deltaGamma); 7379 7380 function rotation(lambda, phi) { 7381 var cosPhi = cos$1(phi), 7382 x = cos$1(lambda) * cosPhi, 7383 y = sin$1(lambda) * cosPhi, 7384 z = sin$1(phi), 7385 k = z * cosDeltaPhi + x * sinDeltaPhi; 7386 return [ 7387 atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi), 7388 asin(k * cosDeltaGamma + y * sinDeltaGamma) 7389 ]; 7390 } 7391 7392 rotation.invert = function(lambda, phi) { 7393 var cosPhi = cos$1(phi), 7394 x = cos$1(lambda) * cosPhi, 7395 y = sin$1(lambda) * cosPhi, 7396 z = sin$1(phi), 7397 k = z * cosDeltaGamma - y * sinDeltaGamma; 7398 return [ 7399 atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi), 7400 asin(k * cosDeltaPhi - x * sinDeltaPhi) 7401 ]; 7402 }; 7403 7404 return rotation; 7405} 7406 7407function rotation(rotate) { 7408 rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0); 7409 7410 function forward(coordinates) { 7411 coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians); 7412 return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; 7413 } 7414 7415 forward.invert = function(coordinates) { 7416 coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians); 7417 return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; 7418 }; 7419 7420 return forward; 7421} 7422 7423// Generates a circle centered at [0°, 0°], with a given radius and precision. 7424function circleStream(stream, radius, delta, direction, t0, t1) { 7425 if (!delta) return; 7426 var cosRadius = cos$1(radius), 7427 sinRadius = sin$1(radius), 7428 step = direction * delta; 7429 if (t0 == null) { 7430 t0 = radius + direction * tau$3; 7431 t1 = radius - step / 2; 7432 } else { 7433 t0 = circleRadius(cosRadius, t0); 7434 t1 = circleRadius(cosRadius, t1); 7435 if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$3; 7436 } 7437 for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) { 7438 point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]); 7439 stream.point(point[0], point[1]); 7440 } 7441} 7442 7443// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0]. 7444function circleRadius(cosRadius, point) { 7445 point = cartesian(point), point[0] -= cosRadius; 7446 cartesianNormalizeInPlace(point); 7447 var radius = acos(-point[1]); 7448 return ((-point[2] < 0 ? -radius : radius) + tau$3 - epsilon$2) % tau$3; 7449} 7450 7451function circle() { 7452 var center = constant$7([0, 0]), 7453 radius = constant$7(90), 7454 precision = constant$7(6), 7455 ring, 7456 rotate, 7457 stream = {point: point}; 7458 7459 function point(x, y) { 7460 ring.push(x = rotate(x, y)); 7461 x[0] *= degrees$1, x[1] *= degrees$1; 7462 } 7463 7464 function circle() { 7465 var c = center.apply(this, arguments), 7466 r = radius.apply(this, arguments) * radians, 7467 p = precision.apply(this, arguments) * radians; 7468 ring = []; 7469 rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert; 7470 circleStream(stream, r, p, 1); 7471 c = {type: "Polygon", coordinates: [ring]}; 7472 ring = rotate = null; 7473 return c; 7474 } 7475 7476 circle.center = function(_) { 7477 return arguments.length ? (center = typeof _ === "function" ? _ : constant$7([+_[0], +_[1]]), circle) : center; 7478 }; 7479 7480 circle.radius = function(_) { 7481 return arguments.length ? (radius = typeof _ === "function" ? _ : constant$7(+_), circle) : radius; 7482 }; 7483 7484 circle.precision = function(_) { 7485 return arguments.length ? (precision = typeof _ === "function" ? _ : constant$7(+_), circle) : precision; 7486 }; 7487 7488 return circle; 7489} 7490 7491function clipBuffer() { 7492 var lines = [], 7493 line; 7494 return { 7495 point: function(x, y) { 7496 line.push([x, y]); 7497 }, 7498 lineStart: function() { 7499 lines.push(line = []); 7500 }, 7501 lineEnd: noop$1, 7502 rejoin: function() { 7503 if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); 7504 }, 7505 result: function() { 7506 var result = lines; 7507 lines = []; 7508 line = null; 7509 return result; 7510 } 7511 }; 7512} 7513 7514function pointEqual(a, b) { 7515 return abs(a[0] - b[0]) < epsilon$2 && abs(a[1] - b[1]) < epsilon$2; 7516} 7517 7518function Intersection(point, points, other, entry) { 7519 this.x = point; 7520 this.z = points; 7521 this.o = other; // another intersection 7522 this.e = entry; // is an entry? 7523 this.v = false; // visited 7524 this.n = this.p = null; // next & previous 7525} 7526 7527// A generalized polygon clipping algorithm: given a polygon that has been cut 7528// into its visible line segments, and rejoins the segments by interpolating 7529// along the clip edge. 7530function clipRejoin(segments, compareIntersection, startInside, interpolate, stream) { 7531 var subject = [], 7532 clip = [], 7533 i, 7534 n; 7535 7536 segments.forEach(function(segment) { 7537 if ((n = segment.length - 1) <= 0) return; 7538 var n, p0 = segment[0], p1 = segment[n], x; 7539 7540 // If the first and last points of a segment are coincident, then treat as a 7541 // closed ring. TODO if all rings are closed, then the winding order of the 7542 // exterior ring should be checked. 7543 if (pointEqual(p0, p1)) { 7544 stream.lineStart(); 7545 for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]); 7546 stream.lineEnd(); 7547 return; 7548 } 7549 7550 subject.push(x = new Intersection(p0, segment, null, true)); 7551 clip.push(x.o = new Intersection(p0, null, x, false)); 7552 subject.push(x = new Intersection(p1, segment, null, false)); 7553 clip.push(x.o = new Intersection(p1, null, x, true)); 7554 }); 7555 7556 if (!subject.length) return; 7557 7558 clip.sort(compareIntersection); 7559 link$1(subject); 7560 link$1(clip); 7561 7562 for (i = 0, n = clip.length; i < n; ++i) { 7563 clip[i].e = startInside = !startInside; 7564 } 7565 7566 var start = subject[0], 7567 points, 7568 point; 7569 7570 while (1) { 7571 // Find first unvisited intersection. 7572 var current = start, 7573 isSubject = true; 7574 while (current.v) if ((current = current.n) === start) return; 7575 points = current.z; 7576 stream.lineStart(); 7577 do { 7578 current.v = current.o.v = true; 7579 if (current.e) { 7580 if (isSubject) { 7581 for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]); 7582 } else { 7583 interpolate(current.x, current.n.x, 1, stream); 7584 } 7585 current = current.n; 7586 } else { 7587 if (isSubject) { 7588 points = current.p.z; 7589 for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]); 7590 } else { 7591 interpolate(current.x, current.p.x, -1, stream); 7592 } 7593 current = current.p; 7594 } 7595 current = current.o; 7596 points = current.z; 7597 isSubject = !isSubject; 7598 } while (!current.v); 7599 stream.lineEnd(); 7600 } 7601} 7602 7603function link$1(array) { 7604 if (!(n = array.length)) return; 7605 var n, 7606 i = 0, 7607 a = array[0], 7608 b; 7609 while (++i < n) { 7610 a.n = b = array[i]; 7611 b.p = a; 7612 a = b; 7613 } 7614 a.n = b = array[0]; 7615 b.p = a; 7616} 7617 7618var sum$1 = adder(); 7619 7620function polygonContains(polygon, point) { 7621 var lambda = point[0], 7622 phi = point[1], 7623 normal = [sin$1(lambda), -cos$1(lambda), 0], 7624 angle = 0, 7625 winding = 0; 7626 7627 sum$1.reset(); 7628 7629 for (var i = 0, n = polygon.length; i < n; ++i) { 7630 if (!(m = (ring = polygon[i]).length)) continue; 7631 var ring, 7632 m, 7633 point0 = ring[m - 1], 7634 lambda0 = point0[0], 7635 phi0 = point0[1] / 2 + quarterPi, 7636 sinPhi0 = sin$1(phi0), 7637 cosPhi0 = cos$1(phi0); 7638 7639 for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) { 7640 var point1 = ring[j], 7641 lambda1 = point1[0], 7642 phi1 = point1[1] / 2 + quarterPi, 7643 sinPhi1 = sin$1(phi1), 7644 cosPhi1 = cos$1(phi1), 7645 delta = lambda1 - lambda0, 7646 sign$$1 = delta >= 0 ? 1 : -1, 7647 absDelta = sign$$1 * delta, 7648 antimeridian = absDelta > pi$3, 7649 k = sinPhi0 * sinPhi1; 7650 7651 sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta))); 7652 angle += antimeridian ? delta + sign$$1 * tau$3 : delta; 7653 7654 // Are the longitudes either side of the pointâs meridian (lambda), 7655 // and are the latitudes smaller than the parallel (phi)? 7656 if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) { 7657 var arc = cartesianCross(cartesian(point0), cartesian(point1)); 7658 cartesianNormalizeInPlace(arc); 7659 var intersection = cartesianCross(normal, arc); 7660 cartesianNormalizeInPlace(intersection); 7661 var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]); 7662 if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) { 7663 winding += antimeridian ^ delta >= 0 ? 1 : -1; 7664 } 7665 } 7666 } 7667 } 7668 7669 // First, determine whether the South pole is inside or outside: 7670 // 7671 // It is inside if: 7672 // * the polygon winds around it in a clockwise direction. 7673 // * the polygon does not (cumulatively) wind around it, but has a negative 7674 // (counter-clockwise) area. 7675 // 7676 // Second, count the (signed) number of times a segment crosses a lambda 7677 // from the point to the South pole. If it is zero, then the point is the 7678 // same side as the South pole. 7679 7680 return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1); 7681} 7682 7683function clip(pointVisible, clipLine, interpolate, start) { 7684 return function(sink) { 7685 var line = clipLine(sink), 7686 ringBuffer = clipBuffer(), 7687 ringSink = clipLine(ringBuffer), 7688 polygonStarted = false, 7689 polygon, 7690 segments, 7691 ring; 7692 7693 var clip = { 7694 point: point, 7695 lineStart: lineStart, 7696 lineEnd: lineEnd, 7697 polygonStart: function() { 7698 clip.point = pointRing; 7699 clip.lineStart = ringStart; 7700 clip.lineEnd = ringEnd; 7701 segments = []; 7702 polygon = []; 7703 }, 7704 polygonEnd: function() { 7705 clip.point = point; 7706 clip.lineStart = lineStart; 7707 clip.lineEnd = lineEnd; 7708 segments = merge(segments); 7709 var startInside = polygonContains(polygon, start); 7710 if (segments.length) { 7711 if (!polygonStarted) sink.polygonStart(), polygonStarted = true; 7712 clipRejoin(segments, compareIntersection, startInside, interpolate, sink); 7713 } else if (startInside) { 7714 if (!polygonStarted) sink.polygonStart(), polygonStarted = true; 7715 sink.lineStart(); 7716 interpolate(null, null, 1, sink); 7717 sink.lineEnd(); 7718 }
vendor: 6,038 bytes, lines 7719-7925
7719 if (polygonStarted) sink.polygonEnd(), polygonStarted = false; 7720 segments = polygon = null; 7721 }, 7722 sphere: function() { 7723 sink.polygonStart(); 7724 sink.lineStart(); 7725 interpolate(null, null, 1, sink); 7726 sink.lineEnd(); 7727 sink.polygonEnd(); 7728 } 7729 }; 7730 7731 function point(lambda, phi) { 7732 if (pointVisible(lambda, phi)) sink.point(lambda, phi); 7733 } 7734 7735 function pointLine(lambda, phi) { 7736 line.point(lambda, phi); 7737 } 7738 7739 function lineStart() { 7740 clip.point = pointLine; 7741 line.lineStart(); 7742 } 7743 7744 function lineEnd() { 7745 clip.point = point; 7746 line.lineEnd(); 7747 } 7748 7749 function pointRing(lambda, phi) { 7750 ring.push([lambda, phi]); 7751 ringSink.point(lambda, phi); 7752 } 7753 7754 function ringStart() { 7755 ringSink.lineStart(); 7756 ring = []; 7757 } 7758 7759 function ringEnd() { 7760 pointRing(ring[0][0], ring[0][1]); 7761 ringSink.lineEnd(); 7762 7763 var clean = ringSink.clean(), 7764 ringSegments = ringBuffer.result(), 7765 i, n = ringSegments.length, m, 7766 segment, 7767 point; 7768 7769 ring.pop(); 7770 polygon.push(ring); 7771 ring = null; 7772 7773 if (!n) return; 7774 7775 // No intersections. 7776 if (clean & 1) { 7777 segment = ringSegments[0]; 7778 if ((m = segment.length - 1) > 0) { 7779 if (!polygonStarted) sink.polygonStart(), polygonStarted = true; 7780 sink.lineStart(); 7781 for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]); 7782 sink.lineEnd(); 7783 } 7784 return; 7785 } 7786 7787 // Rejoin connected segments. 7788 // TODO reuse ringBuffer.rejoin()? 7789 if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift())); 7790 7791 segments.push(ringSegments.filter(validSegment)); 7792 } 7793 7794 return clip; 7795 }; 7796} 7797 7798function validSegment(segment) { 7799 return segment.length > 1; 7800} 7801 7802// Intersections are sorted along the clip edge. For both antimeridian cutting 7803// and circle clipping, the same comparison is used. 7804function compareIntersection(a, b) { 7805 return ((a = a.x)[0] < 0 ? a[1] - halfPi$2 - epsilon$2 : halfPi$2 - a[1]) 7806 - ((b = b.x)[0] < 0 ? b[1] - halfPi$2 - epsilon$2 : halfPi$2 - b[1]); 7807} 7808 7809var clipAntimeridian = clip( 7810 function() { return true; }, 7811 clipAntimeridianLine, 7812 clipAntimeridianInterpolate, 7813 [-pi$3, -halfPi$2] 7814); 7815 7816// Takes a line and cuts into visible segments. Return values: 0 - there were 7817// intersections or the line was empty; 1 - no intersections; 2 - there were 7818// intersections, and the first and last segments should be rejoined. 7819function clipAntimeridianLine(stream) { 7820 var lambda0 = NaN, 7821 phi0 = NaN, 7822 sign0 = NaN, 7823 clean; // no intersections 7824 7825 return { 7826 lineStart: function() { 7827 stream.lineStart(); 7828 clean = 1; 7829 }, 7830 point: function(lambda1, phi1) { 7831 var sign1 = lambda1 > 0 ? pi$3 : -pi$3, 7832 delta = abs(lambda1 - lambda0); 7833 if (abs(delta - pi$3) < epsilon$2) { // line crosses a pole 7834 stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$2 : -halfPi$2); 7835 stream.point(sign0, phi0); 7836 stream.lineEnd(); 7837 stream.lineStart(); 7838 stream.point(sign1, phi0); 7839 stream.point(lambda1, phi0); 7840 clean = 0; 7841 } else if (sign0 !== sign1 && delta >= pi$3) { // line crosses antimeridian 7842 if (abs(lambda0 - sign0) < epsilon$2) lambda0 -= sign0 * epsilon$2; // handle degeneracies 7843 if (abs(lambda1 - sign1) < epsilon$2) lambda1 -= sign1 * epsilon$2; 7844 phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1); 7845 stream.point(sign0, phi0); 7846 stream.lineEnd(); 7847 stream.lineStart(); 7848 stream.point(sign1, phi0); 7849 clean = 0; 7850 } 7851 stream.point(lambda0 = lambda1, phi0 = phi1); 7852 sign0 = sign1; 7853 }, 7854 lineEnd: function() { 7855 stream.lineEnd(); 7856 lambda0 = phi0 = NaN; 7857 }, 7858 clean: function() { 7859 return 2 - clean; // if intersections, rejoin first and last segments 7860 } 7861 }; 7862} 7863 7864function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) { 7865 var cosPhi0, 7866 cosPhi1, 7867 sinLambda0Lambda1 = sin$1(lambda0 - lambda1); 7868 return abs(sinLambda0Lambda1) > epsilon$2 7869 ? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1) 7870 - sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0)) 7871 / (cosPhi0 * cosPhi1 * sinLambda0Lambda1)) 7872 : (phi0 + phi1) / 2; 7873} 7874 7875function clipAntimeridianInterpolate(from, to, direction, stream) { 7876 var phi; 7877 if (from == null) { 7878 phi = direction * halfPi$2; 7879 stream.point(-pi$3, phi); 7880 stream.point(0, phi); 7881 stream.point(pi$3, phi); 7882 stream.point(pi$3, 0); 7883 stream.point(pi$3, -phi); 7884 stream.point(0, -phi); 7885 stream.point(-pi$3, -phi); 7886 stream.point(-pi$3, 0); 7887 stream.point(-pi$3, phi); 7888 } else if (abs(from[0] - to[0]) > epsilon$2) { 7889 var lambda = from[0] < to[0] ? pi$3 : -pi$3; 7890 phi = direction * lambda / 2; 7891 stream.point(-lambda, phi); 7892 stream.point(0, phi); 7893 stream.point(lambda, phi); 7894 } else { 7895 stream.point(to[0], to[1]); 7896 } 7897} 7898 7899function clipCircle(radius) { 7900 var cr = cos$1(radius), 7901 delta = 6 * radians, 7902 smallRadius = cr > 0, 7903 notHemisphere = abs(cr) > epsilon$2; // TODO optimise for this common case 7904 7905 function interpolate(from, to, direction, stream) { 7906 circleStream(stream, radius, delta, direction, from, to); 7907 } 7908 7909 function visible(lambda, phi) { 7910 return cos$1(lambda) * cos$1(phi) > cr; 7911 } 7912 7913 // Takes a line and cuts into visible segments. Return values used for polygon 7914 // clipping: 0 - there were intersections or the line was empty; 1 - no 7915 // intersections 2 - there were intersections, and the first and last segments 7916 // should be rejoined. 7917 function clipLine(stream) { 7918 var point0, // previous point 7919 c0, // code for previous point 7920 v0, // visibility of previous point 7921 v00, // visibility of first point 7922 clean; // no intersections 7923 return { 7924 lineStart: function() { 7925 v00 = v0 = false;
vendor: 12,273 bytes, lines 7926-8358
7926 clean = 1; 7927 }, 7928 point: function(lambda, phi) { 7929 var point1 = [lambda, phi], 7930 point2, 7931 v = visible(lambda, phi), 7932 c = smallRadius 7933 ? v ? 0 : code(lambda, phi) 7934 : v ? code(lambda + (lambda < 0 ? pi$3 : -pi$3), phi) : 0; 7935 if (!point0 && (v00 = v0 = v)) stream.lineStart(); 7936 // Handle degeneracies. 7937 // TODO ignore if not clipping polygons. 7938 if (v !== v0) { 7939 point2 = intersect(point0, point1); 7940 if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2)) { 7941 point1[0] += epsilon$2; 7942 point1[1] += epsilon$2; 7943 v = visible(point1[0], point1[1]); 7944 } 7945 } 7946 if (v !== v0) { 7947 clean = 0; 7948 if (v) { 7949 // outside going in 7950 stream.lineStart(); 7951 point2 = intersect(point1, point0); 7952 stream.point(point2[0], point2[1]); 7953 } else { 7954 // inside going out 7955 point2 = intersect(point0, point1); 7956 stream.point(point2[0], point2[1]); 7957 stream.lineEnd(); 7958 } 7959 point0 = point2; 7960 } else if (notHemisphere && point0 && smallRadius ^ v) { 7961 var t; 7962 // If the codes for two points are different, or are both zero, 7963 // and there this segment intersects with the small circle. 7964 if (!(c & c0) && (t = intersect(point1, point0, true))) { 7965 clean = 0; 7966 if (smallRadius) { 7967 stream.lineStart(); 7968 stream.point(t[0][0], t[0][1]); 7969 stream.point(t[1][0], t[1][1]); 7970 stream.lineEnd(); 7971 } else { 7972 stream.point(t[1][0], t[1][1]); 7973 stream.lineEnd(); 7974 stream.lineStart(); 7975 stream.point(t[0][0], t[0][1]); 7976 } 7977 } 7978 } 7979 if (v && (!point0 || !pointEqual(point0, point1))) { 7980 stream.point(point1[0], point1[1]); 7981 } 7982 point0 = point1, v0 = v, c0 = c; 7983 }, 7984 lineEnd: function() { 7985 if (v0) stream.lineEnd(); 7986 point0 = null; 7987 }, 7988 // Rejoin first and last segments if there were intersections and the first 7989 // and last points were visible. 7990 clean: function() { 7991 return clean | ((v00 && v0) << 1); 7992 } 7993 }; 7994 } 7995 7996 // Intersects the great circle between a and b with the clip circle. 7997 function intersect(a, b, two) { 7998 var pa = cartesian(a), 7999 pb = cartesian(b); 8000 8001 // We have two planes, n1.p = d1 and n2.p = d2. 8002 // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2). 8003 var n1 = [1, 0, 0], // normal 8004 n2 = cartesianCross(pa, pb), 8005 n2n2 = cartesianDot(n2, n2), 8006 n1n2 = n2[0], // cartesianDot(n1, n2), 8007 determinant = n2n2 - n1n2 * n1n2; 8008 8009 // Two polar points. 8010 if (!determinant) return !two && a; 8011 8012 var c1 = cr * n2n2 / determinant, 8013 c2 = -cr * n1n2 / determinant, 8014 n1xn2 = cartesianCross(n1, n2), 8015 A = cartesianScale(n1, c1), 8016 B = cartesianScale(n2, c2); 8017 cartesianAddInPlace(A, B); 8018 8019 // Solve |p(t)|^2 = 1. 8020 var u = n1xn2, 8021 w = cartesianDot(A, u), 8022 uu = cartesianDot(u, u), 8023 t2 = w * w - uu * (cartesianDot(A, A) - 1); 8024 8025 if (t2 < 0) return; 8026 8027 var t = sqrt(t2), 8028 q = cartesianScale(u, (-w - t) / uu); 8029 cartesianAddInPlace(q, A); 8030 q = spherical(q); 8031 8032 if (!two) return q; 8033 8034 // Two intersection points. 8035 var lambda0 = a[0], 8036 lambda1 = b[0], 8037 phi0 = a[1], 8038 phi1 = b[1], 8039 z; 8040 8041 if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z; 8042 8043 var delta = lambda1 - lambda0, 8044 polar = abs(delta - pi$3) < epsilon$2, 8045 meridian = polar || delta < epsilon$2; 8046 8047 if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z; 8048 8049 // Check that the first point is between a and b. 8050 if (meridian 8051 ? polar 8052 ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon$2 ? phi0 : phi1) 8053 : phi0 <= q[1] && q[1] <= phi1 8054 : delta > pi$3 ^ (lambda0 <= q[0] && q[0] <= lambda1)) { 8055 var q1 = cartesianScale(u, (-w + t) / uu); 8056 cartesianAddInPlace(q1, A); 8057 return [q, spherical(q1)]; 8058 } 8059 } 8060 8061 // Generates a 4-bit vector representing the location of a point relative to 8062 // the small circle's bounding box. 8063 function code(lambda, phi) { 8064 var r = smallRadius ? radius : pi$3 - radius, 8065 code = 0; 8066 if (lambda < -r) code |= 1; // left 8067 else if (lambda > r) code |= 2; // right 8068 if (phi < -r) code |= 4; // below 8069 else if (phi > r) code |= 8; // above 8070 return code; 8071 } 8072 8073 return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$3, radius - pi$3]); 8074} 8075 8076function clipLine(a, b, x0, y0, x1, y1) { 8077 var ax = a[0], 8078 ay = a[1], 8079 bx = b[0], 8080 by = b[1], 8081 t0 = 0, 8082 t1 = 1, 8083 dx = bx - ax, 8084 dy = by - ay, 8085 r; 8086 8087 r = x0 - ax; 8088 if (!dx && r > 0) return; 8089 r /= dx; 8090 if (dx < 0) { 8091 if (r < t0) return; 8092 if (r < t1) t1 = r; 8093 } else if (dx > 0) { 8094 if (r > t1) return; 8095 if (r > t0) t0 = r; 8096 } 8097 8098 r = x1 - ax; 8099 if (!dx && r < 0) return; 8100 r /= dx; 8101 if (dx < 0) { 8102 if (r > t1) return; 8103 if (r > t0) t0 = r; 8104 } else if (dx > 0) { 8105 if (r < t0) return; 8106 if (r < t1) t1 = r; 8107 } 8108 8109 r = y0 - ay; 8110 if (!dy && r > 0) return; 8111 r /= dy; 8112 if (dy < 0) { 8113 if (r < t0) return; 8114 if (r < t1) t1 = r; 8115 } else if (dy > 0) { 8116 if (r > t1) return; 8117 if (r > t0) t0 = r; 8118 } 8119 8120 r = y1 - ay; 8121 if (!dy && r < 0) return; 8122 r /= dy; 8123 if (dy < 0) { 8124 if (r > t1) return; 8125 if (r > t0) t0 = r; 8126 } else if (dy > 0) { 8127 if (r < t0) return; 8128 if (r < t1) t1 = r; 8129 } 8130 8131 if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy; 8132 if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy; 8133 return true; 8134} 8135 8136var clipMax = 1e9; 8137var clipMin = -clipMax; 8138 8139// TODO Use d3-polygonâs polygonContains here for the ring check? 8140// TODO Eliminate duplicate buffering in clipBuffer and polygon.push? 8141 8142function clipRectangle(x0, y0, x1, y1) { 8143 8144 function visible(x, y) { 8145 return x0 <= x && x <= x1 && y0 <= y && y <= y1; 8146 } 8147 8148 function interpolate(from, to, direction, stream) { 8149 var a = 0, a1 = 0; 8150 if (from == null 8151 || (a = corner(from, direction)) !== (a1 = corner(to, direction)) 8152 || comparePoint(from, to) < 0 ^ direction > 0) { 8153 do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0); 8154 while ((a = (a + direction + 4) % 4) !== a1); 8155 } else { 8156 stream.point(to[0], to[1]); 8157 } 8158 } 8159 8160 function corner(p, direction) { 8161 return abs(p[0] - x0) < epsilon$2 ? direction > 0 ? 0 : 3 8162 : abs(p[0] - x1) < epsilon$2 ? direction > 0 ? 2 : 1 8163 : abs(p[1] - y0) < epsilon$2 ? direction > 0 ? 1 : 0 8164 : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon 8165 } 8166 8167 function compareIntersection(a, b) { 8168 return comparePoint(a.x, b.x); 8169 } 8170 8171 function comparePoint(a, b) { 8172 var ca = corner(a, 1), 8173 cb = corner(b, 1); 8174 return ca !== cb ? ca - cb 8175 : ca === 0 ? b[1] - a[1] 8176 : ca === 1 ? a[0] - b[0] 8177 : ca === 2 ? a[1] - b[1] 8178 : b[0] - a[0]; 8179 } 8180 8181 return function(stream) { 8182 var activeStream = stream, 8183 bufferStream = clipBuffer(), 8184 segments, 8185 polygon, 8186 ring, 8187 x__, y__, v__, // first point 8188 x_, y_, v_, // previous point 8189 first, 8190 clean; 8191 8192 var clipStream = { 8193 point: point, 8194 lineStart: lineStart, 8195 lineEnd: lineEnd, 8196 polygonStart: polygonStart, 8197 polygonEnd: polygonEnd 8198 }; 8199 8200 function point(x, y) { 8201 if (visible(x, y)) activeStream.point(x, y); 8202 } 8203 8204 function polygonInside() { 8205 var winding = 0; 8206 8207 for (var i = 0, n = polygon.length; i < n; ++i) { 8208 for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) { 8209 a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1]; 8210 if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; } 8211 else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; } 8212 } 8213 } 8214 8215 return winding; 8216 } 8217 8218 // Buffer geometry within a polygon and then clip it en masse. 8219 function polygonStart() { 8220 activeStream = bufferStream, segments = [], polygon = [], clean = true; 8221 } 8222 8223 function polygonEnd() { 8224 var startInside = polygonInside(), 8225 cleanInside = clean && startInside, 8226 visible = (segments = merge(segments)).length; 8227 if (cleanInside || visible) { 8228 stream.polygonStart(); 8229 if (cleanInside) { 8230 stream.lineStart(); 8231 interpolate(null, null, 1, stream); 8232 stream.lineEnd(); 8233 } 8234 if (visible) { 8235 clipRejoin(segments, compareIntersection, startInside, interpolate, stream); 8236 } 8237 stream.polygonEnd(); 8238 } 8239 activeStream = stream, segments = polygon = ring = null; 8240 } 8241 8242 function lineStart() { 8243 clipStream.point = linePoint; 8244 if (polygon) polygon.push(ring = []); 8245 first = true; 8246 v_ = false; 8247 x_ = y_ = NaN; 8248 } 8249 8250 // TODO rather than special-case polygons, simply handle them separately. 8251 // Ideally, coincident intersection points should be jittered to avoid 8252 // clipping issues. 8253 function lineEnd() { 8254 if (segments) { 8255 linePoint(x__, y__); 8256 if (v__ && v_) bufferStream.rejoin(); 8257 segments.push(bufferStream.result()); 8258 } 8259 clipStream.point = point; 8260 if (v_) activeStream.lineEnd(); 8261 } 8262 8263 function linePoint(x, y) { 8264 var v = visible(x, y); 8265 if (polygon) ring.push([x, y]); 8266 if (first) { 8267 x__ = x, y__ = y, v__ = v; 8268 first = false; 8269 if (v) { 8270 activeStream.lineStart(); 8271 activeStream.point(x, y); 8272 } 8273 } else { 8274 if (v && v_) activeStream.point(x, y); 8275 else { 8276 var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))], 8277 b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))]; 8278 if (clipLine(a, b, x0, y0, x1, y1)) { 8279 if (!v_) { 8280 activeStream.lineStart(); 8281 activeStream.point(a[0], a[1]); 8282 } 8283 activeStream.point(b[0], b[1]); 8284 if (!v) activeStream.lineEnd(); 8285 clean = false; 8286 } else if (v) { 8287 activeStream.lineStart(); 8288 activeStream.point(x, y); 8289 clean = false; 8290 } 8291 } 8292 } 8293 x_ = x, y_ = y, v_ = v; 8294 } 8295 8296 return clipStream; 8297 }; 8298} 8299 8300function extent$1() { 8301 var x0 = 0, 8302 y0 = 0, 8303 x1 = 960, 8304 y1 = 500, 8305 cache, 8306 cacheStream, 8307 clip; 8308 8309 return clip = { 8310 stream: function(stream) { 8311 return cache && cacheStream === stream ? cache : cache = clipRectangle(x0, y0, x1, y1)(cacheStream = stream); 8312 }, 8313 extent: function(_) { 8314 return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]]; 8315 } 8316 }; 8317} 8318 8319var lengthSum = adder(); 8320var lambda0$2; 8321var sinPhi0$1; 8322var cosPhi0$1; 8323 8324var lengthStream = { 8325 sphere: noop$1, 8326 point: noop$1, 8327 lineStart: lengthLineStart, 8328 lineEnd: noop$1, 8329 polygonStart: noop$1, 8330 polygonEnd: noop$1 8331}; 8332 8333function lengthLineStart() { 8334 lengthStream.point = lengthPointFirst; 8335 lengthStream.lineEnd = lengthLineEnd; 8336} 8337 8338function lengthLineEnd() { 8339 lengthStream.point = lengthStream.lineEnd = noop$1; 8340} 8341 8342function lengthPointFirst(lambda, phi) { 8343 lambda *= radians, phi *= radians; 8344 lambda0$2 = lambda, sinPhi0$1 = sin$1(phi), cosPhi0$1 = cos$1(phi); 8345 lengthStream.point = lengthPoint; 8346} 8347 8348function lengthPoint(lambda, phi) { 8349 lambda *= radians, phi *= radians; 8350 var sinPhi = sin$1(phi), 8351 cosPhi = cos$1(phi), 8352 delta = abs(lambda - lambda0$2), 8353 cosDelta = cos$1(delta), 8354 sinDelta = sin$1(delta), 8355 x = cosPhi * sinDelta, 8356 y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta, 8357 z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta; 8358 lengthSum.add(atan2(sqrt(x * x + y * y), z));
vendor: 5,011 bytes, lines 8359-8524
8359 lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi; 8360} 8361 8362function length$1(object) { 8363 lengthSum.reset(); 8364 geoStream(object, lengthStream); 8365 return +lengthSum; 8366} 8367 8368var coordinates = [null, null]; 8369var object$1 = {type: "LineString", coordinates: coordinates}; 8370 8371function distance(a, b) { 8372 coordinates[0] = a; 8373 coordinates[1] = b; 8374 return length$1(object$1); 8375} 8376 8377var containsObjectType = { 8378 Feature: function(object, point) { 8379 return containsGeometry(object.geometry, point); 8380 }, 8381 FeatureCollection: function(object, point) { 8382 var features = object.features, i = -1, n = features.length; 8383 while (++i < n) if (containsGeometry(features[i].geometry, point)) return true; 8384 return false; 8385 } 8386}; 8387 8388var containsGeometryType = { 8389 Sphere: function() { 8390 return true; 8391 }, 8392 Point: function(object, point) { 8393 return containsPoint(object.coordinates, point); 8394 }, 8395 MultiPoint: function(object, point) { 8396 var coordinates = object.coordinates, i = -1, n = coordinates.length; 8397 while (++i < n) if (containsPoint(coordinates[i], point)) return true; 8398 return false; 8399 }, 8400 LineString: function(object, point) { 8401 return containsLine(object.coordinates, point); 8402 }, 8403 MultiLineString: function(object, point) { 8404 var coordinates = object.coordinates, i = -1, n = coordinates.length; 8405 while (++i < n) if (containsLine(coordinates[i], point)) return true; 8406 return false; 8407 }, 8408 Polygon: function(object, point) { 8409 return containsPolygon(object.coordinates, point); 8410 }, 8411 MultiPolygon: function(object, point) { 8412 var coordinates = object.coordinates, i = -1, n = coordinates.length; 8413 while (++i < n) if (containsPolygon(coordinates[i], point)) return true; 8414 return false; 8415 }, 8416 GeometryCollection: function(object, point) { 8417 var geometries = object.geometries, i = -1, n = geometries.length; 8418 while (++i < n) if (containsGeometry(geometries[i], point)) return true; 8419 return false; 8420 } 8421}; 8422 8423function containsGeometry(geometry, point) { 8424 return geometry && containsGeometryType.hasOwnProperty(geometry.type) 8425 ? containsGeometryType[geometry.type](geometry, point) 8426 : false; 8427} 8428 8429function containsPoint(coordinates, point) { 8430 return distance(coordinates, point) === 0; 8431} 8432 8433function containsLine(coordinates, point) { 8434 var ab = distance(coordinates[0], coordinates[1]), 8435 ao = distance(coordinates[0], point), 8436 ob = distance(point, coordinates[1]); 8437 return ao + ob <= ab + epsilon$2; 8438} 8439 8440function containsPolygon(coordinates, point) { 8441 return !!polygonContains(coordinates.map(ringRadians), pointRadians(point)); 8442} 8443 8444function ringRadians(ring) { 8445 return ring = ring.map(pointRadians), ring.pop(), ring; 8446} 8447 8448function pointRadians(point) { 8449 return [point[0] * radians, point[1] * radians]; 8450} 8451 8452function contains(object, point) { 8453 return (object && containsObjectType.hasOwnProperty(object.type) 8454 ? containsObjectType[object.type] 8455 : containsGeometry)(object, point); 8456} 8457 8458function graticuleX(y0, y1, dy) { 8459 var y = sequence(y0, y1 - epsilon$2, dy).concat(y1); 8460 return function(x) { return y.map(function(y) { return [x, y]; }); }; 8461} 8462 8463function graticuleY(x0, x1, dx) { 8464 var x = sequence(x0, x1 - epsilon$2, dx).concat(x1); 8465 return function(y) { return x.map(function(x) { return [x, y]; }); }; 8466} 8467 8468function graticule() { 8469 var x1, x0, X1, X0, 8470 y1, y0, Y1, Y0, 8471 dx = 10, dy = dx, DX = 90, DY = 360, 8472 x, y, X, Y, 8473 precision = 2.5; 8474 8475 function graticule() { 8476 return {type: "MultiLineString", coordinates: lines()}; 8477 } 8478 8479 function lines() { 8480 return sequence(ceil(X0 / DX) * DX, X1, DX).map(X) 8481 .concat(sequence(ceil(Y0 / DY) * DY, Y1, DY).map(Y)) 8482 .concat(sequence(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon$2; }).map(x)) 8483 .concat(sequence(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon$2; }).map(y)); 8484 } 8485 8486 graticule.lines = function() { 8487 return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; }); 8488 }; 8489 8490 graticule.outline = function() { 8491 return { 8492 type: "Polygon", 8493 coordinates: [ 8494 X(X0).concat( 8495 Y(Y1).slice(1), 8496 X(X1).reverse().slice(1), 8497 Y(Y0).reverse().slice(1)) 8498 ] 8499 }; 8500 }; 8501 8502 graticule.extent = function(_) { 8503 if (!arguments.length) return graticule.extentMinor(); 8504 return graticule.extentMajor(_).extentMinor(_); 8505 }; 8506 8507 graticule.extentMajor = function(_) { 8508 if (!arguments.length) return [[X0, Y0], [X1, Y1]]; 8509 X0 = +_[0][0], X1 = +_[1][0]; 8510 Y0 = +_[0][1], Y1 = +_[1][1]; 8511 if (X0 > X1) _ = X0, X0 = X1, X1 = _; 8512 if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _; 8513 return graticule.precision(precision); 8514 }; 8515 8516 graticule.extentMinor = function(_) { 8517 if (!arguments.length) return [[x0, y0], [x1, y1]]; 8518 x0 = +_[0][0], x1 = +_[1][0]; 8519 y0 = +_[0][1], y1 = +_[1][1]; 8520 if (x0 > x1) _ = x0, x0 = x1, x1 = _; 8521 if (y0 > y1) _ = y0, y0 = y1, y1 = _; 8522 return graticule.precision(precision); 8523 }; 8524
vendor: 20,774 bytes, lines 8525-9320
8525 graticule.step = function(_) { 8526 if (!arguments.length) return graticule.stepMinor(); 8527 return graticule.stepMajor(_).stepMinor(_); 8528 }; 8529 8530 graticule.stepMajor = function(_) { 8531 if (!arguments.length) return [DX, DY]; 8532 DX = +_[0], DY = +_[1]; 8533 return graticule; 8534 }; 8535 8536 graticule.stepMinor = function(_) { 8537 if (!arguments.length) return [dx, dy]; 8538 dx = +_[0], dy = +_[1]; 8539 return graticule; 8540 }; 8541 8542 graticule.precision = function(_) { 8543 if (!arguments.length) return precision; 8544 precision = +_; 8545 x = graticuleX(y0, y1, 90); 8546 y = graticuleY(x0, x1, precision); 8547 X = graticuleX(Y0, Y1, 90); 8548 Y = graticuleY(X0, X1, precision); 8549 return graticule; 8550 }; 8551 8552 return graticule 8553 .extentMajor([[-180, -90 + epsilon$2], [180, 90 - epsilon$2]]) 8554 .extentMinor([[-180, -80 - epsilon$2], [180, 80 + epsilon$2]]); 8555} 8556 8557function graticule10() { 8558 return graticule()(); 8559} 8560 8561function interpolate$1(a, b) { 8562 var x0 = a[0] * radians, 8563 y0 = a[1] * radians, 8564 x1 = b[0] * radians, 8565 y1 = b[1] * radians, 8566 cy0 = cos$1(y0), 8567 sy0 = sin$1(y0), 8568 cy1 = cos$1(y1), 8569 sy1 = sin$1(y1), 8570 kx0 = cy0 * cos$1(x0), 8571 ky0 = cy0 * sin$1(x0), 8572 kx1 = cy1 * cos$1(x1), 8573 ky1 = cy1 * sin$1(x1), 8574 d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))), 8575 k = sin$1(d); 8576 8577 var interpolate = d ? function(t) { 8578 var B = sin$1(t *= d) / k, 8579 A = sin$1(d - t) / k, 8580 x = A * kx0 + B * kx1, 8581 y = A * ky0 + B * ky1, 8582 z = A * sy0 + B * sy1; 8583 return [ 8584 atan2(y, x) * degrees$1, 8585 atan2(z, sqrt(x * x + y * y)) * degrees$1 8586 ]; 8587 } : function() { 8588 return [x0 * degrees$1, y0 * degrees$1]; 8589 }; 8590 8591 interpolate.distance = d; 8592 8593 return interpolate; 8594} 8595 8596function identity$4(x) { 8597 return x; 8598} 8599 8600var areaSum$1 = adder(); 8601var areaRingSum$1 = adder(); 8602var x00; 8603var y00; 8604var x0$1; 8605var y0$1; 8606 8607var areaStream$1 = { 8608 point: noop$1, 8609 lineStart: noop$1, 8610 lineEnd: noop$1, 8611 polygonStart: function() { 8612 areaStream$1.lineStart = areaRingStart$1; 8613 areaStream$1.lineEnd = areaRingEnd$1; 8614 }, 8615 polygonEnd: function() { 8616 areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop$1; 8617 areaSum$1.add(abs(areaRingSum$1)); 8618 areaRingSum$1.reset(); 8619 }, 8620 result: function() { 8621 var area = areaSum$1 / 2; 8622 areaSum$1.reset(); 8623 return area; 8624 } 8625}; 8626 8627function areaRingStart$1() { 8628 areaStream$1.point = areaPointFirst$1; 8629} 8630 8631function areaPointFirst$1(x, y) { 8632 areaStream$1.point = areaPoint$1; 8633 x00 = x0$1 = x, y00 = y0$1 = y; 8634} 8635 8636function areaPoint$1(x, y) { 8637 areaRingSum$1.add(y0$1 * x - x0$1 * y); 8638 x0$1 = x, y0$1 = y; 8639} 8640 8641function areaRingEnd$1() { 8642 areaPoint$1(x00, y00); 8643} 8644 8645var x0$2 = Infinity; 8646var y0$2 = x0$2; 8647var x1 = -x0$2; 8648var y1 = x1; 8649 8650var boundsStream$1 = { 8651 point: boundsPoint$1, 8652 lineStart: noop$1, 8653 lineEnd: noop$1, 8654 polygonStart: noop$1, 8655 polygonEnd: noop$1, 8656 result: function() { 8657 var bounds = [[x0$2, y0$2], [x1, y1]]; 8658 x1 = y1 = -(y0$2 = x0$2 = Infinity); 8659 return bounds; 8660 } 8661}; 8662 8663function boundsPoint$1(x, y) { 8664 if (x < x0$2) x0$2 = x; 8665 if (x > x1) x1 = x; 8666 if (y < y0$2) y0$2 = y; 8667 if (y > y1) y1 = y; 8668} 8669 8670// TODO Enforce positive area for exterior, negative area for interior? 8671 8672var X0$1 = 0; 8673var Y0$1 = 0; 8674var Z0$1 = 0; 8675var X1$1 = 0; 8676var Y1$1 = 0; 8677var Z1$1 = 0; 8678var X2$1 = 0; 8679var Y2$1 = 0; 8680var Z2$1 = 0; 8681var x00$1; 8682var y00$1; 8683var x0$3; 8684var y0$3; 8685 8686var centroidStream$1 = { 8687 point: centroidPoint$1, 8688 lineStart: centroidLineStart$1, 8689 lineEnd: centroidLineEnd$1, 8690 polygonStart: function() { 8691 centroidStream$1.lineStart = centroidRingStart$1; 8692 centroidStream$1.lineEnd = centroidRingEnd$1; 8693 }, 8694 polygonEnd: function() { 8695 centroidStream$1.point = centroidPoint$1; 8696 centroidStream$1.lineStart = centroidLineStart$1; 8697 centroidStream$1.lineEnd = centroidLineEnd$1; 8698 }, 8699 result: function() { 8700 var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1] 8701 : Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1] 8702 : Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1] 8703 : [NaN, NaN]; 8704 X0$1 = Y0$1 = Z0$1 = 8705 X1$1 = Y1$1 = Z1$1 = 8706 X2$1 = Y2$1 = Z2$1 = 0; 8707 return centroid; 8708 } 8709}; 8710 8711function centroidPoint$1(x, y) { 8712 X0$1 += x; 8713 Y0$1 += y; 8714 ++Z0$1; 8715} 8716 8717function centroidLineStart$1() { 8718 centroidStream$1.point = centroidPointFirstLine; 8719} 8720 8721function centroidPointFirstLine(x, y) { 8722 centroidStream$1.point = centroidPointLine; 8723 centroidPoint$1(x0$3 = x, y0$3 = y); 8724} 8725 8726function centroidPointLine(x, y) { 8727 var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy); 8728 X1$1 += z * (x0$3 + x) / 2; 8729 Y1$1 += z * (y0$3 + y) / 2; 8730 Z1$1 += z; 8731 centroidPoint$1(x0$3 = x, y0$3 = y); 8732} 8733 8734function centroidLineEnd$1() { 8735 centroidStream$1.point = centroidPoint$1; 8736} 8737 8738function centroidRingStart$1() { 8739 centroidStream$1.point = centroidPointFirstRing; 8740} 8741 8742function centroidRingEnd$1() { 8743 centroidPointRing(x00$1, y00$1); 8744} 8745 8746function centroidPointFirstRing(x, y) { 8747 centroidStream$1.point = centroidPointRing; 8748 centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y); 8749} 8750 8751function centroidPointRing(x, y) { 8752 var dx = x - x0$3, 8753 dy = y - y0$3, 8754 z = sqrt(dx * dx + dy * dy); 8755 8756 X1$1 += z * (x0$3 + x) / 2; 8757 Y1$1 += z * (y0$3 + y) / 2; 8758 Z1$1 += z; 8759 8760 z = y0$3 * x - x0$3 * y; 8761 X2$1 += z * (x0$3 + x); 8762 Y2$1 += z * (y0$3 + y); 8763 Z2$1 += z * 3; 8764 centroidPoint$1(x0$3 = x, y0$3 = y); 8765} 8766 8767function PathContext(context) { 8768 this._context = context; 8769} 8770 8771PathContext.prototype = { 8772 _radius: 4.5, 8773 pointRadius: function(_) { 8774 return this._radius = _, this; 8775 }, 8776 polygonStart: function() { 8777 this._line = 0; 8778 }, 8779 polygonEnd: function() { 8780 this._line = NaN; 8781 }, 8782 lineStart: function() { 8783 this._point = 0; 8784 }, 8785 lineEnd: function() { 8786 if (this._line === 0) this._context.closePath(); 8787 this._point = NaN; 8788 }, 8789 point: function(x, y) { 8790 switch (this._point) { 8791 case 0: { 8792 this._context.moveTo(x, y); 8793 this._point = 1; 8794 break; 8795 } 8796 case 1: { 8797 this._context.lineTo(x, y); 8798 break; 8799 } 8800 default: { 8801 this._context.moveTo(x + this._radius, y); 8802 this._context.arc(x, y, this._radius, 0, tau$3); 8803 break; 8804 } 8805 } 8806 }, 8807 result: noop$1 8808}; 8809 8810var lengthSum$1 = adder(); 8811var lengthRing; 8812var x00$2; 8813var y00$2; 8814var x0$4; 8815var y0$4; 8816 8817var lengthStream$1 = { 8818 point: noop$1, 8819 lineStart: function() { 8820 lengthStream$1.point = lengthPointFirst$1; 8821 }, 8822 lineEnd: function() { 8823 if (lengthRing) lengthPoint$1(x00$2, y00$2); 8824 lengthStream$1.point = noop$1; 8825 }, 8826 polygonStart: function() { 8827 lengthRing = true; 8828 }, 8829 polygonEnd: function() { 8830 lengthRing = null; 8831 }, 8832 result: function() { 8833 var length = +lengthSum$1; 8834 lengthSum$1.reset(); 8835 return length; 8836 } 8837}; 8838 8839function lengthPointFirst$1(x, y) { 8840 lengthStream$1.point = lengthPoint$1; 8841 x00$2 = x0$4 = x, y00$2 = y0$4 = y; 8842} 8843 8844function lengthPoint$1(x, y) { 8845 x0$4 -= x, y0$4 -= y; 8846 lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4)); 8847 x0$4 = x, y0$4 = y; 8848} 8849 8850function PathString() { 8851 this._string = []; 8852} 8853 8854PathString.prototype = { 8855 _radius: 4.5, 8856 _circle: circle$1(4.5), 8857 pointRadius: function(_) { 8858 if ((_ = +_) !== this._radius) this._radius = _, this._circle = null; 8859 return this; 8860 }, 8861 polygonStart: function() { 8862 this._line = 0; 8863 }, 8864 polygonEnd: function() { 8865 this._line = NaN; 8866 }, 8867 lineStart: function() { 8868 this._point = 0; 8869 }, 8870 lineEnd: function() { 8871 if (this._line === 0) this._string.push("Z"); 8872 this._point = NaN; 8873 }, 8874 point: function(x, y) { 8875 switch (this._point) { 8876 case 0: { 8877 this._string.push("M", x, ",", y); 8878 this._point = 1; 8879 break; 8880 } 8881 case 1: { 8882 this._string.push("L", x, ",", y); 8883 break; 8884 } 8885 default: { 8886 if (this._circle == null) this._circle = circle$1(this._radius); 8887 this._string.push("M", x, ",", y, this._circle); 8888 break; 8889 } 8890 } 8891 }, 8892 result: function() { 8893 if (this._string.length) { 8894 var result = this._string.join(""); 8895 this._string = []; 8896 return result; 8897 } else { 8898 return null; 8899 } 8900 } 8901}; 8902 8903function circle$1(radius) { 8904 return "m0," + radius 8905 + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius 8906 + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius 8907 + "z"; 8908} 8909 8910function index$1(projection, context) { 8911 var pointRadius = 4.5, 8912 projectionStream, 8913 contextStream; 8914 8915 function path(object) { 8916 if (object) { 8917 if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments)); 8918 geoStream(object, projectionStream(contextStream)); 8919 } 8920 return contextStream.result(); 8921 } 8922 8923 path.area = function(object) { 8924 geoStream(object, projectionStream(areaStream$1)); 8925 return areaStream$1.result(); 8926 }; 8927 8928 path.measure = function(object) { 8929 geoStream(object, projectionStream(lengthStream$1)); 8930 return lengthStream$1.result(); 8931 }; 8932 8933 path.bounds = function(object) { 8934 geoStream(object, projectionStream(boundsStream$1)); 8935 return boundsStream$1.result(); 8936 }; 8937 8938 path.centroid = function(object) { 8939 geoStream(object, projectionStream(centroidStream$1)); 8940 return centroidStream$1.result(); 8941 }; 8942 8943 path.projection = function(_) { 8944 return arguments.length ? (projectionStream = _ == null ? (projection = null, identity$4) : (projection = _).stream, path) : projection; 8945 }; 8946 8947 path.context = function(_) { 8948 if (!arguments.length) return context; 8949 contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _); 8950 if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius); 8951 return path; 8952 }; 8953 8954 path.pointRadius = function(_) { 8955 if (!arguments.length) return pointRadius; 8956 pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_); 8957 return path; 8958 }; 8959 8960 return path.projection(projection).context(context); 8961} 8962 8963function transform(methods) { 8964 return { 8965 stream: transformer(methods) 8966 }; 8967} 8968 8969function transformer(methods) { 8970 return function(stream) { 8971 var s = new TransformStream; 8972 for (var key in methods) s[key] = methods[key]; 8973 s.stream = stream; 8974 return s; 8975 }; 8976} 8977 8978function TransformStream() {} 8979 8980TransformStream.prototype = { 8981 constructor: TransformStream, 8982 point: function(x, y) { this.stream.point(x, y); }, 8983 sphere: function() { this.stream.sphere(); }, 8984 lineStart: function() { this.stream.lineStart(); }, 8985 lineEnd: function() { this.stream.lineEnd(); }, 8986 polygonStart: function() { this.stream.polygonStart(); }, 8987 polygonEnd: function() { this.stream.polygonEnd(); } 8988}; 8989 8990function fit(projection, fitBounds, object) { 8991 var clip = projection.clipExtent && projection.clipExtent(); 8992 projection.scale(150).translate([0, 0]); 8993 if (clip != null) projection.clipExtent(null); 8994 geoStream(object, projection.stream(boundsStream$1)); 8995 fitBounds(boundsStream$1.result()); 8996 if (clip != null) projection.clipExtent(clip); 8997 return projection; 8998} 8999 9000function fitExtent(projection, extent, object) { 9001 return fit(projection, function(b) { 9002 var w = extent[1][0] - extent[0][0], 9003 h = extent[1][1] - extent[0][1], 9004 k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])), 9005 x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2, 9006 y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2; 9007 projection.scale(150 * k).translate([x, y]); 9008 }, object); 9009} 9010 9011function fitSize(projection, size, object) { 9012 return fitExtent(projection, [[0, 0], size], object); 9013} 9014 9015function fitWidth(projection, width, object) { 9016 return fit(projection, function(b) { 9017 var w = +width, 9018 k = w / (b[1][0] - b[0][0]), 9019 x = (w - k * (b[1][0] + b[0][0])) / 2, 9020 y = -k * b[0][1]; 9021 projection.scale(150 * k).translate([x, y]); 9022 }, object); 9023} 9024 9025function fitHeight(projection, height, object) { 9026 return fit(projection, function(b) { 9027 var h = +height, 9028 k = h / (b[1][1] - b[0][1]), 9029 x = -k * b[0][0], 9030 y = (h - k * (b[1][1] + b[0][1])) / 2; 9031 projection.scale(150 * k).translate([x, y]); 9032 }, object); 9033} 9034 9035var maxDepth = 16; 9036var cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance) 9037 9038function resample(project, delta2) { 9039 return +delta2 ? resample$1(project, delta2) : resampleNone(project); 9040} 9041 9042function resampleNone(project) { 9043 return transformer({ 9044 point: function(x, y) { 9045 x = project(x, y); 9046 this.stream.point(x[0], x[1]); 9047 } 9048 }); 9049} 9050 9051function resample$1(project, delta2) { 9052 9053 function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) { 9054 var dx = x1 - x0, 9055 dy = y1 - y0, 9056 d2 = dx * dx + dy * dy; 9057 if (d2 > 4 * delta2 && depth--) { 9058 var a = a0 + a1, 9059 b = b0 + b1, 9060 c = c0 + c1, 9061 m = sqrt(a * a + b * b + c * c), 9062 phi2 = asin(c /= m), 9063 lambda2 = abs(abs(c) - 1) < epsilon$2 || abs(lambda0 - lambda1) < epsilon$2 ? (lambda0 + lambda1) / 2 : atan2(b, a), 9064 p = project(lambda2, phi2), 9065 x2 = p[0], 9066 y2 = p[1], 9067 dx2 = x2 - x0, 9068 dy2 = y2 - y0, 9069 dz = dy * dx2 - dx * dy2; 9070 if (dz * dz / d2 > delta2 // perpendicular projected distance 9071 || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end 9072 || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance 9073 resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream); 9074 stream.point(x2, y2); 9075 resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream); 9076 } 9077 } 9078 } 9079 return function(stream) { 9080 var lambda00, x00, y00, a00, b00, c00, // first point 9081 lambda0, x0, y0, a0, b0, c0; // previous point 9082 9083 var resampleStream = { 9084 point: point, 9085 lineStart: lineStart, 9086 lineEnd: lineEnd, 9087 polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; }, 9088 polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; } 9089 }; 9090 9091 function point(x, y) { 9092 x = project(x, y); 9093 stream.point(x[0], x[1]); 9094 } 9095 9096 function lineStart() { 9097 x0 = NaN; 9098 resampleStream.point = linePoint; 9099 stream.lineStart(); 9100 } 9101 9102 function linePoint(lambda, phi) { 9103 var c = cartesian([lambda, phi]), p = project(lambda, phi); 9104 resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream); 9105 stream.point(x0, y0); 9106 } 9107 9108 function lineEnd() { 9109 resampleStream.point = point; 9110 stream.lineEnd(); 9111 } 9112 9113 function ringStart() { 9114 lineStart(); 9115 resampleStream.point = ringPoint; 9116 resampleStream.lineEnd = ringEnd; 9117 } 9118 9119 function ringPoint(lambda, phi) { 9120 linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0; 9121 resampleStream.point = linePoint; 9122 } 9123 9124 function ringEnd() { 9125 resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream); 9126 resampleStream.lineEnd = lineEnd; 9127 lineEnd(); 9128 } 9129 9130 return resampleStream; 9131 }; 9132} 9133 9134var transformRadians = transformer({ 9135 point: function(x, y) { 9136 this.stream.point(x * radians, y * radians); 9137 } 9138}); 9139 9140function transformRotate(rotate) { 9141 return transformer({ 9142 point: function(x, y) { 9143 var r = rotate(x, y); 9144 return this.stream.point(r[0], r[1]); 9145 } 9146 }); 9147} 9148 9149function projection(project) { 9150 return projectionMutator(function() { return project; })(); 9151} 9152 9153function projectionMutator(projectAt) { 9154 var project, 9155 k = 150, // scale 9156 x = 480, y = 250, // translate 9157 dx, dy, lambda = 0, phi = 0, // center 9158 deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, projectRotate, // rotate 9159 theta = null, preclip = clipAntimeridian, // clip angle 9160 x0 = null, y0, x1, y1, postclip = identity$4, // clip extent 9161 delta2 = 0.5, projectResample = resample(projectTransform, delta2), // precision 9162 cache, 9163 cacheStream; 9164 9165 function projection(point) { 9166 point = projectRotate(point[0] * radians, point[1] * radians); 9167 return [point[0] * k + dx, dy - point[1] * k]; 9168 } 9169 9170 function invert(point) { 9171 point = projectRotate.invert((point[0] - dx) / k, (dy - point[1]) / k); 9172 return point && [point[0] * degrees$1, point[1] * degrees$1]; 9173 } 9174 9175 function projectTransform(x, y) { 9176 return x = project(x, y), [x[0] * k + dx, dy - x[1] * k]; 9177 } 9178 9179 projection.stream = function(stream) { 9180 return cache && cacheStream === stream ? cache : cache = transformRadians(transformRotate(rotate)(preclip(projectResample(postclip(cacheStream = stream))))); 9181 }; 9182 9183 projection.preclip = function(_) { 9184 return arguments.length ? (preclip = _, theta = undefined, reset()) : preclip; 9185 }; 9186 9187 projection.postclip = function(_) { 9188 return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip; 9189 }; 9190 9191 projection.clipAngle = function(_) { 9192 return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees$1; 9193 }; 9194 9195 projection.clipExtent = function(_) { 9196 return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; 9197 }; 9198 9199 projection.scale = function(_) { 9200 return arguments.length ? (k = +_, recenter()) : k; 9201 }; 9202 9203 projection.translate = function(_) { 9204 return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y]; 9205 }; 9206 9207 projection.center = function(_) { 9208 return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees$1, phi * degrees$1]; 9209 }; 9210 9211 projection.rotate = function(_) { 9212 return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees$1, deltaPhi * degrees$1, deltaGamma * degrees$1]; 9213 }; 9214 9215 projection.precision = function(_) { 9216 return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2); 9217 }; 9218 9219 projection.fitExtent = function(extent, object) { 9220 return fitExtent(projection, extent, object); 9221 }; 9222 9223 projection.fitSize = function(size, object) { 9224 return fitSize(projection, size, object); 9225 }; 9226 9227 projection.fitWidth = function(width, object) { 9228 return fitWidth(projection, width, object); 9229 }; 9230 9231 projection.fitHeight = function(height, object) { 9232 return fitHeight(projection, height, object); 9233 }; 9234 9235 function recenter() { 9236 projectRotate = compose(rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma), project); 9237 var center = project(lambda, phi); 9238 dx = x - center[0] * k; 9239 dy = y + center[1] * k; 9240 return reset(); 9241 } 9242 9243 function reset() { 9244 cache = cacheStream = null; 9245 return projection; 9246 } 9247 9248 return function() { 9249 project = projectAt.apply(this, arguments); 9250 projection.invert = project.invert && invert; 9251 return recenter(); 9252 }; 9253} 9254 9255function conicProjection(projectAt) { 9256 var phi0 = 0, 9257 phi1 = pi$3 / 3, 9258 m = projectionMutator(projectAt), 9259 p = m(phi0, phi1); 9260 9261 p.parallels = function(_) { 9262 return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees$1, phi1 * degrees$1]; 9263 }; 9264 9265 return p; 9266} 9267 9268function cylindricalEqualAreaRaw(phi0) { 9269 var cosPhi0 = cos$1(phi0); 9270 9271 function forward(lambda, phi) { 9272 return [lambda * cosPhi0, sin$1(phi) / cosPhi0]; 9273 } 9274 9275 forward.invert = function(x, y) { 9276 return [x / cosPhi0, asin(y * cosPhi0)]; 9277 }; 9278 9279 return forward; 9280} 9281 9282function conicEqualAreaRaw(y0, y1) { 9283 var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2; 9284 9285 // Are the parallels symmetrical around the Equator? 9286 if (abs(n) < epsilon$2) return cylindricalEqualAreaRaw(y0); 9287 9288 var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n; 9289 9290 function project(x, y) { 9291 var r = sqrt(c - 2 * n * sin$1(y)) / n; 9292 return [r * sin$1(x *= n), r0 - r * cos$1(x)]; 9293 } 9294 9295 project.invert = function(x, y) { 9296 var r0y = r0 - y; 9297 return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))]; 9298 }; 9299 9300 return project; 9301} 9302 9303function conicEqualArea() { 9304 return conicProjection(conicEqualAreaRaw) 9305 .scale(155.424) 9306 .center([0, 33.6442]); 9307} 9308 9309function albers() { 9310 return conicEqualArea() 9311 .parallels([29.5, 45.5]) 9312 .scale(1070) 9313 .translate([480, 250]) 9314 .rotate([96, 0]) 9315 .center([-0.6, 38.7]); 9316} 9317 9318// The projections must have mutually exclusive clip regions on the sphere, 9319// as this will avoid emitting interleaving lines and polygons. 9320function multiplex(streams) {
vendor: 5,849 bytes, lines 9321-9511
9321 var n = streams.length; 9322 return { 9323 point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); }, 9324 sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); }, 9325 lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); }, 9326 lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); }, 9327 polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); }, 9328 polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); } 9329 }; 9330} 9331 9332// A composite projection for the United States, configured by default for 9333// 960Ã500. The projection also works quite well at 960Ã600 if you change the 9334// scale to 1285 and adjust the translate accordingly. The set of standard 9335// parallels for each region comes from USGS, which is published here: 9336// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers 9337function albersUsa() { 9338 var cache, 9339 cacheStream, 9340 lower48 = albers(), lower48Point, 9341 alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338 9342 hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007 9343 point, pointStream = {point: function(x, y) { point = [x, y]; }}; 9344 9345 function albersUsa(coordinates) { 9346 var x = coordinates[0], y = coordinates[1]; 9347 return point = null, (lower48Point.point(x, y), point) 9348 || (alaskaPoint.point(x, y), point) 9349 || (hawaiiPoint.point(x, y), point); 9350 } 9351 9352 albersUsa.invert = function(coordinates) { 9353 var k = lower48.scale(), 9354 t = lower48.translate(), 9355 x = (coordinates[0] - t[0]) / k, 9356 y = (coordinates[1] - t[1]) / k; 9357 return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska 9358 : y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii 9359 : lower48).invert(coordinates); 9360 }; 9361 9362 albersUsa.stream = function(stream) { 9363 return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]); 9364 }; 9365 9366 albersUsa.precision = function(_) { 9367 if (!arguments.length) return lower48.precision(); 9368 lower48.precision(_), alaska.precision(_), hawaii.precision(_); 9369 return reset(); 9370 }; 9371 9372 albersUsa.scale = function(_) { 9373 if (!arguments.length) return lower48.scale(); 9374 lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_); 9375 return albersUsa.translate(lower48.translate()); 9376 }; 9377 9378 albersUsa.translate = function(_) { 9379 if (!arguments.length) return lower48.translate(); 9380 var k = lower48.scale(), x = +_[0], y = +_[1]; 9381 9382 lower48Point = lower48 9383 .translate(_) 9384 .clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]]) 9385 .stream(pointStream); 9386 9387 alaskaPoint = alaska 9388 .translate([x - 0.307 * k, y + 0.201 * k]) 9389 .clipExtent([[x - 0.425 * k + epsilon$2, y + 0.120 * k + epsilon$2], [x - 0.214 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) 9390 .stream(pointStream); 9391 9392 hawaiiPoint = hawaii 9393 .translate([x - 0.205 * k, y + 0.212 * k]) 9394 .clipExtent([[x - 0.214 * k + epsilon$2, y + 0.166 * k + epsilon$2], [x - 0.115 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) 9395 .stream(pointStream); 9396 9397 return reset(); 9398 }; 9399 9400 albersUsa.fitExtent = function(extent, object) { 9401 return fitExtent(albersUsa, extent, object); 9402 }; 9403 9404 albersUsa.fitSize = function(size, object) { 9405 return fitSize(albersUsa, size, object); 9406 }; 9407 9408 albersUsa.fitWidth = function(width, object) { 9409 return fitWidth(albersUsa, width, object); 9410 }; 9411 9412 albersUsa.fitHeight = function(height, object) { 9413 return fitHeight(albersUsa, height, object); 9414 }; 9415 9416 function reset() { 9417 cache = cacheStream = null; 9418 return albersUsa; 9419 } 9420 9421 return albersUsa.scale(1070); 9422} 9423 9424function azimuthalRaw(scale) { 9425 return function(x, y) { 9426 var cx = cos$1(x), 9427 cy = cos$1(y), 9428 k = scale(cx * cy); 9429 return [ 9430 k * cy * sin$1(x), 9431 k * sin$1(y) 9432 ]; 9433 } 9434} 9435 9436function azimuthalInvert(angle) { 9437 return function(x, y) { 9438 var z = sqrt(x * x + y * y), 9439 c = angle(z), 9440 sc = sin$1(c), 9441 cc = cos$1(c); 9442 return [ 9443 atan2(x * sc, z * cc), 9444 asin(z && y * sc / z) 9445 ]; 9446 } 9447} 9448 9449var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) { 9450 return sqrt(2 / (1 + cxcy)); 9451}); 9452 9453azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) { 9454 return 2 * asin(z / 2); 9455}); 9456 9457function azimuthalEqualArea() { 9458 return projection(azimuthalEqualAreaRaw) 9459 .scale(124.75) 9460 .clipAngle(180 - 1e-3); 9461} 9462 9463var azimuthalEquidistantRaw = azimuthalRaw(function(c) { 9464 return (c = acos(c)) && c / sin$1(c); 9465}); 9466 9467azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) { 9468 return z; 9469}); 9470 9471function azimuthalEquidistant() { 9472 return projection(azimuthalEquidistantRaw) 9473 .scale(79.4188) 9474 .clipAngle(180 - 1e-3); 9475} 9476 9477function mercatorRaw(lambda, phi) { 9478 return [lambda, log(tan((halfPi$2 + phi) / 2))]; 9479} 9480 9481mercatorRaw.invert = function(x, y) { 9482 return [x, 2 * atan(exp(y)) - halfPi$2]; 9483}; 9484 9485function mercator() { 9486 return mercatorProjection(mercatorRaw) 9487 .scale(961 / tau$3); 9488} 9489 9490function mercatorProjection(project) { 9491 var m = projection(project), 9492 center = m.center, 9493 scale = m.scale, 9494 translate = m.translate, 9495 clipExtent = m.clipExtent, 9496 x0 = null, y0, x1, y1; // clip extent 9497 9498 m.scale = function(_) { 9499 return arguments.length ? (scale(_), reclip()) : scale(); 9500 }; 9501 9502 m.translate = function(_) { 9503 return arguments.length ? (translate(_), reclip()) : translate(); 9504 }; 9505 9506 m.center = function(_) { 9507 return arguments.length ? (center(_), reclip()) : center(); 9508 }; 9509 9510 m.clipExtent = function(_) { 9511 return arguments.length ? (_ == null ? x0 = y0 = x1 = y1 = null : (x0
vendor: 32,791 bytes, lines 9511-10792
9511= +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]]; 9512 }; 9513 9514 function reclip() { 9515 var k = pi$3 * scale(), 9516 t = m(rotation(m.rotate()).invert([0, 0])); 9517 return clipExtent(x0 == null 9518 ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw 9519 ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]] 9520 : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]); 9521 } 9522 9523 return reclip(); 9524} 9525 9526function tany(y) { 9527 return tan((halfPi$2 + y) / 2); 9528} 9529 9530function conicConformalRaw(y0, y1) { 9531 var cy0 = cos$1(y0), 9532 n = y0 === y1 ? sin$1(y0) : log(cy0 / cos$1(y1)) / log(tany(y1) / tany(y0)), 9533 f = cy0 * pow(tany(y0), n) / n; 9534 9535 if (!n) return mercatorRaw; 9536 9537 function project(x, y) { 9538 if (f > 0) { if (y < -halfPi$2 + epsilon$2) y = -halfPi$2 + epsilon$2; } 9539 else { if (y > halfPi$2 - epsilon$2) y = halfPi$2 - epsilon$2; } 9540 var r = f / pow(tany(y), n); 9541 return [r * sin$1(n * x), f - r * cos$1(n * x)]; 9542 } 9543 9544 project.invert = function(x, y) { 9545 var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy); 9546 return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi$2]; 9547 }; 9548 9549 return project; 9550} 9551 9552function conicConformal() { 9553 return conicProjection(conicConformalRaw) 9554 .scale(109.5) 9555 .parallels([30, 30]); 9556} 9557 9558function equirectangularRaw(lambda, phi) { 9559 return [lambda, phi]; 9560} 9561 9562equirectangularRaw.invert = equirectangularRaw; 9563 9564function equirectangular() { 9565 return projection(equirectangularRaw) 9566 .scale(152.63); 9567} 9568 9569function conicEquidistantRaw(y0, y1) { 9570 var cy0 = cos$1(y0), 9571 n = y0 === y1 ? sin$1(y0) : (cy0 - cos$1(y1)) / (y1 - y0), 9572 g = cy0 / n + y0; 9573 9574 if (abs(n) < epsilon$2) return equirectangularRaw; 9575 9576 function project(x, y) { 9577 var gy = g - y, nx = n * x; 9578 return [gy * sin$1(nx), g - gy * cos$1(nx)]; 9579 } 9580 9581 project.invert = function(x, y) { 9582 var gy = g - y; 9583 return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)]; 9584 }; 9585 9586 return project; 9587} 9588 9589function conicEquidistant() { 9590 return conicProjection(conicEquidistantRaw) 9591 .scale(131.154) 9592 .center([0, 13.9389]); 9593} 9594 9595function gnomonicRaw(x, y) { 9596 var cy = cos$1(y), k = cos$1(x) * cy; 9597 return [cy * sin$1(x) / k, sin$1(y) / k]; 9598} 9599 9600gnomonicRaw.invert = azimuthalInvert(atan); 9601 9602function gnomonic() { 9603 return projection(gnomonicRaw) 9604 .scale(144.049) 9605 .clipAngle(60); 9606} 9607 9608function scaleTranslate(kx, ky, tx, ty) { 9609 return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity$4 : transformer({ 9610 point: function(x, y) { 9611 this.stream.point(x * kx + tx, y * ky + ty); 9612 } 9613 }); 9614} 9615 9616function identity$5() { 9617 var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform$$1 = identity$4, // scale, translate and reflect 9618 x0 = null, y0, x1, y1, // clip extent 9619 postclip = identity$4, 9620 cache, 9621 cacheStream, 9622 projection; 9623 9624 function reset() { 9625 cache = cacheStream = null; 9626 return projection; 9627 } 9628 9629 return projection = { 9630 stream: function(stream) { 9631 return cache && cacheStream === stream ? cache : cache = transform$$1(postclip(cacheStream = stream)); 9632 }, 9633 postclip: function(_) { 9634 return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip; 9635 }, 9636 clipExtent: function(_) { 9637 return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; 9638 }, 9639 scale: function(_) { 9640 return arguments.length ? (transform$$1 = scaleTranslate((k = +_) * sx, k * sy, tx, ty), reset()) : k; 9641 }, 9642 translate: function(_) { 9643 return arguments.length ? (transform$$1 = scaleTranslate(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty]; 9644 }, 9645 reflectX: function(_) { 9646 return arguments.length ? (transform$$1 = scaleTranslate(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0; 9647 }, 9648 reflectY: function(_) { 9649 return arguments.length ? (transform$$1 = scaleTranslate(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0; 9650 }, 9651 fitExtent: function(extent, object) { 9652 return fitExtent(projection, extent, object); 9653 }, 9654 fitSize: function(size, object) { 9655 return fitSize(projection, size, object); 9656 }, 9657 fitWidth: function(width, object) { 9658 return fitWidth(projection, width, object); 9659 }, 9660 fitHeight: function(height, object) { 9661 return fitHeight(projection, height, object); 9662 } 9663 }; 9664} 9665 9666function naturalEarth1Raw(lambda, phi) { 9667 var phi2 = phi * phi, phi4 = phi2 * phi2; 9668 return [ 9669 lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))), 9670 phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) 9671 ]; 9672} 9673 9674naturalEarth1Raw.invert = function(x, y) { 9675 var phi = y, i = 25, delta; 9676 do { 9677 var phi2 = phi * phi, phi4 = phi2 * phi2; 9678 phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) / 9679 (1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4))); 9680 } while (abs(delta) > epsilon$2 && --i > 0); 9681 return [ 9682 x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))), 9683 phi 9684 ]; 9685}; 9686 9687function naturalEarth1() { 9688 return projection(naturalEarth1Raw) 9689 .scale(175.295); 9690} 9691 9692function orthographicRaw(x, y) { 9693 return [cos$1(y) * sin$1(x), sin$1(y)]; 9694} 9695 9696orthographicRaw.invert = azimuthalInvert(asin); 9697 9698function orthographic() { 9699 return projection(orthographicRaw) 9700 .scale(249.5) 9701 .clipAngle(90 + epsilon$2); 9702} 9703 9704function stereographicRaw(x, y) { 9705 var cy = cos$1(y), k = 1 + cos$1(x) * cy; 9706 return [cy * sin$1(x) / k, sin$1(y) / k]; 9707} 9708 9709stereographicRaw.invert = azimuthalInvert(function(z) { 9710 return 2 * atan(z); 9711}); 9712 9713function stereographic() { 9714 return projection(stereographicRaw) 9715 .scale(250) 9716 .clipAngle(142); 9717} 9718 9719function transverseMercatorRaw(lambda, phi) { 9720 return [log(tan((halfPi$2 + phi) / 2)), -lambda]; 9721} 9722 9723transverseMercatorRaw.invert = function(x, y) { 9724 return [-y, 2 * atan(exp(x)) - halfPi$2]; 9725}; 9726 9727function transverseMercator() { 9728 var m = mercatorProjection(transverseMercatorRaw), 9729 center = m.center, 9730 rotate = m.rotate; 9731 9732 m.center = function(_) { 9733 return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]); 9734 }; 9735 9736 m.rotate = function(_) { 9737 return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]); 9738 }; 9739 9740 return rotate([0, 0, 90]) 9741 .scale(159.155); 9742} 9743 9744function defaultSeparation(a, b) { 9745 return a.parent === b.parent ? 1 : 2; 9746} 9747 9748function meanX(children) { 9749 return children.reduce(meanXReduce, 0) / children.length; 9750} 9751 9752function meanXReduce(x, c) { 9753 return x + c.x; 9754} 9755 9756function maxY(children) { 9757 return 1 + children.reduce(maxYReduce, 0); 9758} 9759 9760function maxYReduce(y, c) { 9761 return Math.max(y, c.y); 9762} 9763 9764function leafLeft(node) { 9765 var children; 9766 while (children = node.children) node = children[0]; 9767 return node; 9768} 9769 9770function leafRight(node) { 9771 var children; 9772 while (children = node.children) node = children[children.length - 1]; 9773 return node; 9774} 9775 9776function cluster() { 9777 var separation = defaultSeparation, 9778 dx = 1, 9779 dy = 1, 9780 nodeSize = false; 9781 9782 function cluster(root) { 9783 var previousNode, 9784 x = 0; 9785 9786 // First walk, computing the initial x & y values. 9787 root.eachAfter(function(node) { 9788 var children = node.children; 9789 if (children) { 9790 node.x = meanX(children); 9791 node.y = maxY(children); 9792 } else { 9793 node.x = previousNode ? x += separation(node, previousNode) : 0; 9794 node.y = 0; 9795 previousNode = node; 9796 } 9797 }); 9798 9799 var left = leafLeft(root), 9800 right = leafRight(root), 9801 x0 = left.x - separation(left, right) / 2, 9802 x1 = right.x + separation(right, left) / 2; 9803 9804 // Second walk, normalizing x & y to the desired size. 9805 return root.eachAfter(nodeSize ? function(node) { 9806 node.x = (node.x - root.x) * dx; 9807 node.y = (root.y - node.y) * dy; 9808 } : function(node) { 9809 node.x = (node.x - x0) / (x1 - x0) * dx; 9810 node.y = (1 - (root.y ? node.y / root.y : 1)) * dy; 9811 }); 9812 } 9813 9814 cluster.separation = function(x) { 9815 return arguments.length ? (separation = x, cluster) : separation; 9816 }; 9817 9818 cluster.size = function(x) { 9819 return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]); 9820 }; 9821 9822 cluster.nodeSize = function(x) { 9823 return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null); 9824 }; 9825 9826 return cluster; 9827} 9828 9829function count(node) { 9830 var sum = 0, 9831 children = node.children, 9832 i = children && children.length; 9833 if (!i) sum = 1; 9834 else while (--i >= 0) sum += children[i].value; 9835 node.value = sum; 9836} 9837 9838function node_count() { 9839 return this.eachAfter(count); 9840} 9841 9842function node_each(callback) { 9843 var node = this, current, next = [node], children, i, n; 9844 do { 9845 current = next.reverse(), next = []; 9846 while (node = current.pop()) { 9847 callback(node), children = node.children; 9848 if (children) for (i = 0, n = children.length; i < n; ++i) { 9849 next.push(children[i]); 9850 } 9851 } 9852 } while (next.length); 9853 return this; 9854} 9855 9856function node_eachBefore(callback) { 9857 var node = this, nodes = [node], children, i; 9858 while (node = nodes.pop()) { 9859 callback(node), children = node.children; 9860 if (children) for (i = children.length - 1; i >= 0; --i) { 9861 nodes.push(children[i]); 9862 } 9863 } 9864 return this; 9865} 9866 9867function node_eachAfter(callback) { 9868 var node = this, nodes = [node], next = [], children, i, n; 9869 while (node = nodes.pop()) { 9870 next.push(node), children = node.children; 9871 if (children) for (i = 0, n = children.length; i < n; ++i) { 9872 nodes.push(children[i]); 9873 } 9874 } 9875 while (node = next.pop()) { 9876 callback(node); 9877 } 9878 return this; 9879} 9880 9881function node_sum(value) { 9882 return this.eachAfter(function(node) { 9883 var sum = +value(node.data) || 0, 9884 children = node.children, 9885 i = children && children.length; 9886 while (--i >= 0) sum += children[i].value; 9887 node.value = sum; 9888 }); 9889} 9890 9891function node_sort(compare) { 9892 return this.eachBefore(function(node) { 9893 if (node.children) { 9894 node.children.sort(compare); 9895 } 9896 }); 9897} 9898 9899function node_path(end) { 9900 var start = this, 9901 ancestor = leastCommonAncestor(start, end), 9902 nodes = [start]; 9903 while (start !== ancestor) { 9904 start = start.parent; 9905 nodes.push(start); 9906 } 9907 var k = nodes.length; 9908 while (end !== ancestor) { 9909 nodes.splice(k, 0, end); 9910 end = end.parent; 9911 } 9912 return nodes; 9913} 9914 9915function leastCommonAncestor(a, b) { 9916 if (a === b) return a; 9917 var aNodes = a.ancestors(), 9918 bNodes = b.ancestors(), 9919 c = null; 9920 a = aNodes.pop(); 9921 b = bNodes.pop(); 9922 while (a === b) { 9923 c = a; 9924 a = aNodes.pop(); 9925 b = bNodes.pop(); 9926 } 9927 return c; 9928} 9929 9930function node_ancestors() { 9931 var node = this, nodes = [node]; 9932 while (node = node.parent) { 9933 nodes.push(node); 9934 } 9935 return nodes; 9936} 9937 9938function node_descendants() { 9939 var nodes = []; 9940 this.each(function(node) { 9941 nodes.push(node); 9942 }); 9943 return nodes; 9944} 9945 9946function node_leaves() { 9947 var leaves = []; 9948 this.eachBefore(function(node) { 9949 if (!node.children) { 9950 leaves.push(node); 9951 } 9952 }); 9953 return leaves; 9954} 9955 9956function node_links() { 9957 var root = this, links = []; 9958 root.each(function(node) { 9959 if (node !== root) { // Donât include the rootâs parent, if any. 9960 links.push({source: node.parent, target: node}); 9961 } 9962 }); 9963 return links; 9964} 9965 9966function hierarchy(data, children) { 9967 var root = new Node(data), 9968 valued = +data.value && (root.value = data.value), 9969 node, 9970 nodes = [root], 9971 child, 9972 childs, 9973 i, 9974 n; 9975 9976 if (children == null) children = defaultChildren; 9977 9978 while (node = nodes.pop()) { 9979 if (valued) node.value = +node.data.value; 9980 if ((childs = children(node.data)) && (n = childs.length)) { 9981 node.children = new Array(n); 9982 for (i = n - 1; i >= 0; --i) { 9983 nodes.push(child = node.children[i] = new Node(childs[i])); 9984 child.parent = node; 9985 child.depth = node.depth + 1; 9986 } 9987 } 9988 } 9989 9990 return root.eachBefore(computeHeight); 9991} 9992 9993function node_copy() { 9994 return hierarchy(this).eachBefore(copyData); 9995} 9996 9997function defaultChildren(d) { 9998 return d.children; 9999} 10000 10001function copyData(node) { 10002 node.data = node.data.data; 10003} 10004 10005function computeHeight(node) { 10006 var height = 0; 10007 do node.height = height; 10008 while ((node = node.parent) && (node.height < ++height)); 10009} 10010 10011function Node(data) { 10012 this.data = data; 10013 this.depth = 10014 this.height = 0; 10015 this.parent = null; 10016} 10017 10018Node.prototype = hierarchy.prototype = { 10019 constructor: Node, 10020 count: node_count, 10021 each: node_each, 10022 eachAfter: node_eachAfter, 10023 eachBefore: node_eachBefore, 10024 sum: node_sum, 10025 sort: node_sort, 10026 path: node_path, 10027 ancestors: node_ancestors, 10028 descendants: node_descendants, 10029 leaves: node_leaves, 10030 links: node_links, 10031 copy: node_copy 10032}; 10033 10034var slice$3 = Array.prototype.slice; 10035 10036function shuffle$1(array) { 10037 var m = array.length, 10038 t, 10039 i; 10040 10041 while (m) { 10042 i = Math.random() * m-- | 0; 10043 t = array[m]; 10044 array[m] = array[i]; 10045 array[i] = t; 10046 } 10047 10048 return array; 10049} 10050 10051function enclose(circles) { 10052 var i = 0, n = (circles = shuffle$1(slice$3.call(circles))).length, B = [], p, e; 10053 10054 while (i < n) { 10055 p = circles[i]; 10056 if (e && enclosesWeak(e, p)) ++i; 10057 else e = encloseBasis(B = extendBasis(B, p)), i = 0; 10058 } 10059 10060 return e; 10061} 10062 10063function extendBasis(B, p) { 10064 var i, j; 10065 10066 if (enclosesWeakAll(p, B)) return [p]; 10067 10068 // If we get here then B must have at least one element. 10069 for (i = 0; i < B.length; ++i) { 10070 if (enclosesNot(p, B[i]) 10071 && enclosesWeakAll(encloseBasis2(B[i], p), B)) { 10072 return [B[i], p]; 10073 } 10074 } 10075 10076 // If we get here then B must have at least two elements. 10077 for (i = 0; i < B.length - 1; ++i) { 10078 for (j = i + 1; j < B.length; ++j) { 10079 if (enclosesNot(encloseBasis2(B[i], B[j]), p) 10080 && enclosesNot(encloseBasis2(B[i], p), B[j]) 10081 && enclosesNot(encloseBasis2(B[j], p), B[i]) 10082 && enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) { 10083 return [B[i], B[j], p]; 10084 } 10085 } 10086 } 10087 10088 // If we get here then something is very wrong. 10089 throw new Error; 10090} 10091 10092function enclosesNot(a, b) { 10093 var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y; 10094 return dr < 0 || dr * dr < dx * dx + dy * dy; 10095} 10096 10097function enclosesWeak(a, b) { 10098 var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y; 10099 return dr > 0 && dr * dr > dx * dx + dy * dy; 10100} 10101 10102function enclosesWeakAll(a, B) { 10103 for (var i = 0; i < B.length; ++i) { 10104 if (!enclosesWeak(a, B[i])) { 10105 return false; 10106 } 10107 } 10108 return true; 10109} 10110 10111function encloseBasis(B) { 10112 switch (B.length) { 10113 case 1: return encloseBasis1(B[0]); 10114 case 2: return encloseBasis2(B[0], B[1]); 10115 case 3: return encloseBasis3(B[0], B[1], B[2]); 10116 } 10117} 10118 10119function encloseBasis1(a) { 10120 return { 10121 x: a.x, 10122 y: a.y, 10123 r: a.r 10124 }; 10125} 10126 10127function encloseBasis2(a, b) { 10128 var x1 = a.x, y1 = a.y, r1 = a.r, 10129 x2 = b.x, y2 = b.y, r2 = b.r, 10130 x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1, 10131 l = Math.sqrt(x21 * x21 + y21 * y21); 10132 return { 10133 x: (x1 + x2 + x21 / l * r21) / 2, 10134 y: (y1 + y2 + y21 / l * r21) / 2, 10135 r: (l + r1 + r2) / 2 10136 }; 10137} 10138 10139function encloseBasis3(a, b, c) { 10140 var x1 = a.x, y1 = a.y, r1 = a.r, 10141 x2 = b.x, y2 = b.y, r2 = b.r, 10142 x3 = c.x, y3 = c.y, r3 = c.r, 10143 a2 = x1 - x2, 10144 a3 = x1 - x3, 10145 b2 = y1 - y2, 10146 b3 = y1 - y3, 10147 c2 = r2 - r1, 10148 c3 = r3 - r1, 10149 d1 = x1 * x1 + y1 * y1 - r1 * r1, 10150 d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2, 10151 d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3, 10152 ab = a3 * b2 - a2 * b3, 10153 xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1, 10154 xb = (b3 * c2 - b2 * c3) / ab, 10155 ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1, 10156 yb = (a2 * c3 - a3 * c2) / ab, 10157 A = xb * xb + yb * yb - 1, 10158 B = 2 * (r1 + xa * xb + ya * yb), 10159 C = xa * xa + ya * ya - r1 * r1, 10160 r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B); 10161 return { 10162 x: x1 + xa + xb * r, 10163 y: y1 + ya + yb * r, 10164 r: r 10165 }; 10166} 10167 10168function place(a, b, c) { 10169 var ax = a.x, 10170 ay = a.y, 10171 da = b.r + c.r, 10172 db = a.r + c.r, 10173 dx = b.x - ax, 10174 dy = b.y - ay, 10175 dc = dx * dx + dy * dy; 10176 if (dc) { 10177 var x = 0.5 + ((db *= db) - (da *= da)) / (2 * dc), 10178 y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc); 10179 c.x = ax + x * dx + y * dy; 10180 c.y = ay + x * dy - y * dx; 10181 } else { 10182 c.x = ax + db; 10183 c.y = ay; 10184 } 10185} 10186 10187function intersects(a, b) { 10188 var dx = b.x - a.x, 10189 dy = b.y - a.y, 10190 dr = a.r + b.r; 10191 return dr * dr - 1e-6 > dx * dx + dy * dy; 10192} 10193 10194function score(node) { 10195 var a = node._, 10196 b = node.next._, 10197 ab = a.r + b.r, 10198 dx = (a.x * b.r + b.x * a.r) / ab, 10199 dy = (a.y * b.r + b.y * a.r) / ab; 10200 return dx * dx + dy * dy; 10201} 10202 10203function Node$1(circle) { 10204 this._ = circle; 10205 this.next = null; 10206 this.previous = null; 10207} 10208 10209function packEnclose(circles) { 10210 if (!(n = circles.length)) return 0; 10211 10212 var a, b, c, n, aa, ca, i, j, k, sj, sk; 10213 10214 // Place the first circle. 10215 a = circles[0], a.x = 0, a.y = 0; 10216 if (!(n > 1)) return a.r; 10217 10218 // Place the second circle. 10219 b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0; 10220 if (!(n > 2)) return a.r + b.r; 10221 10222 // Place the third circle. 10223 place(b, a, c = circles[2]); 10224 10225 // Initialize the front-chain using the first three circles a, b and c. 10226 a = new Node$1(a), b = new Node$1(b), c = new Node$1(c); 10227 a.next = c.previous = b; 10228 b.next = a.previous = c; 10229 c.next = b.previous = a; 10230 10231 // Attempt to place each remaining circle⦠10232 pack: for (i = 3; i < n; ++i) { 10233 place(a._, b._, c = circles[i]), c = new Node$1(c); 10234 10235 // Find the closest intersecting circle on the front-chain, if any. 10236 // âClosenessâ is determined by linear distance along the front-chain. 10237 // âAheadâ or âbehindâ is likewise determined by linear distance. 10238 j = b.next, k = a.previous, sj = b._.r, sk = a._.r; 10239 do { 10240 if (sj <= sk) { 10241 if (intersects(j._, c._)) { 10242 b = j, a.next = b, b.previous = a, --i; 10243 continue pack; 10244 } 10245 sj += j._.r, j = j.next; 10246 } else { 10247 if (intersects(k._, c._)) { 10248 a = k, a.next = b, b.previous = a, --i; 10249 continue pack; 10250 } 10251 sk += k._.r, k = k.previous; 10252 } 10253 } while (j !== k.next); 10254 10255 // Success! Insert the new circle c between a and b. 10256 c.previous = a, c.next = b, a.next = b.previous = b = c; 10257 10258 // Compute the new closest circle pair to the centroid. 10259 aa = score(a); 10260 while ((c = c.next) !== b) { 10261 if ((ca = score(c)) < aa) { 10262 a = c, aa = ca; 10263 } 10264 } 10265 b = a.next; 10266 } 10267 10268 // Compute the enclosing circle of the front chain. 10269 a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a); 10270 10271 // Translate the circles to put the enclosing circle around the origin. 10272 for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y; 10273 10274 return c.r; 10275} 10276 10277function siblings(circles) { 10278 packEnclose(circles); 10279 return circles; 10280} 10281 10282function optional(f) { 10283 return f == null ? null : required(f); 10284} 10285 10286function required(f) { 10287 if (typeof f !== "function") throw new Error; 10288 return f; 10289} 10290 10291function constantZero() { 10292 return 0; 10293} 10294 10295function constant$8(x) { 10296 return function() { 10297 return x; 10298 }; 10299} 10300 10301function defaultRadius$1(d) { 10302 return Math.sqrt(d.value); 10303} 10304 10305function index$2() { 10306 var radius = null, 10307 dx = 1, 10308 dy = 1, 10309 padding = constantZero; 10310 10311 function pack(root) { 10312 root.x = dx / 2, root.y = dy / 2; 10313 if (radius) { 10314 root.eachBefore(radiusLeaf(radius)) 10315 .eachAfter(packChildren(padding, 0.5)) 10316 .eachBefore(translateChild(1)); 10317 } else { 10318 root.eachBefore(radiusLeaf(defaultRadius$1)) 10319 .eachAfter(packChildren(constantZero, 1)) 10320 .eachAfter(packChildren(padding, root.r / Math.min(dx, dy))) 10321 .eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r))); 10322 } 10323 return root; 10324 } 10325 10326 pack.radius = function(x) { 10327 return arguments.length ? (radius = optional(x), pack) : radius; 10328 }; 10329 10330 pack.size = function(x) { 10331 return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy]; 10332 }; 10333 10334 pack.padding = function(x) { 10335 return arguments.length ? (padding = typeof x === "function" ? x : constant$8(+x), pack) : padding; 10336 }; 10337 10338 return pack; 10339} 10340 10341function radiusLeaf(radius) { 10342 return function(node) { 10343 if (!node.children) { 10344 node.r = Math.max(0, +radius(node) || 0); 10345 } 10346 }; 10347} 10348 10349function packChildren(padding, k) { 10350 return function(node) { 10351 if (children = node.children) { 10352 var children, 10353 i, 10354 n = children.length, 10355 r = padding(node) * k || 0, 10356 e; 10357 10358 if (r) for (i = 0; i < n; ++i) children[i].r += r; 10359 e = packEnclose(children); 10360 if (r) for (i = 0; i < n; ++i) children[i].r -= r; 10361 node.r = e + r; 10362 } 10363 }; 10364} 10365 10366function translateChild(k) { 10367 return function(node) { 10368 var parent = node.parent; 10369 node.r *= k; 10370 if (parent) { 10371 node.x = parent.x + k * node.x; 10372 node.y = parent.y + k * node.y; 10373 } 10374 }; 10375} 10376 10377function roundNode(node) { 10378 node.x0 = Math.round(node.x0); 10379 node.y0 = Math.round(node.y0); 10380 node.x1 = Math.round(node.x1); 10381 node.y1 = Math.round(node.y1); 10382} 10383 10384function treemapDice(parent, x0, y0, x1, y1) { 10385 var nodes = parent.children, 10386 node, 10387 i = -1, 10388 n = nodes.length, 10389 k = parent.value && (x1 - x0) / parent.value; 10390 10391 while (++i < n) { 10392 node = nodes[i], node.y0 = y0, node.y1 = y1; 10393 node.x0 = x0, node.x1 = x0 += node.value * k; 10394 } 10395} 10396 10397function partition() { 10398 var dx = 1, 10399 dy = 1, 10400 padding = 0, 10401 round = false; 10402 10403 function partition(root) { 10404 var n = root.height + 1; 10405 root.x0 = 10406 root.y0 = padding; 10407 root.x1 = dx; 10408 root.y1 = dy / n; 10409 root.eachBefore(positionNode(dy, n)); 10410 if (round) root.eachBefore(roundNode); 10411 return root; 10412 } 10413 10414 function positionNode(dy, n) { 10415 return function(node) { 10416 if (node.children) { 10417 treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n); 10418 } 10419 var x0 = node.x0, 10420 y0 = node.y0, 10421 x1 = node.x1 - padding, 10422 y1 = node.y1 - padding; 10423 if (x1 < x0) x0 = x1 = (x0 + x1) / 2; 10424 if (y1 < y0) y0 = y1 = (y0 + y1) / 2; 10425 node.x0 = x0; 10426 node.y0 = y0; 10427 node.x1 = x1; 10428 node.y1 = y1; 10429 }; 10430 } 10431 10432 partition.round = function(x) { 10433 return arguments.length ? (round = !!x, partition) : round; 10434 }; 10435 10436 partition.size = function(x) { 10437 return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy]; 10438 }; 10439 10440 partition.padding = function(x) { 10441 return arguments.length ? (padding = +x, partition) : padding; 10442 }; 10443 10444 return partition; 10445} 10446 10447var keyPrefix$1 = "$"; 10448var preroot = {depth: -1}; 10449var ambiguous = {}; 10450 10451function defaultId(d) { 10452 return d.id; 10453} 10454 10455function defaultParentId(d) { 10456 return d.parentId; 10457} 10458 10459function stratify() { 10460 var id = defaultId, 10461 parentId = defaultParentId; 10462 10463 function stratify(data) { 10464 var d, 10465 i, 10466 n = data.length, 10467 root, 10468 parent, 10469 node, 10470 nodes = new Array(n), 10471 nodeId, 10472 nodeKey, 10473 nodeByKey = {}; 10474 10475 for (i = 0; i < n; ++i) { 10476 d = data[i], node = nodes[i] = new Node(d); 10477 if ((nodeId = id(d, i, data)) != null && (nodeId += "")) { 10478 nodeKey = keyPrefix$1 + (node.id = nodeId); 10479 nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node; 10480 } 10481 } 10482 10483 for (i = 0; i < n; ++i) { 10484 node = nodes[i], nodeId = parentId(data[i], i, data); 10485 if (nodeId == null || !(nodeId += "")) { 10486 if (root) throw new Error("multiple roots"); 10487 root = node; 10488 } else { 10489 parent = nodeByKey[keyPrefix$1 + nodeId]; 10490 if (!parent) throw new Error("missing: " + nodeId); 10491 if (parent === ambiguous) throw new Error("ambiguous: " + nodeId); 10492 if (parent.children) parent.children.push(node); 10493 else parent.children = [node]; 10494 node.parent = parent; 10495 } 10496 } 10497 10498 if (!root) throw new Error("no root"); 10499 root.parent = preroot; 10500 root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight); 10501 root.parent = null; 10502 if (n > 0) throw new Error("cycle"); 10503 10504 return root; 10505 } 10506 10507 stratify.id = function(x) { 10508 return arguments.length ? (id = required(x), stratify) : id; 10509 }; 10510 10511 stratify.parentId = function(x) { 10512 return arguments.length ? (parentId = required(x), stratify) : parentId; 10513 }; 10514 10515 return stratify; 10516} 10517 10518function defaultSeparation$1(a, b) { 10519 return a.parent === b.parent ? 1 : 2; 10520} 10521 10522// function radialSeparation(a, b) { 10523// return (a.parent === b.parent ? 1 : 2) / a.depth; 10524// } 10525 10526// This function is used to traverse the left contour of a subtree (or 10527// subforest). It returns the successor of v on this contour. This successor is 10528// either given by the leftmost child of v or by the thread of v. The function 10529// returns null if and only if v is on the highest level of its subtree. 10530function nextLeft(v) { 10531 var children = v.children; 10532 return children ? children[0] : v.t; 10533} 10534 10535// This function works analogously to nextLeft. 10536function nextRight(v) { 10537 var children = v.children; 10538 return children ? children[children.length - 1] : v.t; 10539} 10540 10541// Shifts the current subtree rooted at w+. This is done by increasing 10542// prelim(w+) and mod(w+) by shift. 10543function moveSubtree(wm, wp, shift) { 10544 var change = shift / (wp.i - wm.i); 10545 wp.c -= change; 10546 wp.s += shift; 10547 wm.c += change; 10548 wp.z += shift; 10549 wp.m += shift; 10550} 10551 10552// All other shifts, applied to the smaller subtrees between w- and w+, are 10553// performed by this function. To prepare the shifts, we have to adjust 10554// change(w+), shift(w+), and change(w-). 10555function executeShifts(v) { 10556 var shift = 0, 10557 change = 0, 10558 children = v.children, 10559 i = children.length, 10560 w; 10561 while (--i >= 0) { 10562 w = children[i]; 10563 w.z += shift; 10564 w.m += shift; 10565 shift += w.s + (change += w.c); 10566 } 10567} 10568 10569// If vi-âs ancestor is a sibling of v, returns vi-âs ancestor. Otherwise, 10570// returns the specified (default) ancestor. 10571function nextAncestor(vim, v, ancestor) { 10572 return vim.a.parent === v.parent ? vim.a : ancestor; 10573} 10574 10575function TreeNode(node, i) { 10576 this._ = node; 10577 this.parent = null; 10578 this.children = null; 10579 this.A = null; // default ancestor 10580 this.a = this; // ancestor 10581 this.z = 0; // prelim 10582 this.m = 0; // mod 10583 this.c = 0; // change 10584 this.s = 0; // shift 10585 this.t = null; // thread 10586 this.i = i; // number 10587} 10588 10589TreeNode.prototype = Object.create(Node.prototype); 10590 10591function treeRoot(root) { 10592 var tree = new TreeNode(root, 0), 10593 node, 10594 nodes = [tree], 10595 child, 10596 children, 10597 i, 10598 n; 10599 10600 while (node = nodes.pop()) { 10601 if (children = node._.children) { 10602 node.children = new Array(n = children.length); 10603 for (i = n - 1; i >= 0; --i) { 10604 nodes.push(child = node.children[i] = new TreeNode(children[i], i)); 10605 child.parent = node; 10606 } 10607 } 10608 } 10609 10610 (tree.parent = new TreeNode(null, 0)).children = [tree]; 10611 return tree; 10612} 10613 10614// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm 10615function tree() { 10616 var separation = defaultSeparation$1, 10617 dx = 1, 10618 dy = 1, 10619 nodeSize = null; 10620 10621 function tree(root) { 10622 var t = treeRoot(root); 10623 10624 // Compute the layout using Buchheim et al.âs algorithm. 10625 t.eachAfter(firstWalk), t.parent.m = -t.z; 10626 t.eachBefore(secondWalk); 10627 10628 // If a fixed node size is specified, scale x and y. 10629 if (nodeSize) root.eachBefore(sizeNode); 10630 10631 // If a fixed tree size is specified, scale x and y based on the extent. 10632 // Compute the left-most, right-most, and depth-most nodes for extents. 10633 else { 10634 var left = root, 10635 right = root, 10636 bottom = root; 10637 root.eachBefore(function(node) { 10638 if (node.x < left.x) left = node; 10639 if (node.x > right.x) right = node; 10640 if (node.depth > bottom.depth) bottom = node; 10641 }); 10642 var s = left === right ? 1 : separation(left, right) / 2, 10643 tx = s - left.x, 10644 kx = dx / (right.x + s + tx), 10645 ky = dy / (bottom.depth || 1); 10646 root.eachBefore(function(node) { 10647 node.x = (node.x + tx) * kx; 10648 node.y = node.depth * ky; 10649 }); 10650 } 10651 10652 return root; 10653 } 10654 10655 // Computes a preliminary x-coordinate for v. Before that, FIRST WALK is 10656 // applied recursively to the children of v, as well as the function 10657 // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the 10658 // node v is placed to the midpoint of its outermost children. 10659 function firstWalk(v) { 10660 var children = v.children, 10661 siblings = v.parent.children, 10662 w = v.i ? siblings[v.i - 1] : null; 10663 if (children) { 10664 executeShifts(v); 10665 var midpoint = (children[0].z + children[children.length - 1].z) / 2; 10666 if (w) { 10667 v.z = w.z + separation(v._, w._); 10668 v.m = v.z - midpoint; 10669 } else { 10670 v.z = midpoint; 10671 } 10672 } else if (w) { 10673 v.z = w.z + separation(v._, w._); 10674 } 10675 v.parent.A = apportion(v, w, v.parent.A || siblings[0]); 10676 } 10677 10678 // Computes all real x-coordinates by summing up the modifiers recursively. 10679 function secondWalk(v) { 10680 v._.x = v.z + v.parent.m; 10681 v.m += v.parent.m; 10682 } 10683 10684 // The core of the algorithm. Here, a new subtree is combined with the 10685 // previous subtrees. Threads are used to traverse the inside and outside 10686 // contours of the left and right subtree up to the highest common level. The 10687 // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the 10688 // superscript o means outside and i means inside, the subscript - means left 10689 // subtree and + means right subtree. For summing up the modifiers along the 10690 // contour, we use respective variables si+, si-, so-, and so+. Whenever two 10691 // nodes of the inside contours conflict, we compute the left one of the 10692 // greatest uncommon ancestors using the function ANCESTOR and call MOVE 10693 // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees. 10694 // Finally, we add a new thread (if necessary). 10695 function apportion(v, w, ancestor) { 10696 if (w) { 10697 var vip = v, 10698 vop = v, 10699 vim = w, 10700 vom = vip.parent.children[0], 10701 sip = vip.m, 10702 sop = vop.m, 10703 sim = vim.m, 10704 som = vom.m, 10705 shift; 10706 while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) { 10707 vom = nextLeft(vom); 10708 vop = nextRight(vop); 10709 vop.a = v; 10710 shift = vim.z + sim - vip.z - sip + separation(vim._, vip._); 10711 if (shift > 0) { 10712 moveSubtree(nextAncestor(vim, v, ancestor), v, shift); 10713 sip += shift; 10714 sop += shift; 10715 } 10716 sim += vim.m; 10717 sip += vip.m; 10718 som += vom.m; 10719 sop += vop.m; 10720 } 10721 if (vim && !nextRight(vop)) { 10722 vop.t = vim; 10723 vop.m += sim - sop; 10724 } 10725 if (vip && !nextLeft(vom)) { 10726 vom.t = vip; 10727 vom.m += sip - som; 10728 ancestor = v; 10729 } 10730 } 10731 return ancestor; 10732 } 10733 10734 function sizeNode(node) { 10735 node.x *= dx; 10736 node.y = node.depth * dy; 10737 } 10738 10739 tree.separation = function(x) { 10740 return arguments.length ? (separation = x, tree) : separation; 10741 }; 10742 10743 tree.size = function(x) { 10744 return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]); 10745 }; 10746 10747 tree.nodeSize = function(x) { 10748 return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null); 10749 }; 10750 10751 return tree; 10752} 10753 10754function treemapSlice(parent, x0, y0, x1, y1) { 10755 var nodes = parent.children, 10756 node, 10757 i = -1, 10758 n = nodes.length, 10759 k = parent.value && (y1 - y0) / parent.value; 10760 10761 while (++i < n) { 10762 node = nodes[i], node.x0 = x0, node.x1 = x1; 10763 node.y0 = y0, node.y1 = y0 += node.value * k; 10764 } 10765} 10766 10767var phi = (1 + Math.sqrt(5)) / 2; 10768 10769function squarifyRatio(ratio, parent, x0, y0, x1, y1) { 10770 var rows = [], 10771 nodes = parent.children, 10772 row, 10773 nodeValue, 10774 i0 = 0, 10775 i1 = 0, 10776 n = nodes.length, 10777 dx, dy, 10778 value = parent.value, 10779 sumValue, 10780 minValue, 10781 maxValue, 10782 newRatio, 10783 minRatio, 10784 alpha, 10785 beta; 10786 10787 while (i0 < n) { 10788 dx = x1 - x0, dy = y1 - y0; 10789 10790 // Find the next non-empty node. 10791 do sumValue = nodes[i1++].value; while (!sumValue && i1 < n); 10792 minValue = maxValue = sumValue;
vendor: 9,012 bytes, lines 10793-11104
10793 alpha = Math.max(dy / dx, dx / dy) / (value * ratio); 10794 beta = sumValue * sumValue * alpha; 10795 minRatio = Math.max(maxValue / beta, beta / minValue); 10796 10797 // Keep adding nodes while the aspect ratio maintains or improves. 10798 for (; i1 < n; ++i1) { 10799 sumValue += nodeValue = nodes[i1].value; 10800 if (nodeValue < minValue) minValue = nodeValue; 10801 if (nodeValue > maxValue) maxValue = nodeValue; 10802 beta = sumValue * sumValue * alpha; 10803 newRatio = Math.max(maxValue / beta, beta / minValue); 10804 if (newRatio > minRatio) { sumValue -= nodeValue; break; } 10805 minRatio = newRatio; 10806 } 10807 10808 // Position and record the row orientation. 10809 rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)}); 10810 if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1); 10811 else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1); 10812 value -= sumValue, i0 = i1; 10813 } 10814 10815 return rows; 10816} 10817 10818var squarify = (function custom(ratio) { 10819 10820 function squarify(parent, x0, y0, x1, y1) { 10821 squarifyRatio(ratio, parent, x0, y0, x1, y1); 10822 } 10823 10824 squarify.ratio = function(x) { 10825 return custom((x = +x) > 1 ? x : 1); 10826 }; 10827 10828 return squarify; 10829})(phi); 10830 10831function index$3() { 10832 var tile = squarify, 10833 round = false, 10834 dx = 1, 10835 dy = 1, 10836 paddingStack = [0], 10837 paddingInner = constantZero, 10838 paddingTop = constantZero, 10839 paddingRight = constantZero, 10840 paddingBottom = constantZero, 10841 paddingLeft = constantZero; 10842 10843 function treemap(root) { 10844 root.x0 = 10845 root.y0 = 0; 10846 root.x1 = dx; 10847 root.y1 = dy; 10848 root.eachBefore(positionNode); 10849 paddingStack = [0]; 10850 if (round) root.eachBefore(roundNode); 10851 return root; 10852 } 10853 10854 function positionNode(node) { 10855 var p = paddingStack[node.depth], 10856 x0 = node.x0 + p, 10857 y0 = node.y0 + p, 10858 x1 = node.x1 - p, 10859 y1 = node.y1 - p; 10860 if (x1 < x0) x0 = x1 = (x0 + x1) / 2; 10861 if (y1 < y0) y0 = y1 = (y0 + y1) / 2; 10862 node.x0 = x0; 10863 node.y0 = y0; 10864 node.x1 = x1; 10865 node.y1 = y1; 10866 if (node.children) { 10867 p = paddingStack[node.depth + 1] = paddingInner(node) / 2; 10868 x0 += paddingLeft(node) - p; 10869 y0 += paddingTop(node) - p; 10870 x1 -= paddingRight(node) - p; 10871 y1 -= paddingBottom(node) - p; 10872 if (x1 < x0) x0 = x1 = (x0 + x1) / 2; 10873 if (y1 < y0) y0 = y1 = (y0 + y1) / 2; 10874 tile(node, x0, y0, x1, y1); 10875 } 10876 } 10877 10878 treemap.round = function(x) { 10879 return arguments.length ? (round = !!x, treemap) : round; 10880 }; 10881 10882 treemap.size = function(x) { 10883 return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy]; 10884 }; 10885 10886 treemap.tile = function(x) { 10887 return arguments.length ? (tile = required(x), treemap) : tile; 10888 }; 10889 10890 treemap.padding = function(x) { 10891 return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner(); 10892 }; 10893 10894 treemap.paddingInner = function(x) { 10895 return arguments.length ? (paddingInner = typeof x === "function" ? x : constant$8(+x), treemap) : paddingInner; 10896 }; 10897 10898 treemap.paddingOuter = function(x) { 10899 return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop(); 10900 }; 10901 10902 treemap.paddingTop = function(x) { 10903 return arguments.length ? (paddingTop = typeof x === "function" ? x : constant$8(+x), treemap) : paddingTop; 10904 }; 10905 10906 treemap.paddingRight = function(x) { 10907 return arguments.length ? (paddingRight = typeof x === "function" ? x : constant$8(+x), treemap) : paddingRight; 10908 }; 10909 10910 treemap.paddingBottom = function(x) { 10911 return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant$8(+x), treemap) : paddingBottom; 10912 }; 10913 10914 treemap.paddingLeft = function(x) { 10915 return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant$8(+x), treemap) : paddingLeft; 10916 }; 10917 10918 return treemap; 10919} 10920 10921function binary(parent, x0, y0, x1, y1) { 10922 var nodes = parent.children, 10923 i, n = nodes.length, 10924 sum, sums = new Array(n + 1); 10925 10926 for (sums[0] = sum = i = 0; i < n; ++i) { 10927 sums[i + 1] = sum += nodes[i].value; 10928 } 10929 10930 partition(0, n, parent.value, x0, y0, x1, y1); 10931 10932 function partition(i, j, value, x0, y0, x1, y1) { 10933 if (i >= j - 1) { 10934 var node = nodes[i]; 10935 node.x0 = x0, node.y0 = y0; 10936 node.x1 = x1, node.y1 = y1; 10937 return; 10938 } 10939 10940 var valueOffset = sums[i], 10941 valueTarget = (value / 2) + valueOffset, 10942 k = i + 1, 10943 hi = j - 1; 10944 10945 while (k < hi) { 10946 var mid = k + hi >>> 1; 10947 if (sums[mid] < valueTarget) k = mid + 1; 10948 else hi = mid; 10949 } 10950 10951 if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k; 10952 10953 var valueLeft = sums[k] - valueOffset, 10954 valueRight = value - valueLeft; 10955 10956 if ((x1 - x0) > (y1 - y0)) { 10957 var xk = (x0 * valueRight + x1 * valueLeft) / value; 10958 partition(i, k, valueLeft, x0, y0, xk, y1); 10959 partition(k, j, valueRight, xk, y0, x1, y1); 10960 } else { 10961 var yk = (y0 * valueRight + y1 * valueLeft) / value; 10962 partition(i, k, valueLeft, x0, y0, x1, yk); 10963 partition(k, j, valueRight, x0, yk, x1, y1); 10964 } 10965 } 10966} 10967 10968function sliceDice(parent, x0, y0, x1, y1) { 10969 (parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1); 10970} 10971 10972var resquarify = (function custom(ratio) { 10973 10974 function resquarify(parent, x0, y0, x1, y1) { 10975 if ((rows = parent._squarify) && (rows.ratio === ratio)) { 10976 var rows, 10977 row, 10978 nodes, 10979 i, 10980 j = -1, 10981 n, 10982 m = rows.length, 10983 value = parent.value; 10984 10985 while (++j < m) { 10986 row = rows[j], nodes = row.children; 10987 for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value; 10988 if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value); 10989 else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1); 10990 value -= row.value; 10991 } 10992 } else { 10993 parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1); 10994 rows.ratio = ratio; 10995 } 10996 } 10997 10998 resquarify.ratio = function(x) { 10999 return custom((x = +x) > 1 ? x : 1); 11000 }; 11001 11002 return resquarify; 11003})(phi); 11004 11005function area$1(polygon) { 11006 var i = -1, 11007 n = polygon.length, 11008 a, 11009 b = polygon[n - 1], 11010 area = 0; 11011 11012 while (++i < n) { 11013 a = b; 11014 b = polygon[i]; 11015 area += a[1] * b[0] - a[0] * b[1]; 11016 } 11017 11018 return area / 2; 11019} 11020 11021function centroid$1(polygon) { 11022 var i = -1, 11023 n = polygon.length, 11024 x = 0, 11025 y = 0, 11026 a, 11027 b = polygon[n - 1], 11028 c, 11029 k = 0; 11030 11031 while (++i < n) { 11032 a = b; 11033 b = polygon[i]; 11034 k += c = a[0] * b[1] - b[0] * a[1]; 11035 x += (a[0] + b[0]) * c; 11036 y += (a[1] + b[1]) * c; 11037 } 11038 11039 return k *= 3, [x / k, y / k]; 11040} 11041 11042// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of 11043// the 3D cross product in a quadrant I Cartesian coordinate system (+x is 11044// right, +y is up). Returns a positive value if ABC is counter-clockwise, 11045// negative if clockwise, and zero if the points are collinear. 11046function cross$1(a, b, c) { 11047 return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]); 11048} 11049 11050function lexicographicOrder(a, b) { 11051 return a[0] - b[0] || a[1] - b[1]; 11052} 11053 11054// Computes the upper convex hull per the monotone chain algorithm. 11055// Assumes points.length >= 3, is sorted by x, unique in y. 11056// Returns an array of indices into points in left-to-right order. 11057function computeUpperHullIndexes(points) { 11058 var n = points.length, 11059 indexes = [0, 1], 11060 size = 2; 11061 11062 for (var i = 2; i < n; ++i) { 11063 while (size > 1 && cross$1(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size; 11064 indexes[size++] = i; 11065 } 11066 11067 return indexes.slice(0, size); // remove popped points 11068} 11069 11070function hull(points) { 11071 if ((n = points.length) < 3) return null; 11072 11073 var i, 11074 n, 11075 sortedPoints = new Array(n), 11076 flippedPoints = new Array(n); 11077 11078 for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i]; 11079 sortedPoints.sort(lexicographicOrder); 11080 for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]]; 11081 11082 var upperIndexes = computeUpperHullIndexes(sortedPoints), 11083 lowerIndexes = computeUpperHullIndexes(flippedPoints); 11084 11085 // Construct the hull polygon, removing possible duplicate endpoints. 11086 var skipLeft = lowerIndexes[0] === upperIndexes[0], 11087 skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1], 11088 hull = []; 11089 11090 // Add upper hull in right-to-l order. 11091 // Then add lower hull in left-to-right order. 11092 for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]); 11093 for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]); 11094 11095 return hull; 11096} 11097 11098function contains$1(polygon, point) { 11099 var n = polygon.length, 11100 p = polygon[n - 1], 11101 x = point[0], y = point[1], 11102 x0 = p[0], y0 = p[1], 11103 x1, y1, 11104 inside = false;
11105 11106 for (var i = 0; i < n; ++i) { 11107 p = polygon[i], x1 = p[0], y1 = p[1]; 11108 if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside; 11109 x0 = x1, y0 = y1; 11110 } 11111 11112 return inside; 11113} 11114 11115function length$2(polygon) { 11116 var i = -1, 11117 n = polygon.length, 11118 b = polygon[n - 1], 11119 xa, 11120 ya, 11121 xb = b[0], 11122 yb = b[1], 11123 perimeter = 0; 11124 11125 while (++i < n) { 11126 xa = xb; 11127 ya = yb; 11128 b = polygon[i]; 11129 xb = b[0]; 11130 yb = b[1]; 11131 xa -= xb; 11132 ya -= yb; 11133 perimeter += Math.sqrt(xa * xa + ya * ya); 11134 } 11135 11136 return perimeter; 11137} 11138 11139var slice$4 = [].slice; 11140 11141var noabort = {}; 11142 11143function Queue(size) { 11144 this._size = size; 11145 this._call = 11146 this._error = null; 11147 this._tasks = []; 11148 this._data = []; 11149 this._waiting = 11150 this._active = 11151 this._ended = 11152 this._start = 0; // inside a synchronous task callback? 11153} 11154 11155Queue.prototype = queue.prototype = { 11156 constructor: Queue, 11157 defer: function(callback) { 11158 if (typeof callback !== "function") throw new Error("invalid callback"); 11159 if (this._call) throw new Error("defer after await"); 11160 if (this._error != null) return this; 11161 var t = slice$4.call(arguments, 1); 11162 t.push(callback); 11163 ++this._waiting, this._tasks.push(t); 11164 poke$1(this); 11165 return this; 11166 }, 11167 abort: function() { 11168 if (this._error == null) abort(this, new Error("abort")); 11169 return this; 11170 }, 11171 await: function(callback) { 11172 if (typeof callback !== "function") throw new Error("invalid callback"); 11173 if (this._call) throw new Error("multiple await"); 11174 this._call = function(error, results) { callback.apply(null, [error].concat(results)); }; 11175 maybeNotify(this); 11176 return this; 11177 }, 11178 awaitAll: function(callback) { 11179 if (typeof callback !== "function") throw new Error("invalid callback"); 11180 if (this._call) throw new Error("multiple await"); 11181 this._call = callback; 11182 maybeNotify(this); 11183 return this; 11184 } 11185}; 11186 11187function poke$1(q) { 11188 if (!q._start) { 11189 try { start$1(q); } // let the current task complete 11190 catch (e) { 11191 if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously 11192 else if (!q._data) throw e; // await callback errored synchronously 11193 } 11194 } 11195} 11196 11197function start$1(q) { 11198 while (q._start = q._waiting && q._active < q._size) { 11199 var i = q._ended + q._active, 11200 t = q._tasks[i], 11201 j = t.length - 1, 11202 c = t[j]; 11203 t[j] = end(q, i); 11204 --q._waiting, ++q._active; 11205 t = c.apply(null, t); 11206 if (!q._tasks[i]) continue; // task finished synchronously 11207 q._tasks[i] = t || noabort; 11208 } 11209} 11210 11211function end(q, i) { 11212 return function(e, r) { 11213 if (!q._tasks[i]) return; // ignore multiple callbacks 11214 --q._active, ++q._ended; 11215 q._tasks[i] = null; 11216 if (q._error != null) return; // ignore secondary errors 11217 if (e != null) { 11218 abort(q, e); 11219 } else { 11220 q._data[i] = r; 11221 if (q._waiting) poke$1(q); 11222 else maybeNotify(q); 11223 } 11224 }; 11225} 11226 11227function abort(q, e) { 11228 var i = q._tasks.length, t; 11229 q._error = e; // ignore active callbacks 11230 q._data = undefined; // allow gc 11231 q._waiting = NaN; // prevent starting 11232 11233 while (--i >= 0) { 11234 if (t = q._tasks[i]) { 11235 q._tasks[i] = null; 11236 if (t.abort) { 11237 try { t.abort(); } 11238 catch (e) { /* ignore */ } 11239 } 11240 } 11241 } 11242 11243 q._active = NaN; // allow notification 11244 maybeNotify(q); 11245} 11246 11247function maybeNotify(q) { 11248 if (!q._active && q._call) { 11249 var d = q._data; 11250 q._data = undefined; // allow gc 11251 q._call(q._error, d); 11252 } 11253} 11254 11255function queue(concurrency) { 11256 if (concurrency == null) concurrency = Infinity; 11257 else if (!((concurrency = +concurrency) >= 1)) throw new Error("invalid concurrency"); 11258 return new Queue(concurrency); 11259} 11260 11261function defaultSource$1() { 11262 return Math.random(); 11263} 11264 11265var uniform = (function sourceRandomUniform(source) { 11266 function randomUniform(min, max) { 11267 min = min == null ? 0 : +min; 11268 max = max == null ? 1 : +max; 11269 if (arguments.length === 1) max = min, min = 0; 11270 else max -= min; 11271 return function() { 11272 return source() * max + min; 11273 }; 11274 } 11275 11276 randomUniform.source = sourceRandomUniform; 11277 11278 return randomUniform; 11279})(defaultSource$1); 11280 11281var normal = (function sourceRandomNormal(source) { 11282 function randomNormal(mu, sigma) { 11283 var x, r; 11284 mu = mu == null ? 0 : +mu; 11285 sigma = sigma == null ? 1 : +sigma; 11286 return function() { 11287 var y; 11288 11289 // If available, use the second previously-generated uniform random. 11290 if (x != null) y = x, x = null; 11291 11292 // Otherwise, generate a new x and y. 11293 else do { 11294 x = source() * 2 - 1; 11295 y = source() * 2 - 1; 11296 r = x * x + y * y; 11297 } while (!r || r > 1); 11298 11299 return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r); 11300 }; 11301 } 11302 11303 randomNormal.source = sourceRandomNormal; 11304 11305 return randomNormal; 11306})(defaultSource$1); 11307 11308var logNormal = (function sourceRandomLogNormal(source) { 11309 function randomLogNormal() { 11310 var randomNormal = normal.source(source).apply(this, arguments); 11311 return function() { 11312 return Math.exp(randomNormal()); 11313 }; 11314 } 11315 11316 randomLogNormal.source = sourceRandomLogNormal; 11317 11318 return randomLogNormal; 11319})(defaultSource$1); 11320 11321var irwinHall = (function sourceRandomIrwinHall(source) { 11322 function randomIrwinHall(n) { 11323 return function() { 11324 for (var sum = 0, i = 0; i < n; ++i) sum += source(); 11325 return sum; 11326 }; 11327 } 11328 11329 randomIrwinHall.source = sourceRandomIrwinHall; 11330 11331 return randomIrwinHall; 11332})(defaultSource$1); 11333 11334var bates = (function sourceRandomBates(source) { 11335 function randomBates(n) { 11336 var randomIrwinHall = irwinHall.source(source)(n); 11337 return function() { 11338 return randomIrwinHall() / n; 11339 }; 11340 } 11341 11342 randomBates.source = sourceRandomBates; 11343 11344 return randomBates; 11345})(defaultSource$1); 11346 11347var exponential$1 = (function sourceRandomExponential(source) { 11348 function randomExponential(lambda) { 11349 return function() { 11350 return -Math.log(1 - source()) / lambda; 11351 }; 11352 } 11353 11354 randomExponential.source = sourceRandomExponential; 11355 11356 return randomExponential; 11357})(defaultSource$1); 11358 11359function request(url, callback) { 11360 var request, 11361 event = dispatch("beforesend", "progress", "load", "error"), 11362 mimeType, 11363 headers = map$1(), 11364 xhr = new XMLHttpRequest, 11365 user = null, 11366 password = null, 11367 response, 11368 responseType, 11369 timeout = 0; 11370 11371 // If IE does not support CORS, use XDomainRequest. 11372 if (typeof XDomainRequest !== "undefined" 11373 && !("withCredentials" in xhr) 11374 && /^(http(s)?:)?\/\//.test(url)) xhr = new XDomainRequest; 11375 11376 "onload" in xhr 11377 ? xhr.onload = xhr.onerror = xhr.ontimeout = respond 11378 : xhr.onreadystatechange = function(o) { xhr.readyState > 3 && respond(o); }; 11379 11380 function respond(o) { 11381 var status = xhr.status, result; 11382 if (!status && hasResponse(xhr) 11383 || status >= 200 && status < 300 11384 || status === 304) { 11385 if (response) { 11386 try { 11387 result = response.call(request, xhr); 11388 } catch (e) { 11389 event.call("error", request, e); 11390 return; 11391 } 11392 } else { 11393 result = xhr; 11394 } 11395 event.call("load", request, result); 11396 } else { 11397 event.call("error", request, o); 11398 } 11399 } 11400 11401 xhr.onprogress = function(e) { 11402 event.call("progress", request, e); 11403 }; 11404 11405 request = { 11406 header: function(name, value) { 11407 name = (name + "").toLowerCase(); 11408 if (arguments.length < 2) return headers.get(name); 11409 if (value == null) headers.remove(name); 11410 else headers.set(name, value + ""); 11411 return request; 11412 }, 11413 11414 // If mimeType is non-null and no Accept header is set, a default is used. 11415 mimeType: function(value) { 11416 if (!arguments.length) return mimeType; 11417 mimeType = value == null ? null : value + ""; 11418 return request; 11419 }, 11420 11421 // Specifies what type the response value should take; 11422 // for instance, arraybuffer, blob, document, or text. 11423 responseType: function(value) { 11424 if (!arguments.length) return responseType; 11425 responseType = value; 11426 return request; 11427 }, 11428 11429 timeout: function(value) { 11430 if (!arguments.length) return timeout; 11431 timeout = +value; 11432 return request; 11433 }, 11434 11435 user: function(value) { 11436 return arguments.length < 1 ? user : (user = value == null ? null : value + "", request); 11437 }, 11438 11439 password: function(value) { 11440 return arguments.length < 1 ? password : (password = value == null ? null : value + "", request); 11441 }, 11442 11443 // Specify how to convert the response content to a specific type; 11444 // changes the callback value on "load" events. 11445 response: function(value) { 11446 response = value; 11447 return request; 11448 }, 11449 11450 // Alias for send("GET", â¦). 11451 get: function(data, callback) { 11452 return request.send("GET", data, callback); 11453 }, 11454 11455 // Alias for send("POST", â¦). 11456 post: function(data, callback) { 11457 return request.send("POST", data, callback); 11458 }, 11459 11460 // If callback is non-null, it will be used for error and load events. 11461 send: function(method, data, callback) { 11462 xhr.open(method, url, true, user, password); 11463 if (mimeType != null && !headers.has("accept")) headers.set("accept", mimeType + ",*/*"); 11464 if (xhr.setRequestHeader) headers.each(function(value, name) { xhr.setRequestHeader(name, value); }); 11465 if (mimeType != null && xhr.overrideMimeType) xhr.overrideMimeType(mimeType); 11466 if (responseType != null) xhr.responseType = responseType; 11467 if (timeout > 0) xhr.timeout = timeout; 11468 if (callback == null && typeof data === "function") callback = data, data = null; 11469 if (callback != null && callback.length === 1) callback = fixCallback(callback); 11470 if (callback != null) request.on("error", callback).on("load", function(xhr) { callback(null, xhr); }); 11471 event.call("beforesend", request, xhr); 11472 xhr.send(data == null ? null : data); 11473 return request; 11474 }, 11475 11476 abort: function() { 11477 xhr.abort(); 11478 return request; 11479 }, 11480 11481 on: function() { 11482 var value = event.on.apply(event, arguments); 11483 return value === event ? request : value; 11484 } 11485 }; 11486 11487 if (callback != null) { 11488 if (typeof callback !== "function") throw new Error("invalid callback: " + callback); 11489 return request.get(callback); 11490 } 11491 11492 return request; 11493} 11494 11495function fixCallback(callback) { 11496 return function(error, xhr) { 11497 callback(error == null ? xhr : null); 11498 }; 11499} 11500 11501function hasResponse(xhr) { 11502 var type = xhr.responseType; 11503 return type && type !== "text" 11504 ? xhr.response // null on error 11505 : xhr.responseText; // "" on error 11506} 11507 11508function type$1(defaultMimeType, response) { 11509 return function(url, callback) { 11510 var r = request(url).mimeType(defaultMimeType).response(response); 11511 if (callback != null) { 11512 if (typeof callback !== "function") throw new Error("invalid callback: " + callback); 11513 return r.get(callback); 11514 } 11515 return r; 11516 }; 11517} 11518 11519var html = type$1("text/html", function(xhr) { 11520 return document.createRange().createContextualFragment(xhr.responseText); 11521}); 11522 11523var json = type$1("application/json", function(xhr) { 11524 return JSON.parse(xhr.responseText); 11525}); 11526 11527var text = type$1("text/plain", function(xhr) { 11528 return xhr.responseText; 11529}); 11530 11531var xml = type$1("application/xml", function(xhr) { 11532 var xml = xhr.responseXML; 11533 if (!xml) throw new Error("parse error"); 11534 return xml; 11535}); 11536 11537function dsv$1(defaultMimeType, parse) { 11538 return function(url, row, callback) { 11539 if (arguments.length < 3) callback = row, row = null; 11540 var r = request(url).mimeType(defaultMimeType); 11541 r.row = function(_) { return arguments.length ? r.response(responseOf(parse, row = _)) : row; }; 11542 r.row(row); 11543 return callback ? r.get(callback) : r; 11544 }; 11545} 11546 11547function responseOf(parse, row) { 11548 return function(request$$1) { 11549 return parse(request$$1.responseText, row); 11550 }; 11551} 11552 11553var csv$1 = dsv$1("text/csv", csvParse); 11554 11555var tsv$1 = dsv$1("text/tab-separated-values", tsvParse); 11556 11557var array$2 = Array.prototype; 11558 11559var map$3 = array$2.map; 11560var slice$5 = array$2.slice; 11561 11562var implicit = {name: "implicit"}; 11563 11564function ordinal(range) { 11565 var index = map$1(), 11566 domain = [], 11567 unknown = implicit; 11568 11569 range = range == null ? [] : slice$5.call(range); 11570 11571 function scale(d) { 11572 var key = d + "", i = index.get(key); 11573 if (!i) { 11574 if (unknown !== implicit) return unknown; 11575 index.set(key, i = domain.push(d)); 11576 } 11577 return range[(i - 1) % range.length]; 11578 } 11579 11580 scale.domain = function(_) { 11581 if (!arguments.length) return domain.slice(); 11582 domain = [], index = map$1(); 11583 var i = -1, n = _.length, d, key; 11584 while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d)); 11585 return scale; 11586 }; 11587 11588 scale.range = function(_) { 11589 return arguments.length ? (range = slice$5.call(_), scale) : range.slice(); 11590 }; 11591 11592 scale.unknown = function(_) { 11593 return arguments.length ? (unknown = _, scale) : unknown; 11594 }; 11595 11596 scale.copy = function() { 11597 return ordinal() 11598 .domain(domain) 11599 .range(range) 11600 .unknown(unknown); 11601 }; 11602 11603 return scale; 11604} 11605 11606function band() { 11607 var scale = ordinal().unknown(undefined), 11608 domain = scale.domain, 11609 ordinalRange = scale.range, 11610 range$$1 = [0, 1], 11611 step, 11612 bandwidth, 11613 round = false, 11614 paddingInner = 0, 11615 paddingOuter = 0, 11616 align = 0.5; 11617 11618 delete scale.unknown; 11619 11620 function rescale() { 11621 var n = domain().length, 11622 reverse = range$$1[1] < range$$1[0], 11623 start = range$$1[reverse - 0], 11624 stop = range$$1[1 - reverse]; 11625 step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2); 11626 if (round) step = Math.floor(step); 11627 start += (stop - start - step * (n - paddingInner)) * align; 11628 bandwidth = step * (1 - paddingInner); 11629 if (round) start = Math.round(start), bandwidth = Math.round(bandwidth); 11630 var values = sequence(n).map(function(i) { return start + step * i; }); 11631 return ordinalRange(reverse ? values.reverse() : values); 11632 } 11633 11634 scale.domain = function(_) { 11635 return arguments.length ? (domain(_), rescale()) : domain(); 11636 }; 11637 11638 scale.range = function(_) { 11639 return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice(); 11640 }; 11641 11642 scale.rangeRound = function(_) { 11643 return range$$1 = [+_[0], +_[1]], round = true, rescale(); 11644 }; 11645 11646 scale.bandwidth = function() { 11647 return bandwidth; 11648 }; 11649 11650 scale.step = function() { 11651 return step; 11652 }; 11653 11654 scale.round = function(_) { 11655 return arguments.length ? (round = !!_, rescale()) : round; 11656 }; 11657 11658 scale.padding = function(_) { 11659 return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; 11660 }; 11661 11662 scale.paddingInner = function(_) { 11663 return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; 11664 }; 11665 11666 scale.paddingOuter = function(_) { 11667 return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter; 11668 }; 11669 11670 scale.align = function(_) { 11671 return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align; 11672 }; 11673 11674 scale.copy = function() { 11675 return band() 11676 .domain(domain()) 11677 .range(range$$1) 11678 .round(round) 11679 .paddingInner(paddingInner) 11680 .paddingOuter(paddingOuter) 11681 .align(align); 11682 }; 11683 11684 return rescale(); 11685} 11686 11687function pointish(scale) { 11688 var copy = scale.copy; 11689 11690 scale.padding = scale.paddingOuter; 11691 delete scale.paddingInner; 11692 delete scale.paddingOuter; 11693 11694 scale.copy = function() { 11695 return pointish(copy()); 11696 }; 11697 11698 return scale; 11699} 11700 11701function point$1() { 11702 return pointish(band().paddingInner(1)); 11703} 11704 11705function constant$9(x) { 11706 return function() { 11707 return x; 11708 }; 11709} 11710 11711function number$2(x) { 11712 return +x; 11713} 11714 11715var unit = [0, 1]; 11716 11717function deinterpolateLinear(a, b) { 11718 return (b -= (a = +a)) 11719 ? function(x) { return (x - a) / b; } 11720 : constant$9(b); 11721} 11722 11723function deinterpolateClamp(deinterpolate) { 11724 return function(a, b) { 11725 var d = deinterpolate(a = +a, b = +b); 11726 return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); }; 11727 }; 11728} 11729 11730function reinterpolateClamp(reinterpolate) { 11731 return function(a, b) { 11732 var r = reinterpolate(a = +a, b = +b); 11733 return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); }; 11734 }; 11735} 11736 11737function bimap(domain, range, deinterpolate, reinterpolate) { 11738 var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1]; 11739 i
vendor: 14,897 bytes, lines 11739-12317
11739f (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0); 11740 else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1); 11741 return function(x) { return r0(d0(x)); }; 11742} 11743 11744function polymap(domain, range, deinterpolate, reinterpolate) { 11745 var j = Math.min(domain.length, range.length) - 1, 11746 d = new Array(j), 11747 r = new Array(j), 11748 i = -1; 11749 11750 // Reverse descending domains. 11751 if (domain[j] < domain[0]) { 11752 domain = domain.slice().reverse(); 11753 range = range.slice().reverse(); 11754 } 11755 11756 while (++i < j) { 11757 d[i] = deinterpolate(domain[i], domain[i + 1]); 11758 r[i] = reinterpolate(range[i], range[i + 1]); 11759 } 11760 11761 return function(x) { 11762 var i = bisectRight(domain, x, 1, j) - 1; 11763 return r[i](d[i](x)); 11764 }; 11765} 11766 11767function copy(source, target) { 11768 return target 11769 .domain(source.domain()) 11770 .range(source.range()) 11771 .interpolate(source.interpolate()) 11772 .clamp(source.clamp()); 11773} 11774 11775// deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. 11776// reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. 11777function continuous(deinterpolate, reinterpolate) { 11778 var domain = unit, 11779 range = unit, 11780 interpolate$$1 = interpolateValue, 11781 clamp = false, 11782 piecewise, 11783 output, 11784 input; 11785 11786 function rescale() { 11787 piecewise = Math.min(domain.length, range.length) > 2 ? polymap : bimap; 11788 output = input = null; 11789 return scale; 11790 } 11791 11792 function scale(x) { 11793 return (output || (output = piecewise(domain, range, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x); 11794 } 11795 11796 scale.invert = function(y) { 11797 return (input || (input = piecewise(range, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y); 11798 }; 11799 11800 scale.domain = function(_) { 11801 return arguments.length ? (domain = map$3.call(_, number$2), rescale()) : domain.slice(); 11802 }; 11803 11804 scale.range = function(_) { 11805 return arguments.length ? (range = slice$5.call(_), rescale()) : range.slice(); 11806 }; 11807 11808 scale.rangeRound = function(_) { 11809 return range = slice$5.call(_), interpolate$$1 = interpolateRound, rescale(); 11810 }; 11811 11812 scale.clamp = function(_) { 11813 return arguments.length ? (clamp = !!_, rescale()) : clamp; 11814 }; 11815 11816 scale.interpolate = function(_) { 11817 return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1; 11818 }; 11819 11820 return rescale(); 11821} 11822 11823function tickFormat(domain, count, specifier) { 11824 var start = domain[0], 11825 stop = domain[domain.length - 1], 11826 step = tickStep(start, stop, count == null ? 10 : count), 11827 precision; 11828 specifier = formatSpecifier(specifier == null ? ",f" : specifier); 11829 switch (specifier.type) { 11830 case "s": { 11831 var value = Math.max(Math.abs(start), Math.abs(stop)); 11832 if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision; 11833 return exports.formatPrefix(specifier, value); 11834 } 11835 case "": 11836 case "e": 11837 case "g": 11838 case "p": 11839 case "r": { 11840 if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e"); 11841 break; 11842 } 11843 case "f": 11844 case "%": { 11845 if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2; 11846 break; 11847 } 11848 } 11849 return exports.format(specifier); 11850} 11851 11852function linearish(scale) { 11853 var domain = scale.domain; 11854 11855 scale.ticks = function(count) { 11856 var d = domain(); 11857 return ticks(d[0], d[d.length - 1], count == null ? 10 : count); 11858 }; 11859 11860 scale.tickFormat = function(count, specifier) { 11861 return tickFormat(domain(), count, specifier); 11862 }; 11863 11864 scale.nice = function(count) { 11865 if (count == null) count = 10; 11866 11867 var d = domain(), 11868 i0 = 0, 11869 i1 = d.length - 1, 11870 start = d[i0], 11871 stop = d[i1], 11872 step; 11873 11874 if (stop < start) { 11875 step = start, start = stop, stop = step; 11876 step = i0, i0 = i1, i1 = step; 11877 } 11878 11879 step = tickIncrement(start, stop, count); 11880 11881 if (step > 0) { 11882 start = Math.floor(start / step) * step; 11883 stop = Math.ceil(stop / step) * step; 11884 step = tickIncrement(start, stop, count); 11885 } else if (step < 0) { 11886 start = Math.ceil(start * step) / step; 11887 stop = Math.floor(stop * step) / step; 11888 step = tickIncrement(start, stop, count); 11889 } 11890 11891 if (step > 0) { 11892 d[i0] = Math.floor(start / step) * step; 11893 d[i1] = Math.ceil(stop / step) * step; 11894 domain(d); 11895 } else if (step < 0) { 11896 d[i0] = Math.ceil(start * step) / step; 11897 d[i1] = Math.floor(stop * step) / step; 11898 domain(d); 11899 } 11900 11901 return scale; 11902 }; 11903 11904 return scale; 11905} 11906 11907function linear$2() { 11908 var scale = continuous(deinterpolateLinear, reinterpolate); 11909 11910 scale.copy = function() { 11911 return copy(scale, linear$2()); 11912 }; 11913 11914 return linearish(scale); 11915} 11916 11917function identity$6() { 11918 var domain = [0, 1]; 11919 11920 function scale(x) { 11921 return +x; 11922 } 11923 11924 scale.invert = scale; 11925 11926 scale.domain = scale.range = function(_) { 11927 return arguments.length ? (domain = map$3.call(_, number$2), scale) : domain.slice(); 11928 }; 11929 11930 scale.copy = function() { 11931 return identity$6().domain(domain); 11932 }; 11933 11934 return linearish(scale); 11935} 11936 11937function nice(domain, interval) { 11938 domain = domain.slice(); 11939 11940 var i0 = 0, 11941 i1 = domain.length - 1, 11942 x0 = domain[i0], 11943 x1 = domain[i1], 11944 t; 11945 11946 if (x1 < x0) { 11947 t = i0, i0 = i1, i1 = t; 11948 t = x0, x0 = x1, x1 = t; 11949 } 11950 11951 domain[i0] = interval.floor(x0); 11952 domain[i1] = interval.ceil(x1); 11953 return domain; 11954} 11955 11956function deinterpolate(a, b) { 11957 return (b = Math.log(b / a)) 11958 ? function(x) { return Math.log(x / a) / b; } 11959 : constant$9(b); 11960} 11961 11962function reinterpolate$1(a, b) { 11963 return a < 0 11964 ? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); } 11965 : function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); }; 11966} 11967 11968function pow10(x) { 11969 return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x; 11970} 11971 11972function powp(base) { 11973 return base === 10 ? pow10 11974 : base === Math.E ? Math.exp 11975 : function(x) { return Math.pow(base, x); }; 11976} 11977 11978function logp(base) { 11979 return base === Math.E ? Math.log 11980 : base === 10 && Math.log10 11981 || base === 2 && Math.log2 11982 || (base = Math.log(base), function(x) { return Math.log(x) / base; }); 11983} 11984 11985function reflect(f) { 11986 return function(x) { 11987 return -f(-x); 11988 }; 11989} 11990 11991function log$1() { 11992 var scale = continuous(deinterpolate, reinterpolate$1).domain([1, 10]), 11993 domain = scale.domain, 11994 base = 10, 11995 logs = logp(10), 11996 pows = powp(10); 11997 11998 function rescale() { 11999 logs = logp(base), pows = powp(base); 12000 if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows); 12001 return scale; 12002 } 12003 12004 scale.base = function(_) { 12005 return arguments.length ? (base = +_, rescale()) : base; 12006 }; 12007 12008 scale.domain = function(_) { 12009 return arguments.length ? (domain(_), rescale()) : domain(); 12010 }; 12011 12012 scale.ticks = function(count) { 12013 var d = domain(), 12014 u = d[0], 12015 v = d[d.length - 1], 12016 r; 12017 12018 if (r = v < u) i = u, u = v, v = i; 12019 12020 var i = logs(u), 12021 j = logs(v), 12022 p, 12023 k, 12024 t, 12025 n = count == null ? 10 : +count, 12026 z = []; 12027 12028 if (!(base % 1) && j - i < n) { 12029 i = Math.round(i) - 1, j = Math.round(j) + 1; 12030 if (u > 0) for (; i < j; ++i) { 12031 for (k = 1, p = pows(i); k < base; ++k) { 12032 t = p * k; 12033 if (t < u) continue; 12034 if (t > v) break; 12035 z.push(t); 12036 } 12037 } else for (; i < j; ++i) { 12038 for (k = base - 1, p = pows(i); k >= 1; --k) { 12039 t = p * k; 12040 if (t < u) continue; 12041 if (t > v) break; 12042 z.push(t); 12043 } 12044 } 12045 } else { 12046 z = ticks(i, j, Math.min(j - i, n)).map(pows); 12047 } 12048 12049 return r ? z.reverse() : z; 12050 }; 12051 12052 scale.tickFormat = function(count, specifier) { 12053 if (specifier == null) specifier = base === 10 ? ".0e" : ","; 12054 if (typeof specifier !== "function") specifier = exports.format(specifier); 12055 if (count === Infinity) return specifier; 12056 if (count == null) count = 10; 12057 var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate? 12058 return function(d) { 12059 var i = d / pows(Math.round(logs(d))); 12060 if (i * base < base - 0.5) i *= base; 12061 return i <= k ? specifier(d) : ""; 12062 }; 12063 }; 12064 12065 scale.nice = function() { 12066 return domain(nice(domain(), { 12067 floor: function(x) { return pows(Math.floor(logs(x))); }, 12068 ceil: function(x) { return pows(Math.ceil(logs(x))); } 12069 })); 12070 }; 12071 12072 scale.copy = function() { 12073 return copy(scale, log$1().base(base)); 12074 }; 12075 12076 return scale; 12077} 12078 12079function raise$1(x, exponent) { 12080 return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent); 12081} 12082 12083function pow$1() { 12084 var exponent = 1, 12085 scale = continuous(deinterpolate, reinterpolate), 12086 domain = scale.domain; 12087 12088 function deinterpolate(a, b) { 12089 return (b = raise$1(b, exponent) - (a = raise$1(a, exponent))) 12090 ? function(x) { return (raise$1(x, exponent) - a) / b; } 12091 : constant$9(b); 12092 } 12093 12094 function reinterpolate(a, b) { 12095 b = raise$1(b, exponent) - (a = raise$1(a, exponent)); 12096 return function(t) { return raise$1(a + b * t, 1 / exponent); }; 12097 } 12098 12099 scale.exponent = function(_) { 12100 return arguments.length ? (exponent = +_, domain(domain())) : exponent; 12101 }; 12102 12103 scale.copy = function() { 12104 return copy(scale, pow$1().exponent(exponent)); 12105 }; 12106 12107 return linearish(scale); 12108} 12109 12110function sqrt$1() { 12111 return pow$1().exponent(0.5); 12112} 12113 12114function quantile$$1() { 12115 var domain = [], 12116 range = [], 12117 thresholds = []; 12118 12119 function rescale() { 12120 var i = 0, n = Math.max(1, range.length); 12121 thresholds = new Array(n - 1); 12122 while (++i < n) thresholds[i - 1] = threshold(domain, i / n); 12123 return scale; 12124 } 12125 12126 function scale(x) { 12127 if (!isNaN(x = +x)) return range[bisectRight(thresholds, x)]; 12128 } 12129 12130 scale.invertExtent = function(y) { 12131 var i = range.indexOf(y); 12132 return i < 0 ? [NaN, NaN] : [ 12133 i > 0 ? thresholds[i - 1] : domain[0], 12134 i < thresholds.length ? thresholds[i] : domain[domain.length - 1] 12135 ]; 12136 }; 12137 12138 scale.domain = function(_) { 12139 if (!arguments.length) return domain.slice(); 12140 domain = []; 12141 for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d); 12142 domain.sort(ascending); 12143 return rescale(); 12144 }; 12145 12146 scale.range = function(_) { 12147 return arguments.length ? (range = slice$5.call(_), rescale()) : range.slice(); 12148 }; 12149 12150 scale.quantiles = function() { 12151 return thresholds.slice(); 12152 }; 12153 12154 scale.copy = function() { 12155 return quantile$$1() 12156 .domain(domain) 12157 .range(range); 12158 }; 12159 12160 return scale; 12161} 12162 12163function quantize$1() { 12164 var x0 = 0, 12165 x1 = 1, 12166 n = 1, 12167 domain = [0.5], 12168 range = [0, 1]; 12169 12170 function scale(x) { 12171 if (x <= x) return range[bisectRight(domain, x, 0, n)]; 12172 } 12173 12174 function rescale() { 12175 var i = -1; 12176 domain = new Array(n); 12177 while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1); 12178 return scale; 12179 } 12180 12181 scale.domain = function(_) { 12182 return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1]; 12183 }; 12184 12185 scale.range = function(_) { 12186 return arguments.length ? (n = (range = slice$5.call(_)).length - 1, rescale()) : range.slice(); 12187 }; 12188 12189 scale.invertExtent = function(y) { 12190 var i = range.indexOf(y); 12191 return i < 0 ? [NaN, NaN] 12192 : i < 1 ? [x0, domain[0]] 12193 : i >= n ? [domain[n - 1], x1] 12194 : [domain[i - 1], domain[i]]; 12195 }; 12196 12197 scale.copy = function() { 12198 return quantize$1() 12199 .domain([x0, x1]) 12200 .range(range); 12201 }; 12202 12203 return linearish(scale); 12204} 12205 12206function threshold$1() { 12207 var domain = [0.5], 12208 range = [0, 1], 12209 n = 1; 12210 12211 function scale(x) { 12212 if (x <= x) return range[bisectRight(domain, x, 0, n)]; 12213 } 12214 12215 scale.domain = function(_) { 12216 return arguments.length ? (domain = slice$5.call(_), n = Math.min(domain.length, range.length - 1), scale) : domain.slice(); 12217 }; 12218 12219 scale.range = function(_) { 12220 return arguments.length ? (range = slice$5.call(_), n = Math.min(domain.length, range.length - 1), scale) : range.slice(); 12221 }; 12222 12223 scale.invertExtent = function(y) { 12224 var i = range.indexOf(y); 12225 return [domain[i - 1], domain[i]]; 12226 }; 12227 12228 scale.copy = function() { 12229 return threshold$1() 12230 .domain(domain) 12231 .range(range); 12232 }; 12233 12234 return scale; 12235} 12236 12237var t0$1 = new Date; 12238var t1$1 = new Date; 12239 12240function newInterval(floori, offseti, count, field) { 12241 12242 function interval(date) { 12243 return floori(date = new Date(+date)), date; 12244 } 12245 12246 interval.floor = interval; 12247 12248 interval.ceil = function(date) { 12249 return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date; 12250 }; 12251 12252 interval.round = function(date) { 12253 var d0 = interval(date), 12254 d1 = interval.ceil(date); 12255 return date - d0 < d1 - date ? d0 : d1; 12256 }; 12257 12258 interval.offset = function(date, step) { 12259 return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date; 12260 }; 12261 12262 interval.range = function(start, stop, step) { 12263 var range = [], previous; 12264 start = interval.ceil(start); 12265 step = step == null ? 1 : Math.floor(step); 12266 if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date 12267 do range.push(previous = new Date(+start)), offseti(start, step), floori(start); 12268 while (previous < start && start < stop); 12269 return range; 12270 }; 12271 12272 interval.filter = function(test) { 12273 return newInterval(function(date) { 12274 if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1); 12275 }, function(date, step) { 12276 if (date >= date) { 12277 if (step < 0) while (++step <= 0) { 12278 while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty 12279 } else while (--step >= 0) { 12280 while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty 12281 } 12282 } 12283 }); 12284 }; 12285 12286 if (count) { 12287 interval.count = function(start, end) { 12288 t0$1.setTime(+start), t1$1.setTime(+end); 12289 floori(t0$1), floori(t1$1); 12290 return Math.floor(count(t0$1, t1$1)); 12291 }; 12292 12293 interval.every = function(step) { 12294 step = Math.floor(step); 12295 return !isFinite(step) || !(step > 0) ? null 12296 : !(step > 1) ? interval 12297 : interval.filter(field 12298 ? function(d) { return field(d) % step === 0; } 12299 : function(d) { return interval.count(0, d) % step === 0; }); 12300 }; 12301 } 12302 12303 return interval; 12304} 12305 12306var millisecond = newInterval(function() { 12307 // noop 12308}, function(date, step) { 12309 date.setTime(+date + step); 12310}, function(start, end) { 12311 return end - start; 12312}); 12313 12314// An optimized implementation for this simple case. 12315millisecond.every = function(k) { 12316 k = Math.floor(k); 12317 if (!isFinite(k) || !(k >
vendor: 8,396 bytes, lines 12317-12607
12317 0)) return null; 12318 if (!(k > 1)) return millisecond; 12319 return newInterval(function(date) { 12320 date.setTime(Math.floor(date / k) * k); 12321 }, function(date, step) { 12322 date.setTime(+date + step * k); 12323 }, function(start, end) { 12324 return (end - start) / k; 12325 }); 12326}; 12327 12328var milliseconds = millisecond.range; 12329 12330var durationSecond$1 = 1e3; 12331var durationMinute$1 = 6e4; 12332var durationHour$1 = 36e5; 12333var durationDay$1 = 864e5; 12334var durationWeek$1 = 6048e5; 12335 12336var second = newInterval(function(date) { 12337 date.setTime(Math.floor(date / durationSecond$1) * durationSecond$1); 12338}, function(date, step) { 12339 date.setTime(+date + step * durationSecond$1); 12340}, function(start, end) { 12341 return (end - start) / durationSecond$1; 12342}, function(date) { 12343 return date.getUTCSeconds(); 12344}); 12345 12346var seconds = second.range; 12347 12348var minute = newInterval(function(date) { 12349 date.setTime(Math.floor(date / durationMinute$1) * durationMinute$1); 12350}, function(date, step) { 12351 date.setTime(+date + step * durationMinute$1); 12352}, function(start, end) { 12353 return (end - start) / durationMinute$1; 12354}, function(date) { 12355 return date.getMinutes(); 12356}); 12357 12358var minutes = minute.range; 12359 12360var hour = newInterval(function(date) { 12361 var offset = date.getTimezoneOffset() * durationMinute$1 % durationHour$1; 12362 if (offset < 0) offset += durationHour$1; 12363 date.setTime(Math.floor((+date - offset) / durationHour$1) * durationHour$1 + offset); 12364}, function(date, step) { 12365 date.setTime(+date + step * durationHour$1); 12366}, function(start, end) { 12367 return (end - start) / durationHour$1; 12368}, function(date) { 12369 return date.getHours(); 12370}); 12371 12372var hours = hour.range; 12373 12374var day = newInterval(function(date) { 12375 date.setHours(0, 0, 0, 0); 12376}, function(date, step) { 12377 date.setDate(date.getDate() + step); 12378}, function(start, end) { 12379 return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationDay$1; 12380}, function(date) { 12381 return date.getDate() - 1; 12382}); 12383 12384var days = day.range; 12385 12386function weekday(i) { 12387 return newInterval(function(date) { 12388 date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7); 12389 date.setHours(0, 0, 0, 0); 12390 }, function(date, step) { 12391 date.setDate(date.getDate() + step * 7); 12392 }, function(start, end) { 12393 return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationWeek$1; 12394 }); 12395} 12396 12397var sunday = weekday(0); 12398var monday = weekday(1); 12399var tuesday = weekday(2); 12400var wednesday = weekday(3); 12401var thursday = weekday(4); 12402var friday = weekday(5); 12403var saturday = weekday(6); 12404 12405var sundays = sunday.range; 12406var mondays = monday.range; 12407var tuesdays = tuesday.range; 12408var wednesdays = wednesday.range; 12409var thursdays = thursday.range; 12410var fridays = friday.range; 12411var saturdays = saturday.range; 12412 12413var month = newInterval(function(date) { 12414 date.setDate(1); 12415 date.setHours(0, 0, 0, 0); 12416}, function(date, step) { 12417 date.setMonth(date.getMonth() + step); 12418}, function(start, end) { 12419 return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12; 12420}, function(date) { 12421 return date.getMonth(); 12422}); 12423 12424var months = month.range; 12425 12426var year = newInterval(function(date) { 12427 date.setMonth(0, 1); 12428 date.setHours(0, 0, 0, 0); 12429}, function(date, step) { 12430 date.setFullYear(date.getFullYear() + step); 12431}, function(start, end) { 12432 return end.getFullYear() - start.getFullYear(); 12433}, function(date) { 12434 return date.getFullYear(); 12435}); 12436 12437// An optimized implementation for this simple case. 12438year.every = function(k) { 12439 return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { 12440 date.setFullYear(Math.floor(date.getFullYear() / k) * k); 12441 date.setMonth(0, 1); 12442 date.setHours(0, 0, 0, 0); 12443 }, function(date, step) { 12444 date.setFullYear(date.getFullYear() + step * k); 12445 }); 12446}; 12447 12448var years = year.range; 12449 12450var utcMinute = newInterval(function(date) { 12451 date.setUTCSeconds(0, 0); 12452}, function(date, step) { 12453 date.setTime(+date + step * durationMinute$1); 12454}, function(start, end) { 12455 return (end - start) / durationMinute$1; 12456}, function(date) { 12457 return date.getUTCMinutes(); 12458}); 12459 12460var utcMinutes = utcMinute.range; 12461 12462var utcHour = newInterval(function(date) { 12463 date.setUTCMinutes(0, 0, 0); 12464}, function(date, step) { 12465 date.setTime(+date + step * durationHour$1); 12466}, function(start, end) { 12467 return (end - start) / durationHour$1; 12468}, function(date) { 12469 return date.getUTCHours(); 12470}); 12471 12472var utcHours = utcHour.range; 12473 12474var utcDay = newInterval(function(date) { 12475 date.setUTCHours(0, 0, 0, 0); 12476}, function(date, step) { 12477 date.setUTCDate(date.getUTCDate() + step); 12478}, function(start, end) { 12479 return (end - start) / durationDay$1; 12480}, function(date) { 12481 return date.getUTCDate() - 1; 12482}); 12483 12484var utcDays = utcDay.range; 12485 12486function utcWeekday(i) { 12487 return newInterval(function(date) { 12488 date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7); 12489 date.setUTCHours(0, 0, 0, 0); 12490 }, function(date, step) { 12491 date.setUTCDate(date.getUTCDate() + step * 7); 12492 }, function(start, end) { 12493 return (end - start) / durationWeek$1; 12494 }); 12495} 12496 12497var utcSunday = utcWeekday(0); 12498var utcMonday = utcWeekday(1); 12499var utcTuesday = utcWeekday(2); 12500var utcWednesday = utcWeekday(3); 12501var utcThursday = utcWeekday(4); 12502var utcFriday = utcWeekday(5); 12503var utcSaturday = utcWeekday(6); 12504 12505var utcSundays = utcSunday.range; 12506var utcMondays = utcMonday.range; 12507var utcTuesdays = utcTuesday.range; 12508var utcWednesdays = utcWednesday.range; 12509var utcThursdays = utcThursday.range; 12510var utcFridays = utcFriday.range; 12511var utcSaturdays = utcSaturday.range; 12512 12513var utcMonth = newInterval(function(date) { 12514 date.setUTCDate(1); 12515 date.setUTCHours(0, 0, 0, 0); 12516}, function(date, step) { 12517 date.setUTCMonth(date.getUTCMonth() + step); 12518}, function(start, end) { 12519 return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12; 12520}, function(date) { 12521 return date.getUTCMonth(); 12522}); 12523 12524var utcMonths = utcMonth.range; 12525 12526var utcYear = newInterval(function(date) { 12527 date.setUTCMonth(0, 1); 12528 date.setUTCHours(0, 0, 0, 0); 12529}, function(date, step) { 12530 date.setUTCFullYear(date.getUTCFullYear() + step); 12531}, function(start, end) { 12532 return end.getUTCFullYear() - start.getUTCFullYear(); 12533}, function(date) { 12534 return date.getUTCFullYear(); 12535}); 12536 12537// An optimized implementation for this simple case. 12538utcYear.every = function(k) { 12539 return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { 12540 date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k); 12541 date.setUTCMonth(0, 1); 12542 date.setUTCHours(0, 0, 0, 0); 12543 }, function(date, step) { 12544 date.setUTCFullYear(date.getUTCFullYear() + step * k); 12545 }); 12546}; 12547 12548var utcYears = utcYear.range; 12549 12550function localDate(d) { 12551 if (0 <= d.y && d.y < 100) { 12552 var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L); 12553 date.setFullYear(d.y); 12554 return date; 12555 } 12556 return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L); 12557} 12558 12559function utcDate(d) { 12560 if (0 <= d.y && d.y < 100) { 12561 var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L)); 12562 date.setUTCFullYear(d.y); 12563 return date; 12564 } 12565 return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L)); 12566} 12567 12568function newYear(y) { 12569 return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0}; 12570} 12571 12572function formatLocale$1(locale) { 12573 var locale_dateTime = locale.dateTime, 12574 locale_date = locale.date, 12575 locale_time = locale.time, 12576 locale_periods = locale.periods, 12577 locale_weekdays = locale.days, 12578 locale_shortWeekdays = locale.shortDays, 12579 locale_months = locale.months, 12580 locale_shortMonths = locale.shortMonths; 12581 12582 var periodRe = formatRe(locale_periods), 12583 periodLookup = formatLookup(locale_periods), 12584 weekdayRe = formatRe(locale_weekdays), 12585 weekdayLookup = formatLookup(locale_weekdays), 12586 shortWeekdayRe = formatRe(locale_shortWeekdays), 12587 shortWeekdayLookup = formatLookup(locale_shortWeekdays), 12588 monthRe = formatRe(locale_months), 12589 monthLookup = formatLookup(locale_months), 12590 shortMonthRe = formatRe(locale_shortMonths), 12591 shortMonthLookup = formatLookup(locale_shortMonths); 12592 12593 var formats = { 12594 "a": formatShortWeekday, 12595 "A": formatWeekday, 12596 "b": formatShortMonth, 12597 "B": formatMonth, 12598 "c": null, 12599 "d": formatDayOfMonth, 12600 "e": formatDayOfMonth, 12601 "f": formatMicroseconds, 12602 "H": formatHour24, 12603 "I": formatHour12, 12604 "j": formatDayOfYear, 12605 "L": formatMilliseconds, 12606 "m": formatMonthNumber, 12607 "M": formatMinutes,
vendor: 3,081 bytes, lines 12608-12719
12608 "p": formatPeriod, 12609 "Q": formatUnixTimestamp, 12610 "s": formatUnixTimestampSeconds, 12611 "S": formatSeconds, 12612 "u": formatWeekdayNumberMonday, 12613 "U": formatWeekNumberSunday, 12614 "V": formatWeekNumberISO, 12615 "w": formatWeekdayNumberSunday, 12616 "W": formatWeekNumberMonday, 12617 "x": null, 12618 "X": null, 12619 "y": formatYear, 12620 "Y": formatFullYear, 12621 "Z": formatZone, 12622 "%": formatLiteralPercent 12623 }; 12624 12625 var utcFormats = { 12626 "a": formatUTCShortWeekday, 12627 "A": formatUTCWeekday, 12628 "b": formatUTCShortMonth, 12629 "B": formatUTCMonth, 12630 "c": null, 12631 "d": formatUTCDayOfMonth, 12632 "e": formatUTCDayOfMonth, 12633 "f": formatUTCMicroseconds, 12634 "H": formatUTCHour24, 12635 "I": formatUTCHour12, 12636 "j": formatUTCDayOfYear, 12637 "L": formatUTCMilliseconds, 12638 "m": formatUTCMonthNumber, 12639 "M": formatUTCMinutes, 12640 "p": formatUTCPeriod, 12641 "Q": formatUnixTimestamp, 12642 "s": formatUnixTimestampSeconds, 12643 "S": formatUTCSeconds, 12644 "u": formatUTCWeekdayNumberMonday, 12645 "U": formatUTCWeekNumberSunday, 12646 "V": formatUTCWeekNumberISO, 12647 "w": formatUTCWeekdayNumberSunday, 12648 "W": formatUTCWeekNumberMonday, 12649 "x": null, 12650 "X": null, 12651 "y": formatUTCYear, 12652 "Y": formatUTCFullYear, 12653 "Z": formatUTCZone, 12654 "%": formatLiteralPercent 12655 }; 12656 12657 var parses = { 12658 "a": parseShortWeekday, 12659 "A": parseWeekday, 12660 "b": parseShortMonth, 12661 "B": parseMonth, 12662 "c": parseLocaleDateTime, 12663 "d": parseDayOfMonth, 12664 "e": parseDayOfMonth, 12665 "f": parseMicroseconds, 12666 "H": parseHour24, 12667 "I": parseHour24, 12668 "j": parseDayOfYear, 12669 "L": parseMilliseconds, 12670 "m": parseMonthNumber, 12671 "M": parseMinutes, 12672 "p": parsePeriod, 12673 "Q": parseUnixTimestamp, 12674 "s": parseUnixTimestampSeconds, 12675 "S": parseSeconds, 12676 "u": parseWeekdayNumberMonday, 12677 "U": parseWeekNumberSunday, 12678 "V": parseWeekNumberISO, 12679 "w": parseWeekdayNumberSunday, 12680 "W": parseWeekNumberMonday, 12681 "x": parseLocaleDate, 12682 "X": parseLocaleTime, 12683 "y": parseYear, 12684 "Y": parseFullYear, 12685 "Z": parseZone, 12686 "%": parseLiteralPercent 12687 }; 12688 12689 // These recursive directive definitions must be deferred. 12690 formats.x = newFormat(locale_date, formats); 12691 formats.X = newFormat(locale_time, formats); 12692 formats.c = newFormat(locale_dateTime, formats); 12693 utcFormats.x = newFormat(locale_date, utcFormats); 12694 utcFormats.X = newFormat(locale_time, utcFormats); 12695 utcFormats.c = newFormat(locale_dateTime, utcFormats); 12696 12697 function newFormat(specifier, formats) { 12698 return function(date) { 12699 var string = [], 12700 i = -1, 12701 j = 0, 12702 n = specifier.length, 12703 c, 12704 pad, 12705 format; 12706 12707 if (!(date instanceof Date)) date = new Date(+date); 12708 12709 while (++i < n) { 12710 if (specifier.charCodeAt(i) === 37) { 12711 string.push(specifier.slice(j, i)); 12712 if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i); 12713 else pad = c === "e" ? " " : "0"; 12714 if (format = formats[c]) c = format(date, pad); 12715 string.push(c); 12716 j = i + 1; 12717 } 12718 } 12719
vendor: 5,438 bytes, lines 12720-12906
12720 string.push(specifier.slice(j, i)); 12721 return string.join(""); 12722 }; 12723 } 12724 12725 function newParse(specifier, newDate) { 12726 return function(string) { 12727 var d = newYear(1900), 12728 i = parseSpecifier(d, specifier, string += "", 0), 12729 week, day$$1; 12730 if (i != string.length) return null; 12731 12732 // If a UNIX timestamp is specified, return it. 12733 if ("Q" in d) return new Date(d.Q); 12734 12735 // The am-pm flag is 0 for AM, and 1 for PM. 12736 if ("p" in d) d.H = d.H % 12 + d.p * 12; 12737 12738 // Convert day-of-week and week-of-year to day-of-year. 12739 if ("V" in d) { 12740 if (d.V < 1 || d.V > 53) return null; 12741 if (!("w" in d)) d.w = 1; 12742 if ("Z" in d) { 12743 week = utcDate(newYear(d.y)), day$$1 = week.getUTCDay(); 12744 week = day$$1 > 4 || day$$1 === 0 ? utcMonday.ceil(week) : utcMonday(week); 12745 week = utcDay.offset(week, (d.V - 1) * 7); 12746 d.y = week.getUTCFullYear(); 12747 d.m = week.getUTCMonth(); 12748 d.d = week.getUTCDate() + (d.w + 6) % 7; 12749 } else { 12750 week = newDate(newYear(d.y)), day$$1 = week.getDay(); 12751 week = day$$1 > 4 || day$$1 === 0 ? monday.ceil(week) : monday(week); 12752 week = day.offset(week, (d.V - 1) * 7); 12753 d.y = week.getFullYear(); 12754 d.m = week.getMonth(); 12755 d.d = week.getDate() + (d.w + 6) % 7; 12756 } 12757 } else if ("W" in d || "U" in d) { 12758 if (!("w" in d)) d.w = "u" in d ? d.u % 7 : "W" in d ? 1 : 0; 12759 day$$1 = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay(); 12760 d.m = 0; 12761 d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day$$1 + 5) % 7 : d.w + d.U * 7 - (day$$1 + 6) % 7; 12762 } 12763 12764 // If a time zone is specified, all fields are interpreted as UTC and then 12765 // offset according to the specified time zone. 12766 if ("Z" in d) { 12767 d.H += d.Z / 100 | 0; 12768 d.M += d.Z % 100; 12769 return utcDate(d); 12770 } 12771 12772 // Otherwise, all fields are in local time. 12773 return newDate(d); 12774 }; 12775 } 12776 12777 function parseSpecifier(d, specifier, string, j) { 12778 var i = 0, 12779 n = specifier.length, 12780 m = string.length, 12781 c, 12782 parse; 12783 12784 while (i < n) { 12785 if (j >= m) return -1; 12786 c = specifier.charCodeAt(i++); 12787 if (c === 37) { 12788 c = specifier.charAt(i++); 12789 parse = parses[c in pads ? specifier.charAt(i++) : c]; 12790 if (!parse || ((j = parse(d, string, j)) < 0)) return -1; 12791 } else if (c != string.charCodeAt(j++)) { 12792 return -1; 12793 } 12794 } 12795 12796 return j; 12797 } 12798 12799 function parsePeriod(d, string, i) { 12800 var n = periodRe.exec(string.slice(i)); 12801 return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1; 12802 } 12803 12804 function parseShortWeekday(d, string, i) { 12805 var n = shortWeekdayRe.exec(string.slice(i)); 12806 return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; 12807 } 12808 12809 function parseWeekday(d, string, i) { 12810 var n = weekdayRe.exec(string.slice(i)); 12811 return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; 12812 } 12813 12814 function parseShortMonth(d, string, i) { 12815 var n = shortMonthRe.exec(string.slice(i)); 12816 return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1; 12817 } 12818 12819 function parseMonth(d, string, i) { 12820 var n = monthRe.exec(string.slice(i)); 12821 return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1; 12822 } 12823 12824 function parseLocaleDateTime(d, string, i) { 12825 return parseSpecifier(d, locale_dateTime, string, i); 12826 } 12827 12828 function parseLocaleDate(d, string, i) { 12829 return parseSpecifier(d, locale_date, string, i); 12830 } 12831 12832 function parseLocaleTime(d, string, i) { 12833 return parseSpecifier(d, locale_time, string, i); 12834 } 12835 12836 function formatShortWeekday(d) { 12837 return locale_shortWeekdays[d.getDay()]; 12838 } 12839 12840 function formatWeekday(d) { 12841 return locale_weekdays[d.getDay()]; 12842 } 12843 12844 function formatShortMonth(d) { 12845 return locale_shortMonths[d.getMonth()]; 12846 } 12847 12848 function formatMonth(d) { 12849 return locale_months[d.getMonth()]; 12850 } 12851 12852 function formatPeriod(d) { 12853 return locale_periods[+(d.getHours() >= 12)]; 12854 } 12855 12856 function formatUTCShortWeekday(d) { 12857 return locale_shortWeekdays[d.getUTCDay()]; 12858 } 12859 12860 function formatUTCWeekday(d) { 12861 return locale_weekdays[d.getUTCDay()]; 12862 } 12863 12864 function formatUTCShortMonth(d) { 12865 return locale_shortMonths[d.getUTCMonth()]; 12866 } 12867 12868 function formatUTCMonth(d) { 12869 return locale_months[d.getUTCMonth()]; 12870 } 12871 12872 function formatUTCPeriod(d) { 12873 return locale_periods[+(d.getUTCHours() >= 12)]; 12874 } 12875 12876 return { 12877 format: function(specifier) { 12878 var f = newFormat(specifier += "", formats); 12879 f.toString = function() { return specifier; }; 12880 return f; 12881 }, 12882 parse: function(specifier) { 12883 var p = newParse(specifier += "", localDate); 12884 p.toString = function() { return specifier; }; 12885 return p; 12886 }, 12887 utcFormat: function(specifier) { 12888 var f = newFormat(specifier += "", utcFormats); 12889 f.toString = function() { return specifier; }; 12890 return f; 12891 }, 12892 utcParse: function(specifier) { 12893 var p = newParse(specifier, utcDate); 12894 p.toString = function() { return specifier; }; 12895 return p; 12896 } 12897 }; 12898} 12899 12900var pads = {"-": "", "_": " ", "0": "0"}; 12901var numberRe = /^\s*\d+/; 12902var percentRe = /^%/; 12903var requoteRe = /[\\^$*+?|[\]().{}]/g; 12904 12905function pad(value, fill, width) { 12906 var sign = value < 0 ? "-" : "",
vendor: 1,078 bytes, lines 12907-12945
12907 string = (sign ? -value : value) + "", 12908 length = string.length; 12909 return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string); 12910} 12911 12912function requote(s) { 12913 return s.replace(requoteRe, "\\$&"); 12914} 12915 12916function formatRe(names) { 12917 return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i"); 12918} 12919 12920function formatLookup(names) { 12921 var map = {}, i = -1, n = names.length; 12922 while (++i < n) map[names[i].toLowerCase()] = i; 12923 return map; 12924} 12925 12926function parseWeekdayNumberSunday(d, string, i) { 12927 var n = numberRe.exec(string.slice(i, i + 1)); 12928 return n ? (d.w = +n[0], i + n[0].length) : -1; 12929} 12930 12931function parseWeekdayNumberMonday(d, string, i) { 12932 var n = numberRe.exec(string.slice(i, i + 1)); 12933 return n ? (d.u = +n[0], i + n[0].length) : -1; 12934} 12935 12936function parseWeekNumberSunday(d, string, i) { 12937 var n = numberRe.exec(string.slice(i, i + 2)); 12938 return n ? (d.U = +n[0], i + n[0].length) : -1; 12939} 12940 12941function parseWeekNumberISO(d, string, i) { 12942 var n = numberRe.exec(string.slice(i, i + 2)); 12943 return n ? (d.V = +n[0], i + n[0].length) : -1; 12944} 12945
vendor: 5,913 bytes, lines 12946-13191
12946function parseWeekNumberMonday(d, string, i) { 12947 var n = numberRe.exec(string.slice(i, i + 2)); 12948 return n ? (d.W = +n[0], i + n[0].length) : -1; 12949} 12950 12951function parseFullYear(d, string, i) { 12952 var n = numberRe.exec(string.slice(i, i + 4)); 12953 return n ? (d.y = +n[0], i + n[0].length) : -1; 12954} 12955 12956function parseYear(d, string, i) { 12957 var n = numberRe.exec(string.slice(i, i + 2)); 12958 return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1; 12959} 12960 12961function parseZone(d, string, i) { 12962 var n = /^(Z)|([+-]\d\d)(?::?(\d\d))?/.exec(string.slice(i, i + 6)); 12963 return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1; 12964} 12965 12966function parseMonthNumber(d, string, i) { 12967 var n = numberRe.exec(string.slice(i, i + 2)); 12968 return n ? (d.m = n[0] - 1, i + n[0].length) : -1; 12969} 12970 12971function parseDayOfMonth(d, string, i) { 12972 var n = numberRe.exec(string.slice(i, i + 2)); 12973 return n ? (d.d = +n[0], i + n[0].length) : -1; 12974} 12975 12976function parseDayOfYear(d, string, i) { 12977 var n = numberRe.exec(string.slice(i, i + 3)); 12978 return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1; 12979} 12980 12981function parseHour24(d, string, i) { 12982 var n = numberRe.exec(string.slice(i, i + 2)); 12983 return n ? (d.H = +n[0], i + n[0].length) : -1; 12984} 12985 12986function parseMinutes(d, string, i) { 12987 var n = numberRe.exec(string.slice(i, i + 2)); 12988 return n ? (d.M = +n[0], i + n[0].length) : -1; 12989} 12990 12991function parseSeconds(d, string, i) { 12992 var n = numberRe.exec(string.slice(i, i + 2)); 12993 return n ? (d.S = +n[0], i + n[0].length) : -1; 12994} 12995 12996function parseMilliseconds(d, string, i) { 12997 var n = numberRe.exec(string.slice(i, i + 3)); 12998 return n ? (d.L = +n[0], i + n[0].length) : -1; 12999} 13000 13001function parseMicroseconds(d, string, i) { 13002 var n = numberRe.exec(string.slice(i, i + 6)); 13003 return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1; 13004} 13005 13006function parseLiteralPercent(d, string, i) { 13007 var n = percentRe.exec(string.slice(i, i + 1)); 13008 return n ? i + n[0].length : -1; 13009} 13010 13011function parseUnixTimestamp(d, string, i) { 13012 var n = numberRe.exec(string.slice(i)); 13013 return n ? (d.Q = +n[0], i + n[0].length) : -1; 13014} 13015 13016function parseUnixTimestampSeconds(d, string, i) { 13017 var n = numberRe.exec(string.slice(i)); 13018 return n ? (d.Q = (+n[0]) * 1000, i + n[0].length) : -1; 13019} 13020 13021function formatDayOfMonth(d, p) { 13022 return pad(d.getDate(), p, 2); 13023} 13024 13025function formatHour24(d, p) { 13026 return pad(d.getHours(), p, 2); 13027} 13028 13029function formatHour12(d, p) { 13030 return pad(d.getHours() % 12 || 12, p, 2); 13031} 13032 13033function formatDayOfYear(d, p) { 13034 return pad(1 + day.count(year(d), d), p, 3); 13035} 13036 13037function formatMilliseconds(d, p) { 13038 return pad(d.getMilliseconds(), p, 3); 13039} 13040 13041function formatMicroseconds(d, p) { 13042 return formatMilliseconds(d, p) + "000"; 13043} 13044 13045function formatMonthNumber(d, p) { 13046 return pad(d.getMonth() + 1, p, 2); 13047} 13048 13049function formatMinutes(d, p) { 13050 return pad(d.getMinutes(), p, 2); 13051} 13052 13053function formatSeconds(d, p) { 13054 return pad(d.getSeconds(), p, 2); 13055} 13056 13057function formatWeekdayNumberMonday(d) { 13058 var day$$1 = d.getDay(); 13059 return day$$1 === 0 ? 7 : day$$1; 13060} 13061 13062function formatWeekNumberSunday(d, p) { 13063 return pad(sunday.count(year(d), d), p, 2); 13064} 13065 13066function formatWeekNumberISO(d, p) { 13067 var day$$1 = d.getDay(); 13068 d = (day$$1 >= 4 || day$$1 === 0) ? thursday(d) : thursday.ceil(d); 13069 return pad(thursday.count(year(d), d) + (year(d).getDay() === 4), p, 2); 13070} 13071 13072function formatWeekdayNumberSunday(d) { 13073 return d.getDay(); 13074} 13075 13076function formatWeekNumberMonday(d, p) { 13077 return pad(monday.count(year(d), d), p, 2); 13078} 13079 13080function formatYear(d, p) { 13081 return pad(d.getFullYear() % 100, p, 2); 13082} 13083 13084function formatFullYear(d, p) { 13085 return pad(d.getFullYear() % 10000, p, 4); 13086} 13087 13088function formatZone(d) { 13089 var z = d.getTimezoneOffset(); 13090 return (z > 0 ? "-" : (z *= -1, "+")) 13091 + pad(z / 60 | 0, "0", 2) 13092 + pad(z % 60, "0", 2); 13093} 13094 13095function formatUTCDayOfMonth(d, p) { 13096 return pad(d.getUTCDate(), p, 2); 13097} 13098 13099function formatUTCHour24(d, p) { 13100 return pad(d.getUTCHours(), p, 2); 13101} 13102 13103function formatUTCHour12(d, p) { 13104 return pad(d.getUTCHours() % 12 || 12, p, 2); 13105} 13106 13107function formatUTCDayOfYear(d, p) { 13108 return pad(1 + utcDay.count(utcYear(d), d), p, 3); 13109} 13110 13111function formatUTCMilliseconds(d, p) { 13112 return pad(d.getUTCMilliseconds(), p, 3); 13113} 13114 13115function formatUTCMicroseconds(d, p) { 13116 return formatUTCMilliseconds(d, p) + "000"; 13117} 13118 13119function formatUTCMonthNumber(d, p) { 13120 return pad(d.getUTCMonth() + 1, p, 2); 13121} 13122 13123function formatUTCMinutes(d, p) { 13124 return pad(d.getUTCMinutes(), p, 2); 13125} 13126 13127function formatUTCSeconds(d, p) { 13128 return pad(d.getUTCSeconds(), p, 2); 13129} 13130 13131function formatUTCWeekdayNumberMonday(d) { 13132 var dow = d.getUTCDay(); 13133 return dow === 0 ? 7 : dow; 13134} 13135 13136function formatUTCWeekNumberSunday(d, p) { 13137 return pad(utcSunday.count(utcYear(d), d), p, 2); 13138} 13139 13140function formatUTCWeekNumberISO(d, p) { 13141 var day$$1 = d.getUTCDay(); 13142 d = (day$$1 >= 4 || day$$1 === 0) ? utcThursday(d) : utcThursday.ceil(d); 13143 return pad(utcThursday.count(utcYear(d), d) + (utcYear(d).getUTCDay() === 4), p, 2); 13144} 13145 13146function formatUTCWeekdayNumberSunday(d) { 13147 return d.getUTCDay(); 13148} 13149 13150function formatUTCWeekNumberMonday(d, p) { 13151 return pad(utcMonday.count(utcYear(d), d), p, 2); 13152} 13153 13154function formatUTCYear(d, p) { 13155 return pad(d.getUTCFullYear() % 100, p, 2); 13156} 13157 13158function formatUTCFullYear(d, p) { 13159 return pad(d.getUTCFullYear() % 10000, p, 4); 13160} 13161 13162function formatUTCZone() { 13163 return "+0000"; 13164} 13165 13166function formatLiteralPercent() { 13167 return "%"; 13168} 13169 13170function formatUnixTimestamp(d) { 13171 return +d; 13172} 13173 13174function formatUnixTimestampSeconds(d) { 13175 return Math.floor(+d / 1000); 13176} 13177 13178var locale$1; 13179 13180 13181 13182 13183 13184defaultLocale$1({ 13185 dateTime: "%x, %X", 13186 date: "%-m/%-d/%Y", 13187 time: "%-I:%M:%S %p", 13188 periods: ["AM", "PM"], 13189 days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"], 13190 shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], 13191 months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "
vendor: 5,903 bytes, lines 13191-13368
13191November", "December"], 13192 shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"] 13193}); 13194 13195function defaultLocale$1(definition) { 13196 locale$1 = formatLocale$1(definition); 13197 exports.timeFormat = locale$1.format; 13198 exports.timeParse = locale$1.parse; 13199 exports.utcFormat = locale$1.utcFormat; 13200 exports.utcParse = locale$1.utcParse; 13201 return locale$1; 13202} 13203 13204var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ"; 13205 13206function formatIsoNative(date) { 13207 return date.toISOString(); 13208} 13209 13210var formatIso = Date.prototype.toISOString 13211 ? formatIsoNative 13212 : exports.utcFormat(isoSpecifier); 13213 13214function parseIsoNative(string) { 13215 var date = new Date(string); 13216 return isNaN(date) ? null : date; 13217} 13218 13219var parseIso = +new Date("2000-01-01T00:00:00.000Z") 13220 ? parseIsoNative 13221 : exports.utcParse(isoSpecifier); 13222 13223var durationSecond = 1000; 13224var durationMinute = durationSecond * 60; 13225var durationHour = durationMinute * 60; 13226var durationDay = durationHour * 24; 13227var durationWeek = durationDay * 7; 13228var durationMonth = durationDay * 30; 13229var durationYear = durationDay * 365; 13230 13231function date$1(t) { 13232 return new Date(t); 13233} 13234 13235function number$3(t) { 13236 return t instanceof Date ? +t : +new Date(+t); 13237} 13238 13239function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format) { 13240 var scale = continuous(deinterpolateLinear, reinterpolate), 13241 invert = scale.invert, 13242 domain = scale.domain; 13243 13244 var formatMillisecond = format(".%L"), 13245 formatSecond = format(":%S"), 13246 formatMinute = format("%I:%M"), 13247 formatHour = format("%I %p"), 13248 formatDay = format("%a %d"), 13249 formatWeek = format("%b %d"), 13250 formatMonth = format("%B"), 13251 formatYear = format("%Y"); 13252 13253 var tickIntervals = [ 13254 [second$$1, 1, durationSecond], 13255 [second$$1, 5, 5 * durationSecond], 13256 [second$$1, 15, 15 * durationSecond], 13257 [second$$1, 30, 30 * durationSecond], 13258 [minute$$1, 1, durationMinute], 13259 [minute$$1, 5, 5 * durationMinute], 13260 [minute$$1, 15, 15 * durationMinute], 13261 [minute$$1, 30, 30 * durationMinute], 13262 [ hour$$1, 1, durationHour ], 13263 [ hour$$1, 3, 3 * durationHour ], 13264 [ hour$$1, 6, 6 * durationHour ], 13265 [ hour$$1, 12, 12 * durationHour ], 13266 [ day$$1, 1, durationDay ], 13267 [ day$$1, 2, 2 * durationDay ], 13268 [ week, 1, durationWeek ], 13269 [ month$$1, 1, durationMonth ], 13270 [ month$$1, 3, 3 * durationMonth ], 13271 [ year$$1, 1, durationYear ] 13272 ]; 13273 13274 function tickFormat(date) { 13275 return (second$$1(date) < date ? formatMillisecond 13276 : minute$$1(date) < date ? formatSecond 13277 : hour$$1(date) < date ? formatMinute 13278 : day$$1(date) < date ? formatHour 13279 : month$$1(date) < date ? (week(date) < date ? formatDay : formatWeek) 13280 : year$$1(date) < date ? formatMonth 13281 : formatYear)(date); 13282 } 13283 13284 function tickInterval(interval, start, stop, step) { 13285 if (interval == null) interval = 10; 13286 13287 // If a desired tick count is specified, pick a reasonable tick interval 13288 // based on the extent of the domain and a rough estimate of tick size. 13289 // Otherwise, assume interval is already a time interval and use it. 13290 if (typeof interval === "number") { 13291 var target = Math.abs(stop - start) / interval, 13292 i = bisector(function(i) { return i[2]; }).right(tickIntervals, target); 13293 if (i === tickIntervals.length) { 13294 step = tickStep(start / durationYear, stop / durationYear, interval); 13295 interval = year$$1; 13296 } else if (i) { 13297 i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i]; 13298 step = i[1]; 13299 interval = i[0]; 13300 } else { 13301 step = Math.max(tickStep(start, stop, interval), 1); 13302 interval = millisecond$$1; 13303 } 13304 } 13305 13306 return step == null ? interval : interval.every(step); 13307 } 13308 13309 scale.invert = function(y) { 13310 return new Date(invert(y)); 13311 }; 13312 13313 scale.domain = function(_) { 13314 return arguments.length ? domain(map$3.call(_, number$3)) : domain().map(date$1); 13315 }; 13316 13317 scale.ticks = function(interval, step) { 13318 var d = domain(), 13319 t0 = d[0], 13320 t1 = d[d.length - 1], 13321 r = t1 < t0, 13322 t; 13323 if (r) t = t0, t0 = t1, t1 = t; 13324 t = tickInterval(interval, t0, t1, step); 13325 t = t ? t.range(t0, t1 + 1) : []; // inclusive stop 13326 return r ? t.reverse() : t; 13327 }; 13328 13329 scale.tickFormat = function(count, specifier) { 13330 return specifier == null ? tickFormat : format(specifier); 13331 }; 13332 13333 scale.nice = function(interval, step) { 13334 var d = domain(); 13335 return (interval = tickInterval(interval, d[0], d[d.length - 1], step)) 13336 ? domain(nice(d, interval)) 13337 : scale; 13338 }; 13339 13340 scale.copy = function() { 13341 return copy(scale, calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format)); 13342 }; 13343 13344 return scale; 13345} 13346 13347function time() { 13348 return calendar(year, month, sunday, day, hour, minute, second, millisecond, exports.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]); 13349} 13350 13351function utcTime() { 13352 return calendar(utcYear, utcMonth, utcSunday, utcDay, utcHour, utcMinute, second, millisecond, exports.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]); 13353} 13354 13355function colors(s) { 13356 return s.match(/.{6}/g).map(function(x) { 13357 return "#" + x; 13358 }); 13359} 13360 13361var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf"); 13362 13363var category20b = colors("393b795254a36b6ecf9c9ede6379398ca252b5cf6bcedb9c8c6d31bd9e39e7ba52e7cb94843c39ad494ad6616be7969c7b4173a55194ce6dbdde9ed6"); 13364 13365var category20c = colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a35474c476a1d99bc7e9c0756bb19e9ac8bcbddcdadaeb636363969696bdbdbdd9d9d9"); 13366 13367var category20 = colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5"); 13368
vendor: 11,575 bytes, lines 13369-13583
13369var cubehelix$3 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0)); 13370 13371var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); 13372 13373var cool = cubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); 13374 13375var rainbow = cubehelix(); 13376 13377function rainbow$1(t) { 13378 if (t < 0 || t > 1) t -= Math.floor(t); 13379 var ts = Math.abs(t - 0.5); 13380 rainbow.h = 360 * t - 100; 13381 rainbow.s = 1.5 - 1.5 * ts; 13382 rainbow.l = 0.8 - 0.9 * ts; 13383 return rainbow + ""; 13384} 13385 13386function ramp(range) { 13387 var n = range.length; 13388 return function(t) { 13389 return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))]; 13390 }; 13391} 13392 13393var viridis = ramp(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725")); 13394 13395var magma = ramp(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf")); 13396 13397var inferno = ramp(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4")); 13398 13399var plasma = ramp(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921")); 13400 13401function sequential(interpolator) { 13402 var x0 = 0, 13403 x1 = 1, 13404 clamp = false; 13405 13406 function scale(x) { 13407 var t = (x - x0) / (x1 - x0); 13408 return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); 13409 } 13410 13411 scale.domain = function(_) { 13412 return arguments.length ? (x0 = +_[0], x1 = +_[1], scale) : [x0, x1]; 13413 }; 13414 13415 scale.clamp = function(_) { 13416 return arguments.length ? (clamp = !!_, scale) : clamp; 13417 }; 13418 13419 scale.interpolator = function(_) { 13420 return arguments.length ? (interpolator = _, scale) : interpolator; 13421 }; 13422 13423 scale.copy = function() { 13424 return sequential(interpolator).domain([x0, x1]).clamp(clamp); 13425 }; 13426 13427 return linearish(scale); 13428} 13429 13430function constant$10(x) { 13431 return function constant() { 13432 return x; 13433 }; 13434} 13435 13436var abs$1 = Math.abs; 13437var atan2$1 = Math.atan2; 13438var cos$2 = Math.cos; 13439var max$2 = Math.max; 13440var min$1 = Math.min; 13441var sin$2 = Math.sin; 13442var sqrt$2 = Math.sqrt; 13443 13444var epsilon$3 = 1e-12; 13445var pi$4 = Math.PI; 13446var halfPi$3 = pi$4 / 2; 13447var tau$4 = 2 * pi$4; 13448 13449function acos$1(x) { 13450 return x > 1 ? 0 : x < -1 ? pi$4 : Math.acos(x); 13451} 13452 13453function asin$1(x) { 13454 return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x); 13455} 13456 13457function arcInnerRadius(d) { 13458 return d.innerRadius; 13459} 13460 13461function arcOuterRadius(d) { 13462 return d.outerRadius; 13463} 13464 13465function arcStartAngle(d) { 13466 return d.startAngle; 13467} 13468 13469function arcEndAngle(d) { 13470 return d.endAngle; 13471} 13472 13473function arcPadAngle(d) { 13474 return d && d.padAngle; // Note: optional! 13475} 13476 13477function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { 13478 var x10 = x1 - x0, y10 = y1 - y0, 13479 x32 = x3 - x2, y32 = y3 - y2, 13480 t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10); 13481 return [x0 + t * x10, y0 + t * y10]; 13482} 13483 13484// Compute perpendicular offset line of length rc. 13485// http://mathworld.wolfram.com/Circle-LineIntersection.html 13486function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { 13487 var x01 = x0 - x1, 13488 y01 = y0 - y1, 13489 lo = (cw ? rc : -rc) / sqrt$2(x01 * x01 + y01 * y01), 13490 ox = lo * y01, 13491 oy = -lo * x01, 13492 x11 = x0 + ox, 13493 y11 = y0 + oy, 13494 x10 = x1 + ox, 13495 y10 = y1 + oy, 13496 x00 = (x11 + x10) / 2, 13497 y00 = (y11 + y10) / 2, 13498 dx = x10 - x11, 13499 dy = y10 - y11, 13500 d2 = dx * dx + dy * dy, 13501 r = r1 - rc, 13502 D = x11 * y10 - x10 * y11, 13503 d = (dy < 0 ? -1 : 1) * sqrt$2(max$2(0, r * r * d2 - D * D)), 13504 cx0 = (D * dy - dx * d) / d2, 13505 cy0 = (-D * dx - dy * d) / d2, 13506 cx1 = (D * dy + dx * d) / d2, 13507 cy1 = (-D * dx + dy * d) / d2, 13508 dx0 = cx0 - x00, 13509 dy0 = cy0 - y00, 13510 dx1 = cx1 - x00, 13511 dy1 = cy1 - y00; 13512 13513 // Pick the closer of the two intersection points. 13514 // TODO Is there a faster way to determine which intersection to use? 13515 if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; 13516 13517 return { 13518 cx: cx0, 13519 cy: cy0, 13520 x01: -ox, 13521 y01: -oy, 13522 x11: cx0 * (r1 / r - 1), 13523 y11: cy0 * (r1 / r - 1) 13524 }; 13525} 13526 13527function arc() { 13528 var innerRadius = arcInnerRadius, 13529 outerRadius = arcOuterRadius, 13530 cornerRadius = constant$10(0), 13531 padRadius = null, 13532 startAngle = arcStartAngle, 13533 endAngle = arcEndAngle, 13534 padAngle = arcPadAngle, 13535 context = null; 13536 13537 function arc() { 13538 var buffer, 13539 r, 13540 r0 = +innerRadius.apply(this, arguments), 13541 r1 = +outerRadius.apply(this, arguments), 13542 a0 = startAngle.apply(this, arguments) - halfPi$3, 13543 a1 = endAngle.apply(this, arguments) - halfPi$3, 13544 da = abs$1(a1 - a0), 13545 cw = a1 > a0; 13546 13547 if (!context) context = buffer = path(); 13548 13549 // Ensure that the outer radius is always larger than the inner radius. 13550 if (r1 < r0) r = r1, r1 = r0, r0 = r; 13551 13552 // Is it a point? 13553 if (!(r1 > epsilon$3)) context.moveTo(0, 0); 13554 13555 // Or is it a circle or annulus? 13556 else if (da > tau$4 - epsilon$3) { 13557 context.moveTo(r1 * cos$2(a0), r1 * sin$2(a0)); 13558 context.arc(0, 0, r1, a0, a1, !cw); 13559 if (r0 > epsilon$3) { 13560 context.moveTo(r0 * cos$2(a1), r0 * sin$2(a1)); 13561 context.arc(0, 0, r0, a1, a0, cw); 13562 } 13563 } 13564 13565 // Or is it a circular or annular sector? 13566 else { 13567 var a01 = a0, 13568 a11 = a1, 13569 a00 = a0, 13570 a10 = a1, 13571 da0 = da, 13572 da1 = da, 13573 ap = padAngle.apply(this, arguments) / 2, 13574 rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : sqrt$2(r0 * r0 + r1 * r1)), 13575 rc = min$1(abs$1(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), 13576 rc0 = rc, 13577 rc1 = rc, 13578 t0, 13579 t1; 13580 13581 // Apply padding? Note that since r1 ⥠r0, da1 ⥠da0. 13582 if (rp > epsilon$3) { 13583 var p0 = asin$1(rp / r0 * sin$2(ap)),
vendor: 22,134 bytes, lines 13584-14393
13584 p1 = asin$1(rp / r1 * sin$2(ap)); 13585 if ((da0 -= p0 * 2) > epsilon$3) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0; 13586 else da0 = 0, a00 = a10 = (a0 + a1) / 2; 13587 if ((da1 -= p1 * 2) > epsilon$3) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1; 13588 else da1 = 0, a01 = a11 = (a0 + a1) / 2; 13589 } 13590 13591 var x01 = r1 * cos$2(a01), 13592 y01 = r1 * sin$2(a01), 13593 x10 = r0 * cos$2(a10), 13594 y10 = r0 * sin$2(a10); 13595 13596 // Apply rounded corners? 13597 if (rc > epsilon$3) { 13598 var x11 = r1 * cos$2(a11), 13599 y11 = r1 * sin$2(a11), 13600 x00 = r0 * cos$2(a00), 13601 y00 = r0 * sin$2(a00); 13602 13603 // Restrict the corner radius according to the sector angle. 13604 if (da < pi$4) { 13605 var oc = da0 > epsilon$3 ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10], 13606 ax = x01 - oc[0], 13607 ay = y01 - oc[1], 13608 bx = x11 - oc[0], 13609 by = y11 - oc[1], 13610 kc = 1 / sin$2(acos$1((ax * bx + ay * by) / (sqrt$2(ax * ax + ay * ay) * sqrt$2(bx * bx + by * by))) / 2), 13611 lc = sqrt$2(oc[0] * oc[0] + oc[1] * oc[1]); 13612 rc0 = min$1(rc, (r0 - lc) / (kc - 1)); 13613 rc1 = min$1(rc, (r1 - lc) / (kc + 1)); 13614 } 13615 } 13616 13617 // Is the sector collapsed to a line? 13618 if (!(da1 > epsilon$3)) context.moveTo(x01, y01); 13619 13620 // Does the sectorâs outer ring have rounded corners? 13621 else if (rc1 > epsilon$3) { 13622 t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); 13623 t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw); 13624 13625 context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01); 13626 13627 // Have the corners merged? 13628 if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); 13629 13630 // Otherwise, draw the two corners and the ring. 13631 else { 13632 context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); 13633 context.arc(0, 0, r1, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), !cw); 13634 context.arc(t1.cx, t1.cy, rc1, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); 13635 } 13636 } 13637 13638 // Or is the outer ring just a circular arc? 13639 else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw); 13640 13641 // Is there no inner ring, and itâs a circular sector? 13642 // Or perhaps itâs an annular sector collapsed due to padding? 13643 if (!(r0 > epsilon$3) || !(da0 > epsilon$3)) context.lineTo(x10, y10); 13644 13645 // Does the sectorâs inner ring (or point) have rounded corners? 13646 else if (rc0 > epsilon$3) { 13647 t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); 13648 t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw); 13649 13650 context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01); 13651 13652 // Have the corners merged? 13653 if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); 13654 13655 // Otherwise, draw the two corners and the ring. 13656 else { 13657 context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); 13658 context.arc(0, 0, r0, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), cw); 13659 context.arc(t1.cx, t1.cy, rc0, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); 13660 } 13661 } 13662 13663 // Or is the inner ring just a circular arc? 13664 else context.arc(0, 0, r0, a10, a00, cw); 13665 } 13666 13667 context.closePath(); 13668 13669 if (buffer) return context = null, buffer + "" || null; 13670 } 13671 13672 arc.centroid = function() { 13673 var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, 13674 a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$4 / 2; 13675 return [cos$2(a) * r, sin$2(a) * r]; 13676 }; 13677 13678 arc.innerRadius = function(_) { 13679 return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : innerRadius; 13680 }; 13681 13682 arc.outerRadius = function(_) { 13683 return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : outerRadius; 13684 }; 13685 13686 arc.cornerRadius = function(_) { 13687 return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : cornerRadius; 13688 }; 13689 13690 arc.padRadius = function(_) { 13691 return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), arc) : padRadius; 13692 }; 13693 13694 arc.startAngle = function(_) { 13695 return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : startAngle; 13696 }; 13697 13698 arc.endAngle = function(_) { 13699 return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : endAngle; 13700 }; 13701 13702 arc.padAngle = function(_) { 13703 return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : padAngle; 13704 }; 13705 13706 arc.context = function(_) { 13707 return arguments.length ? (context = _ == null ? null : _, arc) : context; 13708 }; 13709 13710 return arc; 13711} 13712 13713function Linear(context) { 13714 this._context = context; 13715} 13716 13717Linear.prototype = { 13718 areaStart: function() { 13719 this._line = 0; 13720 }, 13721 areaEnd: function() { 13722 this._line = NaN; 13723 }, 13724 lineStart: function() { 13725 this._point = 0; 13726 }, 13727 lineEnd: function() { 13728 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); 13729 this._line = 1 - this._line; 13730 }, 13731 point: function(x, y) { 13732 x = +x, y = +y; 13733 switch (this._point) { 13734 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; 13735 case 1: this._point = 2; // proceed 13736 default: this._context.lineTo(x, y); break; 13737 } 13738 } 13739}; 13740 13741function curveLinear(context) { 13742 return new Linear(context); 13743} 13744 13745function x$3(p) { 13746 return p[0]; 13747} 13748 13749function y$3(p) { 13750 return p[1]; 13751} 13752 13753function line() { 13754 var x$$1 = x$3, 13755 y$$1 = y$3, 13756 defined = constant$10(true), 13757 context = null, 13758 curve = curveLinear, 13759 output = null; 13760 13761 function line(data) { 13762 var i, 13763 n = data.length, 13764 d, 13765 defined0 = false, 13766 buffer; 13767 13768 if (context == null) output = curve(buffer = path()); 13769 13770 for (i = 0; i <= n; ++i) { 13771 if (!(i < n && defined(d = data[i], i, data)) === defined0) { 13772 if (defined0 = !defined0) output.lineStart(); 13773 else output.lineEnd(); 13774 } 13775 if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data)); 13776 } 13777 13778 if (buffer) return output = null, buffer + "" || null; 13779 } 13780 13781 line.x = function(_) { 13782 return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : x$$1; 13783 }; 13784 13785 line.y = function(_) { 13786 return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : y$$1; 13787 }; 13788 13789 line.defined = function(_) { 13790 return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), line) : defined; 13791 }; 13792 13793 line.curve = function(_) { 13794 return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve; 13795 }; 13796 13797 line.context = function(_) { 13798 return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context; 13799 }; 13800 13801 return line; 13802} 13803 13804function area$2() { 13805 var x0 = x$3, 13806 x1 = null, 13807 y0 = constant$10(0), 13808 y1 = y$3, 13809 defined = constant$10(true), 13810 context = null, 13811 curve = curveLinear, 13812 output = null; 13813 13814 function area(data) { 13815 var i, 13816 j, 13817 k, 13818 n = data.length, 13819 d, 13820 defined0 = false, 13821 buffer, 13822 x0z = new Array(n), 13823 y0z = new Array(n); 13824 13825 if (context == null) output = curve(buffer = path()); 13826 13827 for (i = 0; i <= n; ++i) { 13828 if (!(i < n && defined(d = data[i], i, data)) === defined0) { 13829 if (defined0 = !defined0) { 13830 j = i; 13831 output.areaStart(); 13832 output.lineStart(); 13833 } else { 13834 output.lineEnd(); 13835 output.lineStart(); 13836 for (k = i - 1; k >= j; --k) { 13837 output.point(x0z[k], y0z[k]); 13838 } 13839 output.lineEnd(); 13840 output.areaEnd(); 13841 } 13842 } 13843 if (defined0) { 13844 x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data); 13845 output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]); 13846 } 13847 } 13848 13849 if (buffer) return output = null, buffer + "" || null; 13850 } 13851 13852 function arealine() { 13853 return line().defined(defined).curve(curve).context(context); 13854 } 13855 13856 area.x = function(_) { 13857 return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), x1 = null, area) : x0; 13858 }; 13859 13860 area.x0 = function(_) { 13861 return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), area) : x0; 13862 }; 13863 13864 area.x1 = function(_) { 13865 return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : x1; 13866 }; 13867 13868 area.y = function(_) { 13869 return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), y1 = null, area) : y0; 13870 }; 13871 13872 area.y0 = function(_) { 13873 return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), area) : y0; 13874 }; 13875 13876 area.y1 = function(_) { 13877 return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : y1; 13878 }; 13879 13880 area.lineX0 = 13881 area.lineY0 = function() { 13882 return arealine().x(x0).y(y0); 13883 }; 13884 13885 area.lineY1 = function() { 13886 return arealine().x(x0).y(y1); 13887 }; 13888 13889 area.lineX1 = function() { 13890 return arealine().x(x1).y(y0); 13891 }; 13892 13893 area.defined = function(_) { 13894 return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), area) : defined; 13895 }; 13896 13897 area.curve = function(_) { 13898 return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve; 13899 }; 13900 13901 area.context = function(_) { 13902 return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context; 13903 }; 13904 13905 return area; 13906} 13907 13908function descending$1(a, b) { 13909 return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; 13910} 13911 13912function identity$7(d) { 13913 return d; 13914} 13915 13916function pie() { 13917 var value = identity$7, 13918 sortValues = descending$1, 13919 sort = null, 13920 startAngle = constant$10(0), 13921 endAngle = constant$10(tau$4), 13922 padAngle = constant$10(0); 13923 13924 function pie(data) { 13925 var i, 13926 n = data.length, 13927 j, 13928 k, 13929 sum = 0, 13930 index = new Array(n), 13931 arcs = new Array(n), 13932 a0 = +startAngle.apply(this, arguments), 13933 da = Math.min(tau$4, Math.max(-tau$4, endAngle.apply(this, arguments) - a0)), 13934 a1, 13935 p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)), 13936 pa = p * (da < 0 ? -1 : 1), 13937 v; 13938 13939 for (i = 0; i < n; ++i) { 13940 if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) { 13941 sum += v; 13942 } 13943 } 13944 13945 // Optionally sort the arcs by previously-computed values or by data. 13946 if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); }); 13947 else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); }); 13948 13949 // Compute the arcs! They are stored in the original data's order. 13950 for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) { 13951 j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = { 13952 data: data[j], 13953 index: i, 13954 value: v, 13955 startAngle: a0, 13956 endAngle: a1, 13957 padAngle: p 13958 }; 13959 } 13960 13961 return arcs; 13962 } 13963 13964 pie.value = function(_) { 13965 return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), pie) : value; 13966 }; 13967 13968 pie.sortValues = function(_) { 13969 return arguments.length ? (sortValues = _, sort = null, pie) : sortValues; 13970 }; 13971 13972 pie.sort = function(_) { 13973 return arguments.length ? (sort = _, sortValues = null, pie) : sort; 13974 }; 13975 13976 pie.startAngle = function(_) { 13977 return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : startAngle; 13978 }; 13979 13980 pie.endAngle = function(_) { 13981 return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : endAngle; 13982 }; 13983 13984 pie.padAngle = function(_) { 13985 return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : padAngle; 13986 }; 13987 13988 return pie; 13989} 13990 13991var curveRadialLinear = curveRadial(curveLinear); 13992 13993function Radial(curve) { 13994 this._curve = curve; 13995} 13996 13997Radial.prototype = { 13998 areaStart: function() { 13999 this._curve.areaStart(); 14000 }, 14001 areaEnd: function() { 14002 this._curve.areaEnd(); 14003 }, 14004 lineStart: function() { 14005 this._curve.lineStart(); 14006 }, 14007 lineEnd: function() { 14008 this._curve.lineEnd(); 14009 }, 14010 point: function(a, r) { 14011 this._curve.point(r * Math.sin(a), r * -Math.cos(a)); 14012 } 14013}; 14014 14015function curveRadial(curve) { 14016 14017 function radial(context) { 14018 return new Radial(curve(context)); 14019 } 14020 14021 radial._curve = curve; 14022 14023 return radial; 14024} 14025 14026function lineRadial(l) { 14027 var c = l.curve; 14028 14029 l.angle = l.x, delete l.x; 14030 l.radius = l.y, delete l.y; 14031 14032 l.curve = function(_) { 14033 return arguments.length ? c(curveRadial(_)) : c()._curve; 14034 }; 14035 14036 return l; 14037} 14038 14039function lineRadial$1() { 14040 return lineRadial(line().curve(curveRadialLinear)); 14041} 14042 14043function areaRadial() { 14044 var a = area$2().curve(curveRadialLinear), 14045 c = a.curve, 14046 x0 = a.lineX0, 14047 x1 = a.lineX1, 14048 y0 = a.lineY0, 14049 y1 = a.lineY1; 14050 14051 a.angle = a.x, delete a.x; 14052 a.startAngle = a.x0, delete a.x0; 14053 a.endAngle = a.x1, delete a.x1; 14054 a.radius = a.y, delete a.y; 14055 a.innerRadius = a.y0, delete a.y0; 14056 a.outerRadius = a.y1, delete a.y1; 14057 a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0; 14058 a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1; 14059 a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0; 14060 a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1; 14061 14062 a.curve = function(_) { 14063 return arguments.length ? c(curveRadial(_)) : c()._curve; 14064 }; 14065 14066 return a; 14067} 14068 14069function pointRadial(x, y) { 14070 return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)]; 14071} 14072 14073var slice$6 = Array.prototype.slice; 14074 14075function linkSource(d) { 14076 return d.source; 14077} 14078 14079function linkTarget(d) { 14080 return d.target; 14081} 14082 14083function link$2(curve) { 14084 var source = linkSource, 14085 target = linkTarget, 14086 x$$1 = x$3, 14087 y$$1 = y$3, 14088 context = null; 14089 14090 function link() { 14091 var buffer, argv = slice$6.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv); 14092 if (!context) context = buffer = path(); 14093 curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv)); 14094 if (buffer) return context = null, buffer + "" || null; 14095 } 14096 14097 link.source = function(_) { 14098 return arguments.length ? (source = _, link) : source; 14099 }; 14100 14101 link.target = function(_) { 14102 return arguments.length ? (target = _, link) : target; 14103 }; 14104 14105 link.x = function(_) { 14106 return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), link) : x$$1; 14107 }; 14108 14109 link.y = function(_) { 14110 return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), link) : y$$1; 14111 }; 14112 14113 link.context = function(_) { 14114 return arguments.length ? (context = _ == null ? null : _, link) : context; 14115 }; 14116 14117 return link; 14118} 14119 14120function curveHorizontal(context, x0, y0, x1, y1) { 14121 context.moveTo(x0, y0); 14122 context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1); 14123} 14124 14125function curveVertical(context, x0, y0, x1, y1) { 14126 context.moveTo(x0, y0); 14127 context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1); 14128} 14129 14130function curveRadial$1(context, x0, y0, x1, y1) { 14131 var p0 = pointRadial(x0, y0), 14132 p1 = pointRadial(x0, y0 = (y0 + y1) / 2), 14133 p2 = pointRadial(x1, y0), 14134 p3 = pointRadial(x1, y1); 14135 context.moveTo(p0[0], p0[1]); 14136 context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]); 14137} 14138 14139function linkHorizontal() { 14140 return link$2(curveHorizontal); 14141} 14142 14143function linkVertical() { 14144 return link$2(curveVertical); 14145} 14146 14147function linkRadial() { 14148 var l = link$2(curveRadial$1); 14149 l.angle = l.x, delete l.x; 14150 l.radius = l.y, delete l.y; 14151 return l; 14152} 14153 14154var circle$2 = { 14155 draw: function(context, size) { 14156 var r = Math.sqrt(size / pi$4); 14157 context.moveTo(r, 0); 14158 context.arc(0, 0, r, 0, tau$4); 14159 } 14160}; 14161 14162var cross$2 = { 14163 draw: function(context, size) { 14164 var r = Math.sqrt(size / 5) / 2; 14165 context.moveTo(-3 * r, -r); 14166 context.lineTo(-r, -r); 14167 context.lineTo(-r, -3 * r); 14168 context.lineTo(r, -3 * r); 14169 context.lineTo(r, -r); 14170 context.lineTo(3 * r, -r); 14171 context.lineTo(3 * r, r); 14172 context.lineTo(r, r); 14173 context.lineTo(r, 3 * r); 14174 context.lineTo(-r, 3 * r); 14175 context.lineTo(-r, r); 14176 context.lineTo(-3 * r, r); 14177 context.closePath(); 14178 } 14179}; 14180 14181var tan30 = Math.sqrt(1 / 3); 14182var tan30_2 = tan30 * 2; 14183 14184var diamond = { 14185 draw: function(context, size) { 14186 var y = Math.sqrt(size / tan30_2), 14187 x = y * tan30; 14188 context.moveTo(0, -y); 14189 context.lineTo(x, 0); 14190 context.lineTo(0, y); 14191 context.lineTo(-x, 0); 14192 context.closePath(); 14193 } 14194}; 14195 14196var ka = 0.89081309152928522810; 14197var kr = Math.sin(pi$4 / 10) / Math.sin(7 * pi$4 / 10); 14198var kx = Math.sin(tau$4 / 10) * kr; 14199var ky = -Math.cos(tau$4 / 10) * kr; 14200 14201var star = { 14202 draw: function(context, size) { 14203 var r = Math.sqrt(size * ka), 14204 x = kx * r, 14205 y = ky * r; 14206 context.moveTo(0, -r); 14207 context.lineTo(x, y); 14208 for (var i = 1; i < 5; ++i) { 14209 var a = tau$4 * i / 5, 14210 c = Math.cos(a), 14211 s = Math.sin(a); 14212 context.lineTo(s * r, -c * r); 14213 context.lineTo(c * x - s * y, s * x + c * y); 14214 } 14215 context.closePath(); 14216 } 14217}; 14218 14219var square = { 14220 draw: function(context, size) { 14221 var w = Math.sqrt(size), 14222 x = -w / 2; 14223 context.rect(x, x, w, w); 14224 } 14225}; 14226 14227var sqrt3 = Math.sqrt(3); 14228 14229var triangle = { 14230 draw: function(context, size) { 14231 var y = -Math.sqrt(size / (sqrt3 * 3)); 14232 context.moveTo(0, y * 2); 14233 context.lineTo(-sqrt3 * y, -y); 14234 context.lineTo(sqrt3 * y, -y); 14235 context.closePath(); 14236 } 14237}; 14238 14239var c = -0.5; 14240var s = Math.sqrt(3) / 2; 14241var k = 1 / Math.sqrt(12); 14242var a = (k / 2 + 1) * 3; 14243 14244var wye = { 14245 draw: function(context, size) { 14246 var r = Math.sqrt(size / a), 14247 x0 = r / 2, 14248 y0 = r * k, 14249 x1 = x0, 14250 y1 = r * k + r, 14251 x2 = -x1, 14252 y2 = y1; 14253 context.moveTo(x0, y0); 14254 context.lineTo(x1, y1); 14255 context.lineTo(x2, y2); 14256 context.lineTo(c * x0 - s * y0, s * x0 + c * y0); 14257 context.lineTo(c * x1 - s * y1, s * x1 + c * y1); 14258 context.lineTo(c * x2 - s * y2, s * x2 + c * y2); 14259 context.lineTo(c * x0 + s * y0, c * y0 - s * x0); 14260 context.lineTo(c * x1 + s * y1, c * y1 - s * x1); 14261 context.lineTo(c * x2 + s * y2, c * y2 - s * x2); 14262 context.closePath(); 14263 } 14264}; 14265 14266var symbols = [ 14267 circle$2, 14268 cross$2, 14269 diamond, 14270 square, 14271 star, 14272 triangle, 14273 wye 14274]; 14275 14276function symbol() { 14277 var type = constant$10(circle$2), 14278 size = constant$10(64), 14279 context = null; 14280 14281 function symbol() { 14282 var buffer; 14283 if (!context) context = buffer = path(); 14284 type.apply(this, arguments).draw(context, +size.apply(this, arguments)); 14285 if (buffer) return context = null, buffer + "" || null; 14286 } 14287 14288 symbol.type = function(_) { 14289 return arguments.length ? (type = typeof _ === "function" ? _ : constant$10(_), symbol) : type; 14290 }; 14291 14292 symbol.size = function(_) { 14293 return arguments.length ? (size = typeof _ === "function" ? _ : constant$10(+_), symbol) : size; 14294 }; 14295 14296 symbol.context = function(_) { 14297 return arguments.length ? (context = _ == null ? null : _, symbol) : context; 14298 }; 14299 14300 return symbol; 14301} 14302 14303function noop$2() {} 14304 14305function point$2(that, x, y) { 14306 that._context.bezierCurveTo( 14307 (2 * that._x0 + that._x1) / 3, 14308 (2 * that._y0 + that._y1) / 3, 14309 (that._x0 + 2 * that._x1) / 3, 14310 (that._y0 + 2 * that._y1) / 3, 14311 (that._x0 + 4 * that._x1 + x) / 6, 14312 (that._y0 + 4 * that._y1 + y) / 6 14313 ); 14314} 14315 14316function Basis(context) { 14317 this._context = context; 14318} 14319 14320Basis.prototype = { 14321 areaStart: function() { 14322 this._line = 0; 14323 }, 14324 areaEnd: function() { 14325 this._line = NaN; 14326 }, 14327 lineStart: function() { 14328 this._x0 = this._x1 = 14329 this._y0 = this._y1 = NaN; 14330 this._point = 0; 14331 }, 14332 lineEnd: function() { 14333 switch (this._point) { 14334 case 3: point$2(this, this._x1, this._y1); // proceed 14335 case 2: this._context.lineTo(this._x1, this._y1); break; 14336 } 14337 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); 14338 this._line = 1 - this._line; 14339 }, 14340 point: function(x, y) { 14341 x = +x, y = +y; 14342 switch (this._point) { 14343 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; 14344 case 1: this._point = 2; break; 14345 case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed 14346 default: point$2(this, x, y); break; 14347 } 14348 this._x0 = this._x1, this._x1 = x; 14349 this._y0 = this._y1, this._y1 = y; 14350 } 14351}; 14352 14353function basis$2(context) { 14354 return new Basis(context); 14355} 14356 14357function BasisClosed(context) { 14358 this._context = context; 14359} 14360 14361BasisClosed.prototype = { 14362 areaStart: noop$2, 14363 areaEnd: noop$2, 14364 lineStart: function() { 14365 this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = 14366 this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN; 14367 this._point = 0; 14368 }, 14369 lineEnd: function() { 14370 switch (this._point) { 14371 case 1: { 14372 this._context.moveTo(this._x2, this._y2); 14373 this._context.closePath(); 14374 break; 14375 } 14376 case 2: { 14377 this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3); 14378 this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3); 14379 this._context.closePath(); 14380 break; 14381 } 14382 case 3: { 14383 this.point(this._x2, this._y2); 14384 this.point(this._x3, this._y3); 14385 this.point(this._x4, this._y4); 14386 break; 14387 } 14388 } 14389 }, 14390 point: function(x, y) { 14391 x = +x, y = +y; 14392 switch (this._point) { 14393 case 0: this._point = 1;
vendor: 14,446 bytes, lines 14393-14928
14393 this._x2 = x, this._y2 = y; break; 14394 case 1: this._point = 2; this._x3 = x, this._y3 = y; break; 14395 case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break; 14396 default: point$2(this, x, y); break; 14397 } 14398 this._x0 = this._x1, this._x1 = x; 14399 this._y0 = this._y1, this._y1 = y; 14400 } 14401}; 14402 14403function basisClosed$1(context) { 14404 return new BasisClosed(context); 14405} 14406 14407function BasisOpen(context) { 14408 this._context = context; 14409} 14410 14411BasisOpen.prototype = { 14412 areaStart: function() { 14413 this._line = 0; 14414 }, 14415 areaEnd: function() { 14416 this._line = NaN; 14417 }, 14418 lineStart: function() { 14419 this._x0 = this._x1 = 14420 this._y0 = this._y1 = NaN; 14421 this._point = 0; 14422 }, 14423 lineEnd: function() { 14424 if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); 14425 this._line = 1 - this._line; 14426 }, 14427 point: function(x, y) { 14428 x = +x, y = +y; 14429 switch (this._point) { 14430 case 0: this._point = 1; break; 14431 case 1: this._point = 2; break; 14432 case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break; 14433 case 3: this._point = 4; // proceed 14434 default: point$2(this, x, y); break; 14435 } 14436 this._x0 = this._x1, this._x1 = x; 14437 this._y0 = this._y1, this._y1 = y; 14438 } 14439}; 14440 14441function basisOpen(context) { 14442 return new BasisOpen(context); 14443} 14444 14445function Bundle(context, beta) { 14446 this._basis = new Basis(context); 14447 this._beta = beta; 14448} 14449 14450Bundle.prototype = { 14451 lineStart: function() { 14452 this._x = []; 14453 this._y = []; 14454 this._basis.lineStart(); 14455 }, 14456 lineEnd: function() { 14457 var x = this._x, 14458 y = this._y, 14459 j = x.length - 1; 14460 14461 if (j > 0) { 14462 var x0 = x[0], 14463 y0 = y[0], 14464 dx = x[j] - x0, 14465 dy = y[j] - y0, 14466 i = -1, 14467 t; 14468 14469 while (++i <= j) { 14470 t = i / j; 14471 this._basis.point( 14472 this._beta * x[i] + (1 - this._beta) * (x0 + t * dx), 14473 this._beta * y[i] + (1 - this._beta) * (y0 + t * dy) 14474 ); 14475 } 14476 } 14477 14478 this._x = this._y = null; 14479 this._basis.lineEnd(); 14480 }, 14481 point: function(x, y) { 14482 this._x.push(+x); 14483 this._y.push(+y); 14484 } 14485}; 14486 14487var bundle = (function custom(beta) { 14488 14489 function bundle(context) { 14490 return beta === 1 ? new Basis(context) : new Bundle(context, beta); 14491 } 14492 14493 bundle.beta = function(beta) { 14494 return custom(+beta); 14495 }; 14496 14497 return bundle; 14498})(0.85); 14499 14500function point$3(that, x, y) { 14501 that._context.bezierCurveTo( 14502 that._x1 + that._k * (that._x2 - that._x0), 14503 that._y1 + that._k * (that._y2 - that._y0), 14504 that._x2 + that._k * (that._x1 - x), 14505 that._y2 + that._k * (that._y1 - y), 14506 that._x2, 14507 that._y2 14508 ); 14509} 14510 14511function Cardinal(context, tension) { 14512 this._context = context; 14513 this._k = (1 - tension) / 6; 14514} 14515 14516Cardinal.prototype = { 14517 areaStart: function() { 14518 this._line = 0; 14519 }, 14520 areaEnd: function() { 14521 this._line = NaN; 14522 }, 14523 lineStart: function() { 14524 this._x0 = this._x1 = this._x2 = 14525 this._y0 = this._y1 = this._y2 = NaN; 14526 this._point = 0; 14527 }, 14528 lineEnd: function() { 14529 switch (this._point) { 14530 case 2: this._context.lineTo(this._x2, this._y2); break; 14531 case 3: point$3(this, this._x1, this._y1); break; 14532 } 14533 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); 14534 this._line = 1 - this._line; 14535 }, 14536 point: function(x, y) { 14537 x = +x, y = +y; 14538 switch (this._point) { 14539 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; 14540 case 1: this._point = 2; this._x1 = x, this._y1 = y; break; 14541 case 2: this._point = 3; // proceed 14542 default: point$3(this, x, y); break; 14543 } 14544 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; 14545 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; 14546 } 14547}; 14548 14549var cardinal = (function custom(tension) { 14550 14551 function cardinal(context) { 14552 return new Cardinal(context, tension); 14553 } 14554 14555 cardinal.tension = function(tension) { 14556 return custom(+tension); 14557 }; 14558 14559 return cardinal; 14560})(0); 14561 14562function CardinalClosed(context, tension) { 14563 this._context = context; 14564 this._k = (1 - tension) / 6; 14565} 14566 14567CardinalClosed.prototype = { 14568 areaStart: noop$2, 14569 areaEnd: noop$2, 14570 lineStart: function() { 14571 this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = 14572 this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; 14573 this._point = 0; 14574 }, 14575 lineEnd: function() { 14576 switch (this._point) { 14577 case 1: { 14578 this._context.moveTo(this._x3, this._y3); 14579 this._context.closePath(); 14580 break; 14581 } 14582 case 2: { 14583 this._context.lineTo(this._x3, this._y3); 14584 this._context.closePath(); 14585 break; 14586 } 14587 case 3: { 14588 this.point(this._x3, this._y3); 14589 this.point(this._x4, this._y4); 14590 this.point(this._x5, this._y5); 14591 break; 14592 } 14593 } 14594 }, 14595 point: function(x, y) { 14596 x = +x, y = +y; 14597 switch (this._point) { 14598 case 0: this._point = 1; this._x3 = x, this._y3 = y; break; 14599 case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; 14600 case 2: this._point = 3; this._x5 = x, this._y5 = y; break; 14601 default: point$3(this, x, y); break; 14602 } 14603 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; 14604 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; 14605 } 14606}; 14607 14608var cardinalClosed = (function custom(tension) { 14609 14610 function cardinal$$1(context) { 14611 return new CardinalClosed(context, tension); 14612 } 14613 14614 cardinal$$1.tension = function(tension) { 14615 return custom(+tension); 14616 }; 14617 14618 return cardinal$$1; 14619})(0); 14620 14621function CardinalOpen(context, tension) { 14622 this._context = context; 14623 this._k = (1 - tension) / 6; 14624} 14625 14626CardinalOpen.prototype = { 14627 areaStart: function() { 14628 this._line = 0; 14629 }, 14630 areaEnd: function() { 14631 this._line = NaN; 14632 }, 14633 lineStart: function() { 14634 this._x0 = this._x1 = this._x2 = 14635 this._y0 = this._y1 = this._y2 = NaN; 14636 this._point = 0; 14637 }, 14638 lineEnd: function() { 14639 if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); 14640 this._line = 1 - this._line; 14641 }, 14642 point: function(x, y) { 14643 x = +x, y = +y; 14644 switch (this._point) { 14645 case 0: this._point = 1; break; 14646 case 1: this._point = 2; break; 14647 case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; 14648 case 3: this._point = 4; // proceed 14649 default: point$3(this, x, y); break; 14650 } 14651 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; 14652 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; 14653 } 14654}; 14655 14656var cardinalOpen = (function custom(tension) { 14657 14658 function cardinal$$1(context) { 14659 return new CardinalOpen(context, tension); 14660 } 14661 14662 cardinal$$1.tension = function(tension) { 14663 return custom(+tension); 14664 }; 14665 14666 return cardinal$$1; 14667})(0); 14668 14669function point$4(that, x, y) { 14670 var x1 = that._x1, 14671 y1 = that._y1, 14672 x2 = that._x2, 14673 y2 = that._y2; 14674 14675 if (that._l01_a > epsilon$3) { 14676 var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a, 14677 n = 3 * that._l01_a * (that._l01_a + that._l12_a); 14678 x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n; 14679 y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n; 14680 } 14681 14682 if (that._l23_a > epsilon$3) { 14683 var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a, 14684 m = 3 * that._l23_a * (that._l23_a + that._l12_a); 14685 x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m; 14686 y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m; 14687 } 14688 14689 that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2); 14690} 14691 14692function CatmullRom(context, alpha) { 14693 this._context = context; 14694 this._alpha = alpha; 14695} 14696 14697CatmullRom.prototype = { 14698 areaStart: function() { 14699 this._line = 0; 14700 }, 14701 areaEnd: function() { 14702 this._line = NaN; 14703 }, 14704 lineStart: function() { 14705 this._x0 = this._x1 = this._x2 = 14706 this._y0 = this._y1 = this._y2 = NaN; 14707 this._l01_a = this._l12_a = this._l23_a = 14708 this._l01_2a = this._l12_2a = this._l23_2a = 14709 this._point = 0; 14710 }, 14711 lineEnd: function() { 14712 switch (this._point) { 14713 case 2: this._context.lineTo(this._x2, this._y2); break; 14714 case 3: this.point(this._x2, this._y2); break; 14715 } 14716 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); 14717 this._line = 1 - this._line; 14718 }, 14719 point: function(x, y) { 14720 x = +x, y = +y; 14721 14722 if (this._point) { 14723 var x23 = this._x2 - x, 14724 y23 = this._y2 - y; 14725 this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); 14726 } 14727 14728 switch (this._point) { 14729 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; 14730 case 1: this._point = 2; break; 14731 case 2: this._point = 3; // proceed 14732 default: point$4(this, x, y); break; 14733 } 14734 14735 this._l01_a = this._l12_a, this._l12_a = this._l23_a; 14736 this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; 14737 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; 14738 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; 14739 } 14740}; 14741 14742var catmullRom = (function custom(alpha) { 14743 14744 function catmullRom(context) { 14745 return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0); 14746 } 14747 14748 catmullRom.alpha = function(alpha) { 14749 return custom(+alpha); 14750 }; 14751 14752 return catmullRom; 14753})(0.5); 14754 14755function CatmullRomClosed(context, alpha) { 14756 this._context = context; 14757 this._alpha = alpha; 14758} 14759 14760CatmullRomClosed.prototype = { 14761 areaStart: noop$2, 14762 areaEnd: noop$2, 14763 lineStart: function() { 14764 this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = 14765 this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; 14766 this._l01_a = this._l12_a = this._l23_a = 14767 this._l01_2a = this._l12_2a = this._l23_2a = 14768 this._point = 0; 14769 }, 14770 lineEnd: function() { 14771 switch (this._point) { 14772 case 1: { 14773 this._context.moveTo(this._x3, this._y3); 14774 this._context.closePath(); 14775 break; 14776 } 14777 case 2: { 14778 this._context.lineTo(this._x3, this._y3); 14779 this._context.closePath(); 14780 break; 14781 } 14782 case 3: { 14783 this.point(this._x3, this._y3); 14784 this.point(this._x4, this._y4); 14785 this.point(this._x5, this._y5); 14786 break; 14787 } 14788 } 14789 }, 14790 point: function(x, y) { 14791 x = +x, y = +y; 14792 14793 if (this._point) { 14794 var x23 = this._x2 - x, 14795 y23 = this._y2 - y; 14796 this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); 14797 } 14798 14799 switch (this._point) { 14800 case 0: this._point = 1; this._x3 = x, this._y3 = y; break; 14801 case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; 14802 case 2: this._point = 3; this._x5 = x, this._y5 = y; break; 14803 default: point$4(this, x, y); break; 14804 } 14805 14806 this._l01_a = this._l12_a, this._l12_a = this._l23_a; 14807 this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; 14808 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; 14809 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; 14810 } 14811}; 14812 14813var catmullRomClosed = (function custom(alpha) { 14814 14815 function catmullRom$$1(context) { 14816 return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0); 14817 } 14818 14819 catmullRom$$1.alpha = function(alpha) { 14820 return custom(+alpha); 14821 }; 14822 14823 return catmullRom$$1; 14824})(0.5); 14825 14826function CatmullRomOpen(context, alpha) { 14827 this._context = context; 14828 this._alpha = alpha; 14829} 14830 14831CatmullRomOpen.prototype = { 14832 areaStart: function() { 14833 this._line = 0; 14834 }, 14835 areaEnd: function() { 14836 this._line = NaN; 14837 }, 14838 lineStart: function() { 14839 this._x0 = this._x1 = this._x2 = 14840 this._y0 = this._y1 = this._y2 = NaN; 14841 this._l01_a = this._l12_a = this._l23_a = 14842 this._l01_2a = this._l12_2a = this._l23_2a = 14843 this._point = 0; 14844 }, 14845 lineEnd: function() { 14846 if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); 14847 this._line = 1 - this._line; 14848 }, 14849 point: function(x, y) { 14850 x = +x, y = +y; 14851 14852 if (this._point) { 14853 var x23 = this._x2 - x, 14854 y23 = this._y2 - y; 14855 this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); 14856 } 14857 14858 switch (this._point) { 14859 case 0: this._point = 1; break; 14860 case 1: this._point = 2; break; 14861 case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; 14862 case 3: this._point = 4; // proceed 14863 default: point$4(this, x, y); break; 14864 } 14865 14866 this._l01_a = this._l12_a, this._l12_a = this._l23_a; 14867 this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; 14868 this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; 14869 this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; 14870 } 14871}; 14872 14873var catmullRomOpen = (function custom(alpha) { 14874 14875 function catmullRom$$1(context) { 14876 return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0); 14877 } 14878 14879 catmullRom$$1.alpha = function(alpha) { 14880 return custom(+alpha); 14881 }; 14882 14883 return catmullRom$$1; 14884})(0.5); 14885 14886function LinearClosed(context) { 14887 this._context = context; 14888} 14889 14890LinearClosed.prototype = { 14891 areaStart: noop$2, 14892 areaEnd: noop$2, 14893 lineStart: function() { 14894 this._point = 0; 14895 }, 14896 lineEnd: function() { 14897 if (this._point) this._context.closePath(); 14898 }, 14899 point: function(x, y) { 14900 x = +x, y = +y; 14901 if (this._point) this._context.lineTo(x, y); 14902 else this._point = 1, this._context.moveTo(x, y); 14903 } 14904}; 14905 14906function linearClosed(context) { 14907 return new LinearClosed(context); 14908} 14909 14910function sign$1(x) { 14911 return x < 0 ? -1 : 1; 14912} 14913 14914// Calculate the slopes of the tangents (Hermite-type interpolation) based on 14915// the following paper: Steffen, M. 1990. A Simple Method for Monotonic 14916// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. 14917// NOV(II), P. 443, 1990. 14918function slope3(that, x2, y2) { 14919 var h0 = that._x1 - that._x0, 14920 h1 = x2 - that._x1, 14921 s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), 14922 s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), 14923 p = (s0 * h1 + s1 * h0) / (h0 + h1); 14924 return (sign$1(s0) + sign$1(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0; 14925} 14926 14927// Calculate a one-sided slope. 14928function slope2(that, t) {
vendor: 11,963 bytes, lines 14929-15396
14929 var h = that._x1 - that._x0; 14930 return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t; 14931} 14932 14933// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations 14934// "you can express cubic Hermite interpolation in terms of cubic Bézier curves 14935// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". 14936function point$5(that, t0, t1) { 14937 var x0 = that._x0, 14938 y0 = that._y0, 14939 x1 = that._x1, 14940 y1 = that._y1, 14941 dx = (x1 - x0) / 3; 14942 that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1); 14943} 14944 14945function MonotoneX(context) { 14946 this._context = context; 14947} 14948 14949MonotoneX.prototype = { 14950 areaStart: function() { 14951 this._line = 0; 14952 }, 14953 areaEnd: function() { 14954 this._line = NaN; 14955 }, 14956 lineStart: function() { 14957 this._x0 = this._x1 = 14958 this._y0 = this._y1 = 14959 this._t0 = NaN; 14960 this._point = 0; 14961 }, 14962 lineEnd: function() { 14963 switch (this._point) { 14964 case 2: this._context.lineTo(this._x1, this._y1); break; 14965 case 3: point$5(this, this._t0, slope2(this, this._t0)); break; 14966 } 14967 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); 14968 this._line = 1 - this._line; 14969 }, 14970 point: function(x, y) { 14971 var t1 = NaN; 14972 14973 x = +x, y = +y; 14974 if (x === this._x1 && y === this._y1) return; // Ignore coincident points. 14975 switch (this._point) { 14976 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; 14977 case 1: this._point = 2; break; 14978 case 2: this._point = 3; point$5(this, slope2(this, t1 = slope3(this, x, y)), t1); break; 14979 default: point$5(this, this._t0, t1 = slope3(this, x, y)); break; 14980 } 14981 14982 this._x0 = this._x1, this._x1 = x; 14983 this._y0 = this._y1, this._y1 = y; 14984 this._t0 = t1; 14985 } 14986}; 14987 14988function MonotoneY(context) { 14989 this._context = new ReflectContext(context); 14990} 14991 14992(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) { 14993 MonotoneX.prototype.point.call(this, y, x); 14994}; 14995 14996function ReflectContext(context) { 14997 this._context = context; 14998} 14999 15000ReflectContext.prototype = { 15001 moveTo: function(x, y) { this._context.moveTo(y, x); }, 15002 closePath: function() { this._context.closePath(); }, 15003 lineTo: function(x, y) { this._context.lineTo(y, x); }, 15004 bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); } 15005}; 15006 15007function monotoneX(context) { 15008 return new MonotoneX(context); 15009} 15010 15011function monotoneY(context) { 15012 return new MonotoneY(context); 15013} 15014 15015function Natural(context) { 15016 this._context = context; 15017} 15018 15019Natural.prototype = { 15020 areaStart: function() { 15021 this._line = 0; 15022 }, 15023 areaEnd: function() { 15024 this._line = NaN; 15025 }, 15026 lineStart: function() { 15027 this._x = []; 15028 this._y = []; 15029 }, 15030 lineEnd: function() { 15031 var x = this._x, 15032 y = this._y, 15033 n = x.length; 15034 15035 if (n) { 15036 this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]); 15037 if (n === 2) { 15038 this._context.lineTo(x[1], y[1]); 15039 } else { 15040 var px = controlPoints(x), 15041 py = controlPoints(y); 15042 for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) { 15043 this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]); 15044 } 15045 } 15046 } 15047 15048 if (this._line || (this._line !== 0 && n === 1)) this._context.closePath(); 15049 this._line = 1 - this._line; 15050 this._x = this._y = null; 15051 }, 15052 point: function(x, y) { 15053 this._x.push(+x); 15054 this._y.push(+y); 15055 } 15056}; 15057 15058// See https://www.particleincell.com/2012/bezier-splines/ for derivation. 15059function controlPoints(x) { 15060 var i, 15061 n = x.length - 1, 15062 m, 15063 a = new Array(n), 15064 b = new Array(n), 15065 r = new Array(n); 15066 a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1]; 15067 for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1]; 15068 a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n]; 15069 for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1]; 15070 a[n - 1] = r[n - 1] / b[n - 1]; 15071 for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i]; 15072 b[n - 1] = (x[n] + a[n - 1]) / 2; 15073 for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1]; 15074 return [a, b]; 15075} 15076 15077function natural(context) { 15078 return new Natural(context); 15079} 15080 15081function Step(context, t) { 15082 this._context = context; 15083 this._t = t; 15084} 15085 15086Step.prototype = { 15087 areaStart: function() { 15088 this._line = 0; 15089 }, 15090 areaEnd: function() { 15091 this._line = NaN; 15092 }, 15093 lineStart: function() { 15094 this._x = this._y = NaN; 15095 this._point = 0; 15096 }, 15097 lineEnd: function() { 15098 if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y); 15099 if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); 15100 if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line; 15101 }, 15102 point: function(x, y) { 15103 x = +x, y = +y; 15104 switch (this._point) { 15105 case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; 15106 case 1: this._point = 2; // proceed 15107 default: { 15108 if (this._t <= 0) { 15109 this._context.lineTo(this._x, y); 15110 this._context.lineTo(x, y); 15111 } else { 15112 var x1 = this._x * (1 - this._t) + x * this._t; 15113 this._context.lineTo(x1, this._y); 15114 this._context.lineTo(x1, y); 15115 } 15116 break; 15117 } 15118 } 15119 this._x = x, this._y = y; 15120 } 15121}; 15122 15123function step(context) { 15124 return new Step(context, 0.5); 15125} 15126 15127function stepBefore(context) { 15128 return new Step(context, 0); 15129} 15130 15131function stepAfter(context) { 15132 return new Step(context, 1); 15133} 15134 15135function none$1(series, order) { 15136 if (!((n = series.length) > 1)) return; 15137 for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) { 15138 s0 = s1, s1 = series[order[i]]; 15139 for (j = 0; j < m; ++j) { 15140 s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1]; 15141 } 15142 } 15143} 15144 15145function none$2(series) { 15146 var n = series.length, o = new Array(n); 15147 while (--n >= 0) o[n] = n; 15148 return o; 15149} 15150 15151function stackValue(d, key) { 15152 return d[key]; 15153} 15154 15155function stack() { 15156 var keys = constant$10([]), 15157 order = none$2, 15158 offset = none$1, 15159 value = stackValue; 15160 15161 function stack(data) { 15162 var kz = keys.apply(this, arguments), 15163 i, 15164 m = data.length, 15165 n = kz.length, 15166 sz = new Array(n), 15167 oz; 15168 15169 for (i = 0; i < n; ++i) { 15170 for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) { 15171 si[j] = sij = [0, +value(data[j], ki, j, data)]; 15172 sij.data = data[j]; 15173 } 15174 si.key = ki; 15175 } 15176 15177 for (i = 0, oz = order(sz); i < n; ++i) { 15178 sz[oz[i]].index = i; 15179 } 15180 15181 offset(sz, oz); 15182 return sz; 15183 } 15184 15185 stack.keys = function(_) { 15186 return arguments.length ? (keys = typeof _ === "function" ? _ : constant$10(slice$6.call(_)), stack) : keys; 15187 }; 15188 15189 stack.value = function(_) { 15190 return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), stack) : value; 15191 }; 15192 15193 stack.order = function(_) { 15194 return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$10(slice$6.call(_)), stack) : order; 15195 }; 15196 15197 stack.offset = function(_) { 15198 return arguments.length ? (offset = _ == null ? none$1 : _, stack) : offset; 15199 }; 15200 15201 return stack; 15202} 15203 15204function expand(series, order) { 15205 if (!((n = series.length) > 0)) return; 15206 for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) { 15207 for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0; 15208 if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y; 15209 } 15210 none$1(series, order); 15211} 15212 15213function diverging(series, order) { 15214 if (!((n = series.length) > 1)) return; 15215 for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) { 15216 for (yp = yn = 0, i = 0; i < n; ++i) { 15217 if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) { 15218 d[0] = yp, d[1] = yp += dy; 15219 } else if (dy < 0) { 15220 d[1] = yn, d[0] = yn += dy; 15221 } else { 15222 d[0] = yp; 15223 } 15224 } 15225 } 15226} 15227 15228function silhouette(series, order) { 15229 if (!((n = series.length) > 0)) return; 15230 for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) { 15231 for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0; 15232 s0[j][1] += s0[j][0] = -y / 2; 15233 } 15234 none$1(series, order); 15235} 15236 15237function wiggle(series, order) { 15238 if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return; 15239 for (var y = 0, j = 1, s0, m, n; j < m; ++j) { 15240 for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) { 15241 var si = series[order[i]], 15242 sij0 = si[j][1] || 0, 15243 sij1 = si[j - 1][1] || 0, 15244 s3 = (sij0 - sij1) / 2; 15245 for (var k = 0; k < i; ++k) { 15246 var sk = series[order[k]], 15247 skj0 = sk[j][1] || 0, 15248 skj1 = sk[j - 1][1] || 0; 15249 s3 += skj0 - skj1; 15250 } 15251 s1 += sij0, s2 += s3 * sij0; 15252 } 15253 s0[j - 1][1] += s0[j - 1][0] = y; 15254 if (s1) y -= s2 / s1; 15255 } 15256 s0[j - 1][1] += s0[j - 1][0] = y; 15257 none$1(series, order); 15258} 15259 15260function ascending$2(series) { 15261 var sums = series.map(sum$2); 15262 return none$2(series).sort(function(a, b) { return sums[a] - sums[b]; }); 15263} 15264 15265function sum$2(series) { 15266 var s = 0, i = -1, n = series.length, v; 15267 while (++i < n) if (v = +series[i][1]) s += v; 15268 return s; 15269} 15270 15271function descending$2(series) { 15272 return ascending$2(series).reverse(); 15273} 15274 15275function insideOut(series) { 15276 var n = series.length, 15277 i, 15278 j, 15279 sums = series.map(sum$2), 15280 order = none$2(series).sort(function(a, b) { return sums[b] - sums[a]; }), 15281 top = 0, 15282 bottom = 0, 15283 tops = [], 15284 bottoms = []; 15285 15286 for (i = 0; i < n; ++i) { 15287 j = order[i]; 15288 if (top < bottom) { 15289 top += sums[j]; 15290 tops.push(j); 15291 } else { 15292 bottom += sums[j]; 15293 bottoms.push(j); 15294 } 15295 } 15296 15297 return bottoms.reverse().concat(tops); 15298} 15299 15300function reverse(series) { 15301 return none$2(series).reverse(); 15302} 15303 15304function constant$11(x) { 15305 return function() { 15306 return x; 15307 }; 15308} 15309 15310function x$4(d) { 15311 return d[0]; 15312} 15313 15314function y$4(d) { 15315 return d[1]; 15316} 15317 15318function RedBlackTree() { 15319 this._ = null; // root node 15320} 15321 15322function RedBlackNode(node) { 15323 node.U = // parent node 15324 node.C = // color - true for red, false for black 15325 node.L = // left node 15326 node.R = // right node 15327 node.P = // previous node 15328 node.N = null; // next node 15329} 15330 15331RedBlackTree.prototype = { 15332 constructor: RedBlackTree, 15333 15334 insert: function(after, node) { 15335 var parent, grandpa, uncle; 15336 15337 if (after) { 15338 node.P = after; 15339 node.N = after.N; 15340 if (after.N) after.N.P = node; 15341 after.N = node; 15342 if (after.R) { 15343 after = after.R; 15344 while (after.L) after = after.L; 15345 after.L = node; 15346 } else { 15347 after.R = node; 15348 } 15349 parent = after; 15350 } else if (this._) { 15351 after = RedBlackFirst(this._); 15352 node.P = null; 15353 node.N = after; 15354 after.P = after.L = node; 15355 parent = after; 15356 } else { 15357 node.P = node.N = null; 15358 this._ = node; 15359 parent = null; 15360 } 15361 node.L = node.R = null; 15362 node.U = parent; 15363 node.C = true; 15364 15365 after = node; 15366 while (parent && parent.C) { 15367 grandpa = parent.U; 15368 if (parent === grandpa.L) { 15369 uncle = grandpa.R; 15370 if (uncle && uncle.C) { 15371 parent.C = uncle.C = false; 15372 grandpa.C = true; 15373 after = grandpa; 15374 } else { 15375 if (after === parent.R) { 15376 RedBlackRotateLeft(this, parent); 15377 after = parent; 15378 parent = after.U; 15379 } 15380 parent.C = false; 15381 grandpa.C = true; 15382 RedBlackRotateRight(this, grandpa); 15383 } 15384 } else { 15385 uncle = grandpa.L; 15386 if (uncle && uncle.C) { 15387 parent.C = uncle.C = false; 15388 grandpa.C = true; 15389 after = grandpa; 15390 } else { 15391 if (after === parent.L) { 15392 RedBlackRotateRight(this, parent); 15393 after = parent; 15394 parent = after.U; 15395 } 15396 parent.C = false;
vendor: 16,603 bytes, lines 15397-16110
15397 grandpa.C = true; 15398 RedBlackRotateLeft(this, grandpa); 15399 } 15400 } 15401 parent = after.U; 15402 } 15403 this._.C = false; 15404 }, 15405 15406 remove: function(node) { 15407 if (node.N) node.N.P = node.P; 15408 if (node.P) node.P.N = node.N; 15409 node.N = node.P = null; 15410 15411 var parent = node.U, 15412 sibling, 15413 left = node.L, 15414 right = node.R, 15415 next, 15416 red; 15417 15418 if (!left) next = right; 15419 else if (!right) next = left; 15420 else next = RedBlackFirst(right); 15421 15422 if (parent) { 15423 if (parent.L === node) parent.L = next; 15424 else parent.R = next; 15425 } else { 15426 this._ = next; 15427 } 15428 15429 if (left && right) { 15430 red = next.C; 15431 next.C = node.C; 15432 next.L = left; 15433 left.U = next; 15434 if (next !== right) { 15435 parent = next.U; 15436 next.U = node.U; 15437 node = next.R; 15438 parent.L = node; 15439 next.R = right; 15440 right.U = next; 15441 } else { 15442 next.U = parent; 15443 parent = next; 15444 node = next.R; 15445 } 15446 } else { 15447 red = node.C; 15448 node = next; 15449 } 15450 15451 if (node) node.U = parent; 15452 if (red) return; 15453 if (node && node.C) { node.C = false; return; } 15454 15455 do { 15456 if (node === this._) break; 15457 if (node === parent.L) { 15458 sibling = parent.R; 15459 if (sibling.C) { 15460 sibling.C = false; 15461 parent.C = true; 15462 RedBlackRotateLeft(this, parent); 15463 sibling = parent.R; 15464 } 15465 if ((sibling.L && sibling.L.C) 15466 || (sibling.R && sibling.R.C)) { 15467 if (!sibling.R || !sibling.R.C) { 15468 sibling.L.C = false; 15469 sibling.C = true; 15470 RedBlackRotateRight(this, sibling); 15471 sibling = parent.R; 15472 } 15473 sibling.C = parent.C; 15474 parent.C = sibling.R.C = false; 15475 RedBlackRotateLeft(this, parent); 15476 node = this._; 15477 break; 15478 } 15479 } else { 15480 sibling = parent.L; 15481 if (sibling.C) { 15482 sibling.C = false; 15483 parent.C = true; 15484 RedBlackRotateRight(this, parent); 15485 sibling = parent.L; 15486 } 15487 if ((sibling.L && sibling.L.C) 15488 || (sibling.R && sibling.R.C)) { 15489 if (!sibling.L || !sibling.L.C) { 15490 sibling.R.C = false; 15491 sibling.C = true; 15492 RedBlackRotateLeft(this, sibling); 15493 sibling = parent.L; 15494 } 15495 sibling.C = parent.C; 15496 parent.C = sibling.L.C = false; 15497 RedBlackRotateRight(this, parent); 15498 node = this._; 15499 break; 15500 } 15501 } 15502 sibling.C = true; 15503 node = parent; 15504 parent = parent.U; 15505 } while (!node.C); 15506 15507 if (node) node.C = false; 15508 } 15509}; 15510 15511function RedBlackRotateLeft(tree, node) { 15512 var p = node, 15513 q = node.R, 15514 parent = p.U; 15515 15516 if (parent) { 15517 if (parent.L === p) parent.L = q; 15518 else parent.R = q; 15519 } else { 15520 tree._ = q; 15521 } 15522 15523 q.U = parent; 15524 p.U = q; 15525 p.R = q.L; 15526 if (p.R) p.R.U = p; 15527 q.L = p; 15528} 15529 15530function RedBlackRotateRight(tree, node) { 15531 var p = node, 15532 q = node.L, 15533 parent = p.U; 15534 15535 if (parent) { 15536 if (parent.L === p) parent.L = q; 15537 else parent.R = q; 15538 } else { 15539 tree._ = q; 15540 } 15541 15542 q.U = parent; 15543 p.U = q; 15544 p.L = q.R; 15545 if (p.L) p.L.U = p; 15546 q.R = p; 15547} 15548 15549function RedBlackFirst(node) { 15550 while (node.L) node = node.L; 15551 return node; 15552} 15553 15554function createEdge(left, right, v0, v1) { 15555 var edge = [null, null], 15556 index = edges.push(edge) - 1; 15557 edge.left = left; 15558 edge.right = right; 15559 if (v0) setEdgeEnd(edge, left, right, v0); 15560 if (v1) setEdgeEnd(edge, right, left, v1); 15561 cells[left.index].halfedges.push(index); 15562 cells[right.index].halfedges.push(index); 15563 return edge; 15564} 15565 15566function createBorderEdge(left, v0, v1) { 15567 var edge = [v0, v1]; 15568 edge.left = left; 15569 return edge; 15570} 15571 15572function setEdgeEnd(edge, left, right, vertex) { 15573 if (!edge[0] && !edge[1]) { 15574 edge[0] = vertex; 15575 edge.left = left; 15576 edge.right = right; 15577 } else if (edge.left === right) { 15578 edge[1] = vertex; 15579 } else { 15580 edge[0] = vertex; 15581 } 15582} 15583 15584// LiangâBarsky line clipping. 15585function clipEdge(edge, x0, y0, x1, y1) { 15586 var a = edge[0], 15587 b = edge[1], 15588 ax = a[0], 15589 ay = a[1], 15590 bx = b[0], 15591 by = b[1], 15592 t0 = 0, 15593 t1 = 1, 15594 dx = bx - ax, 15595 dy = by - ay, 15596 r; 15597 15598 r = x0 - ax; 15599 if (!dx && r > 0) return; 15600 r /= dx; 15601 if (dx < 0) { 15602 if (r < t0) return; 15603 if (r < t1) t1 = r; 15604 } else if (dx > 0) { 15605 if (r > t1) return; 15606 if (r > t0) t0 = r; 15607 } 15608 15609 r = x1 - ax; 15610 if (!dx && r < 0) return; 15611 r /= dx; 15612 if (dx < 0) { 15613 if (r > t1) return; 15614 if (r > t0) t0 = r; 15615 } else if (dx > 0) { 15616 if (r < t0) return; 15617 if (r < t1) t1 = r; 15618 } 15619 15620 r = y0 - ay; 15621 if (!dy && r > 0) return; 15622 r /= dy; 15623 if (dy < 0) { 15624 if (r < t0) return; 15625 if (r < t1) t1 = r; 15626 } else if (dy > 0) { 15627 if (r > t1) return; 15628 if (r > t0) t0 = r; 15629 } 15630 15631 r = y1 - ay; 15632 if (!dy && r < 0) return; 15633 r /= dy; 15634 if (dy < 0) { 15635 if (r > t1) return; 15636 if (r > t0) t0 = r; 15637 } else if (dy > 0) { 15638 if (r < t0) return; 15639 if (r < t1) t1 = r; 15640 } 15641 15642 if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check? 15643 15644 if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy]; 15645 if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy]; 15646 return true; 15647} 15648 15649function connectEdge(edge, x0, y0, x1, y1) { 15650 var v1 = edge[1]; 15651 if (v1) return true; 15652 15653 var v0 = edge[0], 15654 left = edge.left, 15655 right = edge.right, 15656 lx = left[0], 15657 ly = left[1], 15658 rx = right[0], 15659 ry = right[1], 15660 fx = (lx + rx) / 2, 15661 fy = (ly + ry) / 2, 15662 fm, 15663 fb; 15664 15665 if (ry === ly) { 15666 if (fx < x0 || fx >= x1) return; 15667 if (lx > rx) { 15668 if (!v0) v0 = [fx, y0]; 15669 else if (v0[1] >= y1) return; 15670 v1 = [fx, y1]; 15671 } else { 15672 if (!v0) v0 = [fx, y1]; 15673 else if (v0[1] < y0) return; 15674 v1 = [fx, y0]; 15675 } 15676 } else { 15677 fm = (lx - rx) / (ry - ly); 15678 fb = fy - fm * fx; 15679 if (fm < -1 || fm > 1) { 15680 if (lx > rx) { 15681 if (!v0) v0 = [(y0 - fb) / fm, y0]; 15682 else if (v0[1] >= y1) return; 15683 v1 = [(y1 - fb) / fm, y1]; 15684 } else { 15685 if (!v0) v0 = [(y1 - fb) / fm, y1]; 15686 else if (v0[1] < y0) return; 15687 v1 = [(y0 - fb) / fm, y0]; 15688 } 15689 } else { 15690 if (ly < ry) { 15691 if (!v0) v0 = [x0, fm * x0 + fb]; 15692 else if (v0[0] >= x1) return; 15693 v1 = [x1, fm * x1 + fb]; 15694 } else { 15695 if (!v0) v0 = [x1, fm * x1 + fb]; 15696 else if (v0[0] < x0) return; 15697 v1 = [x0, fm * x0 + fb]; 15698 } 15699 } 15700 } 15701 15702 edge[0] = v0; 15703 edge[1] = v1; 15704 return true; 15705} 15706 15707function clipEdges(x0, y0, x1, y1) { 15708 var i = edges.length, 15709 edge; 15710 15711 while (i--) { 15712 if (!connectEdge(edge = edges[i], x0, y0, x1, y1) 15713 || !clipEdge(edge, x0, y0, x1, y1) 15714 || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon$4 15715 || Math.abs(edge[0][1] - edge[1][1]) > epsilon$4)) { 15716 delete edges[i]; 15717 } 15718 } 15719} 15720 15721function createCell(site) { 15722 return cells[site.index] = { 15723 site: site, 15724 halfedges: [] 15725 }; 15726} 15727 15728function cellHalfedgeAngle(cell, edge) { 15729 var site = cell.site, 15730 va = edge.left, 15731 vb = edge.right; 15732 if (site === vb) vb = va, va = site; 15733 if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]); 15734 if (site === va) va = edge[1], vb = edge[0]; 15735 else va = edge[0], vb = edge[1]; 15736 return Math.atan2(va[0] - vb[0], vb[1] - va[1]); 15737} 15738 15739function cellHalfedgeStart(cell, edge) { 15740 return edge[+(edge.left !== cell.site)]; 15741} 15742 15743function cellHalfedgeEnd(cell, edge) { 15744 return edge[+(edge.left === cell.site)]; 15745} 15746 15747function sortCellHalfedges() { 15748 for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) { 15749 if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) { 15750 var index = new Array(m), 15751 array = new Array(m); 15752 for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]); 15753 index.sort(function(i, j) { return array[j] - array[i]; }); 15754 for (j = 0; j < m; ++j) array[j] = halfedges[index[j]]; 15755 for (j = 0; j < m; ++j) halfedges[j] = array[j]; 15756 } 15757 } 15758} 15759 15760function clipCells(x0, y0, x1, y1) { 15761 var nCells = cells.length, 15762 iCell, 15763 cell, 15764 site, 15765 iHalfedge, 15766 halfedges, 15767 nHalfedges, 15768 start, 15769 startX, 15770 startY, 15771 end, 15772 endX, 15773 endY, 15774 cover = true; 15775 15776 for (iCell = 0; iCell < nCells; ++iCell) { 15777 if (cell = cells[iCell]) { 15778 site = cell.site; 15779 halfedges = cell.halfedges; 15780 iHalfedge = halfedges.length; 15781 15782 // Remove any dangling clipped edges. 15783 while (iHalfedge--) { 15784 if (!edges[halfedges[iHalfedge]]) { 15785 halfedges.splice(iHalfedge, 1); 15786 } 15787 } 15788 15789 // Insert any border edges as necessary. 15790 iHalfedge = 0, nHalfedges = halfedges.length; 15791 while (iHalfedge < nHalfedges) { 15792 end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1]; 15793 start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1]; 15794 if (Math.abs(endX - startX) > epsilon$4 || Math.abs(endY - startY) > epsilon$4) { 15795 halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end, 15796 Math.abs(endX - x0) < epsilon$4 && y1 - endY > epsilon$4 ? [x0, Math.abs(startX - x0) < epsilon$4 ? startY : y1] 15797 : Math.abs(endY - y1) < epsilon$4 && x1 - endX > epsilon$4 ? [Math.abs(startY - y1) < epsilon$4 ? startX : x1, y1] 15798 : Math.abs(endX - x1) < epsilon$4 && endY - y0 > epsilon$4 ? [x1, Math.abs(startX - x1) < epsilon$4 ? startY : y0] 15799 : Math.abs(endY - y0) < epsilon$4 && endX - x0 > epsilon$4 ? [Math.abs(startY - y0) < epsilon$4 ? startX : x0, y0] 15800 : null)) - 1); 15801 ++nHalfedges; 15802 } 15803 } 15804 15805 if (nHalfedges) cover = false; 15806 } 15807 } 15808 15809 // If there werenât any edges, have the closest site cover the extent. 15810 // It doesnât matter which corner of the extent we measure! 15811 if (cover) { 15812 var dx, dy, d2, dc = Infinity; 15813 15814 for (iCell = 0, cover = null; iCell < nCells; ++iCell) { 15815 if (cell = cells[iCell]) { 15816 site = cell.site; 15817 dx = site[0] - x0; 15818 dy = site[1] - y0; 15819 d2 = dx * dx + dy * dy; 15820 if (d2 < dc) dc = d2, cover = cell; 15821 } 15822 } 15823 15824 if (cover) { 15825 var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0]; 15826 cover.halfedges.push( 15827 edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1, 15828 edges.push(createBorderEdge(site, v01, v11)) - 1, 15829 edges.push(createBorderEdge(site, v11, v10)) - 1, 15830 edges.push(createBorderEdge(site, v10, v00)) - 1 15831 ); 15832 } 15833 } 15834 15835 // Lastly delete any cells with no edges; these were entirely clipped. 15836 for (iCell = 0; iCell < nCells; ++iCell) { 15837 if (cell = cells[iCell]) { 15838 if (!cell.halfedges.length) { 15839 delete cells[iCell]; 15840 } 15841 } 15842 } 15843} 15844 15845var circlePool = []; 15846 15847var firstCircle; 15848 15849function Circle() { 15850 RedBlackNode(this); 15851 this.x = 15852 this.y = 15853 this.arc = 15854 this.site = 15855 this.cy = null; 15856} 15857 15858function attachCircle(arc) { 15859 var lArc = arc.P, 15860 rArc = arc.N; 15861 15862 if (!lArc || !rArc) return; 15863 15864 var lSite = lArc.site, 15865 cSite = arc.site, 15866 rSite = rArc.site; 15867 15868 if (lSite === rSite) return; 15869 15870 var bx = cSite[0], 15871 by = cSite[1], 15872 ax = lSite[0] - bx, 15873 ay = lSite[1] - by, 15874 cx = rSite[0] - bx, 15875 cy = rSite[1] - by; 15876 15877 var d = 2 * (ax * cy - ay * cx); 15878 if (d >= -epsilon2$2) return; 15879 15880 var ha = ax * ax + ay * ay, 15881 hc = cx * cx + cy * cy, 15882 x = (cy * ha - ay * hc) / d, 15883 y = (ax * hc - cx * ha) / d; 15884 15885 var circle = circlePool.pop() || new Circle; 15886 circle.arc = arc; 15887 circle.site = cSite; 15888 circle.x = x + bx; 15889 circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom 15890 15891 arc.circle = circle; 15892 15893 var before = null, 15894 node = circles._; 15895 15896 while (node) { 15897 if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) { 15898 if (node.L) node = node.L; 15899 else { before = node.P; break; } 15900 } else { 15901 if (node.R) node = node.R; 15902 else { before = node; break; } 15903 } 15904 } 15905 15906 circles.insert(before, circle); 15907 if (!before) firstCircle = circle; 15908} 15909 15910function detachCircle(arc) { 15911 var circle = arc.circle; 15912 if (circle) { 15913 if (!circle.P) firstCircle = circle.N; 15914 circles.remove(circle); 15915 circlePool.push(circle); 15916 RedBlackNode(circle); 15917 arc.circle = null; 15918 } 15919} 15920 15921var beachPool = []; 15922 15923function Beach() { 15924 RedBlackNode(this); 15925 this.edge = 15926 this.site = 15927 this.circle = null; 15928} 15929 15930function createBeach(site) { 15931 var beach = beachPool.pop() || new Beach; 15932 beach.site = site; 15933 return beach; 15934} 15935 15936function detachBeach(beach) { 15937 detachCircle(beach); 15938 beaches.remove(beach); 15939 beachPool.push(beach); 15940 RedBlackNode(beach); 15941} 15942 15943function removeBeach(beach) { 15944 var circle = beach.circle, 15945 x = circle.x, 15946 y = circle.cy, 15947 vertex = [x, y], 15948 previous = beach.P, 15949 next = beach.N, 15950 disappearing = [beach]; 15951 15952 detachBeach(beach); 15953 15954 var lArc = previous; 15955 while (lArc.circle 15956 && Math.abs(x - lArc.circle.x) < epsilon$4 15957 && Math.abs(y - lArc.circle.cy) < epsilon$4) { 15958 previous = lArc.P; 15959 disappearing.unshift(lArc); 15960 detachBeach(lArc); 15961 lArc = previous; 15962 } 15963 15964 disappearing.unshift(lArc); 15965 detachCircle(lArc); 15966 15967 var rArc = next; 15968 while (rArc.circle 15969 && Math.abs(x - rArc.circle.x) < epsilon$4 15970 && Math.abs(y - rArc.circle.cy) < epsilon$4) { 15971 next = rArc.N; 15972 disappearing.push(rArc); 15973 detachBeach(rArc); 15974 rArc = next; 15975 } 15976 15977 disappearing.push(rArc); 15978 detachCircle(rArc); 15979 15980 var nArcs = disappearing.length, 15981 iArc; 15982 for (iArc = 1; iArc < nArcs; ++iArc) { 15983 rArc = disappearing[iArc]; 15984 lArc = disappearing[iArc - 1]; 15985 setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex); 15986 } 15987 15988 lArc = disappearing[0]; 15989 rArc = disappearing[nArcs - 1]; 15990 rArc.edge = createEdge(lArc.site, rArc.site, null, vertex); 15991 15992 attachCircle(lArc); 15993 attachCircle(rArc); 15994} 15995 15996function addBeach(site) { 15997 var x = site[0], 15998 directrix = site[1], 15999 lArc, 16000 rArc, 16001 dxl, 16002 dxr, 16003 node = beaches._; 16004 16005 while (node) { 16006 dxl = leftBreakPoint(node, directrix) - x; 16007 if (dxl > epsilon$4) node = node.L; else { 16008 dxr = x - rightBreakPoint(node, directrix); 16009 if (dxr > epsilon$4) { 16010 if (!node.R) { 16011 lArc = node; 16012 break; 16013 } 16014 node = node.R; 16015 } else { 16016 if (dxl > -epsilon$4) { 16017 lArc = node.P; 16018 rArc = node; 16019 } else if (dxr > -epsilon$4) { 16020 lArc = node; 16021 rArc = node.N; 16022 } else { 16023 lArc = rArc = node; 16024 } 16025 break; 16026 } 16027 } 16028 } 16029 16030 createCell(site); 16031 var newArc = createBeach(site); 16032 beaches.insert(lArc, newArc); 16033 16034 if (!lArc && !rArc) return; 16035 16036 if (lArc === rArc) { 16037 detachCircle(lArc); 16038 rArc = createBeach(lArc.site); 16039 beaches.insert(newArc, rArc); 16040 newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site); 16041 attachCircle(lArc); 16042 attachCircle(rArc); 16043 return; 16044 } 16045 16046 if (!rArc) { // && lArc 16047 newArc.edge = createEdge(lArc.site, newArc.site); 16048 return; 16049 } 16050 16051 // else lArc !== rArc 16052 detachCircle(lArc); 16053 detachCircle(rArc); 16054 16055 var lSite = lArc.site, 16056 ax = lSite[0], 16057 ay = lSite[1], 16058 bx = site[0] - ax, 16059 by = site[1] - ay, 16060 rSite = rArc.site, 16061 cx = rSite[0] - ax, 16062 cy = rSite[1] - ay, 16063 d = 2 * (bx * cy - by * cx), 16064 hb = bx * bx + by * by, 16065 hc = cx * cx + cy * cy, 16066 vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay]; 16067 16068 setEdgeEnd(rArc.edge, lSite, rSite, vertex); 16069 newArc.edge = createEdge(lSite, site, null, vertex); 16070 rArc.edge = createEdge(site, rSite, null, vertex); 16071 attachCircle(lArc); 16072 attachCircle(rArc); 16073} 16074 16075function leftBreakPoint(arc, directrix) { 16076 var site = arc.site, 16077 rfocx = site[0], 16078 rfocy = site[1], 16079 pby2 = rfocy - directrix; 16080 16081 if (!pby2) return rfocx; 16082 16083 var lArc = arc.P; 16084 if (!lArc) return -Infinity; 16085 16086 site = lArc.site; 16087 var lfocx = site[0], 16088 lfocy = site[1], 16089 plby2 = lfocy - directrix; 16090 16091 if (!plby2) return lfocx; 16092 16093 var hl = lfocx - rfocx, 16094 aby2 = 1 / pby2 - 1 / plby2, 16095 b = hl / plby2; 16096 16097 if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx; 16098 16099 return (rfocx + lfocx) / 2; 16100} 16101 16102function rightBreakPoint(arc, directrix) { 16103 var rArc = arc.N; 16104 if (rArc) return leftBreakPoint(rArc, directrix); 16105 var site = arc.site; 16106 return site[1] === directrix ? site[0] : Infinity; 16107} 16108 16109var epsilon$4 = 1e-6; 16110var epsilon2$
vendor: 3,281 bytes, lines 16110-16247
161102 = 1e-12; 16111var beaches; 16112var cells; 16113var circles; 16114var edges; 16115 16116function triangleArea(a, b, c) { 16117 return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]); 16118} 16119 16120function lexicographic(a, b) { 16121 return b[1] - a[1] 16122 || b[0] - a[0]; 16123} 16124 16125function Diagram(sites, extent) { 16126 var site = sites.sort(lexicographic).pop(), 16127 x, 16128 y, 16129 circle; 16130 16131 edges = []; 16132 cells = new Array(sites.length); 16133 beaches = new RedBlackTree; 16134 circles = new RedBlackTree; 16135 16136 while (true) { 16137 circle = firstCircle; 16138 if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) { 16139 if (site[0] !== x || site[1] !== y) { 16140 addBeach(site); 16141 x = site[0], y = site[1]; 16142 } 16143 site = sites.pop(); 16144 } else if (circle) { 16145 removeBeach(circle.arc); 16146 } else { 16147 break; 16148 } 16149 } 16150 16151 sortCellHalfedges(); 16152 16153 if (extent) { 16154 var x0 = +extent[0][0], 16155 y0 = +extent[0][1], 16156 x1 = +extent[1][0], 16157 y1 = +extent[1][1]; 16158 clipEdges(x0, y0, x1, y1); 16159 clipCells(x0, y0, x1, y1); 16160 } 16161 16162 this.edges = edges; 16163 this.cells = cells; 16164 16165 beaches = 16166 circles = 16167 edges = 16168 cells = null; 16169} 16170 16171Diagram.prototype = { 16172 constructor: Diagram, 16173 16174 polygons: function() { 16175 var edges = this.edges; 16176 16177 return this.cells.map(function(cell) { 16178 var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); }); 16179 polygon.data = cell.site.data; 16180 return polygon; 16181 }); 16182 }, 16183 16184 triangles: function() { 16185 var triangles = [], 16186 edges = this.edges; 16187 16188 this.cells.forEach(function(cell, i) { 16189 if (!(m = (halfedges = cell.halfedges).length)) return; 16190 var site = cell.site, 16191 halfedges, 16192 j = -1, 16193 m, 16194 s0, 16195 e1 = edges[halfedges[m - 1]], 16196 s1 = e1.left === site ? e1.right : e1.left; 16197 16198 while (++j < m) { 16199 s0 = s1; 16200 e1 = edges[halfedges[j]]; 16201 s1 = e1.left === site ? e1.right : e1.left; 16202 if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) { 16203 triangles.push([site.data, s0.data, s1.data]); 16204 } 16205 } 16206 }); 16207 16208 return triangles; 16209 }, 16210 16211 links: function() { 16212 return this.edges.filter(function(edge) { 16213 return edge.right; 16214 }).map(function(edge) { 16215 return { 16216 source: edge.left.data, 16217 target: edge.right.data 16218 }; 16219 }); 16220 }, 16221 16222 find: function(x, y, radius) { 16223 var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell; 16224 16225 // Use the previously-found cell, or start with an arbitrary one. 16226 while (!(cell = that.cells[i1])) if (++i1 >= n) return null; 16227 var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy; 16228 16229 // Traverse the half-edges to find a closer cell, if any. 16230 do { 16231 cell = that.cells[i0 = i1], i1 = null; 16232 cell.halfedges.forEach(function(e) { 16233 var edge = that.edges[e], v = edge.left; 16234 if ((v === cell.site || !v) && !(v = edge.right)) return; 16235 var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy; 16236 if (v2 < d2) d2 = v2, i1 = v.index; 16237 }); 16238 } while (i1 !== null); 16239 16240 that._found = i0; 16241 16242 return radius == null || d2 <= radius * radius ? cell.site : null; 16243 } 16244}; 16245 16246function voronoi() { 16247 var x$$1 = x
16247$4, 16248 y$$1 = y$4, 16249 extent = null; 16250 16251 function voronoi(data) { 16252 return new Diagram(data.map(function(d, i) { 16253 var s = [Math.round(x$$1(d, i, data) / epsilon$4) * epsilon$4, Math.round(y$$1(d, i, data) / epsilon$4) * epsilon$4]; 16254 s.index = i; 16255 s.data = d; 16256 return s; 16257 }), extent); 16258 } 16259 16260 voronoi.polygons = function(data) { 16261 return voronoi(data).polygons(); 16262 }; 16263 16264 voronoi.links = function(data) { 16265 return voronoi(data).links(); 16266 }; 16267 16268 voronoi.triangles = function(data) { 16269 return voronoi(data).triangles(); 16270 }; 16271 16272 voronoi.x = function(_) { 16273 return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : x$$1; 16274 }; 16275 16276 voronoi.y = function(_) { 16277 return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : y$$1; 16278 }; 16279 16280 voronoi.extent = function(_) { 16281 return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]]; 16282 }; 16283 16284 voronoi.size = function(_) { 16285 return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]]; 16286 }; 16287 16288 return voronoi; 16289} 16290 16291function constant$12(x) { 16292 return function() { 16293 return x; 16294 }; 16295} 16296 16297function ZoomEvent(target, type, transform) { 16298 this.target = target; 16299 this.type = type; 16300 this.transform = transform; 16301} 16302 16303function Transform(k, x, y) { 16304 this.k = k; 16305 this.x = x; 16306 this.y = y; 16307} 16308 16309Transform.prototype = { 16310 constructor: Transform, 16311 scale: function(k) { 16312 return k === 1 ? this : new Transform(this.k * k, this.x, this.y); 16313 }, 16314 translate: function(x, y) { 16315 return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y); 16316 }, 16317 apply: function(point) { 16318 return [point[0] * this.k + this.x, point[1] * this.k + this.y]; 16319 }, 16320 applyX: function(x) { 16321 return x * this.k + this.x; 16322 }, 16323 applyY: function(y) { 16324 return y * this.k + this.y; 16325 }, 16326 invert: function(location) { 16327 return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k]; 16328 }, 16329 invertX: function(x) { 16330 return (x - this.x) / this.k; 16331 }, 16332 invertY: function(y) { 16333 return (y - this.y) / this.k; 16334 }, 16335 rescaleX: function(x) { 16336 return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x)); 16337 }, 16338 rescaleY: function(y) { 16339 return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y)); 16340 }, 16341 toString: function() { 16342 return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")"; 16343 } 16344}; 16345 16346var identity$8 = new Transform(1, 0, 0); 16347 16348transform$1.prototype = Transform.prototype; 16349 16350function transform$1(node) { 16351 return node.__zoom || identity$8; 16352} 16353 16354function nopropagation$2() { 16355 exports.event.stopImmediatePropagation(); 16356} 16357 16358function noevent$2() { 16359 exports.event.preventDefault(); 16360 exports.event.stopImmediatePropagation(); 16361} 16362 16363// Ignore right-click, since that should open the context menu. 16364function defaultFilter$2() { 16365 return !exports.event.button; 16366} 16367 16368function defaultExtent$1() { 16369 var e = this, w, h; 16370 if (e instanceof SVGElement) { 16371 e = e.ownerSVGElement || e; 16372 w = e.width.baseVal.value; 16373 h = e.height.baseVal.value; 16374 } else { 16375 w = e.clientWidth; 16376 h = e.clientHeight; 16377 } 16378 return [[0, 0], [w, h]]; 16379} 16380 16381function defaultTransform() { 16382 return this.__zoom || identity$8; 16383} 16384 16385function defaultWheelDelta() { 16386 return -exports.event.deltaY * (exports.event.deltaMode ? 120 : 1) / 500; 16387} 16388 16389function defaultTouchable$1() { 16390 return "ontouchstart" in this; 16391} 16392 16393function defaultConstrain(transform$$1, extent, translateExtent) { 16394 var dx0 = transform$$1.invertX(extent[0][0]) - translateExtent[0][0], 16395 dx1 = transform$$1.invertX(extent[1][0]) - translateExtent[1][0], 16396 dy0 = transform$$1.invertY(extent[0][1]) - translateExtent[0][1], 16397 dy1 = transform$$1.invertY(extent[1][1]) - translateExtent[1][1]; 16398 return transform$$1.translate( 16399 dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1), 16400 dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1) 16401 ); 16402} 16403 16404function zoom() { 16405 var filter = defaultFilter$2, 16406 extent = defaultExtent$1, 16407 constrain = defaultConstrain, 16408 wheelDelta = defaultWheelDelta, 16409 touchable = defaultTouchable$1, 16410 scaleExtent = [0, Infinity], 16411 translateExtent = [[-Infinity, -Infinity], [Infinity, Infinity]], 16412 duration = 250, 16413 interpolate = interpolateZoom, 16414 gestures = [], 16415 listeners = dispatch("start", "zoom", "end"), 16416 touchstarting, 16417 touchending, 16418 touchDelay = 500, 16419 wheelDelay = 150, 16420 clickDistance2 = 0; 16421 16422 function zoom(selection) { 16423 selection 16424 .property("__zoom", defaultTransform) 16425 .on("wheel.zoom", wheeled) 16426 .on("mousedown.zoom", mousedowned) 16427 .on("dblclick.zoom", dblclicked) 16428 .filter(touchable) 16429 .on("touchstart.zoom", touchstarted) 16430 .on("touchmove.zoom", touchmoved) 16431 .on("touchend.zoom touchcancel.zoom", touchended) 16432 .style("touch-action", "none") 16433 .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); 16434 } 16435 16436 zoom.transform = function(collection, transform$$1) {
vendor: 4,353 bytes, lines 16437-16556
16437 var selection = collection.selection ? collection.selection() : collection; 16438 selection.property("__zoom", defaultTransform); 16439 if (collection !== selection) { 16440 schedule(collection, transform$$1); 16441 } else { 16442 selection.interrupt().each(function() { 16443 gesture(this, arguments) 16444 .start() 16445 .zoom(null, typeof transform$$1 === "function" ? transform$$1.apply(this, arguments) : transform$$1) 16446 .end(); 16447 }); 16448 } 16449 }; 16450 16451 zoom.scaleBy = function(selection, k) { 16452 zoom.scaleTo(selection, function() { 16453 var k0 = this.__zoom.k, 16454 k1 = typeof k === "function" ? k.apply(this, arguments) : k; 16455 return k0 * k1; 16456 }); 16457 }; 16458 16459 zoom.scaleTo = function(selection, k) { 16460 zoom.transform(selection, function() { 16461 var e = extent.apply(this, arguments), 16462 t0 = this.__zoom, 16463 p0 = centroid(e), 16464 p1 = t0.invert(p0), 16465 k1 = typeof k === "function" ? k.apply(this, arguments) : k; 16466 return constrain(translate(scale(t0, k1), p0, p1), e, translateExtent); 16467 }); 16468 }; 16469 16470 zoom.translateBy = function(selection, x, y) { 16471 zoom.transform(selection, function() { 16472 return constrain(this.__zoom.translate( 16473 typeof x === "function" ? x.apply(this, arguments) : x, 16474 typeof y === "function" ? y.apply(this, arguments) : y 16475 ), extent.apply(this, arguments), translateExtent); 16476 }); 16477 }; 16478 16479 zoom.translateTo = function(selection, x, y) { 16480 zoom.transform(selection, function() { 16481 var e = extent.apply(this, arguments), 16482 t = this.__zoom, 16483 p = centroid(e); 16484 return constrain(identity$8.translate(p[0], p[1]).scale(t.k).translate( 16485 typeof x === "function" ? -x.apply(this, arguments) : -x, 16486 typeof y === "function" ? -y.apply(this, arguments) : -y 16487 ), e, translateExtent); 16488 }); 16489 }; 16490 16491 function scale(transform$$1, k) { 16492 k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], k)); 16493 return k === transform$$1.k ? transform$$1 : new Transform(k, transform$$1.x, transform$$1.y); 16494 } 16495 16496 function translate(transform$$1, p0, p1) { 16497 var x = p0[0] - p1[0] * transform$$1.k, y = p0[1] - p1[1] * transform$$1.k; 16498 return x === transform$$1.x && y === transform$$1.y ? transform$$1 : new Transform(transform$$1.k, x, y); 16499 } 16500 16501 function centroid(extent) { 16502 return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2]; 16503 } 16504 16505 function schedule(transition, transform$$1, center) { 16506 transition 16507 .on("start.zoom", function() { gesture(this, arguments).start(); }) 16508 .on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); }) 16509 .tween("zoom", function() { 16510 var that = this, 16511 args = arguments, 16512 g = gesture(that, args), 16513 e = extent.apply(that, args), 16514 p = center || centroid(e), 16515 w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]), 16516 a = that.__zoom, 16517 b = typeof transform$$1 === "function" ? transform$$1.apply(that, args) : transform$$1, 16518 i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k)); 16519 return function(t) { 16520 if (t === 1) t = b; // Avoid rounding error on end. 16521 else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); } 16522 g.zoom(null, t); 16523 }; 16524 }); 16525 } 16526 16527 function gesture(that, args) { 16528 for (var i = 0, n = gestures.length, g; i < n; ++i) { 16529 if ((g = gestures[i]).that === that) { 16530 return g; 16531 } 16532 } 16533 return new Gesture(that, args); 16534 } 16535 16536 function Gesture(that, args) { 16537 this.that = that; 16538 this.args = args; 16539 this.index = -1; 16540 this.active = 0; 16541 this.extent = extent.apply(that, args); 16542 } 16543 16544 Gesture.prototype = { 16545 start: function() { 16546 if (++this.active === 1) { 16547 this.index = gestures.push(this) - 1; 16548 this.emit("start"); 16549 } 16550 return this; 16551 }, 16552 zoom: function(key, transform$$1) { 16553 if (this.mouse && key !== "mouse") this.mouse[1] = transform$$1.invert(this.mouse[0]); 16554 if (this.touch0 && key !== "touch") this.touch0[1] = transform$$1.invert(this.touch0[0]); 16555 if (this.touch1 && key !== "touch") this.touch1[1] = transform$$1.invert(this.touch1[0]); 16556 this.that.__zoom = transform$$1;
16557 this.emit("zoom"); 16558 return this; 16559 }, 16560 end: function() { 16561 if (--this.active === 0) { 16562 gestures.splice(this.index, 1); 16563 this.index = -1; 16564 this.emit("end"); 16565 } 16566 return this; 16567 }, 16568 emit: function(type) { 16569 customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]); 16570 } 16571 }; 16572 16573 function wheeled() { 16574 if (!filter.apply(this, arguments)) return; 16575 var g = gesture(this, arguments), 16576 t = this.__zoom, 16577 k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], t.k * Math.pow(2, wheelDelta.apply(this, arguments)))), 16578 p = mouse(this); 16579 16580 // If the mouse is in the same location as before, reuse it. 16581 // If there were recent wheel events, reset the wheel idle timeout. 16582 if (g.wheel) { 16583 if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) { 16584 g.mouse[1] = t.invert(g.mouse[0] = p); 16585 } 16586 clearTimeout(g.wheel); 16587 } 16588 16589 // If this wheel event wonât trigger a transform change, ignore it. 16590 else if (t.k === k) return; 16591 16592 // Otherwise, capture the mouse point and location at the start. 16593 else { 16594 g.mouse = [p, t.invert(p)]; 16595 interrupt(this); 16596 g.start(); 16597 } 16598 16599 noevent$2(); 16600 g.wheel = setTimeout(wheelidled, wheelDelay); 16601 g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent, translateExtent)); 16602 16603 function wheelidled() { 16604 g.wheel = null; 16605 g.end(); 16606 } 16607 } 16608 16609 function mousedowned() { 16610 if (touchending || !filter.apply(this, arguments)) return; 16611 var g = gesture(this, arguments), 16612 v = select(exports.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true), 16613 p = mouse(this), 16614 x0 = exports.event.clientX, 16615 y0 = exports.event.clientY; 16616 16617 dragDisable(exports.event.view); 16618 nopropagation$2(); 16619 g.mouse = [p, this.__zoom.invert(p)]; 16620 interrupt(this); 16621 g.start(); 16622 16623 function mousemoved() { 16624 noevent$2(); 16625 if (!g.moved) { 16626 var dx = exports.event.clientX - x0, dy = exports.event.clientY - y0; 16627 g.moved = dx * dx + dy * dy > clickDistance2; 16628 } 16629 g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent, translateExtent)); 16630 } 16631 16632 function mouseupped() { 16633 v.on("mousemove.zoom mouseup.zoom", null); 16634 yesdrag(exports.event.view, g.moved); 16635 noevent$2(); 16636 g.end(); 16637 } 16638 } 16639 16640 function dblclicked() { 16641 if (!filter.apply(this, arguments)) return; 16642 var t0 = this.__zoom, 16643 p0 = mouse(this), 16644 p1 = t0.invert(p0), 16645 k1 = t0.k * (exports.event.shiftKey ? 0.5 : 2), 16646 t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments), translateExtent); 16647 16648 noevent$2(); 16649 if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0); 16650 else select(this).call(zoom.transform, t1); 16651 } 16652 16653 function touchstarted() { 16654 if (!filter.apply(this, arguments)) return; 16655 var g = gesture(this, arguments), 16656 touches = exports.event.changedTouches, 16657 started, 16658 n = touches.length, i, t, p; 16659 16660 nopropagation$2(); 16661 for (i = 0; i < n; ++i) { 16662 t = touches[i], p = touch(this, touches, t.identifier); 16663 p = [p, this.__zoom.invert(p), t.identifier]; 16664 if (!g.touch0) g.touch0 = p, started = true; 16665 else if (!g.touch1) g.touch1 = p; 16666 } 16667 16668 // If this is a dbltap, reroute to the (optional) dblclick.zoom handler. 16669 if (touchstarting) { 16670 touchstarting = clearTimeout(touchstarting); 16671 if (!g.touch1) { 16672 g.end(); 16673 p = select(this).on("dblclick.zoom"); 16674 if (p) p.apply(this, arguments); 16675 return; 16676 } 16677 } 16678 16679 if (started) { 16680 touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay); 16681 interrupt(this); 16682 g.start(); 16683 } 16684 } 16685 16686 function touchmoved() { 16687 var g = gesture(this, arguments), 16688 touches = exports.event.changedTouches, 16689 n = touches.length, i, t, p, l; 16690 16691 noevent$2(); 16692 if (touchstarting) touchstarting = clearTimeout(touchstarting); 16693 for (i = 0; i < n; ++i) { 16694 t = touches[i], p = touch(this, touches, t.identifier); 16695 if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p; 16696 else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p; 16697 } 16698 t = g.that.__zoom; 16699 if (g.touch1) { 16700 var p0 = g.touch0[0], l0 = g.touch0[1], 16701 p1 = g.touch1[0], l1 = g.touch1[1], 16702 dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp, 16703 dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl; 16704 t = scale(t, Math.sqrt(dp / dl)); 16705 p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; 16706 l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; 16707 } 16708 else if (g.touch0) p = g.touch0[0], l = g.touch0[1]; 16709 else return; 16710 g.zoom("touch", constrain(translate(t, p, l), g.extent, translateExtent)); 16711 } 16712 16713 function touchended() { 16714 var g = gesture(this, arguments), 16715 touches = exports.event.changedTouches, 16716 n = touches.length, i, t; 16717 16718 nopropagation$2(); 16719 if (touchending) clearTimeout(touchending); 16720 touchending = setTimeout(function() { touchending = null; }, touchDelay); 16721 for (i = 0; i < n; ++i) { 16722 t = touches[i]; 16723 if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0; 16724 else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1; 16725 } 16726 if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1; 16727 if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]); 16728 else g.end(); 16729 } 16730 16731 zoom.wheelDelta = function(_) { 16732 return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant$12(+_), zoom) : wheelDelta; 16733 }; 16734 16735 zoom.filter = function(_) { 16736 return arguments.length ? (filter = typeof _ === "function" ? _ : constant$12(!!_), zoom) : filter; 16737 }; 16738 16739 zoom.touchable = function(_) { 16740 return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$12(!!_), zoom) : touchable; 16741 }; 16742 16743 zoom.extent = function(_) { 16744 return arguments.length ? (extent = typeof _ === "function" ? _ : constant$12([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent; 16745 }; 16746 16747 zoom.scaleExtent = function(_) { 16748 return arguments.length ? (scaleExtent[0] = +_[0], scaleExtent[1] = +_[1], zoom) : [scaleExtent[0], scaleExtent[1]]; 16749 }; 16750 16751 zoom.translateExtent = function(_) { 16752 return arguments.length ? (translateExtent[0][0] = +_[0][0], translateExtent[1][0] = +_[1][0], translateExtent[0][1] = +_[0][1], translateExtent[1][1] = +_[1][1], zoom) : [[translateExtent[0][0], translateExtent[0][1]], [translateExtent[1][0], translateExtent[1][1]]]; 16753 }; 16754 16755 zoom.constrain = function(_) { 16756 return arguments.length ? (constrain = _, zoom) : constrain; 16757 }; 16758 16759 zoom.duration = function(_) { 16760 return arguments.length ? (duration = +_, zoom) : duration; 16761 }; 16762 16763 zoom.interpolate = function(_) { 16764 return arguments.length ? (interpolate = _, zoom) : interpolate; 16765 }; 16766 16767 zoom.on = function() { 16768 var value = listeners.on.apply(listeners, arguments); 16769 return value === listeners ? zoom : value; 16770 }; 16771 16772 zoom.clickDistance = function(_) { 16773 return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2); 16774 }; 16775 16776 return zoom; 16777} 16778 16779exports.version = version; 16780exports.bisect = bisectRight; 16781exports.bisectRight = bisectRight; 16782exports.bisectLeft = bisectLeft; 16783exports.ascending = ascending; 16784exports.bisector = bisector; 16785exports.cross = cross;
16786exports.descending = descending; 16787exports.deviation = deviation; 16788exports.extent = extent; 16789exports.histogram = histogram; 16790exports.thresholdFreedmanDiaconis = freedmanDiaconis; 16791exports.thresholdScott = scott; 16792exports.thresholdSturges = sturges; 16793exports.max = max; 16794exports.mean = mean; 16795exports.median = median; 16796exports.merge = merge; 16797exports.min = min; 16798exports.pairs = pairs; 16799exports.permute = permute; 16800exports.quantile = threshold; 16801exports.range = sequence; 16802exports.scan = scan; 16803exports.shuffle = shuffle; 16804exports.sum = sum; 16805exports.ticks = ticks; 16806exports.tickIncrement = tickIncrement; 16807exports.tickStep = tickStep; 16808exports.transpose = transpose; 16809exports.variance = variance; 16810exports.zip = zip; 16811exports.axisTop = axisTop; 16812exports.axisRight = axisRight; 16813exports.axisBottom = axisBottom; 16814exports.axisLeft = axisLeft; 16815exports.brush = brush; 16816exports.brushX = brushX; 16817exports.brushY = brushY; 16818exports.brushSelection = brushSelection; 16819exports.chord = chord; 16820exports.ribbon = ribbon; 16821exports.nest = nest; 16822exports.set = set$2; 16823exports.map = map$1; 16824exports.keys = keys; 16825exports.values = values; 16826exports.entries = entries; 16827exports.color = color; 16828exports.rgb = rgb; 16829exports.hsl = hsl; 16830exports.lab = lab; 16831exports.hcl = hcl; 16832exports.cubehelix = cubehelix; 16833exports.dispatch = dispatch; 16834exports.drag = drag; 16835exports.dragDisable = dragDisable; 16836exports.dragEnable = yesdrag; 16837exports.dsvFormat = dsv; 16838exports.csvParse = csvParse; 16839exports.csvParseRows = csvParseRows; 16840exports.csvFormat = csvFormat; 16841exports.csvFormatRows = csvFormatRows; 16842exports.tsvParse = tsvParse; 16843exports.tsvParseRows = tsvParseRows; 16844exports.tsvFormat = tsvFormat; 16845exports.tsvFormatRows = tsvFormatRows; 16846exports.easeLinear = linear$1; 16847exports.easeQuad = quadInOut; 16848exports.easeQuadIn = quadIn; 16849exports.easeQuadOut = quadOut; 16850exports.easeQuadInOut = quadInOut; 16851exports.easeCubic = cubicInOut; 16852exports.easeCubicIn = cubicIn; 16853exports.easeCubicOut = cubicOut; 16854exports.easeCubicInOut = cubicInOut; 16855exports.easePoly = polyInOut; 16856exports.easePolyIn = polyIn; 16857exports.easePolyOut = polyOut; 16858exports.easePolyInOut = polyInOut; 16859exports.easeSin = sinInOut; 16860exports.easeSinIn = sinIn; 16861exports.easeSinOut = sinOut; 16862exports.easeSinInOut = sinInOut; 16863exports.easeExp = expInOut; 16864exports.easeExpIn = expIn; 16865exports.easeExpOut = expOut; 16866exports.easeExpInOut = expInOut; 16867exports.easeCircle = circleInOut; 16868exports.easeCircleIn = circleIn; 16869exports.easeCircleOut = circleOut; 16870exports.easeCircleInOut = circleInOut; 16871exports.easeBounce = bounceOut; 16872exports.easeBounceIn = bounceIn; 16873exports.easeBounceOut = bounceOut; 16874exports.easeBounceInOut = bounceInOut; 16875exports.easeBack = backInOut; 16876exports.easeBackIn = backIn; 16877exports.easeBackOut = backOut; 16878exports.easeBackInOut = backInOut; 16879exports.easeElastic = elasticOut; 16880exports.easeElasticIn = elasticIn; 16881exports.easeElasticOut = elasticOut; 16882exports.easeElasticInOut = elasticInOut; 16883exports.forceCenter = center$1; 16884exports.forceCollide = collide; 16885exports.forceLink = link; 16886exports.forceManyBody = manyBody; 16887exports.forceRadial = radial; 16888exports.forceSimulation = simulation; 16889exports.forceX = x$2; 16890exports.forceY = y$2; 16891exports.formatDefaultLocale = defaultLocale; 16892exports.formatLocale = formatLocale; 16893exports.formatSpecifier = formatSpecifier; 16894exports.precisionFixed = precisionFixed; 16895exports.precisionPrefix = precisionPrefix; 16896exports.precisionRound = precisionRound; 16897exports.geoArea = area; 16898exports.geoBounds = bounds; 16899exports.geoCentroid = centroid; 16900exports.geoCircle = circle; 16901exports.geoClipAntimeridian = clipAntimeridian; 16902exports.geoClipCircle = clipCircle; 16903exports.geoClipExtent = extent$1; 16904exports.geoClipRectangle = clipRectangle; 16905exports.geoContains = contains; 16906exports.geoDistance = distance; 16907exports.geoGraticule = graticule; 16908exports.geoGraticule10 = graticule10; 16909exports.geoInterpolate = interpolate$1; 16910exports.geoLength = length$1; 16911exports.geoPath = index$1; 16912exports.geoAlbers = albers; 16913exports.geoAlbersUsa = albersUsa; 16914exports.geoAzimuthalEqualArea = azimuthalEqualArea; 16915exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw; 16916exports.geoAzimuthalEquidistant = azimuthalEquidistant; 16917exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw; 16918exports.geoConicConformal = conicConformal; 16919exports.geoConicConformalRaw = conicConformalRaw; 16920exports.geoConicEqualArea = conicEqualArea; 16921exports.geoConicEqualAreaRaw = conicEqualAreaRaw; 16922exports.geoConicEquidistant = conicEquidistant; 16923exports.geoConicEquidistantRaw = conicEquidistantRaw; 16924exports.geoEquirectangular = equirectangular; 16925exports.geoEquirectangularRaw = equirectangularRaw; 16926exports.geoGnomonic = gnomonic; 16927exports.geoGnomonicRaw = gnomonicRaw; 16928exports.geoIdentity = identity$5; 16929exports.geoProjection = projection; 16930exports.geoProjectionMutator = projectionMutator; 16931exports.geoMercator = mercator; 16932exports.geoMercatorRaw = mercatorRaw; 16933exports.geoNaturalEarth1 = naturalEarth1; 16934exports.geoNaturalEarth1Raw = naturalEarth1Raw; 16935exports.geoOrthographic = orthographic; 16936exports.geoOrthographicRaw = orthographicRaw; 16937exports.geoStereographic = stereographic; 16938exports.geoStereographicRaw = stereographicRaw; 16939exports.geoTransverseMercator = transverseMercator; 16940exports.geoTransverseMercatorRaw = transverseMercatorRaw; 16941exports.geoRotation = rotation; 16942exports.geoStream = geoStream; 16943exports.geoTransform = transform; 16944exports.cluster = cluster; 16945exports.hierarchy = hierarchy; 16946exports.pack = index$2; 16947exports.packSiblings = siblings; 16948exports.packEnclose = enclose; 16949exports.partition = partition; 16950exports.stratify = stratify; 16951exports.tree = tree; 16952exports.treemap = index$3; 16953exports.treemapBinary = binary; 16954exports.treemapDice = treemapDice; 16955exports.treemapSlice = treemapSlice; 16956exports.treemapSliceDice = sliceDice; 16957exports.treemapSquarify = squarify; 16958exports.treemapResquarify = resquarify; 16959exports.interpolate = interpolateValue; 16960exports.interpolateArray = array$1; 16961exports.interpolateBasis = basis$1; 16962exports.interpolateBasisClosed = basisClosed;
16963exports.interpolateDate = date; 16964exports.interpolateNumber = reinterpolate; 16965exports.interpolateObject = object; 16966exports.interpolateRound = interpolateRound; 16967exports.interpolateString = interpolateString; 16968exports.interpolateTransformCss = interpolateTransformCss; 16969exports.interpolateTransformSvg = interpolateTransformSvg; 16970exports.interpolateZoom = interpolateZoom; 16971exports.interpolateRgb = interpolateRgb; 16972exports.interpolateRgbBasis = rgbBasis; 16973exports.interpolateRgbBasisClosed = rgbBasisClosed; 16974exports.interpolateHsl = hsl$2; 16975exports.interpolateHslLong = hslLong; 16976exports.interpolateLab = lab$1; 16977exports.interpolateHcl = hcl$2; 16978exports.interpolateHclLong = hclLong; 16979exports.interpolateCubehelix = cubehelix$2; 16980exports.interpolateCubehelixLong = cubehelixLong; 16981exports.quantize = quantize; 16982exports.path = path; 16983exports.polygonArea = area$1; 16984exports.polygonCentroid = centroid$1; 16985exports.polygonHull = hull; 16986exports.polygonContains = contains$1; 16987exports.polygonLength = length$2; 16988exports.quadtree = quadtree; 16989exports.queue = queue; 16990exports.randomUniform = uniform; 16991exports.randomNormal = normal; 16992exports.randomLogNormal = logNormal; 16993exports.randomBates = bates; 16994exports.randomIrwinHall = irwinHall; 16995exports.randomExponential = exponential$1; 16996exports.request = request; 16997exports.html = html; 16998exports.json = json; 16999exports.text = text; 17000exports.xml = xml; 17001exports.csv = csv$1; 17002exports.tsv = tsv$1; 17003exports.scaleBand = band; 17004exports.scalePoint = point$1; 17005exports.scaleIdentity = identity$6; 17006exports.scaleLinear = linear$2; 17007exports.scaleLog = log$1; 17008exports.scaleOrdinal = ordinal; 17009exports.scaleImplicit = implicit; 17010exports.scalePow = pow$1; 17011exports.scaleSqrt = sqrt$1; 17012exports.scaleQuantile = quantile$$1; 17013exports.scaleQuantize = quantize$1; 17014exports.scaleThreshold = threshold$1; 17015exports.scaleTime = time; 17016exports.scaleUtc = utcTime; 17017exports.schemeCategory10 = category10; 17018exports.schemeCategory20b = category20b; 17019exports.schemeCategory20c = category20c; 17020exports.schemeCategory20 = category20; 17021exports.interpolateCubehelixDefault = cubehelix$3; 17022exports.interpolateRainbow = rainbow$1; 17023exports.interpolateWarm = warm; 17024exports.interpolateCool = cool; 17025exports.interpolateViridis = viridis; 17026exports.interpolateMagma = magma; 17027exports.interpolateInferno = inferno; 17028exports.interpolatePlasma = plasma; 17029exports.scaleSequential = sequential; 17030exports.create = create; 17031exports.creator = creator; 17032exports.local = local$1; 17033exports.matcher = matcher$1; 17034exports.mouse = mouse; 17035exports.namespace = namespace; 17036exports.namespaces = namespaces; 17037exports.clientPoint = point; 17038exports.select = select; 17039exports.selectAll = selectAll; 17040exports.selection = selection; 17041exports.selector = selector; 17042exports.selectorAll = selectorAll; 17043exports.style = styleValue; 17044exports.touch = touch; 17045exports.touches = touches; 17046exports.window = defaultView; 17047exports.customEvent = customEvent; 17048exports.arc = arc; 17049exports.area = area$2; 17050exports.line = line; 17051exports.pie = pie; 17052exports.areaRadial = areaRadial; 17053exports.radialArea = areaRadial; 17054exports.lineRadial = lineRadial$1; 17055exports.radialLine = lineRadial$1; 17056exports.pointRadial = pointRadial; 17057exports.linkHorizontal = linkHorizontal; 17058exports.linkVertical = linkVertical; 17059exports.linkRadial = linkRadial; 17060exports.symbol = symbol; 17061exports.symbols = symbols; 17062exports.symbolCircle = circle$2; 17063exports.symbolCross = cross$2; 17064exports.symbolDiamond = diamond; 17065exports.symbolSquare = square; 17066exports.symbolStar = star; 17067exports.symbolTriangle = triangle; 17068exports.symbolWye = wye; 17069exports.curveBasisClosed = basisClosed$1; 17070exports.curveBasisOpen = basisOpen; 17071exports.curveBasis = basis$2; 17072exports.curveBundle = bundle; 17073exports.curveCardinalClosed = cardinalClosed; 17074exports.curveCardinalOpen = cardinalOpen; 17075exports.curveCardinal = cardinal; 17076exports.curveCatmullRomClosed = catmullRomClosed; 17077exports.curveCatmullRomOpen = catmullRomOpen; 17078exports.curveCatmullRom = catmullRom; 17079exports.curveLinearClosed = linearClosed; 17080exports.curveLinear = curveLinear; 17081exports.curveMonotoneX = monotoneX; 17082exports.curveMonotoneY = monotoneY; 17083exports.curveNatural = natural; 17084exports.curveStep = step; 17085exports.curveStepAfter = stepAfter; 17086exports.curveStepBefore = stepBefore; 17087exports.stack = stack; 17088exports.stackOffsetExpand = expand; 17089exports.stackOffsetDiverging = diverging; 17090exports.stackOffsetNone = none$1; 17091exports.stackOffsetSilhouette = silhouette; 17092exports.stackOffsetWiggle = wiggle; 17093exports.stackOrderAscending = ascending$2;
17094exports.stackOrderDescending = descending$2; 17095exports.stackOrderInsideOut = insideOut; 17096exports.stackOrderNone = none$2; 17097exports.stackOrderReverse = reverse; 17098exports.timeInterval = newInterval; 17099exports.timeMillisecond = millisecond; 17100exports.timeMilliseconds = milliseconds; 17101exports.utcMillisecond = millisecond; 17102exports.utcMilliseconds = milliseconds; 17103exports.timeSecond = second; 17104exports.timeSeconds = seconds; 17105exports.utcSecond = second; 17106exports.utcSeconds = seconds; 17107exports.timeMinute = minute; 17108exports.timeMinutes = minutes; 17109exports.timeHour = hour; 17110exports.timeHours = hours; 17111exports.timeDay = day; 17112exports.timeDays = days; 17113exports.timeWeek = sunday; 17114exports.timeWeeks = sundays; 17115exports.timeSunday = sunday; 17116exports.timeSundays = sundays; 17117exports.timeMonday = monday; 17118exports.timeMondays = mondays; 17119exports.timeTuesday = tuesday; 17120exports.timeTuesdays = tuesdays; 17121exports.timeWednesday = wednesday; 17122exports.timeWednesdays = wednesdays; 17123exports.timeThursday = thursday; 17124exports.timeThursdays = thursdays; 17125exports.timeFriday = friday; 17126exports.timeFridays = fridays; 17127exports.timeSaturday = saturday; 17128exports.timeSaturdays = saturdays; 17129exports.timeMonth = month; 17130exports.timeMonths = months; 17131exports.timeYear = year; 17132exports.timeYears = years; 17133exports.utcMinute = utcMinute; 17134exports.utcMinutes = utcMinutes; 17135exports.utcHour = utcHour; 17136exports.utcHours = utcHours; 17137exports.utcDay = utcDay; 17138exports.utcDays = utcDays; 17139exports.utcWeek = utcSunday; 17140exports.utcWeeks = utcSundays; 17141exports.utcSunday = utcSunday; 17142exports.utcSundays = utcSundays; 17143exports.utcMonday = utcMonday; 17144exports.utcMondays = utcMondays; 17145exports.utcTuesday = utcTuesday; 17146exports.utcTuesdays = utcTuesdays; 17147exports.utcWednesday = utcWednesday; 17148exports.utcWednesdays = utcWednesdays; 17149exports.utcThursday = utcThursday; 17150exports.utcThursdays = utcThursdays; 17151exports.utcFriday = utcFriday; 17152exports.utcFridays = utcFridays; 17153exports.utcSaturday = utcSaturday; 17154exports.utcSaturdays = utcSaturdays; 17155exports.utcMonth = utcMonth; 17156exports.utcMonths = utcMonths; 17157exports.utcYear = utcYear; 17158exports.utcYears = utcYears; 17159exports.timeFormatDefaultLocale = defaultLocale$1; 17160exports.timeFormatLocale = formatLocale$1; 17161exports.isoFormat = formatIso; 17162exports.isoParse = parseIso; 17163exports.now = now; 17164exports.timer = timer; 17165exports.timerFlush = timerFlush; 17166exports.timeout = timeout$1; 17167exports.interval = interval$1; 17168exports.transition = transition; 17169exports.active = active; 17170exports.interrupt = interrupt; 17171exports.voronoi = voronoi; 17172exports.zoom = zoom; 17173exports.zoomTransform = transform$1; 17174exports.zoomIdentity = identity$8; 17175 17176Object.defineProperty(exports, '__esModule', { value: true }); 17177 17178})));
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.