1/* ----------------------------------------------- 2/* Author : Vincent Garreau - vincentgarreau.com 3/* MIT license: http://opensource.org/licenses/MIT 4/* Demo / Generator : vincentgarreau.com/particles.js 5/* GitHub : github.com/VincentGarreau/particles.js 6/* How to use? : Check the GitHub README 7/* v2.0.0 8/* ----------------------------------------------- */ 9function hexToRgb(e){var a=/^#?([a-f\d])([a-f\d])([a-f\d])$/i;e=e.replace(a,function(e,a,t,i){return a+a+t+t+i+i});var t=/^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(e);return t?{r:parseInt(t[1],16),g:parseInt(t[2],16),b:parseInt(t[3],16)}:null}function clamp(e,a,t){return Math.min(Math.max(e,a),t)}function isInArray(e,a){return a.indexOf(e)>-1}var pJS=function(e,a){var t=document.querySelector("#"+e+" > .particles-js-canvas-el");this.pJS={canvas:{el:t,w:t.offsetWidth,h:t.offsetHeight},particles:{number:{value:400,density:{enable:!0,value_area:800}},color:{value:"#fff"},shape:{type:"circle",stroke:{width:0,color:"#ff0000"},polygon:{nb_sides:5},image:{src:"",width:100,height:100}},opacity:{value:1,random:!1,anim:{enable:!1,speed:2,opacity_min:0,sync:!1}},size:{value:20,random:!1,anim:{enable:!1,speed:20,size_min:0,sync:!1}},line_linked:{enable:!0,distance:100,color:"#fff",opacity:1,width:1},move:{enable:!0,speed:2,direction:"none",random:!1,straight:!1,out_mode:"out",bounce:!1,attract:{enable:!1,rotateX:3e3,rotateY:3e3}},array:[]},interactivity:{detect_on:"canvas",events:{onhover:{enable:!0,mode:"grab"},onclick:{enable:!0,mode:"push"},resize:!0},modes:{grab:{distance:100,line_linked:{opacity:1}},bubble:{distance:200,size:80,duration:.4},repulse:{distance:200,duration:.4},push:{particles_nb:4},remove:{particles_nb:2}},mouse:{}},retina_detect:!1,fn:{interact:{},modes:{},vendors:{}},tmp:{}};var i=this.pJS;a&&Object.deepExtend(i,a),i.tmp.obj={size_value:i.particles.size.value,size_anim_speed:i.particles.size.anim.speed,move_speed:i.particles.move.speed,line_linked_distance:i.particles.line_linked.distance,line_linked_width:i.particles.line_linked.width,mode_grab_distance:i.interactivity.modes.grab.distance,mode_bubble_distance:i.interactivity.modes.bubble.distance,mode_bubble_size:i.interactivity.modes.bubble.size,mode_repulse_distance:i.interactivity.modes.repulse.distance},i.fn.retinaInit=function(){i.retina_detect&&window.devicePixelRatio>1?(i.canvas.pxratio=window.devicePixelRatio,i.tmp.retina=!0):(i.canvas.pxratio=1,i.tmp.retina=!1),i.canvas.w=i.canvas.el.offsetWidth*i.canvas.pxratio,i.canvas.h=i.canvas.el.offsetHeight*i.canvas.pxratio,i.particles.size.value=i.tmp.obj.size_value*i.canvas.pxratio,i.particles.size.anim.speed=i.tmp.obj.size_anim_speed*i.canvas.pxratio,i.particles.move.speed=i.tmp.obj.move_speed*i.canvas.pxratio,i.particles.line_linked.distance=i.tmp.obj.line_linked_distance*i.canvas.pxratio,i.interactivity.modes.grab.distance=i.tmp.obj.mode_grab_distance*i.canvas.pxratio,i.interactivity.modes.bubble.distance=i.tmp.obj.mode_bubble_distance*i.canvas.pxratio,i.particles.line_linked.width=i.tmp.obj.line_linked_width*i.canvas.pxratio,i.interactivity.modes.bubble.size=i.tmp.obj.mode_bubble_size*i.canvas.pxratio,i.interactivity.modes.repulse.distance=i.tmp.obj.mode_repulse_distance*i.canvas.pxratio},i.fn.canvasInit=function(){i.canvas.ctx=i.canvas.el.getContext("2d")},i.fn.canvasSize=function(){i.canvas.el.width=i.canvas.w,i.canvas.el.height=i.canvas.h,i&&i.interactivity.events.resize&&window.addEventListener("resize",function(){i.canvas.w=i.canvas.el.offsetWidth,i.canvas.h=i.canvas.el.offsetHeight,i.tmp.retina&&(i.canvas.w*=i.canvas.pxratio,i.canvas.h*=i.canvas.pxratio),i.canvas.el.width=i.canvas.w,i.canvas.el.height=i.canvas.h,i.particles.move.enable||(i.fn.particlesEmpty(),i.fn.particlesCreate(),i.fn.particlesDraw(),i.fn.vendors.densityAutoParticles()),i.fn.vendors.densityAutoParticles()})},i.fn.canvasPaint=function(){i.canvas.ctx.fillRect(0,0,i.canvas.w,i.canvas.h)},i.fn.canvasClear=function(){i.canvas.ctx.clearRect(0,0,i.canvas.w,i.canvas.h)},i.fn.particle=function(e,a,t){if(this.radius=(i.particles.size.random?Math.random():1)*i.particles.size.value,i.particles.size.anim.enable&&(this.size_status=!1,this.vs=i.particles.size.anim.speed/100,i.particles.size.anim.sync||(this.vs=this.vs*Math.random())),this.x=t?t.x:Math.random()*i.canvas.w,this.y=t?t.y:Math.random()*i.canvas.h,this.x>i.canvas.w-2*this.radius?this.x=this.x-this.radius:this.x<2*this.radius&&(this.x=this.x+this.radius),this.y>i.canvas.h-2*this.radius?this.y=this.y-this.radius:this.y<2*this.radius&&(this.y=this.y+this.radius),i.particles.move.bounce&&i.fn.vendors.checkOverlap(this,t),this.color={},"object"==typeof e.value)if(e.value instanceof Array){var s=e.value[Math.floor(Math.random()*i.particles.color.value.length)];this.color.rgb=hexToRgb(s)}else void 0!=e.value.r&&void 0!=e.value.g&&void 0!=e.value.b&&(this.color.rgb={r:e.value.r,g:e.value.g,b:e.value.b}),void 0!=e.value.h&&void 0!=e.value.s&&void 0!=e.value.l&&(this.color.hsl={h:e.value.h,s:e.value.s,l:e.value.l});
9else"random"==e.value?this.color.rgb={r:Math.floor(256*Math.random())+0,g:Math.floor(256*Math.random())+0,b:Math.floor(256*Math.random())+0}:"string"==typeof e.value&&(this.color=e,this.color.rgb=hexToRgb(this.color.value));this.opacity=(i.particles.opacity.random?Math.random():1)*i.particles.opacity.value,i.particles.opacity.anim.enable&&(this.opacity_status=!1,this.vo=i.particles.opacity.anim.speed/100,i.particles.opacity.anim.sync||(this.vo=this.vo*Math.random()));var n={};switch(i.particles.move.direction){case"top":n={x:0,y:-1};break;case"top-right":n={x:.5,y:-.5};break;case"right":n={x:1,y:-0};break;case"bottom-right":n={x:.5,y:.5};break;case"bottom":n={x:0,y:1};break;case"bottom-left":n={x:-.5,y:1};break;case"left":n={x:-1,y:0};break;case"top-left":n={x:-.5,y:-.5};break;default:n={x:0,y:0}}i.particles.move.straight?(this.vx=n.x,this.vy=n.y,i.particles.move.random&&(this.vx=this.vx*Math.random(),this.vy=this.vy*Math.random())):(this.vx=n.x+Math.random()-.5,this.vy=n.y+Math.random()-.5),this.vx_i=this.vx,this.vy_i=this.vy;var r=i.particles.shape.type;if("object"==typeof r){if(r instanceof Array){var c=r[Math.floor(Math.random()*r.length)];this.shape=c}}else this.shape=r;if("image"==this.shape){var o=i.particles.shape;this.img={src:o.image.src,ratio:o.image.width/o.image.height},this.img.ratio||(this.img.ratio=1),"svg"==i.tmp.img_type&&void 0!=i.tmp.source_svg&&(i.fn.vendors.createSvgImg(this),i.tmp.pushing&&(this.img.loaded=!1))}},i.fn.particle.prototype.draw=function(){function e(){i.canvas.ctx.drawImage(r,a.x-t,a.y-t,2*t,2*t/a.img.ratio)}var a=this;if(void 0!=a.radius_bubble)var t=a.radius_bubble;else var t=a.radius;if(void 0!=a.opacity_bubble)var s=a.opacity_bubble;else var s=a.opacity;if(a.color.rgb)var n="rgba("+a.color.rgb.r+","+a.color.rgb.g+","+a.color.rgb.b+","+s+")";else var n="hsla("+a.color.hsl.h+","+a.color.hsl.s+"%,"+a.color.hsl.l+"%,"+s+")";switch(i.canvas.ctx.fillStyle=n,i.canvas.ctx.beginPath(),a.shape){case"circle":i.canvas.ctx.arc(a.x,a.y,t,0,2*Math.PI,!1);break;case"edge":i.canvas.ctx.rect(a.x-t,a.y-t,2*t,2*t);break;case"triangle":i.fn.vendors.drawShape(i.canvas.ctx,a.x-t,a.y+t/1.66,2*t,3,2);break;case"polygon":i.fn.vendors.drawShape(i.canvas.ctx,a.x-t/(i.particles.shape.polygon.nb_sides/3.5),a.y-t/.76,2.66*t/(i.particles.shape.polygon.nb_sides/3),i.particles.shape.polygon.nb_sides,1);break;case"star":i.fn.vendors.drawShape(i.canvas.ctx,a.x-2*t/(i.particles.shape.polygon.nb_sides/4),a.y-t/1.52,2*t*2.66/(i.particles.shape.polygon.nb_sides/3),i.particles.shape.polygon.nb_sides,2);break;case"image":if("svg"==i.tmp.img_type)var r=a.img.obj;else var r=i.tmp.img_obj;r&&e()}i.canvas.ctx.closePath(),i.particles.shape.stroke.width>
90&&(i.canvas.ctx.strokeStyle=i.particles.shape.stroke.color,i.canvas.ctx.lineWidth=i.particles.shape.stroke.width,i.canvas.ctx.stroke()),i.canvas.ctx.fill()},i.fn.particlesCreate=function(){for(var e=0;e<i.particles.number.value;e++)i.particles.array.push(new i.fn.particle(i.particles.color,i.particles.opacity.value))},i.fn.particlesUpdate=function(){for(var e=0;e<i.particles.array.length;e++){var a=i.particles.array[e];if(i.particles.move.enable){var t=i.particles.move.speed/2;a.x+=a.vx*t,a.y+=a.vy*t}if(i.particles.opacity.anim.enable&&(1==a.opacity_status?(a.opacity>=i.particles.opacity.value&&(a.opacity_status=!1),a.opacity+=a.vo):(a.opacity<=i.particles.opacity.anim.opacity_min&&(a.opacity_status=!0),a.opacity-=a.vo),a.opacity<0&&(a.opacity=0)),i.particles.size.anim.enable&&(1==a.size_status?(a.radius>=i.particles.size.value&&(a.size_status=!1),a.radius+=a.vs):(a.radius<=i.particles.size.anim.size_min&&(a.size_status=!0),a.radius-=a.vs),a.radius<0&&(a.radius=0)),"bounce"==i.particles.move.out_mode)var s={x_left:a.radius,x_right:i.canvas.w,y_top:a.radius,y_bottom:i.canvas.h};else var s={x_left:-a.radius,x_right:i.canvas.w+a.radius,y_top:-a.radius,y_bottom:i.canvas.h+a.radius};switch(a.x-a.radius>i.canvas.w?(a.x=s.x_left,a.y=Math.random()*i.canvas.h):a.x+a.radius<0&&(a.x=s.x_right,a.y=Math.random()*i.canvas.h),a.y-a.radius>i.canvas.h?(a.y=s.y_top,a.x=Math.random()*i.canvas.w):a.y+a.radius<0&&(a.y=s.y_bottom,a.x=Math.random()*i.canvas.w),i.particles.move.out_mode){case"bounce":a.x+a.radius>i.canvas.w?a.vx=-a.vx:a.x-a.radius<0&&(a.vx=-a.vx),a.y+a.radius>i.canvas.h?a.vy=-a.vy:a.y-a.radius<0&&(a.vy=-a.vy)}if(isInArray("grab",i.interactivity.events.onhover.mode)&&i.fn.modes.grabParticle(a),(isInArray("bubble",i.interactivity.events.onhover.mode)||isInArray("bubble",i.interactivity.events.onclick.mode))&&i.fn.modes.bubbleParticle(a),(isInArray("repulse",i.interactivity.events.onhover.mode)||isInArray("repulse",i.interactivity.events.onclick.mode))&&i.fn.modes.repulseParticle(a),i.particles.line_linked.enable||i.particles.move.attract.enable)for(var n=e+1;n<i.particles.array.length;n++){var r=i.particles.array[n];i.particles.line_linked.enable&&i.fn.interact.linkParticles(a,r),i.particles.move.attract.enable&&i.fn.interact.attractParticles(a,r),i.particles.move.bounce&&i.fn.interact.bounceParticles(a,r)}}},i.fn.particlesDraw=function(){i.canvas.ctx.clearRect(0,0,i.canvas.w,i.canvas.h),i.fn.particlesUpdate();for(var e=0;e<i.particles.array.length;e++){var a=i.particles.array[e];a.draw()}},i.fn.particlesEmpty=function(){i.particles.array=[]},i.fn.particlesRefresh=function(){cancelRequestAnimFrame(i.fn.checkAnimFrame),cancelRequestAnimFrame(i.fn.drawAnimFrame),i.tmp.source_svg=void 0,i.tmp.img_obj=void 0,i.tmp.count_svg=0,i.fn.particlesEmpty(),i.fn.canvasClear(),i.fn.vendors.start()},i.fn.interact.linkParticles=function(e,a){var t=e.x-a.x,s=e.y-a.y,n=Math.sqrt(t*t+s*s);if(n<=i.particles.line_linked.distance){var r=i.particles.line_linked.opacity-n/(1/i.particles.line_linked.opacity)/i.particles.line_linked.distance;if(r>0){var c=i.particles.line_linked.color_rgb_line;i.canvas.ctx.strokeStyle="rgba("+c.r+","+c.g+","+c.b+","+r+")",i.c
9anvas.ctx.lineWidth=i.particles.line_linked.width,i.canvas.ctx.beginPath(),i.canvas.ctx.moveTo(e.x,e.y),i.canvas.ctx.lineTo(a.x,a.y),i.canvas.ctx.stroke(),i.canvas.ctx.closePath()}}},i.fn.interact.attractParticles=function(e,a){var t=e.x-a.x,s=e.y-a.y,n=Math.sqrt(t*t+s*s);if(n<=i.particles.line_linked.distance){var r=t/(1e3*i.particles.move.attract.rotateX),c=s/(1e3*i.particles.move.attract.rotateY);e.vx-=r,e.vy-=c,a.vx+=r,a.vy+=c}},i.fn.interact.bounceParticles=function(e,a){var t=e.x-a.x,i=e.y-a.y,s=Math.sqrt(t*t+i*i),n=e.radius+a.radius;n>=s&&(e.vx=-e.vx,e.vy=-e.vy,a.vx=-a.vx,a.vy=-a.vy)},i.fn.modes.pushParticles=function(e,a){i.tmp.pushing=!0;for(var t=0;e>t;t++)i.particles.array.push(new i.fn.particle(i.particles.color,i.particles.opacity.value,{x:a?a.pos_x:Math.random()*i.canvas.w,y:a?a.pos_y:Math.random()*i.canvas.h})),t==e-1&&(i.particles.move.enable||i.fn.particlesDraw(),i.tmp.pushing=!1)},i.fn.modes.removeParticles=function(e){i.particles.array.splice(0,e),i.particles.move.enable||i.fn.particlesDraw()},i.fn.modes.bubbleParticle=function(e){function a(){e.opacity_bubble=e.opacity,e.radius_bubble=e.radius}function t(a,t,s,n,c){if(a!=t)if(i.tmp.bubble_duration_end){if(void 0!=s){var o=n-p*(n-a)/i.interactivity.modes.bubble.duration,l=a-o;d=a+l,"size"==c&&(e.radius_bubble=d),"opacity"==c&&(e.opacity_bubble=d)}}else if(r<=i.interactivity.modes.bubble.distance){if(void 0!=s)var v=s;else var v=n;if(v!=a){var d=n-p*(n-a)/i.interactivity.modes.bubble.duration;"size"==c&&(e.radius_bubble=d),"opacity"==c&&(e.opacity_bubble=d)}}else"size"==c&&(e.radius_bubble=void 0),"opacity"==c&&(e.opacity_bubble=void 0)}if(i.interactivity.events.onhover.enable&&isInArray("bubble",i.interactivity.events.onhover.mode)){var s=e.x-i.interactivity.mouse.pos_x,n=e.y-i.interactivity.mouse.pos_y,r=Math.sqrt(s*s+n*n),c=1-r/i.interactivity.modes.bubble.distance;if(r<=i.interactivity.modes.bubble.distance){if(c>=0&&"mousemove"==i.interactivity.status){if(i.interactivity.modes.bubble.size!=i.particles.size.value)if(i.interactivity.modes.bubble.size>i.particles.size.value){var o=e.radius+i.interactivity.modes.bubble.size*c;o>=0&&(e.radius_bubble=o)}else{var l=e.radius-i.interactivity.modes.bubble.size,o=e.radius-l*c;o>0?e.radius_bubble=o:e.radius_bubble=0}if(i.interactivity.modes.bubble.opacity!=i.particles.opacity.value)if(i.interactivity.modes.bubble.opacity>i.particles.opacity.value){var v=i.interactivity.modes.bubble.opacity*c;v>e.opacity&&v<=i.interactivity.modes.bubble.opacity&&(e.opacity_bubble=v)}else{var v=e.opacity-(i.particles.opacity.value-i.interactivity.modes.bubble.opacity)*c;v<e.opacity&&v>=i.interactivity.modes.bubble.opacity&&(e.opacity_bubble=v)}}}else a();"mouseleave"==i.interactivity.status&&a()}else if(i.interactivity.events.onclick.enable&&isInArray("bubble",i.interactivity.events.onclick.mode)){if(i.tmp.bubble_clicking){var s=e.x-i.interactivity.mouse.click_pos_x,n=e.y-i.interactivity.mouse.click_pos_y,r=Math.sqrt(s*s+n*n),p=((new Date).getTime()-i.interactivity.mouse.click_time)/1e3;p>i.interactivity.modes.bubble.duration&&(i.tmp.bubble_duration_end=!0),p>2*i.interactivity.modes.bubble.duration&&(i.tmp.bubble_clicking=!1,i.tmp.bubble_duration_end=!1)}i.tmp.bubble_clicking&&(t(i.interactivity.modes.bubble.size,i.particles.size.value,e.radius_bubble,e.radius,"size"),t(i.interactivity.modes.bubble.opacity,i.particles.opacity.value,e.opacity_bubble,e.opacity,"opacity"))}},i.fn.modes.repulseParticle=function(e){function a(){var a=Math.atan2(d,p);if(e.vx=u*Math.cos(a),e.vy=u*Math.sin(a),"bounce"==i.particles.move.out_mode){var t={x:e.x+e.vx,y:e.y+e.vy};t.x+e.radius>i.canvas.w?e.vx=-e.vx:t.x-e.radius<0&&(e.vx=-e.vx),t.y+e.radius>i.canvas.h?e.vy=-e.vy:t.y-e.radius<0&&(e.vy=-e.vy)}}if(i.interactivity.events.onhover.enable&&isInArray("repulse",i.interactivity.events.onhover.mode)&&"mousemove"==i.interactivity.status){var t=e.x-i.interactivity.mouse.pos_x,s=e.y-i.interactivity.mouse.pos_y,n=Math.sqrt(t*t+s*s),r={x:t/n,y:s/n},c=i.interactivity.modes.repulse.distance,o=100,l=clamp(1/c*(-1*Math.pow(n/c,2)+1)*c*o,0,50),v={x:e.x+r.x*l,y:e.y+r.y*l};"bounce"==i.particles.move.out_mode?(v.x-e.radius>0&&v.x+e.radius<i.canvas.w&&(e.x=v.x),v.y-e.radius>0&&v.y+e.radius<i.canvas.h&&(e.y=v.y)):(e.x=v.x,e.y=v.y)}else if(i.interactivity.events.onclick.enable&&isInArray("repulse",i.interactivity.events.onclick.mode))if(i.tmp.repulse_finish||(i.tmp.repulse_count++,i.tmp.repulse_count==i.particles.array.length&&(i.tmp.repulse_finish=!0)),i.tmp.repulse_clicking){var c=Math.pow(i.interactivity.modes.repulse.distance/6,3),p=i.interactivity.mouse.click_pos_x-e.x,d=i.interactivity.mouse.click_pos_y-e.y,m=p*p+d*d,u=-c/m*1;c>=m&&a()}else 0==i.tmp.repulse_clicking&&(e.vx=e.vx_i,e.vy=e.vy_i)},i.fn.modes.grabParticle=function(e){if(i.interactivity.events.onhover.enable&&"mousemove"==i.interactivity.status){var a=e.x-i.interactivity.mouse.pos_x,t=e.y-i.interactivity.mouse.pos_y,s=Math.sqrt(a*a+t*t);if(s<=i.interactivity.modes.grab.distance){var n=i.interactivity.modes.grab.line_linked.opacity-s/(1/i.interactivity.modes.grab.line_linked.opacity)/i.interactivity.modes.grab.distance;if(n>0){var r=i.particles.line_linked.color_rgb_line;i.canvas.ctx.strokeStyle="rgba("+r.r+","+r.g+","+r.b+","+n+")",i.canvas.ctx.lineWidth=i.particles.line_linked.width,i.canvas.ctx.beginPath(),i.canvas.ctx.moveTo(e.x,e.y),i.canvas.ctx.lineTo(i.interactivity.mouse.pos_x,i.interactivity.mouse.pos_y),i.canvas.ctx.stroke(),i.canvas.ctx.closePath()}}}},i.fn.vendors.eventsListeners=function(){"window"==i.interactivity.detect_on?i.interactivity.el=window:i.interactivity.el=i.canvas.el,(i.interactivity.events.onhover.enable||i.interactivity.events.onclick.enable)&&(i.interactivity.el.addEventListener("mousemove",function(e){if(i.interactivity.el==window)var a=e.clientX,t=e.clientY;else var a=e.offsetX||e.clientX,t=e.offsetY||e.clientY;i.interactivity.mouse.pos_x=a,i.interactivity.mouse.pos_y=t,i.tmp.retina&&(i.interactivity.mouse.pos_x*=i.canvas.pxratio,i.interactivity.mouse.pos_y*=i.canvas.pxratio),i.interactivity.status="mousemove"}),i.interactivity.el.addEventListener("mouseleave",function(e){i.interactivity.mouse.pos_x=null,i.interactivity.mouse.pos_y=null,i.interactivity.status="mouseleave"})),i.interactivity.events.onclick.enable&&i.interactivity.el.addEventListener("click",function(){if(i.interactivity.mouse.click_pos_x=i.interactivity.mouse.pos_x,i.interactivity.mouse.click_pos_y=i.interactivity.mouse.pos_y,i.interactivity.mouse.click_time=(new Date).getTime(),i.interactivity.events.onclick.enable)switch(i.interactivity.events.onclick.mode){case"push":i.particles.move.enable?i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb,i.interactivity.mouse):1==i.interactivity.modes.push.particles_nb?i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb,i.interactivity.mouse):i.interactivity.modes.push.particles_nb>1&&i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb);break;case"remove":i.fn.modes.removeParticles(i.interactivity.modes.remove.particles_nb);break;case"bubble":i.tmp.bubble_clicking=!0;break;case"repulse":i.tmp.repulse_clicking=!0,i.tmp.repulse_count=0,i.tmp.repulse_finish=!1,setTimeout(function(){i.tmp.repulse_clicking=!1},1e3*i.interactivity.modes.repulse.duration)}})},i.fn.vendors.densityAutoParticles=function(){if(i.particles.number.density.enable){var e=i.canvas.el.width*i.canvas.el.height/1e3;i.tmp.retina&&(e/=2*i.canvas.pxratio);var 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10 11!function(){"use strict";function r(r){r||(r=Math.random),this.p=e(r),this.perm=new Uint8Array(512),this.permMod12=new Uint8Array(512);for(var t=0;t<512;t++)this.perm[t]=this.p[255&t],this.permMod12[t]=this.perm[t]%12}function e(r){var e,t=new Uint8Array(256);for(e=0;e<256;e++)t[e]=e;for(e=0;e<255;e++){var a=e+~~(r()*(256-e)),i=t[e];t[e]=t[a],t[a]=i}return t}var t=.5*(Math.sqrt(3)-1),a=(3-Math.sqrt(3))/6,i=1/6,o=(Math.sqrt(5)-1)/4,n=(5-Math.sqrt(5))/20;r.prototype={grad3:new Float32Array([1,1,0,-1,1,0,1,-1,0,-1,-1,0,1,0,1,-1,0,1,1,0,-1,-1,0,-1,0,1,1,0,-1,1,0,1,-1,0,-1,-1]),grad4:new Float32Array([0,1,1,1,0,1,1,-1,0,1,-1,1,0,1,-1,-1,0,-1,1,1,0,-1,1,-1,0,-1,-1,1,0,-1,-1,-1,1,0,1,1,1,0,1,-1,1,0,-1,1,1,0,-1,-1,-1,0,1,1,-1,0,1,-1,-1,0,-1,1,-1,0,-1,-1,1,1,0,1,1,1,0,-1,1,-1,0,1,1,-1,0,-1,-1,1,0,1,-1,1,0,-1,-1,-1,0,1,-1,-1,0,-1,1,1,1,0,1,1,-1,0,1,-1,1,0,1,-1,-1,0,-1,1,1,0,-1,1,-1,0,-1,-1,1,0,-1,-1,-1,0]),noise2D:function(r,e){var i,o,n=this.permMod12,f=this.perm,s=this.grad3,v=0,h=0,d=0,l=(r+e)*t,p=Math.floor(r+l),u=Math.floor(e+l),M=(p+u)*a,m=r-(p-M),y=e-(u-M);m>y?(i=1,o=0):(i=0,o=1);var w=m-i+a,c=y-o+a,g=m-1+2*a,x=y-1+2*a,A=255&p,q=255&u,D=.5-m*m-y*y;if(D>=0){var U=3*n[A+f[q]];v=(D*=D)*D*(s[U]*m+s[U+1]*y)}var b=.5-w*w-c*c;if(b>=0){var F=3*n[A+i+f[q+o]];h=(b*=b)*b*(s[F]*w+s[F+1]*c)}var N=.5-g*g-x*x;if(N>=0){var S=3*n[A+1+f[q+1]];d=(N*=N)*N*(s[S]*g+s[S+1]*x)}return 70*(v+h+d)},noise3D:function(r,e,t){var a,o,n,f,s,v,h,d,l,p,u=this.permMod12,M=this.perm,m=this.grad3,y=(r+e+t)*(1/3),w=Math.floor(r+y),c=Math.floor(e+y),g=Math.floor(t+y),x=(w+c+g)*i,A=r-(w-x),q=e-(c-x),D=t-(g-x);A>=q?q>=D?(s=1,v=0,h=0,d=1,l=1,p=0):A>=D?(s=1,v=0,h=0,d=1,l=0,p=1):(s=0,v=0,h=1,d=1,l=0,p=1):q<D?(s=0,v=0,h=1,d=0,l=1,p=1):A<D?(s=0,v=1,h=0,d=0,l=1,p=1):(s=0,v=1,h=0,d=1,l=1,p=0);var U=A-s+i,b=q-v+i,F=D-h+i,N=A-d+2*i,S=q-l+2*i,P=D-p+2*i,T=A-1+.5,_=q-1+.5,j=D-1+.5,k=255&w,z=255&c,B=255&g,C=.6-A*A-q*q-D*D;if(C<0)a=0;else{var E=3*u[k+M[z+M[B]]];
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35680:return Gf;case 5124:case 35670:return yf;case 35667:case 35671:return Fe;case 35668:case 35672:return Ge;case 35669:case 35673:return He}}function If(a,b,c){this.id=a;this.addr=c;this.setValue=wf(b.type)}function Jf(a,b,c){this.id=a;this.addr=c;this.size= 27b.size;this.setValue=Hf(b.type)}function Ie(a){this.id=a;this.seq=[];this.map={}}function cb(a,b,c){this.seq=[];this.map={};this.renderer=c;c=a.getProgramParameter(b,a.ACTIVE_UNIFORMS);for(var d=0;d<c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,h=e.name,k=h.length;for(Pd.lastIndex=0;;){var l=Pd.exec(h),q=Pd.lastIndex,p=l[1],t=l[3];"]"===l[2]&&(p|=0);if(void 0===t||"["===t&&q+2===k){h=g;e=void 0===t?new If(p,e,f):new Jf(p,e,f);h.seq.push(e);h.map[e.id]=e;break}else t= 28g.map[p],void 0===t&&(t=new Ie(p),p=g,g=t,p.seq.push(g),p.map[g.id]=g),g=t}}}function C(a,b,c){return void 0===b&&void 0===c?this.set(a):this.setRGB(a,b,c)}function id(a,b){this.min=void 0!==a?a:new D(Infinity,Infinity);this.max=void 0!==b?b:new D(-Infinity,-Infinity)}function Kf(a,b,c,d,e){var f,g,h,k,l,q,p,t,r,m,u,x,y,A,I,B;this.render=function(a,v,xa,la){if(0!==a.length){v=new n;var H=la.w/la.z,va=.5*la.z,jd=.5*la.w,J=16/la.w,Fa=new D(J*H,J),ga=new n(1,1,0),M=new D(1,1),T=new id;T.min.set(la.x, 29la.y);T.max.set(la.x+(la.z-16),la.y+(la.w-16));if(void 0===A){var J=new Float32Array([-1,-1,0,0,1,-1,1,0,1,1,1,1,-1,1,0,1]),La=new Uint16Array([0,1,2,0,2,3]);u=b.createBuffer();x=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,u);b.bufferData(b.ARRAY_BUFFER,J,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,x);b.bufferData(b.ELEMENT_ARRAY_BUFFER,La,b.STATIC_DRAW);I=b.createTexture();B=b.createTexture();c.bindTexture(b.TEXTURE_2D,I);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null); 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);\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = visibility.r / 9.0;\nvVisibility *= 1.0 - visibility.g / 9.0;\nvVisibility *= visibility.b / 9.0;\nvVisibility *= 1.0 - visibility.a / 9.0;\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}", 32fragmentShader:"uniform lowp int renderType;\nuniform sampler2D map;\nuniform float opacity;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif ( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if ( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},La=b.createProgram(),z=b.createShader(b.FRAGMENT_SHADER), 33Y=b.createShader(b.VERTEX_SHADER),w="precision "+e.precision+" float;\n";b.shaderSource(z,w+J.fragmentShader);b.shaderSource(Y,w+J.vertexShader);b.compileShader(z);b.compileShader(Y);b.attachShader(La,z);b.attachShader(La,Y);b.linkProgram(La);A=La;r=b.getAttribLocation(A,"position");m=b.getAttribLocation(A,"uv");f=b.getUniformLocation(A,"renderType");g=b.getUniformLocation(A,"map");h=b.getUniformLocation(A,"occlusionMap");k=b.getUniformLocation(A,"opacity");l=b.getUniformLocation(A,"color");q=b.getUniformLocation(A, 34"scale");p=b.getUniformLocation(A,"rotation");t=b.getUniformLocation(A,"screenPosition")}c.useProgram(A);c.initAttributes();c.enableAttribute(r);c.enableAttribute(m);c.disableUnusedAttributes();b.uniform1i(h,0);b.uniform1i(g,1);b.bindBuffer(b.ARRAY_BUFFER,u);b.vertexAttribPointer(r,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(m,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,x);c.disable(b.CULL_FACE);c.buffers.depth.setMask(!1);La=0;for(z=a.length;La<z;La++)if(J=16/la.w,Fa.set(J*H,J),Y=a[La],v.set(Y.matrixWorld.elements[12], 35Y.matrixWorld.elements[13],Y.matrixWorld.elements[14]),v.applyMatrix4(xa.matrixWorldInverse),v.applyMatrix4(xa.projectionMatrix),ga.
35copy(v),M.x=la.x+ga.x*va+va-8,M.y=la.y+ga.y*jd+jd-8,!0===T.containsPoint(M)){c.activeTexture(b.TEXTURE0);c.bindTexture(b.TEXTURE_2D,null);c.activeTexture(b.TEXTURE1);c.bindTexture(b.TEXTURE_2D,I);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,M.x,M.y,16,16,0);b.uniform1i(f,0);b.uniform2f(q,Fa.x,Fa.y);b.uniform3f(t,ga.x,ga.y,ga.z);c.disable(b.BLEND);c.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES, 366,b.UNSIGNED_SHORT,0);c.activeTexture(b.TEXTURE0);c.bindTexture(b.TEXTURE_2D,B);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,M.x,M.y,16,16,0);b.uniform1i(f,1);c.disable(b.DEPTH_TEST);c.activeTexture(b.TEXTURE1);c.bindTexture(b.TEXTURE_2D,I);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);Y.positionScreen.copy(ga);Y.customUpdateCallback?Y.customUpdateCallback(Y):Y.updateLensFlares();b.uniform1i(f,2);c.enable(b.BLEND);for(var w=0,F=Y.lensFlares.length;w<F;w++){var C=Y.lensFlares[w];.001<C.opacity&&.001< 37C.scale&&(ga.x=C.x,ga.y=C.y,ga.z=C.z,J=C.size*C.scale/la.w,Fa.x=J*H,Fa.y=J,b.uniform3f(t,ga.x,ga.y,ga.z),b.uniform2f(q,Fa.x,Fa.y),b.uniform1f(p,C.rotation),b.uniform1f(k,C.opacity),b.uniform3f(l,C.color.r,C.color.g,C.color.b),c.setBlending(C.blending,C.blendEquation,C.blendSrc,C.blendDst),d.setTexture2D(C.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0))}}c.enable(b.CULL_FACE);c.enable(b.DEPTH_TEST);c.buffers.depth.setMask(!0);c.reset()}}}function oc(a,b,c,d,e,f,g,h,k){N.call(this,a,b, 38c,d,e,f,g,h,k);this.needsUpdate=!0}function Lf(a,b,c,d,e){var f,g,h,k,l,q,p,t,r,m,u,x,y,A,I,B,H;function va(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:b.id-a.id}var xa,la,ba,Je,jd=new n,J=new ia,Fa=new n;this.render=function(v,n,T){if(0!==v.length){if(void 0===ba){var M=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),z=new Uint16Array([0,1,2,0,2,3]);xa=b.createBuffer();la=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,xa);b.bufferData(b.ARRAY_BUFFER, 39M,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,la);b.bufferData(b.ELEMENT_ARRAY_BUFFER,z,b.STATIC_DRAW);M=b.createProgram();z=b.createShader(b.VERTEX_SHADER);var w=b.createShader(b.FRAGMENT_SHADER);b.shaderSource(z,["precision "+e.precision+" float;","#define SHADER_NAME SpriteMaterial\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position * scale;\nvec2 rotatedPosition;\nrotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\nrotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\nvec4 finalPosition;\nfinalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition;\nfinalPosition = projectionMatrix * finalPosition;\ngl_Position = finalPosition;\n}"].join("\n")); 40b.shaderSource(w,["precision "+e.precision+" float;","#define SHADER_NAME SpriteMaterial\nuniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nuniform int fogType;\nuniform vec3 fogColor;\nuniform float fogDensity;\nuniform float fogNear;\nuniform float fogFar;\nuniform float alphaTest;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\nif ( texture.a < alphaTest ) discard;\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\nif ( fogType > 0 ) {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat fogFactor = 0.0;\nif ( fogType == 1 ) {\nfogFactor = smoothstep( fogNear, fogFar, depth );\n} else {\nconst float LOG2 = 1.442695;\nfogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n}\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n}\n}"].join("\n")); 41b.compileShader(z);b.compileShader(w);b.attachShader(M,z);b.attachShader(M,w);b.linkProgram(M);ba=M;B=b.getAttribLocation(ba,"position");H=b.getAttribLocation(ba,"uv");f=b.getUniformLocation(ba,"uvOffset");g=b.getUniformLocation(ba,"uvScale");h=b.getUniformLocation(ba,"rotation");k=b.getUniformLocation(ba,"scale");l=b.getUniformLocation(ba,"color");q=b.getUniformLocation(ba,"map");p=b.getUniformLocation(ba,"opacity");t=b.getUniformLocation(ba,"modelViewMatrix");r=b.getUniformLocation(ba,"projectionMatrix"); 42m=b.getUniformLocation(ba,"fogType");u=b.getUniformLocation(ba,"fogDensity");x=b.getUniformLocation(ba,"fogNear");y=b.getUniformLocation(ba,"fogFar");A=b.getUniformLocation(ba,"fogColor");I=b.getUniformLocation(ba,"alphaTest");M=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");M.width=8;M.height=8;z=M.getContext("2d");z.fillStyle="white";z.fillRect(0,0,8,8);Je=new oc(M)}c.useProgram(ba);c.initAttributes();c.enableAttribute(B);c.enableAttribute(H);c.disableUnusedAttributes();c.disable(b.CULL_FACE); 43c.enable(b.BLEND);b.bindBuffer(b.ARRAY_BUFFER,xa);b.vertexAttribPointer(B,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(H,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,la);b.uniformMatrix4fv(r,!1,T.projectionMatrix.elements);c.activeTexture(b.TEXTURE0);b.uniform1i(q,0);z=M=0;(w=n.fog)?(b.uniform3f(A,w.color.r,w.color.g,w.color.b),w.isFog?(b.uniform1f(x,w.near),b.uniform1f(y,w.far),b.uniform1i(m,1),z=M=1):w.isFogExp2&&(b.uniform1f(u,w.density),b.uniform1i(m,2),z=M=2)):(b.uniform1i(m,0),z=M=0); 44for(var D=0,C=v.length;D<C;D++)w=v[D],w.modelViewMatrix.multiplyMatrices(T.matrixWorldInverse,w.matrixWorld),w.z=-w.modelViewMatrix.elements[14];v.sort(va);for(var ga=[],D=0,C=v.length;D<C;D++){w=v[D];var G=w.material;if(!1!==G.visible){w.onBeforeRender(a,n,T,void 0,G,void 0);b.uniform1f(I,G.alphaTest);b.uniformMatrix4fv(t,!1,w.modelViewMatrix.elements);w.matrixWorld.decompose(jd,J,Fa);ga[0]=Fa.x;ga[1]=Fa.y;var F=0;n.fog&&G.fog&&(F=z);M!==F&&(b.uniform1i(m,F),M=F);null!==G.map?(b.uniform2f(f,G.map.offset.x, 45G.map.offset.y),b.uniform2f(g,G.map.repeat.x,G.map.repeat.y)):(b.uniform2f(f,0,0),b.uniform2f(g,1,1));b.uniform1f(p,G.opacity);b.uniform3f(l,G.color.r,G.color.g,G.color.b);b.uniform1f(h,G.rotation);b.uniform2fv(k,ga);c.setBlending(G.blending,G.blendEquation,G.blendSrc,G.blendDst,G.blendEquationAlpha,G.blendSrcAlpha,G.blendDstAlpha,G.premultipliedAlpha);c.buffers.depth.setTest(G.depthTest);c.buffers.depth.setMask(G.depthWrite);d.setTexture2D(G.map||Je,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT, 460);w.onAfterRender(a,n,T,void 0,G,void 0)}}c.enable(b.CULL_FACE);c.reset()}}}function P(){Object.defineProperty(this,"id",{value:Mf++});this.uuid=R.generateUUID();this.name="";this.type="Material";this.lights=this.fog=!0;this.blending=1;this.side=0;this.flatShading=!1;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0; 47this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.colorWrite=!0;this.precision=null;this.polygonOffset=!1;this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.dithering=!1;this.alphaTest=0;this.premultipliedAlpha=!1;this.overdraw=0;this.visible=!0;this.userData={};this.needsUpdate=!0}function ya(a){P.call(this);this.type="ShaderMaterial";this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}"; 48this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
vendor: 1,526 bytes, lines 49-51
49this.setValues(a))}function Wa(a){P.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function Xa(a){P.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new n;this.nearDistance=1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap= 50this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.lights=this.fog=!1;this.setValues(a)}function Pa(a,b){this.min=void 0!==a?a:new n(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new n(-Infinity,-Infinity,-Infinity)}function Ca(a,b){this.center=void 0!==a?a:new n;this.radius=void 0!==b?b:0}function qa(){this.elements=[1,0,0,0,1,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function za(a, 51b){this.normal=void 0!==a?a:new n(1,0,0);this.constant=void 0!==b?b:0}function kd(a,b,c,d,e,f){this.planes=[void 0!==a?a:new za,void 0!==b?b:new za,void 0!==c?c:new za,void 0!==d?d:new za,void 0!==e?e:new za,void 0!==f?f:new za]}function Ke(a,b,c){function d(b,c,d,e,f,g){var h=b.geometry;var l=p;var k=b.customDepthMaterial;d&&(l=t,k=b.customDistanceMaterial);k?l=k:(k=!1,c.morphTargets&&(h&&h.isBufferGeometry?k=h.morphAttributes&&h.morphAttributes.position&&0<h.morphAttributes.position.length:h&&h.isGeometry&&
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USE_GRADIENTMAP":"",f.flatShading?"#define FLAT_SHADED":"",f.doubleSided?"#define DOUBLE_SIDED":"",f.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+f.numClippingPlanes,"#define UNION_CLIPPING_PLANES "+(f.numClippingPlanes-f.numClipIntersection),f.shadowMapEnabled?"#define USE_SHADOWMAP":"",f.shadowMapEnabled?"#define "+q:"",f.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",f.physicallyCorrectLights? 106"#define PHYSICALLY_CORRECT_LIGHTS":"",f.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",f.logarithmicDepthBuffer&&b.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"",f.envMap&&b.get("EXT_shader_texture_lod")?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==f.toneMapping?"#define TONE_MAPPING":"",0!==f.toneMapping?V.tonemapping_pars_fragment:"",0!==f.toneMapping?dg("toneMapping",f.toneMapping):"",f.dithering?"#define DITHERING":"",f.outputEncoding|| 107f.mapEncoding||f.envMapEncoding||f.emissiveMapEncoding?V.encodings_pars_fragment:"",f.mapEncoding?Td("mapTexelToLinear",f.mapEncoding):"",f.envMapEncoding?Td("envMapTexelToLinear",f.envMapEncoding):"",f.emissiveMapEncoding?Td("emissiveMapTexelToLinear",f.emissiveMapEncoding):"",f.outputEncoding?cg("linearToOutputTexel",f.outputEncoding):"",f.depthPacking?"#define DEPTH_PACKING "+d.depthPacking:"","\n"].filter(wc).join("\n"));k=Ud(k);k=Oe(k,f);l=Ud(l);l=Oe(l,f);d.isShaderMaterial||(k=Pe(k),l=Pe(l)); 108l=b+l;k=Me(g,g.VERTEX_SHADER,h+k);l=Me(g,g.FRAGMENT_SHADER,l);g.attachShader(n,k);g.attachShader(n,l);void 0!==d.index0AttributeName?g.bindAttribLocation(n,0,d.index0AttributeName):!0===f.morphTargets&&g.bindAttribLocation(n,0,"position");g.linkProgram(n);f=g.getProgramInfoLog(n);e=g.getShaderInfoLog(k);q=g.getShaderInfoLog(l);t=p=!0;if(!1===g.getProgramParameter(n,g.LINK_STATUS))p=!1,console.error("THREE.WebGLProgram: shader error: ",g.getError(),"gl.VALIDATE_STATUS",g.getProgramParameter(n,g.VALIDATE_STATUS), 109"gl.getProgramInfoLog",f,e,q);else if(""!==f)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",f);else if(""===e||""===q)t=!1;t&&(this.diagnostics={runnable:p,material:d,programLog:f,vertexShader:{log:e,prefix:h},fragmentShader:{log:q,prefix:b}});g.deleteShader(k);g.deleteShader(l);var A;this.getUniforms=function(){void 0===A&&(A=new cb(g,n,a));return A};var I;this.getAttributes=function(){if(void 0===I){for(var a={},b=g.getProgramParameter(n,g.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=g.getActiveAttrib(n, 110c).name;a[d]=g.getAttribLocation(n,d)}I=a}return I};this.destroy=function(){g.deleteProgram(n);this.program=void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");return this.getAttributes()}}});this.id=hg++;
110this.code=c;this.usedTimes=1;this.program=n;this.vertexShader=k;this.fragmentShader=l;return this} 111function ig(a,b,c){function d(a,b){if(a)a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),c=a.texture.encoding);else var c=3E3;3E3===c&&b&&(c=3007);return c}var e=[],f={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong", 112MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow"},g="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking dithering".split(" "); 113this.getParameters=function(b,e,g,q,p,t,r){var h=f[b.type];if(r.isSkinnedMesh){var l=r.skeleton.bones;if(c.floatVertexTextures)l=1024;else{var k=Math.min(Math.floor((c.maxVertexUniforms-20)/4),l.length);k<l.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+l.length+" bones. This GPU supports "+k+"."),l=0):l=k}}else l=0;k=c.precision;null!==b.precision&&(k=c.getMaxPrecision(b.precision),k!==b.precision&&console.warn("THREE.WebGLProgram.getParameters:",b.precision,"not supported, using",k,"instead.")); 114var m=a.getRenderTarget();return{shaderID:h,precision:k,supportsVertexTextures:c.vertexTextures,outputEncoding:d(m?m.texture:null,a.gammaOutput),map:!!b.map,mapEncoding:d(b.map,a.gammaInput),envMap:!!b.envMap,envMapMode:b.envMap&&b.envMap.mapping,envMapEncoding:d(b.envMap,a.gammaInput),envMapCubeUV:!!b.envMap&&(306===b.envMap.mapping||307===b.envMap.mapping),lightMap:!!b.lightMap,aoMap:!!b.aoMap,emissiveMap:!!b.emissiveMap,emissiveMapEncoding:d(b.emissiveMap,a.gammaInput),bumpMap:!!b.bumpMap,normalMap:!!b.normalMap, 115displacementMap:!!b.displacementMap,roughnessMap:!!b.roughnessMap,metalnessMap:!!b.metalnessMap,specularMap:!!b.specularMap,alphaMap:!!b.alphaMap,gradientMap:!!b.gradientMap,combine:b.combine,vertexColors:b.vertexColors,fog:!!q,useFog:b.fog,fogExp:q&&q.isFogExp2,flatShading:b.flatShading,sizeAttenuation:b.sizeAttenuation,logarithmicDepthBuffer:c.logarithmicDepthBuffer,skinning:b.skinning&&0<l,maxBones:l,useVertexTexture:c.floatVertexTextures,morphTargets:b.morphTargets,morphNormals:b.morphNormals, 116maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:e.directional.length,numPointLights:e.point.length,numSpotLights:e.spot.length,numRectAreaLights:e.rectArea.length,numHemiLights:e.hemi.length,numClippingPlanes:p,numClipIntersection:t,dithering:b.dithering,shadowMapEnabled:a.shadowMap.enabled&&r.receiveShadow&&0<g.length,shadowMapType:a.shadowMap.type,toneMapping:a.toneMapping,physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:b.premultipliedAlpha, 117alphaTest:b.alphaTest,doubleSided:2===b.side,flipSided:1===b.side,depthPacking:void 0!==b.depthPacking?b.depthPacking:!1}};this.getProgramCode=function(b,c){var d=[];c.shaderID?d.push(c.shaderID):(d.push(b.fragmentShader),d.push(b.vertexShader));if(void 0!==b.defines)for(var e in b.defines)d.push(e),d.push(b.defines[e]);for(e=0;e<g.length;e++)d.push(c[g[e]]);d.push(b.onBeforeCompile.toString());d.push(a.gammaOutput);return d.join()};this.acquireProgram=function(c,d,f,g){for(var h,l=0,k=e.length;l< 118k;l++){var q=e[l];if(q.code===g){h=q;++h.usedTimes;break}}void 0===h&&(h=new gg(a,b,g,c,d,f),e.push(h));return h};
118this.releaseProgram=function(a){if(0===--a.usedTimes){var b=e.indexOf(a);e[b]=e[e.length-1];e.pop();a.destroy()}};this.programs=e}function jg(a,b,c,d,e,f,g){function h(a,b){if(a.width>b||a.height>b){b/=Math.max(a.width,a.height);var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a, 1190,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+a.width+"x"+a.height+"). Resized to "+c.width+"x"+c.height,a);return c}return a}function k(a){return R.isPowerOfTwo(a.width)&&R.isPowerOfTwo(a.height)}function l(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function q(b){return 1003===b||1004===b||1005===b?a.NEAREST:a.LINEAR}function p(b){b=b.target;b.removeEventListener("dispose",p);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube); 120else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d.remove(b)}g.textures--}function t(b){b=b.target;b.removeEventListener("dispose",t);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer), 121c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d.remove(b.texture);d.remove(b)}g.textures--}function r(b,q){var t=d.get(b);if(0<b.version&&t.__version!==b.version){var r=b.image;if(void 0===r)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined",b);else if(!1===r.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete",b);else{void 0===t.__webglInit&&(t.__webglInit=!0,b.addEventListener("dispose",p),t.__webglTexture= 122a.createTexture(),g.textures++);c.activeTexture(a.TEXTURE0+q);c.bindTexture(a.TEXTURE_2D,t.__webglTexture);a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b.flipY);a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b.premultiplyAlpha);a.pixelStorei(a.UNPACK_ALIGNMENT,b.unpackAlignment);var v=h(b.image,e.maxTextureSize);(1001!==b.wrapS||1001!==b.wrapT||1003!==b.minFilter&&1006!==b.minFilter)&&!1===k(v)&&(q=v,q instanceof HTMLImageElement||q instanceof HTMLCanvasElement?(r=document.createElementNS("http://www.w3.org/1999/xhtml", 123"canvas"),r.width=R.nearestPowerOfTwo(q.width),r.height=R.nearestPowerOfTwo(q.height),r.getContext("2d").drawImage(q,0,0,r.width,r.height),console.warn("THREE.WebGLRenderer: image is not power of two ("+q.width+"x"+q.height+"). 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Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",g),a.texParameteri(c,a.TEXTURE_MAG_FILTER,q(g.magFilter)),a.texParameteri(c, 128a.TEXTURE_MIN_FILTER,q(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",g));!(h=b.get("EXT_texture_filter_anisotropic"))||1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===b.get("OES_texture_half_float_linear")||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy, 129e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=g.anisotropy)}function n(b,e,g,h){var l=f.convert(e.texture.format),k=f.convert(e.texture.type);c.texImage2D(h,0,l,e.width,e.height,0,l,k,null);a.bindFramebuffer(a.FRAMEBUFFER,b);a.framebufferTexture2D(a.FRAMEBUFFER,g,h,d.get(e.texture).__webglTexture,0);a.bindFramebuffer(a.FRAMEBUFFER,null)}function x(b,c){a.bindRenderbuffer(a.RENDERBUFFER,b);c.depthBuffer&&!c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_COMPONENT16,c.width,c.height), 130a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.RENDERBUFFER,b)):c.depthBuffer&&c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_STENCIL,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.RENDERBUFFER,b)):a.renderbufferStorage(a.RENDERBUFFER,a.RGBA4,c.width,c.height);a.bindRenderbuffer(a.RENDERBUFFER,null)}var y="undefined"!==typeof WebGL2RenderingContext&&a instanceof WebGL2RenderingContext;this.setTexture2D=r;this.setTextureCube=function(b, 131q){var t=d.get(b);
vendor: 10,792 bytes, lines 131-152
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152var e,f=void 0!==c.precision?c.precision:"highp",g=d(f);g!==f&&(console.warn("THREE.WebGLRenderer:",f,"not supported, using",g,"instead."),f=g);c=!0===c.logarithmicDepthBuffer&&!!b.get("EXT_frag_depth");var g=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),h=a.getParameter(a.MAX_VERTEX_TEXTURE_IMAGE_UNITS),k=a.getParameter(a.MAX_TEXTURE_SIZE),l=a.getParameter(a.MAX_CUBE_MAP_TEXTURE_SIZE),q=a.getParameter(a.MAX_VERTEX_ATTRIBS),p=a.getParameter(a.MAX_VERTEX_UNIFORM_VECTORS), 153t=a.getParameter(a.MAX_VARYING_VECTORS),r=a.getParameter(a.MAX_FRAGMENT_UNIFORM_VECTORS),m=0<h,n=!!b.get("OES_texture_float");return{getMaxAnisotropy:function(){if(void 0!==e)return e;var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:f,logarithmicDepthBuffer:c,maxTextures:g,maxVertexTextures:h,maxTextureSize:k,maxCubemapSize:l,maxAttributes:q,maxVertexUniforms:p,maxVaryings:t,maxFragmentUniforms:r,vertexTextures:m, 154floatFragmentTextures:n,floatVertexTextures:m&&n}}function md(a){ja.call(this);this.cameras=a||[]}function ng(a){function b(){if(null!==d&&d.isPresenting){var b=d.getEyeParameters("left"),e=b.renderWidth,b=b.renderHeight;t=a.getPixelRatio();p=a.getSize();a.setDrawingBufferSize(2*e,b,1)}else c.enabled&&a.setDrawingBufferSize(p.width,p.height,t)}var c=this,d=null,e=null;"VRFrameData"in window&&(e=new window.VRFrameData);var f=new O,g=new O,h=new O,k=new ja;k.bounds=new S(0,0,.5,1);k.layers.enable(1); 155var l=new ja;l.bounds=new S(.5,0,.5,1);l.layers.enable(2);var q=new md([k,l]);q.layers.enable(1);q.layers.enable(2);var p,t;window.addEventListener("vrdisplaypresentchange",b,!1);this.standing=this.enabled=!1;this.getDevice=function(){return d};this.setDevice=function(a){void 0!==a&&(d=a)};this.getCamera=function(a){if(null===d)return a;d.depthNear=a.near;d.depthFar=a.far;d.getFrameData(e);var b=e.pose;null!==b.position?a.position.fromArray(b.position):a.position.set(0,0,0);null!==b.orientation&& 156a.quaternion.fromArray(b.orientation);a.updateMatrixWorld();b=d.stageParameters;this.standing&&b&&(g.fromArray(b.sittingToStandingTransform),h.getInverse(g),a.matrixWorld.multiply(g),a.matrixWorldInverse.multiply(h));if(!1===d.isPresenting)return a;k.near=a.near;l.near=a.near;k.far=a.far;l.far=a.far;q.matrixWorld.copy(a.matrixWorld);q.matrixWorldInverse.copy(a.matrixWorldInverse);k.matrixWorldInverse.fromArray(e.leftViewMatrix);
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165001===c)return d.COMPRESSED_RGB_S3TC_DXT1_EXT;if(2002===c)return d.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(2003===c)return d.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(2004===c)return d.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(2100=== 166c||2101===c||2102===c||2103===c)if(d=b.get("WEBGL_compressed_texture_pvrtc"),null!==d){if(2100===c)return d.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(2101===c)return d.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(2102===c)return d.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(2103===c)return d.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(2151===c&&(d=b.get("WEBGL_compressed_texture_etc1"),null!==d))return d.COMPRESSED_RGB_ETC1_WEBGL;if(103===c||104===c)if(d=b.get("EXT_blend_minmax"),null!==d){if(103===c)return d.MIN_EXT;if(104===c)return d.MAX_EXT}return 1020=== 167c&&(d=b.get("WEBGL_depth_texture"),null!==d)?d.UNSIGNED_INT_24_8_WEBGL:0}}}function Yd(a){function b(){ka=new og(E);ka.get("WEBGL_depth_texture");ka.get("OES_texture_float");ka.get("OES_texture_float_linear");ka.get("OES_texture_half_float");ka.get("OES_texture_half_float_linear");ka.get("OES_standard_derivatives");ka.get("ANGLE_instanced_arrays");ka.get("OES_element_index_uint")&&(F.MaxIndex=4294967296);qa=new Qe(E,ka);ea=new mg(E,ka,a);Z=new lg(E,ka,qa);Z.scissor(W.copy(ia).multiplyScalar(N));Z.viewport(V.copy(aa).multiplyScalar(N)); 168da=new kg;fa=new jg(E,ka,Z,da,ea,qa,Xd);pa=new Nf(E);ra=new Yf(E,pa,Xd);ua=new ag(ra,Sa);wa=new Vf(E);na=new ig(J,ka,ea);ta=new $f;sa=new Tf;oa=new Pf(J,Z,ra,H);ya=new Xf(E,ka,Sa);za=new Wf(E,ka,Sa);Ba=new Kf(J,E,Z,fa,ea);Ca=new Lf(J,E,Z,fa,ea);J.info.programs=na.programs;J.context=E;J.capabilities=ea;J.extensions=ka;J.properties=da;J.renderLists=sa;J.state=Z}function c(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");Q=!0}function d(a){console.log("THREE.WebGLRenderer: Context Restored."); 169Q=!1;b()}function e(a){a=a.target;a.removeEventListener("dispose",e);f(a);da.remove(a)}function f(a){var b=da.get(a).program;a.program=void 0;void 0!==b&&na.releaseProgram(b)}function g(a,b,c){a.render(function(a){J.renderBufferImmediate(a,b,c)})}function h(a){null!==Aa&&Aa(a);(ma.getDevice()||window).requestAnimationFrame(h)}function k(a,b,c){if(a.visible){if(a.layers.test(b.layers))if(a.isLight)w.push(a),a.castShadow&&z.push(a);else if(a.isSprite)a.frustumCulled&&!Vd.intersectsSprite(a)||D.push(a); 170else if(a.isLensFlare)C.push(a);else if(a.isImmediateRenderObject)c&&Gb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(ld),ba.push(a,null,a.material,Gb.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.update(),!a.frustumCulled||Vd.intersectsObject(a)){c&&Gb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(ld);var d=ua.update(a),e=a.material;if(Array.isArray(e))for(var f=d.groups,g=0,h=f.length;g<h;g++){var l=f[g],p=e[l.materialIndex];p&&p.visible&&ba.push(a,d,p,Gb.z, 171l)}else e.visible&&ba.push(a,d,e,Gb.z,null)}a=a.children;g=0;for(h=a.length;g<h;g++)k(a[g],b,c)}}function l(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,l=g.geometry,k=void 0===d?g.material:d,g=g.group;if(c.isArrayCamera){Y=c;for(var p=c.cameras,t=0,r=p.length;t<r;t++){var m=p[t];
171if(h.layers.test(m.layers)){var v=m.bounds;Z.viewport(V.set(v.x*U,v.y*ca,v.z*U,v.w*ca).multiplyScalar(N));q(h,b,m,l,k,g)}}}else Y=null,q(h,b,c,l,k,g)}}function q(a,b,c,d,e,f){a.onBeforeRender(J,b,c,d,e, 172f);a.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){Z.setMaterial(e);var h=t(c,b.fog,e,a);K="";g(a,h,e)}else J.renderBufferDirect(c,b.fog,d,e,a,f);a.onAfterRender(J,b,c,d,e,f)}function p(a,b,c){var d=da.get(a);c=na.getParameters(a,ta.state,z,b,Ga.numPlanes,Ga.numIntersection,c);var g=na.getProgramCode(a,c),h=d.program,l=!0;if(void 0===h)a.addEventListener("dispose",e);else if(h.code!==g)f(a);else{if(void 0!== 173c.shaderID)return;l=!1}l&&(c.shaderID?(h=ib[c.shaderID],d.shader={name:a.type,uniforms:Da.clone(h.uniforms),vertexShader:h.vertexShader,fragmentShader:h.fragmentShader}):d.shader={name:a.type,uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader},a.onBeforeCompile(d.shader),h=na.acquireProgram(a,d.shader,c,g),d.program=h,a.program=h);c=h.getAttributes();if(a.morphTargets)for(g=a.numSupportedMorphTargets=0;g<J.maxMorphTargets;g++)0<=c["morphTarget"+g]&&a.numSupportedMorphTargets++; 174if(a.morphNormals)for(g=a.numSupportedMorphNormals=0;g<J.maxMorphNormals;g++)0<=c["morphNormal"+g]&&a.numSupportedMorphNormals++;c=d.shader.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=Ga.numPlanes,d.numIntersection=Ga.numIntersection,c.clippingPlanes=Ga.uniform;d.fog=b;d.lightsHash=ta.state.hash;a.lights&&(c.ambientLightColor.value=ta.state.ambient,c.directionalLights.value=ta.state.directional,c.spotLights.value=ta.state.spot,c.rectAreaLights.value= 175ta.state.rectArea,c.pointLights.value=ta.state.point,c.hemisphereLights.value=ta.state.hemi,c.directionalShadowMap.value=ta.state.directionalShadowMap,c.directionalShadowMatrix.value=ta.state.directionalShadowMatrix,c.spotShadowMap.value=ta.state.spotShadowMap,c.spotShadowMatrix.value=ta.state.spotShadowMatrix,c.pointShadowMap.value=ta.state.pointShadowMap,c.pointShadowMatrix.value=ta.state.pointShadowMatrix);a=d.program.getUniforms();a=cb.seqWithValue(a.seq,c);d.uniformsList=a}function t(a,b,c,d){G= 1760;var e=da.get(c);ja&&(Wd||a!==P)&&Ga.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,e,a===P&&c.id===T);!1===c.needsUpdate&&(void 0===e.program?c.needsUpdate=!0:c.fog&&e.fog!==b?c.needsUpdate=!0:c.lights&&e.lightsHash!==ta.state.hash?c.needsUpdate=!0:void 0===e.numClippingPlanes||e.numClippingPlanes===Ga.numPlanes&&e.numIntersection===Ga.numIntersection||(c.needsUpdate=!0));c.needsUpdate&&(p(c,b,d),c.needsUpdate=!1);var f=!1,g=!1,h=!1,l=e.program,k=l.getUniforms(),q=e.shader.uniforms; 177Z.useProgram(l.program)&&(h=g=f=!0);c.id!==T&&(T=c.id,g=!0);if(f||a!==P){k.setValue(E,"projectionMatrix",a.projectionMatrix);ea.logarithmicDepthBuffer&&k.setValue(E,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));P!==(Y||a)&&(P=Y||a,h=g=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)f=k.map.cameraPosition,void 0!==f&&f.setValue(E,Gb.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial|| 178c.isShaderMaterial||c.skinning)&&k.setValue(E,"viewMatrix",a.matrixWorldInverse)}if(c.skinning&&(k.setOptional(E,d,"bindMatrix"),k.setOptional(E,d,"bindMatrixInverse"),a=d.skeleton))if(f=a.bones,ea.floatVertexTextures){if(void 0===a.boneTexture){var f=Math.sqrt(4*f.length),f=R.nextPowerOfTwo(Math.ceil(f)),f=Math.max(f,4),t=new Float32Array(f*f*4);t.set(a.boneMatrices);var v=new bb(t,f,f,1023,1015);a.boneMatrices=t;a.boneTexture=v;a.boneTextureSize=f}k.setValue(E,"boneTexture",a.boneTexture);k.setValue(E, 179"boneTextureSize",a.boneTextureSize)}else k.setOptional(E,a,"boneMatrices");g&&(k.setValue(E,"toneMappingExposure",J.toneMappingExposure),k.setValue(E,"toneMappingWhitePoint",J.toneMappingWhitePoint),c.lights&&(g=h,q.ambientLightColor.needsUpdate=g,q.directionalLights.needsUpdate=g,q.pointLights.needsUpdate=g,q.spotLights.needsUpdate=g,q.rectAreaLights.needsUpdate=g,q.hemisphereLights.needsUpdate=g),b&&c.fog&&(q.fogColor.value=b.color,b.isFog?(q.fogNear.value=b.near,q.fogFar.value=b.far):b.isFogExp2&& 180(q.fogDensity.value=b.density)),c.isMeshBasicMaterial?r(q,c):c.isMeshLambertMaterial?(r(q,c),c.emissiveMap&&(q.emissiveMap.value=c.emissiveMap)):c.isMeshPhongMaterial?(r(q,c),c.isMeshToonMaterial?(m(q,c),c.gradientMap&&(q.gradientMap.value=c.gradientMap)):m(q,c)):c.isMeshStandardMaterial?(r(q,c),c.isMeshPhysicalMaterial&&(q.clearCoat.value=c.clearCoat,q.clearCoatRoughness.value=c.clearCoatRoughness),q.roughness.value=c.roughness,q.metalness.value=c.metalness,c.roughnessMap&&(q.roughnessMap.value= 181c.roughnessMap),c.metalnessMap&&(q.metalnessMap.value=c.metalnessMap),c.emissiveMap&&(q.emissiveMap.value=c.emissiveMap),c.bumpMap&&(q.bumpMap.value=c.bumpMap,q.bumpScale.value=c.bumpScale),c.normalMap&&(q.normalMap.value=c.normalMap,q.normalScale.value.copy(c.normalScale)),c.displacementMap&&(q.displacementMap.value=c.displacementMap,q.displacementScale.value=c.displacementScale,q.displacementBias.value=c.displacementBias),c.envMap&&(q.envMapIntensity.value=c.envMapIntensity)):c.isMeshDepthMaterial? 182(r(q,c),c.displacementMap&&(q.displacementMap.value=c.displacementMap,q.displacementScale.value=c.displacementScale,q.displacementBias.value=c.displacementBias)):c.isMeshDistanceMaterial?(r(q,c),c.displacementMap&&(q.displacementMap.value=c.displacementMap,q.displacementScale.value=c.displacementScale,q.displacementBias.value=c.displacementBias),q.referencePosition.value.copy(c.referencePosition),q.nearDistance.value=c.nearDistance,q.farDistance.value=c.farDistance):c.isMeshNormalMaterial?(r(q,c), 183c.bumpMap&&(q.bumpMap.value=c.bumpMap,q.bumpScale.value=c.bumpScale),c.normalMap&&(q.normalMap.value=c.normalMap,q.normalScale.value.copy(c.normalScale)),c.displacementMap&&(q.displacementMap.value=c.displacementMap,q.displacementScale.value=c.displacementScale,q.displacementBias.value=c.displacementBias)):c.isLineBasicMaterial?(q.diffuse.value=c.color,q.opacity.value=c.opacity,c.isLineDashedMaterial&&(q.dashSize.value=c.dashSize,q.totalSize.value=c.dashSize
183+c.gapSize,q.scale.value=c.scale)):c.isPointsMaterial? 184(q.diffuse.value=c.color,q.opacity.value=c.opacity,q.size.value=c.size*N,q.scale.value=.5*ca,q.map.value=c.map,null!==c.map&&(b=c.map.offset,c=c.map.repeat,q.offsetRepeat.value.set(b.x,b.y,c.x,c.y))):c.isShadowMaterial&&(q.color.value=c.color,q.opacity.value=c.opacity),void 0!==q.ltcMat&&(q.ltcMat.value=L.LTC_MAT_TEXTURE),void 0!==q.ltcMag&&(q.ltcMag.value=L.LTC_MAG_TEXTURE),cb.upload(E,e.uniformsList,q,J));k.setValue(E,"modelViewMatrix",d.modelViewMatrix);k.setValue(E,"normalMatrix",d.normalMatrix); 185k.setValue(E,"modelMatrix",d.matrixWorld);return l}function r(a,b){a.opacity.value=b.opacity;b.color&&(a.diffuse.value=b.color);b.emissive&&a.emissive.value.copy(b.emissive).multiplyScalar(b.emissiveIntensity);b.map&&(a.map.value=b.map);b.alphaMap&&(a.alphaMap.value=b.alphaMap);b.specularMap&&(a.specularMap.value=b.specularMap);b.envMap&&(a.envMap.value=b.envMap,a.flipEnvMap.value=b.envMap&&b.envMap.isCubeTexture?-1:1,a.reflectivity.value=b.reflectivity,a.refractionRatio.value=b.refractionRatio); 186b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var c=b.map;else b.specularMap?c=b.specularMap:b.displacementMap?c=b.displacementMap:b.normalMap?c=b.normalMap:b.bumpMap?c=b.bumpMap:b.roughnessMap?c=b.roughnessMap:b.metalnessMap?c=b.metalnessMap:b.alphaMap?c=b.alphaMap:b.emissiveMap&&(c=b.emissiveMap);void 0!==c&&(c.isWebGLRenderTarget&&(c=c.texture),b=c.offset,c=c.repeat,a.offsetRepeat.value.set(b.x, 187b.y,c.x,c.y))}function m(a,b){a.specular.value=b.specular;a.shininess.value=Math.max(b.shininess,1E-4);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale);b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale));b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias)}console.log("THREE.WebGLRenderer","87"); 188a=a||{};var u=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),x=void 0!==a.context?a.context:null,y=void 0!==a.alpha?a.alpha:!1,A=void 0!==a.depth?a.depth:!0,I=void 0!==a.stencil?a.stencil:!0,B=void 0!==a.antialias?a.antialias:!1,H=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,va=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,w=[],z=[],ba=null,D=[],C=[];this.domElement=u;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth= 189this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var J=this,Q=!1,ga=null,M=null,T=-1,K="",P=null,Y=null,V=new S,W=new S,X=null,G=0,U=u.width,ca=u.height,N=1,aa=new S(0,0,U,ca),ia=new S(0,0,U,ca),ha=!1,Vd=new kd,Ga=new pg,ja=!1,Wd=!1,ld=new O,Gb=new n,Xd={geometries:0, 190textures:0},Sa={frame:0,calls:0,vertices:0,faces:0,points:0};this.info={render:Sa,memory:Xd,programs:null};try{y={alpha:y,depth:A,stencil:I,antialias:B,premultipliedAlpha:H,preserveDrawingBuffer:va};var E=x||u.getContext("webgl",y)||u.getContext("experimental-webgl",y);if(null===E){if(null!==u.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context.";}
190void 0===E.getShaderPrecisionFormat&&(E.getShaderPrecisionFormat=function(){return{rangeMin:1, 191rangeMax:1,precision:1}});u.addEventListener("webglcontextlost",c,!1);u.addEventListener("webglcontextrestored",d,!1)}catch(qg){console.error("THREE.WebGLRenderer: "+qg)}var ka,ea,Z,da,fa,pa,ra,ua,ta,na,sa,oa,wa,ya,za,Ba,Ca,qa;b();var ma=new ng(J);this.vr=ma;var Ea=new Ke(J,ua,ea.maxTextureSize);this.shadowMap=Ea;this.getContext=function(){return E};this.getContextAttributes=function(){return E.getContextAttributes()};this.forceContextLoss=function(){var a=ka.get("WEBGL_lose_context");a&&a.loseContext()}; 192this.forceContextRestore=function(){var a=ka.get("WEBGL_lose_context");a&&a.restoreContext()};this.getPixelRatio=function(){return N};this.setPixelRatio=function(a){void 0!==a&&(N=a,this.setSize(U,ca,!1))};this.getSize=function(){return{width:U,height:ca}};this.setSize=function(a,b,c){var d=ma.getDevice();d&&d.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(U=a,ca=b,u.width=a*N,u.height=b*N,!1!==c&&(u.style.width=a+"px",u.style.height=b+"px"),this.setViewport(0, 1930,a,b))};this.getDrawingBufferSize=function(){return{width:U*N,height:ca*N}};this.setDrawingBufferSize=function(a,b,c){U=a;ca=b;N=c;u.width=a*c;u.height=b*c;this.setViewport(0,0,a,b)};this.setViewport=function(a,b,c,d){aa.set(a,ca-b-d,c,d);Z.viewport(V.copy(aa).multiplyScalar(N))};this.setScissor=function(a,b,c,d){ia.set(a,ca-b-d,c,d);Z.scissor(W.copy(ia).multiplyScalar(N))};this.setScissorTest=function(a){Z.setScissorTest(ha=a)};this.getClearColor=oa.getClearColor;this.setClearColor=oa.setClearColor; 194this.getClearAlpha=oa.getClearAlpha;this.setClearAlpha=oa.setClearAlpha;this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=E.COLOR_BUFFER_BIT;if(void 0===b||b)d|=E.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=E.STENCIL_BUFFER_BIT;E.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.dispose=function(){u.removeEventListener("webglcontextlost", 195c,!1);u.removeEventListener("webglcontextrestored",d,!1);sa.dispose();ma.dispose()};this.renderBufferImmediate=function(a,b,c){Z.initAttributes();var d=da.get(a);a.hasPositions&&!d.position&&(d.position=E.createBuffer());a.hasNormals&&!d.normal&&(d.normal=E.createBuffer());a.hasUvs&&!d.uv&&(d.uv=E.createBuffer());a.hasColors&&!d.color&&(d.color=E.createBuffer());b=b.getAttributes();a.hasPositions&&(E.bindBuffer(E.ARRAY_BUFFER,d.position),E.bufferData(E.ARRAY_BUFFER,a.positionArray,E.DYNAMIC_DRAW), 196Z.enableAttribute(b.position),E.vertexAttribPointer(b.position,3,E.FLOAT,!1,0,0));if(a.hasNormals){E.bindBuffer(E.ARRAY_BUFFER,d.normal);if(!c.isMeshPhongMaterial&&!c.isMeshStandardMaterial&&!c.isMeshNormalMaterial&&!0===c.flatShading)for(var e=0,f=3*a.count;e<f;e+=9){var g=a.normalArray,h=(g[e+0]+g[e+3]+g[e+6])/3,l=(g[e+1]+g[e+4]+g[e+7])/3,k=(g[e+2]+g[e+5]+g[e+8])/3;g[e+0]=h;g[e+1]=l;g[e+2]=k;g[e+3]=h;g[e+4]=l;g[e+5]=k;g[e+6]=h;g[e+7]=l;g[e+8]=k}E.bufferData(E.ARRAY_BUFFER,a.normalArray,E.DYNAMIC_DRAW); 197Z.enableAttribute(b.normal);E.vertexAttribPointer(b.normal,3,E.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(E.bindBuffer(E.ARRAY_BUFFER,d.uv),E.bufferData(E.ARRAY_BUFFER,a.uvArray,E.DYNAMIC_DRAW),Z.enableAttribute(b.uv),E.vertexAttribPointer(b.uv,2,E.FLOAT,!1,0,0));a.hasColors&&0!==c.vertexColors&&(E.bindBuffer(E.ARRAY_BUFFER,d.color),E.bufferData(E.ARRAY_BUFFER,a.colorArray,E.DYNAMIC_DRAW),Z.enableAttribute(b.color),E.vertexAttribPointer(b.color,3,E.FLOAT,!1,0,0));Z.disableUnusedAttributes();E.drawArrays(E.TRIANGLES, 1980,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){Z.setMaterial(d);var g=t(a,b,d,e);a=c.id+"_"+g.id+"_"+(!0===d.wireframe);var h=!1;a!==K&&(K=a,h=!0);e.morphTargetInfluences&&(wa.update(e,c,d,g),h=!0);var l=c.index,k=c.attributes.position;b=1;!0===d.wireframe&&(l=ra.getWireframeAttribute(c),b=2);a=ya;if(null!==l){var q=pa.get(l);a=za;a.setIndex(q)}if(h){h=void 0;if(c&&c.isInstancedBufferGeometry&&null===ka.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_
198instanced_arrays."); 199else{void 0===h&&(h=0);Z.initAttributes();var p=c.attributes,g=g.getAttributes(),r=d.defaultAttributeValues;for(H in g){var m=g[H];if(0<=m){var v=p[H];if(void 0!==v){var n=v.normalized,x=v.itemSize,u=pa.get(v);if(void 0!==u){var A=u.buffer,B=u.type,u=u.bytesPerElement;if(v.isInterleavedBufferAttribute){var y=v.data,I=y.stride,v=v.offset;y&&y.isInstancedInterleavedBuffer?(Z.enableAttributeAndDivisor(m,y.meshPerAttribute),void 0===c.maxInstancedCount&&(c.maxInstancedCount=y.meshPerAttribute*y.count)): 200Z.enableAttribute(m);E.bindBuffer(E.ARRAY_BUFFER,A);E.vertexAttribPointer(m,x,B,n,I*u,(h*I+v)*u)}else v.isInstancedBufferAttribute?(Z.enableAttributeAndDivisor(m,v.meshPerAttribute),void 0===c.maxInstancedCount&&(c.maxInstancedCount=v.meshPerAttribute*v.count)):Z.enableAttribute(m),E.bindBuffer(E.ARRAY_BUFFER,A),E.vertexAttribPointer(m,x,B,n,0,h*x*u)}}else if(void 0!==r&&(n=r[H],void 0!==n))switch(n.length){case 2:E.vertexAttrib2fv(m,n);break;case 3:E.vertexAttrib3fv(m,n);break;case 4:E.vertexAttrib4fv(m, 201n);break;default:E.vertexAttrib1fv(m,n)}}}Z.disableUnusedAttributes()}null!==l&&E.bindBuffer(E.ELEMENT_ARRAY_BUFFER,q.buffer)}q=0;null!==l?q=l.count:void 0!==k&&(q=k.count);l=c.drawRange.start*b;k=null!==f?f.start*b:0;var H=Math.max(l,k);f=Math.max(0,Math.min(q,l+c.drawRange.count*b,k+(null!==f?f.count*b:Infinity))-1-H+1);if(0!==f){if(e.isMesh)if(!0===d.wireframe)Z.setLineWidth(d.wireframeLinewidth*(null===ga?N:1)),a.setMode(E.LINES);else switch(e.drawMode){case 0:a.setMode(E.TRIANGLES);break;case 1:a.setMode(E.TRIANGLE_STRIP); 202break;case 2:a.setMode(E.TRIANGLE_FAN)}else e.isLine?(d=d.linewidth,void 0===d&&(d=1),Z.setLineWidth(d*(null===ga?N:1)),e.isLineSegments?a.setMode(E.LINES):e.isLineLoop?a.setMode(E.LINE_LOOP):a.setMode(E.LINE_STRIP)):e.isPoints&&a.setMode(E.POINTS);c&&c.isInstancedBufferGeometry?0<c.maxInstancedCount&&a.renderInstances(c,H,f):a.render(H,f)}};this.compile=function(a,b){w.length=0;z.length=0;a.traverse(function(a){a.isLight&&(w.push(a),a.castShadow&&z.push(a))});ta.setup(w,z,b);a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var c= 2030;c<b.material.length;c++)p(b.material[c],a.fog,b);else p(b.material,a.fog,b)})};var Aa=null;this.animate=function(a){Aa=a;(ma.getDevice()||window).requestAnimationFrame(h)};this.render=function(a,b,c,d){if(!b||!b.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else if(!Q){K="";T=-1;P=null;!0===a.autoUpdate&&a.updateMatrixWorld();null===b.parent&&b.updateMatrixWorld();ma.enabled&&(b=ma.getCamera(b));ld.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse); 204Vd.setFromMatrix(ld);w.length=0;z.length=0;D.length=0;C.length=0;Wd=this.localClippingEnabled;ja=Ga.init(this.clippingPlanes,Wd,b);ba=sa.get(a,b);ba.init();k(a,b,J.sortObjects);!0===J.sortObjects&&ba.sort();ja&&Ga.beginShadows();Ea.render(z,a,b);ta.setup(w,z,b);ja&&Ga.endShadows();Sa.frame++;Sa.calls=0;Sa.vertices=0;Sa.faces=0;Sa.points=0;void 0===c&&(c=null);this.setRenderTarget(c);oa.render(ba,a,b,d);d=ba.opaque;var e=ba.transparent;if(a.overrideMaterial){var f=a.overrideMaterial;d.length&&l(d, 205a,b,f);e.length&&l(e,a,b,f)}else d.length&&l(d,a,b),e.length&&l(e,a,b);Ca.render(D,a,b);Ba.render(C,a,b,V);c&&fa.updateRenderTargetMipmap(c);Z.buffers.depth.setTest(!0);Z.buffers.depth.setMask(!0);Z.buffers.color.setMask(!0);Z.setPolygonOffset(!1);ma.enabled&&ma.submitFrame()}};this.setFaceCulling=function(a,b){Z.setCullFace(a);Z.setFlipSided(0===b)};this.allocTextureUnit=function(){var a=G;a>=ea.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+a+" texture units while this GPU supports only "+ 206ea.maxTextures);G+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);fa.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),a=!0);fa.setTexture2D(b,c)}}();this.setTextureCube=function(){var a= 207!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. 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vendor: 4,235 bytes, lines 208-217
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225this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Nb(a,b));this.mergeVertices()}function Nb(a,b){ua.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Fc(a,b){Q.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new jb(a,b));this.mergeVertices()} 226function jb(a,b){ua.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Gc(a,b){Q.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Ob(a,b));this.mergeVertices()}function Ob(a,b){var c=(1+Math.sqrt(5))/2;ua.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11, 2275,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Hc(a,b){Q.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Pb(a,b));this.mergeVertices()}function Pb(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;ua.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0, 228d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,
22819,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Ic(a,b,c,d,e,f){Q.call(this);this.type="TubeGeometry";this.parameters={path:a, 229tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new Qb(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function Qb(a,b,c,d,e){function f(e){var f=a.getPointAt(e/b),l=g.normals[e];e=g.binormals[e];for(p=0;p<=d;p++){var q=p/d*Math.PI*2,r=Math.sin(q),q=-Math.cos(q);k.x=q*l.x+r*e.x;k.y=q*l.y+r*e.y;k.z=q*l.z+r*e.z;k.normalize();m.push(k.x, 230k.y,k.z);h.x=f.x+c*k.x;h.y=f.y+c*k.y;h.z=f.z+c*k.z;t.push(h.x,h.y,h.z)}}F.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new n,k=new n,l=new D,q,p,t=[],m=[],v=[],u=[];for(q=0;q<b;q++)f(q);f(!1===e?b:0);for(q=0;q<=b;q++)for(p=0;p<=d;p++)l.x=q/b,l.y=p/d,v.push(l.x,l.y);(function(){for(p= 2311;p<=b;p++)for(q=1;q<=d;q++){var a=(d+1)*p+(q-1),c=(d+1)*p+q,e=(d+1)*(p-1)+q;u.push((d+1)*(p-1)+(q-1),a,e);u.push(a,c,e)}})();this.setIndex(u);this.addAttribute("position",new z(t,3));this.addAttribute("normal",new z(m,3));this.addAttribute("uv",new z(v,2))}function Jc(a,b,c,d,e,f,g){Q.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."); 232this.fromBufferGeometry(new Rb(a,b,c,d,e,f));this.mergeVertices()}function Rb(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}F.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||100;b=b||40;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=[],k=[],l=[],q=[],p,t=new n,m=new n,v=new n,u=new n,x=new n,y=new n,A=new n;for(p= 2330;p<=c;++p){var I=p/c*e*Math.PI*2;g(I,e,f,a,v);g(I+.01,e,f,a,u);y.subVectors(u,v);A.addVectors(u,v);x.crossVectors(y,A);A.crossVectors(x,y);x.normalize();A.normalize();for(I=0;I<=d;++I){var B=I/d*Math.PI*2,H=-b*Math.cos(B),B=b*Math.sin(B);t.x=v.x+(H*A.x+B*x.x);t.y=v.y+(H*A.y+B*x.y);t.z=v.z+(H*A.z+B*x.z);k.push(t.x,t.y,t.z);m.subVectors(t,v).normalize();l.push(m.x,m.y,m.z);q.push(p/c);q.push(I/d)}}for(I=1;I<=c;I++)for(p=1;p<=d;p++)a=(d+1)*I+(p-1),b=(d+1)*I+p,e=(d+1)*(I-1)+p,h.push((d+1)*(I-1)+(p-1), 234a,e),h.push(a,b,e);this.setIndex(h);this.addAttribute("position",new z(k,3));this.addAttribute("normal",new z(l,3));this.addAttribute("uv",new z(q,2))}function Kc(a,b,c,d,e){Q.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new Sb(a,b,c,d,e));this.mergeVertices()}function Sb(a,b,c,d,e){F.call(this);this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||100; 235b=b||40;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=[],g=[],h=[],k=[],l=new n,q=new n,p=new n,t,m;for(t=0;t<=c;t++)for(m=0;m<=d;m++){var v=m/d*e,u=t/c*Math.PI*2;q.x=(a+b*Math.cos(u))*Math.cos(v);q.y=(a+b*Math.cos(u))*Math.sin(v);q.z=b*Math.sin(u);g.push(q.x,q.y,q.z);l.x=a*Math.cos(v);l.y=a*Math.sin(v);p.subVectors(q,l).normalize();h.push(p.x,p.y,p.z);k.push(m/d);k.push(t/c)}for(t=1;t<=c;t++)for(m=1;m<=d;m++)a=(d+1)*(t-1)+m-1,b=(d+1)*(t-1)+m,e=(d+1)*t+m,f.push((d+1)*t+m-1,a,e),f.push(a, 236b,e);this.setIndex(f);this.addAttribute("position",new z(g,3));this.addAttribute("normal",new z(h,3));this.addAttribute("uv",new z(k,2))}function $a(a,b){Q.call(this);this.type="ExtrudeGeometry";this.parameters={shapes:a,options:b};this.fromBufferGeometry(new Ea(a,b));this.mergeVertices()}function Ea(a,b){"undefined"!==typeof a&&(F.call(this),this.type="ExtrudeBufferGeometry",a=Array.isArray(a)?a:[a],this.addShapeList(a,b),this.computeVertexNormals())}function Lc(a,b){Q.call(this);this.type="TextGeometry"; 237this.parameters={text:a,parameters:b};this.fromBufferGeometry(new Tb(a,b));this.mergeVertices()}function Tb(a,b){b=b||{};var c=b.font;if(!c||!c.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new Q;a=c.generateShapes(a,b.size,b.curveSegments);b.amount=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);Ea.call(this,a,b);this.type="TextBufferGeometry"} 238function Mc(a,b,c,d,e,f,g){Q.call(this);this.type="SphereGeometry";
238this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new kb(a,b,c,d,e,f,g));this.mergeVertices()}function kb(a,b,c,d,e,f,g){F.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||50;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||6);d=void 0!== 239d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;var h=f+g,k,l,q=0,p=[],t=new n,m=new n,v=[],u=[],x=[],y=[];for(l=0;l<=c;l++){var A=[],I=l/c;for(k=0;k<=b;k++){var B=k/b;t.x=-a*Math.cos(d+B*e)*Math.sin(f+I*g);t.y=a*Math.cos(f+I*g);t.z=a*Math.sin(d+B*e)*Math.sin(f+I*g);u.push(t.x,t.y,t.z);m.set(t.x,t.y,t.z).normalize();x.push(m.x,m.y,m.z);y.push(B,1-I);A.push(q++)}p.push(A)}for(l=0;l<c;l++)for(k=0;k<b;k++)a=p[l][k+1],d=p[l][k],e=p[l+1][k],g=p[l+1][k+1],(0!==l||0<f)&&v.push(a,d, 240g),(l!==c-1||h<Math.PI)&&v.push(d,e,g);this.setIndex(v);this.addAttribute("position",new z(u,3));this.addAttribute("normal",new z(x,3));this.addAttribute("uv",new z(y,2))}function Nc(a,b,c,d,e,f){Q.call(this);this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new Ub(a,b,c,d,e,f));this.mergeVertices()}function Ub(a,b,c,d,e,f){F.call(this);this.type="RingBufferGeometry";this.parameters={innerRadius:a, 241outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||20;b=b||50;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=[],h=[],k=[],l=[],q=a,p=(b-a)/d,t=new n,m=new D,v,u;for(v=0;v<=d;v++){for(u=0;u<=c;u++)a=e+u/c*f,t.x=q*Math.cos(a),t.y=q*Math.sin(a),h.push(t.x,t.y,t.z),k.push(0,0,1),m.x=(t.x/b+1)/2,m.y=(t.y/b+1)/2,l.push(m.x,m.y);q+=p}for(v=0;v<d;v++)for(b=v*(c+1),u=0;u<c;u++)a=u+b,e=a+c+1,f=a+c+2,q=a+1,g.push(a,e,q),g.push(e, 242f,q);this.setIndex(g);this.addAttribute("position",new z(h,3));this.addAttribute("normal",new z(k,3));this.addAttribute("uv",new z(l,2))}function Oc(a,b,c,d){Q.call(this);this.type="LatheGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};this.fromBufferGeometry(new Vb(a,b,c,d));this.mergeVertices()}function Vb(a,b,c,d){F.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||2*Math.PI;d=R.clamp(d, 2430,2*Math.PI);var e=[],f=[],g=[],h=1/b,k=new n,l=new D,q;for(q=0;q<=b;q++){var p=c+q*h*d;var t=Math.sin(p),m=Math.cos(p);for(p=0;p<=a.length-1;p++)k.x=a[p].x*t,k.y=a[p].y,k.z=a[p].x*m,f.push(k.x,k.y,k.z),l.x=q/b,l.y=p/(a.length-1),g.push(l.x,l.y)}for(q=0;q<b;q++)for(p=0;p<a.length-1;p++)c=p+q*a.length,h=c+a.length,k=c+a.length+1,l=c+1,e.push(c,h,l),e.push(h,k,l);this.setIndex(e);this.addAttribute("position",new z(f,3));this.addAttribute("uv",new z(g,2));this.computeVertexNormals();if(d===2*Math.PI)for(d= 244this.attributes.normal.array,e=new n,f=new n,g=new n,c=b*a.length*3,p=q=0;q<a.length;q++,p+=3)e.x=d[p+0],e.y=d[p+1],e.z=d[p+2],f.x=d[c+p+0],f.y=d[c+p+1],f.z=d[c+p+2],g.addVectors(e,f).normalize(),d[p+0]=d[c+p+0]=g.x,d[p+1]=d[c+p+1]=g.y,d[p+2]=d[c+p+2]=g.z}function Wb(a,b){Q.call(this);this.type="ShapeGeometry";"object"===typeof b&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),b=b.curveSegments);this.parameters={shapes:a,curveSegments:b};this.fromBufferGeometry(new Xb(a, 245b));this.mergeVertices()}function Xb(a,b){function c(a){var c,h=e.length/3;a=a.extractPoints(b);var l=a.shape,q=a.holes;if(!1===Aa.isClockWise(l))for(l=l.reverse(),a=0,c=q.length;a<c;a++){var m=q[a];!0===Aa.isClockWise(m)&&(q[a]=m.reverse())}var n=Aa.triangulateShape(l,q);a=0;for(c=q.length;a<c;a++)m=q[a],l=l.concat(m);a=0;for(c=l.length;a<c;a++)m=l[a],e.push(m.x,m.y,0),f.push(0,0,1),g.push(m.x,m.y);a=0;for(c=n.length;a<c;a++)l=n[a],d.push(l[0]+h,l[1]+h,l[2]+h),k+=3}F.call(this);this.type="ShapeBufferGeometry"; 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Use THREE.CatmullRomCurve3 instead.");Ja.call(this,a);this.type="catmullrom"}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52));void 0===Number.isInteger&&(Number.isInteger=function(a){return"number"===typeof a&&isFinite(a)&&Math.floor(a)===a});void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,"name", 297{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});void 0===Object.assign&&function(){Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b}}();Object.assign(na.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners= 298{});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,b){void 0!==this._listeners&&(a=this._listeners[a],void 0!==a&&(b=a.indexOf(b),-1!==b&&a.splice(b,1)))},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;for(var b=b.slice(0),c=0,d=b.length;c< 299d;c++)b[c].call(this,a)}}}});var R={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8===e||13===e||18===e||23===e?b[e]="-":14===e?b[e]="4":(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19===e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a, 300b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*R.DEG2RAD},radToDeg:function(a){return a* 301R.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},nearestPowerOfTwo:function(a){return Math.pow(2,Math.round(Math.log(a)/Math.LN2))},nextPowerOfTwo:function(a){a--;a|=a>>1;a|=a>>2;a|=a>>4;a|=a>>8;a|=a>>16;a++;return a}};Object.defineProperties(D.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(D.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y= 302this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a, 303b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), 304this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x= 305Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a=new D,b=new D;return function(c,d){a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x= 306Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)}, 307lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)}, 308lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."); 309this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});var lf=0;N.DEFAULT_IMAGE=void 0;N.DEFAULT_MAPPING=300;Object.defineProperty(N.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(N.prototype,na.prototype,{constructor:N,isTexture:!0,clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image= 310a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){if(void 0!==a.textures[this.uuid])return a.textures[this.uuid]; 311var b={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var c=this.image;void 0===c.uuid&&(c.uuid=R.generateUUID());if(void 0===a.images[c.uuid]){var d=a.images,e=c.uuid,f=c.uuid;if(c instanceof HTMLCanvasElement)var g= 312c;else{g=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");g.width=c.width;g.height=c.height;var h=g.getContext("2d");c instanceof ImageData?h.putImageData(c,0,0):h.drawImage(c,0,0,c.width,c.height)}g=2048<g.width||2048<g.height?g.toDataURL("image/jpeg",.6):g.toDataURL("image/png");d[e]={uuid:f,url:g}}b.image=c.uuid}return a.textures[this.uuid]=b},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300===this.mapping){a.multiply(this.repeat);a.add(this.offset); 313if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}});Object.assign(S.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this}, 314setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z; 315case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a; 316this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-= 317a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w= 3182*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var k=a[6];var l=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-k)){if(.1>Math.abs(c+e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+k)&&.1>Math.abs(b+f+l-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;l=(l+1)/2;c=(c+e)/4;d=(d+h)/ 3194;g=(g+k)/4;b>f&&b>l?.01>b?(k=0,c=h=.707106781):(k=Math.sqrt(b),h=c/k,c=d/k):f>l?.01>f?(k=.707106781,h=0,c=.707106781):(h=Math.sqrt(f),k=c/h,c=g/h):.01>l?(h=k=.707106781,c=0):(c=Math.sqrt(l),k=d/c,h=g/c);this.set(k,h,c,a);return this}a=Math.sqrt((k-g)*(k-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(k-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=Math.acos((b+f+l-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w= 320Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new S,b=new S);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a, 321b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w); 322return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}, 323length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b, 324a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b); 325this.z=a.getZ(b);this.w=a.getW(b);return this}});Object.assign(Ab.prototype,na.prototype,{isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer; 326this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Bb.prototype=Object.create(Ab.prototype);Bb.prototype.constructor=Bb;Bb.prototype.isWebGLRenderTargetCube=!0;Object.assign(ia,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],l=c[d+2];c=c[d+3];d=e[f+0];var q=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==q||l!==p){f=1-g;var m=h*d+k*q+l*p+c*e,r=0<=m?1:-1,n=1-m*m;n>Number.EPSILON&&(n=Math.sqrt(n), 327m=Math.atan2(n,m*r),f=Math.sin(f*m)/n,g=Math.sin(g*m)/n);r*=g;h=h*f+d*r;k=k*f+q*r;l=l*f+p*r;c=c*f+e*r;f===1-g&&(g=1/Math.sqrt(h*h+k*k+l*l+c*c),h*=g,k*=g,l*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=l;a[b+3]=c}});Object.defineProperties(ia.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}},w:{get:function(){return this._w}, 328set:function(a){this._w=a;this.onChangeCallback()}}});Object.assign(ia.prototype,{set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order."); 329var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),k=f(d/2),f=f(e/2),c=g(c/2),d=g(d/2),e=g(e/2);"XYZ"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"YXZ"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"ZXY"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"ZYX"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"YZX"===a?(this._x= 330c*k*f+h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f-c*d*e):"XZY"===a&&(this._x=c*k*f-h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f+c*d*e);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6],b=b[10],l=c+f+b;0<l?(c=.5/ 331Math.sqrt(l+1),this._w=.25/c,this._x=(k-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a=new n,b;return function(c,d){void 0===a&&(a=new n);b=c.dot(d)+1;1E-6>b?(b=0, 332Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x* 333this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a, 334this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y= 335d,this._z=e,this;a=Math.sqrt(1-g*g);if(.001>Math.abs(a))return this._w=.5*(f+this._w),this._x=.5*(c+this._x),this._y=.5*(d+this._y),this._z=.5*(e+this._z),this;var h=Math.atan2(a,g),g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+ 3361];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(n.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y= 337a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this}, 338add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), 339this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*= 340a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a=new ia;return function(b){b&&b.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a=new ia;return function(b,c){return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z; 341a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,l=a*d+e*c-f*b,b=-e*b-f*c-g*d;this.x=h*a+b* 342-e+k*-g-l*-f;this.y=k*a+b*-f+l*-e-h*-g;this.z=l*a+b*-g+h*-f-k*-e;return this},project:function(){var a=new O;return function(b){a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyMatrix4(a)}}(),unproject:function(){var a=new O;return function(b){a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyMatrix4(a)}}(),transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+ 343a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y, 344this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a=new n,b=new n;return function(c,d){a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this}, 345round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z}, 346length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){if(void 0!== 347b)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b);b=this.x;var c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a=new n; 348return function(b){a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a=new n;return function(b){return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(R.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},distanceToManhattan:function(a){return Math.abs(this.x- 349a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){var b=Math.sin(a.phi)*a.radius;this.x=b*Math.sin(a.theta);this.y=Math.cos(a.phi)*a.radius;this.z=b*Math.cos(a.theta);return this},setFromCylindrical:function(a){this.x=a.radius*Math.sin(a.theta);this.y=a.y;this.z=a.radius*Math.cos(a.theta);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(), 350c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!== 351c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});Object.assign(O.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,l,q,p,m,r,n,u){var t=this.elements;t[0]=a;t[4]=b;t[8]=c;t[12]=d;t[1]=e;t[5]=f;t[9]=g;t[13]=h;t[2]=k;t[6]=l;t[10]=q;t[14]=p;t[3]=m;t[7]=r;t[11]=n;t[15]=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new O).fromArray(this.elements)}, 352copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x, 353b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a=new n;return function(b){var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;return this}}(),makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order."); 354var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);if("XYZ"===a.order){var k=f*h;var l=f*e;var q=c*h;a=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=l+q*d;b[5]=k-a*d;b[9]=-c*g;b[2]=a-k*d;b[6]=q+l*d;b[10]=f*g}else"YXZ"===a.order?(k=g*h,l=g*e,q=d*h,a=d*e,b[0]=k+a*c,b[4]=q*c-l,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=l*c-q,b[6]=a+k*c,b[10]=f*g):"ZXY"===a.order?(k=g*h,l=g*e,q=d*h,a=d*e,b[0]=k-a*c,b[4]=-f*e,b[8]=q+l*c,b[1]=l+q*c,b[5]=f*h,b[9]= 355a-k*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(k=f*h,l=f*e,q=c*h,a=c*e,b[0]=g*h,b[4]=q*d-l,b[8]=k*d+a,b[1]=g*e,b[5]=a*d+k,b[9]=l*d-q,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(k=f*g,l=f*d,q=c*g,a=c*d,b[0]=g*h,b[4]=a-k*e,b[8]=q*e+l,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=l*e+q,b[10]=k-a*e):"XZY"===a.order&&(k=f*g,l=f*d,q=c*g,a=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=k*e+a,b[5]=f*h,b[9]=l*e-q,b[2]=q*e-l,b[6]=c*h,b[10]=a*e+k);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){var b= 356this.elements,c=a._x,d=a._y,e=a._z,f=a._w,g=c+c,h=d+d,k=e+e;a=c*g;var l=c*h,c=c*k,q=d*h,d=d*k,e=e*k,g=f*g,h=f*h,f=f*k;b[0]=1-(q+e);b[4]=l-f;b[8]=c+h;b[1]=l+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+q);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},lookAt:function(){var a=new n,b=new n,c=new n;return function(d,e,f){var g=this.elements;c.subVectors(d,e);0===c.lengthSq()&&(c.z=1);c.normalize();a.crossVectors(f,c);0===a.lengthSq()&&(1===Math.abs(f.z)?c.x+=1E-4:c.z+=1E-4, 357c.normalize(),a.crossVectors(f,c));a.normalize();b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements; 358b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],k=c[5],l=c[9],q=c[13],p=c[2],m=c[6],r=c[10],n=c[14],u=c[3],x=c[7],y=c[11],c=c[15],A=d[0],I=d[4],B=d[8],H=d[12],w=d[1],z=d[5],D=d[9],C=d[13],F=d[2],L=d[6],J=d[10],K=d[14],ga=d[3],M=d[7],T=d[11],d=d[15];b[0]=a*A+e*w+f*F+g*ga;b[4]=a*I+e*z+f*L+g*M;b[8]=a*B+e*D+f*J+g*T;b[12]=a*H+e*C+f*K+g*d;b[1]=h*A+k*w+l*F+q*ga;b[5]=h*I+k*z+l*L+q*M;b[9]=h*B+k*D+l*J+q*T;b[13]=h*H+k*C+l*K+q*d;b[2]=p*A+m*w+r*F+n*ga;b[6]=p*I+m*z+r*L+n*M;b[10]=p*B+m*D+r*J+n*T;b[14]=p* 359H+m*C+r*K+n*d;b[3]=u*A+x*w+y*F+c*ga;b[7]=u*I+x*z+y*L+c*M;b[11]=u*B+x*D+y*J+c*T;b[15]=u*H+x*C+y*K+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(){var a=new n;return function(b){for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix4(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(), 360determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],l=a[2],q=a[6],p=a[10],m=a[14];return a[3]*(+e*h*q-d*k*q-e*g*p+c*k*p+d*g*m-c*h*m)+a[7]*(+b*h*m-b*k*p+e*f*p-d*f*m+d*k*l-e*h*l)+a[11]*(+b*k*q-b*g*m-e*f*q+c*f*m+e*g*l-c*k*l)+a[15]*(-d*g*l-b*h*q+b*g*p+d*f*q-c*f*p+c*h*l)},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14]; 361a[14]=b;return this},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements;a=d[0];var e=d[1],f=d[2],g=d[3],h=d[4],k=d[5],l=d[6],q=d[7],p=d[8],m=d[9],r=d[10],n=d[11],u=d[12],x=d[13],y=d[14],d=d[15],A=m*y*q-x*r*q+x*l*n-k*y*n-m*l*d+k*r*d,I=u*r*q-p*y*q-u*l*n+h*y*n+p*l*d-h*r*d,B=p*x*q-u*m*q+u*k*n-h*x*n-p*k*d+h*m*d,H=u*m*l-p*x*l-u*k*r+h*x*r+p*k*y-h*m*y,w=a*A+e*I+f*B+g*H;if(0===w){if(!0===b)throw Error("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0"); 362console.warn("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/w;c[0]=A*b;c[1]=(x*r*g-m*y*g-x*f*n+e*y*n+m*f*d-e*r*d)*b;c[2]=(k*y*g-x*l*g+x*f*q-e*y*q-k*f*d+e*l*d)*b;c[3]=(m*l*g-k*r*g-m*f*q+e*r*q+k*f*n-e*l*n)*b;c[4]=I*b;c[5]=(p*y*g-u*r*g+u*f*n-a*y*n-p*f*d+a*r*d)*b;c[6]=(u*l*g-h*y*g-u*f*q+a*y*q+h*f*d-a*l*d)*b;c[7]=(h*r*g-p*l*g+p*f*q-a*r*q-h*f*n+a*l*n)*b;c[8]=B*b;c[9]=(u*m*g-p*x*g-u*e*n+a*x*n+p*e*d-a*m*d)*b;c[10]=(h*x*g-u*k*g+u*e*q-a*x*q-h*e*d+a*k*d)*b;c[11]= 363(p*k*g-h*m*g-p*e*q+a*m*q+h*e*n-a*k*n)*b;c[12]=H*b;c[13]=(p*x*f-u*m*f+u*e*r-a*x*r-p*e*y+a*m*y)*b;c[14]=(u*k*f-h*x*f-u*e*l+a*x*l+h*e*y-a*k*y)*b;c[15]=(h*m*f-p*k*f+p*e*l-a*m*l-h*e*r+a*k*r)*b;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6], 364a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c= 365Math.cos(b);b=Math.sin(b);var d=1-c,e=a.x,f=a.y;a=a.z;var g=d*e,h=d*f;this.set(g*e+c,g*f-b*a,g*a+b*f,0,g*f+b*a,h*f+c,h*a-b*e,0,g*a-b*f,h*a+b*e,d*a*a+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){this.makeRotationFromQuaternion(b);this.scale(c);this.setPosition(a);return this},decompose:function(){var a=new n,b=new O;return function(c, 366d,e){var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],f[5],f[6]).length(),k=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.copy(this);c=1/g;var f=1/h,l=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=l;b.elements[9]*=l;b.elements[10]*=l;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs."); 367var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),l=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*l;g[14]=-((f+e)*l);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements; 368a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});bb.prototype=Object.create(N.prototype); 369bb.prototype.constructor=bb;bb.prototype.isDataTexture=!0;Va.prototype=Object.create(N.prototype);Va.prototype.constructor=Va;Va.prototype.isCubeTexture=!0;Object.defineProperty(Va.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});var De=new N,Ee=new Va,ye=[],Ae=[],Ce=new Float32Array(16),Be=new Float32Array(9);Ie.prototype.setValue=function(a,b){for(var c=this.seq,d=0,e=c.length;d!==e;++d){var f=c[d];f.setValue(a,b[f.id])}};var Pd=/([\w\d_]+)(\])?(\[|\.)?/g;cb.prototype.setValue= 370function(a,b,c){b=this.map[b];void 0!==b&&b.setValue(a,c,this.renderer)};cb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};cb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};cb.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var rg={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260, 371bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919, 372darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410, 373lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667, 374mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035, 375plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285, 376yellow:16776960,yellowgreen:10145074};Object.assign(C.prototype,{isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(){function a(a,c,d){0>d&&(d+=1);1<d&& 377--d;return d<1/6?a+6*(c-a)*d:.5>d?c:d<2/3?a+6*(c-a)*(2/3-d):a}return function(b,c,d){b=R.euclideanModulo(b,1);c=R.clamp(c,0,1);d=R.clamp(d,0,1);0===c?this.r=this.g=this.b=d:(c=.5>=d?d*(1+c):d+c-d*c,d=2*d-c,this.r=a(d,c,b+1/3),this.g=a(d,c,b),this.b=a(d,c,b-1/3));return this}}(),setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c= 378/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){var d= 379parseFloat(c[1])/360,e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^\#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0<a.length&& 380(c=rg[a],void 0!==c?this.setHex(c):console.warn("THREE.Color: Unknown color "+a));return this},clone:function(){return new 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0===b&&(b=0);this.r=a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}});var L={common:{diffuse:{value:new C(15658734)},opacity:{value:1},map:{value:null},offsetRepeat:{value:new S(0,0,1,1)},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98}}, 385aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new D(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4}, 386fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new C(16777215)}},lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]}, 387pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new C(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},offsetRepeat:{value:new S(0, 3880,1,1)}}},Da={merge:function(a){for(var b={},c=0;c<a.length;c++){var d=this.clone(a[c]),e;for(e in d)b[e]=d[e]}return b},clone:function(a){var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}},V={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n", 389alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot
389( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n", 390aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );
390\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat theta = acos( dot( N, V ) );\n\tvec2 uv = vec2(\n\t\tsqrt( saturate( roughness ) ),\n\t\tsaturate( theta / ( 0.5 * PI ) ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.86267 + (0.49788 + 0.01436 * y ) * y;\n\tfloat b = 3.45068 + (4.18814 + y) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = (x > 0.0) ? v : 0.5 * inversesqrt( 1.0 - x * x ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transpose( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tvec3 result = vec3( LTC_ClippedSphereFormFactor( vectorFormFactor ) );\n\treturn result;\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n", 391bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}
391\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n", 392clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n", 393clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n", 394color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transpose( const in mat3 v ) {\n\tmat3 tmp;\n\ttmp[0] = vec3(v[0].x, v[1].x, v[2].x);\n\ttmp[1] = vec3(v[0].y, v[1].y, v[2].y);\n\ttmp[2] = vec3(v[0].z, v[1].z, v[2].z);\n\treturn tmp;\n}\n", 395cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);
395\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n", 396defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n", 397emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:" gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}
397\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n", 398envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n", 399envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n", 400envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;
400\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n", 401fog_vertex:"\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n varying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n", 402gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n", 403lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n", 404lights_pars:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}
404\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltcMat;\tuniform sampler2D ltcMag;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShinine
404ssExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n", 405lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n", 406lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n", 407lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;
407\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tfloat norm = texture2D( ltcMag, uv ).a;\n\t\tvec4 t = texture2D( ltcMat, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( 1, 0, t.y ),\n\t\t\tvec3( 0, t.z, 0 ),\n\t\t\tvec3( t.w, 0, t.x )\n\t\t);\n\t\treflectedLight.directSpecular += lightColor * material.specularColor * norm * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n", 408lights_template:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}
408\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n", 409logdepthbuf_fragment:"#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n", 410map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n", 411metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n", 412morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n", 413normal_fragment:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );
413\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n", 414normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n", 415packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 1.0 - 2.0 * rgb.xyz;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n", 416premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n",dithering_fragment:"#if defined( DITHERING )\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n", 417roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );
417\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n", 418shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n", 419shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n", 420shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n", 421skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n", 422skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;
422\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n", 423specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n", 424uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n", 425uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif", 426uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n", 427cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n", 428depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n", 429distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n", 430distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}\n", 431equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n", 432linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n", 433linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}\n", 434meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n", 435meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}\n", 436meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n", 437meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n", 438meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n", 439meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <u
vendor: 39,604 bytes, lines 439-509
439v2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n", 440meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n", 441meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n", 442normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n", 443normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n", 444points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n", 445points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n", 446shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n}\n",shadow_vert:"#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n"},ib={basic:{uniforms:Da.merge([L.common, 447L.specularmap,L.envmap,L.aomap,L.lightmap,L.fog]),vertexShader:V.meshbasic_vert,fragmentShader:V.meshbasic_frag},lambert:{uniforms:Da.merge([L.common,L.specularmap,L.envmap,L.aomap,L.lightmap,L.emissivemap,L.fog,L.lights,{emissive:{value:new C(0)}}]),vertexShader:V.meshlambert_vert,fragmentShader:V.meshlambert_frag},phong:{uniforms:Da.merge([L.common,L.specularmap,L.envmap,L.aomap,L.lightmap,L.emissivemap,L.bumpmap,L.normalmap,L.displacementmap,L.gradientmap,L.fog,L.lights,{emissive:{value:new C(0)}, 448specular:{value:new C(1118481)},shininess:{value:30}}]),vertexShader:V.meshphong_vert,fragmentShader:V.meshphong_frag},standard:{uniforms:Da.merge([L.common,L.envmap,L.aomap,L.lightmap,L.emissivemap,L.bumpmap,L.normalmap,L.displacementmap,L.roughnessmap,L.metalnessmap,L.fog,L.lights,{emissive:{value:new C(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:V.meshphysical_vert,fragmentShader:V.meshphysical_frag},points:{uniforms:Da.merge([L.points,L.fog]),vertexShader:V.points_vert, 449fragmentShader:V.points_frag},dashed:{uniforms:Da.merge([L.common,L.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:V.linedashed_vert,fragmentShader:V.linedashed_frag},depth:{uniforms:Da.merge([L.common,L.displacementmap]),vertexShader:V.depth_vert,fragmentShader:V.depth_frag},normal:{uniforms:Da.merge([L.common,L.bumpmap,L.normalmap,L.displacementmap,{opacity:{value:1}}]),vertexShader:V.normal_vert,fragmentShader:V.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1}, 450opacity:{value:1}},vertexShader:V.cube_vert,fragmentShader:V.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:V.equirect_vert,fragmentShader:V.equirect_frag},distanceRGBA:{uniforms:Da.merge([L.common,L.displacementmap,{referencePosition:{value:new n},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:V.distanceRGBA_vert,fragmentShader:V.distanceRGBA_frag},shadow:{uniforms:Da.merge([L.lights,{color:{value:new C(0)},opacity:{value:1}}]),vertexShader:V.shadow_vert,fragmentShader:V.shadow_frag}}; 451ib.physical={uniforms:Da.merge([ib.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:V.meshphysical_vert,fragmentShader:V.meshphysical_frag};Object.assign(id.prototype,{set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new D;return function(b,c){c=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(c);this.max.copy(b).add(c); 452return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){a=a||new D;return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){a=a||new D;return this.isEmpty()?a.set(0,0):a.subVectors(this.max, 453this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){return(b||new D).set((a.x- 454this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){return(b||new D).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new D;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min); 455this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});oc.prototype=Object.create(N.prototype);oc.prototype.constructor=oc;var Mf=0;Object.assign(P.prototype,na.prototype,{isMaterial:!0,onBeforeCompile:function(){},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else if("shading"===b)console.warn("THREE."+ 456this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===c?!0:!1;else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):d&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]="overdraw"===b?Number(c):c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a;c&&(a={textures:{},images:{}});var d={metadata:{version:4.5, 457type:"Material",generator:"Material.toJSON"}};d.uuid=this.uuid;d.type=this.type;""!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);void 0!==this.metalness&&(d.metalness=this.metalness);this.emissive&&this.emissive.isColor&&(d.emissive=this.emissive.getHex());this.specular&&this.specular.isColor&&(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearCoat&& 458(d.clearCoat=this.clearCoat);void 0!==this.clearCoatRoughness&&(d.clearCoatRoughness=this.clearCoatRoughness);this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=this.alphaMap.toJSON(a).uuid);this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.bumpMap&&this.bumpMap.isTexture&&(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&(d.normalMap=this.normalMap.toJSON(a).uuid, 459d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=this.displacementBias);this.roughnessMap&&this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);this.emissiveMap&&this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid); 460this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity);this.gradientMap&&this.gradientMap.isTexture&&(d.gradientMap=this.gradientMap.toJSON(a).uuid);void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==this.blending&&(d.blending=this.blending);!0===this.flatShading&&(d.flatShading=this.flatShading); 4610!==this.side&&(d.side=this.side);0!==this.vertexColors&&(d.vertexColors=this.vertexColors);1>this.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;!0===this.dithering&&(d.dithering=!0);0<this.alphaTest&&(d.alphaTest=this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&(d.wireframe=this.wireframe);1<this.wireframeLinewidth&& 462(d.wireframeLinewidth=this.wireframeLinewidth);"round"!==this.wireframeLinecap&&(d.wireframeLinecap=this.wireframeLinecap);"round"!==this.wireframeLinejoin&&(d.wireframeLinejoin=this.wireframeLinejoin);!0===this.morphTargets&&(d.morphTargets=!0);!0===this.skinning&&(d.skinning=!0);!1===this.visible&&(d.visible=!1);"{}"!==JSON.stringify(this.userData)&&(d.userData=this.userData);c&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)}, 463copy:function(a){this.name=a.name;this.fog=a.fog;this.lights=a.lights;this.blending=a.blending;this.side=a.side;this.flatShading=a.flatShading;this.vertexColors=a.vertexColors;this.opacity=a.opacity;this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=a.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite; 464this.colorWrite=a.colorWrite;this.precision=a.precision;this.polygonOffset=a.polygonOffset;this.polygonOffsetFactor=a.polygonOffsetFactor;this.polygonOffsetUnits=a.polygonOffsetUnits;this.dithering=a.dithering;this.alphaTest=a.alphaTest;this.premultipliedAlpha=a.premultipliedAlpha;this.overdraw=a.overdraw;this.visible=a.visible;this.userData=JSON.parse(JSON.stringify(a.userData));this.clipShadows=a.clipShadows;this.clipIntersection=a.clipIntersection;a=a.clippingPlanes;var b=null;if(null!==a)for(var c= 465a.length,b=Array(c),d=0;d!==c;++d)b[d]=a[d].clone();this.clippingPlanes=b;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});ya.prototype=Object.create(P.prototype);ya.prototype.constructor=ya;ya.prototype.isShaderMaterial=!0;ya.prototype.copy=function(a){P.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Da.clone(a.uniforms);this.defines=a.defines;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth; 466this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=a.extensions;return this};ya.prototype.toJSON=function(a){a=P.prototype.toJSON.call(this,a);a.uniforms=this.uniforms;a.vertexShader=this.vertexShader;a.fragmentShader=this.fragmentShader;return a};Wa.prototype=Object.create(P.prototype);Wa.prototype.constructor=Wa;Wa.prototype.isMeshDepthMaterial=!0;Wa.prototype.copy=function(a){P.prototype.copy.call(this, 467a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};Xa.prototype=Object.create(P.prototype);Xa.prototype.constructor=Xa;Xa.prototype.isMeshDistanceMaterial=!0;Xa.prototype.copy=function(a){P.prototype.copy.call(this, 468a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};Object.assign(Pa.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity, 469d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;h<k;h+=3){var l=a[h],q=a[h+1],p=a[h+2];l<b&&(b=l);q<c&&(c=q);p<d&&(d=p);l>e&&(e=l);q>f&&(f=q);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.count;h<k;h++){var l=a.getX(h),q=a.getY(h),p=a.getZ(h);l<b&&(b=l);q<c&&(c=q);p<d&&(d=p);l>e&&(e=l);q>f&&(f=q);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g); 470return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new n;return function(b,c){c=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(c);this.max.copy(b).add(c);return this}}(),setFromObject:function(a){this.makeEmpty();return this.expandByObject(a)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x= 471this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(a){a=a||new n;return this.isEmpty()?a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){a=a||new n;return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a); 472this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},expandByObject:function(){var a=new n;return function(b){var c=this;b.updateMatrixWorld(!0);b.traverse(function(b){var d;var f=b.geometry;if(void 0!==f)if(f.isGeometry){var g=f.vertices;f=0;for(d=g.length;f<d;f++)a.copy(g[f]),a.applyMatrix4(b.matrixWorld),c.expandByPoint(a)}else if(f.isBufferGeometry&&(g=f.attributes.position,void 0!==g))for(f=0,d=g.count;f<d;f++)a.fromBufferAttribute(g, 473f).applyMatrix4(b.matrixWorld),c.expandByPoint(a)});return this}}(),containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){return(b||new n).set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/ 474(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},intersectsSphere:function(){var a=new n;return function(b){this.clampPoint(b.center,a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}(),intersectsPlane:function(a){if(0<a.normal.x){var b=a.normal.x*this.min.x;var c=a.normal.x*this.max.x}else b=a.normal.x*this.max.x,c=a.normal.x*this.min.x;0<a.normal.y?(b+= 475a.normal.y*this.min.y,c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);0<a.normal.z?(b+=a.normal.z*this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=a.constant&&c>=a.constant},clampPoint:function(a,b){return(b||new n).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new n;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a=new n;return function(b){b= 476b||new Ca;this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(){var a=[new n,new n,new n,new n,new n,new n,new n,new n];return function(b){if(this.isEmpty())return this;a[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(b);a[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(b); 477a[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(b);a[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(b);a[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(b);a[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(b);a[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(b);a[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(b);this.setFromPoints(a);return this}}(),translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&& 478a.max.equals(this.max)}});Object.assign(Ca.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new Pa;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e=c=0,f=b.length;e<f;e++)c=Math.max(c,d.distanceToSquared(b[e]));this.radius=Math.sqrt(c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>= 479this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a); 480b=b||new n;b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){a=a||new Pa;a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});Object.assign(qa.prototype, 481{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,k){var l=this.elements;l[0]=a;l[1]=d;l[2]=g;l[3]=b;l[4]=e;l[5]=h;l[6]=c;l[7]=f;l[8]=k;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5], 482a[9],a[2],a[6],a[10]);return this},applyToBufferAttribute:function(){var a=new n;return function(b){for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix3(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),multiply:function(a){return this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],k=c[7],l=c[2],q=c[5],c=c[8],p=d[0], 483m=d[3],r=d[6],n=d[1],u=d[4],x=d[7],y=d[2],A=d[5],d=d[8];b[0]=a*p+e*n+f*y;b[3]=a*m+e*u+f*A;b[6]=a*r+e*x+f*d;b[1]=g*p+h*n+k*y;b[4]=g*m+h*u+k*A;b[7]=g*r+h*x+k*d;b[2]=l*p+q*n+c*y;b[5]=l*m+q*u+c*A;b[8]=l*r+q*x+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],k=a[7],a=a[8];return b*f*a-b*g*k-c*e*a+c*g*h+d*e*k-d*f* 484h},getInverse:function(a,b){a&&a.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var c=a.elements;a=this.elements;var d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],k=c[5],l=c[6],q=c[7],c=c[8],p=c*h-k*q,m=k*l-c*g,r=q*g-h*l,n=d*p+e*m+f*r;if(0===n){if(!0===b)throw Error("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");console.warn("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/n;a[0]=p*b;a[1]=(f* 485q-c*e)*b;a[2]=(k*e-f*h)*b;a[3]=m*b;a[4]=(c*d-f*l)*b;a[5]=(f*g-k*d)*b;a[6]=r*b;a[7]=(e*l-q*d)*b;a[8]=(h*d-e*g)*b;return this},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},equals:function(a){var b= 486this.elements;a=a.elements;for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});Object.assign(za.prototype,{set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c, 487d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new n,b=new n;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a= 4881/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){return(b||new n).copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(){var a=new n;return function(b,c){c=c||new n;var d=b.delta(a),e=this.normal.dot(d); 489if(0===e){if(0===this.distanceToPoint(b.start))return c.copy(b.start)}else if(e=-(b.start.dot(this.normal)+this.constant)/e,!(0>e||1<e))return c.copy(d).multiplyScalar(e).add(b.start)}}(),intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},intersectsSphere:function(a){return a.intersectsPlane(this)},coplanarPoint:function(a){return(a||new n).copy(this.normal).multiplyScalar(-this.constant)}, 490applyMatrix4:function(){var a=new n,b=new qa;return function(c,d){d=d||b.getNormalMatrix(c);c=this.coplanarPoint(a).applyMatrix4(c);d=this.normal.applyMatrix3(d).normalize();this.constant=-c.dot(d);return this}}(),translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===this.constant}});Object.assign(kd.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e); 491g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],k=c[6],l=c[7],q=c[8],p=c[9],m=c[10],r=c[11],n=c[12],u=c[13],x=c[14],c=c[15];b[0].setComponents(f-a,l-g,r-q,c-n).normalize();b[1].setComponents(f+a,l+g,r+q,c+n).normalize();b[2].setComponents(f+d,l+h,r+p,c+u).normalize();b[3].setComponents(f- 492d,l-h,r-p,c-u).normalize();b[4].setComponents(f-e,l-k,r-m,c-x).normalize();b[5].setComponents(f+e,l+k,r+m,c+x).normalize();return this},intersectsObject:function(){var a=new Ca;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSprite:function(){var a=new Ca;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(), 493intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(){var a=new n,b=new n;return function(c){for(var d=this.planes,e=0;6>e;e++){var f=d[e];a.x=0<f.normal.x?c.min.x:c.max.x;b.x=0<f.normal.x?c.max.x:c.min.x;a.y=0<f.normal.y?c.min.y:c.max.y;b.y=0<f.normal.y?c.max.y:c.min.y;a.z=0<f.normal.z?c.min.z:c.max.z;b.z=0<f.normal.z?c.max.z:c.min.z;var g=f.distanceToPoint(a),f=f.distanceToPoint(b);if(0> 494g&&0>f)return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});Ya.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");Ya.DefaultOrder="XYZ";Object.defineProperties(Ya.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}}, 495order:{get:function(){return this._order},set:function(a){this._order=a;this.onChangeCallback()}}});Object.assign(Ya.prototype,{isEuler:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this.onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=R.clamp, 496e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],k=e[5],l=e[9],q=e[2],p=e[6],e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.99999>Math.abs(g)?(this._x=Math.atan2(-l,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(p,k),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(l,-1,1)),.99999>Math.abs(l)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-q,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(p,-1,1)),.99999>Math.abs(p)?(this._y=Math.atan2(-q,e),this._z=Math.atan2(-f, 497k)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(q,-1,1)),.99999>Math.abs(q)?(this._x=Math.atan2(p,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-l,k),this._y=Math.atan2(-q,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(p,k),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-l,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+ 498b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a=new O;return function(b,c,d){a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new ia;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x= 499a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new n(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(Qd.prototype,{set:function(a){this.mask=1<<a|0},enable:function(a){this.mask= 500this.mask|1<<a|0},toggle:function(a){this.mask^=1<<a|0},disable:function(a){this.mask&=~(1<<a|0)},test:function(a){return 0!==(this.mask&a.mask)}});var Of=0;w.DefaultUp=new n(0,1,0);w.DefaultMatrixAutoUpdate=!0;Object.assign(w.prototype,na.prototype,{isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(a){this.matrix.multiplyMatrices(a,this.matrix);this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(a){this.quaternion.premultiply(a); 501return this},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(){var a=new ia;return function(b,c){a.setFromAxisAngle(b,c);this.quaternion.multiply(a);return this}}(),rotateX:function(){var a=new n(1,0,0);return function(b){return this.rotateOnAxis(a, 502b)}}(),rotateY:function(){var a=new n(0,1,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateZ:function(){var a=new n(0,0,1);return function(b){return this.rotateOnAxis(a,b)}}(),translateOnAxis:function(){var a=new n;return function(b,c){a.copy(b).applyQuaternion(this.quaternion);this.position.add(a.multiplyScalar(c));return this}}(),translateX:function(){var a=new n(1,0,0);return function(b){return this.translateOnAxis(a,b)}}(),translateY:function(){var a=new n(0,1,0);return function(b){return this.translateOnAxis(a, 503b)}}(),translateZ:function(){var a=new n(0,0,1);return function(b){return this.translateOnAxis(a,b)}}(),localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var a=new O;return function(b){return b.applyMatrix4(a.getInverse(this.matrixWorld))}}(),lookAt:function(){var a=new O;return function(b){this.isCamera?a.lookAt(this.position,b,this.up):a.lookAt(b,this.position,this.up);this.quaternion.setFromRotationMatrix(a)}}(),add:function(a){if(1<arguments.length){for(var b= 5040;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add: object can't be added as a child of itself.",a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=this,a.dispatchEvent({type:"added"}),this.children.push(a)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",a);return this},remove:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);return this}b=this.children.indexOf(a); 505-1!==b&&(a.parent=null,a.dispatchEvent({type:"removed"}),this.children.splice(b,1));return this},getObjectById:function(a){return this.getObjectByProperty("id",a)},getObjectByName:function(a){return this.getObjectByProperty("name",a)},getObjectByProperty:function(a,b){if(this[a]===b)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){a=a||new n;this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)}, 506getWorldQuaternion:function(){var a=new n,b=new n;return function(c){c=c||new ia;this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,c,b);return c}}(),getWorldRotation:function(){var a=new ia;return function(b){b=b||new Ya;this.getWorldQuaternion(a);return b.setFromQuaternion(a,this.rotation.order,!1)}}(),getWorldScale:function(){var a=new n,b=new ia;return function(c){c=c||new n;this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,b,c);return c}}(),getWorldDirection:function(){var a=new ia; 507return function(b){b=b||new n;this.getWorldQuaternion(a);return b.set(0,0,1).applyQuaternion(a)}}(),raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion, 508this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},toJSON:function(a){function b(b,c){void 0===b[c.uuid]&&(b[c.uuid]=c.toJSON(a));return c.uuid}function c(a){var b=[], 509c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var d=void 0===a||""===a,e={};d&&(a={geometries:{},materials:{},textures:{},images:{}},e.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var f={};f.uuid=this.uuid;
509f.type=this.type;""!==this.name&&(f.name=this.name);!0===this.castShadow&&(f.castShadow=!0);!0===this.receiveShadow&&(f.receiveShadow=!0);!1===this.visible&&(f.visible=!1);"{}"!==JSON.stringify(this.userData)&&(f.userData=this.userData);f.matrix=this.matrix.toArray(); 510void 0!==this.geometry&&(f.geometry=b(a.geometries,this.geometry));if(void 0!==this.material)if(Array.isArray(this.material)){for(var g=[],h=0,k=this.material.length;h<k;h++)g.push(b(a.materials,this.material[h]));f.material=g}else f.material=b(a.materials,this.material);if(0<this.children.length)for(f.children=[],h=0;h<this.children.length;h++)f.children.push(this.children[h].toJSON(a).object);d&&(d=c(a.geometries),g=c(a.materials),h=c(a.textures),k=c(a.images),0<d.length&&(e.geometries=d),0<g.length&& 511(e.materials=g),0<h.length&&(e.textures=h),0<k.length&&(e.images=k));e.object=f;return e},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);this.scale.copy(a.scale);this.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;this.layers.mask=a.layers.mask; 512this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));if(!0===b)for(b=0;b<a.children.length;b++)this.add(a.children[b].clone());return this}});Ma.prototype=Object.assign(Object.create(w.prototype),{constructor:Ma,isCamera:!0,copy:function(a,b){w.prototype.copy.call(this,a,b);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix); 513return this},getWorldDirection:function(){var a=new ia;return function(b){b=b||new n;this.getWorldQuaternion(a);return b.set(0,0,-1).applyQuaternion(a)}}(),updateMatrixWorld:function(a){w.prototype.updateMatrixWorld.call(this,a);this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}});Db.prototype=Object.assign(Object.create(Ma.prototype),{constructor:Db,isOrthographicCamera:!0,copy:function(a,b){Ma.prototype.copy.call(this,a,b);this.left=a.left; 514this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=null===a.view?null:Object.assign({},a.view);return this},setViewOffset:function(a,b,c,d,e,f){this.view={fullWidth:a,fullHeight:b,offsetX:c,offsetY:d,width:e,height:f};this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null;this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=(this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom), 515c=(this.right+this.left)/2,d=(this.top+this.bottom)/2,e=c-a,c=c+a,a=d+b,b=d-b;if(null!==this.view)var c=this.zoom/(this.view.width/this.view.fullWidth),b=this.zoom/(this.view.height/this.view.fullHeight),f=(this.right-this.left)/this.view.width,d=(this.top-this.bottom)/this.view.height,e=e+this.view.offsetX/c*f,c=e+this.view.width/c*f,a=a-this.view.offsetY/b*d,b=a-this.view.height/b*d;this.projectionMatrix.makeOrthographic(e,c,a,b,this.near,this.far)},toJSON:function(a){a=w.prototype.toJSON.call(this, 516a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=Object.assign({},this.view));return a}});ja.prototype=Object.assign(Object.create(Ma.prototype),{constructor:ja,isPerspectiveCamera:!0,copy:function(a,b){Ma.prototype.copy.call(this,a,b);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view= 517null===a.view?null:Object.assign({},a.view);this.filmGauge=a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=.5*this.getFilmHeight()/a;this.fov=2*R.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},getFocalLength:function(){var a=Math.tan(.5*R.DEG2RAD*this.fov);return.5*this.getFilmHeight()/a}
vendor: 5,788 bytes, lines 517-528
517,getEffectiveFOV:function(){return 2*R.RAD2DEG*Math.atan(Math.tan(.5*R.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)}, 518getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;this.view={fullWidth:a,fullHeight:b,offsetX:c,offsetY:d,width:e,height:f};this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null;this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*R.DEG2RAD*this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==f)var g=f.fullWidth,h=f.fullHeight,e=e+f.offsetX*d/ 519g,b=b-f.offsetY*c/h,d=f.width/g*d,c=f.height/h*c;f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());this.projectionMatrix.makePerspective(e,e+d,b,b-c,a,this.far)},toJSON:function(a){a=w.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}}); 520Object.assign(Qa.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a=a.a;this.b=a.b;this.c=a.c;this.normal.copy(a.normal);this.color.copy(a.color);this.materialIndex=a.materialIndex;for(var b=0,c=a.vertexNormals.length;b<c;b++)this.vertexNormals[b]=a.vertexNormals[b].clone();b=0;for(c=a.vertexColors.length;b<c;b++)this.vertexColors[b]=a.vertexColors[b].clone();return this}});var Rd=0;Object.assign(Q.prototype,na.prototype,{isGeometry:!0,applyMatrix:function(a){for(var b= 521(new qa).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},rotateX:function(){var a=new O;return function(b){a.makeRotationX(b); 522this.applyMatrix(a);return this}}(),rotateY:function(){var a=new O;return function(b){a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a=new O;return function(b){a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a=new O;return function(b,c,d){a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a=new O;return function(b,c,d){a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a=new w;return function(b){a.lookAt(b); 523a.updateMatrix();this.applyMatrix(a.matrix)}}(),fromBufferGeometry:function(a){function b(a,b,d,e){var f=void 0!==g?[q[a].clone(),q[b].clone(),q[d].clone()]:[],t=void 0!==h?[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()]:[];e=new Qa(a,b,d,f,t,e);c.faces.push(e);void 0!==k&&c.faceVertexUvs[0].push([p[a].clone(),p[b].clone(),p[d].clone()]);void 0!==l&&c.faceVertexUvs[1].push([m[a].clone(),m[b].clone(),m[d].clone()])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes,f=e.position.array, 524g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,k=void 0!==e.uv?e.uv.array:void 0,l=void 0!==e.uv2?e.uv2.array:void 0;void 0!==l&&(this.faceVertexUvs[1]=[]);for(var q=[],p=[],m=[],r=e=0;e<f.length;e+=3,r+=2)c.vertices.push(new n(f[e],f[e+1],f[e+2])),void 0!==g&&q.push(new n(g[e],g[e+1],g[e+2])),void 0!==h&&c.colors.push(new C(h[e],h[e+1],h[e+2])),void 0!==k&&p.push(new D(k[r],k[r+1])),void 0!==l&&m.push(new D(l[r],l[r+1]));var v=a.groups;if(0<v.length)for(e=0;e<v.length;e++)for(var f= 525v[e],u=f.start,x=f.count,r=u,u=u+x;r<u;r+=3)void 0!==d?b(d[r],d[r+1],d[r+2],f.materialIndex):b(r,r+1,r+2,f.materialIndex);else if(void 0!==d)for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){this.computeBoundingBox();var a=this.boundingBox.getCenter().negate();this.translate(a.x, 526a.y,a.z);return a},normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius,b=0===b?1:1/b,c=new O;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix(c);return this},computeFaceNormals:function(){for(var a=new n,b=new n,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0=== 527a&&(a=!0);var b;var c=Array(this.vertices.length);var d=0;for(b=this.vertices.length;d<b;d++)c[d]=new n;if(a){var e=new n,f=new n;a=0;for(d=this.faces.length;a<d;a++){b=this.faces[a];var g=this.vertices[b.a];var h=this.vertices[b.b];var k=this.vertices[b.c];e.subVectors(k,h);f.subVectors(g,h);e.cross(f);c[b.a].add(e);c[b.b].add(e);c[b.c].add(e)}}else for(this.computeFaceNormals(),a=0,d=this.faces.length;a<d;a++)b=this.faces[a],c[b.a].add(b.normal),c[b.b].add(b.normal),c[b.c].add(b.normal);d=0;for(b= 528this.vertices.length;d<b;d++)c[d].normalize();a=0;for(d=this.faces.length;a<d;a++)b=this.faces[a],g=b.vertexNormals,3===g.length?(g[0].copy(c[b.a]),g[1].copy(c[b.b]),g[2].copy(c[b.c])):(g[0]=c[b.a].clone(),g[1]=c[b.b].clone(),g[2]=c[b.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a;this.computeFaceNormals();var b=0;for(a=this.faces.length;b<a;b++){var c=this.faces[b];var d=c.vertexNormals;
5283===d.length?(d[0].copy(c.normal),d[1].copy(c.normal), 529d[2].copy(c.normal)):(d[0]=c.normal.clone(),d[1]=c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var a,b;var c=0;for(b=this.faces.length;c<b;c++){var d=this.faces[c];d.__originalFaceNormal?d.__originalFaceNormal.copy(d.normal):d.__originalFaceNormal=d.normal.clone();d.__originalVertexNormals||(d.__originalVertexNormals=[]);var e=0;for(a=d.vertexNormals.length;e<a;e++)d.__originalVertexNormals[e]?d.__originalVertexNormals[e].copy(d.vertexNormals[e]): 530d.__originalVertexNormals[e]=d.vertexNormals[e].clone()}var f=new Q;f.faces=this.faces;e=0;for(a=this.morphTargets.length;e<a;e++){if(!this.morphNormals[e]){this.morphNormals[e]={};this.morphNormals[e].faceNormals=[];this.morphNormals[e].vertexNormals=[];d=this.morphNormals[e].faceNormals;var g=this.morphNormals[e].vertexNormals;c=0;for(b=this.faces.length;c<b;c++){var h=new n;var k={a:new n,b:new n,c:new n};d.push(h);g.push(k)}}g=this.morphNormals[e];f.vertices=this.morphTargets[e].vertices;f.computeFaceNormals(); 531f.computeVertexNormals();c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],h=g.faceNormals[c],k=g.vertexNormals[c],h.copy(d.normal),k.a.copy(d.vertexNormals[0]),k.b.copy(d.vertexNormals[1]),k.c.copy(d.vertexNormals[2])}c=0;for(b=this.faces.length;c<b;
531c++)d=this.faces[c],d.normal=d.__originalFaceNormal,d.vertexNormals=d.__originalVertexNormals},computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;c<d;c++)0<c&&(a+=b[c].distanceTo(b[c-1])),this.lineDistances[c]=a},computeBoundingBox:function(){null=== 532this.boundingBox&&(this.boundingBox=new Pa);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ca);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(a&&a.isGeometry){var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,k=a.faces,l=this.faceVertexUvs[0],q=a.faceVertexUvs[0],p=this.colors,m=a.colors;void 0===c&&(c=0);void 0!==b&&(d=(new qa).getNormalMatrix(b));a=0;for(var r=g.length;a< 533r;a++){var n=g[a].clone();void 0!==b&&n.applyMatrix4(b);f.push(n)}a=0;for(r=m.length;a<r;a++)p.push(m[a].clone());a=0;for(r=k.length;a<r;a++){var g=k[a],u=g.vertexNormals,m=g.vertexColors,p=new Qa(g.a+e,g.b+e,g.c+e);p.normal.copy(g.normal);void 0!==d&&p.normal.applyMatrix3(d).normalize();b=0;for(f=u.length;b<f;b++)n=u[b].clone(),void 0!==d&&n.applyMatrix3(d).normalize(),p.vertexNormals.push(n);p.color.copy(g.color);b=0;for(f=m.length;b<f;b++)n=m[b],p.vertexColors.push(n.clone());p.materialIndex=g.materialIndex+ 534c;h.push(p)}a=0;for(r=q.length;a<r;a++)if(c=q[a],d=[],void 0!==c){b=0;for(f=c.length;b<f;b++)d.push(c[b].clone());l.push(d)}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",a)},mergeMesh:function(a){a&&a.isMesh?(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a)},mergeVertices:function(){var a={},b=[],c=[],d=Math.pow(10,4),e;var f=0;for(e=this.vertices.length;f< 535e;f++){var g=this.vertices[f];g=Math.round(g.x*d)+"_"+Math.round(g.y*d)+"_"+Math.round(g.z*d);void 0===a[g]?(a[g]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[g]]}a=[];f=0;for(e=this.faces.length;f<e;f++)for(d=this.faces[f],d.a=c[d.a],d.b=c[d.b],d.c=c[d.c],d=[d.a,d.b,d.c],g=0;3>g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c<e;c++)this.faceVertexUvs[c].splice(d,1);f=this.vertices.length-b.length;this.vertices= 536b;return f},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+ 537a.z.toString();if(void 0!==l[b])return l[b];l[b]=k.length/3;k.push(a.x,a.y,a.z);return l[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=q.length;q.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==r[b])return r[b];r[b]=m.length/2;m.push(a.x,a.y);return r[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!== 538this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}var h=[],k=[],l={},q=[],p={},m=[],r={};for(g=0;g<this.faces.length;g++){var n=this.faces[g],u=void 0!==this.faceVertexUvs[0][g],x=0<n.normal.length(),y=0<n.vertexNormals.length,A=1!==n.color.r||1!==n.color.g||1!==n.color.b,I=0<n.vertexColors.length,B=0,B=a(B,0,0),B=a(B,1,!0),B=a(B,2,!1),B=a(B,3,u),B=a(B,4,x),B=a(B,5,y),B=a(B,6, 539A),B=a(B,7,I);h.push(B);h.push(n.a,n.b,n.c);h.push(n.materialIndex);u&&(u=this.faceVertexUvs[0][g],h.push(d(u[0]),d(u[1]),d(u[2])));x&&h.push(b(n.normal));y&&(x=n.vertexNormals,h.push(b(x[0]),b(x[1]),b(x[2])));A&&h.push(c(n.color));I&&(n=n.vertexColors,h.push(c(n[0]),c(n[1]),c(n[2])))}e.data={};e.data.vertices=f;e.data.normals=k;0<q.length&&(e.data.colors=q);0<m.length&&(e.data.uvs=[m]);e.data.faces=h;return e},clone:function(){return(new Q).copy(this)},copy:function(a){var b,c,d;this.vertices=[]; 540this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var e=a.vertices;var f=0;for(b=e.length;f<b;f++)this.vertices.push(e[f].clone());e=a.colors;f=0;for(b=e.length;f<b;f++)this.colors.push(e[f].clone());e=a.faces;f=0;for(b=e.length;f<b;f++)this.faces.push(e[f].clone());f=0;for(b=a.faceVertexUvs.length;f<b;f++){var g=a.faceVertexUvs[f];void 0=== 541this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<c;e++){var h=g[e],k=[];var l=0;for(d=h.length;l<d;l++)k.push(h[l].clone());this.faceVertexUvs[f].push(k)}}l=a.morphTargets;f=0;for(b=l.length;f<b;f++){d={};d.name=l[f].name;if(void 0!==l[f].vertices)for(d.vertices=[],e=0,c=l[f].vertices.length;e<c;e++)d.vertices.push(l[f].vertices[e].clone());if(void 0!==l[f].normals)for(d.normals=[],e=0,c=l[f].normals.length;e<c;e++)d.normals.push(l[f].normals[e].clone());this.morphTargets.push(d)}l= 542a.morphNormals;f=0;for(b=l.length;f<b;f++){d={};if(void 0!==l[f].vertexNormals)for(d.vertexNormals=[],e=0,c=l[f].vertexNormals.length;e<c;e++)g=l[f].vertexNormals[e],h={},h.a=g.a.clone(),h.b=g.b.clone(),h.c=g.c.clone(),d.vertexNormals.push(h);if(void 0!==l[f].faceNormals)for(d.faceNormals=[],e=0,c=l[f].faceNormals.length;e<c;e++)d.faceNormals.push(l[f].faceNormals[e].clone());this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());e=a.skinIndices;f= 5430;for(b=e.length;f<b;f++)this.skinIndices.push(e[f].clone());e=a.lineDistances;f=0;for(b=e.length;f<b;f++)this.lineDistances.push(e[f]);f=a.boundingBox;null!==f&&(this.boundingBox=f.clone());f=a.boundingSphere;null!==f&&(this.boundingSphere=f.clone());this.elementsNeedUpdate=a.elementsNeedUpdate;this.verticesNeedUpdate=a.verticesNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.lineDistancesNeedUpdate=a.lineDistancesNeedUpdate; 544this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Object.defineProperty(K.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(K.prototype,{isBufferAttribute:!0,setArray:function(a){if
vendor: 13,597 bytes, lines 544-571
544(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==a?a.length/this.itemSize:0;this.array=a},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.array= 545new a.array.constructor(a.array);this.itemSize=a.itemSize;this.count=a.count;this.normalized=a.normalized;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.itemSize;c*=b.itemSize;for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", 546d),f=new C);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},copyIndicesArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];b[c++]=f.a;b[c++]=f.b;b[c++]=f.c}return this},copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",d),f=new D);b[c++]=f.x;b[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f= 547a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",d),f=new n);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",d),f=new S);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z;b[c++]=f.w}return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a* 548this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;return this},getY:function(a){return this.array[a*this.itemSize+1]},setY:function(a,b){this.array[a*this.itemSize+1]=b;return this},getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*this.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+ 5491]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor(this.array,this.itemSize)).copy(this)}});pc.prototype=Object.create(K.prototype);pc.prototype.constructor=pc;qc.prototype=Object.create(K.prototype); 550qc.prototype.constructor=qc;rc.prototype=Object.create(K.prototype);rc.prototype.constructor=rc;sc.prototype=Object.create(K.prototype);sc.prototype.constructor=sc;db.prototype=Object.create(K.prototype);db.prototype.constructor=db;tc.prototype=Object.create(K.prototype);tc.prototype.constructor=tc;eb.prototype=Object.create(K.prototype);eb.prototype.constructor=eb;z.prototype=Object.create(K.prototype);z.prototype.constructor=z;uc.prototype=Object.create(K.prototype);uc.prototype.constructor=uc; 551Object.assign(Le.prototype,{computeGroups:function(a){var b=[],c=void 0;a=a.faces;for(var d=0;d<a.length;d++){var e=a[d];if(e.materialIndex!==c){c=e.materialIndex;void 0!==f&&(f.count=3*d-f.start,b.push(f));var f={start:3*d,materialIndex:c}}}void 0!==f&&(f.count=3*d-f.start,b.push(f));this.groups=b},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length;if(0<h){var k=[];for(var l=0;l<h;l++)k[l]=[];this.morphTargets.position= 552k}var q=a.morphNormals,p=q.length;if(0<p){var m=[];for(l=0;l<p;l++)m[l]=[];this.morphTargets.normal=m}for(var n=a.skinIndices,v=a.skinWeights,u=n.length===c.length,x=v.length===c.length,l=0;l<b.length;l++){var y=b[l];this.vertices.push(c[y.a],c[y.b],c[y.c]);var A=y.vertexNormals;3===A.length?this.normals.push(A[0],A[1],A[2]):(A=y.normal,this.normals.push(A,A,A));A=y.vertexColors;3===A.length?this.colors.push(A[0],A[1],A[2]):(A=y.color,this.colors.push(A,A,A));!0===e&&(A=d[0][l],void 0!==A?this.uvs.push(A[0], 553A[1],A[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",l),this.uvs.push(new D,new D,new D)));!0===f&&(A=d[1][l],void 0!==A?this.uvs2.push(A[0],A[1],A[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",l),this.uvs2.push(new D,new D,new D)));for(A=0;A<h;A++){var I=g[A].vertices;k[A].push(I[y.a],I[y.b],I[y.c])}for(A=0;A<p;A++)I=q[A].vertexNormals[l],m[A].push(I.a,I.b,I.c);u&&this.skinIndices.push(n[y.a],n[y.b],n[y.c]);x&&this.skinWeights.push(v[y.a], 554v[y.b],v[y.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this}});F.MaxIndex=65535;Object.assign(F.prototype,na.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){Array.isArray(a)?this.index=new (65535<Sd(a)?eb:db)(a,1):this.index=a},addAttribute:function(a,b,c){if(b&&b.isBufferAttribute|| 555b&&b.isInterleavedBufferAttribute)if("index"===a)console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(b);else return this.attributes[a]=b,this;else console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(a,new K(b,c))},getAttribute:function(a){return this.attributes[a]},removeAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!== 556c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=b},applyMatrix:function(a){var b=this.attributes.position;void 0!==b&&(a.applyToBufferAttribute(b),b.needsUpdate=!0);b=this.attributes.normal;void 0!==b&&((new qa).getNormalMatrix(a).applyToBufferAttribute(b),b.needsUpdate=!0);null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();return this},rotateX:function(){var a=new O;return function(b){a.makeRotationX(b); 557this.applyMatrix(a);return this}}(),rotateY:function(){var a=new O;return function(b){a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a=new O;return function(b){a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a=new O;return function(b,c,d){a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a=new O;return function(b,c,d){a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a=new w;return function(b){a.lookAt(b); 558a.updateMatrix();this.applyMatrix(a.matrix)}}(),center:function(){this.computeBoundingBox();var a=this.boundingBox.getCenter().negate();this.translate(a.x,a.y,a.z);return a},setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new z(3*b.vertices.length,3);var c=new z(3*b.colors.length,3);this.addAttribute("position",a.copyVector3sArray(b.vertices));this.addAttribute("color",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&(a=new z(b.lineDistances.length, 5591),this.addAttribute("lineDistance",a.copyArray(b.lineDistances)));null!==b.boundingSphere&&(this.boundingSphere=b.boundingSphere.clone());null!==b.boundingBox&&(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);c.verticesNeedUpdate=b.verticesNeedUpdate;c.normalsNeedUpdate= 560b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;b.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),c.needsUpdate=!0),b.verticesNeedUpdate=!1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==c&&(c.copyVector3sArray(b.normals),c.needsUpdate=!0),b.normalsNeedUpdate= 561!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),b.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&(c.copyArray(b.lineDistances),c.needsUpdate=!0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),this.groups=b.groups,b.groupsNeedUpdate=!1);return this}, 562fromGeometry:function(a){a.__directGeometry=(new Le).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},fromDirectGeometry:function(a){var b=new Float32Array(3*a.vertices.length);this.addAttribute("position",(new K(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),this.addAttribute("normal",(new K(b,3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),this.addAttribute("color",(new K(b,3)).copyColorsArray(a.colors))); 5630<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.addAttribute("uv",(new K(b,2)).copyVector2sArray(a.uvs)));0<a.uvs2.length&&(b=new Float32Array(2*a.uvs2.length),this.addAttribute("uv2",(new K(b,2)).copyVector2sArray(a.uvs2)));0<a.indices.length&&(b=new (65535<Sd(a.indices)?Uint32Array:Uint16Array)(3*a.indices.length),this.setIndex((new K(b,1)).copyIndicesArray(a.indices)));this.groups=a.groups;for(var c in a.morphTargets){for(var b=[],d=a.morphTargets[c],e=0,f=d.length;e<f;e++){var g=d[e], 564h=new z(3*g.length,3);b.push(h.copyVector3sArray(g))}this.morphAttributes[c]=b}0<a.skinIndices.length&&(c=new z(4*a.skinIndices.length,4),this.addAttribute("skinIndex",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new z(4*a.skinWeights.length,4),this.addAttribute("skinWeight",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this},computeBoundingBox:function(){null=== 565this.boundingBox&&(this.boundingBox=new Pa);var a=this.attributes.position;void 0!==a?this.boundingBox.setFromBufferAttribute(a):this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var a=new Pa,b=new n;return function(){null===this.boundingSphere&& 566(this.boundingSphere=new Ca);var c=this.attributes.position;if(c){var d=this.boundingSphere.center;a.setFromBufferAttribute(c);a.getCenter(d);for(var e=0,f=0,g=c.count;f<g;f++)b.x=c.getX(f),b.y=c.getY(f),b.z=c.getZ(f),e=Math.max(e,d.distanceToSquared(b));this.boundingSphere.radius=Math.sqrt(e);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){}, 567computeVertexNormals:function(){var a=this.index,b=this.attributes,c=this.groups;if(b.position){var d=b.position.array;if(void 0===b.normal)this.addAttribute("normal",new K(new Float32Array(d.length),3));else for(var e=b.normal.array,f=0,g=e.length;f<g;f++)e[f]=0;var e=b.normal.array,h=new n,k=new n,l=new n,q=new n,p=new n;if(a){a=a.array;0===c.length&&this.addGroup(0,a.length);for(var m=0,r=c.length;m<r;++m){f=c[m];g=f.start;var v=f.count;f=g;for(g+=v;f<g;f+=3){v=3*a[f+0];var u=3*a[f+1];var x=3* 568a[f+2];h.fromArray(d,v);k.fromArray(d,u);l.fromArray(d,x);q.subVectors(l,k);p.subVectors(h,k);q.cross(p);e[v]+=q.x;e[v+1]+=q.y;e[v+2]+=q.z;e[u]+=q.x;e[u+1]+=q.y;e[u+2]+=q.z;e[x]+=q.x;e[x+1]+=q.y;e[x+2]+=q.z}}}else for(f=0,g=d.length;f<g;f+=9)h.fromArray(d,f),k.fromArray(d,f+3),l.fromArray(d,f+6),q.subVectors(l,k),p.subVectors(h,k),q.cross(p),e[f]=q.x,e[f+1]=q.y,e[f+2]=q.z,e[f+3]=q.x,e[f+4]=q.y,e[f+5]=q.z,e[f+6]=q.x,e[f+7]=q.y,e[f+8]=q.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a, 569b){if(a&&a.isBufferGeometry){void 0===b&&(b=0);var c=this.attributes,d;for(d in c)if(void 0!==a.attributes[d])for(var e=c[d].array,f=a.attributes[d],g=f.array,h=0,f=f.itemSize*b;h<g.length;h++,f++)e[f]=g[h];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a)},normalizeNormals:function(){var a=new n;return function(){for(var b=this.attributes.normal,c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.normalize(),b.setXYZ(c,a.x, 570a.y,a.z)}}(),toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var a=new F,b=this.index.array,c=this.attributes,d;for(d in c){for(var e=c[d],f=e.array,e=e.itemSize,g=new f.constructor(b.length*e),h,k=0,l=0,q=b.length;l<q;l++){h=b[l]*e;for(var m=0;m<e;m++)g[k++]=f[h++]}a.addAttribute(d,new K(g,e))}return a},toJSON:function(){var a={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}}; 571a.uuid=this.uuid;
571a.type=this.type;""!==this.name&&(a.name=this.name);if(void 0!==this.parameters){var b=this.parameters;for(var c in b)void 0!==b[c]&&(a[c]=b[c]);return a}a.data={attributes:{}};var d=this.index;null!==d&&(b=Array.prototype.slice.call(d.array),a.data.index={type:d.array.constructor.name,array:b});d=this.attributes;for(c in d){var e=d[c];b=Array.prototype.slice.call(e.array);a.data.attributes[c]={itemSize:e.itemSize,type:e.array.constructor.name,array:b,normalized:e.normalized}}c=this.groups; 5720<c.length&&(a.data.groups=JSON.parse(JSON.stringify(c)));c=this.boundingSphere;null!==c&&(a.data.boundingSphere={center:c.center.toArray(),radius:c.radius});return a},clone:function(){return(new F).copy(this)},copy:function(a){var b;this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var c=a.index;null!==c&&this.setIndex(c.clone());c=a.attributes;for(g in c)this.addAttribute(g,c[g].clone());var d=a.morphAttributes;for(g in d){var e= 573[],f=d[g];c=0;for(b=f.length;c<b;c++)e.push(f[c].clone());this.morphAttributes[g]=e}var g=a.groups;c=0;for(b=g.length;c<b;c++)d=g[c],this.addGroup(d.start,d.count,d.materialIndex);g=a.boundingBox;null!==g&&(this.boundingBox=g.clone());g=a.boundingSphere;null!==g&&(this.boundingSphere=g.clone());this.drawRange.start=a.drawRange.start;this.drawRange.count=a.drawRange.count;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Eb.prototype=Object.create(Q.prototype);Eb.prototype.constructor= 574Eb;fb.prototype=Object.create(F.prototype);fb.prototype.constructor=fb;vc.prototype=Object.create(Q.prototype);vc.prototype.constructor=vc;gb.prototype=Object.create(F.prototype);gb.prototype.constructor=gb;sa.prototype=Object.create(P.prototype);sa.prototype.constructor=sa;sa.prototype.isMeshBasicMaterial=!0;sa.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity= 575a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};Object.assign(hb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b); 576return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){return(b||new n).copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(){var a=new n;return function(b){this.origin.copy(this.at(b,a));return this}}(),closestPointToPoint:function(a,b){b=b||new n;b.subVectors(a,this.origin); 577a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new n;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new n,b=new n,c=new n;return function(d, 578e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),k=-this.direction.dot(b),l=c.dot(this.direction),q=-c.dot(b),m=c.lengthSq(),t=Math.abs(1-k*k);if(0<t){d=k*q-l;e=k*l-q;var n=h*t;0<=d?e>=-n?e<=n?(h=1/t,d*=h,e*=h,k=d*(d+k*e+2*l)+e*(k*d+e+2*q)+m):(e=h,d=Math.max(0,-(k*e+l)),k=-d*d+e*(e+2*q)+m):(e=-h,d=Math.max(0,-(k*e+l)),k=-d*d+e*(e+2*q)+m):e<=-n?(d=Math.max(0,-(-k*h+l)),e=0<d?-h:Math.min(Math.max(-h,-q),h),k=-d*d+e*(e+2*q)+m): 579e<=n?(d=0,e=Math.min(Math.max(-h,-q),h),k=e*(e+2*q)+m):(d=Math.max(0,-(k*h+l)),e=0<d?h:Math.min(Math.max(-h,-q),h),k=-d*d+e*(e+2*q)+m)}else e=0<k?-h:h,d=Math.max(0,-(k*e+l)),k=-d*d+e*(e+2*q)+m;f&&f.copy(this.direction).multiplyScalar(d).add(this.origin);g&&g.copy(b).multiplyScalar(e).add(a);return k}}(),intersectSphere:function(){var a=new n;return function(b,c){a.subVectors(b.center,this.origin);var d=a.dot(this.direction),e=a.dot(a)-d*d;b=b.radius*b.radius;if(e>b)return null;b=Math.sqrt(b-e);e= 580d-b;d+=b;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceToPoint(a.center)<=a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)* 581b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;
581if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(d<c||c!==c)c=d;0<=e?(h=(a.min.z-f.z)*e,a=(a.max.z-f.z)*e):(h=(a.max.z-f.z)*e,a=(a.min.z-f.z)*e);if(g>a||h>c)return null;if(h>g||g!==g)g=h;if(a<c||c!==c)c=a;return 0> 582c?null:this.at(0<=g?g:c,b)},intersectsBox:function(){var a=new n;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=new n,b=new n,c=new n,d=new n;return function(e,f,g,h,k){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0<f){if(h)return null;h=1}else if(0>f)h=-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null;g=h*this.direction.dot(b.cross(a));if(0>g||e+ 583g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,k)}}(),applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});Object.assign(Fb.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){return(a|| 584new n).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){return(a||new n).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){b=b||new n;return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new n,b=new n;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);c=b.dot(b);c=b.dot(a)/ 585c;d&&(c=R.clamp(c,0,1));return c}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);c=c||new n;return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});Object.assign(Ra,{normal:function(){var a=new n;return function(b,c,d,e){e=e||new n;e.subVectors(d,c);a.subVectors(b,c);e.cross(a);b=e.lengthSq();return 0< 586b?e.multiplyScalar(1/Math.sqrt(b)):e.set(0,0,0)}}(),barycoordFromPoint:function(){var a=new n,b=new n,c=new n;return function(d,e,f,g,h){a.subVectors(g,e);b.subVectors(f,e);c.subVectors(d,e);d=a.dot(a);e=a.dot(b);f=a.dot(c);var k=b.dot(b);g=b.dot(c);var l=d*k-e*e;h=h||new n;if(0===l)return h.set(-2,-1,-1);l=1/l;k=(k*f-e*g)*l;d=(d*g-e*f)*l;return h.set(1-k-d,d,k)}}(),containsPoint:function(){var a=new n;return function(b,c,d,e){b=Ra.barycoordFromPoint(b,c,d,e,a);return 0<=b.x&&0<=b.y&&1>=b.x+b.y}}()}); 587Object.assign(Ra.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},area:function(){var a=new n,b=new n;return function(){a.subVectors(this.c,this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),midpoint:function(a){return(a|| 588new n).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(a){return Ra.normal(this.a,this.b,this.c,a)},plane:function(a){return(a||new za).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(a,b){return Ra.barycoordFromPoint(a,this.a,this.b,this.c,b)},containsPoint:function(a){return Ra.containsPoint(a,this.a,this.b,this.c)},closestPointToPoint:function(){var a=new za,b=[new Fb,new Fb,new Fb],c=new n,d=new n;return function(e,f){f=f||new n;var g=Infinity; 589a.setFromCoplanarPoints(this.a,this.b,this.c);a.projectPoint(e,c);if(!0===this.containsPoint(c))f.copy(c);else for(b[0].set(this.a,this.b),b[1].set(this.b,this.c),b[2].set(this.c,this.a),e=0;e<b.length;e++){b[e].closestPointToPoint(c,!0,d);var h=c.distanceToSquared(d);h<g&&(g=h,f.copy(d))}return f}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}});fa.prototype=Object.assign(Object.create(w.prototype),{constructor:fa,isMesh:!0,setDrawMode:function(a){this.drawMode= 590a},copy:function(a){w.prototype.copy.call(this,a);this.drawMode=a.drawMode;return this},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else if(c=a.morphTargets,void 0!==c&&0<c.length)for(this.morphTargetInfluences= 591[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++)d=c[a].name||String(a),this.morphTargetInfluences.push(0),this.morphTargetDictionary[d]=a},raycast:function(){function a(a,b,c,d,e,f,g){Ra.barycoordFromPoint(a,b,c,d,u);e.multiplyScalar(u.x);f.multiplyScalar(u.y);g.multiplyScalar(u.z);e.add(f).add(g);return e.clone()}function b(a,b,c,d,e,f,g,h){if(null===(1===b.side?d.intersectTriangle(g,f,e,!0,h):d.intersectTriangle(e,f,g,2!==b.side,h)))return null;y.copy(h);y.applyMatrix4(a.matrixWorld);b= 592c.ray.origin.distanceTo(y);return b<c.near||b>c.far?null:{distance:b,point:y.clone(),object:a}}function c(c,d,e,f,l,q,m,p){g.fromBufferAttribute(f,q);h.fromBufferAttribute(f,m);k.fromBufferAttribute(f,p);if(c=b(c,c.material,d,e,g,h,k,x))l&&(t.fromBufferAttribute(l,q),r.fromBufferAttribute(l,m),v.fromBufferAttribute(l,p),c.uv=a(x,g,h,k,t,r,v)),c.face=new Qa(q,m,p,Ra.normal(g,h,k)),c.faceIndex=q;return c}var d=new O,e=new hb,f=new Ca,g=new n,h=new n,k=new n,l=new n,q=new n,m=new n,t=new D,r=new D,v= 593new D,u=new n,x=new n,y=new n;return function(p,n){var u=this.geometry,y=this.material,A=this.matrixWorld;if(void 0!==y&&(null===u.boundingSphere&&u.computeBoundingSphere(),f.copy(u.boundingSphere),f.applyM
vendor: 5,680 bytes, lines 593-604
593atrix4(A),!1!==p.ray.intersectsSphere(f)&&(d.getInverse(A),e.copy(p.ray).applyMatrix4(d),null===u.boundingBox||!1!==e.intersectsBox(u.boundingBox)))){var w;if(u.isBufferGeometry){var y=u.index,I=u.attributes.position,A=u.attributes.uv,z;if(null!==y){var D=0;for(z=y.count;D<z;D+=3){u=y.getX(D);var C= 594y.getX(D+1);var J=y.getX(D+2);if(w=c(this,p,e,I,A,u,C,J))w.faceIndex=Math.floor(D/3),n.push(w)}}else for(D=0,z=I.count;D<z;D+=3)if(u=D,C=D+1,J=D+2,w=c(this,p,e,I,A,u,C,J))w.index=u,n.push(w)}else if(u.isGeometry){var A=Array.isArray(y);D=u.vertices;z=u.faces;C=u.faceVertexUvs[0];0<C.length&&(I=C);for(var F=0,L=z.length;F<L;F++){var M=z[F];w=A?y[M.materialIndex]:y;if(void 0!==w){C=D[M.a];J=D[M.b];var T=D[M.c];if(!0===w.morphTargets){var K=u.morphTargets,Q=this.morphTargetInfluences;g.set(0,0,0);h.set(0, 5950,0);k.set(0,0,0);for(var O=0,P=K.length;O<P;O++){var R=Q[O];if(0!==R){var N=K[O].vertices;g.addScaledVector(l.subVectors(N[M.a],C),R);h.addScaledVector(q.subVectors(N[M.b],J),R);k.addScaledVector(m.subVectors(N[M.c],T),R)}}g.add(C);h.add(J);k.add(T);C=g;J=h;T=k}if(w=b(this,w,p,e,C,J,T,x))I&&I[F]&&(K=I[F],t.copy(K[0]),r.copy(K[1]),v.copy(K[2]),w.uv=a(x,C,J,T,t,r,v)),w.face=M,w.faceIndex=F,n.push(w)}}}}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var hg= 5960;md.prototype=Object.assign(Object.create(ja.prototype),{constructor:md,isArrayCamera:!0});Hb.prototype.isFogExp2=!0;Hb.prototype.clone=function(){return new Hb(this.color.getHex(),this.density)};Hb.prototype.toJSON=function(a){return{type:"FogExp2",color:this.color.getHex(),density:this.density}};Ib.prototype.isFog=!0;Ib.prototype.clone=function(){return new Ib(this.color.getHex(),this.near,this.far)};Ib.prototype.toJSON=function(a){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}; 597nd.prototype=Object.assign(Object.create(w.prototype),{constructor:nd,copy:function(a,b){w.prototype.copy.call(this,a,b);null!==a.background&&(this.background=a.background.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this},toJSON:function(a){var b=w.prototype.toJSON.call(this,a);null!==this.background&&(b.object.background=this.background.toJSON(a)); 598null!==this.fog&&(b.object.fog=this.fog.toJSON());return b}});Zd.prototype=Object.assign(Object.create(w.prototype),{constructor:Zd,isLensFlare:!0,copy:function(a){w.prototype.copy.call(this,a);this.positionScreen.copy(a.positionScreen);this.customUpdateCallback=a.customUpdateCallback;for(var b=0,c=a.lensFlares.length;b<c;b++)this.lensFlares.push(a.lensFlares[b]);return this},add:function(a,b,c,d,e,f){void 0===b&&(b=-1);void 0===c&&(c=0);void 0===f&&(f=1);void 0===e&&(e=new C(16777215));void 0=== 599d&&(d=1);c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:0,opacity:f,color:e,blending:d})},updateLensFlares:function(){var a,b=this.lensFlares.length,c=2*-this.positionScreen.x,d=2*-this.positionScreen.y;for(a=0;a<b;a++){var e=this.lensFlares[a];e.x=this.positionScreen.x+c*e.distance;e.y=this.positionScreen.y+d*e.distance;e.wantedRotation=e.x*Math.PI*.25;e.rotation+=.25*(e.wantedRotation-e.rotation)}}});Za.prototype=Object.create(P.prototype); 600Za.prototype.constructor=Za;Za.prototype.isSpriteMaterial=!0;Za.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.rotation=a.rotation;return this};xc.prototype=Object.assign(Object.create(w.prototype),{constructor:xc,isSprite:!0,raycast:function(){var a=new n,b=new n,c=new n;return function(d,e){b.setFromMatrixPosition(this.matrixWorld);d.ray.closestPointToPoint(b,a);c.setFromMatrixScale(this.matrixWorld);var f=c.x*c.y/4;b.distanceToSquared(a)>f|| 601(f=d.ray.origin.distanceTo(a),f<d.near||f>d.far||e.push({distance:f,point:a.clone(),face:null,object:this}))}}(),clone:function(){return(new this.constructor(this.material)).copy(this)}});yc.prototype=Object.assign(Object.create(w.prototype),{constructor:yc,copy:function(a){w.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b<c;b++){var d=a[b];this.addLevel(d.object.clone(),d.distance)}return this},addLevel:function(a,b){void 0===b&&(b=0);b=Math.abs(b);for(var c=this.levels,d=0;d< 602c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,object:a});this.add(a)},getObjectForDistance:function(a){for(var b=this.levels,c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-1].object},raycast:function(){var a=new n;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.origin.distanceTo(a);this.getObjectForDistance(d).raycast(b,c)}}(),update:function(){var a=new n,b=new n;return function(c){var d=this.levels;if(1<d.length){a.setFromMatrixPosition(c.matrixWorld); 603b.setFromMatrixPosition(this.matrixWorld);c=a.distanceTo(b);d[0].object.visible=!0;for(var e=1,f=d.length;e<f;e++)if(c>=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break;for(;e<f;e++)d[e].object.visible=!1}}}(),toJSON:function(a){a=w.prototype.toJSON.call(this,a);a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});Object.assign(zc.prototype,{calculateInverses:function(){this.boneInverses= 604[];for(var a=0,b=this.bones.length;a<b;a++){var c=new O;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},pose:function(){var a,b;var c=0;for(b=this.bones.length;c<b;c++)(a=this.bones[c])&&a.matrixWorld.getInverse(this.boneInverses[c]);c=0;for(b=this.bones.length;c<b;
604c++)if(a=this.bones[c])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)}, 605update:function(){var a=new O,b=new O;return function(){for(var c=this.bones,d=this.boneInverses,e=this.boneMatrices,f=this.boneTexture,g=0,h=c.length;g<h;g++)a.multiplyMatrices(c[g]?c[g].matrixWorld:b,d[g]),a.toArray(e,16*g);void 0!==f&&(f.needsUpdate=!0)}}(),clone:function(){return new zc(this.bones,this.boneInverses)}});od.prototype=Object.assign(Object.create(w.prototype),{constructor:od,isBone:!0});pd.prototype=Object.assign(Object.create(fa.prototype),{constructor:pd,isSkinnedMesh:!0,initBones:function(){var a= 606[],b;if(this.geometry&&void 0!==this.geometry.bones){var c=0;for(b=this.geometry.bones.length;c<b;c++){var d=this.geometry.bones[c];var e=new od;a.push(e);e.name=d.name;e.position.fromArray(d.pos);e.quaternion.fromArray(d.rotq);void 0!==d.scl&&e.scale.fromArray(d.scl)}c=0;for(b=this.geometry.bones.length;c<b;c++)d=this.geometry.bones[c],-1!==d.parent&&null!==d.parent&&void 0!==a[d.parent]?a[d.parent].add(a[c]):this.add(a[c])}this.updateMatrixWorld(!0);return a},bind:function(a,b){this.skeleton=a; 607void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),b=this.matrixWorld);this.bindMatrix.copy(b);this.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){var a;if(this.geometry&&this.geometry.isGeometry)for(a=0;a<this.geometry.skinWeights.length;a++){var b=this.geometry.skinWeights[a];var c=1/b.lengthManhattan();Infinity!==c?b.multiplyScalar(c):b.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry){var b=new S, 608d=this.geometry.attributes.skinWeight;for(a=0;a<d.count;a++)b.x=d.getX(a),b.y=d.getY(a),b.z=d.getZ(a),b.w=d.getW(a),c=1/b.lengthManhattan(),Infinity!==c?b.multiplyScalar(c):b.set(1,0,0,0),d.setXYZW(a,b.x,b.y,b.z,b.w)}},updateMatrixWorld:function(a){fa.prototype.updateMatrixWorld.call(this,a);"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+ 609this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});W.prototype=Object.create(P.prototype);W.prototype.constructor=W;W.prototype.isLineBasicMaterial=!0;W.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};ra.prototype=Object.assign(Object.create(w.prototype),{constructor:ra,isLine:!0,raycast:function(){var a=new O,b=new hb,c=new Ca; 610return function(d,e){var f=d.linePrecision,f=f*f,g=this.geometry,h=this.matrixWorld;null===g.boundingSphere&&g.computeBoundingSphere();c.copy(g.boundingSphere);c.applyMatrix4(h);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(h);b.copy(d.ray).applyMatrix4(a);var k=new n,l=new n,h=new n,q=new n,m=this&&this.isLineSegments?2:1;if(g.isBufferGeometry){var t=g.index;var r=g.attributes.position.array;if(null!==t)for(var v=t.array,g=0,u=v.length-1;g<u;g+=m)t=v[g+1],k.fromArray(r,3*v[g]),l.fromArray(r,3* 611t),t=b.distanceSqToSegment(k,l,q,h),t>f||(q.applyMatrix4(this.matrixWorld),t=d.ray.origin.distanceTo(q),t<d.near||t>d.far||e.push({distance:t,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}));else for(g=0,u=r.length/3-1;g<u;g+=m)k.fromArray(r,3*g),l.fromArray(r,3*g+3),t=b.distanceSqToSegment(k,l,q,h),t>f||(q.applyMatrix4(this.matrixWorld),t=d.ray.origin.distanceTo(q),t<d.near||t>d.far||e.push({distance:t,point:h.clone().applyMatrix4(this.matrixWorld),index:g, 612face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(k=g.vertices,l=k.length,g=0;g<l-1;g+=m)t=b.distanceSqToSegment(k[g],k[g+1],q,h),t>f||(q.applyMatrix4(this.matrixWorld),t=d.ray.origin.distanceTo(q),t<d.near||t>d.far||e.push({distance:t,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});X.prototype=Object.assign(Object.create(ra.prototype),{constructor:X, 613isLineSegments:!0});qd.prototype=Object.assign(Object.create(ra.prototype),{constructor:qd,isLineLoop:!0});ma.prototype=Object.create(P.prototype);ma.prototype.constructor=ma;ma.prototype.isPointsMaterial=!0;ma.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;return this};Jb.prototype=Object.assign(Object.create(w.prototype),{constructor:Jb,isPoints:!0,raycast:function(){var a=new O,b=new hb,c= 614new Ca;return function(d,e){function f(a,c){var f=b.distanceSqToPoint(a);if(f<q){a=b.closestPointToPoint(a);a.applyMatrix4(k);var h=d.ray.origin.distanceTo(a);h<d.near||h>d.far||e.push({distance:h,distanceToRay:Math.sqrt(f),point:a.clone(),index:c,face:null,object:g})}}var g=this,h=this.geometry,k=this.matrixWorld,l=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(k);c.radius+=l;if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k); 615b.copy(d.ray).applyMatrix4(a);var l=l/((this.scale.x+this.scale.y+this.scale.z)/3),q=l*l,l=new n;if(h.isBufferGeometry){var m=h.index,h=h.attributes.position.array;if(null!==m)for(var t=m.array,m=0,r=t.length;m<r;m++){var v=t[m];l.fromArray(h,3*v);f(l,v)}else for(m=0,t=h.length/3;m<t;m++)l.fromArray(h,3*m),f(l,m)}else for(l=h.vertices,m=0,t=l.length;m<t;m++)f(l[m],m)}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Ac.prototype=Object.assign(Object.create(w.prototype), 616{constructor:Ac});rd.prototype=Object.create(N.prototype);rd.prototype.constructor=rd;Kb.prototype=Object.create(N.prototype);Kb.prototype.constructor=Kb;Kb.prototype.isCompressedTexture=!0;Bc.prototype=Object.create(N.prototype);Bc.prototype.constructor=Bc;Bc.prototype.isDepthTexture=!0;Lb.prototype=Object.create(F.prototype);Lb.prototype.constructor=Lb;Cc.prototype=Object.create(Q.prototype);Cc.prototype.constructor=Cc;Mb.prototype=Object.create(F.prototype);Mb.prototype.constructor=Mb;Dc.prototype= 617Object.create(Q.prototype);Dc.prototype.constructor=Dc;ua.prototype=Object.create(F.prototype);ua.prototype.constructor=ua;Ec.prototype=Object.create(Q.prototype);Ec.prototype.constructor=Ec;Nb.prototype=Object.create(ua.prototype);Nb.prototype.constructor=Nb;Fc.prototype=Object.create(Q.prototype);Fc.prototype.constructor=Fc;jb.prototype=Object.create(ua.prototype);jb.prototype.constructor=jb;Gc.prototype=Object.create(Q.prototype);Gc.prototype.constructor=Gc;Ob.prototype=Object.create(ua.prototype); 618Ob.prototype.constructor=Ob;Hc.prototype=Object.create(Q.prototype);Hc.prototype.constructor=Hc;Pb.prototype=Object.create(ua.prototype);Pb.prototype.constructor=Pb;Ic.prototype=Object.create(Q.prototype);Ic.prototype.constructor=Ic;Qb.prototype=Object.create(F.prototype);Qb.prototype.constructor=Qb;Jc.prototype=Object.create(Q.prototype);Jc.prototype.constructor=Jc;Rb.prototype=Object.create(F.prototype);Rb.prototype.constructor=Rb;Kc.prototype=Object.create(Q.prototype);Kc.prototype.constructor= 619Kc;Sb.prototype=Object.create(F.prototype);Sb.prototype.constructor=Sb;var Aa={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},triangulate:function(){return function(a,b){var c=a.length;if(3>c)return null;var d=[],e=[],f=[],g;if(0<Aa.area(a))for(g=0;g<c;g++)e[g]=g;else for(g=0;g<c;g++)e[g]=c-1-g;var h=2*c;for(g=c-1;2<c;){if(0>=h--){console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()");break}var k=g;c<=k&&(k=0);g=k+ 6201;c<=g&&(g=0);var l=g+1;c<=l&&(l=0);a:{var m;var p=a[e[k]].x;var t=a[e[k]].y;var n=a[e[g]].x;var v=a[e[g]].y;var u=a[e[l]].x;var x=a[e[l]].y;if(0>=(n-p)*(x-t)-(v-t)*(u-p))var y=!1;else{var A=u-n;var w=x-v;var B=p-u;var z=t-x;var D=n-p;y=v-t;for(m=0;m<c;m++){var C=a[e[m]].x;var F=a[e[m]].y;if(!(C===p&&F===t||C===n&&F===v||C===u&&F===x)){var K=C-p;var L=F-t;var O=C-n;var J=F-v;C-=u;F-=x;J=A*J-w*O;L=D*L-y*K;C=B*F-z*C;if(J>=-Number.EPSILON&&C>=-Number.EPSILON&&L>=-Number.EPSILON){y=!1;break a}}}y=!0}
620}if(y){d.push([a[e[k]], 621a[e[g]],a[e[l]]]);f.push([e[k],e[g],e[l]]);k=g;for(l=g+1;l<c;k++,l++)e[k]=e[l];c--;h=2*c}}return b?f:d}}(),triangulateShape:function(a,b){function c(a){var b=a.length;2<b&&a[b-1].equals(a[0])&&a.pop()}function d(a,b,c){return a.x!==b.x?a.x<b.x?a.x<=c.x&&c.x<=b.x:b.x<=c.x&&c.x<=a.x:a.y<b.y?a.y<=c.y&&c.y<=b.y:b.y<=c.y&&c.y<=a.y}function e(a,b,c,e,f){var g=b.x-a.x,h=b.y-a.y,k=e.x-c.x,l=e.y-c.y,m=a.x-c.x,q=a.y-c.y,p=h*k-g*l,n=h*m-g*q;if(Math.abs(p)>Number.EPSILON){if(0<p){if(0>n||n>p)return[];k=l*m-k* 622q;if(0>k||k>p)return[]}else{if(0<n||n<p)return[];k=l*m-k*q;if(0<k||k<p)return[]}if(0===k)return!f||0!==n&&n!==p?[a]:[];if(k===p)return!f||0!==n&&n!==p?[b]:[];if(0===n)return[c];if(n===p)return[e];f=k/p;return[{x:a.x+f*g,y:a.y+f*h}]}if(0!==n||l*m!==k*q)return[];h=0===g&&0===h;k=0===k&&0===l;if(h&&k)return a.x!==c.x||a.y!==c.y?[]:[a];if(h)return d(c,e,a)?[a]:[];if(k)return d(a,b,c)?[c]:[];0!==g?(a.x<b.x?(g=a,k=a.x,h=b,a=b.x):(g=b,k=b.x,h=a,a=a.x),c.x<e.x?(b=c,p=c.x,l=e,c=e.x):(b=e,p=e.x,l=c,c=c.x)): 623(a.y<b.y?(g=a,k=a.y,h=b,a=b.y):(g=b,k=b.y,h=a,a=a.y),c.y<e.y?(b=c,p=c.y,l=e,c=e.y):(b=e,p=e.y,l=c,c=c.y));return k<=p?a<p?[]:a===p?f?[]:[b]:a<=c?[b,h]:[b,l]:k>c?[]:k===c?f?[]:[g]:a<=c?[g,h]:[g,l]}function f(a,b,c,d){var e=b.x-a.x,f=b.y-a.y;b=c.x-a.x;c=c.y-a.y;var g=d.x-a.x;d=d.y-a.y;a=e*c-f*b;e=e*d-f*g;return Math.abs(a)>Number.EPSILON?(b=g*c-d*b,0<a?0<=e&&0<=b:0<=e||0<=b):0<e}c(a);b.forEach(c);var g,h={},k=a.concat();var l=0;for(g=b.length;l<g;l++)Array.prototype.push.apply(k,b[l]);l=0;for(g=k.length;l< 624g;l++){var m=k[l].x+":"+k[l].y;void 0!==h[m]&&console.warn("THREE.ShapeUtils: Duplicate point",m,l);h[m]=l}l=function(a,b){function c(a,b){var c=h.length-1,d=a-1;0>d&&(d=c);var e=a+1;e>c&&(e=0);c=f(h[a],h[d],h[e],D[b]);if(!c)return!1;c=D.length-1;d=b-1;0>d&&(d=c);e=b+1;e>c&&(e=0);return(c=f(D[b],D[d],D[e],h[a]))?!0:!1}function d(a,b){var c;for(c=0;c<h.length;c++){var d=c+1;d%=h.length;d=e(a,b,h[c],h[d],!0);if(0<d.length)return!0}return!1}function g(a,c){var d,f;for(d=0;d<k.length;d++){var g=b[k[d]]; 625for(f=0;f<g.length;f++){var h=f+1;h%=g.length;h=e(a,c,g[f],g[h],!0);if(0<h.length)return!0}}return!1}var h=a.concat(),k=[],l,m;a=[];var q,p=0;for(l=b.length;p<l;p++)k.push(p);var n=0;for(var t=2*k.length;0<k.length;){t--;if(0>t){console.log('THREE.ShapeUtils: Infinite Loop! Holes left:" + indepHoles.length + ", Probably Hole outside Shape!');break}for(m=n;m<h.length;m++){var w=h[m];l=-1;for(p=0;p<k.length;p++){var z=k[p];var C=w.x+":"+w.y+":"+z;if(void 0===a[C]){var D=b[z];for(q=0;q<D.length;q++)if(z= 626D[q],c(m,q)&&!d(w,z)&&!g(w,z)){l=q;k.splice(p,1);n=h.slice(0,m+1);z=h.slice(m);q=D.slice(l);var F=D.slice(0,l+1);h=n.concat(q).concat(F).concat(z);n=m;break}if(0<=l)break;a[C]=!0}}if(0<=l)break}}return h}(a,b);k=Aa.triangulate(l,!1);l=0;for(g=k.length;l<g;l++)for(b=k[l],a=0;3>a;a++)m=b[a].x+":"+b[a].y,m=h[m],void 0!==m&&(b[a]=m);return k.concat()},isClockWise:function(a){return 0>Aa.area(a)}};$a.prototype=Object.create(Q.prototype);$a.prototype.constructor=$a;Ea.prototype=Object.create(F.prototype); 627Ea.prototype.constructor=Ea;Ea.prototype.getArrays=function(){var a=this.getAttribute("position"),a=a?Array.prototype.slice.call(a.array):[],b=this.getAttribute("uv"),b=b?Array.prototype.slice.call(b.array):[],c=this.index,c=c?Array.prototype.slice.call(c.array):[];return{position:a,uv:b,index:c}};Ea.prototype.addShapeList=function(a,b){var c=a.length;b.arrays=this.getArrays();for(var d=0;d<c;d++)this.addShape(a[d],b);this.setIndex(b.arrays.index);this.addAttribute("position",new z(b.arrays.position, 6283));this.addAttribute("uv",new z(b.arrays.uv,2))};Ea.prototype.addShape=function(a,b){function c(a,b,c){b||console.error("THREE.ExtrudeGeometry: vec does not exist");return b.clone().multiplyScalar(c).add(a)}function d(a,b,c){var d=a.x-b.x;var e=a.y-b.y;var f=c.x-a.x;
628var g=c.y-a.y,h=d*d+e*e;if(Math.abs(d*g-e*f)>Number.EPSILON){var k=Math.sqrt(h),l=Math.sqrt(f*f+g*g),h=b.x-e/k;b=b.y+d/k;g=((c.x-g/l-h)*g-(c.y+f/l-b)*f)/(d*g-e*f);f=h+d*g-a.x;d=b+e*g-a.y;e=f*f+d*d;if(2>=e)return new D(f,d);e=Math.sqrt(e/ 6292)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new D(f/e,d/e)}function e(a,b){for(G=a.length;0<=--G;){var c=G;var d=G-1;0>d&&(d=a.length-1);var e,f=w+2*x;for(e=0;e<f;e++){var g=X*e,l=X*(e+1),q=b+d+g,p=b+d+l,l=b+c+l;h(b+c+g);h(q);h(l);h(q);h(p);h(l);g=m.length/3;g=F.generateSideWallUV(R,m,g-6,g-3,g-2,g-1);k(g[0]);k(g[1]);k(g[3]);k(g[1]);k(g[2]);k(g[3])}}} 630function f(a,b,c){r.push(a);r.push(b);r.push(c)}function g(a,b,c){h(a);h(b);h(c);a=m.length/3;a=F.generateTopUV(R,m,a-3,a-2,a-1);k(a[0]);k(a[1]);k(a[2])}function h(a){p.push(m.length/3);m.push(r[3*a+0]);m.push(r[3*a+1]);m.push(r[3*a+2])}function k(a){t.push(a.x);t.push(a.y)}var l=b.arrays?b.arrays:this.getArrays(),m=l.position,p=l.index,t=l.uv,r=[],l=void 0!==b.amount?b.amount:100,v=void 0!==b.bevelThickness?b.bevelThickness:6,u=void 0!==b.bevelSize?b.bevelSize:v-2,x=void 0!==b.bevelSegments?b.bevelSegments: 6313,y=void 0!==b.bevelEnabled?b.bevelEnabled:!0,A=void 0!==b.curveSegments?b.curveSegments:12,w=void 0!==b.steps?b.steps:1,B=b.extrudePath,C=!1,F=void 0!==b.UVGenerator?b.UVGenerator:$a.WorldUVGenerator;if(B){var K=B.getSpacedPoints(w);C=!0;y=!1;var L=void 0!==b.frames?b.frames:B.computeFrenetFrames(w,!1);var O=new n;var Q=new n;var P=new n}y||(u=v=x=0);var J,R=this,A=a.extractPoints(A);a=A.shape;var N=A.holes;if(!Aa.isClockWise(a)){a=a.reverse();var M=0;for(J=N.length;M<J;M++){var T=N[M];Aa.isClockWise(T)&& 632(N[M]=T.reverse())}}var V=Aa.triangulateShape(a,N),W=a;M=0;for(J=N.length;M<J;M++)T=N[M],a=a.concat(T);var Y,X=a.length,S,da=V.length,A=[],G=0;var U=W.length;var ca=U-1;for(Y=G+1;G<U;G++,ca++,Y++)ca===U&&(ca=0),Y===U&&(Y=0),A[G]=d(W[G],W[ca],W[Y]);var B=[],ea=A.concat();M=0;for(J=N.length;M<J;M++){T=N[M];var aa=[];G=0;U=T.length;ca=U-1;for(Y=G+1;G<U;G++,ca++,Y++)ca===U&&(ca=0),Y===U&&(Y=0),aa[G]=d(T[G],T[ca],T[Y]);B.push(aa);ea=ea.concat(aa)}for(ca=0;ca<x;ca++){U=ca/x;var fa=v*Math.cos(U*Math.PI/ 6332);Y=u*Math.sin(U*Math.PI/2);G=0;for(U=W.length;G<U;G++){var ha=c(W[G],A[G],Y);f(ha.x,ha.y,-fa)}M=0;for(J=N.length;M<J;M++)for(T=N[M],aa=B[M],G=0,U=T.length;G<U;G++)ha=c(T[G],aa[G],Y),f(ha.x,ha.y,-fa)}Y=u;for(G=0;G<X;G++)ha=y?c(a[G],ea[G],Y):a[G],C?(Q.copy(L.normals[0]).multiplyScalar(ha.x),O.copy(L.binormals[0]).multiplyScalar(ha.y),P.copy(K[0]).add(Q).add(O),f(P.x,P.y,P.z)):f(ha.x,ha.y,0);for(U=1;U<=w;U++)for(G=0;G<X;G++)ha=y?c(a[G],ea[G],Y):a[G],C?(Q.copy(L.normals[U]).multiplyScalar(ha.x),O.copy(L.binormals[U]).multiplyScalar(ha.y), 634P.copy(K[U]).add(Q).add(O),f(P.x,P.y,P.z)):f(ha.x,ha.y,l/w*U);for(ca=x-1;0<=ca;ca--){U=ca/x;fa=v*Math.cos(U*Math.PI/2);Y=u*Math.sin(U*Math.PI/2);G=0;for(U=W.length;G<U;G++)ha=c(W[G],A[G],Y),f(ha.x,ha.y,l+fa);M=0;for(J=N.length;M<J;M++)for(T=N[M],aa=B[M],G=0,U=T.length;G<U;G++)ha=c(T[G],aa[G],Y),C?f(ha.x,ha.y+K[w-1].y,K[w-1].x+fa):f(ha.x,ha.y,l+fa)}(function(){var a=m.length/3;if(y){var c=0*X;for(G=0;G<da;G++)S=V[G],g(S[2]+c,S[1]+c,S[0]+c);c=X*(w+2*x);for(G=0;G<da;G++)S=V[G],g(S[0]+c,S[1]+c,S[2]+c)}else{for(G= 6350;G<da;G++)S=V[G],g(S[2],S[1],S[0]);for(G=0;G<da;G++)S=V[G],g(S[0]+X*w,S[1]+X*w,S[2]+X*w)}R.addGroup(a,m.length/3-a,void 0!==b.material?b.material:0)})();(function(){var a=m.length/3,c=0;e(W,c);c+=W.length;M=0;for(J=N.length;M<J;M++)T=N[M],e(T,c),c+=T.length;R.addGroup(a,m.length/3-a,void 0!==b.extrudeMaterial?b.extrudeMaterial:1)})();b.arrays||(this.setIndex(p),this.addAttribute("position",new z(m,3)),this.addAttribute("uv",new z(b.arrays.uv,2)))};$a.WorldUVGenerator={generateTopUV:function(a,b, 636c,d,e){a=b[3*d];d=b[3*d+1];var f=b[3*e];e=b[3*e+1];return[new D(b[3*c],b[3*c+1]),new D(a,d),new D(f,e)]},generateSideWallUV:function(a,b,c,d,e,f){a=b[3*c];var g=b[3*c+1];c=b[3*c+2];var h=b[3*d],k=b[3*d+1];d=b[3*d+2];var l=b[3*e],m=b[3*e+1];e=b[3*e+2];var p=b[3*f],n=b[3*f+1];b=b[3*f+2];return.01>Math.abs(g-k)?[new D(a,1-c),new D(h,1-d),new D(l,1-e),new D(p,1-b)]:[new D(g,1-c),new D(k,1-d),new D(m,1-e),new D(n,1-b)]}};Lc.prototype=Object.create(Q.prototype);Lc.prototype.constructor=Lc;Tb.prototype= 637Object.create(Ea.prototype);Tb.prototype.constructor=Tb;Mc.prototype=Object.create(Q.prototype);Mc.prototype.constructor=Mc;kb.prototype=Object.create(F.prototype);kb.prototype.constructor=kb;Nc.prototype=Object.create(Q.prototype);Nc.prototype.constructor=Nc;Ub.prototype=Object.create(F.prototype);Ub.prototype.constructor=Ub;Oc.prototype=Object.create(Q.prototype);Oc.prototype.constructor=Oc;Vb.prototype=Object.create(F.prototype);Vb.prototype.constructor=Vb;Wb.prototype=Object.create(Q.prototype); 638Wb.prototype.constructor=Wb;Xb.prototype=Object.create(F.prototype);Xb.prototype.constructor=Xb;Yb.prototype=Object.create(F.prototype);Yb.prototype.constructor=Yb;lb.prototype=Object.create(Q.prototype);lb.prototype.constructor=lb;Ta.prototype=Object.create(F.prototype);Ta.prototype.constructor=Ta;Pc.prototype=Object.create(lb.prototype);Pc.prototype.constructor=Pc;Qc.prototype=Object.create(Ta.prototype);Qc.prototype.constructor=Qc;Rc.prototype=Object.create(Q.prototype);Rc.prototype.constructor= 639Rc;Zb.prototype=Object.create(F.prototype);Zb.prototype.constructor=Zb;var Ka=Object.freeze({WireframeGeometry:Lb,ParametricGeometry:Cc,ParametricBufferGeometry:Mb,TetrahedronGeometry:Ec,TetrahedronBufferGeometry:Nb,OctahedronGeometry:Fc,OctahedronBufferGeometry:jb,IcosahedronGeometry:Gc,IcosahedronBufferGeometry:Ob,DodecahedronGeometry:Hc,DodecahedronBufferGeometry:Pb,PolyhedronGeometry:Dc,PolyhedronBufferGeometry:ua,TubeGeometry:Ic,TubeBufferGeometry:Qb,TorusKnotGeometry:Jc,TorusKnotBufferGeometry:Rb, 640TorusGeometry:Kc,TorusBufferGeometry:Sb,TextGeometry:Lc,TextBufferGeometry:Tb,SphereGeometry:Mc,SphereBufferGeometry:kb,RingGeometry:Nc,RingBufferGeometry:Ub,PlaneGeometry:vc,PlaneBufferGeometry:gb,LatheGeometry:Oc,LatheBufferGeometry:Vb,ShapeGeometry:Wb,ShapeBufferGeometry:Xb,ExtrudeGeometry:$a,ExtrudeBufferGeometry:Ea,EdgesGeometry:Yb,ConeGeometry:Pc,ConeBufferGeometry:Qc,CylinderGeometry:lb,CylinderBufferGeometry:Ta,CircleGeometry:Rc,CircleBufferGeometry:Zb,BoxGeometry:Eb,BoxBufferGeometry:fb}); 641$b.prototype=Object.create(P.prototype);$b.prototype.constructor=$b;$b.prototype.isShadowMaterial=!0;ac.prototype=Object.create(ya.prototype);ac.prototype.constructor=ac;ac.prototype.isRawShaderMaterial=!0;Na.prototype=Object.create(P.prototype);Na.prototype.constructor=Na;Na.prototype.isMeshStandardMaterial=!0;Na.prototype.copy=function(a){P.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap= 642a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap= 643a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};mb.prototype=Object.create(Na.prototype);mb.prototype.constructor=mb;mb.prototype.isMeshPhysicalMaterial= 644!0;mb.prototype.copy=function(a){Na.prototype.copy.call(this,a);this.defines={PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};Ha.prototype=Object.create(P.prototype);Ha.prototype.constructor=Ha;Ha.prototype.isMeshPhongMaterial=!0;Ha.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity= 645a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine= 646a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};nb.prototype=Object.create(Ha.prototype);nb.prototype.constructor=nb;nb.prototype.isMeshToonMaterial=!0;nb.prototype.copy=function(a){Ha.prototype.copy.call(this, 647a);this.gradientMap=a.gradientMap;return this};ob.prototype=Object.create(P.prototype);ob.prototype.constructor=ob;ob.prototype.isMeshNormalMaterial=!0;ob.prototype.copy=function(a){P.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth; 648this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};pb.prototype=Object.create(P.prototype);pb.prototype.constructor=pb;pb.prototype.isMeshLambertMaterial=!0;pb.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity= 649a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};qb.prototype=Object.create(W.prototype);qb.prototype.constructor= 650qb;qb.prototype.isLineDashedMaterial=!0;qb.prototype.copy=function(a){W.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var sg=Object.freeze({ShadowMaterial:$b,SpriteMaterial:Za,RawShaderMaterial:ac,ShaderMaterial:ya,PointsMaterial:ma,MeshPhysicalMaterial:mb,MeshStandardMaterial:Na,MeshPhongMaterial:Ha,MeshToonMaterial:nb,MeshNormalMaterial:ob,MeshLambertMaterial:pb,MeshDepthMaterial:Wa,MeshDistanceMaterial:Xa,MeshBasicMaterial:sa,LineDashedMaterial:qb, 651LineBasicMaterial:W,Material:P}),hd={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)}
vendor: 20,728 bytes, lines 651-691
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664a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;return a}});ud.prototype=Object.assign(Object.create(rb.prototype),{constructor:ud,isSpotLightShadow:!0,update:function(a){var b=this.camera,c=2*R.RAD2DEG*a.angle,d=this.mapSize.width/this.mapSize.height;a=a.distance||b.far;if(c!==b.fov||d!==b.aspect||a!==b.far)b.fov=c,b.aspect=d,b.far=a,b.updateProjectionMatrix()}});vd.prototype=Object.assign(Object.create(aa.prototype),{constructor:vd,isSpotLight:!0,copy:function(a){aa.prototype.copy.call(this, 665a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});wd.prototype=Object.assign(Object.create(aa.prototype),{constructor:wd,isPointLight:!0,copy:function(a){aa.prototype.copy.call(this,a);this.distance=a.distance;this.decay=a.decay;this.shadow=a.shadow.clone();return this}});xd.prototype=Object.assign(Object.create(rb.prototype),{constructor:xd});yd.prototype=Object.assign(Object.create(aa.prototype), 666{constructor:yd,isDirectionalLight:!0,copy:function(a){aa.prototype.copy.call(this,a);this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});zd.prototype=Object.assign(Object.create(aa.prototype),{constructor:zd,isAmbientLight:!0});Ad.prototype=Object.assign(Object.create(aa.prototype),{constructor:Ad,isRectAreaLight:!0,copy:function(a){aa.prototype.copy.call(this,a);this.width=a.width;this.height=a.height;return this},toJSON:function(a){a=aa.prototype.toJSON.call(this,a);a.object.width= 667this.width;a.object.height=this.height;return a}});var ea={arraySlice:function(a,b,c){return ea.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b, 668c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,k=0;k!==b;++k)e[g++]=a[h+k];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++]; 669while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}}};Object.assign(wa.prototype,{evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&(c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex= 6700,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer, 671c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];return b},interpolate_:function(a,b,c,d){throw Error("call to abstract method");},intervalChanged_:function(a,b,c){}});Object.assign(wa.prototype,{beforeStart_:wa.prototype.copySampleValue_,afterEnd_:wa.prototype.copySampleValue_});Bd.prototype=Object.assign(Object.create(wa.prototype),{constructor:Bd,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(a,b,c){var d=this.parameterPositions,e=a-2,f= 672a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case 2401:f=a;h=2*c-b;break;case 2402:f=1;h=c+d[1]-d[0];break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize; 673a*=g;var h=a-g,k=this._offsetPrev,l=this._offsetNext,m=this._weightPrev,p=this._weightNext,n=(c-b)/(d-b);c=n*n;d=c*n;b=-m*d+2*m*c-m*n;m=(1+m)*d+(-1.5-2*m)*c+(-.5+m)*n+1;n=(-1-p)*d+(1.5+p)*c+.5*n;p=p*d-p*c;for(c=0;c!==g;++c)e[c]=b*f[k+c]+m*f[h+c]+n*f[a+c]+p*f[l+c];return e}});Tc.prototype=Object.assign(Object.create(wa.prototype),{constructor:Tc,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g;b=(c-b)/(d-b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+ 674d]*c+f[a+d]*b;return e}});Cd.prototype=Object.assign(Object.create(wa.prototype),{constructor:Cd,interpolate_:function(a,b,c,d){return this.copySampleValue_(a-1)}});var ab={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new Cd(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new Tc(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:function(a){return new Bd(this.times, 675this.values,this.getValueSize(),a)},setInterpolation:function(a){switch(a){case 2300:var b=this.InterpolantFactoryMethodDiscrete;break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw Error(b);console.warn("THREE.KeyframeTrackPrototype:", 676b)}else this.createInterpolant=b},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]*=a;return this}, 677trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=ea.arraySlice(c,e,f),this.values=ea.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrackPrototype: Invalid value size in track.",this),a=!1);var c=this.times,b=this.values,d=c.length;0===d&&(console.error("THREE.KeyframeTrackPrototype: Track is empty.", 678this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrackPrototype: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrackPrototype: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&ea.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrackPrototype: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a, 679b,c=this.times,d=this.values,e=this.getValueSize(),f=2302===this.getInterpolation(),g=1,h=c.length-1,k=1;k<h;++k){a=!1;var l=c[k];if(l!==c[k+1]&&(1!==k||l!==l[0]))if(f)a=!0;else{b=k*e;for(var m=b-e,p=b+e,l=0;l!==e;++l){var n=d[b+l];if(n!==d[m+l]||n!==d[p+l]){a=!0;break}}}if(a){if(k!==g)for(c[g]=c[k],b=k*e,a=g*e,l=0;l!==e;++l)d[a+l]=d[b+l];++g}}if(0<h){c[g]=c[h];b=h*e;a=g*e;for(l=0;l!==e;++l)d[a+l]=d[b+l];++g}g!==c.length&&(this.times=ea.arraySlice(c,0,g),this.values=ea.arraySlice(d,0,g*e));return this}}; 680bc.prototype=Object.assign(Object.create(ab),{constructor:bc,ValueTypeName:"vector"});Dd.prototype=Object.assign(Object.create(wa.prototype),{constructor:Dd,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)ia.slerpFlat(e,0,f,a-g,f,a,b);return e}});Uc.prototype=Object.assign(Object.create(ab),{constructor:Uc,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(a){return new Dd(this.times, 681this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});cc.prototype=Object.assign(Object.create(ab),{constructor:cc,ValueTypeName:"number"});Ed.prototype=Object.assign(Object.create(ab),{constructor:Ed,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});Fd.prototype=Object.assign(Object.create(ab),{constructor:Fd,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300, 682InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});Gd.prototype=Object.assign(Object.create(ab),{constructor:Gd,ValueTypeName:"color"});tb.prototype=ab;ab.constructor=tb;Object.assign(tb,{parse:function(a){if(void 0===a.type)throw Error("track type undefined, can not parse");var b=tb._getTrackTypeForValueTypeName(a.type);if(void 0===a.times){var c=[],d=[];ea.flattenJSON(a.keys,c,d,"value");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,a.times,a.values, 683a.interpolation)},toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=b.toJSON(a);else{var b={name:a.name,times:ea.convertArray(a.times,Array),values:ea.convertArray(a.values,Array)},c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b},_getTrackTypeForValueTypeName:function(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return cc;case "vector":case "vector2":case "vector3":case "vector4":return bc; 684case "color":return Gd;case "quaternion":return Uc;case "bool":case "boolean":return Fd;case "string":return Ed}throw Error("Unsupported typeName: "+a);}});Object.assign(Ba,{parse:function(a){for(var b=[],c=a.tracks,d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(tb.parse(c[e]).scale(d));return new Ba(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b};for(var d=0,e=c.length;d!==e;++d)b.push(tb.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a, 685b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],k=[];h.push((g+e-1)%e,g,(g+1)%e);k.push(0,1,0);var l=ea.getKeyframeOrder(h),h=ea.sortedArray(h,1,l),k=ea.sortedArray(k,1,l);d||0!==h[0]||(h.push(e),k.push(k[0]));f.push((new cc(".morphTargetInfluences["+b[g].name+"]",h,k)).scale(1/c))}return new Ba(a,-1,f)},findByName:function(a,b){var c=a;Array.isArray(a)||(c=a.geometry&&a.geometry.animations||a.animations);for(a=0;a<c.length;a++)if(c[a].name===b)return c[a];return null},CreateClipsFromMorphTargetSequences:function(a, 686b,c){for(var d,e={},f=/^([\w-]*?)([\d]+)$/,g=0,h=a.length;g<h;g++){var k=a[g],l=k.name.match(f);l&&1<l.length&&(d=l[1],(l=e[d])||(e[d]=l=[]),l.push(k))}a=[];for(d in e)a.push(Ba.CreateFromMorphTargetSequence(d,e[d],b,c));return a},parseAnimation:function(a,b){if(!a)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;var c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];ea.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||"default",f=a.length|| 687-1,g=a.fps||30;a=a.hierarchy||[];for(var h=0;h<a.length;h++){var k=a[h].keys;if(k&&0!==k.length)if(k[0].morphTargets){for(var f={},l=0;l<k.length;l++)if(k[l].morphTargets)for(var m=0;m<k[l].morphTargets.length;m++)f[k[l].morphTargets[m]]=-1;for(var p in f){for(var n=[],r=[],m=0;m!==k[l].morphTargets.length;++m){var v=k[l];n.push(v.time);r.push(v.morphTarget===p?1:0)}d.push(new cc(".morphTargetInfluence["+p+"]",n,r))}f=f.length*(g||1)}else l=".bones["+b[h].name+"]",c(bc,l+".position",k,"pos",d),c(Uc, 688l+".quaternion",k,"rot",d),c(bc,l+".scale",k,"scl",d)}return 0===d.length?null:new Ba(e,f,d)}});Object.assign(Ba.prototype,{resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b)var d=this.tracks[b],a=Math.max(a,d.times[d.times.length-1]);this.duration=a},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},optimize:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].optimize();return this}});Object.assign(Hd.prototype, 689{load:function(a,b,c,d){var e=this;(new Ia(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},setTextures:function(a){this.textures=a},parse:function(a){function b(a){void 0===c[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return c[a]}var c=this.textures,d=new sg[a.type];void 0!==a.uuid&&(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness); 690void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);void 0!==a.shininess&&(d.shininess=a.shininess);void 0!==a.clearCoat&&(d.clearCoat=a.clearCoat);void 0!==a.clearCoatRoughness&&(d.clearCoatRoughness=a.clearCoatRoughness);void 0!==a.uniforms&&(d.uniforms=a.uniforms);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);void 0!==a.vertexColors&&(d.vertexColors=a.vertexColors);void 0!== 691a.fog&&(d.fog=a.fog);void 0!==a.flatShading&&(d.flatShading=a.flatShading);void 0!==a.blending&&(d.blending=a.blending);void 0!==a.side&&(d.side=a.side);void 0!==a.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=a.transparent);
691void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!== 692a.wireframeLinewidth&&(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.skinning&&(d.skinning=a.skinning);void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.dithering&&(d.dithering=a.dithering);void 0!==a.visible&&(d.visible=a.visible);void 0!==a.userData&&(d.userData=a.userData);void 0!==a.shading&&(d.flatShading=1===a.shading);void 0!== 693a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(d.map=b(a.map));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap),d.transparent=!0);void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));if(void 0!==a.normalScale){var e=a.normalScale;!1===Array.isArray(e)&&(e=[e,e]);d.normalScale=(new D).fromArray(e)}void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap)); 694void 0!==a.displacementScale&&(d.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==a.emissiveIntensity&&(d.emissiveIntensity=a.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.reflectivity&& 695(d.reflectivity=a.reflectivity);void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=a.aoMapIntensity);void 0!==a.gradientMap&&(d.gradientMap=b(a.gradientMap));return d}});Object.assign(ce.prototype,{load:function(a,b,c,d){var e=this;(new Ia(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=new F;var c=a.data.index; 696void 0!==c&&(c=new hf[c.type](c.array),b.setIndex(new K(c,1)));var d=a.data.attributes;for(f in d){var e=d[f];c=new hf[e.type](e.array);b.addAttribute(f,new K(c,e.itemSize,e.normalized))}var f=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==f)for(c=0,d=f.length;c!==d;++c)e=f[c],b.addGroup(e.start,e.count,e.materialIndex);a=a.data.boundingSphere;void 0!==a&&(f=new n,void 0!==a.center&&f.fromArray(a.center),b.boundingSphere=new Ca(f,a.radius));return b}});var hf={Int8Array:Int8Array,Uint8Array:Uint8Array, 697Uint8ClampedArray:"undefined"!==typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};dc.Handlers={handlers:[],add:function(a,b){this.handlers.push(a,b)},get:function(a){for(var b=this.handlers,c=0,d=b.length;c<d;c+=2){var e=b[c+1];if(b[c].test(a))return e}return null}};Object.assign(dc.prototype,{crossOrigin:void 0,extractUrlBase:function(a){a=a.split("/"); 698if(1===a.length)return"./";a.pop();return a.join("/")+"/"},initMaterials:function(a,b,c){for(var d=[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},b=new C,c=new sd,d=new Hd;return function(e,f,g){function h(a,b,d,e,h){a=f+a;var l=dc.Handlers.get(a);null!==l?a=l.load(a):(c.setCrossOrigin(g),a=c.load(a));void 0!==b&&(a.repeat.fromArray(b),1!== 699b[0]&&(a.wrapS=1E3),1!==b[1]&&(a.wrapT=1E3));void 0!==d&&a.offset.fromArray(d);void 0!==e&&("repeat"===e[0]&&(a.wrapS=1E3),"mirror"===e[0]&&(a.wrapS=1002),"repeat"===e[1]&&(a.wrapT=1E3),"mirror"===e[1]&&(a.wrapT=1002));void 0!==h&&(a.anisotropy=h);b=R.generateUUID();k[b]=a;return b}var k={},l={uuid:R.generateUUID(),type:"MeshLambertMaterial"},m;
699for(m in e){var p=e[m];switch(m){case "DbgColor":case "DbgIndex":case "opticalDensity":case "illumination":break;case "DbgName":l.name=p;break;case "blending":l.blending= 700a[p];break;case "colorAmbient":case "mapAmbient":console.warn("THREE.Loader.createMaterial:",m,"is no longer supported.");break;case "colorDiffuse":l.color=b.fromArray(p).getHex();break;case "colorSpecular":l.specular=b.fromArray(p).getHex();break;case "colorEmissive":l.emissive=b.fromArray(p).getHex();break;case "specularCoef":l.shininess=p;break;case "shading":"basic"===p.toLowerCase()&&(l.type="MeshBasicMaterial");"phong"===p.toLowerCase()&&(l.type="MeshPhongMaterial");"standard"===p.toLowerCase()&& 701(l.type="MeshStandardMaterial");break;case "mapDiffuse":l.map=h(p,e.mapDiffuseRepeat,e.mapDiffuseOffset,e.mapDiffuseWrap,e.mapDiffuseAnisotropy);break;case "mapDiffuseRepeat":case "mapDiffuseOffset":case "mapDiffuseWrap":case "mapDiffuseAnisotropy":break;case "mapEmissive":l.emissiveMap=h(p,e.mapEmissiveRepeat,e.mapEmissiveOffset,e.mapEmissiveWrap,e.mapEmissiveAnisotropy);break;case "mapEmissiveRepeat":case "mapEmissiveOffset":case "mapEmissiveWrap":case "mapEmissiveAnisotropy":break;case "mapLight":l.lightMap= 702h(p,e.mapLightRepeat,e.mapLightOffset,e.mapLightWrap,e.mapLightAnisotropy);break;case "mapLightRepeat":case "mapLightOffset":case "mapLightWrap":case "mapLightAnisotropy":break;case "mapAO":l.aoMap=h(p,e.mapAORepeat,e.mapAOOffset,e.mapAOWrap,e.mapAOAnisotropy);break;case "mapAORepeat":case "mapAOOffset":case "mapAOWrap":case "mapAOAnisotropy":break;case "mapBump":l.bumpMap=h(p,e.mapBumpRepeat,e.mapBumpOffset,e.mapBumpWrap,e.mapBumpAnisotropy);break;case "mapBumpScale":l.bumpScale=p;break;case "mapBumpRepeat":case "mapBumpOffset":case "mapBumpWrap":case "mapBumpAnisotropy":break; 703case "mapNormal":l.normalMap=h(p,e.mapNormalRepeat,e.mapNormalOffset,e.mapNormalWrap,e.mapNormalAnisotropy);break;case "mapNormalFactor":l.normalScale=[p,p];break;case "mapNormalRepeat":case "mapNormalOffset":case "mapNormalWrap":case "mapNormalAnisotropy":break;case "mapSpecular":l.specularMap=h(p,e.mapSpecularRepeat,e.mapSpecularOffset,e.mapSpecularWrap,e.mapSpecularAnisotropy);break;case "mapSpecularRepeat":case "mapSpecularOffset":case "mapSpecularWrap":case "mapSpecularAnisotropy":break;case "mapMetalness":l.metalnessMap= 704h(p,e.mapMetalnessRepeat,e.mapMetalnessOffset,e.mapMetalnessWrap,e.mapMetalnessAnisotropy);break;case "mapMetalnessRepeat":case "mapMetalnessOffset":case "mapMetalnessWrap":case "mapMetalnessAnisotropy":break;case "mapRoughness":l.roughnessMap=h(p,e.mapRoughnessRepeat,e.mapRoughnessOffset,e.mapRoughnessWrap,e.mapRoughnessAnisotropy);break;case "mapRoughnessRepeat":case "mapRoughnessOffset":case "mapRoughnessWrap":case "mapRoughnessAnisotropy":break;case "mapAlpha":l.alphaMap=h(p,e.mapAlphaRepeat, 705e.mapAlphaOffset,e.mapAlphaWrap,e.mapAlphaAnisotropy);break;case "mapAlphaRepeat":case "mapAlphaOffset":case "mapAlphaWrap":case "mapAlphaAnisotropy":break;case "flipSided":l.side=1;break;case "doubleSided":l.side=2;break;case "transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity");l.opacity=p;break;case "depthTest":case "depthWrite":case "colorWrite":case "opacity":case "reflectivity":case "transparent":case "visible":case "wireframe":l[m]=p;break;case "vertexColors":!0=== 706p&&(l.vertexColors=2);"face"===p&&(l.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",m,p)}}"MeshBasicMaterial"===l.type&&delete l.emissive;"MeshPhongMaterial"!==l.type&&delete l.specular;1>l.opacity&&(l.transparent=!0);d.setTextures(k);return d.parse(l)}}()});Object.assign(de.prototype,{load:function(a,b,c,d){var e=this,f=this.texturePath&&"string"===typeof this.texturePath?this.texturePath:dc.prototype.extractUrlBase(a),g=new Ia(this.manager);g.setWithCredentials(this.withCredentials); 707g.load(a,function(c){c=JSON.parse(c);var d=c.metadata;if(void 0!==d&&(d=d.type,void 0!==d)){if("object"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.ObjectLoader instead.");return}if("scene"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.SceneLoader instead.");return}}c=e.parse(c,f);b(c.geometry,c.materials)},c,d)},setTexturePath:function(a){this.texturePath=a},parse:function(){return function(a,b){void 0!==a.data&&(a= 708a.data);a.scale=void 0!==a.scale?1/a.scale:1;var c=new Q,d=a,e,f,g,h=d.faces;var k=d.vertices;var l=d.normals,m=d.colors;var p=d.scale;var t=0;if(void 0!==d.uvs){for(e=0;e<d.uvs.length;e++)d.uvs[e].length&&t++;for(e=0;e<t;e++)c.faceVertexUvs[e]=[]}var r=0;for(g=k.length;r<g;)e=new n,e.x=k[r++]*p,e.y=k[r++]*p,e.z=k[r++]*p,c.vertices.push(e);r=0;for(g=h.length;r<g;){k=h[r++];var v=k&1;var u=k&2;e=k&8;var x=k&16;var y=k&32;p=k&64;k&=128;if(v){v=new Qa;v.a=h[r];v.b=h[r+1];v.c=h[r+3];var w=new Qa;w.a= 709h[r+1];w.b=h[r+2];w.c=h[r+3];r+=4;u&&(u=h[r++],v.materialIndex=u,w.materialIndex=u);u=c.faces.length;if(e)for(e=0;e<t;e++){var z=d.uvs[e];c.faceVertexUvs[e][u]=[];c.faceVertexUvs[e][u+1]=[];for(f=0;4>f;f++){var B=h[r++];var H=z[2*B];B=z[2*B+1];H=new D(H,B);2!==f&&c.faceVertexUvs[e][u].push(H);0!==f&&c.faceVertexUvs[e][u+1].push(H)}}x&&(x=3*h[r++],v.normal.set(l[x++],l[x++],l[x]),w.normal.copy(v.normal));if(y)for(e=0;4>e;e++)x=3*h[r++],y=new n(l[x++],l[x++],l[x]),2!==e&&v.vertexNormals.push(y),0!== 710e&&w.vertexNormals.push(y);p&&(p=h[r++],p=m[p],v.color.setHex(p),w.color.setHex(p));if(k)for(e=0;4>e;e++)p=h[r++],p=m[p],2!==e&&v.vertexColors.push(new C(p)),0!==e&&w.vertexColors.push(new C(p));c.faces.push(v);c.faces.push(w)}else{v=new Qa;v.a=h[r++];v.b=h[r++];v.c=h[r++];u&&(u=h[r++],v.materialIndex=u);u=c.faces.length;if(e)for(e=0;e<t;e++)for(z=d.uvs[e],c.faceVertexUvs[e][u]=[],f=0;3>f;f++)B=h[r++],H=z[2*B],B=z[2*B+1],H=new D(H,B),c.faceVertexUvs[e][u].push(H);x&&(x=3*h[r++],v.normal.set(l[x++], 711l[x++],l[x]));if(y)for(e=0;3>e;e++)x=3*h[r++],y=new n(l[x++],l[x++],l[x]),v.vertexNormals.push(y);p&&(p=h[r++],v.color.setHex(m[p]));if(k)for(e=0;3>e;e++)p=h[r++],v.vertexColors.push(new C(m[p]));c.faces.push(v)}}d=a;r=void 0!==d.influencesPerVertex?d.influencesPerVertex:2;if(d.skinWeights)for(g=0,h=d.skinWeights.length;g<h;g+=r)c.skinWeights.push(new S(d.skinWeights[g],1<r?d.skinWeights[g+1]:0,2<r?d.skinWeights[g+2]:0,3<r?d.skinWeights[g+3]:0));if(d.skinIndices)for(g=0,h=d.skinIndices.length;g<h;g+= 712r)c.skinIndices.push(new S(d.skinIndices[g],1<r?d.skinIndices[g+1]:0,2<r?d.skinIndices[g+2]:0,3<r?d.skinIndices[g+3]:0));c.bones=d.bones;c.bones&&0<c.bones.length&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)&&console.warn("When skinning, number of vertices ("+c.vertices.length+"), skinIndices ("+c.skinIndices.length+"), and skinWeights ("+c.skinWeights.length+") should match.");g=a;h=g.scale;if(void 0!==g.morphTargets)for(d=0,r=g.morphTargets.length;d<r;d++)for(c.morphTargets[d]= 713{},c.morphTargets[d].name=g.morphTargets[d].name,c.morphTargets[d].vertices=[],l=c.morphTargets[d].vertices,m=g.morphTargets[d].vertices,t=0,k=m.length;t<k;t+=3)p=new n,p.x=m[t]*h,p.y=m[t+1]*h,p.z=m[t+2]*h,l.push(p);if(void 0!==g.morphColors&&0<g.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),h=c.faces,g=g.morphColors[0].colors,d=0,r=h.length;d<r;d++)h[d].color.fromArray(g,3*d);g=a;d=[];r=[];void 0!==g.animation&&r.push(g.animation); 714void 0!==g.animations&&(g.animations.length?r=r.concat(g.animations):r.push(g.animations));for(g=0;g<r.length;g++)(h=Ba.parseAnimation(r[g],c.bones))&&d.push(h);
714c.morphTargets&&(r=Ba.CreateClipsFromMorphTargetSequences(c.morphTargets,10),d=d.concat(r));0<d.length&&(c.animations=d);c.computeFaceNormals();c.computeBoundingSphere();if(void 0===a.materials||0===a.materials.length)return{geometry:c};a=dc.prototype.initMaterials(a.materials,b,this.crossOrigin);return{geometry:c,materials:a}}}()});Object.assign(Se.prototype, 715{load:function(a,b,c,d){""===this.texturePath&&(this.texturePath=a.substring(0,a.lastIndexOf("/")+1));var e=this;(new Ia(e.manager)).load(a,function(c){var f=null;try{f=JSON.parse(c)}catch(h){void 0!==d&&d(h);console.error("THREE:ObjectLoader: Can't parse "+a+".",h.message);return}c=f.metadata;void 0===c||void 0===c.type||"geometry"===c.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+a+". Use THREE.JSONLoader instead."):e.parse(f,b)},c,d)},setTexturePath:function(a){this.texturePath= 716a},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(a,b){var c=this.parseGeometries(a.geometries),d=this.parseImages(a.images,function(){void 0!==b&&b(e)}),d=this.parseTextures(a.textures,d),d=this.parseMaterials(a.materials,d),e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseGeometries:function(a){var b={};if(void 0!==a)for(var c=new de,d=new ce,e=0,f=a.length;e<f;e++){var g= 717a[e];switch(g.type){case "PlaneGeometry":case "PlaneBufferGeometry":var h=new Ka[g.type](g.width,g.height,g.widthSegments,g.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":h=new Ka[g.type](g.width,g.height,g.depth,g.widthSegments,g.heightSegments,g.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":h=new Ka[g.type](g.radius,g.segments,g.thetaStart,g.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":h=new Ka[g.type](g.radiusTop, 718g.radiusBottom,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":h=new Ka[g.type](g.radius,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":h=new Ka[g.type](g.radius,g.widthSegments,g.heightSegments,g.phiStart,g.phiLength,g.thetaStart,g.thetaLength);break;case "DodecahedronGeometry":case "IcosahedronGeometry":case "OctahedronGeometry":case "TetrahedronGeometry":h= 719new Ka[g.type](g.radius,g.detail);break;case "RingGeometry":case "RingBufferGeometry":h=new Ka[g.type](g.innerRadius,g.outerRadius,g.thetaSegments,g.phiSegments,g.thetaStart,g.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":h=new Ka[g.type](g.radius,g.tube,g.radialSegments,g.tubularSegments,g.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":h=new Ka[g.type](g.radius,g.tube,g.tubularSegments,g.radialSegments,g.p,g.q);break;case "LatheGeometry":case "LatheBufferGeometry":h= 720new Ka[g.type](g.points,g.segments,g.phiStart,g.phiLength);break;case "BufferGeometry":h=d.parse(g);break;case "Geometry":h=c.parse(g,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+g.type+'"');continue}h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);b[g.uuid]=h}return b},parseMaterials:function(a,b){var c={};if(void 0!==a){var d=new Hd;d.setTextures(b);b=0;for(var e=a.length;b<e;b++){var f=a[b];if("MultiMaterial"===f.type){for(var g=[],h=0;h< 721f.materials.length;h++)g.push(d.parse(f.materials[h]));c[f.uuid]=g}else c[f.uuid]=d.parse(f)}}return c},parseAnimations:function(a){for(var b=[],c=0;c<a.length;c++){var d=Ba.parse(a[c]);b.push(d)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);return f.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemEnd(a);d.manager.itemError(a)})}var d=this,e={};if(void 0!==a&&0<a.length){b=new $d(b);var f=new Sc(b);f.setCrossOrigin(this.crossOrigin);b=0;for(var g= 722a.length;b<g;b++){var h=a[b],k=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?h.url:d.texturePath+h.url;e[h.uuid]=c(k)}}return e},parseTextures:function(a,b){function c(a,b){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return b[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image", 723g.image);var h=new N(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,tg));void 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],jf),h.wrapT=c(g.wrap[1],jf));void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,kf));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,kf));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY); 724d[g.uuid]=h}return d},parseObject:function(){var a=new O;return function(b,c,d){function e(a){void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return c[a]}function f(a){if(void 0!==a){if(Array.isArray(a)){for(var b=[],c=0,e=a.length;c<e;c++){var f=a[c];void 0===d[f]&&console.warn("THREE.ObjectLoader: Undefined material",f);b.push(d[f])}return b}void 0===d[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return d[a]}}switch(b.type){case "Scene":var g=new nd;void 0!==
725b.background&&Number.isInteger(b.background)&&(g.background=new C(b.background));void 0!==b.fog&&("Fog"===b.fog.type?g.fog=new Ib(b.fog.color,b.fog.near,b.fog.far):"FogExp2"===b.fog.type&&(g.fog=new Hb(b.fog.color,b.fog.density)));break;case "PerspectiveCamera":g=new ja(b.fov,b.aspect,b.near,b.far);void 0!==b.focus&&(g.focus=b.focus);void 0!==b.zoom&&(g.zoom=b.zoom);void 0!==b.filmGauge&&(g.filmGauge=b.filmGauge);void 0!==b.filmOffset&&(g.filmOffset=b.filmOffset);void 0!==b.view&&(g.view=Object.assign({}, 726b.view));break;case "OrthographicCamera":g=new Db(b.left,b.right,b.top,b.bottom,b.near,b.far);break;case "AmbientLight":g=new zd(b.color,b.intensity);break;case "DirectionalLight":g=new yd(b.color,b.intensity);break;case "PointLight":g=new wd(b.color,b.intensity,b.distance,b.decay);break;case "RectAreaLight":g=new Ad(b.color,b.intensity,b.width,b.height);break;case "SpotLight":g=new vd(b.color,b.intensity,b.distance,b.angle,b.penumbra,b.decay);break;case "HemisphereLight":g=new td(b.color,b.groundColor, 727b.intensity);break;case "SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case "Mesh":g=e(b.geometry);var h=f(b.material);g=g.bones&&0<g.bones.length?new pd(g,h):new fa(g,h);break;case "LOD":g=new yc;break;case "Line":g=new ra(e(b.geometry),f(b.material),b.mode);break;case "LineLoop":g=new qd(e(b.geometry),f(b.material));break;case "LineSegments":g=new X(e(b.geometry),f(b.material));break;case "PointCloud":case "Points":g=new Jb(e(b.geometry),f(b.material)); 728break;case "Sprite":g=new xc(f(b.material));break;case "Group":g=new Ac;break;default:g=new w}g.uuid=b.uuid;void 0!==b.name&&(g.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(g.position,g.quaternion,g.scale)):(void 0!==b.position&&g.position.fromArray(b.position),void 0!==b.rotation&&g.rotation.fromArray(b.rotation),void 0!==b.quaternion&&g.quaternion.fromArray(b.quaternion),void 0!==b.scale&&g.scale.fromArray(b.scale));void 0!==b.castShadow&&(g.castShadow=b.castShadow);void 0!== 729b.receiveShadow&&(g.receiveShadow=b.receiveShadow);b.shadow&&(void 0!==b.shadow.bias&&(g.shadow.bias=b.shadow.bias),void 0!==b.shadow.radius&&(g.shadow.radius=b.shadow.radius),void 0!==b.shadow.mapSize&&g.shadow.mapSize.fromArray(b.shadow.mapSize),void 0!==b.shadow.camera&&(g.shadow.camera=this.parseObject(b.shadow.camera)));void 0!==b.visible&&(g.visible=b.visible);void 0!==b.userData&&(g.userData=b.userData);if(void 0!==b.children)for(var h=b.children,k=0;k<h.length;k++)g.add(this.parseObject(h[k], 730c,d));if("LOD"===b.type)for(b=b.levels,h=0;h<b.length;h++){var k=b[h],l=g.getObjectByProperty("uuid",k.object);void 0!==l&&g.addLevel(l,k.distance)}return g}}()});var tg={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},jf={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},kf={NearestFilter:1003,NearestMipMapNearestFilter:1004, 731NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008};Object.assign(pa.prototype,{getPoint:function(){console.warn("THREE.Curve: .getPoint() not implemented.");return null},getPointAt:function(a){a=this.getUtoTmapping(a);return this.getPoint(a)},getPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));return b},getSpacedPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPointAt(c/ 732a));return b},getLength:function(){var a=this.getLengths();return a[a.length-1]},getLengths:function(a){void 0===a&&(a=this.arcLengthDivisions);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c=this.getPoint(0),d,e=0;b.push(0);for(d=1;d<=a;d++){var f=this.getPoint(d/a);e+=f.distanceTo(c);b.push(e);c=f}return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a, 733b){var c=this.getLengths(),d=c.length;b=b?b:a*c[d-1];for(var e=0,f=d-1,g;e<=f;)if(a=Math.floor(e+(f-e)/2),g=c[a]-b,0>g)e=a+1;else if(0<g)f=a-1;else{f=a;break}a=f;if(c[a]===b)return a/(d-1);e=c[a];return(a+(b-e)/(c[a+1]-e))/(d-1)},getTangent:function(a){var b=a-1E-4;a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=this.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,b){var c=new n,d=[],e=[],f= 734[],g=new n,h=new O,k;for(k=0;k<=a;k++){var l=k/a;d[k]=this.getTangentAt(l);d[k].normalize()}e[0]=new n;f[0]=new n;k=Number.MAX_VALUE;l=Math.abs(d[0].x);var m=Math.abs(d[0].y),p=Math.abs(d[0].z);l<=k&&(k=l,c.set(1,0,0));m<=k&&(k=m,c.set(0,1,0));p<=k&&c.set(0,0,1);g.crossVectors(d[0],c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(k=1;k<=a;k++)e[k]=e[k-1].clone(),f[k]=f[k-1].clone(),g.crossVectors(d[k-1],d[k]),g.length()>Number.EPSILON&&(g.normalize(),c=Math.acos(R.clamp(d[k- 7351].dot(d[k]),-1,1)),e[k].applyMatrix4(h.makeRotationAxis(g,c))),f[k].crossVectors(d[k],e[k]);if(!0===b)for(c=Math.acos(R.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),k=1;k<=a;k++)e[k].applyMatrix4(h.makeRotationAxis(d[k],c*k)),f[k].crossVectors(d[k],e[k]);return{tangents:d,normals:e,binormals:f}}});Oa.prototype=Object.create(pa.prototype);Oa.prototype.constructor=Oa;Oa.prototype.isLineCurve=!0;
vendor: 2,159 bytes, lines 735-740
735Oa.prototype.getPoint=function(a){if(1===a)return this.v2.clone();var b= 736this.v2.clone().sub(this.v1);b.multiplyScalar(a).add(this.v1);return b};Oa.prototype.getPointAt=function(a){return this.getPoint(a)};Oa.prototype.getTangent=function(a){return this.v2.clone().sub(this.v1).normalize()};Vc.prototype=Object.assign(Object.create(pa.prototype),{constructor:Vc,add:function(a){this.curves.push(a)},closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new Oa(b,a))},getPoint:function(a){var b=a* 737this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+= 738this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){void 0===a&&(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++)for(var f=e[d],f=f.getPoints(f&&f.isEllipseCurve?2*a:f&&f.isLineCurve?1:f&&f.isSplineCurve?a*f.points.length:a),g=0;g<f.length;g++){var h=f[g];c&&c.equals(h)||(b.push(h),c=h)}this.autoClose&&1<b.length&&!b[b.length-1].equals(b[0])&& 739b.push(b[0]);return b},createPointsGeometry:function(a){a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){for(var b=new Q,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new n(e.x,e.y,e.z||0))}return b}});Ua.prototype=Object.create(pa.prototype);Ua.prototype.constructor=Ua;Ua.prototype.isEllipseCurve=!0;Ua.prototype.getPoint=function(a){for(var b=2*Math.PI,c=this.aEndAngle- 740this.aStartAngle,d=Math.abs(c)<Number.EPSILON;0>c;)c+=b;
740for(;c>b;)c-=b;c<Number.EPSILON&&(c=d?0:b);!0!==this.aClockwise||d||(c=c===b?-b:c-b);b=this.aStartAngle+a*c;a=this.aX+this.xRadius*Math.cos(b);var e=this.aY+this.yRadius*Math.sin(b);0!==this.aRotation&&(b=Math.cos(this.aRotation),c=Math.sin(this.aRotation),d=a-this.aX,e-=this.aY,a=d*b-e*c+this.aX,e=d*c+e*b+this.aY);return new D(a,e)};wb.prototype=Object.create(pa.prototype);wb.prototype.constructor=wb;wb.prototype.isSplineCurve=!0;wb.prototype.getPoint= 741function(a){var b=this.points,c=(b.length-1)*a;a=Math.floor(c);var c=c-a,d=b[0===a?a:a-1],e=b[a],f=b[a>b.length-2?b.length-1:a+1],b=b[a>b.length-3?b.length-1:a+2];return new D(Te(c,d.x,e.x,f.x,b.x),Te(c,d.y,e.y,f.y,b.y))};ec.prototype=Object.create(pa.prototype);ec.prototype.constructor=ec;ec.prototype.getPoint=function(a){var b=this.v0,c=this.v1,d=this.v2,e=this.v3;return new D(vb(a,b.x,c.x,d.x,e.x),vb(a,b.y,c.y,d.y,e.y))};fc.prototype=Object.create(pa.prototype);fc.prototype.constructor=fc;fc.prototype.getPoint= 742function(a){var b=this.v0,c=this.v1,d=this.v2;return new D(ub(a,b.x,c.x,d.x),ub(a,b.y,c.y,d.y))};var ue=Object.assign(Object.create(Vc.prototype),{fromPoints:function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)},moveTo:function(a,b){this.currentPoint.set(a,b)},lineTo:function(a,b){var c=new Oa(this.currentPoint.clone(),new D(a,b));this.curves.push(c);this.currentPoint.set(a,b)},quadraticCurveTo:function(a,b,c,d){a=new fc(this.currentPoint.clone(),new D(a, 743b),new D(c,d));this.curves.push(a);this.currentPoint.set(c,d)},bezierCurveTo:function(a,b,c,d,e,f){a=new ec(this.currentPoint.clone(),new D(a,b),new D(c,d),new D(e,f));this.curves.push(a);this.currentPoint.set(e,f)},splineThru:function(a){var b=[this.currentPoint.clone()].concat(a),b=new wb(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1])},arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f)},absarc:function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d, 744e,f)},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h)},absellipse:function(a,b,c,d,e,f,g,h){a=new Ua(a,b,c,d,e,f,g,h);0<this.curves.length&&(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a)}});Wc.prototype=ue;ue.constructor=Wc;xb.prototype=Object.assign(Object.create(ue),{constructor:xb,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]= 745this.holes[c].getPoints(a);return b},extractAllPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},extractPoints:function(a){return this.extractAllPoints(a)}});Object.assign(ee.prototype,{moveTo:function(a,b){this.currentPath=new Wc;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b)},lineTo:function(a,b){this.currentPath.lineTo(a,b)},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d)},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a, 746b,c,d,e,f)},splineThru:function(a){this.currentPath.splineThru(a)},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new xb;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],k=h.x-g.x,l=h.y-g.y;if(Math.abs(l)>Number.EPSILON){if(0>l&&(g=b[f],k=-k,h=b[e],l=-l),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=l*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<= 747a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=Aa.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new xb;h.curves=g.curves;b.push(h);return b}var k=!e(f[0].getPoints()),k=a?!k:k;h=[];var l=[],m=[],p=0;l[p]=void 0;m[p]=[];for(var n=0,r=f.length;n<r;n++){g=f[n];var v=g.getPoints();var u=e(v);(u=a?!u:u)?(!k&&l[p]&&p++,l[p]={s:new xb,p:v},l[p].s.curves=g.curves,k&&p++,m[p]=[]):m[p].push({h:g,p:v[0]})}if(!l[0])return c(f);if(1< 748l.length){n=!1;a=[];e=0;for(f=l.length;e<f;e++)h[e]=[];e=0;for(f=l.length;e<f;e++)for(g=m[e],u=0;u<g.length;u++){k=g[u];p=!0;for(v=0;v<l.length;v++)d(k.p,l[v].p)&&(e!==v&&a.push({froms:e,tos:v,hole:u}),p?(p=!1,h[v].push(k)):n=!0);p&&h[e].push(k)}0<a.length&&(n||(m=h))}n=0;for(e=l.length;n<e;n++)for(h=l[n].s,b.push(h),a=m[n],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(fe.prototype,{isFont:!0,generateShapes:function(a,b,c){void 0===b&&(b=100);void 0===c&&(c=4);var d=this.data; 749a=String(a).split("");var e=b/d.resolution,f=(d.boundingBox.yMax-d.boundingBox.yMin+d.underlineThickness)*e,g=0,h=0;b=[];for(var k=0;k<a.length;k++){var l=a[k];if("\n"===l)g=0,h-=f;else{var m;var p=e;var n=g,r=h;if(l=d.glyphs[l]||d.glyphs["?"]){var v=new ee,u=[];if(l.o)for(var x=l._cachedOutline||(l._cachedOutline=l.o.split(" ")),w=0,z=x.length;w<z;)switch(x[w++]){case "m":var C=x[w++]*p+n;var B=x[w++]*p+r;v.moveTo(C,B);break;case "l":C=x[w++]*p+n;B=x[w++]*p+r;v.lineTo(C,B);break;case "q":var D=x[w++]* 750p+n;var F=x[w++]*p+r;var K=x[w++]*p+n;var L=x[w++]*p+r;v.quadraticCurveTo(K,L,D,F);if(m=u[u.length-1]){var O=m.x;m=m.y;for(var N=1;N<=c;N++){var P=N/c;ub(P,O,K,D);ub(P,m,L,F)}}break;case "b":if(D=x[w++]*p+n,F=x[w++]*p+r,K=x[w++]*p+n,L=x[w++]*p+r,C=x[w++]*p+n,B=x[w++]*p+r,v.bezierCurveTo(K,L,C,B,D,F),m=u[u.length-1])for(O=m.x,m=m.y,N=1;N<=c;N++)P=N/c,vb(P,O,K,C,D),vb(P,m,L,B,F)}p={offsetX:l.ha*p,path:v}}else p=void 0;g+=p.offsetX;b.push(p.path)}}c=[];d=0;for(a=b.length;d<a;d++)Array.prototype.push.apply(c, 751b[d].toShapes());return c}});Object.assign(Ue.prototype,{load:function(a,b,c,d){var e=this;(new Ia(this.manager)).load(a,function(a){try{var c=JSON.parse(a)}catch(h){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new fe(a)}});var Nd,ie={getContext:function(){void 0===Nd&&(Nd=new (window.AudioContext||window.webkitAudioContext));return Nd},setContext:function(a){Nd= 752a}};Object.assign(ge.prototype,{load:function(a,b,c,d){var e=new Ia(this.manager);
752e.setResponseType("arraybuffer");e.load(a,function(a){ie.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});Object.assign(Ve.prototype,{update:function(){var a,b,c,d,e,f,g,h,k=new O,l=new O;return function(m){if(a!==this||b!==m.focus||c!==m.fov||d!==m.aspect*this.aspect||e!==m.near||f!==m.far||g!==m.zoom||h!==this.eyeSep){a=this;b=m.focus;c=m.fov;d=m.aspect*this.aspect;e=m.near;f=m.far;g=m.zoom;var p=m.projectionMatrix.clone(); 753h=this.eyeSep/2;var q=h*e/b,n=e*Math.tan(R.DEG2RAD*c*.5)/g;l.elements[12]=-h;k.elements[12]=h;var v=-n*d+q;var u=n*d+q;p.elements[0]=2*e/(u-v);p.elements[8]=(u+v)/(u-v);this.cameraL.projectionMatrix.copy(p);v=-n*d-q;u=n*d-q;p.elements[0]=2*e/(u-v);p.elements[8]=(u+v)/(u-v);this.cameraR.projectionMatrix.copy(p)}this.cameraL.matrixWorld.copy(m.matrixWorld).multiply(l);this.cameraR.matrixWorld.copy(m.matrixWorld).multiply(k)}}()});Xc.prototype=Object.create(w.prototype);Xc.prototype.constructor=Xc;he.prototype= 754Object.assign(Object.create(w.prototype),{constructor:he,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination);this.filter= 755a;this.gain.connect(this.filter);this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.value=a},updateMatrixWorld:function(){var a=new n,b=new ia,c=new n,d=new n;return function(e){w.prototype.updateMatrixWorld.call(this,e);e=this.context.listener;var f=this.up;this.matrixWorld.decompose(a,b,c);d.set(0,0,-1).applyQuaternion(b);e.positionX?(e.positionX.setValueAtTime(a.x,this.context.currentTime),e.positionY.setValueAtTime(a.y, 756this.context.currentTime),e.positionZ.setValueAtTime(a.z,this.context.currentTime),e.forwardX.setValueAtTime(d.x,this.context.currentTime),e.forwardY.setValueAtTime(d.y,this.context.currentTime),e.forwardZ.setValueAtTime(d.z,this.context.currentTime),e.upX.setValueAtTime(f.x,this.context.currentTime),e.upY.setValueAtTime(f.y,this.context.currentTime),e.upZ.setValueAtTime(f.z,this.context.currentTime)):(e.setPosition(a.x,a.y,a.z),e.setOrientation(d.x,d.y,d.z,f.x,f.y,f.z))}}()});gc.prototype=Object.assign(Object.create(w.prototype), 757{constructor:gc,getOutput:function(){return this.gain},setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType="audioNode";this.source=a;this.connect();return this},setBuffer:function(a){this.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(){if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else{var a=this.context.createBufferSource(); 758a.buffer=this.buffer;a.loop=this.loop;a.onended=this.onEnded.bind(this);a.playbackRate.setValueAtTime(this.playbackRate,this.startTime);a.start(0,this.startTime);this.isPlaying=!0;this.source=a;return this.connect()}},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control."); 759else return this.source.stop(),this.startTime=0,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].connect(this.filters[a]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a- 7601].disconnect(this.filters[a]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(a){a||(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=a,this.connect()):this.filters=a;return this},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])}
vendor: 22,262 bytes, lines 760-803
760,setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control."); 761else return this.playbackRate=a,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.loop= 762a,!0===this.isPlaying&&(this.source.loop=this.loop),this},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.value=a;return this}});je.prototype=Object.assign(Object.create(gc.prototype),{constructor:je,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(a){this.panner.refDistance=a},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(a){this.panner.rolloffFactor= 763a},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(a){this.panner.distanceModel=a},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=a},updateMatrixWorld:function(){var a=new n;return function(b){w.prototype.updateMatrixWorld.call(this,b);a.setFromMatrixPosition(this.matrixWorld);this.panner.setPosition(a.x,a.y,a.z)}}()});Object.assign(ke.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data); 764return this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Object.assign(le.prototype,{accumulate:function(a,b){var c=this.buffer,d=this.valueSize;a=a*d+d;var e=this.cumulativeWeight;if(0===e){for(e=0;e!==d;++e)c[a+e]=c[e];e=b}else e+=b,this._mixBufferRegion(c,a,0,b/e,d);this.cumulativeWeight=e},apply:function(a){var b=this.valueSize,c=this.buffer;a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0; 7651>d&&this._mixBufferRegion(c,a,3*b,1-d,b);for(var d=b,f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){ia.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d, 766e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});Object.assign(We.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_, 767c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(da,{Composite:We,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new da.Composite(a,b,c):new da(a,b,c)},sanitizeNodeName:function(a){return a.replace(/\s/g,"_").replace(/[^\w-]/g,"")},parseTrackName:function(){var a=new RegExp("^"+/((?:[\w-]+[\/:])*)/.source+/([\w-\.]+)?/.source+/(?:\.([\w-]+)(?:\[(.+)\])?)?/.source+/\.([\w-]+)(?:\[(.+)\])?/.source+"$"),b=["material","materials","bones"];return function(c){var d=a.exec(c);if(!d)throw Error("PropertyBinding: Cannot parse trackName: "+ 768c);var d={nodeName:d[2],objectName:d[3],objectIndex:d[4],propertyName:d[5],propertyIndex:d[6]},e=d.nodeName&&d.nodeName.lastIndexOf(".");if(void 0!==e&&-1!==e){var f=d.nodeName.substring(e+1);-1!==b.indexOf(f)&&(d.nodeName=d.nodeName.substring(0,e),d.objectName=f)}if(null===d.propertyName||0===d.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+c);return d}}(),findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a; 769if(a.skeleton){var c=function(a){for(var c=0;c<a.bones.length;c++){var d=a.bones[c];if(d.name===b)return d}return null}(a.skeleton);if(c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var e=a[c];if(e.name===b||e.uuid===b||(e=d(e.children)))return e}return null};if(a=d(a.children))return a}return null}});Object.assign(da.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0, 770NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},function(a,b){this.resolvedProperty.toArray(a,b)}],SetterByBindingTypeAndVersioning:[[function(a,b){this.node[this.propertyName]=a[b]},function(a,b){this.node[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.node[this.propertyName]= 771a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.needsUpdate=!0},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]= 772a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a= 773this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=a=da.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=b.objectIndex;switch(c){case "materials":if(!a.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!a.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.", 774this);return}a=a.material.materials;break;case "bones":if(!a.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}a=a.skeleton.bones;for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}a=a[c]}if(void 0!==f){if(void 0===a[f]){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.", 775this,a);return}a=a[f]}}f=a[d];if(void 0===f)console.error("THREE.PropertyBinding: Trying to update property for track: "+b.nodeName+"."+d+" but it wasn't found.",a);else{b=this.Versioning.None;void 0!==a.needsUpdate?(b=this.Versioning.NeedsUpdate,this.targetObject=a):void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=a);c=this.BindingType.Direct;if(void 0!==e){if("morphTargetInfluences"===d){if(!a.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.", 776this);return}if(a.geometry.isBufferGeometry){if(!a.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}for(c=0;c<this.node.geometry.morphAttributes.position.length;c++)if(a.geometry.morphAttributes.position[c].name===e){e=c;break}}else{if(!a.geometry.morphTargets){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.", 777this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==f.fromArray&&void 0!==f.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):Array.isArray(f)?(c=this.BindingType.EntireArray,this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+ 778this.path+" but it wasn't found.")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}});Object.assign(da.prototype,{_getValue_unbound:da.prototype.getValue,_setValue_unbound:da.prototype.setValue});Object.assign(Xe.prototype,{isAnimationObjectGroup:!0,add:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._paths,g=this._parsedPaths,h=this._bindings,k=h.length,l=0,m=arguments.length;l!==m;++l){var p= 779arguments[l],n=p.uuid,r=e[n];if(void 0===r){r=c++;e[n]=r;b.push(p);for(var n=0,v=k;n!==v;++n)h[n].push(new da(p,f[n],g[n]))}else if(r<d){var u=--d,v=b[u];e[v.uuid]=r;b[r]=v;e[n]=u;b[u]=p;n=0;for(v=k;n!==v;++n){var w=h[n],y=w[r];w[r]=w[u];void 0===y&&(y=new da(p,f[n],g[n]));w[u]=y}}else void 0!==b[r]&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=d},remove:function(a){for(var b= 780this._objects,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=arguments[g],l=k.uuid,m=d[l];if(void 0!==m&&m>=c){var p=c++,n=b[p];d[n.uuid]=m;b[m]=n;d[l]=p;b[p]=k;k=0;for(l=f;k!==l;++k){var n=e[k],r=n[m];n[m]=n[p];n[p]=r}}}this.nCachedObjects_=c},uncache:function(a){for(var b,c,d=this._objects,e=d.length,f=this.nCachedObjects_,g=this._indicesByUUID,h=this._bindings,k=h.length,l=0,m=arguments.length;l!==m;++l){c=arguments[l].uuid;var p= 781g[c];if(void 0!==p)if(delete g[c],p<f){var n=--f,r=d[n];c=--e;b=d[c];g[r.uuid]=p;d[p]=r;g[b.uuid]=n;d[n]=b;d.pop();for(var r=0,v=k;r!==v;++r){b=h[r];var u=b[c];b[p]=b[n];b[n]=u;b.pop()}}else for(c=--e,b=d[c],g[b.uuid]=p,d[p]=b,d.pop(),r=0,v=k;r!==v;++r)b=h[r],b[p]=b[c],b.pop()}this.nCachedObjects_=f},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,l=Array(h.length), 782d=e.length;c[a]=d;f.push(a);g.push(b);e.push(l);c=k;for(d=h.length;c!==d;++c)l[c]=new da(h[c],a,b);return l},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}});Object.assign(Ye.prototype,{play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},reset:function(){this.paused= 783!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;this._effectiveWeight=this.enabled? 784a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,1,0)},crossFadeFrom:function(a,b,c){a.fadeOut(b);this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;null!==a&&(this._weightInterpolant= 785null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,0,a)},warp:function(a, 786b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=this._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot|| 787this._mixer._root},_update:function(a,b,c,d){if(this.enabled){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;for(var e=this._propertyBindings,f=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}}else this._updateWeight(a)},_updateWeight:function(a){var b=0;if(this.enabled){var b=this.weight,c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0], 788b=b*d;a>c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){var b=this.timeScale,c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0],b=b*d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a;if(0===a)return b;var c=this._clip.duration,d=this.loop,e=this._loopCount;if(2200=== 789d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{d=2202===d;-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,d)):this._setEndings(0===this.repetitions,!0,d));if(b>=c||0>b){var f=Math.floor(b/c),b=b-c*f,e=e+Math.abs(f),g=this.repetitions-e;0>g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,b=0<a? 790c:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<a?1:-1})):(0===g?(a=0>a,this._setEndings(a,!a,d)):this._setEndings(!1,!1,d),this._loopCount=e,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:f}))}if(d&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a, 791b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});Object.assign(Ze.prototype,na.prototype,{_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var l=d[h],m=l.name,n=k[m];if(void 0=== 792n){n=f[h];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,g,m));continue}n=new le(da.create(c,m,b&&b._propertyBindings[h].binding.parsedPath),l.ValueTypeName,l.getValueSize());++n.referenceCount;this._addInactiveBinding(n,g,m)}f[h]=n;a[h].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a, 793c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings= 7940;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&a<this._nActiveActions}, 795_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;var b=a._clip.uuid,c=this._actionsByClip,d=c[b],e=d.knownActions,f=e[e.length-1],g=a._byClipCacheIndex; 796f._byClipCacheIndex=g;e[g]=f;e.pop();a._byClipCacheIndex=null;delete d.actionByRoot[(a._localRoot||this._root).uuid];0===e.length&&delete c[b];this._removeInactiveBindingsForAction(a)},_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,d=this._nActiveActions++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b= 797this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid,c=c.path,e=this._bindingsByRootAndName,f=e[d],g=b[b.length-1];a=a._cacheIndex;g._cacheIndex=a;b[a]=g;b.pop();delete f[c];a:{for(var h in f)break a; 798delete e[d]}},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new Tc(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer), 799c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(a,b){var c=b||this._root,d=c.uuid,c="string"===typeof a?Ba.findByName(c,a):a;a=null!==c?c.uuid:a;var e=this._actionsByClip[a],f=null;if(void 0!==e){f=e.actionByRoot[d];if(void 0!==f)return f;f=e.knownActions[0]; 800null===c&&(c=f._clip)}if(null===c)return null;b=new Ye(this,c,b);this._bindAction(b,f);this._addInactiveAction(b,a,d);return b},existingAction:function(a,b){var c=b||this._root;b=c.uuid;c="string"===typeof a?Ba.findByName(c,a):a;a=this._actionsByClip[c?c.uuid:a];return void 0!==a?a.actionByRoot[b]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!== 801d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g)b[g]._update(d,a,e,f);a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){for(var d=d.knownActions,e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g); 802var h=g._cacheIndex,k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=a.uuid;var b=this._actionsByClip;for(d in b){var c=b[d].actionByRoot[a];void 0!==c&&(this._deactivateAction(c),this._removeInactiveAction(c))}var d=this._bindingsByRootAndName[a];if(void 0!==d)for(var e in d)a=d[e],a.restoreOriginalState(),this._removeInactiveBinding(a)},uncacheAction:function(a,b){a=this.existingAction(a, 803b);null!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}});Id.prototype.clone=function(){return new Id(void 0===this.value.clone?this.value:this.value.clone())};me.prototype=Object.assign(Object.create(F.prototype),{constructor:me,isInstancedBufferGeometry:!0,addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:c})},copy:function(a){var b=a.index;
803null!==b&&this.setIndex(b.clone());var b=a.attributes;for(c in b)this.addAttribute(c,b[c].clone());a=a.groups;var c=0; 804for(b=a.length;c<b;c++){var d=a[c];this.addGroup(d.start,d.count,d.materialIndex)}return this}});Object.defineProperties(ne.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}});Object.assign(ne.prototype,{isInterleavedBufferAttribute:!0,setX:function(a,b){this.data.array[a*this.data.stride+this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+ 805this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+this.offset+3]=b;return this},getX:function(a){return this.data.array[a*this.data.stride+this.offset]},getY:function(a){return this.data.array[a*this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*this.data.stride+this.offset+2]},getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+ 8061]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+3]=e;return this}});Object.defineProperty(hc.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(hc.prototype,{isInterleavedBuffer:!0,setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array."); 807this.count=void 0!==a?a.length/this.stride:0;this.array=a},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;for(var d=0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(a){this.onUploadCallback= 808a;return this}});oe.prototype=Object.assign(Object.create(hc.prototype),{constructor:oe,isInstancedInterleavedBuffer:!0,copy:function(a){hc.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});pe.prototype=Object.assign(Object.create(K.prototype),{constructor:pe,isInstancedBufferAttribute:!0,copy:function(a){K.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});Object.assign($e.prototype,{linePrecision:1,set:function(a,b){this.ray.set(a, 809b)},setFromCamera:function(a,b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,a.y,.5).unproject(b).sub(this.ray.origin).normalize()):b&&b.isOrthographicCamera?(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(a,b){var c=[];qe(a,this,c,b);c.sort(af);return c},intersectObjects:function(a, 810b){var c=[];if(!1===Array.isArray(a))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),c;for(var d=0,e=a.length;d<e;d++)qe(a[d],this,c,b);c.sort(af);return c}});Object.assign(bf.prototype,{start:function(){this.oldTime=this.startTime=("undefined"===typeof performance?Date:performance).now();this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.autoStart=this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a= 8110;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var b=("undefined"===typeof performance?Date:performance).now(),a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}});Object.assign(cf.prototype,{set:function(a,b,c){this.radius=a;this.phi=b;this.theta=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI- 8121E-6,this.phi));return this},setFromVector3:function(a){this.radius=a.length();0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(a.x,a.z),this.phi=Math.acos(R.clamp(a.y/this.radius,-1,1)));return this}});Object.assign(df.prototype,{set:function(a,b,c){this.radius=a;this.theta=b;this.y=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.theta=a.theta;this.y=a.y;return this},setFromVector3:function(a){this.radius=Math.sqrt(a.x* 813a.x+a.z*a.z);this.theta=Math.atan2(a.x,a.z);this.y=a.y;return this}});Yc.prototype=Object.create(w.prototype);Yc.prototype.constructor=Yc;Yc.prototype.isImmediateRenderObject=!0;Zc.prototype=Object.create(X.prototype);Zc.prototype.constructor=Zc;Zc.prototype.update=function(){var a=new n,b=new n,c=new qa;return function(){var d,e=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var f=this.object.matrixWorld,g=this.geometry.attributes.position;if((d=this.object.geometry)&& 814d.isGeometry)for(var h=d.vertices,k=d.faces,l=d=0,m=k.length;l<m;l++)for(var n=k[l],t=0,r=n.vertexNormals.length;t<r;t++){var v=n.vertexNormals[t];a.copy(h[n[e[t]]]).applyMatrix4(f);b.copy(v).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);g.setXYZ(d,a.x,a.y,a.z);d+=1;g.setXYZ(d,b.x,b.y,b.z);d+=1}else if(d&&d.isBufferGeometry)for(e=d.attributes.position,h=d.attributes.normal,t=d=0,r=e.count;t<r;t++)a.set(e.getX(t),e.getY(t),e.getZ(t)).applyMatrix4(f),b.set(h.getX(t),h.getY(t),h.getZ(t)), 815b.applyMatrix3(c).normalize().multiplyScalar(this.size).add(a),g.setXYZ(d,a.x,a.y,a.z),d+=1,g.setXYZ(d,b.x,b.y,b.z),d+=1;g.needsUpdate=!0}}();ic.prototype=Object.create(w.prototype);ic.prototype.constructor=ic;ic.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};ic.prototype.update=function(){var a=new n,b=new n;return function(){this.light.updateMatrixWorld();var c=this.light.distance?this.light.distance:1E3,d=c*Math.tan(this.light.angle);this.cone.scale.set(d, 816d,c);a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(b.sub(a));void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}();jc.prototype=Object.create(X.prototype);jc.prototype.constructor=jc;jc.prototype.onBeforeRender=function(){var a=new n,b=new O,c=new O;return function(){var d=this.bones,e=this.geometry,f=e.getAttribute("position");c.getInverse(this.root.matrixWorld);for(var g= 8170,h=0;g<d.length;g++){var k=d[g];k.parent&&k.parent.isBone&&(b.multiplyMatrices(c,k.matrixWorld),a.setFromMatrixPosition(b),f.setXYZ(h,a.x,a.y,a.z),b.multiplyMatrices(c,k.parent.matrixWorld),a.setFromMatrixPosition(b),f.setXYZ(h+1,a.x,a.y,a.z),h+=2)}e.getAttribute("position").needsUpdate=!0}}();kc.prototype=Object.create(fa.prototype);kc.prototype.constructor=kc;kc.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};kc.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color): 818this.material.color.copy(this.light.color)};lc.prototype=Object.create(w.prototype);lc.prototype.constructor=lc;lc.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};lc.prototype.update=function(){var a=.5*this.light.width,b=.5*this.light.height,c=this.line.geometry.attributes.position,d=c.array;d[0]=a;d[1]=-b;d[2]=0;d[3]=a;d[4]=b;d[5]=0;d[6]=-a;d[7]=b;d[8]=0;d[9]=-a;d[10]=-b;d[11]=0;d[12]=a;d[13]=-b;d[14]=0;c.needsUpdate=!0;void 0!==this.color?this.line.material.color.set(this.color): 819this.line.material.color.copy(this.light.color)};mc.prototype=Object.create(w.prototype);mc.prototype.constructor=mc;mc.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};mc.prototype.update=function(){var a=new n,b=new C,c=new C;return function(){var d=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var e=d.geometry.getAttribute("color");b.copy(this.light.color);c.copy(this.light.groundColor);for(var f=0,g=e.count;f< 820g;f++){var h=f<g/2?b:c;e.setXYZ(f,h.r,h.g,h.b)}e.needsUpdate=!0}d.lookAt(a.setFromMatrixPosition(this.light.matrixWorld).negate())}}();$c.prototype=Object.create(X.prototype);$c.prototype.constructor=$c;Jd.prototype=Object.create(X.prototype);Jd.prototype.constructor=Jd;ad.prototype=Object.create(X.prototype);ad.prototype.constructor=ad;ad.prototype.update=function(){var a=new n,b=new n,c=new qa;return function(){this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);for(var d= 821this.object.matrixWorld,e=this.geometry.attributes.position,f=this.object.geometry,g=f.vertices,f=f.faces,h=0,k=0,l=f.length;k<l;k++){var m=f[k],n=m.normal;a.copy(g[m.a]).add(g[m.b]).add(g[m.c]).divideScalar(3).applyMatrix4(d);b.copy(n).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);e.setXYZ(h,a.x,a.y,a.z);h+=1;
821e.setXYZ(h,b.x,b.y,b.z);h+=1}e.needsUpdate=!0}}();nc.prototype=Object.create(w.prototype);nc.prototype.constructor=nc;nc.prototype.dispose=function(){this.lightPlane.geometry.dispose(); 822this.lightPlane.material.dispose();this.targetLine.geometry.dispose();this.targetLine.material.dispose()};nc.prototype.update=function(){var a=new n,b=new n,c=new n;return function(){a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);c.subVectors(b,a);this.lightPlane.lookAt(c);void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color), 823this.targetLine.material.color.copy(this.light.color));this.targetLine.lookAt(c);this.targetLine.scale.z=c.length()}}();bd.prototype=Object.create(X.prototype);bd.prototype.constructor=bd;bd.prototype.update=function(){function a(a,g,h,k){d.set(g,h,k).unproject(e);a=c[a];if(void 0!==a)for(g=b.getAttribute("position"),h=0,k=a.length;h<k;h++)g.setXYZ(a[h],d.x,d.y,d.z)}var b,c,d=new n,e=new Ma;return function(){b=this.geometry;c=this.pointMap;e.projectionMatrix.copy(this.camera.projectionMatrix);a("c", 8240,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",.7,1.1,-1);a("u2",-.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);b.getAttribute("position").needsUpdate=!0}}();yb.prototype=Object.create(X.prototype);yb.prototype.constructor=yb;yb.prototype.update=function(){var a=new Pa;return function(b){void 0!== 825b&&console.warn("THREE.BoxHelper: .update() has no longer arguments.");void 0!==this.object&&a.setFromObject(this.object);if(!a.isEmpty()){b=a.min;var c=a.max,d=this.geometry.attributes.position,e=d.array;e[0]=c.x;e[1]=c.y;e[2]=c.z;e[3]=b.x;e[4]=c.y;e[5]=c.z;e[6]=b.x;e[7]=b.y;e[8]=c.z;e[9]=c.x;e[10]=b.y;e[11]=c.z;e[12]=c.x;e[13]=c.y;e[14]=b.z;e[15]=b.x;e[16]=c.y;e[17]=b.z;e[18]=b.x;e[19]=b.y;e[20]=b.z;e[21]=c.x;e[22]=b.y;e[23]=b.z;d.needsUpdate=!0;this.geometry.computeBoundingSphere()}}}();yb.prototype.setFromObject= 826function(a){this.object=a;this.update();return this};cd.prototype=Object.create(X.prototype);cd.prototype.constructor=cd;cd.prototype.onBeforeRender=function(){var a=this.box;a.isEmpty()||(a.getCenter(this.position),a.getSize(this.scale),this.scale.multiplyScalar(.5))};dd.prototype=Object.create(ra.prototype);dd.prototype.constructor=dd;dd.prototype.onBeforeRender=function(){var a=-this.plane.constant;1E-8>Math.abs(a)&&(a=1E-8);this.scale.set(.5*this.size,.5*this.size,a);this.lookAt(this.plane.normal); 827this.updateMatrixWorld()};var Kd,re;zb.prototype=Object.create(w.prototype);zb.prototype.constructor=zb;zb.prototype.setDirection=function(){var a=new n,b;return function(c){.99999<c.y?this.quaternion.set(0,0,0,1):-.99999>c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();zb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c, 828b,c);this.cone.position.y=a;this.cone.updateMatrix()};zb.prototype.setColor=function(a){this.line.material.color.copy(a);this.cone.material.color.copy(a)};Ld.prototype=Object.create(X.prototype);Ld.prototype.constructor=Ld;var Od=new n,ve=new se,we=new se,xe=new se;Ja.prototype=Object.create(pa.prototype);Ja.prototype.constructor=Ja;Ja.prototype.getPoint=function(a){var b=this.points,c=b.length;a*=c-(this.closed?0:1);var d=Math.floor(a);a-=d;this.closed?d+=0<d?0:(Math.floor(Math.abs(d)/b.length)+ 8291)*b.length:0===a&&d===c-1&&(d=c-2,a=1);if(this.closed||0<d)var e=b[(d-1)%c];else Od.subVectors(b[0],b[1]).add(b[0]),e=Od;var f=b[d%c];var g=b[(d+1)%c];this.closed||d+2<c?b=b[(d+2)%c]:(Od.subVectors(b[c-1],b[c-2]).add(b[c-1]),b=Od);if(void 0===this.type||"centripetal"===this.type||"chordal"===this.type){var h="chordal"===this.type?.5:.25,c=Math.pow(e.distanceToSquared(f),h),d=Math.pow(f.distanceToSquared(g),h),h=Math.pow(g.distanceToSquared(b),h);1E-4>d&&(d=1);1E-4>c&&(c=d);1E-4>h&&(h=d);ve.initNonuniformCatmullRom(e.x, 830f.x,g.x,b.x,c,d,h);we.initNonuniformCatmullRom(e.y,f.y,g.y,b.y,c,d,h);xe.initNonuniformCatmullRom(e.z,f.z,g.z,b.z,c,d,h)}else"catmullrom"===this.type&&(c=void 0!==this.tension?this.tension:.5,ve.initCatmullRom(e.x,f.x,g.x,b.x,c),we.initCatmullRom(e.y,f.y,g.y,b.y,c),xe.initCatmullRom(e.z,f.z,g.z,b.z,c));return new n(ve.calc(a),we.calc(a),xe.calc(a))};ed.prototype=Object.create(pa.prototype);ed.prototype.constructor=ed;ed.prototype.getPoint=function(a){var b=this.v0,c=this.v1,d=this.v2,e=this.v3;return new n(vb(a, 831b.x,c.x,d.x,e.x),vb(a,b.y,c.y,d.y,e.y),vb(a,b.z,c.z,d.z,e.z))};fd.prototype=Object.create(pa.prototype);fd.prototype.constructor=fd;fd.prototype.getPoint=function(a){var b=this.v0,c=this.v1,d=this.v2;return new n(ub(a,b.x,c.x,d.x),ub(a,b.y,c.y,d.y),ub(a,b.z,c.z,d.z))};gd.prototype=Object.create(pa.prototype);gd.prototype.constructor=gd;
831gd.prototype.getPoint=function(a){if(1===a)return this.v2.clone();var b=new n;b.subVectors(this.v2,this.v1);b.multiplyScalar(a);b.add(this.v1);return b};Md.prototype= 832Object.create(Ua.prototype);Md.prototype.constructor=Md;pa.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(pa.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};ff.prototype=Object.create(Ja.prototype);gf.prototype=Object.create(Ja.prototype);te.prototype=Object.create(Ja.prototype);Object.assign(te.prototype,{initFromArray:function(a){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(a){console.error("THREE.Spline: .getControlPointsArray() has been removed.")}, 833reparametrizeByArcLength:function(a){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}});$c.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};jc.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")};Object.assign(id.prototype,{center:function(a){console.warn("THREE.Box2: .center() has been renamed to .getCenter().");return this.getCenter(a)}, 834empty:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},size:function(a){console.warn("THREE.Box2: .size() has been renamed to .getSize().");return this.getSize(a)}});Object.assign(Pa.prototype,{center:function(a){console.warn("THREE.Box3: .center() has been renamed to .getCenter().");return this.getCenter(a)}, 835empty:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)},size:function(a){console.warn("THREE.Box3: .size() has been renamed to .getSize().");return this.getSize(a)}}); 836Fb.prototype.center=function(a){console.warn("THREE.Line3: .center() has been renamed to .getCenter().");return this.getCenter(a)};R.random16=function(){console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead.");return Math.random()};Object.assign(qa.prototype,{flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},multiplyVector3:function(a){console.warn("THREE.Matrix3: .multiplyVector3(
836) has been removed. Use vector.applyMatrix3( matrix ) instead."); 837return a.applyMatrix3(this)},multiplyVector3Array:function(a){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(a,b,c){console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");return this.applyToBufferAttribute(a)},applyToVector3Array:function(a,b,c){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}});Object.assign(O.prototype,{extractPosition:function(a){console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."); 838return this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},getPosition:function(){var a;return function(){void 0===a&&(a=new n);console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return a.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(a){console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."); 839return this.makeRotationFromQuaternion(a)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(a){console.warn("THREE.Matrix4: .multiplyVector3(
839) has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector4:function(a){console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector3Array:function(a){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")}, 840rotateAxis:function(a){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");a.transformDirection(this)},crossVector:function(a){console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")}, 841rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(a,b,c){console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");return this.applyToBufferAttribute(a)},applyToVector3Array:function(a,b,c){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(a,b,c,d, 842e,f){console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.");return this.makePerspective(a,b,d,c,e,f)}});za.prototype.isIntersectionLine=function(a){console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().");return this.intersectsLine(a)};ia.prototype.multiplyVector3=function(a){console.warn("THREE.Quaternion: .multiplyVector3(
842) has been removed. Use is now vector.applyQuaternion( quaternion ) instead."); 843return a.applyQuaternion(this)};Object.assign(hb.prototype,{isIntersectionBox:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)},isIntersectionSphere:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)}}); 844Object.assign(xb.prototype,{extrude:function(a){console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.");return new $a(this,a)},makeGeometry:function(a){console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.");return new Wb(this,a)}});Object.assign(D.prototype,{fromAttribute:function(a,b,c){console.error("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)}});Object.assign(n.prototype, 845{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."); 846return this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,a)},applyProjection:function(a){console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.");return this.applyMatrix4(a)},fromAttribute:function(a,b,c){console.error("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a, 847b,c)}});Object.assign(S.prototype,{fromAttribute:function(a,b,c){console.error("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)}});Q.prototype.computeTangents=function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")};Object.assign(w.prototype,{getChildByName:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")}, 848translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");return this.translateOnAxis(b,a)}});Object.defineProperties(w.prototype,{eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");this.rotation.order=a}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}, 849set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});Object.defineProperties(yc.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");return this.levels}}});Object.defineProperty(zc.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}
849,set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}); 850Object.defineProperty(pa.prototype,"__arcLengthDivisions",{get:function(){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");return this.arcLengthDivisions},set:function(a){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");this.arcLengthDivisions=a}});ja.prototype.setLens=function(a,b){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)}; 851Object.defineProperties(aa.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."); 852this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."); 853this.shadow.camera.far=a}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");this.shadow.bias=a}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."); 854this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.");this.shadow.mapSize.height=a}}});Object.defineProperties(K.prototype,{length:{get:function(){console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead.");return this.array.length}}});Object.assign(F.prototype,{addIndex:function(a){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().");this.setIndex(a)},addDrawCall:function(a, 855b,c){void 0!==c&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.");console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup().");this.addGroup(a,b)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().");this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}); 856Object.defineProperties(F.prototype,{drawcalls:{get:function(){console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups.");return this.groups}},offsets:{get:function(){console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups.");return this.groups}}});Object.defineProperties(Id.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."); 857return this}}});Object.defineProperties(P.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")}
vendor: 5,755 bytes, lines 857-867
857,set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},wrapRGB:{get:function(){console.warn("THREE.Material: .wrapRGB has been removed.");return new C}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(a){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."); 858this.flatShading=a===THREE.FlatShading?!0:!1}}});Object.defineProperties(Ha.prototype,{metal:{get:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.");return!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});Object.defineProperties(ya.prototype,{derivatives:{get:function(){console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."); 859return this.extensions.derivatives},set:function(a){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");this.extensions.derivatives=a}}});Object.assign(Yd.prototype,{getCurrentRenderTarget:function(){console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().");return this.getRenderTarget()},getMaxAnisotropy:function(){console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().");return this.capabilities.getMaxAnisotropy()}, 860getPrecision:function(){console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.");return this.capabilities.precision},supportsFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).");return this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).");return this.extensions.get("OES_texture_half_float")}, 861supportsStandardDerivatives:function(){console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).");return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).");return this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."); 862return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).");return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.");return this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."); 863return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(a){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().");this.setScissorTest(a)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}}); 864Object.defineProperties(Yd.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.");this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.");this.shadowMap.type=a}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."); 865this.shadowMap.cullFace=a}}});Object.defineProperties(Ke.prototype,{cullFace:{get:function(){return this.renderReverseSided?2:1},set:function(a){a=1!==a;console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+a+".");this.renderReverseSided=a}}});Object.defineProperties(Ab.prototype,{wrapS:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");return this.texture.wrapS},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."); 866this.texture.wrapS=a}},wrapT:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");return this.texture.wrapT},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");this.texture.wrapT=a}},magFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");return this.texture.magFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");this.texture.magFilter= 867a}},minFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");return this.texture.minFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn("THREE.WebGLRenderTarget: .anisotropy
867is now .texture.anisotropy.");return this.texture.anisotropy},set:function(a){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");this.texture.anisotropy= 868a}},offset:{get:function(){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");return this.texture.offset},set:function(a){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");this.texture.offset=a}},repeat:{get:function(){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");return this.texture.repeat},set:function(a){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");this.texture.repeat=a}},format:{get:function(){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."); 869return this.texture.format},set:function(a){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");this.texture.format=a}},type:{get:function(){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");return this.texture.type},set:function(a){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");this.texture.type=a}},generateMipmaps:{get:function(){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");return this.texture.generateMipmaps}, 870set:function(a){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");this.texture.generateMipmaps=a}}});gc.prototype.load=function(a){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var b=this;(new ge).load(a,function(a){b.setBuffer(a)});return this};ke.prototype.getData=function(){console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData().");return this.getFrequencyData()};Xc.prototype.updateCubeMap=function(a, 871b){console.warn("THREE.CubeCamera: .updateCubeMap() is now .update(
871).");return this.update(a,b)};m.WebGLRenderTargetCube=Bb;m.WebGLRenderTarget=Ab;m.WebGLRenderer=Yd;m.ShaderLib=ib;m.UniformsLib=L;m.UniformsUtils=Da;m.ShaderChunk=V;m.FogExp2=Hb;m.Fog=Ib;m.Scene=nd;m.LensFlare=Zd;m.Sprite=xc;m.LOD=yc;m.SkinnedMesh=pd;m.Skeleton=zc;m.Bone=od;m.Mesh=fa;m.LineSegments=X;m.LineLoop=qd;m.Line=ra;m.Points=Jb;m.Group=Ac;m.VideoTexture=rd;m.DataTexture=bb;m.CompressedTexture=Kb;m.CubeTexture=Va;m.CanvasTexture= 872oc;m.DepthTexture=Bc;m.Texture=N;m.CompressedTextureLoader=Re;m.DataTextureLoader=ae;m.CubeTextureLoader=be;m.TextureLoader=sd;m.ObjectLoader=Se;m.MaterialLoader=Hd;m.BufferGeometryLoader=ce;m.DefaultLoadingManager=oa;m.LoadingManager=$d;m.JSONLoader=de;m.ImageLoader=Sc;m.FontLoader=Ue;m.FileLoader=Ia;m.Loader=dc;m.Cache=hd;m.AudioLoader=ge;m.SpotLightShadow=ud;m.SpotLight=vd;m.PointLight=wd;m.RectAreaLight=Ad;m.HemisphereLight=td;m.DirectionalLightShadow=xd;m.DirectionalLight=yd;m.AmbientLight=zd; 873m.LightShadow=rb;m.Light=aa;m.StereoCamera=Ve;m.PerspectiveCamera=ja;m.OrthographicCamera=Db;m.CubeCamera=Xc;m.ArrayCamera=md;m.Camera=Ma;m.AudioListener=he;m.PositionalAudio=je;m.AudioContext=ie;m.AudioAnalyser=ke;m.Audio=gc;m.VectorKeyframeTrack=bc;m.StringKeyframeTrack=Ed;m.QuaternionKeyframeTrack=Uc;m.NumberKeyframeTrack=cc;m.ColorKeyframeTrack=Gd;m.BooleanKeyframeTrack=Fd;m.PropertyMixer=le;m.PropertyBinding=da;m.KeyframeTrack=tb;m.AnimationUtils=ea;m.AnimationObjectGroup=Xe;m.AnimationMixer= 874Ze;m.AnimationClip=Ba;m.Uniform=Id;m.InstancedBufferGeometry=me;m.BufferGeometry=F;m.GeometryIdCount=function(){return Rd++};m.Geometry=Q;m.InterleavedBufferAttribute=ne;m.InstancedInterleavedBuffer=oe;m.InterleavedBuffer=hc;m.InstancedBufferAttribute=pe;m.Face3=Qa;m.Object3D=w;m.Raycaster=$e;m.Layers=Qd;m.EventDispatcher=na;m.Clock=bf;m.QuaternionLinearInterpolant=Dd;m.LinearInterpolant=Tc;m.DiscreteInterpolant=Cd;m.CubicInterpolant=Bd;m.Interpolant=wa;m.Triangle=Ra;m.Math=R;m.Spherical=cf;m.Cylindrical= 875df;m.Plane=za;m.Frustum=kd;m.Sphere=Ca;m.Ray=hb;m.Matrix4=O;m.Matrix3=qa;m.Box3=Pa;m.Box2=id;m.Line3=Fb;m.Euler=Ya;m.Vector4=S;m.Vector3=n;m.Vector2=D;m.Quaternion=ia;m.Color=C;m.ImmediateRenderObject=Yc;m.VertexNormalsHelper=Zc;m.SpotLightHelper=ic;m.SkeletonHelper=jc;m.PointLightHelper=kc;m.RectAreaLightHelper=lc;m.HemisphereLightHelper=mc;m.GridHelper=$c;m.PolarGridHelper=Jd;m.FaceNormalsHelper=ad;m.DirectionalLightHelper=nc;m.CameraHelper=bd;m.BoxHelper=yb;m.Box3Helper=cd;m.PlaneHelper=dd;m.ArrowHelper= 876zb;m.AxisHelper=Ld;m.CatmullRomCurve3=Ja;m.CubicBezierCurve3=ed;m.QuadraticBezierCurve3=fd;m.LineCurve3=gd;m.ArcCurve=Md;m.EllipseCurve=Ua;m.SplineCurve=wb;m.CubicBezierCurve=ec;m.QuadraticBezierCurve=fc;m.LineCurve=Oa;m.Shape=xb;m.Path=Wc;m.ShapePath=ee;m.Font=fe;m.CurvePath=Vc;m.Curve=pa;m.ShapeUtils=Aa;m.SceneUtils={createMultiMaterialObject:function(a,b){for(var c=new Ac,d=0,e=b.length;d<e;d++)c.add(new fa(a,b[d]));return c},detach:function(a,b,c){a.applyMatrix(b.matrixWorld);b.remove(a);c.add(a)}, 877attach:function(a,b,c){a.applyMatrix((new 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879Ta;m.CircleGeometry=Rc;m.CircleBufferGeometry=Zb;m.BoxGeometry=Eb;m.BoxBufferGeometry=fb;m.ShadowMaterial=$b;m.SpriteMaterial=Za;m.RawShaderMaterial=ac;m.ShaderMaterial=ya;m.PointsMaterial=ma;m.MeshPhysicalMaterial=mb;m.MeshStandardMaterial=Na;m.MeshPhongMaterial=Ha;m.MeshToonMaterial=nb;m.MeshNormalMaterial=ob;m.MeshLambertMaterial=pb;m.MeshDepthMaterial=Wa;m.MeshDistanceMaterial=Xa;m.MeshBasicMaterial=sa;m.LineDashedMaterial=qb;m.LineBasicMaterial=W;m.Material=P;m.Float64BufferAttribute=uc;m.Float32BufferAttribute= 880z;m.Uint32BufferAttribute=eb;m.Int32BufferAttribute=tc;m.Uint16BufferAttribute=db;m.Int16BufferAttribute=sc;m.Uint8ClampedBufferAttribute=rc;m.Uint8BufferAttribute=qc;m.Int8BufferAttribute=pc;m.BufferAttribute=K;m.REVISION="87";m.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};m.CullFaceNone=0;m.CullFaceBack=1;m.CullFaceFront=2;m.CullFaceFrontBack=3;m.FrontFaceDirectionCW=0;m.FrontFaceDirectionCCW=1;m.BasicShadowMap=0;m.PCFShadowMap=1;m.PCFSoftShadowMap=2;m.FrontSide=0;m.BackSide=1;m.DoubleSide=2;m.FlatShading=1; 881m.SmoothShading=2;m.NoColors=0;m.FaceColors=1;m.VertexColors=2;m.NoBlending=0;m.NormalBlending=1;m.AdditiveBlending=2;m.SubtractiveBlending=3;m.MultiplyBlending=4;m.CustomBlending=5;m.AddEquation=100;m.SubtractEquation=101;m.ReverseSubtractEquation=102;m.MinEquation=103;m.MaxEquation=104;m.ZeroFactor=200;m.OneFactor=201;m.SrcColorFactor=202;m.OneMinusSrcColorFactor=203;m.SrcAlphaFactor=204;m.OneMinusSrcAlphaFactor=205;m.DstAlphaFactor=206;m.OneMinusDstAlphaFactor=207;m.DstColorFactor=208;m.OneMinusDstColorFactor= 882209;m.SrcAlphaSaturateFactor=210;m.NeverDepth=0;m.AlwaysDepth=1;m.LessDepth=2;m.LessEqualDepth=3;m.EqualDepth=4;m.GreaterEqualDepth=5;m.GreaterDepth=6;
882m.NotEqualDepth=7;m.MultiplyOperation=0;m.MixOperation=1;m.AddOperation=2;m.NoToneMapping=0;m.LinearToneMapping=1;m.ReinhardToneMapping=2;m.Uncharted2ToneMapping=3;m.CineonToneMapping=4;m.UVMapping=300;m.CubeReflectionMapping=301;m.CubeRefractionMapping=302;m.EquirectangularReflectionMapping=303;m.EquirectangularRefractionMapping=304;m.SphericalReflectionMapping= 883305;m.CubeUVReflectionMapping=306;m.CubeUVRefractionMapping=307;m.RepeatWrapping=1E3;m.ClampToEdgeWrapping=1001;m.MirroredRepeatWrapping=1002;m.NearestFilter=1003;m.NearestMipMapNearestFilter=1004;m.NearestMipMapLinearFilter=1005;m.LinearFilter=1006;m.LinearMipMapNearestFilter=1007;m.LinearMipMapLinearFilter=1008;m.UnsignedByteType=1009;m.ByteType=1010;m.ShortType=1011;m.UnsignedShortType=1012;m.IntType=1013;m.UnsignedIntType=1014;m.FloatType=1015;m.HalfFloatType=1016;m.UnsignedShort4444Type=1017; 884m.UnsignedShort5551Type=1018;m.UnsignedShort565Type=1019;m.UnsignedInt248Type=1020;m.AlphaFormat=1021;m.RGBFormat=1022;m.RGBAFormat=1023;m.LuminanceFormat=1024;m.LuminanceAlphaFormat=1025;m.RGBEFormat=1023;m.DepthFormat=1026;m.DepthStencilFormat=1027;m.RGB_S3TC_DXT1_Format=2001;m.RGBA_S3TC_DXT1_Format=2002;m.RGBA_S3TC_DXT3_Format=2003;m.RGBA_S3TC_DXT5_Format=2004;m.RGB_PVRTC_4BPPV1_Format=2100;m.RGB_PVRTC_2BPPV1_Format=2101;m.RGBA_PVRTC_4BPPV1_Format=2102;m.RGBA_PVRTC_2BPPV1_Format=2103;m.RGB_ETC1_Format= 8852151;m.LoopOnce=2200;m.LoopRepeat=2201;m.LoopPingPong=2202;m.InterpolateDiscrete=2300;m.InterpolateLinear=2301;m.InterpolateSmooth=2302;m.ZeroCurvatureEnding=2400;m.ZeroSlopeEnding=2401;m.WrapAroundEnding=2402;m.TrianglesDrawMode=0;m.TriangleStripDrawMode=1;m.TriangleFanDrawMode=2;m.LinearEncoding=3E3;m.sRGBEncoding=3001;m.GammaEncoding=3007;m.RGBEEncoding=3002;m.LogLuvEncoding=3003;m.RGBM7Encoding=3004;m.RGBM16Encoding=3005;m.RGBDEncoding=3006;m.BasicDepthPacking=3200;m.RGBADepthPacking=3201;m.CubeGeometry= 886Eb;m.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");return new Qa(a,b,c,e,f,g)};m.LineStrip=0;m.LinePieces=1;m.MeshFaceMaterial=function(a){console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead.");return a};m.MultiMaterial=function(a){void 0===a&&(a=[]);console.warn("THREE.MultiMaterial has been removed. Use an Array instead.");a.isMultiMaterial=!0;a.materials=a;a.clone=function(){return a.slice()};return a}; 887m.PointCloud=function(a,b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new Jb(a,b)};m.Particle=function(a){console.warn("THREE.Particle has been renamed to THREE.Sprite.");return new xc(a)};m.ParticleSystem=function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new Jb(a,b)};m.PointCloudMaterial=function(a){console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.");return new ma(a)};m.ParticleBasicMaterial=function(a){console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."); 888return new ma(a)};m.ParticleSystemMaterial=function(a){console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.");return new ma(a)};m.Vertex=function(a,b,c){console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead.");return new n(a,b,c)};m.DynamicBufferAttribute=function(a,b){console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.");return(new K(a,b)).setDynamic(!0)};m.Int8Attribute=function(a, 889b){console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.");return new pc(a,b)};m.Uint8Attribute=function(a,b){console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.");return new qc(a,b)};m.Uint8ClampedAttribute=function(a,b){console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.");return new rc(a,b)};m.Int16Attribute=function(a,b){console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."); 890return new sc(a,b)};m.Uint16Attribute=function(a,b){console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.");return new db(a,b)};m.Int32Attribute=function(a,b){console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.");return new tc(a,b)};m.Uint32Attribute=function(a,b){console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.");return new eb(a,b)};m.Float32Attribute= 891function(a,b){console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.");return new z(a,b)};m.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.");return new uc(a,b)};m.ClosedSplineCurve3=ff;m.SplineCurve3=gf;m.Spline=te;m.BoundingBoxHelper=function(a,b){console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.");return new yb(a,b)}; 892m.EdgesHelper=function(a,b){console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.");return new X(new Yb(a.geometry),new W({color:void 0!==b?b:16777215}))};m.WireframeHelper=function(a,b){console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.");return new X(new Lb(a.geometry),new W({color:void 0!==b?b:16777215}))};m.XHRLoader=function(a){console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader.");return new Ia(a)};m.BinaryTextureLoader= 893function(a){console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.");return new ae(a)};m.GeometryUtils={merge:function(a,b,c){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");if(b.isMesh){b.matrixAutoUpdate&&b.updateMatrix();var d=b.matrix;b=b.geometry}a.merge(b,d,c)},center:function(a){console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."); 894return a.center()}};m.ImageUtils={crossOrigin:void 0,loadTexture:function(a,b,c,d){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var e=new sd;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a},loadTextureCube:function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var e=new be;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping= 895b);return a},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}};m.Projector=function(){console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js.");
895this.projectVector=function(a,b){console.warn("THREE.Projector: .projectVector() is now vector.project()."); 896a.project(b)};this.unprojectVector=function(a,b){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject().");a.unproject(b)};this.pickingRay=function(){console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")}};m.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js");this.domElement=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");this.clear=function(){};this.render=function(){}; 897this.setClearColor=function(){};this.setSize=function(){}};Object.defineProperty(m,"__esModule",{value:!0})}); 898 899/** 900 * @author mrdoob / http://mrdoob.com/ 901 * @author supereggbert / http://www.paulbrunt.co.uk/ 902 * @author julianwa / https://github.com/julianwa 903 */ 904 905THREE.RenderableObject = function () { 906 907 this.id = 0; 908 909 this.object = null; 910 this.z = 0; 911 this.renderOrder = 0; 912 913}; 914 915// 916 917THREE.RenderableFace = function () { 918 919 this.id = 0; 920 921 this.v1 = new THREE.RenderableVertex(); 922 this.v2 = new THREE.RenderableVertex(); 923 this.v3 = new THREE.RenderableVertex(); 924 925 this.normalModel = new THREE.Vector3(); 926 927 this.vertexNormalsModel = [ new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3() ]; 928 this.vertexNormalsLength = 0; 929 930 this.color = new THREE.Color(); 931 this.material = null; 932 this.uvs = [ new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2() ]; 933 934 this.z = 0; 935 this.renderOrder = 0; 936 937}; 938 939// 940 941THREE.RenderableVertex = function () { 942 943 this.position = new THREE.Vector3(); 944 this.positionWorld = new THREE.Vector3(); 945 this.positionScreen = new THREE.Vector4(); 946 947 this.visible = true; 948 949}; 950 951THREE.RenderableVertex.prototype.copy = function ( vertex ) { 952 953 this.positionWorld.copy( vertex.positionWorld ); 954 this.positionScreen.copy( vertex.positionScreen ); 955 956}; 957 958// 959 960THREE.RenderableLine = function () { 961 962 this.id = 0; 963 964 this.v1 = new THREE.RenderableVertex(); 965 this.v2 = new THREE.RenderableVertex(); 966 967 this.vertexColors = [ new THREE.Color(), new THREE.Color() ]; 968 this.material = null; 969 970 this.z = 0; 971 this.renderOrder = 0; 972 973}; 974 975// 976 977THREE.RenderableSprite = function () { 978 979 this.id = 0; 980 981 this.object = null; 982 983 this.x = 0; 984 this.y = 0; 985 this.z = 0; 986 987 this.rotation = 0; 988 this.scale = new THREE.Vector2(); 989 990 this.material = null; 991 this.renderOrder = 0; 992 993}; 994 995// 996 997THREE.Projector = function () { 998 999 var _object, _objectCount, _objectPool = [], _objectPoolLength = 0, 1000 _vertex, _vertexCount, _vertexPool = [], _vertexPoolLength = 0, 1001 _face, _faceCount, _facePool = [], _facePoolLength = 0, 1002 _line, _lineCount, _linePool = [], _linePoolLength = 0, 1003 _sprite, _spriteCount, _spritePool = [], _spritePoolLength = 0, 1004 1005 _renderData = { objects: [], lights: [], elements: [] }, 1006 1007 _vector3 = new THREE.Vector3(), 1008 _vector4 = new THREE.Vector4(), 1009 1010 _clipBox = new THREE.Box3( new THREE.Vector3( - 1, - 1, - 1 ), new THREE.Vector3( 1, 1, 1 ) ), 1011 _boundingBox = new THREE.Box3(), 1012 _points3 = new Array( 3 ), 1013 1014 _viewMatrix = new THREE.Matrix4(), 1015 _viewProjectionMatrix = new THREE.Matrix4(), 1016 1017 _modelMatrix, 1018 _modelViewProjectionMatrix = new THREE.Matrix4(), 1019 1020 _normalMatrix = new THREE.Matrix3(), 1021 1022 _frustum = new THREE.Frustum(), 1023 1024 _clippedVertex1PositionScreen = new THREE.Vector4(), 1025 _clippedVertex2PositionScreen = new THREE.Vector4(); 1026 1027 // 1028 1029 this.projectVector = function ( vector, camera ) { 1030 1031 console.warn( 'THREE.Projector: .projectVector() is now vector.project().' ); 1032 vector.project( camera ); 1033 1034 }; 1035 1036 this.unprojectVector = function ( vector, camera ) { 1037 1038 console.warn( 'THREE.Projector: .unprojectVector() is now vector.unproject().' ); 1039 vector.unproject( camera ); 1040 1041 }; 1042 1043 this.pickingRay = function () { 1044 1045 console.error( 'THREE.Projector: .pickingRay() is now raycaster.setFromCamera().' ); 1046 1047 }; 1048 1049 // 1050 1051 var RenderList = function () { 1052 1053 var normals = []; 1054 var colors = []; 1055 var uvs = []; 1056 1057 var object = null; 1058 var material = null; 1059 1060 var normalMatrix = new THREE.Matrix3(); 1061 1062 function setObject( value ) { 1063 1064 object = value; 1065 material = object.material; 1066 1067 normalMatrix.getNormalMatrix( object.matrixWorld ); 1068 1069 normals.length = 0; 1070 colors.length = 0; 1071 uvs.length = 0; 1072 1073 } 1074 1075 function projectVertex( vertex ) { 1076 1077 var position = vertex.position; 1078 var positionWorld = vertex.positionWorld; 1079 var positionScreen = vertex.positionScreen; 1080 1081 positionWorld.copy( position ).applyMatrix4( _modelMatrix ); 1082 positionScreen.copy( positionWorld ).applyMatrix4( _viewProjectionMatrix ); 1083 1084 var invW = 1 / positionScreen.w; 1085 1086 positionScreen.x *= invW; 1087 positionScreen.y *= invW; 1088 positionScreen.z *= invW; 1089 1090 vertex.visible = positionScreen.x >= - 1 && positionScreen.x <= 1 && 1091 positionScreen.y >= - 1 && positionScreen.y <= 1 && 1092 positionScreen.z >= - 1 && positionScreen.z <= 1; 1093 1094 } 1095 1096 function pushVertex( x, y, z ) { 1097 1098 _vertex = getNextVertexInPool(); 1099 _vertex.position.set( x, y, z ); 1100
1101 projectVertex( _vertex ); 1102 1103 } 1104 1105 function pushNormal( x, y, z ) { 1106 1107 normals.push( x, y, z ); 1108 1109 } 1110 1111 function pushColor( r, g, b ) { 1112 1113 colors.push( r, g, b ); 1114 1115 } 1116 1117 function pushUv( x, y ) { 1118 1119 uvs.push( x, y ); 1120 1121 } 1122 1123 function checkTriangleVisibility( v1, v2, v3 ) { 1124 1125 if ( v1.visible === true || v2.visible === true || v3.visible === true ) return true; 1126 1127 _points3[ 0 ] = v1.positionScreen; 1128 _points3[ 1 ] = v2.positionScreen; 1129 _points3[ 2 ] = v3.positionScreen; 1130 1131 return _clipBox.intersectsBox( _boundingBox.setFromPoints( _points3 ) ); 1132 1133 } 1134 1135 function checkBackfaceCulling( v1, v2, v3 ) { 1136 1137 return ( ( v3.positionScreen.x - v1.positionScreen.x ) * 1138 ( v2.positionScreen.y - v1.positionScreen.y ) - 1139 ( v3.positionScreen.y - v1.positionScreen.y ) * 1140 ( v2.positionScreen.x - v1.positionScreen.x ) ) < 0; 1141 1142 } 1143 1144 function pushLine( a, b ) { 1145 1146 var v1 = _vertexPool[ a ]; 1147 var v2 = _vertexPool[ b ]; 1148 1149 // Clip 1150 1151 v1.positionScreen.copy( v1.position ).applyMatrix4( _modelViewProjectionMatrix ); 1152 v2.positionScreen.copy( v2.position ).applyMatrix4( _modelViewProjectionMatrix ); 1153 1154 if ( clipLine( v1.positionScreen, v2.positionScreen ) === true ) { 1155 1156 // Perform the perspective divide 1157 v1.positionScreen.multiplyScalar( 1 / v1.positionScreen.w ); 1158 v2.positionScreen.multiplyScalar( 1 / v2.positionScreen.w ); 1159 1160 _line = getNextLineInPool(); 1161 _line.id = object.id; 1162 _line.v1.copy( v1 ); 1163 _line.v2.copy( v2 ); 1164 _line.z = Math.max( v1.positionScreen.z, v2.positionScreen.z ); 1165 _line.renderOrder = object.renderOrder; 1166 1167 _line.material = object.material; 1168 1169 if ( object.material.vertexColors === THREE.VertexColors ) { 1170 1171 _line.vertexColors[ 0 ].fromArray( colors, a * 3 ); 1172 _line.vertexColors[ 1 ].fromArray( colors, b * 3 ); 1173 1174 } 1175 1176 _renderData.elements.push( _line ); 1177 1178 } 1179 1180 } 1181 1182 function pushTriangle( a, b, c ) { 1183 1184 var v1 = _vertexPool[ a ]; 1185 var v2 = _vertexPool[ b ]; 1186 var v3 = _vertexPool[ c ]; 1187 1188 if ( checkTriangleVisibility( v1, v2, v3 ) === false ) return; 1189 1190 if ( material.side === THREE.DoubleSide || checkBackfaceCulling( v1, v2, v3 ) === true ) { 1191 1192 _face = getNextFaceInPool(); 1193 1194 _face.id = object.id; 1195 _face.v1.copy( v1 ); 1196 _face.v2.copy( v2 ); 1197 _face.v3.copy( v3 ); 1198 _face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3; 1199 _face.renderOrder = object.renderOrder; 1200 1201 // use first vertex normal as face normal 1202 1203 _face.normalModel.fromArray( normals, a * 3 ); 1204 _face.normalModel.applyMatrix3( normalMatrix ).normalize(); 1205 1206 for ( var i = 0; i < 3; i ++ ) { 1207 1208 var normal = _face.vertexNormalsModel[ i ]; 1209 normal.fromArray( normals, arguments[ i ] * 3 ); 1210 normal.applyMatrix3( normalMatrix ).normalize(); 1211 1212 var uv = _face.uvs[ i ]; 1213 uv.fromArray( uvs, arguments[ i ] * 2 ); 1214 1215 } 1216 1217 _face.vertexNormalsLength = 3; 1218 1219 _face.material = object.material; 1220 1221 _renderData.elements.push( _face ); 1222 1223 } 1224 1225 } 1226 1227 return { 1228 setObject: setObject, 1229 projectVertex: projectVertex, 1230 checkTriangleVisibility: checkTriangleVisibility, 1231 checkBackfaceCulling: checkBackfaceCulling, 1232 pushVertex: pushVertex, 1233 pushNormal: pushNormal, 1234 pushColor: pushColor, 1235 pushUv: pushUv, 1236 pushLine: pushLine, 1237 pushTriangle: pushTriangle 1238 }; 1239 1240 }; 1241 1242 var renderList = new RenderList(); 1243 1244 function projectObject( object ) { 1245 1246 if ( object.visible === false ) return; 1247 1248 if ( object instanceof THREE.Light ) { 1249 1250 _renderData.lights.push( object ); 1251 1252 } else if ( object instanceof THREE.Mesh || object instanceof THREE.Line || object instanceof THREE.Points ) { 1253 1254 if ( object.material.visible === false ) return; 1255 if ( object.frustumCulled === true && _frustum.intersectsObject( object ) === false ) return; 1256 1257 addObject( object ); 1258 1259 } else if ( object instanceof THREE.Sprite ) { 1260 1261 if ( object.material.visible === false ) return; 1262 if ( object.frustumCulled === true && _frustum.intersectsSprite( object ) === false ) return; 1263 1264 addObject( object ); 1265 1266 } 1267 1268 var children = object.children; 1269 1270 for ( var i = 0, l = children.length; i < l; i ++ ) { 1271 1272 projectObject( children[ i ] ); 1273 1274 } 1275 1276 } 1277 1278 function addObject( object ) { 1279 1280 _object = getNextObjectInPool(); 1281 _object.id = object.id; 1282 _object.object = object; 1283 1284 _vector3.setFromMatrixPosition( object.matrixWorld );
1285 _vector3.applyMatrix4( _viewProjectionMatrix ); 1286 _object.z = _vector3.z; 1287 _object.renderOrder = object.renderOrder; 1288 1289 _renderData.objects.push( _object ); 1290 1291 } 1292 1293 this.projectScene = function ( scene, camera, sortObjects, sortElements ) { 1294 1295 _faceCount = 0; 1296 _lineCount = 0; 1297 _spriteCount = 0; 1298 1299 _renderData.elements.length = 0; 1300 1301 if ( scene.autoUpdate === true ) scene.updateMatrixWorld(); 1302 if ( camera.parent === null ) camera.updateMatrixWorld(); 1303 1304 _viewMatrix.copy( camera.matrixWorldInverse.getInverse( camera.matrixWorld ) ); 1305 _viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, _viewMatrix ); 1306 1307 _frustum.setFromMatrix( _viewProjectionMatrix ); 1308 1309 // 1310 1311 _objectCount = 0; 1312 1313 _renderData.objects.length = 0; 1314 _renderData.lights.length = 0; 1315 1316 projectObject( scene ); 1317 1318 if ( sortObjects === true ) { 1319 1320 _renderData.objects.sort( painterSort ); 1321 1322 } 1323 1324 // 1325 1326 var objects = _renderData.objects; 1327 1328 for ( var o = 0, ol = objects.length; o < ol; o ++ ) { 1329 1330 var object = objects[ o ].object; 1331 var geometry = object.geometry; 1332 1333 renderList.setObject( object ); 1334 1335 _modelMatrix = object.matrixWorld; 1336 1337 _vertexCount = 0; 1338 1339 if ( object instanceof THREE.Mesh ) { 1340 1341 if ( geometry instanceof THREE.BufferGeometry ) { 1342 1343 var attributes = geometry.attributes; 1344 var groups = geometry.groups; 1345 1346 if ( attributes.position === undefined ) continue; 1347 1348 var positions = attributes.position.array; 1349 1350 for ( var i = 0, l = positions.length; i < l; i += 3 ) { 1351 1352 renderList.pushVertex( positions[ i ], positions[ i + 1 ], positions[ i + 2 ] ); 1353 1354 } 1355 1356 if ( attributes.normal !== undefined ) { 1357 1358 var normals = attributes.normal.array; 1359 1360 for ( var i = 0, l = normals.length; i < l; i += 3 ) { 1361 1362 renderList.pushNormal( normals[ i ], normals[ i + 1 ], normals[ i + 2 ] ); 1363 1364 } 1365 1366 } 1367 1368 if ( attributes.uv !== undefined ) { 1369 1370 var uvs = attributes.uv.array; 1371 1372 for ( var i = 0, l = uvs.length; i < l; i += 2 ) { 1373 1374 renderList.pushUv( uvs[ i ], uvs[ i + 1 ] ); 1375 1376 } 1377 1378 } 1379 1380 if ( geometry.index !== null ) { 1381 1382 var indices = geometry.index.array; 1383 1384 if ( groups.length > 0 ) { 1385 1386 for ( var g = 0; g < groups.length; g ++ ) { 1387 1388 var group = groups[ g ]; 1389 1390 for ( var i = group.start, l = group.start + group.count; i < l; i += 3 ) { 1391 1392 renderList.pushTriangle( indices[ i ], indices[ i + 1 ], indices[ i + 2 ] ); 1393 1394 } 1395 1396 } 1397 1398 } else { 1399 1400 for ( var i = 0, l = indices.length; i < l; i += 3 ) { 1401 1402 renderList.pushTriangle( indices[ i ], indices[ i + 1 ], indices[ i + 2 ] ); 1403 1404 } 1405 1406 } 1407 1408 } else { 1409 1410 for ( var i = 0, l = positions.length / 3; i < l; i += 3 ) { 1411 1412 renderList.pushTriangle( i, i + 1, i + 2 ); 1413 1414 } 1415 1416 } 1417 1418 } else if ( geometry instanceof THREE.Geometry ) { 1419 1420 var vertices = geometry.vertices; 1421 var faces = geometry.faces; 1422 var faceVertexUvs = geometry.faceVertexUvs[ 0 ]; 1423 1424 _normalMatrix.getNormalMatrix( _modelMatrix ); 1425 1426 var material = object.material; 1427 1428 var isMultiMaterial = Array.isArray( material ); 1429 1430 for ( var v = 0, vl = vertices.length; v < vl; v ++ ) { 1431 1432 var vertex = vertices[ v ]; 1433 1434 _vector3.copy( vertex ); 1435 1436 if ( material.morphTargets === true ) { 1437 1438 var morphTargets = geometry.morphTargets; 1439 var morphInfluences = object.morphTargetInfluences; 1440 1441 for ( var t = 0, tl = morphTargets.length; t < tl; t ++ ) { 1442 1443 var influence = morphInfluences[ t ]; 1444 1445 if ( influence === 0 ) continue; 1446 1447 var target = morphTargets[ t ]; 1448 var targetVertex = target.vertices[ v ]; 1449 1450 _vector3.x += ( targetVertex.x - vertex.x ) * influence; 1451 _vector3.y += ( targetVertex.y - vertex.y ) * influence; 1452 _vector3.z += ( targetVertex.z - vertex.z ) * influence; 1453 1454 } 1455 1456 } 1457 1458 renderList.pushVertex( _vector3.x, _vector3.y, _vector3.z ); 1459 1460 } 1461 1462 for ( var f = 0, fl = faces.length; f < fl; f ++ ) { 1463 1464 var face = faces[ f ]; 1465 1466 material = isMultiMaterial === true 1467 ? object.material[ face.materialIndex ] 1468 : object.material; 1469 1470 if ( material === undefined ) continue; 1471 1472 var side = material.side; 1473 1474 var v1 = _vertexPool[ face.a ]; 1475 var v2 = _vertexPool[ face.b ]; 1476 var v3 = _vertexPool[ face.c ]; 1477 1478 if ( renderList.checkTriangleVisibility( v1, v2, v3 ) === false ) continue; 1479
1480 var visible = renderList.checkBackfaceCulling( v1, v2, v3 ); 1481 1482 if ( side !== THREE.DoubleSide ) { 1483 1484 if ( side === THREE.FrontSide && visible === false ) continue; 1485 if ( side === THREE.BackSide && visible === true ) continue; 1486 1487 } 1488 1489 _face = getNextFaceInPool(); 1490 1491 _face.id = object.id; 1492 _face.v1.copy( v1 ); 1493 _face.v2.copy( v2 ); 1494 _face.v3.copy( v3 ); 1495 1496 _face.normalModel.copy( face.normal ); 1497 1498 if ( visible === false && ( side === THREE.BackSide || side === THREE.DoubleSide ) ) { 1499 1500 _face.normalModel.negate(); 1501 1502 } 1503 1504 _face.normalModel.applyMatrix3( _normalMatrix ).normalize(); 1505 1506 var faceVertexNormals = face.vertexNormals; 1507 1508 for ( var n = 0, nl = Math.min( faceVertexNormals.length, 3 ); n < nl; n ++ ) { 1509 1510 var normalModel = _face.vertexNormalsModel[ n ]; 1511 normalModel.copy( faceVertexNormals[ n ] ); 1512 1513 if ( visible === false && ( side === THREE.BackSide || side === THREE.DoubleSide ) ) { 1514 1515 normalModel.negate(); 1516 1517 } 1518 1519 normalModel.applyMatrix3( _normalMatrix ).normalize(); 1520 1521 } 1522 1523 _face.vertexNormalsLength = faceVertexNormals.length; 1524 1525 var vertexUvs = faceVertexUvs[ f ]; 1526 1527 if ( vertexUvs !== undefined ) { 1528 1529 for ( var u = 0; u < 3; u ++ ) { 1530 1531 _face.uvs[ u ].copy( vertexUvs[ u ] ); 1532 1533 } 1534 1535 } 1536 1537 _face.color = face.color; 1538 _face.material = material; 1539 1540 _face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3; 1541 _face.renderOrder = object.renderOrder; 1542 1543 _renderData.elements.push( _face ); 1544 1545 } 1546 1547 } 1548 1549 } else if ( object instanceof THREE.Line ) { 1550 1551 _modelViewProjectionMatrix.multiplyMatrices( _viewProjectionMatrix, _modelMatrix ); 1552 1553 if ( geometry instanceof THREE.BufferGeometry ) { 1554 1555 var attributes = geometry.attributes; 1556 1557 if ( attributes.position !== undefined ) { 1558 1559 var positions = attributes.position.array; 1560 1561 for ( var i = 0, l = positions.length; i < l; i += 3 ) { 1562 1563 renderList.pushVertex( positions[ i ], positions[ i + 1 ], positions[ i + 2 ] ); 1564 1565 } 1566 1567 if ( attributes.color !== undefined ) { 1568 1569 var colors = attributes.color.array; 1570 1571 for ( var i = 0, l = colors.length; i < l; i += 3 ) { 1572 1573 renderList.pushColor( colors[ i ], colors[ i + 1 ], colors[ i + 2 ] ); 1574 1575 } 1576 1577 } 1578 1579 if ( geometry.index !== null ) { 1580 1581 var indices = geometry.index.array; 1582 1583 for ( var i = 0, l = indices.length; i < l; i += 2 ) { 1584 1585 renderList.pushLine( indices[ i ], indices[ i + 1 ] ); 1586 1587 } 1588 1589 } else { 1590 1591 var step = object instanceof THREE.LineSegments ? 2 : 1; 1592 1593 for ( var i = 0, l = ( positions.length / 3 ) - 1; i < l; i += step ) { 1594 1595 renderList.pushLine( i, i + 1 ); 1596 1597 } 1598 1599 } 1600 1601 } 1602 1603 } else if ( geometry instanceof THREE.Geometry ) { 1604 1605 var vertices = object.geometry.vertices; 1606 1607 if ( vertices.length === 0 ) continue; 1608 1609 v1 = getNextVertexInPool(); 1610 v1.positionScreen.copy( vertices[ 0 ] ).applyMatrix4( _modelViewProjectionMatrix ); 1611 1612 var step = object instanceof THREE.LineSegments ? 2 : 1; 1613 1614 for ( var v = 1, vl = vertices.length; v < vl; v ++ ) { 1615 1616 v1 = getNextVertexInPool(); 1617 v1.positionScreen.copy( vertices[ v ] ).applyMatrix4( _modelViewProjectionMatrix ); 1618 1619 if ( ( v + 1 ) % step > 0 ) continue; 1620 1621 v2 = _vertexPool[ _vertexCount - 2 ]; 1622 1623 _clippedVertex1PositionScreen.copy( v1.positionScreen ); 1624 _clippedVertex2PositionScreen.copy( v2.positionScreen ); 1625 1626 if ( clipLine( _clippedVertex1PositionScreen, _clippedVertex2PositionScreen ) === true ) { 1627 1628 // Perform the perspective divide 1629 _clippedVertex1PositionScreen.multiplyScalar( 1 / _clippedVertex1PositionScreen.w ); 1630 _clippedVertex2PositionScreen.multiplyScalar( 1 / _clippedVertex2PositionScreen.w ); 1631 1632 _line = getNextLineInPool(); 1633 1634 _line.id = object.id; 1635 _line.v1.positionScreen.copy( _clippedVertex1PositionScreen ); 1636 _line.v2.positionScreen.copy( _clippedVertex2PositionScreen ); 1637 1638 _line.z = Math.max( _clippedVertex1PositionScreen.z, _clippedVertex2PositionScreen.z ); 1639 _line.renderOrder = object.renderOrder; 1640 1641 _line.material = object.material; 1642 1643 if ( object.material.vertexColors === THREE.VertexColors ) { 1644 1645 _line.vertexColors[ 0 ].copy( object.geometry.colors[ v ] ); 1646 _line.vertexColors[ 1 ].copy( object.geometry.colors[ v - 1 ] ); 1647 1648 } 1649 1650 _renderData.elements.push( _line ); 1651 1652 } 1653 1654 } 1655 1656 } 1657 1658 } else if ( object instanceof THREE.Points ) { 1659 1660 _modelViewProjectionMatrix.multiplyMatrices( _viewProjectionMatrix, _modelMatrix ); 1661 1662 if ( geometry instanceof THREE.Geometry ) { 1663 1664 var vertices = object.geometry.vertices; 1665 1666 for ( var v = 0, vl = vertices.length; v < vl; v ++ ) { 1667 1668 var vertex = vertices[ v ]; 1669 1670 _vector4.set( vertex.x, vertex.y, vertex.z, 1 );
1671 _vector4.applyMatrix4( _modelViewProjectionMatrix ); 1672 1673 pushPoint( _vector4, object, camera ); 1674 1675 } 1676 1677 } 1678 1679 } else if ( object instanceof THREE.Sprite ) { 1680 1681 _vector4.set( _modelMatrix.elements[ 12 ], _modelMatrix.elements[ 13 ], _modelMatrix.elements[ 14 ], 1 ); 1682 _vector4.applyMatrix4( _viewProjectionMatrix ); 1683 1684 pushPoint( _vector4, object, camera ); 1685 1686 } 1687 1688 } 1689 1690 if ( sortElements === true ) { 1691 1692 _renderData.elements.sort( painterSort ); 1693 1694 } 1695 1696 return _renderData; 1697 1698 }; 1699 1700 function pushPoint( _vector4, object, camera ) { 1701 1702 var invW = 1 / _vector4.w; 1703 1704 _vector4.z *= invW; 1705 1706 if ( _vector4.z >= - 1 && _vector4.z <= 1 ) { 1707 1708 _sprite = getNextSpriteInPool(); 1709 _sprite.id = object.id; 1710 _sprite.x = _vector4.x * invW; 1711 _sprite.y = _vector4.y * invW; 1712 _sprite.z = _vector4.z; 1713 _sprite.renderOrder = object.renderOrder; 1714 _sprite.object = object; 1715 1716 _sprite.rotation = object.rotation; 1717 1718 _sprite.scale.x = object.scale.x * Math.abs( _sprite.x - ( _vector4.x + camera.projectionMatrix.elements[ 0 ] ) / ( _vector4.w + camera.projectionMatrix.elements[ 12 ] ) ); 1719 _sprite.scale.y = object.scale.y * Math.abs( _sprite.y - ( _vector4.y + camera.projectionMatrix.elements[ 5 ] ) / ( _vector4.w + camera.projectionMatrix.elements[ 13 ] ) ); 1720 1721 _sprite.material = object.material; 1722 1723 _renderData.elements.push( _sprite ); 1724 1725 } 1726 1727 } 1728 1729 // Pools 1730 1731 function getNextObjectInPool() { 1732 1733 if ( _objectCount === _objectPoolLength ) { 1734 1735 var object = new THREE.RenderableObject(); 1736 _objectPool.push( object ); 1737 _objectPoolLength ++; 1738 _objectCount ++; 1739 return object; 1740 1741 } 1742 1743 return _objectPool[ _objectCount ++ ]; 1744 1745 } 1746 1747 function getNextVertexInPool() { 1748 1749 if ( _vertexCount === _vertexPoolLength ) { 1750 1751 var vertex = new THREE.RenderableVertex(); 1752 _vertexPool.push( vertex ); 1753 _vertexPoolLength ++; 1754 _vertexCount ++; 1755 return vertex; 1756 1757 } 1758 1759 return _vertexPool[ _vertexCount ++ ]; 1760 1761 } 1762 1763 function getNextFaceInPool() { 1764 1765 if ( _faceCount === _facePoolLength ) { 1766 1767 var face = new THREE.RenderableFace(); 1768 _facePool.push( face ); 1769 _facePoolLength ++; 1770 _faceCount ++; 1771 return face; 1772 1773 } 1774 1775 return _facePool[ _faceCount ++ ]; 1776 1777 1778 } 1779 1780 function getNextLineInPool() { 1781 1782 if ( _lineCount === _linePoolLength ) { 1783 1784 var line = new THREE.RenderableLine(); 1785 _linePool.push( line ); 1786 _linePoolLength ++; 1787 _lineCount ++; 1788 return line; 1789 1790 } 1791 1792 return _linePool[ _lineCount ++ ]; 1793 1794 } 1795 1796 function getNextSpriteInPool() { 1797 1798 if ( _spriteCount === _spritePoolLength ) { 1799 1800 var sprite = new THREE.RenderableSprite(); 1801 _spritePool.push( sprite ); 1802 _spritePoolLength ++; 1803 _spriteCount ++; 1804 return sprite; 1805 1806 } 1807 1808 return _spritePool[ _spriteCount ++ ]; 1809 1810 } 1811 1812 // 1813 1814 function painterSort( a, b ) { 1815 1816 if ( a.renderOrder !== b.renderOrder ) { 1817 1818 return a.renderOrder - b.renderOrder; 1819 1820 } else if ( a.z !== b.z ) { 1821 1822 return b.z - a.z; 1823 1824 } else if ( a.id !== b.id ) { 1825 1826 return a.id - b.id; 1827 1828 } else { 1829 1830 return 0; 1831 1832 } 1833 1834 } 1835 1836 function clipLine( s1, s2 ) { 1837 1838 var alpha1 = 0, alpha2 = 1, 1839 1840 // Calculate the boundary coordinate of each vertex for the near and far clip planes, 1841 // Z = -1 and Z = +1, respectively. 1842 1843 bc1near = s1.z + s1.w, 1844 bc2near = s2.z + s2.w, 1845 bc1far = - s1.z + s1.w, 1846 bc2far = - s2.z + s2.w; 1847 1848 if ( bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0 ) { 1849 1850 // Both vertices lie entirely within all clip planes. 1851 return true; 1852 1853 } else if ( ( bc1near < 0 && bc2near < 0 ) || ( bc1far < 0 && bc2far < 0 ) ) { 1854 1855 // Both vertices lie entirely outside one of the clip planes. 1856 return false; 1857 1858 } else { 1859 1860 // The line segment spans at least one clip plane. 1861 1862 if ( bc1near < 0 ) { 1863 1864 // v1 lies outside the near plane, v2 inside 1865 alpha1 = Math.max( alpha1, bc1near / ( bc1near - bc2near ) ); 1866 1867 } else if ( bc2near < 0 ) { 1868 1869 // v2 lies outside the near plane, v1 inside 1870 alpha2 = Math.min( alpha2, bc1near / ( bc1near - bc2near ) ); 1871 1872 } 1873 1874 if ( bc1far < 0 ) { 1875 1876 // v1 lies outside the far plane, v2 inside 1877 alpha1 = Math.max( alpha1, bc1far / ( bc1far - bc2far ) ); 1878 1879 } else if ( bc2far < 0 ) { 1880 1881 // v2 lies outside the far plane, v2 inside 1882 alpha2 = Math.min( alpha2, bc1far / ( bc1far - bc2far ) ); 1883 1884 } 1885 1886 if ( alpha2 < alpha1 ) { 1887 1888 // The line segment spans two boundaries, but is outside both of them. 1889 // (This can't happen when we're only clipping against just near/far but good 1890 // to leave the check here for future usage if other clip plane
1890s are added.) 1891 return false; 1892 1893 } else { 1894 1895 // Update the s1 and s2 vertices to match the clipped line segment. 1896 s1.lerp( s2, alpha1 ); 1897 s2.lerp( s1, 1 - alpha2 ); 1898 1899 return true; 1900 1901 } 1902 1903 } 1904 1905 } 1906 1907};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.